@loaders.gl/tile-converter 3.4.13 → 3.4.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (100) hide show
  1. package/dist/3d-tiles-attributes-worker.js +1 -1
  2. package/dist/converter.min.js +78 -77
  3. package/dist/dist.min.js +2081 -1557
  4. package/dist/es5/3d-tiles-attributes-worker.js +3 -3
  5. package/dist/es5/3d-tiles-attributes-worker.js.map +1 -1
  6. package/dist/es5/3d-tiles-converter/3d-tiles-converter.js +203 -417
  7. package/dist/es5/3d-tiles-converter/3d-tiles-converter.js.map +1 -1
  8. package/dist/es5/3d-tiles-converter/helpers/b3dm-converter.js +197 -266
  9. package/dist/es5/3d-tiles-converter/helpers/b3dm-converter.js.map +1 -1
  10. package/dist/es5/3d-tiles-converter/helpers/i3s-obb-to-3d-tiles-obb.js +4 -6
  11. package/dist/es5/3d-tiles-converter/helpers/i3s-obb-to-3d-tiles-obb.js.map +1 -1
  12. package/dist/es5/3d-tiles-converter/helpers/texture-atlas.js +12 -12
  13. package/dist/es5/3d-tiles-converter/helpers/texture-atlas.js.map +1 -1
  14. package/dist/es5/3d-tiles-converter/json-templates/tileset.js +35 -51
  15. package/dist/es5/3d-tiles-converter/json-templates/tileset.js.map +1 -1
  16. package/dist/es5/bundle.js +1 -1
  17. package/dist/es5/bundle.js.map +1 -1
  18. package/dist/es5/constants.js +1 -1
  19. package/dist/es5/constants.js.map +1 -1
  20. package/dist/es5/converter-cli.js +78 -133
  21. package/dist/es5/converter-cli.js.map +1 -1
  22. package/dist/es5/deps-installer/deps-installer.js +38 -110
  23. package/dist/es5/deps-installer/deps-installer.js.map +1 -1
  24. package/dist/es5/i3s-attributes-worker.js +3 -3
  25. package/dist/es5/i3s-attributes-worker.js.map +1 -1
  26. package/dist/es5/i3s-converter/helpers/batch-ids-extensions.js +31 -36
  27. package/dist/es5/i3s-converter/helpers/batch-ids-extensions.js.map +1 -1
  28. package/dist/es5/i3s-converter/helpers/coordinate-converter.js +23 -23
  29. package/dist/es5/i3s-converter/helpers/coordinate-converter.js.map +1 -1
  30. package/dist/es5/i3s-converter/helpers/create-scene-server-path.js +9 -27
  31. package/dist/es5/i3s-converter/helpers/create-scene-server-path.js.map +1 -1
  32. package/dist/es5/i3s-converter/helpers/feature-attributes.js +27 -42
  33. package/dist/es5/i3s-converter/helpers/feature-attributes.js.map +1 -1
  34. package/dist/es5/i3s-converter/helpers/geometry-attributes.js +97 -114
  35. package/dist/es5/i3s-converter/helpers/geometry-attributes.js.map +1 -1
  36. package/dist/es5/i3s-converter/helpers/geometry-converter.js +524 -799
  37. package/dist/es5/i3s-converter/helpers/geometry-converter.js.map +1 -1
  38. package/dist/es5/i3s-converter/helpers/gltf-attributes.js +24 -25
  39. package/dist/es5/i3s-converter/helpers/gltf-attributes.js.map +1 -1
  40. package/dist/es5/i3s-converter/helpers/node-debug.js +27 -25
  41. package/dist/es5/i3s-converter/helpers/node-debug.js.map +1 -1
  42. package/dist/es5/i3s-converter/helpers/node-index-document.js +165 -461
  43. package/dist/es5/i3s-converter/helpers/node-index-document.js.map +1 -1
  44. package/dist/es5/i3s-converter/helpers/node-pages.js +169 -474
  45. package/dist/es5/i3s-converter/helpers/node-pages.js.map +1 -1
  46. package/dist/es5/i3s-converter/i3s-converter.js +663 -1401
  47. package/dist/es5/i3s-converter/i3s-converter.js.map +1 -1
  48. package/dist/es5/i3s-converter/json-templates/geometry-definitions.js +82 -92
  49. package/dist/es5/i3s-converter/json-templates/geometry-definitions.js.map +1 -1
  50. package/dist/es5/i3s-converter/json-templates/layers.js +130 -152
  51. package/dist/es5/i3s-converter/json-templates/layers.js.map +1 -1
  52. package/dist/es5/i3s-converter/json-templates/metadata.js +21 -23
  53. package/dist/es5/i3s-converter/json-templates/metadata.js.map +1 -1
  54. package/dist/es5/i3s-converter/json-templates/node.js +78 -89
  55. package/dist/es5/i3s-converter/json-templates/node.js.map +1 -1
  56. package/dist/es5/i3s-converter/json-templates/scene-server.js +27 -31
  57. package/dist/es5/i3s-converter/json-templates/scene-server.js.map +1 -1
  58. package/dist/es5/i3s-converter/json-templates/shared-resources.js +110 -152
  59. package/dist/es5/i3s-converter/json-templates/shared-resources.js.map +1 -1
  60. package/dist/es5/i3s-converter/json-templates/store.js +2 -4
  61. package/dist/es5/i3s-converter/json-templates/store.js.map +1 -1
  62. package/dist/es5/i3s-server/app.js +6 -6
  63. package/dist/es5/i3s-server/app.js.map +1 -1
  64. package/dist/es5/i3s-server/controllers/index-controller.js +20 -49
  65. package/dist/es5/i3s-server/controllers/index-controller.js.map +1 -1
  66. package/dist/es5/i3s-server/routes/index.js +14 -33
  67. package/dist/es5/i3s-server/routes/index.js.map +1 -1
  68. package/dist/es5/index.js +2 -2
  69. package/dist/es5/lib/utils/compress-util.js +127 -295
  70. package/dist/es5/lib/utils/compress-util.js.map +1 -1
  71. package/dist/es5/lib/utils/file-utils.js +65 -174
  72. package/dist/es5/lib/utils/file-utils.js.map +1 -1
  73. package/dist/es5/lib/utils/lod-conversion-utils.js +9 -9
  74. package/dist/es5/lib/utils/lod-conversion-utils.js.map +1 -1
  75. package/dist/es5/lib/utils/queue.js +13 -38
  76. package/dist/es5/lib/utils/queue.js.map +1 -1
  77. package/dist/es5/lib/utils/statistic-utills.js +39 -117
  78. package/dist/es5/lib/utils/statistic-utills.js.map +1 -1
  79. package/dist/es5/lib/utils/write-queue.js +74 -195
  80. package/dist/es5/lib/utils/write-queue.js.map +1 -1
  81. package/dist/es5/pgm-loader.js +3 -22
  82. package/dist/es5/pgm-loader.js.map +1 -1
  83. package/dist/es5/workers/3d-tiles-attributes-worker.js +5 -22
  84. package/dist/es5/workers/3d-tiles-attributes-worker.js.map +1 -1
  85. package/dist/es5/workers/i3s-attributes-worker.js +4 -25
  86. package/dist/es5/workers/i3s-attributes-worker.js.map +1 -1
  87. package/dist/esm/3d-tiles-attributes-worker.js +1 -1
  88. package/dist/esm/deps-installer/deps-installer.js +1 -1
  89. package/dist/esm/i3s-attributes-worker.js +1 -1
  90. package/dist/esm/i3s-converter/helpers/batch-ids-extensions.js.map +1 -1
  91. package/dist/esm/i3s-converter/helpers/geometry-converter.js +1 -1
  92. package/dist/esm/i3s-converter/helpers/geometry-converter.js.map +1 -1
  93. package/dist/esm/pgm-loader.js +1 -1
  94. package/dist/i3s-attributes-worker.js +2 -2
  95. package/dist/i3s-attributes-worker.js.map +3 -3
  96. package/dist/i3s-converter/helpers/geometry-converter.d.ts +1 -1
  97. package/dist/i3s-converter/helpers/geometry-converter.d.ts.map +1 -1
  98. package/package.json +15 -15
  99. package/src/i3s-converter/helpers/batch-ids-extensions.ts +1 -1
  100. package/src/i3s-converter/helpers/geometry-converter.ts +14 -14
@@ -1 +1 @@
1
- {"version":3,"file":"b3dm-converter.js","names":["_core","require","_gltf","_dTiles","_core2","_geospatial","_textureAtlas","ownKeys","object","enumerableOnly","keys","Object","getOwnPropertySymbols","symbols","filter","sym","getOwnPropertyDescriptor","enumerable","push","apply","_objectSpread","target","i","arguments","length","source","forEach","key","_defineProperty2","default","getOwnPropertyDescriptors","defineProperties","defineProperty","Z_UP_TO_Y_UP_MATRIX","Matrix4","scratchVector","Vector3","B3dmConverter","_classCallCheck2","_createClass2","value","_convert","_asyncToGenerator2","_regenerator","mark","_callee","i3sAttributesData","featureAttributes","gltf","b3dm","_args","wrap","_callee$","_context","prev","next","undefined","buildGltf","sent","encodeSync","gltfEncoded","Uint8Array","type","featuresLength","_getFeaturesLength","batchTable","Tile3DWriter","abrupt","stop","convert","_x","_buildGltf","_callee2","tileContent","textureFormat","material","attributes","originalIndices","cartesianOrigin","cartographicOrigin","modelMatrix","gltfBuilder","textureIndex","pbrMaterialInfo","materialIndex","positions","positionsValue","indices","meshIndex","transformMatrix","nodeIndex","sceneIndex","gltfBuffer","_callee2$","_context2","GLTFScenegraph","_addI3sTextureToGltf","_convertI3sMaterialToGltfMaterial","addMaterial","uvRegions","texCoords","convertTextureAtlas","_normalizePositions","_createBatchIds","normals","_checkNormals","_generateSynteticIndices","size","addMesh","mode","_generateTransformMatrix","addNode","matrix","addScene","nodeIndices","setDefaultScene","createBinaryChunk","GLTFWriter","_x2","_x3","_addI3sTextureToGltf2","_callee3","texture","selectedTexture","mimeType","imageIndex","_callee3$","_context3","pbrMetallicRoughness","baseColorTexture","image","_deduceMimeTypeFromFormat","addImage","addTexture","colors","_x4","_x5","_x6","newPositionsValue","Float32Array","index","vertex","subarray","cartesianOriginVector","vertexVector","Array","from","transform","add","Ellipsoid","WGS84","cartographicToCartesian","subtract","set","translateOriginMatrix","translate","result","multiplyLeft","i3sContent","featureIds","_ref","objectIds","OBJECTID","featureId","batchId","indexOf","_BATCHID","byteOffset","vertexCount","Uint32Array","format","console","warn","concat","isTextureIndexExists","alphaMode","doubleSided","metallicFactor","roughnessFactor","texCoord","baseColorFactor","_setGltfTexture","materialDefinition","emissiveTexture","metallicRoughnessTexture","normalTexture","occlusionTexture","firstKey","find","exports"],"sources":["../../../../src/3d-tiles-converter/helpers/b3dm-converter.ts"],"sourcesContent":["import type {I3SAttributesData} from '../../3d-tiles-attributes-worker';\n\nimport {encodeSync} from '@loaders.gl/core';\nimport {GLTFScenegraph, GLTFWriter} from '@loaders.gl/gltf';\nimport {Tile3DWriter} from '@loaders.gl/3d-tiles';\nimport {Matrix4, Vector3} from '@math.gl/core';\nimport {Ellipsoid} from '@math.gl/geospatial';\nimport {convertTextureAtlas} from './texture-atlas';\n\nconst Z_UP_TO_Y_UP_MATRIX = new Matrix4([1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1]);\nconst scratchVector = new Vector3();\n\n/**\n * Converts content of an I3S node to *.b3dm's file content\n */\nexport default class B3dmConverter {\n // @ts-expect-error\n rtcCenter: Float32Array;\n i3sTile: any;\n\n /**\n * The starter of content conversion\n * @param i3sTile - Tile3D instance for I3S node\n * @returns - encoded content\n */\n async convert(\n i3sAttributesData: I3SAttributesData,\n featureAttributes: any = null\n ): Promise<ArrayBuffer> {\n const gltf = await this.buildGltf(i3sAttributesData, featureAttributes);\n const b3dm = encodeSync(\n {\n gltfEncoded: new Uint8Array(gltf),\n type: 'b3dm',\n featuresLength: this._getFeaturesLength(featureAttributes),\n batchTable: featureAttributes\n },\n Tile3DWriter\n );\n return b3dm;\n }\n\n /**\n * Build and encode gltf\n * @param i3sTile - Tile3D instance for I3S node\n * @returns - encoded glb content\n */\n async buildGltf(\n i3sAttributesData: I3SAttributesData,\n featureAttributes: any\n ): Promise<ArrayBuffer> {\n const {tileContent, textureFormat} = i3sAttributesData;\n const {\n material,\n attributes,\n indices: originalIndices,\n cartesianOrigin,\n cartographicOrigin,\n modelMatrix\n } = tileContent;\n const gltfBuilder = new GLTFScenegraph();\n\n const textureIndex = await this._addI3sTextureToGltf(tileContent, textureFormat, gltfBuilder);\n const pbrMaterialInfo = this._convertI3sMaterialToGltfMaterial(material, textureIndex);\n const materialIndex = gltfBuilder.addMaterial(pbrMaterialInfo);\n\n const positions = attributes.positions;\n const positionsValue = positions.value;\n\n if (attributes.uvRegions && attributes.texCoords) {\n attributes.texCoords.value = convertTextureAtlas(\n attributes.texCoords.value,\n attributes.uvRegions.value\n );\n }\n\n attributes.positions.value = this._normalizePositions(\n positionsValue,\n cartesianOrigin,\n cartographicOrigin,\n modelMatrix\n );\n this._createBatchIds(tileContent, featureAttributes);\n if (attributes.normals && !this._checkNormals(attributes.normals.value)) {\n delete attributes.normals;\n }\n const indices =\n originalIndices || this._generateSynteticIndices(positionsValue.length / positions.size);\n const meshIndex = gltfBuilder.addMesh({\n attributes,\n indices,\n material: materialIndex,\n mode: 4\n });\n const transformMatrix = this._generateTransformMatrix(cartesianOrigin);\n const nodeIndex = gltfBuilder.addNode({meshIndex, matrix: transformMatrix});\n const sceneIndex = gltfBuilder.addScene({nodeIndices: [nodeIndex]});\n gltfBuilder.setDefaultScene(sceneIndex);\n\n gltfBuilder.createBinaryChunk();\n\n const gltfBuffer = encodeSync(gltfBuilder.gltf, GLTFWriter);\n\n return gltfBuffer;\n }\n\n /**\n * Update gltfBuilder with texture from I3S tile\n * @param {object} i3sTile - Tile3D object\n * @param {GLTFScenegraph} gltfBuilder - gltfScenegraph instance to construct GLTF\n * @returns {Promise<number | null>} - GLTF texture index\n */\n async _addI3sTextureToGltf(tileContent, textureFormat, gltfBuilder) {\n const {texture, material, attributes} = tileContent;\n let textureIndex = null;\n let selectedTexture = texture;\n if (!texture && material) {\n selectedTexture =\n material.pbrMetallicRoughness &&\n material.pbrMetallicRoughness.baseColorTexture &&\n material.pbrMetallicRoughness.baseColorTexture.texture.source.image;\n }\n if (selectedTexture) {\n const mimeType = this._deduceMimeTypeFromFormat(textureFormat);\n const imageIndex = gltfBuilder.addImage(selectedTexture, mimeType);\n textureIndex = gltfBuilder.addTexture({imageIndex});\n delete attributes.colors;\n }\n return textureIndex;\n }\n\n /**\n * Generate a positions array which is correct for 3DTiles/GLTF format\n * @param {Float64Array} positionsValue - the input geometry positions array\n * @param {number[]} cartesianOrigin - the tile center in the cartesian coordinate system\n * @param {number[]} cartographicOrigin - the tile center in the cartographic coordinate system\n * @param {number[]} modelMatrix - the model matrix of geometry\n * @returns {Float32Array} - the output geometry positions array\n */\n _normalizePositions(positionsValue, cartesianOrigin, cartographicOrigin, modelMatrix) {\n const newPositionsValue = new Float32Array(positionsValue.length);\n for (let index = 0; index < positionsValue.length; index += 3) {\n const vertex = positionsValue.subarray(index, index + 3);\n const cartesianOriginVector = new Vector3(cartesianOrigin);\n let vertexVector = new Vector3(Array.from(vertex))\n .transform(modelMatrix)\n .add(cartographicOrigin);\n Ellipsoid.WGS84.cartographicToCartesian(vertexVector, scratchVector);\n vertexVector = scratchVector.subtract(cartesianOriginVector);\n newPositionsValue.set(vertexVector, index);\n }\n return newPositionsValue;\n }\n\n /**\n * Generate the transformation matrix for GLTF node:\n * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#reference-node\n * 1. Create the translate transformation from cartesianOrigin (the positions array stores offsets from this cartesianOrigin)\n * 2. Create the rotation transformation to rotate model from z-up coordinates (I3S specific) to y-up coordinates (GLTF specific)\n * @param {number[]} cartesianOrigin - the tile center in the cartesian coordinate system\n * @returns {Matrix4} - an array of 16 numbers (4x4 matrix)\n */\n _generateTransformMatrix(cartesianOrigin) {\n const translateOriginMatrix = new Matrix4().translate(cartesianOrigin);\n const result = translateOriginMatrix.multiplyLeft(Z_UP_TO_Y_UP_MATRIX);\n return result;\n }\n\n /**\n * Create _BATCHID attribute\n * @param {Object} i3sContent - the source object\n * @returns {void}\n */\n _createBatchIds(i3sContent, featureAttributes) {\n const {featureIds} = i3sContent;\n const {OBJECTID: objectIds} = featureAttributes || {};\n if (!featureIds || !objectIds) {\n return;\n }\n\n for (let i = 0; i < featureIds.length; i++) {\n const featureId = featureIds[i];\n const batchId = objectIds.indexOf(featureId);\n featureIds[i] = batchId;\n }\n\n i3sContent.attributes._BATCHID = {\n size: 1,\n byteOffset: 0,\n value: featureIds\n };\n }\n\n /**\n * luma.gl can not work without indices now:\n * https://github.com/visgl/luma.gl/blob/d8cad75b9f8ca3e578cf078ed9d19e619c2ddbc9/modules/experimental/src/gltf/gltf-instantiator.js#L115\n * This method generates syntetic indices array: [0, 1, 2, 3, .... , vertexCount-1]\n * @param {number} vertexCount - vertex count in the geometry\n * @returns {Uint32Array} indices array.\n */\n _generateSynteticIndices(vertexCount) {\n const result = new Uint32Array(vertexCount);\n for (let index = 0; index < vertexCount; index++) {\n result.set([index], index);\n }\n return result;\n }\n\n /**\n * Deduce mime type by format from `textureSetDefinition.formats[0].format`\n * https://github.com/Esri/i3s-spec/blob/master/docs/1.7/textureSetDefinitionFormat.cmn.md\n * @param {string} format - format name\n * @returns {string} mime type.\n */\n _deduceMimeTypeFromFormat(format) {\n switch (format) {\n case 'jpg':\n return 'image/jpeg';\n case 'png':\n return 'image/png';\n case 'ktx2':\n return 'image/ktx2';\n default:\n console.warn(`Unexpected texture format in I3S: ${format}`); // eslint-disable-line no-console, no-undef\n return 'image/jpeg';\n }\n }\n\n /**\n * Convert i3s material to GLTF compatible material\n * @param {object} material - i3s material definition\n * @param {number | null} textureIndex - texture index in GLTF\n * @returns {object} GLTF material\n */\n _convertI3sMaterialToGltfMaterial(material, textureIndex) {\n const isTextureIndexExists = textureIndex !== null;\n\n if (!material) {\n material = {\n alphaMode: 'OPAQUE',\n doubleSided: false,\n pbrMetallicRoughness: {\n metallicFactor: 0,\n roughnessFactor: 1\n }\n };\n\n if (isTextureIndexExists) {\n material.pbrMetallicRoughness.baseColorTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else {\n material.pbrMetallicRoughness.baseColorFactor = [1, 1, 1, 1];\n }\n\n return material;\n }\n\n if (textureIndex !== null) {\n material = this._setGltfTexture(material, textureIndex);\n }\n\n return material;\n }\n\n /**\n * Set texture properties in material with GLTF textureIndex\n * @param {object} materialDefinition - i3s material definition\n * @param {number} textureIndex - texture index in GLTF\n * @returns {void}\n */\n _setGltfTexture(materialDefinition, textureIndex) {\n const material = {\n ...materialDefinition,\n pbrMetallicRoughness: {...materialDefinition.pbrMetallicRoughness}\n };\n // I3SLoader now support loading only one texture. This elseif sequence will assign this texture to one of\n // properties defined in materialDefinition\n if (\n materialDefinition.pbrMetallicRoughness &&\n materialDefinition.pbrMetallicRoughness.baseColorTexture\n ) {\n material.pbrMetallicRoughness.baseColorTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else if (materialDefinition.emissiveTexture) {\n material.emissiveTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else if (\n materialDefinition.pbrMetallicRoughness &&\n materialDefinition.pbrMetallicRoughness.metallicRoughnessTexture\n ) {\n material.pbrMetallicRoughness.metallicRoughnessTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else if (materialDefinition.normalTexture) {\n material.normalTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else if (materialDefinition.occlusionTexture) {\n material.occlusionTexture = {\n index: textureIndex,\n texCoord: 0\n };\n }\n return material;\n }\n\n /*\n * Returns Features length based on attribute array in attribute object.\n * @param {Object} attributes\n * @returns {Number} Features length .\n */\n _getFeaturesLength(attributes) {\n if (!attributes) {\n return 0;\n }\n const firstKey = Object.keys(attributes)[0];\n return firstKey ? attributes[firstKey].length : 0;\n }\n\n /* Checks that normals buffer is correct\n * @param {TypedArray} normals\n * @returns {boolean} true - normals are correct; false - normals are incorrect\n */\n _checkNormals(normals) {\n // If all normals === 0, the resulting tileset is all in black colors on Cesium\n return normals.find((value) => value);\n }\n}\n"],"mappings":";;;;;;;;;;;;AAEA,IAAAA,KAAA,GAAAC,OAAA;AACA,IAAAC,KAAA,GAAAD,OAAA;AACA,IAAAE,OAAA,GAAAF,OAAA;AACA,IAAAG,MAAA,GAAAH,OAAA;AACA,IAAAI,WAAA,GAAAJ,OAAA;AACA,IAAAK,aAAA,GAAAL,OAAA;AAAoD,SAAAM,QAAAC,MAAA,EAAAC,cAAA,QAAAC,IAAA,GAAAC,MAAA,CAAAD,IAAA,CAAAF,MAAA,OAAAG,MAAA,CAAAC,qBAAA,QAAAC,OAAA,GAAAF,MAAA,CAAAC,qBAAA,CAAAJ,MAAA,GAAAC,cAAA,KAAAI,OAAA,GAAAA,OAAA,CAAAC,MAAA,WAAAC,GAAA,WAAAJ,MAAA,CAAAK,wBAAA,CAAAR,MAAA,EAAAO,GAAA,EAAAE,UAAA,OAAAP,IAAA,CAAAQ,IAAA,CAAAC,KAAA,CAAAT,IAAA,EAAAG,OAAA,YAAAH,IAAA;AAAA,SAAAU,cAAAC,MAAA,aAAAC,CAAA,MAAAA,CAAA,GAAAC,SAAA,CAAAC,MAAA,EAAAF,CAAA,UAAAG,MAAA,WAAAF,SAAA,CAAAD,CAAA,IAAAC,SAAA,CAAAD,CAAA,QAAAA,CAAA,OAAAf,OAAA,CAAAI,MAAA,CAAAc,MAAA,OAAAC,OAAA,WAAAC,GAAA,QAAAC,gBAAA,CAAAC,OAAA,EAAAR,MAAA,EAAAM,GAAA,EAAAF,MAAA,CAAAE,GAAA,SAAAhB,MAAA,CAAAmB,yBAAA,GAAAnB,MAAA,CAAAoB,gBAAA,CAAAV,MAAA,EAAAV,MAAA,CAAAmB,yBAAA,CAAAL,MAAA,KAAAlB,OAAA,CAAAI,MAAA,CAAAc,MAAA,GAAAC,OAAA,WAAAC,GAAA,IAAAhB,MAAA,CAAAqB,cAAA,CAAAX,MAAA,EAAAM,GAAA,EAAAhB,MAAA,CAAAK,wBAAA,CAAAS,MAAA,EAAAE,GAAA,iBAAAN,MAAA;AAEpD,IAAMY,mBAAmB,GAAG,IAAIC,cAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAC1F,IAAMC,aAAa,GAAG,IAAIC,cAAO,CAAC,CAAC;AAAC,IAKfC,aAAa;EAAA,SAAAA,cAAA;IAAA,IAAAC,gBAAA,CAAAT,OAAA,QAAAQ,aAAA;IAAA,IAAAT,gBAAA,CAAAC,OAAA;IAAA,IAAAD,gBAAA,CAAAC,OAAA;EAAA;EAAA,IAAAU,aAAA,CAAAV,OAAA,EAAAQ,aAAA;IAAAV,GAAA;IAAAa,KAAA;MAAA,IAAAC,QAAA,OAAAC,kBAAA,CAAAb,OAAA,EAAAc,YAAA,CAAAd,OAAA,CAAAe,IAAA,CAUhC,SAAAC,QACEC,iBAAoC;QAAA,IAAAC,iBAAA;UAAAC,IAAA;UAAAC,IAAA;UAAAC,KAAA,GAAA3B,SAAA;QAAA,OAAAoB,YAAA,CAAAd,OAAA,CAAAsB,IAAA,UAAAC,SAAAC,QAAA;UAAA,kBAAAA,QAAA,CAAAC,IAAA,GAAAD,QAAA,CAAAE,IAAA;YAAA;cACpCR,iBAAsB,GAAAG,KAAA,CAAA1B,MAAA,QAAA0B,KAAA,QAAAM,SAAA,GAAAN,KAAA,MAAG,IAAI;cAAAG,QAAA,CAAAE,IAAA;cAAA,OAEV,IAAI,CAACE,SAAS,CAACX,iBAAiB,EAAEC,iBAAiB,CAAC;YAAA;cAAjEC,IAAI,GAAAK,QAAA,CAAAK,IAAA;cACJT,IAAI,GAAG,IAAAU,gBAAU,EACrB;gBACEC,WAAW,EAAE,IAAIC,UAAU,CAACb,IAAI,CAAC;gBACjCc,IAAI,EAAE,MAAM;gBACZC,cAAc,EAAE,IAAI,CAACC,kBAAkB,CAACjB,iBAAiB,CAAC;gBAC1DkB,UAAU,EAAElB;cACd,CAAC,EACDmB,oBACF,CAAC;cAAA,OAAAb,QAAA,CAAAc,MAAA,WACMlB,IAAI;YAAA;YAAA;cAAA,OAAAI,QAAA,CAAAe,IAAA;UAAA;QAAA,GAAAvB,OAAA;MAAA,CACZ;MAAA,SAAAwB,QAAAC,EAAA;QAAA,OAAA7B,QAAA,CAAAtB,KAAA,OAAAI,SAAA;MAAA;MAAA,OAAA8C,OAAA;IAAA;EAAA;IAAA1C,GAAA;IAAAa,KAAA;MAAA,IAAA+B,UAAA,OAAA7B,kBAAA,CAAAb,OAAA,EAAAc,YAAA,CAAAd,OAAA,CAAAe,IAAA,CAOD,SAAA4B,SACE1B,iBAAoC,EACpCC,iBAAsB;QAAA,IAAA0B,WAAA,EAAAC,aAAA,EAAAC,QAAA,EAAAC,UAAA,EAAAC,eAAA,EAAAC,eAAA,EAAAC,kBAAA,EAAAC,WAAA,EAAAC,WAAA,EAAAC,YAAA,EAAAC,eAAA,EAAAC,aAAA,EAAAC,SAAA,EAAAC,cAAA,EAAAC,OAAA,EAAAC,SAAA,EAAAC,eAAA,EAAAC,SAAA,EAAAC,UAAA,EAAAC,UAAA;QAAA,OAAAjD,YAAA,CAAAd,OAAA,CAAAsB,IAAA,UAAA0C,UAAAC,SAAA;UAAA,kBAAAA,SAAA,CAAAxC,IAAA,GAAAwC,SAAA,CAAAvC,IAAA;YAAA;cAEfkB,WAAW,GAAmB3B,iBAAiB,CAA/C2B,WAAW,EAAEC,aAAa,GAAI5B,iBAAiB,CAAlC4B,aAAa;cAE/BC,QAAQ,GAMNF,WAAW,CANbE,QAAQ,EACRC,UAAU,GAKRH,WAAW,CALbG,UAAU,EACDC,eAAe,GAItBJ,WAAW,CAJbc,OAAO,EACPT,eAAe,GAGbL,WAAW,CAHbK,eAAe,EACfC,kBAAkB,GAEhBN,WAAW,CAFbM,kBAAkB,EAClBC,WAAW,GACTP,WAAW,CADbO,WAAW;cAEPC,WAAW,GAAG,IAAIc,oBAAc,CAAC,CAAC;cAAAD,SAAA,CAAAvC,IAAA;cAAA,OAEb,IAAI,CAACyC,oBAAoB,CAACvB,WAAW,EAAEC,aAAa,EAAEO,WAAW,CAAC;YAAA;cAAvFC,YAAY,GAAAY,SAAA,CAAApC,IAAA;cACZyB,eAAe,GAAG,IAAI,CAACc,iCAAiC,CAACtB,QAAQ,EAAEO,YAAY,CAAC;cAChFE,aAAa,GAAGH,WAAW,CAACiB,WAAW,CAACf,eAAe,CAAC;cAExDE,SAAS,GAAGT,UAAU,CAACS,SAAS;cAChCC,cAAc,GAAGD,SAAS,CAAC7C,KAAK;cAEtC,IAAIoC,UAAU,CAACuB,SAAS,IAAIvB,UAAU,CAACwB,SAAS,EAAE;gBAChDxB,UAAU,CAACwB,SAAS,CAAC5D,KAAK,GAAG,IAAA6D,iCAAmB,EAC9CzB,UAAU,CAACwB,SAAS,CAAC5D,KAAK,EAC1BoC,UAAU,CAACuB,SAAS,CAAC3D,KACvB,CAAC;cACH;cAEAoC,UAAU,CAACS,SAAS,CAAC7C,KAAK,GAAG,IAAI,CAAC8D,mBAAmB,CACnDhB,cAAc,EACdR,eAAe,EACfC,kBAAkB,EAClBC,WACF,CAAC;cACD,IAAI,CAACuB,eAAe,CAAC9B,WAAW,EAAE1B,iBAAiB,CAAC;cACpD,IAAI6B,UAAU,CAAC4B,OAAO,IAAI,CAAC,IAAI,CAACC,aAAa,CAAC7B,UAAU,CAAC4B,OAAO,CAAChE,KAAK,CAAC,EAAE;gBACvE,OAAOoC,UAAU,CAAC4B,OAAO;cAC3B;cACMjB,OAAO,GACXV,eAAe,IAAI,IAAI,CAAC6B,wBAAwB,CAACpB,cAAc,CAAC9D,MAAM,GAAG6D,SAAS,CAACsB,IAAI,CAAC;cACpFnB,SAAS,GAAGP,WAAW,CAAC2B,OAAO,CAAC;gBACpChC,UAAU,EAAVA,UAAU;gBACVW,OAAO,EAAPA,OAAO;gBACPZ,QAAQ,EAAES,aAAa;gBACvByB,IAAI,EAAE;cACR,CAAC,CAAC;cACIpB,eAAe,GAAG,IAAI,CAACqB,wBAAwB,CAAChC,eAAe,CAAC;cAChEY,SAAS,GAAGT,WAAW,CAAC8B,OAAO,CAAC;gBAACvB,SAAS,EAATA,SAAS;gBAAEwB,MAAM,EAAEvB;cAAe,CAAC,CAAC;cACrEE,UAAU,GAAGV,WAAW,CAACgC,QAAQ,CAAC;gBAACC,WAAW,EAAE,CAACxB,SAAS;cAAC,CAAC,CAAC;cACnET,WAAW,CAACkC,eAAe,CAACxB,UAAU,CAAC;cAEvCV,WAAW,CAACmC,iBAAiB,CAAC,CAAC;cAEzBxB,UAAU,GAAG,IAAAjC,gBAAU,EAACsB,WAAW,CAACjC,IAAI,EAAEqE,gBAAU,CAAC;cAAA,OAAAvB,SAAA,CAAA3B,MAAA,WAEpDyB,UAAU;YAAA;YAAA;cAAA,OAAAE,SAAA,CAAA1B,IAAA;UAAA;QAAA,GAAAI,QAAA;MAAA,CAClB;MAAA,SAAAf,UAAA6D,GAAA,EAAAC,GAAA;QAAA,OAAAhD,UAAA,CAAApD,KAAA,OAAAI,SAAA;MAAA;MAAA,OAAAkC,SAAA;IAAA;EAAA;IAAA9B,GAAA;IAAAa,KAAA;MAAA,IAAAgF,qBAAA,OAAA9E,kBAAA,CAAAb,OAAA,EAAAc,YAAA,CAAAd,OAAA,CAAAe,IAAA,CAQD,SAAA6E,SAA2BhD,WAAW,EAAEC,aAAa,EAAEO,WAAW;QAAA,IAAAyC,OAAA,EAAA/C,QAAA,EAAAC,UAAA,EAAAM,YAAA,EAAAyC,eAAA,EAAAC,QAAA,EAAAC,UAAA;QAAA,OAAAlF,YAAA,CAAAd,OAAA,CAAAsB,IAAA,UAAA2E,UAAAC,SAAA;UAAA,kBAAAA,SAAA,CAAAzE,IAAA,GAAAyE,SAAA,CAAAxE,IAAA;YAAA;cACzDmE,OAAO,GAA0BjD,WAAW,CAA5CiD,OAAO,EAAE/C,QAAQ,GAAgBF,WAAW,CAAnCE,QAAQ,EAAEC,UAAU,GAAIH,WAAW,CAAzBG,UAAU;cAChCM,YAAY,GAAG,IAAI;cACnByC,eAAe,GAAGD,OAAO;cAC7B,IAAI,CAACA,OAAO,IAAI/C,QAAQ,EAAE;gBACxBgD,eAAe,GACbhD,QAAQ,CAACqD,oBAAoB,IAC7BrD,QAAQ,CAACqD,oBAAoB,CAACC,gBAAgB,IAC9CtD,QAAQ,CAACqD,oBAAoB,CAACC,gBAAgB,CAACP,OAAO,CAACjG,MAAM,CAACyG,KAAK;cACvE;cACA,IAAIP,eAAe,EAAE;gBACbC,QAAQ,GAAG,IAAI,CAACO,yBAAyB,CAACzD,aAAa,CAAC;gBACxDmD,UAAU,GAAG5C,WAAW,CAACmD,QAAQ,CAACT,eAAe,EAAEC,QAAQ,CAAC;gBAClE1C,YAAY,GAAGD,WAAW,CAACoD,UAAU,CAAC;kBAACR,UAAU,EAAVA;gBAAU,CAAC,CAAC;gBACnD,OAAOjD,UAAU,CAAC0D,MAAM;cAC1B;cAAC,OAAAP,SAAA,CAAA5D,MAAA,WACMe,YAAY;YAAA;YAAA;cAAA,OAAA6C,SAAA,CAAA3D,IAAA;UAAA;QAAA,GAAAqD,QAAA;MAAA,CACpB;MAAA,SAAAzB,qBAAAuC,GAAA,EAAAC,GAAA,EAAAC,GAAA;QAAA,OAAAjB,qBAAA,CAAArG,KAAA,OAAAI,SAAA;MAAA;MAAA,OAAAyE,oBAAA;IAAA;EAAA;IAAArE,GAAA;IAAAa,KAAA,EAUD,SAAA8D,oBAAoBhB,cAAc,EAAER,eAAe,EAAEC,kBAAkB,EAAEC,WAAW,EAAE;MACpF,IAAM0D,iBAAiB,GAAG,IAAIC,YAAY,CAACrD,cAAc,CAAC9D,MAAM,CAAC;MACjE,KAAK,IAAIoH,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAGtD,cAAc,CAAC9D,MAAM,EAAEoH,KAAK,IAAI,CAAC,EAAE;QAC7D,IAAMC,MAAM,GAAGvD,cAAc,CAACwD,QAAQ,CAACF,KAAK,EAAEA,KAAK,GAAG,CAAC,CAAC;QACxD,IAAMG,qBAAqB,GAAG,IAAI3G,cAAO,CAAC0C,eAAe,CAAC;QAC1D,IAAIkE,YAAY,GAAG,IAAI5G,cAAO,CAAC6G,KAAK,CAACC,IAAI,CAACL,MAAM,CAAC,CAAC,CAC/CM,SAAS,CAACnE,WAAW,CAAC,CACtBoE,GAAG,CAACrE,kBAAkB,CAAC;QAC1BsE,qBAAS,CAACC,KAAK,CAACC,uBAAuB,CAACP,YAAY,EAAE7G,aAAa,CAAC;QACpE6G,YAAY,GAAG7G,aAAa,CAACqH,QAAQ,CAACT,qBAAqB,CAAC;QAC5DL,iBAAiB,CAACe,GAAG,CAACT,YAAY,EAAEJ,KAAK,CAAC;MAC5C;MACA,OAAOF,iBAAiB;IAC1B;EAAC;IAAA/G,GAAA;IAAAa,KAAA,EAUD,SAAAsE,yBAAyBhC,eAAe,EAAE;MACxC,IAAM4E,qBAAqB,GAAG,IAAIxH,cAAO,CAAC,CAAC,CAACyH,SAAS,CAAC7E,eAAe,CAAC;MACtE,IAAM8E,MAAM,GAAGF,qBAAqB,CAACG,YAAY,CAAC5H,mBAAmB,CAAC;MACtE,OAAO2H,MAAM;IACf;EAAC;IAAAjI,GAAA;IAAAa,KAAA,EAOD,SAAA+D,gBAAgBuD,UAAU,EAAE/G,iBAAiB,EAAE;MAC7C,IAAOgH,UAAU,GAAID,UAAU,CAAxBC,UAAU;MACjB,IAAAC,IAAA,GAA8BjH,iBAAiB,IAAI,CAAC,CAAC;QAApCkH,SAAS,GAAAD,IAAA,CAAnBE,QAAQ;MACf,IAAI,CAACH,UAAU,IAAI,CAACE,SAAS,EAAE;QAC7B;MACF;MAEA,KAAK,IAAI3I,CAAC,GAAG,CAAC,EAAEA,CAAC,GAAGyI,UAAU,CAACvI,MAAM,EAAEF,CAAC,EAAE,EAAE;QAC1C,IAAM6I,SAAS,GAAGJ,UAAU,CAACzI,CAAC,CAAC;QAC/B,IAAM8I,OAAO,GAAGH,SAAS,CAACI,OAAO,CAACF,SAAS,CAAC;QAC5CJ,UAAU,CAACzI,CAAC,CAAC,GAAG8I,OAAO;MACzB;MAEAN,UAAU,CAAClF,UAAU,CAAC0F,QAAQ,GAAG;QAC/B3D,IAAI,EAAE,CAAC;QACP4D,UAAU,EAAE,CAAC;QACb/H,KAAK,EAAEuH;MACT,CAAC;IACH;EAAC;IAAApI,GAAA;IAAAa,KAAA,EASD,SAAAkE,yBAAyB8D,WAAW,EAAE;MACpC,IAAMZ,MAAM,GAAG,IAAIa,WAAW,CAACD,WAAW,CAAC;MAC3C,KAAK,IAAI5B,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAG4B,WAAW,EAAE5B,KAAK,EAAE,EAAE;QAChDgB,MAAM,CAACH,GAAG,CAAC,CAACb,KAAK,CAAC,EAAEA,KAAK,CAAC;MAC5B;MACA,OAAOgB,MAAM;IACf;EAAC;IAAAjI,GAAA;IAAAa,KAAA,EAQD,SAAA2F,0BAA0BuC,MAAM,EAAE;MAChC,QAAQA,MAAM;QACZ,KAAK,KAAK;UACR,OAAO,YAAY;QACrB,KAAK,KAAK;UACR,OAAO,WAAW;QACpB,KAAK,MAAM;UACT,OAAO,YAAY;QACrB;UACEC,OAAO,CAACC,IAAI,sCAAAC,MAAA,CAAsCH,MAAM,CAAE,CAAC;UAC3D,OAAO,YAAY;MACvB;IACF;EAAC;IAAA/I,GAAA;IAAAa,KAAA,EAQD,SAAAyD,kCAAkCtB,QAAQ,EAAEO,YAAY,EAAE;MACxD,IAAM4F,oBAAoB,GAAG5F,YAAY,KAAK,IAAI;MAElD,IAAI,CAACP,QAAQ,EAAE;QACbA,QAAQ,GAAG;UACToG,SAAS,EAAE,QAAQ;UACnBC,WAAW,EAAE,KAAK;UAClBhD,oBAAoB,EAAE;YACpBiD,cAAc,EAAE,CAAC;YACjBC,eAAe,EAAE;UACnB;QACF,CAAC;QAED,IAAIJ,oBAAoB,EAAE;UACxBnG,QAAQ,CAACqD,oBAAoB,CAACC,gBAAgB,GAAG;YAC/CW,KAAK,EAAE1D,YAAY;YACnBiG,QAAQ,EAAE;UACZ,CAAC;QACH,CAAC,MAAM;UACLxG,QAAQ,CAACqD,oBAAoB,CAACoD,eAAe,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;QAC9D;QAEA,OAAOzG,QAAQ;MACjB;MAEA,IAAIO,YAAY,KAAK,IAAI,EAAE;QACzBP,QAAQ,GAAG,IAAI,CAAC0G,eAAe,CAAC1G,QAAQ,EAAEO,YAAY,CAAC;MACzD;MAEA,OAAOP,QAAQ;IACjB;EAAC;IAAAhD,GAAA;IAAAa,KAAA,EAQD,SAAA6I,gBAAgBC,kBAAkB,EAAEpG,YAAY,EAAE;MAChD,IAAMP,QAAQ,GAAAvD,aAAA,CAAAA,aAAA,KACTkK,kBAAkB;QACrBtD,oBAAoB,EAAA5G,aAAA,KAAMkK,kBAAkB,CAACtD,oBAAoB;MAAC,EACnE;MAGD,IACEsD,kBAAkB,CAACtD,oBAAoB,IACvCsD,kBAAkB,CAACtD,oBAAoB,CAACC,gBAAgB,EACxD;QACAtD,QAAQ,CAACqD,oBAAoB,CAACC,gBAAgB,GAAG;UAC/CW,KAAK,EAAE1D,YAAY;UACnBiG,QAAQ,EAAE;QACZ,CAAC;MACH,CAAC,MAAM,IAAIG,kBAAkB,CAACC,eAAe,EAAE;QAC7C5G,QAAQ,CAAC4G,eAAe,GAAG;UACzB3C,KAAK,EAAE1D,YAAY;UACnBiG,QAAQ,EAAE;QACZ,CAAC;MACH,CAAC,MAAM,IACLG,kBAAkB,CAACtD,oBAAoB,IACvCsD,kBAAkB,CAACtD,oBAAoB,CAACwD,wBAAwB,EAChE;QACA7G,QAAQ,CAACqD,oBAAoB,CAACwD,wBAAwB,GAAG;UACvD5C,KAAK,EAAE1D,YAAY;UACnBiG,QAAQ,EAAE;QACZ,CAAC;MACH,CAAC,MAAM,IAAIG,kBAAkB,CAACG,aAAa,EAAE;QAC3C9G,QAAQ,CAAC8G,aAAa,GAAG;UACvB7C,KAAK,EAAE1D,YAAY;UACnBiG,QAAQ,EAAE;QACZ,CAAC;MACH,CAAC,MAAM,IAAIG,kBAAkB,CAACI,gBAAgB,EAAE;QAC9C/G,QAAQ,CAAC+G,gBAAgB,GAAG;UAC1B9C,KAAK,EAAE1D,YAAY;UACnBiG,QAAQ,EAAE;QACZ,CAAC;MACH;MACA,OAAOxG,QAAQ;IACjB;EAAC;IAAAhD,GAAA;IAAAa,KAAA,EAOD,SAAAwB,mBAAmBY,UAAU,EAAE;MAC7B,IAAI,CAACA,UAAU,EAAE;QACf,OAAO,CAAC;MACV;MACA,IAAM+G,QAAQ,GAAGhL,MAAM,CAACD,IAAI,CAACkE,UAAU,CAAC,CAAC,CAAC,CAAC;MAC3C,OAAO+G,QAAQ,GAAG/G,UAAU,CAAC+G,QAAQ,CAAC,CAACnK,MAAM,GAAG,CAAC;IACnD;EAAC;IAAAG,GAAA;IAAAa,KAAA,EAMD,SAAAiE,cAAcD,OAAO,EAAE;MAErB,OAAOA,OAAO,CAACoF,IAAI,CAAC,UAACpJ,KAAK;QAAA,OAAKA,KAAK;MAAA,EAAC;IACvC;EAAC;EAAA,OAAAH,aAAA;AAAA;AAAAwJ,OAAA,CAAAhK,OAAA,GAAAQ,aAAA"}
1
+ {"version":3,"file":"b3dm-converter.js","names":["_core","require","_gltf","_dTiles","_core2","_geospatial","_textureAtlas","Z_UP_TO_Y_UP_MATRIX","Matrix4","scratchVector","Vector3","B3dmConverter","constructor","_defineProperty2","default","convert","i3sAttributesData","featureAttributes","arguments","length","undefined","gltf","buildGltf","b3dm","encodeSync","gltfEncoded","Uint8Array","type","featuresLength","_getFeaturesLength","batchTable","Tile3DWriter","tileContent","textureFormat","material","attributes","indices","originalIndices","cartesianOrigin","cartographicOrigin","modelMatrix","gltfBuilder","GLTFScenegraph","textureIndex","_addI3sTextureToGltf","pbrMaterialInfo","_convertI3sMaterialToGltfMaterial","materialIndex","addMaterial","positions","positionsValue","value","uvRegions","texCoords","convertTextureAtlas","_normalizePositions","_createBatchIds","normals","_checkNormals","_generateSynteticIndices","size","meshIndex","addMesh","mode","transformMatrix","_generateTransformMatrix","nodeIndex","addNode","matrix","sceneIndex","addScene","nodeIndices","setDefaultScene","createBinaryChunk","gltfBuffer","GLTFWriter","texture","selectedTexture","pbrMetallicRoughness","baseColorTexture","source","image","mimeType","_deduceMimeTypeFromFormat","imageIndex","addImage","addTexture","colors","newPositionsValue","Float32Array","index","vertex","subarray","cartesianOriginVector","vertexVector","Array","from","transform","add","Ellipsoid","WGS84","cartographicToCartesian","subtract","set","translateOriginMatrix","translate","result","multiplyLeft","i3sContent","featureIds","OBJECTID","objectIds","i","featureId","batchId","indexOf","_BATCHID","byteOffset","vertexCount","Uint32Array","format","console","warn","concat","isTextureIndexExists","alphaMode","doubleSided","metallicFactor","roughnessFactor","texCoord","baseColorFactor","_setGltfTexture","materialDefinition","emissiveTexture","metallicRoughnessTexture","normalTexture","occlusionTexture","firstKey","Object","keys","find","exports"],"sources":["../../../../src/3d-tiles-converter/helpers/b3dm-converter.ts"],"sourcesContent":["import type {I3SAttributesData} from '../../3d-tiles-attributes-worker';\n\nimport {encodeSync} from '@loaders.gl/core';\nimport {GLTFScenegraph, GLTFWriter} from '@loaders.gl/gltf';\nimport {Tile3DWriter} from '@loaders.gl/3d-tiles';\nimport {Matrix4, Vector3} from '@math.gl/core';\nimport {Ellipsoid} from '@math.gl/geospatial';\nimport {convertTextureAtlas} from './texture-atlas';\n\nconst Z_UP_TO_Y_UP_MATRIX = new Matrix4([1, 0, 0, 0, 0, 0, -1, 0, 0, 1, 0, 0, 0, 0, 0, 1]);\nconst scratchVector = new Vector3();\n\n/**\n * Converts content of an I3S node to *.b3dm's file content\n */\nexport default class B3dmConverter {\n // @ts-expect-error\n rtcCenter: Float32Array;\n i3sTile: any;\n\n /**\n * The starter of content conversion\n * @param i3sTile - Tile3D instance for I3S node\n * @returns - encoded content\n */\n async convert(\n i3sAttributesData: I3SAttributesData,\n featureAttributes: any = null\n ): Promise<ArrayBuffer> {\n const gltf = await this.buildGltf(i3sAttributesData, featureAttributes);\n const b3dm = encodeSync(\n {\n gltfEncoded: new Uint8Array(gltf),\n type: 'b3dm',\n featuresLength: this._getFeaturesLength(featureAttributes),\n batchTable: featureAttributes\n },\n Tile3DWriter\n );\n return b3dm;\n }\n\n /**\n * Build and encode gltf\n * @param i3sTile - Tile3D instance for I3S node\n * @returns - encoded glb content\n */\n async buildGltf(\n i3sAttributesData: I3SAttributesData,\n featureAttributes: any\n ): Promise<ArrayBuffer> {\n const {tileContent, textureFormat} = i3sAttributesData;\n const {\n material,\n attributes,\n indices: originalIndices,\n cartesianOrigin,\n cartographicOrigin,\n modelMatrix\n } = tileContent;\n const gltfBuilder = new GLTFScenegraph();\n\n const textureIndex = await this._addI3sTextureToGltf(tileContent, textureFormat, gltfBuilder);\n const pbrMaterialInfo = this._convertI3sMaterialToGltfMaterial(material, textureIndex);\n const materialIndex = gltfBuilder.addMaterial(pbrMaterialInfo);\n\n const positions = attributes.positions;\n const positionsValue = positions.value;\n\n if (attributes.uvRegions && attributes.texCoords) {\n attributes.texCoords.value = convertTextureAtlas(\n attributes.texCoords.value,\n attributes.uvRegions.value\n );\n }\n\n attributes.positions.value = this._normalizePositions(\n positionsValue,\n cartesianOrigin,\n cartographicOrigin,\n modelMatrix\n );\n this._createBatchIds(tileContent, featureAttributes);\n if (attributes.normals && !this._checkNormals(attributes.normals.value)) {\n delete attributes.normals;\n }\n const indices =\n originalIndices || this._generateSynteticIndices(positionsValue.length / positions.size);\n const meshIndex = gltfBuilder.addMesh({\n attributes,\n indices,\n material: materialIndex,\n mode: 4\n });\n const transformMatrix = this._generateTransformMatrix(cartesianOrigin);\n const nodeIndex = gltfBuilder.addNode({meshIndex, matrix: transformMatrix});\n const sceneIndex = gltfBuilder.addScene({nodeIndices: [nodeIndex]});\n gltfBuilder.setDefaultScene(sceneIndex);\n\n gltfBuilder.createBinaryChunk();\n\n const gltfBuffer = encodeSync(gltfBuilder.gltf, GLTFWriter);\n\n return gltfBuffer;\n }\n\n /**\n * Update gltfBuilder with texture from I3S tile\n * @param {object} i3sTile - Tile3D object\n * @param {GLTFScenegraph} gltfBuilder - gltfScenegraph instance to construct GLTF\n * @returns {Promise<number | null>} - GLTF texture index\n */\n async _addI3sTextureToGltf(tileContent, textureFormat, gltfBuilder) {\n const {texture, material, attributes} = tileContent;\n let textureIndex = null;\n let selectedTexture = texture;\n if (!texture && material) {\n selectedTexture =\n material.pbrMetallicRoughness &&\n material.pbrMetallicRoughness.baseColorTexture &&\n material.pbrMetallicRoughness.baseColorTexture.texture.source.image;\n }\n if (selectedTexture) {\n const mimeType = this._deduceMimeTypeFromFormat(textureFormat);\n const imageIndex = gltfBuilder.addImage(selectedTexture, mimeType);\n textureIndex = gltfBuilder.addTexture({imageIndex});\n delete attributes.colors;\n }\n return textureIndex;\n }\n\n /**\n * Generate a positions array which is correct for 3DTiles/GLTF format\n * @param {Float64Array} positionsValue - the input geometry positions array\n * @param {number[]} cartesianOrigin - the tile center in the cartesian coordinate system\n * @param {number[]} cartographicOrigin - the tile center in the cartographic coordinate system\n * @param {number[]} modelMatrix - the model matrix of geometry\n * @returns {Float32Array} - the output geometry positions array\n */\n _normalizePositions(positionsValue, cartesianOrigin, cartographicOrigin, modelMatrix) {\n const newPositionsValue = new Float32Array(positionsValue.length);\n for (let index = 0; index < positionsValue.length; index += 3) {\n const vertex = positionsValue.subarray(index, index + 3);\n const cartesianOriginVector = new Vector3(cartesianOrigin);\n let vertexVector = new Vector3(Array.from(vertex))\n .transform(modelMatrix)\n .add(cartographicOrigin);\n Ellipsoid.WGS84.cartographicToCartesian(vertexVector, scratchVector);\n vertexVector = scratchVector.subtract(cartesianOriginVector);\n newPositionsValue.set(vertexVector, index);\n }\n return newPositionsValue;\n }\n\n /**\n * Generate the transformation matrix for GLTF node:\n * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#reference-node\n * 1. Create the translate transformation from cartesianOrigin (the positions array stores offsets from this cartesianOrigin)\n * 2. Create the rotation transformation to rotate model from z-up coordinates (I3S specific) to y-up coordinates (GLTF specific)\n * @param {number[]} cartesianOrigin - the tile center in the cartesian coordinate system\n * @returns {Matrix4} - an array of 16 numbers (4x4 matrix)\n */\n _generateTransformMatrix(cartesianOrigin) {\n const translateOriginMatrix = new Matrix4().translate(cartesianOrigin);\n const result = translateOriginMatrix.multiplyLeft(Z_UP_TO_Y_UP_MATRIX);\n return result;\n }\n\n /**\n * Create _BATCHID attribute\n * @param {Object} i3sContent - the source object\n * @returns {void}\n */\n _createBatchIds(i3sContent, featureAttributes) {\n const {featureIds} = i3sContent;\n const {OBJECTID: objectIds} = featureAttributes || {};\n if (!featureIds || !objectIds) {\n return;\n }\n\n for (let i = 0; i < featureIds.length; i++) {\n const featureId = featureIds[i];\n const batchId = objectIds.indexOf(featureId);\n featureIds[i] = batchId;\n }\n\n i3sContent.attributes._BATCHID = {\n size: 1,\n byteOffset: 0,\n value: featureIds\n };\n }\n\n /**\n * luma.gl can not work without indices now:\n * https://github.com/visgl/luma.gl/blob/d8cad75b9f8ca3e578cf078ed9d19e619c2ddbc9/modules/experimental/src/gltf/gltf-instantiator.js#L115\n * This method generates syntetic indices array: [0, 1, 2, 3, .... , vertexCount-1]\n * @param {number} vertexCount - vertex count in the geometry\n * @returns {Uint32Array} indices array.\n */\n _generateSynteticIndices(vertexCount) {\n const result = new Uint32Array(vertexCount);\n for (let index = 0; index < vertexCount; index++) {\n result.set([index], index);\n }\n return result;\n }\n\n /**\n * Deduce mime type by format from `textureSetDefinition.formats[0].format`\n * https://github.com/Esri/i3s-spec/blob/master/docs/1.7/textureSetDefinitionFormat.cmn.md\n * @param {string} format - format name\n * @returns {string} mime type.\n */\n _deduceMimeTypeFromFormat(format) {\n switch (format) {\n case 'jpg':\n return 'image/jpeg';\n case 'png':\n return 'image/png';\n case 'ktx2':\n return 'image/ktx2';\n default:\n console.warn(`Unexpected texture format in I3S: ${format}`); // eslint-disable-line no-console, no-undef\n return 'image/jpeg';\n }\n }\n\n /**\n * Convert i3s material to GLTF compatible material\n * @param {object} material - i3s material definition\n * @param {number | null} textureIndex - texture index in GLTF\n * @returns {object} GLTF material\n */\n _convertI3sMaterialToGltfMaterial(material, textureIndex) {\n const isTextureIndexExists = textureIndex !== null;\n\n if (!material) {\n material = {\n alphaMode: 'OPAQUE',\n doubleSided: false,\n pbrMetallicRoughness: {\n metallicFactor: 0,\n roughnessFactor: 1\n }\n };\n\n if (isTextureIndexExists) {\n material.pbrMetallicRoughness.baseColorTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else {\n material.pbrMetallicRoughness.baseColorFactor = [1, 1, 1, 1];\n }\n\n return material;\n }\n\n if (textureIndex !== null) {\n material = this._setGltfTexture(material, textureIndex);\n }\n\n return material;\n }\n\n /**\n * Set texture properties in material with GLTF textureIndex\n * @param {object} materialDefinition - i3s material definition\n * @param {number} textureIndex - texture index in GLTF\n * @returns {void}\n */\n _setGltfTexture(materialDefinition, textureIndex) {\n const material = {\n ...materialDefinition,\n pbrMetallicRoughness: {...materialDefinition.pbrMetallicRoughness}\n };\n // I3SLoader now support loading only one texture. This elseif sequence will assign this texture to one of\n // properties defined in materialDefinition\n if (\n materialDefinition.pbrMetallicRoughness &&\n materialDefinition.pbrMetallicRoughness.baseColorTexture\n ) {\n material.pbrMetallicRoughness.baseColorTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else if (materialDefinition.emissiveTexture) {\n material.emissiveTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else if (\n materialDefinition.pbrMetallicRoughness &&\n materialDefinition.pbrMetallicRoughness.metallicRoughnessTexture\n ) {\n material.pbrMetallicRoughness.metallicRoughnessTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else if (materialDefinition.normalTexture) {\n material.normalTexture = {\n index: textureIndex,\n texCoord: 0\n };\n } else if (materialDefinition.occlusionTexture) {\n material.occlusionTexture = {\n index: textureIndex,\n texCoord: 0\n };\n }\n return material;\n }\n\n /*\n * Returns Features length based on attribute array in attribute object.\n * @param {Object} attributes\n * @returns {Number} Features length .\n */\n _getFeaturesLength(attributes) {\n if (!attributes) {\n return 0;\n }\n const firstKey = Object.keys(attributes)[0];\n return firstKey ? attributes[firstKey].length : 0;\n }\n\n /* Checks that normals buffer is correct\n * @param {TypedArray} normals\n * @returns {boolean} true - normals are correct; false - normals are incorrect\n */\n _checkNormals(normals) {\n // If all normals === 0, the resulting tileset is all in black colors on Cesium\n return normals.find((value) => value);\n }\n}\n"],"mappings":";;;;;;;;AAEA,IAAAA,KAAA,GAAAC,OAAA;AACA,IAAAC,KAAA,GAAAD,OAAA;AACA,IAAAE,OAAA,GAAAF,OAAA;AACA,IAAAG,MAAA,GAAAH,OAAA;AACA,IAAAI,WAAA,GAAAJ,OAAA;AACA,IAAAK,aAAA,GAAAL,OAAA;AAEA,MAAMM,mBAAmB,GAAG,IAAIC,cAAO,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;AAC1F,MAAMC,aAAa,GAAG,IAAIC,cAAO,CAAC,CAAC;AAKpB,MAAMC,aAAa,CAAC;EAAAC,YAAA;IAAA,IAAAC,gBAAA,CAAAC,OAAA;IAAA,IAAAD,gBAAA,CAAAC,OAAA;EAAA;EAUjC,MAAMC,OAAOA,CACXC,iBAAoC,EAEd;IAAA,IADtBC,iBAAsB,GAAAC,SAAA,CAAAC,MAAA,QAAAD,SAAA,QAAAE,SAAA,GAAAF,SAAA,MAAG,IAAI;IAE7B,MAAMG,IAAI,GAAG,MAAM,IAAI,CAACC,SAAS,CAACN,iBAAiB,EAAEC,iBAAiB,CAAC;IACvE,MAAMM,IAAI,GAAG,IAAAC,gBAAU,EACrB;MACEC,WAAW,EAAE,IAAIC,UAAU,CAACL,IAAI,CAAC;MACjCM,IAAI,EAAE,MAAM;MACZC,cAAc,EAAE,IAAI,CAACC,kBAAkB,CAACZ,iBAAiB,CAAC;MAC1Da,UAAU,EAAEb;IACd,CAAC,EACDc,oBACF,CAAC;IACD,OAAOR,IAAI;EACb;EAOA,MAAMD,SAASA,CACbN,iBAAoC,EACpCC,iBAAsB,EACA;IACtB,MAAM;MAACe,WAAW;MAAEC;IAAa,CAAC,GAAGjB,iBAAiB;IACtD,MAAM;MACJkB,QAAQ;MACRC,UAAU;MACVC,OAAO,EAAEC,eAAe;MACxBC,eAAe;MACfC,kBAAkB;MAClBC;IACF,CAAC,GAAGR,WAAW;IACf,MAAMS,WAAW,GAAG,IAAIC,oBAAc,CAAC,CAAC;IAExC,MAAMC,YAAY,GAAG,MAAM,IAAI,CAACC,oBAAoB,CAACZ,WAAW,EAAEC,aAAa,EAAEQ,WAAW,CAAC;IAC7F,MAAMI,eAAe,GAAG,IAAI,CAACC,iCAAiC,CAACZ,QAAQ,EAAES,YAAY,CAAC;IACtF,MAAMI,aAAa,GAAGN,WAAW,CAACO,WAAW,CAACH,eAAe,CAAC;IAE9D,MAAMI,SAAS,GAAGd,UAAU,CAACc,SAAS;IACtC,MAAMC,cAAc,GAAGD,SAAS,CAACE,KAAK;IAEtC,IAAIhB,UAAU,CAACiB,SAAS,IAAIjB,UAAU,CAACkB,SAAS,EAAE;MAChDlB,UAAU,CAACkB,SAAS,CAACF,KAAK,GAAG,IAAAG,iCAAmB,EAC9CnB,UAAU,CAACkB,SAAS,CAACF,KAAK,EAC1BhB,UAAU,CAACiB,SAAS,CAACD,KACvB,CAAC;IACH;IAEAhB,UAAU,CAACc,SAAS,CAACE,KAAK,GAAG,IAAI,CAACI,mBAAmB,CACnDL,cAAc,EACdZ,eAAe,EACfC,kBAAkB,EAClBC,WACF,CAAC;IACD,IAAI,CAACgB,eAAe,CAACxB,WAAW,EAAEf,iBAAiB,CAAC;IACpD,IAAIkB,UAAU,CAACsB,OAAO,IAAI,CAAC,IAAI,CAACC,aAAa,CAACvB,UAAU,CAACsB,OAAO,CAACN,KAAK,CAAC,EAAE;MACvE,OAAOhB,UAAU,CAACsB,OAAO;IAC3B;IACA,MAAMrB,OAAO,GACXC,eAAe,IAAI,IAAI,CAACsB,wBAAwB,CAACT,cAAc,CAAC/B,MAAM,GAAG8B,SAAS,CAACW,IAAI,CAAC;IAC1F,MAAMC,SAAS,GAAGpB,WAAW,CAACqB,OAAO,CAAC;MACpC3B,UAAU;MACVC,OAAO;MACPF,QAAQ,EAAEa,aAAa;MACvBgB,IAAI,EAAE;IACR,CAAC,CAAC;IACF,MAAMC,eAAe,GAAG,IAAI,CAACC,wBAAwB,CAAC3B,eAAe,CAAC;IACtE,MAAM4B,SAAS,GAAGzB,WAAW,CAAC0B,OAAO,CAAC;MAACN,SAAS;MAAEO,MAAM,EAAEJ;IAAe,CAAC,CAAC;IAC3E,MAAMK,UAAU,GAAG5B,WAAW,CAAC6B,QAAQ,CAAC;MAACC,WAAW,EAAE,CAACL,SAAS;IAAC,CAAC,CAAC;IACnEzB,WAAW,CAAC+B,eAAe,CAACH,UAAU,CAAC;IAEvC5B,WAAW,CAACgC,iBAAiB,CAAC,CAAC;IAE/B,MAAMC,UAAU,GAAG,IAAAlD,gBAAU,EAACiB,WAAW,CAACpB,IAAI,EAAEsD,gBAAU,CAAC;IAE3D,OAAOD,UAAU;EACnB;EAQA,MAAM9B,oBAAoBA,CAACZ,WAAW,EAAEC,aAAa,EAAEQ,WAAW,EAAE;IAClE,MAAM;MAACmC,OAAO;MAAE1C,QAAQ;MAAEC;IAAU,CAAC,GAAGH,WAAW;IACnD,IAAIW,YAAY,GAAG,IAAI;IACvB,IAAIkC,eAAe,GAAGD,OAAO;IAC7B,IAAI,CAACA,OAAO,IAAI1C,QAAQ,EAAE;MACxB2C,eAAe,GACb3C,QAAQ,CAAC4C,oBAAoB,IAC7B5C,QAAQ,CAAC4C,oBAAoB,CAACC,gBAAgB,IAC9C7C,QAAQ,CAAC4C,oBAAoB,CAACC,gBAAgB,CAACH,OAAO,CAACI,MAAM,CAACC,KAAK;IACvE;IACA,IAAIJ,eAAe,EAAE;MACnB,MAAMK,QAAQ,GAAG,IAAI,CAACC,yBAAyB,CAAClD,aAAa,CAAC;MAC9D,MAAMmD,UAAU,GAAG3C,WAAW,CAAC4C,QAAQ,CAACR,eAAe,EAAEK,QAAQ,CAAC;MAClEvC,YAAY,GAAGF,WAAW,CAAC6C,UAAU,CAAC;QAACF;MAAU,CAAC,CAAC;MACnD,OAAOjD,UAAU,CAACoD,MAAM;IAC1B;IACA,OAAO5C,YAAY;EACrB;EAUAY,mBAAmBA,CAACL,cAAc,EAAEZ,eAAe,EAAEC,kBAAkB,EAAEC,WAAW,EAAE;IACpF,MAAMgD,iBAAiB,GAAG,IAAIC,YAAY,CAACvC,cAAc,CAAC/B,MAAM,CAAC;IACjE,KAAK,IAAIuE,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAGxC,cAAc,CAAC/B,MAAM,EAAEuE,KAAK,IAAI,CAAC,EAAE;MAC7D,MAAMC,MAAM,GAAGzC,cAAc,CAAC0C,QAAQ,CAACF,KAAK,EAAEA,KAAK,GAAG,CAAC,CAAC;MACxD,MAAMG,qBAAqB,GAAG,IAAInF,cAAO,CAAC4B,eAAe,CAAC;MAC1D,IAAIwD,YAAY,GAAG,IAAIpF,cAAO,CAACqF,KAAK,CAACC,IAAI,CAACL,MAAM,CAAC,CAAC,CAC/CM,SAAS,CAACzD,WAAW,CAAC,CACtB0D,GAAG,CAAC3D,kBAAkB,CAAC;MAC1B4D,qBAAS,CAACC,KAAK,CAACC,uBAAuB,CAACP,YAAY,EAAErF,aAAa,CAAC;MACpEqF,YAAY,GAAGrF,aAAa,CAAC6F,QAAQ,CAACT,qBAAqB,CAAC;MAC5DL,iBAAiB,CAACe,GAAG,CAACT,YAAY,EAAEJ,KAAK,CAAC;IAC5C;IACA,OAAOF,iBAAiB;EAC1B;EAUAvB,wBAAwBA,CAAC3B,eAAe,EAAE;IACxC,MAAMkE,qBAAqB,GAAG,IAAIhG,cAAO,CAAC,CAAC,CAACiG,SAAS,CAACnE,eAAe,CAAC;IACtE,MAAMoE,MAAM,GAAGF,qBAAqB,CAACG,YAAY,CAACpG,mBAAmB,CAAC;IACtE,OAAOmG,MAAM;EACf;EAOAlD,eAAeA,CAACoD,UAAU,EAAE3F,iBAAiB,EAAE;IAC7C,MAAM;MAAC4F;IAAU,CAAC,GAAGD,UAAU;IAC/B,MAAM;MAACE,QAAQ,EAAEC;IAAS,CAAC,GAAG9F,iBAAiB,IAAI,CAAC,CAAC;IACrD,IAAI,CAAC4F,UAAU,IAAI,CAACE,SAAS,EAAE;MAC7B;IACF;IAEA,KAAK,IAAIC,CAAC,GAAG,CAAC,EAAEA,CAAC,GAAGH,UAAU,CAAC1F,MAAM,EAAE6F,CAAC,EAAE,EAAE;MAC1C,MAAMC,SAAS,GAAGJ,UAAU,CAACG,CAAC,CAAC;MAC/B,MAAME,OAAO,GAAGH,SAAS,CAACI,OAAO,CAACF,SAAS,CAAC;MAC5CJ,UAAU,CAACG,CAAC,CAAC,GAAGE,OAAO;IACzB;IAEAN,UAAU,CAACzE,UAAU,CAACiF,QAAQ,GAAG;MAC/BxD,IAAI,EAAE,CAAC;MACPyD,UAAU,EAAE,CAAC;MACblE,KAAK,EAAE0D;IACT,CAAC;EACH;EASAlD,wBAAwBA,CAAC2D,WAAW,EAAE;IACpC,MAAMZ,MAAM,GAAG,IAAIa,WAAW,CAACD,WAAW,CAAC;IAC3C,KAAK,IAAI5B,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAG4B,WAAW,EAAE5B,KAAK,EAAE,EAAE;MAChDgB,MAAM,CAACH,GAAG,CAAC,CAACb,KAAK,CAAC,EAAEA,KAAK,CAAC;IAC5B;IACA,OAAOgB,MAAM;EACf;EAQAvB,yBAAyBA,CAACqC,MAAM,EAAE;IAChC,QAAQA,MAAM;MACZ,KAAK,KAAK;QACR,OAAO,YAAY;MACrB,KAAK,KAAK;QACR,OAAO,WAAW;MACpB,KAAK,MAAM;QACT,OAAO,YAAY;MACrB;QACEC,OAAO,CAACC,IAAI,sCAAAC,MAAA,CAAsCH,MAAM,CAAE,CAAC;QAC3D,OAAO,YAAY;IACvB;EACF;EAQA1E,iCAAiCA,CAACZ,QAAQ,EAAES,YAAY,EAAE;IACxD,MAAMiF,oBAAoB,GAAGjF,YAAY,KAAK,IAAI;IAElD,IAAI,CAACT,QAAQ,EAAE;MACbA,QAAQ,GAAG;QACT2F,SAAS,EAAE,QAAQ;QACnBC,WAAW,EAAE,KAAK;QAClBhD,oBAAoB,EAAE;UACpBiD,cAAc,EAAE,CAAC;UACjBC,eAAe,EAAE;QACnB;MACF,CAAC;MAED,IAAIJ,oBAAoB,EAAE;QACxB1F,QAAQ,CAAC4C,oBAAoB,CAACC,gBAAgB,GAAG;UAC/CW,KAAK,EAAE/C,YAAY;UACnBsF,QAAQ,EAAE;QACZ,CAAC;MACH,CAAC,MAAM;QACL/F,QAAQ,CAAC4C,oBAAoB,CAACoD,eAAe,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;MAC9D;MAEA,OAAOhG,QAAQ;IACjB;IAEA,IAAIS,YAAY,KAAK,IAAI,EAAE;MACzBT,QAAQ,GAAG,IAAI,CAACiG,eAAe,CAACjG,QAAQ,EAAES,YAAY,CAAC;IACzD;IAEA,OAAOT,QAAQ;EACjB;EAQAiG,eAAeA,CAACC,kBAAkB,EAAEzF,YAAY,EAAE;IAChD,MAAMT,QAAQ,GAAG;MACf,GAAGkG,kBAAkB;MACrBtD,oBAAoB,EAAE;QAAC,GAAGsD,kBAAkB,CAACtD;MAAoB;IACnE,CAAC;IAGD,IACEsD,kBAAkB,CAACtD,oBAAoB,IACvCsD,kBAAkB,CAACtD,oBAAoB,CAACC,gBAAgB,EACxD;MACA7C,QAAQ,CAAC4C,oBAAoB,CAACC,gBAAgB,GAAG;QAC/CW,KAAK,EAAE/C,YAAY;QACnBsF,QAAQ,EAAE;MACZ,CAAC;IACH,CAAC,MAAM,IAAIG,kBAAkB,CAACC,eAAe,EAAE;MAC7CnG,QAAQ,CAACmG,eAAe,GAAG;QACzB3C,KAAK,EAAE/C,YAAY;QACnBsF,QAAQ,EAAE;MACZ,CAAC;IACH,CAAC,MAAM,IACLG,kBAAkB,CAACtD,oBAAoB,IACvCsD,kBAAkB,CAACtD,oBAAoB,CAACwD,wBAAwB,EAChE;MACApG,QAAQ,CAAC4C,oBAAoB,CAACwD,wBAAwB,GAAG;QACvD5C,KAAK,EAAE/C,YAAY;QACnBsF,QAAQ,EAAE;MACZ,CAAC;IACH,CAAC,MAAM,IAAIG,kBAAkB,CAACG,aAAa,EAAE;MAC3CrG,QAAQ,CAACqG,aAAa,GAAG;QACvB7C,KAAK,EAAE/C,YAAY;QACnBsF,QAAQ,EAAE;MACZ,CAAC;IACH,CAAC,MAAM,IAAIG,kBAAkB,CAACI,gBAAgB,EAAE;MAC9CtG,QAAQ,CAACsG,gBAAgB,GAAG;QAC1B9C,KAAK,EAAE/C,YAAY;QACnBsF,QAAQ,EAAE;MACZ,CAAC;IACH;IACA,OAAO/F,QAAQ;EACjB;EAOAL,kBAAkBA,CAACM,UAAU,EAAE;IAC7B,IAAI,CAACA,UAAU,EAAE;MACf,OAAO,CAAC;IACV;IACA,MAAMsG,QAAQ,GAAGC,MAAM,CAACC,IAAI,CAACxG,UAAU,CAAC,CAAC,CAAC,CAAC;IAC3C,OAAOsG,QAAQ,GAAGtG,UAAU,CAACsG,QAAQ,CAAC,CAACtH,MAAM,GAAG,CAAC;EACnD;EAMAuC,aAAaA,CAACD,OAAO,EAAE;IAErB,OAAOA,OAAO,CAACmF,IAAI,CAAEzF,KAAK,IAAKA,KAAK,CAAC;EACvC;AACF;AAAC0F,OAAA,CAAA/H,OAAA,GAAAH,aAAA"}
@@ -1,18 +1,16 @@
1
1
  "use strict";
2
2
 
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
3
  Object.defineProperty(exports, "__esModule", {
5
4
  value: true
6
5
  });
7
6
  exports.i3sObbTo3dTilesObb = i3sObbTo3dTilesObb;
8
- var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
9
7
  var _core = require("@math.gl/core");
10
8
  var _geospatial = require("@math.gl/geospatial");
11
9
  var _culling = require("@math.gl/culling");
12
10
  function i3sObbTo3dTilesObb(i3SObb, geoidHeightModel) {
13
- var tiles3DCenter = [i3SObb.center[0], i3SObb.center[1], i3SObb.center[2] + geoidHeightModel.getHeight(i3SObb.center[1], i3SObb.center[0])];
14
- var cartesianCenter = _geospatial.Ellipsoid.WGS84.cartographicToCartesian(tiles3DCenter, new _core.Vector3());
15
- var tiles3DObb = new _culling.OrientedBoundingBox().fromCenterHalfSizeQuaternion(cartesianCenter, i3SObb.halfSize, i3SObb.quaternion);
16
- return [].concat((0, _toConsumableArray2.default)(tiles3DObb.center), (0, _toConsumableArray2.default)(tiles3DObb.halfAxes.toArray()));
11
+ const tiles3DCenter = [i3SObb.center[0], i3SObb.center[1], i3SObb.center[2] + geoidHeightModel.getHeight(i3SObb.center[1], i3SObb.center[0])];
12
+ const cartesianCenter = _geospatial.Ellipsoid.WGS84.cartographicToCartesian(tiles3DCenter, new _core.Vector3());
13
+ const tiles3DObb = new _culling.OrientedBoundingBox().fromCenterHalfSizeQuaternion(cartesianCenter, i3SObb.halfSize, i3SObb.quaternion);
14
+ return [...tiles3DObb.center, ...tiles3DObb.halfAxes.toArray()];
17
15
  }
18
16
  //# sourceMappingURL=i3s-obb-to-3d-tiles-obb.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"i3s-obb-to-3d-tiles-obb.js","names":["_core","require","_geospatial","_culling","i3sObbTo3dTilesObb","i3SObb","geoidHeightModel","tiles3DCenter","center","getHeight","cartesianCenter","Ellipsoid","WGS84","cartographicToCartesian","Vector3","tiles3DObb","OrientedBoundingBox","fromCenterHalfSizeQuaternion","halfSize","quaternion","concat","_toConsumableArray2","default","halfAxes","toArray"],"sources":["../../../../src/3d-tiles-converter/helpers/i3s-obb-to-3d-tiles-obb.ts"],"sourcesContent":["import {Vector3} from '@math.gl/core';\nimport {Ellipsoid} from '@math.gl/geospatial';\nimport {OrientedBoundingBox} from '@math.gl/culling';\n// @ts-expect-error\nimport {GeoidHeightModel} from '@loaders.gl/tile-converter/lib/geoid-height-model';\n\n/**\n * Convert quaternion-based OBB to half-axes-based OBB\n * @param i3SObb quaternion based OBB\n * @param geoidHeightModel the Earth Gravity Model instance\n * @returns number[12] 3DTiles OBB https://github.com/CesiumGS/3d-tiles/tree/master/specification#box\n */\nexport function i3sObbTo3dTilesObb(\n i3SObb: {\n center: number[];\n halfSize: number[];\n quaternion: number[];\n },\n geoidHeightModel: GeoidHeightModel\n): number[] {\n const tiles3DCenter = [\n i3SObb.center[0],\n i3SObb.center[1],\n i3SObb.center[2] + geoidHeightModel.getHeight(i3SObb.center[1], i3SObb.center[0])\n ];\n const cartesianCenter = Ellipsoid.WGS84.cartographicToCartesian(tiles3DCenter, new Vector3());\n const tiles3DObb = new OrientedBoundingBox().fromCenterHalfSizeQuaternion(\n cartesianCenter,\n i3SObb.halfSize,\n i3SObb.quaternion\n );\n return [...tiles3DObb.center, ...tiles3DObb.halfAxes.toArray()];\n}\n"],"mappings":";;;;;;;;AAAA,IAAAA,KAAA,GAAAC,OAAA;AACA,IAAAC,WAAA,GAAAD,OAAA;AACA,IAAAE,QAAA,GAAAF,OAAA;AAUO,SAASG,kBAAkBA,CAChCC,MAIC,EACDC,gBAAkC,EACxB;EACV,IAAMC,aAAa,GAAG,CACpBF,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,EAChBH,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,EAChBH,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,GAAGF,gBAAgB,CAACG,SAAS,CAACJ,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,EAAEH,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,CAAC,CAClF;EACD,IAAME,eAAe,GAAGC,qBAAS,CAACC,KAAK,CAACC,uBAAuB,CAACN,aAAa,EAAE,IAAIO,aAAO,CAAC,CAAC,CAAC;EAC7F,IAAMC,UAAU,GAAG,IAAIC,4BAAmB,CAAC,CAAC,CAACC,4BAA4B,CACvEP,eAAe,EACfL,MAAM,CAACa,QAAQ,EACfb,MAAM,CAACc,UACT,CAAC;EACD,UAAAC,MAAA,KAAAC,mBAAA,CAAAC,OAAA,EAAWP,UAAU,CAACP,MAAM,OAAAa,mBAAA,CAAAC,OAAA,EAAKP,UAAU,CAACQ,QAAQ,CAACC,OAAO,CAAC,CAAC;AAChE"}
1
+ {"version":3,"file":"i3s-obb-to-3d-tiles-obb.js","names":["_core","require","_geospatial","_culling","i3sObbTo3dTilesObb","i3SObb","geoidHeightModel","tiles3DCenter","center","getHeight","cartesianCenter","Ellipsoid","WGS84","cartographicToCartesian","Vector3","tiles3DObb","OrientedBoundingBox","fromCenterHalfSizeQuaternion","halfSize","quaternion","halfAxes","toArray"],"sources":["../../../../src/3d-tiles-converter/helpers/i3s-obb-to-3d-tiles-obb.ts"],"sourcesContent":["import {Vector3} from '@math.gl/core';\nimport {Ellipsoid} from '@math.gl/geospatial';\nimport {OrientedBoundingBox} from '@math.gl/culling';\n// @ts-expect-error\nimport {GeoidHeightModel} from '@loaders.gl/tile-converter/lib/geoid-height-model';\n\n/**\n * Convert quaternion-based OBB to half-axes-based OBB\n * @param i3SObb quaternion based OBB\n * @param geoidHeightModel the Earth Gravity Model instance\n * @returns number[12] 3DTiles OBB https://github.com/CesiumGS/3d-tiles/tree/master/specification#box\n */\nexport function i3sObbTo3dTilesObb(\n i3SObb: {\n center: number[];\n halfSize: number[];\n quaternion: number[];\n },\n geoidHeightModel: GeoidHeightModel\n): number[] {\n const tiles3DCenter = [\n i3SObb.center[0],\n i3SObb.center[1],\n i3SObb.center[2] + geoidHeightModel.getHeight(i3SObb.center[1], i3SObb.center[0])\n ];\n const cartesianCenter = Ellipsoid.WGS84.cartographicToCartesian(tiles3DCenter, new Vector3());\n const tiles3DObb = new OrientedBoundingBox().fromCenterHalfSizeQuaternion(\n cartesianCenter,\n i3SObb.halfSize,\n i3SObb.quaternion\n );\n return [...tiles3DObb.center, ...tiles3DObb.halfAxes.toArray()];\n}\n"],"mappings":";;;;;;AAAA,IAAAA,KAAA,GAAAC,OAAA;AACA,IAAAC,WAAA,GAAAD,OAAA;AACA,IAAAE,QAAA,GAAAF,OAAA;AAUO,SAASG,kBAAkBA,CAChCC,MAIC,EACDC,gBAAkC,EACxB;EACV,MAAMC,aAAa,GAAG,CACpBF,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,EAChBH,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,EAChBH,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,GAAGF,gBAAgB,CAACG,SAAS,CAACJ,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,EAAEH,MAAM,CAACG,MAAM,CAAC,CAAC,CAAC,CAAC,CAClF;EACD,MAAME,eAAe,GAAGC,qBAAS,CAACC,KAAK,CAACC,uBAAuB,CAACN,aAAa,EAAE,IAAIO,aAAO,CAAC,CAAC,CAAC;EAC7F,MAAMC,UAAU,GAAG,IAAIC,4BAAmB,CAAC,CAAC,CAACC,4BAA4B,CACvEP,eAAe,EACfL,MAAM,CAACa,QAAQ,EACfb,MAAM,CAACc,UACT,CAAC;EACD,OAAO,CAAC,GAAGJ,UAAU,CAACP,MAAM,EAAE,GAAGO,UAAU,CAACK,QAAQ,CAACC,OAAO,CAAC,CAAC,CAAC;AACjE"}
@@ -5,15 +5,15 @@ Object.defineProperty(exports, "__esModule", {
5
5
  });
6
6
  exports.convertTextureAtlas = convertTextureAtlas;
7
7
  function convertTextureAtlas(texCoords, uvRegions) {
8
- var convertedTexCoords = new Float32Array(texCoords.length);
9
- var normalisedRegions = normalizeRegions(uvRegions);
10
- for (var index = 0; index < texCoords.length; index += 2) {
11
- var uv = texCoords.subarray(index, index + 2);
12
- var regions = normalisedRegions.slice(index * 2, index * 2 + 4);
13
- var fractatedUV = fract([uv[0], uv[1]]);
14
- var subtracted = [regions[2] - regions[0], regions[3] - regions[1]];
15
- var multiplicationResult = [fractatedUV[0] * subtracted[0], fractatedUV[1] * subtracted[1]];
16
- var convertedUV = [multiplicationResult[0] + regions[0], multiplicationResult[1] + regions[1]];
8
+ const convertedTexCoords = new Float32Array(texCoords.length);
9
+ const normalisedRegions = normalizeRegions(uvRegions);
10
+ for (let index = 0; index < texCoords.length; index += 2) {
11
+ const uv = texCoords.subarray(index, index + 2);
12
+ const regions = normalisedRegions.slice(index * 2, index * 2 + 4);
13
+ const fractatedUV = fract([uv[0], uv[1]]);
14
+ const subtracted = [regions[2] - regions[0], regions[3] - regions[1]];
15
+ const multiplicationResult = [fractatedUV[0] * subtracted[0], fractatedUV[1] * subtracted[1]];
16
+ const convertedUV = [multiplicationResult[0] + regions[0], multiplicationResult[1] + regions[1]];
17
17
  convertedTexCoords[index] = convertedUV[0];
18
18
  convertedTexCoords[index + 1] = convertedUV[1];
19
19
  }
@@ -23,9 +23,9 @@ function fract(uv) {
23
23
  return [uv[0] - Math.floor(uv[0]), uv[1] - Math.floor(uv[1])];
24
24
  }
25
25
  function normalizeRegions(regions) {
26
- var MAX_UINT_16_VALUE = 65535;
27
- var normalizedRegions = [];
28
- for (var index = 0; index < regions.length; index++) {
26
+ const MAX_UINT_16_VALUE = 65535;
27
+ const normalizedRegions = [];
28
+ for (let index = 0; index < regions.length; index++) {
29
29
  normalizedRegions[index] = regions[index] / MAX_UINT_16_VALUE;
30
30
  }
31
31
  return normalizedRegions;
@@ -1 +1 @@
1
- {"version":3,"file":"texture-atlas.js","names":["convertTextureAtlas","texCoords","uvRegions","convertedTexCoords","Float32Array","length","normalisedRegions","normalizeRegions","index","uv","subarray","regions","slice","fractatedUV","fract","subtracted","multiplicationResult","convertedUV","Math","floor","MAX_UINT_16_VALUE","normalizedRegions"],"sources":["../../../../src/3d-tiles-converter/helpers/texture-atlas.ts"],"sourcesContent":["/**\n * Apply uvRegions to texture coordinates.\n * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.7/geometryUVRegion.cmn.md\n * Shader formula vec2 uv = fract(texCoords) * (uvRegions.zw - uvRegions.xy) + uvRegions.xy;\n * @param texCoords\n * @param uvRegions\n */\nexport function convertTextureAtlas(texCoords: Float32Array, uvRegions: Uint16Array): Float32Array {\n const convertedTexCoords = new Float32Array(texCoords.length);\n const normalisedRegions = normalizeRegions(uvRegions);\n\n for (let index = 0; index < texCoords.length; index += 2) {\n const uv = texCoords.subarray(index, index + 2);\n const regions = normalisedRegions.slice(index * 2, index * 2 + 4);\n // fract(texCoords)\n const fractatedUV = fract([uv[0], uv[1]]);\n // (uvRegions.zw - uvRegions.xy)\n const subtracted = [regions[2] - regions[0], regions[3] - regions[1]];\n // fract(texCoords) * (uvRegions.zw - uvRegions.xy)\n const multiplicationResult = [fractatedUV[0] * subtracted[0], fractatedUV[1] * subtracted[1]];\n // fract(texCoords) * (uvRegions.zw - uvRegions.xy) + uvRegions.xy;\n const convertedUV = [\n multiplicationResult[0] + regions[0],\n multiplicationResult[1] + regions[1]\n ];\n\n convertedTexCoords[index] = convertedUV[0];\n convertedTexCoords[index + 1] = convertedUV[1];\n }\n\n return convertedTexCoords;\n}\n\n/**\n * Do fractation of UV array.\n * @param uv\n */\nfunction fract(uv: [number, number]): [number, number] {\n return [uv[0] - Math.floor(uv[0]), uv[1] - Math.floor(uv[1])];\n}\n\n/**\n * Normalize uvRegions by dividing by the maximum Uint16 value\n * @param regions\n */\nfunction normalizeRegions(regions: Uint16Array): number[] {\n const MAX_UINT_16_VALUE = 65535;\n const normalizedRegions: number[] = [];\n\n for (let index = 0; index < regions.length; index++) {\n normalizedRegions[index] = regions[index] / MAX_UINT_16_VALUE;\n }\n\n return normalizedRegions;\n}\n"],"mappings":";;;;;;AAOO,SAASA,mBAAmBA,CAACC,SAAuB,EAAEC,SAAsB,EAAgB;EACjG,IAAMC,kBAAkB,GAAG,IAAIC,YAAY,CAACH,SAAS,CAACI,MAAM,CAAC;EAC7D,IAAMC,iBAAiB,GAAGC,gBAAgB,CAACL,SAAS,CAAC;EAErD,KAAK,IAAIM,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAGP,SAAS,CAACI,MAAM,EAAEG,KAAK,IAAI,CAAC,EAAE;IACxD,IAAMC,EAAE,GAAGR,SAAS,CAACS,QAAQ,CAACF,KAAK,EAAEA,KAAK,GAAG,CAAC,CAAC;IAC/C,IAAMG,OAAO,GAAGL,iBAAiB,CAACM,KAAK,CAACJ,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;IAEjE,IAAMK,WAAW,GAAGC,KAAK,CAAC,CAACL,EAAE,CAAC,CAAC,CAAC,EAAEA,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IAEzC,IAAMM,UAAU,GAAG,CAACJ,OAAO,CAAC,CAAC,CAAC,GAAGA,OAAO,CAAC,CAAC,CAAC,EAAEA,OAAO,CAAC,CAAC,CAAC,GAAGA,OAAO,CAAC,CAAC,CAAC,CAAC;IAErE,IAAMK,oBAAoB,GAAG,CAACH,WAAW,CAAC,CAAC,CAAC,GAAGE,UAAU,CAAC,CAAC,CAAC,EAAEF,WAAW,CAAC,CAAC,CAAC,GAAGE,UAAU,CAAC,CAAC,CAAC,CAAC;IAE7F,IAAME,WAAW,GAAG,CAClBD,oBAAoB,CAAC,CAAC,CAAC,GAAGL,OAAO,CAAC,CAAC,CAAC,EACpCK,oBAAoB,CAAC,CAAC,CAAC,GAAGL,OAAO,CAAC,CAAC,CAAC,CACrC;IAEDR,kBAAkB,CAACK,KAAK,CAAC,GAAGS,WAAW,CAAC,CAAC,CAAC;IAC1Cd,kBAAkB,CAACK,KAAK,GAAG,CAAC,CAAC,GAAGS,WAAW,CAAC,CAAC,CAAC;EAChD;EAEA,OAAOd,kBAAkB;AAC3B;AAMA,SAASW,KAAKA,CAACL,EAAoB,EAAoB;EACrD,OAAO,CAACA,EAAE,CAAC,CAAC,CAAC,GAAGS,IAAI,CAACC,KAAK,CAACV,EAAE,CAAC,CAAC,CAAC,CAAC,EAAEA,EAAE,CAAC,CAAC,CAAC,GAAGS,IAAI,CAACC,KAAK,CAACV,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;AAC/D;AAMA,SAASF,gBAAgBA,CAACI,OAAoB,EAAY;EACxD,IAAMS,iBAAiB,GAAG,KAAK;EAC/B,IAAMC,iBAA2B,GAAG,EAAE;EAEtC,KAAK,IAAIb,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAGG,OAAO,CAACN,MAAM,EAAEG,KAAK,EAAE,EAAE;IACnDa,iBAAiB,CAACb,KAAK,CAAC,GAAGG,OAAO,CAACH,KAAK,CAAC,GAAGY,iBAAiB;EAC/D;EAEA,OAAOC,iBAAiB;AAC1B"}
1
+ {"version":3,"file":"texture-atlas.js","names":["convertTextureAtlas","texCoords","uvRegions","convertedTexCoords","Float32Array","length","normalisedRegions","normalizeRegions","index","uv","subarray","regions","slice","fractatedUV","fract","subtracted","multiplicationResult","convertedUV","Math","floor","MAX_UINT_16_VALUE","normalizedRegions"],"sources":["../../../../src/3d-tiles-converter/helpers/texture-atlas.ts"],"sourcesContent":["/**\n * Apply uvRegions to texture coordinates.\n * Spec - https://github.com/Esri/i3s-spec/blob/master/docs/1.7/geometryUVRegion.cmn.md\n * Shader formula vec2 uv = fract(texCoords) * (uvRegions.zw - uvRegions.xy) + uvRegions.xy;\n * @param texCoords\n * @param uvRegions\n */\nexport function convertTextureAtlas(texCoords: Float32Array, uvRegions: Uint16Array): Float32Array {\n const convertedTexCoords = new Float32Array(texCoords.length);\n const normalisedRegions = normalizeRegions(uvRegions);\n\n for (let index = 0; index < texCoords.length; index += 2) {\n const uv = texCoords.subarray(index, index + 2);\n const regions = normalisedRegions.slice(index * 2, index * 2 + 4);\n // fract(texCoords)\n const fractatedUV = fract([uv[0], uv[1]]);\n // (uvRegions.zw - uvRegions.xy)\n const subtracted = [regions[2] - regions[0], regions[3] - regions[1]];\n // fract(texCoords) * (uvRegions.zw - uvRegions.xy)\n const multiplicationResult = [fractatedUV[0] * subtracted[0], fractatedUV[1] * subtracted[1]];\n // fract(texCoords) * (uvRegions.zw - uvRegions.xy) + uvRegions.xy;\n const convertedUV = [\n multiplicationResult[0] + regions[0],\n multiplicationResult[1] + regions[1]\n ];\n\n convertedTexCoords[index] = convertedUV[0];\n convertedTexCoords[index + 1] = convertedUV[1];\n }\n\n return convertedTexCoords;\n}\n\n/**\n * Do fractation of UV array.\n * @param uv\n */\nfunction fract(uv: [number, number]): [number, number] {\n return [uv[0] - Math.floor(uv[0]), uv[1] - Math.floor(uv[1])];\n}\n\n/**\n * Normalize uvRegions by dividing by the maximum Uint16 value\n * @param regions\n */\nfunction normalizeRegions(regions: Uint16Array): number[] {\n const MAX_UINT_16_VALUE = 65535;\n const normalizedRegions: number[] = [];\n\n for (let index = 0; index < regions.length; index++) {\n normalizedRegions[index] = regions[index] / MAX_UINT_16_VALUE;\n }\n\n return normalizedRegions;\n}\n"],"mappings":";;;;;;AAOO,SAASA,mBAAmBA,CAACC,SAAuB,EAAEC,SAAsB,EAAgB;EACjG,MAAMC,kBAAkB,GAAG,IAAIC,YAAY,CAACH,SAAS,CAACI,MAAM,CAAC;EAC7D,MAAMC,iBAAiB,GAAGC,gBAAgB,CAACL,SAAS,CAAC;EAErD,KAAK,IAAIM,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAGP,SAAS,CAACI,MAAM,EAAEG,KAAK,IAAI,CAAC,EAAE;IACxD,MAAMC,EAAE,GAAGR,SAAS,CAACS,QAAQ,CAACF,KAAK,EAAEA,KAAK,GAAG,CAAC,CAAC;IAC/C,MAAMG,OAAO,GAAGL,iBAAiB,CAACM,KAAK,CAACJ,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;IAEjE,MAAMK,WAAW,GAAGC,KAAK,CAAC,CAACL,EAAE,CAAC,CAAC,CAAC,EAAEA,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IAEzC,MAAMM,UAAU,GAAG,CAACJ,OAAO,CAAC,CAAC,CAAC,GAAGA,OAAO,CAAC,CAAC,CAAC,EAAEA,OAAO,CAAC,CAAC,CAAC,GAAGA,OAAO,CAAC,CAAC,CAAC,CAAC;IAErE,MAAMK,oBAAoB,GAAG,CAACH,WAAW,CAAC,CAAC,CAAC,GAAGE,UAAU,CAAC,CAAC,CAAC,EAAEF,WAAW,CAAC,CAAC,CAAC,GAAGE,UAAU,CAAC,CAAC,CAAC,CAAC;IAE7F,MAAME,WAAW,GAAG,CAClBD,oBAAoB,CAAC,CAAC,CAAC,GAAGL,OAAO,CAAC,CAAC,CAAC,EACpCK,oBAAoB,CAAC,CAAC,CAAC,GAAGL,OAAO,CAAC,CAAC,CAAC,CACrC;IAEDR,kBAAkB,CAACK,KAAK,CAAC,GAAGS,WAAW,CAAC,CAAC,CAAC;IAC1Cd,kBAAkB,CAACK,KAAK,GAAG,CAAC,CAAC,GAAGS,WAAW,CAAC,CAAC,CAAC;EAChD;EAEA,OAAOd,kBAAkB;AAC3B;AAMA,SAASW,KAAKA,CAACL,EAAoB,EAAoB;EACrD,OAAO,CAACA,EAAE,CAAC,CAAC,CAAC,GAAGS,IAAI,CAACC,KAAK,CAACV,EAAE,CAAC,CAAC,CAAC,CAAC,EAAEA,EAAE,CAAC,CAAC,CAAC,GAAGS,IAAI,CAACC,KAAK,CAACV,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;AAC/D;AAMA,SAASF,gBAAgBA,CAACI,OAAoB,EAAY;EACxD,MAAMS,iBAAiB,GAAG,KAAK;EAC/B,MAAMC,iBAA2B,GAAG,EAAE;EAEtC,KAAK,IAAIb,KAAK,GAAG,CAAC,EAAEA,KAAK,GAAGG,OAAO,CAACN,MAAM,EAAEG,KAAK,EAAE,EAAE;IACnDa,iBAAiB,CAACb,KAAK,CAAC,GAAGG,OAAO,CAACH,KAAK,CAAC,GAAGY,iBAAiB;EAC/D;EAEA,OAAOC,iBAAiB;AAC1B"}
@@ -6,56 +6,40 @@ Object.defineProperty(exports, "__esModule", {
6
6
  });
7
7
  exports.TILESET = void 0;
8
8
  var _jsonMapTransform = _interopRequireDefault(require("json-map-transform"));
9
- var ASSET = function ASSET() {
10
- return {
11
- version: {
12
- path: 'version',
13
- default: '1.0'
14
- }
15
- };
16
- };
17
- var TILE = function TILE() {
18
- return {
19
- boundingVolume: {
20
- path: 'boundingVolume'
21
- },
22
- geometricError: {
23
- path: 'geometricError'
24
- },
25
- content: {
26
- path: 'content'
27
- },
28
- children: {
29
- path: 'children',
30
- transform: function transform(val) {
31
- return val.map(function (tile) {
32
- return (0, _jsonMapTransform.default)(tile, TILE());
33
- });
34
- }
35
- }
36
- };
37
- };
38
- var TILESET = function TILESET() {
39
- return {
40
- asset: {
41
- path: 'asset',
42
- transform: function transform(val) {
43
- return (0, _jsonMapTransform.default)(val, ASSET());
44
- }
45
- },
46
- geometricError: {
47
- path: 'root',
48
- transform: function transform(val) {
49
- return val.geometricError;
50
- }
51
- },
52
- root: {
53
- path: 'root',
54
- transform: function transform(val) {
55
- return (0, _jsonMapTransform.default)(val, TILE());
56
- }
57
- }
58
- };
59
- };
9
+ const ASSET = () => ({
10
+ version: {
11
+ path: 'version',
12
+ default: '1.0'
13
+ }
14
+ });
15
+ const TILE = () => ({
16
+ boundingVolume: {
17
+ path: 'boundingVolume'
18
+ },
19
+ geometricError: {
20
+ path: 'geometricError'
21
+ },
22
+ content: {
23
+ path: 'content'
24
+ },
25
+ children: {
26
+ path: 'children',
27
+ transform: val => val.map(tile => (0, _jsonMapTransform.default)(tile, TILE()))
28
+ }
29
+ });
30
+ const TILESET = () => ({
31
+ asset: {
32
+ path: 'asset',
33
+ transform: val => (0, _jsonMapTransform.default)(val, ASSET())
34
+ },
35
+ geometricError: {
36
+ path: 'root',
37
+ transform: val => val.geometricError
38
+ },
39
+ root: {
40
+ path: 'root',
41
+ transform: val => (0, _jsonMapTransform.default)(val, TILE())
42
+ }
43
+ });
60
44
  exports.TILESET = TILESET;
61
45
  //# sourceMappingURL=tileset.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"tileset.js","names":["_jsonMapTransform","_interopRequireDefault","require","ASSET","version","path","default","TILE","boundingVolume","geometricError","content","children","transform","val","map","tile","TILESET","asset","root","exports"],"sources":["../../../../src/3d-tiles-converter/json-templates/tileset.ts"],"sourcesContent":["import transform from 'json-map-transform';\n\nconst ASSET = () => ({\n version: {\n path: 'version',\n default: '1.0'\n }\n});\n\nconst TILE = () => ({\n boundingVolume: {\n path: 'boundingVolume'\n },\n geometricError: {\n path: 'geometricError'\n },\n content: {\n path: 'content'\n },\n children: {\n path: 'children',\n transform: (val) => val.map((tile) => transform(tile, TILE()))\n }\n});\n\nexport const TILESET = () => ({\n asset: {\n path: 'asset',\n transform: (val) => transform(val, ASSET())\n },\n geometricError: {\n path: 'root',\n transform: (val) => val.geometricError\n },\n root: {\n path: 'root',\n transform: (val) => transform(val, TILE())\n }\n});\n"],"mappings":";;;;;;;AAAA,IAAAA,iBAAA,GAAAC,sBAAA,CAAAC,OAAA;AAEA,IAAMC,KAAK,GAAG,SAARA,KAAKA,CAAA;EAAA,OAAU;IACnBC,OAAO,EAAE;MACPC,IAAI,EAAE,SAAS;MACfC,OAAO,EAAE;IACX;EACF,CAAC;AAAA,CAAC;AAEF,IAAMC,IAAI,GAAG,SAAPA,IAAIA,CAAA;EAAA,OAAU;IAClBC,cAAc,EAAE;MACdH,IAAI,EAAE;IACR,CAAC;IACDI,cAAc,EAAE;MACdJ,IAAI,EAAE;IACR,CAAC;IACDK,OAAO,EAAE;MACPL,IAAI,EAAE;IACR,CAAC;IACDM,QAAQ,EAAE;MACRN,IAAI,EAAE,UAAU;MAChBO,SAAS,EAAE,SAAAA,UAACC,GAAG;QAAA,OAAKA,GAAG,CAACC,GAAG,CAAC,UAACC,IAAI;UAAA,OAAK,IAAAH,yBAAS,EAACG,IAAI,EAAER,IAAI,CAAC,CAAC,CAAC;QAAA,EAAC;MAAA;IAChE;EACF,CAAC;AAAA,CAAC;AAEK,IAAMS,OAAO,GAAG,SAAVA,OAAOA,CAAA;EAAA,OAAU;IAC5BC,KAAK,EAAE;MACLZ,IAAI,EAAE,OAAO;MACbO,SAAS,EAAE,SAAAA,UAACC,GAAG;QAAA,OAAK,IAAAD,yBAAS,EAACC,GAAG,EAAEV,KAAK,CAAC,CAAC,CAAC;MAAA;IAC7C,CAAC;IACDM,cAAc,EAAE;MACdJ,IAAI,EAAE,MAAM;MACZO,SAAS,EAAE,SAAAA,UAACC,GAAG;QAAA,OAAKA,GAAG,CAACJ,cAAc;MAAA;IACxC,CAAC;IACDS,IAAI,EAAE;MACJb,IAAI,EAAE,MAAM;MACZO,SAAS,EAAE,SAAAA,UAACC,GAAG;QAAA,OAAK,IAAAD,yBAAS,EAACC,GAAG,EAAEN,IAAI,CAAC,CAAC,CAAC;MAAA;IAC5C;EACF,CAAC;AAAA,CAAC;AAACY,OAAA,CAAAH,OAAA,GAAAA,OAAA"}
1
+ {"version":3,"file":"tileset.js","names":["_jsonMapTransform","_interopRequireDefault","require","ASSET","version","path","default","TILE","boundingVolume","geometricError","content","children","transform","val","map","tile","TILESET","asset","root","exports"],"sources":["../../../../src/3d-tiles-converter/json-templates/tileset.ts"],"sourcesContent":["import transform from 'json-map-transform';\n\nconst ASSET = () => ({\n version: {\n path: 'version',\n default: '1.0'\n }\n});\n\nconst TILE = () => ({\n boundingVolume: {\n path: 'boundingVolume'\n },\n geometricError: {\n path: 'geometricError'\n },\n content: {\n path: 'content'\n },\n children: {\n path: 'children',\n transform: (val) => val.map((tile) => transform(tile, TILE()))\n }\n});\n\nexport const TILESET = () => ({\n asset: {\n path: 'asset',\n transform: (val) => transform(val, ASSET())\n },\n geometricError: {\n path: 'root',\n transform: (val) => val.geometricError\n },\n root: {\n path: 'root',\n transform: (val) => transform(val, TILE())\n }\n});\n"],"mappings":";;;;;;;AAAA,IAAAA,iBAAA,GAAAC,sBAAA,CAAAC,OAAA;AAEA,MAAMC,KAAK,GAAGA,CAAA,MAAO;EACnBC,OAAO,EAAE;IACPC,IAAI,EAAE,SAAS;IACfC,OAAO,EAAE;EACX;AACF,CAAC,CAAC;AAEF,MAAMC,IAAI,GAAGA,CAAA,MAAO;EAClBC,cAAc,EAAE;IACdH,IAAI,EAAE;EACR,CAAC;EACDI,cAAc,EAAE;IACdJ,IAAI,EAAE;EACR,CAAC;EACDK,OAAO,EAAE;IACPL,IAAI,EAAE;EACR,CAAC;EACDM,QAAQ,EAAE;IACRN,IAAI,EAAE,UAAU;IAChBO,SAAS,EAAGC,GAAG,IAAKA,GAAG,CAACC,GAAG,CAAEC,IAAI,IAAK,IAAAH,yBAAS,EAACG,IAAI,EAAER,IAAI,CAAC,CAAC,CAAC;EAC/D;AACF,CAAC,CAAC;AAEK,MAAMS,OAAO,GAAGA,CAAA,MAAO;EAC5BC,KAAK,EAAE;IACLZ,IAAI,EAAE,OAAO;IACbO,SAAS,EAAGC,GAAG,IAAK,IAAAD,yBAAS,EAACC,GAAG,EAAEV,KAAK,CAAC,CAAC;EAC5C,CAAC;EACDM,cAAc,EAAE;IACdJ,IAAI,EAAE,MAAM;IACZO,SAAS,EAAGC,GAAG,IAAKA,GAAG,CAACJ;EAC1B,CAAC;EACDS,IAAI,EAAE;IACJb,IAAI,EAAE,MAAM;IACZO,SAAS,EAAGC,GAAG,IAAK,IAAAD,yBAAS,EAACC,GAAG,EAAEN,IAAI,CAAC,CAAC;EAC3C;AACF,CAAC,CAAC;AAACY,OAAA,CAAAH,OAAA,GAAAA,OAAA"}
@@ -1,6 +1,6 @@
1
1
  "use strict";
2
2
 
3
- var moduleExports = require('./index');
3
+ const moduleExports = require('./index');
4
4
  globalThis.loaders = globalThis.loaders || {};
5
5
  module.exports = Object.assign(globalThis.loaders, moduleExports);
6
6
  //# sourceMappingURL=bundle.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"bundle.js","names":["moduleExports","require","globalThis","loaders","module","exports","Object","assign"],"sources":["../../src/bundle.ts"],"sourcesContent":["// @ts-nocheck\nconst moduleExports = require('./index');\nglobalThis.loaders = globalThis.loaders || {};\nmodule.exports = Object.assign(globalThis.loaders, moduleExports);\n"],"mappings":";;AACA,IAAMA,aAAa,GAAGC,OAAO,CAAC,SAAS,CAAC;AACxCC,UAAU,CAACC,OAAO,GAAGD,UAAU,CAACC,OAAO,IAAI,CAAC,CAAC;AAC7CC,MAAM,CAACC,OAAO,GAAGC,MAAM,CAACC,MAAM,CAACL,UAAU,CAACC,OAAO,EAAEH,aAAa,CAAC"}
1
+ {"version":3,"file":"bundle.js","names":["moduleExports","require","globalThis","loaders","module","exports","Object","assign"],"sources":["../../src/bundle.ts"],"sourcesContent":["// @ts-nocheck\nconst moduleExports = require('./index');\nglobalThis.loaders = globalThis.loaders || {};\nmodule.exports = Object.assign(globalThis.loaders, moduleExports);\n"],"mappings":";;AACA,MAAMA,aAAa,GAAGC,OAAO,CAAC,SAAS,CAAC;AACxCC,UAAU,CAACC,OAAO,GAAGD,UAAU,CAACC,OAAO,IAAI,CAAC,CAAC;AAC7CC,MAAM,CAACC,OAAO,GAAGC,MAAM,CAACC,MAAM,CAACL,UAAU,CAACC,OAAO,EAAEH,aAAa,CAAC"}
@@ -4,6 +4,6 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports.BROWSER_ERROR_MESSAGE = void 0;
7
- var BROWSER_ERROR_MESSAGE = 'Tile converter does not work in browser, only in node js environment';
7
+ const BROWSER_ERROR_MESSAGE = 'Tile converter does not work in browser, only in node js environment';
8
8
  exports.BROWSER_ERROR_MESSAGE = BROWSER_ERROR_MESSAGE;
9
9
  //# sourceMappingURL=constants.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"constants.js","names":["BROWSER_ERROR_MESSAGE","exports"],"sources":["../../src/constants.ts"],"sourcesContent":["export const BROWSER_ERROR_MESSAGE =\n 'Tile converter does not work in browser, only in node js environment';\n"],"mappings":";;;;;;AAAO,IAAMA,qBAAqB,GAChC,sEAAsE;AAACC,OAAA,CAAAD,qBAAA,GAAAA,qBAAA"}
1
+ {"version":3,"file":"constants.js","names":["BROWSER_ERROR_MESSAGE","exports"],"sources":["../../src/constants.ts"],"sourcesContent":["export const BROWSER_ERROR_MESSAGE =\n 'Tile converter does not work in browser, only in node js environment';\n"],"mappings":";;;;;;AAAO,MAAMA,qBAAqB,GAChC,sEAAsE;AAACC,OAAA,CAAAD,qBAAA,GAAAA,qBAAA"}