@leafer/miniapp 2.1.4 → 2.1.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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{"version":3,"file":"miniapp.esm.min.js","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}"],"names":["PathNodeHandleType"],"mappings":"
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{"version":3,"file":"miniapp.esm.min.js","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n pressure?: number // 压感\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n pressure?: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n pressure?: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n pressure?: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n pressure?: number // 压感\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}"],"names":["PathNodeHandleType"],"mappings":"kpBA6IYA,GAAZ,SAAYA,GACRA,EAAAA,EAAA,KAAA,GAAA,OACAA,EAAAA,EAAA,KAAA,GAAA,OACAA,EAAAA,EAAA,YAAA,GAAA,cACAA,EAAAA,EAAA,OAAA,GAAA,QACH,CALD,CAAYA,IAAAA,EAAkB,CAAA"}
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package/dist/miniapp.min.cjs.map
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{"version":3,"file":"miniapp.min.cjs","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}"],"names":["PathNodeHandleType"],"mappings":"
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{"version":3,"file":"miniapp.min.cjs","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n pressure?: number // 压感\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n pressure?: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n pressure?: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n pressure?: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n pressure?: number // 压感\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}"],"names":["PathNodeHandleType"],"mappings":"iBA6IYA,gpBAAAA,QAAAA,wBAAAA,GAAAA,EAAAA,QAAAA,qBAAAA,2BAAkB,CAAA,IAC1BA,EAAA,KAAA,GAAA,OACAA,EAAAA,EAAA,KAAA,GAAA,OACAA,EAAAA,EAAA,YAAA,GAAA,cACAA,EAAAA,EAAA,OAAA,GAAA"}
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package/dist/miniapp.module.js
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RUNTIME: "runtime",
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LEAF: "leaf",
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TASK: "task",
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CANVAS: "canvas",
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IMAGE: "image",
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types: {},
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create(typeName) {
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return quick ? t.x === point.x && t.y === point.y : float$5(t.x) === float$5(point.x) && float$5(t.y) === float$5(point.y);
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},
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reset(t) {
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t.x = t.y = 0;
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}
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};
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}
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reset() {
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return this;
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}
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}
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if (!config) config = minSize;
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this.innerId = IncrementId.create(IncrementId.CANVAS);
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const {width: width, height: height, pixelRatio: pixelRatio} = config;
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}
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if (!tempPixelBounds.width || !tempPixelBounds.height) return;
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const {context: context} = this, imageData = context.getImageData(tempPixelBounds.x, tempPixelBounds.y, tempPixelBounds.width, tempPixelBounds.height), {data: data} = imageData;
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const centerY = y1 + c * sin$4(startRadian + totalRadian / 2 + PI_2 * sign);
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return ellipse$7(data, centerX, centerY, radius, radius, 0, startRadian / OneRadian, endRadian / OneRadian, anticlockwise, setPointBounds, setEndPoint, setStartPoint);
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return ellipse$7(data, x, y, radius, radius, 0, startAngle, endAngle, anticlockwise, setPointBounds, setEndPoint, setStartPoint);
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const {getPointAndSet: getPointAndSet, toTwoPointBounds: toTwoPointBounds$1, ellipse: ellipse$
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const {getPointAndSet: getPointAndSet, toTwoPointBounds: toTwoPointBounds$1, ellipse: ellipse$7} = BezierHelper;
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const {sin: sin$3, cos: cos$3, sqrt: sqrt$2, atan2: atan2} = Math;
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const {ellipse: ellipse$6} = BezierHelper;
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|
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2934
2936
|
const EllipseHelper = {
|
|
2935
2937
|
ellipticalArc(data, fromX, fromY, radiusX, radiusY, rotation, largeFlag, sweepFlag, toX, toY, curveMode) {
|
|
@@ -2967,7 +2969,7 @@ const EllipseHelper = {
|
|
|
2967
2969
|
const centerY = fromY + halfY + rotationSin * cx + rotationCos * cy;
|
|
2968
2970
|
const anticlockwise = totalRadian < 0 ? 1 : 0;
|
|
2969
2971
|
if (curveMode || Platform.ellipseToCurve) {
|
|
2970
|
-
ellipse$
|
|
2972
|
+
ellipse$6(data, centerX, centerY, radiusX, radiusY, rotation, startRadian / OneRadian, endRadian / OneRadian, anticlockwise);
|
|
2971
2973
|
} else {
|
|
2972
2974
|
if (radiusX === radiusY && !rotation) {
|
|
2973
2975
|
data.push(PathCommandMap.O, centerX, centerY, radiusX, startRadian / OneRadian, endRadian / OneRadian, anticlockwise);
|
|
@@ -2989,7 +2991,7 @@ const PathCommandNodeHelper = {
|
|
|
2989
2991
|
|
|
2990
2992
|
const {M: M$a, m: m, L: L$a, l: l, H: H, h: h, V: V, v: v, C: C$8, c: c, S: S$1, s: s, Q: Q$6, q: q, T: T, t: t, A: A, a: a, Z: Z$8, z: z, N: N$5, D: D$6, X: X$5, G: G$5, F: F$6, O: O$6, P: P$5, U: U$5} = PathCommandMap;
|
|
2991
2993
|
|
|
2992
|
-
const {rect: rect$3, roundRect: roundRect$2, arcTo: arcTo$4, arc: arc$3, ellipse: ellipse$
|
|
2994
|
+
const {rect: rect$3, roundRect: roundRect$2, arcTo: arcTo$4, arc: arc$3, ellipse: ellipse$5, quadraticCurveTo: quadraticCurveTo$1} = BezierHelper;
|
|
2993
2995
|
|
|
2994
2996
|
const {ellipticalArc: ellipticalArc} = EllipseHelper;
|
|
2995
2997
|
|
|
@@ -3225,14 +3227,14 @@ const PathConvert = {
|
|
|
3225
3227
|
break;
|
|
3226
3228
|
|
|
3227
3229
|
case G$5:
|
|
3228
|
-
ellipse$
|
|
3230
|
+
ellipse$5(curveMode ? data : copyData(data, old, i, 9), old[i + 1], old[i + 2], old[i + 3], old[i + 4], old[i + 5], old[i + 6], old[i + 7], old[i + 8], null, setEndPoint$1);
|
|
3229
3231
|
x = setEndPoint$1.x;
|
|
3230
3232
|
y = setEndPoint$1.y;
|
|
3231
3233
|
i += 9;
|
|
3232
3234
|
break;
|
|
3233
3235
|
|
|
3234
3236
|
case F$6:
|
|
3235
|
-
curveMode ? ellipse$
|
|
3237
|
+
curveMode ? ellipse$5(data, old[i + 1], old[i + 2], old[i + 3], old[i + 4], 0, 0, 360, false) : copyData(data, old, i, 5);
|
|
3236
3238
|
x = old[i + 1] + old[i + 3];
|
|
3237
3239
|
y = old[i + 2];
|
|
3238
3240
|
i += 5;
|
|
@@ -3386,7 +3388,7 @@ const PathCommandDataHelper = {
|
|
|
3386
3388
|
drawEllipse(data, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) {
|
|
3387
3389
|
BezierHelper.ellipse(null, x, y, radiusX, radiusY, isNull(rotation) ? 0 : rotation, isNull(startAngle) ? 0 : startAngle, isNull(endAngle) ? 360 : endAngle, anticlockwise, null, null, startPoint);
|
|
3388
3390
|
data.push(M$9, startPoint.x, startPoint.y);
|
|
3389
|
-
ellipse$
|
|
3391
|
+
ellipse$4(data, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise);
|
|
3390
3392
|
},
|
|
3391
3393
|
drawArc(data, x, y, radius, startAngle, endAngle, anticlockwise) {
|
|
3392
3394
|
BezierHelper.arc(null, x, y, radius, isNull(startAngle) ? 0 : startAngle, isNull(endAngle) ? 360 : endAngle, anticlockwise, null, null, startPoint);
|
|
@@ -3398,9 +3400,9 @@ const PathCommandDataHelper = {
|
|
|
3398
3400
|
}
|
|
3399
3401
|
};
|
|
3400
3402
|
|
|
3401
|
-
const {ellipse: ellipse$
|
|
3403
|
+
const {ellipse: ellipse$4, arc: arc$2} = PathCommandDataHelper;
|
|
3402
3404
|
|
|
3403
|
-
const {moveTo: moveTo$4, lineTo: lineTo$3, quadraticCurveTo: quadraticCurveTo, bezierCurveTo: bezierCurveTo, closePath: closePath$3, beginPath: beginPath, rect: rect$2, roundRect: roundRect$1, ellipse: ellipse$
|
|
3405
|
+
const {moveTo: moveTo$4, lineTo: lineTo$3, quadraticCurveTo: quadraticCurveTo, bezierCurveTo: bezierCurveTo, closePath: closePath$3, beginPath: beginPath, rect: rect$2, roundRect: roundRect$1, ellipse: ellipse$3, arc: arc$1, arcTo: arcTo$3, drawEllipse: drawEllipse, drawArc: drawArc, drawPoints: drawPoints$2} = PathCommandDataHelper;
|
|
3404
3406
|
|
|
3405
3407
|
class PathCreator {
|
|
3406
3408
|
set path(value) {
|
|
@@ -3457,7 +3459,7 @@ class PathCreator {
|
|
|
3457
3459
|
return this;
|
|
3458
3460
|
}
|
|
3459
3461
|
ellipse(x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise) {
|
|
3460
|
-
ellipse$
|
|
3462
|
+
ellipse$3(this.__path, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise);
|
|
3461
3463
|
this.paint();
|
|
3462
3464
|
return this;
|
|
3463
3465
|
}
|
|
@@ -3579,7 +3581,7 @@ const PathDrawer = {
|
|
|
3579
3581
|
|
|
3580
3582
|
const {M: M$7, L: L$7, C: C$5, Q: Q$3, Z: Z$5, N: N$2, D: D$3, X: X$2, G: G$2, F: F$3, O: O$3, P: P$2, U: U$2} = PathCommandMap;
|
|
3581
3583
|
|
|
3582
|
-
const {toTwoPointBounds: toTwoPointBounds, toTwoPointBoundsByQuadraticCurve: toTwoPointBoundsByQuadraticCurve, arcTo: arcTo$2, arc: arc, ellipse: ellipse$
|
|
3584
|
+
const {toTwoPointBounds: toTwoPointBounds, toTwoPointBoundsByQuadraticCurve: toTwoPointBoundsByQuadraticCurve, arcTo: arcTo$2, arc: arc, ellipse: ellipse$2} = BezierHelper;
|
|
3583
3585
|
|
|
3584
3586
|
const {addPointBounds: addPointBounds, copy: copy$9, addPoint: addPoint$1, setPoint: setPoint$3, addBounds: addBounds, toBounds: toBounds$2} = TwoPointBoundsHelper;
|
|
3585
3587
|
|
|
@@ -3662,7 +3664,7 @@ const PathBounds = {
|
|
|
3662
3664
|
break;
|
|
3663
3665
|
|
|
3664
3666
|
case G$2:
|
|
3665
|
-
ellipse$
|
|
3667
|
+
ellipse$2(null, data[i + 1], data[i + 2], data[i + 3], data[i + 4], data[i + 5], data[i + 6], data[i + 7], data[i + 8], tempPointBounds, setEndPoint);
|
|
3666
3668
|
i === 0 ? copy$9(setPointBounds, tempPointBounds) : addPointBounds(setPointBounds, tempPointBounds);
|
|
3667
3669
|
x = setEndPoint.x;
|
|
3668
3670
|
y = setEndPoint.y;
|
|
@@ -5519,6 +5521,7 @@ class LeafLayout {
|
|
|
5519
5521
|
this.renderChanged = true;
|
|
5520
5522
|
this.renderSpread || (this.renderSpread = 1);
|
|
5521
5523
|
this.boundsChanged = true;
|
|
5524
|
+
this.hitCanvasChanged = true;
|
|
5522
5525
|
}
|
|
5523
5526
|
scaleChange() {
|
|
5524
5527
|
this.scaleChanged = true;
|
|
@@ -6459,10 +6462,6 @@ let Leaf = class Leaf {
|
|
|
6459
6462
|
}
|
|
6460
6463
|
}
|
|
6461
6464
|
}
|
|
6462
|
-
set(_data, _isTemp) {}
|
|
6463
|
-
get(_name) {
|
|
6464
|
-
return undefined;
|
|
6465
|
-
}
|
|
6466
6465
|
setAttr(name, value) {
|
|
6467
6466
|
this[name] = value;
|
|
6468
6467
|
}
|
|
@@ -6479,37 +6478,10 @@ let Leaf = class Leaf {
|
|
|
6479
6478
|
toString(options) {
|
|
6480
6479
|
return JSON.stringify(this.toJSON(options));
|
|
6481
6480
|
}
|
|
6482
|
-
|
|
6483
|
-
|
|
6484
|
-
|
|
6485
|
-
__SVG(_data) {}
|
|
6486
|
-
toHTML() {
|
|
6487
|
-
return undefined;
|
|
6488
|
-
}
|
|
6489
|
-
__setAttr(_attrName, _newValue) {
|
|
6490
|
-
return true;
|
|
6491
|
-
}
|
|
6492
|
-
__getAttr(_attrName) {
|
|
6493
|
-
return undefined;
|
|
6494
|
-
}
|
|
6495
|
-
setProxyAttr(_attrName, _newValue) {}
|
|
6496
|
-
getProxyAttr(_attrName) {
|
|
6497
|
-
return undefined;
|
|
6498
|
-
}
|
|
6499
|
-
find(_condition, _options) {
|
|
6500
|
-
return undefined;
|
|
6501
|
-
}
|
|
6502
|
-
findTag(_tag) {
|
|
6503
|
-
return undefined;
|
|
6504
|
-
}
|
|
6505
|
-
findOne(_condition, _options) {
|
|
6506
|
-
return undefined;
|
|
6507
|
-
}
|
|
6508
|
-
findId(_id) {
|
|
6509
|
-
return undefined;
|
|
6481
|
+
scaleResize(scaleX, scaleY = scaleX, _noResize, _boundsType) {
|
|
6482
|
+
this.scaleX *= scaleX;
|
|
6483
|
+
this.scaleY *= scaleY;
|
|
6510
6484
|
}
|
|
6511
|
-
focus(_value) {}
|
|
6512
|
-
updateState() {}
|
|
6513
6485
|
updateLayout() {
|
|
6514
6486
|
this.__layout.update();
|
|
6515
6487
|
}
|
|
@@ -6525,27 +6497,6 @@ let Leaf = class Leaf {
|
|
|
6525
6497
|
__extraUpdate() {
|
|
6526
6498
|
if (this.leaferIsReady) this.leafer.layouter.addExtra(this);
|
|
6527
6499
|
}
|
|
6528
|
-
__updateWorldMatrix() {}
|
|
6529
|
-
__updateLocalMatrix() {}
|
|
6530
|
-
__updateWorldBounds() {}
|
|
6531
|
-
__updateLocalBounds() {}
|
|
6532
|
-
__updateLocalBoxBounds() {}
|
|
6533
|
-
__updateLocalStrokeBounds() {}
|
|
6534
|
-
__updateLocalRenderBounds() {}
|
|
6535
|
-
__updateBoxBounds(_secondLayout, _bounds) {}
|
|
6536
|
-
__updateContentBounds() {}
|
|
6537
|
-
__updateStrokeBounds(_bounds) {}
|
|
6538
|
-
__updateRenderBounds(_bounds) {}
|
|
6539
|
-
__updateAutoLayout() {}
|
|
6540
|
-
__updateFlowLayout() {}
|
|
6541
|
-
__updateNaturalSize() {}
|
|
6542
|
-
__updateStrokeSpread() {
|
|
6543
|
-
return 0;
|
|
6544
|
-
}
|
|
6545
|
-
__updateRenderSpread() {
|
|
6546
|
-
return 0;
|
|
6547
|
-
}
|
|
6548
|
-
__onUpdateSize() {}
|
|
6549
6500
|
__updateEraser(value) {
|
|
6550
6501
|
this.__hasEraser = value ? true : this.children.some(item => item.__.eraser);
|
|
6551
6502
|
}
|
|
@@ -6559,7 +6510,6 @@ let Leaf = class Leaf {
|
|
|
6559
6510
|
__updateMask(_value) {
|
|
6560
6511
|
this.__hasMask = this.children.some(item => item.__.mask && item.__.visible && item.__.opacity);
|
|
6561
6512
|
}
|
|
6562
|
-
__renderMask(_canvas, _options) {}
|
|
6563
6513
|
__getNowWorld(options) {
|
|
6564
6514
|
if (options.matrix) {
|
|
6565
6515
|
if (!this.__cameraWorld) this.__cameraWorld = {};
|
|
@@ -6715,76 +6665,12 @@ let Leaf = class Leaf {
|
|
|
6715
6665
|
flip(axis, transition) {
|
|
6716
6666
|
transform(this, getFlipTransform(this, axis), false, transition);
|
|
6717
6667
|
}
|
|
6718
|
-
scaleResize(scaleX, scaleY = scaleX, _noResize, _boundsType) {
|
|
6719
|
-
this.scaleX *= scaleX;
|
|
6720
|
-
this.scaleY *= scaleY;
|
|
6721
|
-
}
|
|
6722
|
-
__scaleResize(_scaleX, _scaleY) {}
|
|
6723
|
-
resizeWidth(_width) {}
|
|
6724
|
-
resizeHeight(_height) {}
|
|
6725
|
-
hit(_world, _hitRadius) {
|
|
6726
|
-
return true;
|
|
6727
|
-
}
|
|
6728
|
-
__hitWorld(_point, _forceHitFill) {
|
|
6729
|
-
return true;
|
|
6730
|
-
}
|
|
6731
|
-
__hit(_local, _forceHitFill) {
|
|
6732
|
-
return true;
|
|
6733
|
-
}
|
|
6734
|
-
__hitFill(_inner) {
|
|
6735
|
-
return true;
|
|
6736
|
-
}
|
|
6737
|
-
__hitStroke(_inner, _strokeWidth) {
|
|
6738
|
-
return true;
|
|
6739
|
-
}
|
|
6740
|
-
__hitPixel(_inner) {
|
|
6741
|
-
return true;
|
|
6742
|
-
}
|
|
6743
|
-
__drawHitPath(_canvas) {}
|
|
6744
|
-
__updateHitCanvas() {}
|
|
6745
|
-
__render(_canvas, _options) {}
|
|
6746
|
-
__drawFast(_canvas, _options) {}
|
|
6747
|
-
__draw(_canvas, _options, _originCanvas) {}
|
|
6748
|
-
__clip(_canvas, _options) {}
|
|
6749
|
-
__renderShape(_canvas, _options) {}
|
|
6750
|
-
__drawShape(_canvas, _options) {}
|
|
6751
|
-
__updateWorldOpacity() {}
|
|
6752
|
-
__updateChange() {}
|
|
6753
|
-
__drawPath(_canvas) {}
|
|
6754
|
-
__drawRenderPath(_canvas) {}
|
|
6755
|
-
__updatePath() {}
|
|
6756
|
-
__updateRenderPath(_updateCache) {}
|
|
6757
|
-
getMotionPathData() {
|
|
6758
|
-
return Plugin.need("path");
|
|
6759
|
-
}
|
|
6760
|
-
getMotionPoint(_motionDistance) {
|
|
6761
|
-
return Plugin.need("path");
|
|
6762
|
-
}
|
|
6763
|
-
getMotionTotal() {
|
|
6764
|
-
return 0;
|
|
6765
|
-
}
|
|
6766
|
-
__updateMotionPath() {}
|
|
6767
|
-
__runAnimation(_type, _complete) {}
|
|
6768
|
-
__updateSortChildren() {}
|
|
6769
|
-
add(_child, _index) {}
|
|
6770
6668
|
remove(_child, destroy) {
|
|
6771
6669
|
if (this.parent) this.parent.remove(this, destroy);
|
|
6772
6670
|
}
|
|
6773
6671
|
dropTo(parent, index, resize) {
|
|
6774
6672
|
drop(this, parent, index, resize);
|
|
6775
6673
|
}
|
|
6776
|
-
on(_type, _listener, _options) {}
|
|
6777
|
-
off(_type, _listener, _options) {}
|
|
6778
|
-
on_(_type, _listener, _bind, _options) {
|
|
6779
|
-
return undefined;
|
|
6780
|
-
}
|
|
6781
|
-
off_(_id) {}
|
|
6782
|
-
once(_type, _listener, _captureOrBind, _capture) {}
|
|
6783
|
-
emit(_type, _event, _capture) {}
|
|
6784
|
-
emitEvent(_event, _capture) {}
|
|
6785
|
-
hasEvent(_type, _capture) {
|
|
6786
|
-
return false;
|
|
6787
|
-
}
|
|
6788
6674
|
static changeAttr(attrName, defaultValue, fn) {
|
|
6789
6675
|
fn ? this.addAttr(attrName, defaultValue, fn) : defineDataProcessor(this.prototype, attrName, defaultValue);
|
|
6790
6676
|
}
|
|
@@ -7090,7 +6976,7 @@ class LeafLevelList {
|
|
|
7090
6976
|
}
|
|
7091
6977
|
}
|
|
7092
6978
|
|
|
7093
|
-
const version = "2.1.
|
|
6979
|
+
const version = "2.1.5";
|
|
7094
6980
|
|
|
7095
6981
|
class LeaferCanvas extends LeaferCanvasBase {
|
|
7096
6982
|
get allowBackgroundColor() {
|
|
@@ -8736,17 +8622,12 @@ let UI = UI_1 = class UI extends Leaf {
|
|
|
8736
8622
|
if (!path) this.__drawPathByBox(pen);
|
|
8737
8623
|
return pen;
|
|
8738
8624
|
}
|
|
8739
|
-
reset(_data) {}
|
|
8740
8625
|
set(data, _transition) {
|
|
8741
8626
|
if (data) Object.assign(this, data);
|
|
8742
8627
|
}
|
|
8743
8628
|
get(name) {
|
|
8744
8629
|
return isString(name) ? this.__.__getInput(name) : this.__.__getInputData(name);
|
|
8745
8630
|
}
|
|
8746
|
-
createProxyData() {
|
|
8747
|
-
return undefined;
|
|
8748
|
-
}
|
|
8749
|
-
clearProxyData() {}
|
|
8750
8631
|
find(_condition, _options) {
|
|
8751
8632
|
return Plugin.need("find");
|
|
8752
8633
|
}
|
|
@@ -8784,6 +8665,7 @@ let UI = UI_1 = class UI extends Leaf {
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8784
8665
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data.lazy && !this.__inLazyBounds && !Export.running ? data.__needComputePaint = true : data.__computePaint();
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8785
8666
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}
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8786
8667
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}
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8668
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+
__updatePath() {}
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8787
8669
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__updateRenderPath(updateCache) {
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8788
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const data = this.__;
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8789
8671
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if (data.path) {
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@@ -8819,7 +8701,6 @@ let UI = UI_1 = class UI extends Leaf {
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8819
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this.set(keyframe);
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8820
8702
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return Plugin.need("animate");
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8821
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}
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8822
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-
killAnimate(_type, _nextStyle) {}
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8823
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export(_filename, _options) {
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8824
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return Plugin.need("export");
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}
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@@ -8995,8 +8876,6 @@ __decorate([ dataType(100) ], UI.prototype, "placeholderDelay", void 0);
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8995
8876
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8996
8877
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__decorate([ dataType({}) ], UI.prototype, "data", void 0);
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8997
8878
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8998
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-
__decorate([ rewrite(Leaf.prototype.reset) ], UI.prototype, "reset", null);
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8999
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-
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9000
8879
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UI = UI_1 = __decorate([ useModule(UIBounds), useModule(UIRender), rewriteAble() ], UI);
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9001
8880
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9002
8881
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let Group = class Group extends UI {
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@@ -9033,9 +8912,6 @@ let Group = class Group extends UI {
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9033
8912
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}
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9034
8913
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return data;
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9035
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}
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9036
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-
pick(_hitPoint, _options) {
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9037
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-
return undefined;
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9038
|
-
}
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9039
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addAt(child, index) {
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9040
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this.add(child, index);
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9041
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}
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@@ -9045,11 +8921,6 @@ let Group = class Group extends UI {
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9045
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addBefore(child, before) {
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9046
8922
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this.add(child, this.children.indexOf(before));
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9047
8923
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}
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9048
|
-
add(_child, _index) {}
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9049
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-
addMany(..._children) {}
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9050
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-
remove(_child, _destroy) {}
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9051
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-
removeAll(_destroy) {}
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9052
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-
clear() {}
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9053
8924
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};
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9054
8925
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9055
8926
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__decorate([ dataProcessor(GroupData) ], Group.prototype, "__", void 0);
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@@ -9589,7 +9460,7 @@ __decorate([ affectRenderBoundsType("hide") ], Frame.prototype, "overflow", void
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9589
9460
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9590
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Frame = __decorate([ registerUI() ], Frame);
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9591
9462
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9592
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-
const {moveTo: moveTo$3, closePath: closePath$2, ellipse: ellipse$
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9463
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+
const {moveTo: moveTo$3, closePath: closePath$2, ellipse: ellipse$1} = PathCommandDataHelper;
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9593
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9594
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let Ellipse = class Ellipse extends UI {
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get __tag() {
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@@ -9602,21 +9473,21 @@ let Ellipse = class Ellipse extends UI {
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9602
9473
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let open;
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9603
9474
|
if (innerRadius) {
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9604
9475
|
if (startAngle || endAngle) {
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|
9605
|
-
if (innerRadius < 1) ellipse$
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9606
|
-
ellipse$
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|
9476
|
+
if (innerRadius < 1) ellipse$1(path, rx, ry, rx * innerRadius, ry * innerRadius, 0, startAngle, endAngle, false); else open = true;
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9477
|
+
ellipse$1(path, rx, ry, rx, ry, 0, endAngle, startAngle, true);
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9607
9478
|
} else {
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9608
9479
|
if (innerRadius < 1) {
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9609
|
-
ellipse$
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|
9480
|
+
ellipse$1(path, rx, ry, rx * innerRadius, ry * innerRadius);
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9610
9481
|
moveTo$3(path, width, ry);
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9611
9482
|
}
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|
9612
|
-
ellipse$
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9483
|
+
ellipse$1(path, rx, ry, rx, ry, 0, 360, 0, true);
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9613
9484
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}
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9614
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|
} else {
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9615
9486
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if (startAngle || endAngle) {
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9616
9487
|
moveTo$3(path, rx, ry);
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9617
|
-
ellipse$
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9488
|
+
ellipse$1(path, rx, ry, rx, ry, 0, startAngle, endAngle, false);
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9618
9489
|
} else {
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9619
|
-
ellipse$
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|
9490
|
+
ellipse$1(path, rx, ry, rx, ry);
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9620
9491
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}
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9621
9492
|
}
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9622
9493
|
if (!open) closePath$2(path);
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@@ -10023,51 +9894,6 @@ let Pen = class Pen extends Group {
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10023
9894
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this.add(path);
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10024
9895
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return this;
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10025
9896
|
}
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|
10026
|
-
beginPath() {
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|
10027
|
-
return this;
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|
10028
|
-
}
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|
10029
|
-
moveTo(_x, _y) {
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10030
|
-
return this;
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|
10031
|
-
}
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10032
|
-
lineTo(_x, _y) {
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10033
|
-
return this;
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10034
|
-
}
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10035
|
-
bezierCurveTo(_x1, _y1, _x2, _y2, _x, _y) {
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10036
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-
return this;
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10037
|
-
}
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10038
|
-
quadraticCurveTo(_x1, _y1, _x, _y) {
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10039
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-
return this;
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10040
|
-
}
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10041
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-
closePath() {
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10042
|
-
return this;
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10043
|
-
}
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10044
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-
rect(_x, _y, _width, _height) {
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10045
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-
return this;
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10046
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-
}
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10047
|
-
roundRect(_x, _y, _width, _height, _cornerRadius) {
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10048
|
-
return this;
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10049
|
-
}
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10050
|
-
ellipse(_x, _y, _radiusX, _radiusY, _rotation, _startAngle, _endAngle, _anticlockwise) {
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10051
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-
return this;
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10052
|
-
}
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10053
|
-
arc(_x, _y, _radius, _startAngle, _endAngle, _anticlockwise) {
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|
10054
|
-
return this;
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10055
|
-
}
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10056
|
-
arcTo(_x1, _y1, _x2, _y2, _radius) {
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|
10057
|
-
return this;
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10058
|
-
}
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10059
|
-
drawEllipse(_x, _y, _radiusX, _radiusY, _rotation, _startAngle, _endAngle, _anticlockwise) {
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10060
|
-
return this;
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10061
|
-
}
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10062
|
-
drawArc(_x, _y, _radius, _startAngle, _endAngle, _anticlockwise) {
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10063
|
-
return this;
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10064
|
-
}
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10065
|
-
drawPoints(_points, _curve, _close) {
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10066
|
-
return this;
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10067
|
-
}
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10068
|
-
clearPath() {
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10069
|
-
return this;
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10070
|
-
}
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10071
9897
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paint() {
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10072
9898
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const {pathElement: pathElement} = this;
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10073
9899
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if (!pathElement.__layout.boxChanged) pathElement.forceUpdate("path");
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@@ -12161,7 +11987,7 @@ function checkSizeAndCreateData(ui, attrName, paint, image, leafPaint, boxBounds
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12161
11987
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needUpdate = false;
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12162
11988
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}
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12163
11989
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}
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12164
|
-
if (paint.mode === "brush") PaintImage.brush(leafPaint, ui);
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11990
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+
if (paint.mode === "brush") PaintImage.brush(leafPaint, ui, attrName);
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12165
11991
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if (!leafPaint.data) {
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12166
11992
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PaintImage.createData(leafPaint, image, paint, boxBounds);
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12167
11993
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const {transform: transform} = leafPaint.data, {opacity: opacity} = paint;
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@@ -16232,7 +16058,8 @@ UI.addAttr("editConfig", undefined, dataType);
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16232
16058
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16233
16059
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UI.addAttr("editOuter", ui => {
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16234
16060
|
ui.updateLayout();
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16235
|
-
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|
16061
|
+
const name = (ui.tag === "Line" ? "" : ui.tag) + "EditTool";
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|
16062
|
+
return ui.__.__isLinePath ? "LineEditTool" : EditToolCreator.list[name] ? name : "EditTool";
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16236
16063
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}, dataType);
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16237
16064
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16238
16065
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UI.addAttr("editInner", "PathEditor", dataType);
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@@ -16262,8 +16089,9 @@ function addViewport(leafer, mergeConfig, custom) {
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16262
16089
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addViewportConfig(leafer.parentApp ? leafer.parentApp : leafer, mergeConfig);
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16263
16090
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if (leafer.isApp || custom) return;
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16264
16091
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leafer.__eventIds.push(leafer.on_(MoveEvent.BEFORE_MOVE, e => {
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16265
|
-
const
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|
16266
|
-
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|
16092
|
+
const limit = getScrollType(leafer).includes("limit"), stopLimit = leafer.app.config.move.scrollLimit === "stop";
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|
16093
|
+
const move = leafer.getValidMove(e.moveX, e.moveY, limit && stopLimit);
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16094
|
+
if (limit && !stopLimit) {
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16267
16095
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const testMove = leafer.getValidMove(0, 0);
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16268
16096
|
if (testMove.x || testMove.y) {
|
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16269
16097
|
const maxX = 100, maxY = 200, resistance = e.moveType === "drag" ? .3 : .05;
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@@ -20765,7 +20593,7 @@ UI.addAttr("scaleFixed", undefined, scaleFixedType);
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20765
20593
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|
|
20766
20594
|
class EllipseBoxData extends BoxData {}
|
|
20767
20595
|
|
|
20768
|
-
const ellipse
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|
20596
|
+
const ellipse = Ellipse.prototype;
|
|
20769
20597
|
|
|
20770
20598
|
let EllipseBox = class EllipseBox extends Box {
|
|
20771
20599
|
get __tag() {
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|
@@ -20782,7 +20610,7 @@ __decorate([ pathType(0) ], EllipseBox.prototype, "startAngle", void 0);
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|
20782
20610
|
|
|
20783
20611
|
__decorate([ pathType(0) ], EllipseBox.prototype, "endAngle", void 0);
|
|
20784
20612
|
|
|
20785
|
-
__decorate([ rewrite(ellipse
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|
20613
|
+
__decorate([ rewrite(ellipse.__updatePath) ], EllipseBox.prototype, "__updatePath", null);
|
|
20786
20614
|
|
|
20787
20615
|
EllipseBox = __decorate([ rewriteAble(), registerUI() ], EllipseBox);
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|
20788
20616
|
|
|
@@ -20815,7 +20643,7 @@ PolygonBox = __decorate([ rewriteAble(), registerUI() ], PolygonBox);
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|
20815
20643
|
|
|
20816
20644
|
class StarBoxData extends BoxData {}
|
|
20817
20645
|
|
|
20818
|
-
const
|
|
20646
|
+
const star = Star.prototype;
|
|
20819
20647
|
|
|
20820
20648
|
let StarBox = class StarBox extends Box {
|
|
20821
20649
|
get __tag() {
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@@ -20830,7 +20658,7 @@ __decorate([ pathType(.382) ], StarBox.prototype, "innerRadius", void 0);
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|
|
20830
20658
|
|
|
20831
20659
|
__decorate([ dataProcessor(StarBoxData) ], StarBox.prototype, "__", void 0);
|
|
20832
20660
|
|
|
20833
|
-
__decorate([ rewrite(
|
|
20661
|
+
__decorate([ rewrite(star.__updatePath) ], StarBox.prototype, "__updatePath", null);
|
|
20834
20662
|
|
|
20835
20663
|
StarBox = __decorate([ rewriteAble(), registerUI() ], StarBox);
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20836
20664
|
|