@lightningjs/renderer 2.12.0 → 2.13.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (338) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +12 -1
  6. package/dist/src/core/CoreNode.js +113 -34
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextureManager.d.ts +13 -7
  9. package/dist/src/core/CoreTextureManager.js +92 -105
  10. package/dist/src/core/CoreTextureManager.js.map +1 -1
  11. package/dist/src/core/Stage.d.ts +4 -2
  12. package/dist/src/core/Stage.js +23 -7
  13. package/dist/src/core/Stage.js.map +1 -1
  14. package/dist/src/core/TextureMemoryManager.d.ts +17 -6
  15. package/dist/src/core/TextureMemoryManager.js +78 -18
  16. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  17. package/dist/src/core/lib/ImageWorker.d.ts +1 -1
  18. package/dist/src/core/lib/ImageWorker.js +13 -11
  19. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  20. package/dist/src/core/lib/WebGlContextWrapper.d.ts +7 -0
  21. package/dist/src/core/lib/WebGlContextWrapper.js +9 -0
  22. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  23. package/dist/src/core/lib/validateImageBitmap.d.ts +6 -0
  24. package/dist/src/core/lib/validateImageBitmap.js +68 -0
  25. package/dist/src/core/lib/validateImageBitmap.js.map +1 -0
  26. package/dist/src/core/platform.js +3 -3
  27. package/dist/src/core/platform.js.map +1 -1
  28. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.d.ts +2 -1
  29. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +9 -5
  30. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -1
  31. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +7 -12
  32. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  33. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +1 -1
  34. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +18 -18
  35. package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
  36. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  37. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  38. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  39. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  40. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  41. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  42. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  43. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  44. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  45. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  46. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  47. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  48. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  49. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  50. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  51. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  52. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  53. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  54. package/dist/src/core/textures/ImageTexture.js +10 -16
  55. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  56. package/dist/src/main-api/Inspector.js +16 -2
  57. package/dist/src/main-api/Inspector.js.map +1 -1
  58. package/dist/src/main-api/Renderer.d.ts +27 -1
  59. package/dist/src/main-api/Renderer.js +8 -3
  60. package/dist/src/main-api/Renderer.js.map +1 -1
  61. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  62. package/exports/canvas.ts +39 -39
  63. package/exports/index.ts +89 -89
  64. package/exports/inspector.ts +24 -24
  65. package/exports/utils.ts +44 -44
  66. package/exports/webgl.ts +38 -38
  67. package/package.json +1 -2
  68. package/scripts/please-use-pnpm.js +13 -13
  69. package/src/common/CommonTypes.ts +146 -146
  70. package/src/common/EventEmitter.ts +77 -77
  71. package/src/common/IAnimationController.ts +92 -92
  72. package/src/common/IEventEmitter.ts +28 -28
  73. package/src/core/CoreNode.test.ts +202 -199
  74. package/src/core/CoreNode.ts +2455 -2335
  75. package/src/core/CoreShaderManager.ts +292 -292
  76. package/src/core/CoreTextNode.ts +455 -455
  77. package/src/core/CoreTextureManager.ts +597 -596
  78. package/src/core/Stage.ts +743 -722
  79. package/src/core/TextureMemoryManager.ts +395 -310
  80. package/src/core/animations/AnimationManager.ts +38 -38
  81. package/src/core/animations/CoreAnimation.ts +340 -340
  82. package/src/core/animations/CoreAnimationController.ts +157 -157
  83. package/src/core/lib/ContextSpy.ts +41 -41
  84. package/src/core/lib/ImageWorker.ts +279 -271
  85. package/src/core/lib/Matrix3d.ts +244 -244
  86. package/src/core/lib/RenderCoords.ts +86 -86
  87. package/src/core/lib/WebGlContextWrapper.ts +1332 -1322
  88. package/src/core/lib/textureCompression.ts +152 -152
  89. package/src/core/lib/textureSvg.ts +78 -78
  90. package/src/core/lib/utils.ts +310 -310
  91. package/src/core/lib/validateImageBitmap.ts +76 -0
  92. package/src/core/platform.ts +63 -61
  93. package/src/core/renderers/CoreContextTexture.ts +43 -43
  94. package/src/core/renderers/CoreRenderOp.ts +22 -22
  95. package/src/core/renderers/CoreRenderer.ts +115 -115
  96. package/src/core/renderers/CoreShader.ts +41 -41
  97. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  98. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  99. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  100. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  101. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  102. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -79
  103. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  104. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -303
  105. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  106. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -814
  107. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  108. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  109. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  110. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  111. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  112. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  113. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  114. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  115. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  116. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  117. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  118. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  119. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  120. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  121. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  122. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  123. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  124. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  125. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  126. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  127. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  128. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  129. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  130. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  131. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  132. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  133. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  134. package/src/core/text-rendering/TrFontManager.ts +183 -183
  135. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  136. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  137. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  138. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  139. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  140. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  141. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  142. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  143. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  144. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  145. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  146. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  147. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  148. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  149. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  150. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  151. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  152. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  153. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  154. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  155. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  156. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  157. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  158. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  159. package/src/core/textures/ColorTexture.ts +102 -102
  160. package/src/core/textures/ImageTexture.ts +376 -382
  161. package/src/core/textures/NoiseTexture.ts +104 -104
  162. package/src/core/textures/RenderTexture.ts +85 -85
  163. package/src/core/textures/SubTexture.ts +205 -205
  164. package/src/core/textures/Texture.ts +337 -337
  165. package/src/core/utils.ts +227 -227
  166. package/src/env.d.ts +7 -7
  167. package/src/main-api/DynamicShaderController.ts +104 -104
  168. package/src/main-api/INode.ts +101 -101
  169. package/src/main-api/Inspector.ts +522 -505
  170. package/src/main-api/Renderer.ts +751 -720
  171. package/src/main-api/ShaderController.ts +80 -80
  172. package/src/main-api/utils.ts +45 -45
  173. package/src/utils.ts +248 -248
  174. package/dist/exports/core-api.d.ts +0 -74
  175. package/dist/exports/core-api.js +0 -96
  176. package/dist/exports/core-api.js.map +0 -1
  177. package/dist/exports/main-api.d.ts +0 -30
  178. package/dist/exports/main-api.js +0 -45
  179. package/dist/exports/main-api.js.map +0 -1
  180. package/dist/src/core/CoreExtension.d.ts +0 -12
  181. package/dist/src/core/CoreExtension.js +0 -29
  182. package/dist/src/core/CoreExtension.js.map +0 -1
  183. package/dist/src/core/CoreStuff.d.ts +0 -1
  184. package/dist/src/core/CoreStuff.js +0 -138
  185. package/dist/src/core/CoreStuff.js.map +0 -1
  186. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  187. package/dist/src/core/CoreTexturizer.js +0 -47
  188. package/dist/src/core/CoreTexturizer.js.map +0 -1
  189. package/dist/src/core/LngNode.d.ts +0 -736
  190. package/dist/src/core/LngNode.js +0 -1174
  191. package/dist/src/core/LngNode.js.map +0 -1
  192. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  193. package/dist/src/core/Matrix2DContext.js +0 -45
  194. package/dist/src/core/Matrix2DContext.js.map +0 -1
  195. package/dist/src/core/ShaderNode.d.ts +0 -10
  196. package/dist/src/core/ShaderNode.js +0 -30
  197. package/dist/src/core/ShaderNode.js.map +0 -1
  198. package/dist/src/core/TextNode.d.ts +0 -103
  199. package/dist/src/core/TextNode.js +0 -331
  200. package/dist/src/core/TextNode.js.map +0 -1
  201. package/dist/src/core/lib/Coords.d.ts +0 -14
  202. package/dist/src/core/lib/Coords.js +0 -55
  203. package/dist/src/core/lib/Coords.js.map +0 -1
  204. package/dist/src/core/lib/glm/common.d.ts +0 -162
  205. package/dist/src/core/lib/glm/common.js +0 -81
  206. package/dist/src/core/lib/glm/common.js.map +0 -1
  207. package/dist/src/core/lib/glm/index.d.ts +0 -11
  208. package/dist/src/core/lib/glm/index.js +0 -30
  209. package/dist/src/core/lib/glm/index.js.map +0 -1
  210. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  211. package/dist/src/core/lib/glm/mat2.js +0 -396
  212. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  213. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  214. package/dist/src/core/lib/glm/mat2d.js +0 -442
  215. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  216. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  217. package/dist/src/core/lib/glm/mat3.js +0 -680
  218. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  219. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  220. package/dist/src/core/lib/glm/mat4.js +0 -1802
  221. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  222. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  223. package/dist/src/core/lib/glm/quat.js +0 -693
  224. package/dist/src/core/lib/glm/quat.js.map +0 -1
  225. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  226. package/dist/src/core/lib/glm/quat2.js +0 -754
  227. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  228. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  229. package/dist/src/core/lib/glm/vec2.js +0 -569
  230. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  231. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  232. package/dist/src/core/lib/glm/vec3.js +0 -720
  233. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  234. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  235. package/dist/src/core/lib/glm/vec4.js +0 -608
  236. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  237. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  238. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  239. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  240. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  241. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  242. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  243. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  244. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  245. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  246. package/dist/src/core/scene/Scene.d.ts +0 -59
  247. package/dist/src/core/scene/Scene.js +0 -106
  248. package/dist/src/core/scene/Scene.js.map +0 -1
  249. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  250. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  251. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  252. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  253. package/dist/src/main-api/ICoreDriver.js +0 -20
  254. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  255. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  256. package/dist/src/main-api/IRenderDriver.js +0 -20
  257. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  258. package/dist/src/main-api/IShaderController.d.ts +0 -14
  259. package/dist/src/main-api/IShaderController.js +0 -30
  260. package/dist/src/main-api/IShaderController.js.map +0 -1
  261. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  262. package/dist/src/main-api/IShaderNode.js +0 -19
  263. package/dist/src/main-api/IShaderNode.js.map +0 -1
  264. package/dist/src/main-api/RendererMain.d.ts +0 -375
  265. package/dist/src/main-api/RendererMain.js +0 -365
  266. package/dist/src/main-api/RendererMain.js.map +0 -1
  267. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  268. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  269. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  270. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  271. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  272. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  273. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  274. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  275. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  276. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  277. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  278. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  279. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  280. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  281. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  282. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  283. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  284. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  285. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  286. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  287. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  288. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  289. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  290. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  291. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  292. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  293. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  294. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  295. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  296. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  297. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  298. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  299. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  300. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  301. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  302. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  303. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  304. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  305. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  306. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  307. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  308. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  309. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  310. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  311. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  312. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  313. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  314. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  315. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  316. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  317. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  318. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  319. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  320. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  321. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  322. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  323. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  324. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  325. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  326. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  327. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  328. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  329. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  330. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  331. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  332. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  333. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  334. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  335. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  336. package/dist/src/render-drivers/utils.d.ts +0 -12
  337. package/dist/src/render-drivers/utils.js +0 -69
  338. package/dist/src/render-drivers/utils.js.map +0 -1
@@ -1,244 +1,244 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- /**
21
- * A 3D matrix representing a 2D graphics transformation
22
- *
23
- * @remarks
24
- * For convenience, entries in the first two rows can be accessed by the following
25
- * properties:
26
- * | ta tb tx |
27
- * | tc td ty |
28
- * | 0 0 1 |
29
- *
30
- * This matrix is optimized for 2D transformations and hence the last row will
31
- * always be considered [0, 0 ,1].
32
- *
33
- * To access a column major array for WebGL, use the {@link getFloatArr} method.
34
- */
35
- export class Matrix3d {
36
- public ta: number;
37
- public tb: number;
38
- public tx: number;
39
- public tc: number;
40
- public td: number;
41
- public ty: number;
42
- private _floatArr: Float32Array | null = null;
43
- /**
44
- * Potential Mutation Flag
45
- *
46
- * @remarks
47
- * This flag is set to true whenever the matrix is potentially modified.
48
- * We don't waste CPU trying to identify if each operation actually modifies
49
- * the matrix. Instead, we set this flag to true whenever we think the matrix
50
- * is modified. This signals that the `floatArr` should to be updated.
51
- */
52
- private mutation: boolean;
53
-
54
- /**
55
- * Creates a new 3x3 matrix.
56
- *
57
- * @param entries Row-major 3x3 matrix
58
- */
59
- public constructor() {
60
- this.ta = 0;
61
- this.tb = 0;
62
- this.tx = 0;
63
- this.tc = 0;
64
- this.td = 0;
65
- this.ty = 0;
66
- this.mutation = true;
67
- }
68
-
69
- /**
70
- * Returns a temporary matrix that can be used for calculations.
71
- *
72
- * @remarks
73
- * This is useful for avoiding allocations in tight loops.
74
- *
75
- * The matrix is not guaranteed to be the same between calls.
76
- *
77
- * @returns
78
- */
79
- public static get temp(): Matrix3d {
80
- return tempMatrix;
81
- }
82
-
83
- public static multiply(a: Matrix3d, b: Matrix3d, out?: Matrix3d): Matrix3d {
84
- const e0 = a.ta * b.ta + a.tb * b.tc;
85
- const e1 = a.ta * b.tb + a.tb * b.td;
86
- const e2 = a.ta * b.tx + a.tb * b.ty + a.tx;
87
- const e3 = a.tc * b.ta + a.td * b.tc;
88
- const e4 = a.tc * b.tb + a.td * b.td;
89
- const e5 = a.tc * b.tx + a.td * b.ty + a.ty;
90
- if (!out) {
91
- out = new Matrix3d();
92
- }
93
- out.ta = e0;
94
- out.tb = e1;
95
- out.tx = e2;
96
- out.tc = e3;
97
- out.td = e4;
98
- out.ty = e5;
99
- out.mutation = true;
100
- return out;
101
- }
102
-
103
- public static identity(out?: Matrix3d): Matrix3d {
104
- if (!out) {
105
- out = new Matrix3d();
106
- }
107
- out.ta = 1;
108
- out.tb = 0;
109
- out.tx = 0;
110
- out.tc = 0;
111
- out.td = 1;
112
- out.ty = 0;
113
- out.mutation = true;
114
- return out;
115
- }
116
-
117
- public static translate(x: number, y: number, out?: Matrix3d): Matrix3d {
118
- if (!out) {
119
- out = new Matrix3d();
120
- }
121
- out.ta = 1;
122
- out.tb = 0;
123
- out.tx = x;
124
- out.tc = 0;
125
- out.td = 1;
126
- out.ty = y;
127
- out.mutation = true;
128
- return out;
129
- }
130
-
131
- public static scale(sx: number, sy: number, out?: Matrix3d): Matrix3d {
132
- if (!out) {
133
- out = new Matrix3d();
134
- }
135
- out.ta = sx;
136
- out.tb = 0;
137
- out.tx = 0;
138
- out.tc = 0;
139
- out.td = sy;
140
- out.ty = 0;
141
- out.mutation = true;
142
- return out;
143
- }
144
-
145
- public static rotate(angle: number, out?: Matrix3d): Matrix3d {
146
- const cos = Math.cos(angle);
147
- const sin = Math.sin(angle);
148
- if (!out) {
149
- out = new Matrix3d();
150
- }
151
- out.ta = cos;
152
- out.tb = -sin;
153
- out.tx = 0;
154
- out.tc = sin;
155
- out.td = cos;
156
- out.ty = 0;
157
- out.mutation = true;
158
- return out;
159
- }
160
-
161
- public static copy(src: Matrix3d, dst?: Matrix3d): Matrix3d {
162
- if (!dst) {
163
- dst = new Matrix3d();
164
- }
165
- dst.ta = src.ta;
166
- dst.tc = src.tc;
167
- dst.tb = src.tb;
168
- dst.td = src.td;
169
- dst.tx = src.tx;
170
- dst.ty = src.ty;
171
- dst.mutation = true;
172
- return dst;
173
- }
174
-
175
- public translate(x: number, y: number): Matrix3d {
176
- this.tx = this.ta * x + this.tb * y + this.tx;
177
- this.ty = this.tc * x + this.td * y + this.ty;
178
- this.mutation = true;
179
- return this;
180
- }
181
-
182
- public scale(sx: number, sy: number): Matrix3d {
183
- this.ta = this.ta * sx;
184
- this.tb = this.tb * sy;
185
- this.tc = this.tc * sx;
186
- this.td = this.td * sy;
187
- this.mutation = true;
188
- return this;
189
- }
190
-
191
- public rotate(angle: number): Matrix3d {
192
- if (angle === 0 || !((angle % Math.PI) * 2)) {
193
- return this;
194
- }
195
- const cos = Math.cos(angle);
196
- const sin = Math.sin(angle);
197
- const e0 = this.ta * cos + this.tb * sin;
198
- const e1 = this.tb * cos - this.ta * sin;
199
- const e3 = this.tc * cos + this.td * sin;
200
- const e4 = this.td * cos - this.tc * sin;
201
- this.ta = e0;
202
- this.tb = e1;
203
- this.tc = e3;
204
- this.td = e4;
205
- this.mutation = true;
206
- return this;
207
- }
208
-
209
- public multiply(other: Matrix3d): Matrix3d {
210
- return Matrix3d.multiply(this, other, this);
211
- }
212
-
213
- /**
214
- * Returns the matrix as a Float32Array in column-major order.
215
- *
216
- * @remarks
217
- * This method is optimized to avoid unnecessary allocations. The same array
218
- * is returned every time this method is called, and is updated in place.
219
- *
220
- * WARNING: Use the array only for passing directly to a WebGL shader uniform
221
- * during a frame render. Do not modify or hold onto the array for longer than
222
- * a frame.
223
- */
224
- getFloatArr(): Float32Array {
225
- if (!this._floatArr) {
226
- this._floatArr = new Float32Array(9);
227
- }
228
- if (this.mutation) {
229
- this._floatArr[0] = this.ta;
230
- this._floatArr[1] = this.tc;
231
- this._floatArr[2] = 0;
232
- this._floatArr[3] = this.tb;
233
- this._floatArr[4] = this.td;
234
- this._floatArr[5] = 0;
235
- this._floatArr[6] = this.tx;
236
- this._floatArr[7] = this.ty;
237
- this._floatArr[8] = 1;
238
- this.mutation = false;
239
- }
240
- return this._floatArr;
241
- }
242
- }
243
-
244
- const tempMatrix = new Matrix3d();
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * A 3D matrix representing a 2D graphics transformation
22
+ *
23
+ * @remarks
24
+ * For convenience, entries in the first two rows can be accessed by the following
25
+ * properties:
26
+ * | ta tb tx |
27
+ * | tc td ty |
28
+ * | 0 0 1 |
29
+ *
30
+ * This matrix is optimized for 2D transformations and hence the last row will
31
+ * always be considered [0, 0 ,1].
32
+ *
33
+ * To access a column major array for WebGL, use the {@link getFloatArr} method.
34
+ */
35
+ export class Matrix3d {
36
+ public ta: number;
37
+ public tb: number;
38
+ public tx: number;
39
+ public tc: number;
40
+ public td: number;
41
+ public ty: number;
42
+ private _floatArr: Float32Array | null = null;
43
+ /**
44
+ * Potential Mutation Flag
45
+ *
46
+ * @remarks
47
+ * This flag is set to true whenever the matrix is potentially modified.
48
+ * We don't waste CPU trying to identify if each operation actually modifies
49
+ * the matrix. Instead, we set this flag to true whenever we think the matrix
50
+ * is modified. This signals that the `floatArr` should to be updated.
51
+ */
52
+ private mutation: boolean;
53
+
54
+ /**
55
+ * Creates a new 3x3 matrix.
56
+ *
57
+ * @param entries Row-major 3x3 matrix
58
+ */
59
+ public constructor() {
60
+ this.ta = 0;
61
+ this.tb = 0;
62
+ this.tx = 0;
63
+ this.tc = 0;
64
+ this.td = 0;
65
+ this.ty = 0;
66
+ this.mutation = true;
67
+ }
68
+
69
+ /**
70
+ * Returns a temporary matrix that can be used for calculations.
71
+ *
72
+ * @remarks
73
+ * This is useful for avoiding allocations in tight loops.
74
+ *
75
+ * The matrix is not guaranteed to be the same between calls.
76
+ *
77
+ * @returns
78
+ */
79
+ public static get temp(): Matrix3d {
80
+ return tempMatrix;
81
+ }
82
+
83
+ public static multiply(a: Matrix3d, b: Matrix3d, out?: Matrix3d): Matrix3d {
84
+ const e0 = a.ta * b.ta + a.tb * b.tc;
85
+ const e1 = a.ta * b.tb + a.tb * b.td;
86
+ const e2 = a.ta * b.tx + a.tb * b.ty + a.tx;
87
+ const e3 = a.tc * b.ta + a.td * b.tc;
88
+ const e4 = a.tc * b.tb + a.td * b.td;
89
+ const e5 = a.tc * b.tx + a.td * b.ty + a.ty;
90
+ if (!out) {
91
+ out = new Matrix3d();
92
+ }
93
+ out.ta = e0;
94
+ out.tb = e1;
95
+ out.tx = e2;
96
+ out.tc = e3;
97
+ out.td = e4;
98
+ out.ty = e5;
99
+ out.mutation = true;
100
+ return out;
101
+ }
102
+
103
+ public static identity(out?: Matrix3d): Matrix3d {
104
+ if (!out) {
105
+ out = new Matrix3d();
106
+ }
107
+ out.ta = 1;
108
+ out.tb = 0;
109
+ out.tx = 0;
110
+ out.tc = 0;
111
+ out.td = 1;
112
+ out.ty = 0;
113
+ out.mutation = true;
114
+ return out;
115
+ }
116
+
117
+ public static translate(x: number, y: number, out?: Matrix3d): Matrix3d {
118
+ if (!out) {
119
+ out = new Matrix3d();
120
+ }
121
+ out.ta = 1;
122
+ out.tb = 0;
123
+ out.tx = x;
124
+ out.tc = 0;
125
+ out.td = 1;
126
+ out.ty = y;
127
+ out.mutation = true;
128
+ return out;
129
+ }
130
+
131
+ public static scale(sx: number, sy: number, out?: Matrix3d): Matrix3d {
132
+ if (!out) {
133
+ out = new Matrix3d();
134
+ }
135
+ out.ta = sx;
136
+ out.tb = 0;
137
+ out.tx = 0;
138
+ out.tc = 0;
139
+ out.td = sy;
140
+ out.ty = 0;
141
+ out.mutation = true;
142
+ return out;
143
+ }
144
+
145
+ public static rotate(angle: number, out?: Matrix3d): Matrix3d {
146
+ const cos = Math.cos(angle);
147
+ const sin = Math.sin(angle);
148
+ if (!out) {
149
+ out = new Matrix3d();
150
+ }
151
+ out.ta = cos;
152
+ out.tb = -sin;
153
+ out.tx = 0;
154
+ out.tc = sin;
155
+ out.td = cos;
156
+ out.ty = 0;
157
+ out.mutation = true;
158
+ return out;
159
+ }
160
+
161
+ public static copy(src: Matrix3d, dst?: Matrix3d): Matrix3d {
162
+ if (!dst) {
163
+ dst = new Matrix3d();
164
+ }
165
+ dst.ta = src.ta;
166
+ dst.tc = src.tc;
167
+ dst.tb = src.tb;
168
+ dst.td = src.td;
169
+ dst.tx = src.tx;
170
+ dst.ty = src.ty;
171
+ dst.mutation = true;
172
+ return dst;
173
+ }
174
+
175
+ public translate(x: number, y: number): Matrix3d {
176
+ this.tx = this.ta * x + this.tb * y + this.tx;
177
+ this.ty = this.tc * x + this.td * y + this.ty;
178
+ this.mutation = true;
179
+ return this;
180
+ }
181
+
182
+ public scale(sx: number, sy: number): Matrix3d {
183
+ this.ta = this.ta * sx;
184
+ this.tb = this.tb * sy;
185
+ this.tc = this.tc * sx;
186
+ this.td = this.td * sy;
187
+ this.mutation = true;
188
+ return this;
189
+ }
190
+
191
+ public rotate(angle: number): Matrix3d {
192
+ if (angle === 0 || !((angle % Math.PI) * 2)) {
193
+ return this;
194
+ }
195
+ const cos = Math.cos(angle);
196
+ const sin = Math.sin(angle);
197
+ const e0 = this.ta * cos + this.tb * sin;
198
+ const e1 = this.tb * cos - this.ta * sin;
199
+ const e3 = this.tc * cos + this.td * sin;
200
+ const e4 = this.td * cos - this.tc * sin;
201
+ this.ta = e0;
202
+ this.tb = e1;
203
+ this.tc = e3;
204
+ this.td = e4;
205
+ this.mutation = true;
206
+ return this;
207
+ }
208
+
209
+ public multiply(other: Matrix3d): Matrix3d {
210
+ return Matrix3d.multiply(this, other, this);
211
+ }
212
+
213
+ /**
214
+ * Returns the matrix as a Float32Array in column-major order.
215
+ *
216
+ * @remarks
217
+ * This method is optimized to avoid unnecessary allocations. The same array
218
+ * is returned every time this method is called, and is updated in place.
219
+ *
220
+ * WARNING: Use the array only for passing directly to a WebGL shader uniform
221
+ * during a frame render. Do not modify or hold onto the array for longer than
222
+ * a frame.
223
+ */
224
+ getFloatArr(): Float32Array {
225
+ if (!this._floatArr) {
226
+ this._floatArr = new Float32Array(9);
227
+ }
228
+ if (this.mutation) {
229
+ this._floatArr[0] = this.ta;
230
+ this._floatArr[1] = this.tc;
231
+ this._floatArr[2] = 0;
232
+ this._floatArr[3] = this.tb;
233
+ this._floatArr[4] = this.td;
234
+ this._floatArr[5] = 0;
235
+ this._floatArr[6] = this.tx;
236
+ this._floatArr[7] = this.ty;
237
+ this._floatArr[8] = 1;
238
+ this.mutation = false;
239
+ }
240
+ return this._floatArr;
241
+ }
242
+ }
243
+
244
+ const tempMatrix = new Matrix3d();
@@ -1,86 +1,86 @@
1
- const rx1 = 0;
2
- const rx2 = 2;
3
- const rx3 = 4;
4
- const rx4 = 6;
5
- const ry1 = 1;
6
- const ry2 = 3;
7
- const ry3 = 5;
8
- const ry4 = 7;
9
-
10
- export class RenderCoords {
11
- public data: Float32Array;
12
- constructor(
13
- entries?:
14
- | [number, number, number, number, number, number, number, number]
15
- | Float32Array,
16
- ) {
17
- this.data = new Float32Array(8);
18
- if (entries) {
19
- this.data[rx1] = entries[rx1];
20
- this.data[rx2] = entries[rx2];
21
- this.data[rx3] = entries[rx3];
22
- this.data[rx4] = entries[rx4];
23
- this.data[ry1] = entries[ry1];
24
- this.data[ry2] = entries[ry2];
25
- this.data[ry3] = entries[ry3];
26
- this.data[ry4] = entries[ry4];
27
- }
28
- }
29
-
30
- public static translate(
31
- x1: number,
32
- y1: number,
33
- x2: number,
34
- y2: number,
35
- x3: number,
36
- y3: number,
37
- x4: number,
38
- y4: number,
39
- out?: RenderCoords,
40
- ): RenderCoords {
41
- if (!out) {
42
- out = new RenderCoords();
43
- }
44
- out.data[rx1] = x1;
45
- out.data[rx2] = x2;
46
- out.data[rx3] = x3;
47
- out.data[rx4] = x4;
48
- out.data[ry1] = y1;
49
- out.data[ry2] = y2;
50
- out.data[ry3] = y3;
51
- out.data[ry4] = y4;
52
- return out;
53
- }
54
-
55
- get x1(): number {
56
- return this.data[rx1]!;
57
- }
58
-
59
- get x2(): number {
60
- return this.data[rx2]!;
61
- }
62
-
63
- get x3(): number {
64
- return this.data[rx3]!;
65
- }
66
-
67
- get x4(): number {
68
- return this.data[rx4]!;
69
- }
70
-
71
- get y1(): number {
72
- return this.data[ry1]!;
73
- }
74
-
75
- get y2(): number {
76
- return this.data[ry2]!;
77
- }
78
-
79
- get y3(): number {
80
- return this.data[ry3]!;
81
- }
82
-
83
- get y4(): number {
84
- return this.data[ry4]!;
85
- }
86
- }
1
+ const rx1 = 0;
2
+ const rx2 = 2;
3
+ const rx3 = 4;
4
+ const rx4 = 6;
5
+ const ry1 = 1;
6
+ const ry2 = 3;
7
+ const ry3 = 5;
8
+ const ry4 = 7;
9
+
10
+ export class RenderCoords {
11
+ public data: Float32Array;
12
+ constructor(
13
+ entries?:
14
+ | [number, number, number, number, number, number, number, number]
15
+ | Float32Array,
16
+ ) {
17
+ this.data = new Float32Array(8);
18
+ if (entries) {
19
+ this.data[rx1] = entries[rx1];
20
+ this.data[rx2] = entries[rx2];
21
+ this.data[rx3] = entries[rx3];
22
+ this.data[rx4] = entries[rx4];
23
+ this.data[ry1] = entries[ry1];
24
+ this.data[ry2] = entries[ry2];
25
+ this.data[ry3] = entries[ry3];
26
+ this.data[ry4] = entries[ry4];
27
+ }
28
+ }
29
+
30
+ public static translate(
31
+ x1: number,
32
+ y1: number,
33
+ x2: number,
34
+ y2: number,
35
+ x3: number,
36
+ y3: number,
37
+ x4: number,
38
+ y4: number,
39
+ out?: RenderCoords,
40
+ ): RenderCoords {
41
+ if (!out) {
42
+ out = new RenderCoords();
43
+ }
44
+ out.data[rx1] = x1;
45
+ out.data[rx2] = x2;
46
+ out.data[rx3] = x3;
47
+ out.data[rx4] = x4;
48
+ out.data[ry1] = y1;
49
+ out.data[ry2] = y2;
50
+ out.data[ry3] = y3;
51
+ out.data[ry4] = y4;
52
+ return out;
53
+ }
54
+
55
+ get x1(): number {
56
+ return this.data[rx1]!;
57
+ }
58
+
59
+ get x2(): number {
60
+ return this.data[rx2]!;
61
+ }
62
+
63
+ get x3(): number {
64
+ return this.data[rx3]!;
65
+ }
66
+
67
+ get x4(): number {
68
+ return this.data[rx4]!;
69
+ }
70
+
71
+ get y1(): number {
72
+ return this.data[ry1]!;
73
+ }
74
+
75
+ get y2(): number {
76
+ return this.data[ry2]!;
77
+ }
78
+
79
+ get y3(): number {
80
+ return this.data[ry3]!;
81
+ }
82
+
83
+ get y4(): number {
84
+ return this.data[ry4]!;
85
+ }
86
+ }