@lightningtv/renderer 3.0.0-beta1 → 3.2.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (497) hide show
  1. package/NOTICE +4 -0
  2. package/README.md +22 -28
  3. package/dist/exports/canvas-shaders.js +0 -16
  4. package/dist/exports/canvas-shaders.js.map +1 -1
  5. package/dist/exports/canvas.d.ts +1 -1
  6. package/dist/exports/canvas.js +1 -19
  7. package/dist/exports/canvas.js.map +1 -1
  8. package/dist/exports/index.d.ts +2 -5
  9. package/dist/exports/index.js +1 -23
  10. package/dist/exports/index.js.map +1 -1
  11. package/dist/exports/inspector.js +0 -18
  12. package/dist/exports/inspector.js.map +1 -1
  13. package/dist/exports/utils.d.ts +2 -1
  14. package/dist/exports/utils.js +2 -19
  15. package/dist/exports/utils.js.map +1 -1
  16. package/dist/exports/webgl-shaders.js +0 -16
  17. package/dist/exports/webgl-shaders.js.map +1 -1
  18. package/dist/exports/webgl.d.ts +2 -1
  19. package/dist/exports/webgl.js +2 -19
  20. package/dist/exports/webgl.js.map +1 -1
  21. package/dist/src/common/CommonTypes.d.ts +15 -3
  22. package/dist/src/common/CommonTypes.js +0 -18
  23. package/dist/src/common/CommonTypes.js.map +1 -1
  24. package/dist/src/common/EventEmitter.js +0 -18
  25. package/dist/src/common/EventEmitter.js.map +1 -1
  26. package/dist/src/common/IEventEmitter.js +0 -16
  27. package/dist/src/common/IEventEmitter.js.map +1 -1
  28. package/dist/src/core/Autosizer.d.ts +35 -0
  29. package/dist/src/core/Autosizer.js +178 -0
  30. package/dist/src/core/Autosizer.js.map +1 -0
  31. package/dist/src/core/CoreNode.d.ts +140 -102
  32. package/dist/src/core/CoreNode.js +812 -528
  33. package/dist/src/core/CoreNode.js.map +1 -1
  34. package/dist/src/core/CoreShaderManager.d.ts +3 -3
  35. package/dist/src/core/CoreShaderManager.js +0 -18
  36. package/dist/src/core/CoreShaderManager.js.map +1 -1
  37. package/dist/src/core/CoreTextNode.d.ts +75 -87
  38. package/dist/src/core/CoreTextNode.js +380 -258
  39. package/dist/src/core/CoreTextNode.js.map +1 -1
  40. package/dist/src/core/CoreTextureManager.d.ts +25 -14
  41. package/dist/src/core/CoreTextureManager.js +82 -139
  42. package/dist/src/core/CoreTextureManager.js.map +1 -1
  43. package/dist/src/core/Stage.d.ts +102 -36
  44. package/dist/src/core/Stage.js +424 -191
  45. package/dist/src/core/Stage.js.map +1 -1
  46. package/dist/src/core/TextureError.d.ts +11 -0
  47. package/dist/src/core/TextureError.js +37 -0
  48. package/dist/src/core/TextureError.js.map +1 -0
  49. package/dist/src/core/TextureMemoryManager.d.ts +11 -4
  50. package/dist/src/core/TextureMemoryManager.js +114 -134
  51. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  52. package/dist/src/core/animations/AnimationManager.js +0 -18
  53. package/dist/src/core/animations/AnimationManager.js.map +1 -1
  54. package/dist/src/core/animations/CoreAnimation.d.ts +3 -3
  55. package/dist/src/core/animations/CoreAnimation.js +8 -24
  56. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  57. package/dist/src/core/animations/CoreAnimationController.d.ts +1 -0
  58. package/dist/src/core/animations/CoreAnimationController.js +11 -22
  59. package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
  60. package/dist/src/core/lib/ContextSpy.js +0 -18
  61. package/dist/src/core/lib/ContextSpy.js.map +1 -1
  62. package/dist/src/core/lib/ImageWorker.d.ts +2 -2
  63. package/dist/src/core/lib/ImageWorker.js +33 -31
  64. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  65. package/dist/src/core/lib/Matrix3d.d.ts +1 -0
  66. package/dist/src/core/lib/Matrix3d.js +7 -19
  67. package/dist/src/core/lib/Matrix3d.js.map +1 -1
  68. package/dist/src/core/lib/RenderCoords.d.ts +9 -10
  69. package/dist/src/core/lib/RenderCoords.js +27 -55
  70. package/dist/src/core/lib/RenderCoords.js.map +1 -1
  71. package/dist/src/core/lib/WebGlContextWrapper.d.ts +83 -8
  72. package/dist/src/core/lib/WebGlContextWrapper.js +150 -25
  73. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  74. package/dist/src/core/lib/collectionUtils.d.ts +5 -0
  75. package/dist/src/core/lib/collectionUtils.js +82 -0
  76. package/dist/src/core/lib/collectionUtils.js.map +1 -0
  77. package/dist/src/core/lib/colorCache.d.ts +1 -0
  78. package/dist/src/core/lib/colorCache.js +19 -0
  79. package/dist/src/core/lib/colorCache.js.map +1 -0
  80. package/dist/src/core/{renderers/canvas/internal/ColorUtils.js → lib/colorParser.js} +1 -19
  81. package/dist/src/core/lib/colorParser.js.map +1 -0
  82. package/dist/src/core/lib/textureCompression.d.ts +14 -2
  83. package/dist/src/core/lib/textureCompression.js +320 -85
  84. package/dist/src/core/lib/textureCompression.js.map +1 -1
  85. package/dist/src/core/lib/textureSvg.js +0 -18
  86. package/dist/src/core/lib/textureSvg.js.map +1 -1
  87. package/dist/src/core/lib/utils.d.ts +8 -1
  88. package/dist/src/core/lib/utils.js +44 -20
  89. package/dist/src/core/lib/utils.js.map +1 -1
  90. package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
  91. package/dist/src/core/lib/validateImageBitmap.js +4 -4
  92. package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
  93. package/dist/src/core/platforms/Platform.d.ts +42 -0
  94. package/dist/src/core/platforms/Platform.js +4 -0
  95. package/dist/src/core/platforms/Platform.js.map +1 -0
  96. package/dist/src/core/platforms/web/WebPlatform.d.ts +10 -0
  97. package/dist/src/core/platforms/web/WebPlatform.js +90 -0
  98. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  99. package/dist/src/core/renderers/CoreContextTexture.d.ts +2 -1
  100. package/dist/src/core/renderers/CoreContextTexture.js +0 -18
  101. package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
  102. package/dist/src/core/renderers/CoreRenderOp.js +0 -18
  103. package/dist/src/core/renderers/CoreRenderOp.js.map +1 -1
  104. package/dist/src/core/renderers/CoreRenderer.d.ts +15 -3
  105. package/dist/src/core/renderers/CoreRenderer.js +1 -18
  106. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  107. package/dist/src/core/renderers/CoreShaderNode.d.ts +13 -3
  108. package/dist/src/core/renderers/CoreShaderNode.js +25 -2
  109. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
  110. package/dist/src/core/renderers/CoreShaderProgram.js +0 -18
  111. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -1
  112. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +4 -5
  113. package/dist/src/core/renderers/canvas/CanvasRenderer.js +89 -83
  114. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
  115. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +3 -21
  116. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -1
  117. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +3 -2
  118. package/dist/src/core/renderers/canvas/CanvasTexture.js +18 -31
  119. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -1
  120. package/dist/src/core/renderers/webgl/SdfRenderOp.d.ts +33 -0
  121. package/dist/src/core/renderers/webgl/SdfRenderOp.js +80 -0
  122. package/dist/src/core/renderers/webgl/SdfRenderOp.js.map +1 -0
  123. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +2 -0
  124. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +14 -24
  125. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -1
  126. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +13 -0
  127. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +34 -23
  128. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -1
  129. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +16 -6
  130. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +102 -70
  131. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
  132. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +34 -20
  133. package/dist/src/core/renderers/webgl/WebGlRenderer.js +319 -195
  134. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  135. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +2 -3
  136. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +1 -4
  137. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -1
  138. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +9 -7
  139. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +99 -48
  140. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
  141. package/dist/src/core/renderers/webgl/internal/BufferCollection.d.ts +1 -0
  142. package/dist/src/core/renderers/webgl/internal/BufferCollection.js +12 -21
  143. package/dist/src/core/renderers/webgl/internal/BufferCollection.js.map +1 -1
  144. package/dist/src/core/renderers/webgl/internal/RendererUtils.js +0 -18
  145. package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -1
  146. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +0 -18
  147. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
  148. package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +0 -18
  149. package/dist/src/core/renderers/webgl/internal/WebGlUtils.js.map +1 -1
  150. package/dist/src/core/shaders/canvas/Border.d.ts +8 -2
  151. package/dist/src/core/shaders/canvas/Border.js +67 -41
  152. package/dist/src/core/shaders/canvas/Border.js.map +1 -1
  153. package/dist/src/core/shaders/canvas/HolePunch.js +3 -19
  154. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -1
  155. package/dist/src/core/shaders/canvas/LinearGradient.js +7 -21
  156. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -1
  157. package/dist/src/core/shaders/canvas/RadialGradient.js +14 -28
  158. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -1
  159. package/dist/src/core/shaders/canvas/Rounded.js +1 -17
  160. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -1
  161. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +6 -3
  162. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +44 -22
  163. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  164. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +2 -3
  165. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +47 -25
  166. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
  167. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +9 -21
  168. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -1
  169. package/dist/src/core/shaders/canvas/Shadow.js +0 -16
  170. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -1
  171. package/dist/src/core/shaders/canvas/utils/render.d.ts +1 -1
  172. package/dist/src/core/shaders/canvas/utils/render.js +31 -34
  173. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -1
  174. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +12 -2
  175. package/dist/src/core/shaders/templates/BorderTemplate.js +31 -27
  176. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -1
  177. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +2 -2
  178. package/dist/src/core/shaders/templates/HolePunchTemplate.js +3 -19
  179. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -1
  180. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -16
  181. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -1
  182. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +8 -6
  183. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +2 -18
  184. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -1
  185. package/dist/src/core/shaders/templates/RoundedTemplate.js +1 -17
  186. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -1
  187. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +1 -1
  188. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -16
  189. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -1
  190. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +4 -2
  191. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +3 -17
  192. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -1
  193. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +1 -1
  194. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -16
  195. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -1
  196. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +1 -1
  197. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -16
  198. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -1
  199. package/dist/src/core/shaders/{templates/shaderUtils.d.ts → utils.d.ts} +1 -1
  200. package/dist/src/core/shaders/utils.js +25 -0
  201. package/dist/src/core/shaders/utils.js.map +1 -0
  202. package/dist/src/core/shaders/webgl/Border.js +118 -51
  203. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  204. package/dist/src/core/shaders/webgl/Default.js +6 -41
  205. package/dist/src/core/shaders/webgl/Default.js.map +1 -1
  206. package/dist/src/core/shaders/webgl/HolePunch.js +4 -19
  207. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -1
  208. package/dist/src/core/shaders/webgl/LinearGradient.js +73 -34
  209. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -1
  210. package/dist/src/core/shaders/webgl/RadialGradient.js +56 -48
  211. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
  212. package/dist/src/core/shaders/webgl/Rounded.js +25 -23
  213. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -1
  214. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +160 -55
  215. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  216. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +168 -58
  217. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  218. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +73 -34
  219. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -1
  220. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -2
  221. package/dist/src/core/shaders/webgl/SdfShader.js +8 -36
  222. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -1
  223. package/dist/src/core/shaders/webgl/Shadow.js +39 -34
  224. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -1
  225. package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +59 -0
  226. package/dist/src/core/text-rendering/CanvasFontHandler.js +206 -0
  227. package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -0
  228. package/dist/src/core/text-rendering/CanvasTextRenderer.d.ts +17 -0
  229. package/dist/src/core/text-rendering/CanvasTextRenderer.js +139 -0
  230. package/dist/src/core/text-rendering/CanvasTextRenderer.js.map +1 -0
  231. package/dist/src/core/text-rendering/SdfFontHandler.d.ts +167 -0
  232. package/dist/src/core/text-rendering/SdfFontHandler.js +371 -0
  233. package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -0
  234. package/dist/src/core/text-rendering/SdfTextRenderer.d.ts +18 -0
  235. package/dist/src/core/text-rendering/SdfTextRenderer.js +301 -0
  236. package/dist/src/core/text-rendering/SdfTextRenderer.js.map +1 -0
  237. package/dist/src/core/text-rendering/TextLayoutEngine.d.ts +18 -0
  238. package/dist/src/core/text-rendering/TextLayoutEngine.js +380 -0
  239. package/dist/src/core/text-rendering/TextLayoutEngine.js.map +1 -0
  240. package/dist/src/core/text-rendering/TextRenderer.d.ts +384 -0
  241. package/dist/src/core/text-rendering/TextRenderer.js +2 -0
  242. package/dist/src/core/text-rendering/TextRenderer.js.map +1 -0
  243. package/dist/src/core/text-rendering/Utils.d.ts +30 -0
  244. package/dist/src/core/text-rendering/Utils.js +66 -0
  245. package/dist/src/core/text-rendering/Utils.js.map +1 -0
  246. package/dist/src/core/textures/ColorTexture.d.ts +1 -1
  247. package/dist/src/core/textures/ColorTexture.js +3 -22
  248. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  249. package/dist/src/core/textures/ImageTexture.d.ts +13 -6
  250. package/dist/src/core/textures/ImageTexture.js +57 -66
  251. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  252. package/dist/src/core/textures/NoiseTexture.d.ts +3 -3
  253. package/dist/src/core/textures/NoiseTexture.js +8 -26
  254. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  255. package/dist/src/core/textures/RenderTexture.d.ts +7 -7
  256. package/dist/src/core/textures/RenderTexture.js +12 -30
  257. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  258. package/dist/src/core/textures/SubTexture.d.ts +6 -8
  259. package/dist/src/core/textures/SubTexture.js +19 -55
  260. package/dist/src/core/textures/SubTexture.js.map +1 -1
  261. package/dist/src/core/textures/Texture.d.ts +90 -12
  262. package/dist/src/core/textures/Texture.js +160 -35
  263. package/dist/src/core/textures/Texture.js.map +1 -1
  264. package/dist/src/core/utils.d.ts +2 -1
  265. package/dist/src/core/utils.js +1 -19
  266. package/dist/src/core/utils.js.map +1 -1
  267. package/dist/src/main-api/INode.js.map +1 -1
  268. package/dist/src/main-api/Inspector.d.ts +135 -2
  269. package/dist/src/main-api/Inspector.js +507 -30
  270. package/dist/src/main-api/Inspector.js.map +1 -1
  271. package/dist/src/main-api/Renderer.d.ts +294 -81
  272. package/dist/src/main-api/Renderer.js +225 -96
  273. package/dist/src/main-api/Renderer.js.map +1 -1
  274. package/dist/src/utils.d.ts +19 -6
  275. package/dist/src/utils.js +32 -27
  276. package/dist/src/utils.js.map +1 -1
  277. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  278. package/dist/tsconfig.tsbuildinfo +1 -0
  279. package/exports/canvas-shaders.ts +0 -17
  280. package/exports/canvas.ts +1 -19
  281. package/exports/index.ts +6 -27
  282. package/exports/inspector.ts +0 -19
  283. package/exports/utils.ts +7 -19
  284. package/exports/webgl-shaders.ts +0 -16
  285. package/exports/webgl.ts +3 -20
  286. package/package.json +23 -22
  287. package/src/common/CommonTypes.ts +20 -22
  288. package/src/common/EventEmitter.ts +0 -19
  289. package/src/common/IAnimationController.ts +0 -18
  290. package/src/common/IEventEmitter.ts +0 -17
  291. package/src/core/Autosizer.ts +205 -0
  292. package/src/core/CoreNode.test.ts +376 -45
  293. package/src/core/CoreNode.ts +1015 -656
  294. package/src/core/CoreShaderManager.ts +3 -21
  295. package/src/core/CoreTextNode.ts +457 -314
  296. package/src/core/CoreTextureManager.ts +110 -167
  297. package/src/core/Stage.ts +526 -236
  298. package/src/core/TextureError.ts +46 -0
  299. package/src/core/TextureMemoryManager.ts +150 -167
  300. package/src/core/animations/AnimationManager.ts +0 -19
  301. package/src/core/animations/CoreAnimation.ts +15 -32
  302. package/src/core/animations/CoreAnimationController.ts +13 -23
  303. package/src/core/lib/ContextSpy.ts +0 -19
  304. package/src/core/lib/ImageWorker.ts +45 -32
  305. package/src/core/lib/Matrix3d.ts +7 -20
  306. package/src/core/lib/RenderCoords.ts +36 -67
  307. package/src/core/lib/WebGlContextWrapper.ts +196 -72
  308. package/src/core/lib/collectionUtils.ts +99 -0
  309. package/src/core/lib/colorCache.ts +20 -0
  310. package/src/core/{renderers/canvas/internal/ColorUtils.ts → lib/colorParser.ts} +2 -21
  311. package/src/core/lib/textureCompression.ts +433 -93
  312. package/src/core/lib/textureSvg.ts +0 -19
  313. package/src/core/lib/utils.ts +58 -19
  314. package/src/core/lib/validateImageBitmap.ts +17 -6
  315. package/src/core/platforms/Platform.ts +64 -0
  316. package/src/core/platforms/web/WebPlatform.ts +132 -0
  317. package/src/core/renderers/CoreContextTexture.ts +2 -20
  318. package/src/core/renderers/CoreRenderOp.ts +0 -19
  319. package/src/core/renderers/CoreRenderer.ts +16 -23
  320. package/src/core/renderers/CoreShaderNode.ts +37 -6
  321. package/src/core/renderers/CoreShaderProgram.ts +0 -19
  322. package/src/core/renderers/canvas/CanvasRenderer.ts +108 -137
  323. package/src/core/renderers/canvas/CanvasShaderNode.ts +3 -23
  324. package/src/core/renderers/canvas/CanvasTexture.ts +25 -37
  325. package/src/core/renderers/webgl/SdfRenderOp.ts +88 -0
  326. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +18 -34
  327. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -24
  328. package/src/core/renderers/webgl/WebGlCtxTexture.ts +134 -103
  329. package/src/core/renderers/webgl/WebGlRenderer.ts +368 -233
  330. package/src/core/renderers/webgl/WebGlShaderNode.ts +4 -7
  331. package/src/core/renderers/webgl/WebGlShaderProgram.ts +122 -76
  332. package/src/core/renderers/webgl/internal/BufferCollection.ts +15 -23
  333. package/src/core/renderers/webgl/internal/RendererUtils.ts +0 -19
  334. package/src/core/renderers/webgl/internal/ShaderUtils.ts +0 -19
  335. package/src/core/renderers/webgl/internal/WebGlUtils.ts +0 -19
  336. package/src/core/shaders/canvas/Border.ts +91 -50
  337. package/src/core/shaders/canvas/HolePunch.ts +4 -28
  338. package/src/core/shaders/canvas/LinearGradient.ts +10 -25
  339. package/src/core/shaders/canvas/RadialGradient.ts +23 -54
  340. package/src/core/shaders/canvas/Rounded.ts +2 -19
  341. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -35
  342. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +77 -47
  343. package/src/core/shaders/canvas/RoundedWithShadow.ts +21 -34
  344. package/src/core/shaders/canvas/Shadow.ts +0 -17
  345. package/src/core/shaders/canvas/utils/render.ts +45 -53
  346. package/src/core/shaders/templates/BorderTemplate.ts +42 -29
  347. package/src/core/shaders/templates/HolePunchTemplate.ts +5 -22
  348. package/src/core/shaders/templates/LinearGradientTemplate.ts +0 -17
  349. package/src/core/shaders/templates/RadialGradientTemplate.ts +10 -25
  350. package/src/core/shaders/templates/RoundedTemplate.ts +1 -18
  351. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +1 -18
  352. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +7 -19
  353. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +1 -18
  354. package/src/core/shaders/templates/ShadowTemplate.ts +1 -18
  355. package/src/core/shaders/utils.ts +30 -0
  356. package/src/core/shaders/webgl/Border.ts +118 -55
  357. package/src/core/shaders/webgl/Default.ts +6 -43
  358. package/src/core/shaders/webgl/HolePunch.ts +4 -24
  359. package/src/core/shaders/webgl/LinearGradient.ts +73 -35
  360. package/src/core/shaders/webgl/RadialGradient.ts +58 -51
  361. package/src/core/shaders/webgl/Rounded.ts +25 -45
  362. package/src/core/shaders/webgl/RoundedWithBorder.ts +161 -63
  363. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +169 -68
  364. package/src/core/shaders/webgl/RoundedWithShadow.ts +73 -39
  365. package/src/core/shaders/webgl/SdfShader.ts +8 -41
  366. package/src/core/shaders/webgl/Shadow.ts +39 -35
  367. package/src/core/text-rendering/CanvasFontHandler.ts +285 -0
  368. package/src/core/text-rendering/CanvasTextRenderer.ts +236 -0
  369. package/src/core/text-rendering/SdfFontHandler.ts +566 -0
  370. package/src/core/text-rendering/SdfTextRenderer.ts +406 -0
  371. package/src/core/text-rendering/TextLayoutEngine.ts +672 -0
  372. package/src/core/text-rendering/TextRenderer.ts +426 -0
  373. package/src/core/text-rendering/Utils.ts +80 -0
  374. package/src/core/text-rendering/tests/TextLayoutEngine.test.ts +434 -0
  375. package/src/core/textures/ColorTexture.ts +7 -24
  376. package/src/core/textures/ImageTexture.ts +110 -92
  377. package/src/core/textures/NoiseTexture.ts +14 -31
  378. package/src/core/textures/RenderTexture.ts +18 -35
  379. package/src/core/textures/SubTexture.ts +25 -65
  380. package/src/core/textures/Texture.ts +214 -46
  381. package/src/core/utils.ts +9 -26
  382. package/src/main-api/INode.ts +0 -18
  383. package/src/main-api/Inspector.ts +794 -38
  384. package/src/main-api/Renderer.ts +519 -159
  385. package/src/utils.ts +64 -29
  386. package/dist/src/core/platform.d.ts +0 -10
  387. package/dist/src/core/platform.js +0 -56
  388. package/dist/src/core/platform.js.map +0 -1
  389. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -1
  390. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +0 -217
  391. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +0 -1
  392. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +0 -1
  393. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -36
  394. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -107
  395. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  396. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  397. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  398. package/dist/src/core/text-rendering/TextRenderingUtils.d.ts +0 -12
  399. package/dist/src/core/text-rendering/TextRenderingUtils.js +0 -14
  400. package/dist/src/core/text-rendering/TextRenderingUtils.js.map +0 -1
  401. package/dist/src/core/text-rendering/TextTextureRendererUtils.d.ts +0 -72
  402. package/dist/src/core/text-rendering/TextTextureRendererUtils.js +0 -217
  403. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +0 -1
  404. package/dist/src/core/text-rendering/TrFontManager.d.ts +0 -26
  405. package/dist/src/core/text-rendering/TrFontManager.js +0 -131
  406. package/dist/src/core/text-rendering/TrFontManager.js.map +0 -1
  407. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.d.ts +0 -39
  408. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +0 -125
  409. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +0 -1
  410. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.d.ts +0 -103
  411. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js +0 -21
  412. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js.map +0 -1
  413. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.d.ts +0 -62
  414. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +0 -88
  415. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js.map +0 -1
  416. package/dist/src/core/text-rendering/font-face-types/TrFontFace.d.ts +0 -118
  417. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +0 -63
  418. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js.map +0 -1
  419. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.d.ts +0 -14
  420. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +0 -66
  421. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js.map +0 -1
  422. package/dist/src/core/text-rendering/font-face-types/utils.d.ts +0 -1
  423. package/dist/src/core/text-rendering/font-face-types/utils.js +0 -38
  424. package/dist/src/core/text-rendering/font-face-types/utils.js.map +0 -1
  425. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +0 -59
  426. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +0 -397
  427. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +0 -1
  428. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +0 -126
  429. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +0 -551
  430. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +0 -1
  431. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +0 -91
  432. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +0 -611
  433. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +0 -1
  434. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.d.ts +0 -12
  435. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +0 -61
  436. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js.map +0 -1
  437. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.d.ts +0 -33
  438. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +0 -52
  439. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js.map +0 -1
  440. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.d.ts +0 -13
  441. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +0 -32
  442. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js.map +0 -1
  443. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.d.ts +0 -23
  444. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +0 -84
  445. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js.map +0 -1
  446. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.d.ts +0 -4
  447. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +0 -34
  448. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js.map +0 -1
  449. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +0 -20
  450. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +0 -308
  451. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +0 -1
  452. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.d.ts +0 -10
  453. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +0 -40
  454. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js.map +0 -1
  455. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.d.ts +0 -26
  456. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js +0 -70
  457. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js.map +0 -1
  458. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.d.ts +0 -16
  459. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js +0 -39
  460. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js.map +0 -1
  461. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +0 -370
  462. package/dist/src/core/text-rendering/renderers/TextRenderer.js +0 -178
  463. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +0 -1
  464. package/scripts/please-use-pnpm.js +0 -13
  465. package/src/core/platform.ts +0 -64
  466. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +0 -220
  467. package/src/core/renderers/webgl/WebGlRenderOp.ts +0 -145
  468. package/src/core/shaders/templates/shaderUtils.ts +0 -47
  469. package/src/core/shaders/webgl/DefaultBatched.ts +0 -129
  470. package/src/core/text-rendering/TextRenderingUtils.ts +0 -36
  471. package/src/core/text-rendering/TextTextureRendererUtils.ts +0 -263
  472. package/src/core/text-rendering/TrFontManager.ts +0 -183
  473. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +0 -176
  474. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +0 -139
  475. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +0 -173
  476. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +0 -171
  477. package/src/core/text-rendering/font-face-types/TrFontFace.ts +0 -187
  478. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +0 -94
  479. package/src/core/text-rendering/font-face-types/utils.ts +0 -39
  480. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +0 -509
  481. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +0 -815
  482. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +0 -841
  483. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +0 -48
  484. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +0 -66
  485. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +0 -52
  486. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +0 -32
  487. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +0 -117
  488. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +0 -133
  489. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +0 -38
  490. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +0 -408
  491. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +0 -49
  492. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +0 -52
  493. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +0 -205
  494. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +0 -93
  495. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +0 -40
  496. package/src/core/text-rendering/renderers/TextRenderer.ts +0 -550
  497. /package/dist/src/core/{renderers/canvas/internal/ColorUtils.d.ts → lib/colorParser.d.ts} +0 -0
@@ -1,27 +1,8 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { assertTruthy, createWebGLContext } from '../../../utils.js';
1
+ import { createWebGLContext, USE_RTT, RENDER_TEXT_BATCHING, DIRTY_QUAD_BUFFER, } from '../../../utils.js';
20
2
  import { CoreRenderer, } from '../CoreRenderer.js';
21
- import { WebGlRenderOp } from './WebGlRenderOp.js';
22
3
  import { createIndexBuffer, getWebGlParameters, getWebGlExtensions, } from './internal/RendererUtils.js';
23
4
  import { WebGlCtxTexture } from './WebGlCtxTexture.js';
24
- import { Texture, TextureType } from '../../textures/Texture.js';
5
+ import { Texture, TextureType, } from '../../textures/Texture.js';
25
6
  import { SubTexture } from '../../textures/SubTexture.js';
26
7
  import { WebGlCtxSubTexture } from './WebGlCtxSubTexture.js';
27
8
  import { BufferCollection } from './internal/BufferCollection.js';
@@ -29,11 +10,10 @@ import { compareRect, getNormalizedRgbaComponents } from '../../lib/utils.js';
29
10
  import { WebGlShaderProgram } from './WebGlShaderProgram.js';
30
11
  import { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
31
12
  import { RenderTexture } from '../../textures/RenderTexture.js';
32
- import { CoreNodeRenderState } from '../../CoreNode.js';
13
+ import { CoreNodeRenderState, CoreNode } from '../../CoreNode.js';
33
14
  import { WebGlCtxRenderTexture } from './WebGlCtxRenderTexture.js';
34
15
  import { Default } from '../../shaders/webgl/Default.js';
35
16
  import { WebGlShaderNode } from './WebGlShaderNode.js';
36
- const WORDS_PER_QUAD = 24;
37
17
  export class WebGlRenderer extends CoreRenderer {
38
18
  //// WebGL Native Context and Data
39
19
  glw;
@@ -43,11 +23,25 @@ export class WebGlRenderer extends CoreRenderer {
43
23
  fQuadBuffer;
44
24
  uiQuadBuffer;
45
25
  renderOps = [];
26
+ coreTextRenderOps = [];
46
27
  //// Render Op / Buffer Filling State
47
28
  curBufferIdx = 0;
48
29
  curRenderOp = null;
49
30
  rttNodes = [];
50
31
  activeRttNode = null;
32
+ /**
33
+ * When true, the entire quad buffer is re-uploaded to the GPU via bufferData
34
+ * (DYNAMIC_DRAW) rather than the surgical per-node bufferSubData path.
35
+ * Set to true on first frame and whenever the renderList changes structurally
36
+ * (node added / removed / reordered).
37
+ */
38
+ needsFullUpload = true;
39
+ defaultTextureCoords = {
40
+ x1: 0,
41
+ y1: 0,
42
+ x2: 1,
43
+ y2: 1,
44
+ };
51
45
  //// Default Shader
52
46
  defaultShaderNode = null;
53
47
  quadBufferCollection;
@@ -81,9 +75,25 @@ export class WebGlRenderer extends CoreRenderer {
81
75
  parameters: getWebGlParameters(this.glw),
82
76
  extensions: getWebGlExtensions(this.glw),
83
77
  };
78
+ // Create the static node coords buffer
79
+ // 80 is the magic number used in createIndexBuffer
80
+ // @see RendererUtils.ts
81
+ const maxQuads = ~~(this.stage.bufferMemory / 80);
82
+ const nodeCoords = new Float32Array(maxQuads * 8);
83
+ for (let i = 0; i < maxQuads * 8; i += 8) {
84
+ nodeCoords[i] = 0;
85
+ nodeCoords[i + 1] = 0;
86
+ nodeCoords[i + 2] = 1;
87
+ nodeCoords[i + 3] = 0;
88
+ nodeCoords[i + 4] = 0;
89
+ nodeCoords[i + 5] = 1;
90
+ nodeCoords[i + 6] = 1;
91
+ nodeCoords[i + 7] = 1;
92
+ }
93
+ const nodeCoordsBuffer = glw.createBuffer();
94
+ glw.arrayBufferData(nodeCoordsBuffer, nodeCoords, glw.STATIC_DRAW);
84
95
  const quadBuffer = glw.createBuffer();
85
- assertTruthy(quadBuffer);
86
- const stride = 8 * Float32Array.BYTES_PER_ELEMENT;
96
+ const stride = 5 * Float32Array.BYTES_PER_ELEMENT;
87
97
  this.quadBufferCollection = new BufferCollection([
88
98
  {
89
99
  buffer: quadBuffer,
@@ -112,21 +122,18 @@ export class WebGlRenderer extends CoreRenderer {
112
122
  stride,
113
123
  offset: 4 * Float32Array.BYTES_PER_ELEMENT,
114
124
  },
115
- a_textureIndex: {
116
- name: 'a_textureIndex',
117
- size: 1,
118
- type: glw.FLOAT,
119
- normalized: false,
120
- stride,
121
- offset: 5 * Float32Array.BYTES_PER_ELEMENT,
122
- },
125
+ },
126
+ },
127
+ {
128
+ buffer: nodeCoordsBuffer,
129
+ attributes: {
123
130
  a_nodeCoords: {
124
131
  name: 'a_nodeCoords',
125
132
  size: 2,
126
133
  type: glw.FLOAT,
127
134
  normalized: false,
128
- stride,
129
- offset: 6 * Float32Array.BYTES_PER_ELEMENT,
135
+ stride: 2 * Float32Array.BYTES_PER_ELEMENT,
136
+ offset: 0,
130
137
  },
131
138
  },
132
139
  },
@@ -134,11 +141,22 @@ export class WebGlRenderer extends CoreRenderer {
134
141
  }
135
142
  reset() {
136
143
  const { glw } = this;
137
- this.curBufferIdx = 0;
144
+ if (DIRTY_QUAD_BUFFER) {
145
+ // NOTE: curBufferIdx is intentionally NOT reset here.
146
+ // Each node owns a permanent slot in the quad buffer (assigned in addQuad
147
+ // on first use). Resetting the index is only done when the renderList
148
+ // changes structurally (see Stage.requestRenderListUpdate).
149
+ }
150
+ else {
151
+ this.curBufferIdx = 0;
152
+ }
138
153
  this.curRenderOp = null;
139
154
  this.renderOps.length = 0;
155
+ this.coreTextRenderOps.length = 0;
140
156
  glw.setScissorTest(false);
141
- glw.clear();
157
+ if (this.stage.options.enableClear !== false) {
158
+ glw.clear();
159
+ }
142
160
  }
143
161
  createShaderProgram(shaderType, props) {
144
162
  return new WebGlShaderProgram(this, shaderType, props);
@@ -171,112 +189,77 @@ export class WebGlRenderer extends CoreRenderer {
171
189
  * Finally, it calculates the vertices for the quad, taking into account any transformations, and adds them to the quad buffer.
172
190
  * The function updates the length and number of quads in the current render operation, and updates the current buffer index.
173
191
  */
174
- addQuad(params) {
175
- const { fQuadBuffer, uiQuadBuffer } = this;
176
- let texture = params.texture;
177
- assertTruthy(texture !== null, 'Texture is required');
178
- let { curBufferIdx: bufferIdx, curRenderOp } = this;
179
- if (this.reuseRenderOp(params) === false) {
180
- this.newRenderOp(params, bufferIdx);
181
- curRenderOp = this.curRenderOp;
182
- assertTruthy(curRenderOp);
183
- }
184
- let texCoordX1 = 0;
185
- let texCoordY1 = 0;
186
- let texCoordX2 = 1;
187
- let texCoordY2 = 1;
188
- if (texture.type === TextureType.subTexture) {
189
- const { x: tx, y: ty, width: tw, height: th, } = texture.props;
190
- const { width: parentW = 0, height: parentH = 0 } = texture.parentTexture.dimensions || { width: 0, height: 0 };
191
- texCoordX1 = tx / parentW;
192
- texCoordX2 = texCoordX1 + tw / parentW;
193
- texCoordY1 = ty / parentH;
194
- texCoordY2 = texCoordY1 + th / parentH;
195
- texture = texture.parentTexture;
196
- }
197
- if (texture.type === TextureType.image &&
198
- params.textureOptions !== null &&
199
- params.textureOptions.resizeMode !== undefined &&
200
- texture.dimensions !== null) {
201
- const resizeMode = params.textureOptions.resizeMode;
202
- const { width: tw, height: th } = texture.dimensions;
203
- if (resizeMode.type === 'cover') {
204
- const scaleX = params.width / tw;
205
- const scaleY = params.height / th;
206
- const scale = Math.max(scaleX, scaleY);
207
- const precision = 1 / scale;
208
- // Determine based on width
209
- if (scale && scaleX && scaleX < scale) {
210
- const desiredSize = precision * params.width;
211
- texCoordX1 = (1 - desiredSize / tw) * (resizeMode.clipX ?? 0.5);
212
- texCoordX2 = texCoordX1 + desiredSize / tw;
213
- }
214
- // Determine based on height
215
- if (scale && scaleY && scaleY < scale) {
216
- const desiredSize = precision * params.height;
217
- texCoordY1 = (1 - desiredSize / th) * (resizeMode.clipY ?? 0.5);
218
- texCoordY2 = texCoordY1 + desiredSize / th;
219
- }
220
- }
192
+ addQuad(node) {
193
+ const f = this.fQuadBuffer;
194
+ const u = this.uiQuadBuffer;
195
+ if (RENDER_TEXT_BATCHING === true && node.props.zIndex) {
196
+ this.flushTextRenderOps();
221
197
  }
222
- // Flip texture coordinates if dictated by texture options
223
- let flipY = 0;
224
- if (params.textureOptions !== null) {
225
- if (params.textureOptions.flipX === true) {
226
- [texCoordX1, texCoordX2] = [texCoordX2, texCoordX1];
198
+ const reuse = this.reuseRenderOp(node);
199
+ // Assign a permanent buffer slot if this node hasn't been registered yet.
200
+ // Once assigned, the slot index never changes unless the renderList is
201
+ // rebuilt (which resets quadBufferIndex to -1 for all nodes).
202
+ if (DIRTY_QUAD_BUFFER) {
203
+ if (node.quadBufferIndex === -1) {
204
+ node.quadBufferIndex = this.curBufferIdx;
205
+ this.curBufferIdx += 20;
227
206
  }
228
- // convert to integer for bitwise operation below
229
- flipY = +(params.textureOptions.flipY || false);
230
- }
231
- // Eitherone should be true
232
- if (flipY ^ +(texture.type === TextureType.renderToTexture)) {
233
- [texCoordY1, texCoordY2] = [texCoordY2, texCoordY1];
234
- }
235
- const ctxTexture = texture.ctxTexture;
236
- assertTruthy(ctxTexture instanceof WebGlCtxTexture);
237
- const textureIdx = this.addTexture(ctxTexture, bufferIdx);
238
- assertTruthy(this.curRenderOp !== null);
239
- assertTruthy(params.renderCoords);
240
- // Upper-Left
241
- fQuadBuffer[bufferIdx++] = params.renderCoords.x1; // vertexX
242
- fQuadBuffer[bufferIdx++] = params.renderCoords.y1; // vertexY
243
- fQuadBuffer[bufferIdx++] = texCoordX1; // texCoordX
244
- fQuadBuffer[bufferIdx++] = texCoordY1; // texCoordY
245
- uiQuadBuffer[bufferIdx++] = params.colorTl; // color
246
- fQuadBuffer[bufferIdx++] = textureIdx; // texIndex
247
- fQuadBuffer[bufferIdx++] = 0; //node X coord
248
- fQuadBuffer[bufferIdx++] = 0; //node y coord
249
- // Upper-Right
250
- fQuadBuffer[bufferIdx++] = params.renderCoords.x2;
251
- fQuadBuffer[bufferIdx++] = params.renderCoords.y2;
252
- fQuadBuffer[bufferIdx++] = texCoordX2;
253
- fQuadBuffer[bufferIdx++] = texCoordY1;
254
- uiQuadBuffer[bufferIdx++] = params.colorTr;
255
- fQuadBuffer[bufferIdx++] = textureIdx;
256
- fQuadBuffer[bufferIdx++] = 1; //node X coord
257
- fQuadBuffer[bufferIdx++] = 0; //node y coord
258
- // Lower-Left
259
- fQuadBuffer[bufferIdx++] = params.renderCoords.x4;
260
- fQuadBuffer[bufferIdx++] = params.renderCoords.y4;
261
- fQuadBuffer[bufferIdx++] = texCoordX1;
262
- fQuadBuffer[bufferIdx++] = texCoordY2;
263
- uiQuadBuffer[bufferIdx++] = params.colorBl;
264
- fQuadBuffer[bufferIdx++] = textureIdx;
265
- fQuadBuffer[bufferIdx++] = 0; //node X coord
266
- fQuadBuffer[bufferIdx++] = 1; //node y coord
267
- // Lower-Right
268
- fQuadBuffer[bufferIdx++] = params.renderCoords.x3;
269
- fQuadBuffer[bufferIdx++] = params.renderCoords.y3;
270
- fQuadBuffer[bufferIdx++] = texCoordX2;
271
- fQuadBuffer[bufferIdx++] = texCoordY2;
272
- uiQuadBuffer[bufferIdx++] = params.colorBr;
273
- fQuadBuffer[bufferIdx++] = textureIdx;
274
- fQuadBuffer[bufferIdx++] = 1; //node X coord
275
- fQuadBuffer[bufferIdx++] = 1; //node y coord
276
- // Update the length of the current render op
277
- this.curRenderOp.length += WORDS_PER_QUAD;
207
+ }
208
+ else {
209
+ // Legacy path: always advance from curBufferIdx sequentially.
210
+ node.quadBufferIndex = this.curBufferIdx;
211
+ this.curBufferIdx += 20;
212
+ }
213
+ const i = node.quadBufferIndex;
214
+ if (reuse === false) {
215
+ this.newRenderOp(node, i);
216
+ }
217
+ const props = node.props;
218
+ let tx = props.texture || this.stage.defaultTexture;
219
+ if (tx.type === TextureType.subTexture) {
220
+ tx = tx.parentTexture;
221
+ }
222
+ const texture = tx.ctxTexture;
223
+ let tidx = this.curRenderOp.addTexture(texture);
224
+ if (tidx === 0xffffffff) {
225
+ this.newRenderOp(node, i);
226
+ tidx = this.curRenderOp.addTexture(texture);
227
+ }
228
+ // Only rewrite the CPU-side buffer when the node is dirty.
229
+ // The GPU upload is deferred to render().
230
+ if (!DIRTY_QUAD_BUFFER || node.isQuadDirty) {
231
+ const rc = node.renderCoords;
232
+ const tc = node.textureCoords || this.defaultTextureCoords;
233
+ const cTl = node.premultipliedColorTl;
234
+ const cTr = node.premultipliedColorTr;
235
+ const cBl = node.premultipliedColorBl;
236
+ const cBr = node.premultipliedColorBr;
237
+ // Upper-Left
238
+ f[i] = rc.x1;
239
+ f[i + 1] = rc.y1;
240
+ f[i + 2] = tc.x1;
241
+ f[i + 3] = tc.y1;
242
+ u[i + 4] = cTl;
243
+ // Upper-Right
244
+ f[i + 5] = rc.x2;
245
+ f[i + 6] = rc.y2;
246
+ f[i + 7] = tc.x2;
247
+ f[i + 8] = tc.y1;
248
+ u[i + 9] = cTr;
249
+ // Lower-Left
250
+ f[i + 10] = rc.x4;
251
+ f[i + 11] = rc.y4;
252
+ f[i + 12] = tc.x1;
253
+ f[i + 13] = tc.y2;
254
+ u[i + 14] = cBl;
255
+ // Lower-Right
256
+ f[i + 15] = rc.x3;
257
+ f[i + 16] = rc.y3;
258
+ f[i + 17] = tc.x2;
259
+ f[i + 18] = tc.y2;
260
+ u[i + 19] = cBr;
261
+ }
278
262
  this.curRenderOp.numQuads++;
279
- this.curBufferIdx = bufferIdx;
280
263
  }
281
264
  /**
282
265
  * Replace the existing RenderOp with a new one that uses the specified Shader
@@ -285,91 +268,148 @@ export class WebGlRenderer extends CoreRenderer {
285
268
  * @param shader
286
269
  * @param bufferIdx
287
270
  */
288
- newRenderOp(quad, bufferIdx) {
289
- const curRenderOp = new WebGlRenderOp(this, quad, bufferIdx);
271
+ newRenderOp(node, bufferIdx) {
272
+ const curRenderOp = node;
273
+ curRenderOp.renderOpBufferIdx = bufferIdx;
274
+ curRenderOp.numQuads = 0;
275
+ curRenderOp.renderOpTextures.length = 0;
290
276
  this.curRenderOp = curRenderOp;
291
277
  this.renderOps.push(curRenderOp);
292
278
  }
293
- /**
294
- * Add a texture to the current RenderOp. If the texture cannot be added to the
295
- * current RenderOp, a new RenderOp will be created and the texture will be added
296
- * to that one.
297
- *
298
- * If the texture cannot be added to the new RenderOp, an error will be thrown.
299
- *
300
- * @param texture
301
- * @param bufferIdx
302
- * @param recursive
303
- * @returns Assigned Texture Index of the texture in the render op
304
- */
305
- addTexture(texture, bufferIdx, recursive) {
306
- assertTruthy(this.curRenderOp);
307
- const textureIdx = this.curRenderOp.addTexture(texture);
308
- // TODO: Refactor to be more DRY
309
- if (textureIdx === 0xffffffff) {
310
- if (recursive) {
311
- throw new Error('Unable to add texture to render op');
312
- }
313
- this.newRenderOp(this.curRenderOp.quad, bufferIdx);
314
- return this.addTexture(texture, bufferIdx, true);
315
- }
316
- return textureIdx;
317
- }
318
279
  /**
319
280
  * Test if the current Render operation can be reused for the specified parameters.
320
281
  * @param params
321
282
  * @returns
322
283
  */
323
- reuseRenderOp(params) {
324
- const { shader, parentHasRenderTexture, rtt, clippingRect } = params;
325
- // Switching shader program will require a new render operation
326
- if (this.curRenderOp?.shader.shaderKey !==
327
- shader.shaderKey) {
284
+ reuseRenderOp(node) {
285
+ const curRenderOp = this.curRenderOp;
286
+ if (curRenderOp === null) {
328
287
  return false;
329
288
  }
330
- // Switching clipping rect will require a new render operation
331
- if (compareRect(this.curRenderOp.quad.clippingRect, clippingRect) === false) {
289
+ const shader = node.props.shader;
290
+ const curShader = curRenderOp.shader;
291
+ if (curShader.shaderKey === 'default' && shader.shaderKey === 'default') {
292
+ return true;
293
+ }
294
+ // Check if the shader is the same
295
+ if (curShader !== shader) {
296
+ return false;
297
+ }
298
+ // Force new render operation if rendering to texture is different
299
+ // This is the cheap check, so do it first
300
+ if (USE_RTT &&
301
+ (curRenderOp.parentHasRenderTexture !== node.parentHasRenderTexture ||
302
+ (curRenderOp.rtt === true) !== (node.props.rtt === true))) {
332
303
  return false;
333
304
  }
334
- // Force new render operation if rendering to texture
335
- // @todo: This needs to be improved, render operations could also be reused
336
- // for rendering to texture
337
- if (parentHasRenderTexture !== undefined || rtt !== undefined) {
305
+ // Switching clipping rect will require a new render operation
306
+ // This involves object accessing so do it after integer/boolean checks
307
+ if (compareRect(curRenderOp.clippingRect, node.clippingRect) === false) {
338
308
  return false;
339
309
  }
310
+ if (USE_RTT &&
311
+ node.parentHasRenderTexture === true &&
312
+ node.parentFramebufferDimensions !== null) {
313
+ const curFbDims = curRenderOp.isCoreNode
314
+ ? curRenderOp.parentFramebufferDimensions
315
+ : curRenderOp.framebufferDimensions;
316
+ if (curFbDims === null ||
317
+ curFbDims.w !== node.parentFramebufferDimensions.w ||
318
+ curFbDims.h !== node.parentFramebufferDimensions.h) {
319
+ return false;
320
+ }
321
+ }
340
322
  // Check if the shader can batch the shader properties
341
- if (!this.curRenderOp.shader.program.reuseRenderOp(params, this.curRenderOp.quad)) {
323
+ if (curShader.program.reuseRenderOp(node, curRenderOp) === false) {
342
324
  return false;
343
325
  }
344
- // Render operation can be reused
345
326
  return true;
346
327
  }
347
328
  /**
348
329
  * add RenderOp to the render pipeline
349
330
  */
350
331
  addRenderOp(renderable) {
332
+ if (RENDER_TEXT_BATCHING === true) {
333
+ // We are batching text nodes to be added later
334
+ this.coreTextRenderOps.push(renderable);
335
+ return;
336
+ }
351
337
  this.renderOps.push(renderable);
352
338
  this.curRenderOp = null;
353
339
  }
340
+ flushTextRenderOps() {
341
+ const len = this.coreTextRenderOps.length;
342
+ if (len === 0) {
343
+ return;
344
+ }
345
+ for (let i = 0; i < len; i++) {
346
+ this.renderOps.push(this.coreTextRenderOps[i]);
347
+ }
348
+ this.coreTextRenderOps.length = 0;
349
+ this.curRenderOp = null;
350
+ }
354
351
  /**
355
352
  * Render the current set of RenderOps to render to the specified surface.
356
353
  *
354
+ * On the first frame after a renderList structural change (`needsFullUpload`
355
+ * is true) the entire quad buffer is re-allocated on the GPU with
356
+ * `bufferData(DYNAMIC_DRAW)`. On every subsequent frame only the slots of
357
+ * nodes flagged `isQuadDirty` are surgically updated via `bufferSubData`,
358
+ * leaving the rest of the GPU's buffer unchanged.
359
+ *
357
360
  * TODO: 'screen' is the only supported surface at the moment.
358
361
  *
359
362
  * @param surface
360
363
  */
361
364
  render(surface = 'screen') {
365
+ if (RENDER_TEXT_BATCHING === true) {
366
+ this.flushTextRenderOps();
367
+ }
362
368
  const { glw, quadBuffer } = this;
363
- const arr = new Float32Array(quadBuffer, 0, this.curBufferIdx);
364
369
  const buffer = this.quadBufferCollection.getBuffer('a_position') || null;
365
- glw.arrayBufferData(buffer, arr, glw.STATIC_DRAW);
370
+ const BYTES = Float32Array.BYTES_PER_ELEMENT;
371
+ if (DIRTY_QUAD_BUFFER) {
372
+ if (this.needsFullUpload) {
373
+ // Full GPU re-allocation: covers new nodes and structural reorders.
374
+ // Uses DYNAMIC_DRAW to signal to the driver that the buffer will be
375
+ // updated frequently in smaller pieces going forward.
376
+ const arr = new Float32Array(quadBuffer, 0, this.curBufferIdx);
377
+ glw.arrayBufferData(buffer, arr, glw.DYNAMIC_DRAW);
378
+ this.needsFullUpload = false;
379
+ // Clear dirty flags since we just uploaded everything.
380
+ const renderList = this.stage.renderList;
381
+ for (let i = 0, len = renderList.length; i < len; i++) {
382
+ renderList[i].isQuadDirty = false;
383
+ }
384
+ }
385
+ else {
386
+ // Surgical per-node uploads: only write the 20 float32s for nodes
387
+ // whose quad data changed since the last frame.
388
+ const renderList = this.stage.renderList;
389
+ for (let i = 0, len = renderList.length; i < len; i++) {
390
+ const node = renderList[i];
391
+ if (node.isQuadDirty && node.quadBufferIndex !== -1) {
392
+ const byteOffset = node.quadBufferIndex * BYTES;
393
+ // Create a view directly into the existing CPU buffer — no allocation.
394
+ const view = new Float32Array(quadBuffer, byteOffset, 20);
395
+ glw.arrayBufferSubData(buffer, byteOffset, view);
396
+ node.isQuadDirty = false;
397
+ }
398
+ }
399
+ }
400
+ }
401
+ else {
402
+ // Legacy path: full buffer upload every frame.
403
+ const arr = new Float32Array(quadBuffer, 0, this.curBufferIdx);
404
+ glw.arrayBufferData(buffer, arr, glw.STATIC_DRAW);
405
+ }
366
406
  for (let i = 0, length = this.renderOps.length; i < length; i++) {
367
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
- this.renderOps[i].draw();
407
+ this.renderOps[i].draw(this);
369
408
  }
370
- this.quadBufferUsage = this.curBufferIdx * arr.BYTES_PER_ELEMENT;
409
+ const BYTES_PER_ELEMENT = Float32Array.BYTES_PER_ELEMENT;
410
+ this.quadBufferUsage = this.curBufferIdx * BYTES_PER_ELEMENT;
371
411
  // Calculate the size of each quad in bytes (4 vertices per quad) times the size of each vertex in bytes
372
- const QUAD_SIZE_IN_BYTES = 4 * (8 * arr.BYTES_PER_ELEMENT); // 8 attributes per vertex
412
+ const QUAD_SIZE_IN_BYTES = 4 * (5 * BYTES_PER_ELEMENT); // 5 attributes per vertex
373
413
  this.numQuadsRendered = this.quadBufferUsage / QUAD_SIZE_IN_BYTES;
374
414
  }
375
415
  getQuadCount() {
@@ -458,8 +498,7 @@ export class WebGlRenderer extends CoreRenderer {
458
498
  }
459
499
  // Skip nodes that are not visible
460
500
  if (node.worldAlpha === 0 ||
461
- (node.strictBounds === true &&
462
- node.renderState === CoreNodeRenderState.OutOfBounds)) {
501
+ node.renderState === CoreNodeRenderState.OutOfBounds) {
463
502
  continue;
464
503
  }
465
504
  // Skip nodes that do not have a loaded texture
@@ -469,9 +508,7 @@ export class WebGlRenderer extends CoreRenderer {
469
508
  // Set the active RTT node to the current node
470
509
  // So we can prevent rendering children of nested RTT nodes
471
510
  this.activeRttNode = node;
472
- assertTruthy(node.texture !== null, 'RTT node missing texture');
473
511
  const ctxTexture = node.texture.ctxTexture;
474
- assertTruthy(ctxTexture instanceof WebGlCtxRenderTexture);
475
512
  this.renderToTextureActive = true;
476
513
  // Bind the the texture's framebuffer
477
514
  glw.bindFramebuffer(ctxTexture.framebuffer);
@@ -485,13 +522,14 @@ export class WebGlRenderer extends CoreRenderer {
485
522
  if (child === undefined) {
486
523
  continue;
487
524
  }
488
- this.stage.addQuads(child);
525
+ child.renderQuads(this);
489
526
  child.hasRTTupdates = false;
490
527
  }
491
528
  // Render all associated quads to the texture
492
529
  this.render();
493
530
  // Reset render operations
494
531
  this.renderOps.length = 0;
532
+ this.coreTextRenderOps.length = 0;
495
533
  node.hasRTTupdates = false;
496
534
  }
497
535
  const clearColor = this.clearColor.normalized;
@@ -502,6 +540,9 @@ export class WebGlRenderer extends CoreRenderer {
502
540
  glw.viewport(0, 0, this.glw.canvas.width, this.glw.canvas.height);
503
541
  this.renderToTextureActive = false;
504
542
  }
543
+ updateViewport() {
544
+ this.glw.viewport(0, 0, this.glw.canvas.width, this.glw.canvas.height);
545
+ }
505
546
  removeRTTNode(node) {
506
547
  const index = this.rttNodes.indexOf(node);
507
548
  if (index === -1) {
@@ -520,13 +561,97 @@ export class WebGlRenderer extends CoreRenderer {
520
561
  if (this.defaultShaderNode !== null) {
521
562
  return this.defaultShaderNode;
522
563
  }
523
- this.stage.shManager.registerShaderType('Default', Default);
524
- this.defaultShaderNode = this.stage.shManager.createShader('Default');
564
+ this.stage.shManager.registerShaderType('default', Default);
565
+ this.defaultShaderNode = this.stage.shManager.createShader('default');
525
566
  return this.defaultShaderNode;
526
567
  }
568
+ getTextureCoords(node) {
569
+ const texture = node.texture;
570
+ if (texture === null) {
571
+ return undefined;
572
+ }
573
+ //this stuff needs to be properly moved to CtxSubTexture at some point in the future.
574
+ const ctxTexture = texture.parentTexture !== undefined
575
+ ? texture.parentTexture.ctxTexture
576
+ : texture.ctxTexture;
577
+ if (ctxTexture === undefined) {
578
+ return undefined;
579
+ }
580
+ const textureOptions = node.props.textureOptions;
581
+ //early exit for textures with no options unless its a subtexture
582
+ if (texture.type !== TextureType.subTexture &&
583
+ textureOptions === undefined) {
584
+ return ctxTexture.txCoords;
585
+ }
586
+ let { x1, x2, y1, y2 } = ctxTexture.txCoords;
587
+ if (texture.type === TextureType.subTexture) {
588
+ const { w: parentW, h: parentH } = texture.parentTexture
589
+ .dimensions;
590
+ const { x, y, w, h } = texture.props;
591
+ x1 = x / parentW;
592
+ y1 = y / parentH;
593
+ x2 = x1 + w / parentW;
594
+ y2 = y1 + h / parentH;
595
+ }
596
+ const resizeMode = textureOptions.resizeMode;
597
+ if (resizeMode !== undefined &&
598
+ resizeMode.type === 'cover' &&
599
+ texture.dimensions !== null) {
600
+ const dimensions = texture.dimensions;
601
+ const w = node.props.w;
602
+ const h = node.props.h;
603
+ const scaleX = w / dimensions.w;
604
+ const scaleY = h / dimensions.h;
605
+ const scale = Math.max(scaleX, scaleY);
606
+ const precision = 1 / scale;
607
+ // Determine based on width
608
+ if (scaleX < scale) {
609
+ const desiredSize = precision * node.props.w;
610
+ x1 = (1 - desiredSize / dimensions.w) * (resizeMode.clipX ?? 0.5);
611
+ x2 = x1 + desiredSize / dimensions.w;
612
+ }
613
+ // Determine based on height
614
+ if (scaleY < scale) {
615
+ const desiredSize = precision * node.props.h;
616
+ y1 = (1 - desiredSize / dimensions.h) * (resizeMode.clipY ?? 0.5);
617
+ y2 = y1 + desiredSize / dimensions.h;
618
+ }
619
+ }
620
+ if (textureOptions.flipX === true) {
621
+ [x1, x2] = [x2, x1];
622
+ }
623
+ if (textureOptions.flipY === true) {
624
+ [y1, y2] = [y2, y1];
625
+ }
626
+ return {
627
+ x1,
628
+ y1,
629
+ x2,
630
+ y2,
631
+ };
632
+ }
527
633
  /**
528
- * Updates the WebGL context's clear color and clears the color buffer.
634
+ * Resets all per-node quad buffer slot assignments and schedules a full GPU
635
+ * buffer re-upload on the next render call.
529
636
  *
637
+ * Called by Stage.requestRenderListUpdate() whenever the render list changes
638
+ * structurally (node added, removed, or reordered). After this call, the
639
+ * next addQuad() pass will reassign compact, contiguous slots starting from 0.
640
+ */
641
+ invalidateQuadBuffer() {
642
+ if (!DIRTY_QUAD_BUFFER) {
643
+ return;
644
+ }
645
+ const renderList = this.stage.renderList;
646
+ for (let i = 0, len = renderList.length; i < len; i++) {
647
+ renderList[i].quadBufferIndex = -1;
648
+ renderList[i].isQuadDirty = true;
649
+ }
650
+ this.curBufferIdx = 0;
651
+ this.needsFullUpload = true;
652
+ }
653
+ /**
654
+ * Sets the glClearColor to the specified color. *
530
655
  * @param color - The color to set as the clear color, represented as a 32-bit integer.
531
656
  */
532
657
  updateClearColor(color) {
@@ -540,7 +665,6 @@ export class WebGlRenderer extends CoreRenderer {
540
665
  raw: color,
541
666
  normalized: normalizedColor,
542
667
  };
543
- glw.clear();
544
668
  }
545
669
  }
546
670
  //# sourceMappingURL=WebGlRenderer.js.map