@lightningtv/renderer 2.16.1 → 3.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/NOTICE +4 -0
- package/README.md +22 -28
- package/dist/exports/canvas-shaders.js +0 -16
- package/dist/exports/canvas-shaders.js.map +1 -1
- package/dist/exports/canvas.d.ts +8 -2
- package/dist/exports/canvas.js +8 -20
- package/dist/exports/canvas.js.map +1 -1
- package/dist/exports/index.d.ts +18 -13
- package/dist/exports/index.js +9 -27
- package/dist/exports/index.js.map +1 -1
- package/dist/exports/inspector.js +0 -18
- package/dist/exports/inspector.js.map +1 -1
- package/dist/exports/utils.d.ts +2 -1
- package/dist/exports/utils.js +2 -19
- package/dist/exports/utils.js.map +1 -1
- package/dist/exports/webgl-shaders.js +0 -16
- package/dist/exports/webgl-shaders.js.map +1 -1
- package/dist/exports/webgl.d.ts +11 -2
- package/dist/exports/webgl.js +11 -20
- package/dist/exports/webgl.js.map +1 -1
- package/dist/src/common/CommonTypes.d.ts +15 -3
- package/dist/src/common/CommonTypes.js +0 -18
- package/dist/src/common/CommonTypes.js.map +1 -1
- package/dist/src/common/EventEmitter.js +0 -18
- package/dist/src/common/EventEmitter.js.map +1 -1
- package/dist/src/common/IEventEmitter.js +0 -16
- package/dist/src/common/IEventEmitter.js.map +1 -1
- package/dist/src/core/Autosizer.d.ts +35 -0
- package/dist/src/core/Autosizer.js +178 -0
- package/dist/src/core/Autosizer.js.map +1 -0
- package/dist/src/core/CoreNode.d.ts +138 -105
- package/dist/src/core/CoreNode.js +805 -526
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreShaderManager.d.ts +29 -73
- package/dist/src/core/CoreShaderManager.js +92 -97
- package/dist/src/core/CoreShaderManager.js.map +1 -1
- package/dist/src/core/CoreTextNode.d.ts +75 -87
- package/dist/src/core/CoreTextNode.js +380 -258
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.d.ts +18 -3
- package/dist/src/core/CoreTextureManager.js +63 -107
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/Stage.d.ts +82 -55
- package/dist/src/core/Stage.js +410 -247
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextureError.d.ts +11 -0
- package/dist/src/core/TextureError.js +37 -0
- package/dist/src/core/TextureError.js.map +1 -0
- package/dist/src/core/TextureMemoryManager.d.ts +4 -3
- package/dist/src/core/TextureMemoryManager.js +103 -135
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/animations/AnimationManager.js +0 -18
- package/dist/src/core/animations/AnimationManager.js.map +1 -1
- package/dist/src/core/animations/CoreAnimation.d.ts +3 -4
- package/dist/src/core/animations/CoreAnimation.js +9 -76
- package/dist/src/core/animations/CoreAnimation.js.map +1 -1
- package/dist/src/core/animations/CoreAnimationController.js +0 -18
- package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
- package/dist/src/core/lib/ContextSpy.js +0 -18
- package/dist/src/core/lib/ContextSpy.js.map +1 -1
- package/dist/src/core/lib/ImageWorker.d.ts +2 -2
- package/dist/src/core/lib/ImageWorker.js +31 -30
- package/dist/src/core/lib/ImageWorker.js.map +1 -1
- package/dist/src/core/lib/Matrix3d.d.ts +1 -0
- package/dist/src/core/lib/Matrix3d.js +7 -19
- package/dist/src/core/lib/Matrix3d.js.map +1 -1
- package/dist/src/core/lib/RenderCoords.d.ts +9 -10
- package/dist/src/core/lib/RenderCoords.js +27 -55
- package/dist/src/core/lib/RenderCoords.js.map +1 -1
- package/dist/src/core/lib/WebGlContextWrapper.d.ts +147 -59
- package/dist/src/core/lib/WebGlContextWrapper.js +252 -158
- package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
- package/dist/src/core/lib/collectionUtils.d.ts +5 -0
- package/dist/src/core/lib/collectionUtils.js +82 -0
- package/dist/src/core/lib/collectionUtils.js.map +1 -0
- package/dist/src/core/lib/colorCache.d.ts +1 -0
- package/dist/src/core/lib/colorCache.js +19 -0
- package/dist/src/core/lib/colorCache.js.map +1 -0
- package/dist/src/core/{renderers/canvas/internal/ColorUtils.d.ts → lib/colorParser.d.ts} +2 -0
- package/dist/src/core/{renderers/canvas/internal/ColorUtils.js → lib/colorParser.js} +15 -19
- package/dist/src/core/lib/colorParser.js.map +1 -0
- package/dist/src/core/lib/textureCompression.d.ts +14 -2
- package/dist/src/core/lib/textureCompression.js +320 -86
- package/dist/src/core/lib/textureCompression.js.map +1 -1
- package/dist/src/core/lib/textureSvg.js +0 -18
- package/dist/src/core/lib/textureSvg.js.map +1 -1
- package/dist/src/core/lib/utils.d.ts +8 -2
- package/dist/src/core/lib/utils.js +21 -20
- package/dist/src/core/lib/utils.js.map +1 -1
- package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
- package/dist/src/core/lib/validateImageBitmap.js +4 -4
- package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
- package/dist/src/core/platforms/Platform.d.ts +5 -0
- package/dist/src/core/platforms/Platform.js +0 -18
- package/dist/src/core/platforms/Platform.js.map +1 -1
- package/dist/src/core/platforms/web/WebPlatform.d.ts +1 -0
- package/dist/src/core/platforms/web/WebPlatform.js +39 -7
- package/dist/src/core/platforms/web/WebPlatform.js.map +1 -1
- package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -0
- package/dist/src/core/renderers/CoreContextTexture.js +0 -18
- package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderOp.js +0 -18
- package/dist/src/core/renderers/CoreRenderOp.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderer.d.ts +25 -23
- package/dist/src/core/renderers/CoreRenderer.js +1 -24
- package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/CoreShaderNode.d.ts +10 -0
- package/dist/src/core/renderers/CoreShaderNode.js +19 -2
- package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
- package/dist/src/core/renderers/CoreShaderProgram.js +0 -18
- package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +3 -5
- package/dist/src/core/renderers/canvas/CanvasRenderer.js +86 -83
- package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js +2 -17
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +3 -2
- package/dist/src/core/renderers/canvas/CanvasTexture.js +17 -31
- package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/SdfRenderOp.d.ts +33 -0
- package/dist/src/core/renderers/webgl/SdfRenderOp.js +80 -0
- package/dist/src/core/renderers/webgl/SdfRenderOp.js.map +1 -0
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +2 -0
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +14 -24
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +13 -0
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +34 -23
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +16 -6
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +102 -67
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +31 -19
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +297 -200
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +2 -4
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +5 -5
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +61 -34
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/BufferCollection.d.ts +1 -0
- package/dist/src/core/renderers/webgl/internal/BufferCollection.js +12 -21
- package/dist/src/core/renderers/webgl/internal/BufferCollection.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/RendererUtils.js +0 -18
- package/dist/src/core/renderers/webgl/internal/RendererUtils.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +32 -5
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +50 -18
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/WebGlUtils.js +0 -18
- package/dist/src/core/renderers/webgl/internal/WebGlUtils.js.map +1 -1
- package/dist/src/core/shaders/canvas/Border.d.ts +8 -2
- package/dist/src/core/shaders/canvas/Border.js +67 -41
- package/dist/src/core/shaders/canvas/Border.js.map +1 -1
- package/dist/src/core/shaders/canvas/HolePunch.js +3 -19
- package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -1
- package/dist/src/core/shaders/canvas/LinearGradient.js +2 -18
- package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -1
- package/dist/src/core/shaders/canvas/RadialGradient.js +5 -21
- package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -1
- package/dist/src/core/shaders/canvas/Rounded.js +1 -17
- package/dist/src/core/shaders/canvas/Rounded.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +6 -3
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +40 -26
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +2 -3
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +43 -23
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js +4 -18
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -1
- package/dist/src/core/shaders/canvas/Shadow.js +0 -16
- package/dist/src/core/shaders/canvas/Shadow.js.map +1 -1
- package/dist/src/core/shaders/canvas/utils/render.d.ts +1 -1
- package/dist/src/core/shaders/canvas/utils/render.js +31 -34
- package/dist/src/core/shaders/canvas/utils/render.js.map +1 -1
- package/dist/src/core/shaders/templates/BorderTemplate.d.ts +11 -2
- package/dist/src/core/shaders/templates/BorderTemplate.js +30 -26
- package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +2 -2
- package/dist/src/core/shaders/templates/HolePunchTemplate.js +2 -18
- package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -16
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +8 -6
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js +2 -18
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -16
- package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -16
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +1 -2
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +3 -17
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -16
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -16
- package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -1
- package/dist/src/core/shaders/utils.js +0 -16
- package/dist/src/core/shaders/utils.js.map +1 -1
- package/dist/src/core/shaders/webgl/Border.js +75 -31
- package/dist/src/core/shaders/webgl/Border.js.map +1 -1
- package/dist/src/core/shaders/webgl/Default.js +6 -41
- package/dist/src/core/shaders/webgl/Default.js.map +1 -1
- package/dist/src/core/shaders/webgl/HolePunch.js +2 -18
- package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -1
- package/dist/src/core/shaders/webgl/LinearGradient.js +68 -30
- package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -1
- package/dist/src/core/shaders/webgl/RadialGradient.js +52 -45
- package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
- package/dist/src/core/shaders/webgl/Rounded.js +25 -23
- package/dist/src/core/shaders/webgl/Rounded.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +110 -48
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +114 -54
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +73 -34
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -2
- package/dist/src/core/shaders/webgl/SdfShader.js +7 -35
- package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -1
- package/dist/src/core/shaders/webgl/Shadow.js +39 -34
- package/dist/src/core/shaders/webgl/Shadow.js.map +1 -1
- package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +59 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.js +206 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.d.ts +17 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.js +139 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/SdfFontHandler.d.ts +167 -0
- package/dist/src/core/text-rendering/SdfFontHandler.js +371 -0
- package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.d.ts +18 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.js +301 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.d.ts +18 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.js +380 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.js.map +1 -0
- package/dist/src/core/text-rendering/TextRenderer.d.ts +384 -0
- package/dist/src/core/text-rendering/TextRenderer.js +2 -0
- package/dist/src/core/text-rendering/TextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/Utils.d.ts +30 -0
- package/dist/src/core/text-rendering/Utils.js +66 -0
- package/dist/src/core/text-rendering/Utils.js.map +1 -0
- package/dist/src/core/textures/ColorTexture.d.ts +1 -1
- package/dist/src/core/textures/ColorTexture.js +3 -22
- package/dist/src/core/textures/ColorTexture.js.map +1 -1
- package/dist/src/core/textures/ImageTexture.d.ts +10 -3
- package/dist/src/core/textures/ImageTexture.js +33 -62
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/core/textures/NoiseTexture.d.ts +3 -3
- package/dist/src/core/textures/NoiseTexture.js +8 -26
- package/dist/src/core/textures/NoiseTexture.js.map +1 -1
- package/dist/src/core/textures/RenderTexture.d.ts +7 -7
- package/dist/src/core/textures/RenderTexture.js +12 -30
- package/dist/src/core/textures/RenderTexture.js.map +1 -1
- package/dist/src/core/textures/SubTexture.d.ts +6 -8
- package/dist/src/core/textures/SubTexture.js +19 -55
- package/dist/src/core/textures/SubTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +80 -16
- package/dist/src/core/textures/Texture.js +131 -37
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/src/core/utils.d.ts +2 -1
- package/dist/src/core/utils.js +1 -19
- package/dist/src/core/utils.js.map +1 -1
- package/dist/src/main-api/INode.d.ts +9 -9
- package/dist/src/main-api/INode.js.map +1 -1
- package/dist/src/main-api/Inspector.d.ts +135 -2
- package/dist/src/main-api/Inspector.js +507 -30
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.d.ts +246 -162
- package/dist/src/main-api/Renderer.js +192 -152
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/src/utils.d.ts +23 -4
- package/dist/src/utils.js +50 -27
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/dist/tsconfig.tsbuildinfo +1 -1
- package/exports/canvas-shaders.ts +11 -0
- package/exports/canvas.ts +8 -20
- package/exports/index.ts +24 -44
- package/exports/inspector.ts +0 -19
- package/exports/utils.ts +7 -19
- package/exports/webgl-shaders.ts +12 -0
- package/exports/webgl.ts +15 -20
- package/package.json +23 -20
- package/src/common/CommonTypes.ts +20 -22
- package/src/common/EventEmitter.ts +0 -19
- package/src/common/IAnimationController.ts +0 -18
- package/src/common/IEventEmitter.ts +0 -17
- package/src/core/Autosizer.ts +205 -0
- package/src/core/CoreNode.test.ts +378 -46
- package/src/core/CoreNode.ts +1007 -659
- package/src/core/CoreShaderManager.ts +128 -250
- package/src/core/CoreTextNode.ts +457 -321
- package/src/core/CoreTextureManager.ts +94 -115
- package/src/core/Stage.ts +516 -312
- package/src/core/TextureError.ts +46 -0
- package/src/core/TextureMemoryManager.ts +139 -175
- package/src/core/animations/AnimationManager.ts +0 -19
- package/src/core/animations/CoreAnimation.ts +16 -96
- package/src/core/animations/CoreAnimationController.ts +0 -19
- package/src/core/lib/ContextSpy.ts +0 -19
- package/src/core/lib/ImageWorker.ts +43 -31
- package/src/core/lib/Matrix3d.ts +7 -20
- package/src/core/lib/RenderCoords.ts +36 -67
- package/src/core/lib/WebGlContextWrapper.ts +353 -237
- package/src/core/lib/collectionUtils.ts +99 -0
- package/src/core/lib/colorCache.ts +20 -0
- package/src/core/{renderers/canvas/internal/ColorUtils.ts → lib/colorParser.ts} +16 -19
- package/src/core/lib/textureCompression.ts +434 -94
- package/src/core/lib/textureSvg.ts +0 -19
- package/src/core/lib/utils.ts +31 -19
- package/src/core/lib/validateImageBitmap.ts +17 -6
- package/src/core/platforms/Platform.ts +64 -0
- package/src/core/platforms/web/WebPlatform.ts +132 -0
- package/src/core/renderers/CoreContextTexture.ts +1 -19
- package/src/core/renderers/CoreRenderOp.ts +0 -19
- package/src/core/renderers/CoreRenderer.ts +34 -49
- package/src/core/renderers/CoreShaderNode.ts +202 -0
- package/src/core/renderers/CoreShaderProgram.ts +4 -0
- package/src/core/renderers/canvas/CanvasRenderer.ts +270 -0
- package/src/core/renderers/canvas/CanvasShaderNode.ts +79 -0
- package/src/core/renderers/canvas/{CanvasCoreTexture.ts → CanvasTexture.ts} +15 -27
- package/src/core/renderers/webgl/SdfRenderOp.ts +88 -0
- package/src/core/renderers/webgl/{WebGlCoreCtxRenderTexture.ts → WebGlCtxRenderTexture.ts} +15 -36
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +76 -0
- package/src/core/renderers/webgl/{WebGlCoreCtxTexture.ts → WebGlCtxTexture.ts} +89 -70
- package/src/core/renderers/webgl/WebGlRenderer.ts +850 -0
- package/src/core/renderers/webgl/WebGlShaderNode.ts +430 -0
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +356 -0
- package/src/core/renderers/webgl/internal/BufferCollection.ts +15 -23
- package/src/core/renderers/webgl/internal/RendererUtils.ts +0 -19
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -24
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +0 -19
- package/src/core/shaders/canvas/Border.ts +119 -0
- package/src/core/shaders/canvas/HolePunch.ts +38 -0
- package/src/core/shaders/canvas/LinearGradient.ts +54 -0
- package/src/core/shaders/canvas/RadialGradient.ts +82 -0
- package/src/core/shaders/canvas/Rounded.ts +38 -0
- package/src/core/shaders/canvas/RoundedWithBorder.ts +105 -0
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +118 -0
- package/src/core/shaders/canvas/RoundedWithShadow.ts +56 -0
- package/src/core/shaders/canvas/Shadow.ts +35 -0
- package/src/core/shaders/canvas/utils/render.ts +143 -0
- package/src/core/shaders/templates/BorderTemplate.ts +128 -0
- package/src/core/shaders/templates/HolePunchTemplate.ts +65 -0
- package/src/core/shaders/templates/LinearGradientTemplate.ts +54 -0
- package/src/core/shaders/templates/RadialGradientTemplate.ts +66 -0
- package/src/core/shaders/templates/RoundedTemplate.ts +81 -0
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +21 -0
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +23 -0
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +18 -0
- package/src/core/shaders/templates/ShadowTemplate.ts +89 -0
- package/src/core/shaders/utils.ts +30 -0
- package/src/core/shaders/webgl/Border.ts +159 -0
- package/src/core/shaders/webgl/Default.ts +52 -0
- package/src/core/shaders/webgl/HolePunch.ts +58 -0
- package/src/core/shaders/webgl/LinearGradient.ts +119 -0
- package/src/core/shaders/webgl/RadialGradient.ts +91 -0
- package/src/core/shaders/webgl/Rounded.ts +97 -0
- package/src/core/shaders/webgl/RoundedWithBorder.ts +212 -0
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +234 -0
- package/src/core/shaders/webgl/RoundedWithShadow.ts +132 -0
- package/src/core/shaders/webgl/SdfShader.ts +104 -0
- package/src/core/shaders/webgl/Shadow.ts +119 -0
- package/src/core/text-rendering/CanvasFontHandler.ts +285 -0
- package/src/core/text-rendering/CanvasTextRenderer.ts +236 -0
- package/src/core/text-rendering/SdfFontHandler.ts +566 -0
- package/src/core/text-rendering/SdfTextRenderer.ts +406 -0
- package/src/core/text-rendering/TextLayoutEngine.ts +672 -0
- package/src/core/text-rendering/TextRenderer.ts +426 -0
- package/src/core/text-rendering/Utils.ts +80 -0
- package/src/core/text-rendering/tests/TextLayoutEngine.test.ts +434 -0
- package/src/core/textures/ColorTexture.ts +7 -24
- package/src/core/textures/ImageTexture.ts +72 -78
- package/src/core/textures/NoiseTexture.ts +14 -31
- package/src/core/textures/RenderTexture.ts +18 -35
- package/src/core/textures/SubTexture.ts +25 -65
- package/src/core/textures/Texture.ts +182 -53
- package/src/core/utils.ts +9 -26
- package/src/main-api/INode.ts +10 -29
- package/src/main-api/Inspector.ts +794 -38
- package/src/main-api/Renderer.ts +476 -274
- package/src/utils.ts +83 -29
- package/dist/src/core/animations/SimpleAnimation.d.ts +0 -28
- package/dist/src/core/animations/SimpleAnimation.js +0 -96
- package/dist/src/core/animations/SimpleAnimation.js.map +0 -1
- package/dist/src/core/platform.d.ts +0 -10
- package/dist/src/core/platform.js +0 -81
- package/dist/src/core/platform.js.map +0 -1
- package/dist/src/core/renderers/CoreShader.d.ts +0 -9
- package/dist/src/core/renderers/CoreShader.js +0 -28
- package/dist/src/core/renderers/CoreShader.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +0 -33
- package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +0 -250
- package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +0 -16
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +0 -124
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +0 -1
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -14
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +0 -138
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +0 -1
- package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +0 -1
- package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.d.ts +0 -10
- package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +0 -43
- package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +0 -12
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +0 -58
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +0 -9
- package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +0 -38
- package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +0 -56
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +0 -239
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +0 -34
- package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +0 -114
- package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +0 -133
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +0 -616
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +0 -83
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js +0 -233
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.d.ts +0 -9
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +0 -87
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.d.ts +0 -10
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +0 -119
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +0 -29
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +0 -413
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +0 -28
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +0 -131
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +0 -47
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +0 -160
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +0 -31
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +0 -71
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +0 -30
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +0 -58
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +0 -31
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +0 -71
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +0 -31
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +0 -71
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +0 -31
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +0 -71
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.d.ts +0 -9
- package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +0 -136
- package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +0 -36
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +0 -85
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +0 -45
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +0 -104
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +0 -22
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +0 -45
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.d.ts +0 -58
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +0 -80
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +0 -35
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +0 -129
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +0 -39
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +0 -116
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.d.ts +0 -61
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +0 -127
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +0 -40
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +0 -71
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +0 -1
- package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.d.ts +0 -115
- package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js +0 -61
- package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js.map +0 -1
- package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
- package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
- package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
- package/dist/src/core/shaders/webgl/Magnifier.d.ts +0 -46
- package/dist/src/core/shaders/webgl/Magnifier.js +0 -107
- package/dist/src/core/shaders/webgl/Magnifier.js.map +0 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorder copy.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RoundedWithBorder copy.js +0 -218
- package/dist/src/core/shaders/webgl/RoundedWithBorder copy.js.map +0 -1
- package/dist/src/core/text-rendering/TextRenderingUtils.d.ts +0 -12
- package/dist/src/core/text-rendering/TextRenderingUtils.js +0 -14
- package/dist/src/core/text-rendering/TextRenderingUtils.js.map +0 -1
- package/dist/src/core/text-rendering/TextTextureRendererUtils.d.ts +0 -72
- package/dist/src/core/text-rendering/TextTextureRendererUtils.js +0 -217
- package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +0 -1
- package/dist/src/core/text-rendering/TrFontManager.d.ts +0 -26
- package/dist/src/core/text-rendering/TrFontManager.js +0 -131
- package/dist/src/core/text-rendering/TrFontManager.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.d.ts +0 -39
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +0 -125
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.d.ts +0 -103
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js +0 -21
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.d.ts +0 -62
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +0 -88
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/TrFontFace.d.ts +0 -118
- package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +0 -63
- package/dist/src/core/text-rendering/font-face-types/TrFontFace.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.d.ts +0 -14
- package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +0 -66
- package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js.map +0 -1
- package/dist/src/core/text-rendering/font-face-types/utils.d.ts +0 -1
- package/dist/src/core/text-rendering/font-face-types/utils.js +0 -38
- package/dist/src/core/text-rendering/font-face-types/utils.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +0 -59
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +0 -397
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +0 -120
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +0 -551
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +0 -92
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +0 -607
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.d.ts +0 -12
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +0 -61
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.d.ts +0 -33
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +0 -52
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.d.ts +0 -13
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +0 -32
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.d.ts +0 -23
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +0 -84
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.d.ts +0 -4
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +0 -34
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +0 -20
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +0 -308
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.d.ts +0 -10
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +0 -40
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.d.ts +0 -26
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js +0 -70
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.d.ts +0 -16
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js +0 -39
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +0 -373
- package/dist/src/core/text-rendering/renderers/TextRenderer.js +0 -178
- package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +0 -1
- package/dist/src/main-api/DynamicShaderController.d.ts +0 -29
- package/dist/src/main-api/DynamicShaderController.js +0 -58
- package/dist/src/main-api/DynamicShaderController.js.map +0 -1
- package/dist/src/main-api/ShaderController.d.ts +0 -31
- package/dist/src/main-api/ShaderController.js +0 -37
- package/dist/src/main-api/ShaderController.js.map +0 -1
- package/scripts/please-use-pnpm.js +0 -13
- package/src/core/platform.ts +0 -100
- package/src/core/renderers/CoreShader.ts +0 -41
- package/src/core/renderers/canvas/CanvasCoreRenderer.ts +0 -375
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +0 -231
- package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +0 -48
- package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +0 -50
- package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +0 -125
- package/src/core/renderers/webgl/WebGlCoreRenderer.ts +0 -821
- package/src/core/renderers/webgl/WebGlCoreShader.ts +0 -365
- package/src/core/renderers/webgl/shaders/DefaultShader.ts +0 -93
- package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +0 -132
- package/src/core/renderers/webgl/shaders/DynamicShader.ts +0 -580
- package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +0 -167
- package/src/core/renderers/webgl/shaders/SdfShader.ts +0 -204
- package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +0 -101
- package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +0 -87
- package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +0 -101
- package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +0 -101
- package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +0 -101
- package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +0 -159
- package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +0 -127
- package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +0 -148
- package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +0 -67
- package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +0 -157
- package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +0 -171
- package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +0 -168
- package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +0 -187
- package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +0 -110
- package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +0 -196
- package/src/core/text-rendering/TextRenderingUtils.ts +0 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +0 -263
- package/src/core/text-rendering/TrFontManager.ts +0 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +0 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +0 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +0 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +0 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +0 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +0 -94
- package/src/core/text-rendering/font-face-types/utils.ts +0 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +0 -509
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +0 -808
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +0 -853
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +0 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +0 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +0 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +0 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +0 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +0 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +0 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +0 -408
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +0 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +0 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +0 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +0 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +0 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +0 -557
- package/src/main-api/DynamicShaderController.ts +0 -104
- package/src/main-api/ShaderController.ts +0 -80
|
@@ -1,19 +1,3 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC
|
|
3
|
-
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
4
|
-
* you may not use this file except in compliance with the License.
|
|
5
|
-
* You may obtain a copy of the License at
|
|
6
|
-
*
|
|
7
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
8
|
-
*
|
|
9
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
10
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
11
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
12
|
-
* See the License for the specific language governing permissions and
|
|
13
|
-
* limitations under the License.
|
|
14
|
-
*
|
|
15
|
-
* SPDX-License-Identifier: Apache-2.0
|
|
16
|
-
*/
|
|
17
1
|
import { calcFactoredRadiusArray } from '../../lib/utils.js';
|
|
18
2
|
import { RoundedWithBorderAndShadowTemplate, } from '../templates/RoundedWithBorderAndShadowTemplate.js';
|
|
19
3
|
export const RoundedWithBorderAndShadow = {
|
|
@@ -21,10 +5,12 @@ export const RoundedWithBorderAndShadow = {
|
|
|
21
5
|
update(node) {
|
|
22
6
|
const props = this.props;
|
|
23
7
|
this.uniformRGBA('u_borderColor', props['border-color']);
|
|
24
|
-
this.uniform4fa('u_borderWidth', props['border-
|
|
8
|
+
this.uniform4fa('u_borderWidth', props['border-w']);
|
|
9
|
+
this.uniform1f('u_borderGap', this.props['border-gap']);
|
|
10
|
+
this.uniform1f('u_borderAlign', this.props['border-align']);
|
|
25
11
|
this.uniformRGBA('u_shadowColor', props['shadow-color']);
|
|
26
12
|
this.uniform4fa('u_shadow', props['shadow-projection']);
|
|
27
|
-
this.uniform4fa('u_radius', calcFactoredRadiusArray(props.radius, node.
|
|
13
|
+
this.uniform4fa('u_radius', calcFactoredRadiusArray(props.radius, node.w, node.h));
|
|
28
14
|
},
|
|
29
15
|
vertex: `
|
|
30
16
|
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
@@ -46,45 +32,94 @@ export const RoundedWithBorderAndShadow = {
|
|
|
46
32
|
uniform vec4 u_shadow;
|
|
47
33
|
uniform vec4 u_radius;
|
|
48
34
|
uniform vec4 u_borderWidth;
|
|
35
|
+
uniform float u_borderGap;
|
|
36
|
+
uniform float u_borderAlign;
|
|
49
37
|
|
|
50
38
|
varying vec4 v_color;
|
|
51
39
|
varying vec2 v_textureCoords;
|
|
52
40
|
varying vec2 v_nodeCoords;
|
|
53
41
|
|
|
54
|
-
varying vec4 v_innerRadius;
|
|
55
42
|
varying vec2 v_innerSize;
|
|
43
|
+
varying vec2 v_outerSize;
|
|
44
|
+
varying vec2 v_outerBorderUv;
|
|
45
|
+
varying vec2 v_innerBorderUv;
|
|
46
|
+
varying vec4 v_innerBorderRadius;
|
|
47
|
+
varying vec4 v_outerBorderRadius;
|
|
56
48
|
varying vec2 v_halfDimensions;
|
|
49
|
+
varying float v_edgeWidth;
|
|
57
50
|
varying float v_borderZero;
|
|
58
51
|
|
|
59
52
|
void main() {
|
|
60
53
|
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
61
|
-
vec2
|
|
54
|
+
vec2 edge = clamp(a_nodeCoords * 2.0 - vec2(1.0), -1.0, 1.0);
|
|
62
55
|
|
|
63
|
-
vec2
|
|
64
|
-
vec2
|
|
65
|
-
|
|
66
|
-
vec2 vertexPos = (a_position + outerEdge + shadowEdge) * u_pixelRatio;
|
|
67
|
-
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
68
|
-
|
|
69
|
-
v_halfDimensions = u_dimensions * 0.5;
|
|
70
|
-
|
|
71
|
-
v_color = a_color;
|
|
72
|
-
v_nodeCoords = a_nodeCoords + (screenSpace + shadowEdge) / (u_dimensions);
|
|
73
|
-
v_textureCoords = a_textureCoords + (screenSpace + shadowEdge) / (u_dimensions);
|
|
56
|
+
vec2 edgeOffset = edge * ((u_shadow.w * 2.0)+ u_shadow.z) + u_shadow.xy;
|
|
57
|
+
vec2 vertexPos = (a_position + edge + edgeOffset) * u_pixelRatio;
|
|
74
58
|
|
|
75
59
|
v_borderZero = u_borderWidth == vec4(0.0) ? 1.0 : 0.0;
|
|
76
60
|
|
|
61
|
+
v_innerSize = vec2(0.0);
|
|
62
|
+
v_outerSize = vec2(0.0);
|
|
77
63
|
|
|
78
64
|
if(v_borderZero == 0.0) {
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
65
|
+
float borderTop = u_borderWidth.x;
|
|
66
|
+
float borderRight = u_borderWidth.y;
|
|
67
|
+
float borderBottom = u_borderWidth.z;
|
|
68
|
+
float borderLeft = u_borderWidth.w;
|
|
69
|
+
|
|
70
|
+
v_outerBorderUv = vec2(0.0);
|
|
71
|
+
v_innerBorderUv = vec2(0.0);
|
|
72
|
+
|
|
73
|
+
vec2 borderSize = vec2(borderRight + borderLeft, borderTop + borderBottom);
|
|
74
|
+
vec2 extraSize = borderSize * u_borderAlign;
|
|
75
|
+
float gapLeft = step(0.001, borderLeft) * u_borderGap;
|
|
76
|
+
float gapRight = step(0.001, borderRight) * u_borderGap;
|
|
77
|
+
float gapTop = step(0.001, borderTop) * u_borderGap;
|
|
78
|
+
float gapBottom = step(0.001, borderBottom) * u_borderGap;
|
|
79
|
+
vec2 gapSize = vec2(gapLeft + gapRight, gapTop + gapBottom);
|
|
80
|
+
|
|
81
|
+
v_outerSize = (u_dimensions + gapSize + extraSize) * 0.5;
|
|
82
|
+
v_innerSize = v_outerSize - borderSize * 0.5;
|
|
83
|
+
|
|
84
|
+
// Use sign() to avoid branching
|
|
85
|
+
vec2 borderDiff = vec2(borderRight - borderLeft, borderBottom - borderTop);
|
|
86
|
+
vec2 signDiff = sign(borderDiff);
|
|
87
|
+
borderDiff = abs(borderDiff);
|
|
88
|
+
|
|
89
|
+
vec2 gapDiff = vec2(gapRight - gapLeft, gapBottom - gapTop);
|
|
90
|
+
vec2 signGapDiff = sign(gapDiff);
|
|
91
|
+
gapDiff = abs(gapDiff);
|
|
92
|
+
|
|
93
|
+
v_outerBorderUv = -signDiff * borderDiff * u_borderAlign * 0.5 - signGapDiff * gapDiff * 0.5;
|
|
94
|
+
v_innerBorderUv = v_outerBorderUv + signDiff * borderDiff * 0.5;
|
|
95
|
+
|
|
96
|
+
v_outerBorderRadius = vec4(
|
|
97
|
+
max(0.0, u_radius.x + max(borderTop * u_borderAlign + u_borderGap, borderLeft * u_borderAlign + u_borderGap)),
|
|
98
|
+
max(0.0, u_radius.y + max(borderTop * u_borderAlign + u_borderGap, borderRight * u_borderAlign + u_borderGap)),
|
|
99
|
+
max(0.0, u_radius.z + max(borderBottom * u_borderAlign + u_borderGap, borderRight * u_borderAlign + u_borderGap)),
|
|
100
|
+
max(0.0, u_radius.w + max(borderBottom * u_borderAlign + u_borderGap, borderLeft * u_borderAlign + u_borderGap))
|
|
84
101
|
);
|
|
85
102
|
|
|
86
|
-
|
|
103
|
+
v_innerBorderRadius = vec4(
|
|
104
|
+
max(0.0, v_outerBorderRadius.x - max(borderTop, borderLeft)),
|
|
105
|
+
max(0.0, v_outerBorderRadius.y - max(borderTop, borderRight)),
|
|
106
|
+
max(0.0, v_outerBorderRadius.z - max(borderBottom, borderRight)),
|
|
107
|
+
max(0.0, v_outerBorderRadius.w - max(borderBottom, borderLeft))
|
|
108
|
+
);
|
|
109
|
+
|
|
110
|
+
vec2 edgeOffsetExtra = step(u_dimensions * 0.5, v_outerSize) * edge * (extraSize + u_borderGap);
|
|
111
|
+
edgeOffset += edgeOffsetExtra;
|
|
112
|
+
|
|
113
|
+
vertexPos = (a_position + edge + edgeOffset) * u_pixelRatio;
|
|
87
114
|
}
|
|
115
|
+
|
|
116
|
+
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
117
|
+
|
|
118
|
+
v_halfDimensions = u_dimensions * 0.5;
|
|
119
|
+
v_edgeWidth = 1.0 / u_pixelRatio;
|
|
120
|
+
v_color = a_color;
|
|
121
|
+
v_nodeCoords = a_nodeCoords + (screenSpace + edgeOffset) / (u_dimensions);
|
|
122
|
+
v_textureCoords = a_textureCoords + (screenSpace + edgeOffset) / (u_dimensions);
|
|
88
123
|
}
|
|
89
124
|
`,
|
|
90
125
|
fragment: `
|
|
@@ -111,9 +146,14 @@ export const RoundedWithBorderAndShadow = {
|
|
|
111
146
|
varying vec2 v_textureCoords;
|
|
112
147
|
varying vec2 v_nodeCoords;
|
|
113
148
|
|
|
114
|
-
varying vec2 v_halfDimensions;
|
|
115
|
-
varying vec4 v_innerRadius;
|
|
116
149
|
varying vec2 v_innerSize;
|
|
150
|
+
varying vec2 v_outerSize;
|
|
151
|
+
varying vec2 v_outerBorderUv;
|
|
152
|
+
varying vec2 v_innerBorderUv;
|
|
153
|
+
varying vec4 v_innerBorderRadius;
|
|
154
|
+
varying vec4 v_outerBorderRadius;
|
|
155
|
+
varying vec2 v_halfDimensions;
|
|
156
|
+
varying float v_edgeWidth;
|
|
117
157
|
varying float v_borderZero;
|
|
118
158
|
|
|
119
159
|
float roundedBox(vec2 p, vec2 s, vec4 r) {
|
|
@@ -133,29 +173,49 @@ export const RoundedWithBorderAndShadow = {
|
|
|
133
173
|
|
|
134
174
|
void main() {
|
|
135
175
|
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
136
|
-
|
|
176
|
+
vec4 resultColor = vec4(0.0);
|
|
137
177
|
vec2 boxUv = v_nodeCoords.xy * u_dimensions - v_halfDimensions;
|
|
138
|
-
float
|
|
139
|
-
|
|
140
|
-
float
|
|
141
|
-
|
|
142
|
-
float shadowAlpha = shadowBox(boxUv - u_shadow.xy, v_halfDimensions + u_shadow.w, u_radius + u_shadow.z);
|
|
143
|
-
vec4 shadow = mix(vec4(0.0), u_shadowColor, shadowAlpha);
|
|
178
|
+
float nodeDist;
|
|
179
|
+
float nodeAlpha;
|
|
180
|
+
float shadowAlpha;
|
|
144
181
|
|
|
145
182
|
if(v_borderZero == 1.0) {
|
|
146
|
-
|
|
183
|
+
nodeDist = roundedBox(boxUv, v_halfDimensions - v_edgeWidth, u_radius);
|
|
184
|
+
nodeAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, nodeDist);
|
|
185
|
+
shadowAlpha = shadowBox(boxUv - u_shadow.xy, v_halfDimensions + u_shadow.w - v_edgeWidth, u_radius + u_shadow.z);
|
|
186
|
+
resultColor = mix(resultColor, u_shadowColor, shadowAlpha);
|
|
187
|
+
gl_FragColor = mix(resultColor, color, nodeAlpha) * u_alpha;
|
|
147
188
|
return;
|
|
148
189
|
}
|
|
149
190
|
|
|
150
|
-
|
|
151
|
-
|
|
191
|
+
if(v_outerSize.x > v_halfDimensions.x || v_outerSize.y > v_halfDimensions.y) {
|
|
192
|
+
shadowAlpha = shadowBox(boxUv + v_outerBorderUv - u_shadow.xy, v_outerSize + u_shadow.w - v_edgeWidth, v_outerBorderRadius + u_shadow.z);
|
|
193
|
+
}
|
|
194
|
+
else {
|
|
195
|
+
shadowAlpha = shadowBox(boxUv - u_shadow.xy, v_halfDimensions + u_shadow.w - v_edgeWidth, u_radius + u_shadow.z);
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
float outerDist = roundedBox(boxUv + v_outerBorderUv, v_outerSize - v_edgeWidth, v_outerBorderRadius);
|
|
199
|
+
float innerDist = roundedBox(boxUv + v_innerBorderUv, v_innerSize - v_edgeWidth, v_innerBorderRadius);
|
|
152
200
|
|
|
153
|
-
|
|
154
|
-
|
|
201
|
+
if(u_borderGap == 0.0) {
|
|
202
|
+
float outerAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, outerDist);
|
|
203
|
+
float innerAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, innerDist);
|
|
204
|
+
resultColor = mix(resultColor, u_shadowColor, shadowAlpha);
|
|
205
|
+
resultColor = mix(resultColor, u_borderColor, outerAlpha * u_borderColor.a);
|
|
206
|
+
resultColor = mix(resultColor, color, innerAlpha);
|
|
207
|
+
gl_FragColor = resultColor * u_alpha;
|
|
208
|
+
return;
|
|
209
|
+
}
|
|
155
210
|
|
|
156
|
-
|
|
157
|
-
|
|
158
|
-
|
|
211
|
+
nodeDist = roundedBox(boxUv, v_halfDimensions - v_edgeWidth, u_radius);
|
|
212
|
+
nodeAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, nodeDist);
|
|
213
|
+
float borderDist = max(-innerDist, outerDist);
|
|
214
|
+
float borderAlpha = 1.0 - smoothstep(-0.5 * v_edgeWidth, 0.5 * v_edgeWidth, borderDist);
|
|
215
|
+
resultColor = mix(resultColor, u_shadowColor, shadowAlpha);
|
|
216
|
+
resultColor = mix(resultColor, color, nodeAlpha);
|
|
217
|
+
resultColor = mix(resultColor, u_borderColor, borderAlpha * u_borderColor.a);
|
|
218
|
+
gl_FragColor = resultColor * u_alpha;
|
|
159
219
|
}
|
|
160
220
|
`,
|
|
161
221
|
};
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RoundedWithBorderAndShadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/RoundedWithBorderAndShadow.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"RoundedWithBorderAndShadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/RoundedWithBorderAndShadow.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,uBAAuB,EAAE,MAAM,oBAAoB,CAAC;AAG7D,OAAO,EACL,kCAAkC,GAEnC,MAAM,oDAAoD,CAAC;AAE5D,MAAM,CAAC,MAAM,0BAA0B,GACrC;IACE,KAAK,EAAE,kCAAkC,CAAC,KAAK;IAC/C,MAAM,CAAC,IAAc;QACnB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,IAAI,CAAC,WAAW,CAAC,eAAe,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,UAAU,CAAC,eAAe,EAAE,KAAK,CAAC,UAAU,CAAS,CAAC,CAAC;QAC5D,IAAI,CAAC,SAAS,CAAC,aAAa,EAAE,IAAI,CAAC,KAAM,CAAC,YAAY,CAAW,CAAC,CAAC;QACnE,IAAI,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,KAAM,CAAC,cAAc,CAAW,CAAC,CAAC;QAEvE,IAAI,CAAC,WAAW,CAAC,eAAe,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,KAAK,CAAC,mBAAmB,CAAC,CAAC,CAAC;QAExD,IAAI,CAAC,UAAU,CACb,UAAU,EACV,uBAAuB,CAAC,KAAK,CAAC,MAAc,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAC9D,CAAC;IACJ,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6GT;IACC,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+FX;CACA,CAAC"}
|
|
@@ -1,52 +1,92 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC
|
|
3
|
-
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
4
|
-
* you may not use this file except in compliance with the License.
|
|
5
|
-
* You may obtain a copy of the License at
|
|
6
|
-
*
|
|
7
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
8
|
-
*
|
|
9
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
10
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
11
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
12
|
-
* See the License for the specific language governing permissions and
|
|
13
|
-
* limitations under the License.
|
|
14
|
-
*
|
|
15
|
-
* SPDX-License-Identifier: Apache-2.0
|
|
16
|
-
*/
|
|
17
1
|
import { calcFactoredRadiusArray } from '../../lib/utils.js';
|
|
18
2
|
import { RoundedWithShadowTemplate, } from '../templates/RoundedWithShadowTemplate.js';
|
|
19
|
-
import { Shadow } from './Shadow.js';
|
|
20
3
|
export const RoundedWithShadow = {
|
|
21
4
|
props: RoundedWithShadowTemplate.props,
|
|
22
5
|
update(node) {
|
|
23
6
|
this.uniformRGBA('u_shadow_color', this.props['shadow-color']);
|
|
24
7
|
this.uniform4fa('u_shadow', this.props['shadow-projection']);
|
|
25
|
-
this.uniform4fa('u_radius', calcFactoredRadiusArray(this.props.radius, node.
|
|
8
|
+
this.uniform4fa('u_radius', calcFactoredRadiusArray(this.props.radius, node.w, node.h));
|
|
26
9
|
},
|
|
27
|
-
vertex:
|
|
28
|
-
fragment: `
|
|
10
|
+
vertex: `
|
|
29
11
|
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
30
12
|
precision highp float;
|
|
31
13
|
# else
|
|
32
14
|
precision mediump float;
|
|
33
15
|
# endif
|
|
34
16
|
|
|
17
|
+
attribute vec2 a_position;
|
|
18
|
+
attribute vec2 a_textureCoords;
|
|
19
|
+
attribute vec4 a_color;
|
|
20
|
+
attribute vec2 a_nodeCoords;
|
|
21
|
+
|
|
35
22
|
uniform vec2 u_resolution;
|
|
36
23
|
uniform float u_pixelRatio;
|
|
37
|
-
uniform float u_alpha;
|
|
38
24
|
uniform vec2 u_dimensions;
|
|
39
|
-
uniform sampler2D u_texture;
|
|
40
25
|
|
|
41
|
-
uniform vec4 u_shadow_color;
|
|
42
26
|
uniform vec4 u_shadow;
|
|
43
27
|
uniform vec4 u_radius;
|
|
44
28
|
|
|
45
|
-
|
|
29
|
+
varying vec4 v_color;
|
|
30
|
+
varying vec2 v_textureCoords;
|
|
31
|
+
|
|
32
|
+
varying vec2 v_boxUv;
|
|
33
|
+
varying vec2 v_boxSize;
|
|
34
|
+
varying vec2 v_boxSmooth;
|
|
35
|
+
varying vec2 v_shadowBox;
|
|
36
|
+
varying vec2 v_shadowSize;
|
|
37
|
+
varying vec4 v_shadowRadius;
|
|
38
|
+
varying vec2 v_shadowSmooth;
|
|
39
|
+
|
|
40
|
+
void main() {
|
|
41
|
+
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
42
|
+
vec2 outerEdge = clamp(a_nodeCoords * 2.0 - vec2(1.0), -1.0, 1.0);
|
|
43
|
+
|
|
44
|
+
vec2 padding = vec2(max(0.0, u_shadow.w) + u_shadow.z);
|
|
45
|
+
vec2 offsetShift = mix(min(vec2(0.0), u_shadow.xy), max(vec2(0.0), u_shadow.xy), (outerEdge + 1.0) * 0.5);
|
|
46
|
+
vec2 shadowEdge = outerEdge * padding + offsetShift;
|
|
47
|
+
|
|
48
|
+
vec2 vertexPos = (a_position + outerEdge + shadowEdge) * u_pixelRatio;
|
|
49
|
+
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
50
|
+
|
|
51
|
+
v_color = a_color;
|
|
52
|
+
v_textureCoords = a_textureCoords + (screenSpace + shadowEdge) / (u_dimensions);
|
|
53
|
+
|
|
54
|
+
float edgeWidth = 1.0 / u_pixelRatio;
|
|
55
|
+
vec2 halfDimensions = u_dimensions * 0.5;
|
|
56
|
+
|
|
57
|
+
v_boxUv = (a_nodeCoords + (screenSpace + shadowEdge) / (u_dimensions)) * u_dimensions - halfDimensions;
|
|
58
|
+
v_boxSize = halfDimensions - edgeWidth;
|
|
59
|
+
v_boxSmooth = vec2(-0.5 * edgeWidth, 0.5 * edgeWidth);
|
|
60
|
+
|
|
61
|
+
v_shadowBox = v_boxUv - u_shadow.xy;
|
|
62
|
+
v_shadowSize = halfDimensions + u_shadow.w - edgeWidth;
|
|
63
|
+
v_shadowRadius = max(vec4(0.0), u_radius + u_shadow.w);
|
|
64
|
+
v_shadowSmooth = vec2(-u_shadow.z, u_shadow.z + 0.001);
|
|
65
|
+
}
|
|
66
|
+
`,
|
|
67
|
+
fragment: `
|
|
68
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
69
|
+
precision highp float;
|
|
70
|
+
# else
|
|
71
|
+
precision mediump float;
|
|
72
|
+
# endif
|
|
73
|
+
|
|
74
|
+
uniform float u_alpha;
|
|
75
|
+
uniform sampler2D u_texture;
|
|
76
|
+
|
|
77
|
+
uniform vec4 u_shadow_color;
|
|
78
|
+
uniform vec4 u_radius;
|
|
46
79
|
|
|
47
80
|
varying vec4 v_color;
|
|
48
81
|
varying vec2 v_textureCoords;
|
|
49
|
-
|
|
82
|
+
|
|
83
|
+
varying vec2 v_boxUv;
|
|
84
|
+
varying vec2 v_boxSize;
|
|
85
|
+
varying vec2 v_boxSmooth;
|
|
86
|
+
varying vec2 v_shadowBox;
|
|
87
|
+
varying vec2 v_shadowSize;
|
|
88
|
+
varying vec4 v_shadowRadius;
|
|
89
|
+
varying vec2 v_shadowSmooth;
|
|
50
90
|
|
|
51
91
|
float roundedBox(vec2 p, vec2 s, vec4 r) {
|
|
52
92
|
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
@@ -60,22 +100,21 @@ export const RoundedWithShadow = {
|
|
|
60
100
|
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
61
101
|
vec2 q = abs(p) - s + r.x;
|
|
62
102
|
float dist = min(max(q.x, q.y), 0.0) + length(max(q, 0.0)) - r.x;
|
|
63
|
-
return 1.0 - smoothstep(
|
|
103
|
+
return 1.0 - smoothstep(v_shadowSmooth.x, v_shadowSmooth.y, dist);
|
|
64
104
|
}
|
|
65
105
|
|
|
66
106
|
void main() {
|
|
67
107
|
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
68
|
-
vec2 halfDimensions = (u_dimensions * 0.5);
|
|
69
|
-
|
|
70
|
-
vec2 boxUv = v_nodeCoords.xy * u_dimensions - halfDimensions;
|
|
71
|
-
float boxDist = roundedBox(boxUv, halfDimensions, u_radius);
|
|
72
108
|
|
|
73
|
-
float
|
|
74
|
-
|
|
75
|
-
float shadowAlpha = shadowBox(boxUv - u_shadow.xy, halfDimensions + u_shadow.w, u_radius + u_shadow.z);
|
|
109
|
+
float boxDist = roundedBox(v_boxUv, v_boxSize, u_radius);
|
|
110
|
+
float roundedAlpha = 1.0 - smoothstep(v_boxSmooth.x, v_boxSmooth.y, boxDist);
|
|
76
111
|
|
|
77
112
|
vec4 resColor = vec4(0.0);
|
|
78
|
-
|
|
113
|
+
if (u_shadow_color.a > 0.0) {
|
|
114
|
+
float shadowAlpha = shadowBox(v_shadowBox, v_shadowSize, v_shadowRadius);
|
|
115
|
+
resColor = u_shadow_color * shadowAlpha;
|
|
116
|
+
}
|
|
117
|
+
|
|
79
118
|
resColor = mix(resColor, color, min(color.a, roundedAlpha));
|
|
80
119
|
gl_FragColor = resColor * u_alpha;
|
|
81
120
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RoundedWithShadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/RoundedWithShadow.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"RoundedWithShadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/RoundedWithShadow.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,uBAAuB,EAAE,MAAM,oBAAoB,CAAC;AAG7D,OAAO,EACL,yBAAyB,GAE1B,MAAM,2CAA2C,CAAC;AAEnD,MAAM,CAAC,MAAM,iBAAiB,GAA4C;IACxE,KAAK,EAAE,yBAAyB,CAAC,KAAK;IACtC,MAAM,CAAC,IAAc;QACnB,IAAI,CAAC,WAAW,CAAC,gBAAgB,EAAE,IAAI,CAAC,KAAM,CAAC,cAAc,CAAE,CAAC,CAAC;QACjE,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,IAAI,CAAC,KAAM,CAAC,mBAAmB,CAAE,CAAC,CAAC;QAC/D,IAAI,CAAC,UAAU,CACb,UAAU,EACV,uBAAuB,CAAC,IAAI,CAAC,KAAM,CAAC,MAAc,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CACpE,CAAC;IACJ,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAwDP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAsDT;CACF,CAAC"}
|
|
@@ -4,7 +4,6 @@ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
|
|
|
4
4
|
*/
|
|
5
5
|
export interface SdfShaderProps {
|
|
6
6
|
transform: Float32Array;
|
|
7
|
-
scrollY: number;
|
|
8
7
|
/**
|
|
9
8
|
* Color in RGBA format
|
|
10
9
|
*
|
|
@@ -14,7 +13,6 @@ export interface SdfShaderProps {
|
|
|
14
13
|
color: number;
|
|
15
14
|
size: number;
|
|
16
15
|
distanceRange: number;
|
|
17
|
-
debug: boolean;
|
|
18
16
|
}
|
|
19
17
|
/**
|
|
20
18
|
* SdfShader supports multi-channel and single-channel signed distance field textures.
|
|
@@ -1,21 +1,3 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* If not stated otherwise in this file or this component's LICENSE file the
|
|
3
|
-
* following copyright and licenses apply:
|
|
4
|
-
*
|
|
5
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC.
|
|
6
|
-
*
|
|
7
|
-
* Licensed under the Apache License, Version 2.0 (the License);
|
|
8
|
-
* you may not use this file except in compliance with the License.
|
|
9
|
-
* You may obtain a copy of the License at
|
|
10
|
-
*
|
|
11
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
12
|
-
*
|
|
13
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
14
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
15
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
16
|
-
* See the License for the specific language governing permissions and
|
|
17
|
-
* limitations under the License.
|
|
18
|
-
*/
|
|
19
1
|
import { getNormalizedRgbaComponents } from '../../lib/utils.js';
|
|
20
2
|
const IDENTITY_MATRIX_3x3 = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);
|
|
21
3
|
/**
|
|
@@ -34,19 +16,15 @@ const IDENTITY_MATRIX_3x3 = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);
|
|
|
34
16
|
export const Sdf = {
|
|
35
17
|
props: {
|
|
36
18
|
transform: IDENTITY_MATRIX_3x3,
|
|
37
|
-
scrollY: 0,
|
|
38
19
|
color: 0xffffffff,
|
|
39
20
|
size: 16,
|
|
40
21
|
distanceRange: 1.0,
|
|
41
|
-
debug: false,
|
|
42
22
|
},
|
|
43
23
|
onSdfBind(props) {
|
|
44
24
|
this.uniformMatrix3fv('u_transform', props.transform);
|
|
45
|
-
this.uniform1f('u_scrollY', props.scrollY);
|
|
46
25
|
this.uniform4fa('u_color', getNormalizedRgbaComponents(props.color));
|
|
47
26
|
this.uniform1f('u_size', props.size);
|
|
48
27
|
this.uniform1f('u_distanceRange', props.distanceRange);
|
|
49
|
-
this.uniform1i('u_debug', props.debug ? 1 : 0);
|
|
50
28
|
},
|
|
51
29
|
vertex: `
|
|
52
30
|
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
@@ -61,14 +39,15 @@ export const Sdf = {
|
|
|
61
39
|
|
|
62
40
|
uniform vec2 u_resolution;
|
|
63
41
|
uniform mat3 u_transform;
|
|
64
|
-
uniform float u_scrollY;
|
|
65
42
|
uniform float u_pixelRatio;
|
|
66
43
|
uniform float u_size;
|
|
44
|
+
uniform float u_distanceRange;
|
|
67
45
|
|
|
68
46
|
varying vec2 v_texcoord;
|
|
47
|
+
varying float v_scaledDistRange;
|
|
69
48
|
|
|
70
49
|
void main() {
|
|
71
|
-
vec2 scrolledPosition = a_position * u_size
|
|
50
|
+
vec2 scrolledPosition = a_position * u_size;
|
|
72
51
|
vec2 transformedPosition = (u_transform * vec3(scrolledPosition, 1)).xy;
|
|
73
52
|
|
|
74
53
|
// Calculate screen space with pixel ratio
|
|
@@ -76,7 +55,7 @@ export const Sdf = {
|
|
|
76
55
|
|
|
77
56
|
gl_Position = vec4(screenSpace, 0.0, 1.0);
|
|
78
57
|
v_texcoord = a_textureCoords;
|
|
79
|
-
|
|
58
|
+
v_scaledDistRange = u_distanceRange * u_pixelRatio;
|
|
80
59
|
}
|
|
81
60
|
`,
|
|
82
61
|
fragment: `
|
|
@@ -87,24 +66,17 @@ export const Sdf = {
|
|
|
87
66
|
# endif
|
|
88
67
|
uniform vec4 u_color;
|
|
89
68
|
uniform sampler2D u_texture;
|
|
90
|
-
uniform float u_distanceRange;
|
|
91
|
-
uniform float u_pixelRatio;
|
|
92
|
-
uniform int u_debug;
|
|
93
69
|
|
|
94
70
|
varying vec2 v_texcoord;
|
|
71
|
+
varying float v_scaledDistRange;
|
|
95
72
|
|
|
96
73
|
float median(float r, float g, float b) {
|
|
97
|
-
return
|
|
74
|
+
return clamp(b, min(r, g), max(r, g));
|
|
98
75
|
}
|
|
99
76
|
|
|
100
77
|
void main() {
|
|
101
78
|
vec3 sample = texture2D(u_texture, v_texcoord).rgb;
|
|
102
|
-
|
|
103
|
-
gl_FragColor = vec4(sample.r, sample.g, sample.b, 1.0);
|
|
104
|
-
return;
|
|
105
|
-
}
|
|
106
|
-
float scaledDistRange = u_distanceRange * u_pixelRatio;
|
|
107
|
-
float sigDist = scaledDistRange * (median(sample.r, sample.g, sample.b) - 0.5);
|
|
79
|
+
float sigDist = v_scaledDistRange * (median(sample.r, sample.g, sample.b) - 0.5);
|
|
108
80
|
float opacity = clamp(sigDist + 0.5, 0.0, 1.0) * u_color.a;
|
|
109
81
|
|
|
110
82
|
// Build the final color.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"SdfShader.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/SdfShader.ts"],"names":[],"mappings":"AAAA
|
|
1
|
+
{"version":3,"file":"SdfShader.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/SdfShader.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AAGjE,MAAM,mBAAmB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAgB1E;;;;;;;;;;;;GAYG;AACH,MAAM,CAAC,MAAM,GAAG,GAAoC;IAClD,KAAK,EAAE;QACL,SAAS,EAAE,mBAAmB;QAC9B,KAAK,EAAE,UAAU;QACjB,IAAI,EAAE,EAAE;QACR,aAAa,EAAE,GAAG;KACnB;IACD,SAAS,CAAC,KAAK;QACb,IAAI,CAAC,gBAAgB,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACtD,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,2BAA2B,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QACrE,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,SAAS,CAAC,iBAAiB,EAAE,KAAK,CAAC,aAAa,CAAC,CAAC;IACzD,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+BP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;GAyBT;CACF,CAAC"}
|
|
@@ -1,19 +1,3 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* Copyright 2023 Comcast Cable Communications Management, LLC
|
|
3
|
-
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
4
|
-
* you may not use this file except in compliance with the License.
|
|
5
|
-
* You may obtain a copy of the License at
|
|
6
|
-
*
|
|
7
|
-
* http://www.apache.org/licenses/LICENSE-2.0
|
|
8
|
-
*
|
|
9
|
-
* Unless required by applicable law or agreed to in writing, software
|
|
10
|
-
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
11
|
-
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
12
|
-
* See the License for the specific language governing permissions and
|
|
13
|
-
* limitations under the License.
|
|
14
|
-
*
|
|
15
|
-
* SPDX-License-Identifier: Apache-2.0
|
|
16
|
-
*/
|
|
17
1
|
import { ShadowTemplate, } from '../templates/ShadowTemplate.js';
|
|
18
2
|
export const Shadow = {
|
|
19
3
|
props: ShadowTemplate.props,
|
|
@@ -35,28 +19,46 @@ export const Shadow = {
|
|
|
35
19
|
|
|
36
20
|
uniform vec2 u_resolution;
|
|
37
21
|
uniform float u_pixelRatio;
|
|
38
|
-
uniform float u_rtt;
|
|
39
22
|
uniform vec2 u_dimensions;
|
|
40
23
|
|
|
41
24
|
uniform vec4 u_shadow;
|
|
42
25
|
|
|
43
26
|
varying vec4 v_color;
|
|
44
27
|
varying vec2 v_textureCoords;
|
|
45
|
-
|
|
28
|
+
|
|
29
|
+
varying vec2 v_boxUv;
|
|
30
|
+
varying vec2 v_boxSize;
|
|
31
|
+
varying vec2 v_boxSmooth;
|
|
32
|
+
varying vec2 v_shadowBox;
|
|
33
|
+
varying vec2 v_shadowSize;
|
|
34
|
+
varying float v_shadowRadius;
|
|
35
|
+
varying vec2 v_shadowSmooth;
|
|
46
36
|
|
|
47
37
|
void main() {
|
|
48
38
|
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
49
39
|
vec2 outerEdge = clamp(a_nodeCoords * 2.0 - vec2(1.0), -1.0, 1.0);
|
|
50
40
|
|
|
51
|
-
vec2
|
|
52
|
-
vec2
|
|
41
|
+
vec2 padding = vec2(max(0.0, u_shadow.w) + u_shadow.z);
|
|
42
|
+
vec2 offsetShift = mix(min(vec2(0.0), u_shadow.xy), max(vec2(0.0), u_shadow.xy), (outerEdge + 1.0) * 0.5);
|
|
43
|
+
vec2 shadowEdge = outerEdge * padding + offsetShift;
|
|
53
44
|
|
|
54
45
|
vec2 vertexPos = (a_position + outerEdge + shadowEdge) * u_pixelRatio;
|
|
55
46
|
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
56
47
|
|
|
57
48
|
v_color = a_color;
|
|
58
|
-
v_nodeCoords = a_nodeCoords + (screenSpace + shadowEdge) / (u_dimensions);
|
|
59
49
|
v_textureCoords = a_textureCoords + (screenSpace + shadowEdge) / (u_dimensions);
|
|
50
|
+
|
|
51
|
+
float edgeWidth = 1.0 / u_pixelRatio;
|
|
52
|
+
vec2 halfDimensions = u_dimensions * 0.5;
|
|
53
|
+
|
|
54
|
+
v_boxUv = (a_nodeCoords + (screenSpace + shadowEdge) / (u_dimensions)) * u_dimensions - halfDimensions;
|
|
55
|
+
v_boxSize = halfDimensions - edgeWidth;
|
|
56
|
+
v_boxSmooth = vec2(0.0, edgeWidth);
|
|
57
|
+
|
|
58
|
+
v_shadowBox = v_boxUv - u_shadow.xy;
|
|
59
|
+
v_shadowSize = halfDimensions + u_shadow.w - edgeWidth;
|
|
60
|
+
v_shadowRadius = max(0.0, u_shadow.w);
|
|
61
|
+
v_shadowSmooth = vec2(-u_shadow.z, u_shadow.z + 0.001);
|
|
60
62
|
}
|
|
61
63
|
`,
|
|
62
64
|
fragment: `
|
|
@@ -66,18 +68,21 @@ export const Shadow = {
|
|
|
66
68
|
precision mediump float;
|
|
67
69
|
# endif
|
|
68
70
|
|
|
69
|
-
uniform vec2 u_resolution;
|
|
70
|
-
uniform float u_pixelRatio;
|
|
71
71
|
uniform float u_alpha;
|
|
72
|
-
uniform vec2 u_dimensions;
|
|
73
72
|
uniform sampler2D u_texture;
|
|
74
73
|
|
|
75
74
|
uniform vec4 u_color;
|
|
76
|
-
uniform vec4 u_shadow;
|
|
77
75
|
|
|
78
76
|
varying vec4 v_color;
|
|
79
77
|
varying vec2 v_textureCoords;
|
|
80
|
-
|
|
78
|
+
|
|
79
|
+
varying vec2 v_boxUv;
|
|
80
|
+
varying vec2 v_boxSize;
|
|
81
|
+
varying vec2 v_boxSmooth;
|
|
82
|
+
varying vec2 v_shadowBox;
|
|
83
|
+
varying vec2 v_shadowSize;
|
|
84
|
+
varying float v_shadowRadius;
|
|
85
|
+
varying vec2 v_shadowSmooth;
|
|
81
86
|
|
|
82
87
|
float box(vec2 p, vec2 s) {
|
|
83
88
|
vec2 q = abs(p) - s;
|
|
@@ -87,21 +92,21 @@ export const Shadow = {
|
|
|
87
92
|
float shadowBox(vec2 p, vec2 s, float r) {
|
|
88
93
|
vec2 q = abs(p) - s + r;
|
|
89
94
|
float dist = min(max(q.x, q.y), 0.0) + length(max(q, 0.0)) - r;
|
|
90
|
-
return 1.0 - smoothstep(
|
|
95
|
+
return 1.0 - smoothstep(v_shadowSmooth.x, v_shadowSmooth.y, dist);
|
|
91
96
|
}
|
|
92
97
|
|
|
93
98
|
void main() {
|
|
94
99
|
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
95
|
-
vec2 halfDimensions = (u_dimensions * 0.5);
|
|
96
100
|
|
|
97
|
-
|
|
98
|
-
float
|
|
99
|
-
|
|
100
|
-
float boxAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, boxDist);
|
|
101
|
-
float shadowDist = shadowBox(boxUv - u_shadow.xy, halfDimensions + u_shadow.w, u_shadow.z);
|
|
101
|
+
float boxDist = box(v_boxUv, v_boxSize);
|
|
102
|
+
float boxAlpha = 1.0 - smoothstep(v_boxSmooth.x, v_boxSmooth.y, boxDist);
|
|
102
103
|
|
|
103
104
|
vec4 resColor = vec4(0.0);
|
|
104
|
-
|
|
105
|
+
if (u_color.a > 0.0) {
|
|
106
|
+
float shadowDist = shadowBox(v_shadowBox, v_shadowSize, v_shadowRadius);
|
|
107
|
+
resColor = u_color * shadowDist;
|
|
108
|
+
}
|
|
109
|
+
|
|
105
110
|
resColor = mix(resColor, color, min(color.a, boxAlpha));
|
|
106
111
|
gl_FragColor = resColor * u_alpha;
|
|
107
112
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Shadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/Shadow.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"Shadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/Shadow.ts"],"names":[],"mappings":"AACA,OAAO,EACL,cAAc,GAEf,MAAM,gCAAgC,CAAC;AAExC,MAAM,CAAC,MAAM,MAAM,GAAiC;IAClD,KAAK,EAAE,cAAc,CAAC,KAAK;IAC3B,MAAM;QACJ,IAAI,CAAC,WAAW,CAAC,SAAS,EAAE,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,IAAI,CAAC,KAAM,CAAC,UAAU,CAAC,CAAC;IACtD,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuDP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDT;CACF,CAAC"}
|