@lightningjs/renderer 2.13.0 → 2.13.2

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Files changed (155) hide show
  1. package/dist/exports/canvas-shaders.d.ts +10 -0
  2. package/dist/exports/canvas-shaders.js +27 -0
  3. package/dist/exports/canvas-shaders.js.map +1 -0
  4. package/dist/exports/webgl-shaders.d.ts +11 -0
  5. package/dist/exports/webgl-shaders.js +28 -0
  6. package/dist/exports/webgl-shaders.js.map +1 -0
  7. package/dist/src/core/lib/ImageWorker.js +2 -1
  8. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  9. package/dist/src/core/lib/utils.d.ts +4 -0
  10. package/dist/src/core/lib/utils.js +46 -0
  11. package/dist/src/core/lib/utils.js.map +1 -1
  12. package/dist/src/core/renderers/CoreShaderNode.d.ts +59 -0
  13. package/dist/src/core/renderers/CoreShaderNode.js +107 -0
  14. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  15. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  16. package/dist/src/core/renderers/CoreShaderProgram.js +20 -0
  17. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  18. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  19. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  20. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  21. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  22. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  23. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  24. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  25. package/dist/src/core/renderers/canvas/CanvasTexture.js +123 -0
  26. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  27. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  28. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  29. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  30. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  31. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  32. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  33. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  34. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  35. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  36. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +36 -0
  37. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +107 -0
  38. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  39. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +134 -0
  40. package/dist/src/core/renderers/webgl/WebGlRenderer.js +546 -0
  41. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  42. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +221 -0
  43. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  44. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  45. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  46. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +195 -0
  47. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  48. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  49. package/dist/src/core/shaders/canvas/Border.js +57 -0
  50. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  51. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  52. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  53. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  54. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  55. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  56. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  57. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  58. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  59. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  60. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  61. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  62. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  63. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  64. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +35 -0
  65. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  66. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  67. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  68. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  69. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  70. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  71. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  72. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  73. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  74. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  75. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  76. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  77. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  78. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  79. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  80. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  81. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  82. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  83. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  84. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  85. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  86. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  87. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  88. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  89. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  90. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  91. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  92. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  93. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  94. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  95. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  96. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  97. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  98. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  99. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  100. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  101. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  102. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  103. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  104. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  105. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  106. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  107. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  108. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  109. package/dist/src/core/shaders/webgl/Border.js +87 -0
  110. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  111. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  112. package/dist/src/core/shaders/webgl/Default.js +86 -0
  113. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  114. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  115. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  116. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  117. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  118. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  119. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  120. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  121. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  122. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  123. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  124. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  125. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  126. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  127. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  128. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  129. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  130. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +97 -0
  131. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  132. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  133. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +112 -0
  134. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  135. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  136. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  137. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  138. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  139. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  140. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  141. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  142. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  143. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  144. package/dist/src/core/textures/ImageTexture.d.ts +2 -2
  145. package/dist/src/core/textures/ImageTexture.js +24 -4
  146. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  147. package/dist/src/core/textures/Texture.d.ts +4 -2
  148. package/dist/src/core/textures/Texture.js +18 -6
  149. package/dist/src/core/textures/Texture.js.map +1 -1
  150. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  151. package/package.json +1 -1
  152. package/src/core/lib/ImageWorker.ts +2 -1
  153. package/src/core/lib/utils.ts +74 -0
  154. package/src/core/textures/ImageTexture.ts +31 -8
  155. package/src/core/textures/Texture.ts +23 -7
@@ -0,0 +1,212 @@
1
+ import { SubTexture } from '../../textures/SubTexture.js';
2
+ import { TextureType } from '../../textures/Texture.js';
3
+ import { CoreRenderer, } from '../CoreRenderer.js';
4
+ import { CanvasTexture } from './CanvasTexture.js';
5
+ import { parseColor, parseToAbgrString, parseToRgbaString, } from './internal/ColorUtils.js';
6
+ import { assertTruthy } from '../../../utils.js';
7
+ import { CanvasShaderNode } from './CanvasShaderNode.js';
8
+ export class CanvasRenderer extends CoreRenderer {
9
+ context;
10
+ canvas;
11
+ pixelRatio;
12
+ clearColor;
13
+ renderToTextureActive = false;
14
+ activeRttNode = null;
15
+ parsedColorCache = new Map();
16
+ constructor(options) {
17
+ super(options);
18
+ this.mode = 'canvas';
19
+ const { canvas } = options;
20
+ this.canvas = canvas;
21
+ this.context = canvas.getContext('2d');
22
+ this.pixelRatio = this.stage.pixelRatio;
23
+ this.clearColor = this.getParsedColor(this.stage.clearColor);
24
+ }
25
+ reset() {
26
+ this.canvas.width = this.canvas.width; // quick reset canvas
27
+ const ctx = this.context;
28
+ if (this.clearColor) {
29
+ ctx.fillStyle = this.clearColor;
30
+ ctx.fillRect(0, 0, this.canvas.width, this.canvas.height);
31
+ }
32
+ ctx.scale(this.pixelRatio, this.pixelRatio);
33
+ }
34
+ render() {
35
+ // noop
36
+ }
37
+ addQuad(quad) {
38
+ const ctx = this.context;
39
+ const { tx, ty, ta, tb, tc, td, clippingRect } = quad;
40
+ let texture = quad.texture;
41
+ const textureType = texture?.type;
42
+ assertTruthy(textureType, 'Texture type is not defined');
43
+ // The Canvas2D renderer only supports image and color textures
44
+ if (textureType !== TextureType.image &&
45
+ textureType !== TextureType.color &&
46
+ textureType !== TextureType.subTexture &&
47
+ textureType !== TextureType.noise) {
48
+ return;
49
+ }
50
+ if (texture) {
51
+ if (texture instanceof SubTexture) {
52
+ texture = texture.parentTexture;
53
+ }
54
+ if (texture.state === 'freed') {
55
+ return;
56
+ }
57
+ if (texture.state !== 'loaded') {
58
+ return;
59
+ }
60
+ }
61
+ const hasTransform = ta !== 1;
62
+ const hasClipping = clippingRect.width !== 0 && clippingRect.height !== 0;
63
+ const hasShader = quad.shader !== null;
64
+ let saveAndRestore = hasTransform === true || hasClipping === true;
65
+ if (hasShader === true) {
66
+ saveAndRestore =
67
+ saveAndRestore || quad.shader.applySNR;
68
+ }
69
+ if (saveAndRestore) {
70
+ ctx.save();
71
+ }
72
+ if (hasClipping === true) {
73
+ const path = new Path2D();
74
+ const { x, y, width, height } = clippingRect;
75
+ path.rect(x, y, width, height);
76
+ ctx.clip(path);
77
+ }
78
+ if (hasTransform === true) {
79
+ // Quad transform:
80
+ // | ta tb tx |
81
+ // | tc td ty |
82
+ // | 0 0 1 |
83
+ // C2D transform:
84
+ // | a c e |
85
+ // | b d f |
86
+ // | 0 0 1 |
87
+ const scale = this.pixelRatio;
88
+ ctx.setTransform(ta, tc, tb, td, tx * scale, ty * scale);
89
+ ctx.scale(scale, scale);
90
+ ctx.translate(-tx, -ty);
91
+ }
92
+ if (hasShader === true) {
93
+ let renderContext = () => {
94
+ this.renderContext(quad);
95
+ };
96
+ quad.shader.render(ctx, quad, renderContext);
97
+ renderContext = null;
98
+ }
99
+ else {
100
+ this.renderContext(quad);
101
+ }
102
+ if (saveAndRestore) {
103
+ ctx.restore();
104
+ }
105
+ }
106
+ renderContext(quad) {
107
+ const color = quad.colorTl;
108
+ const textureType = quad.texture?.type;
109
+ if ((textureType === TextureType.image ||
110
+ textureType === TextureType.subTexture ||
111
+ textureType === TextureType.noise) &&
112
+ quad.texture?.ctxTexture) {
113
+ const tintColor = parseColor(color);
114
+ const image = quad.texture.ctxTexture.getImage(tintColor);
115
+ this.context.globalAlpha = tintColor.a ?? quad.alpha;
116
+ if (textureType === TextureType.subTexture) {
117
+ this.context.drawImage(image, quad.texture.props.x, quad.texture.props.y, quad.texture.props.width, quad.texture.props.height, quad.tx, quad.ty, quad.width, quad.height);
118
+ }
119
+ else {
120
+ try {
121
+ this.context.drawImage(image, quad.tx, quad.ty, quad.width, quad.height);
122
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
123
+ }
124
+ catch (error) {
125
+ // noop
126
+ }
127
+ }
128
+ this.context.globalAlpha = 1;
129
+ return;
130
+ }
131
+ const hasGradient = quad.colorTl !== quad.colorTr || quad.colorTl !== quad.colorBr;
132
+ if (textureType === TextureType.color && hasGradient) {
133
+ let endX = quad.tx;
134
+ let endY = quad.ty;
135
+ let endColor;
136
+ if (quad.colorTl === quad.colorTr) {
137
+ // vertical
138
+ endX = quad.tx;
139
+ endY = quad.ty + quad.height;
140
+ endColor = quad.colorBr;
141
+ }
142
+ else {
143
+ // horizontal
144
+ endX = quad.tx + quad.width;
145
+ endY = quad.ty;
146
+ endColor = quad.colorTr;
147
+ }
148
+ const gradient = this.context.createLinearGradient(quad.tx, quad.ty, endX, endY);
149
+ gradient.addColorStop(0, this.getParsedColor(color));
150
+ gradient.addColorStop(1, this.getParsedColor(endColor));
151
+ this.context.fillStyle = gradient;
152
+ this.context.fillRect(quad.tx, quad.ty, quad.width, quad.height);
153
+ }
154
+ else if (textureType === TextureType.color) {
155
+ this.context.fillStyle = this.getParsedColor(color);
156
+ this.context.fillRect(quad.tx, quad.ty, quad.width, quad.height);
157
+ }
158
+ }
159
+ createShaderNode(shaderKey, shaderType, props) {
160
+ return new CanvasShaderNode(shaderKey, shaderType, this.stage, props);
161
+ }
162
+ createShaderProgram(shaderConfig) {
163
+ return null;
164
+ }
165
+ supportsShaderType(shaderType) {
166
+ return shaderType.render !== undefined;
167
+ }
168
+ createCtxTexture(textureSource) {
169
+ return new CanvasTexture(this.stage.txMemManager, textureSource);
170
+ }
171
+ renderRTTNodes() {
172
+ // noop
173
+ }
174
+ removeRTTNode(node) {
175
+ // noop
176
+ }
177
+ renderToTexture(node) {
178
+ // noop
179
+ }
180
+ getBufferInfo() {
181
+ return null;
182
+ }
183
+ getQuadCount() {
184
+ return null;
185
+ }
186
+ getParsedColor(color, isRGBA = false) {
187
+ let out = this.parsedColorCache.get(color);
188
+ if (out !== undefined) {
189
+ return out;
190
+ }
191
+ if (isRGBA) {
192
+ out = parseToRgbaString(color);
193
+ }
194
+ else {
195
+ out = parseToAbgrString(color);
196
+ }
197
+ this.parsedColorCache.set(color, out);
198
+ return out;
199
+ }
200
+ /**
201
+ * Updates the clear color of the canvas renderer.
202
+ *
203
+ * @param color - The color to set as the clear color.
204
+ */
205
+ updateClearColor(color) {
206
+ this.clearColor = this.getParsedColor(color);
207
+ }
208
+ getDefaultShaderNode() {
209
+ return null;
210
+ }
211
+ }
212
+ //# sourceMappingURL=CanvasRenderer.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,21 @@
1
+ import type { CoreNode } from '../../CoreNode.js';
2
+ import type { Stage } from '../../Stage.js';
3
+ import type { QuadOptions } from '../CoreRenderer.js';
4
+ import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
5
+ export type CanvasShaderType<T extends object = Record<string, unknown>, C extends object = Record<string, unknown>> = CoreShaderType<T> & {
6
+ render: (this: CanvasShaderNode<T, C>, ctx: CanvasRenderingContext2D, quad: QuadOptions, renderContext: () => void) => void;
7
+ update?: (this: CanvasShaderNode<T, C>, node: CoreNode) => void;
8
+ /**
9
+ * Set this to true when using ctx functions that scale, clip, rotate, etc..
10
+ */
11
+ saveAndRestore?: boolean;
12
+ };
13
+ export declare class CanvasShaderNode<Props extends object = Record<string, unknown>, Computed extends object = Record<string, unknown>> extends CoreShaderNode<Props> {
14
+ private updater;
15
+ private valueKey;
16
+ computed: Partial<Computed>;
17
+ applySNR: boolean;
18
+ render: CanvasShaderType<Props>['render'];
19
+ constructor(shaderKey: string, config: CanvasShaderType<Props>, stage: Stage, props?: Props);
20
+ toColorString(rgba: number): string;
21
+ }
@@ -0,0 +1,60 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+ import { CoreShaderNode } from '../CoreShaderNode.js';
18
+ export class CanvasShaderNode extends CoreShaderNode {
19
+ updater = undefined;
20
+ valueKey = '';
21
+ computed = {};
22
+ applySNR;
23
+ render;
24
+ constructor(shaderKey, config, stage, props) {
25
+ super(shaderKey, config, stage, props);
26
+ this.applySNR = config.saveAndRestore || false;
27
+ this.render = config.render;
28
+ if (config.update !== undefined) {
29
+ this.updater = config.update;
30
+ if (this.props === undefined) {
31
+ this.updater(this.node, this.props);
32
+ return;
33
+ }
34
+ this.update = () => {
35
+ const prevKey = this.valueKey;
36
+ this.valueKey = '';
37
+ for (const key in this.resolvedProps) {
38
+ this.valueKey += `${key}:${this.resolvedProps[key]};`;
39
+ }
40
+ if (prevKey === this.valueKey) {
41
+ return;
42
+ }
43
+ if (prevKey.length > 0) {
44
+ this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
45
+ }
46
+ const computed = this.stage.shManager.getShaderValues(this.valueKey);
47
+ if (computed !== undefined) {
48
+ this.computed = computed;
49
+ }
50
+ this.computed = {};
51
+ this.updater(this.node);
52
+ this.stage.shManager.setShaderValues(this.valueKey, this.computed);
53
+ };
54
+ }
55
+ }
56
+ toColorString(rgba) {
57
+ return this.stage.renderer.getParsedColor(rgba, true);
58
+ }
59
+ }
60
+ //# sourceMappingURL=CanvasShaderNode.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CanvasShaderNode.js","sourceRoot":"","sources":["../../../../../src/core/renderers/canvas/CanvasShaderNode.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAKH,OAAO,EAAE,cAAc,EAAuB,MAAM,sBAAsB,CAAC;AAoB3E,MAAM,OAAO,gBAGX,SAAQ,cAAqB;IACrB,OAAO,GACb,SAAS,CAAC;IACJ,QAAQ,GAAW,EAAE,CAAC;IAC9B,QAAQ,GAAsB,EAAE,CAAC;IACjC,QAAQ,CAAU;IAClB,MAAM,CAAoC;IAE1C,YACE,SAAiB,EACjB,MAA+B,EAC/B,KAAY,EACZ,KAAa;QAEb,KAAK,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACvC,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,cAAc,IAAI,KAAK,CAAC;QAC/C,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,MAAM,CAAC,MAAM,KAAK,SAAS,EAAE,CAAC;YAChC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,MAAO,CAAC;YAC9B,IAAI,IAAI,CAAC,KAAK,KAAK,SAAS,EAAE,CAAC;gBAC7B,IAAI,CAAC,OAAQ,CAAC,IAAI,CAAC,IAAgB,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;gBACjD,OAAO;YACT,CAAC;YAED,IAAI,CAAC,MAAM,GAAG,GAAG,EAAE;gBACjB,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC;gBAC9B,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;gBACnB,KAAK,MAAM,GAAG,IAAI,IAAI,CAAC,aAAa,EAAE,CAAC;oBACrC,IAAI,CAAC,QAAQ,IAAI,GAAG,GAAG,IAAI,IAAI,CAAC,aAAa,CAAC,GAAG,CAAE,GAAG,CAAC;gBACzD,CAAC;gBAED,IAAI,OAAO,KAAK,IAAI,CAAC,QAAQ,EAAE,CAAC;oBAC9B,OAAO;gBACT,CAAC;gBAED,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE,CAAC;oBACvB,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,sBAAsB,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC;gBAC3D,CAAC;gBAED,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,eAAe,CACnD,IAAI,CAAC,QAAQ,CACa,CAAC;gBAC7B,IAAI,QAAQ,KAAK,SAAS,EAAE,CAAC;oBAC3B,IAAI,CAAC,QAAQ,GAAG,QAAoB,CAAC;gBACvC,CAAC;gBACD,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;gBACnB,IAAI,CAAC,OAAQ,CAAC,IAAI,CAAC,IAAgB,CAAC,CAAC;gBACrC,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;YACrE,CAAC,CAAC;QACJ,CAAC;IACH,CAAC;IAED,aAAa,CAAC,IAAY;QACxB,OAAQ,IAAI,CAAC,KAAK,CAAC,QAA2B,CAAC,cAAc,CAAC,IAAI,EAAE,IAAI,CAAC,CAAC;IAC5E,CAAC;CACF"}
@@ -0,0 +1,16 @@
1
+ import { CoreContextTexture } from '../CoreContextTexture.js';
2
+ import { type IParsedColor } from './internal/ColorUtils.js';
3
+ export declare class CanvasTexture extends CoreContextTexture {
4
+ protected image: ImageBitmap | HTMLCanvasElement | HTMLImageElement | undefined;
5
+ protected tintCache: {
6
+ key: string;
7
+ image: HTMLCanvasElement;
8
+ } | undefined;
9
+ load(): void;
10
+ free(): void;
11
+ updateMemSize(): void;
12
+ hasImage(): boolean;
13
+ getImage(color: IParsedColor): ImageBitmap | HTMLCanvasElement | HTMLImageElement;
14
+ protected tintTexture(source: ImageBitmap | HTMLCanvasElement | HTMLImageElement, color: string): HTMLCanvasElement;
15
+ private onLoadRequest;
16
+ }
@@ -0,0 +1,123 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { assertTruthy } from '../../../utils.js';
20
+ import { CoreContextTexture } from '../CoreContextTexture.js';
21
+ import { formatRgba } from './internal/ColorUtils.js';
22
+ export class CanvasTexture extends CoreContextTexture {
23
+ image;
24
+ tintCache;
25
+ load() {
26
+ this.textureSource.setState('loading');
27
+ this.onLoadRequest()
28
+ .then((size) => {
29
+ this.textureSource.setState('loaded', size);
30
+ this.textureSource.freeTextureData();
31
+ this.updateMemSize();
32
+ })
33
+ .catch((err) => {
34
+ this.textureSource.setState('failed', err);
35
+ this.textureSource.freeTextureData();
36
+ });
37
+ }
38
+ free() {
39
+ this.image = undefined;
40
+ this.tintCache = undefined;
41
+ this.textureSource.setState('freed');
42
+ this.setTextureMemUse(0);
43
+ this.textureSource.freeTextureData();
44
+ }
45
+ updateMemSize() {
46
+ // Counting memory usage for:
47
+ // - main image
48
+ // - tinted image
49
+ const mult = this.tintCache ? 8 : 4;
50
+ if (this.textureSource.dimensions) {
51
+ const { width, height } = this.textureSource.dimensions;
52
+ this.setTextureMemUse(width * height * mult);
53
+ }
54
+ }
55
+ hasImage() {
56
+ return this.image !== undefined;
57
+ }
58
+ getImage(color) {
59
+ const image = this.image;
60
+ assertTruthy(image, 'Attempt to get unloaded image texture');
61
+ if (color.isWhite) {
62
+ if (this.tintCache) {
63
+ this.tintCache = undefined;
64
+ this.updateMemSize();
65
+ }
66
+ return image;
67
+ }
68
+ const key = formatRgba(color);
69
+ if (this.tintCache?.key === key) {
70
+ return this.tintCache.image;
71
+ }
72
+ const tintedImage = this.tintTexture(image, key);
73
+ this.tintCache = {
74
+ key,
75
+ image: tintedImage,
76
+ };
77
+ this.updateMemSize();
78
+ return tintedImage;
79
+ }
80
+ tintTexture(source, color) {
81
+ const { width, height } = source;
82
+ const canvas = document.createElement('canvas');
83
+ canvas.width = width;
84
+ canvas.height = height;
85
+ const ctx = canvas.getContext('2d');
86
+ if (ctx) {
87
+ // fill with target color
88
+ ctx.fillStyle = color;
89
+ ctx.globalCompositeOperation = 'copy';
90
+ ctx.fillRect(0, 0, width, height);
91
+ // multiply with image, resulting in non-transparent tinted image
92
+ ctx.globalCompositeOperation = 'multiply';
93
+ ctx.drawImage(source, 0, 0, width, height, 0, 0, width, height);
94
+ // apply original image alpha
95
+ ctx.globalCompositeOperation = 'destination-in';
96
+ ctx.drawImage(source, 0, 0, width, height, 0, 0, width, height);
97
+ }
98
+ return canvas;
99
+ }
100
+ async onLoadRequest() {
101
+ assertTruthy(this.textureSource?.textureData?.data, 'Texture data is null');
102
+ const { data } = this.textureSource.textureData;
103
+ // TODO: canvas from text renderer should be able to provide the canvas directly
104
+ // instead of having to re-draw it into a new canvas...
105
+ if (data instanceof ImageData) {
106
+ const canvas = document.createElement('canvas');
107
+ canvas.width = data.width;
108
+ canvas.height = data.height;
109
+ const ctx = canvas.getContext('2d');
110
+ if (ctx)
111
+ ctx.putImageData(data, 0, 0);
112
+ this.image = canvas;
113
+ return { width: data.width, height: data.height };
114
+ }
115
+ else if ((typeof ImageBitmap !== 'undefined' && data instanceof ImageBitmap) ||
116
+ data instanceof HTMLImageElement) {
117
+ this.image = data;
118
+ return { width: data.width, height: data.height };
119
+ }
120
+ return { width: 0, height: 0 };
121
+ }
122
+ }
123
+ //# sourceMappingURL=CanvasTexture.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"CanvasTexture.js","sourceRoot":"","sources":["../../../../../src/core/renderers/canvas/CanvasTexture.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAGH,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AACjD,OAAO,EAAE,kBAAkB,EAAE,MAAM,0BAA0B,CAAC;AAC9D,OAAO,EAAE,UAAU,EAAqB,MAAM,0BAA0B,CAAC;AAEzE,MAAM,OAAO,aAAc,SAAQ,kBAAkB;IACzC,KAAK,CAID;IACJ,SAAS,CAKL;IAEd,IAAI;QACF,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;QAEvC,IAAI,CAAC,aAAa,EAAE;aACjB,IAAI,CAAC,CAAC,IAAI,EAAE,EAAE;YACb,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;YAC5C,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,CAAC;YACrC,IAAI,CAAC,aAAa,EAAE,CAAC;QACvB,CAAC,CAAC;aACD,KAAK,CAAC,CAAC,GAAG,EAAE,EAAE;YACb,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,QAAQ,EAAE,GAAY,CAAC,CAAC;YACpD,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,CAAC;QACvC,CAAC,CAAC,CAAC;IACP,CAAC;IAED,IAAI;QACF,IAAI,CAAC,KAAK,GAAG,SAAS,CAAC;QACvB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QACrC,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;QACzB,IAAI,CAAC,aAAa,CAAC,eAAe,EAAE,CAAC;IACvC,CAAC;IAED,aAAa;QACX,6BAA6B;QAC7B,eAAe;QACf,iBAAiB;QACjB,MAAM,IAAI,GAAG,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,IAAI,CAAC,aAAa,CAAC,UAAU,EAAE,CAAC;YAClC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC;YACxD,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,MAAM,GAAG,IAAI,CAAC,CAAC;QAC/C,CAAC;IACH,CAAC;IAED,QAAQ;QACN,OAAO,IAAI,CAAC,KAAK,KAAK,SAAS,CAAC;IAClC,CAAC;IAED,QAAQ,CACN,KAAmB;QAEnB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,YAAY,CAAC,KAAK,EAAE,uCAAuC,CAAC,CAAC;QAE7D,IAAI,KAAK,CAAC,OAAO,EAAE,CAAC;YAClB,IAAI,IAAI,CAAC,SAAS,EAAE,CAAC;gBACnB,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;gBAC3B,IAAI,CAAC,aAAa,EAAE,CAAC;YACvB,CAAC;YACD,OAAO,KAAK,CAAC;QACf,CAAC;QACD,MAAM,GAAG,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;QAC9B,IAAI,IAAI,CAAC,SAAS,EAAE,GAAG,KAAK,GAAG,EAAE,CAAC;YAChC,OAAO,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;QAC9B,CAAC;QAED,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;QACjD,IAAI,CAAC,SAAS,GAAG;YACf,GAAG;YACH,KAAK,EAAE,WAAW;SACnB,CAAC;QACF,IAAI,CAAC,aAAa,EAAE,CAAC;QACrB,OAAO,WAAW,CAAC;IACrB,CAAC;IAES,WAAW,CACnB,MAA0D,EAC1D,KAAa;QAEb,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,MAAM,CAAC;QACjC,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;QAChD,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC;QACrB,MAAM,CAAC,MAAM,GAAG,MAAM,CAAC;QACvB,MAAM,GAAG,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;QACpC,IAAI,GAAG,EAAE,CAAC;YACR,yBAAyB;YACzB,GAAG,CAAC,SAAS,GAAG,KAAK,CAAC;YACtB,GAAG,CAAC,wBAAwB,GAAG,MAAM,CAAC;YACtC,GAAG,CAAC,QAAQ,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;YAElC,iEAAiE;YACjE,GAAG,CAAC,wBAAwB,GAAG,UAAU,CAAC;YAC1C,GAAG,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;YAEhE,6BAA6B;YAC7B,GAAG,CAAC,wBAAwB,GAAG,gBAAgB,CAAC;YAChD,GAAG,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;QAClE,CAAC;QACD,OAAO,MAAM,CAAC;IAChB,CAAC;IAEO,KAAK,CAAC,aAAa;QACzB,YAAY,CAAC,IAAI,CAAC,aAAa,EAAE,WAAW,EAAE,IAAI,EAAE,sBAAsB,CAAC,CAAC;QAC5E,MAAM,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC,aAAa,CAAC,WAAW,CAAC;QAEhD,gFAAgF;QAChF,uDAAuD;QACvD,IAAI,IAAI,YAAY,SAAS,EAAE,CAAC;YAC9B,MAAM,MAAM,GAAG,QAAQ,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;YAChD,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;YAC1B,MAAM,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;YAC5B,MAAM,GAAG,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;YACpC,IAAI,GAAG;gBAAE,GAAG,CAAC,YAAY,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;YACtC,IAAI,CAAC,KAAK,GAAG,MAAM,CAAC;YACpB,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC;QACpD,CAAC;aAAM,IACL,CAAC,OAAO,WAAW,KAAK,WAAW,IAAI,IAAI,YAAY,WAAW,CAAC;YACnE,IAAI,YAAY,gBAAgB,EAChC,CAAC;YACD,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;YAClB,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,EAAE,CAAC;QACpD,CAAC;QAED,OAAO,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;IACjC,CAAC;CACF"}
@@ -0,0 +1,12 @@
1
+ import type { Dimensions } from '../../../common/CommonTypes.js';
2
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
3
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
+ import type { RenderTexture } from '../../textures/RenderTexture.js';
5
+ import { WebGlCtxTexture } from './WebGlCtxTexture.js';
6
+ export declare class WebGlCtxRenderTexture extends WebGlCtxTexture {
7
+ textureSource: RenderTexture;
8
+ framebuffer: WebGLFramebuffer | null;
9
+ constructor(glw: WebGlContextWrapper, memManager: TextureMemoryManager, textureSource: RenderTexture);
10
+ onLoadRequest(): Promise<Dimensions>;
11
+ free(): void;
12
+ }
@@ -0,0 +1,55 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2024 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { assertTruthy } from '../../../utils.js';
20
+ import { WebGlCtxTexture } from './WebGlCtxTexture.js';
21
+ export class WebGlCtxRenderTexture extends WebGlCtxTexture {
22
+ framebuffer = null;
23
+ constructor(glw, memManager, textureSource) {
24
+ super(glw, memManager, textureSource);
25
+ }
26
+ async onLoadRequest() {
27
+ const { glw } = this;
28
+ const nativeTexture = (this._nativeCtxTexture =
29
+ this.createNativeCtxTexture());
30
+ const { width, height } = this.textureSource;
31
+ // Create Framebuffer object
32
+ this.framebuffer = glw.createFramebuffer();
33
+ // Set the dimensions of the render texture
34
+ glw.texImage2D(0, glw.RGBA, width, height, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
35
+ // Update the texture memory manager
36
+ this.setTextureMemUse(width * height * 4);
37
+ // Bind the framebuffer
38
+ glw.bindFramebuffer(this.framebuffer);
39
+ // Attach the texture to the framebuffer
40
+ glw.framebufferTexture2D(glw.COLOR_ATTACHMENT0, nativeTexture, 0);
41
+ // Unbind the framebuffer
42
+ glw.bindFramebuffer(null);
43
+ return {
44
+ width,
45
+ height,
46
+ };
47
+ }
48
+ free() {
49
+ super.free();
50
+ // Delete the framebuffer
51
+ this.glw.deleteFramebuffer(this.framebuffer);
52
+ this.framebuffer = null;
53
+ }
54
+ }
55
+ //# sourceMappingURL=WebGlCtxRenderTexture.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"WebGlCtxRenderTexture.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlCtxRenderTexture.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAGH,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAIjD,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAEvD,MAAM,OAAO,qBAAsB,SAAQ,eAAe;IAGjD,WAAW,GAA4B,IAAI,CAAC;IAEnD,YACE,GAAwB,EACxB,UAAgC,EAChC,aAA4B;QAE5B,KAAK,CAAC,GAAG,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;IACxC,CAAC;IAEQ,KAAK,CAAC,aAAa;QAC1B,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;QACrB,MAAM,aAAa,GAAG,CAAC,IAAI,CAAC,iBAAiB;YAC3C,IAAI,CAAC,sBAAsB,EAAE,CAAC,CAAC;QACjC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC,aAAa,CAAC;QAE7C,4BAA4B;QAC5B,IAAI,CAAC,WAAW,GAAG,GAAG,CAAC,iBAAiB,EAAE,CAAC;QAE3C,2CAA2C;QAC3C,GAAG,CAAC,UAAU,CACZ,CAAC,EACD,GAAG,CAAC,IAAI,EACR,KAAK,EACL,MAAM,EACN,CAAC,EACD,GAAG,CAAC,IAAI,EACR,GAAG,CAAC,aAAa,EACjB,IAAI,CACL,CAAC;QAEF,oCAAoC;QACpC,IAAI,CAAC,gBAAgB,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAE1C,uBAAuB;QACvB,GAAG,CAAC,eAAe,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAEtC,wCAAwC;QACxC,GAAG,CAAC,oBAAoB,CAAC,GAAG,CAAC,iBAAiB,EAAE,aAAa,EAAE,CAAC,CAAC,CAAC;QAElE,yBAAyB;QACzB,GAAG,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAE1B,OAAO;YACL,KAAK;YACL,MAAM;SACP,CAAC;IACJ,CAAC;IAEQ,IAAI;QACX,KAAK,CAAC,IAAI,EAAE,CAAC;QAEb,yBAAyB;QACzB,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAC7C,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;IAC1B,CAAC;CACF"}
@@ -0,0 +1,9 @@
1
+ import type { Dimensions } from '../../../common/CommonTypes.js';
2
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
3
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
+ import type { SubTexture } from '../../textures/SubTexture.js';
5
+ import { WebGlCtxTexture } from './WebGlCtxTexture.js';
6
+ export declare class WebGlCtxSubTexture extends WebGlCtxTexture {
7
+ constructor(glw: WebGlContextWrapper, memManager: TextureMemoryManager, textureSource: SubTexture);
8
+ onLoadRequest(): Promise<Dimensions>;
9
+ }
@@ -0,0 +1,38 @@
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { assertTruthy } from '../../../utils.js';
20
+ import { WebGlCtxTexture } from './WebGlCtxTexture.js';
21
+ export class WebGlCtxSubTexture extends WebGlCtxTexture {
22
+ constructor(glw, memManager, textureSource) {
23
+ super(glw, memManager, textureSource);
24
+ }
25
+ async onLoadRequest() {
26
+ const props = this.textureSource.textureData;
27
+ assertTruthy(props, 'SubTexture must have texture data');
28
+ if (props.data instanceof Uint8Array) {
29
+ // its a 1x1 Color Texture
30
+ return { width: 1, height: 1 };
31
+ }
32
+ return {
33
+ width: props.data?.width || 0,
34
+ height: props.data?.height || 0,
35
+ };
36
+ }
37
+ }
38
+ //# sourceMappingURL=WebGlCtxSubTexture.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"WebGlCtxSubTexture.js","sourceRoot":"","sources":["../../../../../src/core/renderers/webgl/WebGlCtxSubTexture.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAGH,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAIjD,OAAO,EAAE,eAAe,EAAE,MAAM,sBAAsB,CAAC;AAEvD,MAAM,OAAO,kBAAmB,SAAQ,eAAe;IACrD,YACE,GAAwB,EACxB,UAAgC,EAChC,aAAyB;QAEzB,KAAK,CAAC,GAAG,EAAE,UAAU,EAAE,aAAa,CAAC,CAAC;IACxC,CAAC;IAEQ,KAAK,CAAC,aAAa;QAC1B,MAAM,KAAK,GAAI,IAAI,CAAC,aAA4B,CAAC,WAAW,CAAC;QAC7D,YAAY,CAAC,KAAK,EAAE,mCAAmC,CAAC,CAAC;QAEzD,IAAI,KAAK,CAAC,IAAI,YAAY,UAAU,EAAE,CAAC;YACrC,0BAA0B;YAC1B,OAAO,EAAE,KAAK,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;QACjC,CAAC;QAED,OAAO;YACL,KAAK,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,IAAI,CAAC;YAC7B,MAAM,EAAE,KAAK,CAAC,IAAI,EAAE,MAAM,IAAI,CAAC;SAChC,CAAC;IACJ,CAAC;CACF"}
@@ -0,0 +1,57 @@
1
+ import type { Dimensions } from '../../../common/CommonTypes.js';
2
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
3
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
+ import type { Texture } from '../../textures/Texture.js';
5
+ import { CoreContextTexture } from '../CoreContextTexture.js';
6
+ /**
7
+ * A wrapper around a WebGLTexture that handles loading the texture data
8
+ * from a Texture source and uploading it to the GPU as well as freeing
9
+ * the uploaded texture.
10
+ *
11
+ * @remarks
12
+ * When accessing the ctxTexture property, the texture will be loaded if
13
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
14
+ * and trigger the loading/uploading of the texture's data if it hasn't been
15
+ * loaded yet.
16
+ */
17
+ export declare class WebGlCtxTexture extends CoreContextTexture {
18
+ protected glw: WebGlContextWrapper;
19
+ protected _nativeCtxTexture: WebGLTexture | null;
20
+ private _w;
21
+ private _h;
22
+ constructor(glw: WebGlContextWrapper, memManager: TextureMemoryManager, textureSource: Texture);
23
+ get ctxTexture(): WebGLTexture | null;
24
+ get w(): number;
25
+ get h(): number;
26
+ /**
27
+ * Load the texture data from the Texture source and upload it to the GPU
28
+ *
29
+ * @remarks
30
+ * This method is called automatically when accessing the ctxTexture property
31
+ * if the texture hasn't been loaded yet. But it can also be called manually
32
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
33
+ * property.
34
+ */
35
+ load(): void;
36
+ /**
37
+ * Called when the texture data needs to be loaded and uploaded to a texture
38
+ */
39
+ onLoadRequest(): Promise<Dimensions>;
40
+ /**
41
+ * Free the WebGLTexture from the GPU
42
+ *
43
+ * @returns
44
+ */
45
+ free(): void;
46
+ /**
47
+ * Create native context texture
48
+ *
49
+ * @remarks
50
+ * When this method returns the returned texture will be bound to the GL context state.
51
+ *
52
+ * @param width
53
+ * @param height
54
+ * @returns
55
+ */
56
+ protected createNativeCtxTexture(): WebGLTexture | null;
57
+ }