@keystrokehq/epic_games 0.1.1 → 0.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/dist/action.cjs.map +1 -1
  2. package/dist/action.mjs.map +1 -1
  3. package/dist/actions/delete-preset-metadata-key.cjs +2 -2
  4. package/dist/actions/delete-preset-metadata-key.cjs.map +1 -1
  5. package/dist/actions/delete-preset-metadata-key.d.cts +4 -6
  6. package/dist/actions/delete-preset-metadata-key.d.mts +4 -6
  7. package/dist/actions/delete-preset-metadata-key.mjs +2 -2
  8. package/dist/actions/delete-preset-metadata-key.mjs.map +1 -1
  9. package/dist/actions/get-island-avg-minutes-per-player.cjs +2 -2
  10. package/dist/actions/get-island-avg-minutes-per-player.cjs.map +1 -1
  11. package/dist/actions/get-island-avg-minutes-per-player.d.cts +3 -8
  12. package/dist/actions/get-island-avg-minutes-per-player.d.mts +3 -8
  13. package/dist/actions/get-island-avg-minutes-per-player.mjs +2 -2
  14. package/dist/actions/get-island-avg-minutes-per-player.mjs.map +1 -1
  15. package/dist/actions/get-island-favorites.cjs +2 -2
  16. package/dist/actions/get-island-favorites.cjs.map +1 -1
  17. package/dist/actions/get-island-favorites.d.cts +3 -8
  18. package/dist/actions/get-island-favorites.d.mts +3 -8
  19. package/dist/actions/get-island-favorites.mjs +2 -2
  20. package/dist/actions/get-island-favorites.mjs.map +1 -1
  21. package/dist/actions/get-island-metrics-by-interval.cjs +2 -2
  22. package/dist/actions/get-island-metrics-by-interval.cjs.map +1 -1
  23. package/dist/actions/get-island-metrics-by-interval.d.cts +3 -10
  24. package/dist/actions/get-island-metrics-by-interval.d.mts +3 -10
  25. package/dist/actions/get-island-metrics-by-interval.mjs +2 -2
  26. package/dist/actions/get-island-metrics-by-interval.mjs.map +1 -1
  27. package/dist/actions/get-island-minutes-played.cjs +2 -2
  28. package/dist/actions/get-island-minutes-played.cjs.map +1 -1
  29. package/dist/actions/get-island-minutes-played.d.cts +3 -8
  30. package/dist/actions/get-island-minutes-played.d.mts +3 -8
  31. package/dist/actions/get-island-minutes-played.mjs +2 -2
  32. package/dist/actions/get-island-minutes-played.mjs.map +1 -1
  33. package/dist/actions/get-island-peak-ccu.cjs +1 -1
  34. package/dist/actions/get-island-peak-ccu.cjs.map +1 -1
  35. package/dist/actions/get-island-peak-ccu.d.cts +2 -6
  36. package/dist/actions/get-island-peak-ccu.d.mts +2 -6
  37. package/dist/actions/get-island-peak-ccu.mjs +1 -1
  38. package/dist/actions/get-island-peak-ccu.mjs.map +1 -1
  39. package/dist/actions/get-island-plays.cjs +2 -2
  40. package/dist/actions/get-island-plays.cjs.map +1 -1
  41. package/dist/actions/get-island-plays.d.cts +3 -8
  42. package/dist/actions/get-island-plays.d.mts +3 -8
  43. package/dist/actions/get-island-plays.mjs +2 -2
  44. package/dist/actions/get-island-plays.mjs.map +1 -1
  45. package/dist/actions/get-island-recommendations.cjs +3 -3
  46. package/dist/actions/get-island-recommendations.cjs.map +1 -1
  47. package/dist/actions/get-island-recommendations.d.cts +4 -7
  48. package/dist/actions/get-island-recommendations.d.cts.map +1 -1
  49. package/dist/actions/get-island-recommendations.d.mts +4 -7
  50. package/dist/actions/get-island-recommendations.d.mts.map +1 -1
  51. package/dist/actions/get-island-recommendations.mjs +3 -3
  52. package/dist/actions/get-island-recommendations.mjs.map +1 -1
  53. package/dist/actions/get-island-retention.cjs +1 -1
  54. package/dist/actions/get-island-retention.cjs.map +1 -1
  55. package/dist/actions/get-island-retention.d.cts +2 -4
  56. package/dist/actions/get-island-retention.d.cts.map +1 -1
  57. package/dist/actions/get-island-retention.d.mts +2 -4
  58. package/dist/actions/get-island-retention.d.mts.map +1 -1
  59. package/dist/actions/get-island-retention.mjs +1 -1
  60. package/dist/actions/get-island-retention.mjs.map +1 -1
  61. package/dist/actions/get-island-unique-players.cjs +1 -1
  62. package/dist/actions/get-island-unique-players.cjs.map +1 -1
  63. package/dist/actions/get-island-unique-players.d.cts +2 -4
  64. package/dist/actions/get-island-unique-players.d.mts +2 -4
  65. package/dist/actions/get-island-unique-players.mjs +1 -1
  66. package/dist/actions/get-island-unique-players.mjs.map +1 -1
  67. package/dist/actions/get-island.cjs +1 -1
  68. package/dist/actions/get-island.cjs.map +1 -1
  69. package/dist/actions/get-island.d.cts +2 -4
  70. package/dist/actions/get-island.d.cts.map +1 -1
  71. package/dist/actions/get-island.d.mts +2 -4
  72. package/dist/actions/get-island.d.mts.map +1 -1
  73. package/dist/actions/get-island.mjs +1 -1
  74. package/dist/actions/get-island.mjs.map +1 -1
  75. package/dist/actions/get-preset-metadata-key.cjs +2 -2
  76. package/dist/actions/get-preset-metadata-key.cjs.map +1 -1
  77. package/dist/actions/get-preset-metadata-key.d.cts +4 -6
  78. package/dist/actions/get-preset-metadata-key.d.mts +4 -6
  79. package/dist/actions/get-preset-metadata-key.mjs +2 -2
  80. package/dist/actions/get-preset-metadata-key.mjs.map +1 -1
  81. package/dist/actions/get-preset-metadata.cjs +2 -2
  82. package/dist/actions/get-preset-metadata.cjs.map +1 -1
  83. package/dist/actions/get-preset-metadata.d.cts +5 -7
  84. package/dist/actions/get-preset-metadata.d.cts.map +1 -1
  85. package/dist/actions/get-preset-metadata.d.mts +5 -7
  86. package/dist/actions/get-preset-metadata.d.mts.map +1 -1
  87. package/dist/actions/get-preset-metadata.mjs +2 -2
  88. package/dist/actions/get-preset-metadata.mjs.map +1 -1
  89. package/dist/actions/get-preset-property.cjs +3 -3
  90. package/dist/actions/get-preset-property.cjs.map +1 -1
  91. package/dist/actions/get-preset-property.d.cts +6 -11
  92. package/dist/actions/get-preset-property.d.mts +6 -11
  93. package/dist/actions/get-preset-property.mjs +3 -3
  94. package/dist/actions/get-preset-property.mjs.map +1 -1
  95. package/dist/actions/get-preset.cjs +24 -24
  96. package/dist/actions/get-preset.cjs.map +1 -1
  97. package/dist/actions/get-preset.d.cts +26 -59
  98. package/dist/actions/get-preset.d.cts.map +1 -1
  99. package/dist/actions/get-preset.d.mts +26 -59
  100. package/dist/actions/get-preset.d.mts.map +1 -1
  101. package/dist/actions/get-preset.mjs +24 -24
  102. package/dist/actions/get-preset.mjs.map +1 -1
  103. package/dist/actions/list-blueprint-callable-functions.cjs +2 -2
  104. package/dist/actions/list-blueprint-callable-functions.cjs.map +1 -1
  105. package/dist/actions/list-blueprint-callable-functions.d.cts +4 -6
  106. package/dist/actions/list-blueprint-callable-functions.d.cts.map +1 -1
  107. package/dist/actions/list-blueprint-callable-functions.d.mts +4 -6
  108. package/dist/actions/list-blueprint-callable-functions.d.mts.map +1 -1
  109. package/dist/actions/list-blueprint-callable-functions.mjs +2 -2
  110. package/dist/actions/list-blueprint-callable-functions.mjs.map +1 -1
  111. package/dist/actions/list-islands.cjs +18 -18
  112. package/dist/actions/list-islands.cjs.map +1 -1
  113. package/dist/actions/list-islands.d.cts +19 -44
  114. package/dist/actions/list-islands.d.mts +19 -44
  115. package/dist/actions/list-islands.mjs +18 -18
  116. package/dist/actions/list-islands.mjs.map +1 -1
  117. package/dist/actions/options-remote.cjs +3 -3
  118. package/dist/actions/options-remote.cjs.map +1 -1
  119. package/dist/actions/options-remote.d.cts +5 -8
  120. package/dist/actions/options-remote.d.cts.map +1 -1
  121. package/dist/actions/options-remote.d.mts +5 -8
  122. package/dist/actions/options-remote.d.mts.map +1 -1
  123. package/dist/actions/options-remote.mjs +3 -3
  124. package/dist/actions/options-remote.mjs.map +1 -1
  125. package/dist/actions/put-object-call.cjs +2 -2
  126. package/dist/actions/put-object-call.cjs.map +1 -1
  127. package/dist/actions/put-object-call.d.cts +4 -6
  128. package/dist/actions/put-object-call.d.cts.map +1 -1
  129. package/dist/actions/put-object-call.d.mts +4 -6
  130. package/dist/actions/put-object-call.d.mts.map +1 -1
  131. package/dist/actions/put-object-call.mjs +2 -2
  132. package/dist/actions/put-object-call.mjs.map +1 -1
  133. package/dist/actions/put-object-describe.cjs +3 -3
  134. package/dist/actions/put-object-describe.cjs.map +1 -1
  135. package/dist/actions/put-object-describe.d.cts +5 -16
  136. package/dist/actions/put-object-describe.d.cts.map +1 -1
  137. package/dist/actions/put-object-describe.d.mts +5 -16
  138. package/dist/actions/put-object-describe.d.mts.map +1 -1
  139. package/dist/actions/put-object-describe.mjs +3 -3
  140. package/dist/actions/put-object-describe.mjs.map +1 -1
  141. package/dist/actions/put-object-event-experimental.cjs +1 -1
  142. package/dist/actions/put-object-event-experimental.cjs.map +1 -1
  143. package/dist/actions/put-object-event-experimental.d.cts +3 -3
  144. package/dist/actions/put-object-event-experimental.d.cts.map +1 -1
  145. package/dist/actions/put-object-event-experimental.d.mts +3 -3
  146. package/dist/actions/put-object-event-experimental.d.mts.map +1 -1
  147. package/dist/actions/put-object-event-experimental.mjs +1 -1
  148. package/dist/actions/put-object-event-experimental.mjs.map +1 -1
  149. package/dist/actions/put-object-property.cjs +2 -2
  150. package/dist/actions/put-object-property.cjs.map +1 -1
  151. package/dist/actions/put-object-property.d.cts +4 -6
  152. package/dist/actions/put-object-property.d.cts.map +1 -1
  153. package/dist/actions/put-object-property.d.mts +4 -6
  154. package/dist/actions/put-object-property.d.mts.map +1 -1
  155. package/dist/actions/put-object-property.mjs +2 -2
  156. package/dist/actions/put-object-property.mjs.map +1 -1
  157. package/dist/actions/put-object-thumbnail.cjs +3 -3
  158. package/dist/actions/put-object-thumbnail.cjs.map +1 -1
  159. package/dist/actions/put-object-thumbnail.d.cts +5 -11
  160. package/dist/actions/put-object-thumbnail.d.mts +5 -11
  161. package/dist/actions/put-object-thumbnail.mjs +3 -3
  162. package/dist/actions/put-object-thumbnail.mjs.map +1 -1
  163. package/dist/actions/put-preset-function.cjs +2 -2
  164. package/dist/actions/put-preset-function.cjs.map +1 -1
  165. package/dist/actions/put-preset-function.d.cts +4 -6
  166. package/dist/actions/put-preset-function.d.cts.map +1 -1
  167. package/dist/actions/put-preset-function.d.mts +4 -6
  168. package/dist/actions/put-preset-function.d.mts.map +1 -1
  169. package/dist/actions/put-preset-function.mjs +2 -2
  170. package/dist/actions/put-preset-function.mjs.map +1 -1
  171. package/dist/actions/put-preset-metadata-key.cjs +2 -2
  172. package/dist/actions/put-preset-metadata-key.cjs.map +1 -1
  173. package/dist/actions/put-preset-metadata-key.d.cts +4 -6
  174. package/dist/actions/put-preset-metadata-key.d.mts +4 -6
  175. package/dist/actions/put-preset-metadata-key.mjs +2 -2
  176. package/dist/actions/put-preset-metadata-key.mjs.map +1 -1
  177. package/dist/actions/put-preset-property.cjs +2 -2
  178. package/dist/actions/put-preset-property.cjs.map +1 -1
  179. package/dist/actions/put-preset-property.d.cts +4 -6
  180. package/dist/actions/put-preset-property.d.cts.map +1 -1
  181. package/dist/actions/put-preset-property.d.mts +4 -6
  182. package/dist/actions/put-preset-property.d.mts.map +1 -1
  183. package/dist/actions/put-preset-property.mjs +2 -2
  184. package/dist/actions/put-preset-property.mjs.map +1 -1
  185. package/dist/actions/put-remote-batch.cjs +6 -6
  186. package/dist/actions/put-remote-batch.cjs.map +1 -1
  187. package/dist/actions/put-remote-batch.d.cts +8 -13
  188. package/dist/actions/put-remote-batch.d.cts.map +1 -1
  189. package/dist/actions/put-remote-batch.d.mts +8 -13
  190. package/dist/actions/put-remote-batch.d.mts.map +1 -1
  191. package/dist/actions/put-remote-batch.mjs +6 -6
  192. package/dist/actions/put-remote-batch.mjs.map +1 -1
  193. package/dist/actions/put-remote-control-session.cjs +2 -2
  194. package/dist/actions/put-remote-control-session.cjs.map +1 -1
  195. package/dist/actions/put-remote-control-session.d.cts +4 -7
  196. package/dist/actions/put-remote-control-session.d.mts +4 -7
  197. package/dist/actions/put-remote-control-session.mjs +2 -2
  198. package/dist/actions/put-remote-control-session.mjs.map +1 -1
  199. package/package.json +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-function.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-function.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetFunctionInput = z.object({\n path: z.string().describe(\"Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.\").optional(),\n baseUrl: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.\").optional(),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Parameters: z.record(z.string(), z.unknown()).describe(\"Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to invoke the function on\"),\n functionName: z.string().describe(\"Name of the function exposed by the preset to invoke\"),\n GenerateTransaction: z.boolean().describe(\"Whether to record the call as an editor transaction (undoable; replicated in Multi-User).\").optional(),\n}).describe(\"Request body for invoking a function on a Remote Control Preset.\");\nexport const EpicGamesPutPresetFunctionOutput = z.object({\n ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe(\"Array of return values produced by the function invocation\"),\n}).describe(\"Response body after a function invocation on a Remote Control Preset.\");\n\nexport const epicGamesPutPresetFunction = action(\"EPIC_GAMES_PUT_PRESET_FUNCTION\", {\n slug: \"epic_games-put-preset-function\",\n name: \"Invoke Preset Function\",\n description: \"Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.\",\n input: EpicGamesPutPresetFunctionInput,\n output: EpicGamesPutPresetFunctionOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;CACvO,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6MAA6M,CAAC,CAAC,SAAS;CACrP,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CAC/I,YAAYA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;CACnO,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D;CAC7F,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,sDAAsD;CACxF,qBAAqBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,2FAA2F,CAAC,CAAC,SAAS;AAClJ,CAAC,CAAC,CAAC,SAAS,kEAAkE;AAC9E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,gBAAgBA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,4DAA4D,EAClI,CAAC,CAAC,CAAC,SAAS,uEAAuE;AAEnF,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-function.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-function.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetFunctionInput = z.object({\n path: z.string().describe(\"Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.\").optional(),\n baseUrl: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Parameters: z.record(z.string(), z.unknown()).describe(\"Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to invoke the function on\"),\n functionName: z.string().describe(\"Name of the function exposed by the preset to invoke\"),\n GenerateTransaction: z.boolean().describe(\"Whether to record the call as an editor transaction (undoable; replicated in Multi-User).\").optional(),\n}).describe(\"Request body for invoking a function on a Remote Control Preset.\");\nexport const EpicGamesPutPresetFunctionOutput = z.object({\n ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe(\"Array of return values produced by the function invocation\"),\n}).passthrough().describe(\"Response body after a function invocation on a Remote Control Preset.\");\n\nexport const epicGamesPutPresetFunction = action(\"EPIC_GAMES_PUT_PRESET_FUNCTION\", {\n slug: \"epic_games-put-preset-function\",\n name: \"Invoke Preset Function\",\n description: \"Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.\",\n input: EpicGamesPutPresetFunctionInput,\n output: EpicGamesPutPresetFunctionOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;CACvO,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6MAA6M,CAAC,CAAC,SAAS;CACrP,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CACpK,YAAYA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;CACnO,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D;CAC7F,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,sDAAsD;CACxF,qBAAqBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,2FAA2F,CAAC,CAAC,SAAS;AAClJ,CAAC,CAAC,CAAC,SAAS,kEAAkE;AAC9E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,gBAAgBA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,4DAA4D,EAClI,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,uEAAuE;AAEjG,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -4,7 +4,7 @@ import { z } from "zod";
4
4
  declare const EpicGamesPutPresetFunctionInput: z.ZodObject<{
5
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  path: z.ZodOptional<z.ZodString>;
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  baseUrl: z.ZodOptional<z.ZodString>;
7
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
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+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
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  Parameters: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
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  presetName: z.ZodString;
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  functionName: z.ZodString;
@@ -12,18 +12,16 @@ declare const EpicGamesPutPresetFunctionInput: z.ZodObject<{
12
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  }, z.core.$strip>;
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  declare const EpicGamesPutPresetFunctionOutput: z.ZodObject<{
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  ReturnedValues: z.ZodArray<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
15
- }, z.core.$strip>;
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+ }, z.core.$loose>;
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  declare const epicGamesPutPresetFunction: import("@keystrokehq/action").WorkflowActionDefinition<{
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  presetName: string;
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  functionName: string;
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  path?: string | undefined;
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  baseUrl?: string | undefined;
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- headers?: Record<string, never> | undefined;
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+ headers?: Record<string, unknown> | undefined;
22
22
  Parameters?: Record<string, unknown> | undefined;
23
23
  GenerateTransaction?: boolean | undefined;
24
- }, {
25
- ReturnedValues: Record<string, unknown>[];
26
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
24
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
27
25
  //#endregion
28
26
  export { epicGamesPutPresetFunction };
29
27
  //# sourceMappingURL=put-preset-function.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-function.d.cts","names":[],"sources":["../../src/actions/put-preset-function.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;;;;cAS/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA"}
1
+ {"version":3,"file":"put-preset-function.d.cts","names":[],"sources":["../../src/actions/put-preset-function.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;;;;cAS/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;;;;YAMrC,MAAA;eAAA,MAAA"}
@@ -4,7 +4,7 @@ import { z } from "zod";
4
4
  declare const EpicGamesPutPresetFunctionInput: z.ZodObject<{
5
5
  path: z.ZodOptional<z.ZodString>;
6
6
  baseUrl: z.ZodOptional<z.ZodString>;
7
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
7
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
8
8
  Parameters: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
9
9
  presetName: z.ZodString;
10
10
  functionName: z.ZodString;
@@ -12,18 +12,16 @@ declare const EpicGamesPutPresetFunctionInput: z.ZodObject<{
12
12
  }, z.core.$strip>;
13
13
  declare const EpicGamesPutPresetFunctionOutput: z.ZodObject<{
14
14
  ReturnedValues: z.ZodArray<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
15
- }, z.core.$strip>;
15
+ }, z.core.$loose>;
16
16
  declare const epicGamesPutPresetFunction: import("@keystrokehq/action").WorkflowActionDefinition<{
17
17
  presetName: string;
18
18
  functionName: string;
19
19
  path?: string | undefined;
20
20
  baseUrl?: string | undefined;
21
- headers?: Record<string, never> | undefined;
21
+ headers?: Record<string, unknown> | undefined;
22
22
  Parameters?: Record<string, unknown> | undefined;
23
23
  GenerateTransaction?: boolean | undefined;
24
- }, {
25
- ReturnedValues: Record<string, unknown>[];
26
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
24
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
27
25
  //#endregion
28
26
  export { epicGamesPutPresetFunction };
29
27
  //# sourceMappingURL=put-preset-function.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-function.d.mts","names":[],"sources":["../../src/actions/put-preset-function.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;;;;cAS/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA"}
1
+ {"version":3,"file":"put-preset-function.d.mts","names":[],"sources":["../../src/actions/put-preset-function.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;;;;cAS/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;;;;YAMrC,MAAA;eAAA,MAAA"}
@@ -7,13 +7,13 @@ const epicGamesPutPresetFunction = action("EPIC_GAMES_PUT_PRESET_FUNCTION", {
7
7
  input: z.object({
8
8
  path: z.string().describe("Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.").optional(),
9
9
  baseUrl: z.string().describe("Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.").optional(),
10
- headers: z.object({}).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
10
+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
11
11
  Parameters: z.record(z.string(), z.unknown()).describe("Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.").optional(),
12
12
  presetName: z.string().describe("Name of the Remote Control Preset to invoke the function on"),
13
13
  functionName: z.string().describe("Name of the function exposed by the preset to invoke"),
14
14
  GenerateTransaction: z.boolean().describe("Whether to record the call as an editor transaction (undoable; replicated in Multi-User).").optional()
15
15
  }).describe("Request body for invoking a function on a Remote Control Preset."),
16
- output: z.object({ ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe("Array of return values produced by the function invocation") }).describe("Response body after a function invocation on a Remote Control Preset.")
16
+ output: z.object({ ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe("Array of return values produced by the function invocation") }).passthrough().describe("Response body after a function invocation on a Remote Control Preset.")
17
17
  });
18
18
  //#endregion
19
19
  export { epicGamesPutPresetFunction };
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-function.mjs","names":[],"sources":["../../src/actions/put-preset-function.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetFunctionInput = z.object({\n path: z.string().describe(\"Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.\").optional(),\n baseUrl: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.\").optional(),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Parameters: z.record(z.string(), z.unknown()).describe(\"Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to invoke the function on\"),\n functionName: z.string().describe(\"Name of the function exposed by the preset to invoke\"),\n GenerateTransaction: z.boolean().describe(\"Whether to record the call as an editor transaction (undoable; replicated in Multi-User).\").optional(),\n}).describe(\"Request body for invoking a function on a Remote Control Preset.\");\nexport const EpicGamesPutPresetFunctionOutput = z.object({\n ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe(\"Array of return values produced by the function invocation\"),\n}).describe(\"Response body after a function invocation on a Remote Control Preset.\");\n\nexport const epicGamesPutPresetFunction = action(\"EPIC_GAMES_PUT_PRESET_FUNCTION\", {\n slug: \"epic_games-put-preset-function\",\n name: \"Invoke Preset Function\",\n description: \"Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.\",\n input: EpicGamesPutPresetFunctionInput,\n output: EpicGamesPutPresetFunctionOutput,\n});\n"],"mappings":";;AAiBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAjB6C,EAAE,OAAO;EACtD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;EACvO,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,6MAA6M,CAAC,CAAC,SAAS;EACrP,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;EAC/I,YAAY,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;EACnO,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D;EAC7F,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,sDAAsD;EACxF,qBAAqB,EAAE,QAAQ,CAAC,CAAC,SAAS,2FAA2F,CAAC,CAAC,SAAS;CAClJ,CAAC,CAAC,CAAC,SAAS,kEASH;CACP,QAT8C,EAAE,OAAO,EACvD,gBAAgB,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,4DAA4D,EAClI,CAAC,CAAC,CAAC,SAAS,uEAOF;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-function.mjs","names":[],"sources":["../../src/actions/put-preset-function.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetFunctionInput = z.object({\n path: z.string().describe(\"Optional endpoint path override. Defaults to the Remote Control path '/remote/preset/{presetName}/function/{functionName}'. Can be set to '/put' to test against generic endpoints like httpbin.\").optional(),\n baseUrl: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or default to https://httpbin.org for testing.\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Parameters: z.record(z.string(), z.unknown()).describe(\"Key-value map of input parameters for the function call; keys are exact parameter names. Values may be primitive types or nested objects for struct parameters.\").optional(),\n presetName: z.string().describe(\"Name of the Remote Control Preset to invoke the function on\"),\n functionName: z.string().describe(\"Name of the function exposed by the preset to invoke\"),\n GenerateTransaction: z.boolean().describe(\"Whether to record the call as an editor transaction (undoable; replicated in Multi-User).\").optional(),\n}).describe(\"Request body for invoking a function on a Remote Control Preset.\");\nexport const EpicGamesPutPresetFunctionOutput = z.object({\n ReturnedValues: z.array(z.record(z.string(), z.unknown())).describe(\"Array of return values produced by the function invocation\"),\n}).passthrough().describe(\"Response body after a function invocation on a Remote Control Preset.\");\n\nexport const epicGamesPutPresetFunction = action(\"EPIC_GAMES_PUT_PRESET_FUNCTION\", {\n slug: \"epic_games-put-preset-function\",\n name: \"Invoke Preset Function\",\n description: \"Tool to invoke a function in a Remote Control Preset. Use after locating the preset and function name.\",\n input: EpicGamesPutPresetFunctionInput,\n output: EpicGamesPutPresetFunctionOutput,\n});\n"],"mappings":";;AAiBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAjB6C,EAAE,OAAO;EACtD,MAAM,EAAE,OAAO,CAAC,CAAC,SAAS,kMAAkM,CAAC,CAAC,SAAS;EACvO,SAAS,EAAE,OAAO,CAAC,CAAC,SAAS,6MAA6M,CAAC,CAAC,SAAS;EACrP,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;EACpK,YAAY,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iKAAiK,CAAC,CAAC,SAAS;EACnO,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,6DAA6D;EAC7F,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,sDAAsD;EACxF,qBAAqB,EAAE,QAAQ,CAAC,CAAC,SAAS,2FAA2F,CAAC,CAAC,SAAS;CAClJ,CAAC,CAAC,CAAC,SAAS,kEASH;CACP,QAT8C,EAAE,OAAO,EACvD,gBAAgB,EAAE,MAAM,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,4DAA4D,EAClI,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,uEAOhB;AACV,CAAC"}
@@ -3,12 +3,12 @@ let zod = require("zod");
3
3
  //#region src/actions/put-preset-metadata-key.ts
4
4
  const EpicGamesPutPresetMetadataKeyInput = zod.z.object({
5
5
  Value: zod.z.string().describe("The value to assign to the metadata key."),
6
- headers: zod.z.object({}).describe("Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.").optional(),
6
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.").optional(),
7
7
  base_url: zod.z.string().describe("Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.").optional(),
8
8
  preset_name: zod.z.string().describe("Name of the Remote Control Preset to target."),
9
9
  metadata_key: zod.z.string().describe("Metadata key to create or update on the preset.")
10
10
  }).describe("Request parameters for creating or updating a metadata key on a Remote Control Preset.\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.");
11
- const EpicGamesPutPresetMetadataKeyOutput = zod.z.object({ status_code: zod.z.number().int().describe("HTTP status code returned by the API.").nullable() }).describe("Response schema for create or update preset metadata key operation.");
11
+ const EpicGamesPutPresetMetadataKeyOutput = zod.z.object({ status_code: zod.z.number().int().describe("HTTP status code returned by the API.").nullable() }).passthrough().describe("Response schema for create or update preset metadata key operation.");
12
12
  const epicGamesPutPresetMetadataKey = require_action.action("EPIC_GAMES_PUT_PRESET_METADATA_KEY", {
13
13
  slug: "epic_games-put-preset-metadata-key",
14
14
  name: "Put Preset Metadata Key",
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-metadata-key.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetMetadataKeyInput = z.object({\n Value: z.string().describe(\"The value to assign to the metadata key.\"),\n headers: z.object({}).describe(\"Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset to target.\"),\n metadata_key: z.string().describe(\"Metadata key to create or update on the preset.\"),\n}).describe(\"Request parameters for creating or updating a metadata key on a Remote Control Preset.\\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.\");\nexport const EpicGamesPutPresetMetadataKeyOutput = z.object({\n status_code: z.number().int().describe(\"HTTP status code returned by the API.\").nullable(),\n}).describe(\"Response schema for create or update preset metadata key operation.\");\n\nexport const epicGamesPutPresetMetadataKey = action(\"EPIC_GAMES_PUT_PRESET_METADATA_KEY\", {\n slug: \"epic_games-put-preset-metadata-key\",\n name: \"Put Preset Metadata Key\",\n description: \"Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.\",\n input: EpicGamesPutPresetMetadataKeyInput,\n output: EpicGamesPutPresetMetadataKeyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,qCAAqCA,IAAAA,EAAE,OAAO;CACzD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0CAA0C;CACrE,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,0HAA0H,CAAC,CAAC,SAAS;CACpK,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0KAA0K,CAAC,CAAC,SAAS;CACnN,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8CAA8C;CAC/E,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;AACrF,CAAC,CAAC,CAAC,SAAS,0LAA0L;AACtM,MAAa,sCAAsCA,IAAAA,EAAE,OAAO,EAC1D,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,uCAAuC,CAAC,CAAC,SAAS,EAC3F,CAAC,CAAC,CAAC,SAAS,qEAAqE;AAEjF,MAAa,gCAAgCC,eAAAA,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-metadata-key.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetMetadataKeyInput = z.object({\n Value: z.string().describe(\"The value to assign to the metadata key.\"),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset to target.\"),\n metadata_key: z.string().describe(\"Metadata key to create or update on the preset.\"),\n}).describe(\"Request parameters for creating or updating a metadata key on a Remote Control Preset.\\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.\");\nexport const EpicGamesPutPresetMetadataKeyOutput = z.object({\n status_code: z.number().int().describe(\"HTTP status code returned by the API.\").nullable(),\n}).passthrough().describe(\"Response schema for create or update preset metadata key operation.\");\n\nexport const epicGamesPutPresetMetadataKey = action(\"EPIC_GAMES_PUT_PRESET_METADATA_KEY\", {\n slug: \"epic_games-put-preset-metadata-key\",\n name: \"Put Preset Metadata Key\",\n description: \"Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.\",\n input: EpicGamesPutPresetMetadataKeyInput,\n output: EpicGamesPutPresetMetadataKeyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,qCAAqCA,IAAAA,EAAE,OAAO;CACzD,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0CAA0C;CACrE,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,0HAA0H,CAAC,CAAC,SAAS;CACzL,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,0KAA0K,CAAC,CAAC,SAAS;CACnN,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8CAA8C;CAC/E,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;AACrF,CAAC,CAAC,CAAC,SAAS,0LAA0L;AACtM,MAAa,sCAAsCA,IAAAA,EAAE,OAAO,EAC1D,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,uCAAuC,CAAC,CAAC,SAAS,EAC3F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qEAAqE;AAE/F,MAAa,gCAAgCC,eAAAA,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -3,23 +3,21 @@ import { z } from "zod";
3
3
  //#region src/actions/put-preset-metadata-key.d.ts
4
4
  declare const EpicGamesPutPresetMetadataKeyInput: z.ZodObject<{
5
5
  Value: z.ZodString;
6
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
6
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
7
7
  base_url: z.ZodOptional<z.ZodString>;
8
8
  preset_name: z.ZodString;
9
9
  metadata_key: z.ZodString;
10
10
  }, z.core.$strip>;
11
11
  declare const EpicGamesPutPresetMetadataKeyOutput: z.ZodObject<{
12
12
  status_code: z.ZodNullable<z.ZodNumber>;
13
- }, z.core.$strip>;
13
+ }, z.core.$loose>;
14
14
  declare const epicGamesPutPresetMetadataKey: import("@keystrokehq/action").WorkflowActionDefinition<{
15
15
  Value: string;
16
16
  preset_name: string;
17
17
  metadata_key: string;
18
- headers?: Record<string, never> | undefined;
18
+ headers?: Record<string, unknown> | undefined;
19
19
  base_url?: string | undefined;
20
- }, {
21
- status_code: number | null;
22
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
20
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
23
21
  //#endregion
24
22
  export { epicGamesPutPresetMetadataKey };
25
23
  //# sourceMappingURL=put-preset-metadata-key.d.cts.map
@@ -3,23 +3,21 @@ import { z } from "zod";
3
3
  //#region src/actions/put-preset-metadata-key.d.ts
4
4
  declare const EpicGamesPutPresetMetadataKeyInput: z.ZodObject<{
5
5
  Value: z.ZodString;
6
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
6
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
7
7
  base_url: z.ZodOptional<z.ZodString>;
8
8
  preset_name: z.ZodString;
9
9
  metadata_key: z.ZodString;
10
10
  }, z.core.$strip>;
11
11
  declare const EpicGamesPutPresetMetadataKeyOutput: z.ZodObject<{
12
12
  status_code: z.ZodNullable<z.ZodNumber>;
13
- }, z.core.$strip>;
13
+ }, z.core.$loose>;
14
14
  declare const epicGamesPutPresetMetadataKey: import("@keystrokehq/action").WorkflowActionDefinition<{
15
15
  Value: string;
16
16
  preset_name: string;
17
17
  metadata_key: string;
18
- headers?: Record<string, never> | undefined;
18
+ headers?: Record<string, unknown> | undefined;
19
19
  base_url?: string | undefined;
20
- }, {
21
- status_code: number | null;
22
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
20
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
23
21
  //#endregion
24
22
  export { epicGamesPutPresetMetadataKey };
25
23
  //# sourceMappingURL=put-preset-metadata-key.d.mts.map
@@ -6,12 +6,12 @@ const epicGamesPutPresetMetadataKey = action("EPIC_GAMES_PUT_PRESET_METADATA_KEY
6
6
  description: "Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.",
7
7
  input: z.object({
8
8
  Value: z.string().describe("The value to assign to the metadata key."),
9
- headers: z.object({}).describe("Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.").optional(),
9
+ headers: z.record(z.string(), z.unknown()).describe("Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.").optional(),
10
10
  base_url: z.string().describe("Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.").optional(),
11
11
  preset_name: z.string().describe("Name of the Remote Control Preset to target."),
12
12
  metadata_key: z.string().describe("Metadata key to create or update on the preset.")
13
13
  }).describe("Request parameters for creating or updating a metadata key on a Remote Control Preset.\nAllows overriding base_url and headers for flexible testing when connection metadata is not set."),
14
- output: z.object({ status_code: z.number().int().describe("HTTP status code returned by the API.").nullable() }).describe("Response schema for create or update preset metadata key operation.")
14
+ output: z.object({ status_code: z.number().int().describe("HTTP status code returned by the API.").nullable() }).passthrough().describe("Response schema for create or update preset metadata key operation.")
15
15
  });
16
16
  //#endregion
17
17
  export { epicGamesPutPresetMetadataKey };
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-metadata-key.mjs","names":[],"sources":["../../src/actions/put-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetMetadataKeyInput = z.object({\n Value: z.string().describe(\"The value to assign to the metadata key.\"),\n headers: z.object({}).describe(\"Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset to target.\"),\n metadata_key: z.string().describe(\"Metadata key to create or update on the preset.\"),\n}).describe(\"Request parameters for creating or updating a metadata key on a Remote Control Preset.\\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.\");\nexport const EpicGamesPutPresetMetadataKeyOutput = z.object({\n status_code: z.number().int().describe(\"HTTP status code returned by the API.\").nullable(),\n}).describe(\"Response schema for create or update preset metadata key operation.\");\n\nexport const epicGamesPutPresetMetadataKey = action(\"EPIC_GAMES_PUT_PRESET_METADATA_KEY\", {\n slug: \"epic_games-put-preset-metadata-key\",\n name: \"Put Preset Metadata Key\",\n description: \"Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.\",\n input: EpicGamesPutPresetMetadataKeyInput,\n output: EpicGamesPutPresetMetadataKeyOutput,\n});\n"],"mappings":";;AAeA,MAAa,gCAAgC,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAfgD,EAAE,OAAO;EACzD,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,0CAA0C;EACrE,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,0HAA0H,CAAC,CAAC,SAAS;EACpK,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,0KAA0K,CAAC,CAAC,SAAS;EACnN,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8CAA8C;EAC/E,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CACrF,CAAC,CAAC,CAAC,SAAS,0LASH;CACP,QATiD,EAAE,OAAO,EAC1D,aAAa,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,uCAAuC,CAAC,CAAC,SAAS,EAC3F,CAAC,CAAC,CAAC,SAAS,qEAOF;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-metadata-key.mjs","names":[],"sources":["../../src/actions/put-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetMetadataKeyInput = z.object({\n Value: z.string().describe(\"The value to assign to the metadata key.\"),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional headers for the request (e.g., Authorization). If not provided, uses connection metadata headers or empty dict.\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control API base URL. If not provided, will use connection metadata base_url, or fall back to https://httpbin.org/anything for testing.\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset to target.\"),\n metadata_key: z.string().describe(\"Metadata key to create or update on the preset.\"),\n}).describe(\"Request parameters for creating or updating a metadata key on a Remote Control Preset.\\nAllows overriding base_url and headers for flexible testing when connection metadata is not set.\");\nexport const EpicGamesPutPresetMetadataKeyOutput = z.object({\n status_code: z.number().int().describe(\"HTTP status code returned by the API.\").nullable(),\n}).passthrough().describe(\"Response schema for create or update preset metadata key operation.\");\n\nexport const epicGamesPutPresetMetadataKey = action(\"EPIC_GAMES_PUT_PRESET_METADATA_KEY\", {\n slug: \"epic_games-put-preset-metadata-key\",\n name: \"Put Preset Metadata Key\",\n description: \"Tool to create or update a metadata key on a Remote Control Preset. Use when you need to set or modify metadata value for a preset.\",\n input: EpicGamesPutPresetMetadataKeyInput,\n output: EpicGamesPutPresetMetadataKeyOutput,\n});\n"],"mappings":";;AAeA,MAAa,gCAAgC,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAfgD,EAAE,OAAO;EACzD,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,0CAA0C;EACrE,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,0HAA0H,CAAC,CAAC,SAAS;EACzL,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,0KAA0K,CAAC,CAAC,SAAS;EACnN,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8CAA8C;EAC/E,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CACrF,CAAC,CAAC,CAAC,SAAS,0LASH;CACP,QATiD,EAAE,OAAO,EAC1D,aAAa,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,uCAAuC,CAAC,CAAC,SAAS,EAC3F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qEAOhB;AACV,CAAC"}
@@ -2,7 +2,7 @@ const require_action = require("../action.cjs");
2
2
  let zod = require("zod");
3
3
  //#region src/actions/put-preset-property.ts
4
4
  const EpicGamesPutPresetPropertyInput = zod.z.object({
5
- headers: zod.z.object({}).describe("Optional HTTP headers to include in the request").optional(),
5
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
6
6
  base_url: zod.z.string().describe("Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')").optional(),
7
7
  preset_name: zod.z.string().describe("Name of a Remote Control Preset in your project"),
8
8
  property_name: zod.z.string().describe("Name of the property exposed in the preset"),
@@ -15,7 +15,7 @@ const EpicGamesPutPresetPropertyInput = zod.z.object({
15
15
  ]),
16
16
  generate_transaction: zod.z.boolean().describe("Optional flag to record this change as a transaction (undo history)").optional()
17
17
  }).describe("Request model for updating a property of a Remote Control Preset.");
18
- const EpicGamesPutPresetPropertyOutput = zod.z.object({ results: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Response JSON return values, if any") }).describe("Response model for update preset property operation.");
18
+ const EpicGamesPutPresetPropertyOutput = zod.z.object({ results: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Response JSON return values, if any") }).passthrough().describe("Response model for update preset property operation.");
19
19
  const epicGamesPutPresetProperty = require_action.action("EPIC_GAMES_PUT_PRESET_PROPERTY", {
20
20
  slug: "epic_games-put-preset-property",
21
21
  name: "Update Preset Property",
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-property.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetPropertyInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n property_value: z.union([z.string(), z.number().int(), z.number(), z.boolean(), z.record(z.string(), z.unknown())]),\n generate_transaction: z.boolean().describe(\"Optional flag to record this change as a transaction (undo history)\").optional(),\n}).describe(\"Request model for updating a property of a Remote Control Preset.\");\nexport const EpicGamesPutPresetPropertyOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"Response JSON return values, if any\"),\n}).describe(\"Response model for update preset property operation.\");\n\nexport const epicGamesPutPresetProperty = action(\"EPIC_GAMES_PUT_PRESET_PROPERTY\", {\n slug: \"epic_games-put-preset-property\",\n name: \"Update Preset Property\",\n description: \"Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.\",\n input: EpicGamesPutPresetPropertyInput,\n output: EpicGamesPutPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAC3F,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yFAAyF,CAAC,CAAC,SAAS;CAClI,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;CAC/E,gBAAgBA,IAAAA,EAAE,MAAM;EAACA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,QAAQ;EAAGA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC;CAAC,CAAC;CAClH,sBAAsBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,qEAAqE,CAAC,CAAC,SAAS;AAC7H,CAAC,CAAC,CAAC,SAAS,mEAAmE;AAC/E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qCAAqC,EAC3F,CAAC,CAAC,CAAC,SAAS,sDAAsD;AAElE,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-property.cjs","names":["z","action"],"sources":["../../src/actions/put-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n property_value: z.union([z.string(), z.number().int(), z.number(), z.boolean(), z.record(z.string(), z.unknown())]),\n generate_transaction: z.boolean().describe(\"Optional flag to record this change as a transaction (undo history)\").optional(),\n}).describe(\"Request model for updating a property of a Remote Control Preset.\");\nexport const EpicGamesPutPresetPropertyOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"Response JSON return values, if any\"),\n}).passthrough().describe(\"Response model for update preset property operation.\");\n\nexport const epicGamesPutPresetProperty = action(\"EPIC_GAMES_PUT_PRESET_PROPERTY\", {\n slug: \"epic_games-put-preset-property\",\n name: \"Update Preset Property\",\n description: \"Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.\",\n input: EpicGamesPutPresetPropertyInput,\n output: EpicGamesPutPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yFAAyF,CAAC,CAAC,SAAS;CAClI,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;CAC/E,gBAAgBA,IAAAA,EAAE,MAAM;EAACA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,QAAQ;EAAGA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC;CAAC,CAAC;CAClH,sBAAsBA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,qEAAqE,CAAC,CAAC,SAAS;AAC7H,CAAC,CAAC,CAAC,SAAS,mEAAmE;AAC/E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qCAAqC,EAC3F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,sDAAsD;AAEhF,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -2,7 +2,7 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/put-preset-property.d.ts
4
4
  declare const EpicGamesPutPresetPropertyInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
6
  base_url: z.ZodOptional<z.ZodString>;
7
7
  preset_name: z.ZodString;
8
8
  property_name: z.ZodString;
@@ -11,17 +11,15 @@ declare const EpicGamesPutPresetPropertyInput: z.ZodObject<{
11
11
  }, z.core.$strip>;
12
12
  declare const EpicGamesPutPresetPropertyOutput: z.ZodObject<{
13
13
  results: z.ZodRecord<z.ZodString, z.ZodUnknown>;
14
- }, z.core.$strip>;
14
+ }, z.core.$loose>;
15
15
  declare const epicGamesPutPresetProperty: import("@keystrokehq/action").WorkflowActionDefinition<{
16
16
  preset_name: string;
17
17
  property_name: string;
18
18
  property_value: string | number | boolean | Record<string, unknown>;
19
- headers?: Record<string, never> | undefined;
19
+ headers?: Record<string, unknown> | undefined;
20
20
  base_url?: string | undefined;
21
21
  generate_transaction?: boolean | undefined;
22
- }, {
23
- results: Record<string, unknown>;
24
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
22
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
25
23
  //#endregion
26
24
  export { epicGamesPutPresetProperty };
27
25
  //# sourceMappingURL=put-preset-property.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-property.d.cts","names":[],"sources":["../../src/actions/put-preset-property.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;;;cAQ/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA"}
1
+ {"version":3,"file":"put-preset-property.d.cts","names":[],"sources":["../../src/actions/put-preset-property.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;;;cAQ/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;;8CAMrC,MAAA;YAAA,MAAA"}
@@ -2,7 +2,7 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/put-preset-property.d.ts
4
4
  declare const EpicGamesPutPresetPropertyInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
6
  base_url: z.ZodOptional<z.ZodString>;
7
7
  preset_name: z.ZodString;
8
8
  property_name: z.ZodString;
@@ -11,17 +11,15 @@ declare const EpicGamesPutPresetPropertyInput: z.ZodObject<{
11
11
  }, z.core.$strip>;
12
12
  declare const EpicGamesPutPresetPropertyOutput: z.ZodObject<{
13
13
  results: z.ZodRecord<z.ZodString, z.ZodUnknown>;
14
- }, z.core.$strip>;
14
+ }, z.core.$loose>;
15
15
  declare const epicGamesPutPresetProperty: import("@keystrokehq/action").WorkflowActionDefinition<{
16
16
  preset_name: string;
17
17
  property_name: string;
18
18
  property_value: string | number | boolean | Record<string, unknown>;
19
- headers?: Record<string, never> | undefined;
19
+ headers?: Record<string, unknown> | undefined;
20
20
  base_url?: string | undefined;
21
21
  generate_transaction?: boolean | undefined;
22
- }, {
23
- results: Record<string, unknown>;
24
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
22
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
25
23
  //#endregion
26
24
  export { epicGamesPutPresetProperty };
27
25
  //# sourceMappingURL=put-preset-property.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-property.d.mts","names":[],"sources":["../../src/actions/put-preset-property.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;;;cAQ/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA"}
1
+ {"version":3,"file":"put-preset-property.d.mts","names":[],"sources":["../../src/actions/put-preset-property.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;;;;cAQ/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;;8CAMrC,MAAA;YAAA,MAAA"}
@@ -5,7 +5,7 @@ const epicGamesPutPresetProperty = action("EPIC_GAMES_PUT_PRESET_PROPERTY", {
5
5
  name: "Update Preset Property",
6
6
  description: "Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.",
7
7
  input: z.object({
8
- headers: z.object({}).describe("Optional HTTP headers to include in the request").optional(),
8
+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
9
9
  base_url: z.string().describe("Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')").optional(),
10
10
  preset_name: z.string().describe("Name of a Remote Control Preset in your project"),
11
11
  property_name: z.string().describe("Name of the property exposed in the preset"),
@@ -18,7 +18,7 @@ const epicGamesPutPresetProperty = action("EPIC_GAMES_PUT_PRESET_PROPERTY", {
18
18
  ]),
19
19
  generate_transaction: z.boolean().describe("Optional flag to record this change as a transaction (undo history)").optional()
20
20
  }).describe("Request model for updating a property of a Remote Control Preset."),
21
- output: z.object({ results: z.record(z.string(), z.unknown()).describe("Response JSON return values, if any") }).describe("Response model for update preset property operation.")
21
+ output: z.object({ results: z.record(z.string(), z.unknown()).describe("Response JSON return values, if any") }).passthrough().describe("Response model for update preset property operation.")
22
22
  });
23
23
  //#endregion
24
24
  export { epicGamesPutPresetProperty };
@@ -1 +1 @@
1
- {"version":3,"file":"put-preset-property.mjs","names":[],"sources":["../../src/actions/put-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetPropertyInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n property_value: z.union([z.string(), z.number().int(), z.number(), z.boolean(), z.record(z.string(), z.unknown())]),\n generate_transaction: z.boolean().describe(\"Optional flag to record this change as a transaction (undo history)\").optional(),\n}).describe(\"Request model for updating a property of a Remote Control Preset.\");\nexport const EpicGamesPutPresetPropertyOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"Response JSON return values, if any\"),\n}).describe(\"Response model for update preset property operation.\");\n\nexport const epicGamesPutPresetProperty = action(\"EPIC_GAMES_PUT_PRESET_PROPERTY\", {\n slug: \"epic_games-put-preset-property\",\n name: \"Update Preset Property\",\n description: \"Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.\",\n input: EpicGamesPutPresetPropertyInput,\n output: EpicGamesPutPresetPropertyOutput,\n});\n"],"mappings":";;AAgBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAhB6C,EAAE,OAAO;EACtD,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAC3F,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,yFAAyF,CAAC,CAAC,SAAS;EAClI,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;EAClF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;EAC/E,gBAAgB,EAAE,MAAM;GAAC,EAAE,OAAO;GAAG,EAAE,OAAO,CAAC,CAAC,IAAI;GAAG,EAAE,OAAO;GAAG,EAAE,QAAQ;GAAG,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC;EAAC,CAAC;EAClH,sBAAsB,EAAE,QAAQ,CAAC,CAAC,SAAS,qEAAqE,CAAC,CAAC,SAAS;CAC7H,CAAC,CAAC,CAAC,SAAS,mEASH;CACP,QAT8C,EAAE,OAAO,EACvD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qCAAqC,EAC3F,CAAC,CAAC,CAAC,SAAS,sDAOF;AACV,CAAC"}
1
+ {"version":3,"file":"put-preset-property.mjs","names":[],"sources":["../../src/actions/put-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n property_value: z.union([z.string(), z.number().int(), z.number(), z.boolean(), z.record(z.string(), z.unknown())]),\n generate_transaction: z.boolean().describe(\"Optional flag to record this change as a transaction (undo history)\").optional(),\n}).describe(\"Request model for updating a property of a Remote Control Preset.\");\nexport const EpicGamesPutPresetPropertyOutput = z.object({\n results: z.record(z.string(), z.unknown()).describe(\"Response JSON return values, if any\"),\n}).passthrough().describe(\"Response model for update preset property operation.\");\n\nexport const epicGamesPutPresetProperty = action(\"EPIC_GAMES_PUT_PRESET_PROPERTY\", {\n slug: \"epic_games-put-preset-property\",\n name: \"Update Preset Property\",\n description: \"Tool to update a property exposed through a Remote Control Preset. Use when you need to change the value of a preset’s property after inspecting its metadata.\",\n input: EpicGamesPutPresetPropertyInput,\n output: EpicGamesPutPresetPropertyOutput,\n});\n"],"mappings":";;AAgBA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAhB6C,EAAE,OAAO;EACtD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,yFAAyF,CAAC,CAAC,SAAS;EAClI,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;EAClF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;EAC/E,gBAAgB,EAAE,MAAM;GAAC,EAAE,OAAO;GAAG,EAAE,OAAO,CAAC,CAAC,IAAI;GAAG,EAAE,OAAO;GAAG,EAAE,QAAQ;GAAG,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC;EAAC,CAAC;EAClH,sBAAsB,EAAE,QAAQ,CAAC,CAAC,SAAS,qEAAqE,CAAC,CAAC,SAAS;CAC7H,CAAC,CAAC,CAAC,SAAS,mEASH;CACP,QAT8C,EAAE,OAAO,EACvD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qCAAqC,EAC3F,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,sDAOhB;AACV,CAAC"}
@@ -3,7 +3,7 @@ let zod = require("zod");
3
3
  //#region src/actions/put-remote-batch.ts
4
4
  const EpicGamesPutRemoteBatchInput = zod.z.object({
5
5
  path: zod.z.string().default("/remote/batch").describe("Optional endpoint path override (defaults to '/remote/batch'). This enables testing against generic endpoints (e.g., '/put' or '/anything').").optional(),
6
- headers: zod.z.object({}).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
6
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.").optional(),
7
7
  Requests: zod.z.array(zod.z.object({
8
8
  URL: zod.z.string().describe("Request target, e.g., '/remote/object/describe'"),
9
9
  Body: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Request payload; optional depending on the endpoint").optional(),
@@ -14,22 +14,22 @@ const EpicGamesPutRemoteBatchInput = zod.z.object({
14
14
  "DELETE"
15
15
  ]).describe("HTTP method for the request"),
16
16
  RequestId: zod.z.string().describe("Unique ID to match request and response")
17
- })).describe("List of requests to execute in order"),
17
+ }).passthrough()).describe("List of requests to execute in order"),
18
18
  base_url: zod.z.string().describe("Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.").optional()
19
19
  });
20
20
  const EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema = zod.z.object({
21
21
  RequestId: zod.z.string().describe("Matches the corresponding request's RequestId").nullable(),
22
- ResponseBody: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.union([
22
+ ResponseBody: zod.z.union([
23
23
  zod.z.record(zod.z.string(), zod.z.unknown()),
24
24
  zod.z.array(zod.z.unknown()),
25
25
  zod.z.string(),
26
26
  zod.z.number().int(),
27
27
  zod.z.number(),
28
28
  zod.z.boolean()
29
- ]).optional()),
29
+ ]).nullable().optional(),
30
30
  ResponseCode: zod.z.number().int().describe("HTTP status code of the response").nullable()
31
- });
32
- const EpicGamesPutRemoteBatchOutput = zod.z.object({ Responses: zod.z.array(EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema).describe("List of responses corresponding to each request") });
31
+ }).passthrough();
32
+ const EpicGamesPutRemoteBatchOutput = zod.z.object({ Responses: zod.z.array(EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema).describe("List of responses corresponding to each request") }).passthrough();
33
33
  const epicGamesPutRemoteBatch = require_action.action("EPIC_GAMES_PUT_REMOTE_BATCH", {
34
34
  slug: "epic_games-put-remote-batch",
35
35
  name: "Batch Remote Control Requests",
@@ -1 +1 @@
1
- {"version":3,"file":"put-remote-batch.cjs","names":["z","action"],"sources":["../../src/actions/put-remote-batch.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutRemoteBatchInput = z.object({\n path: z.string().default(\"/remote/batch\").describe(\"Optional endpoint path override (defaults to '/remote/batch'). This enables testing against generic endpoints (e.g., '/put' or '/anything').\").optional(),\n headers: z.object({}).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Requests: z.array(z.object({\n URL: z.string().describe(\"Request target, e.g., '/remote/object/describe'\"),\n Body: z.record(z.string(), z.unknown()).describe(\"Request payload; optional depending on the endpoint\").optional(),\n Verb: z.enum([\"GET\", \"POST\", \"PUT\", \"DELETE\"]).describe(\"HTTP method for the request\"),\n RequestId: z.string().describe(\"Unique ID to match request and response\"),\n})).describe(\"List of requests to execute in order\"),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.\").optional(),\n});\nconst EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema = z.object({\n RequestId: z.string().describe(\"Matches the corresponding request's RequestId\").nullable(),\n ResponseBody: z.preprocess((value) => (value === null ? undefined : value), z.union([z.record(z.string(), z.unknown()), z.array(z.unknown()), z.string(), z.number().int(), z.number(), z.boolean()]).optional()),\n ResponseCode: z.number().int().describe(\"HTTP status code of the response\").nullable(),\n});\nexport const EpicGamesPutRemoteBatchOutput = z.object({\n Responses: z.array(EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema).describe(\"List of responses corresponding to each request\"),\n});\n\nexport const epicGamesPutRemoteBatch = action(\"EPIC_GAMES_PUT_REMOTE_BATCH\", {\n slug: \"epic_games-put-remote-batch\",\n name: \"Batch Remote Control Requests\",\n description: \"Tool to batch multiple Remote Control API calls into a single request. Use when needing to reduce round-trip latency by grouping several API calls into one batch.\",\n input: EpicGamesPutRemoteBatchInput,\n output: EpicGamesPutRemoteBatchOutput,\n});\n"],"mappings":";;;AAIA,MAAa,+BAA+BA,IAAAA,EAAE,OAAO;CACnD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,QAAQ,eAAe,CAAC,CAAC,SAAS,8IAA8I,CAAC,CAAC,SAAS;CAC5M,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CAC/I,UAAUA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAO;EAC3B,KAAKA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;EAC1E,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qDAAqD,CAAC,CAAC,SAAS;EACjH,MAAMA,IAAAA,EAAE,KAAK;GAAC;GAAO;GAAQ;GAAO;EAAQ,CAAC,CAAC,CAAC,SAAS,6BAA6B;EACrF,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yCAAyC;CAC1E,CAAC,CAAC,CAAC,CAAC,SAAS,sCAAsC;CACjD,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oLAAoL,CAAC,CAAC,SAAS;AAC/N,CAAC;AACD,MAAM,wDAAwDA,IAAAA,EAAE,OAAO;CACrE,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,+CAA+C,CAAC,CAAC,SAAS;CACzF,cAAcA,IAAAA,EAAE,YAAY,UAAW,UAAU,OAAO,SAAY,OAAQA,IAAAA,EAAE,MAAM;EAACA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC;EAAGA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,QAAQ,CAAC;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,QAAQ;CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;CAChN,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS;AACvF,CAAC;AACD,MAAa,gCAAgCA,IAAAA,EAAE,OAAO,EACpD,WAAWA,IAAAA,EAAE,MAAM,qDAAqD,CAAC,CAAC,SAAS,iDAAiD,EACtI,CAAC;AAED,MAAa,0BAA0BC,eAAAA,OAAO,+BAA+B;CAC3E,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"put-remote-batch.cjs","names":["z","action"],"sources":["../../src/actions/put-remote-batch.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesPutRemoteBatchInput = z.object({\n path: z.string().default(\"/remote/batch\").describe(\"Optional endpoint path override (defaults to '/remote/batch'). This enables testing against generic endpoints (e.g., '/put' or '/anything').\").optional(),\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers for the request. If not provided, will use metadata headers or empty headers.\").optional(),\n Requests: z.array(z.object({\n URL: z.string().describe(\"Request target, e.g., '/remote/object/describe'\"),\n Body: z.record(z.string(), z.unknown()).describe(\"Request payload; optional depending on the endpoint\").optional(),\n Verb: z.enum([\"GET\", \"POST\", \"PUT\", \"DELETE\"]).describe(\"HTTP method for the request\"),\n RequestId: z.string().describe(\"Unique ID to match request and response\"),\n}).passthrough()).describe(\"List of requests to execute in order\"),\n base_url: z.string().describe(\"Optional base URL override for the Remote Control API (e.g., 'http://127.0.0.1:30010' or 'https://httpbin.org'). If not provided, will use metadata base_url or sensible defaults.\").optional(),\n});\nconst EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema = z.object({\n RequestId: z.string().describe(\"Matches the corresponding request's RequestId\").nullable(),\n ResponseBody: z.union([z.record(z.string(), z.unknown()), z.array(z.unknown()), z.string(), z.number().int(), z.number(), z.boolean()]).nullable().optional(),\n ResponseCode: z.number().int().describe(\"HTTP status code of the response\").nullable(),\n}).passthrough();\nexport const EpicGamesPutRemoteBatchOutput = z.object({\n Responses: z.array(EpicGamesPutRemoteBatch_RemoteBatchResponseItemSchema).describe(\"List of responses corresponding to each request\"),\n}).passthrough();\n\nexport const epicGamesPutRemoteBatch = action(\"EPIC_GAMES_PUT_REMOTE_BATCH\", {\n slug: \"epic_games-put-remote-batch\",\n name: \"Batch Remote Control Requests\",\n description: \"Tool to batch multiple Remote Control API calls into a single request. Use when needing to reduce round-trip latency by grouping several API calls into one batch.\",\n input: EpicGamesPutRemoteBatchInput,\n output: EpicGamesPutRemoteBatchOutput,\n});\n"],"mappings":";;;AAIA,MAAa,+BAA+BA,IAAAA,EAAE,OAAO;CACnD,MAAMA,IAAAA,EAAE,OAAO,CAAC,CAAC,QAAQ,eAAe,CAAC,CAAC,SAAS,8IAA8I,CAAC,CAAC,SAAS;CAC5M,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qGAAqG,CAAC,CAAC,SAAS;CACpK,UAAUA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,OAAO;EAC3B,KAAKA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;EAC1E,MAAMA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,qDAAqD,CAAC,CAAC,SAAS;EACjH,MAAMA,IAAAA,EAAE,KAAK;GAAC;GAAO;GAAQ;GAAO;EAAQ,CAAC,CAAC,CAAC,SAAS,6BAA6B;EACrF,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,yCAAyC;CAC1E,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,sCAAsC;CAC/D,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,oLAAoL,CAAC,CAAC,SAAS;AAC/N,CAAC;AACD,MAAM,wDAAwDA,IAAAA,EAAE,OAAO;CACrE,WAAWA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,+CAA+C,CAAC,CAAC,SAAS;CACzF,cAAcA,IAAAA,EAAE,MAAM;EAACA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC;EAAGA,IAAAA,EAAE,MAAMA,IAAAA,EAAE,QAAQ,CAAC;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI;EAAGA,IAAAA,EAAE,OAAO;EAAGA,IAAAA,EAAE,QAAQ;CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS;CAC5J,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,IAAI,CAAC,CAAC,SAAS,kCAAkC,CAAC,CAAC,SAAS;AACvF,CAAC,CAAC,CAAC,YAAY;AACf,MAAa,gCAAgCA,IAAAA,EAAE,OAAO,EACpD,WAAWA,IAAAA,EAAE,MAAM,qDAAqD,CAAC,CAAC,SAAS,iDAAiD,EACtI,CAAC,CAAC,CAAC,YAAY;AAEf,MAAa,0BAA0BC,eAAAA,OAAO,+BAA+B;CAC3E,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -3,7 +3,7 @@ import { z } from "zod";
3
3
  //#region src/actions/put-remote-batch.d.ts
4
4
  declare const EpicGamesPutRemoteBatchInput: z.ZodObject<{
5
5
  path: z.ZodOptional<z.ZodDefault<z.ZodString>>;
6
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
6
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
7
7
  Requests: z.ZodArray<z.ZodObject<{
8
8
  URL: z.ZodString;
9
9
  Body: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
@@ -14,33 +14,28 @@ declare const EpicGamesPutRemoteBatchInput: z.ZodObject<{
14
14
  DELETE: "DELETE";
15
15
  }>;
16
16
  RequestId: z.ZodString;
17
- }, z.core.$strip>>;
17
+ }, z.core.$loose>>;
18
18
  base_url: z.ZodOptional<z.ZodString>;
19
19
  }, z.core.$strip>;
20
20
  declare const EpicGamesPutRemoteBatchOutput: z.ZodObject<{
21
21
  Responses: z.ZodArray<z.ZodObject<{
22
22
  RequestId: z.ZodNullable<z.ZodString>;
23
- ResponseBody: z.ZodPreprocess<z.ZodOptional<z.ZodUnion<readonly [z.ZodRecord<z.ZodString, z.ZodUnknown>, z.ZodArray<z.ZodUnknown>, z.ZodString, z.ZodNumber, z.ZodNumber, z.ZodBoolean]>>>;
23
+ ResponseBody: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodRecord<z.ZodString, z.ZodUnknown>, z.ZodArray<z.ZodUnknown>, z.ZodString, z.ZodNumber, z.ZodNumber, z.ZodBoolean]>>>;
24
24
  ResponseCode: z.ZodNullable<z.ZodNumber>;
25
- }, z.core.$strip>>;
26
- }, z.core.$strip>;
25
+ }, z.core.$loose>>;
26
+ }, z.core.$loose>;
27
27
  declare const epicGamesPutRemoteBatch: import("@keystrokehq/action").WorkflowActionDefinition<{
28
28
  Requests: {
29
+ [x: string]: unknown;
29
30
  URL: string;
30
31
  Verb: "GET" | "POST" | "PUT" | "DELETE";
31
32
  RequestId: string;
32
33
  Body?: Record<string, unknown> | undefined;
33
34
  }[];
34
35
  path?: string | undefined;
35
- headers?: Record<string, never> | undefined;
36
+ headers?: Record<string, unknown> | undefined;
36
37
  base_url?: string | undefined;
37
- }, {
38
- Responses: {
39
- RequestId: string | null;
40
- ResponseCode: number | null;
41
- ResponseBody?: string | number | boolean | Record<string, unknown> | unknown[] | undefined;
42
- }[];
43
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
38
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
44
39
  //#endregion
45
40
  export { epicGamesPutRemoteBatch };
46
41
  //# sourceMappingURL=put-remote-batch.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"put-remote-batch.d.cts","names":[],"sources":["../../src/actions/put-remote-batch.ts"],"mappings":";;;cAIa,4BAAA,EAA4B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;cAgB5B,6BAAA,EAA6B,CAAA,CAAA,SAAA;;;;;;;cAI7B,uBAAA,gCAAuB,wBAAA"}
1
+ {"version":3,"file":"put-remote-batch.d.cts","names":[],"sources":["../../src/actions/put-remote-batch.ts"],"mappings":";;;cAIa,4BAAA,EAA4B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;cAgB5B,6BAAA,EAA6B,CAAA,CAAA,SAAA;;;;;;;cAI7B,uBAAA,gCAAuB,wBAAA;;;;;;WAMlC,MAAA;EAAA;;YAAA,MAAA"}
@@ -3,7 +3,7 @@ import { z } from "zod";
3
3
  //#region src/actions/put-remote-batch.d.ts
4
4
  declare const EpicGamesPutRemoteBatchInput: z.ZodObject<{
5
5
  path: z.ZodOptional<z.ZodDefault<z.ZodString>>;
6
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
6
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
7
7
  Requests: z.ZodArray<z.ZodObject<{
8
8
  URL: z.ZodString;
9
9
  Body: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
@@ -14,33 +14,28 @@ declare const EpicGamesPutRemoteBatchInput: z.ZodObject<{
14
14
  DELETE: "DELETE";
15
15
  }>;
16
16
  RequestId: z.ZodString;
17
- }, z.core.$strip>>;
17
+ }, z.core.$loose>>;
18
18
  base_url: z.ZodOptional<z.ZodString>;
19
19
  }, z.core.$strip>;
20
20
  declare const EpicGamesPutRemoteBatchOutput: z.ZodObject<{
21
21
  Responses: z.ZodArray<z.ZodObject<{
22
22
  RequestId: z.ZodNullable<z.ZodString>;
23
- ResponseBody: z.ZodPreprocess<z.ZodOptional<z.ZodUnion<readonly [z.ZodRecord<z.ZodString, z.ZodUnknown>, z.ZodArray<z.ZodUnknown>, z.ZodString, z.ZodNumber, z.ZodNumber, z.ZodBoolean]>>>;
23
+ ResponseBody: z.ZodOptional<z.ZodNullable<z.ZodUnion<readonly [z.ZodRecord<z.ZodString, z.ZodUnknown>, z.ZodArray<z.ZodUnknown>, z.ZodString, z.ZodNumber, z.ZodNumber, z.ZodBoolean]>>>;
24
24
  ResponseCode: z.ZodNullable<z.ZodNumber>;
25
- }, z.core.$strip>>;
26
- }, z.core.$strip>;
25
+ }, z.core.$loose>>;
26
+ }, z.core.$loose>;
27
27
  declare const epicGamesPutRemoteBatch: import("@keystrokehq/action").WorkflowActionDefinition<{
28
28
  Requests: {
29
+ [x: string]: unknown;
29
30
  URL: string;
30
31
  Verb: "GET" | "POST" | "PUT" | "DELETE";
31
32
  RequestId: string;
32
33
  Body?: Record<string, unknown> | undefined;
33
34
  }[];
34
35
  path?: string | undefined;
35
- headers?: Record<string, never> | undefined;
36
+ headers?: Record<string, unknown> | undefined;
36
37
  base_url?: string | undefined;
37
- }, {
38
- Responses: {
39
- RequestId: string | null;
40
- ResponseCode: number | null;
41
- ResponseBody?: string | number | boolean | Record<string, unknown> | unknown[] | undefined;
42
- }[];
43
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
38
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
44
39
  //#endregion
45
40
  export { epicGamesPutRemoteBatch };
46
41
  //# sourceMappingURL=put-remote-batch.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"put-remote-batch.d.mts","names":[],"sources":["../../src/actions/put-remote-batch.ts"],"mappings":";;;cAIa,4BAAA,EAA4B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;cAgB5B,6BAAA,EAA6B,CAAA,CAAA,SAAA;;;;;;;cAI7B,uBAAA,gCAAuB,wBAAA"}
1
+ {"version":3,"file":"put-remote-batch.d.mts","names":[],"sources":["../../src/actions/put-remote-batch.ts"],"mappings":";;;cAIa,4BAAA,EAA4B,CAAA,CAAA,SAAA;;;;;;;;;;;;;;;;cAgB5B,6BAAA,EAA6B,CAAA,CAAA,SAAA;;;;;;;cAI7B,uBAAA,gCAAuB,wBAAA;;;;;;WAMlC,MAAA;EAAA;;YAAA,MAAA"}