@keystrokehq/epic_games 0.1.3 → 0.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (237) hide show
  1. package/dist/action.cjs.map +1 -1
  2. package/dist/action.mjs.map +1 -1
  3. package/dist/actions/delete-preset-metadata-key.cjs +1 -0
  4. package/dist/actions/delete-preset-metadata-key.cjs.map +1 -1
  5. package/dist/actions/delete-preset-metadata-key.d.cts +3 -6
  6. package/dist/actions/delete-preset-metadata-key.d.cts.map +1 -1
  7. package/dist/actions/delete-preset-metadata-key.d.mts +3 -6
  8. package/dist/actions/delete-preset-metadata-key.d.mts.map +1 -1
  9. package/dist/actions/delete-preset-metadata-key.mjs +1 -0
  10. package/dist/actions/delete-preset-metadata-key.mjs.map +1 -1
  11. package/dist/actions/get-island-avg-minutes-per-player.cjs +1 -0
  12. package/dist/actions/get-island-avg-minutes-per-player.cjs.map +1 -1
  13. package/dist/actions/get-island-avg-minutes-per-player.d.cts +5 -6
  14. package/dist/actions/get-island-avg-minutes-per-player.d.cts.map +1 -1
  15. package/dist/actions/get-island-avg-minutes-per-player.d.mts +5 -6
  16. package/dist/actions/get-island-avg-minutes-per-player.d.mts.map +1 -1
  17. package/dist/actions/get-island-avg-minutes-per-player.mjs +1 -0
  18. package/dist/actions/get-island-avg-minutes-per-player.mjs.map +1 -1
  19. package/dist/actions/get-island-favorites.cjs +1 -0
  20. package/dist/actions/get-island-favorites.cjs.map +1 -1
  21. package/dist/actions/get-island-favorites.d.cts +5 -6
  22. package/dist/actions/get-island-favorites.d.cts.map +1 -1
  23. package/dist/actions/get-island-favorites.d.mts +5 -6
  24. package/dist/actions/get-island-favorites.d.mts.map +1 -1
  25. package/dist/actions/get-island-favorites.mjs +1 -0
  26. package/dist/actions/get-island-favorites.mjs.map +1 -1
  27. package/dist/actions/get-island-metrics-by-interval.cjs +1 -0
  28. package/dist/actions/get-island-metrics-by-interval.cjs.map +1 -1
  29. package/dist/actions/get-island-metrics-by-interval.d.cts +7 -10
  30. package/dist/actions/get-island-metrics-by-interval.d.cts.map +1 -1
  31. package/dist/actions/get-island-metrics-by-interval.d.mts +7 -10
  32. package/dist/actions/get-island-metrics-by-interval.d.mts.map +1 -1
  33. package/dist/actions/get-island-metrics-by-interval.mjs +1 -0
  34. package/dist/actions/get-island-metrics-by-interval.mjs.map +1 -1
  35. package/dist/actions/get-island-minutes-played.cjs +1 -0
  36. package/dist/actions/get-island-minutes-played.cjs.map +1 -1
  37. package/dist/actions/get-island-minutes-played.d.cts +3 -4
  38. package/dist/actions/get-island-minutes-played.d.cts.map +1 -1
  39. package/dist/actions/get-island-minutes-played.d.mts +3 -4
  40. package/dist/actions/get-island-minutes-played.d.mts.map +1 -1
  41. package/dist/actions/get-island-minutes-played.mjs +1 -0
  42. package/dist/actions/get-island-minutes-played.mjs.map +1 -1
  43. package/dist/actions/get-island-peak-ccu.cjs +1 -0
  44. package/dist/actions/get-island-peak-ccu.cjs.map +1 -1
  45. package/dist/actions/get-island-peak-ccu.d.cts +7 -8
  46. package/dist/actions/get-island-peak-ccu.d.cts.map +1 -1
  47. package/dist/actions/get-island-peak-ccu.d.mts +7 -8
  48. package/dist/actions/get-island-peak-ccu.d.mts.map +1 -1
  49. package/dist/actions/get-island-peak-ccu.mjs +1 -0
  50. package/dist/actions/get-island-peak-ccu.mjs.map +1 -1
  51. package/dist/actions/get-island-plays.cjs +1 -0
  52. package/dist/actions/get-island-plays.cjs.map +1 -1
  53. package/dist/actions/get-island-plays.d.cts +3 -4
  54. package/dist/actions/get-island-plays.d.cts.map +1 -1
  55. package/dist/actions/get-island-plays.d.mts +3 -4
  56. package/dist/actions/get-island-plays.d.mts.map +1 -1
  57. package/dist/actions/get-island-plays.mjs +1 -0
  58. package/dist/actions/get-island-plays.mjs.map +1 -1
  59. package/dist/actions/get-island-recommendations.cjs +1 -0
  60. package/dist/actions/get-island-recommendations.cjs.map +1 -1
  61. package/dist/actions/get-island-recommendations.d.cts +5 -6
  62. package/dist/actions/get-island-recommendations.d.cts.map +1 -1
  63. package/dist/actions/get-island-recommendations.d.mts +5 -6
  64. package/dist/actions/get-island-recommendations.d.mts.map +1 -1
  65. package/dist/actions/get-island-recommendations.mjs +1 -0
  66. package/dist/actions/get-island-recommendations.mjs.map +1 -1
  67. package/dist/actions/get-island-retention.cjs +1 -0
  68. package/dist/actions/get-island-retention.cjs.map +1 -1
  69. package/dist/actions/get-island-retention.d.cts +3 -4
  70. package/dist/actions/get-island-retention.d.cts.map +1 -1
  71. package/dist/actions/get-island-retention.d.mts +3 -4
  72. package/dist/actions/get-island-retention.d.mts.map +1 -1
  73. package/dist/actions/get-island-retention.mjs +1 -0
  74. package/dist/actions/get-island-retention.mjs.map +1 -1
  75. package/dist/actions/get-island-unique-players.cjs +1 -0
  76. package/dist/actions/get-island-unique-players.cjs.map +1 -1
  77. package/dist/actions/get-island-unique-players.d.cts +3 -4
  78. package/dist/actions/get-island-unique-players.d.cts.map +1 -1
  79. package/dist/actions/get-island-unique-players.d.mts +3 -4
  80. package/dist/actions/get-island-unique-players.d.mts.map +1 -1
  81. package/dist/actions/get-island-unique-players.mjs +1 -0
  82. package/dist/actions/get-island-unique-players.mjs.map +1 -1
  83. package/dist/actions/get-island.cjs +1 -0
  84. package/dist/actions/get-island.cjs.map +1 -1
  85. package/dist/actions/get-island.d.cts +3 -3
  86. package/dist/actions/get-island.d.cts.map +1 -1
  87. package/dist/actions/get-island.d.mts +3 -3
  88. package/dist/actions/get-island.d.mts.map +1 -1
  89. package/dist/actions/get-island.mjs +1 -0
  90. package/dist/actions/get-island.mjs.map +1 -1
  91. package/dist/actions/get-preset-metadata-key.cjs +1 -0
  92. package/dist/actions/get-preset-metadata-key.cjs.map +1 -1
  93. package/dist/actions/get-preset-metadata-key.d.cts +3 -6
  94. package/dist/actions/get-preset-metadata-key.d.cts.map +1 -1
  95. package/dist/actions/get-preset-metadata-key.d.mts +3 -6
  96. package/dist/actions/get-preset-metadata-key.d.mts.map +1 -1
  97. package/dist/actions/get-preset-metadata-key.mjs +1 -0
  98. package/dist/actions/get-preset-metadata-key.mjs.map +1 -1
  99. package/dist/actions/get-preset-metadata.cjs +1 -0
  100. package/dist/actions/get-preset-metadata.cjs.map +1 -1
  101. package/dist/actions/get-preset-metadata.d.cts +3 -5
  102. package/dist/actions/get-preset-metadata.d.cts.map +1 -1
  103. package/dist/actions/get-preset-metadata.d.mts +3 -5
  104. package/dist/actions/get-preset-metadata.d.mts.map +1 -1
  105. package/dist/actions/get-preset-metadata.mjs +1 -0
  106. package/dist/actions/get-preset-metadata.mjs.map +1 -1
  107. package/dist/actions/get-preset-property.cjs +1 -0
  108. package/dist/actions/get-preset-property.cjs.map +1 -1
  109. package/dist/actions/get-preset-property.d.cts +3 -6
  110. package/dist/actions/get-preset-property.d.cts.map +1 -1
  111. package/dist/actions/get-preset-property.d.mts +3 -6
  112. package/dist/actions/get-preset-property.d.mts.map +1 -1
  113. package/dist/actions/get-preset-property.mjs +1 -0
  114. package/dist/actions/get-preset-property.mjs.map +1 -1
  115. package/dist/actions/get-preset.cjs +1 -0
  116. package/dist/actions/get-preset.cjs.map +1 -1
  117. package/dist/actions/get-preset.d.cts +3 -5
  118. package/dist/actions/get-preset.d.cts.map +1 -1
  119. package/dist/actions/get-preset.d.mts +3 -5
  120. package/dist/actions/get-preset.d.mts.map +1 -1
  121. package/dist/actions/get-preset.mjs +1 -0
  122. package/dist/actions/get-preset.mjs.map +1 -1
  123. package/dist/actions/list-blueprint-callable-functions.cjs +1 -0
  124. package/dist/actions/list-blueprint-callable-functions.cjs.map +1 -1
  125. package/dist/actions/list-blueprint-callable-functions.d.cts +3 -7
  126. package/dist/actions/list-blueprint-callable-functions.d.cts.map +1 -1
  127. package/dist/actions/list-blueprint-callable-functions.d.mts +3 -7
  128. package/dist/actions/list-blueprint-callable-functions.d.mts.map +1 -1
  129. package/dist/actions/list-blueprint-callable-functions.mjs +1 -0
  130. package/dist/actions/list-blueprint-callable-functions.mjs.map +1 -1
  131. package/dist/actions/list-islands.cjs +1 -0
  132. package/dist/actions/list-islands.cjs.map +1 -1
  133. package/dist/actions/list-islands.d.cts +3 -4
  134. package/dist/actions/list-islands.d.cts.map +1 -1
  135. package/dist/actions/list-islands.d.mts +3 -4
  136. package/dist/actions/list-islands.d.mts.map +1 -1
  137. package/dist/actions/list-islands.mjs +1 -0
  138. package/dist/actions/list-islands.mjs.map +1 -1
  139. package/dist/actions/options-remote.cjs +1 -0
  140. package/dist/actions/options-remote.cjs.map +1 -1
  141. package/dist/actions/options-remote.d.cts +3 -5
  142. package/dist/actions/options-remote.d.cts.map +1 -1
  143. package/dist/actions/options-remote.d.mts +3 -5
  144. package/dist/actions/options-remote.d.mts.map +1 -1
  145. package/dist/actions/options-remote.mjs +1 -0
  146. package/dist/actions/options-remote.mjs.map +1 -1
  147. package/dist/actions/put-object-call.cjs +1 -0
  148. package/dist/actions/put-object-call.cjs.map +1 -1
  149. package/dist/actions/put-object-call.d.cts +3 -9
  150. package/dist/actions/put-object-call.d.cts.map +1 -1
  151. package/dist/actions/put-object-call.d.mts +3 -9
  152. package/dist/actions/put-object-call.d.mts.map +1 -1
  153. package/dist/actions/put-object-call.mjs +1 -0
  154. package/dist/actions/put-object-call.mjs.map +1 -1
  155. package/dist/actions/put-object-describe.cjs +1 -0
  156. package/dist/actions/put-object-describe.cjs.map +1 -1
  157. package/dist/actions/put-object-describe.d.cts +3 -6
  158. package/dist/actions/put-object-describe.d.cts.map +1 -1
  159. package/dist/actions/put-object-describe.d.mts +3 -6
  160. package/dist/actions/put-object-describe.d.mts.map +1 -1
  161. package/dist/actions/put-object-describe.mjs +1 -0
  162. package/dist/actions/put-object-describe.mjs.map +1 -1
  163. package/dist/actions/put-object-event-experimental.cjs +1 -0
  164. package/dist/actions/put-object-event-experimental.cjs.map +1 -1
  165. package/dist/actions/put-object-event-experimental.d.cts +3 -8
  166. package/dist/actions/put-object-event-experimental.d.cts.map +1 -1
  167. package/dist/actions/put-object-event-experimental.d.mts +3 -8
  168. package/dist/actions/put-object-event-experimental.d.mts.map +1 -1
  169. package/dist/actions/put-object-event-experimental.mjs +1 -0
  170. package/dist/actions/put-object-event-experimental.mjs.map +1 -1
  171. package/dist/actions/put-object-property.cjs +1 -0
  172. package/dist/actions/put-object-property.cjs.map +1 -1
  173. package/dist/actions/put-object-property.d.cts +3 -9
  174. package/dist/actions/put-object-property.d.cts.map +1 -1
  175. package/dist/actions/put-object-property.d.mts +3 -9
  176. package/dist/actions/put-object-property.d.mts.map +1 -1
  177. package/dist/actions/put-object-property.mjs +1 -0
  178. package/dist/actions/put-object-property.mjs.map +1 -1
  179. package/dist/actions/put-object-thumbnail.cjs +1 -0
  180. package/dist/actions/put-object-thumbnail.cjs.map +1 -1
  181. package/dist/actions/put-object-thumbnail.d.cts +3 -6
  182. package/dist/actions/put-object-thumbnail.d.cts.map +1 -1
  183. package/dist/actions/put-object-thumbnail.d.mts +3 -6
  184. package/dist/actions/put-object-thumbnail.d.mts.map +1 -1
  185. package/dist/actions/put-object-thumbnail.mjs +1 -0
  186. package/dist/actions/put-object-thumbnail.mjs.map +1 -1
  187. package/dist/actions/put-preset-function.cjs +1 -0
  188. package/dist/actions/put-preset-function.cjs.map +1 -1
  189. package/dist/actions/put-preset-function.d.cts +3 -9
  190. package/dist/actions/put-preset-function.d.cts.map +1 -1
  191. package/dist/actions/put-preset-function.d.mts +3 -9
  192. package/dist/actions/put-preset-function.d.mts.map +1 -1
  193. package/dist/actions/put-preset-function.mjs +1 -0
  194. package/dist/actions/put-preset-function.mjs.map +1 -1
  195. package/dist/actions/put-preset-metadata-key.cjs +1 -0
  196. package/dist/actions/put-preset-metadata-key.cjs.map +1 -1
  197. package/dist/actions/put-preset-metadata-key.d.cts +3 -7
  198. package/dist/actions/put-preset-metadata-key.d.cts.map +1 -1
  199. package/dist/actions/put-preset-metadata-key.d.mts +3 -7
  200. package/dist/actions/put-preset-metadata-key.d.mts.map +1 -1
  201. package/dist/actions/put-preset-metadata-key.mjs +1 -0
  202. package/dist/actions/put-preset-metadata-key.mjs.map +1 -1
  203. package/dist/actions/put-preset-property.cjs +1 -0
  204. package/dist/actions/put-preset-property.cjs.map +1 -1
  205. package/dist/actions/put-preset-property.d.cts +3 -8
  206. package/dist/actions/put-preset-property.d.cts.map +1 -1
  207. package/dist/actions/put-preset-property.d.mts +3 -8
  208. package/dist/actions/put-preset-property.d.mts.map +1 -1
  209. package/dist/actions/put-preset-property.mjs +1 -0
  210. package/dist/actions/put-preset-property.mjs.map +1 -1
  211. package/dist/actions/put-remote-batch.cjs +1 -0
  212. package/dist/actions/put-remote-batch.cjs.map +1 -1
  213. package/dist/actions/put-remote-batch.d.cts +3 -12
  214. package/dist/actions/put-remote-batch.d.cts.map +1 -1
  215. package/dist/actions/put-remote-batch.d.mts +3 -12
  216. package/dist/actions/put-remote-batch.d.mts.map +1 -1
  217. package/dist/actions/put-remote-batch.mjs +1 -0
  218. package/dist/actions/put-remote-batch.mjs.map +1 -1
  219. package/dist/actions/put-remote-control-session.cjs +1 -0
  220. package/dist/actions/put-remote-control-session.cjs.map +1 -1
  221. package/dist/actions/put-remote-control-session.d.cts +3 -6
  222. package/dist/actions/put-remote-control-session.d.cts.map +1 -1
  223. package/dist/actions/put-remote-control-session.d.mts +3 -6
  224. package/dist/actions/put-remote-control-session.d.mts.map +1 -1
  225. package/dist/actions/put-remote-control-session.mjs +1 -0
  226. package/dist/actions/put-remote-control-session.mjs.map +1 -1
  227. package/dist/app.cjs +5 -2
  228. package/dist/app.cjs.map +1 -1
  229. package/dist/app.d.cts +7 -1
  230. package/dist/app.d.cts.map +1 -1
  231. package/dist/app.d.mts +7 -1
  232. package/dist/app.d.mts.map +1 -1
  233. package/dist/app.mjs +3 -2
  234. package/dist/app.mjs.map +1 -1
  235. package/dist/index.d.cts +1 -1
  236. package/dist/index.d.mts +1 -1
  237. package/package.json +2 -2
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.cjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/get-preset-metadata-key.d.ts
@@ -10,12 +12,7 @@ declare const EpicGamesGetPresetMetadataKeyInput: z.ZodObject<{
10
12
  declare const EpicGamesGetPresetMetadataKeyOutput: z.ZodObject<{
11
13
  Value: z.ZodNullable<z.ZodString>;
12
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  }, z.core.$loose>;
13
- declare const epicGamesGetPresetMetadataKey: import("@keystrokehq/action").WorkflowActionDefinition<{
14
- preset_name: string;
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- metadata_key: string;
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- headers?: Record<string, unknown> | undefined;
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- base_url?: string | undefined;
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- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
15
+ declare const epicGamesGetPresetMetadataKey: AppAction<typeof EpicGamesGetPresetMetadataKeyInput, typeof EpicGamesGetPresetMetadataKeyOutput, typeof epicGames.credential>;
19
16
  //#endregion
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  export { epicGamesGetPresetMetadataKey };
21
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  //# sourceMappingURL=get-preset-metadata-key.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata-key.d.cts","names":[],"sources":["../../src/actions/get-preset-metadata-key.ts"],"mappings":";;;cAIa,kCAAA,EAAkC,CAAA,CAAA,SAAA;;;;;;cAMlC,mCAAA,EAAmC,CAAA,CAAA,SAAA;;;cAInC,6BAAA,gCAA6B,wBAAA;;;YAMxC,MAAA"}
1
+ {"version":3,"file":"get-preset-metadata-key.d.cts","names":[],"sources":["../../src/actions/get-preset-metadata-key.ts"],"mappings":";;;;;cAMa,kCAAA,EAAkC,CAAA,CAAA,SAAA;;;;;;cAMlC,mCAAA,EAAmC,CAAA,CAAA,SAAA;;;cAInC,6BAAA,EAA+B,SAAA,QACnC,kCAAA,SACA,mCAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.mjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/get-preset-metadata-key.d.ts
@@ -10,12 +12,7 @@ declare const EpicGamesGetPresetMetadataKeyInput: z.ZodObject<{
10
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  declare const EpicGamesGetPresetMetadataKeyOutput: z.ZodObject<{
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  Value: z.ZodNullable<z.ZodString>;
12
14
  }, z.core.$loose>;
13
- declare const epicGamesGetPresetMetadataKey: import("@keystrokehq/action").WorkflowActionDefinition<{
14
- preset_name: string;
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- metadata_key: string;
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- headers?: Record<string, unknown> | undefined;
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- base_url?: string | undefined;
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- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
15
+ declare const epicGamesGetPresetMetadataKey: AppAction<typeof EpicGamesGetPresetMetadataKeyInput, typeof EpicGamesGetPresetMetadataKeyOutput, typeof epicGames.credential>;
19
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  //#endregion
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  export { epicGamesGetPresetMetadataKey };
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  //# sourceMappingURL=get-preset-metadata-key.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata-key.d.mts","names":[],"sources":["../../src/actions/get-preset-metadata-key.ts"],"mappings":";;;cAIa,kCAAA,EAAkC,CAAA,CAAA,SAAA;;;;;;cAMlC,mCAAA,EAAmC,CAAA,CAAA,SAAA;;;cAInC,6BAAA,gCAA6B,wBAAA;;;YAMxC,MAAA"}
1
+ {"version":3,"file":"get-preset-metadata-key.d.mts","names":[],"sources":["../../src/actions/get-preset-metadata-key.ts"],"mappings":";;;;;cAMa,kCAAA,EAAkC,CAAA,CAAA,SAAA;;;;;;cAMlC,mCAAA,EAAmC,CAAA,CAAA,SAAA;;;cAInC,6BAAA,EAA+B,SAAA,QACnC,kCAAA,SACA,mCAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,4 @@
1
+ import "../app.mjs";
1
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  import { action } from "../action.mjs";
2
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  import { z } from "zod";
3
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  const epicGamesGetPresetMetadataKey = action("EPIC_GAMES_GET_PRESET_METADATA_KEY", {
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata-key.mjs","names":[],"sources":["../../src/actions/get-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataKeyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset\"),\n metadata_key: z.string().describe(\"Metadata key whose value to fetch\"),\n}).describe(\"Request model for fetching a single metadata key's value for a Remote Control Preset.\");\nexport const EpicGamesGetPresetMetadataKeyOutput = z.object({\n Value: z.string().describe(\"The value stored for the specified metadata key\").nullable(),\n}).passthrough().describe(\"Response model containing the value for the requested metadata key.\");\n\nexport const epicGamesGetPresetMetadataKey = action(\"EPIC_GAMES_GET_PRESET_METADATA_KEY\", {\n slug: \"epic_games-get-preset-metadata-key\",\n name: \"Get Preset Metadata Key\",\n description: \"Tool to read a single metadata key's value for a Remote Control Preset. Use when you need to fetch a specific metadata entry after listing presets.\",\n input: EpicGamesGetPresetMetadataKeyInput,\n output: EpicGamesGetPresetMetadataKeyOutput,\n});\n"],"mappings":";;AAcA,MAAa,gCAAgC,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAdgD,EAAE,OAAO;EACzD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;EAChH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;EACpE,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;CACvE,CAAC,CAAC,CAAC,SAAS,uFASH;CACP,QATiD,EAAE,OAAO,EAC1D,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS,EACzF,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qEAOhB;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-metadata-key.mjs","names":[],"sources":["../../src/actions/get-preset-metadata-key.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesGetPresetMetadataKeyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset\"),\n metadata_key: z.string().describe(\"Metadata key whose value to fetch\"),\n}).describe(\"Request model for fetching a single metadata key's value for a Remote Control Preset.\");\nexport const EpicGamesGetPresetMetadataKeyOutput = z.object({\n Value: z.string().describe(\"The value stored for the specified metadata key\").nullable(),\n}).passthrough().describe(\"Response model containing the value for the requested metadata key.\");\n\nexport const epicGamesGetPresetMetadataKey: AppAction<\n typeof EpicGamesGetPresetMetadataKeyInput,\n typeof EpicGamesGetPresetMetadataKeyOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_GET_PRESET_METADATA_KEY\", {\n slug: \"epic_games-get-preset-metadata-key\",\n name: \"Get Preset Metadata Key\",\n description: \"Tool to read a single metadata key's value for a Remote Control Preset. Use when you need to fetch a specific metadata entry after listing presets.\",\n input: EpicGamesGetPresetMetadataKeyInput,\n output: EpicGamesGetPresetMetadataKeyOutput,\n});\n"],"mappings":";;;AAgBA,MAAa,gCAIT,OAAO,sCAAsC;CAC/C,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAlBgD,EAAE,OAAO;EACzD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;EAChH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;EACpE,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;CACvE,CAAC,CAAC,CAAC,SAAS,uFAaH;CACP,QAbiD,EAAE,OAAO,EAC1D,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS,EACzF,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qEAWhB;AACV,CAAC"}
@@ -1,3 +1,4 @@
1
+ require("../app.cjs");
1
2
  const require_action = require("../action.cjs");
2
3
  let zod = require("zod");
3
4
  //#region src/actions/get-preset-metadata.ts
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-metadata.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset whose metadata to retrieve\"),\n});\nexport const EpicGamesGetPresetMetadataOutput = z.object({\n metadata: z.record(z.string(), z.unknown()).describe(\"Dictionary mapping metadata keys to their values\"),\n}).passthrough();\n\nexport const epicGamesGetPresetMetadata = action(\"EPIC_GAMES_GET_PRESET_METADATA\", {\n slug: \"epic_games-get-preset-metadata\",\n name: \"Get Preset Metadata\",\n description: \"Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.\",\n input: EpicGamesGetPresetMetadataInput,\n output: EpicGamesGetPresetMetadataOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8DAA8D;AACjG,CAAC;AACD,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,UAAUA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kDAAkD,EACzG,CAAC,CAAC,CAAC,YAAY;AAEf,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-metadata.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-metadata.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesGetPresetMetadataInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset whose metadata to retrieve\"),\n});\nexport const EpicGamesGetPresetMetadataOutput = z.object({\n metadata: z.record(z.string(), z.unknown()).describe(\"Dictionary mapping metadata keys to their values\"),\n}).passthrough();\n\nexport const epicGamesGetPresetMetadata: AppAction<\n typeof EpicGamesGetPresetMetadataInput,\n typeof EpicGamesGetPresetMetadataOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_GET_PRESET_METADATA\", {\n slug: \"epic_games-get-preset-metadata\",\n name: \"Get Preset Metadata\",\n description: \"Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.\",\n input: EpicGamesGetPresetMetadataInput,\n output: EpicGamesGetPresetMetadataOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8DAA8D;AACjG,CAAC;AACD,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,UAAUA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kDAAkD,EACzG,CAAC,CAAC,CAAC,YAAY;AAEf,MAAa,6BAITC,eAAAA,OAAO,kCAAkC;CAC3C,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.cjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/get-preset-metadata.d.ts
@@ -9,11 +11,7 @@ declare const EpicGamesGetPresetMetadataInput: z.ZodObject<{
9
11
  declare const EpicGamesGetPresetMetadataOutput: z.ZodObject<{
10
12
  metadata: z.ZodRecord<z.ZodString, z.ZodUnknown>;
11
13
  }, z.core.$loose>;
12
- declare const epicGamesGetPresetMetadata: import("@keystrokehq/action").WorkflowActionDefinition<{
13
- preset_name: string;
14
- headers?: Record<string, unknown> | undefined;
15
- base_url?: string | undefined;
16
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
14
+ declare const epicGamesGetPresetMetadata: AppAction<typeof EpicGamesGetPresetMetadataInput, typeof EpicGamesGetPresetMetadataOutput, typeof epicGames.credential>;
17
15
  //#endregion
18
16
  export { epicGamesGetPresetMetadata };
19
17
  //# sourceMappingURL=get-preset-metadata.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata.d.cts","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;cAK/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;YAMrC,MAAA"}
1
+ {"version":3,"file":"get-preset-metadata.d.cts","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"mappings":";;;;;cAMa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;cAK/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,EAA4B,SAAA,QAChC,+BAAA,SACA,gCAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.mjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/get-preset-metadata.d.ts
@@ -9,11 +11,7 @@ declare const EpicGamesGetPresetMetadataInput: z.ZodObject<{
9
11
  declare const EpicGamesGetPresetMetadataOutput: z.ZodObject<{
10
12
  metadata: z.ZodRecord<z.ZodString, z.ZodUnknown>;
11
13
  }, z.core.$loose>;
12
- declare const epicGamesGetPresetMetadata: import("@keystrokehq/action").WorkflowActionDefinition<{
13
- preset_name: string;
14
- headers?: Record<string, unknown> | undefined;
15
- base_url?: string | undefined;
16
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
14
+ declare const epicGamesGetPresetMetadata: AppAction<typeof EpicGamesGetPresetMetadataInput, typeof EpicGamesGetPresetMetadataOutput, typeof epicGames.credential>;
17
15
  //#endregion
18
16
  export { epicGamesGetPresetMetadata };
19
17
  //# sourceMappingURL=get-preset-metadata.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata.d.mts","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;cAK/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;YAMrC,MAAA"}
1
+ {"version":3,"file":"get-preset-metadata.d.mts","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"mappings":";;;;;cAMa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;cAK/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,EAA4B,SAAA,QAChC,+BAAA,SACA,gCAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,4 @@
1
+ import "../app.mjs";
1
2
  import { action } from "../action.mjs";
2
3
  import { z } from "zod";
3
4
  const epicGamesGetPresetMetadata = action("EPIC_GAMES_GET_PRESET_METADATA", {
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata.mjs","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset whose metadata to retrieve\"),\n});\nexport const EpicGamesGetPresetMetadataOutput = z.object({\n metadata: z.record(z.string(), z.unknown()).describe(\"Dictionary mapping metadata keys to their values\"),\n}).passthrough();\n\nexport const epicGamesGetPresetMetadata = action(\"EPIC_GAMES_GET_PRESET_METADATA\", {\n slug: \"epic_games-get-preset-metadata\",\n name: \"Get Preset Metadata\",\n description: \"Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.\",\n input: EpicGamesGetPresetMetadataInput,\n output: EpicGamesGetPresetMetadataOutput,\n});\n"],"mappings":";;AAaA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAb6C,EAAE,OAAO;EACtD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;EAChH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8DAA8D;CACjG,CASS;CACP,QAT8C,EAAE,OAAO,EACvD,UAAU,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kDAAkD,EACzG,CAAC,CAAC,CAAC,YAOO;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-metadata.mjs","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesGetPresetMetadataInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset whose metadata to retrieve\"),\n});\nexport const EpicGamesGetPresetMetadataOutput = z.object({\n metadata: z.record(z.string(), z.unknown()).describe(\"Dictionary mapping metadata keys to their values\"),\n}).passthrough();\n\nexport const epicGamesGetPresetMetadata: AppAction<\n typeof EpicGamesGetPresetMetadataInput,\n typeof EpicGamesGetPresetMetadataOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_GET_PRESET_METADATA\", {\n slug: \"epic_games-get-preset-metadata\",\n name: \"Get Preset Metadata\",\n description: \"Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.\",\n input: EpicGamesGetPresetMetadataInput,\n output: EpicGamesGetPresetMetadataOutput,\n});\n"],"mappings":";;;AAeA,MAAa,6BAIT,OAAO,kCAAkC;CAC3C,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAjB6C,EAAE,OAAO;EACtD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;EAChH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8DAA8D;CACjG,CAaS;CACP,QAb8C,EAAE,OAAO,EACvD,UAAU,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kDAAkD,EACzG,CAAC,CAAC,CAAC,YAWO;AACV,CAAC"}
@@ -1,3 +1,4 @@
1
+ require("../app.cjs");
1
2
  const require_action = require("../action.cjs");
2
3
  let zod = require("zod");
3
4
  //#region src/actions/get-preset-property.ts
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-property.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n}).describe(\"Request model for reading a property value from a Remote Control Preset.\");\nconst EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({\n ObjectPath: z.string().describe(\"Path to the object that owns the exposed property\").nullable(),\n PropertyValue: z.unknown().describe(\"The current value of the property; its shape depends on property type\"),\n}).passthrough().describe(\"Single property value entry for a specific object.\");\nexport const EpicGamesGetPresetPropertyOutput = z.object({\n PropertyValues: z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe(\"Array of results for the requested property\").nullable().optional(),\n}).passthrough().describe(\"Response model containing the values of the requested property.\");\n\nexport const epicGamesGetPresetProperty = action(\"EPIC_GAMES_GET_PRESET_PROPERTY\", {\n slug: \"epic_games-get-preset-property\",\n name: \"Get Preset Property\",\n description: \"Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.\",\n input: EpicGamesGetPresetPropertyInput,\n output: EpicGamesGetPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6FAA6F,CAAC,CAAC,SAAS;CACtI,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AACjF,CAAC,CAAC,CAAC,SAAS,0EAA0E;AACtF,MAAM,qDAAqDA,IAAAA,EAAE,OAAO;CAClE,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mDAAmD,CAAC,CAAC,SAAS;CAC9F,eAAeA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,uEAAuE;AAC7G,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,oDAAoD;AAC9E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,gBAAgBA,IAAAA,EAAE,MAAM,kDAAkD,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS,EAC1J,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,iEAAiE;AAE3F,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-property.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-property.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesGetPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n}).describe(\"Request model for reading a property value from a Remote Control Preset.\");\nconst EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({\n ObjectPath: z.string().describe(\"Path to the object that owns the exposed property\").nullable(),\n PropertyValue: z.unknown().describe(\"The current value of the property; its shape depends on property type\"),\n}).passthrough().describe(\"Single property value entry for a specific object.\");\nexport const EpicGamesGetPresetPropertyOutput = z.object({\n PropertyValues: z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe(\"Array of results for the requested property\").nullable().optional(),\n}).passthrough().describe(\"Response model containing the values of the requested property.\");\n\nexport const epicGamesGetPresetProperty: AppAction<\n typeof EpicGamesGetPresetPropertyInput,\n typeof EpicGamesGetPresetPropertyOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_GET_PRESET_PROPERTY\", {\n slug: \"epic_games-get-preset-property\",\n name: \"Get Preset Property\",\n description: \"Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.\",\n input: EpicGamesGetPresetPropertyInput,\n output: EpicGamesGetPresetPropertyOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6FAA6F,CAAC,CAAC,SAAS;CACtI,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AACjF,CAAC,CAAC,CAAC,SAAS,0EAA0E;AACtF,MAAM,qDAAqDA,IAAAA,EAAE,OAAO;CAClE,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mDAAmD,CAAC,CAAC,SAAS;CAC9F,eAAeA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,uEAAuE;AAC7G,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,oDAAoD;AAC9E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,gBAAgBA,IAAAA,EAAE,MAAM,kDAAkD,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS,EAC1J,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,iEAAiE;AAE3F,MAAa,6BAITC,eAAAA,OAAO,kCAAkC;CAC3C,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.cjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/get-preset-property.d.ts
@@ -13,12 +15,7 @@ declare const EpicGamesGetPresetPropertyOutput: z.ZodObject<{
13
15
  PropertyValue: z.ZodUnknown;
14
16
  }, z.core.$loose>>>>;
15
17
  }, z.core.$loose>;
16
- declare const epicGamesGetPresetProperty: import("@keystrokehq/action").WorkflowActionDefinition<{
17
- preset_name: string;
18
- property_name: string;
19
- headers?: Record<string, unknown> | undefined;
20
- base_url?: string | undefined;
21
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
18
+ declare const epicGamesGetPresetProperty: AppAction<typeof EpicGamesGetPresetPropertyInput, typeof EpicGamesGetPresetPropertyOutput, typeof epicGames.credential>;
22
19
  //#endregion
23
20
  export { epicGamesGetPresetProperty };
24
21
  //# sourceMappingURL=get-preset-property.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-property.d.cts","names":[],"sources":["../../src/actions/get-preset-property.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;cAU/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;;;;cAIhC,0BAAA,gCAA0B,wBAAA;;;YAMrC,MAAA"}
1
+ {"version":3,"file":"get-preset-property.d.cts","names":[],"sources":["../../src/actions/get-preset-property.ts"],"mappings":";;;;;cAMa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;cAU/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;;;;cAIhC,0BAAA,EAA4B,SAAA,QAChC,+BAAA,SACA,gCAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.mjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/get-preset-property.d.ts
@@ -13,12 +15,7 @@ declare const EpicGamesGetPresetPropertyOutput: z.ZodObject<{
13
15
  PropertyValue: z.ZodUnknown;
14
16
  }, z.core.$loose>>>>;
15
17
  }, z.core.$loose>;
16
- declare const epicGamesGetPresetProperty: import("@keystrokehq/action").WorkflowActionDefinition<{
17
- preset_name: string;
18
- property_name: string;
19
- headers?: Record<string, unknown> | undefined;
20
- base_url?: string | undefined;
21
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
18
+ declare const epicGamesGetPresetProperty: AppAction<typeof EpicGamesGetPresetPropertyInput, typeof EpicGamesGetPresetPropertyOutput, typeof epicGames.credential>;
22
19
  //#endregion
23
20
  export { epicGamesGetPresetProperty };
24
21
  //# sourceMappingURL=get-preset-property.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-property.d.mts","names":[],"sources":["../../src/actions/get-preset-property.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;cAU/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;;;;cAIhC,0BAAA,gCAA0B,wBAAA;;;YAMrC,MAAA"}
1
+ {"version":3,"file":"get-preset-property.d.mts","names":[],"sources":["../../src/actions/get-preset-property.ts"],"mappings":";;;;;cAMa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;cAU/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;;;;cAIhC,0BAAA,EAA4B,SAAA,QAChC,+BAAA,SACA,gCAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,4 @@
1
+ import "../app.mjs";
1
2
  import { action } from "../action.mjs";
2
3
  import { z } from "zod";
3
4
  //#region src/actions/get-preset-property.ts
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-property.mjs","names":[],"sources":["../../src/actions/get-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n}).describe(\"Request model for reading a property value from a Remote Control Preset.\");\nconst EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({\n ObjectPath: z.string().describe(\"Path to the object that owns the exposed property\").nullable(),\n PropertyValue: z.unknown().describe(\"The current value of the property; its shape depends on property type\"),\n}).passthrough().describe(\"Single property value entry for a specific object.\");\nexport const EpicGamesGetPresetPropertyOutput = z.object({\n PropertyValues: z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe(\"Array of results for the requested property\").nullable().optional(),\n}).passthrough().describe(\"Response model containing the values of the requested property.\");\n\nexport const epicGamesGetPresetProperty = action(\"EPIC_GAMES_GET_PRESET_PROPERTY\", {\n slug: \"epic_games-get-preset-property\",\n name: \"Get Preset Property\",\n description: \"Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.\",\n input: EpicGamesGetPresetPropertyInput,\n output: EpicGamesGetPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkC,EAAE,OAAO;CACtD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,6FAA6F,CAAC,CAAC,SAAS;CACtI,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AACjF,CAAC,CAAC,CAAC,SAAS,0EAA0E;AACtF,MAAM,qDAAqD,EAAE,OAAO;CAClE,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,mDAAmD,CAAC,CAAC,SAAS;CAC9F,eAAe,EAAE,QAAQ,CAAC,CAAC,SAAS,uEAAuE;AAC7G,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,oDAAoD;AAK9E,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAT8C,EAAE,OAAO,EACvD,gBAAgB,EAAE,MAAM,kDAAkD,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS,EAC1J,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,iEAOhB;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-property.mjs","names":[],"sources":["../../src/actions/get-preset-property.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesGetPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n}).describe(\"Request model for reading a property value from a Remote Control Preset.\");\nconst EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({\n ObjectPath: z.string().describe(\"Path to the object that owns the exposed property\").nullable(),\n PropertyValue: z.unknown().describe(\"The current value of the property; its shape depends on property type\"),\n}).passthrough().describe(\"Single property value entry for a specific object.\");\nexport const EpicGamesGetPresetPropertyOutput = z.object({\n PropertyValues: z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe(\"Array of results for the requested property\").nullable().optional(),\n}).passthrough().describe(\"Response model containing the values of the requested property.\");\n\nexport const epicGamesGetPresetProperty: AppAction<\n typeof EpicGamesGetPresetPropertyInput,\n typeof EpicGamesGetPresetPropertyOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_GET_PRESET_PROPERTY\", {\n slug: \"epic_games-get-preset-property\",\n name: \"Get Preset Property\",\n description: \"Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.\",\n input: EpicGamesGetPresetPropertyInput,\n output: EpicGamesGetPresetPropertyOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,kCAAkC,EAAE,OAAO;CACtD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,6FAA6F,CAAC,CAAC,SAAS;CACtI,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AACjF,CAAC,CAAC,CAAC,SAAS,0EAA0E;AACtF,MAAM,qDAAqD,EAAE,OAAO;CAClE,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,mDAAmD,CAAC,CAAC,SAAS;CAC9F,eAAe,EAAE,QAAQ,CAAC,CAAC,SAAS,uEAAuE;AAC7G,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,oDAAoD;AAK9E,MAAa,6BAIT,OAAO,kCAAkC;CAC3C,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAb8C,EAAE,OAAO,EACvD,gBAAgB,EAAE,MAAM,kDAAkD,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS,EAC1J,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,iEAWhB;AACV,CAAC"}
@@ -1,3 +1,4 @@
1
+ require("../app.cjs");
1
2
  const require_action = require("../action.cjs");
2
3
  let zod = require("zod");
3
4
  //#region src/actions/get-preset.ts
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset.cjs","names":["z","action"],"sources":["../../src/actions/get-preset.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to fetch\"),\n});\nconst EpicGamesGetPreset_ArgumentMetadataSchema = z.object({\n name: z.string().describe(\"Argument name\").nullable(),\n type: z.string().describe(\"Argument type\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the argument\").nullable().optional(),\n description: z.string().describe(\"Description of the argument\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingFunctionSchema = z.object({\n name: z.string().describe(\"Function name\").nullable(),\n arguments: z.array(EpicGamesGetPreset_ArgumentMetadataSchema).describe(\"List of function arguments\").nullable().optional(),\n description: z.string().describe(\"Description of the function\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedFunctionSchema = z.object({\n displayName: z.string().describe(\"Display name of the function\").nullable(),\n underlyingFunction: EpicGamesGetPreset_UnderlyingFunctionSchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingPropertySchema = z.object({\n name: z.string().describe(\"Property name\").nullable(),\n type: z.string().describe(\"Type of the property\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the property\").nullable().optional(),\n description: z.string().describe(\"Description of the property\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedPropertySchema = z.object({\n displayName: z.string().describe(\"Display name of the property\").nullable(),\n underlyingProperty: EpicGamesGetPreset_UnderlyingPropertySchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_GroupSchema = z.object({\n name: z.string().describe(\"Group name\").nullable(),\n exposedFunctions: z.array(EpicGamesGetPreset_ExposedFunctionSchema).describe(\"Functions exposed in this group\").nullable().optional(),\n exposedProperties: z.array(EpicGamesGetPreset_ExposedPropertySchema).describe(\"Properties exposed in this group\").nullable().optional(),\n}).passthrough();\nexport const EpicGamesGetPresetOutput = z.object({\n name: z.string().describe(\"Preset name\").nullable().optional(),\n path: z.string().describe(\"Asset path of the preset\").nullable().optional(),\n groups: z.array(EpicGamesGetPreset_GroupSchema).describe(\"List of groups in the preset\").nullable().optional(),\n errorMessage: z.string().describe(\"Error message if preset not found\").nullable().optional(),\n}).passthrough();\n\nexport const epicGamesGetPreset = action(\"EPIC_GAMES_GET_PRESET\", {\n slug: \"epic_games-get-preset\",\n name: \"Get Remote Control Preset\",\n description: \"Tool to get details for a specific Remote Control Preset by name. 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1
+ {"version":3,"file":"get-preset.cjs","names":["z","action"],"sources":["../../src/actions/get-preset.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesGetPresetInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to fetch\"),\n});\nconst EpicGamesGetPreset_ArgumentMetadataSchema = z.object({\n name: z.string().describe(\"Argument name\").nullable(),\n type: z.string().describe(\"Argument type\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the argument\").nullable().optional(),\n description: z.string().describe(\"Description of the argument\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingFunctionSchema = z.object({\n name: z.string().describe(\"Function name\").nullable(),\n arguments: z.array(EpicGamesGetPreset_ArgumentMetadataSchema).describe(\"List of function arguments\").nullable().optional(),\n description: z.string().describe(\"Description of the function\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedFunctionSchema = z.object({\n displayName: z.string().describe(\"Display name of the function\").nullable(),\n underlyingFunction: EpicGamesGetPreset_UnderlyingFunctionSchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingPropertySchema = z.object({\n name: z.string().describe(\"Property name\").nullable(),\n type: z.string().describe(\"Type of the property\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the property\").nullable().optional(),\n description: z.string().describe(\"Description of the property\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedPropertySchema = z.object({\n displayName: z.string().describe(\"Display name of the property\").nullable(),\n underlyingProperty: EpicGamesGetPreset_UnderlyingPropertySchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_GroupSchema = z.object({\n name: z.string().describe(\"Group name\").nullable(),\n exposedFunctions: z.array(EpicGamesGetPreset_ExposedFunctionSchema).describe(\"Functions exposed in this group\").nullable().optional(),\n exposedProperties: z.array(EpicGamesGetPreset_ExposedPropertySchema).describe(\"Properties exposed in this group\").nullable().optional(),\n}).passthrough();\nexport const EpicGamesGetPresetOutput = z.object({\n name: z.string().describe(\"Preset name\").nullable().optional(),\n path: z.string().describe(\"Asset path of the preset\").nullable().optional(),\n groups: z.array(EpicGamesGetPreset_GroupSchema).describe(\"List of groups in the preset\").nullable().optional(),\n errorMessage: z.string().describe(\"Error message if preset not found\").nullable().optional(),\n}).passthrough();\n\nexport const epicGamesGetPreset: AppAction<\n typeof EpicGamesGetPresetInput,\n typeof EpicGamesGetPresetOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_GET_PRESET\", {\n slug: \"epic_games-get-preset\",\n name: \"Get Remote Control Preset\",\n description: \"Tool to get details for a specific Remote Control Preset by name. Use after listing or identifying available presets to fetch their configuration including groups, properties, and functions.\",\n input: EpicGamesGetPresetInput,\n output: EpicGamesGetPresetOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,0BAA0BA,IAAAA,EAAE,OAAO;CAC9C,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AAC9E,CAAC;AACD,MAAM,4CAA4CA,IAAAA,EAAE,OAAO;CACzD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,UAAUA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,8CAA8CA,IAAAA,EAAE,OAAO;CAC3D,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,WAAWA,IAAAA,EAAE,MAAM,yCAAyC,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACzH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACtF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,2CAA2CA,IAAAA,EAAE,OAAO;CACxD,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS;CAC1E,oBAAoB,4CAA4C,SAAS;AAC3E,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,8CAA8CA,IAAAA,EAAE,OAAO;CAC3D,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,sBAAsB,CAAC,CAAC,SAAS;CAC3D,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,UAAUA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,2CAA2CA,IAAAA,EAAE,OAAO;CACxD,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS;CAC1E,oBAAoB,4CAA4C,SAAS;AAC3E,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,iCAAiCA,IAAAA,EAAE,OAAO;CAC9C,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,YAAY,CAAC,CAAC,SAAS;CACjD,kBAAkBA,IAAAA,EAAE,MAAM,wCAAwC,CAAC,CAAC,SAAS,iCAAiC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpI,mBAAmBA,IAAAA,EAAE,MAAM,wCAAwC,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACxI,CAAC,CAAC,CAAC,YAAY;AACf,MAAa,2BAA2BA,IAAAA,EAAE,OAAO;CAC/C,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,aAAa,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC7D,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0BAA0B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC1E,QAAQA,IAAAA,EAAE,MAAM,8BAA8B,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC7G,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AAC7F,CAAC,CAAC,CAAC,YAAY;AAEf,MAAa,qBAITC,eAAAA,OAAO,yBAAyB;CAClC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.cjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/get-preset.d.ts
@@ -40,11 +42,7 @@ declare const EpicGamesGetPresetOutput: z.ZodObject<{
40
42
  }, z.core.$loose>>>>;
41
43
  errorMessage: z.ZodOptional<z.ZodNullable<z.ZodString>>;
42
44
  }, z.core.$loose>;
43
- declare const epicGamesGetPreset: import("@keystrokehq/action").WorkflowActionDefinition<{
44
- presetName: string;
45
- headers?: Record<string, unknown> | undefined;
46
- base_url?: string | undefined;
47
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
45
+ declare const epicGamesGetPreset: AppAction<typeof EpicGamesGetPresetInput, typeof EpicGamesGetPresetOutput, typeof epicGames.credential>;
48
46
  //#endregion
49
47
  export { epicGamesGetPreset };
50
48
  //# sourceMappingURL=get-preset.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset.d.cts","names":[],"sources":["../../src/actions/get-preset.ts"],"mappings":";;;cAIa,uBAAA,EAAuB,CAAA,CAAA,SAAA;;;;;cAuCvB,wBAAA,EAAwB,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;cAOxB,kBAAA,gCAAkB,wBAAA;;YAM7B,MAAA"}
1
+ {"version":3,"file":"get-preset.d.cts","names":[],"sources":["../../src/actions/get-preset.ts"],"mappings":";;;;;cAMa,uBAAA,EAAuB,CAAA,CAAA,SAAA;;;;;cAuCvB,wBAAA,EAAwB,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;cAOxB,kBAAA,EAAoB,SAAA,QACxB,uBAAA,SACA,wBAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.mjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/get-preset.d.ts
@@ -40,11 +42,7 @@ declare const EpicGamesGetPresetOutput: z.ZodObject<{
40
42
  }, z.core.$loose>>>>;
41
43
  errorMessage: z.ZodOptional<z.ZodNullable<z.ZodString>>;
42
44
  }, z.core.$loose>;
43
- declare const epicGamesGetPreset: import("@keystrokehq/action").WorkflowActionDefinition<{
44
- presetName: string;
45
- headers?: Record<string, unknown> | undefined;
46
- base_url?: string | undefined;
47
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
45
+ declare const epicGamesGetPreset: AppAction<typeof EpicGamesGetPresetInput, typeof EpicGamesGetPresetOutput, typeof epicGames.credential>;
48
46
  //#endregion
49
47
  export { epicGamesGetPreset };
50
48
  //# sourceMappingURL=get-preset.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset.d.mts","names":[],"sources":["../../src/actions/get-preset.ts"],"mappings":";;;cAIa,uBAAA,EAAuB,CAAA,CAAA,SAAA;;;;;cAuCvB,wBAAA,EAAwB,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;cAOxB,kBAAA,gCAAkB,wBAAA;;YAM7B,MAAA"}
1
+ {"version":3,"file":"get-preset.d.mts","names":[],"sources":["../../src/actions/get-preset.ts"],"mappings":";;;;;cAMa,uBAAA,EAAuB,CAAA,CAAA,SAAA;;;;;cAuCvB,wBAAA,EAAwB,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;cAOxB,kBAAA,EAAoB,SAAA,QACxB,uBAAA,SACA,wBAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,4 @@
1
+ import "../app.mjs";
1
2
  import { action } from "../action.mjs";
2
3
  import { z } from "zod";
3
4
  //#region src/actions/get-preset.ts
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset.mjs","names":[],"sources":["../../src/actions/get-preset.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to fetch\"),\n});\nconst EpicGamesGetPreset_ArgumentMetadataSchema = z.object({\n name: z.string().describe(\"Argument name\").nullable(),\n type: z.string().describe(\"Argument type\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the argument\").nullable().optional(),\n description: z.string().describe(\"Description of the argument\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingFunctionSchema = z.object({\n name: z.string().describe(\"Function name\").nullable(),\n arguments: z.array(EpicGamesGetPreset_ArgumentMetadataSchema).describe(\"List of function arguments\").nullable().optional(),\n description: z.string().describe(\"Description of the function\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedFunctionSchema = z.object({\n displayName: z.string().describe(\"Display name of the function\").nullable(),\n underlyingFunction: EpicGamesGetPreset_UnderlyingFunctionSchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingPropertySchema = z.object({\n name: z.string().describe(\"Property name\").nullable(),\n type: z.string().describe(\"Type of the property\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the property\").nullable().optional(),\n description: z.string().describe(\"Description of the property\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedPropertySchema = z.object({\n displayName: z.string().describe(\"Display name of the property\").nullable(),\n underlyingProperty: EpicGamesGetPreset_UnderlyingPropertySchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_GroupSchema = z.object({\n name: z.string().describe(\"Group name\").nullable(),\n exposedFunctions: z.array(EpicGamesGetPreset_ExposedFunctionSchema).describe(\"Functions exposed in this group\").nullable().optional(),\n exposedProperties: z.array(EpicGamesGetPreset_ExposedPropertySchema).describe(\"Properties exposed in this group\").nullable().optional(),\n}).passthrough();\nexport const EpicGamesGetPresetOutput = z.object({\n name: z.string().describe(\"Preset name\").nullable().optional(),\n path: z.string().describe(\"Asset path of the preset\").nullable().optional(),\n groups: z.array(EpicGamesGetPreset_GroupSchema).describe(\"List of groups in the preset\").nullable().optional(),\n errorMessage: z.string().describe(\"Error message if preset not found\").nullable().optional(),\n}).passthrough();\n\nexport const epicGamesGetPreset = action(\"EPIC_GAMES_GET_PRESET\", {\n slug: \"epic_games-get-preset\",\n name: \"Get Remote Control Preset\",\n description: \"Tool to get details for a specific Remote Control Preset by name. 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1
+ {"version":3,"file":"get-preset.mjs","names":[],"sources":["../../src/actions/get-preset.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesGetPresetInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to fetch\"),\n});\nconst EpicGamesGetPreset_ArgumentMetadataSchema = z.object({\n name: z.string().describe(\"Argument name\").nullable(),\n type: z.string().describe(\"Argument type\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the argument\").nullable().optional(),\n description: z.string().describe(\"Description of the argument\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingFunctionSchema = z.object({\n name: z.string().describe(\"Function name\").nullable(),\n arguments: z.array(EpicGamesGetPreset_ArgumentMetadataSchema).describe(\"List of function arguments\").nullable().optional(),\n description: z.string().describe(\"Description of the function\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedFunctionSchema = z.object({\n displayName: z.string().describe(\"Display name of the function\").nullable(),\n underlyingFunction: EpicGamesGetPreset_UnderlyingFunctionSchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_UnderlyingPropertySchema = z.object({\n name: z.string().describe(\"Property name\").nullable(),\n type: z.string().describe(\"Type of the property\").nullable(),\n keyType: z.string().describe(\"Key type if applicable\").nullable().optional(),\n metadata: z.record(z.string(), z.unknown()).describe(\"Additional metadata for the property\").nullable().optional(),\n description: z.string().describe(\"Description of the property\").nullable().optional(),\n containerType: z.string().describe(\"Container type if applicable\").nullable().optional(),\n}).passthrough();\nconst EpicGamesGetPreset_ExposedPropertySchema = z.object({\n displayName: z.string().describe(\"Display name of the property\").nullable(),\n underlyingProperty: EpicGamesGetPreset_UnderlyingPropertySchema.nullable(),\n}).passthrough();\nconst EpicGamesGetPreset_GroupSchema = z.object({\n name: z.string().describe(\"Group name\").nullable(),\n exposedFunctions: z.array(EpicGamesGetPreset_ExposedFunctionSchema).describe(\"Functions exposed in this group\").nullable().optional(),\n exposedProperties: z.array(EpicGamesGetPreset_ExposedPropertySchema).describe(\"Properties exposed in this group\").nullable().optional(),\n}).passthrough();\nexport const EpicGamesGetPresetOutput = z.object({\n name: z.string().describe(\"Preset name\").nullable().optional(),\n path: z.string().describe(\"Asset path of the preset\").nullable().optional(),\n groups: z.array(EpicGamesGetPreset_GroupSchema).describe(\"List of groups in the preset\").nullable().optional(),\n errorMessage: z.string().describe(\"Error message if preset not found\").nullable().optional(),\n}).passthrough();\n\nexport const epicGamesGetPreset: AppAction<\n typeof EpicGamesGetPresetInput,\n typeof EpicGamesGetPresetOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_GET_PRESET\", {\n slug: \"epic_games-get-preset\",\n name: \"Get Remote Control Preset\",\n description: \"Tool to get details for a specific Remote Control Preset by name. Use after listing or identifying available presets to fetch their configuration including groups, properties, and functions.\",\n input: EpicGamesGetPresetInput,\n output: EpicGamesGetPresetOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,0BAA0B,EAAE,OAAO;CAC9C,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AAC9E,CAAC;AACD,MAAM,4CAA4C,EAAE,OAAO;CACzD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,UAAU,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,8CAA8C,EAAE,OAAO;CAC3D,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,WAAW,EAAE,MAAM,yCAAyC,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACzH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACtF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,2CAA2C,EAAE,OAAO;CACxD,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS;CAC1E,oBAAoB,4CAA4C,SAAS;AAC3E,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,8CAA8C,EAAE,OAAO;CAC3D,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,eAAe,CAAC,CAAC,SAAS;CACpD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,sBAAsB,CAAC,CAAC,SAAS;CAC3D,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,UAAU,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,2CAA2C,EAAE,OAAO;CACxD,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS;CAC1E,oBAAoB,4CAA4C,SAAS;AAC3E,CAAC,CAAC,CAAC,YAAY;AACf,MAAM,iCAAiC,EAAE,OAAO;CAC9C,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,YAAY,CAAC,CAAC,SAAS;CACjD,kBAAkB,EAAE,MAAM,wCAAwC,CAAC,CAAC,SAAS,iCAAiC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpI,mBAAmB,EAAE,MAAM,wCAAwC,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACxI,CAAC,CAAC,CAAC,YAAY;AAQf,MAAa,qBAIT,OAAO,yBAAyB;CAClC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAhBsC,EAAE,OAAO;EAC/C,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,aAAa,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;EAC7D,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,0BAA0B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;EAC1E,QAAQ,EAAE,MAAM,8BAA8B,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;EAC7G,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC7F,CAAC,CAAC,CAAC,YAWO;AACV,CAAC"}
@@ -1,3 +1,4 @@
1
+ require("../app.cjs");
1
2
  const require_action = require("../action.cjs");
2
3
  let zod = require("zod");
3
4
  //#region src/actions/list-blueprint-callable-functions.ts
@@ -1 +1 @@
1
- {"version":3,"file":"list-blueprint-callable-functions.cjs","names":["z","action"],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesListBlueprintCallableFunctionsInput = z.object({\n path: z.string().describe(\"Override the API endpoint path. Defaults to '/remote/object/functions'\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Override HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Override the base URL for the Epic Games Remote Control API\").optional(),\n extra_json: z.record(z.string(), z.unknown()).describe(\"Optional extra JSON fields to merge into the request payload. Useful for testing against echo services that return the posted JSON under a nested key.\").optional(),\n object_path: z.string().describe(\"Path of the UObject to list functions for\"),\n}).describe(\"Request model for listing Blueprint-callable functions of a UObject.\");\nexport const EpicGamesListBlueprintCallableFunctionsOutput = z.object({\n functions: z.array(z.record(z.string(), z.unknown())).describe(\"List of blueprint-callable functions with their metadata\"),\n}).passthrough().describe(\"Response model containing blueprint-callable functions metadata.\");\n\nexport const epicGamesListBlueprintCallableFunctions = action(\"EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS\", {\n slug: \"epic_games-list-blueprint-callable-functions\",\n name: \"List Blueprint-Callable Functions\",\n description: \"Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.\",\n input: EpicGamesListBlueprintCallableFunctionsInput,\n output: EpicGamesListBlueprintCallableFunctionsOutput,\n});\n"],"mappings":";;;AAIA,MAAa,+CAA+CA,IAAAA,EAAE,OAAO;CACnE,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wEAAwE,CAAC,CAAC,SAAS;CAC7G,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D,CAAC,CAAC,SAAS;CACtG,YAAYA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,wJAAwJ,CAAC,CAAC,SAAS;CAC1N,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,2CAA2C;AAC9E,CAAC,CAAC,CAAC,SAAS,sEAAsE;AAClF,MAAa,gDAAgDA,IAAAA,EAAE,OAAO,EACpE,WAAWA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,0DAA0D,EAC3H,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,kEAAkE;AAE5F,MAAa,0CAA0CC,eAAAA,OAAO,gDAAgD;CAC5G,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"list-blueprint-callable-functions.cjs","names":["z","action"],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesListBlueprintCallableFunctionsInput = z.object({\n path: z.string().describe(\"Override the API endpoint path. Defaults to '/remote/object/functions'\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Override HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Override the base URL for the Epic Games Remote Control API\").optional(),\n extra_json: z.record(z.string(), z.unknown()).describe(\"Optional extra JSON fields to merge into the request payload. Useful for testing against echo services that return the posted JSON under a nested key.\").optional(),\n object_path: z.string().describe(\"Path of the UObject to list functions for\"),\n}).describe(\"Request model for listing Blueprint-callable functions of a UObject.\");\nexport const EpicGamesListBlueprintCallableFunctionsOutput = z.object({\n functions: z.array(z.record(z.string(), z.unknown())).describe(\"List of blueprint-callable functions with their metadata\"),\n}).passthrough().describe(\"Response model containing blueprint-callable functions metadata.\");\n\nexport const epicGamesListBlueprintCallableFunctions: AppAction<\n typeof EpicGamesListBlueprintCallableFunctionsInput,\n typeof EpicGamesListBlueprintCallableFunctionsOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS\", {\n slug: \"epic_games-list-blueprint-callable-functions\",\n name: \"List Blueprint-Callable Functions\",\n description: \"Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.\",\n input: EpicGamesListBlueprintCallableFunctionsInput,\n output: EpicGamesListBlueprintCallableFunctionsOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,+CAA+CA,IAAAA,EAAE,OAAO;CACnE,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wEAAwE,CAAC,CAAC,SAAS;CAC7G,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D,CAAC,CAAC,SAAS;CACtG,YAAYA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,wJAAwJ,CAAC,CAAC,SAAS;CAC1N,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,2CAA2C;AAC9E,CAAC,CAAC,CAAC,SAAS,sEAAsE;AAClF,MAAa,gDAAgDA,IAAAA,EAAE,OAAO,EACpE,WAAWA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,0DAA0D,EAC3H,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,kEAAkE;AAE5F,MAAa,0CAITC,eAAAA,OAAO,gDAAgD;CACzD,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.cjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/list-blueprint-callable-functions.d.ts
@@ -11,13 +13,7 @@ declare const EpicGamesListBlueprintCallableFunctionsInput: z.ZodObject<{
11
13
  declare const EpicGamesListBlueprintCallableFunctionsOutput: z.ZodObject<{
12
14
  functions: z.ZodArray<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
13
15
  }, z.core.$loose>;
14
- declare const epicGamesListBlueprintCallableFunctions: import("@keystrokehq/action").WorkflowActionDefinition<{
15
- object_path: string;
16
- path?: string | undefined;
17
- headers?: Record<string, unknown> | undefined;
18
- base_url?: string | undefined;
19
- extra_json?: Record<string, unknown> | undefined;
20
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
16
+ declare const epicGamesListBlueprintCallableFunctions: AppAction<typeof EpicGamesListBlueprintCallableFunctionsInput, typeof EpicGamesListBlueprintCallableFunctionsOutput, typeof epicGames.credential>;
21
17
  //#endregion
22
18
  export { epicGamesListBlueprintCallableFunctions };
23
19
  //# sourceMappingURL=list-blueprint-callable-functions.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"list-blueprint-callable-functions.d.cts","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"mappings":";;;cAIa,4CAAA,EAA4C,CAAA,CAAA,SAAA;;;;;;;cAO5C,6CAAA,EAA6C,CAAA,CAAA,SAAA;;;cAI7C,uCAAA,gCAAuC,wBAAA;;;YAMlD,MAAA;;eAAA,MAAA;AAAA"}
1
+ {"version":3,"file":"list-blueprint-callable-functions.d.cts","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"mappings":";;;;;cAMa,4CAAA,EAA4C,CAAA,CAAA,SAAA;;;;;;;cAO5C,6CAAA,EAA6C,CAAA,CAAA,SAAA;;;cAI7C,uCAAA,EAAyC,SAAA,QAC7C,4CAAA,SACA,6CAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.mjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/list-blueprint-callable-functions.d.ts
@@ -11,13 +13,7 @@ declare const EpicGamesListBlueprintCallableFunctionsInput: z.ZodObject<{
11
13
  declare const EpicGamesListBlueprintCallableFunctionsOutput: z.ZodObject<{
12
14
  functions: z.ZodArray<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
13
15
  }, z.core.$loose>;
14
- declare const epicGamesListBlueprintCallableFunctions: import("@keystrokehq/action").WorkflowActionDefinition<{
15
- object_path: string;
16
- path?: string | undefined;
17
- headers?: Record<string, unknown> | undefined;
18
- base_url?: string | undefined;
19
- extra_json?: Record<string, unknown> | undefined;
20
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
16
+ declare const epicGamesListBlueprintCallableFunctions: AppAction<typeof EpicGamesListBlueprintCallableFunctionsInput, typeof EpicGamesListBlueprintCallableFunctionsOutput, typeof epicGames.credential>;
21
17
  //#endregion
22
18
  export { epicGamesListBlueprintCallableFunctions };
23
19
  //# sourceMappingURL=list-blueprint-callable-functions.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"list-blueprint-callable-functions.d.mts","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"mappings":";;;cAIa,4CAAA,EAA4C,CAAA,CAAA,SAAA;;;;;;;cAO5C,6CAAA,EAA6C,CAAA,CAAA,SAAA;;;cAI7C,uCAAA,gCAAuC,wBAAA;;;YAMlD,MAAA;;eAAA,MAAA;AAAA"}
1
+ {"version":3,"file":"list-blueprint-callable-functions.d.mts","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"mappings":";;;;;cAMa,4CAAA,EAA4C,CAAA,CAAA,SAAA;;;;;;;cAO5C,6CAAA,EAA6C,CAAA,CAAA,SAAA;;;cAI7C,uCAAA,EAAyC,SAAA,QAC7C,4CAAA,SACA,6CAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,4 @@
1
+ import "../app.mjs";
1
2
  import { action } from "../action.mjs";
2
3
  import { z } from "zod";
3
4
  const epicGamesListBlueprintCallableFunctions = action("EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS", {
@@ -1 +1 @@
1
- {"version":3,"file":"list-blueprint-callable-functions.mjs","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesListBlueprintCallableFunctionsInput = z.object({\n path: z.string().describe(\"Override the API endpoint path. Defaults to '/remote/object/functions'\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Override HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Override the base URL for the Epic Games Remote Control API\").optional(),\n extra_json: z.record(z.string(), z.unknown()).describe(\"Optional extra JSON fields to merge into the request payload. Useful for testing against echo services that return the posted JSON under a nested key.\").optional(),\n object_path: z.string().describe(\"Path of the UObject to list functions for\"),\n}).describe(\"Request model for listing Blueprint-callable functions of a UObject.\");\nexport const EpicGamesListBlueprintCallableFunctionsOutput = z.object({\n functions: z.array(z.record(z.string(), z.unknown())).describe(\"List of blueprint-callable functions with their metadata\"),\n}).passthrough().describe(\"Response model containing blueprint-callable functions metadata.\");\n\nexport const epicGamesListBlueprintCallableFunctions = action(\"EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS\", {\n slug: \"epic_games-list-blueprint-callable-functions\",\n name: \"List Blueprint-Callable Functions\",\n description: \"Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.\",\n input: EpicGamesListBlueprintCallableFunctionsInput,\n output: EpicGamesListBlueprintCallableFunctionsOutput,\n});\n"],"mappings":";;AAeA,MAAa,0CAA0C,OAAO,gDAAgD;CAC5G,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAf0D,EAAE,OAAO;EACnE,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,wEAAwE,CAAC,CAAC,SAAS;EAC7G,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D,CAAC,CAAC,SAAS;EACtG,YAAY,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,wJAAwJ,CAAC,CAAC,SAAS;EAC1N,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,2CAA2C;CAC9E,CAAC,CAAC,CAAC,SAAS,sEASH;CACP,QAT2D,EAAE,OAAO,EACpE,WAAW,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,0DAA0D,EAC3H,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,kEAOhB;AACV,CAAC"}
1
+ {"version":3,"file":"list-blueprint-callable-functions.mjs","names":[],"sources":["../../src/actions/list-blueprint-callable-functions.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesListBlueprintCallableFunctionsInput = z.object({\n path: z.string().describe(\"Override the API endpoint path. Defaults to '/remote/object/functions'\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Override HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Override the base URL for the Epic Games Remote Control API\").optional(),\n extra_json: z.record(z.string(), z.unknown()).describe(\"Optional extra JSON fields to merge into the request payload. Useful for testing against echo services that return the posted JSON under a nested key.\").optional(),\n object_path: z.string().describe(\"Path of the UObject to list functions for\"),\n}).describe(\"Request model for listing Blueprint-callable functions of a UObject.\");\nexport const EpicGamesListBlueprintCallableFunctionsOutput = z.object({\n functions: z.array(z.record(z.string(), z.unknown())).describe(\"List of blueprint-callable functions with their metadata\"),\n}).passthrough().describe(\"Response model containing blueprint-callable functions metadata.\");\n\nexport const epicGamesListBlueprintCallableFunctions: AppAction<\n typeof EpicGamesListBlueprintCallableFunctionsInput,\n typeof EpicGamesListBlueprintCallableFunctionsOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_LIST_BLUEPRINT_CALLABLE_FUNCTIONS\", {\n slug: \"epic_games-list-blueprint-callable-functions\",\n name: \"List Blueprint-Callable Functions\",\n description: \"Tool to list blueprint-callable functions on a UObject. Use when you need to inspect available functions for automation or debugging.\",\n input: EpicGamesListBlueprintCallableFunctionsInput,\n output: EpicGamesListBlueprintCallableFunctionsOutput,\n});\n"],"mappings":";;;AAiBA,MAAa,0CAIT,OAAO,gDAAgD;CACzD,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAnB0D,EAAE,OAAO;EACnE,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,wEAAwE,CAAC,CAAC,SAAS;EAC7G,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D,CAAC,CAAC,SAAS;EACtG,YAAY,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,wJAAwJ,CAAC,CAAC,SAAS;EAC1N,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,2CAA2C;CAC9E,CAAC,CAAC,CAAC,SAAS,sEAaH;CACP,QAb2D,EAAE,OAAO,EACpE,WAAW,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,0DAA0D,EAC3H,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,kEAWhB;AACV,CAAC"}
@@ -1,3 +1,4 @@
1
+ require("../app.cjs");
1
2
  const require_action = require("../action.cjs");
2
3
  let zod = require("zod");
3
4
  //#region src/actions/list-islands.ts
@@ -1 +1 @@
1
- {"version":3,"file":"list-islands.cjs","names":["z","action"],"sources":["../../src/actions/list-islands.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesListIslandsInput = z.object({\n limit: z.number().int().default(10).describe(\"Maximum number of items to return\").optional(),\n offset: z.number().int().default(0).describe(\"Number of items to skip for pagination\").optional(),\n}).describe(\"Request model for listing public Fortnite islands.\");\nconst EpicGamesListIslands_IslandSchema = z.object({\n Name: z.string().describe(\"Island name\").nullable(),\n Size: z.string().describe(\"Size of the island\").nullable().optional(),\n PlayUrl: z.string().describe(\"URL to play the island\").nullable().optional(),\n Sponsor: z.string().describe(\"Sponsor of the island if any\").nullable().optional(),\n Version: z.string().describe(\"Island version\").nullable().optional(),\n GameMode: z.string().describe(\"Game mode of the island\").nullable().optional(),\n IslandId: z.string().describe(\"Unique Island ID\").nullable(),\n MapImage: z.string().describe(\"URL of island's map image\").nullable().optional(),\n PlayCount: z.number().int().describe(\"Number of plays\").nullable().optional(),\n AuthorName: z.string().describe(\"Internal name of the author\").nullable().optional(),\n DeviceType: z.string().describe(\"Supported platform/device types\").nullable().optional(),\n Description: z.string().describe(\"Island description\").nullable().optional(),\n AuthorEpicId: z.string().describe(\"Epic user ID of the author\").nullable().optional(),\n FavoriteCount: z.number().int().describe(\"Number of favorites\").nullable().optional(),\n PrivateIsland: z.boolean().describe(\"Whether the island is private\").nullable().optional(),\n PublishedDate: z.string().describe(\"Date when island was first published\").nullable().optional(),\n LastEditedDate: z.string().describe(\"Date when island was last edited\").nullable().optional(),\n AuthorPublicName: z.string().describe(\"Public name of the author\").nullable().optional(),\n}).passthrough().describe(\"Representation of a public Fortnite island.\");\nexport const EpicGamesListIslandsOutput = z.object({\n Count: z.number().int().describe(\"Number of islands returned in this response\").nullable(),\n Items: z.array(EpicGamesListIslands_IslandSchema).describe(\"List of islands\"),\n Limit: z.number().int().describe(\"Limit used for pagination\").nullable(),\n Total: z.number().int().describe(\"Total number of islands available\").nullable(),\n Offset: z.number().int().describe(\"Offset used for pagination\").nullable(),\n}).passthrough().describe(\"Response model containing a list of public Fortnite islands.\");\n\nexport const epicGamesListIslands = action(\"EPIC_GAMES_LIST_ISLANDS\", {\n slug: \"epic_games-list-islands\",\n name: \"List Fortnite Islands\",\n description: \"Tool to list public discoverable Fortnite islands sorted by newest releases first. 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1
+ {"version":3,"file":"list-islands.cjs","names":["z","action"],"sources":["../../src/actions/list-islands.ts"],"sourcesContent":["import type { AppAction } from \"@keystrokehq/keystroke/app\";\nimport { z } from \"zod\";\n\nimport { action } from \"../action\";\nimport { epicGames } from \"../app\";\n\nexport const EpicGamesListIslandsInput = z.object({\n limit: z.number().int().default(10).describe(\"Maximum number of items to return\").optional(),\n offset: z.number().int().default(0).describe(\"Number of items to skip for pagination\").optional(),\n}).describe(\"Request model for listing public Fortnite islands.\");\nconst EpicGamesListIslands_IslandSchema = z.object({\n Name: z.string().describe(\"Island name\").nullable(),\n Size: z.string().describe(\"Size of the island\").nullable().optional(),\n PlayUrl: z.string().describe(\"URL to play the island\").nullable().optional(),\n Sponsor: z.string().describe(\"Sponsor of the island if any\").nullable().optional(),\n Version: z.string().describe(\"Island version\").nullable().optional(),\n GameMode: z.string().describe(\"Game mode of the island\").nullable().optional(),\n IslandId: z.string().describe(\"Unique Island ID\").nullable(),\n MapImage: z.string().describe(\"URL of island's map image\").nullable().optional(),\n PlayCount: z.number().int().describe(\"Number of plays\").nullable().optional(),\n AuthorName: z.string().describe(\"Internal name of the author\").nullable().optional(),\n DeviceType: z.string().describe(\"Supported platform/device types\").nullable().optional(),\n Description: z.string().describe(\"Island description\").nullable().optional(),\n AuthorEpicId: z.string().describe(\"Epic user ID of the author\").nullable().optional(),\n FavoriteCount: z.number().int().describe(\"Number of favorites\").nullable().optional(),\n PrivateIsland: z.boolean().describe(\"Whether the island is private\").nullable().optional(),\n PublishedDate: z.string().describe(\"Date when island was first published\").nullable().optional(),\n LastEditedDate: z.string().describe(\"Date when island was last edited\").nullable().optional(),\n AuthorPublicName: z.string().describe(\"Public name of the author\").nullable().optional(),\n}).passthrough().describe(\"Representation of a public Fortnite island.\");\nexport const EpicGamesListIslandsOutput = z.object({\n Count: z.number().int().describe(\"Number of islands returned in this response\").nullable(),\n Items: z.array(EpicGamesListIslands_IslandSchema).describe(\"List of islands\"),\n Limit: z.number().int().describe(\"Limit used for pagination\").nullable(),\n Total: z.number().int().describe(\"Total number of islands available\").nullable(),\n Offset: z.number().int().describe(\"Offset used for pagination\").nullable(),\n}).passthrough().describe(\"Response model containing a list of public Fortnite islands.\");\n\nexport const epicGamesListIslands: AppAction<\n typeof EpicGamesListIslandsInput,\n typeof EpicGamesListIslandsOutput,\n typeof epicGames.credential\n> = action(\"EPIC_GAMES_LIST_ISLANDS\", {\n slug: \"epic_games-list-islands\",\n name: \"List Fortnite Islands\",\n description: \"Tool to list public discoverable Fortnite islands sorted by newest releases first. Use when browsing community-created islands.\",\n input: EpicGamesListIslandsInput,\n output: EpicGamesListIslandsOutput,\n});\n"],"mappings":";;;;AAMA,MAAa,4BAA4BA,IAAAA,EAAE,OAAO;CAChD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS;CAC3F,QAAQA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,SAAS,wCAAwC,CAAC,CAAC,SAAS;AAClG,CAAC,CAAC,CAAC,SAAS,oDAAoD;AAChE,MAAM,oCAAoCA,IAAAA,EAAE,OAAO;CACjD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,aAAa,CAAC,CAAC,SAAS;CAClD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oBAAoB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpE,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8BAA8B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACjF,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,gBAAgB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACnE,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yBAAyB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC7E,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kBAAkB,CAAC,CAAC,SAAS;CAC3D,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC/E,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,iBAAiB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5E,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6BAA6B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACnF,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iCAAiC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACvF,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oBAAoB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC3E,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,qBAAqB,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACpF,eAAeA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,+BAA+B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CACzF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,sCAAsC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC/F,gBAAgBA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5F,kBAAkBA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;AACzF,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,6CAA6C;AACvE,MAAa,6BAA6BA,IAAAA,EAAE,OAAO;CACjD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS;CACzF,OAAOA,IAAAA,EAAE,MAAM,iCAAiC,CAAC,CAAC,SAAS,iBAAiB;CAC5E,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,2BAA2B,CAAC,CAAC,SAAS;CACvE,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,mCAAmC,CAAC,CAAC,SAAS;CAC/E,QAAQA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,4BAA4B,CAAC,CAAC,SAAS;AAC3E,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,8DAA8D;AAExF,MAAa,uBAITC,eAAAA,OAAO,2BAA2B;CACpC,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.cjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/list-islands.d.ts
@@ -31,10 +33,7 @@ declare const EpicGamesListIslandsOutput: z.ZodObject<{
31
33
  Total: z.ZodNullable<z.ZodNumber>;
32
34
  Offset: z.ZodNullable<z.ZodNumber>;
33
35
  }, z.core.$loose>;
34
- declare const epicGamesListIslands: import("@keystrokehq/action").WorkflowActionDefinition<{
35
- limit?: number | undefined;
36
- offset?: number | undefined;
37
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
36
+ declare const epicGamesListIslands: AppAction<typeof EpicGamesListIslandsInput, typeof EpicGamesListIslandsOutput, typeof epicGames.credential>;
38
37
  //#endregion
39
38
  export { epicGamesListIslands };
40
39
  //# sourceMappingURL=list-islands.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"list-islands.d.cts","names":[],"sources":["../../src/actions/list-islands.ts"],"mappings":";;;cAIa,yBAAA,EAAyB,CAAA,CAAA,SAAA;;;;cAwBzB,0BAAA,EAA0B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;cAQ1B,oBAAA,gCAAoB,wBAAA"}
1
+ {"version":3,"file":"list-islands.d.cts","names":[],"sources":["../../src/actions/list-islands.ts"],"mappings":";;;;;cAMa,yBAAA,EAAyB,CAAA,CAAA,SAAA;;;;cAwBzB,0BAAA,EAA0B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;cAQ1B,oBAAA,EAAsB,SAAA,QAC1B,yBAAA,SACA,0BAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,5 @@
1
+ import { epicGames } from "../app.mjs";
2
+ import { AppAction } from "@keystrokehq/keystroke/app";
1
3
  import { z } from "zod";
2
4
 
3
5
  //#region src/actions/list-islands.d.ts
@@ -31,10 +33,7 @@ declare const EpicGamesListIslandsOutput: z.ZodObject<{
31
33
  Total: z.ZodNullable<z.ZodNumber>;
32
34
  Offset: z.ZodNullable<z.ZodNumber>;
33
35
  }, z.core.$loose>;
34
- declare const epicGamesListIslands: import("@keystrokehq/action").WorkflowActionDefinition<{
35
- limit?: number | undefined;
36
- offset?: number | undefined;
37
- }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
36
+ declare const epicGamesListIslands: AppAction<typeof EpicGamesListIslandsInput, typeof EpicGamesListIslandsOutput, typeof epicGames.credential>;
38
37
  //#endregion
39
38
  export { epicGamesListIslands };
40
39
  //# sourceMappingURL=list-islands.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"list-islands.d.mts","names":[],"sources":["../../src/actions/list-islands.ts"],"mappings":";;;cAIa,yBAAA,EAAyB,CAAA,CAAA,SAAA;;;;cAwBzB,0BAAA,EAA0B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;cAQ1B,oBAAA,gCAAoB,wBAAA"}
1
+ {"version":3,"file":"list-islands.d.mts","names":[],"sources":["../../src/actions/list-islands.ts"],"mappings":";;;;;cAMa,yBAAA,EAAyB,CAAA,CAAA,SAAA;;;;cAwBzB,0BAAA,EAA0B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;;;;;;;;;;;cAQ1B,oBAAA,EAAsB,SAAA,QAC1B,yBAAA,SACA,0BAAA,SACA,SAAA,CAAU,UAAA"}
@@ -1,3 +1,4 @@
1
+ import "../app.mjs";
1
2
  import { action } from "../action.mjs";
2
3
  import { z } from "zod";
3
4
  //#region src/actions/list-islands.ts