@lightningjs/renderer 3.0.0-beta2 → 3.0.0-beta20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +16 -26
- package/dist/exports/canvas.d.ts +1 -1
- package/dist/exports/canvas.js +1 -1
- package/dist/exports/canvas.js.map +1 -1
- package/dist/exports/index.d.ts +2 -5
- package/dist/exports/index.js +1 -5
- package/dist/exports/index.js.map +1 -1
- package/dist/exports/utils.d.ts +2 -1
- package/dist/exports/utils.js +2 -1
- package/dist/exports/utils.js.map +1 -1
- package/dist/exports/webgl.d.ts +2 -1
- package/dist/exports/webgl.js +2 -1
- package/dist/exports/webgl.js.map +1 -1
- package/dist/src/common/CommonTypes.d.ts +13 -2
- package/dist/src/core/Autosizer.d.ts +35 -0
- package/dist/src/core/Autosizer.js +196 -0
- package/dist/src/core/Autosizer.js.map +1 -0
- package/dist/src/core/CoreNode.d.ts +73 -95
- package/dist/src/core/CoreNode.js +599 -461
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreShaderManager.d.ts +3 -5
- package/dist/src/core/CoreShaderManager.js.map +1 -1
- package/dist/src/core/CoreTextNode.d.ts +74 -87
- package/dist/src/core/CoreTextNode.js +357 -232
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.d.ts +25 -13
- package/dist/src/core/CoreTextureManager.js +80 -104
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/Stage.d.ts +92 -33
- package/dist/src/core/Stage.js +313 -151
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextureError.d.ts +11 -0
- package/dist/src/core/TextureError.js +37 -0
- package/dist/src/core/TextureError.js.map +1 -0
- package/dist/src/core/TextureMemoryManager.d.ts +11 -4
- package/dist/src/core/TextureMemoryManager.js +128 -109
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/animations/CoreAnimation.d.ts +3 -3
- package/dist/src/core/animations/CoreAnimation.js +8 -3
- package/dist/src/core/animations/CoreAnimation.js.map +1 -1
- package/dist/src/core/animations/CoreAnimationController.d.ts +1 -0
- package/dist/src/core/animations/CoreAnimationController.js +11 -4
- package/dist/src/core/animations/CoreAnimationController.js.map +1 -1
- package/dist/src/core/lib/ImageWorker.js +1 -1
- package/dist/src/core/lib/ImageWorker.js.map +1 -1
- package/dist/src/core/lib/WebGlContextWrapper.d.ts +41 -3
- package/dist/src/core/lib/WebGlContextWrapper.js +104 -27
- package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
- package/dist/src/core/lib/collectionUtils.d.ts +5 -0
- package/dist/src/core/lib/collectionUtils.js +100 -0
- package/dist/src/core/lib/collectionUtils.js.map +1 -0
- package/dist/src/core/lib/colorCache.d.ts +1 -0
- package/dist/src/core/lib/colorCache.js +19 -0
- package/dist/src/core/lib/colorCache.js.map +1 -0
- package/dist/src/core/lib/colorParser.d.ts +21 -0
- package/dist/src/core/lib/colorParser.js +72 -0
- package/dist/src/core/lib/colorParser.js.map +1 -0
- package/dist/src/core/lib/textureCompression.d.ts +14 -2
- package/dist/src/core/lib/textureCompression.js +320 -67
- package/dist/src/core/lib/textureCompression.js.map +1 -1
- package/dist/src/core/lib/utils.d.ts +2 -0
- package/dist/src/core/lib/utils.js +22 -0
- package/dist/src/core/lib/utils.js.map +1 -1
- package/dist/src/core/lib/validateImageBitmap.d.ts +2 -1
- package/dist/src/core/lib/validateImageBitmap.js +4 -4
- package/dist/src/core/lib/validateImageBitmap.js.map +1 -1
- package/dist/src/core/platform.js +30 -5
- package/dist/src/core/platform.js.map +1 -1
- package/dist/src/core/platforms/Platform.d.ts +42 -0
- package/dist/src/{main-api/IRenderDriver.js → core/platforms/Platform.js} +4 -2
- package/dist/src/core/platforms/Platform.js.map +1 -0
- package/dist/src/core/platforms/web/WebPlatform.d.ts +10 -0
- package/dist/src/core/platforms/web/WebPlatform.js +87 -0
- package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
- package/dist/src/core/renderers/CoreContextTexture.d.ts +2 -1
- package/dist/src/core/renderers/CoreContextTexture.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderer.d.ts +7 -2
- package/dist/src/core/renderers/CoreRenderer.js +1 -0
- package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/CoreShaderNode.d.ts +8 -1
- package/dist/src/core/renderers/CoreShaderNode.js +11 -0
- package/dist/src/core/renderers/CoreShaderNode.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +2 -1
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +11 -9
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +1 -2
- package/dist/src/core/renderers/canvas/CanvasRenderer.js +32 -59
- package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js +3 -5
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -1
- package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +3 -2
- package/dist/src/core/renderers/canvas/CanvasTexture.js +17 -13
- package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -1
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +13 -0
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +113 -192
- package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
- package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +0 -2
- package/dist/src/core/renderers/canvas/internal/ColorUtils.js +0 -14
- package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +3 -0
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +18 -6
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +86 -41
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +53 -17
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +2 -7
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js +21 -50
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +2 -0
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +14 -6
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +13 -0
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +34 -5
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +16 -6
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +95 -49
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +3 -2
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js +14 -5
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +5 -3
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +141 -112
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js +1 -4
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +6 -3
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +47 -18
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +3 -6
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +0 -11
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +5 -10
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +5 -10
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +0 -12
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +5 -5
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +24 -19
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +1 -0
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +32 -5
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +1 -1
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +5 -5
- package/dist/src/core/shaders/canvas/Border.js +5 -5
- package/dist/src/core/shaders/canvas/Border.js.map +1 -1
- package/dist/src/core/shaders/canvas/HolePunch.js +3 -3
- package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -1
- package/dist/src/core/shaders/canvas/LinearGradient.js +7 -5
- package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -1
- package/dist/src/core/shaders/canvas/RadialGradient.js +14 -12
- package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -1
- package/dist/src/core/shaders/canvas/Rounded.js +1 -1
- package/dist/src/core/shaders/canvas/Rounded.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +14 -6
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +10 -8
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js +7 -5
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -1
- package/dist/src/core/shaders/templates/BorderTemplate.d.ts +2 -2
- package/dist/src/core/shaders/templates/BorderTemplate.js +11 -11
- package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +2 -2
- package/dist/src/core/shaders/templates/HolePunchTemplate.js +3 -3
- package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +8 -6
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js +2 -2
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedTemplate.js +1 -1
- package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +1 -1
- package/dist/src/core/shaders/{templates/shaderUtils.d.ts → utils.d.ts} +1 -1
- package/dist/src/core/shaders/{templates/shaderUtils.js → utils.js} +2 -2
- package/dist/src/core/shaders/utils.js.map +1 -0
- package/dist/src/core/shaders/webgl/Border.js +57 -34
- package/dist/src/core/shaders/webgl/Border.js.map +1 -1
- package/dist/src/core/shaders/webgl/Default.js +6 -7
- package/dist/src/core/shaders/webgl/Default.js.map +1 -1
- package/dist/src/core/shaders/webgl/HolePunch.js +4 -3
- package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -1
- package/dist/src/core/shaders/webgl/LinearGradient.js +33 -8
- package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -1
- package/dist/src/core/shaders/webgl/RadialGradient.js +56 -32
- package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
- package/dist/src/core/shaders/webgl/Rounded.js +4 -2
- package/dist/src/core/shaders/webgl/Rounded.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +81 -37
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +93 -42
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +3 -2
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -2
- package/dist/src/core/shaders/webgl/SdfShader.js +7 -17
- package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -1
- package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +59 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.js +224 -0
- package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.d.ts +17 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.js +157 -0
- package/dist/src/core/text-rendering/CanvasTextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/SdfFontHandler.d.ts +182 -0
- package/dist/src/core/text-rendering/SdfFontHandler.js +391 -0
- package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.d.ts +17 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.js +311 -0
- package/dist/src/core/text-rendering/SdfTextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.d.ts +18 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.js +380 -0
- package/dist/src/core/text-rendering/TextLayoutEngine.js.map +1 -0
- package/dist/src/core/text-rendering/TextRenderer.d.ts +383 -0
- package/dist/src/{main-api/ICoreDriver.js → core/text-rendering/TextRenderer.js} +1 -1
- package/dist/src/core/text-rendering/TextRenderer.js.map +1 -0
- package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
- package/dist/src/core/text-rendering/Utils.d.ts +30 -0
- package/dist/src/core/text-rendering/Utils.js +84 -0
- package/dist/src/core/text-rendering/Utils.js.map +1 -0
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
- package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +0 -6
- package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +3 -2
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +35 -38
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +4 -1
- package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
- package/dist/src/core/textures/ColorTexture.d.ts +1 -1
- package/dist/src/core/textures/ColorTexture.js +3 -4
- package/dist/src/core/textures/ColorTexture.js.map +1 -1
- package/dist/src/core/textures/ImageTexture.d.ts +11 -4
- package/dist/src/core/textures/ImageTexture.js +31 -40
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/core/textures/NoiseTexture.d.ts +3 -3
- package/dist/src/core/textures/NoiseTexture.js +8 -8
- package/dist/src/core/textures/NoiseTexture.js.map +1 -1
- package/dist/src/core/textures/RenderTexture.d.ts +7 -7
- package/dist/src/core/textures/RenderTexture.js +12 -12
- package/dist/src/core/textures/RenderTexture.js.map +1 -1
- package/dist/src/core/textures/SubTexture.d.ts +6 -8
- package/dist/src/core/textures/SubTexture.js +19 -37
- package/dist/src/core/textures/SubTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +87 -10
- package/dist/src/core/textures/Texture.js +160 -17
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/src/core/utils.d.ts +3 -2
- package/dist/src/core/utils.js +1 -1
- package/dist/src/core/utils.js.map +1 -1
- package/dist/src/main-api/INode.d.ts +2 -2
- package/dist/src/main-api/Inspector.d.ts +130 -1
- package/dist/src/main-api/Inspector.js +341 -27
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.d.ts +285 -82
- package/dist/src/main-api/Renderer.js +221 -76
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/src/utils.d.ts +1 -6
- package/dist/src/utils.js +2 -9
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/dist/tsconfig.tsbuildinfo +1 -0
- package/exports/canvas.ts +1 -1
- package/exports/index.ts +2 -8
- package/exports/utils.ts +7 -1
- package/exports/webgl.ts +3 -1
- package/package.json +15 -17
- package/src/common/CommonTypes.ts +18 -2
- package/src/core/CoreNode.test.ts +63 -15
- package/src/core/CoreNode.ts +709 -582
- package/src/core/CoreShaderManager.ts +5 -10
- package/src/core/CoreTextNode.ts +424 -286
- package/src/core/CoreTextureManager.ts +110 -130
- package/src/core/Stage.ts +394 -195
- package/src/core/TextureError.ts +46 -0
- package/src/core/TextureMemoryManager.ts +164 -141
- package/src/core/animations/CoreAnimation.ts +15 -9
- package/src/core/animations/CoreAnimationController.ts +13 -4
- package/src/core/lib/ImageWorker.ts +7 -1
- package/src/core/lib/WebGlContextWrapper.ts +126 -78
- package/src/core/lib/collectionUtils.ts +118 -0
- package/src/core/lib/colorCache.ts +20 -0
- package/src/core/{renderers/canvas/internal/ColorUtils.ts → lib/colorParser.ts} +2 -2
- package/src/core/lib/textureCompression.ts +433 -75
- package/src/core/lib/utils.ts +26 -0
- package/src/core/lib/validateImageBitmap.ts +17 -6
- package/src/core/platforms/Platform.ts +83 -0
- package/src/core/platforms/web/WebPlatform.ts +132 -0
- package/src/core/renderers/CoreContextTexture.ts +2 -1
- package/src/core/renderers/CoreRenderer.ts +7 -3
- package/src/core/renderers/CoreShaderNode.ts +18 -3
- package/src/core/renderers/canvas/CanvasRenderer.ts +48 -82
- package/src/core/renderers/canvas/CanvasShaderNode.ts +3 -6
- package/src/core/renderers/canvas/CanvasTexture.ts +22 -18
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +18 -15
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -5
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +124 -81
- package/src/core/renderers/webgl/WebGlRenderOp.ts +21 -12
- package/src/core/renderers/webgl/WebGlRenderer.ts +172 -137
- package/src/core/renderers/webgl/WebGlShaderNode.ts +2 -4
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +58 -20
- package/src/core/shaders/canvas/Border.ts +5 -8
- package/src/core/shaders/canvas/HolePunch.ts +4 -11
- package/src/core/shaders/canvas/LinearGradient.ts +10 -8
- package/src/core/shaders/canvas/RadialGradient.ts +23 -37
- package/src/core/shaders/canvas/Rounded.ts +2 -2
- package/src/core/shaders/canvas/RoundedWithBorder.ts +20 -16
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +17 -17
- package/src/core/shaders/canvas/RoundedWithShadow.ts +10 -9
- package/src/core/shaders/templates/BorderTemplate.ts +12 -12
- package/src/core/shaders/templates/HolePunchTemplate.ts +5 -5
- package/src/core/shaders/templates/RadialGradientTemplate.ts +10 -8
- package/src/core/shaders/templates/RoundedTemplate.ts +1 -1
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +1 -1
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +1 -1
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +1 -1
- package/src/core/shaders/templates/ShadowTemplate.ts +1 -1
- package/src/core/shaders/{templates/shaderUtils.ts → utils.ts} +2 -3
- package/src/core/shaders/webgl/Border.ts +57 -37
- package/src/core/shaders/webgl/Default.ts +6 -7
- package/src/core/shaders/webgl/HolePunch.ts +4 -7
- package/src/core/shaders/webgl/LinearGradient.ts +33 -8
- package/src/core/shaders/webgl/RadialGradient.ts +58 -34
- package/src/core/shaders/webgl/Rounded.ts +4 -6
- package/src/core/shaders/webgl/RoundedWithBorder.ts +82 -44
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +93 -50
- package/src/core/shaders/webgl/RoundedWithShadow.ts +3 -6
- package/src/core/shaders/webgl/SdfShader.ts +7 -19
- package/src/core/text-rendering/CanvasFontHandler.ts +304 -0
- package/src/core/text-rendering/CanvasTextRenderer.ts +255 -0
- package/src/core/text-rendering/SdfFontHandler.ts +591 -0
- package/src/core/text-rendering/SdfTextRenderer.ts +411 -0
- package/src/core/text-rendering/TextLayoutEngine.ts +672 -0
- package/src/core/text-rendering/TextRenderer.ts +444 -0
- package/src/core/text-rendering/Utils.ts +99 -0
- package/src/core/text-rendering/tests/TextLayoutEngine.test.ts +453 -0
- package/src/core/textures/ColorTexture.ts +7 -5
- package/src/core/textures/ImageTexture.ts +78 -66
- package/src/core/textures/NoiseTexture.ts +14 -12
- package/src/core/textures/RenderTexture.ts +18 -16
- package/src/core/textures/SubTexture.ts +25 -46
- package/src/core/textures/Texture.ts +207 -24
- package/src/core/utils.ts +9 -7
- package/src/main-api/INode.ts +4 -3
- package/src/main-api/Inspector.ts +571 -33
- package/src/main-api/Renderer.ts +505 -139
- package/src/utils.ts +10 -10
- package/dist/exports/core-api.d.ts +0 -74
- package/dist/exports/core-api.js +0 -96
- package/dist/exports/core-api.js.map +0 -1
- package/dist/exports/main-api.d.ts +0 -30
- package/dist/exports/main-api.js +0 -45
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- package/dist/src/core/CoreExtension.d.ts +0 -12
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- package/dist/src/core/CoreExtension.js.map +0 -1
- package/dist/src/core/CoreStuff.d.ts +0 -1
- package/dist/src/core/CoreStuff.js +0 -138
- package/dist/src/core/CoreStuff.js.map +0 -1
- package/dist/src/core/CoreTexturizer.d.ts +0 -14
- package/dist/src/core/CoreTexturizer.js +0 -47
- package/dist/src/core/CoreTexturizer.js.map +0 -1
- package/dist/src/core/LngNode.d.ts +0 -736
- package/dist/src/core/LngNode.js +0 -1174
- package/dist/src/core/LngNode.js.map +0 -1
- package/dist/src/core/Matrix2DContext.d.ts +0 -15
- package/dist/src/core/Matrix2DContext.js +0 -45
- package/dist/src/core/Matrix2DContext.js.map +0 -1
- package/dist/src/core/ShaderNode.d.ts +0 -10
- package/dist/src/core/ShaderNode.js +0 -30
- package/dist/src/core/ShaderNode.js.map +0 -1
- package/dist/src/core/TextNode.d.ts +0 -103
- package/dist/src/core/TextNode.js +0 -331
- package/dist/src/core/TextNode.js.map +0 -1
- package/dist/src/core/lib/Coords.d.ts +0 -14
- package/dist/src/core/lib/Coords.js +0 -55
- package/dist/src/core/lib/Coords.js.map +0 -1
- package/dist/src/core/lib/glm/common.d.ts +0 -162
- package/dist/src/core/lib/glm/common.js +0 -81
- package/dist/src/core/lib/glm/common.js.map +0 -1
- package/dist/src/core/lib/glm/index.d.ts +0 -11
- package/dist/src/core/lib/glm/index.js +0 -30
- package/dist/src/core/lib/glm/index.js.map +0 -1
- package/dist/src/core/lib/glm/mat2.d.ts +0 -219
- package/dist/src/core/lib/glm/mat2.js +0 -396
- package/dist/src/core/lib/glm/mat2.js.map +0 -1
- package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
- package/dist/src/core/lib/glm/mat2d.js +0 -442
- package/dist/src/core/lib/glm/mat2d.js.map +0 -1
- package/dist/src/core/lib/glm/mat3.d.ts +0 -283
- package/dist/src/core/lib/glm/mat3.js +0 -680
- package/dist/src/core/lib/glm/mat3.js.map +0 -1
- package/dist/src/core/lib/glm/mat4.d.ts +0 -550
- package/dist/src/core/lib/glm/mat4.js +0 -1802
- package/dist/src/core/lib/glm/mat4.js.map +0 -1
- package/dist/src/core/lib/glm/quat.d.ts +0 -363
- package/dist/src/core/lib/glm/quat.js +0 -693
- package/dist/src/core/lib/glm/quat.js.map +0 -1
- package/dist/src/core/lib/glm/quat2.d.ts +0 -356
- package/dist/src/core/lib/glm/quat2.js +0 -754
- package/dist/src/core/lib/glm/quat2.js.map +0 -1
- package/dist/src/core/lib/glm/vec2.d.ts +0 -365
- package/dist/src/core/lib/glm/vec2.js +0 -569
- package/dist/src/core/lib/glm/vec2.js.map +0 -1
- package/dist/src/core/lib/glm/vec3.d.ts +0 -406
- package/dist/src/core/lib/glm/vec3.js +0 -720
- package/dist/src/core/lib/glm/vec3.js.map +0 -1
- package/dist/src/core/lib/glm/vec4.d.ts +0 -330
- package/dist/src/core/lib/glm/vec4.js +0 -608
- package/dist/src/core/lib/glm/vec4.js.map +0 -1
- package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
- package/dist/src/core/renderers/CoreShaderManager.js +0 -33
- package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
- package/dist/src/core/scene/Scene.d.ts +0 -59
- package/dist/src/core/scene/Scene.js +0 -106
- package/dist/src/core/scene/Scene.js.map +0 -1
- package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
- package/dist/src/main-api/ICoreDriver.d.ts +0 -27
- package/dist/src/main-api/ICoreDriver.js.map +0 -1
- package/dist/src/main-api/IRenderDriver.d.ts +0 -20
- package/dist/src/main-api/IRenderDriver.js.map +0 -1
- package/dist/src/main-api/IShaderController.d.ts +0 -14
- package/dist/src/main-api/IShaderController.js +0 -30
- package/dist/src/main-api/IShaderController.js.map +0 -1
- package/dist/src/main-api/IShaderNode.d.ts +0 -17
- package/dist/src/main-api/IShaderNode.js +0 -19
- package/dist/src/main-api/IShaderNode.js.map +0 -1
- package/dist/src/main-api/RendererMain.d.ts +0 -375
- package/dist/src/main-api/RendererMain.js +0 -365
- package/dist/src/main-api/RendererMain.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
- package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
- package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
- package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
- package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
- package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
- package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
- package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
- package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
- package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
- package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
- package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
- package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
- package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
- package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
- package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
- package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
- package/dist/src/render-drivers/utils.d.ts +0 -12
- package/dist/src/render-drivers/utils.js +0 -69
- package/dist/src/render-drivers/utils.js.map +0 -1
- package/scripts/please-use-pnpm.js +0 -13
- package/src/core/platform.ts +0 -64
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +0 -220
- package/src/core/text-rendering/TextRenderingUtils.ts +0 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +0 -263
- package/src/core/text-rendering/TrFontManager.ts +0 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +0 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +0 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +0 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +0 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +0 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +0 -94
- package/src/core/text-rendering/font-face-types/utils.ts +0 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +0 -509
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +0 -815
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +0 -840
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +0 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +0 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +0 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +0 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +0 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +0 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +0 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +0 -408
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +0 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +0 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +0 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +0 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +0 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +0 -550
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uniform float u_stops[MAX_STOPS];
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uniform vec4 u_colors[MAX_STOPS];
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varying vec4 v_color;
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varying vec2 v_textureCoords;
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@@ -65,6 +68,27 @@ export const LinearGradient: WebGlShaderType<LinearGradientProps> = {
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return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
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}
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vec4 getGradientColor(float dist) {
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dist = clamp(dist, 0.0, 1.0);
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if(dist <= u_stops[0]) {
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return u_colors[0];
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}
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if(dist >= u_stops[LAST_STOP]) {
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return u_colors[LAST_STOP];
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}
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for(int i = 0; i < LAST_STOP; i++) {
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float left = u_stops[i];
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float right = u_stops[i + 1];
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if(dist >= left && dist <= right) {
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float lDist = smoothstep(left, right, dist);
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return mix(u_colors[i], u_colors[i + 1], lDist);
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}
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}
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}
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void main() {
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vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
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float a = u_angle;
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@@ -73,8 +97,9 @@ export const LinearGradient: WebGlShaderType<LinearGradientProps> = {
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vec2 t = calcPoint(lineDist * 0.5, a + PI);
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vec2 gradVec = t - f;
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float dist = dot(v_textureCoords.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
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-
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-
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vec4 colorOut = getGradientColor(dist);
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vec3 blendedRGB = mix(color.rgb, colorOut.rgb, clamp(colorOut.a, 0.0, 1.0));
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gl_FragColor = vec4(blendedRGB, color.a);
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}
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`;
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},
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@@ -21,23 +21,23 @@ import {
|
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21
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RadialGradientTemplate,
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type RadialGradientProps,
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} from '../templates/RadialGradientTemplate.js';
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-
import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
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-
import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
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import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
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+
import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
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export const RadialGradient: WebGlShaderType<RadialGradientProps> = {
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props: RadialGradientTemplate.props,
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update(node: CoreNode) {
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+
const props = this.props!;
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this.uniform2f(
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'u_projection',
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-
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-
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+
props.pivot[0] * node.w,
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+
props.pivot[1] * node.h,
|
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);
|
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-
this.uniform2f('u_size',
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-
this.uniform1fv('u_stops', new Float32Array(
|
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+
this.uniform2f('u_size', props.w, props.h);
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|
+
this.uniform1fv('u_stops', new Float32Array(props.stops));
|
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const colors: number[] = [];
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39
|
-
for (let i = 0; i <
|
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|
-
const norm = getNormalizedRgbaComponents(
|
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39
|
+
for (let i = 0; i < props.colors.length; i++) {
|
|
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|
+
const norm = getNormalizedRgbaComponents(props.colors[i]!);
|
|
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41
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colors.push(norm[0], norm[1], norm[2], norm[3]);
|
|
42
42
|
}
|
|
43
43
|
this.uniform4fv('u_colors', new Float32Array(colors));
|
|
@@ -47,38 +47,62 @@ export const RadialGradient: WebGlShaderType<RadialGradientProps> = {
|
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47
47
|
},
|
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48
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|
fragment(renderer: WebGlRenderer, props: RadialGradientProps) {
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return `
|
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-
|
|
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|
-
|
|
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|
-
|
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-
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-
|
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50
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
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+
precision highp float;
|
|
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+
# else
|
|
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|
+
precision mediump float;
|
|
54
|
+
# endif
|
|
55
55
|
|
|
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|
-
|
|
56
|
+
#define MAX_STOPS ${props.colors.length}
|
|
57
|
+
#define LAST_STOP ${props.colors.length - 1}
|
|
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58
|
|
|
58
|
-
|
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59
|
-
|
|
59
|
+
uniform float u_alpha;
|
|
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|
+
uniform vec2 u_dimensions;
|
|
60
61
|
|
|
61
|
-
|
|
62
|
+
uniform sampler2D u_texture;
|
|
62
63
|
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
uniform float u_stops[${props.stops.length}];
|
|
66
|
-
uniform vec4 u_colors[${props.colors.length}];
|
|
64
|
+
uniform vec2 u_projection;
|
|
65
|
+
uniform vec2 u_size;
|
|
67
66
|
|
|
68
|
-
|
|
69
|
-
|
|
67
|
+
uniform float u_stops[MAX_STOPS];
|
|
68
|
+
uniform vec4 u_colors[MAX_STOPS];
|
|
70
69
|
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
70
|
+
varying vec4 v_color;
|
|
71
|
+
varying vec2 v_textureCoords;
|
|
72
|
+
varying vec2 v_nodeCoords;
|
|
74
73
|
|
|
75
|
-
|
|
76
|
-
|
|
77
|
-
|
|
78
|
-
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
74
|
+
vec4 getGradientColor(float dist) {
|
|
75
|
+
dist = clamp(dist, 0.0, 1.0);
|
|
76
|
+
|
|
77
|
+
if(dist <= u_stops[0]) {
|
|
78
|
+
return u_colors[0];
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
if(dist >= u_stops[LAST_STOP]) {
|
|
82
|
+
return u_colors[LAST_STOP];
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
for(int i = 0; i < LAST_STOP; i++) {
|
|
86
|
+
float left = u_stops[i];
|
|
87
|
+
float right = u_stops[i + 1];
|
|
88
|
+
if(dist >= left && dist <= right) {
|
|
89
|
+
float lDist = smoothstep(left, right, dist);
|
|
90
|
+
return mix(u_colors[i], u_colors[i + 1], lDist);
|
|
91
|
+
}
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
return u_colors[LAST_STOP];
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
void main() {
|
|
98
|
+
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
99
|
+
vec2 point = v_nodeCoords.xy * u_dimensions;
|
|
100
|
+
float dist = length((point - u_projection) / u_size);
|
|
101
|
+
|
|
102
|
+
vec4 colorOut = getGradientColor(dist);
|
|
103
|
+
vec3 blendedRGB = mix(color.rgb, colorOut.rgb, clamp(colorOut.a, 0.0, 1.0));
|
|
104
|
+
gl_FragColor = vec4(blendedRGB, color.a);
|
|
105
|
+
}
|
|
106
|
+
`;
|
|
83
107
|
},
|
|
84
108
|
};
|
|
@@ -34,11 +34,7 @@ export const Rounded: WebGlShaderType<RoundedProps> = {
|
|
|
34
34
|
update(node: CoreNode) {
|
|
35
35
|
this.uniform4fa(
|
|
36
36
|
'u_radius',
|
|
37
|
-
calcFactoredRadiusArray(
|
|
38
|
-
this.props!.radius as Vec4,
|
|
39
|
-
node.width,
|
|
40
|
-
node.height,
|
|
41
|
-
),
|
|
37
|
+
calcFactoredRadiusArray(this.props!.radius as Vec4, node.w, node.h),
|
|
42
38
|
);
|
|
43
39
|
},
|
|
44
40
|
vertex: `
|
|
@@ -84,6 +80,7 @@ export const Rounded: WebGlShaderType<RoundedProps> = {
|
|
|
84
80
|
uniform vec2 u_resolution;
|
|
85
81
|
uniform vec2 u_dimensions;
|
|
86
82
|
uniform float u_alpha;
|
|
83
|
+
uniform float u_pixelRatio;
|
|
87
84
|
uniform sampler2D u_texture;
|
|
88
85
|
|
|
89
86
|
//custom uniforms
|
|
@@ -107,7 +104,8 @@ export const Rounded: WebGlShaderType<RoundedProps> = {
|
|
|
107
104
|
vec2 boxUv = v_nodeCoords.xy * u_dimensions - halfDimensions;
|
|
108
105
|
float boxDist = roundedBox(boxUv, halfDimensions, u_radius);
|
|
109
106
|
|
|
110
|
-
float
|
|
107
|
+
float edgeWidth = 1.0 / u_pixelRatio;
|
|
108
|
+
float roundedAlpha = 1.0 - smoothstep(-0.5 * edgeWidth, 0.5 * edgeWidth, boxDist);
|
|
111
109
|
|
|
112
110
|
vec4 resColor = vec4(0.0);
|
|
113
111
|
resColor = mix(resColor, color, roundedAlpha);
|
|
@@ -16,34 +16,80 @@
|
|
|
16
16
|
*/
|
|
17
17
|
|
|
18
18
|
import type { CoreNode } from '../../CoreNode.js';
|
|
19
|
-
import { calcFactoredRadiusArray
|
|
19
|
+
import { calcFactoredRadiusArray } from '../../lib/utils.js';
|
|
20
20
|
import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
|
|
21
21
|
import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
|
|
22
22
|
import {
|
|
23
23
|
RoundedWithBorderTemplate,
|
|
24
24
|
type RoundedWithBorderProps,
|
|
25
25
|
} from '../templates/RoundedWithBorderTemplate.js';
|
|
26
|
-
import { Rounded } from './Rounded.js';
|
|
27
26
|
|
|
28
27
|
export const RoundedWithBorder: WebGlShaderType<RoundedWithBorderProps> = {
|
|
29
28
|
props: RoundedWithBorderTemplate.props,
|
|
30
29
|
update(node: CoreNode) {
|
|
31
|
-
this.uniformRGBA('
|
|
32
|
-
this.uniform4fa('
|
|
33
|
-
|
|
34
|
-
'u_border_asym',
|
|
35
|
-
valuesAreEqual(this.props!['border-width'] as number[]) ? 0 : 1,
|
|
36
|
-
);
|
|
30
|
+
this.uniformRGBA('u_borderColor', this.props!['border-color']);
|
|
31
|
+
this.uniform4fa('u_borderWidth', this.props!['border-w'] as Vec4);
|
|
32
|
+
|
|
37
33
|
this.uniform4fa(
|
|
38
34
|
'u_radius',
|
|
39
|
-
calcFactoredRadiusArray(
|
|
40
|
-
this.props!.radius as Vec4,
|
|
41
|
-
node.width,
|
|
42
|
-
node.height,
|
|
43
|
-
),
|
|
35
|
+
calcFactoredRadiusArray(this.props!.radius as Vec4, node.w, node.h),
|
|
44
36
|
);
|
|
45
37
|
},
|
|
46
|
-
vertex:
|
|
38
|
+
vertex: `
|
|
39
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
40
|
+
precision highp float;
|
|
41
|
+
# else
|
|
42
|
+
precision mediump float;
|
|
43
|
+
# endif
|
|
44
|
+
|
|
45
|
+
attribute vec2 a_position;
|
|
46
|
+
attribute vec2 a_textureCoords;
|
|
47
|
+
attribute vec4 a_color;
|
|
48
|
+
attribute vec2 a_nodeCoords;
|
|
49
|
+
|
|
50
|
+
uniform vec2 u_resolution;
|
|
51
|
+
uniform float u_pixelRatio;
|
|
52
|
+
uniform vec2 u_dimensions;
|
|
53
|
+
|
|
54
|
+
uniform vec4 u_radius;
|
|
55
|
+
uniform vec4 u_borderWidth;
|
|
56
|
+
|
|
57
|
+
varying vec4 v_color;
|
|
58
|
+
varying vec2 v_textureCoords;
|
|
59
|
+
varying vec2 v_nodeCoords;
|
|
60
|
+
|
|
61
|
+
varying vec4 v_innerRadius;
|
|
62
|
+
varying vec2 v_innerSize;
|
|
63
|
+
varying vec2 v_halfDimensions;
|
|
64
|
+
varying float v_borderZero;
|
|
65
|
+
|
|
66
|
+
void main() {
|
|
67
|
+
vec2 normalized = a_position * u_pixelRatio;
|
|
68
|
+
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
69
|
+
|
|
70
|
+
v_color = a_color;
|
|
71
|
+
v_nodeCoords = a_nodeCoords;
|
|
72
|
+
v_textureCoords = a_textureCoords;
|
|
73
|
+
|
|
74
|
+
v_halfDimensions = u_dimensions * 0.5;
|
|
75
|
+
|
|
76
|
+
v_borderZero = u_borderWidth == vec4(0.0) ? 1.0 : 0.0;
|
|
77
|
+
|
|
78
|
+
if(v_borderZero == 0.0) {
|
|
79
|
+
v_innerRadius = vec4(
|
|
80
|
+
max(0.0, u_radius.x - max(u_borderWidth.x, u_borderWidth.w) - 0.5),
|
|
81
|
+
max(0.0, u_radius.y - max(u_borderWidth.x, u_borderWidth.y) - 0.5),
|
|
82
|
+
max(0.0, u_radius.z - max(u_borderWidth.z, u_borderWidth.y) - 0.5),
|
|
83
|
+
max(0.0, u_radius.w - max(u_borderWidth.z, u_borderWidth.w) - 0.5)
|
|
84
|
+
);
|
|
85
|
+
|
|
86
|
+
v_innerSize = (vec2(u_dimensions.x - (u_borderWidth[3] + u_borderWidth[1]) + 1.0, u_dimensions.y - (u_borderWidth[0] + u_borderWidth[2])) - 2.0) * 0.5;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
|
|
90
|
+
gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
|
|
91
|
+
}
|
|
92
|
+
`,
|
|
47
93
|
fragment: `
|
|
48
94
|
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
49
95
|
precision highp float;
|
|
@@ -59,14 +105,18 @@ export const RoundedWithBorder: WebGlShaderType<RoundedWithBorderProps> = {
|
|
|
59
105
|
|
|
60
106
|
uniform vec4 u_radius;
|
|
61
107
|
|
|
62
|
-
uniform vec4
|
|
63
|
-
uniform vec4
|
|
64
|
-
uniform int u_border_asym;
|
|
108
|
+
uniform vec4 u_borderWidth;
|
|
109
|
+
uniform vec4 u_borderColor;
|
|
65
110
|
|
|
66
111
|
varying vec4 v_color;
|
|
67
112
|
varying vec2 v_textureCoords;
|
|
68
113
|
varying vec2 v_nodeCoords;
|
|
69
114
|
|
|
115
|
+
varying vec2 v_halfDimensions;
|
|
116
|
+
varying vec4 v_innerRadius;
|
|
117
|
+
varying vec2 v_innerSize;
|
|
118
|
+
varying float v_borderZero;
|
|
119
|
+
|
|
70
120
|
float roundedBox(vec2 p, vec2 s, vec4 r) {
|
|
71
121
|
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
72
122
|
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
@@ -74,40 +124,28 @@ export const RoundedWithBorder: WebGlShaderType<RoundedWithBorderProps> = {
|
|
|
74
124
|
return (min(max(q.x, q.y), 0.0) + length(max(q, 0.0))) - r.x;
|
|
75
125
|
}
|
|
76
126
|
|
|
77
|
-
float asymBorderWidth(vec2 p, float d, vec4 r, vec4 w) {
|
|
78
|
-
r.x = (r.x - (max(w.w, w.x) - min(w.w, w.x))) * 0.5;
|
|
79
|
-
r.y = (r.y - (max(w.y, w.x) - min(w.y, w.x))) * 0.5;
|
|
80
|
-
r.z = (r.z - (max(w.y, w.z) - min(w.y, w.z))) * 0.5;
|
|
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r.w = (r.w - (max(w.w, w.z) - min(w.w, w.z))) * 0.5;
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-
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p.x += w.y > w.w ? (w.y - w.w) * 0.5 : -(w.w - w.y) * 0.5;
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p.y += w.z > w.x ? (w.z - w.x) * 0.5 : -(w.x - w.z) * 0.5;
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vec2 size = vec2(u_dimensions.x - (w[3] + w[1]), u_dimensions.y - (w[0] + w[2])) * 0.5;
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float borderDist = roundedBox(p, size + u_pixelRatio, r);
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}
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void main() {
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vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
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vec2 halfDimensions = (u_dimensions * 0.5);
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vec2 boxUv = v_nodeCoords.xy * u_dimensions -
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float
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vec2 boxUv = v_nodeCoords.xy * u_dimensions - v_halfDimensions;
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float outerDist = roundedBox(boxUv, v_halfDimensions, u_radius);
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float
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float
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float edgeWidth = 1.0 / u_pixelRatio;
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float outerAlpha = 1.0 - smoothstep(-0.5 * edgeWidth, 0.5 * edgeWidth, outerDist);
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135
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if(
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else {
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borderAlpha = 1.0 - smoothstep(u_border_width[0] - u_pixelRatio, u_border_width[0], abs(boxDist));
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if(v_borderZero == 1.0) {
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gl_FragColor = mix(vec4(0.0), color, outerAlpha) * u_alpha;
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return;
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}
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140
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-
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109
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-
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+
boxUv.x += u_borderWidth.y > u_borderWidth.w ? (u_borderWidth.y - u_borderWidth.w) * 0.5 : -(u_borderWidth.w - u_borderWidth.y) * 0.5;
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+
boxUv.y += u_borderWidth.z > u_borderWidth.x ? ((u_borderWidth.z - u_borderWidth.x) * 0.5 + 0.5) : -(u_borderWidth.x - u_borderWidth.z) * 0.5;
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+
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float innerDist = roundedBox(boxUv, v_innerSize, v_innerRadius);
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float innerAlpha = 1.0 - smoothstep(-0.5 * edgeWidth, 0.5 * edgeWidth, innerDist);
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+
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+
vec4 resColor = mix(u_borderColor, color, innerAlpha);
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resColor = mix(vec4(0.0), resColor, outerAlpha);
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gl_FragColor = resColor * u_alpha;
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}
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`,
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@@ -16,40 +16,91 @@
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16
16
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*/
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17
17
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18
18
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import type { CoreNode } from '../../CoreNode.js';
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-
import { calcFactoredRadiusArray
|
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19
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+
import { calcFactoredRadiusArray } from '../../lib/utils.js';
|
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20
20
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import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
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import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
|
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22
22
|
import {
|
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23
23
|
RoundedWithBorderAndShadowTemplate,
|
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24
24
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type RoundedWithBorderAndShadowProps,
|
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25
25
|
} from '../templates/RoundedWithBorderAndShadowTemplate.js';
|
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26
|
-
import { Shadow } from './Shadow.js';
|
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27
26
|
|
|
28
27
|
export const RoundedWithBorderAndShadow: WebGlShaderType<RoundedWithBorderAndShadowProps> =
|
|
29
28
|
{
|
|
30
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props: RoundedWithBorderAndShadowTemplate.props,
|
|
31
30
|
update(node: CoreNode) {
|
|
32
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-
|
|
33
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this.
|
|
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|
+
const props = this.props!;
|
|
32
|
+
this.uniformRGBA('u_borderColor', props['border-color']);
|
|
33
|
+
this.uniform4fa('u_borderWidth', props['border-w'] as Vec4);
|
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34
34
|
|
|
35
|
-
this.
|
|
36
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-
|
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|
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valuesAreEqual(this.props!['border-width'] as number[]) ? 0 : 1,
|
|
38
|
-
);
|
|
39
|
-
|
|
40
|
-
this.uniformRGBA('u_shadow_color', this.props!['shadow-color']);
|
|
41
|
-
this.uniform4fa('u_shadow', this.props!['shadow-projection']);
|
|
35
|
+
this.uniformRGBA('u_shadowColor', props['shadow-color']);
|
|
36
|
+
this.uniform4fa('u_shadow', props['shadow-projection']);
|
|
42
37
|
|
|
43
38
|
this.uniform4fa(
|
|
44
39
|
'u_radius',
|
|
45
|
-
calcFactoredRadiusArray(
|
|
46
|
-
this.props!.radius as Vec4,
|
|
47
|
-
node.width,
|
|
48
|
-
node.height,
|
|
49
|
-
),
|
|
40
|
+
calcFactoredRadiusArray(props.radius as Vec4, node.w, node.h),
|
|
50
41
|
);
|
|
51
42
|
},
|
|
52
|
-
vertex:
|
|
43
|
+
vertex: `
|
|
44
|
+
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
45
|
+
precision highp float;
|
|
46
|
+
# else
|
|
47
|
+
precision mediump float;
|
|
48
|
+
# endif
|
|
49
|
+
|
|
50
|
+
attribute vec2 a_position;
|
|
51
|
+
attribute vec2 a_textureCoords;
|
|
52
|
+
attribute vec4 a_color;
|
|
53
|
+
attribute vec2 a_nodeCoords;
|
|
54
|
+
|
|
55
|
+
uniform vec2 u_resolution;
|
|
56
|
+
uniform float u_pixelRatio;
|
|
57
|
+
uniform float u_rtt;
|
|
58
|
+
uniform vec2 u_dimensions;
|
|
59
|
+
|
|
60
|
+
uniform vec4 u_shadow;
|
|
61
|
+
uniform vec4 u_radius;
|
|
62
|
+
uniform vec4 u_borderWidth;
|
|
63
|
+
|
|
64
|
+
varying vec4 v_color;
|
|
65
|
+
varying vec2 v_textureCoords;
|
|
66
|
+
varying vec2 v_nodeCoords;
|
|
67
|
+
|
|
68
|
+
varying vec4 v_innerRadius;
|
|
69
|
+
varying vec2 v_innerSize;
|
|
70
|
+
varying vec2 v_halfDimensions;
|
|
71
|
+
varying float v_borderZero;
|
|
72
|
+
|
|
73
|
+
void main() {
|
|
74
|
+
vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
|
|
75
|
+
vec2 outerEdge = clamp(a_nodeCoords * 2.0 - vec2(1.0), -1.0, 1.0);
|
|
76
|
+
|
|
77
|
+
vec2 shadowEdge = outerEdge * ((u_shadow.w * 2.0)+ u_shadow.z) + u_shadow.xy;
|
|
78
|
+
vec2 normVertexPos = a_position * u_pixelRatio;
|
|
79
|
+
|
|
80
|
+
vec2 vertexPos = (a_position + outerEdge + shadowEdge) * u_pixelRatio;
|
|
81
|
+
gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
|
|
82
|
+
|
|
83
|
+
v_halfDimensions = u_dimensions * 0.5;
|
|
84
|
+
|
|
85
|
+
v_color = a_color;
|
|
86
|
+
v_nodeCoords = a_nodeCoords + (screenSpace + shadowEdge) / (u_dimensions);
|
|
87
|
+
v_textureCoords = a_textureCoords + (screenSpace + shadowEdge) / (u_dimensions);
|
|
88
|
+
|
|
89
|
+
v_borderZero = u_borderWidth == vec4(0.0) ? 1.0 : 0.0;
|
|
90
|
+
|
|
91
|
+
|
|
92
|
+
if(v_borderZero == 0.0) {
|
|
93
|
+
v_innerRadius = vec4(
|
|
94
|
+
max(0.0, u_radius.x - max(u_borderWidth.x, u_borderWidth.w) - 0.5),
|
|
95
|
+
max(0.0, u_radius.y - max(u_borderWidth.x, u_borderWidth.y) - 0.5),
|
|
96
|
+
max(0.0, u_radius.z - max(u_borderWidth.z, u_borderWidth.y) - 0.5),
|
|
97
|
+
max(0.0, u_radius.w - max(u_borderWidth.z, u_borderWidth.w) - 0.5)
|
|
98
|
+
);
|
|
99
|
+
|
|
100
|
+
v_innerSize = (vec2(u_dimensions.x - (u_borderWidth[3] + u_borderWidth[1]) - 1.0, u_dimensions.y - (u_borderWidth[0] + u_borderWidth[2])) - 2.0) * 0.5;
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
`,
|
|
53
104
|
fragment: `
|
|
54
105
|
# ifdef GL_FRAGMENT_PRECISION_HIGH
|
|
55
106
|
precision highp float;
|
|
@@ -65,16 +116,20 @@ export const RoundedWithBorderAndShadow: WebGlShaderType<RoundedWithBorderAndSha
|
|
|
65
116
|
uniform float u_rtt;
|
|
66
117
|
|
|
67
118
|
uniform vec4 u_radius;
|
|
68
|
-
uniform vec4
|
|
69
|
-
uniform vec4
|
|
70
|
-
uniform
|
|
71
|
-
uniform vec4 u_shadow_color;
|
|
119
|
+
uniform vec4 u_borderWidth;
|
|
120
|
+
uniform vec4 u_borderColor;
|
|
121
|
+
uniform vec4 u_shadowColor;
|
|
72
122
|
uniform vec4 u_shadow;
|
|
73
123
|
|
|
74
124
|
varying vec4 v_color;
|
|
75
125
|
varying vec2 v_textureCoords;
|
|
76
126
|
varying vec2 v_nodeCoords;
|
|
77
127
|
|
|
128
|
+
varying vec2 v_halfDimensions;
|
|
129
|
+
varying vec4 v_innerRadius;
|
|
130
|
+
varying vec2 v_innerSize;
|
|
131
|
+
varying float v_borderZero;
|
|
132
|
+
|
|
78
133
|
float roundedBox(vec2 p, vec2 s, vec4 r) {
|
|
79
134
|
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
80
135
|
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
@@ -82,20 +137,6 @@ export const RoundedWithBorderAndShadow: WebGlShaderType<RoundedWithBorderAndSha
|
|
|
82
137
|
return (min(max(q.x, q.y), 0.0) + length(max(q, 0.0))) - r.x;
|
|
83
138
|
}
|
|
84
139
|
|
|
85
|
-
float asymBorderWidth(vec2 p, float d, vec4 r, vec4 w) {
|
|
86
|
-
r.x = (r.x - (max(w.w, w.x) - min(w.w, w.x))) * 0.5;
|
|
87
|
-
r.y = (r.y - (max(w.y, w.x) - min(w.y, w.x))) * 0.5;
|
|
88
|
-
r.z = (r.z - (max(w.y, w.z) - min(w.y, w.z))) * 0.5;
|
|
89
|
-
r.w = (r.w - (max(w.w, w.z) - min(w.w, w.z))) * 0.5;
|
|
90
|
-
|
|
91
|
-
p.x += w.y > w.w ? (w.y - w.w) * 0.5 : -(w.w - w.y) * 0.5;
|
|
92
|
-
p.y += w.z > w.x ? (w.z - w.x) * 0.5 : -(w.x - w.z) * 0.5;
|
|
93
|
-
|
|
94
|
-
vec2 size = vec2(u_dimensions.x - (w[3] + w[1]), u_dimensions.y - (w[0] + w[2])) * 0.5;
|
|
95
|
-
float borderDist = roundedBox(p, size, r);
|
|
96
|
-
return 1.0 - smoothstep(0.0, u_pixelRatio, max(-borderDist, d));
|
|
97
|
-
}
|
|
98
|
-
|
|
99
140
|
float shadowBox(vec2 p, vec2 s, vec4 r) {
|
|
100
141
|
r.xy = (p.x > 0.0) ? r.yz : r.xw;
|
|
101
142
|
r.x = (p.y > 0.0) ? r.y : r.x;
|
|
@@ -106,27 +147,29 @@ export const RoundedWithBorderAndShadow: WebGlShaderType<RoundedWithBorderAndSha
|
|
|
106
147
|
|
|
107
148
|
void main() {
|
|
108
149
|
vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
|
|
109
|
-
vec2 halfDimensions = (u_dimensions * 0.5);
|
|
110
150
|
|
|
111
|
-
vec2 boxUv = v_nodeCoords.xy * u_dimensions -
|
|
112
|
-
float
|
|
151
|
+
vec2 boxUv = v_nodeCoords.xy * u_dimensions - v_halfDimensions;
|
|
152
|
+
float outerDist = roundedBox(boxUv, v_halfDimensions - 1.0, u_radius);
|
|
113
153
|
|
|
114
|
-
float
|
|
115
|
-
float
|
|
154
|
+
float edgeWidth = 1.0 / u_pixelRatio;
|
|
155
|
+
float outerAlpha = 1.0 - smoothstep(-0.5 * edgeWidth, 0.5 * edgeWidth, outerDist);
|
|
116
156
|
|
|
117
|
-
|
|
118
|
-
|
|
119
|
-
|
|
120
|
-
|
|
121
|
-
|
|
157
|
+
float shadowAlpha = shadowBox(boxUv - u_shadow.xy, v_halfDimensions + u_shadow.w, u_radius + u_shadow.z);
|
|
158
|
+
vec4 shadow = mix(vec4(0.0), u_shadowColor, shadowAlpha);
|
|
159
|
+
|
|
160
|
+
if(v_borderZero == 1.0) {
|
|
161
|
+
gl_FragColor = mix(shadow, color, outerAlpha) * u_alpha;
|
|
162
|
+
return;
|
|
122
163
|
}
|
|
123
164
|
|
|
124
|
-
|
|
165
|
+
boxUv.x += u_borderWidth.y > u_borderWidth.w ? (u_borderWidth.y - u_borderWidth.w) * 0.5 : -(u_borderWidth.w - u_borderWidth.y) * 0.5;
|
|
166
|
+
boxUv.y += u_borderWidth.z > u_borderWidth.x ? ((u_borderWidth.z - u_borderWidth.x) * 0.5 + 0.5) : -(u_borderWidth.x - u_borderWidth.z) * 0.5;
|
|
167
|
+
|
|
168
|
+
float innerDist = roundedBox(boxUv, v_innerSize, v_innerRadius);
|
|
169
|
+
float innerAlpha = 1.0 - smoothstep(-0.5 * edgeWidth, 0.5 * edgeWidth, innerDist);
|
|
125
170
|
|
|
126
|
-
vec4 resColor =
|
|
127
|
-
resColor = mix(
|
|
128
|
-
resColor = mix(resColor, color, min(color.a, roundedAlpha));
|
|
129
|
-
resColor = mix(resColor, u_border_color, min(u_border_color.a, min(borderAlpha, roundedAlpha)));
|
|
171
|
+
vec4 resColor = mix(u_borderColor, color, innerAlpha);
|
|
172
|
+
resColor = mix(shadow, resColor, outerAlpha);
|
|
130
173
|
gl_FragColor = resColor * u_alpha;
|
|
131
174
|
}
|
|
132
175
|
`,
|