@loaders.gl/terrain 4.0.0-alpha.5 → 4.0.0-alpha.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (98) hide show
  1. package/dist/bundle.js +2 -2
  2. package/dist/dist.min.js +100 -106
  3. package/dist/es5/bundle.js +6 -0
  4. package/dist/es5/bundle.js.map +1 -0
  5. package/dist/es5/index.js +87 -0
  6. package/dist/es5/index.js.map +1 -0
  7. package/dist/es5/lib/decode-quantized-mesh.js +250 -0
  8. package/dist/es5/lib/decode-quantized-mesh.js.map +1 -0
  9. package/dist/es5/lib/delatin/index.js +408 -0
  10. package/dist/es5/lib/delatin/index.js.map +1 -0
  11. package/dist/es5/lib/helpers/skirt.js +105 -0
  12. package/dist/es5/lib/helpers/skirt.js.map +1 -0
  13. package/dist/es5/lib/parse-quantized-mesh.js +95 -0
  14. package/dist/es5/lib/parse-quantized-mesh.js.map +1 -0
  15. package/dist/es5/lib/parse-terrain.js +152 -0
  16. package/dist/es5/lib/parse-terrain.js.map +1 -0
  17. package/dist/es5/lib/utils/version.js +9 -0
  18. package/dist/es5/lib/utils/version.js.map +1 -0
  19. package/dist/es5/quantized-mesh-loader.js +24 -0
  20. package/dist/es5/quantized-mesh-loader.js.map +1 -0
  21. package/dist/es5/terrain-loader.js +32 -0
  22. package/dist/es5/terrain-loader.js.map +1 -0
  23. package/dist/es5/workers/quantized-mesh-worker.js +6 -0
  24. package/dist/es5/workers/quantized-mesh-worker.js.map +1 -0
  25. package/dist/es5/workers/terrain-worker.js +6 -0
  26. package/dist/es5/workers/terrain-worker.js.map +1 -0
  27. package/dist/esm/bundle.js +4 -0
  28. package/dist/esm/bundle.js.map +1 -0
  29. package/dist/esm/index.js +32 -0
  30. package/dist/esm/index.js.map +1 -0
  31. package/dist/esm/lib/decode-quantized-mesh.js +231 -0
  32. package/dist/esm/lib/decode-quantized-mesh.js.map +1 -0
  33. package/dist/esm/lib/delatin/index.js +355 -0
  34. package/dist/esm/lib/delatin/index.js.map +1 -0
  35. package/dist/esm/lib/helpers/skirt.js +89 -0
  36. package/dist/esm/lib/helpers/skirt.js.map +1 -0
  37. package/dist/esm/lib/parse-quantized-mesh.js +85 -0
  38. package/dist/esm/lib/parse-quantized-mesh.js.map +1 -0
  39. package/dist/esm/lib/parse-terrain.js +151 -0
  40. package/dist/esm/lib/parse-terrain.js.map +1 -0
  41. package/dist/esm/lib/utils/version.js +2 -0
  42. package/dist/esm/lib/utils/version.js.map +1 -0
  43. package/dist/esm/quantized-mesh-loader.js +17 -0
  44. package/dist/esm/quantized-mesh-loader.js.map +1 -0
  45. package/dist/esm/terrain-loader.js +25 -0
  46. package/dist/esm/terrain-loader.js.map +1 -0
  47. package/dist/esm/workers/quantized-mesh-worker.js +4 -0
  48. package/dist/esm/workers/quantized-mesh-worker.js.map +1 -0
  49. package/dist/esm/workers/terrain-worker.js +4 -0
  50. package/dist/esm/workers/terrain-worker.js.map +1 -0
  51. package/dist/index.d.ts +27 -69
  52. package/dist/index.d.ts.map +1 -1
  53. package/dist/index.js +31 -14
  54. package/dist/lib/decode-quantized-mesh.d.ts +1 -1
  55. package/dist/lib/decode-quantized-mesh.d.ts.map +1 -1
  56. package/dist/lib/decode-quantized-mesh.js +200 -241
  57. package/dist/lib/delatin/index.js +397 -443
  58. package/dist/lib/helpers/skirt.d.ts +1 -1
  59. package/dist/lib/helpers/skirt.d.ts.map +1 -1
  60. package/dist/lib/helpers/skirt.js +119 -91
  61. package/dist/lib/parse-quantized-mesh.d.ts +6 -24
  62. package/dist/lib/parse-quantized-mesh.d.ts.map +1 -1
  63. package/dist/lib/parse-quantized-mesh.js +94 -93
  64. package/dist/lib/parse-terrain.d.ts +28 -2
  65. package/dist/lib/parse-terrain.d.ts.map +1 -1
  66. package/dist/lib/parse-terrain.js +146 -172
  67. package/dist/lib/utils/version.js +7 -2
  68. package/dist/quantized-mesh-loader.d.ts +8 -17
  69. package/dist/quantized-mesh-loader.d.ts.map +1 -1
  70. package/dist/quantized-mesh-loader.js +20 -16
  71. package/dist/quantized-mesh-worker.js +146 -117
  72. package/dist/terrain-loader.d.ts +7 -27
  73. package/dist/terrain-loader.d.ts.map +1 -1
  74. package/dist/terrain-loader.js +28 -24
  75. package/dist/terrain-worker.js +146 -117
  76. package/dist/workers/quantized-mesh-worker.js +5 -4
  77. package/dist/workers/terrain-worker.js +5 -4
  78. package/package.json +9 -8
  79. package/src/index.ts +29 -13
  80. package/src/lib/helpers/skirt.ts +7 -7
  81. package/src/lib/parse-quantized-mesh.ts +47 -43
  82. package/src/lib/parse-terrain.ts +83 -89
  83. package/src/quantized-mesh-loader.ts +9 -4
  84. package/src/terrain-loader.ts +14 -11
  85. package/dist/bundle.js.map +0 -1
  86. package/dist/index.js.map +0 -1
  87. package/dist/lib/decode-quantized-mesh.js.map +0 -1
  88. package/dist/lib/delatin/index.js.map +0 -1
  89. package/dist/lib/helpers/skirt.js.map +0 -1
  90. package/dist/lib/parse-quantized-mesh.js.map +0 -1
  91. package/dist/lib/parse-terrain.js.map +0 -1
  92. package/dist/lib/utils/version.js.map +0 -1
  93. package/dist/quantized-mesh-loader.js.map +0 -1
  94. package/dist/terrain-loader.js.map +0 -1
  95. package/dist/workers/quantized-mesh-worker.js.map +0 -1
  96. package/dist/workers/terrain-worker.js.map +0 -1
  97. package/src/workers/quantized-mesh-worker.js +0 -3
  98. package/src/workers/terrain-worker.js +0 -3
package/dist/index.d.ts CHANGED
@@ -1,77 +1,35 @@
1
- import type { LoaderWithParser } from '@loaders.gl/loader-utils';
2
- import parseQuantizedMesh from './lib/parse-quantized-mesh';
3
- import loadTerrain from './lib/parse-terrain';
4
- import { TerrainLoader as TerrainWorkerLoader } from './terrain-loader';
5
- import { QuantizedMeshLoader as QuantizedMeshWorkerLoader } from './quantized-mesh-loader';
1
+ import type { LoaderContext, LoaderWithParser } from '@loaders.gl/loader-utils';
2
+ import { TerrainLoader as TerrainWorkerLoader, TerrainLoaderOptions } from './terrain-loader';
3
+ import { QuantizedMeshLoader as QuantizedMeshWorkerLoader, QuantizedMeshLoaderOptions } from './quantized-mesh-loader';
6
4
  export { TerrainWorkerLoader };
7
- export declare const TerrainLoader: {
8
- parse: typeof loadTerrain;
9
- name: string;
10
- id: string;
11
- module: string;
12
- version: any;
13
- worker: boolean;
14
- extensions: string[];
15
- mimeTypes: string[];
16
- options: {
17
- terrain: {
18
- tesselator: string;
19
- bounds: null;
20
- meshMaxError: number;
21
- elevationDecoder: {
22
- rScaler: number;
23
- gScaler: number;
24
- bScaler: number;
25
- offset: number;
26
- };
27
- skirtHeight: null;
5
+ export declare const TerrainLoader: LoaderWithParser<any, never, TerrainLoaderOptions>;
6
+ export declare function parseTerrain(arrayBuffer: ArrayBuffer, options?: TerrainLoaderOptions, context?: LoaderContext): Promise<{
7
+ loaderData: {
8
+ header: {};
9
+ };
10
+ header: {
11
+ vertexCount: any;
12
+ boundingBox: [[number, number, number], [number, number, number]];
13
+ };
14
+ mode: number;
15
+ indices: {
16
+ value: Uint32Array;
17
+ size: number;
18
+ };
19
+ attributes: {
20
+ POSITION: {
21
+ value: Float32Array;
22
+ size: number;
23
+ };
24
+ TEXCOORD_0: {
25
+ value: Float32Array;
26
+ size: number;
28
27
  };
29
28
  };
30
- };
31
- export declare const _typecheckTerrainLoader: LoaderWithParser;
29
+ }>;
32
30
  export { QuantizedMeshWorkerLoader };
33
31
  /**
34
32
  * Loader for quantized meshes
35
33
  */
36
- export declare const QuantizedMeshLoader: {
37
- parseSync: typeof parseQuantizedMesh;
38
- parse: (arrayBuffer: any, options: any) => Promise<{
39
- loaderData: {
40
- header: {};
41
- };
42
- header: {
43
- vertexCount: any;
44
- boundingBox: [[number, number, number], [number, number, number]];
45
- };
46
- mode: number;
47
- indices: {
48
- value: any;
49
- size: number;
50
- };
51
- attributes: {
52
- POSITION: {
53
- value: Float32Array;
54
- size: number;
55
- };
56
- TEXCOORD_0: {
57
- value: Float32Array;
58
- size: number;
59
- };
60
- };
61
- } | null>;
62
- name: string;
63
- id: string;
64
- module: string;
65
- version: any;
66
- worker: boolean;
67
- extensions: string[];
68
- mimeTypes: string[];
69
- options: {
70
- 'quantized-mesh': {
71
- bounds: number[];
72
- skirtHeight: null;
73
- };
74
- };
75
- };
76
- export declare const _typecheckQuantizedMeshLoader: LoaderWithParser;
34
+ export declare const QuantizedMeshLoader: LoaderWithParser<any, never, QuantizedMeshLoaderOptions>;
77
35
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,gBAAgB,EAAC,MAAM,0BAA0B,CAAC;AAC/D,OAAO,kBAAkB,MAAM,4BAA4B,CAAC;AAC5D,OAAO,WAAW,MAAM,qBAAqB,CAAC;AAE9C,OAAO,EAAC,aAAa,IAAI,mBAAmB,EAAC,MAAM,kBAAkB,CAAC;AACtE,OAAO,EAAC,mBAAmB,IAAI,yBAAyB,EAAC,MAAM,yBAAyB,CAAC;AAIzF,OAAO,EAAC,mBAAmB,EAAC,CAAC;AAE7B,eAAO,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;;;;CAGzB,CAAC;AAEF,eAAO,MAAM,uBAAuB,EAAE,gBAAgC,CAAC;AAIvE,OAAO,EAAC,yBAAyB,EAAC,CAAC;AAEnC;;GAEG;AACH,eAAO,MAAM,mBAAmB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAI/B,CAAC;AAEF,eAAO,MAAM,6BAA6B,EAAE,gBAAsC,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAC,aAAa,EAAE,gBAAgB,EAAC,MAAM,0BAA0B,CAAC;AAI9E,OAAO,EAAC,aAAa,IAAI,mBAAmB,EAAE,oBAAoB,EAAC,MAAM,kBAAkB,CAAC;AAC5F,OAAO,EACL,mBAAmB,IAAI,yBAAyB,EAChD,0BAA0B,EAC3B,MAAM,yBAAyB,CAAC;AAIjC,OAAO,EAAC,mBAAmB,EAAC,CAAC;AAE7B,eAAO,MAAM,aAAa,EAAE,gBAAgB,CAAC,GAAG,EAAE,KAAK,EAAE,oBAAoB,CAG5E,CAAC;AAEF,wBAAsB,YAAY,CAChC,WAAW,EAAE,WAAW,EACxB,OAAO,CAAC,EAAE,oBAAoB,EAC9B,OAAO,CAAC,EAAE,aAAa;;;;;;;;;;;;;;;;;;;;;;;GAWxB;AAID,OAAO,EAAC,yBAAyB,EAAC,CAAC;AAEnC;;GAEG;AACH,eAAO,MAAM,mBAAmB,EAAE,gBAAgB,CAAC,GAAG,EAAE,KAAK,EAAE,0BAA0B,CAKxF,CAAC"}
package/dist/index.js CHANGED
@@ -1,16 +1,33 @@
1
- import parseQuantizedMesh from './lib/parse-quantized-mesh';
2
- import loadTerrain from './lib/parse-terrain';
3
- import { TerrainLoader as TerrainWorkerLoader } from './terrain-loader';
4
- import { QuantizedMeshLoader as QuantizedMeshWorkerLoader } from './quantized-mesh-loader';
5
- export { TerrainWorkerLoader };
6
- export const TerrainLoader = { ...TerrainWorkerLoader,
7
- parse: loadTerrain
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.QuantizedMeshLoader = exports.QuantizedMeshWorkerLoader = exports.parseTerrain = exports.TerrainLoader = exports.TerrainWorkerLoader = void 0;
4
+ const parse_quantized_mesh_1 = require("./lib/parse-quantized-mesh");
5
+ const parse_terrain_1 = require("./lib/parse-terrain");
6
+ const terrain_loader_1 = require("./terrain-loader");
7
+ Object.defineProperty(exports, "TerrainWorkerLoader", { enumerable: true, get: function () { return terrain_loader_1.TerrainLoader; } });
8
+ const quantized_mesh_loader_1 = require("./quantized-mesh-loader");
9
+ Object.defineProperty(exports, "QuantizedMeshWorkerLoader", { enumerable: true, get: function () { return quantized_mesh_loader_1.QuantizedMeshLoader; } });
10
+ exports.TerrainLoader = {
11
+ ...terrain_loader_1.TerrainLoader,
12
+ parse: parseTerrain
8
13
  };
9
- export const _typecheckTerrainLoader = TerrainLoader;
10
- export { QuantizedMeshWorkerLoader };
11
- export const QuantizedMeshLoader = { ...QuantizedMeshWorkerLoader,
12
- parseSync: parseQuantizedMesh,
13
- parse: async (arrayBuffer, options) => parseQuantizedMesh(arrayBuffer, options)
14
+ async function parseTerrain(arrayBuffer, options, context) {
15
+ const loadImageOptions = {
16
+ ...options,
17
+ mimeType: 'application/x.image',
18
+ image: { ...options?.image, type: 'data' }
19
+ };
20
+ const image = await context?.parse(arrayBuffer, loadImageOptions);
21
+ // Extend function to support additional mesh generation options (square grid or delatin)
22
+ const terrainOptions = { ...exports.TerrainLoader.options.terrain, ...options?.terrain };
23
+ return (0, parse_terrain_1.makeTerrainMeshFromImage)(image, terrainOptions);
24
+ }
25
+ exports.parseTerrain = parseTerrain;
26
+ /**
27
+ * Loader for quantized meshes
28
+ */
29
+ exports.QuantizedMeshLoader = {
30
+ ...quantized_mesh_loader_1.QuantizedMeshLoader,
31
+ parseSync: (arrayBuffer, options) => (0, parse_quantized_mesh_1.parseQuantizedMesh)(arrayBuffer, options?.['quantized-mesh']),
32
+ parse: async (arrayBuffer, options) => (0, parse_quantized_mesh_1.parseQuantizedMesh)(arrayBuffer, options?.['quantized-mesh'])
14
33
  };
15
- export const _typecheckQuantizedMeshLoader = QuantizedMeshLoader;
16
- //# sourceMappingURL=index.js.map
@@ -1,4 +1,4 @@
1
- declare type Extensions = {
1
+ type Extensions = {
2
2
  vertexNormals?: any;
3
3
  waterMask?: any;
4
4
  };
@@ -1 +1 @@
1
- {"version":3,"file":"decode-quantized-mesh.d.ts","sourceRoot":"","sources":["../../src/lib/decode-quantized-mesh.ts"],"names":[],"mappings":"AAuNA,aAAK,UAAU,GAAG;IAChB,aAAa,CAAC,EAAE,GAAG,CAAC;IACpB,SAAS,CAAC,EAAE,GAAG,CAAC;CACjB,CAAC;AA0CF,eAAO,MAAM,cAAc;;;;;;CAM1B,CAAC;AAMF,MAAM,CAAC,OAAO,UAAU,MAAM,CAAC,IAAI,KAAA,EAAE,WAAW,KAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAoD/C"}
1
+ {"version":3,"file":"decode-quantized-mesh.d.ts","sourceRoot":"","sources":["../../src/lib/decode-quantized-mesh.ts"],"names":[],"mappings":"AAuNA,KAAK,UAAU,GAAG;IAChB,aAAa,CAAC,EAAE,GAAG,CAAC;IACpB,SAAS,CAAC,EAAE,GAAG,CAAC;CACjB,CAAC;AA0CF,eAAO,MAAM,cAAc;;;;;;CAM1B,CAAC;AAMF,MAAM,CAAC,OAAO,UAAU,MAAM,CAAC,IAAI,KAAA,EAAE,WAAW,KAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;EAoD/C"}
@@ -1,268 +1,227 @@
1
- const QUANTIZED_MESH_HEADER = new Map([['centerX', Float64Array.BYTES_PER_ELEMENT], ['centerY', Float64Array.BYTES_PER_ELEMENT], ['centerZ', Float64Array.BYTES_PER_ELEMENT], ['minHeight', Float32Array.BYTES_PER_ELEMENT], ['maxHeight', Float32Array.BYTES_PER_ELEMENT], ['boundingSphereCenterX', Float64Array.BYTES_PER_ELEMENT], ['boundingSphereCenterY', Float64Array.BYTES_PER_ELEMENT], ['boundingSphereCenterZ', Float64Array.BYTES_PER_ELEMENT], ['boundingSphereRadius', Float64Array.BYTES_PER_ELEMENT], ['horizonOcclusionPointX', Float64Array.BYTES_PER_ELEMENT], ['horizonOcclusionPointY', Float64Array.BYTES_PER_ELEMENT], ['horizonOcclusionPointZ', Float64Array.BYTES_PER_ELEMENT]]);
2
-
1
+ "use strict";
2
+ // Copyright (C) 2018-2019 HERE Europe B.V.
3
+ //
4
+ // Permission is hereby granted, free of charge, to any person obtaining a copy
5
+ // of this software and associated documentation files (the "Software"), to deal
6
+ // in the Software without restriction, including without limitation the rights
7
+ // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8
+ // copies of the Software, and to permit persons to whom the Software is
9
+ // furnished to do so, subject to the following conditions:
10
+ //
11
+ // The above copyright notice and this permission notice shall be included in
12
+ // all copies or substantial portions of the Software.
13
+ //
14
+ // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15
+ // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16
+ // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17
+ // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18
+ // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19
+ // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20
+ // SOFTWARE.
21
+ Object.defineProperty(exports, "__esModule", { value: true });
22
+ exports.DECODING_STEPS = void 0;
23
+ const QUANTIZED_MESH_HEADER = new Map([
24
+ ['centerX', Float64Array.BYTES_PER_ELEMENT],
25
+ ['centerY', Float64Array.BYTES_PER_ELEMENT],
26
+ ['centerZ', Float64Array.BYTES_PER_ELEMENT],
27
+ ['minHeight', Float32Array.BYTES_PER_ELEMENT],
28
+ ['maxHeight', Float32Array.BYTES_PER_ELEMENT],
29
+ ['boundingSphereCenterX', Float64Array.BYTES_PER_ELEMENT],
30
+ ['boundingSphereCenterY', Float64Array.BYTES_PER_ELEMENT],
31
+ ['boundingSphereCenterZ', Float64Array.BYTES_PER_ELEMENT],
32
+ ['boundingSphereRadius', Float64Array.BYTES_PER_ELEMENT],
33
+ ['horizonOcclusionPointX', Float64Array.BYTES_PER_ELEMENT],
34
+ ['horizonOcclusionPointY', Float64Array.BYTES_PER_ELEMENT],
35
+ ['horizonOcclusionPointZ', Float64Array.BYTES_PER_ELEMENT]
36
+ ]);
3
37
  function decodeZigZag(value) {
4
- return value >> 1 ^ -(value & 1);
38
+ return (value >> 1) ^ -(value & 1);
5
39
  }
6
-
7
40
  function decodeHeader(dataView) {
8
- let position = 0;
9
- const header = {};
10
-
11
- for (const [key, bytesCount] of QUANTIZED_MESH_HEADER) {
12
- const getter = bytesCount === 8 ? dataView.getFloat64 : dataView.getFloat32;
13
- header[key] = getter.call(dataView, position, true);
14
- position += bytesCount;
15
- }
16
-
17
- return {
18
- header,
19
- headerEndPosition: position
20
- };
41
+ let position = 0;
42
+ const header = {};
43
+ for (const [key, bytesCount] of QUANTIZED_MESH_HEADER) {
44
+ const getter = bytesCount === 8 ? dataView.getFloat64 : dataView.getFloat32;
45
+ header[key] = getter.call(dataView, position, true);
46
+ position += bytesCount;
47
+ }
48
+ return { header, headerEndPosition: position };
21
49
  }
22
-
23
50
  function decodeVertexData(dataView, headerEndPosition) {
24
- let position = headerEndPosition;
25
- const elementsPerVertex = 3;
26
- const vertexCount = dataView.getUint32(position, true);
27
- const vertexData = new Uint16Array(vertexCount * elementsPerVertex);
28
- position += Uint32Array.BYTES_PER_ELEMENT;
29
- const bytesPerArrayElement = Uint16Array.BYTES_PER_ELEMENT;
30
- const elementArrayLength = vertexCount * bytesPerArrayElement;
31
- const uArrayStartPosition = position;
32
- const vArrayStartPosition = uArrayStartPosition + elementArrayLength;
33
- const heightArrayStartPosition = vArrayStartPosition + elementArrayLength;
34
- let u = 0;
35
- let v = 0;
36
- let height = 0;
37
-
38
- for (let i = 0; i < vertexCount; i++) {
39
- u += decodeZigZag(dataView.getUint16(uArrayStartPosition + bytesPerArrayElement * i, true));
40
- v += decodeZigZag(dataView.getUint16(vArrayStartPosition + bytesPerArrayElement * i, true));
41
- height += decodeZigZag(dataView.getUint16(heightArrayStartPosition + bytesPerArrayElement * i, true));
42
- vertexData[i] = u;
43
- vertexData[i + vertexCount] = v;
44
- vertexData[i + vertexCount * 2] = height;
45
- }
46
-
47
- position += elementArrayLength * 3;
48
- return {
49
- vertexData,
50
- vertexDataEndPosition: position
51
- };
51
+ let position = headerEndPosition;
52
+ const elementsPerVertex = 3;
53
+ const vertexCount = dataView.getUint32(position, true);
54
+ const vertexData = new Uint16Array(vertexCount * elementsPerVertex);
55
+ position += Uint32Array.BYTES_PER_ELEMENT;
56
+ const bytesPerArrayElement = Uint16Array.BYTES_PER_ELEMENT;
57
+ const elementArrayLength = vertexCount * bytesPerArrayElement;
58
+ const uArrayStartPosition = position;
59
+ const vArrayStartPosition = uArrayStartPosition + elementArrayLength;
60
+ const heightArrayStartPosition = vArrayStartPosition + elementArrayLength;
61
+ let u = 0;
62
+ let v = 0;
63
+ let height = 0;
64
+ for (let i = 0; i < vertexCount; i++) {
65
+ u += decodeZigZag(dataView.getUint16(uArrayStartPosition + bytesPerArrayElement * i, true));
66
+ v += decodeZigZag(dataView.getUint16(vArrayStartPosition + bytesPerArrayElement * i, true));
67
+ height += decodeZigZag(dataView.getUint16(heightArrayStartPosition + bytesPerArrayElement * i, true));
68
+ vertexData[i] = u;
69
+ vertexData[i + vertexCount] = v;
70
+ vertexData[i + vertexCount * 2] = height;
71
+ }
72
+ position += elementArrayLength * 3;
73
+ return { vertexData, vertexDataEndPosition: position };
52
74
  }
53
-
54
75
  function decodeIndex(buffer, position, indicesCount, bytesPerIndex, encoded = true) {
55
- let indices;
56
-
57
- if (bytesPerIndex === 2) {
58
- indices = new Uint16Array(buffer, position, indicesCount);
59
- } else {
60
- indices = new Uint32Array(buffer, position, indicesCount);
61
- }
62
-
63
- if (!encoded) {
64
- return indices;
65
- }
66
-
67
- let highest = 0;
68
-
69
- for (let i = 0; i < indices.length; ++i) {
70
- const code = indices[i];
71
- indices[i] = highest - code;
72
-
73
- if (code === 0) {
74
- ++highest;
76
+ let indices;
77
+ if (bytesPerIndex === 2) {
78
+ indices = new Uint16Array(buffer, position, indicesCount);
79
+ }
80
+ else {
81
+ indices = new Uint32Array(buffer, position, indicesCount);
75
82
  }
76
- }
77
-
78
- return indices;
83
+ if (!encoded) {
84
+ return indices;
85
+ }
86
+ let highest = 0;
87
+ for (let i = 0; i < indices.length; ++i) {
88
+ const code = indices[i];
89
+ indices[i] = highest - code;
90
+ if (code === 0) {
91
+ ++highest;
92
+ }
93
+ }
94
+ return indices;
79
95
  }
80
-
81
96
  function decodeTriangleIndices(dataView, vertexData, vertexDataEndPosition) {
82
- let position = vertexDataEndPosition;
83
- const elementsPerVertex = 3;
84
- const vertexCount = vertexData.length / elementsPerVertex;
85
- const bytesPerIndex = vertexCount > 65536 ? Uint32Array.BYTES_PER_ELEMENT : Uint16Array.BYTES_PER_ELEMENT;
86
-
87
- if (position % bytesPerIndex !== 0) {
88
- position += bytesPerIndex - position % bytesPerIndex;
89
- }
90
-
91
- const triangleCount = dataView.getUint32(position, true);
92
- position += Uint32Array.BYTES_PER_ELEMENT;
93
- const triangleIndicesCount = triangleCount * 3;
94
- const triangleIndices = decodeIndex(dataView.buffer, position, triangleIndicesCount, bytesPerIndex);
95
- position += triangleIndicesCount * bytesPerIndex;
96
- return {
97
- triangleIndicesEndPosition: position,
98
- triangleIndices
99
- };
97
+ let position = vertexDataEndPosition;
98
+ const elementsPerVertex = 3;
99
+ const vertexCount = vertexData.length / elementsPerVertex;
100
+ const bytesPerIndex = vertexCount > 65536 ? Uint32Array.BYTES_PER_ELEMENT : Uint16Array.BYTES_PER_ELEMENT;
101
+ if (position % bytesPerIndex !== 0) {
102
+ position += bytesPerIndex - (position % bytesPerIndex);
103
+ }
104
+ const triangleCount = dataView.getUint32(position, true);
105
+ position += Uint32Array.BYTES_PER_ELEMENT;
106
+ const triangleIndicesCount = triangleCount * 3;
107
+ const triangleIndices = decodeIndex(dataView.buffer, position, triangleIndicesCount, bytesPerIndex);
108
+ position += triangleIndicesCount * bytesPerIndex;
109
+ return {
110
+ triangleIndicesEndPosition: position,
111
+ triangleIndices
112
+ };
100
113
  }
101
-
102
114
  function decodeEdgeIndices(dataView, vertexData, triangleIndicesEndPosition) {
103
- let position = triangleIndicesEndPosition;
104
- const elementsPerVertex = 3;
105
- const vertexCount = vertexData.length / elementsPerVertex;
106
- const bytesPerIndex = vertexCount > 65536 ? Uint32Array.BYTES_PER_ELEMENT : Uint16Array.BYTES_PER_ELEMENT;
107
- const westVertexCount = dataView.getUint32(position, true);
108
- position += Uint32Array.BYTES_PER_ELEMENT;
109
- const westIndices = decodeIndex(dataView.buffer, position, westVertexCount, bytesPerIndex, false);
110
- position += westVertexCount * bytesPerIndex;
111
- const southVertexCount = dataView.getUint32(position, true);
112
- position += Uint32Array.BYTES_PER_ELEMENT;
113
- const southIndices = decodeIndex(dataView.buffer, position, southVertexCount, bytesPerIndex, false);
114
- position += southVertexCount * bytesPerIndex;
115
- const eastVertexCount = dataView.getUint32(position, true);
116
- position += Uint32Array.BYTES_PER_ELEMENT;
117
- const eastIndices = decodeIndex(dataView.buffer, position, eastVertexCount, bytesPerIndex, false);
118
- position += eastVertexCount * bytesPerIndex;
119
- const northVertexCount = dataView.getUint32(position, true);
120
- position += Uint32Array.BYTES_PER_ELEMENT;
121
- const northIndices = decodeIndex(dataView.buffer, position, northVertexCount, bytesPerIndex, false);
122
- position += northVertexCount * bytesPerIndex;
123
- return {
124
- edgeIndicesEndPosition: position,
125
- westIndices,
126
- southIndices,
127
- eastIndices,
128
- northIndices
129
- };
115
+ let position = triangleIndicesEndPosition;
116
+ const elementsPerVertex = 3;
117
+ const vertexCount = vertexData.length / elementsPerVertex;
118
+ const bytesPerIndex = vertexCount > 65536 ? Uint32Array.BYTES_PER_ELEMENT : Uint16Array.BYTES_PER_ELEMENT;
119
+ const westVertexCount = dataView.getUint32(position, true);
120
+ position += Uint32Array.BYTES_PER_ELEMENT;
121
+ const westIndices = decodeIndex(dataView.buffer, position, westVertexCount, bytesPerIndex, false);
122
+ position += westVertexCount * bytesPerIndex;
123
+ const southVertexCount = dataView.getUint32(position, true);
124
+ position += Uint32Array.BYTES_PER_ELEMENT;
125
+ const southIndices = decodeIndex(dataView.buffer, position, southVertexCount, bytesPerIndex, false);
126
+ position += southVertexCount * bytesPerIndex;
127
+ const eastVertexCount = dataView.getUint32(position, true);
128
+ position += Uint32Array.BYTES_PER_ELEMENT;
129
+ const eastIndices = decodeIndex(dataView.buffer, position, eastVertexCount, bytesPerIndex, false);
130
+ position += eastVertexCount * bytesPerIndex;
131
+ const northVertexCount = dataView.getUint32(position, true);
132
+ position += Uint32Array.BYTES_PER_ELEMENT;
133
+ const northIndices = decodeIndex(dataView.buffer, position, northVertexCount, bytesPerIndex, false);
134
+ position += northVertexCount * bytesPerIndex;
135
+ return {
136
+ edgeIndicesEndPosition: position,
137
+ westIndices,
138
+ southIndices,
139
+ eastIndices,
140
+ northIndices
141
+ };
130
142
  }
131
-
132
143
  function decodeVertexNormalsExtension(extensionDataView) {
133
- return new Uint8Array(extensionDataView.buffer, extensionDataView.byteOffset, extensionDataView.byteLength);
144
+ return new Uint8Array(extensionDataView.buffer, extensionDataView.byteOffset, extensionDataView.byteLength);
134
145
  }
135
-
136
146
  function decodeWaterMaskExtension(extensionDataView) {
137
- return extensionDataView.buffer.slice(extensionDataView.byteOffset, extensionDataView.byteOffset + extensionDataView.byteLength);
147
+ return extensionDataView.buffer.slice(extensionDataView.byteOffset, extensionDataView.byteOffset + extensionDataView.byteLength);
138
148
  }
139
-
140
149
  function decodeExtensions(dataView, indicesEndPosition) {
141
- const extensions = {};
142
-
143
- if (dataView.byteLength <= indicesEndPosition) {
144
- return {
145
- extensions,
146
- extensionsEndPosition: indicesEndPosition
147
- };
148
- }
149
-
150
- let position = indicesEndPosition;
151
-
152
- while (position < dataView.byteLength) {
153
- const extensionId = dataView.getUint8(position, true);
154
- position += Uint8Array.BYTES_PER_ELEMENT;
155
- const extensionLength = dataView.getUint32(position, true);
156
- position += Uint32Array.BYTES_PER_ELEMENT;
157
- const extensionView = new DataView(dataView.buffer, position, extensionLength);
158
-
159
- switch (extensionId) {
160
- case 1:
161
- {
162
- extensions.vertexNormals = decodeVertexNormalsExtension(extensionView);
163
- break;
164
- }
165
-
166
- case 2:
167
- {
168
- extensions.waterMask = decodeWaterMaskExtension(extensionView);
169
- break;
150
+ const extensions = {};
151
+ if (dataView.byteLength <= indicesEndPosition) {
152
+ return { extensions, extensionsEndPosition: indicesEndPosition };
153
+ }
154
+ let position = indicesEndPosition;
155
+ while (position < dataView.byteLength) {
156
+ const extensionId = dataView.getUint8(position, true);
157
+ position += Uint8Array.BYTES_PER_ELEMENT;
158
+ const extensionLength = dataView.getUint32(position, true);
159
+ position += Uint32Array.BYTES_PER_ELEMENT;
160
+ const extensionView = new DataView(dataView.buffer, position, extensionLength);
161
+ switch (extensionId) {
162
+ case 1: {
163
+ extensions.vertexNormals = decodeVertexNormalsExtension(extensionView);
164
+ break;
165
+ }
166
+ case 2: {
167
+ extensions.waterMask = decodeWaterMaskExtension(extensionView);
168
+ break;
169
+ }
170
+ default: {
171
+ // console.warn(`Unknown extension with id ${extensionId}`)
172
+ }
170
173
  }
171
-
172
- default:
173
- {}
174
+ position += extensionLength;
174
175
  }
175
-
176
- position += extensionLength;
177
- }
178
-
179
- return {
180
- extensions,
181
- extensionsEndPosition: position
182
- };
176
+ return { extensions, extensionsEndPosition: position };
183
177
  }
184
-
185
- export const DECODING_STEPS = {
186
- header: 0,
187
- vertices: 1,
188
- triangleIndices: 2,
189
- edgeIndices: 3,
190
- extensions: 4
178
+ exports.DECODING_STEPS = {
179
+ header: 0,
180
+ vertices: 1,
181
+ triangleIndices: 2,
182
+ edgeIndices: 3,
183
+ extensions: 4
191
184
  };
192
185
  const DEFAULT_OPTIONS = {
193
- maxDecodingStep: DECODING_STEPS.extensions
186
+ maxDecodingStep: exports.DECODING_STEPS.extensions
194
187
  };
195
- export default function decode(data, userOptions) {
196
- const options = Object.assign({}, DEFAULT_OPTIONS, userOptions);
197
- const view = new DataView(data);
198
- const {
199
- header,
200
- headerEndPosition
201
- } = decodeHeader(view);
202
-
203
- if (options.maxDecodingStep < DECODING_STEPS.vertices) {
204
- return {
205
- header
206
- };
207
- }
208
-
209
- const {
210
- vertexData,
211
- vertexDataEndPosition
212
- } = decodeVertexData(view, headerEndPosition);
213
-
214
- if (options.maxDecodingStep < DECODING_STEPS.triangleIndices) {
215
- return {
216
- header,
217
- vertexData
218
- };
219
- }
220
-
221
- const {
222
- triangleIndices,
223
- triangleIndicesEndPosition
224
- } = decodeTriangleIndices(view, vertexData, vertexDataEndPosition);
225
-
226
- if (options.maxDecodingStep < DECODING_STEPS.edgeIndices) {
227
- return {
228
- header,
229
- vertexData,
230
- triangleIndices
231
- };
232
- }
233
-
234
- const {
235
- westIndices,
236
- southIndices,
237
- eastIndices,
238
- northIndices,
239
- edgeIndicesEndPosition
240
- } = decodeEdgeIndices(view, vertexData, triangleIndicesEndPosition);
241
-
242
- if (options.maxDecodingStep < DECODING_STEPS.extensions) {
188
+ function decode(data, userOptions) {
189
+ const options = Object.assign({}, DEFAULT_OPTIONS, userOptions);
190
+ const view = new DataView(data);
191
+ const { header, headerEndPosition } = decodeHeader(view);
192
+ if (options.maxDecodingStep < exports.DECODING_STEPS.vertices) {
193
+ return { header };
194
+ }
195
+ const { vertexData, vertexDataEndPosition } = decodeVertexData(view, headerEndPosition);
196
+ if (options.maxDecodingStep < exports.DECODING_STEPS.triangleIndices) {
197
+ return { header, vertexData };
198
+ }
199
+ const { triangleIndices, triangleIndicesEndPosition } = decodeTriangleIndices(view, vertexData, vertexDataEndPosition);
200
+ if (options.maxDecodingStep < exports.DECODING_STEPS.edgeIndices) {
201
+ return { header, vertexData, triangleIndices };
202
+ }
203
+ const { westIndices, southIndices, eastIndices, northIndices, edgeIndicesEndPosition } = decodeEdgeIndices(view, vertexData, triangleIndicesEndPosition);
204
+ if (options.maxDecodingStep < exports.DECODING_STEPS.extensions) {
205
+ return {
206
+ header,
207
+ vertexData,
208
+ triangleIndices,
209
+ westIndices,
210
+ northIndices,
211
+ eastIndices,
212
+ southIndices
213
+ };
214
+ }
215
+ const { extensions } = decodeExtensions(view, edgeIndicesEndPosition);
243
216
  return {
244
- header,
245
- vertexData,
246
- triangleIndices,
247
- westIndices,
248
- northIndices,
249
- eastIndices,
250
- southIndices
217
+ header,
218
+ vertexData,
219
+ triangleIndices,
220
+ westIndices,
221
+ northIndices,
222
+ eastIndices,
223
+ southIndices,
224
+ extensions
251
225
  };
252
- }
253
-
254
- const {
255
- extensions
256
- } = decodeExtensions(view, edgeIndicesEndPosition);
257
- return {
258
- header,
259
- vertexData,
260
- triangleIndices,
261
- westIndices,
262
- northIndices,
263
- eastIndices,
264
- southIndices,
265
- extensions
266
- };
267
226
  }
268
- //# sourceMappingURL=decode-quantized-mesh.js.map
227
+ exports.default = decode;