@lightningjs/renderer 3.0.0-beta14 → 3.0.0-beta15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (271) hide show
  1. package/dist/exports/index.d.ts +1 -0
  2. package/dist/exports/index.js.map +1 -1
  3. package/dist/src/core/CoreNode.d.ts +1 -1
  4. package/dist/src/core/CoreTextNode.d.ts +0 -2
  5. package/dist/src/core/CoreTextNode.js +4 -16
  6. package/dist/src/core/CoreTextNode.js.map +1 -1
  7. package/dist/src/core/Stage.js +2 -3
  8. package/dist/src/core/Stage.js.map +1 -1
  9. package/dist/src/core/TextureError.d.ts +11 -0
  10. package/dist/src/core/TextureError.js +37 -0
  11. package/dist/src/core/TextureError.js.map +1 -0
  12. package/dist/src/core/animations/CoreAnimation.d.ts +3 -2
  13. package/dist/src/core/animations/CoreAnimation.js +3 -2
  14. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  15. package/dist/src/core/lib/WebGlContextWrapper.d.ts +5 -5
  16. package/dist/src/core/lib/textureCompression.js +1 -1
  17. package/dist/src/core/lib/textureCompression.js.map +1 -1
  18. package/dist/src/core/platform.d.ts +10 -0
  19. package/dist/src/core/platform.js +81 -0
  20. package/dist/src/core/platform.js.map +1 -0
  21. package/dist/src/core/renderers/CoreShader.d.ts +9 -0
  22. package/{src/core/text-rendering/sdf/index.ts → dist/src/core/renderers/CoreShader.js} +11 -3
  23. package/dist/src/core/renderers/CoreShader.js.map +1 -0
  24. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.d.ts +33 -0
  25. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +250 -0
  26. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -0
  27. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +17 -0
  28. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +125 -0
  29. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -0
  30. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +14 -0
  31. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +138 -0
  32. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -0
  33. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +19 -0
  34. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +58 -0
  35. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -0
  36. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.d.ts +10 -0
  37. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js +43 -0
  38. package/dist/src/core/renderers/canvas/shaders/UnsupportedShader.js.map +1 -0
  39. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +12 -0
  40. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +58 -0
  41. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.d.ts +9 -0
  43. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js +38 -0
  44. package/dist/src/core/renderers/webgl/WebGlCoreCtxSubTexture.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +65 -0
  46. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +269 -0
  47. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -0
  48. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.d.ts +34 -0
  49. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js +114 -0
  50. package/dist/src/core/renderers/webgl/WebGlCoreRenderOp.js.map +1 -0
  51. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +133 -0
  52. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +616 -0
  53. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -0
  54. package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +83 -0
  55. package/dist/src/core/renderers/webgl/WebGlCoreShader.js +233 -0
  56. package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -0
  57. package/dist/src/core/renderers/webgl/shaders/DefaultShader.d.ts +9 -0
  58. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +87 -0
  59. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js.map +1 -0
  60. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.d.ts +10 -0
  61. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +119 -0
  62. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js.map +1 -0
  63. package/dist/src/core/renderers/webgl/shaders/DynamicShader.d.ts +29 -0
  64. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +413 -0
  65. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js.map +1 -0
  66. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.d.ts +28 -0
  67. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +131 -0
  68. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js.map +1 -0
  69. package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +47 -0
  70. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +160 -0
  71. package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -0
  72. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.d.ts +31 -0
  73. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +71 -0
  74. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js.map +1 -0
  75. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.d.ts +30 -0
  76. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +58 -0
  77. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js.map +1 -0
  78. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.d.ts +31 -0
  79. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +71 -0
  80. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js.map +1 -0
  81. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.d.ts +31 -0
  82. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +71 -0
  83. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js.map +1 -0
  84. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.d.ts +31 -0
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +71 -0
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js.map +1 -0
  87. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.d.ts +9 -0
  88. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js +136 -0
  89. package/dist/src/core/renderers/webgl/shaders/effects/EffectUtils.js.map +1 -0
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.d.ts +36 -0
  91. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +85 -0
  92. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js.map +1 -0
  93. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.d.ts +45 -0
  94. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +104 -0
  95. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js.map +1 -0
  96. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.d.ts +22 -0
  97. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +45 -0
  98. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js.map +1 -0
  99. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.d.ts +58 -0
  100. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +80 -0
  101. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js.map +1 -0
  102. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.d.ts +35 -0
  103. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +129 -0
  104. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js.map +1 -0
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.d.ts +39 -0
  106. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +116 -0
  107. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js.map +1 -0
  108. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.d.ts +61 -0
  109. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +127 -0
  110. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js.map +1 -0
  111. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.d.ts +40 -0
  112. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +71 -0
  113. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js.map +1 -0
  114. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.d.ts +115 -0
  115. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js +61 -0
  116. package/dist/src/core/renderers/webgl/shaders/effects/ShaderEffect.js.map +1 -0
  117. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +1 -1
  118. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  119. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +1 -1
  120. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -1
  121. package/dist/src/core/shaders/webgl/LinearGradient.js +26 -3
  122. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -1
  123. package/dist/src/core/shaders/webgl/RadialGradient.js +49 -27
  124. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -1
  125. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -2
  126. package/dist/src/core/shaders/webgl/SdfShader.js +1 -10
  127. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -1
  128. package/dist/src/core/text-rendering/CanvasFontHandler.d.ts +21 -3
  129. package/dist/src/core/text-rendering/CanvasFontHandler.js +94 -32
  130. package/dist/src/core/text-rendering/CanvasFontHandler.js.map +1 -1
  131. package/dist/src/core/text-rendering/CanvasTextRenderer.d.ts +2 -7
  132. package/dist/src/core/text-rendering/CanvasTextRenderer.js +51 -260
  133. package/dist/src/core/text-rendering/CanvasTextRenderer.js.map +1 -1
  134. package/dist/src/core/text-rendering/SdfFontHandler.d.ts +35 -5
  135. package/dist/src/core/text-rendering/SdfFontHandler.js +76 -56
  136. package/dist/src/core/text-rendering/SdfFontHandler.js.map +1 -1
  137. package/dist/src/core/text-rendering/SdfTextRenderer.d.ts +1 -1
  138. package/dist/src/core/text-rendering/SdfTextRenderer.js +38 -82
  139. package/dist/src/core/text-rendering/SdfTextRenderer.js.map +1 -1
  140. package/dist/src/core/text-rendering/TextLayoutEngine.d.ts +19 -0
  141. package/dist/src/core/text-rendering/{sdf/Utils.js → TextLayoutEngine.js} +125 -105
  142. package/dist/src/core/text-rendering/TextLayoutEngine.js.map +1 -0
  143. package/dist/src/core/text-rendering/TextRenderer.d.ts +30 -13
  144. package/dist/src/core/text-rendering/TextRenderingUtils.d.ts +12 -0
  145. package/dist/src/core/text-rendering/TextRenderingUtils.js +14 -0
  146. package/dist/src/core/text-rendering/TextRenderingUtils.js.map +1 -0
  147. package/dist/src/core/text-rendering/TextTextureRendererUtils.d.ts +72 -0
  148. package/dist/src/core/text-rendering/TextTextureRendererUtils.js +217 -0
  149. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -0
  150. package/dist/src/core/text-rendering/TrFontManager.d.ts +26 -0
  151. package/dist/src/core/text-rendering/TrFontManager.js +131 -0
  152. package/dist/src/core/text-rendering/TrFontManager.js.map +1 -0
  153. package/dist/src/core/text-rendering/Utils.d.ts +1 -42
  154. package/dist/src/core/text-rendering/Utils.js +4 -132
  155. package/dist/src/core/text-rendering/Utils.js.map +1 -1
  156. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.d.ts +39 -0
  157. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +125 -0
  158. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -0
  159. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.d.ts +103 -0
  160. package/dist/src/core/text-rendering/{sdf/index.js → font-face-types/SdfTrFontFace/internal/FontShaper.js} +4 -3
  161. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.js.map +1 -0
  162. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.d.ts +62 -0
  163. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js +88 -0
  164. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.js.map +1 -0
  165. package/dist/src/core/text-rendering/font-face-types/TrFontFace.d.ts +118 -0
  166. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js +63 -0
  167. package/dist/src/core/text-rendering/font-face-types/TrFontFace.js.map +1 -0
  168. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.d.ts +14 -0
  169. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js +66 -0
  170. package/dist/src/core/text-rendering/font-face-types/WebTrFontFace.js.map +1 -0
  171. package/dist/src/core/text-rendering/font-face-types/utils.d.ts +1 -0
  172. package/dist/src/core/text-rendering/font-face-types/utils.js +38 -0
  173. package/dist/src/core/text-rendering/font-face-types/utils.js.map +1 -0
  174. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +59 -0
  175. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +397 -0
  176. package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -0
  177. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +120 -0
  178. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js +551 -0
  179. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -0
  180. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +92 -0
  181. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +607 -0
  182. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -0
  183. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.d.ts +12 -0
  184. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js +61 -0
  185. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.js.map +1 -0
  186. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.d.ts +33 -0
  187. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js +52 -0
  188. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.js.map +1 -0
  189. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.d.ts +13 -0
  190. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js +32 -0
  191. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.js.map +1 -0
  192. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.d.ts +23 -0
  193. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js +84 -0
  194. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.js.map +1 -0
  195. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.d.ts +4 -0
  196. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js +34 -0
  197. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.js.map +1 -0
  198. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.d.ts +20 -0
  199. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +308 -0
  200. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -0
  201. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.d.ts +10 -0
  202. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js +40 -0
  203. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.js.map +1 -0
  204. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.d.ts +26 -0
  205. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js +70 -0
  206. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.js.map +1 -0
  207. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.d.ts +16 -0
  208. package/dist/src/core/text-rendering/{canvas/Settings.js → renderers/SdfTextRenderer/internal/util.js} +22 -3
  209. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.js.map +1 -0
  210. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +373 -0
  211. package/dist/src/core/text-rendering/renderers/TextRenderer.js +178 -0
  212. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -0
  213. package/dist/src/core/utils.d.ts +2 -1
  214. package/dist/src/core/utils.js +1 -1
  215. package/dist/src/core/utils.js.map +1 -1
  216. package/dist/src/main-api/DynamicShaderController.d.ts +29 -0
  217. package/dist/src/main-api/DynamicShaderController.js +58 -0
  218. package/dist/src/main-api/DynamicShaderController.js.map +1 -0
  219. package/dist/src/main-api/Inspector.d.ts +124 -0
  220. package/dist/src/main-api/Inspector.js +283 -8
  221. package/dist/src/main-api/Inspector.js.map +1 -1
  222. package/dist/src/main-api/Renderer.d.ts +150 -26
  223. package/dist/src/main-api/Renderer.js +27 -25
  224. package/dist/src/main-api/Renderer.js.map +1 -1
  225. package/dist/src/main-api/ShaderController.d.ts +31 -0
  226. package/dist/src/main-api/ShaderController.js +37 -0
  227. package/dist/src/main-api/ShaderController.js.map +1 -0
  228. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  229. package/exports/index.ts +1 -0
  230. package/package.json +14 -15
  231. package/src/core/CoreTextNode.ts +4 -22
  232. package/src/core/Stage.ts +2 -3
  233. package/src/core/animations/CoreAnimation.ts +8 -7
  234. package/src/core/lib/textureCompression.ts +4 -2
  235. package/src/core/shaders/canvas/RoundedWithBorder.ts +1 -1
  236. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +1 -1
  237. package/src/core/shaders/webgl/LinearGradient.ts +26 -3
  238. package/src/core/shaders/webgl/RadialGradient.ts +50 -28
  239. package/src/core/shaders/webgl/SdfShader.ts +1 -12
  240. package/src/core/text-rendering/CanvasFontHandler.ts +136 -39
  241. package/src/core/text-rendering/CanvasTextRenderer.ts +75 -440
  242. package/src/core/text-rendering/SdfFontHandler.ts +94 -60
  243. package/src/core/text-rendering/SdfTextRenderer.ts +62 -116
  244. package/src/core/text-rendering/{sdf/Utils.ts → TextLayoutEngine.ts} +209 -143
  245. package/src/core/text-rendering/TextRenderer.ts +36 -13
  246. package/src/core/text-rendering/Utils.ts +5 -163
  247. package/src/core/text-rendering/{sdf/Utils.test.ts → tests/Canvas.test.ts} +98 -122
  248. package/src/core/text-rendering/tests/SdfTests.test.ts +414 -0
  249. package/src/core/utils.ts +9 -7
  250. package/src/main-api/Inspector.ts +502 -12
  251. package/src/main-api/Renderer.ts +158 -26
  252. package/dist/src/core/text-rendering/canvas/Settings.d.ts +0 -64
  253. package/dist/src/core/text-rendering/canvas/Settings.js.map +0 -1
  254. package/dist/src/core/text-rendering/canvas/Utils.d.ts +0 -20
  255. package/dist/src/core/text-rendering/canvas/Utils.js +0 -144
  256. package/dist/src/core/text-rendering/canvas/Utils.js.map +0 -1
  257. package/dist/src/core/text-rendering/canvas/calculateRenderInfo.d.ts +0 -60
  258. package/dist/src/core/text-rendering/canvas/calculateRenderInfo.js +0 -183
  259. package/dist/src/core/text-rendering/canvas/calculateRenderInfo.js.map +0 -1
  260. package/dist/src/core/text-rendering/canvas/draw.d.ts +0 -5
  261. package/dist/src/core/text-rendering/canvas/draw.js +0 -132
  262. package/dist/src/core/text-rendering/canvas/draw.js.map +0 -1
  263. package/dist/src/core/text-rendering/sdf/Utils.d.ts +0 -26
  264. package/dist/src/core/text-rendering/sdf/Utils.js.map +0 -1
  265. package/dist/src/core/text-rendering/sdf/index.d.ts +0 -1
  266. package/dist/src/core/text-rendering/sdf/index.js.map +0 -1
  267. package/src/core/text-rendering/canvas/Settings.ts +0 -99
  268. package/src/core/text-rendering/canvas/Utils.test.ts +0 -206
  269. package/src/core/text-rendering/canvas/Utils.ts +0 -178
  270. package/src/core/text-rendering/canvas/calculateRenderInfo.ts +0 -299
  271. package/src/core/text-rendering/canvas/draw.ts +0 -165
@@ -0,0 +1,71 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
20
+ import { ShaderEffect, } from './ShaderEffect.js';
21
+ /**
22
+ * Masks the current maskcolor with rounded corners similar to {@link RoundedRectangle}
23
+ */
24
+ export class RadiusEffect extends ShaderEffect {
25
+ static z$__type__Props;
26
+ name = 'radius';
27
+ static getEffectKey() {
28
+ return `radius`;
29
+ }
30
+ static uniforms = {
31
+ radius: {
32
+ value: 0,
33
+ method: 'uniform4fv',
34
+ type: 'vec4',
35
+ updateOnBind: true,
36
+ validator: validateArrayLength4,
37
+ updateProgramValue: updateWebSafeRadius,
38
+ },
39
+ };
40
+ static methods = {
41
+ fillMask: `
42
+ float function(float dist) {
43
+ return clamp(-dist, 0.0, 1.0);
44
+ }
45
+ `,
46
+ boxDist: `
47
+ float function(vec2 p, vec2 size, float radius) {
48
+ size -= vec2(radius);
49
+ vec2 d = abs(p) - size;
50
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
51
+ }
52
+ `,
53
+ };
54
+ static resolveDefaults(props) {
55
+ return {
56
+ radius: props.radius ?? 10,
57
+ };
58
+ }
59
+ static onShaderMask = `
60
+ vec2 halfDimensions = u_dimensions * 0.5;
61
+ float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
62
+ r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
63
+ r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
64
+ r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
65
+ return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
66
+ `;
67
+ static onEffectMask = `
68
+ return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
69
+ `;
70
+ }
71
+ //# sourceMappingURL=RadiusEffect.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"RadiusEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/RadiusEffect.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,mBAAmB,EAAE,oBAAoB,EAAE,MAAM,kBAAkB,CAAC;AAC7E,OAAO,EACL,YAAY,GAGb,MAAM,mBAAmB,CAAC;AA6B3B;;GAEG;AACH,MAAM,OAAO,YAAa,SAAQ,YAAY;IAC5C,MAAM,CAAC,eAAe,CAAoB;IACxB,IAAI,GAAG,QAAQ,CAAC;IAElC,MAAM,CAAU,YAAY;QAC1B,OAAO,QAAQ,CAAC;IAClB,CAAC;IAED,MAAM,CAAU,QAAQ,GAAyB;QAC/C,MAAM,EAAE;YACN,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,YAAY;YACpB,IAAI,EAAE,MAAM;YACZ,YAAY,EAAE,IAAI;YAClB,SAAS,EAAE,oBAAoB;YAC/B,kBAAkB,EAAE,mBAAmB;SACxC;KACF,CAAC;IAEF,MAAM,CAAU,OAAO,GAA2B;QAChD,QAAQ,EAAE;;;;KAIT;QACD,OAAO,EAAE;;;;;;KAMR;KACF,CAAC;IAEF,MAAM,CAAU,eAAe,CAC7B,KAAwB;QAExB,OAAO;YACL,MAAM,EAAE,KAAK,CAAC,MAAM,IAAI,EAAE;SAC3B,CAAC;IACJ,CAAC;IAED,MAAM,CAAU,YAAY,GAAG;;;;;;;GAO9B,CAAC;IAEF,MAAM,CAAU,YAAY,GAAG;;GAE9B,CAAC"}
@@ -0,0 +1,115 @@
1
+ import type { EffectMap } from '../../../../CoreShaderManager.js';
2
+ import type { ExtractProps } from '../../../../CoreTextureManager.js';
3
+ import type { AlphaShaderProp, DimensionsShaderProp } from '../../WebGlCoreShader.js';
4
+ import type { UniformInfo, UniformMethodMap } from '../../internal/ShaderUtils.js';
5
+ export interface BaseEffectDesc {
6
+ name?: string;
7
+ type: keyof EffectMap;
8
+ props: Record<string, any>;
9
+ }
10
+ export interface EffectDesc<T extends {
11
+ name?: string;
12
+ type: keyof EffectMap;
13
+ } = {
14
+ name?: string;
15
+ type: keyof EffectMap;
16
+ }> extends BaseEffectDesc {
17
+ name?: T['name'];
18
+ type: T['type'];
19
+ props: ExtractProps<EffectMap[T['type']]>;
20
+ }
21
+ /**
22
+ * Allows the `keyof EffectMap` to be mapped over and form an discriminated
23
+ * union of all the EffectDescs structures individually.
24
+ *
25
+ * @remarks
26
+ * When used like the following:
27
+ * ```
28
+ * MapEffectDescs<keyof EffectMap>[]
29
+ * ```
30
+ * The resultant type will be a discriminated union like so:
31
+ * ```
32
+ * (
33
+ * {
34
+ * name: 'effect1',
35
+ * type: 'radius',
36
+ * props?: {
37
+ * radius?: number | number[];
38
+ * }
39
+ * } |
40
+ * {
41
+ * name: 'effect2',
42
+ * type: 'border',
43
+ * props?: {
44
+ * width?: number;
45
+ * color?: number;
46
+ * }
47
+ * } |
48
+ * // ...
49
+ * )[]
50
+ * ```
51
+ * Which means TypeScript will now base its type checking on the `type` field
52
+ * and will know exactly what the `props` field should be based on the `type`
53
+ * field.
54
+ */
55
+ type MapEffectDescs<T extends keyof EffectMap> = T extends keyof EffectMap ? EffectDesc<{
56
+ type: T;
57
+ name: string;
58
+ }> : never;
59
+ export type EffectDescUnion = MapEffectDescs<keyof EffectMap>;
60
+ export interface ShaderEffectUniform {
61
+ value: number | number[] | boolean | string;
62
+ type: string;
63
+ method: keyof UniformMethodMap;
64
+ name?: string;
65
+ size?: (value: Record<string, unknown>) => number;
66
+ updateOnBind?: boolean;
67
+ updateProgramValue?: (programValues: ShaderEffectValueMap, shaderProps?: Record<string, unknown>) => void;
68
+ validator?: (value: any, props: Record<string, unknown>) => number | number[] | number[][];
69
+ }
70
+ export interface ShaderEffectValueMap extends DimensionsShaderProp, AlphaShaderProp {
71
+ value: ShaderEffectUniform['value'];
72
+ programValue: number | Float32Array | undefined;
73
+ method: keyof UniformMethodMap;
74
+ setUniformValue?: () => void | null;
75
+ hasValidator: boolean;
76
+ hasProgramValueUpdater: boolean;
77
+ updateOnBind: boolean;
78
+ validatedValue?: number | number[];
79
+ }
80
+ export interface ShaderEffectUniforms {
81
+ [key: string]: ShaderEffectUniform;
82
+ }
83
+ export interface DefaultEffectProps {
84
+ [key: string]: unknown;
85
+ }
86
+ export interface ShaderEffectOptions {
87
+ ref: string;
88
+ target: string;
89
+ props?: Record<string, unknown>;
90
+ uniforms?: ShaderEffectUniforms;
91
+ methods?: Record<string, string>;
92
+ onShaderMask?: ((value: Record<string, unknown>) => string) | string;
93
+ onColorize?: ((value: Record<string, unknown>) => string) | string;
94
+ onEffectMask?: ((value: Record<string, unknown>) => string) | string;
95
+ }
96
+ export declare abstract class ShaderEffect {
97
+ readonly priority = 1;
98
+ readonly name: string;
99
+ ref: string;
100
+ target: string;
101
+ passParameters: string;
102
+ declaredUniforms: string;
103
+ uniformInfo: Record<string, UniformInfo>;
104
+ static uniforms: ShaderEffectUniforms;
105
+ static methods?: Record<string, string>;
106
+ static onShaderMask?: ((value: Record<string, unknown>) => string) | string;
107
+ static onColorize?: ((value: Record<string, unknown>) => string) | string;
108
+ static onEffectMask?: ((value: Record<string, unknown>) => string) | string;
109
+ static getEffectKey(props: Record<string, unknown>): string;
110
+ static getMethodParameters(uniforms: ShaderEffectUniforms, props: Record<string, unknown>): string;
111
+ constructor(options: ShaderEffectOptions);
112
+ static resolveDefaults(props: Record<string, unknown>): Record<string, unknown>;
113
+ static makeEffectKey(props: Record<string, unknown>): string | false;
114
+ }
115
+ export {};
@@ -0,0 +1,61 @@
1
+ export class ShaderEffect {
2
+ priority = 1;
3
+ name = '';
4
+ ref;
5
+ target;
6
+ passParameters = '';
7
+ declaredUniforms = '';
8
+ uniformInfo = {};
9
+ static uniforms = {};
10
+ static methods;
11
+ static onShaderMask;
12
+ static onColorize;
13
+ static onEffectMask;
14
+ static getEffectKey(props) {
15
+ return '';
16
+ }
17
+ static getMethodParameters(uniforms, props) {
18
+ const res = [];
19
+ for (const u in uniforms) {
20
+ const uni = uniforms[u];
21
+ let define = '';
22
+ if (uni.size) {
23
+ define = `[${uni.size(props)}]`;
24
+ }
25
+ res.push(`${uni.type} ${u}${define}`);
26
+ }
27
+ return res.join(',');
28
+ }
29
+ constructor(options) {
30
+ const { ref, target, props = {} } = options;
31
+ this.ref = ref;
32
+ this.target = target;
33
+ const uniformInfo = {};
34
+ const passParameters = [];
35
+ let declaredUniforms = '';
36
+ const uniforms = this.constructor.uniforms || {};
37
+ for (const u in uniforms) {
38
+ const unif = uniforms[u];
39
+ const uniType = unif.type;
40
+ //make unique uniform name
41
+ const uniformName = `${ref}_${u}`;
42
+ let define = '';
43
+ if (unif.size) {
44
+ define = `[${unif.size(props)}]`;
45
+ }
46
+ passParameters.push(uniformName);
47
+ declaredUniforms += `uniform ${uniType} ${uniformName}${define};`;
48
+ uniformInfo[u] = { name: uniformName, uniform: uniforms[u].method };
49
+ }
50
+ this.passParameters = passParameters.join(',');
51
+ this.declaredUniforms = declaredUniforms;
52
+ this.uniformInfo = uniformInfo;
53
+ }
54
+ static resolveDefaults(props) {
55
+ return {};
56
+ }
57
+ static makeEffectKey(props) {
58
+ return false;
59
+ }
60
+ }
61
+ //# sourceMappingURL=ShaderEffect.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ShaderEffect.js","sourceRoot":"","sources":["../../../../../../../src/core/renderers/webgl/shaders/effects/ShaderEffect.ts"],"names":[],"mappings":"AAsHA,MAAM,OAAgB,YAAY;IACvB,QAAQ,GAAG,CAAC,CAAC;IACb,IAAI,GAAW,EAAE,CAAC;IAE3B,GAAG,CAAS;IACZ,MAAM,CAAS;IAEf,cAAc,GAAG,EAAE,CAAC;IACpB,gBAAgB,GAAG,EAAE,CAAC;IACtB,WAAW,GAAgC,EAAE,CAAC;IAE9C,MAAM,CAAC,QAAQ,GAAyB,EAAE,CAAC;IAC3C,MAAM,CAAC,OAAO,CAA0B;IAExC,MAAM,CAAC,YAAY,CAAyD;IAE5E,MAAM,CAAC,UAAU,CAAyD;IAC1E,MAAM,CAAC,YAAY,CAAyD;IAE5E,MAAM,CAAC,YAAY,CAAC,KAA8B;QAChD,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,MAAM,CAAC,mBAAmB,CACxB,QAA8B,EAC9B,KAA8B;QAE9B,MAAM,GAAG,GAAa,EAAE,CAAC;QACzB,KAAK,MAAM,CAAC,IAAI,QAAQ,EAAE,CAAC;YACzB,MAAM,GAAG,GAAG,QAAQ,CAAC,CAAC,CAAE,CAAC;YACzB,IAAI,MAAM,GAAG,EAAE,CAAC;YAChB,IAAI,GAAG,CAAC,IAAI,EAAE,CAAC;gBACb,MAAM,GAAG,IAAI,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC;YAClC,CAAC;YACD,GAAG,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,IAAI,IAAI,CAAC,GAAG,MAAM,EAAE,CAAC,CAAC;QACxC,CAAC;QACD,OAAO,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;IACvB,CAAC;IAED,YAAY,OAA4B;QACtC,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,GAAG,EAAE,EAAE,GAAG,OAAO,CAAC;QAC5C,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QACf,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QAErB,MAAM,WAAW,GAAgC,EAAE,CAAC;QACpD,MAAM,cAAc,GAAa,EAAE,CAAC;QACpC,IAAI,gBAAgB,GAAG,EAAE,CAAC;QAC1B,MAAM,QAAQ,GAAI,IAAI,CAAC,WAAmC,CAAC,QAAQ,IAAI,EAAE,CAAC;QAE1E,KAAK,MAAM,CAAC,IAAI,QAAQ,EAAE,CAAC;YACzB,MAAM,IAAI,GAAG,QAAQ,CAAC,CAAC,CAAE,CAAC;YAC1B,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC;YAC1B,0BAA0B;YAC1B,MAAM,WAAW,GAAG,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC;YAClC,IAAI,MAAM,GAAG,EAAE,CAAC;YAChB,IAAI,IAAI,CAAC,IAAI,EAAE,CAAC;gBACd,MAAM,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC;YACnC,CAAC;YACD,cAAc,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;YACjC,gBAAgB,IAAI,WAAW,OAAO,IAAI,WAAW,GAAG,MAAM,GAAG,CAAC;YAClE,WAAW,CAAC,CAAC,CAAC,GAAG,EAAE,IAAI,EAAE,WAAW,EAAE,OAAO,EAAE,QAAQ,CAAC,CAAC,CAAE,CAAC,MAAM,EAAE,CAAC;QACvE,CAAC;QAED,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,GAAG,gBAAgB,CAAC;QACzC,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;IACjC,CAAC;IAED,MAAM,CAAC,eAAe,CACpB,KAA8B;QAE9B,OAAO,EAAE,CAAC;IACZ,CAAC;IAED,MAAM,CAAC,aAAa,CAAC,KAA8B;QACjD,OAAO,KAAK,CAAC;IACf,CAAC"}
@@ -37,7 +37,7 @@ export const RoundedWithBorder = {
37
37
  },
38
38
  render(ctx, quad, renderContext) {
39
39
  const computed = this.computed;
40
- roundedRectWithBorder(ctx, quad.tx, quad.ty, quad.width, quad.height, computed.radius, this.props['border-width'], computed.borderRadius, computed.borderColor, computed.borderAsym, renderContext);
40
+ roundedRectWithBorder(ctx, quad.tx, quad.ty, quad.width, quad.height, computed.radius, this.props['border-w'], computed.borderRadius, computed.borderColor, computed.borderAsym, renderContext);
41
41
  },
42
42
  };
43
43
  //# sourceMappingURL=RoundedWithBorder.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"RoundedWithBorder.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorder.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,yBAAyB,GAE1B,MAAM,2CAA2C,CAAC;AAGnD,OAAO,EAAE,qBAAqB,EAAE,MAAM,mBAAmB,CAAC;AAI1D,MAAM,CAAC,MAAM,iBAAiB,GAG1B;IACF,KAAK,EAAE,yBAAyB,CAAC,KAAK;IACtC,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,MAAM,MAAM,GAAG,uBAAuB,CACpC,KAAK,CAAC,MAAc,EACpB,IAAI,CAAC,CAAC,EACN,IAAI,CAAC,CAAC,CACP,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAa,CAAC,CAAC;QAC1E,qDAAqD;QACrD,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,CAAS,CAAC;QAC/C,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG;YAC3B,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;SAChD,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,QAAQ,GAAG,IAAI,CAAC,QAA0B,CAAC;QACjD,qBAAqB,CACnB,GAAG,EACH,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,QAAQ,CAAC,MAAM,EACf,IAAI,CAAC,KAAM,CAAC,cAAc,CAAS,EACnC,QAAQ,CAAC,YAAY,EACrB,QAAQ,CAAC,WAAW,EACpB,QAAQ,CAAC,UAAU,EACnB,aAAa,CACd,CAAC;IACJ,CAAC;CACF,CAAC"}
1
+ {"version":3,"file":"RoundedWithBorder.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorder.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,yBAAyB,GAE1B,MAAM,2CAA2C,CAAC;AAGnD,OAAO,EAAE,qBAAqB,EAAE,MAAM,mBAAmB,CAAC;AAI1D,MAAM,CAAC,MAAM,iBAAiB,GAG1B;IACF,KAAK,EAAE,yBAAyB,CAAC,KAAK;IACtC,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,MAAM,MAAM,GAAG,uBAAuB,CACpC,KAAK,CAAC,MAAc,EACpB,IAAI,CAAC,CAAC,EACN,IAAI,CAAC,CAAC,CACP,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAa,CAAC,CAAC;QAC1E,qDAAqD;QACrD,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,CAAS,CAAC;QAC/C,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG;YAC3B,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;SAChD,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,QAAQ,GAAG,IAAI,CAAC,QAA0B,CAAC;QACjD,qBAAqB,CACnB,GAAG,EACH,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,QAAQ,CAAC,MAAM,EACf,IAAI,CAAC,KAAM,CAAC,UAAU,CAAS,EAC/B,QAAQ,CAAC,YAAY,EACrB,QAAQ,CAAC,WAAW,EACpB,QAAQ,CAAC,UAAU,EACnB,aAAa,CACd,CAAC;IACJ,CAAC;CACF,CAAC"}
@@ -35,7 +35,7 @@ export const RoundedWithBorderAndShadow = {
35
35
  const { tx, ty, width, height } = quad;
36
36
  const computed = this.computed;
37
37
  render.shadow(ctx, tx, ty, height, width, computed.shadowColor, this.props['shadow-projection'], computed.shadowRadius, this.stage.pixelRatio);
38
- render.roundedRectWithBorder(ctx, quad.tx, quad.ty, quad.width, quad.height, computed.radius, this.props['border-width'], computed.borderRadius, computed.borderColor, computed.borderAsym, renderContext);
38
+ render.roundedRectWithBorder(ctx, quad.tx, quad.ty, quad.width, quad.height, computed.radius, this.props['border-w'], computed.borderRadius, computed.borderColor, computed.borderAsym, renderContext);
39
39
  },
40
40
  };
41
41
  //# sourceMappingURL=RoundedWithBorderAndShadow.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"RoundedWithBorderAndShadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorderAndShadow.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,kCAAkC,GAEnC,MAAM,oDAAoD,CAAC;AAI5D,OAAO,KAAK,MAAM,MAAM,mBAAmB,CAAC;AAM5C,MAAM,CAAC,MAAM,0BAA0B,GAGnC;IACF,KAAK,EAAE,kCAAkC,CAAC,KAAK;IAC/C,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,MAAM,MAAM,GAAG,uBAAuB,CACpC,KAAK,CAAC,MAAc,EACpB,IAAI,CAAC,CAAC,EACN,IAAI,CAAC,CAAC,CACP,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAa,CAAC,CAAC;QAC1E,MAAM,WAAW,GAAG,KAAK,CAAC,UAAU,CAAS,CAAC;QAC9C,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,CACvD,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,GAAG,WAAW,CAAC,KAAK,CAAE,GAAG,GAAG,CAAC,CACvC,CAAC;QAEV,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,MAAM,CAAC,GAAG,CACrC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,GAAG,KAAK,CAAC,aAAa,CAAC,CAChC,CAAC;IACZ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC;QACvC,MAAM,QAAQ,GAAG,IAAI,CAAC,QAA0B,CAAC;QACjD,MAAM,CAAC,MAAM,CACX,GAAG,EACH,EAAE,EACF,EAAE,EACF,MAAM,EACN,KAAK,EACL,QAAQ,CAAC,WAAW,EACpB,IAAI,CAAC,KAAM,CAAC,mBAAmB,CAAC,EAChC,QAAQ,CAAC,YAAY,EACrB,IAAI,CAAC,KAAK,CAAC,UAAU,CACtB,CAAC;QACF,MAAM,CAAC,qBAAqB,CAC1B,GAAG,EACH,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,QAAQ,CAAC,MAAM,EACf,IAAI,CAAC,KAAM,CAAC,cAAc,CAAS,EACnC,QAAQ,CAAC,YAAY,EACrB,QAAQ,CAAC,WAAW,EACpB,QAAQ,CAAC,UAAU,EACnB,aAAa,CACd,CAAC;IACJ,CAAC;CACF,CAAC"}
1
+ {"version":3,"file":"RoundedWithBorderAndShadow.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorderAndShadow.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,kCAAkC,GAEnC,MAAM,oDAAoD,CAAC;AAI5D,OAAO,KAAK,MAAM,MAAM,mBAAmB,CAAC;AAM5C,MAAM,CAAC,MAAM,0BAA0B,GAGnC;IACF,KAAK,EAAE,kCAAkC,CAAC,KAAK;IAC/C,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,MAAM,MAAM,GAAG,uBAAuB,CACpC,KAAK,CAAC,MAAc,EACpB,IAAI,CAAC,CAAC,EACN,IAAI,CAAC,CAAC,CACP,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,UAAU,CAAa,CAAC,CAAC;QAC1E,MAAM,WAAW,GAAG,KAAK,CAAC,UAAU,CAAS,CAAC;QAC9C,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,MAAM,CAAC,GAAG,CAAC,CAAC,KAAK,EAAE,KAAK,EAAE,EAAE,CACvD,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,KAAK,GAAG,WAAW,CAAC,KAAK,CAAE,GAAG,GAAG,CAAC,CACvC,CAAC;QAEV,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG,MAAM,CAAC,GAAG,CACrC,CAAC,KAAK,EAAE,EAAE,CAAC,KAAK,GAAG,KAAK,CAAC,aAAa,CAAC,CAChC,CAAC;IACZ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC;QACvC,MAAM,QAAQ,GAAG,IAAI,CAAC,QAA0B,CAAC;QACjD,MAAM,CAAC,MAAM,CACX,GAAG,EACH,EAAE,EACF,EAAE,EACF,MAAM,EACN,KAAK,EACL,QAAQ,CAAC,WAAW,EACpB,IAAI,CAAC,KAAM,CAAC,mBAAmB,CAAC,EAChC,QAAQ,CAAC,YAAY,EACrB,IAAI,CAAC,KAAK,CAAC,UAAU,CACtB,CAAC;QACF,MAAM,CAAC,qBAAqB,CAC1B,GAAG,EACH,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,QAAQ,CAAC,MAAM,EACf,IAAI,CAAC,KAAM,CAAC,UAAU,CAAS,EAC/B,QAAQ,CAAC,YAAY,EACrB,QAAQ,CAAC,WAAW,EACpB,QAAQ,CAAC,UAAU,EACnB,aAAa,CACd,CAAC;IACJ,CAAC;CACF,CAAC"}
@@ -42,6 +42,8 @@ export const LinearGradient = {
42
42
  # endif
43
43
 
44
44
  #define PI 3.14159265359
45
+ #define MAX_STOPS ${props.colors.length}
46
+ #define LAST_STOP ${props.colors.length - 1}
45
47
 
46
48
  uniform float u_alpha;
47
49
  uniform vec2 u_dimensions;
@@ -49,8 +51,8 @@ export const LinearGradient = {
49
51
  uniform sampler2D u_texture;
50
52
 
51
53
  uniform float u_angle;
52
- uniform float u_stops[${props.stops.length}];
53
- uniform vec4 u_colors[${props.colors.length}];
54
+ uniform float u_stops[MAX_STOPS];
55
+ uniform vec4 u_colors[MAX_STOPS];
54
56
 
55
57
  varying vec4 v_color;
56
58
  varying vec2 v_textureCoords;
@@ -59,6 +61,27 @@ export const LinearGradient = {
59
61
  return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
60
62
  }
61
63
 
64
+ vec4 getGradientColor(float dist) {
65
+ dist = clamp(dist, 0.0, 1.0);
66
+
67
+ if(dist <= u_stops[0]) {
68
+ return u_colors[0];
69
+ }
70
+
71
+ if(dist >= u_stops[LAST_STOP]) {
72
+ return u_colors[LAST_STOP];
73
+ }
74
+
75
+ for(int i = 0; i < LAST_STOP; i++) {
76
+ float left = u_stops[i];
77
+ float right = u_stops[i + 1];
78
+ if(dist >= left && dist <= right) {
79
+ float lDist = smoothstep(left, right, dist);
80
+ return mix(u_colors[i], u_colors[i + 1], lDist);
81
+ }
82
+ }
83
+ }
84
+
62
85
  void main() {
63
86
  vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
64
87
  float a = u_angle;
@@ -67,7 +90,7 @@ export const LinearGradient = {
67
90
  vec2 t = calcPoint(lineDist * 0.5, a + PI);
68
91
  vec2 gradVec = t - f;
69
92
  float dist = dot(v_textureCoords.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
70
- ${genGradientColors(props.stops.length)}
93
+ vec4 colorOut = getGradientColor(dist);
71
94
  gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
72
95
  }
73
96
  `;
@@ -1 +1 @@
1
- {"version":3,"file":"LinearGradient.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/LinearGradient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AACjE,OAAO,EACL,sBAAsB,GAEvB,MAAM,wCAAwC,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,+CAA+C,CAAC;AAIlF,MAAM,CAAC,MAAM,cAAc,GAAyC;IAClE,KAAK,EAAE,sBAAsB,CAAC,KAAK;IACnC,MAAM;QACJ,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,KAAK,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC;QAC9D,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,IAAI,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QAC1D,MAAM,MAAM,GAAa,EAAE,CAAC;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC7C,MAAM,IAAI,GAAG,2BAA2B,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;YAC3D,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,CAAC;QACD,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,IAAI,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC;IACxD,CAAC;IACD,eAAe,CAAC,KAA0B;QACxC,OAAO,UAAU,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;IACzC,CAAC;IACD,QAAQ,CAAC,QAAuB,EAAE,KAA0B;QAC1D,OAAO;;;;;;;;;;;;;;;4BAeiB,KAAK,CAAC,KAAK,CAAC,MAAM;4BAClB,KAAK,CAAC,MAAM,CAAC,MAAM;;;;;;;;;;;;;;;;;QAiBvC,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;;;GAG1C,CAAC;IACF,CAAC;CACF,CAAC"}
1
+ {"version":3,"file":"LinearGradient.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/LinearGradient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AACjE,OAAO,EACL,sBAAsB,GAEvB,MAAM,wCAAwC,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,+CAA+C,CAAC;AAIlF,MAAM,CAAC,MAAM,cAAc,GAAyC;IAClE,KAAK,EAAE,sBAAsB,CAAC,KAAK;IACnC,MAAM;QACJ,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,KAAK,GAAG,CAAC,IAAI,CAAC,EAAE,GAAG,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC;QAC9D,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,IAAI,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QAC1D,MAAM,MAAM,GAAa,EAAE,CAAC;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC7C,MAAM,IAAI,GAAG,2BAA2B,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;YAC3D,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,CAAC;QACD,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,IAAI,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC;IACxD,CAAC;IACD,eAAe,CAAC,KAA0B;QACxC,OAAO,UAAU,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;IACzC,CAAC;IACD,QAAQ,CAAC,QAAuB,EAAE,KAA0B;QAC1D,OAAO;;;;;;;;wBAQa,KAAK,CAAC,MAAM,CAAC,MAAM;wBACnB,KAAK,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAkD5C,CAAC;IACF,CAAC;CACF,CAAC"}
@@ -16,7 +16,6 @@
16
16
  */
17
17
  import { getNormalizedRgbaComponents } from '../../lib/utils.js';
18
18
  import { RadialGradientTemplate, } from '../templates/RadialGradientTemplate.js';
19
- import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
20
19
  export const RadialGradient = {
21
20
  props: RadialGradientTemplate.props,
22
21
  update(node) {
@@ -36,39 +35,62 @@ export const RadialGradient = {
36
35
  },
37
36
  fragment(renderer, props) {
38
37
  return `
39
- # ifdef GL_FRAGMENT_PRECISION_HIGH
40
- precision highp float;
41
- # else
42
- precision mediump float;
43
- # endif
38
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
39
+ precision highp float;
40
+ # else
41
+ precision mediump float;
42
+ # endif
44
43
 
45
- #define PI 3.14159265359
44
+ #define MAX_STOPS ${props.colors.length}
45
+ #define LAST_STOP ${props.colors.length - 1}
46
46
 
47
- uniform float u_alpha;
48
- uniform vec2 u_dimensions;
47
+ uniform float u_alpha;
48
+ uniform vec2 u_dimensions;
49
49
 
50
- uniform sampler2D u_texture;
50
+ uniform sampler2D u_texture;
51
51
 
52
- uniform vec2 u_projection;
53
- uniform vec2 u_size;
54
- uniform float u_stops[${props.stops.length}];
55
- uniform vec4 u_colors[${props.colors.length}];
52
+ uniform vec2 u_projection;
53
+ uniform vec2 u_size;
54
+ uniform float u_stops[MAX_STOPS];
55
+ uniform vec4 u_colors[MAX_STOPS];
56
56
 
57
- varying vec4 v_color;
58
- varying vec2 v_textureCoords;
57
+ varying vec4 v_color;
58
+ varying vec2 v_textureCoords;
59
59
 
60
- vec2 calcPoint(float d, float angle) {
61
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
62
- }
60
+ vec2 calcPoint(float d, float angle) {
61
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
62
+ }
63
63
 
64
- void main() {
65
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
66
- vec2 point = v_textureCoords.xy * u_dimensions;
67
- float dist = length((point - u_projection) / u_size);
68
- ${genGradientColors(props.stops.length)}
69
- gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
70
- }
71
- `;
64
+ vec4 getGradientColor(float dist) {
65
+ dist = clamp(dist, 0.0, 1.0);
66
+
67
+ if(dist <= u_stops[0]) {
68
+ return u_colors[0];
69
+ }
70
+
71
+ if(dist >= u_stops[LAST_STOP]) {
72
+ return u_colors[LAST_STOP];
73
+ }
74
+
75
+ for(int i = 0; i < LAST_STOP; i++) {
76
+ float left = u_stops[i];
77
+ float right = u_stops[i + 1];
78
+ if(dist >= left && dist <= right) {
79
+ float lDist = smoothstep(left, right, dist);
80
+ return mix(u_colors[i], u_colors[i + 1], lDist);
81
+ }
82
+ }
83
+ }
84
+
85
+ void main() {
86
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
87
+ vec2 point = v_textureCoords.xy * u_dimensions;
88
+ float dist = length((point - u_projection) / u_size);
89
+
90
+ vec4 colorOut = getGradientColor(dist);
91
+ gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
92
+ }
93
+ `;
72
94
  },
73
95
  };
74
96
  //# sourceMappingURL=RadialGradient.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"RadialGradient.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/RadialGradient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AACjE,OAAO,EACL,sBAAsB,GAEvB,MAAM,wCAAwC,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,+CAA+C,CAAC;AAIlF,MAAM,CAAC,MAAM,cAAc,GAAyC;IAClE,KAAK,EAAE,sBAAsB,CAAC,KAAK;IACnC,MAAM,CAAC,IAAc;QACnB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,IAAI,CAAC,SAAS,CACZ,cAAc,EACd,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EACvB,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CACxB,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC,GAAG,GAAG,EAAE,KAAK,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QACvD,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,IAAI,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QAC1D,MAAM,MAAM,GAAa,EAAE,CAAC;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC7C,MAAM,IAAI,GAAG,2BAA2B,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;YAC3D,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,CAAC;QACD,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,IAAI,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC;IACxD,CAAC;IACD,eAAe,CAAC,KAA0B;QACxC,OAAO,UAAU,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;IACzC,CAAC;IACD,QAAQ,CAAC,QAAuB,EAAE,KAA0B;QAC1D,OAAO;;;;;;;;;;;;;;;;4BAgBiB,KAAK,CAAC,KAAK,CAAC,MAAM;4BAClB,KAAK,CAAC,MAAM,CAAC,MAAM;;;;;;;;;;;;;QAavC,iBAAiB,CAAC,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;;;GAG1C,CAAC;IACF,CAAC;CACF,CAAC"}
1
+ {"version":3,"file":"RadialGradient.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/RadialGradient.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AACjE,OAAO,EACL,sBAAsB,GAEvB,MAAM,wCAAwC,CAAC;AAIhD,MAAM,CAAC,MAAM,cAAc,GAAyC;IAClE,KAAK,EAAE,sBAAsB,CAAC,KAAK;IACnC,MAAM,CAAC,IAAc;QACnB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAM,CAAC;QAC1B,IAAI,CAAC,SAAS,CACZ,cAAc,EACd,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EACvB,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CACxB,CAAC;QACF,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,KAAK,CAAC,CAAC,GAAG,GAAG,EAAE,KAAK,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QACvD,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,IAAI,YAAY,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QAC1D,MAAM,MAAM,GAAa,EAAE,CAAC;QAC5B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE,EAAE,CAAC;YAC7C,MAAM,IAAI,GAAG,2BAA2B,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAE,CAAC,CAAC;YAC3D,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;QAClD,CAAC;QACD,IAAI,CAAC,UAAU,CAAC,UAAU,EAAE,IAAI,YAAY,CAAC,MAAM,CAAC,CAAC,CAAC;IACxD,CAAC;IACD,eAAe,CAAC,KAA0B;QACxC,OAAO,UAAU,KAAK,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;IACzC,CAAC;IACD,QAAQ,CAAC,QAAuB,EAAE,KAA0B;QAC1D,OAAO;;;;;;;0BAOe,KAAK,CAAC,MAAM,CAAC,MAAM;0BACnB,KAAK,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;KAgD5C,CAAC;IACJ,CAAC;CACF,CAAC"}
@@ -4,7 +4,6 @@ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
4
4
  */
5
5
  export interface SdfShaderProps {
6
6
  transform: Float32Array;
7
- scrollY: number;
8
7
  /**
9
8
  * Color in RGBA format
10
9
  *
@@ -14,7 +13,6 @@ export interface SdfShaderProps {
14
13
  color: number;
15
14
  size: number;
16
15
  distanceRange: number;
17
- debug: boolean;
18
16
  }
19
17
  /**
20
18
  * SdfShader supports multi-channel and single-channel signed distance field textures.
@@ -34,19 +34,15 @@ const IDENTITY_MATRIX_3x3 = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]);
34
34
  export const Sdf = {
35
35
  props: {
36
36
  transform: IDENTITY_MATRIX_3x3,
37
- scrollY: 0,
38
37
  color: 0xffffffff,
39
38
  size: 16,
40
39
  distanceRange: 1.0,
41
- debug: false,
42
40
  },
43
41
  onSdfBind(props) {
44
42
  this.uniformMatrix3fv('u_transform', props.transform);
45
- this.uniform1f('u_scrollY', props.scrollY);
46
43
  this.uniform4fa('u_color', getNormalizedRgbaComponents(props.color));
47
44
  this.uniform1f('u_size', props.size);
48
45
  this.uniform1f('u_distanceRange', props.distanceRange);
49
- this.uniform1i('u_debug', props.debug ? 1 : 0);
50
46
  },
51
47
  vertex: `
52
48
  # ifdef GL_FRAGMENT_PRECISION_HIGH
@@ -61,14 +57,13 @@ export const Sdf = {
61
57
 
62
58
  uniform vec2 u_resolution;
63
59
  uniform mat3 u_transform;
64
- uniform float u_scrollY;
65
60
  uniform float u_pixelRatio;
66
61
  uniform float u_size;
67
62
 
68
63
  varying vec2 v_texcoord;
69
64
 
70
65
  void main() {
71
- vec2 scrolledPosition = a_position * u_size - vec2(0, u_scrollY);
66
+ vec2 scrolledPosition = a_position * u_size;
72
67
  vec2 transformedPosition = (u_transform * vec3(scrolledPosition, 1)).xy;
73
68
 
74
69
  // Calculate screen space with pixel ratio
@@ -99,10 +94,6 @@ export const Sdf = {
99
94
 
100
95
  void main() {
101
96
  vec3 sample = texture2D(u_texture, v_texcoord).rgb;
102
- if (u_debug == 1) {
103
- gl_FragColor = vec4(sample.r, sample.g, sample.b, 1.0);
104
- return;
105
- }
106
97
  float scaledDistRange = u_distanceRange * u_pixelRatio;
107
98
  float sigDist = scaledDistRange * (median(sample.r, sample.g, sample.b) - 0.5);
108
99
  float opacity = clamp(sigDist + 0.5, 0.0, 1.0) * u_color.a;
@@ -1 +1 @@
1
- {"version":3,"file":"SdfShader.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/SdfShader.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AAGjE,MAAM,mBAAmB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAkB1E;;;;;;;;;;;;GAYG;AACH,MAAM,CAAC,MAAM,GAAG,GAAoC;IAClD,KAAK,EAAE;QACL,SAAS,EAAE,mBAAmB;QAC9B,OAAO,EAAE,CAAC;QACV,KAAK,EAAE,UAAU;QACjB,IAAI,EAAE,EAAE;QACR,aAAa,EAAE,GAAG;QAClB,KAAK,EAAE,KAAK;KACb;IACD,SAAS,CAAC,KAAK;QACb,IAAI,CAAC,gBAAgB,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACtD,IAAI,CAAC,SAAS,CAAC,WAAW,EAAE,KAAK,CAAC,OAAO,CAAC,CAAC;QAC3C,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,2BAA2B,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QACrE,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,SAAS,CAAC,iBAAiB,EAAE,KAAK,CAAC,aAAa,CAAC,CAAC;QACvD,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAgCT;CACF,CAAC"}
1
+ {"version":3,"file":"SdfShader.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/SdfShader.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,EAAE,2BAA2B,EAAE,MAAM,oBAAoB,CAAC;AAGjE,MAAM,mBAAmB,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AAgB1E;;;;;;;;;;;;GAYG;AACH,MAAM,CAAC,MAAM,GAAG,GAAoC;IAClD,KAAK,EAAE;QACL,SAAS,EAAE,mBAAmB;QAC9B,KAAK,EAAE,UAAU;QACjB,IAAI,EAAE,EAAE;QACR,aAAa,EAAE,GAAG;KACnB;IACD,SAAS,CAAC,KAAK;QACb,IAAI,CAAC,gBAAgB,CAAC,aAAa,EAAE,KAAK,CAAC,SAAS,CAAC,CAAC;QACtD,IAAI,CAAC,UAAU,CAAC,SAAS,EAAE,2BAA2B,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;QACrE,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,KAAK,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,SAAS,CAAC,iBAAiB,EAAE,KAAK,CAAC,aAAa,CAAC,CAAC;IACzD,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BT;CACF,CAAC"}
@@ -1,4 +1,4 @@
1
- import type { FontFamilyMap, FontLoadOptions, NormalizedFontMetrics } from './TextRenderer.js';
1
+ import type { FontFamilyMap, FontLoadOptions, FontMetrics, NormalizedFontMetrics } from './TextRenderer.js';
2
2
  import type { Stage } from '../Stage.js';
3
3
  import type { CoreTextNode } from '../CoreTextNode.js';
4
4
  /**
@@ -16,7 +16,7 @@ export declare const getFontFamilies: () => FontFamilyMap;
16
16
  /**
17
17
  * Initialize the global font handler
18
18
  */
19
- export declare const init: (c?: CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D) => void;
19
+ export declare const init: (c: CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D, mc: CanvasRenderingContext2D | OffscreenCanvasRenderingContext2D) => void;
20
20
  export declare const type = "canvas";
21
21
  /**
22
22
  * Check if a font is already loaded by font family
@@ -38,4 +38,22 @@ export declare const waitingForFont: (fontFamily: string, node: CoreTextNode) =>
38
38
  */
39
39
  export declare const stopWaitingForFont: (fontFamily: string, node: CoreTextNode) => void;
40
40
  export declare const getFontMetrics: (fontFamily: string, fontSize: number) => NormalizedFontMetrics;
41
- export declare const setFontMetrics: (fontFamily: string, metrics: NormalizedFontMetrics) => void;
41
+ export declare const processFontMetrics: (fontFamily: string, fontSize: number, metrics: FontMetrics) => NormalizedFontMetrics;
42
+ export declare const measureText: (text: string, fontFamily: string, letterSpacing: number) => number;
43
+ /**
44
+ * Get the font metrics for a font face.
45
+ *
46
+ * @remarks
47
+ * This function will attempt to grab the explicitly defined metrics from the
48
+ * font face first. If the font face does not have metrics defined, it will
49
+ * attempt to calculate the metrics using the browser's measureText method.
50
+ *
51
+ * If the browser does not support the font metrics API, it will use some
52
+ * default values.
53
+ *
54
+ * @param context
55
+ * @param fontFace
56
+ * @param fontSize
57
+ * @returns
58
+ */
59
+ export declare function calculateFontMetrics(fontFamily: string, fontSize: number): FontMetrics;