@kitware/vtk.js 19.2.13 → 19.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Common/Core/Base64.js +1 -1
- package/Common/Core/CellArray.js +2 -3
- package/Common/Core/ClassHierarchy.js +1 -1
- package/Common/Core/DataArray/Constants.js +1 -2
- package/Common/Core/DataArray.js +3 -4
- package/Common/Core/Endian.js +1 -2
- package/Common/Core/ImageHelper.js +1 -1
- package/Common/Core/LookupTable.js +1 -2
- package/Common/Core/MatrixBuilder.js +1 -1
- package/Common/Core/Points.js +1 -2
- package/Common/Core/PriorityQueue.js +1 -2
- package/Common/Core/ProgressHandler.js +1 -2
- package/Common/Core/ScalarsToColors/Constants.js +1 -2
- package/Common/Core/ScalarsToColors.js +2 -3
- package/Common/Core/StringArray.js +1 -2
- package/Common/Core/URLExtract.js +1 -1
- package/Common/Core/VariantArray.js +1 -2
- package/Common/Core.js +1 -1
- package/Common/DataModel/BoundingBox.js +2 -3
- package/Common/DataModel/Box.js +2 -3
- package/Common/DataModel/CardinalSpline1D.js +1 -2
- package/Common/DataModel/Cell.js +1 -2
- package/Common/DataModel/CellLinks.js +26 -27
- package/Common/DataModel/CellTypes/Constants.js +1 -2
- package/Common/DataModel/CellTypes.js +2 -3
- package/Common/DataModel/Cone.js +1 -2
- package/Common/DataModel/Cylinder.js +2 -3
- package/Common/DataModel/DataSet/Constants.js +1 -2
- package/Common/DataModel/DataSet.js +2 -3
- package/Common/DataModel/DataSetAttributes/Constants.js +1 -2
- package/Common/DataModel/DataSetAttributes/FieldData.js +1 -2
- package/Common/DataModel/DataSetAttributes.js +2 -3
- package/Common/DataModel/ITKHelper.js +1 -1
- package/Common/DataModel/ImageData.js +1 -2
- package/Common/DataModel/ImplicitBoolean/Constants.js +1 -2
- package/Common/DataModel/ImplicitBoolean.js +2 -3
- package/Common/DataModel/KochanekSpline1D.js +1 -2
- package/Common/DataModel/Line/Constants.js +1 -2
- package/Common/DataModel/Line.js +2 -3
- package/Common/DataModel/Molecule.js +1 -2
- package/Common/DataModel/PiecewiseFunction.js +1 -2
- package/Common/DataModel/Plane.js +2 -3
- package/Common/DataModel/PointSet.js +1 -2
- package/Common/DataModel/PolyData/Constants.js +1 -2
- package/Common/DataModel/PolyData.js +1 -2
- package/Common/DataModel/Polygon.js +1 -2
- package/Common/DataModel/SelectionNode/Constants.js +1 -2
- package/Common/DataModel/SelectionNode.js +2 -3
- package/Common/DataModel/Sphere.js +2 -3
- package/Common/DataModel/Spline1D.js +1 -2
- package/Common/DataModel/Spline3D/Constants.js +1 -2
- package/Common/DataModel/Spline3D.js +1 -2
- package/Common/DataModel/StructuredData/Constants.js +1 -2
- package/Common/DataModel/StructuredData.js +2 -3
- package/Common/DataModel/Triangle.js +2 -3
- package/Common/DataModel.js +1 -1
- package/Common/System/MobileVR/headsets.js +1 -1
- package/Common/System/MobileVR.js +1 -1
- package/Common/System/TimerLog.js +1 -2
- package/Common/System.js +1 -1
- package/Common/Transform/LandmarkTransform/Constants.js +1 -2
- package/Common/Transform/LandmarkTransform.js +2 -3
- package/Common/Transform.js +1 -1
- package/Common/index.js +1 -1
- package/Filters/Core/Cutter.js +3 -4
- package/Filters/Core.js +1 -1
- package/Filters/Cornerstone/ImageDataToCornerstoneImage.js +1 -2
- package/Filters/Cornerstone.js +1 -1
- package/Filters/General/AppendPolyData.js +1 -2
- package/Filters/General/Calculator.js +2 -3
- package/Filters/General/ClosedPolyLineToSurfaceFilter.js +1 -2
- package/Filters/General/ImageCropFilter.js +1 -2
- package/Filters/General/ImageMarchingCubes/caseTable.js +1 -1
- package/Filters/General/ImageMarchingCubes.js +1 -2
- package/Filters/General/ImageMarchingSquares/caseTable.js +1 -1
- package/Filters/General/ImageMarchingSquares.js +1 -2
- package/Filters/General/ImageOutlineFilter.js +1 -2
- package/Filters/General/ImageSliceFilter.js +1 -2
- package/Filters/General/ImageStreamline.js +1 -2
- package/Filters/General/LineFilter.js +1 -2
- package/Filters/General/MoleculeToRepresentation.js +1 -2
- package/Filters/General/OutlineFilter.js +1 -2
- package/Filters/General/PaintFilter/PaintFilter.worker.js +3 -3
- package/Filters/General/PaintFilter.js +3 -4
- package/Filters/General/ScalarToRGBA.js +1 -2
- package/Filters/General/TriangleFilter.js +1 -2
- package/Filters/General/TubeFilter/Constants.js +1 -2
- package/Filters/General/TubeFilter.js +1 -2
- package/Filters/General/WarpScalar.js +1 -2
- package/Filters/General/WindowedSincPolyDataFilter.js +43 -44
- package/Filters/General.js +1 -1
- package/Filters/Sources/Arrow2DSource/Constants.js +1 -2
- package/Filters/Sources/Arrow2DSource.js +2 -3
- package/Filters/Sources/ArrowSource.js +1 -2
- package/Filters/Sources/CircleSource.js +2 -3
- package/Filters/Sources/ConcentricCylinderSource.js +1 -2
- package/Filters/Sources/ConeSource.js +1 -2
- package/Filters/Sources/CubeSource.js +1 -2
- package/Filters/Sources/Cursor3D.js +12 -13
- package/Filters/Sources/CylinderSource.js +1 -2
- package/Filters/Sources/ImageGridSource.js +1 -2
- package/Filters/Sources/LineSource.js +1 -2
- package/Filters/Sources/PlaneSource.js +1 -2
- package/Filters/Sources/PointSource.js +1 -2
- package/Filters/Sources/RTAnalyticSource.js +1 -2
- package/Filters/Sources/SLICSource.js +1 -2
- package/Filters/Sources/SphereSource.js +1 -2
- package/Filters/Sources/ViewFinderSource.js +1 -2
- package/Filters/Sources.js +1 -1
- package/Filters/Texture/TextureMapToPlane.js +1 -2
- package/Filters/Texture/TextureMapToSphere.js +1 -2
- package/Filters/Texture.js +1 -1
- package/Filters/index.js +1 -1
- package/IO/Core/BinaryHelper.js +1 -1
- package/IO/Core/DataAccessHelper/HtmlDataAccessHelper.js +1 -1
- package/IO/Core/DataAccessHelper/HttpDataAccessHelper.js +1 -1
- package/IO/Core/DataAccessHelper/JSZipDataAccessHelper.js +3 -3
- package/IO/Core/DataAccessHelper/LiteHttpDataAccessHelper.js +1 -1
- package/IO/Core/DataAccessHelper.js +1 -2
- package/IO/Core/HttpDataSetReader.js +1 -2
- package/IO/Core/HttpDataSetSeriesReader.js +1 -2
- package/IO/Core/HttpSceneLoader.js +2 -3
- package/IO/Core/ImageStream/DefaultProtocol.js +1 -1
- package/IO/Core/ImageStream/ViewStream.js +1 -2
- package/IO/Core/ImageStream.js +1 -2
- package/IO/Core/ResourceLoader.js +1 -2
- package/IO/Core/Serializer/ArraySerializer.js +1 -2
- package/IO/Core/Serializer/FieldDataSerializer.js +1 -1
- package/IO/Core/Serializer/ImageDataSerializer.js +1 -1
- package/IO/Core/Serializer/PolyDataSerializer.js +1 -1
- package/IO/Core/Serializer.js +1 -1
- package/IO/Core/WSLinkClient.js +1 -2
- package/IO/Core/ZipMultiDataSetReader.js +3 -4
- package/IO/Core/ZipMultiDataSetWriter.js +3 -4
- package/IO/Core.js +1 -1
- package/IO/Geometry/DracoReader.js +1 -2
- package/IO/Geometry/PLYReader.js +1 -2
- package/IO/Geometry/STLReader.js +1 -2
- package/IO/Geometry/STLWriter/Constants.js +1 -2
- package/IO/Geometry/STLWriter.js +2 -3
- package/IO/Geometry.js +1 -1
- package/IO/Legacy/LegacyAsciiParser.js +1 -1
- package/IO/Legacy/PolyDataReader.js +1 -2
- package/IO/Legacy.js +1 -1
- package/IO/Misc/ElevationReader.js +1 -2
- package/IO/Misc/HttpDataSetLODsLoader.js +1 -2
- package/IO/Misc/ITKImageReader.js +1 -2
- package/IO/Misc/ITKPolyDataReader.js +1 -2
- package/IO/Misc/JSONNucleoReader.js +1 -2
- package/IO/Misc/JSONReader.js +1 -2
- package/IO/Misc/MTLReader.js +2 -3
- package/IO/Misc/OBJReader.js +1 -2
- package/IO/Misc/PDBReader.js +1 -2
- package/IO/Misc/SkyboxReader.js +3 -4
- package/IO/Misc.js +1 -1
- package/IO/XML/XMLImageDataReader.js +1 -2
- package/IO/XML/XMLImageDataWriter.js +2 -3
- package/IO/XML/XMLPolyDataReader.js +1 -2
- package/IO/XML/XMLPolyDataWriter.js +2 -3
- package/IO/XML/XMLReader.js +1 -2
- package/IO/XML/XMLWriter/Constants.js +1 -2
- package/IO/XML/XMLWriter.js +4 -4
- package/IO/XML.js +1 -1
- package/IO/index.js +1 -1
- package/Imaging/Core/AbstractImageInterpolator/Constants.js +1 -2
- package/Imaging/Core/AbstractImageInterpolator/InterpolationInfo.js +2 -3
- package/Imaging/Core/AbstractImageInterpolator.js +2 -3
- package/Imaging/Core/ImageInterpolator.js +2 -3
- package/Imaging/Core/ImagePointDataIterator.js +1 -2
- package/Imaging/Core/ImageReslice/Constants.js +1 -2
- package/Imaging/Core/ImageReslice.js +2 -3
- package/Imaging/Core.js +1 -1
- package/Imaging/Hybrid/SampleFunction.js +2 -3
- package/Imaging/Hybrid.js +1 -1
- package/Imaging/index.js +1 -1
- package/Interaction/Animations/TimeStepBasedAnimationHandler.js +2 -3
- package/Interaction/Manipulators/CompositeCameraManipulator.js +1 -2
- package/Interaction/Manipulators/CompositeGestureManipulator.js +1 -2
- package/Interaction/Manipulators/CompositeKeyboardManipulator.js +1 -2
- package/Interaction/Manipulators/CompositeMouseManipulator.js +1 -2
- package/Interaction/Manipulators/CompositeVRManipulator.js +1 -2
- package/Interaction/Manipulators/GestureCameraManipulator.js +1 -2
- package/Interaction/Manipulators/KeyboardCameraManipulator.js +1 -2
- package/Interaction/Manipulators/MouseBoxSelectorManipulator.js +3 -4
- package/Interaction/Manipulators/MouseCameraAxisRotateManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraSliceManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraTrackballFirstPersonManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraTrackballMultiRotateManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraTrackballPanManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraTrackballRollManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraTrackballRotateManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraTrackballZoomManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraTrackballZoomToMouseManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraUnicamManipulator.js +1 -2
- package/Interaction/Manipulators/MouseCameraUnicamRotateManipulator.js +1 -2
- package/Interaction/Manipulators/MouseRangeManipulator.js +1 -2
- package/Interaction/Manipulators/VRButtonPanManipulator.js +1 -2
- package/Interaction/Manipulators.js +1 -1
- package/Interaction/Misc/DeviceOrientationToCamera.js +1 -1
- package/Interaction/Misc.js +1 -1
- package/Interaction/Style/InteractorStyleImage.js +1 -2
- package/Interaction/Style/InteractorStyleMPRSlice.js +1 -2
- package/Interaction/Style/InteractorStyleManipulator/Presets.js +1 -1
- package/Interaction/Style/InteractorStyleManipulator.js +2 -3
- package/Interaction/Style/InteractorStyleRemoteMouse.js +2 -3
- package/Interaction/Style/InteractorStyleTrackballCamera.js +1 -2
- package/Interaction/Style/InteractorStyleUnicam.js +1 -2
- package/Interaction/Style.js +1 -1
- package/Interaction/UI/CornerAnnotation.js +1 -2
- package/Interaction/UI/FPSMonitor.js +2 -3
- package/Interaction/UI/Icons.js +1 -1
- package/Interaction/UI/Slider/Constants.js +1 -2
- package/Interaction/UI/Slider.js +2 -3
- package/Interaction/UI/VolumeController.js +1 -2
- package/Interaction/UI.js +1 -1
- package/Interaction/Widgets/AbstractWidget.js +2 -3
- package/Interaction/Widgets/DistanceRepresentation.js +2 -3
- package/Interaction/Widgets/DistanceWidget.js +2 -3
- package/Interaction/Widgets/HandleRepresentation/Constants.js +1 -2
- package/Interaction/Widgets/HandleRepresentation.js +2 -3
- package/Interaction/Widgets/HandleWidget/Constants.js +1 -2
- package/Interaction/Widgets/HandleWidget.js +2 -3
- package/Interaction/Widgets/ImageCroppingRegionsRepresentation.js +1 -2
- package/Interaction/Widgets/ImageCroppingRegionsWidget/Constants.js +1 -1
- package/Interaction/Widgets/ImageCroppingRegionsWidget.js +2 -3
- package/Interaction/Widgets/LabelRepresentation/Constants.js +1 -2
- package/Interaction/Widgets/LabelRepresentation.js +3 -4
- package/Interaction/Widgets/LabelWidget.js +2 -3
- package/Interaction/Widgets/LineRepresentation/Constants.js +1 -2
- package/Interaction/Widgets/LineRepresentation.js +2 -3
- package/Interaction/Widgets/LineWidget/Constants.js +1 -2
- package/Interaction/Widgets/LineWidget.js +2 -3
- package/Interaction/Widgets/OrientationMarkerWidget/Constants.js +1 -1
- package/Interaction/Widgets/OrientationMarkerWidget.js +2 -3
- package/Interaction/Widgets/PiecewiseGaussianWidget/ComputeHistogram.worker.js +3 -3
- package/Interaction/Widgets/PiecewiseGaussianWidget.js +15 -16
- package/Interaction/Widgets/PointPlacer.js +1 -2
- package/Interaction/Widgets/ResliceCursor/ResliceCursor/Constants.js +1 -2
- package/Interaction/Widgets/ResliceCursor/ResliceCursor.js +2 -3
- package/Interaction/Widgets/ResliceCursor/ResliceCursorActor/Constants.js +1 -2
- package/Interaction/Widgets/ResliceCursor/ResliceCursorActor.js +2 -3
- package/Interaction/Widgets/ResliceCursor/ResliceCursorLineRepresentation.js +1 -2
- package/Interaction/Widgets/ResliceCursor/ResliceCursorPolyDataAlgorithm.js +2 -3
- package/Interaction/Widgets/ResliceCursor/ResliceCursorRepresentation.js +1 -2
- package/Interaction/Widgets/ResliceCursor/ResliceCursorWidget/Constants.js +1 -2
- package/Interaction/Widgets/ResliceCursor/ResliceCursorWidget.js +2 -3
- package/Interaction/Widgets/SphereHandleRepresentation.js +2 -3
- package/Interaction/Widgets/WidgetRepresentation.js +1 -2
- package/Interaction/Widgets.js +1 -1
- package/Interaction/index.js +1 -1
- package/Proxy/Animation/AbstractAnimationProxy.js +1 -2
- package/Proxy/Animation/AnimationProxyManager.js +1 -2
- package/Proxy/Animation/TimeStepBasedAnimationHandlerProxy.js +1 -2
- package/Proxy/Core/AbstractRepresentationProxy.js +1 -1
- package/Proxy/Core/LookupTableProxy/Constants.js +1 -1
- package/Proxy/Core/LookupTableProxy.js +1 -2
- package/Proxy/Core/PiecewiseFunctionProxy/Constants.js +1 -1
- package/Proxy/Core/PiecewiseFunctionProxy.js +2 -3
- package/Proxy/Core/ProxyManager/core.js +2 -2
- package/Proxy/Core/ProxyManager/properties.js +2 -2
- package/Proxy/Core/ProxyManager/state.js +2 -2
- package/Proxy/Core/ProxyManager/view.js +1 -1
- package/Proxy/Core/ProxyManager.js +1 -2
- package/Proxy/Core/SourceProxy.js +1 -2
- package/Proxy/Core/View2DProxy.js +1 -2
- package/Proxy/Core/ViewProxy.js +4 -4
- package/Proxy/Core.js +1 -1
- package/Proxy/Representations/GeometryRepresentationProxy.js +1 -2
- package/Proxy/Representations/GlyphRepresentationProxy.js +1 -2
- package/Proxy/Representations/MoleculeRepresentationProxy.js +1 -2
- package/Proxy/Representations/SkyboxRepresentationProxy.js +1 -2
- package/Proxy/Representations/SliceRepresentationProxy.js +2 -3
- package/Proxy/Representations/SlicedGeometryRepresentationProxy.js +1 -2
- package/Proxy/Representations/VolumeRepresentationProxy.js +1 -2
- package/Proxy/Representations.js +1 -1
- package/Proxy/index.js +1 -1
- package/Rendering/Core/AbstractMapper.js +1 -2
- package/Rendering/Core/AbstractMapper3D.js +1 -2
- package/Rendering/Core/AbstractPicker.js +1 -2
- package/Rendering/Core/Actor.js +2 -3
- package/Rendering/Core/Actor2D.js +1 -2
- package/Rendering/Core/AnnotatedCubeActor/Presets.js +1 -1
- package/Rendering/Core/AnnotatedCubeActor.js +2 -3
- package/Rendering/Core/AxesActor.js +2 -3
- package/Rendering/Core/Camera.js +1 -2
- package/Rendering/Core/CellPicker.js +2 -3
- package/Rendering/Core/ColorTransferFunction/ColorMaps.js +1 -1
- package/Rendering/Core/ColorTransferFunction/ColorMapsLite.js +1 -1
- package/Rendering/Core/ColorTransferFunction/Constants.js +1 -2
- package/Rendering/Core/ColorTransferFunction.js +2 -3
- package/Rendering/Core/Coordinate/Constants.js +1 -2
- package/Rendering/Core/Coordinate.js +2 -3
- package/Rendering/Core/CubeAxesActor.js +2 -3
- package/Rendering/Core/Follower.js +2 -3
- package/Rendering/Core/Glyph3DMapper/Constants.js +1 -2
- package/Rendering/Core/Glyph3DMapper.js +2 -3
- package/Rendering/Core/HardwareSelector.js +1 -2
- package/Rendering/Core/ImageMapper/Constants.js +1 -2
- package/Rendering/Core/ImageMapper.js +2 -3
- package/Rendering/Core/ImageProperty/Constants.js +1 -2
- package/Rendering/Core/ImageProperty.js +1 -2
- package/Rendering/Core/ImageSlice.js +1 -2
- package/Rendering/Core/InteractorObserver.js +2 -3
- package/Rendering/Core/InteractorStyle/Constants.js +1 -2
- package/Rendering/Core/InteractorStyle.js +2 -3
- package/Rendering/Core/Light.js +1 -2
- package/Rendering/Core/Mapper/CoincidentTopologyHelper.js +1 -2
- package/Rendering/Core/Mapper/Constants.js +1 -2
- package/Rendering/Core/Mapper/Static.js +1 -2
- package/Rendering/Core/Mapper.js +2 -3
- package/Rendering/Core/Picker.js +2 -3
- package/Rendering/Core/PixelSpaceCallbackMapper.js +1 -2
- package/Rendering/Core/PointPicker.js +1 -9
- package/Rendering/Core/Prop.js +1 -2
- package/Rendering/Core/Prop3D.js +1 -2
- package/Rendering/Core/Property/Constants.js +1 -2
- package/Rendering/Core/Property.js +2 -3
- package/Rendering/Core/Property2D.js +1 -2
- package/Rendering/Core/RenderWindow.js +1 -2
- package/Rendering/Core/RenderWindowInteractor/Constants.js +1 -2
- package/Rendering/Core/RenderWindowInteractor.js +2 -3
- package/Rendering/Core/Renderer.js +2 -3
- package/Rendering/Core/ScalarBarActor.js +2 -3
- package/Rendering/Core/Skybox.js +1 -2
- package/Rendering/Core/SphereMapper.js +1 -2
- package/Rendering/Core/StickMapper.js +1 -2
- package/Rendering/Core/SurfaceLICInterface/Constants.js +1 -2
- package/Rendering/Core/SurfaceLICInterface.js +1 -2
- package/Rendering/Core/SurfaceLICMapper.js +1 -2
- package/Rendering/Core/Texture.js +1 -2
- package/Rendering/Core/Viewport.js +1 -2
- package/Rendering/Core/Volume.js +1 -2
- package/Rendering/Core/VolumeMapper/Constants.js +1 -2
- package/Rendering/Core/VolumeMapper.js +1 -2
- package/Rendering/Core/VolumeProperty/Constants.js +1 -2
- package/Rendering/Core/VolumeProperty.js +2 -3
- package/Rendering/Core.js +2 -2
- package/Rendering/Misc/CanvasView.js +1 -2
- package/Rendering/Misc/FullScreenRenderWindow.js +1 -2
- package/Rendering/Misc/GenericRenderWindow.js +1 -2
- package/Rendering/Misc/RemoteView.js +1 -2
- package/Rendering/Misc/RenderWindowWithControlBar.js +2 -3
- package/Rendering/Misc/SynchronizableRenderWindow/vtkObjectManager.js +2 -2
- package/Rendering/Misc/SynchronizableRenderWindow.js +3 -4
- package/Rendering/Misc/TextureLODsDownloader.js +1 -2
- package/Rendering/Misc.js +1 -1
- package/Rendering/OpenGL/Actor.js +2 -3
- package/Rendering/OpenGL/Actor2D.js +2 -3
- package/Rendering/OpenGL/BufferObject/Constants.js +1 -2
- package/Rendering/OpenGL/BufferObject.js +2 -3
- package/Rendering/OpenGL/Camera.js +2 -3
- package/Rendering/OpenGL/CellArrayBufferObject.js +2 -4
- package/Rendering/OpenGL/Convolution2DPass.js +1 -2
- package/Rendering/OpenGL/ForwardPass.js +1 -2
- package/Rendering/OpenGL/Framebuffer.js +2 -3
- package/Rendering/OpenGL/Glyph3DMapper.js +3 -4
- package/Rendering/OpenGL/HardwareSelector/Constants.js +1 -2
- package/Rendering/OpenGL/HardwareSelector.js +2 -3
- package/Rendering/OpenGL/Helper.js +1 -2
- package/Rendering/OpenGL/ImageMapper.js +2 -3
- package/Rendering/OpenGL/ImageSlice.js +2 -3
- package/Rendering/OpenGL/PixelSpaceCallbackMapper.js +1 -2
- package/Rendering/OpenGL/PolyDataMapper.js +2 -3
- package/Rendering/OpenGL/RadialDistortionPass.js +1 -2
- package/Rendering/OpenGL/RenderWindow.js +1 -2
- package/Rendering/OpenGL/Renderer.js +2 -3
- package/Rendering/OpenGL/ReplacementShaderMapper.js +1 -1
- package/Rendering/OpenGL/Shader.js +1 -2
- package/Rendering/OpenGL/ShaderCache.js +1 -2
- package/Rendering/OpenGL/ShaderProgram.js +1 -1
- package/Rendering/OpenGL/Skybox.js +2 -3
- package/Rendering/OpenGL/SphereMapper.js +2 -3
- package/Rendering/OpenGL/StickMapper.js +2 -3
- package/Rendering/OpenGL/SurfaceLIC/LineIntegralConvolution2D/pingpong.js +1 -2
- package/Rendering/OpenGL/SurfaceLIC/LineIntegralConvolution2D.js +1 -2
- package/Rendering/OpenGL/SurfaceLIC/SurfaceLICInterface.js +1 -2
- package/Rendering/OpenGL/SurfaceLIC/SurfaceLICMapper.js +3 -4
- package/Rendering/OpenGL/SurfaceLIC.js +1 -1
- package/Rendering/OpenGL/Texture/Constants.js +1 -2
- package/Rendering/OpenGL/Texture.js +3 -4
- package/Rendering/OpenGL/TextureUnitManager.js +1 -2
- package/Rendering/OpenGL/VertexArrayObject.js +1 -2
- package/Rendering/OpenGL/ViewNodeFactory.js +1 -2
- package/Rendering/OpenGL/Volume.js +2 -3
- package/Rendering/OpenGL/VolumeMapper.js +3 -4
- package/Rendering/OpenGL.js +1 -1
- package/Rendering/SceneGraph/RenderPass.js +1 -2
- package/Rendering/SceneGraph/RenderWindowViewNode.js +1 -2
- package/Rendering/SceneGraph/ViewNode.js +1 -1
- package/Rendering/SceneGraph/ViewNodeFactory.js +1 -2
- package/Rendering/SceneGraph.js +1 -1
- package/Rendering/WebGPU/Actor.js +1 -2
- package/Rendering/WebGPU/BindGroup.js +1 -2
- package/Rendering/WebGPU/Buffer.js +2 -3
- package/Rendering/WebGPU/BufferManager/Constants.js +1 -2
- package/Rendering/WebGPU/BufferManager.js +3 -4
- package/Rendering/WebGPU/Camera.js +1 -2
- package/Rendering/WebGPU/Device.js +2 -3
- package/Rendering/WebGPU/ForwardPass.js +1 -2
- package/Rendering/WebGPU/FullScreenQuad.js +1 -2
- package/Rendering/WebGPU/Glyph3DMapper.js +3 -4
- package/Rendering/WebGPU/HardwareSelectionPass.js +1 -2
- package/Rendering/WebGPU/HardwareSelector.js +1 -2
- package/Rendering/WebGPU/MapperHelper.js +1 -2
- package/Rendering/WebGPU/OpaquePass.js +2 -4
- package/Rendering/WebGPU/OrderIndependentTranslucentPass.js +1 -2
- package/Rendering/WebGPU/Pipeline.js +2 -3
- package/Rendering/WebGPU/PixelSpaceCallbackMapper.js +1 -2
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var Z_DEFAULT_COMPRESSION = -1;
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var Z_DEFAULT_STRATEGY = 0;
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var Z_DEFLATED = 8;
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/* ===========================================================================*/
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/**
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* class Deflate
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*
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* Generic JS-style wrapper for zlib calls. If you don't need
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* streaming behaviour - use more simple functions: [[deflate]],
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* [[deflateRaw]] and [[gzip]].
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**/
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/* internal
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* Deflate.chunks -> Array
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*
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* Chunks of output data, if [[Deflate#onData]] not overridden.
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**/
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/**
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* Deflate.result -> Uint8Array|Array
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*
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* Compressed result, generated by default [[Deflate#onData]]
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* and [[Deflate#onEnd]] handlers. Filled after you push last chunk
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* (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you
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* push a chunk with explicit flush (call [[Deflate#push]] with
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* `Z_SYNC_FLUSH` param).
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**/
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/**
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* Deflate.err -> Number
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*
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* Error code after deflate finished. 0 (Z_OK) on success.
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* You will not need it in real life, because deflate errors
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* are possible only on wrong options or bad `onData` / `onEnd`
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* custom handlers.
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**/
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/**
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* Deflate.msg -> String
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*
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* Error message, if [[Deflate.err]] != 0
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**/
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/**
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* new Deflate(options)
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* - options (Object): zlib deflate options.
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*
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* Creates new deflator instance with specified params. Throws exception
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* on bad params. Supported options:
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*
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* - `level`
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* - `windowBits`
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* - `memLevel`
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* - `strategy`
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* - `dictionary`
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*
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* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
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* for more information on these.
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*
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* Additional options, for internal needs:
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*
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* - `chunkSize` - size of generated data chunks (16K by default)
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* - `raw` (Boolean) - do raw deflate
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* - `gzip` (Boolean) - create gzip wrapper
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* - `to` (String) - if equal to 'string', then result will be "binary string"
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* (each char code [0..255])
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* - `header` (Object) - custom header for gzip
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* - `text` (Boolean) - true if compressed data believed to be text
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* - `time` (Number) - modification time, unix timestamp
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* - `os` (Number) - operation system code
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* - `extra` (Array) - array of bytes with extra data (max 65536)
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* - `name` (String) - file name (binary string)
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* - `comment` (String) - comment (binary string)
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* - `hcrc` (Boolean) - true if header crc should be added
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*
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* ##### Example:
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*
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* ```javascript
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* var pako = require('pako')
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* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
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* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
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*
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* var deflate = new pako.Deflate({ level: 3});
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*
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* deflate.push(chunk1, false);
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* deflate.push(chunk2, true); // true -> last chunk
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*
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|
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* if (deflate.err) { throw new Error(deflate.err); }
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*
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* console.log(deflate.result);
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* ```
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**/
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function Deflate(options) {
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if (!(this instanceof Deflate)) return new Deflate(options);
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this.options = common.assign({
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level: Z_DEFAULT_COMPRESSION,
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method: Z_DEFLATED,
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chunkSize: 16384,
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windowBits: 15,
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memLevel: 8,
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strategy: Z_DEFAULT_STRATEGY,
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to: ''
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|
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}, options || {});
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|
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var opt = this.options;
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if (opt.raw && (opt.windowBits > 0)) {
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opt.windowBits = -opt.windowBits;
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}
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|
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|
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|
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else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
|
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|
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opt.windowBits += 16;
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|
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}
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|
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|
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this.err = 0; // error code, if happens (0 = Z_OK)
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|
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this.msg = ''; // error message
|
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|
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this.ended = false; // used to avoid multiple onEnd() calls
|
|
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|
-
this.chunks = []; // chunks of compressed data
|
|
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|
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|
|
145
|
-
this.strm = new zstream();
|
|
146
|
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this.strm.avail_out = 0;
|
|
147
|
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|
|
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|
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var status = deflate_1$1.deflateInit2(
|
|
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|
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this.strm,
|
|
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|
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opt.level,
|
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|
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opt.method,
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|
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opt.windowBits,
|
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153
|
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opt.memLevel,
|
|
154
|
-
opt.strategy
|
|
155
|
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);
|
|
156
|
-
|
|
157
|
-
if (status !== Z_OK) {
|
|
158
|
-
throw new Error(messages[status]);
|
|
159
|
-
}
|
|
160
|
-
|
|
161
|
-
if (opt.header) {
|
|
162
|
-
deflate_1$1.deflateSetHeader(this.strm, opt.header);
|
|
163
|
-
}
|
|
164
|
-
|
|
165
|
-
if (opt.dictionary) {
|
|
166
|
-
var dict;
|
|
167
|
-
// Convert data if needed
|
|
168
|
-
if (typeof opt.dictionary === 'string') {
|
|
169
|
-
// If we need to compress text, change encoding to utf8.
|
|
170
|
-
dict = strings.string2buf(opt.dictionary);
|
|
171
|
-
} else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
|
|
172
|
-
dict = new Uint8Array(opt.dictionary);
|
|
173
|
-
} else {
|
|
174
|
-
dict = opt.dictionary;
|
|
175
|
-
}
|
|
176
|
-
|
|
177
|
-
status = deflate_1$1.deflateSetDictionary(this.strm, dict);
|
|
178
|
-
|
|
179
|
-
if (status !== Z_OK) {
|
|
180
|
-
throw new Error(messages[status]);
|
|
181
|
-
}
|
|
182
|
-
|
|
183
|
-
this._dict_set = true;
|
|
184
|
-
}
|
|
185
|
-
}
|
|
186
|
-
|
|
187
|
-
/**
|
|
188
|
-
* Deflate#push(data[, mode]) -> Boolean
|
|
189
|
-
* - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
|
|
190
|
-
* converted to utf8 byte sequence.
|
|
191
|
-
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
|
|
192
|
-
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
|
|
193
|
-
*
|
|
194
|
-
* Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
|
|
195
|
-
* new compressed chunks. Returns `true` on success. The last data block must have
|
|
196
|
-
* mode Z_FINISH (or `true`). That will flush internal pending buffers and call
|
|
197
|
-
* [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
|
|
198
|
-
* can use mode Z_SYNC_FLUSH, keeping the compression context.
|
|
199
|
-
*
|
|
200
|
-
* On fail call [[Deflate#onEnd]] with error code and return false.
|
|
201
|
-
*
|
|
202
|
-
* We strongly recommend to use `Uint8Array` on input for best speed (output
|
|
203
|
-
* array format is detected automatically). Also, don't skip last param and always
|
|
204
|
-
* use the same type in your code (boolean or number). That will improve JS speed.
|
|
205
|
-
*
|
|
206
|
-
* For regular `Array`-s make sure all elements are [0..255].
|
|
207
|
-
*
|
|
208
|
-
* ##### Example
|
|
209
|
-
*
|
|
210
|
-
* ```javascript
|
|
211
|
-
* push(chunk, false); // push one of data chunks
|
|
212
|
-
* ...
|
|
213
|
-
* push(chunk, true); // push last chunk
|
|
214
|
-
* ```
|
|
215
|
-
**/
|
|
216
|
-
Deflate.prototype.push = function (data, mode) {
|
|
217
|
-
var strm = this.strm;
|
|
218
|
-
var chunkSize = this.options.chunkSize;
|
|
219
|
-
var status, _mode;
|
|
220
|
-
|
|
221
|
-
if (this.ended) { return false; }
|
|
222
|
-
|
|
223
|
-
_mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
|
|
224
|
-
|
|
225
|
-
// Convert data if needed
|
|
226
|
-
if (typeof data === 'string') {
|
|
227
|
-
// If we need to compress text, change encoding to utf8.
|
|
228
|
-
strm.input = strings.string2buf(data);
|
|
229
|
-
} else if (toString.call(data) === '[object ArrayBuffer]') {
|
|
230
|
-
strm.input = new Uint8Array(data);
|
|
231
|
-
} else {
|
|
232
|
-
strm.input = data;
|
|
233
|
-
}
|
|
234
|
-
|
|
235
|
-
strm.next_in = 0;
|
|
236
|
-
strm.avail_in = strm.input.length;
|
|
237
|
-
|
|
238
|
-
do {
|
|
239
|
-
if (strm.avail_out === 0) {
|
|
240
|
-
strm.output = new common.Buf8(chunkSize);
|
|
241
|
-
strm.next_out = 0;
|
|
242
|
-
strm.avail_out = chunkSize;
|
|
243
|
-
}
|
|
244
|
-
status = deflate_1$1.deflate(strm, _mode); /* no bad return value */
|
|
245
|
-
|
|
246
|
-
if (status !== Z_STREAM_END && status !== Z_OK) {
|
|
247
|
-
this.onEnd(status);
|
|
248
|
-
this.ended = true;
|
|
249
|
-
return false;
|
|
250
|
-
}
|
|
251
|
-
if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
|
|
252
|
-
if (this.options.to === 'string') {
|
|
253
|
-
this.onData(strings.buf2binstring(common.shrinkBuf(strm.output, strm.next_out)));
|
|
254
|
-
} else {
|
|
255
|
-
this.onData(common.shrinkBuf(strm.output, strm.next_out));
|
|
256
|
-
}
|
|
257
|
-
}
|
|
258
|
-
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
|
|
259
|
-
|
|
260
|
-
// Finalize on the last chunk.
|
|
261
|
-
if (_mode === Z_FINISH) {
|
|
262
|
-
status = deflate_1$1.deflateEnd(this.strm);
|
|
263
|
-
this.onEnd(status);
|
|
264
|
-
this.ended = true;
|
|
265
|
-
return status === Z_OK;
|
|
266
|
-
}
|
|
267
|
-
|
|
268
|
-
// callback interim results if Z_SYNC_FLUSH.
|
|
269
|
-
if (_mode === Z_SYNC_FLUSH) {
|
|
270
|
-
this.onEnd(Z_OK);
|
|
271
|
-
strm.avail_out = 0;
|
|
272
|
-
return true;
|
|
273
|
-
}
|
|
274
|
-
|
|
275
|
-
return true;
|
|
276
|
-
};
|
|
277
|
-
|
|
278
|
-
|
|
279
|
-
/**
|
|
280
|
-
* Deflate#onData(chunk) -> Void
|
|
281
|
-
* - chunk (Uint8Array|Array|String): output data. Type of array depends
|
|
282
|
-
* on js engine support. When string output requested, each chunk
|
|
283
|
-
* will be string.
|
|
284
|
-
*
|
|
285
|
-
* By default, stores data blocks in `chunks[]` property and glue
|
|
286
|
-
* those in `onEnd`. Override this handler, if you need another behaviour.
|
|
287
|
-
**/
|
|
288
|
-
Deflate.prototype.onData = function (chunk) {
|
|
289
|
-
this.chunks.push(chunk);
|
|
290
|
-
};
|
|
291
|
-
|
|
292
|
-
|
|
293
|
-
/**
|
|
294
|
-
* Deflate#onEnd(status) -> Void
|
|
295
|
-
* - status (Number): deflate status. 0 (Z_OK) on success,
|
|
296
|
-
* other if not.
|
|
297
|
-
*
|
|
298
|
-
* Called once after you tell deflate that the input stream is
|
|
299
|
-
* complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
|
|
300
|
-
* or if an error happened. By default - join collected chunks,
|
|
301
|
-
* free memory and fill `results` / `err` properties.
|
|
302
|
-
**/
|
|
303
|
-
Deflate.prototype.onEnd = function (status) {
|
|
304
|
-
// On success - join
|
|
305
|
-
if (status === Z_OK) {
|
|
306
|
-
if (this.options.to === 'string') {
|
|
307
|
-
this.result = this.chunks.join('');
|
|
308
|
-
} else {
|
|
309
|
-
this.result = common.flattenChunks(this.chunks);
|
|
310
|
-
}
|
|
311
|
-
}
|
|
312
|
-
this.chunks = [];
|
|
313
|
-
this.err = status;
|
|
314
|
-
this.msg = this.strm.msg;
|
|
315
|
-
};
|
|
316
|
-
|
|
317
|
-
|
|
318
|
-
/**
|
|
319
|
-
* deflate(data[, options]) -> Uint8Array|Array|String
|
|
320
|
-
* - data (Uint8Array|Array|String): input data to compress.
|
|
321
|
-
* - options (Object): zlib deflate options.
|
|
322
|
-
*
|
|
323
|
-
* Compress `data` with deflate algorithm and `options`.
|
|
324
|
-
*
|
|
325
|
-
* Supported options are:
|
|
326
|
-
*
|
|
327
|
-
* - level
|
|
328
|
-
* - windowBits
|
|
329
|
-
* - memLevel
|
|
330
|
-
* - strategy
|
|
331
|
-
* - dictionary
|
|
332
|
-
*
|
|
333
|
-
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
|
334
|
-
* for more information on these.
|
|
335
|
-
*
|
|
336
|
-
* Sugar (options):
|
|
337
|
-
*
|
|
338
|
-
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
|
|
339
|
-
* negative windowBits implicitly.
|
|
340
|
-
* - `to` (String) - if equal to 'string', then result will be "binary string"
|
|
341
|
-
* (each char code [0..255])
|
|
342
|
-
*
|
|
343
|
-
* ##### Example:
|
|
344
|
-
*
|
|
345
|
-
* ```javascript
|
|
346
|
-
* var pako = require('pako')
|
|
347
|
-
* , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
|
|
348
|
-
*
|
|
349
|
-
* console.log(pako.deflate(data));
|
|
350
|
-
* ```
|
|
351
|
-
**/
|
|
352
|
-
function deflate(input, options) {
|
|
353
|
-
var deflator = new Deflate(options);
|
|
354
|
-
|
|
355
|
-
deflator.push(input, true);
|
|
356
|
-
|
|
357
|
-
// That will never happens, if you don't cheat with options :)
|
|
358
|
-
if (deflator.err) { throw deflator.msg || messages[deflator.err]; }
|
|
359
|
-
|
|
360
|
-
return deflator.result;
|
|
361
|
-
}
|
|
362
|
-
|
|
363
|
-
|
|
364
|
-
/**
|
|
365
|
-
* deflateRaw(data[, options]) -> Uint8Array|Array|String
|
|
366
|
-
* - data (Uint8Array|Array|String): input data to compress.
|
|
367
|
-
* - options (Object): zlib deflate options.
|
|
368
|
-
*
|
|
369
|
-
* The same as [[deflate]], but creates raw data, without wrapper
|
|
370
|
-
* (header and adler32 crc).
|
|
371
|
-
**/
|
|
372
|
-
function deflateRaw(input, options) {
|
|
373
|
-
options = options || {};
|
|
374
|
-
options.raw = true;
|
|
375
|
-
return deflate(input, options);
|
|
376
|
-
}
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
/**
|
|
380
|
-
* gzip(data[, options]) -> Uint8Array|Array|String
|
|
381
|
-
* - data (Uint8Array|Array|String): input data to compress.
|
|
382
|
-
* - options (Object): zlib deflate options.
|
|
383
|
-
*
|
|
384
|
-
* The same as [[deflate]], but create gzip wrapper instead of
|
|
385
|
-
* deflate one.
|
|
386
|
-
**/
|
|
387
|
-
function gzip(input, options) {
|
|
388
|
-
options = options || {};
|
|
389
|
-
options.gzip = true;
|
|
390
|
-
return deflate(input, options);
|
|
391
|
-
}
|
|
392
|
-
|
|
393
|
-
|
|
394
|
-
var Deflate_1 = Deflate;
|
|
395
|
-
var deflate_2 = deflate;
|
|
396
|
-
var deflateRaw_1 = deflateRaw;
|
|
397
|
-
var gzip_1 = gzip;
|
|
398
|
-
|
|
399
|
-
var deflate_1 = {
|
|
400
|
-
Deflate: Deflate_1,
|
|
401
|
-
deflate: deflate_2,
|
|
402
|
-
deflateRaw: deflateRaw_1,
|
|
403
|
-
gzip: gzip_1
|
|
404
|
-
};
|
|
405
|
-
|
|
406
|
-
export { deflate_1 as d };
|