@lightningjs/renderer 2.9.2 → 2.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (329) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreStuff.d.ts +1 -0
  14. package/dist/src/core/CoreStuff.js +138 -0
  15. package/dist/src/core/CoreStuff.js.map +1 -0
  16. package/dist/src/core/CoreTextureManager.d.ts +5 -2
  17. package/dist/src/core/CoreTextureManager.js +20 -11
  18. package/dist/src/core/CoreTextureManager.js.map +1 -1
  19. package/dist/src/core/LngNode.d.ts +736 -0
  20. package/dist/src/core/LngNode.js +1174 -0
  21. package/dist/src/core/LngNode.js.map +1 -0
  22. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  23. package/dist/src/core/Matrix2DContext.js +45 -0
  24. package/dist/src/core/Matrix2DContext.js.map +1 -0
  25. package/dist/src/core/ShaderNode.d.ts +10 -0
  26. package/dist/src/core/ShaderNode.js +30 -0
  27. package/dist/src/core/ShaderNode.js.map +1 -0
  28. package/dist/src/core/Stage.d.ts +1 -1
  29. package/dist/src/core/Stage.js +2 -2
  30. package/dist/src/core/Stage.js.map +1 -1
  31. package/dist/src/core/TextNode.d.ts +103 -0
  32. package/dist/src/core/TextNode.js +331 -0
  33. package/dist/src/core/TextNode.js.map +1 -0
  34. package/dist/src/core/TextureMemoryManager.d.ts +30 -0
  35. package/dist/src/core/TextureMemoryManager.js +58 -38
  36. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  37. package/dist/src/core/lib/Coords.d.ts +14 -0
  38. package/dist/src/core/lib/Coords.js +55 -0
  39. package/dist/src/core/lib/Coords.js.map +1 -0
  40. package/dist/src/core/lib/glm/common.d.ts +162 -0
  41. package/dist/src/core/lib/glm/common.js +81 -0
  42. package/dist/src/core/lib/glm/common.js.map +1 -0
  43. package/dist/src/core/lib/glm/index.d.ts +11 -0
  44. package/dist/src/core/lib/glm/index.js +30 -0
  45. package/dist/src/core/lib/glm/index.js.map +1 -0
  46. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  47. package/dist/src/core/lib/glm/mat2.js +396 -0
  48. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  49. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  50. package/dist/src/core/lib/glm/mat2d.js +442 -0
  51. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  52. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  53. package/dist/src/core/lib/glm/mat3.js +680 -0
  54. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  55. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  56. package/dist/src/core/lib/glm/mat4.js +1802 -0
  57. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  58. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  59. package/dist/src/core/lib/glm/quat.js +693 -0
  60. package/dist/src/core/lib/glm/quat.js.map +1 -0
  61. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  62. package/dist/src/core/lib/glm/quat2.js +754 -0
  63. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  64. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  65. package/dist/src/core/lib/glm/vec2.js +569 -0
  66. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  67. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  68. package/dist/src/core/lib/glm/vec3.js +720 -0
  69. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  70. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  71. package/dist/src/core/lib/glm/vec4.js +608 -0
  72. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  73. package/dist/src/core/lib/textureSvg.js +1 -1
  74. package/dist/src/core/lib/textureSvg.js.map +1 -1
  75. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  76. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  77. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  78. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js +4 -2
  79. package/dist/src/core/renderers/canvas/CanvasCoreRenderer.js.map +1 -1
  80. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +4 -4
  81. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  82. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +9 -12
  83. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  84. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  85. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  86. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  87. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  88. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  89. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  90. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  91. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  92. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  93. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  94. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  95. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  96. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  97. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  98. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  99. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  100. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  101. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  102. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  103. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  104. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  105. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  106. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  107. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  108. package/dist/src/core/scene/Scene.d.ts +59 -0
  109. package/dist/src/core/scene/Scene.js +106 -0
  110. package/dist/src/core/scene/Scene.js.map +1 -0
  111. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  112. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  113. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  114. package/dist/src/core/textures/ColorTexture.js +1 -1
  115. package/dist/src/core/textures/ColorTexture.js.map +1 -1
  116. package/dist/src/core/textures/ImageTexture.js +3 -3
  117. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  118. package/dist/src/core/textures/NoiseTexture.js +1 -1
  119. package/dist/src/core/textures/NoiseTexture.js.map +1 -1
  120. package/dist/src/core/textures/RenderTexture.js +1 -1
  121. package/dist/src/core/textures/RenderTexture.js.map +1 -1
  122. package/dist/src/core/textures/SubTexture.d.ts +4 -0
  123. package/dist/src/core/textures/SubTexture.js +54 -16
  124. package/dist/src/core/textures/SubTexture.js.map +1 -1
  125. package/dist/src/core/textures/Texture.d.ts +2 -34
  126. package/dist/src/core/textures/Texture.js +13 -69
  127. package/dist/src/core/textures/Texture.js.map +1 -1
  128. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  129. package/dist/src/main-api/ICoreDriver.js +20 -0
  130. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  131. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  132. package/dist/src/main-api/IRenderDriver.js +20 -0
  133. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  134. package/dist/src/main-api/IShaderController.d.ts +14 -0
  135. package/dist/src/main-api/IShaderController.js +30 -0
  136. package/dist/src/main-api/IShaderController.js.map +1 -0
  137. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  138. package/dist/src/main-api/IShaderNode.js +19 -0
  139. package/dist/src/main-api/IShaderNode.js.map +1 -0
  140. package/dist/src/main-api/Renderer.d.ts +6 -5
  141. package/dist/src/main-api/Renderer.js +3 -2
  142. package/dist/src/main-api/Renderer.js.map +1 -1
  143. package/dist/src/main-api/RendererMain.d.ts +375 -0
  144. package/dist/src/main-api/RendererMain.js +365 -0
  145. package/dist/src/main-api/RendererMain.js.map +1 -0
  146. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  147. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  148. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  149. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  150. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  151. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  152. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  153. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  154. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  155. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  156. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  157. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  158. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  159. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  160. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  161. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  162. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  163. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  164. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  165. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  166. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  167. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  168. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  169. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  170. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  171. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  172. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  174. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  175. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  177. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  178. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  180. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  181. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  183. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  184. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  186. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  187. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  189. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  190. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  192. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  193. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  195. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  196. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  198. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  199. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  200. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  201. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  202. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  203. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  204. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  205. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  206. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  207. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  208. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  209. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  210. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  211. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  212. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  213. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  214. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  215. package/dist/src/render-drivers/utils.d.ts +12 -0
  216. package/dist/src/render-drivers/utils.js +69 -0
  217. package/dist/src/render-drivers/utils.js.map +1 -0
  218. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  219. package/exports/canvas.ts +39 -39
  220. package/exports/index.ts +89 -89
  221. package/exports/inspector.ts +24 -24
  222. package/exports/utils.ts +44 -44
  223. package/exports/webgl.ts +38 -38
  224. package/package.json +2 -1
  225. package/scripts/please-use-pnpm.js +13 -13
  226. package/src/common/CommonTypes.ts +139 -139
  227. package/src/common/EventEmitter.ts +77 -77
  228. package/src/common/IAnimationController.ts +92 -92
  229. package/src/common/IEventEmitter.ts +28 -28
  230. package/src/core/CoreNode.test.ts +199 -199
  231. package/src/core/CoreNode.ts +2335 -2335
  232. package/src/core/CoreShaderManager.ts +292 -292
  233. package/src/core/CoreTextNode.ts +455 -455
  234. package/src/core/CoreTextureManager.ts +561 -548
  235. package/src/core/Stage.ts +700 -700
  236. package/src/core/TextureMemoryManager.ts +292 -277
  237. package/src/core/animations/AnimationManager.ts +38 -38
  238. package/src/core/animations/CoreAnimation.ts +340 -340
  239. package/src/core/animations/CoreAnimationController.ts +157 -157
  240. package/src/core/lib/ContextSpy.ts +41 -41
  241. package/src/core/lib/ImageWorker.ts +270 -270
  242. package/src/core/lib/Matrix3d.ts +244 -244
  243. package/src/core/lib/RenderCoords.ts +86 -86
  244. package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
  245. package/src/core/lib/textureCompression.ts +152 -152
  246. package/src/core/lib/textureSvg.ts +78 -78
  247. package/src/core/lib/utils.ts +310 -310
  248. package/src/core/platform.ts +61 -61
  249. package/src/core/renderers/CoreContextTexture.ts +43 -43
  250. package/src/core/renderers/CoreRenderOp.ts +22 -22
  251. package/src/core/renderers/CoreRenderer.ts +114 -114
  252. package/src/core/renderers/CoreShader.ts +41 -41
  253. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +371 -369
  254. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
  255. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  256. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  257. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  258. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  259. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  260. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +295 -298
  261. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  262. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
  263. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  264. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  265. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  266. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  267. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  268. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  269. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  270. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  271. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  272. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  273. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  274. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  275. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  276. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  277. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  278. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  279. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  280. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  281. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  282. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  283. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  284. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  285. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  286. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  287. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  288. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  289. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  290. package/src/core/text-rendering/TrFontManager.ts +183 -183
  291. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  292. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  293. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  294. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  295. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  296. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  297. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  298. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  299. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  300. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  301. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  302. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  303. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  311. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  312. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  313. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  314. package/src/core/textures/ColorTexture.ts +102 -102
  315. package/src/core/textures/ImageTexture.ts +379 -379
  316. package/src/core/textures/NoiseTexture.ts +104 -104
  317. package/src/core/textures/RenderTexture.ts +85 -85
  318. package/src/core/textures/SubTexture.ts +225 -179
  319. package/src/core/textures/Texture.ts +347 -435
  320. package/src/core/utils.ts +227 -227
  321. package/src/env.d.ts +7 -7
  322. package/src/main-api/DynamicShaderController.ts +104 -104
  323. package/src/main-api/INode.ts +101 -101
  324. package/src/main-api/Inspector.ts +505 -505
  325. package/src/main-api/Renderer.ts +698 -693
  326. package/src/main-api/ShaderController.ts +80 -80
  327. package/src/main-api/utils.ts +45 -45
  328. package/src/utils.ts +248 -248
  329. package/COPYING +0 -1
@@ -1,277 +1,292 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2024 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import type { Stage } from './Stage.js';
20
- import type { Texture } from './textures/Texture.js';
21
- import { bytesToMb } from './utils.js';
22
-
23
- export interface TextureMemoryManagerSettings {
24
- /**
25
- * Critical Threshold (in bytes)
26
- *
27
- * @remarks
28
- * When the amount of memory used by textures exceeds this threshold,
29
- * the Renderer will immediately trigger a Texture Cleanup towards the
30
- * Target Threshold Level.
31
- *
32
- * When set to `0`, the Texture Memory Manager is disabled.
33
- *
34
- * @defaultValue `124e6` (118 MB)
35
- */
36
- criticalThreshold: number;
37
-
38
- /**
39
- * Target Threshold Level (as fraction of Critical Threshold)
40
- *
41
- * @remarks
42
- * This value is the fractional level of the Critical Threshold that the
43
- * Texture Memory Manager will attempt to maintain by cleaning up textures.
44
- * The Texture Memory Manager will attempt to keep the memory usage below
45
- * this level by freeing up non-renderable textures.
46
- *
47
- * Valid Range: 0.0 - 1.0
48
- *
49
- * @defaultValue `0.5`
50
- */
51
- targetThresholdLevel: number;
52
-
53
- /**
54
- * Interval between Texture Cleanups (in milliseconds)
55
- *
56
- * @remarks
57
- * Texture Memory Manager will perform a Texture Cleanup no more
58
- * frequently than this interval generally when the scene becomes idle.
59
- *
60
- * @defaultValue `30,000` (30 seconds)
61
- */
62
- cleanupInterval: number;
63
-
64
- /**
65
- * Whether or not to log debug information
66
- *
67
- * @defaultValue `false`
68
- */
69
- debugLogging: boolean;
70
- }
71
-
72
- export interface MemoryInfo {
73
- criticalThreshold: number;
74
- targetThreshold: number;
75
- renderableMemUsed: number;
76
- memUsed: number;
77
- renderableTexturesLoaded: number;
78
- loadedTextures: number;
79
- }
80
-
81
- /**
82
- * LRU (Least Recently Used) style memory manager for textures
83
- *
84
- * @remarks
85
- * This class is responsible for managing the memory usage of textures
86
- * in the Renderer. It keeps track of the memory used by each texture
87
- * and triggers a cleanup when the memory usage exceeds a critical
88
- * threshold (`criticalThreshold`).
89
- *
90
- * The cleanup process will free up non-renderable textures until the
91
- * memory usage is below a target threshold (`targetThresholdLevel`).
92
- *
93
- * The memory manager's clean up process will also be triggered when the
94
- * scene is idle for a certain amount of time (`cleanupInterval`).
95
- */
96
- export class TextureMemoryManager {
97
- private memUsed = 0;
98
- private loadedTextures: Map<Texture, number> = new Map();
99
- private criticalThreshold: number;
100
- private targetThreshold: number;
101
- private cleanupInterval: number;
102
- private debugLogging: boolean;
103
- private lastCleanupTime = 0;
104
- public criticalCleanupRequested = false;
105
- /**
106
- * The current frame time in milliseconds
107
- *
108
- * @remarks
109
- * This is used to determine when to perform Idle Texture Cleanups.
110
- *
111
- * Set by stage via `updateFrameTime` method.
112
- */
113
- public frameTime = 0;
114
-
115
- constructor(private stage: Stage, settings: TextureMemoryManagerSettings) {
116
- const { criticalThreshold } = settings;
117
- this.criticalThreshold = Math.round(criticalThreshold);
118
- const targetFraction = Math.max(
119
- 0,
120
- Math.min(1, settings.targetThresholdLevel),
121
- );
122
- this.targetThreshold = Math.round(criticalThreshold * targetFraction);
123
- this.cleanupInterval = settings.cleanupInterval;
124
- this.debugLogging = settings.debugLogging;
125
-
126
- if (settings.debugLogging) {
127
- let lastMemUse = 0;
128
- setInterval(() => {
129
- if (lastMemUse !== this.memUsed) {
130
- lastMemUse = this.memUsed;
131
- console.log(
132
- `[TextureMemoryManager] Memory used: ${bytesToMb(
133
- this.memUsed,
134
- )} mb / ${bytesToMb(this.criticalThreshold)} mb (${(
135
- (this.memUsed / this.criticalThreshold) *
136
- 100
137
- ).toFixed(1)}%)`,
138
- );
139
- }
140
- }, 1000);
141
- }
142
-
143
- // If the threshold is 0, we disable the memory manager by replacing the
144
- // setTextureMemUse method with a no-op function.
145
- if (criticalThreshold === 0) {
146
- this.setTextureMemUse = () => {};
147
- }
148
- }
149
-
150
- setTextureMemUse(texture: Texture, byteSize: number) {
151
- if (this.loadedTextures.has(texture)) {
152
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
153
- this.memUsed -= this.loadedTextures.get(texture)!;
154
- }
155
-
156
- if (byteSize === 0) {
157
- this.loadedTextures.delete(texture);
158
- return;
159
- } else {
160
- this.memUsed += byteSize;
161
- this.loadedTextures.set(texture, byteSize);
162
- }
163
-
164
- if (this.memUsed > this.criticalThreshold) {
165
- this.criticalCleanupRequested = true;
166
- }
167
- }
168
-
169
- checkCleanup() {
170
- return (
171
- this.criticalCleanupRequested ||
172
- (this.memUsed > this.targetThreshold &&
173
- this.frameTime - this.lastCleanupTime >= this.cleanupInterval)
174
- );
175
- }
176
-
177
- cleanup() {
178
- const critical = this.criticalCleanupRequested;
179
- this.lastCleanupTime = this.frameTime;
180
- this.criticalCleanupRequested = false;
181
-
182
- if (critical) {
183
- this.stage.queueFrameEvent('criticalCleanup', {
184
- memUsed: this.memUsed,
185
- criticalThreshold: this.criticalThreshold,
186
- });
187
- }
188
-
189
- if (this.debugLogging) {
190
- console.log(
191
- `[TextureMemoryManager] Cleaning up textures. Critical: ${critical}`,
192
- );
193
- }
194
-
195
- /**
196
- * Sort the loaded textures by renderability, then by last touch time.
197
- *
198
- * This will ensure that the array is ordered by the following:
199
- * - Non-renderable textures, starting at the least recently rendered
200
- * - Renderable textures, starting at the least recently rendered
201
- */
202
- const textures = [...this.loadedTextures.keys()].sort(
203
- (textureA, textureB) => {
204
- const txARenderable = textureA.renderable;
205
- const txBRenderable = textureB.renderable;
206
- if (txARenderable === txBRenderable) {
207
- return (
208
- textureA.lastRenderableChangeTime -
209
- textureB.lastRenderableChangeTime
210
- );
211
- } else if (txARenderable) {
212
- return 1;
213
- } else if (txBRenderable) {
214
- return -1;
215
- }
216
- return 0;
217
- },
218
- );
219
-
220
- // Free non-renderable textures until we reach the target threshold
221
- const memTarget = this.targetThreshold;
222
- const txManager = this.stage.txManager;
223
- for (const texture of textures) {
224
- if (texture.renderable) {
225
- // Stop at the first renderable texture (The rest are renderable because of the sort above)
226
- // We don't want to free renderable textures because they will just likely be reloaded in the next frame
227
- break;
228
- }
229
- if (texture.preventCleanup === false) {
230
- texture.free();
231
- txManager.removeTextureFromCache(texture);
232
- }
233
- if (this.memUsed <= memTarget) {
234
- // Stop once we've freed enough textures to reach under the target threshold
235
- break;
236
- }
237
- }
238
-
239
- if (this.memUsed >= this.criticalThreshold) {
240
- this.stage.queueFrameEvent('criticalCleanupFailed', {
241
- memUsed: this.memUsed,
242
- criticalThreshold: this.criticalThreshold,
243
- });
244
- console.warn(
245
- `[TextureMemoryManager] Memory usage above critical threshold after cleanup: ${this.memUsed}`,
246
- );
247
- }
248
- }
249
-
250
- /**
251
- * Get the current texture memory usage information
252
- *
253
- * @remarks
254
- * This method is for debugging purposes and returns information about the
255
- * current memory usage of the textures in the Renderer.
256
- */
257
- getMemoryInfo(): MemoryInfo {
258
- let renderableTexturesLoaded = 0;
259
- const renderableMemUsed = [...this.loadedTextures.keys()].reduce(
260
- (acc, texture) => {
261
- renderableTexturesLoaded += texture.renderable ? 1 : 0;
262
- return (
263
- acc + (texture.renderable ? this.loadedTextures.get(texture)! : 0)
264
- );
265
- },
266
- 0,
267
- );
268
- return {
269
- criticalThreshold: this.criticalThreshold,
270
- targetThreshold: this.targetThreshold,
271
- renderableMemUsed,
272
- memUsed: this.memUsed,
273
- renderableTexturesLoaded,
274
- loadedTextures: this.loadedTextures.size,
275
- };
276
- }
277
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2024 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { isProductionEnvironment } from '../utils.js';
20
+ import type { Stage } from './Stage.js';
21
+ import type { Texture } from './textures/Texture.js';
22
+ import { bytesToMb } from './utils.js';
23
+
24
+ export interface TextureMemoryManagerSettings {
25
+ /**
26
+ * Critical Threshold (in bytes)
27
+ *
28
+ * @remarks
29
+ * When the amount of memory used by textures exceeds this threshold,
30
+ * the Renderer will immediately trigger a Texture Cleanup towards the
31
+ * Target Threshold Level.
32
+ *
33
+ * When set to `0`, the Texture Memory Manager is disabled.
34
+ *
35
+ * @defaultValue `124e6` (118 MB)
36
+ */
37
+ criticalThreshold: number;
38
+
39
+ /**
40
+ * Target Threshold Level (as fraction of Critical Threshold)
41
+ *
42
+ * @remarks
43
+ * This value is the fractional level of the Critical Threshold that the
44
+ * Texture Memory Manager will attempt to maintain by cleaning up textures.
45
+ * The Texture Memory Manager will attempt to keep the memory usage below
46
+ * this level by freeing up non-renderable textures.
47
+ *
48
+ * Valid Range: 0.0 - 1.0
49
+ *
50
+ * @defaultValue `0.5`
51
+ */
52
+ targetThresholdLevel: number;
53
+
54
+ /**
55
+ * Interval between Texture Cleanups (in milliseconds)
56
+ *
57
+ * @remarks
58
+ * Texture Memory Manager will perform a Texture Cleanup no more
59
+ * frequently than this interval generally when the scene becomes idle.
60
+ *
61
+ * @defaultValue `30,000` (30 seconds)
62
+ */
63
+ cleanupInterval: number;
64
+
65
+ /**
66
+ * Whether or not to log debug information
67
+ *
68
+ * @defaultValue `false`
69
+ */
70
+ debugLogging: boolean;
71
+
72
+ /**
73
+ * Baseline memory allocation for the Texture Memory Manager
74
+ *
75
+ * @remarks
76
+ * Baseline texture memory is an allocation of memory by simply having a 1080p WebGL context.
77
+ * This will be used on top of the memory used by textures to determine when to trigger a cleanup.
78
+ *
79
+ * @defaultValue `25e6` (25 MB)
80
+ */
81
+ baselineMemoryAllocation: number;
82
+ }
83
+
84
+ export interface MemoryInfo {
85
+ criticalThreshold: number;
86
+ targetThreshold: number;
87
+ renderableMemUsed: number;
88
+ memUsed: number;
89
+ renderableTexturesLoaded: number;
90
+ loadedTextures: number;
91
+ baselineMemoryAllocation: number;
92
+ }
93
+
94
+ /**
95
+ * LRU (Least Recently Used) style memory manager for textures
96
+ *
97
+ * @remarks
98
+ * This class is responsible for managing the memory usage of textures
99
+ * in the Renderer. It keeps track of the memory used by each texture
100
+ * and triggers a cleanup when the memory usage exceeds a critical
101
+ * threshold (`criticalThreshold`).
102
+ *
103
+ * The cleanup process will free up non-renderable textures until the
104
+ * memory usage is below a target threshold (`targetThresholdLevel`).
105
+ *
106
+ * The memory manager's clean up process will also be triggered when the
107
+ * scene is idle for a certain amount of time (`cleanupInterval`).
108
+ */
109
+ export class TextureMemoryManager {
110
+ private memUsed = 0;
111
+ private loadedTextures: Map<Texture, number> = new Map();
112
+ private orphanedTextures: Texture[] = [];
113
+ private criticalThreshold: number;
114
+ private targetThreshold: number;
115
+ private cleanupInterval: number;
116
+ private debugLogging: boolean;
117
+ private lastCleanupTime = 0;
118
+ public criticalCleanupRequested = false;
119
+ /**
120
+ * The current frame time in milliseconds
121
+ *
122
+ * @remarks
123
+ * This is used to determine when to perform Idle Texture Cleanups.
124
+ *
125
+ * Set by stage via `updateFrameTime` method.
126
+ */
127
+ public frameTime = 0;
128
+
129
+ constructor(private stage: Stage, settings: TextureMemoryManagerSettings) {
130
+ const { criticalThreshold } = settings;
131
+ this.criticalThreshold = Math.round(criticalThreshold);
132
+ const targetFraction = Math.max(
133
+ 0,
134
+ Math.min(1, settings.targetThresholdLevel),
135
+ );
136
+ this.targetThreshold = Math.round(criticalThreshold * targetFraction);
137
+ this.cleanupInterval = settings.cleanupInterval;
138
+ this.debugLogging = settings.debugLogging;
139
+ this.memUsed = Math.round(settings.baselineMemoryAllocation);
140
+
141
+ if (settings.debugLogging) {
142
+ let lastMemUse = 0;
143
+ setInterval(() => {
144
+ if (lastMemUse !== this.memUsed) {
145
+ lastMemUse = this.memUsed;
146
+ console.log(
147
+ `[TextureMemoryManager] Memory used: ${bytesToMb(
148
+ this.memUsed,
149
+ )} mb / ${bytesToMb(this.criticalThreshold)} mb (${(
150
+ (this.memUsed / this.criticalThreshold) *
151
+ 100
152
+ ).toFixed(1)}%)`,
153
+ );
154
+ }
155
+ }, 1000);
156
+ }
157
+
158
+ // If the threshold is 0, we disable the memory manager by replacing the
159
+ // setTextureMemUse method with a no-op function.
160
+ if (criticalThreshold === 0) {
161
+ this.setTextureMemUse = () => {};
162
+ }
163
+ }
164
+
165
+ /**
166
+ * Add a texture to the orphaned textures list
167
+ *
168
+ * @param texture - The texture to add to the orphaned textures list
169
+ */
170
+ addToOrphanedTextures(texture: Texture) {
171
+ // If the texture can be cleaned up, add it to the orphaned textures list
172
+ if (texture.preventCleanup === false) {
173
+ this.orphanedTextures.push(texture);
174
+ }
175
+ }
176
+
177
+ /**
178
+ * Remove a texture from the orphaned textures list
179
+ *
180
+ * @param texture - The texture to remove from the orphaned textures list
181
+ */
182
+ removeFromOrphanedTextures(texture: Texture) {
183
+ const index = this.orphanedTextures.indexOf(texture);
184
+ if (index !== -1) {
185
+ this.orphanedTextures.splice(index, 1);
186
+ }
187
+ }
188
+
189
+ /**
190
+ * Set the memory usage of a texture
191
+ *
192
+ * @param texture - The texture to set memory usage for
193
+ * @param byteSize - The size of the texture in bytes
194
+ */
195
+ setTextureMemUse(texture: Texture, byteSize: number) {
196
+ if (this.loadedTextures.has(texture)) {
197
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
198
+ this.memUsed -= this.loadedTextures.get(texture)!;
199
+ }
200
+
201
+ if (byteSize === 0) {
202
+ this.loadedTextures.delete(texture);
203
+ return;
204
+ } else {
205
+ this.memUsed += byteSize;
206
+ this.loadedTextures.set(texture, byteSize);
207
+ }
208
+
209
+ if (this.memUsed > this.criticalThreshold) {
210
+ this.criticalCleanupRequested = true;
211
+ }
212
+ }
213
+
214
+ checkCleanup() {
215
+ return (
216
+ this.criticalCleanupRequested ||
217
+ (this.memUsed > this.targetThreshold &&
218
+ this.frameTime - this.lastCleanupTime >= this.cleanupInterval)
219
+ );
220
+ }
221
+
222
+ cleanup() {
223
+ const critical = this.criticalCleanupRequested;
224
+ this.lastCleanupTime = this.frameTime;
225
+ this.criticalCleanupRequested = false;
226
+
227
+ if (critical === true) {
228
+ this.stage.queueFrameEvent('criticalCleanup', {
229
+ memUsed: this.memUsed,
230
+ criticalThreshold: this.criticalThreshold,
231
+ });
232
+ }
233
+
234
+ if (this.debugLogging) {
235
+ console.log(
236
+ `[TextureMemoryManager] Cleaning up textures. Critical: ${critical}`,
237
+ );
238
+ }
239
+
240
+ // Free non-renderable textures until we reach the target threshold
241
+ const memTarget = this.targetThreshold;
242
+ const txManager = this.stage.txManager;
243
+
244
+ while (this.memUsed >= memTarget && this.orphanedTextures.length > 0) {
245
+ const texture = this.orphanedTextures.shift()!;
246
+ texture.free();
247
+ txManager.removeTextureFromCache(texture);
248
+ }
249
+
250
+ if (this.memUsed >= this.criticalThreshold) {
251
+ this.stage.queueFrameEvent('criticalCleanupFailed', {
252
+ memUsed: this.memUsed,
253
+ criticalThreshold: this.criticalThreshold,
254
+ });
255
+
256
+ if (this.debugLogging === true || isProductionEnvironment() === false) {
257
+ console.warn(
258
+ `[TextureMemoryManager] Memory usage above critical threshold after cleanup: ${this.memUsed}`,
259
+ );
260
+ }
261
+ }
262
+ }
263
+
264
+ /**
265
+ * Get the current texture memory usage information
266
+ *
267
+ * @remarks
268
+ * This method is for debugging purposes and returns information about the
269
+ * current memory usage of the textures in the Renderer.
270
+ */
271
+ getMemoryInfo(): MemoryInfo {
272
+ let renderableTexturesLoaded = 0;
273
+ const renderableMemUsed = [...this.loadedTextures.keys()].reduce(
274
+ (acc, texture) => {
275
+ renderableTexturesLoaded += texture.renderable ? 1 : 0;
276
+ return (
277
+ acc + (texture.renderable ? this.loadedTextures.get(texture)! : 0)
278
+ );
279
+ },
280
+ 0,
281
+ );
282
+ return {
283
+ criticalThreshold: this.criticalThreshold,
284
+ targetThreshold: this.targetThreshold,
285
+ renderableMemUsed,
286
+ memUsed: this.memUsed,
287
+ renderableTexturesLoaded,
288
+ loadedTextures: this.loadedTextures.size,
289
+ baselineMemoryAllocation: this.memUsed - renderableMemUsed,
290
+ };
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+ }
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+ }
@@ -1,38 +1,38 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { CoreAnimation } from './CoreAnimation.js';
21
-
22
- export class AnimationManager {
23
- activeAnimations: Set<CoreAnimation> = new Set();
24
-
25
- registerAnimation(animation: CoreAnimation) {
26
- this.activeAnimations.add(animation);
27
- }
28
-
29
- unregisterAnimation(animation: CoreAnimation) {
30
- this.activeAnimations.delete(animation);
31
- }
32
-
33
- update(dt: number) {
34
- this.activeAnimations.forEach((animation) => {
35
- animation.update(dt);
36
- });
37
- }
38
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { CoreAnimation } from './CoreAnimation.js';
21
+
22
+ export class AnimationManager {
23
+ activeAnimations: Set<CoreAnimation> = new Set();
24
+
25
+ registerAnimation(animation: CoreAnimation) {
26
+ this.activeAnimations.add(animation);
27
+ }
28
+
29
+ unregisterAnimation(animation: CoreAnimation) {
30
+ this.activeAnimations.delete(animation);
31
+ }
32
+
33
+ update(dt: number) {
34
+ this.activeAnimations.forEach((animation) => {
35
+ animation.update(dt);
36
+ });
37
+ }
38
+ }