@kody-ade/kody-engine 0.3.84 → 0.3.85
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package/dist/bin/kody.js
CHANGED
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@@ -3,7 +3,7 @@
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// package.json
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var package_default = {
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name: "@kody-ade/kody-engine",
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-
version: "0.3.
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+
version: "0.3.85",
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description: "kody \u2014 autonomous development engine. Single-session Claude Code agent behind a generic executor + declarative executable profiles.",
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license: "MIT",
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type: "module",
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@@ -41,8 +41,10 @@ for state_file in "${state_files[@]}"; do
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active=$((active + 1))
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echo "[goal-scheduler] → tick $goal_id"
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# Run the tick
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-
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# Run the tick. Top-level kody invocation is `kody <executable>` —
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# there's no `dispatch` subcommand. A non-zero exit logs and continues
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# so one stuck goal doesn't starve the rest of the schedule.
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if ! kody goal-tick --goal "$goal_id"; then
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echo "[goal-scheduler] tick $goal_id failed (continuing)"
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fi
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done
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@kody-ade/kody-engine",
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-
"version": "0.3.
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+
"version": "0.3.85",
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"description": "kody — autonomous development engine. Single-session Claude Code agent behind a generic executor + declarative executable profiles.",
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"license": "MIT",
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"type": "module",
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