@luma.gl/core 9.0.0-alpha.9 → 9.0.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +3 -1
- package/README.md +4 -4
- package/dist/adapter/attribute-utils/get-attribute-from-layouts.d.ts +52 -0
- package/dist/adapter/attribute-utils/get-attribute-from-layouts.d.ts.map +1 -0
- package/dist/adapter/attribute-utils/get-attribute-from-layouts.js +130 -0
- package/dist/adapter/attribute-utils/get-attribute-from-layouts.js.map +1 -0
- package/dist/adapter/canvas-context.d.ts +109 -0
- package/dist/adapter/canvas-context.d.ts.map +1 -0
- package/dist/adapter/canvas-context.js +254 -0
- package/dist/adapter/canvas-context.js.map +1 -0
- package/dist/adapter/device.d.ts +219 -0
- package/dist/adapter/device.d.ts.map +1 -0
- package/dist/adapter/device.js +99 -0
- package/dist/adapter/device.js.map +1 -0
- package/dist/adapter/resources/buffer.d.ts +56 -0
- package/dist/adapter/resources/buffer.d.ts.map +1 -0
- package/dist/adapter/resources/buffer.js +62 -0
- package/dist/adapter/resources/buffer.js.map +1 -0
- package/dist/adapter/resources/command-buffer.d.ts +12 -0
- package/dist/adapter/resources/command-buffer.d.ts.map +1 -0
- package/dist/adapter/resources/command-buffer.js +15 -0
- package/dist/adapter/resources/command-buffer.js.map +1 -0
- package/dist/adapter/resources/command-encoder.d.ts +113 -0
- package/dist/adapter/resources/command-encoder.d.ts.map +1 -0
- package/dist/adapter/resources/command-encoder.js +19 -0
- package/dist/adapter/resources/command-encoder.js.map +1 -0
- package/dist/adapter/resources/compute-pass.d.ts +31 -0
- package/dist/adapter/resources/compute-pass.d.ts.map +1 -0
- package/dist/adapter/resources/compute-pass.js +15 -0
- package/dist/adapter/resources/compute-pass.js.map +1 -0
- package/dist/adapter/resources/compute-pipeline.d.ts +24 -0
- package/dist/adapter/resources/compute-pipeline.d.ts.map +1 -0
- package/dist/adapter/resources/compute-pipeline.js +20 -0
- package/dist/adapter/resources/compute-pipeline.js.map +1 -0
- package/dist/adapter/resources/external-texture.d.ts +12 -0
- package/dist/adapter/resources/external-texture.d.ts.map +1 -0
- package/dist/adapter/resources/external-texture.js +17 -0
- package/dist/adapter/resources/external-texture.js.map +1 -0
- package/dist/adapter/resources/framebuffer.d.ts +50 -0
- package/dist/adapter/resources/framebuffer.d.ts.map +1 -0
- package/dist/adapter/resources/framebuffer.js +102 -0
- package/dist/adapter/resources/framebuffer.js.map +1 -0
- package/dist/adapter/resources/render-pass.d.ts +51 -0
- package/dist/adapter/resources/render-pass.d.ts.map +1 -0
- package/dist/adapter/resources/render-pass.js +23 -0
- package/dist/adapter/resources/render-pass.js.map +1 -0
- package/dist/adapter/resources/render-pipeline.d.ts +89 -0
- package/dist/adapter/resources/render-pipeline.d.ts.map +1 -0
- package/dist/adapter/resources/render-pipeline.js +36 -0
- package/dist/adapter/resources/render-pipeline.js.map +1 -0
- package/dist/adapter/resources/resource.d.ts +73 -0
- package/dist/adapter/resources/resource.d.ts.map +1 -0
- package/dist/adapter/resources/resource.js +101 -0
- package/dist/adapter/resources/resource.js.map +1 -0
- package/dist/adapter/resources/sampler.d.ts +42 -0
- package/dist/adapter/resources/sampler.d.ts.map +1 -0
- package/dist/adapter/resources/sampler.js +26 -0
- package/dist/adapter/resources/sampler.js.map +1 -0
- package/dist/adapter/resources/shader.d.ts +45 -0
- package/dist/adapter/resources/shader.d.ts.map +1 -0
- package/dist/adapter/resources/shader.js +90 -0
- package/dist/adapter/resources/shader.js.map +1 -0
- package/dist/adapter/resources/texture.d.ts +90 -0
- package/dist/adapter/resources/texture.d.ts.map +1 -0
- package/dist/adapter/resources/texture.js +45 -0
- package/dist/adapter/resources/texture.js.map +1 -0
- package/dist/adapter/resources/transform-feedback.d.ts +30 -0
- package/dist/adapter/resources/transform-feedback.d.ts.map +1 -0
- package/dist/adapter/resources/transform-feedback.js +17 -0
- package/dist/adapter/resources/transform-feedback.js.map +1 -0
- package/dist/adapter/resources/vertex-array.d.ts +40 -0
- package/dist/adapter/resources/vertex-array.d.ts.map +1 -0
- package/dist/adapter/resources/vertex-array.js +24 -0
- package/dist/adapter/resources/vertex-array.js.map +1 -0
- package/dist/adapter/type-utils/decode-attribute-type.d.ts +20 -0
- package/dist/adapter/type-utils/decode-attribute-type.d.ts.map +1 -0
- package/dist/adapter/type-utils/decode-attribute-type.js +60 -0
- package/dist/adapter/type-utils/decode-attribute-type.js.map +1 -0
- package/dist/adapter/type-utils/decode-data-type.d.ts +16 -0
- package/dist/adapter/type-utils/decode-data-type.d.ts.map +1 -0
- package/dist/adapter/type-utils/decode-data-type.js +43 -0
- package/dist/adapter/type-utils/decode-data-type.js.map +1 -0
- package/dist/adapter/type-utils/decode-shader-types.d.ts +9 -0
- package/dist/adapter/type-utils/decode-shader-types.d.ts.map +1 -0
- package/dist/adapter/type-utils/decode-shader-types.js +103 -0
- package/dist/adapter/type-utils/decode-shader-types.js.map +1 -0
- package/dist/adapter/type-utils/decode-texture-format.d.ts +19 -0
- package/dist/adapter/type-utils/decode-texture-format.d.ts.map +1 -0
- package/dist/adapter/type-utils/decode-texture-format.js +101 -0
- package/dist/adapter/type-utils/decode-texture-format.js.map +1 -0
- package/dist/adapter/type-utils/decode-vertex-format.d.ts +22 -0
- package/dist/adapter/type-utils/decode-vertex-format.d.ts.map +1 -0
- package/dist/adapter/type-utils/decode-vertex-format.js +25 -0
- package/dist/adapter/type-utils/decode-vertex-format.js.map +1 -0
- package/dist/adapter/type-utils/vertex-format-from-attribute.d.ts +10 -0
- package/dist/adapter/type-utils/vertex-format-from-attribute.d.ts.map +1 -0
- package/dist/adapter/type-utils/vertex-format-from-attribute.js +76 -0
- package/dist/adapter/type-utils/vertex-format-from-attribute.js.map +1 -0
- package/dist/adapter/type-utils/wgsl-utils.d.ts +4 -0
- package/dist/adapter/type-utils/wgsl-utils.d.ts.map +1 -0
- package/dist/adapter/type-utils/wgsl-utils.js +15 -0
- package/dist/adapter/type-utils/wgsl-utils.js.map +1 -0
- package/dist/adapter/types/accessor.d.ts +23 -0
- package/dist/adapter/types/accessor.d.ts.map +1 -0
- package/dist/adapter/types/accessor.js +2 -0
- package/dist/adapter/types/accessor.js.map +1 -0
- package/dist/adapter/types/buffer-layout.d.ts +59 -0
- package/dist/adapter/types/buffer-layout.d.ts.map +1 -0
- package/dist/adapter/types/buffer-layout.js +2 -0
- package/dist/adapter/types/buffer-layout.js.map +1 -0
- package/dist/adapter/types/parameters.d.ts +97 -0
- package/dist/adapter/types/parameters.d.ts.map +1 -0
- package/dist/adapter/types/parameters.js +28 -0
- package/dist/adapter/types/parameters.js.map +1 -0
- package/dist/adapter/types/shader-layout.d.ts +145 -0
- package/dist/adapter/types/shader-layout.d.ts.map +1 -0
- package/dist/adapter/types/shader-layout.js +2 -0
- package/dist/adapter/types/shader-layout.js.map +1 -0
- package/dist/adapter/types/shader-types.d.ts +21 -0
- package/dist/adapter/types/shader-types.d.ts.map +1 -0
- package/dist/adapter/types/shader-types.js +2 -0
- package/dist/adapter/types/shader-types.js.map +1 -0
- package/dist/adapter/types/texture-formats.d.ts +12 -0
- package/dist/adapter/types/texture-formats.d.ts.map +1 -0
- package/dist/adapter/types/texture-formats.js +2 -0
- package/dist/adapter/types/texture-formats.js.map +1 -0
- package/dist/adapter/types/types.d.ts +90 -0
- package/dist/adapter/types/types.d.ts.map +1 -0
- package/dist/adapter/types/types.js +2 -0
- package/dist/adapter/types/types.js.map +1 -0
- package/dist/adapter/types/vertex-formats.d.ts +14 -0
- package/dist/adapter/types/vertex-formats.d.ts.map +1 -0
- package/dist/adapter/types/vertex-formats.js +2 -0
- package/dist/adapter/types/vertex-formats.js.map +1 -0
- package/dist/dist.dev.js +2976 -0
- package/dist/index.cjs +2445 -0
- package/dist/index.d.ts +81 -128
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +45 -18
- package/dist/index.js.map +1 -1
- package/dist/init.d.ts +5 -0
- package/dist/init.d.ts.map +1 -0
- package/dist/init.js +24 -0
- package/dist/init.js.map +1 -0
- package/dist/lib/compiler-log/compiler-message.d.ts +8 -0
- package/dist/lib/compiler-log/compiler-message.d.ts.map +1 -0
- package/dist/lib/compiler-log/compiler-message.js +2 -0
- package/dist/lib/compiler-log/compiler-message.js.map +1 -0
- package/dist/lib/compiler-log/format-compiler-log.d.ts +8 -0
- package/dist/lib/compiler-log/format-compiler-log.d.ts.map +1 -0
- package/dist/lib/compiler-log/format-compiler-log.js +64 -0
- package/dist/lib/compiler-log/format-compiler-log.js.map +1 -0
- package/dist/lib/compiler-log/get-shader-info.d.ts +9 -0
- package/dist/lib/compiler-log/get-shader-info.d.ts.map +1 -0
- package/dist/lib/compiler-log/get-shader-info.js +25 -0
- package/dist/lib/compiler-log/get-shader-info.js.map +1 -0
- package/dist/lib/luma.d.ts +22 -0
- package/dist/lib/luma.d.ts.map +1 -0
- package/dist/lib/luma.js +63 -0
- package/dist/lib/luma.js.map +1 -0
- package/dist/lib/uniforms/uniform-block.d.ts +29 -0
- package/dist/lib/uniforms/uniform-block.d.ts.map +1 -0
- package/dist/lib/uniforms/uniform-block.js +48 -0
- package/dist/lib/uniforms/uniform-block.js.map +1 -0
- package/dist/lib/uniforms/uniform-buffer-layout.d.ts +27 -0
- package/dist/lib/uniforms/uniform-buffer-layout.d.ts.map +1 -0
- package/dist/lib/uniforms/uniform-buffer-layout.js +76 -0
- package/dist/lib/uniforms/uniform-buffer-layout.js.map +1 -0
- package/dist/lib/uniforms/uniform-store.d.ts +62 -0
- package/dist/lib/uniforms/uniform-store.d.ts.map +1 -0
- package/dist/lib/uniforms/uniform-store.js +89 -0
- package/dist/lib/uniforms/uniform-store.js.map +1 -0
- package/dist/lib/uniforms/uniform.d.ts +10 -0
- package/dist/lib/uniforms/uniform.d.ts.map +1 -0
- package/dist/lib/uniforms/uniform.js +20 -0
- package/dist/lib/uniforms/uniform.js.map +1 -0
- package/dist/types.d.ts +19 -0
- package/dist/types.d.ts.map +1 -0
- package/dist/types.js +3 -0
- package/dist/types.js.map +1 -0
- package/dist/utils/array-equal.d.ts +5 -0
- package/dist/utils/array-equal.d.ts.map +1 -0
- package/dist/utils/array-equal.js +28 -0
- package/dist/utils/array-equal.js.map +1 -0
- package/dist/utils/array-utils-flat.d.ts +10 -0
- package/dist/utils/array-utils-flat.d.ts.map +1 -0
- package/dist/utils/array-utils-flat.js +36 -0
- package/dist/utils/array-utils-flat.js.map +1 -0
- package/dist/utils/assert.d.ts +2 -0
- package/dist/utils/assert.d.ts.map +1 -0
- package/dist/utils/assert.js +6 -0
- package/dist/utils/assert.js.map +1 -0
- package/dist/utils/cast.d.ts +3 -0
- package/dist/utils/cast.d.ts.map +1 -0
- package/dist/utils/cast.js +4 -0
- package/dist/utils/cast.js.map +1 -0
- package/dist/utils/check-props.d.ts +7 -0
- package/dist/utils/check-props.d.ts.map +1 -0
- package/dist/utils/check-props.js +32 -0
- package/dist/utils/check-props.js.map +1 -0
- package/dist/utils/deep-equal.d.ts +9 -0
- package/dist/utils/deep-equal.d.ts.map +1 -0
- package/dist/utils/deep-equal.js +40 -0
- package/dist/utils/deep-equal.js.map +1 -0
- package/dist/utils/format-value.d.ts +7 -0
- package/dist/utils/format-value.d.ts.map +1 -0
- package/dist/utils/format-value.js +42 -0
- package/dist/utils/format-value.js.map +1 -0
- package/dist/utils/is-array.d.ts +16 -0
- package/dist/utils/is-array.d.ts.map +1 -0
- package/dist/utils/is-array.js +10 -0
- package/dist/utils/is-array.js.map +1 -0
- package/dist/utils/load-file.d.ts +35 -0
- package/dist/utils/load-file.d.ts.map +1 -0
- package/dist/utils/load-file.js +48 -0
- package/dist/utils/load-file.js.map +1 -0
- package/dist/utils/log.d.ts +4 -0
- package/dist/utils/log.d.ts.map +1 -0
- package/dist/utils/log.js +5 -0
- package/dist/utils/log.js.map +1 -0
- package/dist/utils/random.d.ts +5 -0
- package/dist/utils/random.d.ts.map +1 -0
- package/dist/utils/random.js +14 -0
- package/dist/utils/random.js.map +1 -0
- package/dist/utils/request-animation-frame.d.ts +3 -0
- package/dist/utils/request-animation-frame.d.ts.map +1 -0
- package/dist/utils/request-animation-frame.js +7 -0
- package/dist/utils/request-animation-frame.js.map +1 -0
- package/dist/utils/stats-manager.d.ts +12 -0
- package/dist/utils/stats-manager.d.ts.map +1 -0
- package/dist/utils/stats-manager.js +19 -0
- package/dist/utils/stats-manager.js.map +1 -0
- package/dist/utils/stub-methods.d.ts +2 -0
- package/dist/utils/stub-methods.d.ts.map +1 -0
- package/dist/utils/stub-methods.js +16 -0
- package/dist/utils/stub-methods.js.map +1 -0
- package/dist/utils/utils.d.ts +15 -0
- package/dist/utils/utils.d.ts.map +1 -0
- package/dist/utils/utils.js +19 -0
- package/dist/utils/utils.js.map +1 -0
- package/dist.min.js +33 -0
- package/package.json +17 -12
- package/src/adapter/attribute-utils/get-attribute-from-layouts.ts +259 -0
- package/src/adapter/canvas-context.ts +433 -0
- package/src/adapter/device.ts +435 -0
- package/src/adapter/resources/buffer.ts +106 -0
- package/src/adapter/resources/command-buffer.ts +38 -0
- package/src/adapter/resources/command-encoder.ts +172 -0
- package/src/adapter/resources/compute-pass.ts +52 -0
- package/src/adapter/resources/compute-pipeline.ts +39 -0
- package/src/adapter/resources/external-texture.ts +20 -0
- package/src/adapter/resources/framebuffer.ts +230 -0
- package/src/adapter/resources/render-pass.ts +117 -0
- package/src/adapter/resources/render-pipeline.ts +133 -0
- package/src/adapter/resources/resource.ts +176 -0
- package/src/adapter/resources/sampler.ts +69 -0
- package/src/adapter/resources/shader.ts +143 -0
- package/src/adapter/resources/texture.ts +140 -0
- package/src/adapter/resources/transform-feedback.ts +45 -0
- package/src/adapter/resources/vertex-array.ts +65 -0
- package/src/adapter/type-utils/decode-attribute-type.ts +82 -0
- package/src/adapter/type-utils/decode-data-type.ts +62 -0
- package/src/adapter/type-utils/decode-shader-types.ts +48 -0
- package/src/adapter/type-utils/decode-texture-format.ts +190 -0
- package/src/adapter/type-utils/decode-vertex-format.ts +49 -0
- package/src/adapter/type-utils/vertex-format-from-attribute.ts +103 -0
- package/src/adapter/type-utils/wgsl-utils.ts +18 -0
- package/src/adapter/types/accessor.ts +34 -0
- package/src/adapter/types/buffer-layout.ts +62 -0
- package/src/adapter/types/parameters.ts +250 -0
- package/src/adapter/types/shader-layout.ts +193 -0
- package/src/adapter/types/shader-types.ts +77 -0
- package/src/adapter/types/texture-formats.ts +168 -0
- package/src/adapter/types/types.ts +109 -0
- package/src/adapter/types/vertex-formats.ts +91 -0
- package/src/index.ts +160 -92
- package/src/init.ts +47 -0
- package/src/lib/compiler-log/compiler-message.ts +10 -0
- package/src/lib/compiler-log/format-compiler-log.ts +113 -0
- package/src/lib/compiler-log/get-shader-info.ts +41 -0
- package/src/lib/luma.ts +84 -0
- package/src/lib/uniforms/uniform-block.ts +80 -0
- package/src/lib/uniforms/uniform-buffer-layout.ts +109 -0
- package/src/lib/uniforms/uniform-store.ts +173 -0
- package/src/lib/uniforms/uniform.ts +25 -0
- package/src/types.ts +33 -0
- package/src/utils/array-equal.ts +33 -0
- package/src/utils/array-utils-flat.ts +43 -0
- package/src/utils/assert.ts +7 -0
- package/src/utils/cast.ts +4 -0
- package/src/utils/check-props.ts +74 -0
- package/src/utils/deep-equal.ts +47 -0
- package/src/utils/format-value.ts +40 -0
- package/src/utils/is-array.ts +24 -0
- package/src/utils/load-file.ts +89 -0
- package/src/utils/log.ts +4 -0
- package/src/utils/random.ts +17 -0
- package/src/utils/request-animation-frame.ts +15 -0
- package/src/utils/stats-manager.ts +23 -0
- package/src/utils/stub-methods.ts +20 -0
- package/src/utils/utils.ts +36 -0
- package/dist/bundle.d.ts +0 -2
- package/dist/bundle.d.ts.map +0 -1
- package/dist/bundle.js +0 -5
- package/dist/bundle.js.map +0 -1
- package/src/bundle.ts +0 -4
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// luma.gl, MIT license
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import {VERSION} from '../init';
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import {StatsManager, lumaStats} from '../utils/stats-manager';
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import {log} from '../utils/log';
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import {uid} from '../utils/utils';
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import type {TextureFormat} from './types/texture-formats';
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import type {CanvasContext, CanvasContextProps} from './canvas-context';
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import type {BufferProps} from './resources/buffer';
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import {Buffer} from './resources/buffer';
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import type {RenderPipeline, RenderPipelineProps} from './resources/render-pipeline';
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import type {ComputePipeline, ComputePipelineProps} from './resources/compute-pipeline';
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import type {Sampler, SamplerProps} from './resources/sampler';
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import type {Shader, ShaderProps} from './resources/shader';
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import type {Texture, TextureProps, TextureData} from './resources/texture';
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import type {ExternalTexture, ExternalTextureProps} from './resources/external-texture';
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import type {Framebuffer, FramebufferProps} from './resources/framebuffer';
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import type {RenderPass, RenderPassProps} from './resources/render-pass';
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import type {ComputePass, ComputePassProps} from './resources/compute-pass';
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import type {CommandEncoder, CommandEncoderProps} from './resources/command-encoder';
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import type {VertexArray, VertexArrayProps} from './resources/vertex-array';
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import type {TransformFeedback, TransformFeedbackProps} from './resources/transform-feedback';
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/** Device properties */
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type?: 'webgl' | 'webgl1' | 'webgl2' | 'webgpu' | 'best-available';
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// Common parameters
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container?: HTMLElement | string | null;
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width?: number /** width is only used when creating a new canvas */;
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height?: number /** height is only used when creating a new canvas */;
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webgl1?: boolean; // set to false to not create a WebGL1 context (fails if webgl2 not available)
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// WebGLContext PARAMETERS - Can only be set on context creation...
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// antialias?: boolean; // Boolean that indicates whether or not to perform anti-aliasing.
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// premultipliedAlpha?: boolean; // Boolean that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.
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// preserveDrawingBuffer?: boolean; // Default render target buffers will not be automatically cleared and will preserve their values until cleared or overwritten
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manageState?: boolean; // Set to false to disable WebGL state management instrumentation
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break?: string[]; // TODO: types
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// @deprecated Attach to existing context
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gl?: WebGLRenderingContext | WebGL2RenderingContext | null;
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};
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+
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/**
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* Identifies the GPU vendor and driver.
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* @note Chrome WebGPU does not provide much information, though more can be enabled with
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* @see https://developer.chrome.com/blog/new-in-webgpu-120#adapter_information_updates
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* chrome://flags/#enable-webgpu-developer-features
|
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*/
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export type DeviceInfo = {
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/** Type of device */
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type: 'webgl' | 'webgl2' | 'webgpu';
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/** Vendor (name of GPU vendor, Apple, nVidia etc */
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vendor: string;
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/** Renderer (usually driver name) */
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renderer: string;
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/** version of driver */
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version: string;
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/** family of GPU */
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gpu: 'nvidia' | 'amd' | 'intel' | 'apple' | 'software' | 'unknown';
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/** Type of GPU () */
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gpuType: 'discrete' | 'integrated' | 'cpu' | 'unknown';
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/** GPU architecture */
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gpuArchitecture?: string; // 'common-3' on Apple
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/** GPU driver backend. Can sometimes be sniffed */
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gpuBackend?: 'opengl' | 'opengles' | 'metal' | 'd3d11' | 'd3d12' | 'vulkan' | 'unknown';
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/** If this is a fallback adapter */
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fallback?: boolean;
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/** Shader language supported by device.createShader() */
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shadingLanguage: 'wgsl' | 'glsl';
|
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/** Highest supported shader language version (GLSL 3.00 = 300, GLSL 1.00 = 100) */
|
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shadingLanguageVersion: number;
|
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|
+
};
|
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|
+
|
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+
/** Limits for a device */
|
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+
export type DeviceLimits = {
|
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+
readonly maxTextureDimension1D?: number;
|
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+
readonly maxTextureDimension2D?: number;
|
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+
readonly maxTextureDimension3D?: number;
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readonly maxTextureArrayLayers?: number;
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readonly maxBindGroups: number;
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readonly maxDynamicUniformBuffersPerPipelineLayout: number;
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readonly maxDynamicStorageBuffersPerPipelineLayout: number;
|
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readonly maxSampledTexturesPerShaderStage: number;
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readonly maxSamplersPerShaderStage: number;
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readonly maxStorageBuffersPerShaderStage: number;
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readonly maxStorageTexturesPerShaderStage: number;
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readonly maxUniformBuffersPerShaderStage: number;
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readonly maxUniformBufferBindingSize: number;
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|
+
readonly maxStorageBufferBindingSize?: number;
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|
+
readonly minUniformBufferOffsetAlignment?: number;
|
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|
+
readonly minStorageBufferOffsetAlignment?: number;
|
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|
+
readonly maxVertexBuffers?: number;
|
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|
+
readonly maxVertexAttributes: number;
|
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|
+
readonly maxVertexBufferArrayStride?: number;
|
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|
+
readonly maxInterStageShaderComponents?: number;
|
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|
+
readonly maxComputeWorkgroupStorageSize?: number;
|
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|
+
readonly maxComputeInvocationsPerWorkgroup?: number;
|
|
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|
+
readonly maxComputeWorkgroupSizeX?: number;
|
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|
+
readonly maxComputeWorkgroupSizeY?: number;
|
|
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|
+
readonly maxComputeWorkgroupSizeZ?: number;
|
|
115
|
+
readonly maxComputeWorkgroupsPerDimension?: number;
|
|
116
|
+
};
|
|
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|
+
|
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118
|
+
export type WebGPUDeviceFeature =
|
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|
+
| 'depth-clip-control'
|
|
120
|
+
| 'depth24unorm-stencil8'
|
|
121
|
+
| 'depth32float-stencil8'
|
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|
+
| 'timestamp-query'
|
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123
|
+
| 'indirect-first-instance'
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|
+
| 'texture-compression-bc'
|
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125
|
+
| 'texture-compression-etc2'
|
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126
|
+
| 'texture-compression-astc';
|
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127
|
+
|
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128
|
+
// obsolete...
|
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129
|
+
// 'depth-clamping' |
|
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130
|
+
// 'depth24unorm-stencil8' |
|
|
131
|
+
// 'depth32float-stencil8' |
|
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132
|
+
// 'pipeline-statistics-query' |
|
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133
|
+
// 'timestamp-query' |
|
|
134
|
+
// 'texture-compression-bc'
|
|
135
|
+
|
|
136
|
+
export type WebGLDeviceFeature =
|
|
137
|
+
| 'webgpu'
|
|
138
|
+
| 'webgl2'
|
|
139
|
+
| 'webgl'
|
|
140
|
+
|
|
141
|
+
// api support (unify with WebGPU timestamp-query?)
|
|
142
|
+
| 'timer-query-webgl'
|
|
143
|
+
| 'uniform-buffers-webgl'
|
|
144
|
+
| 'uniforms-webgl'
|
|
145
|
+
|
|
146
|
+
// texture filtering
|
|
147
|
+
| 'texture-filter-linear-float32-webgl'
|
|
148
|
+
| 'texture-filter-linear-float16-webgl'
|
|
149
|
+
| 'texture-filter-anisotropic-webgl'
|
|
150
|
+
|
|
151
|
+
// texture rendering
|
|
152
|
+
| 'texture-renderable-float32-webgl'
|
|
153
|
+
| 'texture-renderable-float16-webgl'
|
|
154
|
+
| 'texture-renderable-rgba32float-webgl' // TODO - remove
|
|
155
|
+
|
|
156
|
+
// texture blending
|
|
157
|
+
| 'texture-blend-float-webgl1'
|
|
158
|
+
|
|
159
|
+
// texture format support
|
|
160
|
+
| 'texture-formats-norm16-webgl'
|
|
161
|
+
| 'texture-formats-srgb-webgl1'
|
|
162
|
+
| 'texture-formats-depth-webgl1'
|
|
163
|
+
| 'texture-formats-float32-webgl1'
|
|
164
|
+
| 'texture-formats-float16-webgl1'
|
|
165
|
+
|
|
166
|
+
// api support
|
|
167
|
+
| 'vertex-array-object-webgl1'
|
|
168
|
+
| 'instanced-rendering-webgl1'
|
|
169
|
+
| 'multiple-render-targets-webgl1'
|
|
170
|
+
| 'index-uint32-webgl1'
|
|
171
|
+
| 'blend-minmax-webgl1'
|
|
172
|
+
| 'transform-feedback-webgl2'
|
|
173
|
+
|
|
174
|
+
// glsl extensions
|
|
175
|
+
| 'glsl-frag-data'
|
|
176
|
+
| 'glsl-frag-depth'
|
|
177
|
+
| 'glsl-derivatives'
|
|
178
|
+
| 'glsl-texture-lod';
|
|
179
|
+
|
|
180
|
+
type WebGLCompressedTextureFeatures =
|
|
181
|
+
| 'texture-compression-bc5-webgl'
|
|
182
|
+
| 'texture-compression-etc1-webgl'
|
|
183
|
+
| 'texture-compression-pvrtc-webgl'
|
|
184
|
+
| 'texture-compression-atc-webgl';
|
|
185
|
+
|
|
186
|
+
/** Valid feature strings */
|
|
187
|
+
export type DeviceFeature =
|
|
188
|
+
| WebGPUDeviceFeature
|
|
189
|
+
| WebGLDeviceFeature
|
|
190
|
+
| WebGLCompressedTextureFeatures;
|
|
191
|
+
|
|
192
|
+
/**
|
|
193
|
+
* WebGPU Device/WebGL context abstraction
|
|
194
|
+
*/
|
|
195
|
+
export abstract class Device {
|
|
196
|
+
|
|
197
|
+
static defaultProps: Required<DeviceProps> = {
|
|
198
|
+
id: null!,
|
|
199
|
+
type: 'best-available',
|
|
200
|
+
canvas: null,
|
|
201
|
+
container: null,
|
|
202
|
+
webgl2: true, // Attempt to create a WebGL2 context
|
|
203
|
+
webgl1: true, // Attempt to create a WebGL1 context (false to fail if webgl2 not available)
|
|
204
|
+
manageState: true,
|
|
205
|
+
width: 800, // width are height are only used by headless gl
|
|
206
|
+
height: 600,
|
|
207
|
+
debug: Boolean(log.get('debug')), // Instrument context (at the expense of performance)
|
|
208
|
+
break: [],
|
|
209
|
+
|
|
210
|
+
// alpha: undefined,
|
|
211
|
+
// depth: undefined,
|
|
212
|
+
// stencil: undefined,
|
|
213
|
+
// antialias: undefined,
|
|
214
|
+
// premultipliedAlpha: undefined,
|
|
215
|
+
// preserveDrawingBuffer: undefined,
|
|
216
|
+
// failIfMajorPerformanceCaveat: undefined
|
|
217
|
+
|
|
218
|
+
gl: null
|
|
219
|
+
};
|
|
220
|
+
|
|
221
|
+
|
|
222
|
+
get [Symbol.toStringTag](): string {
|
|
223
|
+
return 'Device';
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
static VERSION = VERSION;
|
|
227
|
+
|
|
228
|
+
constructor(props: DeviceProps) {
|
|
229
|
+
this.props = {...Device.defaultProps, ...props};
|
|
230
|
+
this.id = this.props.id || uid(this[Symbol.toStringTag].toLowerCase());
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
/** id of this device, primarily for debugging */
|
|
234
|
+
readonly id: string;
|
|
235
|
+
/** stats */
|
|
236
|
+
readonly statsManager: StatsManager = lumaStats;
|
|
237
|
+
/** A copy of the device props */
|
|
238
|
+
readonly props: Required<DeviceProps>;
|
|
239
|
+
/** Available for the application to store data on the device */
|
|
240
|
+
userData: {[key: string]: unknown} = {};
|
|
241
|
+
/** Used by other luma.gl modules to store data on the device */
|
|
242
|
+
_lumaData: {[key: string]: unknown} = {};
|
|
243
|
+
|
|
244
|
+
abstract destroy(): void;
|
|
245
|
+
|
|
246
|
+
// Capabilities
|
|
247
|
+
|
|
248
|
+
/** Information about the device (vendor, versions etc) */
|
|
249
|
+
abstract info: DeviceInfo;
|
|
250
|
+
|
|
251
|
+
/** Optional capability discovery */
|
|
252
|
+
abstract get features(): Set<DeviceFeature>;
|
|
253
|
+
|
|
254
|
+
/** WebGPU style device limits */
|
|
255
|
+
abstract get limits(): DeviceLimits;
|
|
256
|
+
|
|
257
|
+
/** Check if device supports a specific texture format (creation and `nearest` sampling) */
|
|
258
|
+
abstract isTextureFormatSupported(format: TextureFormat): boolean;
|
|
259
|
+
|
|
260
|
+
/** Check if linear filtering (sampler interpolation) is supported for a specific texture format */
|
|
261
|
+
abstract isTextureFormatFilterable(format: TextureFormat): boolean;
|
|
262
|
+
|
|
263
|
+
/** Check if device supports rendering to a specific texture format */
|
|
264
|
+
abstract isTextureFormatRenderable(format: TextureFormat): boolean;
|
|
265
|
+
|
|
266
|
+
// Device loss
|
|
267
|
+
|
|
268
|
+
/** `true` if device is already lost */
|
|
269
|
+
abstract get isLost(): boolean;
|
|
270
|
+
|
|
271
|
+
/** Promise that resolves when device is lost */
|
|
272
|
+
abstract readonly lost: Promise<{reason: 'destroyed'; message: string}>;
|
|
273
|
+
|
|
274
|
+
/**
|
|
275
|
+
* Trigger device loss.
|
|
276
|
+
* @returns `true` if context loss could actually be triggered.
|
|
277
|
+
* @note primarily intended for testing how application reacts to device loss
|
|
278
|
+
*/
|
|
279
|
+
loseDevice(): boolean {
|
|
280
|
+
return false;
|
|
281
|
+
}
|
|
282
|
+
|
|
283
|
+
// Canvas context
|
|
284
|
+
|
|
285
|
+
/** Default / primary canvas context. Can be null as WebGPU devices can be created without a CanvasContext */
|
|
286
|
+
abstract canvasContext: CanvasContext | null;
|
|
287
|
+
|
|
288
|
+
/** Returns the default / primary canvas context. Throws an error if no canvas context is available (a WebGPU compute device) */
|
|
289
|
+
getCanvasContext(): CanvasContext {
|
|
290
|
+
if (!this.canvasContext) {
|
|
291
|
+
throw new Error('Device has no CanvasContext');
|
|
292
|
+
}
|
|
293
|
+
return this.canvasContext;
|
|
294
|
+
}
|
|
295
|
+
|
|
296
|
+
/** Creates a new CanvasContext (WebGPU only) */
|
|
297
|
+
abstract createCanvasContext(props?: CanvasContextProps): CanvasContext;
|
|
298
|
+
|
|
299
|
+
/** Call after rendering a frame (necessary e.g. on WebGL OffscreenCanvas) */
|
|
300
|
+
abstract submit(): void;
|
|
301
|
+
|
|
302
|
+
// Resource creation
|
|
303
|
+
|
|
304
|
+
/** Create a buffer */
|
|
305
|
+
abstract createBuffer(props: BufferProps | ArrayBuffer | ArrayBufferView): Buffer;
|
|
306
|
+
|
|
307
|
+
/** Create a texture */
|
|
308
|
+
abstract _createTexture(props: TextureProps): Texture;
|
|
309
|
+
createTexture(props: TextureProps): Texture;
|
|
310
|
+
createTexture(data: Promise<TextureData>): Texture;
|
|
311
|
+
createTexture(url: string): Texture;
|
|
312
|
+
|
|
313
|
+
createTexture(props: TextureProps | Promise<TextureData> | string): Texture {
|
|
314
|
+
// Signature: new Texture2D(gl, url | Promise)
|
|
315
|
+
if (props instanceof Promise || typeof props === 'string') {
|
|
316
|
+
props = {data: props};
|
|
317
|
+
}
|
|
318
|
+
return this._createTexture(props);
|
|
319
|
+
}
|
|
320
|
+
|
|
321
|
+
/** Create a temporary texture view of a video source */
|
|
322
|
+
abstract createExternalTexture(props: ExternalTextureProps): ExternalTexture;
|
|
323
|
+
|
|
324
|
+
/** Create a sampler */
|
|
325
|
+
abstract createSampler(props: SamplerProps): Sampler;
|
|
326
|
+
|
|
327
|
+
/** Create a Framebuffer. Must have at least one attachment. */
|
|
328
|
+
abstract createFramebuffer(props: FramebufferProps): Framebuffer;
|
|
329
|
+
|
|
330
|
+
/** Create a shader */
|
|
331
|
+
abstract createShader(props: ShaderProps): Shader;
|
|
332
|
+
|
|
333
|
+
/** Create a render pipeline (aka program) */
|
|
334
|
+
abstract createRenderPipeline(props: RenderPipelineProps): RenderPipeline;
|
|
335
|
+
|
|
336
|
+
/** Create a compute pipeline (aka program). WebGPU only. */
|
|
337
|
+
abstract createComputePipeline(props: ComputePipelineProps): ComputePipeline;
|
|
338
|
+
|
|
339
|
+
/** Create a vertex array */
|
|
340
|
+
abstract createVertexArray(props: VertexArrayProps): VertexArray;
|
|
341
|
+
|
|
342
|
+
/** Create a RenderPass */
|
|
343
|
+
abstract beginRenderPass(props?: RenderPassProps): RenderPass;
|
|
344
|
+
|
|
345
|
+
/** Create a ComputePass */
|
|
346
|
+
abstract beginComputePass(props?: ComputePassProps): ComputePass;
|
|
347
|
+
|
|
348
|
+
/** Get a renderpass that is set up to render to the primary CanvasContext */
|
|
349
|
+
abstract getDefaultRenderPass(): RenderPass;
|
|
350
|
+
|
|
351
|
+
/** Create a transform feedback (immutable set of output buffer bindings). WebGL 2 only. */
|
|
352
|
+
abstract createTransformFeedback(props: TransformFeedbackProps): TransformFeedback;
|
|
353
|
+
|
|
354
|
+
createCommandEncoder(props: CommandEncoderProps = {}): CommandEncoder {
|
|
355
|
+
throw new Error('not implemented');
|
|
356
|
+
}
|
|
357
|
+
|
|
358
|
+
// WebGL specific HACKS - enables app to remove webgl import
|
|
359
|
+
// Use until we have a better way to handle these
|
|
360
|
+
|
|
361
|
+
/** @deprecated - will be removed - should use command encoder */
|
|
362
|
+
readPixelsToArrayWebGL(
|
|
363
|
+
source: Framebuffer | Texture,
|
|
364
|
+
options?: {
|
|
365
|
+
sourceX?: number;
|
|
366
|
+
sourceY?: number;
|
|
367
|
+
sourceFormat?: number;
|
|
368
|
+
sourceAttachment?: number;
|
|
369
|
+
target?: Uint8Array | Uint16Array | Float32Array;
|
|
370
|
+
// following parameters are auto deduced if not provided
|
|
371
|
+
sourceWidth?: number;
|
|
372
|
+
sourceHeight?: number;
|
|
373
|
+
sourceType?: number;
|
|
374
|
+
}
|
|
375
|
+
): Uint8Array | Uint16Array | Float32Array {
|
|
376
|
+
throw new Error('not implemented');
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
/** @deprecated - will be removed - should use command encoder */
|
|
380
|
+
readPixelsToBufferWebGL2(
|
|
381
|
+
source: Framebuffer | Texture,
|
|
382
|
+
options?: {
|
|
383
|
+
sourceX?: number;
|
|
384
|
+
sourceY?: number;
|
|
385
|
+
sourceFormat?: number;
|
|
386
|
+
target?: Buffer; // A new Buffer object is created when not provided.
|
|
387
|
+
targetByteOffset?: number; // byte offset in buffer object
|
|
388
|
+
// following parameters are auto deduced if not provided
|
|
389
|
+
sourceWidth?: number;
|
|
390
|
+
sourceHeight?: number;
|
|
391
|
+
sourceType?: number;
|
|
392
|
+
}
|
|
393
|
+
): Buffer {
|
|
394
|
+
throw new Error('not implemented');
|
|
395
|
+
}
|
|
396
|
+
|
|
397
|
+
/** @deprecated - will be removed - should use WebGPU parameters (pipeline) */
|
|
398
|
+
setParametersWebGL(parameters: any): void {
|
|
399
|
+
throw new Error('not implemented');
|
|
400
|
+
}
|
|
401
|
+
|
|
402
|
+
/** @deprecated - will be removed - should use WebGPU parameters (pipeline) */
|
|
403
|
+
withParametersWebGL(parameters: any, func: any): any {
|
|
404
|
+
throw new Error('not implemented');
|
|
405
|
+
}
|
|
406
|
+
|
|
407
|
+
/** @deprecated - will be removed - should use clear arguments in RenderPass */
|
|
408
|
+
clearWebGL(options?: {framebuffer?: Framebuffer; color?: any; depth?: any; stencil?: any}): void {
|
|
409
|
+
throw new Error('not implemented');
|
|
410
|
+
}
|
|
411
|
+
|
|
412
|
+
// Implementation
|
|
413
|
+
|
|
414
|
+
protected _getBufferProps(props: BufferProps | ArrayBuffer | ArrayBufferView): BufferProps {
|
|
415
|
+
if (props instanceof ArrayBuffer || ArrayBuffer.isView(props)) {
|
|
416
|
+
props = {data: props};
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
// TODO - fragile, as this is done before we merge with default options
|
|
420
|
+
// inside the Buffer constructor
|
|
421
|
+
|
|
422
|
+
const newProps = {...props};
|
|
423
|
+
// Deduce indexType
|
|
424
|
+
if ((props.usage || 0) & Buffer.INDEX && !props.indexType) {
|
|
425
|
+
if (props.data instanceof Uint32Array) {
|
|
426
|
+
newProps.indexType = 'uint32';
|
|
427
|
+
} else if (props.data instanceof Uint16Array) {
|
|
428
|
+
newProps.indexType = 'uint16';
|
|
429
|
+
} else {
|
|
430
|
+
log.warn('indices buffer content must be of integer type')();
|
|
431
|
+
}
|
|
432
|
+
}
|
|
433
|
+
return newProps;
|
|
434
|
+
}
|
|
435
|
+
}
|
|
@@ -0,0 +1,106 @@
|
|
|
1
|
+
// luma.gl, MIT license
|
|
2
|
+
|
|
3
|
+
import type {Device} from '../device';
|
|
4
|
+
import {Resource, ResourceProps} from './resource';
|
|
5
|
+
|
|
6
|
+
export type BufferProps = ResourceProps & {
|
|
7
|
+
/** Supply a handle to connect to an existing device-specific buffer */
|
|
8
|
+
handle?: WebGLBuffer;
|
|
9
|
+
/** Specifies how this buffer can be used */
|
|
10
|
+
usage?: number;
|
|
11
|
+
/** Length in bytes of memory to be allocated. If not specified, `byteLength` of `props.data` will be used. */
|
|
12
|
+
byteLength?: number;
|
|
13
|
+
/** Data to initialize the buffer with. */
|
|
14
|
+
data?: ArrayBuffer | ArrayBufferView | null;
|
|
15
|
+
/** Byte offset into the newly created Buffer to store data at */
|
|
16
|
+
byteOffset?: number;
|
|
17
|
+
/** If props.usage includes Buffer.INDEX */
|
|
18
|
+
indexType?: 'uint16' | 'uint32';
|
|
19
|
+
|
|
20
|
+
// TBD
|
|
21
|
+
mappedAtCreation?: boolean;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
/** Abstract GPU buffer */
|
|
25
|
+
export abstract class Buffer extends Resource<BufferProps> {
|
|
26
|
+
static override defaultProps: Required<BufferProps> = {
|
|
27
|
+
...Resource.defaultProps,
|
|
28
|
+
usage: 0, // Buffer.COPY_DST | Buffer.COPY_SRC
|
|
29
|
+
byteLength: 0,
|
|
30
|
+
byteOffset: 0,
|
|
31
|
+
data: null,
|
|
32
|
+
indexType: 'uint16',
|
|
33
|
+
mappedAtCreation: false
|
|
34
|
+
};
|
|
35
|
+
|
|
36
|
+
// Usage Flags
|
|
37
|
+
static MAP_READ = 0x01;
|
|
38
|
+
static MAP_WRITE = 0x02;
|
|
39
|
+
static COPY_SRC = 0x0004;
|
|
40
|
+
static COPY_DST = 0x0008;
|
|
41
|
+
/** Index buffer */
|
|
42
|
+
static INDEX = 0x0010;
|
|
43
|
+
/** Vertex buffer */
|
|
44
|
+
static VERTEX = 0x0020;
|
|
45
|
+
/** Uniform buffer */
|
|
46
|
+
static UNIFORM = 0x0040;
|
|
47
|
+
/** Storage buffer */
|
|
48
|
+
static STORAGE = 0x0080;
|
|
49
|
+
static INDIRECT = 0x0100;
|
|
50
|
+
static QUERY_RESOLVE = 0x0200;
|
|
51
|
+
|
|
52
|
+
override get [Symbol.toStringTag](): string { return 'Buffer'; }
|
|
53
|
+
|
|
54
|
+
/** The usage with which this buffer was created */
|
|
55
|
+
readonly usage: number;
|
|
56
|
+
/** For index buffers, whether indices are 16 or 32 bit */
|
|
57
|
+
readonly indexType?: 'uint16' | 'uint32';
|
|
58
|
+
/** Length of buffer in bytes */
|
|
59
|
+
abstract byteLength: number;
|
|
60
|
+
|
|
61
|
+
constructor(device: Device, props: BufferProps) {
|
|
62
|
+
const deducedProps = {...props};
|
|
63
|
+
|
|
64
|
+
// Deduce indexType
|
|
65
|
+
if ((props.usage || 0) & Buffer.INDEX && !props.indexType) {
|
|
66
|
+
if (props.data instanceof Uint32Array) {
|
|
67
|
+
deducedProps.indexType = 'uint32';
|
|
68
|
+
} else if (props.data instanceof Uint16Array) {
|
|
69
|
+
deducedProps.indexType = 'uint16';
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
super(device, deducedProps, Buffer.defaultProps);
|
|
74
|
+
|
|
75
|
+
this.usage = props.usage || 0;
|
|
76
|
+
this.indexType = deducedProps.indexType;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
/** Write data to buffer */
|
|
80
|
+
abstract write(data: ArrayBufferView, byteOffset?: number): void;
|
|
81
|
+
/** Read data asynchronoursly */
|
|
82
|
+
abstract readAsync(byteOffset?: number, byteLength?: number): Promise<Uint8Array>;
|
|
83
|
+
|
|
84
|
+
/** Read data synchronously. @note WebGL2 only */
|
|
85
|
+
readSyncWebGL2(byteOffset?: number, byteLength?: number): Uint8Array { throw new Error('not implemented'); }
|
|
86
|
+
|
|
87
|
+
// PROTECTED METHODS (INTENDED FOR USE BY OTHER FRAMEWORK CODE ONLY)
|
|
88
|
+
|
|
89
|
+
/** Max amount of debug data saved. Two vec4's */
|
|
90
|
+
static DEBUG_DATA_MAX_LENGTH = 32;
|
|
91
|
+
/** A partial CPU-side copy of the data in this buffer, for debugging purposes */
|
|
92
|
+
debugData: ArrayBuffer = new ArrayBuffer(0);
|
|
93
|
+
|
|
94
|
+
/** This doesn't handle partial non-zero offset updates correctly */
|
|
95
|
+
protected _setDebugData(data: ArrayBufferView | ArrayBuffer | null, byteOffset: number, byteLength: number): void {
|
|
96
|
+
const buffer: ArrayBuffer | null = ArrayBuffer.isView(data) ? data.buffer : data;
|
|
97
|
+
const debugDataLength = Math.min(data ? data.byteLength : byteLength, Buffer.DEBUG_DATA_MAX_LENGTH);
|
|
98
|
+
if (data === null) {
|
|
99
|
+
this.debugData = new ArrayBuffer(debugDataLength);
|
|
100
|
+
} else if (byteOffset === 0 && byteLength === data.byteLength) {
|
|
101
|
+
this.debugData = buffer.slice(0, debugDataLength);
|
|
102
|
+
} else {
|
|
103
|
+
this.debugData = buffer.slice(byteOffset, byteOffset + debugDataLength);
|
|
104
|
+
}
|
|
105
|
+
}
|
|
106
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
// luma.gl, MIT license
|
|
2
|
+
import { Device } from '../device';
|
|
3
|
+
import {Resource, ResourceProps} from './resource';
|
|
4
|
+
|
|
5
|
+
// interface Queue {
|
|
6
|
+
// submit(commandBuffers);
|
|
7
|
+
|
|
8
|
+
// // onSubmittedWorkDone(): Promise<undefined>;
|
|
9
|
+
|
|
10
|
+
// writeBuffer(options: WriteBufferOptions): void;
|
|
11
|
+
// writeTexture(options: WriteTextureOptions): void;
|
|
12
|
+
|
|
13
|
+
// // copyExternalImageToTexture(
|
|
14
|
+
// // GPUImageCopyExternalImage source,
|
|
15
|
+
// // GPUImageCopyTextureTagged destination,
|
|
16
|
+
// // GPUExtent3D copySize
|
|
17
|
+
// // ): void;
|
|
18
|
+
// }
|
|
19
|
+
|
|
20
|
+
export type CommandBufferProps = ResourceProps & {
|
|
21
|
+
};
|
|
22
|
+
|
|
23
|
+
/**
|
|
24
|
+
* Encodes commands to queue that can be executed later
|
|
25
|
+
*/
|
|
26
|
+
export abstract class CommandBuffer extends Resource<CommandBufferProps> {
|
|
27
|
+
static override defaultProps: Required<CommandBufferProps> = {
|
|
28
|
+
...Resource.defaultProps
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
override get [Symbol.toStringTag](): string {
|
|
32
|
+
return 'CommandBuffer';
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
constructor(device: Device, props: CommandBufferProps) {
|
|
36
|
+
super(device, props, CommandBuffer.defaultProps);
|
|
37
|
+
}
|
|
38
|
+
}
|