@lightningtv/renderer 3.0.0-beta1 → 3.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NOTICE +4 -0
- package/README.md +22 -28
- package/dist/exports/canvas-shaders.js +0 -16
- package/dist/exports/canvas-shaders.js.map +1 -1
- package/dist/exports/canvas.d.ts +1 -1
- package/dist/exports/canvas.js +1 -19
- package/dist/exports/canvas.js.map +1 -1
- package/dist/exports/index.d.ts +2 -5
- package/dist/exports/index.js +1 -23
- package/dist/exports/index.js.map +1 -1
- package/dist/exports/inspector.js +0 -18
- package/dist/exports/inspector.js.map +1 -1
- package/dist/exports/utils.d.ts +2 -1
- package/dist/exports/utils.js +2 -19
- package/dist/exports/utils.js.map +1 -1
- package/dist/exports/webgl-shaders.js +0 -16
- package/dist/exports/webgl-shaders.js.map +1 -1
- package/dist/exports/webgl.d.ts +2 -1
- package/dist/exports/webgl.js +2 -19
- package/dist/exports/webgl.js.map +1 -1
- package/dist/src/common/CommonTypes.d.ts +15 -3
- package/dist/src/common/CommonTypes.js +0 -18
- package/dist/src/common/CommonTypes.js.map +1 -1
- package/dist/src/common/EventEmitter.js +0 -18
- package/dist/src/common/EventEmitter.js.map +1 -1
- package/dist/src/common/IEventEmitter.js +0 -16
- package/dist/src/common/IEventEmitter.js.map +1 -1
- package/dist/src/core/Autosizer.d.ts +35 -0
- package/dist/src/core/Autosizer.js +178 -0
- package/dist/src/core/Autosizer.js.map +1 -0
- package/dist/src/core/CoreNode.d.ts +140 -102
- package/dist/src/core/CoreNode.js +812 -528
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreShaderManager.d.ts +3 -3
- package/dist/src/core/CoreShaderManager.js +0 -18
- package/dist/src/core/CoreShaderManager.js.map +1 -1
- package/dist/src/core/CoreTextNode.d.ts +75 -87
- package/dist/src/core/CoreTextNode.js +380 -258
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.d.ts +25 -14
- package/dist/src/core/CoreTextureManager.js +82 -139
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/Stage.d.ts +102 -36
- package/dist/src/core/Stage.js +424 -191
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextureError.d.ts +11 -0
- package/dist/src/core/TextureError.js +37 -0
- package/dist/src/core/TextureError.js.map +1 -0
- package/dist/src/core/TextureMemoryManager.d.ts +11 -4
- package/dist/src/core/TextureMemoryManager.js +114 -134
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/animations/AnimationManager.js +0 -18
- package/dist/src/core/animations/AnimationManager.js.map +1 -1
- package/dist/src/core/animations/CoreAnimation.d.ts +3 -3
- package/dist/src/core/animations/CoreAnimation.js +8 -24
- package/dist/src/core/animations/CoreAnimation.js.map +1 -1
- package/dist/src/core/animations/CoreAnimationController.d.ts +1 -0
- package/dist/src/core/animations/CoreAnimationController.js +11 -22
- package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
- package/dist/src/core/lib/ContextSpy.js +0 -18
- package/dist/src/core/lib/ContextSpy.js.map +1 -1
- package/dist/src/core/lib/ImageWorker.d.ts +2 -2
- package/dist/src/core/lib/ImageWorker.js +33 -31
- package/dist/src/core/lib/ImageWorker.js.map +1 -1
- package/dist/src/core/lib/Matrix3d.d.ts +1 -0
- package/dist/src/core/lib/Matrix3d.js +7 -19
- package/dist/src/core/lib/Matrix3d.js.map +1 -1
- package/dist/src/core/lib/RenderCoords.d.ts +9 -10
- package/dist/src/core/lib/RenderCoords.js +27 -55
- package/dist/src/core/lib/RenderCoords.js.map +1 -1
- package/dist/src/core/lib/WebGlContextWrapper.d.ts +83 -8
- package/dist/src/core/lib/WebGlContextWrapper.js +150 -25
- package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
- package/dist/src/core/lib/collectionUtils.d.ts +5 -0
- package/dist/src/core/lib/collectionUtils.js +82 -0
- package/dist/src/core/lib/collectionUtils.js.map +1 -0
- package/dist/src/core/lib/colorCache.d.ts +1 -0
- package/dist/src/core/lib/colorCache.js +19 -0
- package/dist/src/core/lib/colorCache.js.map +1 -0
- package/dist/src/core/{renderers/canvas/internal/ColorUtils.js → lib/colorParser.js} +1 -19
- package/dist/src/core/lib/colorParser.js.map +1 -0
- package/dist/src/core/lib/textureCompression.d.ts +14 -2
- package/dist/src/core/lib/textureCompression.js +320 -85
- package/dist/src/core/lib/textureCompression.js.map +1 -1
- package/dist/src/core/lib/textureSvg.js +0 -18
- package/dist/src/core/lib/textureSvg.js.map +1 -1
- package/dist/src/core/lib/utils.d.ts +8 -1
- package/dist/src/core/lib/utils.js +44 -20
- package/dist/src/core/lib/utils.js.map +1 -1
- package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
- package/dist/src/core/lib/validateImageBitmap.js +4 -4
- package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
- package/dist/src/core/platforms/Platform.d.ts +42 -0
- package/dist/src/core/platforms/Platform.js +4 -0
- package/dist/src/core/platforms/Platform.js.map +1 -0
- package/dist/src/core/platforms/web/WebPlatform.d.ts +10 -0
- package/dist/src/core/platforms/web/WebPlatform.js +90 -0
- package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
- package/dist/src/core/renderers/CoreContextTexture.d.ts +2 -1
- package/dist/src/core/renderers/CoreContextTexture.js +0 -18
- package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderOp.js +0 -18
- package/dist/src/core/renderers/CoreRenderOp.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderer.d.ts +15 -3
- package/dist/src/core/renderers/CoreRenderer.js +1 -18
- package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/CoreShaderNode.d.ts +13 -3
- package/dist/src/core/renderers/CoreShaderNode.js +25 -2
- package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
- package/dist/src/core/renderers/CoreShaderProgram.js +0 -18
- package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +4 -5
- package/dist/src/core/renderers/canvas/CanvasRenderer.js +89 -83
- package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js +3 -21
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +3 -2
- package/dist/src/core/renderers/canvas/CanvasTexture.js +18 -31
- package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/SdfRenderOp.d.ts +33 -0
- package/dist/src/core/renderers/webgl/SdfRenderOp.js +80 -0
- package/dist/src/core/renderers/webgl/SdfRenderOp.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +2 -0
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +14 -24
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +13 -0
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +34 -23
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +16 -6
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +102 -70
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +34 -20
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +319 -195
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +2 -3
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js +1 -4
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +9 -7
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +99 -48
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/BufferCollection.d.ts +1 -0
- package/dist/src/core/renderers/webgl/internal/BufferCollection.js +12 -21
- package/dist/src/core/renderers/webgl/internal/BufferCollection.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/RendererUtils.js +0 -18
- package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +0 -18
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +0 -18
- package/dist/src/core/renderers/webgl/internal/WebGlUtils.js.map +1 -1
- package/dist/src/core/shaders/canvas/Border.d.ts +8 -2
- package/dist/src/core/shaders/canvas/Border.js +67 -41
- package/dist/src/core/shaders/canvas/Border.js.map +1 -1
- package/dist/src/core/shaders/canvas/HolePunch.js +3 -19
- package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -1
- package/dist/src/core/shaders/canvas/LinearGradient.js +7 -21
- package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -1
- package/dist/src/core/shaders/canvas/RadialGradient.js +14 -28
- package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -1
- package/dist/src/core/shaders/canvas/Rounded.js +1 -17
- package/dist/src/core/shaders/canvas/Rounded.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +6 -3
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +44 -22
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +2 -3
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +47 -25
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js +9 -21
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -1
- package/dist/src/core/shaders/canvas/Shadow.js +0 -16
- package/dist/src/core/shaders/canvas/Shadow.js.map +1 -1
- package/dist/src/core/shaders/canvas/utils/render.d.ts +1 -1
- package/dist/src/core/shaders/canvas/utils/render.js +31 -34
- package/dist/src/core/shaders/canvas/utils/render.js.map +1 -1
- package/dist/src/core/shaders/templates/BorderTemplate.d.ts +12 -2
- package/dist/src/core/shaders/templates/BorderTemplate.js +31 -27
- package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +2 -2
- package/dist/src/core/shaders/templates/HolePunchTemplate.js +3 -19
- package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -16
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +8 -6
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js +2 -18
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedTemplate.js +1 -17
- package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -16
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +4 -2
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +3 -17
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -16
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -16
- package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -1
- package/dist/src/core/shaders/{templates/shaderUtils.d.ts → utils.d.ts} +1 -1
- package/dist/src/core/shaders/utils.js +25 -0
- package/dist/src/core/shaders/utils.js.map +1 -0
- package/dist/src/core/shaders/webgl/Border.js +118 -51
- package/dist/src/core/shaders/webgl/Border.js.map +1 -1
- package/dist/src/core/shaders/webgl/Default.js +6 -41
- package/dist/src/core/shaders/webgl/Default.js.map +1 -1
- package/dist/src/core/shaders/webgl/HolePunch.js +4 -19
- package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -1
- package/dist/src/core/shaders/webgl/LinearGradient.js +73 -34
- package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -1
- package/dist/src/core/shaders/webgl/RadialGradient.js +56 -48
- package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
- package/dist/src/core/shaders/webgl/Rounded.js +25 -23
- package/dist/src/core/shaders/webgl/Rounded.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +160 -55
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +168 -58
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +73 -34
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -2
- package/dist/src/core/shaders/webgl/SdfShader.js +8 -36
- package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -1
- package/dist/src/core/shaders/webgl/Shadow.js +39 -34
- package/dist/src/core/shaders/webgl/Shadow.js.map +1 -1
- package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +59 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.js +206 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.d.ts +17 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.js +139 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/SdfFontHandler.d.ts +167 -0
- package/dist/src/core/text-rendering/SdfFontHandler.js +371 -0
- package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.d.ts +18 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.js +301 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.d.ts +18 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.js +380 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.js.map +1 -0
- package/dist/src/core/text-rendering/TextRenderer.d.ts +384 -0
- package/dist/src/core/text-rendering/TextRenderer.js +2 -0
- package/dist/src/core/text-rendering/TextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/Utils.d.ts +30 -0
- package/dist/src/core/text-rendering/Utils.js +66 -0
- package/dist/src/core/text-rendering/Utils.js.map +1 -0
- package/dist/src/core/textures/ColorTexture.d.ts +1 -1
- package/dist/src/core/textures/ColorTexture.js +3 -22
- package/dist/src/core/textures/ColorTexture.js.map +1 -1
- package/dist/src/core/textures/ImageTexture.d.ts +13 -6
- package/dist/src/core/textures/ImageTexture.js +57 -66
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/core/textures/NoiseTexture.d.ts +3 -3
- package/dist/src/core/textures/NoiseTexture.js +8 -26
- package/dist/src/core/textures/NoiseTexture.js.map +1 -1
- package/dist/src/core/textures/RenderTexture.d.ts +7 -7
- package/dist/src/core/textures/RenderTexture.js +12 -30
- package/dist/src/core/textures/RenderTexture.js.map +1 -1
- package/dist/src/core/textures/SubTexture.d.ts +6 -8
- package/dist/src/core/textures/SubTexture.js +19 -55
- package/dist/src/core/textures/SubTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +90 -12
- package/dist/src/core/textures/Texture.js +160 -35
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/src/core/utils.d.ts +2 -1
- package/dist/src/core/utils.js +1 -19
- package/dist/src/core/utils.js.map +1 -1
- package/dist/src/main-api/INode.js.map +1 -1
- package/dist/src/main-api/Inspector.d.ts +135 -2
- package/dist/src/main-api/Inspector.js +507 -30
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.d.ts +294 -81
- package/dist/src/main-api/Renderer.js +225 -96
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/src/utils.d.ts +19 -6
- package/dist/src/utils.js +32 -27
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/dist/tsconfig.tsbuildinfo +1 -0
- package/exports/canvas-shaders.ts +0 -17
- package/exports/canvas.ts +1 -19
- package/exports/index.ts +6 -27
- package/exports/inspector.ts +0 -19
- package/exports/utils.ts +7 -19
- package/exports/webgl-shaders.ts +0 -16
- package/exports/webgl.ts +3 -20
- package/package.json +23 -22
- package/src/common/CommonTypes.ts +20 -22
- package/src/common/EventEmitter.ts +0 -19
- package/src/common/IAnimationController.ts +0 -18
- package/src/common/IEventEmitter.ts +0 -17
- package/src/core/Autosizer.ts +205 -0
- package/src/core/CoreNode.test.ts +376 -45
- package/src/core/CoreNode.ts +1015 -656
- package/src/core/CoreShaderManager.ts +3 -21
- package/src/core/CoreTextNode.ts +457 -314
- package/src/core/CoreTextureManager.ts +110 -167
- package/src/core/Stage.ts +526 -236
- package/src/core/TextureError.ts +46 -0
- package/src/core/TextureMemoryManager.ts +150 -167
- package/src/core/animations/AnimationManager.ts +0 -19
- package/src/core/animations/CoreAnimation.ts +15 -32
- package/src/core/animations/CoreAnimationController.ts +13 -23
- package/src/core/lib/ContextSpy.ts +0 -19
- package/src/core/lib/ImageWorker.ts +45 -32
- package/src/core/lib/Matrix3d.ts +7 -20
- package/src/core/lib/RenderCoords.ts +36 -67
- package/src/core/lib/WebGlContextWrapper.ts +196 -72
- package/src/core/lib/collectionUtils.ts +99 -0
- package/src/core/lib/colorCache.ts +20 -0
- package/src/core/{renderers/canvas/internal/ColorUtils.ts → lib/colorParser.ts} +2 -21
- package/src/core/lib/textureCompression.ts +433 -93
- package/src/core/lib/textureSvg.ts +0 -19
- package/src/core/lib/utils.ts +58 -19
- package/src/core/lib/validateImageBitmap.ts +17 -6
- package/src/core/platforms/Platform.ts +64 -0
- package/src/core/platforms/web/WebPlatform.ts +132 -0
- package/src/core/renderers/CoreContextTexture.ts +2 -20
- package/src/core/renderers/CoreRenderOp.ts +0 -19
- package/src/core/renderers/CoreRenderer.ts +16 -23
- package/src/core/renderers/CoreShaderNode.ts +37 -6
- package/src/core/renderers/CoreShaderProgram.ts +0 -19
- package/src/core/renderers/canvas/CanvasRenderer.ts +108 -137
- package/src/core/renderers/canvas/CanvasShaderNode.ts +3 -23
- package/src/core/renderers/canvas/CanvasTexture.ts +25 -37
- package/src/core/renderers/webgl/SdfRenderOp.ts +88 -0
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +18 -34
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -24
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +134 -103
- package/src/core/renderers/webgl/WebGlRenderer.ts +368 -233
- package/src/core/renderers/webgl/WebGlShaderNode.ts +4 -7
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +122 -76
- package/src/core/renderers/webgl/internal/BufferCollection.ts +15 -23
- package/src/core/renderers/webgl/internal/RendererUtils.ts +0 -19
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +0 -19
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +0 -19
- package/src/core/shaders/canvas/Border.ts +91 -50
- package/src/core/shaders/canvas/HolePunch.ts +4 -28
- package/src/core/shaders/canvas/LinearGradient.ts +10 -25
- package/src/core/shaders/canvas/RadialGradient.ts +23 -54
- package/src/core/shaders/canvas/Rounded.ts +2 -19
- package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -35
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +77 -47
- package/src/core/shaders/canvas/RoundedWithShadow.ts +21 -34
- package/src/core/shaders/canvas/Shadow.ts +0 -17
- package/src/core/shaders/canvas/utils/render.ts +45 -53
- package/src/core/shaders/templates/BorderTemplate.ts +42 -29
- package/src/core/shaders/templates/HolePunchTemplate.ts +5 -22
- package/src/core/shaders/templates/LinearGradientTemplate.ts +0 -17
- package/src/core/shaders/templates/RadialGradientTemplate.ts +10 -25
- package/src/core/shaders/templates/RoundedTemplate.ts +1 -18
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +1 -18
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +7 -19
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +1 -18
- package/src/core/shaders/templates/ShadowTemplate.ts +1 -18
- package/src/core/shaders/utils.ts +30 -0
- package/src/core/shaders/webgl/Border.ts +118 -55
- package/src/core/shaders/webgl/Default.ts +6 -43
- package/src/core/shaders/webgl/HolePunch.ts +4 -24
- package/src/core/shaders/webgl/LinearGradient.ts +73 -35
- package/src/core/shaders/webgl/RadialGradient.ts +58 -51
- package/src/core/shaders/webgl/Rounded.ts +25 -45
- package/src/core/shaders/webgl/RoundedWithBorder.ts +161 -63
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +169 -68
- package/src/core/shaders/webgl/RoundedWithShadow.ts +73 -39
- package/src/core/shaders/webgl/SdfShader.ts +8 -41
- package/src/core/shaders/webgl/Shadow.ts +39 -35
- package/src/core/text-rendering/CanvasFontHandler.ts +285 -0
- package/src/core/text-rendering/CanvasTextRenderer.ts +236 -0
- package/src/core/text-rendering/SdfFontHandler.ts +566 -0
- package/src/core/text-rendering/SdfTextRenderer.ts +406 -0
- package/src/core/text-rendering/TextLayoutEngine.ts +672 -0
- package/src/core/text-rendering/TextRenderer.ts +426 -0
- package/src/core/text-rendering/Utils.ts +80 -0
- package/src/core/text-rendering/tests/TextLayoutEngine.test.ts +434 -0
- package/src/core/textures/ColorTexture.ts +7 -24
- package/src/core/textures/ImageTexture.ts +110 -92
- package/src/core/textures/NoiseTexture.ts +14 -31
- package/src/core/textures/RenderTexture.ts +18 -35
- package/src/core/textures/SubTexture.ts +25 -65
- package/src/core/textures/Texture.ts +214 -46
- package/src/core/utils.ts +9 -26
- package/src/main-api/INode.ts +0 -18
- package/src/main-api/Inspector.ts +794 -38
- package/src/main-api/Renderer.ts +519 -159
- package/src/utils.ts +64 -29
- package/dist/src/core/platform.d.ts +0 -10
- package/dist/src/core/platform.js +0 -56
- package/dist/src/core/platform.js.map +0 -1
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -1
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +0 -217
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +0 -1
- package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -36
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -107
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
- package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
- package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
- package/dist/src/core/text-rendering/TextRenderingUtils.d.ts +0 -12
- package/dist/src/core/text-rendering/TextRenderingUtils.js +0 -14
- package/dist/src/core/text-rendering/TextRenderingUtils.js.map +0 -1
- package/dist/src/core/text-rendering/TextTextureRendererUtils.d.ts +0 -72
- package/dist/src/core/text-rendering/TextTextureRendererUtils.js +0 -217
- package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +0 -1
- package/dist/src/core/text-rendering/TrFontManager.d.ts +0 -26
- package/dist/src/core/text-rendering/TrFontManager.js +0 -131
- package/dist/src/core/text-rendering/TrFontManager.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.d.ts +0 -39
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +0 -125
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.d.ts +0 -103
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js +0 -21
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.d.ts +0 -62
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +0 -88
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/TrFontFace.d.ts +0 -118
- package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +0 -63
- package/dist/src/core/text-rendering/font-face-types/TrFontFace.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.d.ts +0 -14
- package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +0 -66
- package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/utils.d.ts +0 -1
- package/dist/src/core/text-rendering/font-face-types/utils.js +0 -38
- package/dist/src/core/text-rendering/font-face-types/utils.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +0 -59
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +0 -397
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +0 -126
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +0 -551
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +0 -91
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +0 -611
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.d.ts +0 -12
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +0 -61
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.d.ts +0 -33
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +0 -52
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.d.ts +0 -13
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +0 -32
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.d.ts +0 -23
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +0 -84
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.d.ts +0 -4
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +0 -34
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +0 -20
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +0 -308
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.d.ts +0 -10
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +0 -40
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.d.ts +0 -26
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js +0 -70
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.d.ts +0 -16
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js +0 -39
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +0 -370
- package/dist/src/core/text-rendering/renderers/TextRenderer.js +0 -178
- package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +0 -1
- package/scripts/please-use-pnpm.js +0 -13
- package/src/core/platform.ts +0 -64
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +0 -220
- package/src/core/renderers/webgl/WebGlRenderOp.ts +0 -145
- package/src/core/shaders/templates/shaderUtils.ts +0 -47
- package/src/core/shaders/webgl/DefaultBatched.ts +0 -129
- package/src/core/text-rendering/TextRenderingUtils.ts +0 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +0 -263
- package/src/core/text-rendering/TrFontManager.ts +0 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +0 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +0 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +0 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +0 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +0 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +0 -94
- package/src/core/text-rendering/font-face-types/utils.ts +0 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +0 -509
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +0 -815
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +0 -841
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +0 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +0 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +0 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +0 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +0 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +0 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +0 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +0 -408
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +0 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +0 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +0 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +0 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +0 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +0 -550
- /package/dist/src/core/{renderers/canvas/internal/ColorUtils.d.ts → lib/colorParser.d.ts} +0 -0
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import { Rounded } from './Rounded.js';
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export const RoundedWithBorder: WebGlShaderType<RoundedWithBorderProps> = {
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props: RoundedWithBorderTemplate.props,
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update(node: CoreNode) {
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this.uniformRGBA('
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this.
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this.
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-
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-
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this.uniformRGBA('u_borderColor', this.props!['border-color']);
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this.uniformRGBA('u_fillColor', this.props!['border-fill']);
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this.uniform4fa('u_borderWidth', this.props!['border-w'] as Vec4);
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this.uniform1f('u_borderGap', this.props!['border-gap'] as number);
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this.uniform1f('u_borderAlign', this.props!['border-align'] as number);
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this.uniform4fa(
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'u_radius',
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calcFactoredRadiusArray(
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this.props!.radius as Vec4,
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node.width,
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node.height,
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-
),
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calcFactoredRadiusArray(this.props!.radius as Vec4, node.w, node.h),
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);
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},
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vertex:
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vertex: `
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# ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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# else
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precision mediump float;
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# endif
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+
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attribute vec2 a_position;
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attribute vec2 a_textureCoords;
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attribute vec4 a_color;
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attribute vec2 a_nodeCoords;
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+
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uniform vec2 u_resolution;
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uniform float u_pixelRatio;
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uniform vec2 u_dimensions;
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uniform vec4 u_radius;
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uniform vec4 u_borderWidth;
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uniform float u_borderGap;
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uniform float u_borderAlign;
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varying vec4 v_color;
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varying vec2 v_textureCoords;
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varying vec2 v_nodeCoords;
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+
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varying vec2 v_innerSize;
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varying vec2 v_outerSize;
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varying vec2 v_outerBorderUv;
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varying vec2 v_innerBorderUv;
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varying vec4 v_innerBorderRadius;
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varying vec4 v_outerBorderRadius;
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varying vec2 v_halfDimensions;
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varying float v_edgeWidth;
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varying float v_borderZero;
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void main() {
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vec2 vertexPos = a_position * u_pixelRatio;
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vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
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vec2 edge = clamp(a_nodeCoords * 2.0 - vec2(1.0), -1.0, 1.0);
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vec2 edgeOffset = vec2(0.0);
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+
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v_borderZero = u_borderWidth == vec4(0.0) ? 1.0 : 0.0;
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v_innerSize = vec2(0.0);
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67
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v_outerSize = vec2(0.0);
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+
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if(v_borderZero == 0.0) {
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float borderTop = u_borderWidth.x;
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float borderRight = u_borderWidth.y;
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float borderBottom = u_borderWidth.z;
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float borderLeft = u_borderWidth.w;
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+
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v_outerBorderUv = vec2(0.0);
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+
v_innerBorderUv = vec2(0.0);
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+
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78
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vec2 borderSize = vec2(borderRight + borderLeft, borderTop + borderBottom);
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79
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+
vec2 extraSize = borderSize * u_borderAlign;
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80
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+
float gapLeft = step(0.001, borderLeft) * u_borderGap;
|
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81
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+
float gapRight = step(0.001, borderRight) * u_borderGap;
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82
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+
float gapTop = step(0.001, borderTop) * u_borderGap;
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83
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+
float gapBottom = step(0.001, borderBottom) * u_borderGap;
|
|
84
|
+
vec2 gapSize = vec2(gapLeft + gapRight, gapTop + gapBottom);
|
|
85
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+
|
|
86
|
+
v_outerSize = (u_dimensions + gapSize + extraSize) * 0.5;
|
|
87
|
+
v_innerSize = v_outerSize - borderSize * 0.5;
|
|
88
|
+
|
|
89
|
+
// Use sign() to avoid branching
|
|
90
|
+
vec2 borderDiff = vec2(borderRight - borderLeft, borderBottom - borderTop);
|
|
91
|
+
vec2 signDiff = sign(borderDiff);
|
|
92
|
+
borderDiff = abs(borderDiff);
|
|
93
|
+
|
|
94
|
+
vec2 gapDiff = vec2(gapRight - gapLeft, gapBottom - gapTop);
|
|
95
|
+
vec2 signGapDiff = sign(gapDiff);
|
|
96
|
+
gapDiff = abs(gapDiff);
|
|
97
|
+
|
|
98
|
+
v_outerBorderUv = -signDiff * borderDiff * u_borderAlign * 0.5 - signGapDiff * gapDiff * 0.5;
|
|
99
|
+
v_innerBorderUv = v_outerBorderUv + signDiff * borderDiff * 0.5;
|
|
100
|
+
|
|
101
|
+
v_outerBorderRadius = vec4(
|
|
102
|
+
max(0.0, u_radius.x + max(borderTop * u_borderAlign + u_borderGap, borderLeft * u_borderAlign + u_borderGap)),
|
|
103
|
+
max(0.0, u_radius.y + max(borderTop * u_borderAlign + u_borderGap, borderRight * u_borderAlign + u_borderGap)),
|
|
104
|
+
max(0.0, u_radius.z + max(borderBottom * u_borderAlign + u_borderGap, borderRight * u_borderAlign + u_borderGap)),
|
|
105
|
+
max(0.0, u_radius.w + max(borderBottom * u_borderAlign + u_borderGap, borderLeft * u_borderAlign + u_borderGap))
|
|
106
|
+
);
|
|
107
|
+
|
|
108
|
+
v_innerBorderRadius = vec4(
|
|
109
|
+
max(0.0, v_outerBorderRadius.x - max(borderTop, borderLeft)),
|
|
110
|
+
max(0.0, v_outerBorderRadius.y - max(borderTop, borderRight)),
|
|
111
|
+
max(0.0, v_outerBorderRadius.z - max(borderBottom, borderRight)),
|
|
112
|
+
max(0.0, v_outerBorderRadius.w - max(borderBottom, borderLeft))
|
|
113
|
+
);
|
|
114
|
+
|
|
115
|
+
vec2 edgeOffsetExtra = step(u_dimensions * 0.5, v_outerSize) * edge * (extraSize + u_borderGap);
|
|
116
|
+
edgeOffset = edgeOffsetExtra;
|
|
117
|
+
|
|
118
|
+
vertexPos = (a_position + edge + edgeOffset) * u_pixelRatio;
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
122
|
+
|
|
123
|
+
v_color = a_color;
|
|
124
|
+
v_nodeCoords = a_nodeCoords + (screenSpace + edgeOffset) / (u_dimensions);
|
|
125
|
+
v_textureCoords = a_textureCoords + (screenSpace + edgeOffset) / (u_dimensions);
|
|
126
|
+
|
|
127
|
+
v_halfDimensions = u_dimensions * 0.5;
|
|
128
|
+
v_edgeWidth = 1.0 / u_pixelRatio;
|
|
129
|
+
}
|
|
130
|
+
`,
|
|
47
131
|
fragment: `
|
|
48
132
|
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
49
133
|
precision highp float;
|
|
@@ -58,15 +142,26 @@ export const RoundedWithBorder: WebGlShaderType<RoundedWithBorderProps> = {
|
|
|
58
142
|
uniform sampler2D u_texture;
|
|
59
143
|
|
|
60
144
|
uniform vec4 u_radius;
|
|
61
|
-
|
|
62
|
-
uniform vec4
|
|
63
|
-
uniform vec4
|
|
64
|
-
uniform
|
|
145
|
+
uniform vec4 u_borderWidth;
|
|
146
|
+
uniform vec4 u_borderColor;
|
|
147
|
+
uniform vec4 u_fillColor;
|
|
148
|
+
uniform float u_borderGap;
|
|
149
|
+
uniform float u_borderAlign;
|
|
65
150
|
|
|
66
151
|
varying vec4 v_color;
|
|
67
152
|
varying vec2 v_textureCoords;
|
|
68
153
|
varying vec2 v_nodeCoords;
|
|
69
154
|
|
|
155
|
+
varying vec2 v_innerSize;
|
|
156
|
+
varying vec2 v_outerSize;
|
|
157
|
+
varying vec2 v_outerBorderUv;
|
|
158
|
+
varying vec2 v_innerBorderUv;
|
|
159
|
+
varying vec4 v_innerBorderRadius;
|
|
160
|
+
varying vec4 v_outerBorderRadius;
|
|
161
|
+
varying vec2 v_halfDimensions;
|
|
162
|
+
varying float v_edgeWidth;
|
|
163
|
+
varying float v_borderZero;
|
|
164
|
+
|
|
70
165
|
float roundedBox(vec2 p, vec2 s, vec4 r) {
|
|
71
166
|
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
72
167
|
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
@@ -74,41 +169,44 @@ export const RoundedWithBorder: WebGlShaderType<RoundedWithBorderProps> = {
|
|
|
74
169
|
return (min(max(q.x, q.y), 0.0) + length(max(q, 0.0))) - r.x;
|
|
75
170
|
}
|
|
76
171
|
|
|
77
|
-
float asymBorderWidth(vec2 p, float d, vec4 r, vec4 w) {
|
|
78
|
-
r.x = (r.x - (max(w.w, w.x) - min(w.w, w.x))) * 0.5;
|
|
79
|
-
r.y = (r.y - (max(w.y, w.x) - min(w.y, w.x))) * 0.5;
|
|
80
|
-
r.z = (r.z - (max(w.y, w.z) - min(w.y, w.z))) * 0.5;
|
|
81
|
-
r.w = (r.w - (max(w.w, w.z) - min(w.w, w.z))) * 0.5;
|
|
82
|
-
|
|
83
|
-
p.x += w.y > w.w ? (w.y - w.w) * 0.5 : -(w.w - w.y) * 0.5;
|
|
84
|
-
p.y += w.z > w.x ? (w.z - w.x) * 0.5 : -(w.x - w.z) * 0.5;
|
|
85
|
-
|
|
86
|
-
vec2 size = vec2(u_dimensions.x - (w[3] + w[1]), u_dimensions.y - (w[0] + w[2])) * 0.5;
|
|
87
|
-
float borderDist = roundedBox(p, size + u_pixelRatio, r);
|
|
88
|
-
return 1.0 - smoothstep(0.0, u_pixelRatio, max(-borderDist, d));
|
|
89
|
-
}
|
|
90
|
-
|
|
91
172
|
void main() {
|
|
92
173
|
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
93
|
-
|
|
94
|
-
|
|
95
|
-
vec2 boxUv = v_nodeCoords.xy * u_dimensions - halfDimensions;
|
|
96
|
-
float boxDist = roundedBox(boxUv, halfDimensions, u_radius);
|
|
174
|
+
vec4 resultColor = vec4(0.0);
|
|
175
|
+
vec2 boxUv = v_nodeCoords.xy * u_dimensions - v_halfDimensions;
|
|
97
176
|
|
|
98
|
-
float
|
|
99
|
-
float
|
|
177
|
+
float nodeDist;
|
|
178
|
+
float nodeAlpha;
|
|
100
179
|
|
|
101
|
-
if(
|
|
102
|
-
|
|
180
|
+
if(v_borderZero == 1.0) {
|
|
181
|
+
nodeDist = roundedBox(boxUv, v_halfDimensions - v_edgeWidth, u_radius);
|
|
182
|
+
nodeAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, nodeDist);
|
|
183
|
+
gl_FragColor = (color * nodeAlpha) * u_alpha;
|
|
184
|
+
return;
|
|
103
185
|
}
|
|
104
|
-
|
|
105
|
-
|
|
186
|
+
|
|
187
|
+
float outerDist = roundedBox(boxUv + v_outerBorderUv, v_outerSize - v_edgeWidth, v_outerBorderRadius);
|
|
188
|
+
float innerDist = roundedBox(boxUv + v_innerBorderUv, v_innerSize - v_edgeWidth, v_innerBorderRadius);
|
|
189
|
+
|
|
190
|
+
if(u_borderGap == 0.0) {
|
|
191
|
+
float outerAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, outerDist);
|
|
192
|
+
float innerAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, innerDist);
|
|
193
|
+
resultColor = mix(resultColor, u_borderColor, outerAlpha * u_borderColor.a);
|
|
194
|
+
resultColor = mix(resultColor, color, innerAlpha);
|
|
195
|
+
gl_FragColor = resultColor * u_alpha;
|
|
196
|
+
return;
|
|
106
197
|
}
|
|
107
198
|
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
199
|
+
nodeDist = roundedBox(boxUv, v_halfDimensions - v_edgeWidth, u_radius);
|
|
200
|
+
nodeAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, nodeDist);
|
|
201
|
+
float innerAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, innerDist);
|
|
202
|
+
float gapAlpha = max(0.0, innerAlpha - nodeAlpha);
|
|
203
|
+
|
|
204
|
+
float borderDist = max(-innerDist, outerDist);
|
|
205
|
+
float borderAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, borderDist);
|
|
206
|
+
|
|
207
|
+
resultColor = (color * nodeAlpha) + (u_fillColor * gapAlpha);
|
|
208
|
+
resultColor = mix(resultColor, u_borderColor, borderAlpha * u_borderColor.a);
|
|
209
|
+
gl_FragColor = resultColor * u_alpha;
|
|
112
210
|
}
|
|
113
211
|
`,
|
|
114
212
|
};
|
|
@@ -1,55 +1,140 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC
|
|
3
|
-
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
4
|
-
* you may not use this file except in compliance with the License.
|
|
5
|
-
* You may obtain a copy of the License at
|
|
6
|
-
*
|
|
7
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
8
|
-
*
|
|
9
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
10
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
11
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
12
|
-
* See the License for the specific language governing permissions and
|
|
13
|
-
* limitations under the License.
|
|
14
|
-
*
|
|
15
|
-
* SPDX-License-Identifier: Apache-2.0
|
|
16
|
-
*/
|
|
17
|
-
|
|
18
1
|
import type { CoreNode } from '../../CoreNode.js';
|
|
19
|
-
import { calcFactoredRadiusArray
|
|
2
|
+
import { calcFactoredRadiusArray } from '../../lib/utils.js';
|
|
20
3
|
import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
|
|
21
4
|
import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
|
|
22
5
|
import {
|
|
23
6
|
RoundedWithBorderAndShadowTemplate,
|
|
24
7
|
type RoundedWithBorderAndShadowProps,
|
|
25
8
|
} from '../templates/RoundedWithBorderAndShadowTemplate.js';
|
|
26
|
-
import { Shadow } from './Shadow.js';
|
|
27
9
|
|
|
28
10
|
export const RoundedWithBorderAndShadow: WebGlShaderType<RoundedWithBorderAndShadowProps> =
|
|
29
11
|
{
|
|
30
12
|
props: RoundedWithBorderAndShadowTemplate.props,
|
|
31
13
|
update(node: CoreNode) {
|
|
32
|
-
|
|
33
|
-
this.
|
|
34
|
-
|
|
35
|
-
this.
|
|
36
|
-
|
|
37
|
-
valuesAreEqual(this.props!['border-width'] as number[]) ? 0 : 1,
|
|
38
|
-
);
|
|
14
|
+
const props = this.props!;
|
|
15
|
+
this.uniformRGBA('u_borderColor', props['border-color']);
|
|
16
|
+
this.uniform4fa('u_borderWidth', props['border-w'] as Vec4);
|
|
17
|
+
this.uniform1f('u_borderGap', this.props!['border-gap'] as number);
|
|
18
|
+
this.uniform1f('u_borderAlign', this.props!['border-align'] as number);
|
|
39
19
|
|
|
40
|
-
this.uniformRGBA('
|
|
41
|
-
this.uniform4fa('u_shadow',
|
|
20
|
+
this.uniformRGBA('u_shadowColor', props['shadow-color']);
|
|
21
|
+
this.uniform4fa('u_shadow', props['shadow-projection']);
|
|
42
22
|
|
|
43
23
|
this.uniform4fa(
|
|
44
24
|
'u_radius',
|
|
45
|
-
calcFactoredRadiusArray(
|
|
46
|
-
this.props!.radius as Vec4,
|
|
47
|
-
node.width,
|
|
48
|
-
node.height,
|
|
49
|
-
),
|
|
25
|
+
calcFactoredRadiusArray(props.radius as Vec4, node.w, node.h),
|
|
50
26
|
);
|
|
51
27
|
},
|
|
52
|
-
vertex:
|
|
28
|
+
vertex: `
|
|
29
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
30
|
+
precision highp float;
|
|
31
|
+
# else
|
|
32
|
+
precision mediump float;
|
|
33
|
+
# endif
|
|
34
|
+
|
|
35
|
+
attribute vec2 a_position;
|
|
36
|
+
attribute vec2 a_textureCoords;
|
|
37
|
+
attribute vec4 a_color;
|
|
38
|
+
attribute vec2 a_nodeCoords;
|
|
39
|
+
|
|
40
|
+
uniform vec2 u_resolution;
|
|
41
|
+
uniform float u_pixelRatio;
|
|
42
|
+
uniform float u_rtt;
|
|
43
|
+
uniform vec2 u_dimensions;
|
|
44
|
+
|
|
45
|
+
uniform vec4 u_shadow;
|
|
46
|
+
uniform vec4 u_radius;
|
|
47
|
+
uniform vec4 u_borderWidth;
|
|
48
|
+
uniform float u_borderGap;
|
|
49
|
+
uniform float u_borderAlign;
|
|
50
|
+
|
|
51
|
+
varying vec4 v_color;
|
|
52
|
+
varying vec2 v_textureCoords;
|
|
53
|
+
varying vec2 v_nodeCoords;
|
|
54
|
+
|
|
55
|
+
varying vec2 v_innerSize;
|
|
56
|
+
varying vec2 v_outerSize;
|
|
57
|
+
varying vec2 v_outerBorderUv;
|
|
58
|
+
varying vec2 v_innerBorderUv;
|
|
59
|
+
varying vec4 v_innerBorderRadius;
|
|
60
|
+
varying vec4 v_outerBorderRadius;
|
|
61
|
+
varying vec2 v_halfDimensions;
|
|
62
|
+
varying float v_edgeWidth;
|
|
63
|
+
varying float v_borderZero;
|
|
64
|
+
|
|
65
|
+
void main() {
|
|
66
|
+
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
67
|
+
vec2 edge = clamp(a_nodeCoords * 2.0 - vec2(1.0), -1.0, 1.0);
|
|
68
|
+
|
|
69
|
+
vec2 edgeOffset = edge * ((u_shadow.w * 2.0)+ u_shadow.z) + u_shadow.xy;
|
|
70
|
+
vec2 vertexPos = (a_position + edge + edgeOffset) * u_pixelRatio;
|
|
71
|
+
|
|
72
|
+
v_borderZero = u_borderWidth == vec4(0.0) ? 1.0 : 0.0;
|
|
73
|
+
|
|
74
|
+
v_innerSize = vec2(0.0);
|
|
75
|
+
v_outerSize = vec2(0.0);
|
|
76
|
+
|
|
77
|
+
if(v_borderZero == 0.0) {
|
|
78
|
+
float borderTop = u_borderWidth.x;
|
|
79
|
+
float borderRight = u_borderWidth.y;
|
|
80
|
+
float borderBottom = u_borderWidth.z;
|
|
81
|
+
float borderLeft = u_borderWidth.w;
|
|
82
|
+
|
|
83
|
+
v_outerBorderUv = vec2(0.0);
|
|
84
|
+
v_innerBorderUv = vec2(0.0);
|
|
85
|
+
|
|
86
|
+
vec2 borderSize = vec2(borderRight + borderLeft, borderTop + borderBottom);
|
|
87
|
+
vec2 extraSize = borderSize * u_borderAlign;
|
|
88
|
+
float gapLeft = step(0.001, borderLeft) * u_borderGap;
|
|
89
|
+
float gapRight = step(0.001, borderRight) * u_borderGap;
|
|
90
|
+
float gapTop = step(0.001, borderTop) * u_borderGap;
|
|
91
|
+
float gapBottom = step(0.001, borderBottom) * u_borderGap;
|
|
92
|
+
vec2 gapSize = vec2(gapLeft + gapRight, gapTop + gapBottom);
|
|
93
|
+
|
|
94
|
+
v_outerSize = (u_dimensions + gapSize + extraSize) * 0.5;
|
|
95
|
+
v_innerSize = v_outerSize - borderSize * 0.5;
|
|
96
|
+
|
|
97
|
+
// Use sign() to avoid branching
|
|
98
|
+
vec2 borderDiff = vec2(borderRight - borderLeft, borderBottom - borderTop);
|
|
99
|
+
vec2 signDiff = sign(borderDiff);
|
|
100
|
+
borderDiff = abs(borderDiff);
|
|
101
|
+
|
|
102
|
+
vec2 gapDiff = vec2(gapRight - gapLeft, gapBottom - gapTop);
|
|
103
|
+
vec2 signGapDiff = sign(gapDiff);
|
|
104
|
+
gapDiff = abs(gapDiff);
|
|
105
|
+
|
|
106
|
+
v_outerBorderUv = -signDiff * borderDiff * u_borderAlign * 0.5 - signGapDiff * gapDiff * 0.5;
|
|
107
|
+
v_innerBorderUv = v_outerBorderUv + signDiff * borderDiff * 0.5;
|
|
108
|
+
|
|
109
|
+
v_outerBorderRadius = vec4(
|
|
110
|
+
max(0.0, u_radius.x + max(borderTop * u_borderAlign + u_borderGap, borderLeft * u_borderAlign + u_borderGap)),
|
|
111
|
+
max(0.0, u_radius.y + max(borderTop * u_borderAlign + u_borderGap, borderRight * u_borderAlign + u_borderGap)),
|
|
112
|
+
max(0.0, u_radius.z + max(borderBottom * u_borderAlign + u_borderGap, borderRight * u_borderAlign + u_borderGap)),
|
|
113
|
+
max(0.0, u_radius.w + max(borderBottom * u_borderAlign + u_borderGap, borderLeft * u_borderAlign + u_borderGap))
|
|
114
|
+
);
|
|
115
|
+
|
|
116
|
+
v_innerBorderRadius = vec4(
|
|
117
|
+
max(0.0, v_outerBorderRadius.x - max(borderTop, borderLeft)),
|
|
118
|
+
max(0.0, v_outerBorderRadius.y - max(borderTop, borderRight)),
|
|
119
|
+
max(0.0, v_outerBorderRadius.z - max(borderBottom, borderRight)),
|
|
120
|
+
max(0.0, v_outerBorderRadius.w - max(borderBottom, borderLeft))
|
|
121
|
+
);
|
|
122
|
+
|
|
123
|
+
vec2 edgeOffsetExtra = step(u_dimensions * 0.5, v_outerSize) * edge * (extraSize + u_borderGap);
|
|
124
|
+
edgeOffset += edgeOffsetExtra;
|
|
125
|
+
|
|
126
|
+
vertexPos = (a_position + edge + edgeOffset) * u_pixelRatio;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
130
|
+
|
|
131
|
+
v_halfDimensions = u_dimensions * 0.5;
|
|
132
|
+
v_edgeWidth = 1.0 / u_pixelRatio;
|
|
133
|
+
v_color = a_color;
|
|
134
|
+
v_nodeCoords = a_nodeCoords + (screenSpace + edgeOffset) / (u_dimensions);
|
|
135
|
+
v_textureCoords = a_textureCoords + (screenSpace + edgeOffset) / (u_dimensions);
|
|
136
|
+
}
|
|
137
|
+
`,
|
|
53
138
|
fragment: `
|
|
54
139
|
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
55
140
|
precision highp float;
|
|
@@ -65,16 +150,25 @@ export const RoundedWithBorderAndShadow: WebGlShaderType<RoundedWithBorderAndSha
|
|
|
65
150
|
uniform float u_rtt;
|
|
66
151
|
|
|
67
152
|
uniform vec4 u_radius;
|
|
68
|
-
uniform vec4
|
|
69
|
-
uniform vec4
|
|
70
|
-
uniform
|
|
71
|
-
uniform vec4 u_shadow_color;
|
|
153
|
+
uniform vec4 u_borderWidth;
|
|
154
|
+
uniform vec4 u_borderColor;
|
|
155
|
+
uniform vec4 u_shadowColor;
|
|
72
156
|
uniform vec4 u_shadow;
|
|
73
157
|
|
|
74
158
|
varying vec4 v_color;
|
|
75
159
|
varying vec2 v_textureCoords;
|
|
76
160
|
varying vec2 v_nodeCoords;
|
|
77
161
|
|
|
162
|
+
varying vec2 v_innerSize;
|
|
163
|
+
varying vec2 v_outerSize;
|
|
164
|
+
varying vec2 v_outerBorderUv;
|
|
165
|
+
varying vec2 v_innerBorderUv;
|
|
166
|
+
varying vec4 v_innerBorderRadius;
|
|
167
|
+
varying vec4 v_outerBorderRadius;
|
|
168
|
+
varying vec2 v_halfDimensions;
|
|
169
|
+
varying float v_edgeWidth;
|
|
170
|
+
varying float v_borderZero;
|
|
171
|
+
|
|
78
172
|
float roundedBox(vec2 p, vec2 s, vec4 r) {
|
|
79
173
|
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
80
174
|
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
@@ -82,20 +176,6 @@ export const RoundedWithBorderAndShadow: WebGlShaderType<RoundedWithBorderAndSha
|
|
|
82
176
|
return (min(max(q.x, q.y), 0.0) + length(max(q, 0.0))) - r.x;
|
|
83
177
|
}
|
|
84
178
|
|
|
85
|
-
float asymBorderWidth(vec2 p, float d, vec4 r, vec4 w) {
|
|
86
|
-
r.x = (r.x - (max(w.w, w.x) - min(w.w, w.x))) * 0.5;
|
|
87
|
-
r.y = (r.y - (max(w.y, w.x) - min(w.y, w.x))) * 0.5;
|
|
88
|
-
r.z = (r.z - (max(w.y, w.z) - min(w.y, w.z))) * 0.5;
|
|
89
|
-
r.w = (r.w - (max(w.w, w.z) - min(w.w, w.z))) * 0.5;
|
|
90
|
-
|
|
91
|
-
p.x += w.y > w.w ? (w.y - w.w) * 0.5 : -(w.w - w.y) * 0.5;
|
|
92
|
-
p.y += w.z > w.x ? (w.z - w.x) * 0.5 : -(w.x - w.z) * 0.5;
|
|
93
|
-
|
|
94
|
-
vec2 size = vec2(u_dimensions.x - (w[3] + w[1]), u_dimensions.y - (w[0] + w[2])) * 0.5;
|
|
95
|
-
float borderDist = roundedBox(p, size, r);
|
|
96
|
-
return 1.0 - smoothstep(0.0, u_pixelRatio, max(-borderDist, d));
|
|
97
|
-
}
|
|
98
|
-
|
|
99
179
|
float shadowBox(vec2 p, vec2 s, vec4 r) {
|
|
100
180
|
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
101
181
|
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
@@ -106,28 +186,49 @@ export const RoundedWithBorderAndShadow: WebGlShaderType<RoundedWithBorderAndSha
|
|
|
106
186
|
|
|
107
187
|
void main() {
|
|
108
188
|
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
float
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
189
|
+
vec4 resultColor = vec4(0.0);
|
|
190
|
+
vec2 boxUv = v_nodeCoords.xy * u_dimensions - v_halfDimensions;
|
|
191
|
+
float nodeDist;
|
|
192
|
+
float nodeAlpha;
|
|
193
|
+
float shadowAlpha;
|
|
194
|
+
|
|
195
|
+
if(v_borderZero == 1.0) {
|
|
196
|
+
nodeDist = roundedBox(boxUv, v_halfDimensions - v_edgeWidth, u_radius);
|
|
197
|
+
nodeAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, nodeDist);
|
|
198
|
+
shadowAlpha = shadowBox(boxUv - u_shadow.xy, v_halfDimensions + u_shadow.w - v_edgeWidth, u_radius + u_shadow.z);
|
|
199
|
+
resultColor = mix(resultColor, u_shadowColor, shadowAlpha);
|
|
200
|
+
gl_FragColor = mix(resultColor, color, nodeAlpha) * u_alpha;
|
|
201
|
+
return;
|
|
202
|
+
}
|
|
116
203
|
|
|
117
|
-
if(
|
|
118
|
-
|
|
204
|
+
if(v_outerSize.x > v_halfDimensions.x || v_outerSize.y > v_halfDimensions.y) {
|
|
205
|
+
shadowAlpha = shadowBox(boxUv + v_outerBorderUv - u_shadow.xy, v_outerSize + u_shadow.w - v_edgeWidth, v_outerBorderRadius + u_shadow.z);
|
|
119
206
|
}
|
|
120
207
|
else {
|
|
121
|
-
|
|
208
|
+
shadowAlpha = shadowBox(boxUv - u_shadow.xy, v_halfDimensions + u_shadow.w - v_edgeWidth, u_radius + u_shadow.z);
|
|
122
209
|
}
|
|
123
210
|
|
|
124
|
-
float
|
|
211
|
+
float outerDist = roundedBox(boxUv + v_outerBorderUv, v_outerSize - v_edgeWidth, v_outerBorderRadius);
|
|
212
|
+
float innerDist = roundedBox(boxUv + v_innerBorderUv, v_innerSize - v_edgeWidth, v_innerBorderRadius);
|
|
213
|
+
|
|
214
|
+
if(u_borderGap == 0.0) {
|
|
215
|
+
float outerAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, outerDist);
|
|
216
|
+
float innerAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, innerDist);
|
|
217
|
+
resultColor = mix(resultColor, u_shadowColor, shadowAlpha);
|
|
218
|
+
resultColor = mix(resultColor, u_borderColor, outerAlpha * u_borderColor.a);
|
|
219
|
+
resultColor = mix(resultColor, color, innerAlpha);
|
|
220
|
+
gl_FragColor = resultColor * u_alpha;
|
|
221
|
+
return;
|
|
222
|
+
}
|
|
125
223
|
|
|
126
|
-
|
|
127
|
-
|
|
128
|
-
|
|
129
|
-
|
|
130
|
-
|
|
224
|
+
nodeDist = roundedBox(boxUv, v_halfDimensions - v_edgeWidth, u_radius);
|
|
225
|
+
nodeAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, nodeDist);
|
|
226
|
+
float borderDist = max(-innerDist, outerDist);
|
|
227
|
+
float borderAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, borderDist);
|
|
228
|
+
resultColor = mix(resultColor, u_shadowColor, shadowAlpha);
|
|
229
|
+
resultColor = mix(resultColor, color, nodeAlpha);
|
|
230
|
+
resultColor = mix(resultColor, u_borderColor, borderAlpha * u_borderColor.a);
|
|
231
|
+
gl_FragColor = resultColor * u_alpha;
|
|
131
232
|
}
|
|
132
233
|
`,
|
|
133
234
|
};
|