@keystrokehq/epic_games 0.1.2 → 0.1.3

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Files changed (171) hide show
  1. package/dist/actions/delete-preset-metadata-key.cjs +2 -2
  2. package/dist/actions/delete-preset-metadata-key.cjs.map +1 -1
  3. package/dist/actions/delete-preset-metadata-key.d.cts +3 -3
  4. package/dist/actions/delete-preset-metadata-key.d.mts +3 -3
  5. package/dist/actions/delete-preset-metadata-key.mjs +2 -2
  6. package/dist/actions/delete-preset-metadata-key.mjs.map +1 -1
  7. package/dist/actions/get-island-avg-minutes-per-player.cjs +2 -2
  8. package/dist/actions/get-island-avg-minutes-per-player.cjs.map +1 -1
  9. package/dist/actions/get-island-avg-minutes-per-player.d.cts +2 -2
  10. package/dist/actions/get-island-avg-minutes-per-player.d.mts +2 -2
  11. package/dist/actions/get-island-avg-minutes-per-player.mjs +2 -2
  12. package/dist/actions/get-island-avg-minutes-per-player.mjs.map +1 -1
  13. package/dist/actions/get-island-favorites.cjs +2 -2
  14. package/dist/actions/get-island-favorites.cjs.map +1 -1
  15. package/dist/actions/get-island-favorites.d.cts +2 -2
  16. package/dist/actions/get-island-favorites.d.mts +2 -2
  17. package/dist/actions/get-island-favorites.mjs +2 -2
  18. package/dist/actions/get-island-favorites.mjs.map +1 -1
  19. package/dist/actions/get-island-metrics-by-interval.cjs +2 -2
  20. package/dist/actions/get-island-metrics-by-interval.cjs.map +1 -1
  21. package/dist/actions/get-island-metrics-by-interval.d.cts +2 -2
  22. package/dist/actions/get-island-metrics-by-interval.d.mts +2 -2
  23. package/dist/actions/get-island-metrics-by-interval.mjs +2 -2
  24. package/dist/actions/get-island-metrics-by-interval.mjs.map +1 -1
  25. package/dist/actions/get-island-minutes-played.cjs +2 -2
  26. package/dist/actions/get-island-minutes-played.cjs.map +1 -1
  27. package/dist/actions/get-island-minutes-played.d.cts +2 -2
  28. package/dist/actions/get-island-minutes-played.d.mts +2 -2
  29. package/dist/actions/get-island-minutes-played.mjs +2 -2
  30. package/dist/actions/get-island-minutes-played.mjs.map +1 -1
  31. package/dist/actions/get-island-peak-ccu.cjs +1 -1
  32. package/dist/actions/get-island-peak-ccu.cjs.map +1 -1
  33. package/dist/actions/get-island-peak-ccu.d.cts +1 -1
  34. package/dist/actions/get-island-peak-ccu.d.mts +1 -1
  35. package/dist/actions/get-island-peak-ccu.mjs +1 -1
  36. package/dist/actions/get-island-peak-ccu.mjs.map +1 -1
  37. package/dist/actions/get-island-plays.cjs +2 -2
  38. package/dist/actions/get-island-plays.cjs.map +1 -1
  39. package/dist/actions/get-island-plays.d.cts +2 -2
  40. package/dist/actions/get-island-plays.d.mts +2 -2
  41. package/dist/actions/get-island-plays.mjs +2 -2
  42. package/dist/actions/get-island-plays.mjs.map +1 -1
  43. package/dist/actions/get-island-recommendations.cjs +2 -2
  44. package/dist/actions/get-island-recommendations.cjs.map +1 -1
  45. package/dist/actions/get-island-recommendations.d.cts +2 -2
  46. package/dist/actions/get-island-recommendations.d.mts +2 -2
  47. package/dist/actions/get-island-recommendations.mjs +2 -2
  48. package/dist/actions/get-island-recommendations.mjs.map +1 -1
  49. package/dist/actions/get-island-retention.cjs +1 -1
  50. package/dist/actions/get-island-retention.cjs.map +1 -1
  51. package/dist/actions/get-island-retention.d.cts +1 -1
  52. package/dist/actions/get-island-retention.d.mts +1 -1
  53. package/dist/actions/get-island-retention.mjs +1 -1
  54. package/dist/actions/get-island-retention.mjs.map +1 -1
  55. package/dist/actions/get-island-unique-players.cjs +1 -1
  56. package/dist/actions/get-island-unique-players.cjs.map +1 -1
  57. package/dist/actions/get-island-unique-players.d.cts +1 -1
  58. package/dist/actions/get-island-unique-players.d.mts +1 -1
  59. package/dist/actions/get-island-unique-players.mjs +1 -1
  60. package/dist/actions/get-island-unique-players.mjs.map +1 -1
  61. package/dist/actions/get-island.cjs +1 -1
  62. package/dist/actions/get-island.cjs.map +1 -1
  63. package/dist/actions/get-island.d.cts +1 -1
  64. package/dist/actions/get-island.d.mts +1 -1
  65. package/dist/actions/get-island.mjs +1 -1
  66. package/dist/actions/get-island.mjs.map +1 -1
  67. package/dist/actions/get-preset-metadata-key.cjs +2 -2
  68. package/dist/actions/get-preset-metadata-key.cjs.map +1 -1
  69. package/dist/actions/get-preset-metadata-key.d.cts +3 -3
  70. package/dist/actions/get-preset-metadata-key.d.mts +3 -3
  71. package/dist/actions/get-preset-metadata-key.mjs +2 -2
  72. package/dist/actions/get-preset-metadata-key.mjs.map +1 -1
  73. package/dist/actions/get-preset-metadata.cjs +2 -2
  74. package/dist/actions/get-preset-metadata.cjs.map +1 -1
  75. package/dist/actions/get-preset-metadata.d.cts +4 -4
  76. package/dist/actions/get-preset-metadata.d.mts +4 -4
  77. package/dist/actions/get-preset-metadata.mjs +2 -2
  78. package/dist/actions/get-preset-metadata.mjs.map +1 -1
  79. package/dist/actions/get-preset-property.cjs +3 -3
  80. package/dist/actions/get-preset-property.cjs.map +1 -1
  81. package/dist/actions/get-preset-property.d.cts +4 -4
  82. package/dist/actions/get-preset-property.d.mts +4 -4
  83. package/dist/actions/get-preset-property.mjs +3 -3
  84. package/dist/actions/get-preset-property.mjs.map +1 -1
  85. package/dist/actions/get-preset.cjs +8 -8
  86. package/dist/actions/get-preset.cjs.map +1 -1
  87. package/dist/actions/get-preset.d.cts +9 -9
  88. package/dist/actions/get-preset.d.mts +9 -9
  89. package/dist/actions/get-preset.mjs +8 -8
  90. package/dist/actions/get-preset.mjs.map +1 -1
  91. package/dist/actions/list-blueprint-callable-functions.cjs +2 -2
  92. package/dist/actions/list-blueprint-callable-functions.cjs.map +1 -1
  93. package/dist/actions/list-blueprint-callable-functions.d.cts +3 -3
  94. package/dist/actions/list-blueprint-callable-functions.d.mts +3 -3
  95. package/dist/actions/list-blueprint-callable-functions.mjs +2 -2
  96. package/dist/actions/list-blueprint-callable-functions.mjs.map +1 -1
  97. package/dist/actions/list-islands.cjs +2 -2
  98. package/dist/actions/list-islands.cjs.map +1 -1
  99. package/dist/actions/list-islands.d.cts +2 -2
  100. package/dist/actions/list-islands.d.mts +2 -2
  101. package/dist/actions/list-islands.mjs +2 -2
  102. package/dist/actions/list-islands.mjs.map +1 -1
  103. package/dist/actions/options-remote.cjs +3 -3
  104. package/dist/actions/options-remote.cjs.map +1 -1
  105. package/dist/actions/options-remote.d.cts +4 -4
  106. package/dist/actions/options-remote.d.mts +4 -4
  107. package/dist/actions/options-remote.mjs +3 -3
  108. package/dist/actions/options-remote.mjs.map +1 -1
  109. package/dist/actions/put-object-call.cjs +2 -2
  110. package/dist/actions/put-object-call.cjs.map +1 -1
  111. package/dist/actions/put-object-call.d.cts +3 -3
  112. package/dist/actions/put-object-call.d.mts +3 -3
  113. package/dist/actions/put-object-call.mjs +2 -2
  114. package/dist/actions/put-object-call.mjs.map +1 -1
  115. package/dist/actions/put-object-describe.cjs +3 -3
  116. package/dist/actions/put-object-describe.cjs.map +1 -1
  117. package/dist/actions/put-object-describe.d.cts +4 -4
  118. package/dist/actions/put-object-describe.d.mts +4 -4
  119. package/dist/actions/put-object-describe.mjs +3 -3
  120. package/dist/actions/put-object-describe.mjs.map +1 -1
  121. package/dist/actions/put-object-event-experimental.cjs +1 -1
  122. package/dist/actions/put-object-event-experimental.cjs.map +1 -1
  123. package/dist/actions/put-object-event-experimental.d.cts +2 -2
  124. package/dist/actions/put-object-event-experimental.d.mts +2 -2
  125. package/dist/actions/put-object-event-experimental.mjs +1 -1
  126. package/dist/actions/put-object-event-experimental.mjs.map +1 -1
  127. package/dist/actions/put-object-property.cjs +2 -2
  128. package/dist/actions/put-object-property.cjs.map +1 -1
  129. package/dist/actions/put-object-property.d.cts +3 -3
  130. package/dist/actions/put-object-property.d.mts +3 -3
  131. package/dist/actions/put-object-property.mjs +2 -2
  132. package/dist/actions/put-object-property.mjs.map +1 -1
  133. package/dist/actions/put-object-thumbnail.cjs +3 -3
  134. package/dist/actions/put-object-thumbnail.cjs.map +1 -1
  135. package/dist/actions/put-object-thumbnail.d.cts +4 -4
  136. package/dist/actions/put-object-thumbnail.d.mts +4 -4
  137. package/dist/actions/put-object-thumbnail.mjs +3 -3
  138. package/dist/actions/put-object-thumbnail.mjs.map +1 -1
  139. package/dist/actions/put-preset-function.cjs +2 -2
  140. package/dist/actions/put-preset-function.cjs.map +1 -1
  141. package/dist/actions/put-preset-function.d.cts +3 -3
  142. package/dist/actions/put-preset-function.d.mts +3 -3
  143. package/dist/actions/put-preset-function.mjs +2 -2
  144. package/dist/actions/put-preset-function.mjs.map +1 -1
  145. package/dist/actions/put-preset-metadata-key.cjs +2 -2
  146. package/dist/actions/put-preset-metadata-key.cjs.map +1 -1
  147. package/dist/actions/put-preset-metadata-key.d.cts +3 -3
  148. package/dist/actions/put-preset-metadata-key.d.mts +3 -3
  149. package/dist/actions/put-preset-metadata-key.mjs +2 -2
  150. package/dist/actions/put-preset-metadata-key.mjs.map +1 -1
  151. package/dist/actions/put-preset-property.cjs +2 -2
  152. package/dist/actions/put-preset-property.cjs.map +1 -1
  153. package/dist/actions/put-preset-property.d.cts +3 -3
  154. package/dist/actions/put-preset-property.d.mts +3 -3
  155. package/dist/actions/put-preset-property.mjs +2 -2
  156. package/dist/actions/put-preset-property.mjs.map +1 -1
  157. package/dist/actions/put-remote-batch.cjs +4 -4
  158. package/dist/actions/put-remote-batch.cjs.map +1 -1
  159. package/dist/actions/put-remote-batch.d.cts +6 -5
  160. package/dist/actions/put-remote-batch.d.cts.map +1 -1
  161. package/dist/actions/put-remote-batch.d.mts +6 -5
  162. package/dist/actions/put-remote-batch.d.mts.map +1 -1
  163. package/dist/actions/put-remote-batch.mjs +4 -4
  164. package/dist/actions/put-remote-batch.mjs.map +1 -1
  165. package/dist/actions/put-remote-control-session.cjs +2 -2
  166. package/dist/actions/put-remote-control-session.cjs.map +1 -1
  167. package/dist/actions/put-remote-control-session.d.cts +3 -3
  168. package/dist/actions/put-remote-control-session.d.mts +3 -3
  169. package/dist/actions/put-remote-control-session.mjs +2 -2
  170. package/dist/actions/put-remote-control-session.mjs.map +1 -1
  171. package/package.json +1 -1
@@ -11,13 +11,13 @@ const epicGamesPutObjectProperty = action("EPIC_GAMES_PUT_OBJECT_PROPERTY", {
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  "WRITE_ACCESS",
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  "WRITE_TRANSACTION_ACCESS"
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  ]).describe("Access mode: READ_ACCESS to fetch property values; WRITE_ACCESS to set values; WRITE_TRANSACTION_ACCESS to set values with undo and replication."),
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- headers: z.object({}).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
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+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
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  base_url: z.string().describe("Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.").optional(),
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  objectPath: z.string().describe("Path that uniquely identifies the UObject to access, e.g., '/Game/Maps/MainMap.MainMap:PersistentLevel.MyActor'."),
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  propertyName: z.string().describe("Name of the property to read or modify. If omitted when access is READ_ACCESS, all readable properties are returned.").optional(),
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  propertyValue: z.record(z.string(), z.unknown()).describe("Mapping of property names to new values. Required for WRITE_ACCESS and WRITE_TRANSACTION_ACCESS.").optional()
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  }).describe("Request model for reading or writing a UObject's property values."),
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- output: z.object({ result: z.record(z.string(), z.unknown()).describe("For READ_ACCESS: mapping of property names to their current values; empty for WRITE_ACCESS or WRITE_TRANSACTION_ACCESS.") }).describe("Response model for reading or writing UObject properties.")
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+ output: z.object({ result: z.record(z.string(), z.unknown()).describe("For READ_ACCESS: mapping of property names to their current values; empty for WRITE_ACCESS or WRITE_TRANSACTION_ACCESS.") }).passthrough().describe("Response model for reading or writing UObject properties.")
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  });
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  //#endregion
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  export { epicGamesPutObjectProperty };
@@ -1 +1 @@
1
- {"version":3,"file":"put-object-property.mjs","names":[],"sources":["../../src/actions/put-object-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutObjectPropertyInput = z.object({\n path: z.string().default(\"/remote/object/property\").describe(\"Optional endpoint path override (defaults to '/remote/object/property'). This enables testing against generic endpoints (e.g., '/put').\").optional(),\n access: z.enum([\"READ_ACCESS\", \"WRITE_ACCESS\", \"WRITE_TRANSACTION_ACCESS\"]).describe(\"Access mode: READ_ACCESS to fetch property values; WRITE_ACCESS to set values; WRITE_TRANSACTION_ACCESS to set values with undo and replication.\"),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.\").optional(),\n objectPath: z.string().describe(\"Path that uniquely identifies the UObject to access, e.g., '/Game/Maps/MainMap.MainMap:PersistentLevel.MyActor'.\"),\n propertyName: z.string().describe(\"Name of the property to read or modify. If omitted when access is READ_ACCESS, all readable properties are returned.\").optional(),\n propertyValue: z.record(z.string(), z.unknown()).describe(\"Mapping of property names to new values. Required for WRITE_ACCESS and WRITE_TRANSACTION_ACCESS.\").optional(),\n}).describe(\"Request model for reading or writing a UObject's property values.\");\nexport const EpicGamesPutObjectPropertyOutput = z.object({\n result: z.record(z.string(), z.unknown()).describe(\"For READ_ACCESS: mapping of property names to their current values; empty for WRITE_ACCESS or WRITE_TRANSACTION_ACCESS.\"),\n}).describe(\"Response model for reading or writing UObject properties.\");\n\nexport const epicGamesPutObjectProperty = action(\"EPIC_GAMES_PUT_OBJECT_PROPERTY\", {\n slug: \"epic_games-put-object-property\",\n name: \"Put UObject Property\",\n description: \"Tool to read or set a UObject's property values. Use when you need to inspect or modify one or more properties of a specified Unreal Engine UObject via Remote Control HTTP API.\",\n input: EpicGamesPutObjectPropertyInput,\n output: EpicGamesPutObjectPropertyOutput,\n});\n"],"mappings":";;AAiBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAjB6C,EAAE,OAAO;EACtD,MAAM,EAAE,OAAO,CAAC,CAAC,QAAQ,yBAAyB,CAAC,CAAC,SAAS,yIAAyI,CAAC,CAAC,SAAS;EACjN,QAAQ,EAAE,KAAK;GAAC;GAAe;GAAgB;EAA0B,CAAC,CAAC,CAAC,SAAS,kJAAkJ;EACvO,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;EAC/I,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,oLAAoL,CAAC,CAAC,SAAS;EAC7N,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,kHAAkH;EAClJ,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,sHAAsH,CAAC,CAAC,SAAS;EACnK,eAAe,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kGAAkG,CAAC,CAAC,SAAS;CACzK,CAAC,CAAC,CAAC,SAAS,mEASH;CACP,QAT8C,EAAE,OAAO,EACvD,QAAQ,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,yHAAyH,EAC9K,CAAC,CAAC,CAAC,SAAS,2DAOF;AACV,CAAC"}
1
+ {"version":3,"file":"put-object-property.mjs","names":[],"sources":["../../src/actions/put-object-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutObjectPropertyInput = z.object({\n path: z.string().default(\"/remote/object/property\").describe(\"Optional endpoint path override (defaults to '/remote/object/property'). This enables testing against generic endpoints (e.g., '/put').\").optional(),\n access: z.enum([\"READ_ACCESS\", \"WRITE_ACCESS\", \"WRITE_TRANSACTION_ACCESS\"]).describe(\"Access mode: READ_ACCESS to fetch property values; WRITE_ACCESS to set values; WRITE_TRANSACTION_ACCESS to set values with undo and replication.\"),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.\").optional(),\n objectPath: z.string().describe(\"Path that uniquely identifies the UObject to access, e.g., '/Game/Maps/MainMap.MainMap:PersistentLevel.MyActor'.\"),\n propertyName: z.string().describe(\"Name of the property to read or modify. If omitted when access is READ_ACCESS, all readable properties are returned.\").optional(),\n propertyValue: z.record(z.string(), z.unknown()).describe(\"Mapping of property names to new values. Required for WRITE_ACCESS and WRITE_TRANSACTION_ACCESS.\").optional(),\n}).describe(\"Request model for reading or writing a UObject's property values.\");\nexport const EpicGamesPutObjectPropertyOutput = z.object({\n result: z.record(z.string(), z.unknown()).describe(\"For READ_ACCESS: mapping of property names to their current values; empty for WRITE_ACCESS or WRITE_TRANSACTION_ACCESS.\"),\n}).passthrough().describe(\"Response model for reading or writing UObject properties.\");\n\nexport const epicGamesPutObjectProperty = action(\"EPIC_GAMES_PUT_OBJECT_PROPERTY\", {\n slug: \"epic_games-put-object-property\",\n name: \"Put UObject Property\",\n description: \"Tool to read or set a UObject's property values. Use when you need to inspect or modify one or more properties of a specified Unreal Engine UObject via Remote Control HTTP API.\",\n input: EpicGamesPutObjectPropertyInput,\n output: EpicGamesPutObjectPropertyOutput,\n});\n"],"mappings":";;AAiBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAjB6C,EAAE,OAAO;EACtD,MAAM,EAAE,OAAO,CAAC,CAAC,QAAQ,yBAAyB,CAAC,CAAC,SAAS,yIAAyI,CAAC,CAAC,SAAS;EACjN,QAAQ,EAAE,KAAK;GAAC;GAAe;GAAgB;EAA0B,CAAC,CAAC,CAAC,SAAS,kJAAkJ;EACvO,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;EACpK,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,oLAAoL,CAAC,CAAC,SAAS;EAC7N,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,kHAAkH;EAClJ,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,sHAAsH,CAAC,CAAC,SAAS;EACnK,eAAe,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kGAAkG,CAAC,CAAC,SAAS;CACzK,CAAC,CAAC,CAAC,SAAS,mEASH;CACP,QAT8C,EAAE,OAAO,EACvD,QAAQ,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,yHAAyH,EAC9K,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,2DAOhB;AACV,CAAC"}
@@ -3,7 +3,7 @@ let zod = require("zod");
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  //#region src/actions/put-object-thumbnail.ts
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  const EpicGamesPutObjectThumbnailInput = zod.z.object({
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  path: zod.z.string().default("/remote/object/thumbnail").describe("Optional endpoint path override (defaults to '/remote/object/thumbnail'). This enables testing against generic endpoints (e.g., '/anything' on httpbin).").optional(),
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- headers: zod.z.object({}).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
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+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
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  base_url: zod.z.string().describe("Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url.").optional(),
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  objectPath: zod.z.string().describe("UObject path of the asset to fetch the thumbnail for. Example: '/Game/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start'")
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  }).describe("Request model for fetching a thumbnail image for a Content Browser asset.");
@@ -11,8 +11,8 @@ const EpicGamesPutObjectThumbnail_FileDownloadableSchema = zod.z.object({
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  name: zod.z.string().describe("Name of the file").nullable(),
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  s3url: zod.z.string().describe("S3 URL of the downloaded file.").nullable(),
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  mimetype: zod.z.string().describe("Mime type of the file.").nullable()
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- });
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- const EpicGamesPutObjectThumbnailOutput = zod.z.object({ thumbnail: EpicGamesPutObjectThumbnail_FileDownloadableSchema.nullable() }).describe("Response model containing the thumbnail image file.");
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+ }).passthrough();
15
+ const EpicGamesPutObjectThumbnailOutput = zod.z.object({ thumbnail: EpicGamesPutObjectThumbnail_FileDownloadableSchema.nullable() }).passthrough().describe("Response model containing the thumbnail image file.");
16
16
  const epicGamesPutObjectThumbnail = require_action.action("EPIC_GAMES_PUT_OBJECT_THUMBNAIL", {
17
17
  slug: "epic_games-put-object-thumbnail",
18
18
  name: "Get Object Thumbnail",
@@ -1 +1 @@
1
- {"version":3,"file":"put-object-thumbnail.cjs","names":["z","action"],"sources":["../../src/actions/put-object-thumbnail.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutObjectThumbnailInput = z.object({\n path: z.string().default(\"/remote/object/thumbnail\").describe(\"Optional endpoint path override (defaults to '/remote/object/thumbnail'). This enables testing against generic endpoints (e.g., '/anything' on httpbin).\").optional(),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url.\").optional(),\n objectPath: z.string().describe(\"UObject path of the asset to fetch the thumbnail for. Example: '/Game/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start'\"),\n}).describe(\"Request model for fetching a thumbnail image for a Content Browser asset.\");\nconst EpicGamesPutObjectThumbnail_FileDownloadableSchema = z.object({\n name: z.string().describe(\"Name of the file\").nullable(),\n s3url: z.string().describe(\"S3 URL of the downloaded file.\").nullable(),\n mimetype: z.string().describe(\"Mime type of the file.\").nullable(),\n});\nexport const EpicGamesPutObjectThumbnailOutput = z.object({\n thumbnail: EpicGamesPutObjectThumbnail_FileDownloadableSchema.nullable(),\n}).describe(\"Response model containing the thumbnail image file.\");\n\nexport const epicGamesPutObjectThumbnail = action(\"EPIC_GAMES_PUT_OBJECT_THUMBNAIL\", {\n slug: \"epic_games-put-object-thumbnail\",\n name: \"Get Object Thumbnail\",\n description: \"Tool to fetch the Content Browser thumbnail image for a specified asset. Use when you need a preview of the asset's thumbnail.\",\n input: EpicGamesPutObjectThumbnailInput,\n output: EpicGamesPutObjectThumbnailOutput,\n});\n"],"mappings":";;;AAIA,MAAa,mCAAmCA,IAAAA,EAAE,OAAO;CACvD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,QAAQ,0BAA0B,CAAC,CAAC,SAAS,0JAA0J,CAAC,CAAC,SAAS;CACnO,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CAC/I,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,+JAA+J,CAAC,CAAC,SAAS;CACxM,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yIAAyI;AAC3K,CAAC,CAAC,CAAC,SAAS,2EAA2E;AACvF,MAAM,qDAAqDA,IAAAA,EAAE,OAAO;CAClE,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kBAAkB,CAAC,CAAC,SAAS;CACvD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,gCAAgC,CAAC,CAAC,SAAS;CACtE,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS;AACnE,CAAC;AACD,MAAa,oCAAoCA,IAAAA,EAAE,OAAO,EACxD,WAAW,mDAAmD,SAAS,EACzE,CAAC,CAAC,CAAC,SAAS,qDAAqD;AAEjE,MAAa,8BAA8BC,eAAAA,OAAO,mCAAmC;CACnF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-object-thumbnail.cjs","names":["z","action"],"sources":["../../src/actions/put-object-thumbnail.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutObjectThumbnailInput = z.object({\n path: z.string().default(\"/remote/object/thumbnail\").describe(\"Optional endpoint path override (defaults to '/remote/object/thumbnail'). This enables testing against generic endpoints (e.g., '/anything' on httpbin).\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url.\").optional(),\n objectPath: z.string().describe(\"UObject path of the asset to fetch the thumbnail for. Example: '/Game/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start'\"),\n}).describe(\"Request model for fetching a thumbnail image for a Content Browser asset.\");\nconst EpicGamesPutObjectThumbnail_FileDownloadableSchema = z.object({\n name: z.string().describe(\"Name of the file\").nullable(),\n s3url: z.string().describe(\"S3 URL of the downloaded file.\").nullable(),\n mimetype: z.string().describe(\"Mime type of the file.\").nullable(),\n}).passthrough();\nexport const EpicGamesPutObjectThumbnailOutput = z.object({\n thumbnail: EpicGamesPutObjectThumbnail_FileDownloadableSchema.nullable(),\n}).passthrough().describe(\"Response model containing the thumbnail image file.\");\n\nexport const epicGamesPutObjectThumbnail = action(\"EPIC_GAMES_PUT_OBJECT_THUMBNAIL\", {\n slug: \"epic_games-put-object-thumbnail\",\n name: \"Get Object Thumbnail\",\n description: \"Tool to fetch the Content Browser thumbnail image for a specified asset. Use when you need a preview of the asset's thumbnail.\",\n input: EpicGamesPutObjectThumbnailInput,\n output: EpicGamesPutObjectThumbnailOutput,\n});\n"],"mappings":";;;AAIA,MAAa,mCAAmCA,IAAAA,EAAE,OAAO;CACvD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,QAAQ,0BAA0B,CAAC,CAAC,SAAS,0JAA0J,CAAC,CAAC,SAAS;CACnO,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CACpK,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,+JAA+J,CAAC,CAAC,SAAS;CACxM,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yIAAyI;AAC3K,CAAC,CAAC,CAAC,SAAS,2EAA2E;AACvF,MAAM,qDAAqDA,IAAAA,EAAE,OAAO;CAClE,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kBAAkB,CAAC,CAAC,SAAS;CACvD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,gCAAgC,CAAC,CAAC,SAAS;CACtE,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS;AACnE,CAAC,CAAC,CAAC,YAAY;AACf,MAAa,oCAAoCA,IAAAA,EAAE,OAAO,EACxD,WAAW,mDAAmD,SAAS,EACzE,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qDAAqD;AAE/E,MAAa,8BAA8BC,eAAAA,OAAO,mCAAmC;CACnF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -3,7 +3,7 @@ import { z } from "zod";
3
3
  //#region src/actions/put-object-thumbnail.d.ts
4
4
  declare const EpicGamesPutObjectThumbnailInput: z.ZodObject<{
5
5
  path: z.ZodOptional<z.ZodDefault<z.ZodString>>;
6
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
6
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
7
7
  base_url: z.ZodOptional<z.ZodString>;
8
8
  objectPath: z.ZodString;
9
9
  }, z.core.$strip>;
@@ -12,12 +12,12 @@ declare const EpicGamesPutObjectThumbnailOutput: z.ZodObject<{
12
12
  name: z.ZodNullable<z.ZodString>;
13
13
  s3url: z.ZodNullable<z.ZodString>;
14
14
  mimetype: z.ZodNullable<z.ZodString>;
15
- }, z.core.$strip>>;
16
- }, z.core.$strip>;
15
+ }, z.core.$loose>>;
16
+ }, z.core.$loose>;
17
17
  declare const epicGamesPutObjectThumbnail: import("@keystrokehq/action").WorkflowActionDefinition<{
18
18
  objectPath: string;
19
19
  path?: string | undefined;
20
- headers?: Record<string, never> | undefined;
20
+ headers?: Record<string, unknown> | undefined;
21
21
  base_url?: string | undefined;
22
22
  }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
23
23
  //#endregion
@@ -3,7 +3,7 @@ import { z } from "zod";
3
3
  //#region src/actions/put-object-thumbnail.d.ts
4
4
  declare const EpicGamesPutObjectThumbnailInput: z.ZodObject<{
5
5
  path: z.ZodOptional<z.ZodDefault<z.ZodString>>;
6
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
6
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
7
7
  base_url: z.ZodOptional<z.ZodString>;
8
8
  objectPath: z.ZodString;
9
9
  }, z.core.$strip>;
@@ -12,12 +12,12 @@ declare const EpicGamesPutObjectThumbnailOutput: z.ZodObject<{
12
12
  name: z.ZodNullable<z.ZodString>;
13
13
  s3url: z.ZodNullable<z.ZodString>;
14
14
  mimetype: z.ZodNullable<z.ZodString>;
15
- }, z.core.$strip>>;
16
- }, z.core.$strip>;
15
+ }, z.core.$loose>>;
16
+ }, z.core.$loose>;
17
17
  declare const epicGamesPutObjectThumbnail: import("@keystrokehq/action").WorkflowActionDefinition<{
18
18
  objectPath: string;
19
19
  path?: string | undefined;
20
- headers?: Record<string, never> | undefined;
20
+ headers?: Record<string, unknown> | undefined;
21
21
  base_url?: string | undefined;
22
22
  }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
23
23
  //#endregion
@@ -3,7 +3,7 @@ import { z } from "zod";
3
3
  //#region src/actions/put-object-thumbnail.ts
4
4
  const EpicGamesPutObjectThumbnailInput = z.object({
5
5
  path: z.string().default("/remote/object/thumbnail").describe("Optional endpoint path override (defaults to '/remote/object/thumbnail'). This enables testing against generic endpoints (e.g., '/anything' on httpbin).").optional(),
6
- headers: z.object({}).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
6
+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
7
7
  base_url: z.string().describe("Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url.").optional(),
8
8
  objectPath: z.string().describe("UObject path of the asset to fetch the thumbnail for. Example: '/Game/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start'")
9
9
  }).describe("Request model for fetching a thumbnail image for a Content Browser asset.");
@@ -11,13 +11,13 @@ const EpicGamesPutObjectThumbnail_FileDownloadableSchema = z.object({
11
11
  name: z.string().describe("Name of the file").nullable(),
12
12
  s3url: z.string().describe("S3 URL of the downloaded file.").nullable(),
13
13
  mimetype: z.string().describe("Mime type of the file.").nullable()
14
- });
14
+ }).passthrough();
15
15
  const epicGamesPutObjectThumbnail = action("EPIC_GAMES_PUT_OBJECT_THUMBNAIL", {
16
16
  slug: "epic_games-put-object-thumbnail",
17
17
  name: "Get Object Thumbnail",
18
18
  description: "Tool to fetch the Content Browser thumbnail image for a specified asset. Use when you need a preview of the asset's thumbnail.",
19
19
  input: EpicGamesPutObjectThumbnailInput,
20
- output: z.object({ thumbnail: EpicGamesPutObjectThumbnail_FileDownloadableSchema.nullable() }).describe("Response model containing the thumbnail image file.")
20
+ output: z.object({ thumbnail: EpicGamesPutObjectThumbnail_FileDownloadableSchema.nullable() }).passthrough().describe("Response model containing the thumbnail image file.")
21
21
  });
22
22
  //#endregion
23
23
  export { epicGamesPutObjectThumbnail };
@@ -1 +1 @@
1
- {"version":3,"file":"put-object-thumbnail.mjs","names":[],"sources":["../../src/actions/put-object-thumbnail.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutObjectThumbnailInput = z.object({\n path: z.string().default(\"/remote/object/thumbnail\").describe(\"Optional endpoint path override (defaults to '/remote/object/thumbnail'). This enables testing against generic endpoints (e.g., '/anything' on httpbin).\").optional(),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url.\").optional(),\n objectPath: z.string().describe(\"UObject path of the asset to fetch the thumbnail for. Example: '/Game/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start'\"),\n}).describe(\"Request model for fetching a thumbnail image for a Content Browser asset.\");\nconst EpicGamesPutObjectThumbnail_FileDownloadableSchema = z.object({\n name: z.string().describe(\"Name of the file\").nullable(),\n s3url: z.string().describe(\"S3 URL of the downloaded file.\").nullable(),\n mimetype: z.string().describe(\"Mime type of the file.\").nullable(),\n});\nexport const EpicGamesPutObjectThumbnailOutput = z.object({\n thumbnail: EpicGamesPutObjectThumbnail_FileDownloadableSchema.nullable(),\n}).describe(\"Response model containing the thumbnail image file.\");\n\nexport const epicGamesPutObjectThumbnail = action(\"EPIC_GAMES_PUT_OBJECT_THUMBNAIL\", {\n slug: \"epic_games-put-object-thumbnail\",\n name: \"Get Object Thumbnail\",\n description: \"Tool to fetch the Content Browser thumbnail image for a specified asset. Use when you need a preview of the asset's thumbnail.\",\n input: EpicGamesPutObjectThumbnailInput,\n output: EpicGamesPutObjectThumbnailOutput,\n});\n"],"mappings":";;;AAIA,MAAa,mCAAmC,EAAE,OAAO;CACvD,MAAM,EAAE,OAAO,CAAC,CAAC,QAAQ,0BAA0B,CAAC,CAAC,SAAS,0JAA0J,CAAC,CAAC,SAAS;CACnO,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CAC/I,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,+JAA+J,CAAC,CAAC,SAAS;CACxM,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,yIAAyI;AAC3K,CAAC,CAAC,CAAC,SAAS,2EAA2E;AACvF,MAAM,qDAAqD,EAAE,OAAO;CAClE,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,kBAAkB,CAAC,CAAC,SAAS;CACvD,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,gCAAgC,CAAC,CAAC,SAAS;CACtE,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS;AACnE,CAAC;AAKD,MAAa,8BAA8B,OAAO,mCAAmC;CACnF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAT+C,EAAE,OAAO,EACxD,WAAW,mDAAmD,SAAS,EACzE,CAAC,CAAC,CAAC,SAAS,qDAOF;AACV,CAAC"}
1
+ {"version":3,"file":"put-object-thumbnail.mjs","names":[],"sources":["../../src/actions/put-object-thumbnail.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutObjectThumbnailInput = z.object({\n path: z.string().default(\"/remote/object/thumbnail\").describe(\"Optional endpoint path override (defaults to '/remote/object/thumbnail'). This enables testing against generic endpoints (e.g., '/anything' on httpbin).\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url.\").optional(),\n objectPath: z.string().describe(\"UObject path of the asset to fetch the thumbnail for. Example: '/Game/Mannequin/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start'\"),\n}).describe(\"Request model for fetching a thumbnail image for a Content Browser asset.\");\nconst EpicGamesPutObjectThumbnail_FileDownloadableSchema = z.object({\n name: z.string().describe(\"Name of the file\").nullable(),\n s3url: z.string().describe(\"S3 URL of the downloaded file.\").nullable(),\n mimetype: z.string().describe(\"Mime type of the file.\").nullable(),\n}).passthrough();\nexport const EpicGamesPutObjectThumbnailOutput = z.object({\n thumbnail: EpicGamesPutObjectThumbnail_FileDownloadableSchema.nullable(),\n}).passthrough().describe(\"Response model containing the thumbnail image file.\");\n\nexport const epicGamesPutObjectThumbnail = action(\"EPIC_GAMES_PUT_OBJECT_THUMBNAIL\", {\n slug: \"epic_games-put-object-thumbnail\",\n name: \"Get Object Thumbnail\",\n description: \"Tool to fetch the Content Browser thumbnail image for a specified asset. Use when you need a preview of the asset's thumbnail.\",\n input: EpicGamesPutObjectThumbnailInput,\n output: EpicGamesPutObjectThumbnailOutput,\n});\n"],"mappings":";;;AAIA,MAAa,mCAAmC,EAAE,OAAO;CACvD,MAAM,EAAE,OAAO,CAAC,CAAC,QAAQ,0BAA0B,CAAC,CAAC,SAAS,0JAA0J,CAAC,CAAC,SAAS;CACnO,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CACpK,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,+JAA+J,CAAC,CAAC,SAAS;CACxM,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,yIAAyI;AAC3K,CAAC,CAAC,CAAC,SAAS,2EAA2E;AACvF,MAAM,qDAAqD,EAAE,OAAO;CAClE,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,kBAAkB,CAAC,CAAC,SAAS;CACvD,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,gCAAgC,CAAC,CAAC,SAAS;CACtE,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,wBAAwB,CAAC,CAAC,SAAS;AACnE,CAAC,CAAC,CAAC,YAAY;AAKf,MAAa,8BAA8B,OAAO,mCAAmC;CACnF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAT+C,EAAE,OAAO,EACxD,WAAW,mDAAmD,SAAS,EACzE,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qDAOhB;AACV,CAAC"}
@@ -4,13 +4,13 @@ let zod = require("zod");
4
4
  const EpicGamesPutPresetFunctionInput = zod.z.object({
5
5
  path: zod.z.string().describe("Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.").optional(),
6
6
  baseUrl: zod.z.string().describe("Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.").optional(),
7
- headers: zod.z.object({}).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
7
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
8
8
  Parameters: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.").optional(),
9
9
  presetName: zod.z.string().describe("Name of the Remote Control Preset to invoke the function on"),
10
10
  functionName: zod.z.string().describe("Name of the function exposed by the preset to invoke"),
11
11
  GenerateTransaction: zod.z.boolean().describe("Whether to record the call as an editor transaction (undoable; replicated in Multi-User).").optional()
12
12
  }).describe("Request body for invoking a function on a Remote Control Preset.");
13
- const EpicGamesPutPresetFunctionOutput = zod.z.object({ ReturnedValues: zod.z.array(zod.z.record(zod.z.string(), zod.z.unknown())).describe("Array of return values produced by the function invocation") }).describe("Response body after a function invocation on a Remote Control Preset.");
13
+ const EpicGamesPutPresetFunctionOutput = zod.z.object({ ReturnedValues: zod.z.array(zod.z.record(zod.z.string(), zod.z.unknown())).describe("Array of return values produced by the function invocation") }).passthrough().describe("Response body after a function invocation on a Remote Control Preset.");
14
14
  const epicGamesPutPresetFunction = require_action.action("EPIC_GAMES_PUT_PRESET_FUNCTION", {
15
15
  slug: "epic_games-put-preset-function",
16
16
  name: "Invoke Preset Function",
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-function.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-function.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetFunctionInput = z.object({\n path: z.string().describe(\"Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.\").optional(),\n baseUrl: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.\").optional(),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Parameters: z.record(z.string(), z.unknown()).describe(\"Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to invoke the function on\"),\n functionName: z.string().describe(\"Name of the function exposed by the preset to invoke\"),\n GenerateTransaction: z.boolean().describe(\"Whether to record the call as an editor transaction (undoable; replicated in Multi-User).\").optional(),\n}).describe(\"Request body for invoking a function on a Remote Control Preset.\");\nexport const EpicGamesPutPresetFunctionOutput = z.object({\n ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe(\"Array of return values produced by the function invocation\"),\n}).describe(\"Response body after a function invocation on a Remote Control Preset.\");\n\nexport const epicGamesPutPresetFunction = action(\"EPIC_GAMES_PUT_PRESET_FUNCTION\", {\n slug: \"epic_games-put-preset-function\",\n name: \"Invoke Preset Function\",\n description: \"Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.\",\n input: EpicGamesPutPresetFunctionInput,\n output: EpicGamesPutPresetFunctionOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;CACvO,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6MAA6M,CAAC,CAAC,SAAS;CACrP,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CAC/I,YAAYA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;CACnO,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D;CAC7F,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,sDAAsD;CACxF,qBAAqBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,2FAA2F,CAAC,CAAC,SAAS;AAClJ,CAAC,CAAC,CAAC,SAAS,kEAAkE;AAC9E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,gBAAgBA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,4DAA4D,EAClI,CAAC,CAAC,CAAC,SAAS,uEAAuE;AAEnF,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-function.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-function.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetFunctionInput = z.object({\n path: z.string().describe(\"Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.\").optional(),\n baseUrl: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Parameters: z.record(z.string(), z.unknown()).describe(\"Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to invoke the function on\"),\n functionName: z.string().describe(\"Name of the function exposed by the preset to invoke\"),\n GenerateTransaction: z.boolean().describe(\"Whether to record the call as an editor transaction (undoable; replicated in Multi-User).\").optional(),\n}).describe(\"Request body for invoking a function on a Remote Control Preset.\");\nexport const EpicGamesPutPresetFunctionOutput = z.object({\n ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe(\"Array of return values produced by the function invocation\"),\n}).passthrough().describe(\"Response body after a function invocation on a Remote Control Preset.\");\n\nexport const epicGamesPutPresetFunction = action(\"EPIC_GAMES_PUT_PRESET_FUNCTION\", {\n slug: \"epic_games-put-preset-function\",\n name: \"Invoke Preset Function\",\n description: \"Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.\",\n input: EpicGamesPutPresetFunctionInput,\n output: EpicGamesPutPresetFunctionOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;CACvO,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6MAA6M,CAAC,CAAC,SAAS;CACrP,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CACpK,YAAYA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;CACnO,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D;CAC7F,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,sDAAsD;CACxF,qBAAqBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,2FAA2F,CAAC,CAAC,SAAS;AAClJ,CAAC,CAAC,CAAC,SAAS,kEAAkE;AAC9E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,gBAAgBA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,4DAA4D,EAClI,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,uEAAuE;AAEjG,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -4,7 +4,7 @@ import { z } from "zod";
4
4
  declare const EpicGamesPutPresetFunctionInput: z.ZodObject<{
5
5
  path: z.ZodOptional<z.ZodString>;
6
6
  baseUrl: z.ZodOptional<z.ZodString>;
7
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
7
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
8
8
  Parameters: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
9
9
  presetName: z.ZodString;
10
10
  functionName: z.ZodString;
@@ -12,13 +12,13 @@ declare const EpicGamesPutPresetFunctionInput: z.ZodObject<{
12
12
  }, z.core.$strip>;
13
13
  declare const EpicGamesPutPresetFunctionOutput: z.ZodObject<{
14
14
  ReturnedValues: z.ZodArray<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
15
- }, z.core.$strip>;
15
+ }, z.core.$loose>;
16
16
  declare const epicGamesPutPresetFunction: import("@keystrokehq/action").WorkflowActionDefinition<{
17
17
  presetName: string;
18
18
  functionName: string;
19
19
  path?: string | undefined;
20
20
  baseUrl?: string | undefined;
21
- headers?: Record<string, never> | undefined;
21
+ headers?: Record<string, unknown> | undefined;
22
22
  Parameters?: Record<string, unknown> | undefined;
23
23
  GenerateTransaction?: boolean | undefined;
24
24
  }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
@@ -4,7 +4,7 @@ import { z } from "zod";
4
4
  declare const EpicGamesPutPresetFunctionInput: z.ZodObject<{
5
5
  path: z.ZodOptional<z.ZodString>;
6
6
  baseUrl: z.ZodOptional<z.ZodString>;
7
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
7
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
8
8
  Parameters: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
9
9
  presetName: z.ZodString;
10
10
  functionName: z.ZodString;
@@ -12,13 +12,13 @@ declare const EpicGamesPutPresetFunctionInput: z.ZodObject<{
12
12
  }, z.core.$strip>;
13
13
  declare const EpicGamesPutPresetFunctionOutput: z.ZodObject<{
14
14
  ReturnedValues: z.ZodArray<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
15
- }, z.core.$strip>;
15
+ }, z.core.$loose>;
16
16
  declare const epicGamesPutPresetFunction: import("@keystrokehq/action").WorkflowActionDefinition<{
17
17
  presetName: string;
18
18
  functionName: string;
19
19
  path?: string | undefined;
20
20
  baseUrl?: string | undefined;
21
- headers?: Record<string, never> | undefined;
21
+ headers?: Record<string, unknown> | undefined;
22
22
  Parameters?: Record<string, unknown> | undefined;
23
23
  GenerateTransaction?: boolean | undefined;
24
24
  }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
@@ -7,13 +7,13 @@ const epicGamesPutPresetFunction = action("EPIC_GAMES_PUT_PRESET_FUNCTION", {
7
7
  input: z.object({
8
8
  path: z.string().describe("Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.").optional(),
9
9
  baseUrl: z.string().describe("Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.").optional(),
10
- headers: z.object({}).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
10
+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
11
11
  Parameters: z.record(z.string(), z.unknown()).describe("Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.").optional(),
12
12
  presetName: z.string().describe("Name of the Remote Control Preset to invoke the function on"),
13
13
  functionName: z.string().describe("Name of the function exposed by the preset to invoke"),
14
14
  GenerateTransaction: z.boolean().describe("Whether to record the call as an editor transaction (undoable; replicated in Multi-User).").optional()
15
15
  }).describe("Request body for invoking a function on a Remote Control Preset."),
16
- output: z.object({ ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe("Array of return values produced by the function invocation") }).describe("Response body after a function invocation on a Remote Control Preset.")
16
+ output: z.object({ ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe("Array of return values produced by the function invocation") }).passthrough().describe("Response body after a function invocation on a Remote Control Preset.")
17
17
  });
18
18
  //#endregion
19
19
  export { epicGamesPutPresetFunction };
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-function.mjs","names":[],"sources":["../../src/actions/put-preset-function.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetFunctionInput = z.object({\n path: z.string().describe(\"Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.\").optional(),\n baseUrl: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.\").optional(),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Parameters: z.record(z.string(), z.unknown()).describe(\"Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to invoke the function on\"),\n functionName: z.string().describe(\"Name of the function exposed by the preset to invoke\"),\n GenerateTransaction: z.boolean().describe(\"Whether to record the call as an editor transaction (undoable; replicated in Multi-User).\").optional(),\n}).describe(\"Request body for invoking a function on a Remote Control Preset.\");\nexport const EpicGamesPutPresetFunctionOutput = z.object({\n ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe(\"Array of return values produced by the function invocation\"),\n}).describe(\"Response body after a function invocation on a Remote Control Preset.\");\n\nexport const epicGamesPutPresetFunction = action(\"EPIC_GAMES_PUT_PRESET_FUNCTION\", {\n slug: \"epic_games-put-preset-function\",\n name: \"Invoke Preset Function\",\n description: \"Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.\",\n input: EpicGamesPutPresetFunctionInput,\n output: EpicGamesPutPresetFunctionOutput,\n});\n"],"mappings":";;AAiBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAjB6C,EAAE,OAAO;EACtD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;EACvO,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,6MAA6M,CAAC,CAAC,SAAS;EACrP,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;EAC/I,YAAY,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;EACnO,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D;EAC7F,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,sDAAsD;EACxF,qBAAqB,EAAE,QAAQ,CAAC,CAAC,SAAS,2FAA2F,CAAC,CAAC,SAAS;CAClJ,CAAC,CAAC,CAAC,SAAS,kEASH;CACP,QAT8C,EAAE,OAAO,EACvD,gBAAgB,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,4DAA4D,EAClI,CAAC,CAAC,CAAC,SAAS,uEAOF;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-function.mjs","names":[],"sources":["../../src/actions/put-preset-function.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetFunctionInput = z.object({\n path: z.string().describe(\"Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.\").optional(),\n baseUrl: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Parameters: z.record(z.string(), z.unknown()).describe(\"Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to invoke the function on\"),\n functionName: z.string().describe(\"Name of the function exposed by the preset to invoke\"),\n GenerateTransaction: z.boolean().describe(\"Whether to record the call as an editor transaction (undoable; replicated in Multi-User).\").optional(),\n}).describe(\"Request body for invoking a function on a Remote Control Preset.\");\nexport const EpicGamesPutPresetFunctionOutput = z.object({\n ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe(\"Array of return values produced by the function invocation\"),\n}).passthrough().describe(\"Response body after a function invocation on a Remote Control Preset.\");\n\nexport const epicGamesPutPresetFunction = action(\"EPIC_GAMES_PUT_PRESET_FUNCTION\", {\n slug: \"epic_games-put-preset-function\",\n name: \"Invoke Preset Function\",\n description: \"Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.\",\n input: EpicGamesPutPresetFunctionInput,\n output: EpicGamesPutPresetFunctionOutput,\n});\n"],"mappings":";;AAiBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAjB6C,EAAE,OAAO;EACtD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;EACvO,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,6MAA6M,CAAC,CAAC,SAAS;EACrP,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;EACpK,YAAY,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;EACnO,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D;EAC7F,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,sDAAsD;EACxF,qBAAqB,EAAE,QAAQ,CAAC,CAAC,SAAS,2FAA2F,CAAC,CAAC,SAAS;CAClJ,CAAC,CAAC,CAAC,SAAS,kEASH;CACP,QAT8C,EAAE,OAAO,EACvD,gBAAgB,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,4DAA4D,EAClI,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,uEAOhB;AACV,CAAC"}
@@ -3,12 +3,12 @@ let zod = require("zod");
3
3
  //#region src/actions/put-preset-metadata-key.ts
4
4
  const EpicGamesPutPresetMetadataKeyInput = zod.z.object({
5
5
  Value: zod.z.string().describe("The value to assign to the metadata key."),
6
- headers: zod.z.object({}).describe("Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.").optional(),
6
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.").optional(),
7
7
  base_url: zod.z.string().describe("Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.").optional(),
8
8
  preset_name: zod.z.string().describe("Name of the Remote Control Preset to target."),
9
9
  metadata_key: zod.z.string().describe("Metadata key to create or update on the preset.")
10
10
  }).describe("Request parameters for creating or updating a metadata key on a Remote Control Preset.\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.");
11
- const EpicGamesPutPresetMetadataKeyOutput = zod.z.object({ status_code: zod.z.number().int().describe("HTTP status code returned by the API.").nullable() }).describe("Response schema for create or update preset metadata key operation.");
11
+ const EpicGamesPutPresetMetadataKeyOutput = zod.z.object({ status_code: zod.z.number().int().describe("HTTP status code returned by the API.").nullable() }).passthrough().describe("Response schema for create or update preset metadata key operation.");
12
12
  const epicGamesPutPresetMetadataKey = require_action.action("EPIC_GAMES_PUT_PRESET_METADATA_KEY", {
13
13
  slug: "epic_games-put-preset-metadata-key",
14
14
  name: "Put Preset Metadata Key",
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-metadata-key.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetMetadataKeyInput = z.object({\n Value: z.string().describe(\"The value to assign to the metadata key.\"),\n headers: z.object({}).describe(\"Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset to target.\"),\n metadata_key: z.string().describe(\"Metadata key to create or update on the preset.\"),\n}).describe(\"Request parameters for creating or updating a metadata key on a Remote Control Preset.\\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.\");\nexport const EpicGamesPutPresetMetadataKeyOutput = z.object({\n status_code: z.number().int().describe(\"HTTP status code returned by the API.\").nullable(),\n}).describe(\"Response schema for create or update preset metadata key operation.\");\n\nexport const epicGamesPutPresetMetadataKey = action(\"EPIC_GAMES_PUT_PRESET_METADATA_KEY\", {\n slug: \"epic_games-put-preset-metadata-key\",\n name: \"Put Preset Metadata Key\",\n description: \"Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.\",\n input: EpicGamesPutPresetMetadataKeyInput,\n output: EpicGamesPutPresetMetadataKeyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,qCAAqCA,IAAAA,EAAE,OAAO;CACzD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0CAA0C;CACrE,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,0HAA0H,CAAC,CAAC,SAAS;CACpK,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0KAA0K,CAAC,CAAC,SAAS;CACnN,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8CAA8C;CAC/E,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;AACrF,CAAC,CAAC,CAAC,SAAS,0LAA0L;AACtM,MAAa,sCAAsCA,IAAAA,EAAE,OAAO,EAC1D,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,uCAAuC,CAAC,CAAC,SAAS,EAC3F,CAAC,CAAC,CAAC,SAAS,qEAAqE;AAEjF,MAAa,gCAAgCC,eAAAA,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-metadata-key.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetMetadataKeyInput = z.object({\n Value: z.string().describe(\"The value to assign to the metadata key.\"),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset to target.\"),\n metadata_key: z.string().describe(\"Metadata key to create or update on the preset.\"),\n}).describe(\"Request parameters for creating or updating a metadata key on a Remote Control Preset.\\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.\");\nexport const EpicGamesPutPresetMetadataKeyOutput = z.object({\n status_code: z.number().int().describe(\"HTTP status code returned by the API.\").nullable(),\n}).passthrough().describe(\"Response schema for create or update preset metadata key operation.\");\n\nexport const epicGamesPutPresetMetadataKey = action(\"EPIC_GAMES_PUT_PRESET_METADATA_KEY\", {\n slug: \"epic_games-put-preset-metadata-key\",\n name: \"Put Preset Metadata Key\",\n description: \"Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.\",\n input: EpicGamesPutPresetMetadataKeyInput,\n output: EpicGamesPutPresetMetadataKeyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,qCAAqCA,IAAAA,EAAE,OAAO;CACzD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0CAA0C;CACrE,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,0HAA0H,CAAC,CAAC,SAAS;CACzL,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0KAA0K,CAAC,CAAC,SAAS;CACnN,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8CAA8C;CAC/E,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;AACrF,CAAC,CAAC,CAAC,SAAS,0LAA0L;AACtM,MAAa,sCAAsCA,IAAAA,EAAE,OAAO,EAC1D,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,uCAAuC,CAAC,CAAC,SAAS,EAC3F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qEAAqE;AAE/F,MAAa,gCAAgCC,eAAAA,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -3,19 +3,19 @@ import { z } from "zod";
3
3
  //#region src/actions/put-preset-metadata-key.d.ts
4
4
  declare const EpicGamesPutPresetMetadataKeyInput: z.ZodObject<{
5
5
  Value: z.ZodString;
6
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
6
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
7
7
  base_url: z.ZodOptional<z.ZodString>;
8
8
  preset_name: z.ZodString;
9
9
  metadata_key: z.ZodString;
10
10
  }, z.core.$strip>;
11
11
  declare const EpicGamesPutPresetMetadataKeyOutput: z.ZodObject<{
12
12
  status_code: z.ZodNullable<z.ZodNumber>;
13
- }, z.core.$strip>;
13
+ }, z.core.$loose>;
14
14
  declare const epicGamesPutPresetMetadataKey: import("@keystrokehq/action").WorkflowActionDefinition<{
15
15
  Value: string;
16
16
  preset_name: string;
17
17
  metadata_key: string;
18
- headers?: Record<string, never> | undefined;
18
+ headers?: Record<string, unknown> | undefined;
19
19
  base_url?: string | undefined;
20
20
  }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
21
21
  //#endregion
@@ -3,19 +3,19 @@ import { z } from "zod";
3
3
  //#region src/actions/put-preset-metadata-key.d.ts
4
4
  declare const EpicGamesPutPresetMetadataKeyInput: z.ZodObject<{
5
5
  Value: z.ZodString;
6
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
6
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
7
7
  base_url: z.ZodOptional<z.ZodString>;
8
8
  preset_name: z.ZodString;
9
9
  metadata_key: z.ZodString;
10
10
  }, z.core.$strip>;
11
11
  declare const EpicGamesPutPresetMetadataKeyOutput: z.ZodObject<{
12
12
  status_code: z.ZodNullable<z.ZodNumber>;
13
- }, z.core.$strip>;
13
+ }, z.core.$loose>;
14
14
  declare const epicGamesPutPresetMetadataKey: import("@keystrokehq/action").WorkflowActionDefinition<{
15
15
  Value: string;
16
16
  preset_name: string;
17
17
  metadata_key: string;
18
- headers?: Record<string, never> | undefined;
18
+ headers?: Record<string, unknown> | undefined;
19
19
  base_url?: string | undefined;
20
20
  }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
21
21
  //#endregion
@@ -6,12 +6,12 @@ const epicGamesPutPresetMetadataKey = action("EPIC_GAMES_PUT_PRESET_METADATA_KEY
6
6
  description: "Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.",
7
7
  input: z.object({
8
8
  Value: z.string().describe("The value to assign to the metadata key."),
9
- headers: z.object({}).describe("Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.").optional(),
9
+ headers: z.record(z.string(), z.unknown()).describe("Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.").optional(),
10
10
  base_url: z.string().describe("Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.").optional(),
11
11
  preset_name: z.string().describe("Name of the Remote Control Preset to target."),
12
12
  metadata_key: z.string().describe("Metadata key to create or update on the preset.")
13
13
  }).describe("Request parameters for creating or updating a metadata key on a Remote Control Preset.\nAllows overriding base_url and headers for flexible testing when connection metadata is not set."),
14
- output: z.object({ status_code: z.number().int().describe("HTTP status code returned by the API.").nullable() }).describe("Response schema for create or update preset metadata key operation.")
14
+ output: z.object({ status_code: z.number().int().describe("HTTP status code returned by the API.").nullable() }).passthrough().describe("Response schema for create or update preset metadata key operation.")
15
15
  });
16
16
  //#endregion
17
17
  export { epicGamesPutPresetMetadataKey };
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-metadata-key.mjs","names":[],"sources":["../../src/actions/put-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetMetadataKeyInput = z.object({\n Value: z.string().describe(\"The value to assign to the metadata key.\"),\n headers: z.object({}).describe(\"Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset to target.\"),\n metadata_key: z.string().describe(\"Metadata key to create or update on the preset.\"),\n}).describe(\"Request parameters for creating or updating a metadata key on a Remote Control Preset.\\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.\");\nexport const EpicGamesPutPresetMetadataKeyOutput = z.object({\n status_code: z.number().int().describe(\"HTTP status code returned by the API.\").nullable(),\n}).describe(\"Response schema for create or update preset metadata key operation.\");\n\nexport const epicGamesPutPresetMetadataKey = action(\"EPIC_GAMES_PUT_PRESET_METADATA_KEY\", {\n slug: \"epic_games-put-preset-metadata-key\",\n name: \"Put Preset Metadata Key\",\n description: \"Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.\",\n input: EpicGamesPutPresetMetadataKeyInput,\n output: EpicGamesPutPresetMetadataKeyOutput,\n});\n"],"mappings":";;AAeA,MAAa,gCAAgC,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAfgD,EAAE,OAAO;EACzD,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,0CAA0C;EACrE,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,0HAA0H,CAAC,CAAC,SAAS;EACpK,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,0KAA0K,CAAC,CAAC,SAAS;EACnN,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8CAA8C;EAC/E,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CACrF,CAAC,CAAC,CAAC,SAAS,0LASH;CACP,QATiD,EAAE,OAAO,EAC1D,aAAa,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,uCAAuC,CAAC,CAAC,SAAS,EAC3F,CAAC,CAAC,CAAC,SAAS,qEAOF;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-metadata-key.mjs","names":[],"sources":["../../src/actions/put-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetMetadataKeyInput = z.object({\n Value: z.string().describe(\"The value to assign to the metadata key.\"),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset to target.\"),\n metadata_key: z.string().describe(\"Metadata key to create or update on the preset.\"),\n}).describe(\"Request parameters for creating or updating a metadata key on a Remote Control Preset.\\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.\");\nexport const EpicGamesPutPresetMetadataKeyOutput = z.object({\n status_code: z.number().int().describe(\"HTTP status code returned by the API.\").nullable(),\n}).passthrough().describe(\"Response schema for create or update preset metadata key operation.\");\n\nexport const epicGamesPutPresetMetadataKey = action(\"EPIC_GAMES_PUT_PRESET_METADATA_KEY\", {\n slug: \"epic_games-put-preset-metadata-key\",\n name: \"Put Preset Metadata Key\",\n description: \"Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.\",\n input: EpicGamesPutPresetMetadataKeyInput,\n output: EpicGamesPutPresetMetadataKeyOutput,\n});\n"],"mappings":";;AAeA,MAAa,gCAAgC,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAfgD,EAAE,OAAO;EACzD,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,0CAA0C;EACrE,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,0HAA0H,CAAC,CAAC,SAAS;EACzL,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,0KAA0K,CAAC,CAAC,SAAS;EACnN,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8CAA8C;EAC/E,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CACrF,CAAC,CAAC,CAAC,SAAS,0LASH;CACP,QATiD,EAAE,OAAO,EAC1D,aAAa,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,uCAAuC,CAAC,CAAC,SAAS,EAC3F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qEAOhB;AACV,CAAC"}
@@ -2,7 +2,7 @@ const require_action = require("../action.cjs");
2
2
  let zod = require("zod");
3
3
  //#region src/actions/put-preset-property.ts
4
4
  const EpicGamesPutPresetPropertyInput = zod.z.object({
5
- headers: zod.z.object({}).describe("Optional HTTP headers to include in the request").optional(),
5
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
6
6
  base_url: zod.z.string().describe("Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')").optional(),
7
7
  preset_name: zod.z.string().describe("Name of a Remote Control Preset in your project"),
8
8
  property_name: zod.z.string().describe("Name of the property exposed in the preset"),
@@ -15,7 +15,7 @@ const EpicGamesPutPresetPropertyInput = zod.z.object({
15
15
  ]),
16
16
  generate_transaction: zod.z.boolean().describe("Optional flag to record this change as a transaction (undo history)").optional()
17
17
  }).describe("Request model for updating a property of a Remote Control Preset.");
18
- const EpicGamesPutPresetPropertyOutput = zod.z.object({ results: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Response JSON return values, if any") }).describe("Response model for update preset property operation.");
18
+ const EpicGamesPutPresetPropertyOutput = zod.z.object({ results: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Response JSON return values, if any") }).passthrough().describe("Response model for update preset property operation.");
19
19
  const epicGamesPutPresetProperty = require_action.action("EPIC_GAMES_PUT_PRESET_PROPERTY", {
20
20
  slug: "epic_games-put-preset-property",
21
21
  name: "Update Preset Property",
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-property.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetPropertyInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n property_value: z.union([z.string(), z.number().int(), z.number(), z.boolean(), z.record(z.string(), z.unknown())]),\n generate_transaction: z.boolean().describe(\"Optional flag to record this change as a transaction (undo history)\").optional(),\n}).describe(\"Request model for updating a property of a Remote Control Preset.\");\nexport const EpicGamesPutPresetPropertyOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"Response JSON return values, if any\"),\n}).describe(\"Response model for update preset property operation.\");\n\nexport const epicGamesPutPresetProperty = action(\"EPIC_GAMES_PUT_PRESET_PROPERTY\", {\n slug: \"epic_games-put-preset-property\",\n name: \"Update Preset Property\",\n description: \"Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.\",\n input: EpicGamesPutPresetPropertyInput,\n output: EpicGamesPutPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAC3F,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yFAAyF,CAAC,CAAC,SAAS;CAClI,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;CAC/E,gBAAgBA,IAAAA,EAAE,MAAM;EAACA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,QAAQ;EAAGA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC;CAAC,CAAC;CAClH,sBAAsBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,qEAAqE,CAAC,CAAC,SAAS;AAC7H,CAAC,CAAC,CAAC,SAAS,mEAAmE;AAC/E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qCAAqC,EAC3F,CAAC,CAAC,CAAC,SAAS,sDAAsD;AAElE,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-property.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n property_value: z.union([z.string(), z.number().int(), z.number(), z.boolean(), z.record(z.string(), z.unknown())]),\n generate_transaction: z.boolean().describe(\"Optional flag to record this change as a transaction (undo history)\").optional(),\n}).describe(\"Request model for updating a property of a Remote Control Preset.\");\nexport const EpicGamesPutPresetPropertyOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"Response JSON return values, if any\"),\n}).passthrough().describe(\"Response model for update preset property operation.\");\n\nexport const epicGamesPutPresetProperty = action(\"EPIC_GAMES_PUT_PRESET_PROPERTY\", {\n slug: \"epic_games-put-preset-property\",\n name: \"Update Preset Property\",\n description: \"Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.\",\n input: EpicGamesPutPresetPropertyInput,\n output: EpicGamesPutPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yFAAyF,CAAC,CAAC,SAAS;CAClI,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;CAC/E,gBAAgBA,IAAAA,EAAE,MAAM;EAACA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,QAAQ;EAAGA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC;CAAC,CAAC;CAClH,sBAAsBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,qEAAqE,CAAC,CAAC,SAAS;AAC7H,CAAC,CAAC,CAAC,SAAS,mEAAmE;AAC/E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qCAAqC,EAC3F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,sDAAsD;AAEhF,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -2,7 +2,7 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/put-preset-property.d.ts
4
4
  declare const EpicGamesPutPresetPropertyInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
6
  base_url: z.ZodOptional<z.ZodString>;
7
7
  preset_name: z.ZodString;
8
8
  property_name: z.ZodString;
@@ -11,12 +11,12 @@ declare const EpicGamesPutPresetPropertyInput: z.ZodObject<{
11
11
  }, z.core.$strip>;
12
12
  declare const EpicGamesPutPresetPropertyOutput: z.ZodObject<{
13
13
  results: z.ZodRecord<z.ZodString, z.ZodUnknown>;
14
- }, z.core.$strip>;
14
+ }, z.core.$loose>;
15
15
  declare const epicGamesPutPresetProperty: import("@keystrokehq/action").WorkflowActionDefinition<{
16
16
  preset_name: string;
17
17
  property_name: string;
18
18
  property_value: string | number | boolean | Record<string, unknown>;
19
- headers?: Record<string, never> | undefined;
19
+ headers?: Record<string, unknown> | undefined;
20
20
  base_url?: string | undefined;
21
21
  generate_transaction?: boolean | undefined;
22
22
  }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
@@ -2,7 +2,7 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/put-preset-property.d.ts
4
4
  declare const EpicGamesPutPresetPropertyInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
6
  base_url: z.ZodOptional<z.ZodString>;
7
7
  preset_name: z.ZodString;
8
8
  property_name: z.ZodString;
@@ -11,12 +11,12 @@ declare const EpicGamesPutPresetPropertyInput: z.ZodObject<{
11
11
  }, z.core.$strip>;
12
12
  declare const EpicGamesPutPresetPropertyOutput: z.ZodObject<{
13
13
  results: z.ZodRecord<z.ZodString, z.ZodUnknown>;
14
- }, z.core.$strip>;
14
+ }, z.core.$loose>;
15
15
  declare const epicGamesPutPresetProperty: import("@keystrokehq/action").WorkflowActionDefinition<{
16
16
  preset_name: string;
17
17
  property_name: string;
18
18
  property_value: string | number | boolean | Record<string, unknown>;
19
- headers?: Record<string, never> | undefined;
19
+ headers?: Record<string, unknown> | undefined;
20
20
  base_url?: string | undefined;
21
21
  generate_transaction?: boolean | undefined;
22
22
  }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
@@ -5,7 +5,7 @@ const epicGamesPutPresetProperty = action("EPIC_GAMES_PUT_PRESET_PROPERTY", {
5
5
  name: "Update Preset Property",
6
6
  description: "Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.",
7
7
  input: z.object({
8
- headers: z.object({}).describe("Optional HTTP headers to include in the request").optional(),
8
+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
9
9
  base_url: z.string().describe("Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')").optional(),
10
10
  preset_name: z.string().describe("Name of a Remote Control Preset in your project"),
11
11
  property_name: z.string().describe("Name of the property exposed in the preset"),
@@ -18,7 +18,7 @@ const epicGamesPutPresetProperty = action("EPIC_GAMES_PUT_PRESET_PROPERTY", {
18
18
  ]),
19
19
  generate_transaction: z.boolean().describe("Optional flag to record this change as a transaction (undo history)").optional()
20
20
  }).describe("Request model for updating a property of a Remote Control Preset."),
21
- output: z.object({ results: z.record(z.string(), z.unknown()).describe("Response JSON return values, if any") }).describe("Response model for update preset property operation.")
21
+ output: z.object({ results: z.record(z.string(), z.unknown()).describe("Response JSON return values, if any") }).passthrough().describe("Response model for update preset property operation.")
22
22
  });
23
23
  //#endregion
24
24
  export { epicGamesPutPresetProperty };
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-property.mjs","names":[],"sources":["../../src/actions/put-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetPropertyInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n property_value: z.union([z.string(), z.number().int(), z.number(), z.boolean(), z.record(z.string(), z.unknown())]),\n generate_transaction: z.boolean().describe(\"Optional flag to record this change as a transaction (undo history)\").optional(),\n}).describe(\"Request model for updating a property of a Remote Control Preset.\");\nexport const EpicGamesPutPresetPropertyOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"Response JSON return values, if any\"),\n}).describe(\"Response model for update preset property operation.\");\n\nexport const epicGamesPutPresetProperty = action(\"EPIC_GAMES_PUT_PRESET_PROPERTY\", {\n slug: \"epic_games-put-preset-property\",\n name: \"Update Preset Property\",\n description: \"Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.\",\n input: EpicGamesPutPresetPropertyInput,\n output: EpicGamesPutPresetPropertyOutput,\n});\n"],"mappings":";;AAgBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAhB6C,EAAE,OAAO;EACtD,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAC3F,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,yFAAyF,CAAC,CAAC,SAAS;EAClI,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;EAClF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;EAC/E,gBAAgB,EAAE,MAAM;GAAC,EAAE,OAAO;GAAG,EAAE,OAAO,CAAC,CAAC,IAAI;GAAG,EAAE,OAAO;GAAG,EAAE,QAAQ;GAAG,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC;EAAC,CAAC;EAClH,sBAAsB,EAAE,QAAQ,CAAC,CAAC,SAAS,qEAAqE,CAAC,CAAC,SAAS;CAC7H,CAAC,CAAC,CAAC,SAAS,mEASH;CACP,QAT8C,EAAE,OAAO,EACvD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qCAAqC,EAC3F,CAAC,CAAC,CAAC,SAAS,sDAOF;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-property.mjs","names":[],"sources":["../../src/actions/put-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n property_value: z.union([z.string(), z.number().int(), z.number(), z.boolean(), z.record(z.string(), z.unknown())]),\n generate_transaction: z.boolean().describe(\"Optional flag to record this change as a transaction (undo history)\").optional(),\n}).describe(\"Request model for updating a property of a Remote Control Preset.\");\nexport const EpicGamesPutPresetPropertyOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"Response JSON return values, if any\"),\n}).passthrough().describe(\"Response model for update preset property operation.\");\n\nexport const epicGamesPutPresetProperty = action(\"EPIC_GAMES_PUT_PRESET_PROPERTY\", {\n slug: \"epic_games-put-preset-property\",\n name: \"Update Preset Property\",\n description: \"Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.\",\n input: EpicGamesPutPresetPropertyInput,\n output: EpicGamesPutPresetPropertyOutput,\n});\n"],"mappings":";;AAgBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAhB6C,EAAE,OAAO;EACtD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,yFAAyF,CAAC,CAAC,SAAS;EAClI,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;EAClF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;EAC/E,gBAAgB,EAAE,MAAM;GAAC,EAAE,OAAO;GAAG,EAAE,OAAO,CAAC,CAAC,IAAI;GAAG,EAAE,OAAO;GAAG,EAAE,QAAQ;GAAG,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC;EAAC,CAAC;EAClH,sBAAsB,EAAE,QAAQ,CAAC,CAAC,SAAS,qEAAqE,CAAC,CAAC,SAAS;CAC7H,CAAC,CAAC,CAAC,SAAS,mEASH;CACP,QAT8C,EAAE,OAAO,EACvD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qCAAqC,EAC3F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,sDAOhB;AACV,CAAC"}
@@ -3,7 +3,7 @@ let zod = require("zod");
3
3
  //#region src/actions/put-remote-batch.ts
4
4
  const EpicGamesPutRemoteBatchInput = zod.z.object({
5
5
  path: zod.z.string().default("/remote/batch").describe("Optional endpoint path override (defaults to '/remote/batch'). This enables testing against generic endpoints (e.g., '/put' or '/anything').").optional(),
6
- headers: zod.z.object({}).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
6
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
7
7
  Requests: zod.z.array(zod.z.object({
8
8
  URL: zod.z.string().describe("Request target, e.g., '/remote/object/describe'"),
9
9
  Body: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Request payload; optional depending on the endpoint").optional(),
@@ -14,7 +14,7 @@ const EpicGamesPutRemoteBatchInput = zod.z.object({
14
14
  "DELETE"
15
15
  ]).describe("HTTP method for the request"),
16
16
  RequestId: zod.z.string().describe("Unique ID to match request and response")
17
- })).describe("List of requests to execute in order"),
17
+ }).passthrough()).describe("List of requests to execute in order"),
18
18
  base_url: zod.z.string().describe("Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.").optional()
19
19
  });
20
20
  const EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema = zod.z.object({
@@ -28,8 +28,8 @@ const EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema = zod.z.object({
28
28
  zod.z.boolean()
29
29
  ]).nullable().optional(),
30
30
  ResponseCode: zod.z.number().int().describe("HTTP status code of the response").nullable()
31
- });
32
- const EpicGamesPutRemoteBatchOutput = zod.z.object({ Responses: zod.z.array(EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema).describe("List of responses corresponding to each request") });
31
+ }).passthrough();
32
+ const EpicGamesPutRemoteBatchOutput = zod.z.object({ Responses: zod.z.array(EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema).describe("List of responses corresponding to each request") }).passthrough();
33
33
  const epicGamesPutRemoteBatch = require_action.action("EPIC_GAMES_PUT_REMOTE_BATCH", {
34
34
  slug: "epic_games-put-remote-batch",
35
35
  name: "Batch Remote Control Requests",
@@ -1 +1 @@
1
- {"version":3,"file":"put-remote-batch.cjs","names":["z","action"],"sources":["../../src/actions/put-remote-batch.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutRemoteBatchInput = z.object({\n path: z.string().default(\"/remote/batch\").describe(\"Optional endpoint path override (defaults to '/remote/batch'). This enables testing against generic endpoints (e.g., '/put' or '/anything').\").optional(),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Requests: z.array(z.object({\n URL: z.string().describe(\"Request target, e.g., '/remote/object/describe'\"),\n Body: z.record(z.string(), z.unknown()).describe(\"Request payload; optional depending on the endpoint\").optional(),\n Verb: z.enum([\"GET\", \"POST\", \"PUT\", \"DELETE\"]).describe(\"HTTP method for the request\"),\n RequestId: z.string().describe(\"Unique ID to match request and response\"),\n})).describe(\"List of requests to execute in order\"),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.\").optional(),\n});\nconst EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema = z.object({\n RequestId: z.string().describe(\"Matches the corresponding request's RequestId\").nullable(),\n ResponseBody: z.union([z.record(z.string(), z.unknown()), z.array(z.unknown()), z.string(), z.number().int(), z.number(), z.boolean()]).nullable().optional(),\n ResponseCode: z.number().int().describe(\"HTTP status code of the response\").nullable(),\n});\nexport const EpicGamesPutRemoteBatchOutput = z.object({\n Responses: z.array(EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema).describe(\"List of responses corresponding to each request\"),\n});\n\nexport const epicGamesPutRemoteBatch = action(\"EPIC_GAMES_PUT_REMOTE_BATCH\", {\n slug: \"epic_games-put-remote-batch\",\n name: \"Batch Remote Control Requests\",\n description: \"Tool to batch multiple Remote Control API calls into a single request. Use when needing to reduce round-trip latency by grouping several API calls into one batch.\",\n input: EpicGamesPutRemoteBatchInput,\n output: EpicGamesPutRemoteBatchOutput,\n});\n"],"mappings":";;;AAIA,MAAa,+BAA+BA,IAAAA,EAAE,OAAO;CACnD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,QAAQ,eAAe,CAAC,CAAC,SAAS,8IAA8I,CAAC,CAAC,SAAS;CAC5M,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CAC/I,UAAUA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAO;EAC3B,KAAKA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;EAC1E,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qDAAqD,CAAC,CAAC,SAAS;EACjH,MAAMA,IAAAA,EAAE,KAAK;GAAC;GAAO;GAAQ;GAAO;EAAQ,CAAC,CAAC,CAAC,SAAS,6BAA6B;EACrF,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yCAAyC;CAC1E,CAAC,CAAC,CAAC,CAAC,SAAS,sCAAsC;CACjD,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oLAAoL,CAAC,CAAC,SAAS;AAC/N,CAAC;AACD,MAAM,wDAAwDA,IAAAA,EAAE,OAAO;CACrE,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,+CAA+C,CAAC,CAAC,SAAS;CACzF,cAAcA,IAAAA,EAAE,MAAM;EAACA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC;EAAGA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,QAAQ,CAAC;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,QAAQ;CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5J,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS;AACvF,CAAC;AACD,MAAa,gCAAgCA,IAAAA,EAAE,OAAO,EACpD,WAAWA,IAAAA,EAAE,MAAM,qDAAqD,CAAC,CAAC,SAAS,iDAAiD,EACtI,CAAC;AAED,MAAa,0BAA0BC,eAAAA,OAAO,+BAA+B;CAC3E,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-remote-batch.cjs","names":["z","action"],"sources":["../../src/actions/put-remote-batch.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutRemoteBatchInput = z.object({\n path: z.string().default(\"/remote/batch\").describe(\"Optional endpoint path override (defaults to '/remote/batch'). This enables testing against generic endpoints (e.g., '/put' or '/anything').\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Requests: z.array(z.object({\n URL: z.string().describe(\"Request target, e.g., '/remote/object/describe'\"),\n Body: z.record(z.string(), z.unknown()).describe(\"Request payload; optional depending on the endpoint\").optional(),\n Verb: z.enum([\"GET\", \"POST\", \"PUT\", \"DELETE\"]).describe(\"HTTP method for the request\"),\n RequestId: z.string().describe(\"Unique ID to match request and response\"),\n}).passthrough()).describe(\"List of requests to execute in order\"),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.\").optional(),\n});\nconst EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema = z.object({\n RequestId: z.string().describe(\"Matches the corresponding request's RequestId\").nullable(),\n ResponseBody: z.union([z.record(z.string(), z.unknown()), z.array(z.unknown()), z.string(), z.number().int(), z.number(), z.boolean()]).nullable().optional(),\n ResponseCode: z.number().int().describe(\"HTTP status code of the response\").nullable(),\n}).passthrough();\nexport const EpicGamesPutRemoteBatchOutput = z.object({\n Responses: z.array(EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema).describe(\"List of responses corresponding to each request\"),\n}).passthrough();\n\nexport const epicGamesPutRemoteBatch = action(\"EPIC_GAMES_PUT_REMOTE_BATCH\", {\n slug: \"epic_games-put-remote-batch\",\n name: \"Batch Remote Control Requests\",\n description: \"Tool to batch multiple Remote Control API calls into a single request. Use when needing to reduce round-trip latency by grouping several API calls into one batch.\",\n input: EpicGamesPutRemoteBatchInput,\n output: EpicGamesPutRemoteBatchOutput,\n});\n"],"mappings":";;;AAIA,MAAa,+BAA+BA,IAAAA,EAAE,OAAO;CACnD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,QAAQ,eAAe,CAAC,CAAC,SAAS,8IAA8I,CAAC,CAAC,SAAS;CAC5M,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CACpK,UAAUA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAO;EAC3B,KAAKA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;EAC1E,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qDAAqD,CAAC,CAAC,SAAS;EACjH,MAAMA,IAAAA,EAAE,KAAK;GAAC;GAAO;GAAQ;GAAO;EAAQ,CAAC,CAAC,CAAC,SAAS,6BAA6B;EACrF,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yCAAyC;CAC1E,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,sCAAsC;CAC/D,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oLAAoL,CAAC,CAAC,SAAS;AAC/N,CAAC;AACD,MAAM,wDAAwDA,IAAAA,EAAE,OAAO;CACrE,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,+CAA+C,CAAC,CAAC,SAAS;CACzF,cAAcA,IAAAA,EAAE,MAAM;EAACA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC;EAAGA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,QAAQ,CAAC;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,QAAQ;CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5J,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS;AACvF,CAAC,CAAC,CAAC,YAAY;AACf,MAAa,gCAAgCA,IAAAA,EAAE,OAAO,EACpD,WAAWA,IAAAA,EAAE,MAAM,qDAAqD,CAAC,CAAC,SAAS,iDAAiD,EACtI,CAAC,CAAC,CAAC,YAAY;AAEf,MAAa,0BAA0BC,eAAAA,OAAO,+BAA+B;CAC3E,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}