@kkarum/framework 2.3.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Framework.ts +337 -0
- package/Framework.ts.meta +10 -0
- package/FrameworkBase.ts +207 -0
- package/FrameworkBase.ts.meta +10 -0
- package/FrameworkInitialize.ts +79 -0
- package/FrameworkInitialize.ts.meta +10 -0
- package/README.md +93 -0
- package/README.md.meta +6 -0
- package/animation/FWAnimation.ts +13 -0
- package/animation/FWAnimation.ts.meta +10 -0
- package/animation/FWSkeleton.ts +174 -0
- package/animation/FWSkeleton.ts.meta +10 -0
- package/animation/FWTween.ts +60 -0
- package/animation/FWTween.ts.meta +10 -0
- package/animation.meta +13 -0
- package/component/FWVirtuaScrollViewComponent.ts +56 -0
- package/component/FWVirtuaScrollViewComponent.ts.meta +10 -0
- package/component/FWVirtualViewComponent.ts +2212 -0
- package/component/FWVirtualViewComponent.ts.meta +10 -0
- package/component.meta +13 -0
- package/config/FWAssetConfig.ts +7 -0
- package/config/FWAssetConfig.ts.meta +10 -0
- package/config/FWSystemConfig.ts +29 -0
- package/config/FWSystemConfig.ts.meta +10 -0
- package/config.meta +13 -0
- package/controller/FWLayerController.ts +178 -0
- package/controller/FWLayerController.ts.meta +10 -0
- package/controller.meta +13 -0
- package/data/FWData.ts +6 -0
- package/data/FWData.ts.meta +10 -0
- package/data.meta +13 -0
- package/define/FWEventDefine.ts +28 -0
- package/define/FWEventDefine.ts.meta +10 -0
- package/define/FWSystemDefine.ts +154 -0
- package/define/FWSystemDefine.ts.meta +10 -0
- package/define.meta +13 -0
- package/entry/FWEntry.ts +219 -0
- package/entry/FWEntry.ts.meta +10 -0
- package/entry.meta +13 -0
- package/expand/FWCocosExpand.ts +73 -0
- package/expand/FWCocosExpand.ts.meta +10 -0
- package/expand/FWDecorator.ts +366 -0
- package/expand/FWDecorator.ts.meta +10 -0
- package/expand/FWNodeExpand.ts +147 -0
- package/expand/FWNodeExpand.ts.meta +10 -0
- package/expand/FWRollingViewNesting.ts +195 -0
- package/expand/FWRollingViewNesting.ts.meta +10 -0
- package/expand/FWTweenExpand.ts +44 -0
- package/expand/FWTweenExpand.ts.meta +10 -0
- package/expand.meta +13 -0
- package/item/FWVirtualListItem.ts +141 -0
- package/item/FWVirtualListItem.ts.meta +10 -0
- package/item.meta +13 -0
- package/language/FWLanguage.ts +71 -0
- package/language/FWLanguage.ts.meta +10 -0
- package/language/FWLanguageLabelLocalize.ts +144 -0
- package/language/FWLanguageLabelLocalize.ts.meta +10 -0
- package/language/FWLanguageSkeletonLocalize.ts +106 -0
- package/language/FWLanguageSkeletonLocalize.ts.meta +10 -0
- package/language/FWLanguageSpriteLocalize.ts +81 -0
- package/language/FWLanguageSpriteLocalize.ts.meta +10 -0
- package/language.meta +13 -0
- package/layer/FWLayer.ts +14 -0
- package/layer/FWLayer.ts.meta +10 -0
- package/layer.meta +13 -0
- package/log/FWLog.ts +135 -0
- package/log/FWLog.ts.meta +10 -0
- package/log.meta +13 -0
- package/logic/FWLogic.ts +6 -0
- package/logic/FWLogic.ts.meta +10 -0
- package/logic.meta +13 -0
- package/machine/FWAnimationMachine.ts +28 -0
- package/machine/FWAnimationMachine.ts.meta +10 -0
- package/machine/FWStateMachine.ts +74 -0
- package/machine/FWStateMachine.ts.meta +10 -0
- package/machine.meta +13 -0
- package/manager/FWAnimationManager.ts +89 -0
- package/manager/FWAnimationManager.ts.meta +10 -0
- package/manager/FWAssetManager.ts +451 -0
- package/manager/FWAssetManager.ts.meta +10 -0
- package/manager/FWAudioManager.ts +339 -0
- package/manager/FWAudioManager.ts.meta +10 -0
- package/manager/FWBundleManager.ts +97 -0
- package/manager/FWBundleManager.ts.meta +10 -0
- package/manager/FWComponentManager.ts +24 -0
- package/manager/FWComponentManager.ts.meta +10 -0
- package/manager/FWEngineManager.ts +74 -0
- package/manager/FWEngineManager.ts.meta +10 -0
- package/manager/FWEventManager.ts +361 -0
- package/manager/FWEventManager.ts.meta +10 -0
- package/manager/FWHotUpdateManager.ts +344 -0
- package/manager/FWHotUpdateManager.ts.meta +10 -0
- package/manager/FWLanguageManager.ts +114 -0
- package/manager/FWLanguageManager.ts.meta +10 -0
- package/manager/FWLayerManager.ts +862 -0
- package/manager/FWLayerManager.ts.meta +10 -0
- package/manager/FWManager.ts +9 -0
- package/manager/FWManager.ts.meta +10 -0
- package/manager/FWObjectManager.ts +161 -0
- package/manager/FWObjectManager.ts.meta +10 -0
- package/manager/FWPerformanceManager.ts +198 -0
- package/manager/FWPerformanceManager.ts.meta +10 -0
- package/manager/FWPromiseManager.ts +504 -0
- package/manager/FWPromiseManager.ts.meta +10 -0
- package/manager/FWResManager.ts +299 -0
- package/manager/FWResManager.ts.meta +10 -0
- package/manager/FWSocketManager.ts +93 -0
- package/manager/FWSocketManager.ts.meta +10 -0
- package/manager/FWStateManager.ts +100 -0
- package/manager/FWStateManager.ts.meta +10 -0
- package/manager/FWTaskManager.ts +41 -0
- package/manager/FWTaskManager.ts.meta +10 -0
- package/manager/FWTimeManager.ts +442 -0
- package/manager/FWTimeManager.ts.meta +10 -0
- package/manager/FWUiManager.ts +217 -0
- package/manager/FWUiManager.ts.meta +10 -0
- package/manager.meta +13 -0
- package/package.json +11 -0
- package/package.json.meta +6 -0
- package/registry/FWRegistry.ts +62 -0
- package/registry/FWRegistry.ts.meta +10 -0
- package/registry.meta +13 -0
- package/render/FWRenderAssembler.ts +620 -0
- package/render/FWRenderAssembler.ts.meta +10 -0
- package/render.meta +13 -0
- package/scene/FWScene.ts +23 -0
- package/scene/FWScene.ts.meta +10 -0
- package/scene.meta +13 -0
- package/service/FWService.ts +11 -0
- package/service/FWService.ts.meta +10 -0
- package/service/http/FWHttp.ts +103 -0
- package/service/http/FWHttp.ts.meta +10 -0
- package/service/http.meta +13 -0
- package/service/socket/FWSocket.ts +367 -0
- package/service/socket/FWSocket.ts.meta +10 -0
- package/service/socket/FWSocketHandle.ts +16 -0
- package/service/socket/FWSocketHandle.ts.meta +10 -0
- package/service/socket/FWSocketSender.ts +14 -0
- package/service/socket/FWSocketSender.ts.meta +10 -0
- package/service/socket/mock/FWSocketMock.ts +202 -0
- package/service/socket/mock/FWSocketMock.ts.meta +10 -0
- package/service/socket/mock.meta +13 -0
- package/service/socket.meta +13 -0
- package/service.meta +13 -0
- package/state/FWState.ts +8 -0
- package/state/FWState.ts.meta +10 -0
- package/state.meta +13 -0
- package/types/Creator.d.ts +121 -0
- package/types/Creator.d.ts.meta +6 -0
- package/types/FW.d.ts +3016 -0
- package/types/FW.d.ts.meta +6 -0
- package/types/Global.d.ts +22 -0
- package/types/Global.d.ts.meta +10 -0
- package/types.meta +13 -0
- package/utils/FWLodash.ts +105 -0
- package/utils/FWLodash.ts.meta +10 -0
- package/utils/FWMask.ts +222 -0
- package/utils/FWMask.ts.meta +10 -0
- package/utils/FWObject.ts +27 -0
- package/utils/FWObject.ts.meta +10 -0
- package/utils/FWObjectPool.ts +177 -0
- package/utils/FWObjectPool.ts.meta +10 -0
- package/utils/FWQueue.ts +55 -0
- package/utils/FWQueue.ts.meta +10 -0
- package/utils/FWResLoader.ts +139 -0
- package/utils/FWResLoader.ts.meta +10 -0
- package/utils/FWTask.ts +227 -0
- package/utils/FWTask.ts.meta +10 -0
- package/utils/FWUtils.ts +15 -0
- package/utils/FWUtils.ts.meta +10 -0
- package/utils.meta +13 -0
package/types/FW.d.ts
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export as namespace FW;
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declare namespace FW {
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/**
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* 可构造类型 - 表示可以用 new 关键字实例化的类
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* @template TInstance - 实例类型
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* @template TArgs - 构造函数参数类型数组
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*/
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type Newable<TInstance = unknown, TArgs extends unknown[] = any[]> = new (
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...args: TArgs
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) => TInstance;
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/**
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* 抽象类型 - 表示具有原型的对象类型
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* @template T - 原型类型
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*/
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type Abstract<T> = {
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prototype: T;
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};
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/**
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* 服务标识符数据类型 - 用于标识服务的多种可能类型
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* @template TInstance - 实例类型
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*/
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type ServiceIdentifierData<TInstance = unknown> = string | symbol | Newable<TInstance> | Function;
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type CommonNewable<TInstance = unknown, TArgs extends unknown[] = any[]> = Newable<
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TInstance,
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TArgs
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>;
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type CommonServiceIdentifier<TInstance = unknown> = ServiceIdentifierData<TInstance>;
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type ServiceIdentifier<T = unknown> = CommonServiceIdentifier<T>;
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/**
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* 框架入口对象 - 提供访问各种管理器和服务的统一入口
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*/
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type Entry = {
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/** 时间管理器 */
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timeMgr: TimeManager;
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/** 层级管理器 */
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layerMgr: LayerManager;
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/** 资源管理器 */
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resMgr: ResManager;
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/** 动画管理器 */
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animationMgr: AnimationManager;
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/** 状态管理器 */
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stateMgr: StateManager;
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/** 音频管理器 */
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audioMgr: AudioManager;
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/** Socket管理器 */
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socketMgr: SocketManager;
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/** 对象管理器 */
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objectMgr: ObjectManager;
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/** UI管理器 */
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uiMgr: UiManager;
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/** 组件管理器 */
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componentMgr: ComponentManager;
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/** 语言管理器 */
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languageMgr: LanguageManager;
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/** 事件管理器 */
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evtMgr: EventManager;
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/** 引擎管理器 */
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engineMgr: EngineManager;
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/** 任务管理器 */
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taskMgr: TaskManager;
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/** 热更新管理器 */
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hotUpdateMgr: HotUpdateManager;
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/** Promise管理器 */
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promiseMgr: PromiseManager;
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/** 性能管理器 */
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performanceMgr: PerformanceManager;
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/** 通用工具类 */
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utils: Utils;
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/** 场景组件 */
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scene: Scene;
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/** 当前bundle名称 */
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bundleName: string;
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/**
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* 获取指定类型的服务组件
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* @template T - 组件类型
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* @param serviceIdentifier - 服务标识符
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* @returns 对应类型的组件实例
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*/
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getComponent<T>(serviceIdentifier: FW.ServiceIdentifier<T>): T;
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/**
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* 获取指定类型的所有服务组件
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* @template T - 组件类型
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* @param serviceIdentifier - 服务标识符,可选
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* @returns 对应类型的所有组件实例数组
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*/
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getComponents<T>(serviceIdentifier?: FW.ServiceIdentifier<T>): T[];
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/**
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* 启动场景
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* @param bundleName - bundle名称
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* @param forceRelease - 是否强制释放当前包资源
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*/
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launchScene(bundleName: string,forceRelease?:boolean): void;
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/**
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* 注册框架组件
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* @param data - 注册数据
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*/
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register(data: RegisterBundle): void;
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/**
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* 注销框架组件
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* @param data - 注销数据
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*/
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unRegister(data: RegisterBundle): void;
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/**
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* 获取场景名称
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* @param bundleName - bundle名称
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* @returns 场景名称
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*/
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getSceneName(bundleName: string): string;
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/**
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* 获取依赖项
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* @param bundleName - bundle名称
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* @returns 依赖项数组
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*/
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getDepend(bundleName: string): string[];
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/**
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* 更新方法 - 每帧调用
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* @param dt - 帧时间间隔
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*/
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update(dt: number): void;
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/** 初始化方法 */
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initialize(): void;
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/** 重启方法 */
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restart(): void;
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};
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type Manager = {};
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/**
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* Promise管理器 - 提供增强的Promise功能
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*/
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type PromiseManager = {
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/**
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* 执行Promise操作
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* @template T - Promise解析值类型
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* @param executor - Promise执行器函数
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* @param options - 执行选项
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* @returns Promise代理对象
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*/
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execute<T = any>(
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executor: (
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resolve: (value: T | PromiseLike<T>) => void,
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reject: (reason?: any) => void,
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signal?: AbortSignal,
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reason?: any,
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) => void = PromiseExcutor,
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options: PromiseExecuteOptions = {},
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): PromiseProxy<T>;
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/**
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* 等待所有Promise完成
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* @template T - Promise解析值类型
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* @param promises - Promise代理数组
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* @param options - 执行选项
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* @returns 包含所有结果的Promise代理
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*/
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all<T = any>(
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promises: FW.PromiseProxy<T>[],
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options: FW.PromiseExecuteOptions = {},
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): FW.PromiseProxy<FW.PromiseResult<T>>;
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};
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/**
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* 语言管理器 - 负责多语言支持和本地化
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*/
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type LanguageManager = {
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/**
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* 注册语言包枚举
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* @param bundleName - bundle名称
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* @param language - 语言枚举
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* @param getter - 获取语言值的函数
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*/
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registerLanguagePackageEnum(
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bundleName: string,
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language: any,
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getter: (key: string, language?: string) => string,
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): void;
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/**
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* 获取支持的语言列表
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* @returns 支持的语言数组
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*/
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getSupportedLanguages(): string[];
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/**
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* 设置支持的语言列表
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* @param languages - 语言数组
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*/
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setSupportedLanguages(languages: string[]): void;
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/**
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* 获取所有bundle名称
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* @returns bundle名称数组
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*/
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getBundles(): string[];
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/**
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* 获取当前语言
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* @returns 当前语言代码
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*/
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getLanguage(): string;
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/**
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* 获取当前语言索引
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* @returns 语言索引
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*/
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+
getLanguageIndex(): number;
|
|
221
|
+
|
|
222
|
+
/**
|
|
223
|
+
* 获取语言包值
|
|
224
|
+
* @param bundleName - bundle名称
|
|
225
|
+
* @param key - 键值
|
|
226
|
+
* @param language - 语言代码(可选)
|
|
227
|
+
* @returns 语言包对应值
|
|
228
|
+
*/
|
|
229
|
+
getLanguagePackageValue(bundleName: string, key: string, language?: string): string;
|
|
230
|
+
|
|
231
|
+
/**
|
|
232
|
+
* 获取语言包枚举键列表
|
|
233
|
+
* @param bundleName - bundle名称
|
|
234
|
+
* @returns 键名数组
|
|
235
|
+
*/
|
|
236
|
+
getLanguagePackageEnumKeys(bundleName: string): string[];
|
|
237
|
+
|
|
238
|
+
/**
|
|
239
|
+
* 获取语言包枚举值列表
|
|
240
|
+
* @param bundleName - bundle名称
|
|
241
|
+
* @returns 值数组
|
|
242
|
+
*/
|
|
243
|
+
getLanguagePackageEnumValues(bundleName: string): string[];
|
|
244
|
+
|
|
245
|
+
/**
|
|
246
|
+
* 获取语言包枚举
|
|
247
|
+
* @template K - bundle名称类型
|
|
248
|
+
* @param bundleName - bundle名称
|
|
249
|
+
* @returns 语言包访问器
|
|
250
|
+
*/
|
|
251
|
+
getLanguagePackageEnum<K extends keyof ILanguageBundleAccessor>(
|
|
252
|
+
bundleName: K,
|
|
253
|
+
): ILanguageBundleAccessor[K];
|
|
254
|
+
|
|
255
|
+
/**
|
|
256
|
+
* 初始化语言设置
|
|
257
|
+
* @param language - 语言代码
|
|
258
|
+
*/
|
|
259
|
+
initializeLanguage(language: string);
|
|
260
|
+
};
|
|
261
|
+
|
|
262
|
+
type Language = {
|
|
263
|
+
onRefresh(): void;
|
|
264
|
+
};
|
|
265
|
+
|
|
266
|
+
type ComponentManager = {
|
|
267
|
+
bindVirtualViewComponent(args: FW.VirtualViewComponentArgs);
|
|
268
|
+
};
|
|
269
|
+
|
|
270
|
+
type ObjectManager = {
|
|
271
|
+
/** 创建一个对象池 */
|
|
272
|
+
createObjectPool<T extends FW.Object = FWObject>(
|
|
273
|
+
node: cc.Node,
|
|
274
|
+
parent: cc.Node,
|
|
275
|
+
tag?: string,
|
|
276
|
+
): Promise<ObjectPool<T>>;
|
|
277
|
+
createObjectPool<T extends FW.Object = FWObject>(
|
|
278
|
+
prefab: cc.Prefab,
|
|
279
|
+
parent: cc.Node,
|
|
280
|
+
tag?: string,
|
|
281
|
+
): Promise<ObjectPool<T>>;
|
|
282
|
+
createObjectPool<T extends FW.Object = FWObject>(
|
|
283
|
+
assetProperty: FW.AssetProperty,
|
|
284
|
+
parent: cc.Node,
|
|
285
|
+
tag?: string,
|
|
286
|
+
): Promise<ObjectPool<T>>;
|
|
287
|
+
createObjectPool<T extends FW.Object = FWObject>(
|
|
288
|
+
node: cc.Node,
|
|
289
|
+
parent: cc.Node,
|
|
290
|
+
type?: number,
|
|
291
|
+
): Promise<ObjectPool<T>>;
|
|
292
|
+
createObjectPool<T extends FW.Object = FWObject>(
|
|
293
|
+
prefab: cc.Prefab,
|
|
294
|
+
parent: cc.Node,
|
|
295
|
+
type?: number,
|
|
296
|
+
): Promise<ObjectPool<T>>;
|
|
297
|
+
createObjectPool<T extends FW.Object = FWObject>(
|
|
298
|
+
assetProperty: FW.AssetProperty,
|
|
299
|
+
parent: cc.Node,
|
|
300
|
+
type?: number,
|
|
301
|
+
): Promise<ObjectPool<T>>;
|
|
302
|
+
/** 获取已经创建的对象池 */
|
|
303
|
+
getObjectPool(tag: string): ObjectPool;
|
|
304
|
+
|
|
305
|
+
/** 销毁一个对象池 */
|
|
306
|
+
destroyObjectPool(tag: string): void;
|
|
307
|
+
/** 获取对象池状态 */
|
|
308
|
+
getPoolStats(): { total: number; tags: string[] };
|
|
309
|
+
/** 清理所有对象池 */
|
|
310
|
+
clearAllPools(): void;
|
|
311
|
+
};
|
|
312
|
+
|
|
313
|
+
type ObjectPool = {
|
|
314
|
+
getEnableObjectMap();
|
|
315
|
+
getDisableObjectMap();
|
|
316
|
+
getAllObjectMap();
|
|
317
|
+
isEmpty():boolean;
|
|
318
|
+
findObjectProperty(node: cc.Node);
|
|
319
|
+
findObjectProperty(component: FW.Object);
|
|
320
|
+
findObjectProperty(uniqueId: number);
|
|
321
|
+
get(...args: any): FW.ObjectProperty;
|
|
322
|
+
put(node: cc.Node);
|
|
323
|
+
put(component: FW.Object);
|
|
324
|
+
put(uniqueId: number);
|
|
325
|
+
onDestroy();
|
|
326
|
+
};
|
|
327
|
+
|
|
328
|
+
/**
|
|
329
|
+
* Socket管理器 - 负责WebSocket连接的管理
|
|
330
|
+
*/
|
|
331
|
+
type SocketManager = {
|
|
332
|
+
/**
|
|
333
|
+
* 创建Socket连接
|
|
334
|
+
* @param tag - 标识符
|
|
335
|
+
* @param address - 地址
|
|
336
|
+
* @param sender - 发送器
|
|
337
|
+
* @param handle - 处理器
|
|
338
|
+
* @param config - 配置
|
|
339
|
+
* @returns Socket实例的Promise
|
|
340
|
+
*/
|
|
341
|
+
createSocket(
|
|
342
|
+
tag: string,
|
|
343
|
+
address: string,
|
|
344
|
+
sender: Sender,
|
|
345
|
+
handle: Handle,
|
|
346
|
+
config: SocketConfig,
|
|
347
|
+
): Promise<Socket>;
|
|
348
|
+
|
|
349
|
+
/**
|
|
350
|
+
* 获取Socket实例
|
|
351
|
+
* @param tag - 标识符(可选)
|
|
352
|
+
* @returns Socket实例
|
|
353
|
+
*/
|
|
354
|
+
getSocket(tag?: string): Socket;
|
|
355
|
+
|
|
356
|
+
/**
|
|
357
|
+
* 获取所有Socket映射
|
|
358
|
+
* @returns Socket映射表
|
|
359
|
+
*/
|
|
360
|
+
getSocketMap(): Map<string, Socket>;
|
|
361
|
+
/** 关闭所有Socket连接 */
|
|
362
|
+
closeAll():void;
|
|
363
|
+
/** 暂停消息处理 */
|
|
364
|
+
pauseMessageHandle(): void;
|
|
365
|
+
/** 恢复消息处理 */
|
|
366
|
+
resumeMessageHandle(): void;
|
|
367
|
+
|
|
368
|
+
/**
|
|
369
|
+
* 关闭Socket连接
|
|
370
|
+
* @param fs - Socket实例
|
|
371
|
+
*/
|
|
372
|
+
closeSocket(fs: Socket): void;
|
|
373
|
+
};
|
|
374
|
+
|
|
375
|
+
type ScrollViewComponent = {
|
|
376
|
+
/**
|
|
377
|
+
* 模板类型,1:cc.Node,2.cc.prefab
|
|
378
|
+
*/
|
|
379
|
+
templateType: number;
|
|
380
|
+
/**
|
|
381
|
+
* 滑动类型 1.无 2.粘性模式,强制关闭不自动滑动,3.页面模式,强制关闭不自动滑动
|
|
382
|
+
*/
|
|
383
|
+
slideType: number;
|
|
384
|
+
/**
|
|
385
|
+
* 是否是虚拟列表
|
|
386
|
+
*/
|
|
387
|
+
virtual: boolean;
|
|
388
|
+
};
|
|
389
|
+
|
|
390
|
+
type SocketPromiseProxy = {
|
|
391
|
+
promise: Promise<FW.Socket>;
|
|
392
|
+
resolve: Function;
|
|
393
|
+
socket: FW.Socket;
|
|
394
|
+
};
|
|
395
|
+
|
|
396
|
+
type ProtocolPolling = {
|
|
397
|
+
msg: string;
|
|
398
|
+
schedule: TimerSchedule;
|
|
399
|
+
};
|
|
400
|
+
|
|
401
|
+
/**
|
|
402
|
+
* Socket连接对象
|
|
403
|
+
*/
|
|
404
|
+
type Socket = {
|
|
405
|
+
/** 销毁方法 */
|
|
406
|
+
public onDestroy(): void;
|
|
407
|
+
|
|
408
|
+
/**
|
|
409
|
+
* 获取标识符
|
|
410
|
+
* @returns 标识符字符串
|
|
411
|
+
*/
|
|
412
|
+
public getTag(): string;
|
|
413
|
+
|
|
414
|
+
/**
|
|
415
|
+
* 获取地址
|
|
416
|
+
* @returns 地址字符串
|
|
417
|
+
*/
|
|
418
|
+
getAddress(): string;
|
|
419
|
+
|
|
420
|
+
/**
|
|
421
|
+
* 获取Socket状态
|
|
422
|
+
* @returns 状态码
|
|
423
|
+
*/
|
|
424
|
+
getReadyState(): number;
|
|
425
|
+
|
|
426
|
+
/**
|
|
427
|
+
* 重新连接
|
|
428
|
+
* @param force - 是否强制重连
|
|
429
|
+
*/
|
|
430
|
+
reconnect(force?: boolean): void;
|
|
431
|
+
|
|
432
|
+
/** 关闭连接 */
|
|
433
|
+
close();
|
|
434
|
+
|
|
435
|
+
/** 清理资源 */
|
|
436
|
+
clear();
|
|
437
|
+
|
|
438
|
+
/** 暂停消息处理 */
|
|
439
|
+
pauseMessageHandle();
|
|
440
|
+
|
|
441
|
+
/** 恢复消息处理 */
|
|
442
|
+
resumeMessageHandle();
|
|
443
|
+
|
|
444
|
+
/**
|
|
445
|
+
* 发送消息
|
|
446
|
+
* @param msg - 消息内容
|
|
447
|
+
*/
|
|
448
|
+
send(msg);
|
|
449
|
+
|
|
450
|
+
/** 原生WebSocket对象 */
|
|
451
|
+
socket: WebSocket;
|
|
452
|
+
|
|
453
|
+
/**
|
|
454
|
+
* 创建Socket连接
|
|
455
|
+
* @param address - 地址
|
|
456
|
+
* @param tag - 标识符
|
|
457
|
+
* @param sender - 发送器
|
|
458
|
+
* @param handle - 处理器
|
|
459
|
+
* @param config - 配置
|
|
460
|
+
* @returns SocketPromise代理对象
|
|
461
|
+
*/
|
|
462
|
+
createSocket(
|
|
463
|
+
address: string,
|
|
464
|
+
tag: string,
|
|
465
|
+
sender: Sender,
|
|
466
|
+
handle: SocketHandle,
|
|
467
|
+
config: SocketConfig,
|
|
468
|
+
): SocketPromiseProxy;
|
|
469
|
+
};
|
|
470
|
+
|
|
471
|
+
/**
|
|
472
|
+
* Socket配置
|
|
473
|
+
*/
|
|
474
|
+
type SocketConfig = Partial<{
|
|
475
|
+
/** 心跳间隔 */
|
|
476
|
+
heartInternal: number;
|
|
477
|
+
/** 心跳超时时间 */
|
|
478
|
+
heartTimeout: number;
|
|
479
|
+
/** 心跳弱网时间 */
|
|
480
|
+
heartWeakTime: number;
|
|
481
|
+
/** 最大重连次数 */
|
|
482
|
+
maxReconnectTimes: number;
|
|
483
|
+
/** 重连间隔 */
|
|
484
|
+
reconnectInternal: number;
|
|
485
|
+
/** 协议符号 */
|
|
486
|
+
protocolSymbol: Symbol;
|
|
487
|
+
/** 协议轮询时间 */
|
|
488
|
+
protocolPollingTime: number;
|
|
489
|
+
/** 证书(可选) */
|
|
490
|
+
certificate: cc.Asset;
|
|
491
|
+
}>;
|
|
492
|
+
|
|
493
|
+
/**
|
|
494
|
+
* 观察者
|
|
495
|
+
*/
|
|
496
|
+
type Observer = {
|
|
497
|
+
priority: number;
|
|
498
|
+
intercept: boolean;
|
|
499
|
+
once: boolean;
|
|
500
|
+
/**
|
|
501
|
+
* 事件通知
|
|
502
|
+
*/
|
|
503
|
+
notify(
|
|
504
|
+
args1?: FW.EventManagerArgs,
|
|
505
|
+
args2?: FW.EventManagerArgs,
|
|
506
|
+
args3?: FW.EventManagerArgs,
|
|
507
|
+
args4?: FW.EventManagerArgs,
|
|
508
|
+
args5?: FW.EventManagerArgs,
|
|
509
|
+
args6?: FW.EventManagerArgs,
|
|
510
|
+
args7?: FW.EventManagerArgs,
|
|
511
|
+
args8?: FW.EventManagerArgs,
|
|
512
|
+
args9?: FW.EventManagerArgs,
|
|
513
|
+
args10?: FW.EventManagerArgs,
|
|
514
|
+
);
|
|
515
|
+
/**
|
|
516
|
+
* 比较目标
|
|
517
|
+
*/
|
|
518
|
+
compar(target: TargetType);
|
|
519
|
+
/**
|
|
520
|
+
* 获取事件名字
|
|
521
|
+
*/
|
|
522
|
+
getEventName(): string | number;
|
|
523
|
+
/**
|
|
524
|
+
* 暂停观察
|
|
525
|
+
*/
|
|
526
|
+
pauseObserver(): void;
|
|
527
|
+
/**
|
|
528
|
+
* 恢复观察
|
|
529
|
+
*/
|
|
530
|
+
resumeObserver(): void;
|
|
531
|
+
};
|
|
532
|
+
|
|
533
|
+
type TargetType = cc.Component | Record<string, any> | cc.Node;
|
|
534
|
+
|
|
535
|
+
type Symbol = string | number;
|
|
536
|
+
|
|
537
|
+
type UiManager = {
|
|
538
|
+
register(args: RegisterArgs);
|
|
539
|
+
find(path: string, referenceNode: cc.Node): cc.Node;
|
|
540
|
+
pauseEvent<T extends TargetType>(target: T);
|
|
541
|
+
resumeEvent<T extends TargetType>(target: T);
|
|
542
|
+
hasRegister(eventName: string, target: FW.TargetType): boolean;
|
|
543
|
+
unRegisterEvent(args: RegisterArgs);
|
|
544
|
+
unRegisterTarget(target: TargetType);
|
|
545
|
+
unRegisterAll();
|
|
546
|
+
buttonEnable(target: TargetType);
|
|
547
|
+
buttonDisable(target: TargetType);
|
|
548
|
+
};
|
|
549
|
+
|
|
550
|
+
/**
|
|
551
|
+
* 时间管理器 - 负责游戏中的定时器和更新循环
|
|
552
|
+
*/
|
|
553
|
+
type TimeManager = {
|
|
554
|
+
/** 初始化方法 */
|
|
555
|
+
initialize(): void;
|
|
556
|
+
|
|
557
|
+
/** 销毁方法 */
|
|
558
|
+
onDestroy(): void;
|
|
559
|
+
|
|
560
|
+
/**
|
|
561
|
+
* 获取当前时间字符串
|
|
562
|
+
* @returns 时间字符串
|
|
563
|
+
*/
|
|
564
|
+
getTime(): string;
|
|
565
|
+
|
|
566
|
+
/**
|
|
567
|
+
* 一次性调度器(多种重载形式)
|
|
568
|
+
*/
|
|
569
|
+
scheduleOnce(cb?: () => void, tag?: string): FW.TimerSchedule;
|
|
570
|
+
scheduleOnce(time?: number, tag?: string): FW.TimerSchedule;
|
|
571
|
+
scheduleOnce(cb?: () => void, target?: any): FW.TimerSchedule;
|
|
572
|
+
scheduleOnce(time?: number, target?: any): FW.TimerSchedule;
|
|
573
|
+
scheduleOnce(cb?: () => void, time?: number, tag?: string): FW.TimerSchedule;
|
|
574
|
+
scheduleOnce(time?: number, cb?: () => void, tag?: string): FW.TimerSchedule;
|
|
575
|
+
scheduleOnce(time?: number, cb?: () => void, target?: any): FW.TimerSchedule;
|
|
576
|
+
scheduleOnce(cb?: () => void, time?: number, target?: any): FW.TimerSchedule;
|
|
577
|
+
|
|
578
|
+
/**
|
|
579
|
+
* 自定义调度器
|
|
580
|
+
* @param cb - 回调函数
|
|
581
|
+
* @param time - 时间间隔
|
|
582
|
+
* @param repeat - 重复次数
|
|
583
|
+
* @param target - 目标对象
|
|
584
|
+
* @param tag - 标签
|
|
585
|
+
* @returns 时间调度器
|
|
586
|
+
*/
|
|
587
|
+
schedule(
|
|
588
|
+
cb?: () => void,
|
|
589
|
+
time?: number,
|
|
590
|
+
repeat?: number,
|
|
591
|
+
target?: TargetType,
|
|
592
|
+
tag?: string,
|
|
593
|
+
): TimerSchedule;
|
|
594
|
+
|
|
595
|
+
/**
|
|
596
|
+
* 暂停调度器
|
|
597
|
+
* @param tag
|
|
598
|
+
*/
|
|
599
|
+
pauseSchedule(tag: string);
|
|
600
|
+
/**
|
|
601
|
+
* 暂停调度器
|
|
602
|
+
* @param target
|
|
603
|
+
*/
|
|
604
|
+
pauseSchedule(target: FW.TargetType);
|
|
605
|
+
/**
|
|
606
|
+
* 暂停调度器
|
|
607
|
+
* @param id
|
|
608
|
+
*/
|
|
609
|
+
pauseSchedule(id: number);
|
|
610
|
+
|
|
611
|
+
/**
|
|
612
|
+
* 停止调度器
|
|
613
|
+
* @param tag
|
|
614
|
+
*/
|
|
615
|
+
unSchedule(tag: string);
|
|
616
|
+
/**
|
|
617
|
+
* 停止调度器
|
|
618
|
+
* @param target: Comment | Object | cc.Node
|
|
619
|
+
*/
|
|
620
|
+
unSchedule(target: FW.TargetType);
|
|
621
|
+
/**
|
|
622
|
+
* 停止调度器
|
|
623
|
+
* @param id: number
|
|
624
|
+
*/
|
|
625
|
+
unSchedule(id: number);
|
|
626
|
+
|
|
627
|
+
/**
|
|
628
|
+
* 恢复调度器
|
|
629
|
+
* @param tag
|
|
630
|
+
*/
|
|
631
|
+
resumeSchedule(tag: string);
|
|
632
|
+
/**
|
|
633
|
+
* 恢复调度器
|
|
634
|
+
* @param target
|
|
635
|
+
*/
|
|
636
|
+
resumeSchedule(target: FW.TargetType);
|
|
637
|
+
/**
|
|
638
|
+
* 暂停调度器
|
|
639
|
+
* @param id
|
|
640
|
+
*/
|
|
641
|
+
resumeSchedule(id: number);
|
|
642
|
+
|
|
643
|
+
/**
|
|
644
|
+
* 每帧更新回调注册
|
|
645
|
+
* @param cb - 更新回调函数
|
|
646
|
+
* @param tag - 标签(可选)
|
|
647
|
+
*/
|
|
648
|
+
update(cb: (dt: number) => void, tag?: string): void;
|
|
649
|
+
|
|
650
|
+
/**
|
|
651
|
+
* 更新处理方法
|
|
652
|
+
* @param dt - 帧时间间隔
|
|
653
|
+
*/
|
|
654
|
+
onUpdate(dt: number): void;
|
|
655
|
+
};
|
|
656
|
+
|
|
657
|
+
/**
|
|
658
|
+
* 事件管理器 - 负责全局事件的注册、派发和管理
|
|
659
|
+
*/
|
|
660
|
+
type EventManager = {
|
|
661
|
+
/** 初始化方法 */
|
|
662
|
+
initialize(): void;
|
|
663
|
+
|
|
664
|
+
/** 销毁方法 */
|
|
665
|
+
onDestroy(): void;
|
|
666
|
+
|
|
667
|
+
/**
|
|
668
|
+
* 注册事件监听器
|
|
669
|
+
* @param eventName - 事件名称
|
|
670
|
+
* @param cb - 回调函数
|
|
671
|
+
* @param target - 目标对象
|
|
672
|
+
* @param options - 选项配置
|
|
673
|
+
*/
|
|
674
|
+
register(
|
|
675
|
+
eventName: string | number,
|
|
676
|
+
cb: (
|
|
677
|
+
args1?: EventManagerArgs,
|
|
678
|
+
args2?: EventManagerArgs,
|
|
679
|
+
args3?: EventManagerArgs,
|
|
680
|
+
args4?: EventManagerArgs,
|
|
681
|
+
args5?: EventManagerArgs,
|
|
682
|
+
args6?: EventManagerArgs,
|
|
683
|
+
args7?: EventManagerArgs,
|
|
684
|
+
args8?: EventManagerArgs,
|
|
685
|
+
args9?: EventManagerArgs,
|
|
686
|
+
args10?: EventManagerArgs,
|
|
687
|
+
) => void,
|
|
688
|
+
target: TargetType,
|
|
689
|
+
options?: {
|
|
690
|
+
priority?: FW.SystemDefine.FWPriorityOrder;
|
|
691
|
+
intercept?: boolean;
|
|
692
|
+
},
|
|
693
|
+
);
|
|
694
|
+
|
|
695
|
+
/**
|
|
696
|
+
* 注册一次性事件监听器
|
|
697
|
+
* @param eventName - 事件名称
|
|
698
|
+
* @param cb - 回调函数
|
|
699
|
+
* @param target - 目标对象
|
|
700
|
+
* @param options - 选项配置
|
|
701
|
+
*/
|
|
702
|
+
registerOnce(
|
|
703
|
+
eventName: string | number,
|
|
704
|
+
cb: (
|
|
705
|
+
args1?: EventManagerArgs,
|
|
706
|
+
args2?: EventManagerArgs,
|
|
707
|
+
args3?: EventManagerArgs,
|
|
708
|
+
args4?: EventManagerArgs,
|
|
709
|
+
args5?: EventManagerArgs,
|
|
710
|
+
args6?: EventManagerArgs,
|
|
711
|
+
args7?: EventManagerArgs,
|
|
712
|
+
args8?: EventManagerArgs,
|
|
713
|
+
args9?: EventManagerArgs,
|
|
714
|
+
args10?: EventManagerArgs,
|
|
715
|
+
) => void,
|
|
716
|
+
target: TargetType,
|
|
717
|
+
options?: {
|
|
718
|
+
priority?: number;
|
|
719
|
+
intercept?: boolean;
|
|
720
|
+
},
|
|
721
|
+
): void;
|
|
722
|
+
|
|
723
|
+
/**
|
|
724
|
+
* 获取事件监听器数量
|
|
725
|
+
* @param eventName - 事件名
|
|
726
|
+
* @returns 监听器数量
|
|
727
|
+
*/
|
|
728
|
+
getListenerCount(eventName: string | number): number;
|
|
729
|
+
|
|
730
|
+
/**
|
|
731
|
+
* 派发事件
|
|
732
|
+
* @param eventName - 事件名称
|
|
733
|
+
* @param args1 - 参数1(可选)
|
|
734
|
+
* @param args2 - 参数2(可选)
|
|
735
|
+
* @param args3 - 参数3(可选)
|
|
736
|
+
* @param args4 - 参数4(可选)
|
|
737
|
+
* @param args5 - 参数5(可选)
|
|
738
|
+
* @param args6 - 参数6(可选)
|
|
739
|
+
* @param args7 - 参数7(可选)
|
|
740
|
+
* @param args8 - 参数8(可选)
|
|
741
|
+
* @param args9 - 参数9(可选)
|
|
742
|
+
* @param args10 - 参数10(可选)
|
|
743
|
+
*/
|
|
744
|
+
dispatch(
|
|
745
|
+
eventName: string | number,
|
|
746
|
+
args1?: FW.EventManagerArgs,
|
|
747
|
+
args2?: FW.EventManagerArgs,
|
|
748
|
+
args3?: FW.EventManagerArgs,
|
|
749
|
+
args4?: FW.EventManagerArgs,
|
|
750
|
+
args5?: FW.EventManagerArgs,
|
|
751
|
+
args6?: FW.EventManagerArgs,
|
|
752
|
+
args7?: FW.EventManagerArgs,
|
|
753
|
+
args8?: FW.EventManagerArgs,
|
|
754
|
+
args9?: FW.EventManagerArgs,
|
|
755
|
+
args10?: FW.EventManagerArgs,
|
|
756
|
+
): void;
|
|
757
|
+
|
|
758
|
+
/**
|
|
759
|
+
* 注销事件监听器
|
|
760
|
+
* @param eventName - 事件名称
|
|
761
|
+
* @param target - 目标对象
|
|
762
|
+
*/
|
|
763
|
+
unRegister(eventName: string | number, target: TargetType): void;
|
|
764
|
+
|
|
765
|
+
/**
|
|
766
|
+
* 注销所有指定事件的监听器
|
|
767
|
+
* @param eventName - 事件名称
|
|
768
|
+
*/
|
|
769
|
+
eventOff(eventName: string | number): void;
|
|
770
|
+
|
|
771
|
+
/**
|
|
772
|
+
* 注销目标对象上的所有事件监听器
|
|
773
|
+
* @param target - 目标对象
|
|
774
|
+
*/
|
|
775
|
+
targetOff(target: TargetType): void;
|
|
776
|
+
|
|
777
|
+
/**
|
|
778
|
+
* 检查目标对象是否注册了指定事件
|
|
779
|
+
* @param eventName - 事件名称
|
|
780
|
+
* @param target - 目标对象
|
|
781
|
+
* @returns 是否已注册
|
|
782
|
+
*/
|
|
783
|
+
has(eventName: string | number, target: Comment | Object): boolean;
|
|
784
|
+
|
|
785
|
+
/**
|
|
786
|
+
* 暂停目标对象上的所有事件监听
|
|
787
|
+
* @param target - 目标对象
|
|
788
|
+
*/
|
|
789
|
+
targetPause(target: TargetType): void;
|
|
790
|
+
|
|
791
|
+
/**
|
|
792
|
+
* 恢复目标对象上的所有事件监听
|
|
793
|
+
* @param target - 目标对象
|
|
794
|
+
*/
|
|
795
|
+
targetResume(target: TargetType);
|
|
796
|
+
};
|
|
797
|
+
/**
|
|
798
|
+
* 事件管理参数
|
|
799
|
+
*/
|
|
800
|
+
type EventManagerArgs = string | number | object | void | boolean | [];
|
|
801
|
+
|
|
802
|
+
/**
|
|
803
|
+
* 层级打开参数
|
|
804
|
+
*/
|
|
805
|
+
type LayerOpenArgs = {
|
|
806
|
+
/**
|
|
807
|
+
* 控制器类型
|
|
808
|
+
*/
|
|
809
|
+
type: new () => LayerController;
|
|
810
|
+
/**
|
|
811
|
+
* 父节点
|
|
812
|
+
*/
|
|
813
|
+
parent?: cc.Node;
|
|
814
|
+
/**
|
|
815
|
+
* 坐标
|
|
816
|
+
*/
|
|
817
|
+
position?: Vec3;
|
|
818
|
+
/**
|
|
819
|
+
* 传递参数
|
|
820
|
+
*/
|
|
821
|
+
args?: any;
|
|
822
|
+
};
|
|
823
|
+
|
|
824
|
+
type Vec3 = {
|
|
825
|
+
x: number;
|
|
826
|
+
y: number;
|
|
827
|
+
};
|
|
828
|
+
|
|
829
|
+
/**
|
|
830
|
+
* 层级数据
|
|
831
|
+
*/
|
|
832
|
+
type LayerData = {
|
|
833
|
+
/**
|
|
834
|
+
* 外部引用
|
|
835
|
+
*/
|
|
836
|
+
externalReference?: Set<(ref: LayerController | null) => void> = new Set();
|
|
837
|
+
/**
|
|
838
|
+
* 构造类
|
|
839
|
+
*/
|
|
840
|
+
controllerConstructor: new () => FW.LayerController;
|
|
841
|
+
/**
|
|
842
|
+
* 唯一id
|
|
843
|
+
*/
|
|
844
|
+
uuid: string;
|
|
845
|
+
/**
|
|
846
|
+
* layer名字
|
|
847
|
+
*/
|
|
848
|
+
layerName: string;
|
|
849
|
+
/**
|
|
850
|
+
* layer
|
|
851
|
+
*/
|
|
852
|
+
layer: FWLayer;
|
|
853
|
+
/**
|
|
854
|
+
* layer资源属性
|
|
855
|
+
*/
|
|
856
|
+
layerAssetProperty: AssetProperty;
|
|
857
|
+
/**
|
|
858
|
+
* layer类型
|
|
859
|
+
*/
|
|
860
|
+
layerType: FW.SystemDefine.FWLayerType;
|
|
861
|
+
/**
|
|
862
|
+
* layer渲染顺序
|
|
863
|
+
*/
|
|
864
|
+
layerRenderOrder: FW.SystemDefine.FWLayerRenderOrder;
|
|
865
|
+
/**
|
|
866
|
+
* layer控制器名字
|
|
867
|
+
*/
|
|
868
|
+
controllerName: string;
|
|
869
|
+
/**
|
|
870
|
+
* layer控制器
|
|
871
|
+
*/
|
|
872
|
+
controller: LayerController;
|
|
873
|
+
/**
|
|
874
|
+
* 是否加载完成
|
|
875
|
+
*/
|
|
876
|
+
loaded: boolean;
|
|
877
|
+
/**
|
|
878
|
+
* layer父节点
|
|
879
|
+
*/
|
|
880
|
+
layerParent?: cc.Node;
|
|
881
|
+
/**
|
|
882
|
+
* 坐标
|
|
883
|
+
*/
|
|
884
|
+
layerPosition?: Vec3;
|
|
885
|
+
/**
|
|
886
|
+
* 代理
|
|
887
|
+
*/
|
|
888
|
+
controllerProxy: LayerController;
|
|
889
|
+
};
|
|
890
|
+
|
|
891
|
+
/**
|
|
892
|
+
* 层级管理器 - 负责游戏界面层级的管理,包括打开、关闭、显示和隐藏等操作
|
|
893
|
+
*/
|
|
894
|
+
type LayerManager = {
|
|
895
|
+
/** 初始化方法 */
|
|
896
|
+
initialize(): void;
|
|
897
|
+
|
|
898
|
+
/** 销毁方法 */
|
|
899
|
+
onDestroy(): void;
|
|
900
|
+
|
|
901
|
+
/** 清理方法 */
|
|
902
|
+
clear(): void;
|
|
903
|
+
/** 开启调试 */
|
|
904
|
+
openDebug():void;
|
|
905
|
+
/** 是否开启调试 */
|
|
906
|
+
isDebug():boolean;
|
|
907
|
+
|
|
908
|
+
/**
|
|
909
|
+
* 异步打开layer
|
|
910
|
+
* @template Ctr - LayerController类型
|
|
911
|
+
* @param data - 层级打开参数
|
|
912
|
+
* @returns Promise返回打开的控制器实例
|
|
913
|
+
*/
|
|
914
|
+
openAsync<Ctr extends FW.LayerController = FWLayerController>(
|
|
915
|
+
data: LayerOpenArgs<Ctr>,
|
|
916
|
+
): Promise<Ctr>;
|
|
917
|
+
|
|
918
|
+
/**
|
|
919
|
+
* 同步打开layer
|
|
920
|
+
* @template Ctr - LayerController类型
|
|
921
|
+
* @param data - 层级打开参数
|
|
922
|
+
* @returns 打开的控制器实例
|
|
923
|
+
*/
|
|
924
|
+
openSync<Ctr extends FW.LayerController = FWLayerController>(data: LayerOpenArgs<Ctr>): Ctr;
|
|
925
|
+
|
|
926
|
+
/**
|
|
927
|
+
* 显示常驻layer
|
|
928
|
+
* @template Ctr - LayerController类型
|
|
929
|
+
* @param ctr - 控制器实例
|
|
930
|
+
* @returns 控制器实例
|
|
931
|
+
*/
|
|
932
|
+
displayLayer<Ctr extends FW.LayerController = FWLayerController>(ctr: Ctr): Ctr;
|
|
933
|
+
|
|
934
|
+
/**
|
|
935
|
+
* 隐藏常驻layer
|
|
936
|
+
* @template Ctr - LayerController类型
|
|
937
|
+
* @param ctr - 控制器实例
|
|
938
|
+
* @returns 控制器实例
|
|
939
|
+
*/
|
|
940
|
+
hideLayer<Ctr extends LayerController = LayerController>(ctr: Ctr): Ctr;
|
|
941
|
+
|
|
942
|
+
/**
|
|
943
|
+
* 关闭layer
|
|
944
|
+
* @template Ctr - LayerController类型
|
|
945
|
+
* @param ctr - 控制器实例
|
|
946
|
+
* @returns LayerController实例
|
|
947
|
+
*/
|
|
948
|
+
close<Ctr extends LayerController = LayerController>(ctr: Ctr): Promise<Ctr>;
|
|
949
|
+
|
|
950
|
+
/**
|
|
951
|
+
* 从栈关闭指定数量的layer
|
|
952
|
+
* @param count - 关闭层数量,默认为1
|
|
953
|
+
*/
|
|
954
|
+
closeFromStack(count?: number): void;
|
|
955
|
+
|
|
956
|
+
/**
|
|
957
|
+
* 通过名字关闭layer
|
|
958
|
+
* @param name - layer名称或名称数组
|
|
959
|
+
*/
|
|
960
|
+
closeFromLayerName(name: string | string[]);
|
|
961
|
+
|
|
962
|
+
/**
|
|
963
|
+
* 移除指定节点的所有子Layer
|
|
964
|
+
* @param node - 父节点
|
|
965
|
+
*/
|
|
966
|
+
removeAllChildren(node: cc.Node);
|
|
967
|
+
|
|
968
|
+
/**
|
|
969
|
+
* 获取Layer映射表
|
|
970
|
+
* @returns Map<控制器构造函数, LayerData>
|
|
971
|
+
*/
|
|
972
|
+
getLayerMap(): Map<new () => LayerController, LayerData>;
|
|
973
|
+
};
|
|
974
|
+
/**
|
|
975
|
+
* 资源数据
|
|
976
|
+
*/
|
|
977
|
+
type AssetData = {
|
|
978
|
+
/** 资源 */
|
|
979
|
+
asset: T;
|
|
980
|
+
/**
|
|
981
|
+
* 资源id
|
|
982
|
+
*/
|
|
983
|
+
uuid: string;
|
|
984
|
+
/**
|
|
985
|
+
* 资源使用者
|
|
986
|
+
*/
|
|
987
|
+
user: string;
|
|
988
|
+
/**
|
|
989
|
+
* 资源依赖
|
|
990
|
+
*/
|
|
991
|
+
depend: string[];
|
|
992
|
+
/**
|
|
993
|
+
* 资源引用
|
|
994
|
+
*/
|
|
995
|
+
reference: string[];
|
|
996
|
+
/**
|
|
997
|
+
* 资源类型
|
|
998
|
+
*/
|
|
999
|
+
type: typeof cc.Asset;
|
|
1000
|
+
/**
|
|
1001
|
+
* 所属bundle
|
|
1002
|
+
*/
|
|
1003
|
+
dependentBundle: string;
|
|
1004
|
+
/**
|
|
1005
|
+
* 是否加载完成
|
|
1006
|
+
*/
|
|
1007
|
+
loaded: boolean;
|
|
1008
|
+
/**
|
|
1009
|
+
* 释放时是否从bundle内释放
|
|
1010
|
+
*/
|
|
1011
|
+
autoRelease: boolean;
|
|
1012
|
+
/**
|
|
1013
|
+
* 资源属性
|
|
1014
|
+
*/
|
|
1015
|
+
assetProperty: AssetProperty;
|
|
1016
|
+
};
|
|
1017
|
+
|
|
1018
|
+
type ResRejectHandlerListener = {
|
|
1019
|
+
loadResHandler:(err: Error | null, asset: AssetProperty | string | null) => void;
|
|
1020
|
+
loadBundleHandler:(err: Error | null, bundle: string | null) => void;
|
|
1021
|
+
}
|
|
1022
|
+
/**
|
|
1023
|
+
* 资源管理器 - 负责游戏资源的加载、获取和释放等操作
|
|
1024
|
+
*/
|
|
1025
|
+
type ResManager = {
|
|
1026
|
+
/** 初始化方法 */
|
|
1027
|
+
initialize(): void;
|
|
1028
|
+
|
|
1029
|
+
/** 销毁方法 */
|
|
1030
|
+
onDestroy(): void;
|
|
1031
|
+
/** 注册拒绝处理器 */
|
|
1032
|
+
registerRejectHandler(listener: ResRejectHandlerListener): void;
|
|
1033
|
+
/**
|
|
1034
|
+
* 加载指定bundle
|
|
1035
|
+
* @param bundleName - bundle名称
|
|
1036
|
+
* @returns Promise返回加载的bundle对象
|
|
1037
|
+
*/
|
|
1038
|
+
loadBundle(bundleName: string): Promise<cc.AssetManager.Bundle>;
|
|
1039
|
+
|
|
1040
|
+
/**
|
|
1041
|
+
* 获取指定bundle
|
|
1042
|
+
* @param bundleName - bundle名称
|
|
1043
|
+
* @returns bundle对象
|
|
1044
|
+
*/
|
|
1045
|
+
getBundle(bundleName: string): cc.AssetManager.Bundle;
|
|
1046
|
+
|
|
1047
|
+
/**
|
|
1048
|
+
* 获取所有bundle映射表
|
|
1049
|
+
* @returns Map<bundle名称, bundle对象>
|
|
1050
|
+
*/
|
|
1051
|
+
getBundleMap(): Map<string, cc.AssetManager.Bundle>;
|
|
1052
|
+
|
|
1053
|
+
/**
|
|
1054
|
+
* 释放指定bundle
|
|
1055
|
+
* @param bundleName - bundle名称
|
|
1056
|
+
*/
|
|
1057
|
+
releaseBundle(bundleName: string): void;
|
|
1058
|
+
|
|
1059
|
+
/**
|
|
1060
|
+
* 检查是否已加载指定bundle
|
|
1061
|
+
* @param bundleName - bundle名称
|
|
1062
|
+
* @returns 是否已加载
|
|
1063
|
+
*/
|
|
1064
|
+
hasBundle(bundleName: string): boolean;
|
|
1065
|
+
|
|
1066
|
+
/**
|
|
1067
|
+
* 预加载资源
|
|
1068
|
+
* @param assetProperty - 资源属性或资源属性数组
|
|
1069
|
+
*/
|
|
1070
|
+
preLoad(assetProperty: FW.AssetProperty | FW.AssetProperty[]);
|
|
1071
|
+
|
|
1072
|
+
/**
|
|
1073
|
+
* 加载远程资源
|
|
1074
|
+
* @template T - 资源类型
|
|
1075
|
+
* @param url - 资源URL
|
|
1076
|
+
* @param cb - 回调函数
|
|
1077
|
+
* @returns Promise返回加载的资源
|
|
1078
|
+
*/
|
|
1079
|
+
loadRemote<T extends cc.Asset = cc.Asset>(url: string, options?: {
|
|
1080
|
+
ext?: string;
|
|
1081
|
+
enableCache?: boolean;
|
|
1082
|
+
maxRetryCount?: number;
|
|
1083
|
+
texture?:boolean;
|
|
1084
|
+
cb?: (asset: T) => void;
|
|
1085
|
+
},): Promise<T>;
|
|
1086
|
+
|
|
1087
|
+
/**
|
|
1088
|
+
* 从远程加载spine动画数据
|
|
1089
|
+
* @param data - spine资源信息
|
|
1090
|
+
* @returns Promise返回spine骨骼数据
|
|
1091
|
+
*/
|
|
1092
|
+
loadSpineDataFromRemote(data: {
|
|
1093
|
+
img: string;
|
|
1094
|
+
ske: string;
|
|
1095
|
+
atlas: string;
|
|
1096
|
+
bin?: boolean;
|
|
1097
|
+
}): Promise<sp.SkeletonData>;
|
|
1098
|
+
|
|
1099
|
+
/**
|
|
1100
|
+
* 加载资源并返回资源数据
|
|
1101
|
+
* @template T - 资源类型
|
|
1102
|
+
* @param assetProperty - 资源属性
|
|
1103
|
+
* @returns Promise返回资源数据
|
|
1104
|
+
*/
|
|
1105
|
+
loadAssetData<T extends cc.Asset>(assetProperty: AssetProperty): Promise<AssetData>;
|
|
1106
|
+
|
|
1107
|
+
/**
|
|
1108
|
+
* 加载资源
|
|
1109
|
+
* @template T - 资源类型
|
|
1110
|
+
* @param assetProperty - 资源属性
|
|
1111
|
+
* @param cb - 回调函数
|
|
1112
|
+
* @returns Promise返回加载的资源
|
|
1113
|
+
*/
|
|
1114
|
+
loadAsset<T extends cc.Asset>(assetProperty: AssetProperty, texture?: boolean): Promise<T>;
|
|
1115
|
+
|
|
1116
|
+
/**
|
|
1117
|
+
* 获取资源数据
|
|
1118
|
+
* @template T - 资源类型
|
|
1119
|
+
* @param assetProperty - 资源属性
|
|
1120
|
+
* @returns 资源数据
|
|
1121
|
+
*/
|
|
1122
|
+
getAssetData<T extends cc.Asset>(assetProperty: AssetProperty, texture?: boolean): AssetData;
|
|
1123
|
+
|
|
1124
|
+
/**
|
|
1125
|
+
* 获取资源
|
|
1126
|
+
* @template T - 资源类型
|
|
1127
|
+
* @param assetProperty - 资源属性
|
|
1128
|
+
* @returns 资源对象
|
|
1129
|
+
*/
|
|
1130
|
+
getAsset<T extends cc.Asset = cc.Asset>(assetProperty: AssetProperty, texture?: boolean): T;
|
|
1131
|
+
|
|
1132
|
+
/**
|
|
1133
|
+
* 释放资源
|
|
1134
|
+
* @param assetProperty - 资源属性
|
|
1135
|
+
*/
|
|
1136
|
+
releaseAsset(assetProperty: AssetProperty): void;
|
|
1137
|
+
|
|
1138
|
+
/**
|
|
1139
|
+
* 检查资源是否存在
|
|
1140
|
+
* @param assetProperty - 资源属性
|
|
1141
|
+
* @returns 资源是否存在
|
|
1142
|
+
*/
|
|
1143
|
+
hasAsset(assetProperty: AssetProperty): boolean;
|
|
1144
|
+
|
|
1145
|
+
/**
|
|
1146
|
+
* 初始化远程bundle配置
|
|
1147
|
+
* @param config - 远程bundle配置
|
|
1148
|
+
*/
|
|
1149
|
+
initializeRemoteBundleConfig(config: RemoteBundleConfig): void;
|
|
1150
|
+
};
|
|
1151
|
+
|
|
1152
|
+
type RemoteBundleConfig = {
|
|
1153
|
+
bundleName: string;
|
|
1154
|
+
url: string;
|
|
1155
|
+
version: string;
|
|
1156
|
+
};
|
|
1157
|
+
|
|
1158
|
+
type BundleManager = {
|
|
1159
|
+
initialize();
|
|
1160
|
+
onDestroy();
|
|
1161
|
+
/**
|
|
1162
|
+
* 初始化远程包配置
|
|
1163
|
+
* @param config
|
|
1164
|
+
*/
|
|
1165
|
+
initializeRemoteBundleConfig(config: FW.RemoteBundleConfig): void;
|
|
1166
|
+
|
|
1167
|
+
getBundleMap(): Map<string, cc.AssetManager.Bundle>;
|
|
1168
|
+
/**
|
|
1169
|
+
* 加载包
|
|
1170
|
+
* @param bundleName
|
|
1171
|
+
*/
|
|
1172
|
+
load(bundleName: string): Promise<AssetManager.Bundle>;
|
|
1173
|
+
|
|
1174
|
+
/**
|
|
1175
|
+
* 获取包
|
|
1176
|
+
* @param bundleName
|
|
1177
|
+
*/
|
|
1178
|
+
get(bundleName: string): AssetManager.Bundle;
|
|
1179
|
+
|
|
1180
|
+
/**
|
|
1181
|
+
* 释放包
|
|
1182
|
+
* @param bundleName
|
|
1183
|
+
*/
|
|
1184
|
+
release(bundleName: string): void;
|
|
1185
|
+
|
|
1186
|
+
/**
|
|
1187
|
+
* 是否已经加载某个bundle
|
|
1188
|
+
* @param bundleName
|
|
1189
|
+
*/
|
|
1190
|
+
has(bundleName: string): boolean;
|
|
1191
|
+
};
|
|
1192
|
+
|
|
1193
|
+
type AssetProperty = {
|
|
1194
|
+
/**
|
|
1195
|
+
* 资源id
|
|
1196
|
+
*/
|
|
1197
|
+
resourceId?: number;
|
|
1198
|
+
/**
|
|
1199
|
+
* 所在bundle
|
|
1200
|
+
*/
|
|
1201
|
+
bundle?: string;
|
|
1202
|
+
/**
|
|
1203
|
+
* 资源路径
|
|
1204
|
+
*/
|
|
1205
|
+
path: string;
|
|
1206
|
+
/**
|
|
1207
|
+
* 资源类型
|
|
1208
|
+
*/
|
|
1209
|
+
type?: typeof Asset;
|
|
1210
|
+
/**
|
|
1211
|
+
* 加载完成回调
|
|
1212
|
+
* @param asset
|
|
1213
|
+
* @returns
|
|
1214
|
+
*/
|
|
1215
|
+
cb?: (asset: AssetData | AssetData[]) => void;
|
|
1216
|
+
/**
|
|
1217
|
+
* 进度回调
|
|
1218
|
+
* @param finish
|
|
1219
|
+
* @param total
|
|
1220
|
+
* @param item
|
|
1221
|
+
* @returns
|
|
1222
|
+
*/
|
|
1223
|
+
progress?: (finish: number, total: number, item: RequestItem) => void;
|
|
1224
|
+
/**
|
|
1225
|
+
* 资源使用者
|
|
1226
|
+
*/
|
|
1227
|
+
user?: string;
|
|
1228
|
+
/**
|
|
1229
|
+
* 是否需要自动释放
|
|
1230
|
+
*/
|
|
1231
|
+
autoRelease?: boolean;
|
|
1232
|
+
/**
|
|
1233
|
+
* 是否优先加载
|
|
1234
|
+
*/
|
|
1235
|
+
priorityLoaded?: boolean;
|
|
1236
|
+
};
|
|
1237
|
+
|
|
1238
|
+
type HotUpdateManager = {
|
|
1239
|
+
setListener(listener: HotUpdateListener): HotUpdateManager;
|
|
1240
|
+
update(localManifest: cc.Asset): void;
|
|
1241
|
+
};
|
|
1242
|
+
|
|
1243
|
+
type HotUpdateListener = {
|
|
1244
|
+
versionCompareHandle: (currentVersion: string, newVersion: string) => void;
|
|
1245
|
+
checkHotUpdateHandle: (code: string) => void;
|
|
1246
|
+
hotUpdatingHandle: (code: string, param: HotUpdatingParam) => void;
|
|
1247
|
+
completedHandle: (version: string) => void;
|
|
1248
|
+
retryHandle: () => void;
|
|
1249
|
+
};
|
|
1250
|
+
|
|
1251
|
+
type HotUpdatingParam = Partial<{
|
|
1252
|
+
downloadedFiles: number;
|
|
1253
|
+
totalFiles: number;
|
|
1254
|
+
downloadedBytes: number;
|
|
1255
|
+
totalBytes: number;
|
|
1256
|
+
percent: number;
|
|
1257
|
+
convertDownloadedBytes: string;
|
|
1258
|
+
convertTotalBytes: string;
|
|
1259
|
+
}>;
|
|
1260
|
+
|
|
1261
|
+
type AssetManager = {
|
|
1262
|
+
initialize();
|
|
1263
|
+
onDestroy();
|
|
1264
|
+
/**
|
|
1265
|
+
* 加载远程资源
|
|
1266
|
+
* @param url
|
|
1267
|
+
* @param cb
|
|
1268
|
+
*/
|
|
1269
|
+
loadRemote<T extends cc.Asset = cc.Asset>(url: string, options?: {
|
|
1270
|
+
ext?: string;
|
|
1271
|
+
enableCache?: boolean;
|
|
1272
|
+
maxRetryCount?: number;
|
|
1273
|
+
cb?: (asset: T) => void;
|
|
1274
|
+
}): Promise<T>;
|
|
1275
|
+
/**
|
|
1276
|
+
* 从远程加载spine动画
|
|
1277
|
+
* @param data
|
|
1278
|
+
*/
|
|
1279
|
+
loadSpineDataFromRemote(data: {
|
|
1280
|
+
img: string;
|
|
1281
|
+
ske: string;
|
|
1282
|
+
atlas: string;
|
|
1283
|
+
bin?: boolean;
|
|
1284
|
+
}): Promise<sp.SkeletonData>;
|
|
1285
|
+
preLoad(assetProperty: FW.AssetProperty | FW.AssetProperty[]);
|
|
1286
|
+
/**
|
|
1287
|
+
* 加载资源
|
|
1288
|
+
* @param asset
|
|
1289
|
+
*/
|
|
1290
|
+
load(assetProperty: AssetProperty): Promise<AssetData>;
|
|
1291
|
+
|
|
1292
|
+
loadDir(assetProperty: AssetProperty): Promise<FW.AssetData[]>;
|
|
1293
|
+
|
|
1294
|
+
/**
|
|
1295
|
+
* 获取资源
|
|
1296
|
+
* @param asset
|
|
1297
|
+
*/
|
|
1298
|
+
get(assetProperty: AssetProperty): AssetData;
|
|
1299
|
+
|
|
1300
|
+
/**
|
|
1301
|
+
* 释放资源
|
|
1302
|
+
*/
|
|
1303
|
+
release(assetProperty: AssetProperty): void;
|
|
1304
|
+
|
|
1305
|
+
/**
|
|
1306
|
+
* 获取资源引用计数
|
|
1307
|
+
* @param assetProperty
|
|
1308
|
+
*/
|
|
1309
|
+
getReferenceCount(assetProperty: AssetProperty): number;
|
|
1310
|
+
|
|
1311
|
+
/**
|
|
1312
|
+
* 是否已经加载
|
|
1313
|
+
* @param uuid
|
|
1314
|
+
*/
|
|
1315
|
+
has(assetProperty: AssetProperty): boolean;
|
|
1316
|
+
};
|
|
1317
|
+
|
|
1318
|
+
type EngineManager = {
|
|
1319
|
+
debug: boolean;
|
|
1320
|
+
getMemory(): void;
|
|
1321
|
+
restart(): void;
|
|
1322
|
+
};
|
|
1323
|
+
|
|
1324
|
+
type CCEvent = {
|
|
1325
|
+
cb: (...args: any) => void;
|
|
1326
|
+
target: TargetType;
|
|
1327
|
+
} & Partial<{
|
|
1328
|
+
eventName: string;
|
|
1329
|
+
responseInterval: number;
|
|
1330
|
+
pause: boolean;
|
|
1331
|
+
enable: boolean;
|
|
1332
|
+
responseTime: number;
|
|
1333
|
+
lastResponseTimestamp: number;
|
|
1334
|
+
data: any;
|
|
1335
|
+
}>;
|
|
1336
|
+
|
|
1337
|
+
type FWEvent = {
|
|
1338
|
+
cb: (...args: any) => void;
|
|
1339
|
+
} & Partial<{
|
|
1340
|
+
eventName: string;
|
|
1341
|
+
responseTime: number;
|
|
1342
|
+
responseInterval: number;
|
|
1343
|
+
lastResponseTimestamp: number;
|
|
1344
|
+
options: {
|
|
1345
|
+
priority?: number;
|
|
1346
|
+
intercept?: boolean;
|
|
1347
|
+
pause?: boolean;
|
|
1348
|
+
enable?: boolean;
|
|
1349
|
+
};
|
|
1350
|
+
}>;
|
|
1351
|
+
|
|
1352
|
+
type RegisterArgs = {
|
|
1353
|
+
target?: any;
|
|
1354
|
+
CCEvent?: CCEvent[];
|
|
1355
|
+
FWEvent?: FWEvent[];
|
|
1356
|
+
};
|
|
1357
|
+
|
|
1358
|
+
type RegisterEventArgs = Partial<{
|
|
1359
|
+
/** 事件名字 */
|
|
1360
|
+
eventName?: string;
|
|
1361
|
+
/**
|
|
1362
|
+
* CC事件
|
|
1363
|
+
*/
|
|
1364
|
+
CCEvent?: CCEvent;
|
|
1365
|
+
/**
|
|
1366
|
+
* 注册事件对象
|
|
1367
|
+
*/
|
|
1368
|
+
target?: any;
|
|
1369
|
+
/**
|
|
1370
|
+
* 自定义事件
|
|
1371
|
+
*/
|
|
1372
|
+
FWEvent?: FWEvent;
|
|
1373
|
+
/**
|
|
1374
|
+
* 上一次响应时间戳
|
|
1375
|
+
*/
|
|
1376
|
+
lastResponseTimestamp?: number;
|
|
1377
|
+
/**
|
|
1378
|
+
* 响应间隔
|
|
1379
|
+
*/
|
|
1380
|
+
responseInterval?: number;
|
|
1381
|
+
/**
|
|
1382
|
+
* 参数
|
|
1383
|
+
*/
|
|
1384
|
+
data?: any;
|
|
1385
|
+
/**
|
|
1386
|
+
* 是否启用
|
|
1387
|
+
*/
|
|
1388
|
+
enable?: boolean;
|
|
1389
|
+
}>;
|
|
1390
|
+
|
|
1391
|
+
/**
|
|
1392
|
+
* 时间调度器
|
|
1393
|
+
*/
|
|
1394
|
+
type TimerSchedule = {
|
|
1395
|
+
/**
|
|
1396
|
+
* 时间对象
|
|
1397
|
+
*/
|
|
1398
|
+
timer: Timer;
|
|
1399
|
+
/**
|
|
1400
|
+
* promise
|
|
1401
|
+
*/
|
|
1402
|
+
promise?: Promise<void>;
|
|
1403
|
+
/**
|
|
1404
|
+
* 取消调度器
|
|
1405
|
+
*/
|
|
1406
|
+
unSchedule(): void;
|
|
1407
|
+
/**
|
|
1408
|
+
* 暂停
|
|
1409
|
+
*/
|
|
1410
|
+
pauseSchedule(): void;
|
|
1411
|
+
/**
|
|
1412
|
+
* 恢复
|
|
1413
|
+
*/
|
|
1414
|
+
resumeSchedule(): void;
|
|
1415
|
+
};
|
|
1416
|
+
|
|
1417
|
+
type TaskManager = {
|
|
1418
|
+
/**
|
|
1419
|
+
* 创建任务
|
|
1420
|
+
* @param options - 任务选项
|
|
1421
|
+
* @returns Task对象
|
|
1422
|
+
*/
|
|
1423
|
+
createTask(options?: Partial<FW.TaskOptions>): FW.Task;
|
|
1424
|
+
|
|
1425
|
+
/**
|
|
1426
|
+
* 获取指定ID的任务
|
|
1427
|
+
* @param taskId - 任务ID
|
|
1428
|
+
* @returns Task对象或undefined
|
|
1429
|
+
*/
|
|
1430
|
+
getTask(taskId: number): FW.Task | undefined;
|
|
1431
|
+
|
|
1432
|
+
/**
|
|
1433
|
+
* 停止指定ID的任务
|
|
1434
|
+
* @param taskId - 任务ID
|
|
1435
|
+
*/
|
|
1436
|
+
stopTask(taskId: number): void;
|
|
1437
|
+
|
|
1438
|
+
/**
|
|
1439
|
+
* 获取所有任务
|
|
1440
|
+
* @returns Task数组
|
|
1441
|
+
*/
|
|
1442
|
+
getAllTasks(): FW.Task[];
|
|
1443
|
+
|
|
1444
|
+
/** 销毁方法 */
|
|
1445
|
+
onDestroy();
|
|
1446
|
+
};
|
|
1447
|
+
|
|
1448
|
+
/**
|
|
1449
|
+
* 状态管理器 - 负责创建和管理系统状态机
|
|
1450
|
+
*/
|
|
1451
|
+
type StateManager = {
|
|
1452
|
+
/** 初始化方法 */
|
|
1453
|
+
initialize(): void;
|
|
1454
|
+
|
|
1455
|
+
/** 销毁方法 */
|
|
1456
|
+
onDestroy(): void;
|
|
1457
|
+
|
|
1458
|
+
/**
|
|
1459
|
+
* 创建一个状态机
|
|
1460
|
+
* @param stateMachineName - 状态机名称(可选)
|
|
1461
|
+
* @returns StateMachine对象
|
|
1462
|
+
*/
|
|
1463
|
+
createStateMachine(stateMachineName?: string): StateMachine;
|
|
1464
|
+
|
|
1465
|
+
/**
|
|
1466
|
+
* 移除一个状态机
|
|
1467
|
+
* @param stateMachineName - 状态机名称(可选)
|
|
1468
|
+
*/
|
|
1469
|
+
removeStateMachine(stateMachineName?: string);
|
|
1470
|
+
|
|
1471
|
+
/**
|
|
1472
|
+
* 暂停一个状态机
|
|
1473
|
+
* @param stateMachineName - 状态机名称(可选)
|
|
1474
|
+
*/
|
|
1475
|
+
pauseStateMachine(stateMachineName?: string);
|
|
1476
|
+
|
|
1477
|
+
/**
|
|
1478
|
+
* 恢复状态机
|
|
1479
|
+
* @param stateMachineName - 状态机名称(可选)
|
|
1480
|
+
*/
|
|
1481
|
+
resumeStateMachine(stateMachineName?: string);
|
|
1482
|
+
|
|
1483
|
+
/**
|
|
1484
|
+
* 注册状态进指定状态机
|
|
1485
|
+
* @param state - 状态机注册参数
|
|
1486
|
+
* @param stateMachineName - 状态机名称(可选)
|
|
1487
|
+
*/
|
|
1488
|
+
register(
|
|
1489
|
+
state: FW.StateMachineRegisterArgs | FW.StateMachineRegisterArgs[],
|
|
1490
|
+
stateMachineName?: string,
|
|
1491
|
+
);
|
|
1492
|
+
|
|
1493
|
+
/**
|
|
1494
|
+
* 注销指定状态机的某个状态
|
|
1495
|
+
* @param stateType - 状态类型
|
|
1496
|
+
* @param stateMachineName - 状态机名称(可选)
|
|
1497
|
+
*/
|
|
1498
|
+
unRegister(stateType: number, stateMachineName?: string);
|
|
1499
|
+
};
|
|
1500
|
+
|
|
1501
|
+
type SocketMessage = {
|
|
1502
|
+
data: any;
|
|
1503
|
+
error: boolean;
|
|
1504
|
+
};
|
|
1505
|
+
|
|
1506
|
+
/**
|
|
1507
|
+
* 动画管理器 - 负责游戏中的动画创建和管理
|
|
1508
|
+
*/
|
|
1509
|
+
type AnimationManager = {
|
|
1510
|
+
/** 初始化方法 */
|
|
1511
|
+
initialize(): void;
|
|
1512
|
+
|
|
1513
|
+
/** 销毁方法 */
|
|
1514
|
+
onDestroy(): void;
|
|
1515
|
+
|
|
1516
|
+
/**
|
|
1517
|
+
* 创建一个tween动画
|
|
1518
|
+
* @param args - tween动画参数
|
|
1519
|
+
* @returns Tween动画对象
|
|
1520
|
+
*/
|
|
1521
|
+
createTween(args?: FW.TweenArgs): Tween;
|
|
1522
|
+
|
|
1523
|
+
/**
|
|
1524
|
+
* 创建一个skeleton动画
|
|
1525
|
+
* @param skeleton - spine骨骼对象
|
|
1526
|
+
* @returns Skeleton动画对象
|
|
1527
|
+
*/
|
|
1528
|
+
createSkeleton(skeleton: sp.Skeleton): Skeleton;
|
|
1529
|
+
|
|
1530
|
+
/** 暂停所有动画 */
|
|
1531
|
+
pauseAll(): void;
|
|
1532
|
+
|
|
1533
|
+
/** 恢复所有动画 */
|
|
1534
|
+
resumeAll(): void;
|
|
1535
|
+
};
|
|
1536
|
+
|
|
1537
|
+
/**
|
|
1538
|
+
* Tween动画对象 - 用于创建和控制缓动动画
|
|
1539
|
+
*/
|
|
1540
|
+
type Tween = {
|
|
1541
|
+
/** 动画名称 */
|
|
1542
|
+
animationName: string;
|
|
1543
|
+
|
|
1544
|
+
/** Cocos Creator原生Tween对象 */
|
|
1545
|
+
animation: cc.Tween;
|
|
1546
|
+
|
|
1547
|
+
/** 初始化回调函数(可选) */
|
|
1548
|
+
onInit?(): void;
|
|
1549
|
+
|
|
1550
|
+
/**
|
|
1551
|
+
* 暂停动画
|
|
1552
|
+
* @returns 当前Tween对象,支持链式调用
|
|
1553
|
+
*/
|
|
1554
|
+
pause(): FW.Tween;
|
|
1555
|
+
|
|
1556
|
+
/**
|
|
1557
|
+
* 恢复动画
|
|
1558
|
+
* @returns 当前Tween对象,支持链式调用
|
|
1559
|
+
*/
|
|
1560
|
+
resume(): FW.Tween;
|
|
1561
|
+
|
|
1562
|
+
/**
|
|
1563
|
+
* 设置动画时间缩放比例
|
|
1564
|
+
* @param scale - 时间缩放比例,1为正常速度,大于1加快,小于1减慢
|
|
1565
|
+
* @returns 当前Tween对象,支持链式调用
|
|
1566
|
+
*/
|
|
1567
|
+
timeScale(scale: number): FW.Tween;
|
|
1568
|
+
|
|
1569
|
+
/**
|
|
1570
|
+
* 开始播放动画
|
|
1571
|
+
* @returns 当前Tween对象,支持链式调用
|
|
1572
|
+
*/
|
|
1573
|
+
start(): FW.Tween;
|
|
1574
|
+
|
|
1575
|
+
/**
|
|
1576
|
+
* 停止动画
|
|
1577
|
+
* @returns 当前Tween对象,支持链式调用
|
|
1578
|
+
*/
|
|
1579
|
+
stop(): FW.Tween;
|
|
1580
|
+
|
|
1581
|
+
/**
|
|
1582
|
+
* 在指定时间内将属性变化到目标值
|
|
1583
|
+
* @template OPTS - 选项类型
|
|
1584
|
+
* @param duration - 持续时间(秒)
|
|
1585
|
+
* @param props - 目标属性值
|
|
1586
|
+
* @param opts - 动画选项(如缓动函数、进度回调等)
|
|
1587
|
+
* @returns 当前Tween对象,支持链式调用
|
|
1588
|
+
*/
|
|
1589
|
+
to<
|
|
1590
|
+
OPTS extends Partial<{
|
|
1591
|
+
progress: Function;
|
|
1592
|
+
easing: Function | String;
|
|
1593
|
+
onUpdate: Function;
|
|
1594
|
+
}>,
|
|
1595
|
+
>(
|
|
1596
|
+
duration: number,
|
|
1597
|
+
props: ConstructorType<T>,
|
|
1598
|
+
opts?: OPTS,
|
|
1599
|
+
): FW.Tween;
|
|
1600
|
+
|
|
1601
|
+
/**
|
|
1602
|
+
* 在指定时间内将属性按照增量变化
|
|
1603
|
+
* @template OPTS - 选项类型
|
|
1604
|
+
* @param duration - 持续时间(秒)
|
|
1605
|
+
* @param props - 属性增量值
|
|
1606
|
+
* @param opts - 动画选项(如缓动函数、进度回调等)
|
|
1607
|
+
* @returns 当前Tween对象,支持链式调用
|
|
1608
|
+
*/
|
|
1609
|
+
by<
|
|
1610
|
+
OPTS extends Partial<{
|
|
1611
|
+
progress: Function;
|
|
1612
|
+
easing: Function | String;
|
|
1613
|
+
onUpdate: Function;
|
|
1614
|
+
}>,
|
|
1615
|
+
>(
|
|
1616
|
+
duration: number,
|
|
1617
|
+
props: ConstructorType<T>,
|
|
1618
|
+
opts?: OPTS,
|
|
1619
|
+
): FW.Tween;
|
|
1620
|
+
|
|
1621
|
+
/**
|
|
1622
|
+
* 立即设置属性值
|
|
1623
|
+
* @param props - 要设置的属性值
|
|
1624
|
+
* @returns 当前Tween对象,支持链式调用
|
|
1625
|
+
*/
|
|
1626
|
+
set(props: ConstructorType<T>): FW.Tween;
|
|
1627
|
+
};
|
|
1628
|
+
|
|
1629
|
+
/**
|
|
1630
|
+
* Spine骨骼动画对象 - 用于控制Spine骨骼动画的播放和设置
|
|
1631
|
+
*/
|
|
1632
|
+
type Skeleton = {
|
|
1633
|
+
animation: sp.Skeleton;
|
|
1634
|
+
/**
|
|
1635
|
+
* 播放动画
|
|
1636
|
+
* @param args - 骨骼动画参数
|
|
1637
|
+
* @returns Promise,在动画播放完成后resolve
|
|
1638
|
+
*/
|
|
1639
|
+
play(args?: FW.SkeletonArgs): Promise<void>;
|
|
1640
|
+
|
|
1641
|
+
/**
|
|
1642
|
+
* 播放指定名称的动画
|
|
1643
|
+
* @param animationName - 动画名称
|
|
1644
|
+
* @param args - 骨骼动画参数
|
|
1645
|
+
* @returns Promise,在动画播放完成后resolve
|
|
1646
|
+
*/
|
|
1647
|
+
play(animationName?: string, args?: FW.SkeletonArgs): Promise<void>;
|
|
1648
|
+
|
|
1649
|
+
/**
|
|
1650
|
+
* 设置皮肤
|
|
1651
|
+
* @param skinName - 皮肤名称
|
|
1652
|
+
*/
|
|
1653
|
+
setSkin(skinName: string);
|
|
1654
|
+
|
|
1655
|
+
/**
|
|
1656
|
+
* 更新骨骼数据
|
|
1657
|
+
* @param data - 新的骨骼数据
|
|
1658
|
+
*/
|
|
1659
|
+
updateSkeletonData(data: sp.SkeletonData);
|
|
1660
|
+
|
|
1661
|
+
/**
|
|
1662
|
+
* 获取当前轨道条目
|
|
1663
|
+
* @returns 轨道条目对象
|
|
1664
|
+
*/
|
|
1665
|
+
getTrackEntry();
|
|
1666
|
+
|
|
1667
|
+
/**
|
|
1668
|
+
* 检查是否存在指定名称的动画
|
|
1669
|
+
* @param animName - 动画名称
|
|
1670
|
+
* @returns 是否存在该动画
|
|
1671
|
+
*/
|
|
1672
|
+
hasAnimation(animName: string);
|
|
1673
|
+
|
|
1674
|
+
/**
|
|
1675
|
+
* 获取所有动画
|
|
1676
|
+
* @returns 动画列表
|
|
1677
|
+
*/
|
|
1678
|
+
getAnimations();
|
|
1679
|
+
|
|
1680
|
+
/**
|
|
1681
|
+
* 获取所有动画名称
|
|
1682
|
+
* @returns 动画名称数组
|
|
1683
|
+
*/
|
|
1684
|
+
getAnimationNames(): string[];
|
|
1685
|
+
|
|
1686
|
+
/**
|
|
1687
|
+
* 设置时间缩放比例
|
|
1688
|
+
* @param timeScale - 时间缩放比例
|
|
1689
|
+
*/
|
|
1690
|
+
timeScale(timeScale: number);
|
|
1691
|
+
|
|
1692
|
+
/** 暂停动画 */
|
|
1693
|
+
pause(): void;
|
|
1694
|
+
|
|
1695
|
+
/** 恢复动画 */
|
|
1696
|
+
resume(): void;
|
|
1697
|
+
|
|
1698
|
+
/**
|
|
1699
|
+
* 添加骨骼挂点
|
|
1700
|
+
* @param boneName - 骨骼名称
|
|
1701
|
+
* @param node - 要挂载的节点
|
|
1702
|
+
*/
|
|
1703
|
+
addBone(boneName: string, node: cc.Node);
|
|
1704
|
+
};
|
|
1705
|
+
|
|
1706
|
+
/**
|
|
1707
|
+
* spine动画参数
|
|
1708
|
+
*/
|
|
1709
|
+
type SkeletonArgs = Partial<{
|
|
1710
|
+
loop: boolean;
|
|
1711
|
+
timeScale: number;
|
|
1712
|
+
progress: number;
|
|
1713
|
+
cb: () => void;
|
|
1714
|
+
}>;
|
|
1715
|
+
/**
|
|
1716
|
+
* tween动画参数
|
|
1717
|
+
*/
|
|
1718
|
+
type TweenArgs = Partial<{
|
|
1719
|
+
id: number;
|
|
1720
|
+
tag: string;
|
|
1721
|
+
target: Component | Node;
|
|
1722
|
+
timeScale: number;
|
|
1723
|
+
}>;
|
|
1724
|
+
|
|
1725
|
+
/**
|
|
1726
|
+
* 时间对象
|
|
1727
|
+
*/
|
|
1728
|
+
|
|
1729
|
+
type Timer = {
|
|
1730
|
+
/**
|
|
1731
|
+
* 状态改变调用
|
|
1732
|
+
*/
|
|
1733
|
+
resolve: Function;
|
|
1734
|
+
/**
|
|
1735
|
+
* 是否暂停
|
|
1736
|
+
* */
|
|
1737
|
+
pause: boolean;
|
|
1738
|
+
/**
|
|
1739
|
+
* id
|
|
1740
|
+
*/
|
|
1741
|
+
id: number;
|
|
1742
|
+
/**
|
|
1743
|
+
* 重复次数
|
|
1744
|
+
*/
|
|
1745
|
+
repeat: number;
|
|
1746
|
+
/**
|
|
1747
|
+
* 目标对象
|
|
1748
|
+
*/
|
|
1749
|
+
target: TargetType;
|
|
1750
|
+
|
|
1751
|
+
/**
|
|
1752
|
+
* 执行时间
|
|
1753
|
+
*/
|
|
1754
|
+
executeTime: number;
|
|
1755
|
+
} & Partial<{
|
|
1756
|
+
/**
|
|
1757
|
+
* 执行间隔
|
|
1758
|
+
*/
|
|
1759
|
+
internal: number;
|
|
1760
|
+
/**
|
|
1761
|
+
* 标签
|
|
1762
|
+
*/
|
|
1763
|
+
tag: string;
|
|
1764
|
+
/**
|
|
1765
|
+
* 回调函数
|
|
1766
|
+
* @returns
|
|
1767
|
+
*/
|
|
1768
|
+
cb: () => void;
|
|
1769
|
+
}>;
|
|
1770
|
+
|
|
1771
|
+
type RegisterInitialize = {
|
|
1772
|
+
initialize();
|
|
1773
|
+
destroy();
|
|
1774
|
+
};
|
|
1775
|
+
|
|
1776
|
+
type RegisterBundle = {
|
|
1777
|
+
bundleName: string;
|
|
1778
|
+
sceneName?: string;
|
|
1779
|
+
depend?: string[];
|
|
1780
|
+
autoRelease?: boolean;
|
|
1781
|
+
};
|
|
1782
|
+
|
|
1783
|
+
type RegisterFrameworkBundle = {
|
|
1784
|
+
/**
|
|
1785
|
+
* bundle名字
|
|
1786
|
+
*/
|
|
1787
|
+
bundleName: string;
|
|
1788
|
+
};
|
|
1789
|
+
|
|
1790
|
+
type RegisterFrameworkComponent = {
|
|
1791
|
+
/**
|
|
1792
|
+
* 逻辑
|
|
1793
|
+
*/
|
|
1794
|
+
logic?: Newable<Logic>;
|
|
1795
|
+
/**
|
|
1796
|
+
* 数据
|
|
1797
|
+
*/
|
|
1798
|
+
data?: Newable<Data>;
|
|
1799
|
+
/**
|
|
1800
|
+
* 资源配置
|
|
1801
|
+
*/
|
|
1802
|
+
config?: Newable<Config>;
|
|
1803
|
+
/**
|
|
1804
|
+
* socket发送者
|
|
1805
|
+
*/
|
|
1806
|
+
sender?: Newable<Sender>;
|
|
1807
|
+
/**
|
|
1808
|
+
* socket处理者
|
|
1809
|
+
*/
|
|
1810
|
+
handle?: Newable<SocketHandle>;
|
|
1811
|
+
};
|
|
1812
|
+
|
|
1813
|
+
type RegisterFramework = RegisterFrameworkBundle & RegisterFrameworkComponent;
|
|
1814
|
+
|
|
1815
|
+
/**
|
|
1816
|
+
* 状态机
|
|
1817
|
+
*/
|
|
1818
|
+
type State = {
|
|
1819
|
+
/**
|
|
1820
|
+
* 进入状态
|
|
1821
|
+
*/
|
|
1822
|
+
onEnter(args: any): void;
|
|
1823
|
+
/**
|
|
1824
|
+
* 退出状态
|
|
1825
|
+
*/
|
|
1826
|
+
onExit(): void;
|
|
1827
|
+
/**
|
|
1828
|
+
* 初始化
|
|
1829
|
+
*/
|
|
1830
|
+
onInit(): void;
|
|
1831
|
+
/**
|
|
1832
|
+
* 销毁状态
|
|
1833
|
+
*/
|
|
1834
|
+
onDestroy(): void;
|
|
1835
|
+
/**
|
|
1836
|
+
* 状态每一帧更新
|
|
1837
|
+
*/
|
|
1838
|
+
onUpdate(dt?: number): void;
|
|
1839
|
+
};
|
|
1840
|
+
|
|
1841
|
+
/**
|
|
1842
|
+
* 状态机 - 管理不同状态之间的转换和执行
|
|
1843
|
+
*/
|
|
1844
|
+
type StateMachine = {
|
|
1845
|
+
/** 当前状态 */
|
|
1846
|
+
state: number;
|
|
1847
|
+
|
|
1848
|
+
/**
|
|
1849
|
+
* 进入指定状态
|
|
1850
|
+
* @param stateType - 状态类型
|
|
1851
|
+
* @param args - 传递给状态的参数
|
|
1852
|
+
*/
|
|
1853
|
+
enter(stateType: number, ...args: any): void;
|
|
1854
|
+
|
|
1855
|
+
/** 暂停状态机 */
|
|
1856
|
+
pause();
|
|
1857
|
+
|
|
1858
|
+
/** 恢复状态机 */
|
|
1859
|
+
resume();
|
|
1860
|
+
|
|
1861
|
+
/**
|
|
1862
|
+
* 注册状态
|
|
1863
|
+
* @template T - 状态基类类型
|
|
1864
|
+
* @param state - 状态机注册参数
|
|
1865
|
+
*/
|
|
1866
|
+
register<T extends FWStateBase>(state: FW.StateMachineRegisterArgs<T>);
|
|
1867
|
+
|
|
1868
|
+
/**
|
|
1869
|
+
* 注销状态
|
|
1870
|
+
* @param stateType - 状态类型
|
|
1871
|
+
*/
|
|
1872
|
+
unRegister(stateType: number);
|
|
1873
|
+
|
|
1874
|
+
/** 销毁方法 */
|
|
1875
|
+
onDestroy();
|
|
1876
|
+
};
|
|
1877
|
+
|
|
1878
|
+
/**
|
|
1879
|
+
* 状态机注册参数
|
|
1880
|
+
*/
|
|
1881
|
+
type StateMachineRegisterArgs<T extends FWStateBase = FWStateBase> = {
|
|
1882
|
+
/**
|
|
1883
|
+
* 状态类型
|
|
1884
|
+
*/
|
|
1885
|
+
stateType: number;
|
|
1886
|
+
/**
|
|
1887
|
+
* 状态构造类
|
|
1888
|
+
*/
|
|
1889
|
+
stateConstructor: { new (): T };
|
|
1890
|
+
};
|
|
1891
|
+
|
|
1892
|
+
/**
|
|
1893
|
+
* 音频管理器 - 负责游戏中背景音乐和音效的播放控制
|
|
1894
|
+
*/
|
|
1895
|
+
type AudioManager = {
|
|
1896
|
+
/**
|
|
1897
|
+
* 播放背景音乐
|
|
1898
|
+
* @param path - 音频资源路径
|
|
1899
|
+
* @param volume - 音量(0-1),默认为1
|
|
1900
|
+
* @param loop - 是否循环播放,默认为true
|
|
1901
|
+
*/
|
|
1902
|
+
playMusic(path: string, volume?: number, loop?: boolean): void;
|
|
1903
|
+
|
|
1904
|
+
/**
|
|
1905
|
+
* 播放背景音乐
|
|
1906
|
+
* @param music - 音频剪辑对象
|
|
1907
|
+
* @param volume - 音量(0-1),默认为1
|
|
1908
|
+
* @param loop - 是否循环播放,默认为true
|
|
1909
|
+
*/
|
|
1910
|
+
playMusic(music: cc.AudioClip, volume?: number, loop?: boolean);
|
|
1911
|
+
|
|
1912
|
+
/**
|
|
1913
|
+
* 播放背景音乐
|
|
1914
|
+
* @param assetProperty - 资源属性
|
|
1915
|
+
* @param volume - 音量(0-1),默认为1
|
|
1916
|
+
* @param loop - 是否循环播放,默认为true
|
|
1917
|
+
*/
|
|
1918
|
+
playMusic(assetProperty: AssetProperty, volume?: number, loop?: boolean): void;
|
|
1919
|
+
|
|
1920
|
+
/** 停止背景音乐 */
|
|
1921
|
+
stopMusic(): void;
|
|
1922
|
+
|
|
1923
|
+
/** 暂停背景音乐 */
|
|
1924
|
+
pauseMusic(): void;
|
|
1925
|
+
|
|
1926
|
+
/** 恢复背景音乐 */
|
|
1927
|
+
resumeMusic(): void;
|
|
1928
|
+
|
|
1929
|
+
/**
|
|
1930
|
+
* 设置背景音乐是否静音
|
|
1931
|
+
* @param mute - 是否静音
|
|
1932
|
+
*/
|
|
1933
|
+
setMusicMute(mute: boolean): void;
|
|
1934
|
+
|
|
1935
|
+
/**
|
|
1936
|
+
* 停止指定ID的音频
|
|
1937
|
+
* @param id - 音频ID
|
|
1938
|
+
*/
|
|
1939
|
+
stop(id: number): void;
|
|
1940
|
+
|
|
1941
|
+
/**
|
|
1942
|
+
* 播放音效
|
|
1943
|
+
* @param path - 音频资源路径
|
|
1944
|
+
* @param cb - 回调函数,参数为播放的音频ID
|
|
1945
|
+
* @param volume - 音量(0-1),默认为1
|
|
1946
|
+
* @param loop - 是否循环播放,默认为false
|
|
1947
|
+
* @returns Promise<number> 音频ID
|
|
1948
|
+
*/
|
|
1949
|
+
play(path: string, cb?: (id: number) => void, volume?: number, loop?: boolean): Promise<number>;
|
|
1950
|
+
|
|
1951
|
+
/**
|
|
1952
|
+
* 播放音效
|
|
1953
|
+
* @param audio - 音频剪辑对象
|
|
1954
|
+
* @param cb - 回调函数,参数为播放的音频ID
|
|
1955
|
+
* @param volume - 音量(0-1),默认为1
|
|
1956
|
+
* @param loop - 是否循环播放,默认为false
|
|
1957
|
+
* @returns Promise<number> 音频ID
|
|
1958
|
+
*/
|
|
1959
|
+
play(
|
|
1960
|
+
audio: cc.AudioClip,
|
|
1961
|
+
cb?: (id: number) => void,
|
|
1962
|
+
volume?: number,
|
|
1963
|
+
loop?: boolean,
|
|
1964
|
+
): Promise<number>;
|
|
1965
|
+
|
|
1966
|
+
/**
|
|
1967
|
+
* 播放音效
|
|
1968
|
+
* @param assetProperty - 资源属性
|
|
1969
|
+
* @param cb - 回调函数,参数为播放的音频ID
|
|
1970
|
+
* @param volume - 音量(0-1),默认为1
|
|
1971
|
+
* @param loop - 是否循环播放,默认为false
|
|
1972
|
+
* @returns Promise<number> 音频ID
|
|
1973
|
+
*/
|
|
1974
|
+
play(
|
|
1975
|
+
assetProperty: AssetProperty,
|
|
1976
|
+
cb?: (id: number) => void,
|
|
1977
|
+
volume?: number,
|
|
1978
|
+
loop?: boolean,
|
|
1979
|
+
): Promise<number>;
|
|
1980
|
+
|
|
1981
|
+
/** 暂停所有音频 */
|
|
1982
|
+
pauseAll(): void;
|
|
1983
|
+
|
|
1984
|
+
/** 恢复所有音频 */
|
|
1985
|
+
resumeAll(): void;
|
|
1986
|
+
|
|
1987
|
+
/** 停止所有音频 */
|
|
1988
|
+
stopAll(): void;
|
|
1989
|
+
|
|
1990
|
+
/**
|
|
1991
|
+
* 设置音效是否静音
|
|
1992
|
+
* @param mute - 是否静音
|
|
1993
|
+
*/
|
|
1994
|
+
setSoundMute(mute: boolean): void;
|
|
1995
|
+
};
|
|
1996
|
+
|
|
1997
|
+
type PerformanceManager = {
|
|
1998
|
+
recordOperationMetric(manager: string, operation: string, duration: number): void;
|
|
1999
|
+
getModuleReport(manager: string): PerformanceReport;
|
|
2000
|
+
getAllReports(): Map<string, FW.PerformanceReport>;
|
|
2001
|
+
};
|
|
2002
|
+
|
|
2003
|
+
type ObjectProperty<T extends Object = Object> = {
|
|
2004
|
+
/** 对象节点 */
|
|
2005
|
+
node?: cc.Node;
|
|
2006
|
+
/** 唯一id */
|
|
2007
|
+
uniqueId: number;
|
|
2008
|
+
/** 节点组件继承自FW.Object */
|
|
2009
|
+
component?: T;
|
|
2010
|
+
/** 是否启用 */
|
|
2011
|
+
enable?: boolean;
|
|
2012
|
+
};
|
|
2013
|
+
|
|
2014
|
+
type LoadConfig = {
|
|
2015
|
+
prefab?: {};
|
|
2016
|
+
texture?: {};
|
|
2017
|
+
animation?: {};
|
|
2018
|
+
font?: {};
|
|
2019
|
+
audio?: {};
|
|
2020
|
+
config?: {};
|
|
2021
|
+
};
|
|
2022
|
+
|
|
2023
|
+
type OpacityAnimationArgs = {
|
|
2024
|
+
target: cc.Node;
|
|
2025
|
+
duration: number;
|
|
2026
|
+
} & Partial<{
|
|
2027
|
+
initOpacity: number;
|
|
2028
|
+
targetOpacity: number;
|
|
2029
|
+
cb: () => void;
|
|
2030
|
+
}>;
|
|
2031
|
+
|
|
2032
|
+
type ScaleAnimationArgs = {
|
|
2033
|
+
target: cc.Node;
|
|
2034
|
+
duration: number;
|
|
2035
|
+
} & Partial<{
|
|
2036
|
+
initScale: number;
|
|
2037
|
+
targetScale: number;
|
|
2038
|
+
easing: cc.Easing;
|
|
2039
|
+
cb: () => void;
|
|
2040
|
+
}>;
|
|
2041
|
+
|
|
2042
|
+
type PositionAnimationArgs = {
|
|
2043
|
+
target: cc.Node;
|
|
2044
|
+
duration: number;
|
|
2045
|
+
} & Partial<{
|
|
2046
|
+
initPosition: Vec3;
|
|
2047
|
+
targetPosition: Vec3;
|
|
2048
|
+
cb: () => void;
|
|
2049
|
+
}>;
|
|
2050
|
+
|
|
2051
|
+
type Vec3 = {
|
|
2052
|
+
x?: number;
|
|
2053
|
+
y?: number;
|
|
2054
|
+
z?: number;
|
|
2055
|
+
};
|
|
2056
|
+
|
|
2057
|
+
type Vec2 = {
|
|
2058
|
+
x?: number;
|
|
2059
|
+
y?: number;
|
|
2060
|
+
};
|
|
2061
|
+
|
|
2062
|
+
|
|
2063
|
+
type VirtualScrollViewListener =
|
|
2064
|
+
{
|
|
2065
|
+
onRender(element:ObjectProperty,index: number,...args:any);
|
|
2066
|
+
onTouchElement(element:ObjectProperty,index: number,...args:any);
|
|
2067
|
+
}
|
|
2068
|
+
|
|
2069
|
+
type VirtualScrollViewConfig = {
|
|
2070
|
+
/**
|
|
2071
|
+
* 列表个数
|
|
2072
|
+
*/
|
|
2073
|
+
count: number;
|
|
2074
|
+
rollingDirection: cc.Enum<FW.SystemDefine.FWVirtualScrollViewDirection>;
|
|
2075
|
+
/**
|
|
2076
|
+
* 预制体
|
|
2077
|
+
*/
|
|
2078
|
+
prefab: cc.Prefab;
|
|
2079
|
+
/**
|
|
2080
|
+
* 列表容器
|
|
2081
|
+
*/
|
|
2082
|
+
container:cc.Node;
|
|
2083
|
+
}
|
|
2084
|
+
|
|
2085
|
+
|
|
2086
|
+
type VirtualViewListener = (item: cc.Node, id: number, ...data: any) => void;
|
|
2087
|
+
type VirtualViewComponentArgs = {
|
|
2088
|
+
/**
|
|
2089
|
+
* 列表个数
|
|
2090
|
+
*/
|
|
2091
|
+
count: number;
|
|
2092
|
+
/**
|
|
2093
|
+
* 渲染事件
|
|
2094
|
+
*/
|
|
2095
|
+
onRender?: VirtualViewListener;
|
|
2096
|
+
/**
|
|
2097
|
+
* 页面更改事件
|
|
2098
|
+
*/
|
|
2099
|
+
onPageChange?: VirtualViewListener;
|
|
2100
|
+
/**
|
|
2101
|
+
* 选择事件
|
|
2102
|
+
*/
|
|
2103
|
+
onSelected?: VirtualViewListener;
|
|
2104
|
+
/**
|
|
2105
|
+
* 注册目标
|
|
2106
|
+
*/
|
|
2107
|
+
target: any;
|
|
2108
|
+
/**
|
|
2109
|
+
* 虚拟列表组件
|
|
2110
|
+
*/
|
|
2111
|
+
virtualView: VirtualViewComponent;
|
|
2112
|
+
/**
|
|
2113
|
+
* 预制体
|
|
2114
|
+
*/
|
|
2115
|
+
templatePrefab?: cc.Prefab;
|
|
2116
|
+
/**
|
|
2117
|
+
* 节点
|
|
2118
|
+
*/
|
|
2119
|
+
templateNode?: cc.Node;
|
|
2120
|
+
};
|
|
2121
|
+
|
|
2122
|
+
type VirtualViewComponent = {
|
|
2123
|
+
/**
|
|
2124
|
+
* 列表个数
|
|
2125
|
+
*/
|
|
2126
|
+
count: number;
|
|
2127
|
+
/**
|
|
2128
|
+
* 渲染事件
|
|
2129
|
+
*/
|
|
2130
|
+
onRender?: VirtualViewListener;
|
|
2131
|
+
/**
|
|
2132
|
+
* 页面更改事件
|
|
2133
|
+
*/
|
|
2134
|
+
onPageChange?: VirtualViewListener;
|
|
2135
|
+
/**
|
|
2136
|
+
* 选择事件
|
|
2137
|
+
*/
|
|
2138
|
+
onSelected?: VirtualViewListener;
|
|
2139
|
+
/**
|
|
2140
|
+
* 预制体
|
|
2141
|
+
*/
|
|
2142
|
+
templatePrefab?: cc.Prefab;
|
|
2143
|
+
/**
|
|
2144
|
+
* 节点
|
|
2145
|
+
*/
|
|
2146
|
+
templateNode?: cc.Node;
|
|
2147
|
+
};
|
|
2148
|
+
|
|
2149
|
+
interface ILanguageBundleAccessor {
|
|
2150
|
+
[bundleName: string]: any;
|
|
2151
|
+
getString: <T extends string>(key: string) => T;
|
|
2152
|
+
}
|
|
2153
|
+
|
|
2154
|
+
type TaskOptions = Partial<{
|
|
2155
|
+
taskId: number;
|
|
2156
|
+
/**
|
|
2157
|
+
* 每帧最大执行时间(ms),默认16ms (60fps) 帧预算
|
|
2158
|
+
*/
|
|
2159
|
+
frameBudget: number;
|
|
2160
|
+
/**
|
|
2161
|
+
* 每帧最多执行的任务个数
|
|
2162
|
+
*/
|
|
2163
|
+
tasksFrameCount: number;
|
|
2164
|
+
/**
|
|
2165
|
+
* 是否打印日志
|
|
2166
|
+
*/
|
|
2167
|
+
log: boolean;
|
|
2168
|
+
}> & {
|
|
2169
|
+
taskId: number;
|
|
2170
|
+
};
|
|
2171
|
+
|
|
2172
|
+
type TaskEvent = {
|
|
2173
|
+
taskId?: string;
|
|
2174
|
+
type: string;
|
|
2175
|
+
progress?: number;
|
|
2176
|
+
message?: string;
|
|
2177
|
+
};
|
|
2178
|
+
/**
|
|
2179
|
+
* 生产器
|
|
2180
|
+
*/
|
|
2181
|
+
type TaskGenerator = AsyncGenerator<TaskEvent, void, unknown>;
|
|
2182
|
+
/**
|
|
2183
|
+
* 任务函数
|
|
2184
|
+
*/
|
|
2185
|
+
type TaskFunction = () => TaskGenerator;
|
|
2186
|
+
|
|
2187
|
+
type TaskPerformanceReport = {
|
|
2188
|
+
startTime: string;
|
|
2189
|
+
endTime: string;
|
|
2190
|
+
totalTasks: number;
|
|
2191
|
+
avgFrameTime: number;
|
|
2192
|
+
longestFrame: number;
|
|
2193
|
+
shortestFrame: number;
|
|
2194
|
+
totalFrames: number;
|
|
2195
|
+
frameJitter: number;
|
|
2196
|
+
budgetUsage: number;
|
|
2197
|
+
totalDuration: number;
|
|
2198
|
+
frameDetails: FrameDetail[];
|
|
2199
|
+
timeline: Array<{
|
|
2200
|
+
type: string;
|
|
2201
|
+
progress?: number;
|
|
2202
|
+
message?: string;
|
|
2203
|
+
}>;
|
|
2204
|
+
};
|
|
2205
|
+
|
|
2206
|
+
/**
|
|
2207
|
+
* 任务对象 - 代表一个可控制的异步任务
|
|
2208
|
+
*/
|
|
2209
|
+
type Task = {
|
|
2210
|
+
/** 任务ID */
|
|
2211
|
+
readonly id: number;
|
|
2212
|
+
|
|
2213
|
+
/**
|
|
2214
|
+
* 获取当前任务状态
|
|
2215
|
+
* @returns 任务状态
|
|
2216
|
+
*/
|
|
2217
|
+
getStatus(): FW.SystemDefine.FWTaskStatus;
|
|
2218
|
+
|
|
2219
|
+
/**
|
|
2220
|
+
* 启动任务
|
|
2221
|
+
* @param generator - 任务生成器函数
|
|
2222
|
+
* @returns 当前Task对象,支持链式调用
|
|
2223
|
+
*/
|
|
2224
|
+
start(generator: TaskFunction): Task;
|
|
2225
|
+
|
|
2226
|
+
/**
|
|
2227
|
+
* 添加任务
|
|
2228
|
+
* @param generator - 任务生成器函数
|
|
2229
|
+
* @returns 当前Task对象,支持链式调用
|
|
2230
|
+
*/
|
|
2231
|
+
add(generator: TaskFunction): Task;
|
|
2232
|
+
|
|
2233
|
+
/** 暂停任务 */
|
|
2234
|
+
pause(): void;
|
|
2235
|
+
|
|
2236
|
+
/** 恢复任务 */
|
|
2237
|
+
resume(): void;
|
|
2238
|
+
|
|
2239
|
+
/** 重置任务 */
|
|
2240
|
+
reset(): void;
|
|
2241
|
+
|
|
2242
|
+
/** 停止任务 */
|
|
2243
|
+
stop(): void;
|
|
2244
|
+
|
|
2245
|
+
/**
|
|
2246
|
+
* 获取任务性能报告
|
|
2247
|
+
* @returns 任务性能报告
|
|
2248
|
+
*/
|
|
2249
|
+
getPerformanceReport(): TaskPerformanceReport;
|
|
2250
|
+
};
|
|
2251
|
+
|
|
2252
|
+
type FrameDetail = {
|
|
2253
|
+
/**
|
|
2254
|
+
* 帧开始时间
|
|
2255
|
+
*/
|
|
2256
|
+
frameStart: string;
|
|
2257
|
+
/**
|
|
2258
|
+
* 帧结束时间
|
|
2259
|
+
*/
|
|
2260
|
+
frameEnd: string;
|
|
2261
|
+
/**
|
|
2262
|
+
* 总耗时
|
|
2263
|
+
*/
|
|
2264
|
+
frameTime: number;
|
|
2265
|
+
/**
|
|
2266
|
+
* 本帧处理的任务数
|
|
2267
|
+
*/
|
|
2268
|
+
tasksProcessed: number;
|
|
2269
|
+
/**
|
|
2270
|
+
* 本帧处理的任务详情
|
|
2271
|
+
*/
|
|
2272
|
+
tasks: TaskExecutionRecord[];
|
|
2273
|
+
/**
|
|
2274
|
+
* 帧预算时间
|
|
2275
|
+
*/
|
|
2276
|
+
frameBudget: number;
|
|
2277
|
+
/**
|
|
2278
|
+
* 预算使用率
|
|
2279
|
+
*/
|
|
2280
|
+
frameBudgetUsed: number;
|
|
2281
|
+
};
|
|
2282
|
+
|
|
2283
|
+
type TaskExecutionRecord = {
|
|
2284
|
+
/**
|
|
2285
|
+
* 任务唯一标识
|
|
2286
|
+
*/
|
|
2287
|
+
taskId: string;
|
|
2288
|
+
/**
|
|
2289
|
+
* 任务结果
|
|
2290
|
+
*/
|
|
2291
|
+
result: string;
|
|
2292
|
+
/**
|
|
2293
|
+
* 消息
|
|
2294
|
+
*/
|
|
2295
|
+
message?: string;
|
|
2296
|
+
};
|
|
2297
|
+
|
|
2298
|
+
// 颜色分段配置接口
|
|
2299
|
+
type AssemblerLabelColorSegment = {
|
|
2300
|
+
color: cc.Color;
|
|
2301
|
+
position: number;
|
|
2302
|
+
};
|
|
2303
|
+
|
|
2304
|
+
type AssemblerLabelColorConfig = {
|
|
2305
|
+
color: cc.Color;
|
|
2306
|
+
percentages: number;
|
|
2307
|
+
};
|
|
2308
|
+
|
|
2309
|
+
type PromiseProxy<T = Promise> = {
|
|
2310
|
+
id: number;
|
|
2311
|
+
status: any;
|
|
2312
|
+
promise?: Promise<T>;
|
|
2313
|
+
abort?: (reason?: any) => void;
|
|
2314
|
+
addAbortEventListener?: (
|
|
2315
|
+
listener: (this: AbortSignal, ev: Event) => any,
|
|
2316
|
+
options?: boolean | AddEventListenerOptions,
|
|
2317
|
+
) => void;
|
|
2318
|
+
};
|
|
2319
|
+
|
|
2320
|
+
type PromiseExcutor<T> = (
|
|
2321
|
+
resolve: (value: T | PromiseLike<T>) => void,
|
|
2322
|
+
reject: (reason?: any) => void,
|
|
2323
|
+
signal: AbortSignal,
|
|
2324
|
+
reason?: any,
|
|
2325
|
+
) => void;
|
|
2326
|
+
|
|
2327
|
+
type PromiseExecuteOptions = Partial<{
|
|
2328
|
+
reason: any;
|
|
2329
|
+
timeout: number;
|
|
2330
|
+
retryCount: number;
|
|
2331
|
+
retryInterval: number;
|
|
2332
|
+
retryCondition: (error: any, retryCount: number) => boolean;
|
|
2333
|
+
}>;
|
|
2334
|
+
|
|
2335
|
+
type PromiseAllResult<T = any> = {
|
|
2336
|
+
success: Array<{ id: number; value: T }>;
|
|
2337
|
+
failed: Array<{ id: number; reason: any }>;
|
|
2338
|
+
cancelled: number[];
|
|
2339
|
+
};
|
|
2340
|
+
|
|
2341
|
+
type PromiseStatus = 'pending' | 'fulfilled' | 'rejected' | 'cancelled';
|
|
2342
|
+
|
|
2343
|
+
/**
|
|
2344
|
+
* 性能管理器配置
|
|
2345
|
+
*/
|
|
2346
|
+
type PerformanceModuleOptions = Partial<{
|
|
2347
|
+
/** 是否自动收集性能数据 */
|
|
2348
|
+
autoCollect: boolean;
|
|
2349
|
+
/** 性能数据保留时间(毫秒) */
|
|
2350
|
+
dataRetentionTime: number;
|
|
2351
|
+
/** 采样率(0-1) */
|
|
2352
|
+
samplingRate: number;
|
|
2353
|
+
/** 性能警告阈值(毫秒) */
|
|
2354
|
+
warningThreshold: number;
|
|
2355
|
+
}>;
|
|
2356
|
+
|
|
2357
|
+
/**
|
|
2358
|
+
* 性能统计报告
|
|
2359
|
+
*/
|
|
2360
|
+
type PerformanceReport = {
|
|
2361
|
+
module: string;
|
|
2362
|
+
totalOperations: number;
|
|
2363
|
+
averageDuration: number;
|
|
2364
|
+
minDuration: number;
|
|
2365
|
+
maxDuration: number;
|
|
2366
|
+
recentMetrics: FWPerformanceMetric[];
|
|
2367
|
+
};
|
|
2368
|
+
|
|
2369
|
+
/**
|
|
2370
|
+
* 性能指标数据
|
|
2371
|
+
*/
|
|
2372
|
+
type PerformanceMetric = {
|
|
2373
|
+
module: string;
|
|
2374
|
+
operation: string;
|
|
2375
|
+
duration: number;
|
|
2376
|
+
timestamp: number;
|
|
2377
|
+
};
|
|
2378
|
+
|
|
2379
|
+
type ManagerOptions = Partial<{
|
|
2380
|
+
/** 是否启用调试日志 */
|
|
2381
|
+
debug: boolean;
|
|
2382
|
+
/** 管理器名称(默认使用类名) */
|
|
2383
|
+
name: string;
|
|
2384
|
+
}>;
|
|
2385
|
+
|
|
2386
|
+
type PropertyDecorator = (
|
|
2387
|
+
$class: Record<string, any>,
|
|
2388
|
+
$propertyKey: string | symbol,
|
|
2389
|
+
$descriptorOrInitializer?: any,
|
|
2390
|
+
) => void;
|
|
2391
|
+
|
|
2392
|
+
type Utils = {
|
|
2393
|
+
getFileName(url: string): string;
|
|
2394
|
+
}
|
|
2395
|
+
|
|
2396
|
+
declare function timeScale(scale: number);
|
|
2397
|
+
declare let Entry: Entry;
|
|
2398
|
+
}
|
|
2399
|
+
|
|
2400
|
+
declare namespace FW {
|
|
2401
|
+
export type Log = {
|
|
2402
|
+
get debug();
|
|
2403
|
+
get send();
|
|
2404
|
+
get receive();
|
|
2405
|
+
get request();
|
|
2406
|
+
get response();
|
|
2407
|
+
get system();
|
|
2408
|
+
get warn();
|
|
2409
|
+
get error();
|
|
2410
|
+
};
|
|
2411
|
+
declare let Log: Log;
|
|
2412
|
+
}
|
|
2413
|
+
|
|
2414
|
+
declare namespace FW {
|
|
2415
|
+
export type Framework = {
|
|
2416
|
+
initialize(): void;
|
|
2417
|
+
addRegistry(bundleName: string, registry: new () => Registry): void;
|
|
2418
|
+
getContainer(): any;
|
|
2419
|
+
getComponent<T>(serviceIdentifier: ServiceIdentifier<T>): T;
|
|
2420
|
+
getComponents<T>(serviceIdentifier: ServiceIdentifier<T>): T[];
|
|
2421
|
+
hasRegistry(bundleName: string): boolean;
|
|
2422
|
+
getRegistry(bundleName: string): Registry;
|
|
2423
|
+
createRegistry(bundleName: string): Registry;
|
|
2424
|
+
destroyRegistry(bundleName: string): void;
|
|
2425
|
+
register(data: RegisterFramework): void;
|
|
2426
|
+
/**
|
|
2427
|
+
* 注销组件
|
|
2428
|
+
* @param data
|
|
2429
|
+
*/
|
|
2430
|
+
unRegister(data: RegisterFramework): void;
|
|
2431
|
+
/**
|
|
2432
|
+
* 重启框架
|
|
2433
|
+
*/
|
|
2434
|
+
restart(): void;
|
|
2435
|
+
/**
|
|
2436
|
+
* 获取已注册的组件
|
|
2437
|
+
*/
|
|
2438
|
+
getRegisteredComponents(): Map<string, RegisterFramework[]>;
|
|
2439
|
+
};
|
|
2440
|
+
declare let Framework: Framework;
|
|
2441
|
+
}
|
|
2442
|
+
|
|
2443
|
+
declare namespace FW {
|
|
2444
|
+
export abstract class FrameworkBase {
|
|
2445
|
+
public readonly entry: FW.Entry = FW.Entry;
|
|
2446
|
+
|
|
2447
|
+
/**
|
|
2448
|
+
* 调用Promise函数 并捕获性能数据
|
|
2449
|
+
* @param operation
|
|
2450
|
+
* @param operationName
|
|
2451
|
+
*/
|
|
2452
|
+
public invoke<T>(operation: Promise<T>, operationName: string = 'unknown'): Promise<T>;
|
|
2453
|
+
/**
|
|
2454
|
+
* 获取逻辑组件
|
|
2455
|
+
*/
|
|
2456
|
+
public getLogic<T extends FW.Logic = FWLogic>();
|
|
2457
|
+
/**
|
|
2458
|
+
* 获取数据组件
|
|
2459
|
+
*/
|
|
2460
|
+
public getData<T extends FW.Data = FWData>();
|
|
2461
|
+
/**
|
|
2462
|
+
* 获取发送组件
|
|
2463
|
+
*/
|
|
2464
|
+
public getSender<T extends FW.Sender>();
|
|
2465
|
+
/**
|
|
2466
|
+
* 获取处理组件
|
|
2467
|
+
*/
|
|
2468
|
+
public getHandle<T extends FW.Handle>();
|
|
2469
|
+
/**
|
|
2470
|
+
* 获取配置组件
|
|
2471
|
+
*/
|
|
2472
|
+
public getConfig<T extends FW.AssetConfig>();
|
|
2473
|
+
/**
|
|
2474
|
+
* 初始化依赖
|
|
2475
|
+
*/
|
|
2476
|
+
public initializeDependencies(): void;
|
|
2477
|
+
}
|
|
2478
|
+
}
|
|
2479
|
+
|
|
2480
|
+
declare namespace FW {
|
|
2481
|
+
namespace SystemDefine {
|
|
2482
|
+
/**
|
|
2483
|
+
* 绑定标签
|
|
2484
|
+
*/
|
|
2485
|
+
export class FWBindTag {
|
|
2486
|
+
static LOGIC = 0;
|
|
2487
|
+
static DATA = 1;
|
|
2488
|
+
static CONFIG = 2;
|
|
2489
|
+
static SENDER = 3;
|
|
2490
|
+
static HANDLE = 4;
|
|
2491
|
+
static SUB_LOGIC = 5;
|
|
2492
|
+
}
|
|
2493
|
+
|
|
2494
|
+
export class FWVirtualScrollViewDirection{
|
|
2495
|
+
static VERTICAL = 0;
|
|
2496
|
+
static HORIZONTAL = 1;
|
|
2497
|
+
}
|
|
2498
|
+
|
|
2499
|
+
/**
|
|
2500
|
+
* 对象类型
|
|
2501
|
+
*/
|
|
2502
|
+
export class FWObjectType {
|
|
2503
|
+
static ACTIVE = 0;
|
|
2504
|
+
static OPACITY = 1;
|
|
2505
|
+
}
|
|
2506
|
+
|
|
2507
|
+
/** Layer渲染顺序 */
|
|
2508
|
+
export class FWLayerRenderOrder {
|
|
2509
|
+
static SCENE = 0;
|
|
2510
|
+
static PERMANENT = 10;
|
|
2511
|
+
static UI = 100;
|
|
2512
|
+
static POPUP = 1000;
|
|
2513
|
+
static MAX = 10000;
|
|
2514
|
+
}
|
|
2515
|
+
|
|
2516
|
+
/**
|
|
2517
|
+
* layer类型
|
|
2518
|
+
*/
|
|
2519
|
+
export class FWLayerType {
|
|
2520
|
+
/**
|
|
2521
|
+
* 常驻
|
|
2522
|
+
*/
|
|
2523
|
+
static PERMANENT = 0;
|
|
2524
|
+
/**
|
|
2525
|
+
* 可重复打开
|
|
2526
|
+
*/
|
|
2527
|
+
static REPEAT = 1;
|
|
2528
|
+
/**
|
|
2529
|
+
* 弹出式(需要加入队列)
|
|
2530
|
+
*/
|
|
2531
|
+
static POPUP_QUEUE = 2;
|
|
2532
|
+
/**
|
|
2533
|
+
* 弹出式(一次性,无需加入队列)
|
|
2534
|
+
*/
|
|
2535
|
+
static POPUP_DISPOSABLE = 3;
|
|
2536
|
+
}
|
|
2537
|
+
|
|
2538
|
+
/**
|
|
2539
|
+
* 任务状态
|
|
2540
|
+
*/
|
|
2541
|
+
export class FWTaskStatus {
|
|
2542
|
+
/**
|
|
2543
|
+
* 待处理
|
|
2544
|
+
*/
|
|
2545
|
+
static IDLE = 'IDLE';
|
|
2546
|
+
/**
|
|
2547
|
+
* 运行中
|
|
2548
|
+
*/
|
|
2549
|
+
static RUNNING = 'RUNNING';
|
|
2550
|
+
/**
|
|
2551
|
+
* 暂停中
|
|
2552
|
+
*/
|
|
2553
|
+
static PAUSED = 'PAUSED';
|
|
2554
|
+
/**
|
|
2555
|
+
* 完成
|
|
2556
|
+
*/
|
|
2557
|
+
static COMPLETED = 'COMPLETED';
|
|
2558
|
+
}
|
|
2559
|
+
|
|
2560
|
+
export class FWPriorityOrder {
|
|
2561
|
+
/**
|
|
2562
|
+
* 优先级高
|
|
2563
|
+
*/
|
|
2564
|
+
static HIGHT = 0;
|
|
2565
|
+
/**
|
|
2566
|
+
* 优先级普通
|
|
2567
|
+
*/
|
|
2568
|
+
static NORMAL = 1;
|
|
2569
|
+
/**
|
|
2570
|
+
* 优先级低
|
|
2571
|
+
*/
|
|
2572
|
+
static LOW = 2;
|
|
2573
|
+
}
|
|
2574
|
+
|
|
2575
|
+
/**
|
|
2576
|
+
* 日志类型
|
|
2577
|
+
*/
|
|
2578
|
+
export class FWLogType {
|
|
2579
|
+
/** 调试信息 */
|
|
2580
|
+
static DEBUG = 0;
|
|
2581
|
+
/** socket请求 */
|
|
2582
|
+
static SOCKET_SEND = 1;
|
|
2583
|
+
/** socket接收 */
|
|
2584
|
+
static SOCKET_RECEIVE = 2;
|
|
2585
|
+
/** 请求信息 */
|
|
2586
|
+
static REQUEST = 3;
|
|
2587
|
+
/** 响应信息 */
|
|
2588
|
+
static RESPONSE = 4;
|
|
2589
|
+
/** 警告信息 */
|
|
2590
|
+
static WARN = 5;
|
|
2591
|
+
/** 错误信息 */
|
|
2592
|
+
static ERROR = 6;
|
|
2593
|
+
/** 系统信息 */
|
|
2594
|
+
static SYSTEM = 7;
|
|
2595
|
+
}
|
|
2596
|
+
|
|
2597
|
+
/**
|
|
2598
|
+
* HTTP请求类型
|
|
2599
|
+
*/
|
|
2600
|
+
export class FWHttpRequestType {
|
|
2601
|
+
static GET = 'GET';
|
|
2602
|
+
static POST = 'POST';
|
|
2603
|
+
}
|
|
2604
|
+
|
|
2605
|
+
/**
|
|
2606
|
+
* 动画机类型
|
|
2607
|
+
*/
|
|
2608
|
+
export class FWAnimationMachineType {
|
|
2609
|
+
static TWEEN = 'TWEEN';
|
|
2610
|
+
static SKELETON = 'SKELETON';
|
|
2611
|
+
static ANIMATION = 'ANIMATION';
|
|
2612
|
+
}
|
|
2613
|
+
|
|
2614
|
+
/**
|
|
2615
|
+
* 滚动视图模板类型
|
|
2616
|
+
*/
|
|
2617
|
+
export class FWScrollViewTemplateType {
|
|
2618
|
+
static NODE = 0;
|
|
2619
|
+
static PREFAB = 1;
|
|
2620
|
+
}
|
|
2621
|
+
|
|
2622
|
+
/**
|
|
2623
|
+
* 滚动视图滑动类型
|
|
2624
|
+
*/
|
|
2625
|
+
export class FWScrollViewSlideType {
|
|
2626
|
+
static NORMAL = 0;
|
|
2627
|
+
static ADHERING = 1;
|
|
2628
|
+
static PAGE = 2;
|
|
2629
|
+
}
|
|
2630
|
+
|
|
2631
|
+
/**
|
|
2632
|
+
* 滚动视图选中类型
|
|
2633
|
+
*/
|
|
2634
|
+
export class FWScrollViewSelectedType {
|
|
2635
|
+
static NONE = 0;
|
|
2636
|
+
static SINGLE = 1;
|
|
2637
|
+
static MULTIPLE = 2;
|
|
2638
|
+
}
|
|
2639
|
+
|
|
2640
|
+
/**
|
|
2641
|
+
* 语言资源类型
|
|
2642
|
+
*/
|
|
2643
|
+
export class FWLanguageAssetType {
|
|
2644
|
+
static LABEL = 'label';
|
|
2645
|
+
static SPRITE = 'sprite';
|
|
2646
|
+
static SKELETON = 'skeleton';
|
|
2647
|
+
}
|
|
2648
|
+
|
|
2649
|
+
/**
|
|
2650
|
+
* Promise状态
|
|
2651
|
+
*/
|
|
2652
|
+
export class FWPromiseStatus {
|
|
2653
|
+
static PENDING = 'pending';
|
|
2654
|
+
static FULFILLED = 'fulfilled';
|
|
2655
|
+
static REJECTED = 'rejected';
|
|
2656
|
+
static CANCELLED = 'cancelled';
|
|
2657
|
+
}
|
|
2658
|
+
|
|
2659
|
+
/**
|
|
2660
|
+
* 层状态
|
|
2661
|
+
*/
|
|
2662
|
+
export class FWLayerState {
|
|
2663
|
+
static LOADING = 'loading';
|
|
2664
|
+
static LOADED = 'loaded';
|
|
2665
|
+
static CLOSED = 'closed';
|
|
2666
|
+
static OPENING = 'opening';
|
|
2667
|
+
static OPENED = 'opened';
|
|
2668
|
+
static CLOSING = 'closing';
|
|
2669
|
+
}
|
|
2670
|
+
|
|
2671
|
+
/**
|
|
2672
|
+
* 音频类型
|
|
2673
|
+
*/
|
|
2674
|
+
export class FWAudioType {
|
|
2675
|
+
static MUSIC = 0;
|
|
2676
|
+
static SOUND = 1;
|
|
2677
|
+
}
|
|
2678
|
+
}
|
|
2679
|
+
namespace EventDefine {
|
|
2680
|
+
export class LanguageEvent {
|
|
2681
|
+
/** 语言变更 */
|
|
2682
|
+
static LANGUAGE_CHANGE = 'LANGUAGE_CHANGE';
|
|
2683
|
+
}
|
|
2684
|
+
|
|
2685
|
+
export class TaskEvent {
|
|
2686
|
+
static START = 'START';
|
|
2687
|
+
static PROGRESS = 'PROGRESS';
|
|
2688
|
+
static COMPLETE = 'COMPLETE';
|
|
2689
|
+
static YIELDED = 'YIELDED';
|
|
2690
|
+
static PAUSE = 'PAUSE';
|
|
2691
|
+
static RESUME = 'RESUME';
|
|
2692
|
+
static FRAME_START = 'FRAME_START';
|
|
2693
|
+
static FRAME_END = 'FRAME_END';
|
|
2694
|
+
static QUEUE = 'QUEUE';
|
|
2695
|
+
static ALL_COMPLETE = 'ALL_COMPLETE';
|
|
2696
|
+
static ERROR = 'ERROR';
|
|
2697
|
+
}
|
|
2698
|
+
|
|
2699
|
+
export class SystemEvent {
|
|
2700
|
+
static SYSTEM_RESTART = 'SYSTEM_RESTART';
|
|
2701
|
+
static SYSTEM_EVENT_TIRGGER = 'SYSTEM_EVENT_TIRGGER';
|
|
2702
|
+
}
|
|
2703
|
+
|
|
2704
|
+
export class CCEvent {
|
|
2705
|
+
static ON_SHOW = 'ON_SHOW';
|
|
2706
|
+
static ON_HIDE = 'ON_HIDE';
|
|
2707
|
+
}
|
|
2708
|
+
}
|
|
2709
|
+
/**
|
|
2710
|
+
* 系统定义
|
|
2711
|
+
*/
|
|
2712
|
+
export const SystemDefine: SystemDefine;
|
|
2713
|
+
/**
|
|
2714
|
+
* 事件定义
|
|
2715
|
+
*/
|
|
2716
|
+
export const EventDefine: EventDefine;
|
|
2717
|
+
}
|
|
2718
|
+
|
|
2719
|
+
declare namespace FW {
|
|
2720
|
+
/**
|
|
2721
|
+
* layer基类
|
|
2722
|
+
*/
|
|
2723
|
+
export class Layer extends cc.Component {
|
|
2724
|
+
node: cc.Node;
|
|
2725
|
+
ctr: LayerController;
|
|
2726
|
+
public onLoad(): void;
|
|
2727
|
+
public start(): void;
|
|
2728
|
+
public onEnable(): void;
|
|
2729
|
+
public onDisable(): void;
|
|
2730
|
+
public onDestroy(): void;
|
|
2731
|
+
public update(dt: number): void;
|
|
2732
|
+
public lateUpdate(dt: number): void;
|
|
2733
|
+
}
|
|
2734
|
+
|
|
2735
|
+
/**
|
|
2736
|
+
* layer控制器基类
|
|
2737
|
+
*/
|
|
2738
|
+
export class LayerController extends FrameworkBase {
|
|
2739
|
+
readonly entry: FW.Entry;
|
|
2740
|
+
logic?: Logic;
|
|
2741
|
+
config?: Config;
|
|
2742
|
+
data?: Data;
|
|
2743
|
+
sender?: Sender;
|
|
2744
|
+
handle?: SocketHandle;
|
|
2745
|
+
layerData: LayerData;
|
|
2746
|
+
/** uuid */
|
|
2747
|
+
uuid: string;
|
|
2748
|
+
/** 渲染顺序 */
|
|
2749
|
+
renderOrder: number;
|
|
2750
|
+
/** 当前layer */
|
|
2751
|
+
layer: FWLayer;
|
|
2752
|
+
/** layer类型 */
|
|
2753
|
+
layerType: FW.SystemDefine.FWLayerType;
|
|
2754
|
+
/** 资源地址 */
|
|
2755
|
+
get layerAssetProperty(): FW.AssetProperty;
|
|
2756
|
+
/** 关闭后是否自动释放资源 */
|
|
2757
|
+
get autoRelease(): boolean;
|
|
2758
|
+
/** 是否允许重复打开 */
|
|
2759
|
+
get isRepeatOpen(): boolean;
|
|
2760
|
+
initialize?();
|
|
2761
|
+
destroy?();
|
|
2762
|
+
/** 生命周期函数 */
|
|
2763
|
+
onInit?(...args: any);
|
|
2764
|
+
onLoad?();
|
|
2765
|
+
onStart?();
|
|
2766
|
+
onUpdate?(dt?: number);
|
|
2767
|
+
onLateUpdate?(dt?: number);
|
|
2768
|
+
onEnable?();
|
|
2769
|
+
onDisable?();
|
|
2770
|
+
onDestroy?();
|
|
2771
|
+
onClose?();
|
|
2772
|
+
|
|
2773
|
+
/**
|
|
2774
|
+
* 查找节点
|
|
2775
|
+
* @param path
|
|
2776
|
+
* @param referenceNode
|
|
2777
|
+
* @returns
|
|
2778
|
+
*/
|
|
2779
|
+
find(path: string, referenceNode: cc.Node): cc.Node;
|
|
2780
|
+
/**
|
|
2781
|
+
* 查找组件
|
|
2782
|
+
* @param path
|
|
2783
|
+
* @param referenceNode
|
|
2784
|
+
* @param type
|
|
2785
|
+
* @returns
|
|
2786
|
+
*/
|
|
2787
|
+
findComponent<T extends cc.Component = cc.Component>(
|
|
2788
|
+
path: string,
|
|
2789
|
+
referenceNode: cc.Node,
|
|
2790
|
+
type?: {
|
|
2791
|
+
prototype: T;
|
|
2792
|
+
},
|
|
2793
|
+
): T;
|
|
2794
|
+
/**
|
|
2795
|
+
* 注册事件
|
|
2796
|
+
* @param args
|
|
2797
|
+
*/
|
|
2798
|
+
registerEvent(args: RegisterArgs): void;
|
|
2799
|
+
/** 注销事件 */
|
|
2800
|
+
unRegisterEvent(args: RegisterArgs);
|
|
2801
|
+
/** 注销所有事件 */
|
|
2802
|
+
unRegisterAll(): void;
|
|
2803
|
+
/** 注销指定对象所有事件 */
|
|
2804
|
+
unRegisterTarget(target: TargetType);
|
|
2805
|
+
/** 暂停事件 */
|
|
2806
|
+
pauseEvent();
|
|
2807
|
+
/** 恢复事件 */
|
|
2808
|
+
resumeEvent();
|
|
2809
|
+
/** 关闭layer */
|
|
2810
|
+
close();
|
|
2811
|
+
/**
|
|
2812
|
+
* 添加外部引用
|
|
2813
|
+
* @param cb
|
|
2814
|
+
*/
|
|
2815
|
+
addExternalReference?(cb?: (ctr: any) => void);
|
|
2816
|
+
|
|
2817
|
+
cc(
|
|
2818
|
+
target: cc.Node,
|
|
2819
|
+
cb: (event: cc.Event) => void,
|
|
2820
|
+
responseInterval?: number,
|
|
2821
|
+
eventName?: string,
|
|
2822
|
+
): LayerController;
|
|
2823
|
+
|
|
2824
|
+
fw(
|
|
2825
|
+
eventName: string,
|
|
2826
|
+
cb: (event: cc.Event) => void,
|
|
2827
|
+
target?: cc.Node,
|
|
2828
|
+
responseInterval?: number,
|
|
2829
|
+
): LayerController;
|
|
2830
|
+
}
|
|
2831
|
+
}
|
|
2832
|
+
|
|
2833
|
+
declare namespace FW {
|
|
2834
|
+
/**
|
|
2835
|
+
* 注册类
|
|
2836
|
+
*/
|
|
2837
|
+
export abstract class Registry {
|
|
2838
|
+
/**
|
|
2839
|
+
* bundle名字
|
|
2840
|
+
*/
|
|
2841
|
+
abstract readonly bundleName: string;
|
|
2842
|
+
/**
|
|
2843
|
+
* 逻辑
|
|
2844
|
+
*/
|
|
2845
|
+
readonly logic?: Newable<Logic>;
|
|
2846
|
+
/**
|
|
2847
|
+
* 数据
|
|
2848
|
+
*/
|
|
2849
|
+
readonly data?: Newable<Data>;
|
|
2850
|
+
/**
|
|
2851
|
+
* 资源配置
|
|
2852
|
+
*/
|
|
2853
|
+
readonly config?: Newable<Config>;
|
|
2854
|
+
/**
|
|
2855
|
+
* socket发送者
|
|
2856
|
+
*/
|
|
2857
|
+
readonly sender?: Newable<Sender>;
|
|
2858
|
+
/**
|
|
2859
|
+
* socket处理者
|
|
2860
|
+
*/
|
|
2861
|
+
readonly handle?: Newable<SocketHandle>;
|
|
2862
|
+
|
|
2863
|
+
/**
|
|
2864
|
+
* 注册
|
|
2865
|
+
*/
|
|
2866
|
+
register(): void;
|
|
2867
|
+
/**
|
|
2868
|
+
* 卸载
|
|
2869
|
+
*/
|
|
2870
|
+
unRegister(): void;
|
|
2871
|
+
}
|
|
2872
|
+
}
|
|
2873
|
+
|
|
2874
|
+
declare namespace FW {
|
|
2875
|
+
/**
|
|
2876
|
+
* 系统配置
|
|
2877
|
+
*/
|
|
2878
|
+
export const SystemConfig;
|
|
2879
|
+
/**
|
|
2880
|
+
* 场景
|
|
2881
|
+
*/
|
|
2882
|
+
export class Scene extends cc.Component {
|
|
2883
|
+
onLoad(): void;
|
|
2884
|
+
update(dt: number);
|
|
2885
|
+
onDestroy(): void;
|
|
2886
|
+
}
|
|
2887
|
+
/**
|
|
2888
|
+
* 逻辑
|
|
2889
|
+
*/
|
|
2890
|
+
export class Logic extends FrameworkBase {
|
|
2891
|
+
public initialize?(): void;
|
|
2892
|
+
public onDestroy?(): void;
|
|
2893
|
+
}
|
|
2894
|
+
/**
|
|
2895
|
+
* 数据
|
|
2896
|
+
*/
|
|
2897
|
+
export class Data extends FrameworkBase {
|
|
2898
|
+
public initialize?(): void;
|
|
2899
|
+
public onDestroy?(): void;
|
|
2900
|
+
}
|
|
2901
|
+
|
|
2902
|
+
/**
|
|
2903
|
+
* 资源配置
|
|
2904
|
+
*/
|
|
2905
|
+
export abstract class AssetConfig {
|
|
2906
|
+
abstract preLoad: LoadConfig;
|
|
2907
|
+
abstract demandLoad: LoadConfig;
|
|
2908
|
+
}
|
|
2909
|
+
|
|
2910
|
+
/**
|
|
2911
|
+
* socket发送者
|
|
2912
|
+
*/
|
|
2913
|
+
export abstract class Sender extends FrameworkBase {
|
|
2914
|
+
initialize?();
|
|
2915
|
+
onDestroy?();
|
|
2916
|
+
sendHeart();
|
|
2917
|
+
onHeart?(msg: any): Promise<boolean>;
|
|
2918
|
+
onBeforeSendingMessage?(msg: any): Promise<FW.SocketMessage>;
|
|
2919
|
+
getProtocolKey?(msg: any): string;
|
|
2920
|
+
send(msg: any);
|
|
2921
|
+
}
|
|
2922
|
+
/**
|
|
2923
|
+
* socket处理者
|
|
2924
|
+
*/
|
|
2925
|
+
export abstract class Handle extends FrameworkBase {
|
|
2926
|
+
initialize?();
|
|
2927
|
+
onDestroy?();
|
|
2928
|
+
onWeakNetWork?(): void;
|
|
2929
|
+
onHeart?(msg: any): Promise<boolean>;
|
|
2930
|
+
onClose?(): void;
|
|
2931
|
+
onOpen?(): void;
|
|
2932
|
+
onError?(msg: any): void;
|
|
2933
|
+
onTimeout?(): void;
|
|
2934
|
+
abstract onMessage(msg: any): void;
|
|
2935
|
+
abstract getProtocolKey?(msg: any): string;
|
|
2936
|
+
abstract onBeforeReceivingMessage?(msg: any): Promise<FW.SocketMessage>;
|
|
2937
|
+
}
|
|
2938
|
+
}
|
|
2939
|
+
|
|
2940
|
+
declare namespace FW {
|
|
2941
|
+
/**
|
|
2942
|
+
* 服务
|
|
2943
|
+
*/
|
|
2944
|
+
export abstract class Service extends FrameworkBase {
|
|
2945
|
+
public abstract initialize(): void;
|
|
2946
|
+
public abstract onDestroy(): void;
|
|
2947
|
+
}
|
|
2948
|
+
/**
|
|
2949
|
+
* http服务
|
|
2950
|
+
*/
|
|
2951
|
+
export class Http extends Service {
|
|
2952
|
+
public initialize() {}
|
|
2953
|
+
public onDestroy(): void {}
|
|
2954
|
+
/**
|
|
2955
|
+
* get请求
|
|
2956
|
+
* @param url
|
|
2957
|
+
* @param params
|
|
2958
|
+
* @param cb
|
|
2959
|
+
* @param tag
|
|
2960
|
+
*/
|
|
2961
|
+
async getMessage(
|
|
2962
|
+
url: string,
|
|
2963
|
+
params?: string,
|
|
2964
|
+
cb?: (response: string) => void,
|
|
2965
|
+
tag?: string,
|
|
2966
|
+
): Promise<string>;
|
|
2967
|
+
/**
|
|
2968
|
+
* post请求
|
|
2969
|
+
* @param url
|
|
2970
|
+
* @param params
|
|
2971
|
+
* @param cb
|
|
2972
|
+
* @param tag
|
|
2973
|
+
*/
|
|
2974
|
+
async postMessage(
|
|
2975
|
+
url: string,
|
|
2976
|
+
params?: string,
|
|
2977
|
+
cb?: (response: string) => void,
|
|
2978
|
+
tag?: string,
|
|
2979
|
+
): Promise<string>;
|
|
2980
|
+
/**
|
|
2981
|
+
* 请求错误
|
|
2982
|
+
* @param err
|
|
2983
|
+
*/
|
|
2984
|
+
onError?(err: any);
|
|
2985
|
+
/**
|
|
2986
|
+
* 请求超时
|
|
2987
|
+
*/
|
|
2988
|
+
onTimeout?();
|
|
2989
|
+
}
|
|
2990
|
+
}
|
|
2991
|
+
|
|
2992
|
+
declare namespace FW {
|
|
2993
|
+
/**
|
|
2994
|
+
* 模拟socket
|
|
2995
|
+
*/
|
|
2996
|
+
export class SocketMock {
|
|
2997
|
+
public static start(): void;
|
|
2998
|
+
public static stop(): void;
|
|
2999
|
+
public static updateMockResponses(mockResponses: {});
|
|
3000
|
+
}
|
|
3001
|
+
}
|
|
3002
|
+
|
|
3003
|
+
declare namespace FW {
|
|
3004
|
+
export abstract class Object extends cc.Component {
|
|
3005
|
+
/** 是否已经初始化 */
|
|
3006
|
+
initialize: boolean;
|
|
3007
|
+
/** 对象唯一id */
|
|
3008
|
+
uniqueId: number;
|
|
3009
|
+
/** 对象是否启用 */
|
|
3010
|
+
enable: boolean;
|
|
3011
|
+
onGet(...args: any);
|
|
3012
|
+
onPut();
|
|
3013
|
+
onInit();
|
|
3014
|
+
onDestroy();
|
|
3015
|
+
}
|
|
3016
|
+
}
|