@lightningjs/renderer 2.9.2 → 2.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (329) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreStuff.d.ts +1 -0
  14. package/dist/src/core/CoreStuff.js +138 -0
  15. package/dist/src/core/CoreStuff.js.map +1 -0
  16. package/dist/src/core/CoreTextureManager.d.ts +5 -2
  17. package/dist/src/core/CoreTextureManager.js +20 -11
  18. package/dist/src/core/CoreTextureManager.js.map +1 -1
  19. package/dist/src/core/LngNode.d.ts +736 -0
  20. package/dist/src/core/LngNode.js +1174 -0
  21. package/dist/src/core/LngNode.js.map +1 -0
  22. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  23. package/dist/src/core/Matrix2DContext.js +45 -0
  24. package/dist/src/core/Matrix2DContext.js.map +1 -0
  25. package/dist/src/core/ShaderNode.d.ts +10 -0
  26. package/dist/src/core/ShaderNode.js +30 -0
  27. package/dist/src/core/ShaderNode.js.map +1 -0
  28. package/dist/src/core/Stage.d.ts +1 -1
  29. package/dist/src/core/Stage.js +2 -2
  30. package/dist/src/core/Stage.js.map +1 -1
  31. package/dist/src/core/TextNode.d.ts +103 -0
  32. package/dist/src/core/TextNode.js +331 -0
  33. package/dist/src/core/TextNode.js.map +1 -0
  34. package/dist/src/core/TextureMemoryManager.d.ts +30 -0
  35. package/dist/src/core/TextureMemoryManager.js +58 -38
  36. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  37. package/dist/src/core/lib/Coords.d.ts +14 -0
  38. package/dist/src/core/lib/Coords.js +55 -0
  39. package/dist/src/core/lib/Coords.js.map +1 -0
  40. package/dist/src/core/lib/glm/common.d.ts +162 -0
  41. package/dist/src/core/lib/glm/common.js +81 -0
  42. package/dist/src/core/lib/glm/common.js.map +1 -0
  43. package/dist/src/core/lib/glm/index.d.ts +11 -0
  44. package/dist/src/core/lib/glm/index.js +30 -0
  45. package/dist/src/core/lib/glm/index.js.map +1 -0
  46. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  47. package/dist/src/core/lib/glm/mat2.js +396 -0
  48. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  49. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  50. package/dist/src/core/lib/glm/mat2d.js +442 -0
  51. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  52. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  53. package/dist/src/core/lib/glm/mat3.js +680 -0
  54. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  55. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  56. package/dist/src/core/lib/glm/mat4.js +1802 -0
  57. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  58. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  59. package/dist/src/core/lib/glm/quat.js +693 -0
  60. package/dist/src/core/lib/glm/quat.js.map +1 -0
  61. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  62. package/dist/src/core/lib/glm/quat2.js +754 -0
  63. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  64. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  65. package/dist/src/core/lib/glm/vec2.js +569 -0
  66. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  67. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  68. package/dist/src/core/lib/glm/vec3.js +720 -0
  69. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  70. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  71. package/dist/src/core/lib/glm/vec4.js +608 -0
  72. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  73. package/dist/src/core/lib/textureSvg.js +1 -1
  74. package/dist/src/core/lib/textureSvg.js.map +1 -1
  75. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  76. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  77. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  78. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +4 -2
  79. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  80. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +4 -4
  81. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  82. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +9 -12
  83. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  84. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  85. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  86. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  87. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  88. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  89. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  90. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  91. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  92. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  93. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  94. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  99. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  100. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  101. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  102. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  103. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  104. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  106. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  107. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  108. package/dist/src/core/scene/Scene.d.ts +59 -0
  109. package/dist/src/core/scene/Scene.js +106 -0
  110. package/dist/src/core/scene/Scene.js.map +1 -0
  111. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  112. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  113. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  114. package/dist/src/core/textures/ColorTexture.js +1 -1
  115. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  116. package/dist/src/core/textures/ImageTexture.js +3 -3
  117. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  118. package/dist/src/core/textures/NoiseTexture.js +1 -1
  119. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  120. package/dist/src/core/textures/RenderTexture.js +1 -1
  121. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  122. package/dist/src/core/textures/SubTexture.d.ts +4 -0
  123. package/dist/src/core/textures/SubTexture.js +54 -16
  124. package/dist/src/core/textures/SubTexture.js.map +1 -1
  125. package/dist/src/core/textures/Texture.d.ts +2 -34
  126. package/dist/src/core/textures/Texture.js +13 -69
  127. package/dist/src/core/textures/Texture.js.map +1 -1
  128. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  129. package/dist/src/main-api/ICoreDriver.js +20 -0
  130. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  131. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  132. package/dist/src/main-api/IRenderDriver.js +20 -0
  133. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  134. package/dist/src/main-api/IShaderController.d.ts +14 -0
  135. package/dist/src/main-api/IShaderController.js +30 -0
  136. package/dist/src/main-api/IShaderController.js.map +1 -0
  137. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  138. package/dist/src/main-api/IShaderNode.js +19 -0
  139. package/dist/src/main-api/IShaderNode.js.map +1 -0
  140. package/dist/src/main-api/Renderer.d.ts +6 -5
  141. package/dist/src/main-api/Renderer.js +3 -2
  142. package/dist/src/main-api/Renderer.js.map +1 -1
  143. package/dist/src/main-api/RendererMain.d.ts +375 -0
  144. package/dist/src/main-api/RendererMain.js +365 -0
  145. package/dist/src/main-api/RendererMain.js.map +1 -0
  146. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  147. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  148. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  149. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  150. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  151. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  152. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  153. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  154. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  155. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  156. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  157. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  158. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  159. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  160. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  161. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  162. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  163. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  164. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  165. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  166. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  167. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  168. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  169. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  170. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  171. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  172. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  174. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  175. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  177. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  178. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  180. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  181. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  183. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  184. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  186. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  187. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  189. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  190. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  192. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  193. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  195. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  196. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  198. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  199. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  200. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  201. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  202. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  203. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  204. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  205. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  206. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  207. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  208. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  209. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  210. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  211. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  212. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  213. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  214. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  215. package/dist/src/render-drivers/utils.d.ts +12 -0
  216. package/dist/src/render-drivers/utils.js +69 -0
  217. package/dist/src/render-drivers/utils.js.map +1 -0
  218. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  219. package/exports/canvas.ts +39 -39
  220. package/exports/index.ts +89 -89
  221. package/exports/inspector.ts +24 -24
  222. package/exports/utils.ts +44 -44
  223. package/exports/webgl.ts +38 -38
  224. package/package.json +2 -1
  225. package/scripts/please-use-pnpm.js +13 -13
  226. package/src/common/CommonTypes.ts +139 -139
  227. package/src/common/EventEmitter.ts +77 -77
  228. package/src/common/IAnimationController.ts +92 -92
  229. package/src/common/IEventEmitter.ts +28 -28
  230. package/src/core/CoreNode.test.ts +199 -199
  231. package/src/core/CoreNode.ts +2335 -2335
  232. package/src/core/CoreShaderManager.ts +292 -292
  233. package/src/core/CoreTextNode.ts +455 -455
  234. package/src/core/CoreTextureManager.ts +561 -548
  235. package/src/core/Stage.ts +700 -700
  236. package/src/core/TextureMemoryManager.ts +292 -277
  237. package/src/core/animations/AnimationManager.ts +38 -38
  238. package/src/core/animations/CoreAnimation.ts +340 -340
  239. package/src/core/animations/CoreAnimationController.ts +157 -157
  240. package/src/core/lib/ContextSpy.ts +41 -41
  241. package/src/core/lib/ImageWorker.ts +270 -270
  242. package/src/core/lib/Matrix3d.ts +244 -244
  243. package/src/core/lib/RenderCoords.ts +86 -86
  244. package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
  245. package/src/core/lib/textureCompression.ts +152 -152
  246. package/src/core/lib/textureSvg.ts +78 -78
  247. package/src/core/lib/utils.ts +310 -310
  248. package/src/core/platform.ts +61 -61
  249. package/src/core/renderers/CoreContextTexture.ts +43 -43
  250. package/src/core/renderers/CoreRenderOp.ts +22 -22
  251. package/src/core/renderers/CoreRenderer.ts +114 -114
  252. package/src/core/renderers/CoreShader.ts +41 -41
  253. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +371 -369
  254. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
  255. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  256. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  257. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  258. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  259. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  260. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +295 -298
  261. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  262. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
  263. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  264. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  265. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  266. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  267. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  268. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  269. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  270. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  271. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  272. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  273. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  274. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  275. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  276. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  277. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  278. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  279. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  280. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  281. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  282. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  283. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  284. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  285. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  286. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  287. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  288. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  289. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  290. package/src/core/text-rendering/TrFontManager.ts +183 -183
  291. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  292. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  293. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  294. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  295. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  296. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  297. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  298. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  299. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  300. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  301. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  302. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  303. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  311. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  312. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  313. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  314. package/src/core/textures/ColorTexture.ts +102 -102
  315. package/src/core/textures/ImageTexture.ts +379 -379
  316. package/src/core/textures/NoiseTexture.ts +104 -104
  317. package/src/core/textures/RenderTexture.ts +85 -85
  318. package/src/core/textures/SubTexture.ts +225 -179
  319. package/src/core/textures/Texture.ts +347 -435
  320. package/src/core/utils.ts +227 -227
  321. package/src/env.d.ts +7 -7
  322. package/src/main-api/DynamicShaderController.ts +104 -104
  323. package/src/main-api/INode.ts +101 -101
  324. package/src/main-api/Inspector.ts +505 -505
  325. package/src/main-api/Renderer.ts +698 -693
  326. package/src/main-api/ShaderController.ts +80 -80
  327. package/src/main-api/utils.ts +45 -45
  328. package/src/utils.ts +248 -248
  329. package/COPYING +0 -1
@@ -1,127 +1,127 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import {
20
- updateFloat32ArrayLength4,
21
- validateArrayLength4,
22
- } from './EffectUtils.js';
23
- import {
24
- ShaderEffect,
25
- type DefaultEffectProps,
26
- type ShaderEffectUniforms,
27
- type ShaderEffectValueMap,
28
- } from './ShaderEffect.js';
29
-
30
- /**
31
- * Properties of the {@link FadeOutEffect}
32
- *
33
- */
34
- export interface FadeOutEffectProps extends DefaultEffectProps {
35
- /**
36
- * Fade around the edges of the node
37
- *
38
- * @remarks
39
- * You can input an array with a length of up to four or a number.
40
- *
41
- * array length 4:
42
- * [top, right, bottom, left]
43
- *
44
- * array length 2:
45
- * [20, 40] -> [20(top), 40(right), 20(bottom), 40(left)]
46
- *
47
- * array length 3:
48
- * [20, 40, 60] -> [20(top), 40(right), 60(bottom), 20(left)]
49
- *
50
- * number:
51
- * 30 -> [30, 30, 30, 30]
52
- *
53
- * @default 10
54
- */
55
- fade?: number | number[];
56
- }
57
-
58
- export class FadeOutEffect extends ShaderEffect {
59
- static z$__type__Props: FadeOutEffectProps;
60
- override readonly name = 'fadeOut';
61
-
62
- static override getEffectKey(): string {
63
- return `fadeOut`;
64
- }
65
-
66
- static override uniforms: ShaderEffectUniforms = {
67
- fade: {
68
- value: 0,
69
- method: 'uniform4fv',
70
- type: 'vec4',
71
- validator: validateArrayLength4,
72
- updateProgramValue: updateFloat32ArrayLength4,
73
- },
74
- };
75
-
76
- static override resolveDefaults(
77
- props: FadeOutEffectProps,
78
- ): Required<FadeOutEffectProps> {
79
- return {
80
- fade: props.fade ?? 10,
81
- };
82
- }
83
-
84
- static override onColorize = `
85
- vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
86
- vec2 pos1;
87
- vec2 pos2;
88
- vec2 d;
89
- float c;
90
- vec4 result = maskColor;
91
-
92
-
93
- if(fade[0] > 0.0) {
94
- pos1 = vec2(point.x, point.y);
95
- pos2 = vec2(point.x, point.y + fade[0]);
96
- d = pos2 - pos1;
97
- c = dot(pos1, d) / dot(d, d);
98
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
99
- }
100
-
101
- if(fade[1] > 0.0) {
102
- pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
103
- pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
104
- d = pos1 - pos2;
105
- c = dot(pos2, d) / dot(d, d);
106
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
107
- }
108
-
109
- if(fade[2] > 0.0) {
110
- pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
111
- pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
112
- d = pos1 - pos2;
113
- c = dot(pos2, d) / dot(d, d);
114
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
115
- }
116
-
117
- if(fade[3] > 0.0) {
118
- pos1 = vec2(point.x, point.y);
119
- pos2 = vec2(point.x + fade[3], point.y);
120
- d = pos2 - pos1;
121
- c = dot(pos1, d) / dot(d, d);
122
- result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
123
- }
124
-
125
- return result;
126
- `;
127
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import {
20
+ updateFloat32ArrayLength4,
21
+ validateArrayLength4,
22
+ } from './EffectUtils.js';
23
+ import {
24
+ ShaderEffect,
25
+ type DefaultEffectProps,
26
+ type ShaderEffectUniforms,
27
+ type ShaderEffectValueMap,
28
+ } from './ShaderEffect.js';
29
+
30
+ /**
31
+ * Properties of the {@link FadeOutEffect}
32
+ *
33
+ */
34
+ export interface FadeOutEffectProps extends DefaultEffectProps {
35
+ /**
36
+ * Fade around the edges of the node
37
+ *
38
+ * @remarks
39
+ * You can input an array with a length of up to four or a number.
40
+ *
41
+ * array length 4:
42
+ * [top, right, bottom, left]
43
+ *
44
+ * array length 2:
45
+ * [20, 40] -> [20(top), 40(right), 20(bottom), 40(left)]
46
+ *
47
+ * array length 3:
48
+ * [20, 40, 60] -> [20(top), 40(right), 60(bottom), 20(left)]
49
+ *
50
+ * number:
51
+ * 30 -> [30, 30, 30, 30]
52
+ *
53
+ * @default 10
54
+ */
55
+ fade?: number | number[];
56
+ }
57
+
58
+ export class FadeOutEffect extends ShaderEffect {
59
+ static z$__type__Props: FadeOutEffectProps;
60
+ override readonly name = 'fadeOut';
61
+
62
+ static override getEffectKey(): string {
63
+ return `fadeOut`;
64
+ }
65
+
66
+ static override uniforms: ShaderEffectUniforms = {
67
+ fade: {
68
+ value: 0,
69
+ method: 'uniform4fv',
70
+ type: 'vec4',
71
+ validator: validateArrayLength4,
72
+ updateProgramValue: updateFloat32ArrayLength4,
73
+ },
74
+ };
75
+
76
+ static override resolveDefaults(
77
+ props: FadeOutEffectProps,
78
+ ): Required<FadeOutEffectProps> {
79
+ return {
80
+ fade: props.fade ?? 10,
81
+ };
82
+ }
83
+
84
+ static override onColorize = `
85
+ vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
86
+ vec2 pos1;
87
+ vec2 pos2;
88
+ vec2 d;
89
+ float c;
90
+ vec4 result = maskColor;
91
+
92
+
93
+ if(fade[0] > 0.0) {
94
+ pos1 = vec2(point.x, point.y);
95
+ pos2 = vec2(point.x, point.y + fade[0]);
96
+ d = pos2 - pos1;
97
+ c = dot(pos1, d) / dot(d, d);
98
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
99
+ }
100
+
101
+ if(fade[1] > 0.0) {
102
+ pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
103
+ pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
104
+ d = pos1 - pos2;
105
+ c = dot(pos2, d) / dot(d, d);
106
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
107
+ }
108
+
109
+ if(fade[2] > 0.0) {
110
+ pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
111
+ pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
112
+ d = pos1 - pos2;
113
+ c = dot(pos2, d) / dot(d, d);
114
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
115
+ }
116
+
117
+ if(fade[3] > 0.0) {
118
+ pos1 = vec2(point.x, point.y);
119
+ pos2 = vec2(point.x + fade[3], point.y);
120
+ d = pos2 - pos1;
121
+ c = dot(pos1, d) / dot(d, d);
122
+ result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
123
+ }
124
+
125
+ return result;
126
+ `;
127
+ }
@@ -1,148 +1,148 @@
1
- import {
2
- ShaderEffect,
3
- type DefaultEffectProps,
4
- type ShaderEffectUniforms,
5
- } from './ShaderEffect.js';
6
-
7
- export interface GlitchEffectProps extends DefaultEffectProps {
8
- /**
9
- * Amplitude determines the intensity of the horizontal shift that happens in the glitch effect.
10
- *
11
- * @default 0.2
12
- */
13
- amplitude?: number;
14
- /**
15
- * Narrowness of the horizontal shift
16
- *
17
- * @default 4.0
18
- */
19
- narrowness?: number;
20
- /**
21
- * Blockiness of the horizontal shift
22
- *
23
- * @default 2.0
24
- */
25
- blockiness?: number;
26
- /**
27
- * Minimzer of the horizontal shift
28
- *
29
- * @default 8.0
30
- */
31
- minimizer?: number;
32
- /**
33
- * Used for the time loop of the horizontal shift
34
- *
35
- * @default Date.now()
36
- */
37
- time?: number;
38
- }
39
-
40
- /**
41
- * Renders a Glitch effect using the incoming texture
42
- */
43
- export class GlitchEffect extends ShaderEffect {
44
- static z$__type__Props: GlitchEffectProps;
45
- override readonly name = 'glitch';
46
-
47
- static override getEffectKey(props: GlitchEffectProps): string {
48
- return `glitch`;
49
- }
50
-
51
- static override resolveDefaults(
52
- props: GlitchEffectProps,
53
- ): Required<GlitchEffectProps> {
54
- return {
55
- amplitude: props.amplitude ?? 0.2,
56
- narrowness: props.narrowness ?? 4.0,
57
- blockiness: props.blockiness ?? 2.0,
58
- minimizer: props.minimizer ?? 8.0,
59
- time: props.time ?? Date.now(),
60
- };
61
- }
62
-
63
- static override uniforms: ShaderEffectUniforms = {
64
- amplitude: {
65
- value: 0,
66
- method: 'uniform1f',
67
- type: 'float',
68
- },
69
- narrowness: {
70
- value: 0,
71
- method: 'uniform1f',
72
- type: 'float',
73
- },
74
- blockiness: {
75
- value: 0,
76
- method: 'uniform1f',
77
- type: 'float',
78
- },
79
- minimizer: {
80
- value: 0,
81
- method: 'uniform1f',
82
- type: 'float',
83
- },
84
- time: {
85
- value: 0,
86
- method: 'uniform1f',
87
- updateOnBind: true,
88
- updateProgramValue: (values) => {
89
- const value = (values.value =
90
- (Date.now() - (values.value as number)) % 1000);
91
- values.programValue = value;
92
- },
93
- type: 'float',
94
- },
95
- };
96
-
97
- static override methods: Record<string, string> = {
98
- rand: `
99
- float function(vec2 p, float time) {
100
- float t = floor(time * 20.) / 10.;
101
- return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
102
- }
103
- `,
104
- noise: `
105
- float function(vec2 uv, float blockiness, float time) {
106
- vec2 lv = fract(uv);
107
- vec2 id = floor(uv);
108
-
109
- float n1 = rand(id, time);
110
- float n2 = rand(id+vec2(1,0), time);
111
- float n3 = rand(id+vec2(0,1), time);
112
- float n4 = rand(id+vec2(1,1), time);
113
- vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
114
- return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
115
- }
116
- `,
117
- fbm: `
118
- float function(vec2 uv, int count, float blockiness, float complexity, float time) {
119
- float val = 0.0;
120
- float amp = 0.5;
121
- const int MAX_ITERATIONS = 10;
122
-
123
- for(int i = 0; i < MAX_ITERATIONS; i++) {
124
- if(i >= count) {break;}
125
- val += amp * noise(uv, blockiness, time);
126
- amp *= 0.5;
127
- uv *= complexity;
128
- }
129
- return val;
130
- }
131
- `,
132
- };
133
-
134
- static override onColorize = `
135
- vec2 uv = v_textureCoordinate.xy;
136
- float aspect = u_dimensions.x / u_dimensions.y;
137
- vec2 a = vec2(uv.x * aspect , uv.y);
138
- vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
139
-
140
- float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
141
- float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
142
- float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
143
- float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
144
-
145
- vec3 f = vec3(colR, colG, colB);
146
- return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
147
- `;
148
- }
1
+ import {
2
+ ShaderEffect,
3
+ type DefaultEffectProps,
4
+ type ShaderEffectUniforms,
5
+ } from './ShaderEffect.js';
6
+
7
+ export interface GlitchEffectProps extends DefaultEffectProps {
8
+ /**
9
+ * Amplitude determines the intensity of the horizontal shift that happens in the glitch effect.
10
+ *
11
+ * @default 0.2
12
+ */
13
+ amplitude?: number;
14
+ /**
15
+ * Narrowness of the horizontal shift
16
+ *
17
+ * @default 4.0
18
+ */
19
+ narrowness?: number;
20
+ /**
21
+ * Blockiness of the horizontal shift
22
+ *
23
+ * @default 2.0
24
+ */
25
+ blockiness?: number;
26
+ /**
27
+ * Minimzer of the horizontal shift
28
+ *
29
+ * @default 8.0
30
+ */
31
+ minimizer?: number;
32
+ /**
33
+ * Used for the time loop of the horizontal shift
34
+ *
35
+ * @default Date.now()
36
+ */
37
+ time?: number;
38
+ }
39
+
40
+ /**
41
+ * Renders a Glitch effect using the incoming texture
42
+ */
43
+ export class GlitchEffect extends ShaderEffect {
44
+ static z$__type__Props: GlitchEffectProps;
45
+ override readonly name = 'glitch';
46
+
47
+ static override getEffectKey(props: GlitchEffectProps): string {
48
+ return `glitch`;
49
+ }
50
+
51
+ static override resolveDefaults(
52
+ props: GlitchEffectProps,
53
+ ): Required<GlitchEffectProps> {
54
+ return {
55
+ amplitude: props.amplitude ?? 0.2,
56
+ narrowness: props.narrowness ?? 4.0,
57
+ blockiness: props.blockiness ?? 2.0,
58
+ minimizer: props.minimizer ?? 8.0,
59
+ time: props.time ?? Date.now(),
60
+ };
61
+ }
62
+
63
+ static override uniforms: ShaderEffectUniforms = {
64
+ amplitude: {
65
+ value: 0,
66
+ method: 'uniform1f',
67
+ type: 'float',
68
+ },
69
+ narrowness: {
70
+ value: 0,
71
+ method: 'uniform1f',
72
+ type: 'float',
73
+ },
74
+ blockiness: {
75
+ value: 0,
76
+ method: 'uniform1f',
77
+ type: 'float',
78
+ },
79
+ minimizer: {
80
+ value: 0,
81
+ method: 'uniform1f',
82
+ type: 'float',
83
+ },
84
+ time: {
85
+ value: 0,
86
+ method: 'uniform1f',
87
+ updateOnBind: true,
88
+ updateProgramValue: (values) => {
89
+ const value = (values.value =
90
+ (Date.now() - (values.value as number)) % 1000);
91
+ values.programValue = value;
92
+ },
93
+ type: 'float',
94
+ },
95
+ };
96
+
97
+ static override methods: Record<string, string> = {
98
+ rand: `
99
+ float function(vec2 p, float time) {
100
+ float t = floor(time * 20.) / 10.;
101
+ return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
102
+ }
103
+ `,
104
+ noise: `
105
+ float function(vec2 uv, float blockiness, float time) {
106
+ vec2 lv = fract(uv);
107
+ vec2 id = floor(uv);
108
+
109
+ float n1 = rand(id, time);
110
+ float n2 = rand(id+vec2(1,0), time);
111
+ float n3 = rand(id+vec2(0,1), time);
112
+ float n4 = rand(id+vec2(1,1), time);
113
+ vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
114
+ return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
115
+ }
116
+ `,
117
+ fbm: `
118
+ float function(vec2 uv, int count, float blockiness, float complexity, float time) {
119
+ float val = 0.0;
120
+ float amp = 0.5;
121
+ const int MAX_ITERATIONS = 10;
122
+
123
+ for(int i = 0; i < MAX_ITERATIONS; i++) {
124
+ if(i >= count) {break;}
125
+ val += amp * noise(uv, blockiness, time);
126
+ amp *= 0.5;
127
+ uv *= complexity;
128
+ }
129
+ return val;
130
+ }
131
+ `,
132
+ };
133
+
134
+ static override onColorize = `
135
+ vec2 uv = v_textureCoordinate.xy;
136
+ float aspect = u_dimensions.x / u_dimensions.y;
137
+ vec2 a = vec2(uv.x * aspect , uv.y);
138
+ vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
139
+
140
+ float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
141
+ float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
142
+ float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
143
+ float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
144
+
145
+ vec3 f = vec3(colR, colG, colB);
146
+ return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
147
+ `;
148
+ }
@@ -1,67 +1,67 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import {
20
- ShaderEffect,
21
- type DefaultEffectProps,
22
- type ShaderEffectUniforms,
23
- } from './ShaderEffect.js';
24
-
25
- /**
26
- * Properties of the {@link GrayscaleEffect} effect
27
- */
28
- export interface GrayscaleEffectProps extends DefaultEffectProps {
29
- /**
30
- * Grey scale amount between 0 - 1.
31
- *
32
- * @default 1
33
- */
34
- amount?: number;
35
- }
36
-
37
- /**
38
- * Grayscale effect grayscales the color values of the current mask color
39
- */
40
- export class GrayscaleEffect extends ShaderEffect {
41
- override readonly name = 'grayscale';
42
-
43
- static override getEffectKey(): string {
44
- return `grayscale`;
45
- }
46
-
47
- static override resolveDefaults(
48
- props: GrayscaleEffectProps,
49
- ): Required<GrayscaleEffectProps> {
50
- return {
51
- amount: props.amount ?? 1,
52
- };
53
- }
54
-
55
- static override uniforms: ShaderEffectUniforms = {
56
- amount: {
57
- value: 1,
58
- method: 'uniform1f',
59
- type: 'float',
60
- },
61
- };
62
-
63
- static override onColorize = `
64
- float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
65
- return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
66
- `;
67
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import {
20
+ ShaderEffect,
21
+ type DefaultEffectProps,
22
+ type ShaderEffectUniforms,
23
+ } from './ShaderEffect.js';
24
+
25
+ /**
26
+ * Properties of the {@link GrayscaleEffect} effect
27
+ */
28
+ export interface GrayscaleEffectProps extends DefaultEffectProps {
29
+ /**
30
+ * Grey scale amount between 0 - 1.
31
+ *
32
+ * @default 1
33
+ */
34
+ amount?: number;
35
+ }
36
+
37
+ /**
38
+ * Grayscale effect grayscales the color values of the current mask color
39
+ */
40
+ export class GrayscaleEffect extends ShaderEffect {
41
+ override readonly name = 'grayscale';
42
+
43
+ static override getEffectKey(): string {
44
+ return `grayscale`;
45
+ }
46
+
47
+ static override resolveDefaults(
48
+ props: GrayscaleEffectProps,
49
+ ): Required<GrayscaleEffectProps> {
50
+ return {
51
+ amount: props.amount ?? 1,
52
+ };
53
+ }
54
+
55
+ static override uniforms: ShaderEffectUniforms = {
56
+ amount: {
57
+ value: 1,
58
+ method: 'uniform1f',
59
+ type: 'float',
60
+ },
61
+ };
62
+
63
+ static override onColorize = `
64
+ float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
65
+ return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
66
+ `;
67
+ }