@kitware/vtk.js 19.2.13 → 19.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (717) hide show
  1. package/Common/Core/Base64.js +1 -1
  2. package/Common/Core/CellArray.js +2 -3
  3. package/Common/Core/ClassHierarchy.js +1 -1
  4. package/Common/Core/DataArray/Constants.js +1 -2
  5. package/Common/Core/DataArray.js +3 -4
  6. package/Common/Core/Endian.js +1 -2
  7. package/Common/Core/ImageHelper.js +1 -1
  8. package/Common/Core/LookupTable.js +1 -2
  9. package/Common/Core/MatrixBuilder.js +1 -1
  10. package/Common/Core/Points.js +1 -2
  11. package/Common/Core/PriorityQueue.js +1 -2
  12. package/Common/Core/ProgressHandler.js +1 -2
  13. package/Common/Core/ScalarsToColors/Constants.js +1 -2
  14. package/Common/Core/ScalarsToColors.js +2 -3
  15. package/Common/Core/StringArray.js +1 -2
  16. package/Common/Core/URLExtract.js +1 -1
  17. package/Common/Core/VariantArray.js +1 -2
  18. package/Common/Core.js +1 -1
  19. package/Common/DataModel/BoundingBox.js +2 -3
  20. package/Common/DataModel/Box.js +2 -3
  21. package/Common/DataModel/CardinalSpline1D.js +1 -2
  22. package/Common/DataModel/Cell.js +1 -2
  23. package/Common/DataModel/CellLinks.js +26 -27
  24. package/Common/DataModel/CellTypes/Constants.js +1 -2
  25. package/Common/DataModel/CellTypes.js +2 -3
  26. package/Common/DataModel/Cone.js +1 -2
  27. package/Common/DataModel/Cylinder.js +2 -3
  28. package/Common/DataModel/DataSet/Constants.js +1 -2
  29. package/Common/DataModel/DataSet.js +2 -3
  30. package/Common/DataModel/DataSetAttributes/Constants.js +1 -2
  31. package/Common/DataModel/DataSetAttributes/FieldData.js +1 -2
  32. package/Common/DataModel/DataSetAttributes.js +2 -3
  33. package/Common/DataModel/ITKHelper.js +1 -1
  34. package/Common/DataModel/ImageData.js +1 -2
  35. package/Common/DataModel/ImplicitBoolean/Constants.js +1 -2
  36. package/Common/DataModel/ImplicitBoolean.js +2 -3
  37. package/Common/DataModel/KochanekSpline1D.js +1 -2
  38. package/Common/DataModel/Line/Constants.js +1 -2
  39. package/Common/DataModel/Line.js +2 -3
  40. package/Common/DataModel/Molecule.js +1 -2
  41. package/Common/DataModel/PiecewiseFunction.js +1 -2
  42. package/Common/DataModel/Plane.js +2 -3
  43. package/Common/DataModel/PointSet.js +1 -2
  44. package/Common/DataModel/PolyData/Constants.js +1 -2
  45. package/Common/DataModel/PolyData.js +1 -2
  46. package/Common/DataModel/Polygon.js +1 -2
  47. package/Common/DataModel/SelectionNode/Constants.js +1 -2
  48. package/Common/DataModel/SelectionNode.js +2 -3
  49. package/Common/DataModel/Sphere.js +2 -3
  50. package/Common/DataModel/Spline1D.js +1 -2
  51. package/Common/DataModel/Spline3D/Constants.js +1 -2
  52. package/Common/DataModel/Spline3D.js +1 -2
  53. package/Common/DataModel/StructuredData/Constants.js +1 -2
  54. package/Common/DataModel/StructuredData.js +2 -3
  55. package/Common/DataModel/Triangle.js +2 -3
  56. package/Common/DataModel.js +1 -1
  57. package/Common/System/MobileVR/headsets.js +1 -1
  58. package/Common/System/MobileVR.js +1 -1
  59. package/Common/System/TimerLog.js +1 -2
  60. package/Common/System.js +1 -1
  61. package/Common/Transform/LandmarkTransform/Constants.js +1 -2
  62. package/Common/Transform/LandmarkTransform.js +2 -3
  63. package/Common/Transform.js +1 -1
  64. package/Common/index.js +1 -1
  65. package/Filters/Core/Cutter.js +3 -4
  66. package/Filters/Core.js +1 -1
  67. package/Filters/Cornerstone/ImageDataToCornerstoneImage.js +1 -2
  68. package/Filters/Cornerstone.js +1 -1
  69. package/Filters/General/AppendPolyData.js +1 -2
  70. package/Filters/General/Calculator.js +2 -3
  71. package/Filters/General/ClosedPolyLineToSurfaceFilter.js +1 -2
  72. package/Filters/General/ImageCropFilter.js +1 -2
  73. package/Filters/General/ImageMarchingCubes/caseTable.js +1 -1
  74. package/Filters/General/ImageMarchingCubes.js +1 -2
  75. package/Filters/General/ImageMarchingSquares/caseTable.js +1 -1
  76. package/Filters/General/ImageMarchingSquares.js +1 -2
  77. package/Filters/General/ImageOutlineFilter.js +1 -2
  78. package/Filters/General/ImageSliceFilter.js +1 -2
  79. package/Filters/General/ImageStreamline.js +1 -2
  80. package/Filters/General/LineFilter.js +1 -2
  81. package/Filters/General/MoleculeToRepresentation.js +1 -2
  82. package/Filters/General/OutlineFilter.js +1 -2
  83. package/Filters/General/PaintFilter/PaintFilter.worker.js +3 -3
  84. package/Filters/General/PaintFilter.js +3 -4
  85. package/Filters/General/ScalarToRGBA.js +1 -2
  86. package/Filters/General/TriangleFilter.js +1 -2
  87. package/Filters/General/TubeFilter/Constants.js +1 -2
  88. package/Filters/General/TubeFilter.js +1 -2
  89. package/Filters/General/WarpScalar.js +1 -2
  90. package/Filters/General/WindowedSincPolyDataFilter.js +43 -44
  91. package/Filters/General.js +1 -1
  92. package/Filters/Sources/Arrow2DSource/Constants.js +1 -2
  93. package/Filters/Sources/Arrow2DSource.js +2 -3
  94. package/Filters/Sources/ArrowSource.js +1 -2
  95. package/Filters/Sources/CircleSource.js +2 -3
  96. package/Filters/Sources/ConcentricCylinderSource.js +1 -2
  97. package/Filters/Sources/ConeSource.js +1 -2
  98. package/Filters/Sources/CubeSource.js +1 -2
  99. package/Filters/Sources/Cursor3D.js +12 -13
  100. package/Filters/Sources/CylinderSource.js +1 -2
  101. package/Filters/Sources/ImageGridSource.js +1 -2
  102. package/Filters/Sources/LineSource.js +1 -2
  103. package/Filters/Sources/PlaneSource.js +1 -2
  104. package/Filters/Sources/PointSource.js +1 -2
  105. package/Filters/Sources/RTAnalyticSource.js +1 -2
  106. package/Filters/Sources/SLICSource.js +1 -2
  107. package/Filters/Sources/SphereSource.js +1 -2
  108. package/Filters/Sources/ViewFinderSource.js +1 -2
  109. package/Filters/Sources.js +1 -1
  110. package/Filters/Texture/TextureMapToPlane.js +1 -2
  111. package/Filters/Texture/TextureMapToSphere.js +1 -2
  112. package/Filters/Texture.js +1 -1
  113. package/Filters/index.js +1 -1
  114. package/IO/Core/BinaryHelper.js +1 -1
  115. package/IO/Core/DataAccessHelper/HtmlDataAccessHelper.js +1 -1
  116. package/IO/Core/DataAccessHelper/HttpDataAccessHelper.js +1 -1
  117. package/IO/Core/DataAccessHelper/JSZipDataAccessHelper.js +3 -3
  118. package/IO/Core/DataAccessHelper/LiteHttpDataAccessHelper.js +1 -1
  119. package/IO/Core/DataAccessHelper.js +1 -2
  120. package/IO/Core/HttpDataSetReader.js +1 -2
  121. package/IO/Core/HttpDataSetSeriesReader.js +1 -2
  122. package/IO/Core/HttpSceneLoader.js +2 -3
  123. package/IO/Core/ImageStream/DefaultProtocol.js +1 -1
  124. package/IO/Core/ImageStream/ViewStream.js +1 -2
  125. package/IO/Core/ImageStream.js +1 -2
  126. package/IO/Core/ResourceLoader.js +1 -2
  127. package/IO/Core/Serializer/ArraySerializer.js +1 -2
  128. package/IO/Core/Serializer/FieldDataSerializer.js +1 -1
  129. package/IO/Core/Serializer/ImageDataSerializer.js +1 -1
  130. package/IO/Core/Serializer/PolyDataSerializer.js +1 -1
  131. package/IO/Core/Serializer.js +1 -1
  132. package/IO/Core/WSLinkClient.js +1 -2
  133. package/IO/Core/ZipMultiDataSetReader.js +3 -4
  134. package/IO/Core/ZipMultiDataSetWriter.js +3 -4
  135. package/IO/Core.js +1 -1
  136. package/IO/Geometry/DracoReader.js +1 -2
  137. package/IO/Geometry/PLYReader.js +1 -2
  138. package/IO/Geometry/STLReader.js +1 -2
  139. package/IO/Geometry/STLWriter/Constants.js +1 -2
  140. package/IO/Geometry/STLWriter.js +2 -3
  141. package/IO/Geometry.js +1 -1
  142. package/IO/Legacy/LegacyAsciiParser.js +1 -1
  143. package/IO/Legacy/PolyDataReader.js +1 -2
  144. package/IO/Legacy.js +1 -1
  145. package/IO/Misc/ElevationReader.js +1 -2
  146. package/IO/Misc/HttpDataSetLODsLoader.js +1 -2
  147. package/IO/Misc/ITKImageReader.js +1 -2
  148. package/IO/Misc/ITKPolyDataReader.js +1 -2
  149. package/IO/Misc/JSONNucleoReader.js +1 -2
  150. package/IO/Misc/JSONReader.js +1 -2
  151. package/IO/Misc/MTLReader.js +2 -3
  152. package/IO/Misc/OBJReader.js +1 -2
  153. package/IO/Misc/PDBReader.js +1 -2
  154. package/IO/Misc/SkyboxReader.js +3 -4
  155. package/IO/Misc.js +1 -1
  156. package/IO/XML/XMLImageDataReader.js +1 -2
  157. package/IO/XML/XMLImageDataWriter.js +2 -3
  158. package/IO/XML/XMLPolyDataReader.js +1 -2
  159. package/IO/XML/XMLPolyDataWriter.js +2 -3
  160. package/IO/XML/XMLReader.js +1 -2
  161. package/IO/XML/XMLWriter/Constants.js +1 -2
  162. package/IO/XML/XMLWriter.js +4 -4
  163. package/IO/XML.js +1 -1
  164. package/IO/index.js +1 -1
  165. package/Imaging/Core/AbstractImageInterpolator/Constants.js +1 -2
  166. package/Imaging/Core/AbstractImageInterpolator/InterpolationInfo.js +2 -3
  167. package/Imaging/Core/AbstractImageInterpolator.js +2 -3
  168. package/Imaging/Core/ImageInterpolator.js +2 -3
  169. package/Imaging/Core/ImagePointDataIterator.js +1 -2
  170. package/Imaging/Core/ImageReslice/Constants.js +1 -2
  171. package/Imaging/Core/ImageReslice.js +2 -3
  172. package/Imaging/Core.js +1 -1
  173. package/Imaging/Hybrid/SampleFunction.js +2 -3
  174. package/Imaging/Hybrid.js +1 -1
  175. package/Imaging/index.js +1 -1
  176. package/Interaction/Animations/TimeStepBasedAnimationHandler.js +2 -3
  177. package/Interaction/Manipulators/CompositeCameraManipulator.js +1 -2
  178. package/Interaction/Manipulators/CompositeGestureManipulator.js +1 -2
  179. package/Interaction/Manipulators/CompositeKeyboardManipulator.js +1 -2
  180. package/Interaction/Manipulators/CompositeMouseManipulator.js +1 -2
  181. package/Interaction/Manipulators/CompositeVRManipulator.js +1 -2
  182. package/Interaction/Manipulators/GestureCameraManipulator.js +1 -2
  183. package/Interaction/Manipulators/KeyboardCameraManipulator.js +1 -2
  184. package/Interaction/Manipulators/MouseBoxSelectorManipulator.js +3 -4
  185. package/Interaction/Manipulators/MouseCameraAxisRotateManipulator.js +1 -2
  186. package/Interaction/Manipulators/MouseCameraSliceManipulator.js +1 -2
  187. package/Interaction/Manipulators/MouseCameraTrackballFirstPersonManipulator.js +1 -2
  188. package/Interaction/Manipulators/MouseCameraTrackballMultiRotateManipulator.js +1 -2
  189. package/Interaction/Manipulators/MouseCameraTrackballPanManipulator.js +1 -2
  190. package/Interaction/Manipulators/MouseCameraTrackballRollManipulator.js +1 -2
  191. package/Interaction/Manipulators/MouseCameraTrackballRotateManipulator.js +1 -2
  192. package/Interaction/Manipulators/MouseCameraTrackballZoomManipulator.js +1 -2
  193. package/Interaction/Manipulators/MouseCameraTrackballZoomToMouseManipulator.js +1 -2
  194. package/Interaction/Manipulators/MouseCameraUnicamManipulator.js +1 -2
  195. package/Interaction/Manipulators/MouseCameraUnicamRotateManipulator.js +1 -2
  196. package/Interaction/Manipulators/MouseRangeManipulator.js +1 -2
  197. package/Interaction/Manipulators/VRButtonPanManipulator.js +1 -2
  198. package/Interaction/Manipulators.js +1 -1
  199. package/Interaction/Misc/DeviceOrientationToCamera.js +1 -1
  200. package/Interaction/Misc.js +1 -1
  201. package/Interaction/Style/InteractorStyleImage.js +1 -2
  202. package/Interaction/Style/InteractorStyleMPRSlice.js +1 -2
  203. package/Interaction/Style/InteractorStyleManipulator/Presets.js +1 -1
  204. package/Interaction/Style/InteractorStyleManipulator.js +2 -3
  205. package/Interaction/Style/InteractorStyleRemoteMouse.js +2 -3
  206. package/Interaction/Style/InteractorStyleTrackballCamera.js +1 -2
  207. package/Interaction/Style/InteractorStyleUnicam.js +1 -2
  208. package/Interaction/Style.js +1 -1
  209. package/Interaction/UI/CornerAnnotation.js +1 -2
  210. package/Interaction/UI/FPSMonitor.js +2 -3
  211. package/Interaction/UI/Icons.js +1 -1
  212. package/Interaction/UI/Slider/Constants.js +1 -2
  213. package/Interaction/UI/Slider.js +2 -3
  214. package/Interaction/UI/VolumeController.js +1 -2
  215. package/Interaction/UI.js +1 -1
  216. package/Interaction/Widgets/AbstractWidget.js +2 -3
  217. package/Interaction/Widgets/DistanceRepresentation.js +2 -3
  218. package/Interaction/Widgets/DistanceWidget.js +2 -3
  219. package/Interaction/Widgets/HandleRepresentation/Constants.js +1 -2
  220. package/Interaction/Widgets/HandleRepresentation.js +2 -3
  221. package/Interaction/Widgets/HandleWidget/Constants.js +1 -2
  222. package/Interaction/Widgets/HandleWidget.js +2 -3
  223. package/Interaction/Widgets/ImageCroppingRegionsRepresentation.js +1 -2
  224. package/Interaction/Widgets/ImageCroppingRegionsWidget/Constants.js +1 -1
  225. package/Interaction/Widgets/ImageCroppingRegionsWidget.js +2 -3
  226. package/Interaction/Widgets/LabelRepresentation/Constants.js +1 -2
  227. package/Interaction/Widgets/LabelRepresentation.js +3 -4
  228. package/Interaction/Widgets/LabelWidget.js +2 -3
  229. package/Interaction/Widgets/LineRepresentation/Constants.js +1 -2
  230. package/Interaction/Widgets/LineRepresentation.js +2 -3
  231. package/Interaction/Widgets/LineWidget/Constants.js +1 -2
  232. package/Interaction/Widgets/LineWidget.js +2 -3
  233. package/Interaction/Widgets/OrientationMarkerWidget/Constants.js +1 -1
  234. package/Interaction/Widgets/OrientationMarkerWidget.js +2 -3
  235. package/Interaction/Widgets/PiecewiseGaussianWidget/ComputeHistogram.worker.js +3 -3
  236. package/Interaction/Widgets/PiecewiseGaussianWidget.js +15 -16
  237. package/Interaction/Widgets/PointPlacer.js +1 -2
  238. package/Interaction/Widgets/ResliceCursor/ResliceCursor/Constants.js +1 -2
  239. package/Interaction/Widgets/ResliceCursor/ResliceCursor.js +2 -3
  240. package/Interaction/Widgets/ResliceCursor/ResliceCursorActor/Constants.js +1 -2
  241. package/Interaction/Widgets/ResliceCursor/ResliceCursorActor.js +2 -3
  242. package/Interaction/Widgets/ResliceCursor/ResliceCursorLineRepresentation.js +1 -2
  243. package/Interaction/Widgets/ResliceCursor/ResliceCursorPolyDataAlgorithm.js +2 -3
  244. package/Interaction/Widgets/ResliceCursor/ResliceCursorRepresentation.js +1 -2
  245. package/Interaction/Widgets/ResliceCursor/ResliceCursorWidget/Constants.js +1 -2
  246. package/Interaction/Widgets/ResliceCursor/ResliceCursorWidget.js +2 -3
  247. package/Interaction/Widgets/SphereHandleRepresentation.js +2 -3
  248. package/Interaction/Widgets/WidgetRepresentation.js +1 -2
  249. package/Interaction/Widgets.js +1 -1
  250. package/Interaction/index.js +1 -1
  251. package/Proxy/Animation/AbstractAnimationProxy.js +1 -2
  252. package/Proxy/Animation/AnimationProxyManager.js +1 -2
  253. package/Proxy/Animation/TimeStepBasedAnimationHandlerProxy.js +1 -2
  254. package/Proxy/Core/AbstractRepresentationProxy.js +1 -1
  255. package/Proxy/Core/LookupTableProxy/Constants.js +1 -1
  256. package/Proxy/Core/LookupTableProxy.js +1 -2
  257. package/Proxy/Core/PiecewiseFunctionProxy/Constants.js +1 -1
  258. package/Proxy/Core/PiecewiseFunctionProxy.js +2 -3
  259. package/Proxy/Core/ProxyManager/core.js +2 -2
  260. package/Proxy/Core/ProxyManager/properties.js +2 -2
  261. package/Proxy/Core/ProxyManager/state.js +2 -2
  262. package/Proxy/Core/ProxyManager/view.js +1 -1
  263. package/Proxy/Core/ProxyManager.js +1 -2
  264. package/Proxy/Core/SourceProxy.js +1 -2
  265. package/Proxy/Core/View2DProxy.js +1 -2
  266. package/Proxy/Core/ViewProxy.js +4 -4
  267. package/Proxy/Core.js +1 -1
  268. package/Proxy/Representations/GeometryRepresentationProxy.js +1 -2
  269. package/Proxy/Representations/GlyphRepresentationProxy.js +1 -2
  270. package/Proxy/Representations/MoleculeRepresentationProxy.js +1 -2
  271. package/Proxy/Representations/SkyboxRepresentationProxy.js +1 -2
  272. package/Proxy/Representations/SliceRepresentationProxy.js +2 -3
  273. package/Proxy/Representations/SlicedGeometryRepresentationProxy.js +1 -2
  274. package/Proxy/Representations/VolumeRepresentationProxy.js +1 -2
  275. package/Proxy/Representations.js +1 -1
  276. package/Proxy/index.js +1 -1
  277. package/Rendering/Core/AbstractMapper.js +1 -2
  278. package/Rendering/Core/AbstractMapper3D.js +1 -2
  279. package/Rendering/Core/AbstractPicker.js +1 -2
  280. package/Rendering/Core/Actor.js +2 -3
  281. package/Rendering/Core/Actor2D.js +1 -2
  282. package/Rendering/Core/AnnotatedCubeActor/Presets.js +1 -1
  283. package/Rendering/Core/AnnotatedCubeActor.js +2 -3
  284. package/Rendering/Core/AxesActor.js +2 -3
  285. package/Rendering/Core/Camera.js +1 -2
  286. package/Rendering/Core/CellPicker.js +2 -3
  287. package/Rendering/Core/ColorTransferFunction/ColorMaps.js +1 -1
  288. package/Rendering/Core/ColorTransferFunction/ColorMapsLite.js +1 -1
  289. package/Rendering/Core/ColorTransferFunction/Constants.js +1 -2
  290. package/Rendering/Core/ColorTransferFunction.js +2 -3
  291. package/Rendering/Core/Coordinate/Constants.js +1 -2
  292. package/Rendering/Core/Coordinate.js +2 -3
  293. package/Rendering/Core/CubeAxesActor.js +2 -3
  294. package/Rendering/Core/Follower.js +2 -3
  295. package/Rendering/Core/Glyph3DMapper/Constants.js +1 -2
  296. package/Rendering/Core/Glyph3DMapper.js +2 -3
  297. package/Rendering/Core/HardwareSelector.js +1 -2
  298. package/Rendering/Core/ImageMapper/Constants.js +1 -2
  299. package/Rendering/Core/ImageMapper.js +2 -3
  300. package/Rendering/Core/ImageProperty/Constants.js +1 -2
  301. package/Rendering/Core/ImageProperty.js +1 -2
  302. package/Rendering/Core/ImageSlice.js +1 -2
  303. package/Rendering/Core/InteractorObserver.js +2 -3
  304. package/Rendering/Core/InteractorStyle/Constants.js +1 -2
  305. package/Rendering/Core/InteractorStyle.js +2 -3
  306. package/Rendering/Core/Light.js +1 -2
  307. package/Rendering/Core/Mapper/CoincidentTopologyHelper.js +1 -2
  308. package/Rendering/Core/Mapper/Constants.js +1 -2
  309. package/Rendering/Core/Mapper/Static.js +1 -2
  310. package/Rendering/Core/Mapper.js +2 -3
  311. package/Rendering/Core/Picker.js +2 -3
  312. package/Rendering/Core/PixelSpaceCallbackMapper.js +1 -2
  313. package/Rendering/Core/PointPicker.js +1 -9
  314. package/Rendering/Core/Prop.js +1 -2
  315. package/Rendering/Core/Prop3D.js +1 -2
  316. package/Rendering/Core/Property/Constants.js +1 -2
  317. package/Rendering/Core/Property.js +2 -3
  318. package/Rendering/Core/Property2D.js +1 -2
  319. package/Rendering/Core/RenderWindow.js +1 -2
  320. package/Rendering/Core/RenderWindowInteractor/Constants.js +1 -2
  321. package/Rendering/Core/RenderWindowInteractor.js +2 -3
  322. package/Rendering/Core/Renderer.js +2 -3
  323. package/Rendering/Core/ScalarBarActor.js +2 -3
  324. package/Rendering/Core/Skybox.js +1 -2
  325. package/Rendering/Core/SphereMapper.js +1 -2
  326. package/Rendering/Core/StickMapper.js +1 -2
  327. package/Rendering/Core/SurfaceLICInterface/Constants.js +1 -2
  328. package/Rendering/Core/SurfaceLICInterface.js +1 -2
  329. package/Rendering/Core/SurfaceLICMapper.js +1 -2
  330. package/Rendering/Core/Texture.js +1 -2
  331. package/Rendering/Core/Viewport.js +1 -2
  332. package/Rendering/Core/Volume.js +1 -2
  333. package/Rendering/Core/VolumeMapper/Constants.js +1 -2
  334. package/Rendering/Core/VolumeMapper.js +1 -2
  335. package/Rendering/Core/VolumeProperty/Constants.js +1 -2
  336. package/Rendering/Core/VolumeProperty.js +2 -3
  337. package/Rendering/Core.js +2 -2
  338. package/Rendering/Misc/CanvasView.js +1 -2
  339. package/Rendering/Misc/FullScreenRenderWindow.js +1 -2
  340. package/Rendering/Misc/GenericRenderWindow.js +1 -2
  341. package/Rendering/Misc/RemoteView.js +1 -2
  342. package/Rendering/Misc/RenderWindowWithControlBar.js +2 -3
  343. package/Rendering/Misc/SynchronizableRenderWindow/vtkObjectManager.js +2 -2
  344. package/Rendering/Misc/SynchronizableRenderWindow.js +3 -4
  345. package/Rendering/Misc/TextureLODsDownloader.js +1 -2
  346. package/Rendering/Misc.js +1 -1
  347. package/Rendering/OpenGL/Actor.js +2 -3
  348. package/Rendering/OpenGL/Actor2D.js +2 -3
  349. package/Rendering/OpenGL/BufferObject/Constants.js +1 -2
  350. package/Rendering/OpenGL/BufferObject.js +2 -3
  351. package/Rendering/OpenGL/Camera.js +2 -3
  352. package/Rendering/OpenGL/CellArrayBufferObject.js +2 -4
  353. package/Rendering/OpenGL/Convolution2DPass.js +1 -2
  354. package/Rendering/OpenGL/ForwardPass.js +1 -2
  355. package/Rendering/OpenGL/Framebuffer.js +2 -3
  356. package/Rendering/OpenGL/Glyph3DMapper.js +3 -4
  357. package/Rendering/OpenGL/HardwareSelector/Constants.js +1 -2
  358. package/Rendering/OpenGL/HardwareSelector.js +2 -3
  359. package/Rendering/OpenGL/Helper.js +1 -2
  360. package/Rendering/OpenGL/ImageMapper.js +2 -3
  361. package/Rendering/OpenGL/ImageSlice.js +2 -3
  362. package/Rendering/OpenGL/PixelSpaceCallbackMapper.js +1 -2
  363. package/Rendering/OpenGL/PolyDataMapper.js +2 -3
  364. package/Rendering/OpenGL/RadialDistortionPass.js +1 -2
  365. package/Rendering/OpenGL/RenderWindow.js +1 -2
  366. package/Rendering/OpenGL/Renderer.js +2 -3
  367. package/Rendering/OpenGL/ReplacementShaderMapper.js +1 -1
  368. package/Rendering/OpenGL/Shader.js +1 -2
  369. package/Rendering/OpenGL/ShaderCache.js +1 -2
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  698. package/vendor/jszip/node_modules/pako/lib/utils/strings.js +0 -192
  699. package/vendor/jszip/node_modules/pako/lib/zlib/adler32.js +0 -51
  700. package/vendor/jszip/node_modules/pako/lib/zlib/constants.js +0 -68
  701. package/vendor/jszip/node_modules/pako/lib/zlib/crc32.js +0 -59
  702. package/vendor/jszip/node_modules/pako/lib/zlib/deflate.js +0 -1892
  703. package/vendor/jszip/node_modules/pako/lib/zlib/gzheader.js +0 -58
  704. package/vendor/jszip/node_modules/pako/lib/zlib/inffast.js +0 -345
  705. package/vendor/jszip/node_modules/pako/lib/zlib/inflate.js +0 -1572
  706. package/vendor/jszip/node_modules/pako/lib/zlib/inftrees.js +0 -345
  707. package/vendor/jszip/node_modules/pako/lib/zlib/messages.js +0 -32
  708. package/vendor/jszip/node_modules/pako/lib/zlib/trees.js +0 -1232
  709. package/vendor/jszip/node_modules/pako/lib/zlib/zstream.js +0 -47
  710. package/vendor/lie/lib/browser.js +0 -274
  711. package/vendor/process/browser.js +0 -190
  712. package/vendor/safe-buffer/index.js +0 -69
  713. package/vendor/set-immediate-shim/index.js +0 -8
  714. package/vendor/string_decoder/lib/string_decoder.js +0 -276
  715. package/vendor/util/support/isBufferBrowser.js +0 -8
  716. package/vendor/util/util.js +0 -706
  717. package/vendor/webworker-promise/lib/index.js +0 -172
@@ -1,4 +1,4 @@
1
- /*! pako 2.0.3 https://github.com/nodeca/pako @license (MIT AND Zlib) */
1
+ /*! pako 2.0.4 https://github.com/nodeca/pako @license (MIT AND Zlib) */
2
2
  // (C) 1995-2013 Jean-loup Gailly and Mark Adler
3
3
  // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
4
4
  //
@@ -27,19 +27,19 @@
27
27
  //const Z_FILTERED = 1;
28
28
  //const Z_HUFFMAN_ONLY = 2;
29
29
  //const Z_RLE = 3;
30
- const Z_FIXED = 4;
30
+ const Z_FIXED$1 = 4;
31
31
  //const Z_DEFAULT_STRATEGY = 0;
32
32
 
33
33
  /* Possible values of the data_type field (though see inflate()) */
34
34
  const Z_BINARY = 0;
35
35
  const Z_TEXT = 1;
36
36
  //const Z_ASCII = 1; // = Z_TEXT
37
- const Z_UNKNOWN = 2;
37
+ const Z_UNKNOWN$1 = 2;
38
38
 
39
39
  /*============================================================================*/
40
40
 
41
41
 
42
- function zero(buf) { let len = buf.length; while (--len >= 0) { buf[len] = 0; } }
42
+ function zero$1(buf) { let len = buf.length; while (--len >= 0) { buf[len] = 0; } }
43
43
 
44
44
  // From zutil.h
45
45
 
@@ -48,8 +48,8 @@ const STATIC_TREES = 1;
48
48
  const DYN_TREES = 2;
49
49
  /* The three kinds of block type */
50
50
 
51
- const MIN_MATCH = 3;
52
- const MAX_MATCH = 258;
51
+ const MIN_MATCH$1 = 3;
52
+ const MAX_MATCH$1 = 258;
53
53
  /* The minimum and maximum match lengths */
54
54
 
55
55
  // From deflate.h
@@ -57,25 +57,25 @@ const MAX_MATCH = 258;
57
57
  * Internal compression state.
58
58
  */
59
59
 
60
- const LENGTH_CODES = 29;
60
+ const LENGTH_CODES$1 = 29;
61
61
  /* number of length codes, not counting the special END_BLOCK code */
62
62
 
63
- const LITERALS = 256;
63
+ const LITERALS$1 = 256;
64
64
  /* number of literal bytes 0..255 */
65
65
 
66
- const L_CODES = LITERALS + 1 + LENGTH_CODES;
66
+ const L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1;
67
67
  /* number of Literal or Length codes, including the END_BLOCK code */
68
68
 
69
- const D_CODES = 30;
69
+ const D_CODES$1 = 30;
70
70
  /* number of distance codes */
71
71
 
72
- const BL_CODES = 19;
72
+ const BL_CODES$1 = 19;
73
73
  /* number of codes used to transfer the bit lengths */
74
74
 
75
- const HEAP_SIZE = 2 * L_CODES + 1;
75
+ const HEAP_SIZE$1 = 2 * L_CODES$1 + 1;
76
76
  /* maximum heap size */
77
77
 
78
- const MAX_BITS = 15;
78
+ const MAX_BITS$1 = 15;
79
79
  /* All codes must not exceed MAX_BITS bits */
80
80
 
81
81
  const Buf_size = 16;
@@ -128,37 +128,37 @@ const bl_order =
128
128
  const DIST_CODE_LEN = 512; /* see definition of array dist_code below */
129
129
 
130
130
  // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1
131
- const static_ltree = new Array((L_CODES + 2) * 2);
132
- zero(static_ltree);
131
+ const static_ltree = new Array((L_CODES$1 + 2) * 2);
132
+ zero$1(static_ltree);
133
133
  /* The static literal tree. Since the bit lengths are imposed, there is no
134
134
  * need for the L_CODES extra codes used during heap construction. However
135
135
  * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
136
136
  * below).
137
137
  */
138
138
 
139
- const static_dtree = new Array(D_CODES * 2);
140
- zero(static_dtree);
139
+ const static_dtree = new Array(D_CODES$1 * 2);
140
+ zero$1(static_dtree);
141
141
  /* The static distance tree. (Actually a trivial tree since all codes use
142
142
  * 5 bits.)
143
143
  */
144
144
 
145
145
  const _dist_code = new Array(DIST_CODE_LEN);
146
- zero(_dist_code);
146
+ zero$1(_dist_code);
147
147
  /* Distance codes. The first 256 values correspond to the distances
148
148
  * 3 .. 258, the last 256 values correspond to the top 8 bits of
149
149
  * the 15 bit distances.
150
150
  */
151
151
 
152
- const _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
153
- zero(_length_code);
152
+ const _length_code = new Array(MAX_MATCH$1 - MIN_MATCH$1 + 1);
153
+ zero$1(_length_code);
154
154
  /* length code for each normalized match length (0 == MIN_MATCH) */
155
155
 
156
- const base_length = new Array(LENGTH_CODES);
157
- zero(base_length);
156
+ const base_length = new Array(LENGTH_CODES$1);
157
+ zero$1(base_length);
158
158
  /* First normalized length for each code (0 = MIN_MATCH) */
159
159
 
160
- const base_dist = new Array(D_CODES);
161
- zero(base_dist);
160
+ const base_dist = new Array(D_CODES$1);
161
+ zero$1(base_dist);
162
162
  /* First normalized distance for each code (0 = distance of 1) */
163
163
 
164
164
 
@@ -293,7 +293,7 @@ const gen_bitlen = (s, desc) =>
293
293
  let f; /* frequency */
294
294
  let overflow = 0; /* number of elements with bit length too large */
295
295
 
296
- for (bits = 0; bits <= MAX_BITS; bits++) {
296
+ for (bits = 0; bits <= MAX_BITS$1; bits++) {
297
297
  s.bl_count[bits] = 0;
298
298
  }
299
299
 
@@ -302,7 +302,7 @@ const gen_bitlen = (s, desc) =>
302
302
  */
303
303
  tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
304
304
 
305
- for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
305
+ for (h = s.heap_max + 1; h < HEAP_SIZE$1; h++) {
306
306
  n = s.heap[h];
307
307
  bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
308
308
  if (bits > max_length) {
@@ -377,7 +377,7 @@ const gen_codes = (tree, max_code, bl_count) =>
377
377
  // int max_code; /* largest code with non zero frequency */
378
378
  // ushf *bl_count; /* number of codes at each bit length */
379
379
  {
380
- const next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
380
+ const next_code = new Array(MAX_BITS$1 + 1); /* next code value for each bit length */
381
381
  let code = 0; /* running code value */
382
382
  let bits; /* bit index */
383
383
  let n; /* code index */
@@ -385,7 +385,7 @@ const gen_codes = (tree, max_code, bl_count) =>
385
385
  /* The distribution counts are first used to generate the code values
386
386
  * without bit reversal.
387
387
  */
388
- for (bits = 1; bits <= MAX_BITS; bits++) {
388
+ for (bits = 1; bits <= MAX_BITS$1; bits++) {
389
389
  next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
390
390
  }
391
391
  /* Check that the bit counts in bl_count are consistent. The last code
@@ -417,7 +417,7 @@ const tr_static_init = () => {
417
417
  let length; /* length value */
418
418
  let code; /* code value */
419
419
  let dist; /* distance index */
420
- const bl_count = new Array(MAX_BITS + 1);
420
+ const bl_count = new Array(MAX_BITS$1 + 1);
421
421
  /* number of codes at each bit length for an optimal tree */
422
422
 
423
423
  // do check in _tr_init()
@@ -434,7 +434,7 @@ const tr_static_init = () => {
434
434
 
435
435
  /* Initialize the mapping length (0..255) -> length code (0..28) */
436
436
  length = 0;
437
- for (code = 0; code < LENGTH_CODES - 1; code++) {
437
+ for (code = 0; code < LENGTH_CODES$1 - 1; code++) {
438
438
  base_length[code] = length;
439
439
  for (n = 0; n < (1 << extra_lbits[code]); n++) {
440
440
  _length_code[length++] = code;
@@ -457,7 +457,7 @@ const tr_static_init = () => {
457
457
  }
458
458
  //Assert (dist == 256, "tr_static_init: dist != 256");
459
459
  dist >>= 7; /* from now on, all distances are divided by 128 */
460
- for (; code < D_CODES; code++) {
460
+ for (; code < D_CODES$1; code++) {
461
461
  base_dist[code] = dist << 7;
462
462
  for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
463
463
  _dist_code[256 + dist++] = code;
@@ -466,7 +466,7 @@ const tr_static_init = () => {
466
466
  //Assert (dist == 256, "tr_static_init: 256+dist != 512");
467
467
 
468
468
  /* Construct the codes of the static literal tree */
469
- for (bits = 0; bits <= MAX_BITS; bits++) {
469
+ for (bits = 0; bits <= MAX_BITS$1; bits++) {
470
470
  bl_count[bits] = 0;
471
471
  }
472
472
 
@@ -495,18 +495,18 @@ const tr_static_init = () => {
495
495
  * tree construction to get a canonical Huffman tree (longest code
496
496
  * all ones)
497
497
  */
498
- gen_codes(static_ltree, L_CODES + 1, bl_count);
498
+ gen_codes(static_ltree, L_CODES$1 + 1, bl_count);
499
499
 
500
500
  /* The static distance tree is trivial: */
501
- for (n = 0; n < D_CODES; n++) {
501
+ for (n = 0; n < D_CODES$1; n++) {
502
502
  static_dtree[n * 2 + 1]/*.Len*/ = 5;
503
503
  static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
504
504
  }
505
505
 
506
506
  // Now data ready and we can init static trees
507
- static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
508
- static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
509
- static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
507
+ static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS$1 + 1, L_CODES$1, MAX_BITS$1);
508
+ static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES$1, MAX_BITS$1);
509
+ static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES$1, MAX_BL_BITS);
510
510
 
511
511
  //static_init_done = true;
512
512
  };
@@ -520,9 +520,9 @@ const init_block = (s) => {
520
520
  let n; /* iterates over tree elements */
521
521
 
522
522
  /* Initialize the trees. */
523
- for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
524
- for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
525
- for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
523
+ for (n = 0; n < L_CODES$1; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
524
+ for (n = 0; n < D_CODES$1; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
525
+ for (n = 0; n < BL_CODES$1; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
526
526
 
527
527
  s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
528
528
  s.opt_len = s.static_len = 0;
@@ -642,7 +642,7 @@ const compress_block = (s, ltree, dtree) =>
642
642
  } else {
643
643
  /* Here, lc is the match length - MIN_MATCH */
644
644
  code = _length_code[lc];
645
- send_code(s, code + LITERALS + 1, ltree); /* send the length code */
645
+ send_code(s, code + LITERALS$1 + 1, ltree); /* send the length code */
646
646
  extra = extra_lbits[code];
647
647
  if (extra !== 0) {
648
648
  lc -= base_length[code];
@@ -696,7 +696,7 @@ const build_tree = (s, desc) =>
696
696
  * heap[0] is not used.
697
697
  */
698
698
  s.heap_len = 0;
699
- s.heap_max = HEAP_SIZE;
699
+ s.heap_max = HEAP_SIZE$1;
700
700
 
701
701
  for (n = 0; n < elems; n++) {
702
702
  if (tree[n * 2]/*.Freq*/ !== 0) {
@@ -930,7 +930,7 @@ const build_bl_tree = (s) => {
930
930
  * requires that at least 4 bit length codes be sent. (appnote.txt says
931
931
  * 3 but the actual value used is 4.)
932
932
  */
933
- for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
933
+ for (max_blindex = BL_CODES$1 - 1; max_blindex >= 3; max_blindex--) {
934
934
  if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
935
935
  break;
936
936
  }
@@ -1009,7 +1009,7 @@ const detect_data_type = (s) => {
1009
1009
  s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
1010
1010
  return Z_TEXT;
1011
1011
  }
1012
- for (n = 32; n < LITERALS; n++) {
1012
+ for (n = 32; n < LITERALS$1; n++) {
1013
1013
  if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
1014
1014
  return Z_TEXT;
1015
1015
  }
@@ -1027,7 +1027,7 @@ let static_init_done = false;
1027
1027
  /* ===========================================================================
1028
1028
  * Initialize the tree data structures for a new zlib stream.
1029
1029
  */
1030
- const _tr_init = (s) =>
1030
+ const _tr_init$1 = (s) =>
1031
1031
  {
1032
1032
 
1033
1033
  if (!static_init_done) {
@@ -1050,7 +1050,7 @@ const _tr_init = (s) =>
1050
1050
  /* ===========================================================================
1051
1051
  * Send a stored block
1052
1052
  */
1053
- const _tr_stored_block = (s, buf, stored_len, last) =>
1053
+ const _tr_stored_block$1 = (s, buf, stored_len, last) =>
1054
1054
  //DeflateState *s;
1055
1055
  //charf *buf; /* input block */
1056
1056
  //ulg stored_len; /* length of input block */
@@ -1065,7 +1065,7 @@ const _tr_stored_block = (s, buf, stored_len, last) =>
1065
1065
  * Send one empty static block to give enough lookahead for inflate.
1066
1066
  * This takes 10 bits, of which 7 may remain in the bit buffer.
1067
1067
  */
1068
- const _tr_align = (s) => {
1068
+ const _tr_align$1 = (s) => {
1069
1069
  send_bits(s, STATIC_TREES << 1, 3);
1070
1070
  send_code(s, END_BLOCK, static_ltree);
1071
1071
  bi_flush(s);
@@ -1076,7 +1076,7 @@ const _tr_align = (s) => {
1076
1076
  * Determine the best encoding for the current block: dynamic trees, static
1077
1077
  * trees or store, and output the encoded block to the zip file.
1078
1078
  */
1079
- const _tr_flush_block = (s, buf, stored_len, last) =>
1079
+ const _tr_flush_block$1 = (s, buf, stored_len, last) =>
1080
1080
  //DeflateState *s;
1081
1081
  //charf *buf; /* input block, or NULL if too old */
1082
1082
  //ulg stored_len; /* length of input block */
@@ -1089,7 +1089,7 @@ const _tr_flush_block = (s, buf, stored_len, last) =>
1089
1089
  if (s.level > 0) {
1090
1090
 
1091
1091
  /* Check if the file is binary or text */
1092
- if (s.strm.data_type === Z_UNKNOWN) {
1092
+ if (s.strm.data_type === Z_UNKNOWN$1) {
1093
1093
  s.strm.data_type = detect_data_type(s);
1094
1094
  }
1095
1095
 
@@ -1134,9 +1134,9 @@ const _tr_flush_block = (s, buf, stored_len, last) =>
1134
1134
  * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
1135
1135
  * transform a block into a stored block.
1136
1136
  */
1137
- _tr_stored_block(s, buf, stored_len, last);
1137
+ _tr_stored_block$1(s, buf, stored_len, last);
1138
1138
 
1139
- } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
1139
+ } else if (s.strategy === Z_FIXED$1 || static_lenb === opt_lenb) {
1140
1140
 
1141
1141
  send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
1142
1142
  compress_block(s, static_ltree, static_dtree);
@@ -1163,7 +1163,7 @@ const _tr_flush_block = (s, buf, stored_len, last) =>
1163
1163
  * Save the match info and tally the frequency counts. Return true if
1164
1164
  * the current block must be flushed.
1165
1165
  */
1166
- const _tr_tally = (s, dist, lc) =>
1166
+ const _tr_tally$1 = (s, dist, lc) =>
1167
1167
  // deflate_state *s;
1168
1168
  // unsigned dist; /* distance of matched string */
1169
1169
  // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
@@ -1187,7 +1187,7 @@ const _tr_tally = (s, dist, lc) =>
1187
1187
  // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
1188
1188
  // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
1189
1189
 
1190
- s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
1190
+ s.dyn_ltree[(_length_code[lc] + LITERALS$1 + 1) * 2]/*.Freq*/++;
1191
1191
  s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
1192
1192
  }
1193
1193
 
@@ -1221,11 +1221,11 @@ const _tr_tally = (s, dist, lc) =>
1221
1221
  */
1222
1222
  };
1223
1223
 
1224
- var _tr_init_1 = _tr_init;
1225
- var _tr_stored_block_1 = _tr_stored_block;
1226
- var _tr_flush_block_1 = _tr_flush_block;
1227
- var _tr_tally_1 = _tr_tally;
1228
- var _tr_align_1 = _tr_align;
1224
+ var _tr_init_1 = _tr_init$1;
1225
+ var _tr_stored_block_1 = _tr_stored_block$1;
1226
+ var _tr_flush_block_1 = _tr_flush_block$1;
1227
+ var _tr_tally_1 = _tr_tally$1;
1228
+ var _tr_align_1 = _tr_align$1;
1229
1229
 
1230
1230
  var trees = {
1231
1231
  _tr_init: _tr_init_1,
@@ -1393,7 +1393,7 @@ var messages = {
1393
1393
  // misrepresented as being the original software.
1394
1394
  // 3. This notice may not be removed or altered from any source distribution.
1395
1395
 
1396
- var constants = {
1396
+ var constants$2 = {
1397
1397
 
1398
1398
  /* Allowed flush values; see deflate() and inflate() below for details */
1399
1399
  Z_NO_FLUSH: 0,
@@ -1460,7 +1460,7 @@ var constants = {
1460
1460
  // misrepresented as being the original software.
1461
1461
  // 3. This notice may not be removed or altered from any source distribution.
1462
1462
 
1463
- const { _tr_init: _tr_init$1, _tr_stored_block: _tr_stored_block$1, _tr_flush_block: _tr_flush_block$1, _tr_tally: _tr_tally$1, _tr_align: _tr_align$1 } = trees;
1463
+ const { _tr_init, _tr_stored_block, _tr_flush_block, _tr_tally, _tr_align } = trees;
1464
1464
 
1465
1465
 
1466
1466
 
@@ -1469,42 +1469,42 @@ const { _tr_init: _tr_init$1, _tr_stored_block: _tr_stored_block$1, _tr_flush_bl
1469
1469
  /* ===========================================================================*/
1470
1470
 
1471
1471
  const {
1472
- Z_NO_FLUSH, Z_PARTIAL_FLUSH, Z_FULL_FLUSH, Z_FINISH, Z_BLOCK,
1473
- Z_OK, Z_STREAM_END, Z_STREAM_ERROR, Z_DATA_ERROR, Z_BUF_ERROR,
1474
- Z_DEFAULT_COMPRESSION,
1475
- Z_FILTERED, Z_HUFFMAN_ONLY, Z_RLE, Z_FIXED: Z_FIXED$1, Z_DEFAULT_STRATEGY,
1476
- Z_UNKNOWN: Z_UNKNOWN$1,
1477
- Z_DEFLATED
1478
- } = constants;
1472
+ Z_NO_FLUSH: Z_NO_FLUSH$2, Z_PARTIAL_FLUSH, Z_FULL_FLUSH: Z_FULL_FLUSH$1, Z_FINISH: Z_FINISH$3, Z_BLOCK: Z_BLOCK$1,
1473
+ Z_OK: Z_OK$3, Z_STREAM_END: Z_STREAM_END$3, Z_STREAM_ERROR: Z_STREAM_ERROR$2, Z_DATA_ERROR: Z_DATA_ERROR$2, Z_BUF_ERROR: Z_BUF_ERROR$1,
1474
+ Z_DEFAULT_COMPRESSION: Z_DEFAULT_COMPRESSION$1,
1475
+ Z_FILTERED, Z_HUFFMAN_ONLY, Z_RLE, Z_FIXED, Z_DEFAULT_STRATEGY: Z_DEFAULT_STRATEGY$1,
1476
+ Z_UNKNOWN,
1477
+ Z_DEFLATED: Z_DEFLATED$2
1478
+ } = constants$2;
1479
1479
 
1480
1480
  /*============================================================================*/
1481
1481
 
1482
1482
 
1483
1483
  const MAX_MEM_LEVEL = 9;
1484
1484
  /* Maximum value for memLevel in deflateInit2 */
1485
- const MAX_WBITS = 15;
1485
+ const MAX_WBITS$1 = 15;
1486
1486
  /* 32K LZ77 window */
1487
1487
  const DEF_MEM_LEVEL = 8;
1488
1488
 
1489
1489
 
1490
- const LENGTH_CODES$1 = 29;
1490
+ const LENGTH_CODES = 29;
1491
1491
  /* number of length codes, not counting the special END_BLOCK code */
1492
- const LITERALS$1 = 256;
1492
+ const LITERALS = 256;
1493
1493
  /* number of literal bytes 0..255 */
1494
- const L_CODES$1 = LITERALS$1 + 1 + LENGTH_CODES$1;
1494
+ const L_CODES = LITERALS + 1 + LENGTH_CODES;
1495
1495
  /* number of Literal or Length codes, including the END_BLOCK code */
1496
- const D_CODES$1 = 30;
1496
+ const D_CODES = 30;
1497
1497
  /* number of distance codes */
1498
- const BL_CODES$1 = 19;
1498
+ const BL_CODES = 19;
1499
1499
  /* number of codes used to transfer the bit lengths */
1500
- const HEAP_SIZE$1 = 2 * L_CODES$1 + 1;
1500
+ const HEAP_SIZE = 2 * L_CODES + 1;
1501
1501
  /* maximum heap size */
1502
- const MAX_BITS$1 = 15;
1502
+ const MAX_BITS = 15;
1503
1503
  /* All codes must not exceed MAX_BITS bits */
1504
1504
 
1505
- const MIN_MATCH$1 = 3;
1506
- const MAX_MATCH$1 = 258;
1507
- const MIN_LOOKAHEAD = (MAX_MATCH$1 + MIN_MATCH$1 + 1);
1505
+ const MIN_MATCH = 3;
1506
+ const MAX_MATCH = 258;
1507
+ const MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
1508
1508
 
1509
1509
  const PRESET_DICT = 0x20;
1510
1510
 
@@ -1532,7 +1532,7 @@ const rank = (f) => {
1532
1532
  return ((f) << 1) - ((f) > 4 ? 9 : 0);
1533
1533
  };
1534
1534
 
1535
- const zero$1 = (buf) => {
1535
+ const zero = (buf) => {
1536
1536
  let len = buf.length; while (--len >= 0) { buf[len] = 0; }
1537
1537
  };
1538
1538
 
@@ -1573,7 +1573,7 @@ const flush_pending = (strm) => {
1573
1573
 
1574
1574
 
1575
1575
  const flush_block_only = (s, last) => {
1576
- _tr_flush_block$1(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
1576
+ _tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
1577
1577
  s.block_start = s.strstart;
1578
1578
  flush_pending(s.strm);
1579
1579
  };
@@ -1660,7 +1660,7 @@ const longest_match = (s, cur_match) => {
1660
1660
  * we prevent matches with the string of window index 0.
1661
1661
  */
1662
1662
 
1663
- const strend = s.strstart + MAX_MATCH$1;
1663
+ const strend = s.strstart + MAX_MATCH;
1664
1664
  let scan_end1 = _win[scan + best_len - 1];
1665
1665
  let scan_end = _win[scan + best_len];
1666
1666
 
@@ -1723,8 +1723,8 @@ const longest_match = (s, cur_match) => {
1723
1723
 
1724
1724
  // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
1725
1725
 
1726
- len = MAX_MATCH$1 - (strend - scan);
1727
- scan = strend - MAX_MATCH$1;
1726
+ len = MAX_MATCH - (strend - scan);
1727
+ scan = strend - MAX_MATCH;
1728
1728
 
1729
1729
  if (len > best_len) {
1730
1730
  s.match_start = cur_match;
@@ -1838,7 +1838,7 @@ const fill_window = (s) => {
1838
1838
  s.lookahead += n;
1839
1839
 
1840
1840
  /* Initialize the hash value now that we have some input: */
1841
- if (s.lookahead + s.insert >= MIN_MATCH$1) {
1841
+ if (s.lookahead + s.insert >= MIN_MATCH) {
1842
1842
  str = s.strstart - s.insert;
1843
1843
  s.ins_h = s.window[str];
1844
1844
 
@@ -1849,13 +1849,13 @@ const fill_window = (s) => {
1849
1849
  //#endif
1850
1850
  while (s.insert) {
1851
1851
  /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
1852
- s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH$1 - 1]);
1852
+ s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]);
1853
1853
 
1854
1854
  s.prev[str & s.w_mask] = s.head[s.ins_h];
1855
1855
  s.head[s.ins_h] = str;
1856
1856
  str++;
1857
1857
  s.insert--;
1858
- if (s.lookahead + s.insert < MIN_MATCH$1) {
1858
+ if (s.lookahead + s.insert < MIN_MATCH) {
1859
1859
  break;
1860
1860
  }
1861
1861
  }
@@ -1937,7 +1937,7 @@ const deflate_stored = (s, flush) => {
1937
1937
  // }
1938
1938
 
1939
1939
  fill_window(s);
1940
- if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
1940
+ if (s.lookahead === 0 && flush === Z_NO_FLUSH$2) {
1941
1941
  return BS_NEED_MORE;
1942
1942
  }
1943
1943
 
@@ -1983,7 +1983,7 @@ const deflate_stored = (s, flush) => {
1983
1983
 
1984
1984
  s.insert = 0;
1985
1985
 
1986
- if (flush === Z_FINISH) {
1986
+ if (flush === Z_FINISH$3) {
1987
1987
  /*** FLUSH_BLOCK(s, 1); ***/
1988
1988
  flush_block_only(s, true);
1989
1989
  if (s.strm.avail_out === 0) {
@@ -2025,7 +2025,7 @@ const deflate_fast = (s, flush) => {
2025
2025
  */
2026
2026
  if (s.lookahead < MIN_LOOKAHEAD) {
2027
2027
  fill_window(s);
2028
- if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
2028
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) {
2029
2029
  return BS_NEED_MORE;
2030
2030
  }
2031
2031
  if (s.lookahead === 0) {
@@ -2037,9 +2037,9 @@ const deflate_fast = (s, flush) => {
2037
2037
  * dictionary, and set hash_head to the head of the hash chain:
2038
2038
  */
2039
2039
  hash_head = 0/*NIL*/;
2040
- if (s.lookahead >= MIN_MATCH$1) {
2040
+ if (s.lookahead >= MIN_MATCH) {
2041
2041
  /*** INSERT_STRING(s, s.strstart, hash_head); ***/
2042
- s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH$1 - 1]);
2042
+ s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);
2043
2043
  hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
2044
2044
  s.head[s.ins_h] = s.strstart;
2045
2045
  /***/
@@ -2056,24 +2056,24 @@ const deflate_fast = (s, flush) => {
2056
2056
  s.match_length = longest_match(s, hash_head);
2057
2057
  /* longest_match() sets match_start */
2058
2058
  }
2059
- if (s.match_length >= MIN_MATCH$1) {
2059
+ if (s.match_length >= MIN_MATCH) {
2060
2060
  // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
2061
2061
 
2062
2062
  /*** _tr_tally_dist(s, s.strstart - s.match_start,
2063
2063
  s.match_length - MIN_MATCH, bflush); ***/
2064
- bflush = _tr_tally$1(s, s.strstart - s.match_start, s.match_length - MIN_MATCH$1);
2064
+ bflush = _tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
2065
2065
 
2066
2066
  s.lookahead -= s.match_length;
2067
2067
 
2068
2068
  /* Insert new strings in the hash table only if the match length
2069
2069
  * is not too large. This saves time but degrades compression.
2070
2070
  */
2071
- if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH$1) {
2071
+ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
2072
2072
  s.match_length--; /* string at strstart already in table */
2073
2073
  do {
2074
2074
  s.strstart++;
2075
2075
  /*** INSERT_STRING(s, s.strstart, hash_head); ***/
2076
- s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH$1 - 1]);
2076
+ s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);
2077
2077
  hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
2078
2078
  s.head[s.ins_h] = s.strstart;
2079
2079
  /***/
@@ -2101,7 +2101,7 @@ const deflate_fast = (s, flush) => {
2101
2101
  /* No match, output a literal byte */
2102
2102
  //Tracevv((stderr,"%c", s.window[s.strstart]));
2103
2103
  /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
2104
- bflush = _tr_tally$1(s, 0, s.window[s.strstart]);
2104
+ bflush = _tr_tally(s, 0, s.window[s.strstart]);
2105
2105
 
2106
2106
  s.lookahead--;
2107
2107
  s.strstart++;
@@ -2115,8 +2115,8 @@ const deflate_fast = (s, flush) => {
2115
2115
  /***/
2116
2116
  }
2117
2117
  }
2118
- s.insert = ((s.strstart < (MIN_MATCH$1 - 1)) ? s.strstart : MIN_MATCH$1 - 1);
2119
- if (flush === Z_FINISH) {
2118
+ s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
2119
+ if (flush === Z_FINISH$3) {
2120
2120
  /*** FLUSH_BLOCK(s, 1); ***/
2121
2121
  flush_block_only(s, true);
2122
2122
  if (s.strm.avail_out === 0) {
@@ -2157,7 +2157,7 @@ const deflate_slow = (s, flush) => {
2157
2157
  */
2158
2158
  if (s.lookahead < MIN_LOOKAHEAD) {
2159
2159
  fill_window(s);
2160
- if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
2160
+ if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH$2) {
2161
2161
  return BS_NEED_MORE;
2162
2162
  }
2163
2163
  if (s.lookahead === 0) { break; } /* flush the current block */
@@ -2167,9 +2167,9 @@ const deflate_slow = (s, flush) => {
2167
2167
  * dictionary, and set hash_head to the head of the hash chain:
2168
2168
  */
2169
2169
  hash_head = 0/*NIL*/;
2170
- if (s.lookahead >= MIN_MATCH$1) {
2170
+ if (s.lookahead >= MIN_MATCH) {
2171
2171
  /*** INSERT_STRING(s, s.strstart, hash_head); ***/
2172
- s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH$1 - 1]);
2172
+ s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);
2173
2173
  hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
2174
2174
  s.head[s.ins_h] = s.strstart;
2175
2175
  /***/
@@ -2179,7 +2179,7 @@ const deflate_slow = (s, flush) => {
2179
2179
  */
2180
2180
  s.prev_length = s.match_length;
2181
2181
  s.prev_match = s.match_start;
2182
- s.match_length = MIN_MATCH$1 - 1;
2182
+ s.match_length = MIN_MATCH - 1;
2183
2183
 
2184
2184
  if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
2185
2185
  s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
@@ -2191,26 +2191,26 @@ const deflate_slow = (s, flush) => {
2191
2191
  /* longest_match() sets match_start */
2192
2192
 
2193
2193
  if (s.match_length <= 5 &&
2194
- (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH$1 && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
2194
+ (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
2195
2195
 
2196
2196
  /* If prev_match is also MIN_MATCH, match_start is garbage
2197
2197
  * but we will ignore the current match anyway.
2198
2198
  */
2199
- s.match_length = MIN_MATCH$1 - 1;
2199
+ s.match_length = MIN_MATCH - 1;
2200
2200
  }
2201
2201
  }
2202
2202
  /* If there was a match at the previous step and the current
2203
2203
  * match is not better, output the previous match:
2204
2204
  */
2205
- if (s.prev_length >= MIN_MATCH$1 && s.match_length <= s.prev_length) {
2206
- max_insert = s.strstart + s.lookahead - MIN_MATCH$1;
2205
+ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
2206
+ max_insert = s.strstart + s.lookahead - MIN_MATCH;
2207
2207
  /* Do not insert strings in hash table beyond this. */
2208
2208
 
2209
2209
  //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
2210
2210
 
2211
2211
  /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
2212
2212
  s.prev_length - MIN_MATCH, bflush);***/
2213
- bflush = _tr_tally$1(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH$1);
2213
+ bflush = _tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
2214
2214
  /* Insert in hash table all strings up to the end of the match.
2215
2215
  * strstart-1 and strstart are already inserted. If there is not
2216
2216
  * enough lookahead, the last two strings are not inserted in
@@ -2221,14 +2221,14 @@ const deflate_slow = (s, flush) => {
2221
2221
  do {
2222
2222
  if (++s.strstart <= max_insert) {
2223
2223
  /*** INSERT_STRING(s, s.strstart, hash_head); ***/
2224
- s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH$1 - 1]);
2224
+ s.ins_h = HASH(s, s.ins_h, s.window[s.strstart + MIN_MATCH - 1]);
2225
2225
  hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
2226
2226
  s.head[s.ins_h] = s.strstart;
2227
2227
  /***/
2228
2228
  }
2229
2229
  } while (--s.prev_length !== 0);
2230
2230
  s.match_available = 0;
2231
- s.match_length = MIN_MATCH$1 - 1;
2231
+ s.match_length = MIN_MATCH - 1;
2232
2232
  s.strstart++;
2233
2233
 
2234
2234
  if (bflush) {
@@ -2247,7 +2247,7 @@ const deflate_slow = (s, flush) => {
2247
2247
  */
2248
2248
  //Tracevv((stderr,"%c", s->window[s->strstart-1]));
2249
2249
  /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
2250
- bflush = _tr_tally$1(s, 0, s.window[s.strstart - 1]);
2250
+ bflush = _tr_tally(s, 0, s.window[s.strstart - 1]);
2251
2251
 
2252
2252
  if (bflush) {
2253
2253
  /*** FLUSH_BLOCK_ONLY(s, 0) ***/
@@ -2272,12 +2272,12 @@ const deflate_slow = (s, flush) => {
2272
2272
  if (s.match_available) {
2273
2273
  //Tracevv((stderr,"%c", s->window[s->strstart-1]));
2274
2274
  /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
2275
- bflush = _tr_tally$1(s, 0, s.window[s.strstart - 1]);
2275
+ bflush = _tr_tally(s, 0, s.window[s.strstart - 1]);
2276
2276
 
2277
2277
  s.match_available = 0;
2278
2278
  }
2279
- s.insert = s.strstart < MIN_MATCH$1 - 1 ? s.strstart : MIN_MATCH$1 - 1;
2280
- if (flush === Z_FINISH) {
2279
+ s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
2280
+ if (flush === Z_FINISH$3) {
2281
2281
  /*** FLUSH_BLOCK(s, 1); ***/
2282
2282
  flush_block_only(s, true);
2283
2283
  if (s.strm.avail_out === 0) {
@@ -2317,9 +2317,9 @@ const deflate_rle = (s, flush) => {
2317
2317
  * at the end of the input file. We need MAX_MATCH bytes
2318
2318
  * for the longest run, plus one for the unrolled loop.
2319
2319
  */
2320
- if (s.lookahead <= MAX_MATCH$1) {
2320
+ if (s.lookahead <= MAX_MATCH) {
2321
2321
  fill_window(s);
2322
- if (s.lookahead <= MAX_MATCH$1 && flush === Z_NO_FLUSH) {
2322
+ if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH$2) {
2323
2323
  return BS_NEED_MORE;
2324
2324
  }
2325
2325
  if (s.lookahead === 0) { break; } /* flush the current block */
@@ -2327,11 +2327,11 @@ const deflate_rle = (s, flush) => {
2327
2327
 
2328
2328
  /* See how many times the previous byte repeats */
2329
2329
  s.match_length = 0;
2330
- if (s.lookahead >= MIN_MATCH$1 && s.strstart > 0) {
2330
+ if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
2331
2331
  scan = s.strstart - 1;
2332
2332
  prev = _win[scan];
2333
2333
  if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
2334
- strend = s.strstart + MAX_MATCH$1;
2334
+ strend = s.strstart + MAX_MATCH;
2335
2335
  do {
2336
2336
  /*jshint noempty:false*/
2337
2337
  } while (prev === _win[++scan] && prev === _win[++scan] &&
@@ -2339,7 +2339,7 @@ const deflate_rle = (s, flush) => {
2339
2339
  prev === _win[++scan] && prev === _win[++scan] &&
2340
2340
  prev === _win[++scan] && prev === _win[++scan] &&
2341
2341
  scan < strend);
2342
- s.match_length = MAX_MATCH$1 - (strend - scan);
2342
+ s.match_length = MAX_MATCH - (strend - scan);
2343
2343
  if (s.match_length > s.lookahead) {
2344
2344
  s.match_length = s.lookahead;
2345
2345
  }
@@ -2348,11 +2348,11 @@ const deflate_rle = (s, flush) => {
2348
2348
  }
2349
2349
 
2350
2350
  /* Emit match if have run of MIN_MATCH or longer, else emit literal */
2351
- if (s.match_length >= MIN_MATCH$1) {
2351
+ if (s.match_length >= MIN_MATCH) {
2352
2352
  //check_match(s, s.strstart, s.strstart - 1, s.match_length);
2353
2353
 
2354
2354
  /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
2355
- bflush = _tr_tally$1(s, 1, s.match_length - MIN_MATCH$1);
2355
+ bflush = _tr_tally(s, 1, s.match_length - MIN_MATCH);
2356
2356
 
2357
2357
  s.lookahead -= s.match_length;
2358
2358
  s.strstart += s.match_length;
@@ -2361,7 +2361,7 @@ const deflate_rle = (s, flush) => {
2361
2361
  /* No match, output a literal byte */
2362
2362
  //Tracevv((stderr,"%c", s->window[s->strstart]));
2363
2363
  /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
2364
- bflush = _tr_tally$1(s, 0, s.window[s.strstart]);
2364
+ bflush = _tr_tally(s, 0, s.window[s.strstart]);
2365
2365
 
2366
2366
  s.lookahead--;
2367
2367
  s.strstart++;
@@ -2376,7 +2376,7 @@ const deflate_rle = (s, flush) => {
2376
2376
  }
2377
2377
  }
2378
2378
  s.insert = 0;
2379
- if (flush === Z_FINISH) {
2379
+ if (flush === Z_FINISH$3) {
2380
2380
  /*** FLUSH_BLOCK(s, 1); ***/
2381
2381
  flush_block_only(s, true);
2382
2382
  if (s.strm.avail_out === 0) {
@@ -2409,7 +2409,7 @@ const deflate_huff = (s, flush) => {
2409
2409
  if (s.lookahead === 0) {
2410
2410
  fill_window(s);
2411
2411
  if (s.lookahead === 0) {
2412
- if (flush === Z_NO_FLUSH) {
2412
+ if (flush === Z_NO_FLUSH$2) {
2413
2413
  return BS_NEED_MORE;
2414
2414
  }
2415
2415
  break; /* flush the current block */
@@ -2420,7 +2420,7 @@ const deflate_huff = (s, flush) => {
2420
2420
  s.match_length = 0;
2421
2421
  //Tracevv((stderr,"%c", s->window[s->strstart]));
2422
2422
  /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
2423
- bflush = _tr_tally$1(s, 0, s.window[s.strstart]);
2423
+ bflush = _tr_tally(s, 0, s.window[s.strstart]);
2424
2424
  s.lookahead--;
2425
2425
  s.strstart++;
2426
2426
  if (bflush) {
@@ -2433,7 +2433,7 @@ const deflate_huff = (s, flush) => {
2433
2433
  }
2434
2434
  }
2435
2435
  s.insert = 0;
2436
- if (flush === Z_FINISH) {
2436
+ if (flush === Z_FINISH$3) {
2437
2437
  /*** FLUSH_BLOCK(s, 1); ***/
2438
2438
  flush_block_only(s, true);
2439
2439
  if (s.strm.avail_out === 0) {
@@ -2491,7 +2491,7 @@ const lm_init = (s) => {
2491
2491
  s.window_size = 2 * s.w_size;
2492
2492
 
2493
2493
  /*** CLEAR_HASH(s); ***/
2494
- zero$1(s.head); // Fill with NIL (= 0);
2494
+ zero(s.head); // Fill with NIL (= 0);
2495
2495
 
2496
2496
  /* Set the default configuration parameters:
2497
2497
  */
@@ -2504,7 +2504,7 @@ const lm_init = (s) => {
2504
2504
  s.block_start = 0;
2505
2505
  s.lookahead = 0;
2506
2506
  s.insert = 0;
2507
- s.match_length = s.prev_length = MIN_MATCH$1 - 1;
2507
+ s.match_length = s.prev_length = MIN_MATCH - 1;
2508
2508
  s.match_available = 0;
2509
2509
  s.ins_h = 0;
2510
2510
  };
@@ -2520,7 +2520,7 @@ function DeflateState() {
2520
2520
  this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
2521
2521
  this.gzhead = null; /* gzip header information to write */
2522
2522
  this.gzindex = 0; /* where in extra, name, or comment */
2523
- this.method = Z_DEFLATED; /* can only be DEFLATED */
2523
+ this.method = Z_DEFLATED$2; /* can only be DEFLATED */
2524
2524
  this.last_flush = -1; /* value of flush param for previous deflate call */
2525
2525
 
2526
2526
  this.w_size = 0; /* LZ77 window size (32K by default) */
@@ -2613,24 +2613,24 @@ function DeflateState() {
2613
2613
 
2614
2614
  // Use flat array of DOUBLE size, with interleaved fata,
2615
2615
  // because JS does not support effective
2616
- this.dyn_ltree = new Uint16Array(HEAP_SIZE$1 * 2);
2617
- this.dyn_dtree = new Uint16Array((2 * D_CODES$1 + 1) * 2);
2618
- this.bl_tree = new Uint16Array((2 * BL_CODES$1 + 1) * 2);
2619
- zero$1(this.dyn_ltree);
2620
- zero$1(this.dyn_dtree);
2621
- zero$1(this.bl_tree);
2616
+ this.dyn_ltree = new Uint16Array(HEAP_SIZE * 2);
2617
+ this.dyn_dtree = new Uint16Array((2 * D_CODES + 1) * 2);
2618
+ this.bl_tree = new Uint16Array((2 * BL_CODES + 1) * 2);
2619
+ zero(this.dyn_ltree);
2620
+ zero(this.dyn_dtree);
2621
+ zero(this.bl_tree);
2622
2622
 
2623
2623
  this.l_desc = null; /* desc. for literal tree */
2624
2624
  this.d_desc = null; /* desc. for distance tree */
2625
2625
  this.bl_desc = null; /* desc. for bit length tree */
2626
2626
 
2627
2627
  //ush bl_count[MAX_BITS+1];
2628
- this.bl_count = new Uint16Array(MAX_BITS$1 + 1);
2628
+ this.bl_count = new Uint16Array(MAX_BITS + 1);
2629
2629
  /* number of codes at each bit length for an optimal tree */
2630
2630
 
2631
2631
  //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
2632
- this.heap = new Uint16Array(2 * L_CODES$1 + 1); /* heap used to build the Huffman trees */
2633
- zero$1(this.heap);
2632
+ this.heap = new Uint16Array(2 * L_CODES + 1); /* heap used to build the Huffman trees */
2633
+ zero(this.heap);
2634
2634
 
2635
2635
  this.heap_len = 0; /* number of elements in the heap */
2636
2636
  this.heap_max = 0; /* element of largest frequency */
@@ -2638,8 +2638,8 @@ function DeflateState() {
2638
2638
  * The same heap array is used to build all trees.
2639
2639
  */
2640
2640
 
2641
- this.depth = new Uint16Array(2 * L_CODES$1 + 1); //uch depth[2*L_CODES+1];
2642
- zero$1(this.depth);
2641
+ this.depth = new Uint16Array(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
2642
+ zero(this.depth);
2643
2643
  /* Depth of each subtree used as tie breaker for trees of equal frequency
2644
2644
  */
2645
2645
 
@@ -2702,11 +2702,11 @@ function DeflateState() {
2702
2702
  const deflateResetKeep = (strm) => {
2703
2703
 
2704
2704
  if (!strm || !strm.state) {
2705
- return err(strm, Z_STREAM_ERROR);
2705
+ return err(strm, Z_STREAM_ERROR$2);
2706
2706
  }
2707
2707
 
2708
2708
  strm.total_in = strm.total_out = 0;
2709
- strm.data_type = Z_UNKNOWN$1;
2709
+ strm.data_type = Z_UNKNOWN;
2710
2710
 
2711
2711
  const s = strm.state;
2712
2712
  s.pending = 0;
@@ -2721,16 +2721,16 @@ const deflateResetKeep = (strm) => {
2721
2721
  0 // crc32(0, Z_NULL, 0)
2722
2722
  :
2723
2723
  1; // adler32(0, Z_NULL, 0)
2724
- s.last_flush = Z_NO_FLUSH;
2725
- _tr_init$1(s);
2726
- return Z_OK;
2724
+ s.last_flush = Z_NO_FLUSH$2;
2725
+ _tr_init(s);
2726
+ return Z_OK$3;
2727
2727
  };
2728
2728
 
2729
2729
 
2730
2730
  const deflateReset = (strm) => {
2731
2731
 
2732
2732
  const ret = deflateResetKeep(strm);
2733
- if (ret === Z_OK) {
2733
+ if (ret === Z_OK$3) {
2734
2734
  lm_init(strm.state);
2735
2735
  }
2736
2736
  return ret;
@@ -2739,21 +2739,21 @@ const deflateReset = (strm) => {
2739
2739
 
2740
2740
  const deflateSetHeader = (strm, head) => {
2741
2741
 
2742
- if (!strm || !strm.state) { return Z_STREAM_ERROR; }
2743
- if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
2742
+ if (!strm || !strm.state) { return Z_STREAM_ERROR$2; }
2743
+ if (strm.state.wrap !== 2) { return Z_STREAM_ERROR$2; }
2744
2744
  strm.state.gzhead = head;
2745
- return Z_OK;
2745
+ return Z_OK$3;
2746
2746
  };
2747
2747
 
2748
2748
 
2749
2749
  const deflateInit2 = (strm, level, method, windowBits, memLevel, strategy) => {
2750
2750
 
2751
2751
  if (!strm) { // === Z_NULL
2752
- return Z_STREAM_ERROR;
2752
+ return Z_STREAM_ERROR$2;
2753
2753
  }
2754
2754
  let wrap = 1;
2755
2755
 
2756
- if (level === Z_DEFAULT_COMPRESSION) {
2756
+ if (level === Z_DEFAULT_COMPRESSION$1) {
2757
2757
  level = 6;
2758
2758
  }
2759
2759
 
@@ -2768,10 +2768,10 @@ const deflateInit2 = (strm, level, method, windowBits, memLevel, strategy) => {
2768
2768
  }
2769
2769
 
2770
2770
 
2771
- if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
2771
+ if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED$2 ||
2772
2772
  windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
2773
- strategy < 0 || strategy > Z_FIXED$1) {
2774
- return err(strm, Z_STREAM_ERROR);
2773
+ strategy < 0 || strategy > Z_FIXED) {
2774
+ return err(strm, Z_STREAM_ERROR$2);
2775
2775
  }
2776
2776
 
2777
2777
 
@@ -2794,7 +2794,7 @@ const deflateInit2 = (strm, level, method, windowBits, memLevel, strategy) => {
2794
2794
  s.hash_bits = memLevel + 7;
2795
2795
  s.hash_size = 1 << s.hash_bits;
2796
2796
  s.hash_mask = s.hash_size - 1;
2797
- s.hash_shift = ~~((s.hash_bits + MIN_MATCH$1 - 1) / MIN_MATCH$1);
2797
+ s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
2798
2798
 
2799
2799
  s.window = new Uint8Array(s.w_size * 2);
2800
2800
  s.head = new Uint16Array(s.hash_size);
@@ -2827,25 +2827,25 @@ const deflateInit2 = (strm, level, method, windowBits, memLevel, strategy) => {
2827
2827
 
2828
2828
  const deflateInit = (strm, level) => {
2829
2829
 
2830
- return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
2830
+ return deflateInit2(strm, level, Z_DEFLATED$2, MAX_WBITS$1, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY$1);
2831
2831
  };
2832
2832
 
2833
2833
 
2834
- const deflate = (strm, flush) => {
2834
+ const deflate$2 = (strm, flush) => {
2835
2835
 
2836
2836
  let beg, val; // for gzip header write only
2837
2837
 
2838
2838
  if (!strm || !strm.state ||
2839
- flush > Z_BLOCK || flush < 0) {
2840
- return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
2839
+ flush > Z_BLOCK$1 || flush < 0) {
2840
+ return strm ? err(strm, Z_STREAM_ERROR$2) : Z_STREAM_ERROR$2;
2841
2841
  }
2842
2842
 
2843
2843
  const s = strm.state;
2844
2844
 
2845
2845
  if (!strm.output ||
2846
2846
  (!strm.input && strm.avail_in !== 0) ||
2847
- (s.status === FINISH_STATE && flush !== Z_FINISH)) {
2848
- return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
2847
+ (s.status === FINISH_STATE && flush !== Z_FINISH$3)) {
2848
+ return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR$1 : Z_STREAM_ERROR$2);
2849
2849
  }
2850
2850
 
2851
2851
  s.strm = strm; /* just in case */
@@ -2900,7 +2900,7 @@ const deflate = (strm, flush) => {
2900
2900
  }
2901
2901
  else // DEFLATE header
2902
2902
  {
2903
- let header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
2903
+ let header = (Z_DEFLATED$2 + ((s.w_bits - 8) << 4)) << 8;
2904
2904
  let level_flags = -1;
2905
2905
 
2906
2906
  if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
@@ -3063,7 +3063,7 @@ const deflate = (strm, flush) => {
3063
3063
  * return OK instead of BUF_ERROR at next call of deflate:
3064
3064
  */
3065
3065
  s.last_flush = -1;
3066
- return Z_OK;
3066
+ return Z_OK$3;
3067
3067
  }
3068
3068
 
3069
3069
  /* Make sure there is something to do and avoid duplicate consecutive
@@ -3071,19 +3071,19 @@ const deflate = (strm, flush) => {
3071
3071
  * returning Z_STREAM_END instead of Z_BUF_ERROR.
3072
3072
  */
3073
3073
  } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
3074
- flush !== Z_FINISH) {
3075
- return err(strm, Z_BUF_ERROR);
3074
+ flush !== Z_FINISH$3) {
3075
+ return err(strm, Z_BUF_ERROR$1);
3076
3076
  }
3077
3077
 
3078
3078
  /* User must not provide more input after the first FINISH: */
3079
3079
  if (s.status === FINISH_STATE && strm.avail_in !== 0) {
3080
- return err(strm, Z_BUF_ERROR);
3080
+ return err(strm, Z_BUF_ERROR$1);
3081
3081
  }
3082
3082
 
3083
3083
  /* Start a new block or continue the current one.
3084
3084
  */
3085
3085
  if (strm.avail_in !== 0 || s.lookahead !== 0 ||
3086
- (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
3086
+ (flush !== Z_NO_FLUSH$2 && s.status !== FINISH_STATE)) {
3087
3087
  let bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
3088
3088
  (s.strategy === Z_RLE ? deflate_rle(s, flush) :
3089
3089
  configuration_table[s.level].func(s, flush));
@@ -3096,7 +3096,7 @@ const deflate = (strm, flush) => {
3096
3096
  s.last_flush = -1;
3097
3097
  /* avoid BUF_ERROR next call, see above */
3098
3098
  }
3099
- return Z_OK;
3099
+ return Z_OK$3;
3100
3100
  /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
3101
3101
  * of deflate should use the same flush parameter to make sure
3102
3102
  * that the flush is complete. So we don't have to output an
@@ -3107,17 +3107,17 @@ const deflate = (strm, flush) => {
3107
3107
  }
3108
3108
  if (bstate === BS_BLOCK_DONE) {
3109
3109
  if (flush === Z_PARTIAL_FLUSH) {
3110
- _tr_align$1(s);
3110
+ _tr_align(s);
3111
3111
  }
3112
- else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
3112
+ else if (flush !== Z_BLOCK$1) { /* FULL_FLUSH or SYNC_FLUSH */
3113
3113
 
3114
- _tr_stored_block$1(s, 0, 0, false);
3114
+ _tr_stored_block(s, 0, 0, false);
3115
3115
  /* For a full flush, this empty block will be recognized
3116
3116
  * as a special marker by inflate_sync().
3117
3117
  */
3118
- if (flush === Z_FULL_FLUSH) {
3118
+ if (flush === Z_FULL_FLUSH$1) {
3119
3119
  /*** CLEAR_HASH(s); ***/ /* forget history */
3120
- zero$1(s.head); // Fill with NIL (= 0);
3120
+ zero(s.head); // Fill with NIL (= 0);
3121
3121
 
3122
3122
  if (s.lookahead === 0) {
3123
3123
  s.strstart = 0;
@@ -3129,15 +3129,15 @@ const deflate = (strm, flush) => {
3129
3129
  flush_pending(strm);
3130
3130
  if (strm.avail_out === 0) {
3131
3131
  s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
3132
- return Z_OK;
3132
+ return Z_OK$3;
3133
3133
  }
3134
3134
  }
3135
3135
  }
3136
3136
  //Assert(strm->avail_out > 0, "bug2");
3137
3137
  //if (strm.avail_out <= 0) { throw new Error("bug2");}
3138
3138
 
3139
- if (flush !== Z_FINISH) { return Z_OK; }
3140
- if (s.wrap <= 0) { return Z_STREAM_END; }
3139
+ if (flush !== Z_FINISH$3) { return Z_OK$3; }
3140
+ if (s.wrap <= 0) { return Z_STREAM_END$3; }
3141
3141
 
3142
3142
  /* Write the trailer */
3143
3143
  if (s.wrap === 2) {
@@ -3162,14 +3162,14 @@ const deflate = (strm, flush) => {
3162
3162
  */
3163
3163
  if (s.wrap > 0) { s.wrap = -s.wrap; }
3164
3164
  /* write the trailer only once! */
3165
- return s.pending !== 0 ? Z_OK : Z_STREAM_END;
3165
+ return s.pending !== 0 ? Z_OK$3 : Z_STREAM_END$3;
3166
3166
  };
3167
3167
 
3168
3168
 
3169
3169
  const deflateEnd = (strm) => {
3170
3170
 
3171
3171
  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
3172
- return Z_STREAM_ERROR;
3172
+ return Z_STREAM_ERROR$2;
3173
3173
  }
3174
3174
 
3175
3175
  const status = strm.state.status;
@@ -3181,12 +3181,12 @@ const deflateEnd = (strm) => {
3181
3181
  status !== BUSY_STATE &&
3182
3182
  status !== FINISH_STATE
3183
3183
  ) {
3184
- return err(strm, Z_STREAM_ERROR);
3184
+ return err(strm, Z_STREAM_ERROR$2);
3185
3185
  }
3186
3186
 
3187
3187
  strm.state = null;
3188
3188
 
3189
- return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
3189
+ return status === BUSY_STATE ? err(strm, Z_DATA_ERROR$2) : Z_OK$3;
3190
3190
  };
3191
3191
 
3192
3192
 
@@ -3199,14 +3199,14 @@ const deflateSetDictionary = (strm, dictionary) => {
3199
3199
  let dictLength = dictionary.length;
3200
3200
 
3201
3201
  if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
3202
- return Z_STREAM_ERROR;
3202
+ return Z_STREAM_ERROR$2;
3203
3203
  }
3204
3204
 
3205
3205
  const s = strm.state;
3206
3206
  const wrap = s.wrap;
3207
3207
 
3208
3208
  if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
3209
- return Z_STREAM_ERROR;
3209
+ return Z_STREAM_ERROR$2;
3210
3210
  }
3211
3211
 
3212
3212
  /* when using zlib wrappers, compute Adler-32 for provided dictionary */
@@ -3221,7 +3221,7 @@ const deflateSetDictionary = (strm, dictionary) => {
3221
3221
  if (dictLength >= s.w_size) {
3222
3222
  if (wrap === 0) { /* already empty otherwise */
3223
3223
  /*** CLEAR_HASH(s); ***/
3224
- zero$1(s.head); // Fill with NIL (= 0);
3224
+ zero(s.head); // Fill with NIL (= 0);
3225
3225
  s.strstart = 0;
3226
3226
  s.block_start = 0;
3227
3227
  s.insert = 0;
@@ -3241,12 +3241,12 @@ const deflateSetDictionary = (strm, dictionary) => {
3241
3241
  strm.next_in = 0;
3242
3242
  strm.input = dictionary;
3243
3243
  fill_window(s);
3244
- while (s.lookahead >= MIN_MATCH$1) {
3244
+ while (s.lookahead >= MIN_MATCH) {
3245
3245
  let str = s.strstart;
3246
- let n = s.lookahead - (MIN_MATCH$1 - 1);
3246
+ let n = s.lookahead - (MIN_MATCH - 1);
3247
3247
  do {
3248
3248
  /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
3249
- s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH$1 - 1]);
3249
+ s.ins_h = HASH(s, s.ins_h, s.window[str + MIN_MATCH - 1]);
3250
3250
 
3251
3251
  s.prev[str & s.w_mask] = s.head[s.ins_h];
3252
3252
 
@@ -3254,20 +3254,20 @@ const deflateSetDictionary = (strm, dictionary) => {
3254
3254
  str++;
3255
3255
  } while (--n);
3256
3256
  s.strstart = str;
3257
- s.lookahead = MIN_MATCH$1 - 1;
3257
+ s.lookahead = MIN_MATCH - 1;
3258
3258
  fill_window(s);
3259
3259
  }
3260
3260
  s.strstart += s.lookahead;
3261
3261
  s.block_start = s.strstart;
3262
3262
  s.insert = s.lookahead;
3263
3263
  s.lookahead = 0;
3264
- s.match_length = s.prev_length = MIN_MATCH$1 - 1;
3264
+ s.match_length = s.prev_length = MIN_MATCH - 1;
3265
3265
  s.match_available = 0;
3266
3266
  strm.next_in = next;
3267
3267
  strm.input = input;
3268
3268
  strm.avail_in = avail;
3269
3269
  s.wrap = wrap;
3270
- return Z_OK;
3270
+ return Z_OK$3;
3271
3271
  };
3272
3272
 
3273
3273
 
@@ -3276,7 +3276,7 @@ var deflateInit2_1 = deflateInit2;
3276
3276
  var deflateReset_1 = deflateReset;
3277
3277
  var deflateResetKeep_1 = deflateResetKeep;
3278
3278
  var deflateSetHeader_1 = deflateSetHeader;
3279
- var deflate_2 = deflate;
3279
+ var deflate_2$1 = deflate$2;
3280
3280
  var deflateEnd_1 = deflateEnd;
3281
3281
  var deflateSetDictionary_1 = deflateSetDictionary;
3282
3282
  var deflateInfo = 'pako deflate (from Nodeca project)';
@@ -3290,13 +3290,13 @@ module.exports.deflatePrime = deflatePrime;
3290
3290
  module.exports.deflateTune = deflateTune;
3291
3291
  */
3292
3292
 
3293
- var deflate_1 = {
3293
+ var deflate_1$2 = {
3294
3294
  deflateInit: deflateInit_1,
3295
3295
  deflateInit2: deflateInit2_1,
3296
3296
  deflateReset: deflateReset_1,
3297
3297
  deflateResetKeep: deflateResetKeep_1,
3298
3298
  deflateSetHeader: deflateSetHeader_1,
3299
- deflate: deflate_2,
3299
+ deflate: deflate_2$1,
3300
3300
  deflateEnd: deflateEnd_1,
3301
3301
  deflateSetDictionary: deflateSetDictionary_1,
3302
3302
  deflateInfo: deflateInfo
@@ -3378,6 +3378,10 @@ _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
3378
3378
 
3379
3379
  // convert string to array (typed, when possible)
3380
3380
  var string2buf = (str) => {
3381
+ if (typeof TextEncoder === 'function' && TextEncoder.prototype.encode) {
3382
+ return new TextEncoder().encode(str);
3383
+ }
3384
+
3381
3385
  let buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
3382
3386
 
3383
3387
  // count binary size
@@ -3451,9 +3455,14 @@ const buf2binstring = (buf, len) => {
3451
3455
 
3452
3456
  // convert array to string
3453
3457
  var buf2string = (buf, max) => {
3454
- let i, out;
3455
3458
  const len = max || buf.length;
3456
3459
 
3460
+ if (typeof TextDecoder === 'function' && TextDecoder.prototype.decode) {
3461
+ return new TextDecoder().decode(buf.subarray(0, max));
3462
+ }
3463
+
3464
+ let i, out;
3465
+
3457
3466
  // Reserve max possible length (2 words per char)
3458
3467
  // NB: by unknown reasons, Array is significantly faster for
3459
3468
  // String.fromCharCode.apply than Uint16Array.
@@ -3570,18 +3579,18 @@ function ZStream() {
3570
3579
 
3571
3580
  var zstream = ZStream;
3572
3581
 
3573
- const toString = Object.prototype.toString;
3582
+ const toString$1 = Object.prototype.toString;
3574
3583
 
3575
3584
  /* Public constants ==========================================================*/
3576
3585
  /* ===========================================================================*/
3577
3586
 
3578
3587
  const {
3579
- Z_NO_FLUSH: Z_NO_FLUSH$1, Z_SYNC_FLUSH, Z_FULL_FLUSH: Z_FULL_FLUSH$1, Z_FINISH: Z_FINISH$1,
3580
- Z_OK: Z_OK$1, Z_STREAM_END: Z_STREAM_END$1,
3581
- Z_DEFAULT_COMPRESSION: Z_DEFAULT_COMPRESSION$1,
3582
- Z_DEFAULT_STRATEGY: Z_DEFAULT_STRATEGY$1,
3588
+ Z_NO_FLUSH: Z_NO_FLUSH$1, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH: Z_FINISH$2,
3589
+ Z_OK: Z_OK$2, Z_STREAM_END: Z_STREAM_END$2,
3590
+ Z_DEFAULT_COMPRESSION,
3591
+ Z_DEFAULT_STRATEGY,
3583
3592
  Z_DEFLATED: Z_DEFLATED$1
3584
- } = constants;
3593
+ } = constants$2;
3585
3594
 
3586
3595
  /* ===========================================================================*/
3587
3596
 
@@ -3671,14 +3680,14 @@ const {
3671
3680
  * console.log(deflate.result);
3672
3681
  * ```
3673
3682
  **/
3674
- function Deflate(options) {
3683
+ function Deflate$1(options) {
3675
3684
  this.options = common.assign({
3676
- level: Z_DEFAULT_COMPRESSION$1,
3685
+ level: Z_DEFAULT_COMPRESSION,
3677
3686
  method: Z_DEFLATED$1,
3678
3687
  chunkSize: 16384,
3679
3688
  windowBits: 15,
3680
3689
  memLevel: 8,
3681
- strategy: Z_DEFAULT_STRATEGY$1
3690
+ strategy: Z_DEFAULT_STRATEGY
3682
3691
  }, options || {});
3683
3692
 
3684
3693
  let opt = this.options;
@@ -3699,7 +3708,7 @@ function Deflate(options) {
3699
3708
  this.strm = new zstream();
3700
3709
  this.strm.avail_out = 0;
3701
3710
 
3702
- let status = deflate_1.deflateInit2(
3711
+ let status = deflate_1$2.deflateInit2(
3703
3712
  this.strm,
3704
3713
  opt.level,
3705
3714
  opt.method,
@@ -3708,12 +3717,12 @@ function Deflate(options) {
3708
3717
  opt.strategy
3709
3718
  );
3710
3719
 
3711
- if (status !== Z_OK$1) {
3720
+ if (status !== Z_OK$2) {
3712
3721
  throw new Error(messages[status]);
3713
3722
  }
3714
3723
 
3715
3724
  if (opt.header) {
3716
- deflate_1.deflateSetHeader(this.strm, opt.header);
3725
+ deflate_1$2.deflateSetHeader(this.strm, opt.header);
3717
3726
  }
3718
3727
 
3719
3728
  if (opt.dictionary) {
@@ -3722,15 +3731,15 @@ function Deflate(options) {
3722
3731
  if (typeof opt.dictionary === 'string') {
3723
3732
  // If we need to compress text, change encoding to utf8.
3724
3733
  dict = strings.string2buf(opt.dictionary);
3725
- } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
3734
+ } else if (toString$1.call(opt.dictionary) === '[object ArrayBuffer]') {
3726
3735
  dict = new Uint8Array(opt.dictionary);
3727
3736
  } else {
3728
3737
  dict = opt.dictionary;
3729
3738
  }
3730
3739
 
3731
- status = deflate_1.deflateSetDictionary(this.strm, dict);
3740
+ status = deflate_1$2.deflateSetDictionary(this.strm, dict);
3732
3741
 
3733
- if (status !== Z_OK$1) {
3742
+ if (status !== Z_OK$2) {
3734
3743
  throw new Error(messages[status]);
3735
3744
  }
3736
3745
 
@@ -3760,7 +3769,7 @@ function Deflate(options) {
3760
3769
  * push(chunk, true); // push last chunk
3761
3770
  * ```
3762
3771
  **/
3763
- Deflate.prototype.push = function (data, flush_mode) {
3772
+ Deflate$1.prototype.push = function (data, flush_mode) {
3764
3773
  const strm = this.strm;
3765
3774
  const chunkSize = this.options.chunkSize;
3766
3775
  let status, _flush_mode;
@@ -3768,13 +3777,13 @@ Deflate.prototype.push = function (data, flush_mode) {
3768
3777
  if (this.ended) { return false; }
3769
3778
 
3770
3779
  if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;
3771
- else _flush_mode = flush_mode === true ? Z_FINISH$1 : Z_NO_FLUSH$1;
3780
+ else _flush_mode = flush_mode === true ? Z_FINISH$2 : Z_NO_FLUSH$1;
3772
3781
 
3773
3782
  // Convert data if needed
3774
3783
  if (typeof data === 'string') {
3775
3784
  // If we need to compress text, change encoding to utf8.
3776
3785
  strm.input = strings.string2buf(data);
3777
- } else if (toString.call(data) === '[object ArrayBuffer]') {
3786
+ } else if (toString$1.call(data) === '[object ArrayBuffer]') {
3778
3787
  strm.input = new Uint8Array(data);
3779
3788
  } else {
3780
3789
  strm.input = data;
@@ -3791,23 +3800,23 @@ Deflate.prototype.push = function (data, flush_mode) {
3791
3800
  }
3792
3801
 
3793
3802
  // Make sure avail_out > 6 to avoid repeating markers
3794
- if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH$1) && strm.avail_out <= 6) {
3803
+ if ((_flush_mode === Z_SYNC_FLUSH || _flush_mode === Z_FULL_FLUSH) && strm.avail_out <= 6) {
3795
3804
  this.onData(strm.output.subarray(0, strm.next_out));
3796
3805
  strm.avail_out = 0;
3797
3806
  continue;
3798
3807
  }
3799
3808
 
3800
- status = deflate_1.deflate(strm, _flush_mode);
3809
+ status = deflate_1$2.deflate(strm, _flush_mode);
3801
3810
 
3802
3811
  // Ended => flush and finish
3803
- if (status === Z_STREAM_END$1) {
3812
+ if (status === Z_STREAM_END$2) {
3804
3813
  if (strm.next_out > 0) {
3805
3814
  this.onData(strm.output.subarray(0, strm.next_out));
3806
3815
  }
3807
- status = deflate_1.deflateEnd(this.strm);
3816
+ status = deflate_1$2.deflateEnd(this.strm);
3808
3817
  this.onEnd(status);
3809
3818
  this.ended = true;
3810
- return status === Z_OK$1;
3819
+ return status === Z_OK$2;
3811
3820
  }
3812
3821
 
3813
3822
  // Flush if out buffer full
@@ -3837,7 +3846,7 @@ Deflate.prototype.push = function (data, flush_mode) {
3837
3846
  * By default, stores data blocks in `chunks[]` property and glue
3838
3847
  * those in `onEnd`. Override this handler, if you need another behaviour.
3839
3848
  **/
3840
- Deflate.prototype.onData = function (chunk) {
3849
+ Deflate$1.prototype.onData = function (chunk) {
3841
3850
  this.chunks.push(chunk);
3842
3851
  };
3843
3852
 
@@ -3851,9 +3860,9 @@ Deflate.prototype.onData = function (chunk) {
3851
3860
  * complete (Z_FINISH). By default - join collected chunks,
3852
3861
  * free memory and fill `results` / `err` properties.
3853
3862
  **/
3854
- Deflate.prototype.onEnd = function (status) {
3863
+ Deflate$1.prototype.onEnd = function (status) {
3855
3864
  // On success - join
3856
- if (status === Z_OK$1) {
3865
+ if (status === Z_OK$2) {
3857
3866
  this.result = common.flattenChunks(this.chunks);
3858
3867
  }
3859
3868
  this.chunks = [];
@@ -3895,7 +3904,7 @@ Deflate.prototype.onEnd = function (status) {
3895
3904
  * ```
3896
3905
  **/
3897
3906
  function deflate$1(input, options) {
3898
- const deflator = new Deflate(options);
3907
+ const deflator = new Deflate$1(options);
3899
3908
 
3900
3909
  deflator.push(input, true);
3901
3910
 
@@ -3914,7 +3923,7 @@ function deflate$1(input, options) {
3914
3923
  * The same as [[deflate]], but creates raw data, without wrapper
3915
3924
  * (header and adler32 crc).
3916
3925
  **/
3917
- function deflateRaw(input, options) {
3926
+ function deflateRaw$1(input, options) {
3918
3927
  options = options || {};
3919
3928
  options.raw = true;
3920
3929
  return deflate$1(input, options);
@@ -3929,24 +3938,24 @@ function deflateRaw(input, options) {
3929
3938
  * The same as [[deflate]], but create gzip wrapper instead of
3930
3939
  * deflate one.
3931
3940
  **/
3932
- function gzip(input, options) {
3941
+ function gzip$1(input, options) {
3933
3942
  options = options || {};
3934
3943
  options.gzip = true;
3935
3944
  return deflate$1(input, options);
3936
3945
  }
3937
3946
 
3938
3947
 
3939
- var Deflate_1 = Deflate;
3940
- var deflate_2$1 = deflate$1;
3941
- var deflateRaw_1 = deflateRaw;
3942
- var gzip_1 = gzip;
3943
- var constants$1 = constants;
3948
+ var Deflate_1$1 = Deflate$1;
3949
+ var deflate_2 = deflate$1;
3950
+ var deflateRaw_1$1 = deflateRaw$1;
3951
+ var gzip_1$1 = gzip$1;
3952
+ var constants$1 = constants$2;
3944
3953
 
3945
3954
  var deflate_1$1 = {
3946
- Deflate: Deflate_1,
3947
- deflate: deflate_2$1,
3948
- deflateRaw: deflateRaw_1,
3949
- gzip: gzip_1,
3955
+ Deflate: Deflate_1$1,
3956
+ deflate: deflate_2,
3957
+ deflateRaw: deflateRaw_1$1,
3958
+ gzip: gzip_1$1,
3950
3959
  constants: constants$1
3951
3960
  };
3952
3961
 
@@ -3970,8 +3979,8 @@ var deflate_1$1 = {
3970
3979
  // 3. This notice may not be removed or altered from any source distribution.
3971
3980
 
3972
3981
  // See state defs from inflate.js
3973
- const BAD = 30; /* got a data error -- remain here until reset */
3974
- const TYPE = 12; /* i: waiting for type bits, including last-flag bit */
3982
+ const BAD$1 = 30; /* got a data error -- remain here until reset */
3983
+ const TYPE$1 = 12; /* i: waiting for type bits, including last-flag bit */
3975
3984
 
3976
3985
  /*
3977
3986
  Decode literal, length, and distance codes and write out the resulting
@@ -4133,7 +4142,7 @@ var inffast = function inflate_fast(strm, start) {
4133
4142
  //#ifdef INFLATE_STRICT
4134
4143
  if (dist > dmax) {
4135
4144
  strm.msg = 'invalid distance too far back';
4136
- state.mode = BAD;
4145
+ state.mode = BAD$1;
4137
4146
  break top;
4138
4147
  }
4139
4148
  //#endif
@@ -4146,7 +4155,7 @@ var inffast = function inflate_fast(strm, start) {
4146
4155
  if (op > whave) {
4147
4156
  if (state.sane) {
4148
4157
  strm.msg = 'invalid distance too far back';
4149
- state.mode = BAD;
4158
+ state.mode = BAD$1;
4150
4159
  break top;
4151
4160
  }
4152
4161
 
@@ -4251,7 +4260,7 @@ var inffast = function inflate_fast(strm, start) {
4251
4260
  }
4252
4261
  else {
4253
4262
  strm.msg = 'invalid distance code';
4254
- state.mode = BAD;
4263
+ state.mode = BAD$1;
4255
4264
  break top;
4256
4265
  }
4257
4266
 
@@ -4264,12 +4273,12 @@ var inffast = function inflate_fast(strm, start) {
4264
4273
  }
4265
4274
  else if (op & 32) { /* end-of-block */
4266
4275
  //Tracevv((stderr, "inflate: end of block\n"));
4267
- state.mode = TYPE;
4276
+ state.mode = TYPE$1;
4268
4277
  break top;
4269
4278
  }
4270
4279
  else {
4271
4280
  strm.msg = 'invalid literal/length code';
4272
- state.mode = BAD;
4281
+ state.mode = BAD$1;
4273
4282
  break top;
4274
4283
  }
4275
4284
 
@@ -4313,13 +4322,13 @@ var inffast = function inflate_fast(strm, start) {
4313
4322
  // 3. This notice may not be removed or altered from any source distribution.
4314
4323
 
4315
4324
  const MAXBITS = 15;
4316
- const ENOUGH_LENS = 852;
4317
- const ENOUGH_DISTS = 592;
4325
+ const ENOUGH_LENS$1 = 852;
4326
+ const ENOUGH_DISTS$1 = 592;
4318
4327
  //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
4319
4328
 
4320
- const CODES = 0;
4321
- const LENS = 1;
4322
- const DISTS = 2;
4329
+ const CODES$1 = 0;
4330
+ const LENS$1 = 1;
4331
+ const DISTS$1 = 2;
4323
4332
 
4324
4333
  const lbase = new Uint16Array([ /* Length codes 257..285 base */
4325
4334
  3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
@@ -4451,7 +4460,7 @@ const inflate_table = (type, lens, lens_index, codes, table, table_index, work,
4451
4460
  return -1;
4452
4461
  } /* over-subscribed */
4453
4462
  }
4454
- if (left > 0 && (type === CODES || max !== 1)) {
4463
+ if (left > 0 && (type === CODES$1 || max !== 1)) {
4455
4464
  return -1; /* incomplete set */
4456
4465
  }
4457
4466
 
@@ -4502,11 +4511,11 @@ const inflate_table = (type, lens, lens_index, codes, table, table_index, work,
4502
4511
  /* set up for code type */
4503
4512
  // poor man optimization - use if-else instead of switch,
4504
4513
  // to avoid deopts in old v8
4505
- if (type === CODES) {
4514
+ if (type === CODES$1) {
4506
4515
  base = extra = work; /* dummy value--not used */
4507
4516
  end = 19;
4508
4517
 
4509
- } else if (type === LENS) {
4518
+ } else if (type === LENS$1) {
4510
4519
  base = lbase;
4511
4520
  base_index -= 257;
4512
4521
  extra = lext;
@@ -4531,8 +4540,8 @@ const inflate_table = (type, lens, lens_index, codes, table, table_index, work,
4531
4540
  mask = used - 1; /* mask for comparing low */
4532
4541
 
4533
4542
  /* check available table space */
4534
- if ((type === LENS && used > ENOUGH_LENS) ||
4535
- (type === DISTS && used > ENOUGH_DISTS)) {
4543
+ if ((type === LENS$1 && used > ENOUGH_LENS$1) ||
4544
+ (type === DISTS$1 && used > ENOUGH_DISTS$1)) {
4536
4545
  return 1;
4537
4546
  }
4538
4547
 
@@ -4603,8 +4612,8 @@ const inflate_table = (type, lens, lens_index, codes, table, table_index, work,
4603
4612
 
4604
4613
  /* check for enough space */
4605
4614
  used += 1 << curr;
4606
- if ((type === LENS && used > ENOUGH_LENS) ||
4607
- (type === DISTS && used > ENOUGH_DISTS)) {
4615
+ if ((type === LENS$1 && used > ENOUGH_LENS$1) ||
4616
+ (type === DISTS$1 && used > ENOUGH_DISTS$1)) {
4608
4617
  return 1;
4609
4618
  }
4610
4619
 
@@ -4660,18 +4669,18 @@ var inftrees = inflate_table;
4660
4669
 
4661
4670
 
4662
4671
 
4663
- const CODES$1 = 0;
4664
- const LENS$1 = 1;
4665
- const DISTS$1 = 2;
4672
+ const CODES = 0;
4673
+ const LENS = 1;
4674
+ const DISTS = 2;
4666
4675
 
4667
4676
  /* Public constants ==========================================================*/
4668
4677
  /* ===========================================================================*/
4669
4678
 
4670
4679
  const {
4671
- Z_FINISH: Z_FINISH$2, Z_BLOCK: Z_BLOCK$1, Z_TREES,
4672
- Z_OK: Z_OK$2, Z_STREAM_END: Z_STREAM_END$2, Z_NEED_DICT, Z_STREAM_ERROR: Z_STREAM_ERROR$1, Z_DATA_ERROR: Z_DATA_ERROR$1, Z_MEM_ERROR, Z_BUF_ERROR: Z_BUF_ERROR$1,
4673
- Z_DEFLATED: Z_DEFLATED$2
4674
- } = constants;
4680
+ Z_FINISH: Z_FINISH$1, Z_BLOCK, Z_TREES,
4681
+ Z_OK: Z_OK$1, Z_STREAM_END: Z_STREAM_END$1, Z_NEED_DICT: Z_NEED_DICT$1, Z_STREAM_ERROR: Z_STREAM_ERROR$1, Z_DATA_ERROR: Z_DATA_ERROR$1, Z_MEM_ERROR: Z_MEM_ERROR$1, Z_BUF_ERROR,
4682
+ Z_DEFLATED
4683
+ } = constants$2;
4675
4684
 
4676
4685
 
4677
4686
  /* STATES ====================================================================*/
@@ -4689,7 +4698,7 @@ const COMMENT = 8; /* i: waiting for end of comment (gzip) */
4689
4698
  const HCRC = 9; /* i: waiting for header crc (gzip) */
4690
4699
  const DICTID = 10; /* i: waiting for dictionary check value */
4691
4700
  const DICT = 11; /* waiting for inflateSetDictionary() call */
4692
- const TYPE$1 = 12; /* i: waiting for type bits, including last-flag bit */
4701
+ const TYPE = 12; /* i: waiting for type bits, including last-flag bit */
4693
4702
  const TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
4694
4703
  const STORED = 14; /* i: waiting for stored size (length and complement) */
4695
4704
  const COPY_ = 15; /* i/o: same as COPY below, but only first time in */
@@ -4707,7 +4716,7 @@ const LIT = 26; /* o: waiting for output space to write literal
4707
4716
  const CHECK = 27; /* i: waiting for 32-bit check value */
4708
4717
  const LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
4709
4718
  const DONE = 29; /* finished check, done -- remain here until reset */
4710
- const BAD$1 = 30; /* got a data error -- remain here until reset */
4719
+ const BAD = 30; /* got a data error -- remain here until reset */
4711
4720
  const MEM = 31; /* got an inflate() memory error -- remain here until reset */
4712
4721
  const SYNC = 32; /* looking for synchronization bytes to restart inflate() */
4713
4722
 
@@ -4715,13 +4724,13 @@ const SYNC = 32; /* looking for synchronization bytes to restart inflate
4715
4724
 
4716
4725
 
4717
4726
 
4718
- const ENOUGH_LENS$1 = 852;
4719
- const ENOUGH_DISTS$1 = 592;
4727
+ const ENOUGH_LENS = 852;
4728
+ const ENOUGH_DISTS = 592;
4720
4729
  //const ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
4721
4730
 
4722
- const MAX_WBITS$1 = 15;
4731
+ const MAX_WBITS = 15;
4723
4732
  /* 32K LZ77 window */
4724
- const DEF_WBITS = MAX_WBITS$1;
4733
+ const DEF_WBITS = MAX_WBITS;
4725
4734
 
4726
4735
 
4727
4736
  const zswap32 = (q) => {
@@ -4809,13 +4818,13 @@ const inflateResetKeep = (strm) => {
4809
4818
  state.hold = 0;
4810
4819
  state.bits = 0;
4811
4820
  //state.lencode = state.distcode = state.next = state.codes;
4812
- state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS$1);
4813
- state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS$1);
4821
+ state.lencode = state.lendyn = new Int32Array(ENOUGH_LENS);
4822
+ state.distcode = state.distdyn = new Int32Array(ENOUGH_DISTS);
4814
4823
 
4815
4824
  state.sane = 1;
4816
4825
  state.back = -1;
4817
4826
  //Tracev((stderr, "inflate: reset\n"));
4818
- return Z_OK$2;
4827
+ return Z_OK$1;
4819
4828
  };
4820
4829
 
4821
4830
 
@@ -4877,7 +4886,7 @@ const inflateInit2 = (strm, windowBits) => {
4877
4886
  strm.state = state;
4878
4887
  state.window = null/*Z_NULL*/;
4879
4888
  const ret = inflateReset2(strm, windowBits);
4880
- if (ret !== Z_OK$2) {
4889
+ if (ret !== Z_OK$1) {
4881
4890
  strm.state = null/*Z_NULL*/;
4882
4891
  }
4883
4892
  return ret;
@@ -4919,13 +4928,13 @@ const fixedtables = (state) => {
4919
4928
  while (sym < 280) { state.lens[sym++] = 7; }
4920
4929
  while (sym < 288) { state.lens[sym++] = 8; }
4921
4930
 
4922
- inftrees(LENS$1, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
4931
+ inftrees(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 });
4923
4932
 
4924
4933
  /* distance table */
4925
4934
  sym = 0;
4926
4935
  while (sym < 32) { state.lens[sym++] = 5; }
4927
4936
 
4928
- inftrees(DISTS$1, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
4937
+ inftrees(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 });
4929
4938
 
4930
4939
  /* do this just once */
4931
4940
  virgin = false;
@@ -4996,7 +5005,7 @@ const updatewindow = (strm, src, end, copy) => {
4996
5005
  };
4997
5006
 
4998
5007
 
4999
- const inflate = (strm, flush) => {
5008
+ const inflate$2 = (strm, flush) => {
5000
5009
 
5001
5010
  let state;
5002
5011
  let input, output; // input/output buffers
@@ -5030,7 +5039,7 @@ const inflate = (strm, flush) => {
5030
5039
  }
5031
5040
 
5032
5041
  state = strm.state;
5033
- if (state.mode === TYPE$1) { state.mode = TYPEDO; } /* skip check */
5042
+ if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
5034
5043
 
5035
5044
 
5036
5045
  //--- LOAD() ---
@@ -5046,7 +5055,7 @@ const inflate = (strm, flush) => {
5046
5055
 
5047
5056
  _in = have;
5048
5057
  _out = left;
5049
- ret = Z_OK$2;
5058
+ ret = Z_OK$1;
5050
5059
 
5051
5060
  inf_leave: // goto emulation
5052
5061
  for (;;) {
@@ -5086,12 +5095,12 @@ const inflate = (strm, flush) => {
5086
5095
  if (!(state.wrap & 1) || /* check if zlib header allowed */
5087
5096
  (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
5088
5097
  strm.msg = 'incorrect header check';
5089
- state.mode = BAD$1;
5098
+ state.mode = BAD;
5090
5099
  break;
5091
5100
  }
5092
- if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED$2) {
5101
+ if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
5093
5102
  strm.msg = 'unknown compression method';
5094
- state.mode = BAD$1;
5103
+ state.mode = BAD;
5095
5104
  break;
5096
5105
  }
5097
5106
  //--- DROPBITS(4) ---//
@@ -5104,7 +5113,7 @@ const inflate = (strm, flush) => {
5104
5113
  }
5105
5114
  else if (len > state.wbits) {
5106
5115
  strm.msg = 'invalid window size';
5107
- state.mode = BAD$1;
5116
+ state.mode = BAD;
5108
5117
  break;
5109
5118
  }
5110
5119
 
@@ -5115,7 +5124,7 @@ const inflate = (strm, flush) => {
5115
5124
 
5116
5125
  //Tracev((stderr, "inflate: zlib header ok\n"));
5117
5126
  strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
5118
- state.mode = hold & 0x200 ? DICTID : TYPE$1;
5127
+ state.mode = hold & 0x200 ? DICTID : TYPE;
5119
5128
  //=== INITBITS();
5120
5129
  hold = 0;
5121
5130
  bits = 0;
@@ -5131,14 +5140,14 @@ const inflate = (strm, flush) => {
5131
5140
  }
5132
5141
  //===//
5133
5142
  state.flags = hold;
5134
- if ((state.flags & 0xff) !== Z_DEFLATED$2) {
5143
+ if ((state.flags & 0xff) !== Z_DEFLATED) {
5135
5144
  strm.msg = 'unknown compression method';
5136
- state.mode = BAD$1;
5145
+ state.mode = BAD;
5137
5146
  break;
5138
5147
  }
5139
5148
  if (state.flags & 0xe000) {
5140
5149
  strm.msg = 'unknown header flags set';
5141
- state.mode = BAD$1;
5150
+ state.mode = BAD;
5142
5151
  break;
5143
5152
  }
5144
5153
  if (state.head) {
@@ -5341,7 +5350,7 @@ const inflate = (strm, flush) => {
5341
5350
  //===//
5342
5351
  if (hold !== (state.check & 0xffff)) {
5343
5352
  strm.msg = 'header crc mismatch';
5344
- state.mode = BAD$1;
5353
+ state.mode = BAD;
5345
5354
  break;
5346
5355
  }
5347
5356
  //=== INITBITS();
@@ -5354,7 +5363,7 @@ const inflate = (strm, flush) => {
5354
5363
  state.head.done = true;
5355
5364
  }
5356
5365
  strm.adler = state.check = 0;
5357
- state.mode = TYPE$1;
5366
+ state.mode = TYPE;
5358
5367
  break;
5359
5368
  case DICTID:
5360
5369
  //=== NEEDBITS(32); */
@@ -5382,13 +5391,13 @@ const inflate = (strm, flush) => {
5382
5391
  state.hold = hold;
5383
5392
  state.bits = bits;
5384
5393
  //---
5385
- return Z_NEED_DICT;
5394
+ return Z_NEED_DICT$1;
5386
5395
  }
5387
5396
  strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
5388
- state.mode = TYPE$1;
5397
+ state.mode = TYPE;
5389
5398
  /* falls through */
5390
- case TYPE$1:
5391
- if (flush === Z_BLOCK$1 || flush === Z_TREES) { break inf_leave; }
5399
+ case TYPE:
5400
+ if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
5392
5401
  /* falls through */
5393
5402
  case TYPEDO:
5394
5403
  if (state.last) {
@@ -5439,7 +5448,7 @@ const inflate = (strm, flush) => {
5439
5448
  break;
5440
5449
  case 3:
5441
5450
  strm.msg = 'invalid block type';
5442
- state.mode = BAD$1;
5451
+ state.mode = BAD;
5443
5452
  }
5444
5453
  //--- DROPBITS(2) ---//
5445
5454
  hold >>>= 2;
@@ -5461,7 +5470,7 @@ const inflate = (strm, flush) => {
5461
5470
  //===//
5462
5471
  if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
5463
5472
  strm.msg = 'invalid stored block lengths';
5464
- state.mode = BAD$1;
5473
+ state.mode = BAD;
5465
5474
  break;
5466
5475
  }
5467
5476
  state.length = hold & 0xffff;
@@ -5494,7 +5503,7 @@ const inflate = (strm, flush) => {
5494
5503
  break;
5495
5504
  }
5496
5505
  //Tracev((stderr, "inflate: stored end\n"));
5497
- state.mode = TYPE$1;
5506
+ state.mode = TYPE;
5498
5507
  break;
5499
5508
  case TABLE:
5500
5509
  //=== NEEDBITS(14); */
@@ -5523,7 +5532,7 @@ const inflate = (strm, flush) => {
5523
5532
  //#ifndef PKZIP_BUG_WORKAROUND
5524
5533
  if (state.nlen > 286 || state.ndist > 30) {
5525
5534
  strm.msg = 'too many length or distance symbols';
5526
- state.mode = BAD$1;
5535
+ state.mode = BAD;
5527
5536
  break;
5528
5537
  }
5529
5538
  //#endif
@@ -5558,12 +5567,12 @@ const inflate = (strm, flush) => {
5558
5567
  state.lenbits = 7;
5559
5568
 
5560
5569
  opts = { bits: state.lenbits };
5561
- ret = inftrees(CODES$1, state.lens, 0, 19, state.lencode, 0, state.work, opts);
5570
+ ret = inftrees(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
5562
5571
  state.lenbits = opts.bits;
5563
5572
 
5564
5573
  if (ret) {
5565
5574
  strm.msg = 'invalid code lengths set';
5566
- state.mode = BAD$1;
5575
+ state.mode = BAD;
5567
5576
  break;
5568
5577
  }
5569
5578
  //Tracev((stderr, "inflate: code lengths ok\n"));
@@ -5610,7 +5619,7 @@ const inflate = (strm, flush) => {
5610
5619
  //---//
5611
5620
  if (state.have === 0) {
5612
5621
  strm.msg = 'invalid bit length repeat';
5613
- state.mode = BAD$1;
5622
+ state.mode = BAD;
5614
5623
  break;
5615
5624
  }
5616
5625
  len = state.lens[state.have - 1];
@@ -5664,7 +5673,7 @@ const inflate = (strm, flush) => {
5664
5673
  }
5665
5674
  if (state.have + copy > state.nlen + state.ndist) {
5666
5675
  strm.msg = 'invalid bit length repeat';
5667
- state.mode = BAD$1;
5676
+ state.mode = BAD;
5668
5677
  break;
5669
5678
  }
5670
5679
  while (copy--) {
@@ -5674,12 +5683,12 @@ const inflate = (strm, flush) => {
5674
5683
  }
5675
5684
 
5676
5685
  /* handle error breaks in while */
5677
- if (state.mode === BAD$1) { break; }
5686
+ if (state.mode === BAD) { break; }
5678
5687
 
5679
5688
  /* check for end-of-block code (better have one) */
5680
5689
  if (state.lens[256] === 0) {
5681
5690
  strm.msg = 'invalid code -- missing end-of-block';
5682
- state.mode = BAD$1;
5691
+ state.mode = BAD;
5683
5692
  break;
5684
5693
  }
5685
5694
 
@@ -5689,7 +5698,7 @@ const inflate = (strm, flush) => {
5689
5698
  state.lenbits = 9;
5690
5699
 
5691
5700
  opts = { bits: state.lenbits };
5692
- ret = inftrees(LENS$1, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
5701
+ ret = inftrees(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
5693
5702
  // We have separate tables & no pointers. 2 commented lines below not needed.
5694
5703
  // state.next_index = opts.table_index;
5695
5704
  state.lenbits = opts.bits;
@@ -5697,7 +5706,7 @@ const inflate = (strm, flush) => {
5697
5706
 
5698
5707
  if (ret) {
5699
5708
  strm.msg = 'invalid literal/lengths set';
5700
- state.mode = BAD$1;
5709
+ state.mode = BAD;
5701
5710
  break;
5702
5711
  }
5703
5712
 
@@ -5706,7 +5715,7 @@ const inflate = (strm, flush) => {
5706
5715
  // Switch to use dynamic table
5707
5716
  state.distcode = state.distdyn;
5708
5717
  opts = { bits: state.distbits };
5709
- ret = inftrees(DISTS$1, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
5718
+ ret = inftrees(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
5710
5719
  // We have separate tables & no pointers. 2 commented lines below not needed.
5711
5720
  // state.next_index = opts.table_index;
5712
5721
  state.distbits = opts.bits;
@@ -5714,7 +5723,7 @@ const inflate = (strm, flush) => {
5714
5723
 
5715
5724
  if (ret) {
5716
5725
  strm.msg = 'invalid distances set';
5717
- state.mode = BAD$1;
5726
+ state.mode = BAD;
5718
5727
  break;
5719
5728
  }
5720
5729
  //Tracev((stderr, 'inflate: codes ok\n'));
@@ -5746,7 +5755,7 @@ const inflate = (strm, flush) => {
5746
5755
  bits = state.bits;
5747
5756
  //---
5748
5757
 
5749
- if (state.mode === TYPE$1) {
5758
+ if (state.mode === TYPE) {
5750
5759
  state.back = -1;
5751
5760
  }
5752
5761
  break;
@@ -5807,12 +5816,12 @@ const inflate = (strm, flush) => {
5807
5816
  if (here_op & 32) {
5808
5817
  //Tracevv((stderr, "inflate: end of block\n"));
5809
5818
  state.back = -1;
5810
- state.mode = TYPE$1;
5819
+ state.mode = TYPE;
5811
5820
  break;
5812
5821
  }
5813
5822
  if (here_op & 64) {
5814
5823
  strm.msg = 'invalid literal/length code';
5815
- state.mode = BAD$1;
5824
+ state.mode = BAD;
5816
5825
  break;
5817
5826
  }
5818
5827
  state.extra = here_op & 15;
@@ -5887,7 +5896,7 @@ const inflate = (strm, flush) => {
5887
5896
  state.back += here_bits;
5888
5897
  if (here_op & 64) {
5889
5898
  strm.msg = 'invalid distance code';
5890
- state.mode = BAD$1;
5899
+ state.mode = BAD;
5891
5900
  break;
5892
5901
  }
5893
5902
  state.offset = here_val;
@@ -5915,7 +5924,7 @@ const inflate = (strm, flush) => {
5915
5924
  //#ifdef INFLATE_STRICT
5916
5925
  if (state.offset > state.dmax) {
5917
5926
  strm.msg = 'invalid distance too far back';
5918
- state.mode = BAD$1;
5927
+ state.mode = BAD;
5919
5928
  break;
5920
5929
  }
5921
5930
  //#endif
@@ -5930,7 +5939,7 @@ const inflate = (strm, flush) => {
5930
5939
  if (copy > state.whave) {
5931
5940
  if (state.sane) {
5932
5941
  strm.msg = 'invalid distance too far back';
5933
- state.mode = BAD$1;
5942
+ state.mode = BAD;
5934
5943
  break;
5935
5944
  }
5936
5945
  // (!) This block is disabled in zlib defaults,
@@ -6002,7 +6011,7 @@ const inflate = (strm, flush) => {
6002
6011
  // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
6003
6012
  if ((state.flags ? hold : zswap32(hold)) !== state.check) {
6004
6013
  strm.msg = 'incorrect data check';
6005
- state.mode = BAD$1;
6014
+ state.mode = BAD;
6006
6015
  break;
6007
6016
  }
6008
6017
  //=== INITBITS();
@@ -6025,7 +6034,7 @@ const inflate = (strm, flush) => {
6025
6034
  //===//
6026
6035
  if (hold !== (state.total & 0xffffffff)) {
6027
6036
  strm.msg = 'incorrect length check';
6028
- state.mode = BAD$1;
6037
+ state.mode = BAD;
6029
6038
  break;
6030
6039
  }
6031
6040
  //=== INITBITS();
@@ -6037,13 +6046,13 @@ const inflate = (strm, flush) => {
6037
6046
  state.mode = DONE;
6038
6047
  /* falls through */
6039
6048
  case DONE:
6040
- ret = Z_STREAM_END$2;
6049
+ ret = Z_STREAM_END$1;
6041
6050
  break inf_leave;
6042
- case BAD$1:
6051
+ case BAD:
6043
6052
  ret = Z_DATA_ERROR$1;
6044
6053
  break inf_leave;
6045
6054
  case MEM:
6046
- return Z_MEM_ERROR;
6055
+ return Z_MEM_ERROR$1;
6047
6056
  case SYNC:
6048
6057
  /* falls through */
6049
6058
  default:
@@ -6069,8 +6078,8 @@ const inflate = (strm, flush) => {
6069
6078
  state.bits = bits;
6070
6079
  //---
6071
6080
 
6072
- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD$1 &&
6073
- (state.mode < CHECK || flush !== Z_FINISH$2))) {
6081
+ if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
6082
+ (state.mode < CHECK || flush !== Z_FINISH$1))) {
6074
6083
  if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) ;
6075
6084
  }
6076
6085
  _in -= strm.avail_in;
@@ -6083,10 +6092,10 @@ const inflate = (strm, flush) => {
6083
6092
  (state.flags ? crc32_1(state.check, output, _out, strm.next_out - _out) : adler32_1(state.check, output, _out, strm.next_out - _out));
6084
6093
  }
6085
6094
  strm.data_type = state.bits + (state.last ? 64 : 0) +
6086
- (state.mode === TYPE$1 ? 128 : 0) +
6095
+ (state.mode === TYPE ? 128 : 0) +
6087
6096
  (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
6088
- if (((_in === 0 && _out === 0) || flush === Z_FINISH$2) && ret === Z_OK$2) {
6089
- ret = Z_BUF_ERROR$1;
6097
+ if (((_in === 0 && _out === 0) || flush === Z_FINISH$1) && ret === Z_OK$1) {
6098
+ ret = Z_BUF_ERROR;
6090
6099
  }
6091
6100
  return ret;
6092
6101
  };
@@ -6103,7 +6112,7 @@ const inflateEnd = (strm) => {
6103
6112
  state.window = null;
6104
6113
  }
6105
6114
  strm.state = null;
6106
- return Z_OK$2;
6115
+ return Z_OK$1;
6107
6116
  };
6108
6117
 
6109
6118
 
@@ -6117,7 +6126,7 @@ const inflateGetHeader = (strm, head) => {
6117
6126
  /* save header structure */
6118
6127
  state.head = head;
6119
6128
  head.done = false;
6120
- return Z_OK$2;
6129
+ return Z_OK$1;
6121
6130
  };
6122
6131
 
6123
6132
 
@@ -6150,11 +6159,11 @@ const inflateSetDictionary = (strm, dictionary) => {
6150
6159
  ret = updatewindow(strm, dictionary, dictLength, dictLength);
6151
6160
  if (ret) {
6152
6161
  state.mode = MEM;
6153
- return Z_MEM_ERROR;
6162
+ return Z_MEM_ERROR$1;
6154
6163
  }
6155
6164
  state.havedict = 1;
6156
6165
  // Tracev((stderr, "inflate: dictionary set\n"));
6157
- return Z_OK$2;
6166
+ return Z_OK$1;
6158
6167
  };
6159
6168
 
6160
6169
 
@@ -6163,7 +6172,7 @@ var inflateReset2_1 = inflateReset2;
6163
6172
  var inflateResetKeep_1 = inflateResetKeep;
6164
6173
  var inflateInit_1 = inflateInit;
6165
6174
  var inflateInit2_1 = inflateInit2;
6166
- var inflate_2 = inflate;
6175
+ var inflate_2$1 = inflate$2;
6167
6176
  var inflateEnd_1 = inflateEnd;
6168
6177
  var inflateGetHeader_1 = inflateGetHeader;
6169
6178
  var inflateSetDictionary_1 = inflateSetDictionary;
@@ -6179,13 +6188,13 @@ module.exports.inflateSyncPoint = inflateSyncPoint;
6179
6188
  module.exports.inflateUndermine = inflateUndermine;
6180
6189
  */
6181
6190
 
6182
- var inflate_1 = {
6191
+ var inflate_1$2 = {
6183
6192
  inflateReset: inflateReset_1,
6184
6193
  inflateReset2: inflateReset2_1,
6185
6194
  inflateResetKeep: inflateResetKeep_1,
6186
6195
  inflateInit: inflateInit_1,
6187
6196
  inflateInit2: inflateInit2_1,
6188
- inflate: inflate_2,
6197
+ inflate: inflate_2$1,
6189
6198
  inflateEnd: inflateEnd_1,
6190
6199
  inflateGetHeader: inflateGetHeader_1,
6191
6200
  inflateSetDictionary: inflateSetDictionary_1,
@@ -6249,15 +6258,15 @@ function GZheader() {
6249
6258
 
6250
6259
  var gzheader = GZheader;
6251
6260
 
6252
- const toString$1 = Object.prototype.toString;
6261
+ const toString = Object.prototype.toString;
6253
6262
 
6254
6263
  /* Public constants ==========================================================*/
6255
6264
  /* ===========================================================================*/
6256
6265
 
6257
6266
  const {
6258
- Z_NO_FLUSH: Z_NO_FLUSH$2, Z_FINISH: Z_FINISH$3,
6259
- Z_OK: Z_OK$3, Z_STREAM_END: Z_STREAM_END$3, Z_NEED_DICT: Z_NEED_DICT$1, Z_STREAM_ERROR: Z_STREAM_ERROR$2, Z_DATA_ERROR: Z_DATA_ERROR$2, Z_MEM_ERROR: Z_MEM_ERROR$1
6260
- } = constants;
6267
+ Z_NO_FLUSH, Z_FINISH,
6268
+ Z_OK, Z_STREAM_END, Z_NEED_DICT, Z_STREAM_ERROR, Z_DATA_ERROR, Z_MEM_ERROR
6269
+ } = constants$2;
6261
6270
 
6262
6271
  /* ===========================================================================*/
6263
6272
 
@@ -6339,7 +6348,7 @@ const {
6339
6348
  * console.log(inflate.result);
6340
6349
  * ```
6341
6350
  **/
6342
- function Inflate(options) {
6351
+ function Inflate$1(options) {
6343
6352
  this.options = common.assign({
6344
6353
  chunkSize: 1024 * 64,
6345
6354
  windowBits: 15,
@@ -6379,30 +6388,30 @@ function Inflate(options) {
6379
6388
  this.strm = new zstream();
6380
6389
  this.strm.avail_out = 0;
6381
6390
 
6382
- let status = inflate_1.inflateInit2(
6391
+ let status = inflate_1$2.inflateInit2(
6383
6392
  this.strm,
6384
6393
  opt.windowBits
6385
6394
  );
6386
6395
 
6387
- if (status !== Z_OK$3) {
6396
+ if (status !== Z_OK) {
6388
6397
  throw new Error(messages[status]);
6389
6398
  }
6390
6399
 
6391
6400
  this.header = new gzheader();
6392
6401
 
6393
- inflate_1.inflateGetHeader(this.strm, this.header);
6402
+ inflate_1$2.inflateGetHeader(this.strm, this.header);
6394
6403
 
6395
6404
  // Setup dictionary
6396
6405
  if (opt.dictionary) {
6397
6406
  // Convert data if needed
6398
6407
  if (typeof opt.dictionary === 'string') {
6399
6408
  opt.dictionary = strings.string2buf(opt.dictionary);
6400
- } else if (toString$1.call(opt.dictionary) === '[object ArrayBuffer]') {
6409
+ } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
6401
6410
  opt.dictionary = new Uint8Array(opt.dictionary);
6402
6411
  }
6403
6412
  if (opt.raw) { //In raw mode we need to set the dictionary early
6404
- status = inflate_1.inflateSetDictionary(this.strm, opt.dictionary);
6405
- if (status !== Z_OK$3) {
6413
+ status = inflate_1$2.inflateSetDictionary(this.strm, opt.dictionary);
6414
+ if (status !== Z_OK) {
6406
6415
  throw new Error(messages[status]);
6407
6416
  }
6408
6417
  }
@@ -6434,7 +6443,7 @@ function Inflate(options) {
6434
6443
  * push(chunk, true); // push last chunk
6435
6444
  * ```
6436
6445
  **/
6437
- Inflate.prototype.push = function (data, flush_mode) {
6446
+ Inflate$1.prototype.push = function (data, flush_mode) {
6438
6447
  const strm = this.strm;
6439
6448
  const chunkSize = this.options.chunkSize;
6440
6449
  const dictionary = this.options.dictionary;
@@ -6443,10 +6452,10 @@ Inflate.prototype.push = function (data, flush_mode) {
6443
6452
  if (this.ended) return false;
6444
6453
 
6445
6454
  if (flush_mode === ~~flush_mode) _flush_mode = flush_mode;
6446
- else _flush_mode = flush_mode === true ? Z_FINISH$3 : Z_NO_FLUSH$2;
6455
+ else _flush_mode = flush_mode === true ? Z_FINISH : Z_NO_FLUSH;
6447
6456
 
6448
6457
  // Convert data if needed
6449
- if (toString$1.call(data) === '[object ArrayBuffer]') {
6458
+ if (toString.call(data) === '[object ArrayBuffer]') {
6450
6459
  strm.input = new Uint8Array(data);
6451
6460
  } else {
6452
6461
  strm.input = data;
@@ -6462,34 +6471,34 @@ Inflate.prototype.push = function (data, flush_mode) {
6462
6471
  strm.avail_out = chunkSize;
6463
6472
  }
6464
6473
 
6465
- status = inflate_1.inflate(strm, _flush_mode);
6474
+ status = inflate_1$2.inflate(strm, _flush_mode);
6466
6475
 
6467
- if (status === Z_NEED_DICT$1 && dictionary) {
6468
- status = inflate_1.inflateSetDictionary(strm, dictionary);
6476
+ if (status === Z_NEED_DICT && dictionary) {
6477
+ status = inflate_1$2.inflateSetDictionary(strm, dictionary);
6469
6478
 
6470
- if (status === Z_OK$3) {
6471
- status = inflate_1.inflate(strm, _flush_mode);
6472
- } else if (status === Z_DATA_ERROR$2) {
6479
+ if (status === Z_OK) {
6480
+ status = inflate_1$2.inflate(strm, _flush_mode);
6481
+ } else if (status === Z_DATA_ERROR) {
6473
6482
  // Replace code with more verbose
6474
- status = Z_NEED_DICT$1;
6483
+ status = Z_NEED_DICT;
6475
6484
  }
6476
6485
  }
6477
6486
 
6478
6487
  // Skip snyc markers if more data follows and not raw mode
6479
6488
  while (strm.avail_in > 0 &&
6480
- status === Z_STREAM_END$3 &&
6489
+ status === Z_STREAM_END &&
6481
6490
  strm.state.wrap > 0 &&
6482
6491
  data[strm.next_in] !== 0)
6483
6492
  {
6484
- inflate_1.inflateReset(strm);
6485
- status = inflate_1.inflate(strm, _flush_mode);
6493
+ inflate_1$2.inflateReset(strm);
6494
+ status = inflate_1$2.inflate(strm, _flush_mode);
6486
6495
  }
6487
6496
 
6488
6497
  switch (status) {
6489
- case Z_STREAM_ERROR$2:
6490
- case Z_DATA_ERROR$2:
6491
- case Z_NEED_DICT$1:
6492
- case Z_MEM_ERROR$1:
6498
+ case Z_STREAM_ERROR:
6499
+ case Z_DATA_ERROR:
6500
+ case Z_NEED_DICT:
6501
+ case Z_MEM_ERROR:
6493
6502
  this.onEnd(status);
6494
6503
  this.ended = true;
6495
6504
  return false;
@@ -6500,7 +6509,7 @@ Inflate.prototype.push = function (data, flush_mode) {
6500
6509
  last_avail_out = strm.avail_out;
6501
6510
 
6502
6511
  if (strm.next_out) {
6503
- if (strm.avail_out === 0 || status === Z_STREAM_END$3) {
6512
+ if (strm.avail_out === 0 || status === Z_STREAM_END) {
6504
6513
 
6505
6514
  if (this.options.to === 'string') {
6506
6515
 
@@ -6523,11 +6532,11 @@ Inflate.prototype.push = function (data, flush_mode) {
6523
6532
  }
6524
6533
 
6525
6534
  // Must repeat iteration if out buffer is full
6526
- if (status === Z_OK$3 && last_avail_out === 0) continue;
6535
+ if (status === Z_OK && last_avail_out === 0) continue;
6527
6536
 
6528
6537
  // Finalize if end of stream reached.
6529
- if (status === Z_STREAM_END$3) {
6530
- status = inflate_1.inflateEnd(this.strm);
6538
+ if (status === Z_STREAM_END) {
6539
+ status = inflate_1$2.inflateEnd(this.strm);
6531
6540
  this.onEnd(status);
6532
6541
  this.ended = true;
6533
6542
  return true;
@@ -6548,7 +6557,7 @@ Inflate.prototype.push = function (data, flush_mode) {
6548
6557
  * By default, stores data blocks in `chunks[]` property and glue
6549
6558
  * those in `onEnd`. Override this handler, if you need another behaviour.
6550
6559
  **/
6551
- Inflate.prototype.onData = function (chunk) {
6560
+ Inflate$1.prototype.onData = function (chunk) {
6552
6561
  this.chunks.push(chunk);
6553
6562
  };
6554
6563
 
@@ -6562,9 +6571,9 @@ Inflate.prototype.onData = function (chunk) {
6562
6571
  * complete (Z_FINISH). By default - join collected chunks,
6563
6572
  * free memory and fill `results` / `err` properties.
6564
6573
  **/
6565
- Inflate.prototype.onEnd = function (status) {
6574
+ Inflate$1.prototype.onEnd = function (status) {
6566
6575
  // On success - join
6567
- if (status === Z_OK$3) {
6576
+ if (status === Z_OK) {
6568
6577
  if (this.options.to === 'string') {
6569
6578
  this.result = this.chunks.join('');
6570
6579
  } else {
@@ -6611,13 +6620,13 @@ Inflate.prototype.onEnd = function (status) {
6611
6620
  *
6612
6621
  * try {
6613
6622
  * output = pako.inflate(input);
6614
- * } catch (err)
6623
+ * } catch (err) {
6615
6624
  * console.log(err);
6616
6625
  * }
6617
6626
  * ```
6618
6627
  **/
6619
6628
  function inflate$1(input, options) {
6620
- const inflator = new Inflate(options);
6629
+ const inflator = new Inflate$1(options);
6621
6630
 
6622
6631
  inflator.push(input);
6623
6632
 
@@ -6636,7 +6645,7 @@ function inflate$1(input, options) {
6636
6645
  * The same as [[inflate]], but creates raw data, without wrapper
6637
6646
  * (header and adler32 crc).
6638
6647
  **/
6639
- function inflateRaw(input, options) {
6648
+ function inflateRaw$1(input, options) {
6640
6649
  options = options || {};
6641
6650
  options.raw = true;
6642
6651
  return inflate$1(input, options);
@@ -6653,44 +6662,44 @@ function inflateRaw(input, options) {
6653
6662
  **/
6654
6663
 
6655
6664
 
6656
- var Inflate_1 = Inflate;
6657
- var inflate_2$1 = inflate$1;
6658
- var inflateRaw_1 = inflateRaw;
6659
- var ungzip = inflate$1;
6660
- var constants$2 = constants;
6665
+ var Inflate_1$1 = Inflate$1;
6666
+ var inflate_2 = inflate$1;
6667
+ var inflateRaw_1$1 = inflateRaw$1;
6668
+ var ungzip$1 = inflate$1;
6669
+ var constants = constants$2;
6661
6670
 
6662
6671
  var inflate_1$1 = {
6663
- Inflate: Inflate_1,
6664
- inflate: inflate_2$1,
6665
- inflateRaw: inflateRaw_1,
6666
- ungzip: ungzip,
6667
- constants: constants$2
6672
+ Inflate: Inflate_1$1,
6673
+ inflate: inflate_2,
6674
+ inflateRaw: inflateRaw_1$1,
6675
+ ungzip: ungzip$1,
6676
+ constants: constants
6668
6677
  };
6669
6678
 
6670
- const { Deflate: Deflate$1, deflate: deflate$2, deflateRaw: deflateRaw$1, gzip: gzip$1 } = deflate_1$1;
6679
+ const { Deflate, deflate, deflateRaw, gzip } = deflate_1$1;
6671
6680
 
6672
- const { Inflate: Inflate$1, inflate: inflate$2, inflateRaw: inflateRaw$1, ungzip: ungzip$1 } = inflate_1$1;
6681
+ const { Inflate, inflate, inflateRaw, ungzip } = inflate_1$1;
6673
6682
 
6674
6683
 
6675
6684
 
6676
- var Deflate_1$1 = Deflate$1;
6677
- var deflate_1$2 = deflate$2;
6678
- var deflateRaw_1$1 = deflateRaw$1;
6679
- var gzip_1$1 = gzip$1;
6680
- var Inflate_1$1 = Inflate$1;
6681
- var inflate_1$2 = inflate$2;
6682
- var inflateRaw_1$1 = inflateRaw$1;
6683
- var ungzip_1 = ungzip$1;
6684
- var constants_1 = constants;
6685
+ var Deflate_1 = Deflate;
6686
+ var deflate_1 = deflate;
6687
+ var deflateRaw_1 = deflateRaw;
6688
+ var gzip_1 = gzip;
6689
+ var Inflate_1 = Inflate;
6690
+ var inflate_1 = inflate;
6691
+ var inflateRaw_1 = inflateRaw;
6692
+ var ungzip_1 = ungzip;
6693
+ var constants_1 = constants$2;
6685
6694
 
6686
6695
  var pako = {
6687
- Deflate: Deflate_1$1,
6688
- deflate: deflate_1$2,
6689
- deflateRaw: deflateRaw_1$1,
6690
- gzip: gzip_1$1,
6691
- Inflate: Inflate_1$1,
6692
- inflate: inflate_1$2,
6693
- inflateRaw: inflateRaw_1$1,
6696
+ Deflate: Deflate_1,
6697
+ deflate: deflate_1,
6698
+ deflateRaw: deflateRaw_1,
6699
+ gzip: gzip_1,
6700
+ Inflate: Inflate_1,
6701
+ inflate: inflate_1,
6702
+ inflateRaw: inflateRaw_1,
6694
6703
  ungzip: ungzip_1,
6695
6704
  constants: constants_1
6696
6705
  };