@loaders.gl/terrain 4.0.0-alpha.4 → 4.0.0-alpha.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +2 -0
- package/dist/bundle.d.ts.map +1 -0
- package/dist/bundle.js +2 -2
- package/dist/dist.min.js +1175 -0
- package/dist/es5/bundle.js +6 -0
- package/dist/es5/bundle.js.map +1 -0
- package/dist/es5/index.js +87 -0
- package/dist/es5/index.js.map +1 -0
- package/dist/es5/lib/decode-quantized-mesh.js +250 -0
- package/dist/es5/lib/decode-quantized-mesh.js.map +1 -0
- package/dist/es5/lib/delatin/index.js +408 -0
- package/dist/es5/lib/delatin/index.js.map +1 -0
- package/dist/es5/lib/helpers/skirt.js +105 -0
- package/dist/es5/lib/helpers/skirt.js.map +1 -0
- package/dist/es5/lib/parse-quantized-mesh.js +95 -0
- package/dist/es5/lib/parse-quantized-mesh.js.map +1 -0
- package/dist/es5/lib/parse-terrain.js +152 -0
- package/dist/es5/lib/parse-terrain.js.map +1 -0
- package/dist/es5/lib/utils/version.js +9 -0
- package/dist/es5/lib/utils/version.js.map +1 -0
- package/dist/es5/quantized-mesh-loader.js +24 -0
- package/dist/es5/quantized-mesh-loader.js.map +1 -0
- package/dist/es5/terrain-loader.js +32 -0
- package/dist/es5/terrain-loader.js.map +1 -0
- package/dist/es5/workers/quantized-mesh-worker.js +6 -0
- package/dist/es5/workers/quantized-mesh-worker.js.map +1 -0
- package/dist/es5/workers/terrain-worker.js +6 -0
- package/dist/es5/workers/terrain-worker.js.map +1 -0
- package/dist/esm/bundle.js +4 -0
- package/dist/esm/bundle.js.map +1 -0
- package/dist/esm/index.js +32 -0
- package/dist/esm/index.js.map +1 -0
- package/{src → dist/esm}/lib/decode-quantized-mesh.js +76 -165
- package/dist/esm/lib/decode-quantized-mesh.js.map +1 -0
- package/dist/esm/lib/delatin/index.js +355 -0
- package/dist/esm/lib/delatin/index.js.map +1 -0
- package/dist/esm/lib/helpers/skirt.js +89 -0
- package/dist/esm/lib/helpers/skirt.js.map +1 -0
- package/dist/esm/lib/parse-quantized-mesh.js +85 -0
- package/dist/esm/lib/parse-quantized-mesh.js.map +1 -0
- package/{src → dist/esm}/lib/parse-terrain.js +101 -129
- package/dist/esm/lib/parse-terrain.js.map +1 -0
- package/dist/esm/lib/utils/version.js +2 -0
- package/dist/esm/lib/utils/version.js.map +1 -0
- package/dist/esm/quantized-mesh-loader.js +17 -0
- package/dist/esm/quantized-mesh-loader.js.map +1 -0
- package/dist/esm/terrain-loader.js +25 -0
- package/dist/esm/terrain-loader.js.map +1 -0
- package/dist/esm/workers/quantized-mesh-worker.js +4 -0
- package/dist/esm/workers/quantized-mesh-worker.js.map +1 -0
- package/dist/esm/workers/terrain-worker.js +4 -0
- package/dist/esm/workers/terrain-worker.js.map +1 -0
- package/dist/index.d.ts +35 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +31 -14
- package/dist/lib/decode-quantized-mesh.d.ts +59 -0
- package/dist/lib/decode-quantized-mesh.d.ts.map +1 -0
- package/dist/lib/decode-quantized-mesh.js +200 -241
- package/dist/lib/delatin/index.d.ts +24 -0
- package/dist/lib/delatin/index.d.ts.map +1 -0
- package/dist/lib/delatin/index.js +397 -443
- package/dist/lib/helpers/skirt.d.ts +19 -0
- package/dist/lib/helpers/skirt.d.ts.map +1 -0
- package/dist/lib/helpers/skirt.js +119 -91
- package/dist/lib/parse-quantized-mesh.d.ts +7 -0
- package/dist/lib/parse-quantized-mesh.d.ts.map +1 -0
- package/dist/lib/parse-quantized-mesh.js +94 -93
- package/dist/lib/parse-terrain.d.ts +51 -0
- package/dist/lib/parse-terrain.d.ts.map +1 -0
- package/dist/lib/parse-terrain.js +146 -172
- package/dist/lib/utils/version.d.ts +2 -0
- package/dist/lib/utils/version.d.ts.map +1 -0
- package/dist/lib/utils/version.js +7 -2
- package/dist/quantized-mesh-loader.d.ts +12 -0
- package/dist/quantized-mesh-loader.d.ts.map +1 -0
- package/dist/quantized-mesh-loader.js +20 -16
- package/dist/quantized-mesh-worker.js +148 -119
- package/dist/terrain-loader.d.ts +12 -0
- package/dist/terrain-loader.d.ts.map +1 -0
- package/dist/terrain-loader.js +28 -24
- package/dist/terrain-worker.js +148 -119
- package/dist/workers/quantized-mesh-worker.d.ts +2 -0
- package/dist/workers/quantized-mesh-worker.d.ts.map +1 -0
- package/dist/workers/quantized-mesh-worker.js +5 -4
- package/dist/workers/terrain-worker.d.ts +2 -0
- package/dist/workers/terrain-worker.d.ts.map +1 -0
- package/dist/workers/terrain-worker.js +5 -4
- package/package.json +11 -10
- package/src/index.ts +29 -13
- package/src/lib/helpers/skirt.ts +7 -7
- package/src/lib/parse-quantized-mesh.ts +47 -43
- package/src/lib/parse-terrain.ts +84 -89
- package/src/quantized-mesh-loader.ts +9 -4
- package/src/terrain-loader.ts +14 -11
- package/dist/bundle.js.map +0 -1
- package/dist/index.js.map +0 -1
- package/dist/lib/decode-quantized-mesh.js.map +0 -1
- package/dist/lib/delatin/index.js.map +0 -1
- package/dist/lib/helpers/skirt.js.map +0 -1
- package/dist/lib/parse-quantized-mesh.js.map +0 -1
- package/dist/lib/parse-terrain.js.map +0 -1
- package/dist/lib/utils/version.js.map +0 -1
- package/dist/quantized-mesh-loader.js.map +0 -1
- package/dist/terrain-loader.js.map +0 -1
- package/dist/workers/quantized-mesh-worker.js.map +0 -1
- package/dist/workers/terrain-worker.js.map +0 -1
- package/src/lib/helpers/skirt.js +0 -161
- package/src/lib/parse-quantized-mesh.js +0 -98
- package/src/workers/quantized-mesh-worker.js +0 -4
- package/src/workers/terrain-worker.js +0 -4
- /package/src/lib/delatin/{index.js → index.ts} +0 -0
- /package/src/lib/utils/{version.js → version.ts} +0 -0
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export type EdgeIndices = {
|
|
2
|
+
westIndices: number[];
|
|
3
|
+
northIndices: number[];
|
|
4
|
+
eastIndices: number[];
|
|
5
|
+
southIndices: number[];
|
|
6
|
+
};
|
|
7
|
+
/**
|
|
8
|
+
* Add skirt to existing mesh
|
|
9
|
+
* @param {object} attributes - POSITION and TEXCOOD_0 attributes data
|
|
10
|
+
* @param {any} triangles - indices array of the mesh geometry
|
|
11
|
+
* @param skirtHeight - height of the skirt geometry
|
|
12
|
+
* @param outsideIndices - edge indices from quantized mesh data
|
|
13
|
+
* @returns - geometry data with added skirt
|
|
14
|
+
*/
|
|
15
|
+
export declare function addSkirt(attributes: any, triangles: any, skirtHeight: number, outsideIndices?: EdgeIndices): {
|
|
16
|
+
attributes: any;
|
|
17
|
+
triangles: any;
|
|
18
|
+
};
|
|
19
|
+
//# sourceMappingURL=skirt.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"skirt.d.ts","sourceRoot":"","sources":["../../../src/lib/helpers/skirt.ts"],"names":[],"mappings":"AAEA,MAAM,MAAM,WAAW,GAAG;IACxB,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,YAAY,EAAE,MAAM,EAAE,CAAC;IACvB,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,YAAY,EAAE,MAAM,EAAE,CAAC;CACxB,CAAC;AAEF;;;;;;;GAOG;AACH,wBAAgB,QAAQ,CAAC,UAAU,KAAA,EAAE,SAAS,KAAA,EAAE,WAAW,EAAE,MAAM,EAAE,cAAc,CAAC,EAAE,WAAW;;;EAqChG"}
|
|
@@ -1,99 +1,127 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.addSkirt = void 0;
|
|
4
|
+
const loader_utils_1 = require("@loaders.gl/loader-utils");
|
|
5
|
+
/**
|
|
6
|
+
* Add skirt to existing mesh
|
|
7
|
+
* @param {object} attributes - POSITION and TEXCOOD_0 attributes data
|
|
8
|
+
* @param {any} triangles - indices array of the mesh geometry
|
|
9
|
+
* @param skirtHeight - height of the skirt geometry
|
|
10
|
+
* @param outsideIndices - edge indices from quantized mesh data
|
|
11
|
+
* @returns - geometry data with added skirt
|
|
12
|
+
*/
|
|
13
|
+
function addSkirt(attributes, triangles, skirtHeight, outsideIndices) {
|
|
14
|
+
const outsideEdges = outsideIndices
|
|
15
|
+
? getOutsideEdgesFromIndices(outsideIndices, attributes.POSITION.value)
|
|
16
|
+
: getOutsideEdgesFromTriangles(triangles);
|
|
17
|
+
// 2 new vertices for each outside edge
|
|
18
|
+
const newPosition = new attributes.POSITION.value.constructor(outsideEdges.length * 6);
|
|
19
|
+
const newTexcoord0 = new attributes.TEXCOORD_0.value.constructor(outsideEdges.length * 4);
|
|
20
|
+
// 2 new triangles for each outside edge
|
|
21
|
+
const newTriangles = new triangles.constructor(outsideEdges.length * 6);
|
|
22
|
+
for (let i = 0; i < outsideEdges.length; i++) {
|
|
23
|
+
const edge = outsideEdges[i];
|
|
24
|
+
updateAttributesForNewEdge({
|
|
25
|
+
edge,
|
|
26
|
+
edgeIndex: i,
|
|
27
|
+
attributes,
|
|
28
|
+
skirtHeight,
|
|
29
|
+
newPosition,
|
|
30
|
+
newTexcoord0,
|
|
31
|
+
newTriangles
|
|
32
|
+
});
|
|
33
|
+
}
|
|
34
|
+
attributes.POSITION.value = (0, loader_utils_1.concatenateTypedArrays)(attributes.POSITION.value, newPosition);
|
|
35
|
+
attributes.TEXCOORD_0.value = (0, loader_utils_1.concatenateTypedArrays)(attributes.TEXCOORD_0.value, newTexcoord0);
|
|
36
|
+
const resultTriangles = triangles instanceof Array
|
|
37
|
+
? triangles.concat(newTriangles)
|
|
38
|
+
: (0, loader_utils_1.concatenateTypedArrays)(triangles, newTriangles);
|
|
39
|
+
return {
|
|
40
|
+
attributes,
|
|
41
|
+
triangles: resultTriangles
|
|
42
|
+
};
|
|
28
43
|
}
|
|
29
|
-
|
|
44
|
+
exports.addSkirt = addSkirt;
|
|
45
|
+
/**
|
|
46
|
+
* Get geometry edges that located on a border of the mesh
|
|
47
|
+
* @param {any} triangles - indices array of the mesh geometry
|
|
48
|
+
* @returns {number[][]} - outside edges data
|
|
49
|
+
*/
|
|
30
50
|
function getOutsideEdgesFromTriangles(triangles) {
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
index++;
|
|
51
|
+
const edges = [];
|
|
52
|
+
for (let i = 0; i < triangles.length; i += 3) {
|
|
53
|
+
edges.push([triangles[i], triangles[i + 1]]);
|
|
54
|
+
edges.push([triangles[i + 1], triangles[i + 2]]);
|
|
55
|
+
edges.push([triangles[i + 2], triangles[i]]);
|
|
56
|
+
}
|
|
57
|
+
edges.sort((a, b) => Math.min(...a) - Math.min(...b) || Math.max(...a) - Math.max(...b));
|
|
58
|
+
const outsideEdges = [];
|
|
59
|
+
let index = 0;
|
|
60
|
+
while (index < edges.length) {
|
|
61
|
+
if (edges[index][0] === edges[index + 1]?.[1] && edges[index][1] === edges[index + 1]?.[0]) {
|
|
62
|
+
index += 2;
|
|
63
|
+
}
|
|
64
|
+
else {
|
|
65
|
+
outsideEdges.push(edges[index]);
|
|
66
|
+
index++;
|
|
67
|
+
}
|
|
49
68
|
}
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
return outsideEdges;
|
|
69
|
+
return outsideEdges;
|
|
53
70
|
}
|
|
54
|
-
|
|
71
|
+
/**
|
|
72
|
+
* Get geometry edges that located on a border of the mesh
|
|
73
|
+
* @param {object} indices - edge indices from quantized mesh data
|
|
74
|
+
* @param {TypedArray} position - position attribute geometry data
|
|
75
|
+
* @returns {number[][]} - outside edges data
|
|
76
|
+
*/
|
|
55
77
|
function getOutsideEdgesFromIndices(indices, position) {
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
const
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
78
|
+
// Sort skirt indices to create adjacent triangles
|
|
79
|
+
indices.westIndices.sort((a, b) => position[3 * a + 1] - position[3 * b + 1]);
|
|
80
|
+
// Reverse (b - a) to match triangle winding
|
|
81
|
+
indices.eastIndices.sort((a, b) => position[3 * b + 1] - position[3 * a + 1]);
|
|
82
|
+
indices.southIndices.sort((a, b) => position[3 * b] - position[3 * a]);
|
|
83
|
+
// Reverse (b - a) to match triangle winding
|
|
84
|
+
indices.northIndices.sort((a, b) => position[3 * a] - position[3 * b]);
|
|
85
|
+
const edges = [];
|
|
86
|
+
for (const index in indices) {
|
|
87
|
+
const indexGroup = indices[index];
|
|
88
|
+
for (let i = 0; i < indexGroup.length - 1; i++) {
|
|
89
|
+
edges.push([indexGroup[i], indexGroup[i + 1]]);
|
|
90
|
+
}
|
|
67
91
|
}
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
return edges;
|
|
92
|
+
return edges;
|
|
71
93
|
}
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
91
|
-
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
|
|
96
|
-
|
|
97
|
-
|
|
94
|
+
/**
|
|
95
|
+
* Get geometry edges that located on a border of the mesh
|
|
96
|
+
* @param {object} args
|
|
97
|
+
* @param {number[]} args.edge - edge indices in geometry
|
|
98
|
+
* @param {number} args.edgeIndex - edge index in outsideEdges array
|
|
99
|
+
* @param {object} args.attributes - POSITION and TEXCOORD_0 attributes
|
|
100
|
+
* @param {number} args.skirtHeight - height of the skirt geometry
|
|
101
|
+
* @param {TypedArray} args.newPosition - POSITION array for skirt data
|
|
102
|
+
* @param {TypedArray} args.newTexcoord0 - TEXCOORD_0 array for skirt data
|
|
103
|
+
* @param {TypedArray | Array} args.newTriangles - trinagle indices array for skirt data
|
|
104
|
+
* @returns {void}
|
|
105
|
+
*/
|
|
106
|
+
function updateAttributesForNewEdge({ edge, edgeIndex, attributes, skirtHeight, newPosition, newTexcoord0, newTriangles }) {
|
|
107
|
+
const positionsLength = attributes.POSITION.value.length;
|
|
108
|
+
const vertex1Offset = edgeIndex * 2;
|
|
109
|
+
const vertex2Offset = edgeIndex * 2 + 1;
|
|
110
|
+
// Define POSITION for new 1st vertex
|
|
111
|
+
newPosition.set(attributes.POSITION.value.subarray(edge[0] * 3, edge[0] * 3 + 3), vertex1Offset * 3);
|
|
112
|
+
newPosition[vertex1Offset * 3 + 2] = newPosition[vertex1Offset * 3 + 2] - skirtHeight; // put down elevation on the skirt height
|
|
113
|
+
// Define POSITION for new 2nd vertex
|
|
114
|
+
newPosition.set(attributes.POSITION.value.subarray(edge[1] * 3, edge[1] * 3 + 3), vertex2Offset * 3);
|
|
115
|
+
newPosition[vertex2Offset * 3 + 2] = newPosition[vertex2Offset * 3 + 2] - skirtHeight; // put down elevation on the skirt height
|
|
116
|
+
// Use same TEXCOORDS for skirt vertices
|
|
117
|
+
newTexcoord0.set(attributes.TEXCOORD_0.value.subarray(edge[0] * 2, edge[0] * 2 + 2), vertex1Offset * 2);
|
|
118
|
+
newTexcoord0.set(attributes.TEXCOORD_0.value.subarray(edge[1] * 2, edge[1] * 2 + 2), vertex2Offset * 2);
|
|
119
|
+
// Define new triangles
|
|
120
|
+
const triangle1Offset = edgeIndex * 2 * 3;
|
|
121
|
+
newTriangles[triangle1Offset] = edge[0];
|
|
122
|
+
newTriangles[triangle1Offset + 1] = positionsLength / 3 + vertex2Offset;
|
|
123
|
+
newTriangles[triangle1Offset + 2] = edge[1];
|
|
124
|
+
newTriangles[triangle1Offset + 3] = positionsLength / 3 + vertex2Offset;
|
|
125
|
+
newTriangles[triangle1Offset + 4] = edge[0];
|
|
126
|
+
newTriangles[triangle1Offset + 5] = positionsLength / 3 + vertex1Offset;
|
|
98
127
|
}
|
|
99
|
-
//# sourceMappingURL=skirt.js.map
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { Mesh } from '@loaders.gl/schema';
|
|
2
|
+
export type ParseQuantizedMeshOptions = {
|
|
3
|
+
bounds?: [number, number, number, number];
|
|
4
|
+
skirtHeight?: number | null;
|
|
5
|
+
};
|
|
6
|
+
export declare function parseQuantizedMesh(arrayBuffer: ArrayBuffer, options?: ParseQuantizedMeshOptions): Mesh;
|
|
7
|
+
//# sourceMappingURL=parse-quantized-mesh.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"parse-quantized-mesh.d.ts","sourceRoot":"","sources":["../../src/lib/parse-quantized-mesh.ts"],"names":[],"mappings":"AAAA,OAAO,EAAC,IAAI,EAAqB,MAAM,oBAAoB,CAAC;AAI5D,MAAM,MAAM,yBAAyB,GAAG;IACtC,MAAM,CAAC,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC1C,WAAW,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;CAC7B,CAAC;AAEF,wBAAgB,kBAAkB,CAChC,WAAW,EAAE,WAAW,EACxB,OAAO,GAAE,yBAA8B,GACtC,IAAI,CAqDN"}
|
|
@@ -1,96 +1,97 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
minHeight,
|
|
8
|
-
maxHeight
|
|
9
|
-
} = header;
|
|
10
|
-
const [minX, minY, maxX, maxY] = bounds || [0, 0, 1, 1];
|
|
11
|
-
const xScale = maxX - minX;
|
|
12
|
-
const yScale = maxY - minY;
|
|
13
|
-
const zScale = maxHeight - minHeight;
|
|
14
|
-
const nCoords = vertexData.length / 3;
|
|
15
|
-
const positions = new Float32Array(nCoords * 3);
|
|
16
|
-
const texCoords = new Float32Array(nCoords * 2);
|
|
17
|
-
|
|
18
|
-
for (let i = 0; i < nCoords; i++) {
|
|
19
|
-
const x = vertexData[i] / 32767;
|
|
20
|
-
const y = vertexData[i + nCoords] / 32767;
|
|
21
|
-
const z = vertexData[i + nCoords * 2] / 32767;
|
|
22
|
-
positions[3 * i + 0] = x * xScale + minX;
|
|
23
|
-
positions[3 * i + 1] = y * yScale + minY;
|
|
24
|
-
positions[3 * i + 2] = z * zScale + minHeight;
|
|
25
|
-
texCoords[2 * i + 0] = x;
|
|
26
|
-
texCoords[2 * i + 1] = y;
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
return {
|
|
30
|
-
POSITION: {
|
|
31
|
-
value: positions,
|
|
32
|
-
size: 3
|
|
33
|
-
},
|
|
34
|
-
TEXCOORD_0: {
|
|
35
|
-
value: texCoords,
|
|
36
|
-
size: 2
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
37
7
|
}
|
|
38
|
-
|
|
39
|
-
}
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
const {
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
}
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
|
|
86
|
-
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
90
|
-
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
+
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
+
}) : function(o, v) {
|
|
16
|
+
o["default"] = v;
|
|
17
|
+
});
|
|
18
|
+
var __importStar = (this && this.__importStar) || function (mod) {
|
|
19
|
+
if (mod && mod.__esModule) return mod;
|
|
20
|
+
var result = {};
|
|
21
|
+
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
|
22
|
+
__setModuleDefault(result, mod);
|
|
23
|
+
return result;
|
|
24
|
+
};
|
|
25
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
26
|
+
exports.parseQuantizedMesh = void 0;
|
|
27
|
+
const schema_1 = require("@loaders.gl/schema");
|
|
28
|
+
const decode_quantized_mesh_1 = __importStar(require("./decode-quantized-mesh"));
|
|
29
|
+
const skirt_1 = require("./helpers/skirt");
|
|
30
|
+
function parseQuantizedMesh(arrayBuffer, options = {}) {
|
|
31
|
+
const { bounds } = options;
|
|
32
|
+
// Don't parse edge indices or format extensions
|
|
33
|
+
const { header, vertexData, triangleIndices: originalTriangleIndices, westIndices, northIndices, eastIndices, southIndices } = (0, decode_quantized_mesh_1.default)(arrayBuffer, decode_quantized_mesh_1.DECODING_STEPS.triangleIndices);
|
|
34
|
+
let triangleIndices = originalTriangleIndices;
|
|
35
|
+
let attributes = getMeshAttributes(vertexData, header, bounds);
|
|
36
|
+
// Compute bounding box before adding skirt so that z values are not skewed
|
|
37
|
+
// TODO: Find bounding box from header, instead of doing extra pass over
|
|
38
|
+
// vertices.
|
|
39
|
+
const boundingBox = (0, schema_1.getMeshBoundingBox)(attributes);
|
|
40
|
+
if (options?.skirtHeight) {
|
|
41
|
+
const { attributes: newAttributes, triangles: newTriangles } = (0, skirt_1.addSkirt)(attributes, triangleIndices, options.skirtHeight, {
|
|
42
|
+
westIndices,
|
|
43
|
+
northIndices,
|
|
44
|
+
eastIndices,
|
|
45
|
+
southIndices
|
|
46
|
+
});
|
|
47
|
+
attributes = newAttributes;
|
|
48
|
+
triangleIndices = newTriangles;
|
|
49
|
+
}
|
|
50
|
+
return {
|
|
51
|
+
// Data return by this loader implementation
|
|
52
|
+
loaderData: {
|
|
53
|
+
header: {}
|
|
54
|
+
},
|
|
55
|
+
header: {
|
|
56
|
+
// @ts-ignore
|
|
57
|
+
vertexCount: triangleIndices.length,
|
|
58
|
+
boundingBox
|
|
59
|
+
},
|
|
60
|
+
// TODO
|
|
61
|
+
schema: undefined,
|
|
62
|
+
topology: 'triangle-list',
|
|
63
|
+
mode: 4,
|
|
64
|
+
indices: { value: triangleIndices, size: 1 },
|
|
65
|
+
attributes
|
|
66
|
+
};
|
|
91
67
|
}
|
|
92
|
-
|
|
93
|
-
|
|
94
|
-
|
|
68
|
+
exports.parseQuantizedMesh = parseQuantizedMesh;
|
|
69
|
+
function getMeshAttributes(vertexData, header, bounds) {
|
|
70
|
+
const { minHeight, maxHeight } = header;
|
|
71
|
+
const [minX, minY, maxX, maxY] = bounds || [0, 0, 1, 1];
|
|
72
|
+
const xScale = maxX - minX;
|
|
73
|
+
const yScale = maxY - minY;
|
|
74
|
+
const zScale = maxHeight - minHeight;
|
|
75
|
+
const nCoords = vertexData.length / 3;
|
|
76
|
+
// vec3. x, y defined by bounds, z in meters
|
|
77
|
+
const positions = new Float32Array(nCoords * 3);
|
|
78
|
+
// vec2. 1 to 1 relationship with position. represents the uv on the texture image. 0,0 to 1,1.
|
|
79
|
+
const texCoords = new Float32Array(nCoords * 2);
|
|
80
|
+
// Data is not interleaved; all u, then all v, then all heights
|
|
81
|
+
for (let i = 0; i < nCoords; i++) {
|
|
82
|
+
const x = vertexData[i] / 32767;
|
|
83
|
+
const y = vertexData[i + nCoords] / 32767;
|
|
84
|
+
const z = vertexData[i + nCoords * 2] / 32767;
|
|
85
|
+
positions[3 * i + 0] = x * xScale + minX;
|
|
86
|
+
positions[3 * i + 1] = y * yScale + minY;
|
|
87
|
+
positions[3 * i + 2] = z * zScale + minHeight;
|
|
88
|
+
texCoords[2 * i + 0] = x;
|
|
89
|
+
texCoords[2 * i + 1] = y;
|
|
90
|
+
}
|
|
91
|
+
return {
|
|
92
|
+
POSITION: { value: positions, size: 3 },
|
|
93
|
+
TEXCOORD_0: { value: texCoords, size: 2 }
|
|
94
|
+
// TODO: Parse normals if they exist in the file
|
|
95
|
+
// NORMAL: {}, - optional, but creates the high poly look with lighting
|
|
96
|
+
};
|
|
95
97
|
}
|
|
96
|
-
//# sourceMappingURL=parse-quantized-mesh.js.map
|
|
@@ -0,0 +1,51 @@
|
|
|
1
|
+
export type TerrainOptions = {
|
|
2
|
+
meshMaxError: number;
|
|
3
|
+
bounds: number[];
|
|
4
|
+
elevationDecoder: ElevationDecoder;
|
|
5
|
+
tesselator: 'martini' | 'delatin' | 'auto';
|
|
6
|
+
skirtHeight?: number;
|
|
7
|
+
};
|
|
8
|
+
type TerrainImage = {
|
|
9
|
+
data: Uint8Array;
|
|
10
|
+
width: number;
|
|
11
|
+
height: number;
|
|
12
|
+
};
|
|
13
|
+
type ElevationDecoder = {
|
|
14
|
+
rScaler: any;
|
|
15
|
+
bScaler: any;
|
|
16
|
+
gScaler: any;
|
|
17
|
+
offset: number;
|
|
18
|
+
};
|
|
19
|
+
/**
|
|
20
|
+
* Returns generated mesh object from image data
|
|
21
|
+
*
|
|
22
|
+
* @param terrainImage terrain image data
|
|
23
|
+
* @param terrainOptions terrain options
|
|
24
|
+
* @returns mesh object
|
|
25
|
+
*/
|
|
26
|
+
export declare function makeTerrainMeshFromImage(terrainImage: TerrainImage, terrainOptions: TerrainOptions): {
|
|
27
|
+
loaderData: {
|
|
28
|
+
header: {};
|
|
29
|
+
};
|
|
30
|
+
header: {
|
|
31
|
+
vertexCount: any;
|
|
32
|
+
boundingBox: [[number, number, number], [number, number, number]];
|
|
33
|
+
};
|
|
34
|
+
mode: number;
|
|
35
|
+
indices: {
|
|
36
|
+
value: Uint32Array;
|
|
37
|
+
size: number;
|
|
38
|
+
};
|
|
39
|
+
attributes: {
|
|
40
|
+
POSITION: {
|
|
41
|
+
value: Float32Array;
|
|
42
|
+
size: number;
|
|
43
|
+
};
|
|
44
|
+
TEXCOORD_0: {
|
|
45
|
+
value: Float32Array;
|
|
46
|
+
size: number;
|
|
47
|
+
};
|
|
48
|
+
};
|
|
49
|
+
};
|
|
50
|
+
export {};
|
|
51
|
+
//# sourceMappingURL=parse-terrain.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"parse-terrain.d.ts","sourceRoot":"","sources":["../../src/lib/parse-terrain.ts"],"names":[],"mappings":"AAOA,MAAM,MAAM,cAAc,GAAG;IAC3B,YAAY,EAAE,MAAM,CAAC;IACrB,MAAM,EAAE,MAAM,EAAE,CAAC;IACjB,gBAAgB,EAAE,gBAAgB,CAAC;IACnC,UAAU,EAAE,SAAS,GAAG,SAAS,GAAG,MAAM,CAAC;IAC3C,WAAW,CAAC,EAAE,MAAM,CAAC;CACtB,CAAC;AAEF,KAAK,YAAY,GAAG;IAClB,IAAI,EAAE,UAAU,CAAC;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,KAAK,gBAAgB,GAAG;IACtB,OAAO,EAAE,GAAG,CAAC;IACb,OAAO,EAAE,GAAG,CAAC;IACb,OAAO,EAAE,GAAG,CAAC;IACb,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF;;;;;;GAMG;AACH,wBAAgB,wBAAwB,CACtC,YAAY,EAAE,YAAY,EAC1B,cAAc,EAAE,cAAc;;;;;;;;;;;;;;;;;;;;;;;EA2D/B"}
|