@kody-ade/kody-engine 0.3.84 → 0.3.85

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package/dist/bin/kody.js CHANGED
@@ -3,7 +3,7 @@
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  // package.json
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  var package_default = {
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  name: "@kody-ade/kody-engine",
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- version: "0.3.84",
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+ version: "0.3.85",
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  description: "kody \u2014 autonomous development engine. Single-session Claude Code agent behind a generic executor + declarative executable profiles.",
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  license: "MIT",
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  type: "module",
@@ -41,8 +41,10 @@ for state_file in "${state_files[@]}"; do
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  active=$((active + 1))
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  echo "[goal-scheduler] → tick $goal_id"
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- # Run the tick in a subshell so a non-zero exit doesn't kill the loop.
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- if ! kody dispatch goal-tick --goal "$goal_id"; then
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+ # Run the tick. Top-level kody invocation is `kody <executable>`
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+ # there's no `dispatch` subcommand. A non-zero exit logs and continues
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+ # so one stuck goal doesn't starve the rest of the schedule.
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+ if ! kody goal-tick --goal "$goal_id"; then
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  echo "[goal-scheduler] tick $goal_id failed (continuing)"
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  fi
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  done
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@kody-ade/kody-engine",
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- "version": "0.3.84",
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+ "version": "0.3.85",
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  "description": "kody — autonomous development engine. Single-session Claude Code agent behind a generic executor + declarative executable profiles.",
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  "license": "MIT",
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  "type": "module",