@lotics/ui 7.18.0 → 7.19.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AGENTS.md +8 -3
- package/package.json +1 -1
- package/src/agent_run.tsx +5 -3
- package/src/pressable_row.tsx +4 -1
- package/src/table.tsx +51 -17
package/AGENTS.md
CHANGED
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@@ -684,7 +684,8 @@ was only ever about the review surfaces' sparkles/severity glyphs, not functiona
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header; the rows below it Divider-separated; a sortable column shows its `SortHeader` sort glyph
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ALWAYS so it reads as sortable). A `TableRow` with no `onPress` renders a STATIC read-only row (no
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hover wash / pointer cursor) so `Table` also serves read-only tabular data (a fee breakdown, a spec
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-
sheet), not just interactive registers.
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+
sheet), not just interactive registers. A pressable `TableRow` REQUIRES `accessibilityLabel`
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("Open …") — its keyboard door is an empty overlay with no content to derive a name from. Make it SELECTABLE with the `Table` `leading` gutter + `selectAll`
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slot — a `CheckboxInput` per `TableRow` (`leading`) + a select-all in the header band, the ticked
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rows `marked`, paired with a `FloatingActionBar`; the selection state is the **`useSelection()`**
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hook (`selected`/`count`/`toggle`/`setAll`/`allSelected`/`indeterminate`/`clear` — gating which
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@@ -698,9 +699,13 @@ was only ever about the review surfaces' sparkles/severity glyphs, not functiona
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a fixed `width`, so amount/status columns don't jitter).
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- **Row actions are ALWAYS-VISIBLE siblings, never hover-revealed, never nested.** A pressable row =
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a role-less surface (the hover/press wash, via DOM `mouseenter` so it covers the whole row) + an
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accessible "Open …" door (
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accessible "Open …" door (a button) + trailing actions (⋯, remove ✕, edit) as SIBLINGS of
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the door — a button must not contain another button, so the action is independently pressable and
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the ✕ isn't swallowed by the row press (`FileRow` and `PressableRow` are the references).
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the ✕ isn't swallowed by the row press (`FileRow` and `PressableRow` are the references). The door
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wraps the row body ONLY when that body is non-interactive by construction (`FileRow`'s name/meta);
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where the body is arbitrary app content — `TableRow`'s cells, which legitimately carry a `Link` or
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a popover trigger — the door is an EMPTY absolutely-positioned sibling under the cells (tab stop +
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name + focus ring; mouse rides the surface), so a control in a cell never nests inside it. Actions
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stay **visible** — a hover-only action is invisible to keyboard and touch users. The ONLY exception
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is a DENSE tree/register where a persistent per-row action would clutter (e.g. the DB sidebar):
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reveal on hover **OR focus-within**, keeping the action in the DOM + tab order and gating only its
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package/package.json
CHANGED
package/src/agent_run.tsx
CHANGED
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@@ -379,18 +379,20 @@ function ToolGroup(props: {
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}
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const styles = StyleSheet.create({
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-
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// No horizontal self-inset: the run sits flush so the CONSUMER'S gutter governs
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// alignment (an 8px inset made its text misalign with dialog titles / sibling
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// lines in every padded container).
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narration: {},
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group: { gap: 2 },
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row: {
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flexDirection: "row",
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alignItems: "center",
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gap: 10,
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minHeight: CONTROL_HEIGHT,
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paddingHorizontal: 8,
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borderRadius: CONTROL_RADIUS,
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},
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dotCol: { width: 18, alignItems: "center" },
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rowBody: { flex: 1 },
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// Reasoning body aligns under the "Thinking" label (past the dot column + gap).
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-
reasoning: { paddingLeft:
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+
reasoning: { paddingLeft: 28, paddingBottom: 4 },
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});
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package/src/pressable_row.tsx
CHANGED
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@@ -26,7 +26,10 @@ export interface PressableRowProps {
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variant?: "register" | "bleed" | "inset";
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/** Cells + trailing controls. Nested pressables (CTAs, checkboxes, ⋯)
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* claim their own presses; put the accessible door inside — a plain
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* `Pressable` with role="button" + "Open …" label
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* `Pressable` with role="button" + "Open …" label. Wrap the row body with it
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* only when the body is non-interactive by construction; a body that can
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* carry its own controls gets an EMPTY absolutely-positioned door as their
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* sibling instead (a button must not contain a button — see `TableRow`). */
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children: ReactNode;
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/** Layout only (gap, minHeight overrides). The surface owns its press
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* states — never pass backgroundColor for hover/selected. */
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package/src/table.tsx
CHANGED
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@@ -114,14 +114,10 @@ export function Table(props: TableProps) {
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);
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}
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export
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/** Opens the record (the drawer). The door + the full-row surface both call it. */
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onPress?: () => void;
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+
export type TableRowProps = {
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selected?: boolean;
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/** Part of a multi-select set — a resting blue tint (the open/hover wash overrides it). */
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marked?: boolean;
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/** Accessible name for the door (the keyboard-focusable open target). */
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accessibilityLabel?: string;
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/** Outside the door, BEFORE the cells (a selection checkbox) — width = Table `leading`. */
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leading?: ReactNode;
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/** Outside the door, AFTER the cells (a ⋯ menu / a button) — width = Table `trailing`. */
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@@ -130,14 +126,31 @@ export interface TableRowProps {
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minHeight?: number;
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/** The `TableCell`s, one per column, in column order. */
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children: ReactNode;
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}
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} & (
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/** Opens the record (the drawer). The door + the full-row surface both call it. */
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onPress: () => void;
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/** Accessible name for the door (the keyboard-focusable open target). REQUIRED
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* on a pressable row: the door is an empty overlay (cells are its siblings, so
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* a cell control never nests in a button), which means it has no text content
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* to derive a name from — without a label it's a nameless button. */
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accessibilityLabel: string;
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}
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| { onPress?: undefined; accessibilityLabel?: undefined }
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);
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/**
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* A register row: a full-bleed `PressableRow` (its hover wash spans the whole row,
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* incl. the leading/trailing controls)
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* `role="button"`
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-
*
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*
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* incl. the leading/trailing controls) holding the cells, with the door — the
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* keyboard-accessible `role="button"` open target — as an EMPTY absolutely-
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* positioned SIBLING beneath them, never their ancestor. A button must not
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* contain interactive descendants, and cells legitimately carry their own
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* controls (a popover trigger, a `Link`); wrapping the cells in the door nests
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* `<button>` in `<button>` (invalid HTML — React hydration warning). The door
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* carries the tab stop, the accessible name, and the focus ring (spanning the
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* row, rounded to the register wash); mouse presses ride the `PressableRow`
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* surface, and nested controls claim their own. `leading`/`trailing` slots stay
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* independently pressable. Cells map to `Table`'s columns by position.
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*/
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export function TableRow(props: TableRowProps) {
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const { onPress, selected, marked, accessibilityLabel, leading, trailing, minHeight = 52, children } = props;
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@@ -157,7 +170,7 @@ export function TableRow(props: TableRowProps) {
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return (
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<View style={styles.staticRow}>
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{ctx.leading > 0 ? <View style={{ width: ctx.leading }}>{leading}</View> : null}
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-
<View style={[styles.
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<View style={[styles.cells, { minHeight }]}>{cells}</View>
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{ctx.trailing > 0 ? <View style={{ width: ctx.trailing, alignItems: "flex-end" }}>{trailing}</View> : null}
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</View>
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);
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@@ -165,17 +178,21 @@ export function TableRow(props: TableRowProps) {
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return (
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<PressableRow onPress={onPress} selected={selected} marked={marked} style={styles.row}>
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{ctx.leading > 0 ? <View style={{ width: ctx.leading }}>{leading}</View> : null}
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{ctx.leading > 0 ? <View style={[styles.slot, { width: ctx.leading }]}>{leading}</View> : null}
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{/* An absolutely-positioned sibling paints — and hit-tests — above in-flow
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content, which would swallow every cell control's press; the slots lift
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above it via zIndex 1 (z-index applies to flex items), so the door gets
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only the keyboard. Negative z on the door instead would escape the row
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(no stacking context) and bury the focus ring under the Card background. */}
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<Pressable
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accessibilityRole="button"
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accessibilityLabel={accessibilityLabel}
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onPress={onPress}
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{...focusProps}
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style={[styles.door,
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-
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-
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</
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{ctx.trailing > 0 ? <View style={{ width: ctx.trailing, alignItems: "flex-end" }}>{trailing}</View> : null}
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style={[styles.door, focusVisible && { boxShadow: FOCUS_RING }]}
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/>
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<View style={[styles.cells, { minHeight }]}>{cells}</View>
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{ctx.trailing > 0 ? <View style={[styles.slot, { width: ctx.trailing, alignItems: "flex-end" }]}>{trailing}</View> : null}
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</PressableRow>
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);
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}
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@@ -219,10 +236,27 @@ const styles = StyleSheet.create({
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gap: 14,
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paddingHorizontal: 20,
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},
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// The keyboard door: an empty overlay spanning the row — the tab stop + focus
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// ring live here, the cells are its SIBLINGS (see TableRow's doc). Radius
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// matches the register wash.
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door: {
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position: "absolute",
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top: 0,
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right: 0,
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bottom: 0,
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left: 0,
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borderRadius: 10,
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},
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cells: {
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flex: 1,
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flexDirection: "row",
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alignItems: "center",
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gap: 14,
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zIndex: 1,
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},
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// Leading/trailing gutters carry their own controls — lifted above the door
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// like the cells.
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slot: {
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zIndex: 1,
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},
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});
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