@keystrokehq/epic_games 0.1.1 → 0.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/dist/action.cjs.map +1 -1
  2. package/dist/action.mjs.map +1 -1
  3. package/dist/actions/delete-preset-metadata-key.cjs +2 -2
  4. package/dist/actions/delete-preset-metadata-key.cjs.map +1 -1
  5. package/dist/actions/delete-preset-metadata-key.d.cts +4 -6
  6. package/dist/actions/delete-preset-metadata-key.d.mts +4 -6
  7. package/dist/actions/delete-preset-metadata-key.mjs +2 -2
  8. package/dist/actions/delete-preset-metadata-key.mjs.map +1 -1
  9. package/dist/actions/get-island-avg-minutes-per-player.cjs +2 -2
  10. package/dist/actions/get-island-avg-minutes-per-player.cjs.map +1 -1
  11. package/dist/actions/get-island-avg-minutes-per-player.d.cts +3 -8
  12. package/dist/actions/get-island-avg-minutes-per-player.d.mts +3 -8
  13. package/dist/actions/get-island-avg-minutes-per-player.mjs +2 -2
  14. package/dist/actions/get-island-avg-minutes-per-player.mjs.map +1 -1
  15. package/dist/actions/get-island-favorites.cjs +2 -2
  16. package/dist/actions/get-island-favorites.cjs.map +1 -1
  17. package/dist/actions/get-island-favorites.d.cts +3 -8
  18. package/dist/actions/get-island-favorites.d.mts +3 -8
  19. package/dist/actions/get-island-favorites.mjs +2 -2
  20. package/dist/actions/get-island-favorites.mjs.map +1 -1
  21. package/dist/actions/get-island-metrics-by-interval.cjs +2 -2
  22. package/dist/actions/get-island-metrics-by-interval.cjs.map +1 -1
  23. package/dist/actions/get-island-metrics-by-interval.d.cts +3 -10
  24. package/dist/actions/get-island-metrics-by-interval.d.mts +3 -10
  25. package/dist/actions/get-island-metrics-by-interval.mjs +2 -2
  26. package/dist/actions/get-island-metrics-by-interval.mjs.map +1 -1
  27. package/dist/actions/get-island-minutes-played.cjs +2 -2
  28. package/dist/actions/get-island-minutes-played.cjs.map +1 -1
  29. package/dist/actions/get-island-minutes-played.d.cts +3 -8
  30. package/dist/actions/get-island-minutes-played.d.mts +3 -8
  31. package/dist/actions/get-island-minutes-played.mjs +2 -2
  32. package/dist/actions/get-island-minutes-played.mjs.map +1 -1
  33. package/dist/actions/get-island-peak-ccu.cjs +1 -1
  34. package/dist/actions/get-island-peak-ccu.cjs.map +1 -1
  35. package/dist/actions/get-island-peak-ccu.d.cts +2 -6
  36. package/dist/actions/get-island-peak-ccu.d.mts +2 -6
  37. package/dist/actions/get-island-peak-ccu.mjs +1 -1
  38. package/dist/actions/get-island-peak-ccu.mjs.map +1 -1
  39. package/dist/actions/get-island-plays.cjs +2 -2
  40. package/dist/actions/get-island-plays.cjs.map +1 -1
  41. package/dist/actions/get-island-plays.d.cts +3 -8
  42. package/dist/actions/get-island-plays.d.mts +3 -8
  43. package/dist/actions/get-island-plays.mjs +2 -2
  44. package/dist/actions/get-island-plays.mjs.map +1 -1
  45. package/dist/actions/get-island-recommendations.cjs +3 -3
  46. package/dist/actions/get-island-recommendations.cjs.map +1 -1
  47. package/dist/actions/get-island-recommendations.d.cts +4 -7
  48. package/dist/actions/get-island-recommendations.d.cts.map +1 -1
  49. package/dist/actions/get-island-recommendations.d.mts +4 -7
  50. package/dist/actions/get-island-recommendations.d.mts.map +1 -1
  51. package/dist/actions/get-island-recommendations.mjs +3 -3
  52. package/dist/actions/get-island-recommendations.mjs.map +1 -1
  53. package/dist/actions/get-island-retention.cjs +1 -1
  54. package/dist/actions/get-island-retention.cjs.map +1 -1
  55. package/dist/actions/get-island-retention.d.cts +2 -4
  56. package/dist/actions/get-island-retention.d.cts.map +1 -1
  57. package/dist/actions/get-island-retention.d.mts +2 -4
  58. package/dist/actions/get-island-retention.d.mts.map +1 -1
  59. package/dist/actions/get-island-retention.mjs +1 -1
  60. package/dist/actions/get-island-retention.mjs.map +1 -1
  61. package/dist/actions/get-island-unique-players.cjs +1 -1
  62. package/dist/actions/get-island-unique-players.cjs.map +1 -1
  63. package/dist/actions/get-island-unique-players.d.cts +2 -4
  64. package/dist/actions/get-island-unique-players.d.mts +2 -4
  65. package/dist/actions/get-island-unique-players.mjs +1 -1
  66. package/dist/actions/get-island-unique-players.mjs.map +1 -1
  67. package/dist/actions/get-island.cjs +1 -1
  68. package/dist/actions/get-island.cjs.map +1 -1
  69. package/dist/actions/get-island.d.cts +2 -4
  70. package/dist/actions/get-island.d.cts.map +1 -1
  71. package/dist/actions/get-island.d.mts +2 -4
  72. package/dist/actions/get-island.d.mts.map +1 -1
  73. package/dist/actions/get-island.mjs +1 -1
  74. package/dist/actions/get-island.mjs.map +1 -1
  75. package/dist/actions/get-preset-metadata-key.cjs +2 -2
  76. package/dist/actions/get-preset-metadata-key.cjs.map +1 -1
  77. package/dist/actions/get-preset-metadata-key.d.cts +4 -6
  78. package/dist/actions/get-preset-metadata-key.d.mts +4 -6
  79. package/dist/actions/get-preset-metadata-key.mjs +2 -2
  80. package/dist/actions/get-preset-metadata-key.mjs.map +1 -1
  81. package/dist/actions/get-preset-metadata.cjs +2 -2
  82. package/dist/actions/get-preset-metadata.cjs.map +1 -1
  83. package/dist/actions/get-preset-metadata.d.cts +5 -7
  84. package/dist/actions/get-preset-metadata.d.cts.map +1 -1
  85. package/dist/actions/get-preset-metadata.d.mts +5 -7
  86. package/dist/actions/get-preset-metadata.d.mts.map +1 -1
  87. package/dist/actions/get-preset-metadata.mjs +2 -2
  88. package/dist/actions/get-preset-metadata.mjs.map +1 -1
  89. package/dist/actions/get-preset-property.cjs +3 -3
  90. package/dist/actions/get-preset-property.cjs.map +1 -1
  91. package/dist/actions/get-preset-property.d.cts +6 -11
  92. package/dist/actions/get-preset-property.d.mts +6 -11
  93. package/dist/actions/get-preset-property.mjs +3 -3
  94. package/dist/actions/get-preset-property.mjs.map +1 -1
  95. package/dist/actions/get-preset.cjs +24 -24
  96. package/dist/actions/get-preset.cjs.map +1 -1
  97. package/dist/actions/get-preset.d.cts +26 -59
  98. package/dist/actions/get-preset.d.cts.map +1 -1
  99. package/dist/actions/get-preset.d.mts +26 -59
  100. package/dist/actions/get-preset.d.mts.map +1 -1
  101. package/dist/actions/get-preset.mjs +24 -24
  102. package/dist/actions/get-preset.mjs.map +1 -1
  103. package/dist/actions/list-blueprint-callable-functions.cjs +2 -2
  104. package/dist/actions/list-blueprint-callable-functions.cjs.map +1 -1
  105. package/dist/actions/list-blueprint-callable-functions.d.cts +4 -6
  106. package/dist/actions/list-blueprint-callable-functions.d.cts.map +1 -1
  107. package/dist/actions/list-blueprint-callable-functions.d.mts +4 -6
  108. package/dist/actions/list-blueprint-callable-functions.d.mts.map +1 -1
  109. package/dist/actions/list-blueprint-callable-functions.mjs +2 -2
  110. package/dist/actions/list-blueprint-callable-functions.mjs.map +1 -1
  111. package/dist/actions/list-islands.cjs +18 -18
  112. package/dist/actions/list-islands.cjs.map +1 -1
  113. package/dist/actions/list-islands.d.cts +19 -44
  114. package/dist/actions/list-islands.d.mts +19 -44
  115. package/dist/actions/list-islands.mjs +18 -18
  116. package/dist/actions/list-islands.mjs.map +1 -1
  117. package/dist/actions/options-remote.cjs +3 -3
  118. package/dist/actions/options-remote.cjs.map +1 -1
  119. package/dist/actions/options-remote.d.cts +5 -8
  120. package/dist/actions/options-remote.d.cts.map +1 -1
  121. package/dist/actions/options-remote.d.mts +5 -8
  122. package/dist/actions/options-remote.d.mts.map +1 -1
  123. package/dist/actions/options-remote.mjs +3 -3
  124. package/dist/actions/options-remote.mjs.map +1 -1
  125. package/dist/actions/put-object-call.cjs +2 -2
  126. package/dist/actions/put-object-call.cjs.map +1 -1
  127. package/dist/actions/put-object-call.d.cts +4 -6
  128. package/dist/actions/put-object-call.d.cts.map +1 -1
  129. package/dist/actions/put-object-call.d.mts +4 -6
  130. package/dist/actions/put-object-call.d.mts.map +1 -1
  131. package/dist/actions/put-object-call.mjs +2 -2
  132. package/dist/actions/put-object-call.mjs.map +1 -1
  133. package/dist/actions/put-object-describe.cjs +3 -3
  134. package/dist/actions/put-object-describe.cjs.map +1 -1
  135. package/dist/actions/put-object-describe.d.cts +5 -16
  136. package/dist/actions/put-object-describe.d.cts.map +1 -1
  137. package/dist/actions/put-object-describe.d.mts +5 -16
  138. package/dist/actions/put-object-describe.d.mts.map +1 -1
  139. package/dist/actions/put-object-describe.mjs +3 -3
  140. package/dist/actions/put-object-describe.mjs.map +1 -1
  141. package/dist/actions/put-object-event-experimental.cjs +1 -1
  142. package/dist/actions/put-object-event-experimental.cjs.map +1 -1
  143. package/dist/actions/put-object-event-experimental.d.cts +3 -3
  144. package/dist/actions/put-object-event-experimental.d.cts.map +1 -1
  145. package/dist/actions/put-object-event-experimental.d.mts +3 -3
  146. package/dist/actions/put-object-event-experimental.d.mts.map +1 -1
  147. package/dist/actions/put-object-event-experimental.mjs +1 -1
  148. package/dist/actions/put-object-event-experimental.mjs.map +1 -1
  149. package/dist/actions/put-object-property.cjs +2 -2
  150. package/dist/actions/put-object-property.cjs.map +1 -1
  151. package/dist/actions/put-object-property.d.cts +4 -6
  152. package/dist/actions/put-object-property.d.cts.map +1 -1
  153. package/dist/actions/put-object-property.d.mts +4 -6
  154. package/dist/actions/put-object-property.d.mts.map +1 -1
  155. package/dist/actions/put-object-property.mjs +2 -2
  156. package/dist/actions/put-object-property.mjs.map +1 -1
  157. package/dist/actions/put-object-thumbnail.cjs +3 -3
  158. package/dist/actions/put-object-thumbnail.cjs.map +1 -1
  159. package/dist/actions/put-object-thumbnail.d.cts +5 -11
  160. package/dist/actions/put-object-thumbnail.d.mts +5 -11
  161. package/dist/actions/put-object-thumbnail.mjs +3 -3
  162. package/dist/actions/put-object-thumbnail.mjs.map +1 -1
  163. package/dist/actions/put-preset-function.cjs +2 -2
  164. package/dist/actions/put-preset-function.cjs.map +1 -1
  165. package/dist/actions/put-preset-function.d.cts +4 -6
  166. package/dist/actions/put-preset-function.d.cts.map +1 -1
  167. package/dist/actions/put-preset-function.d.mts +4 -6
  168. package/dist/actions/put-preset-function.d.mts.map +1 -1
  169. package/dist/actions/put-preset-function.mjs +2 -2
  170. package/dist/actions/put-preset-function.mjs.map +1 -1
  171. package/dist/actions/put-preset-metadata-key.cjs +2 -2
  172. package/dist/actions/put-preset-metadata-key.cjs.map +1 -1
  173. package/dist/actions/put-preset-metadata-key.d.cts +4 -6
  174. package/dist/actions/put-preset-metadata-key.d.mts +4 -6
  175. package/dist/actions/put-preset-metadata-key.mjs +2 -2
  176. package/dist/actions/put-preset-metadata-key.mjs.map +1 -1
  177. package/dist/actions/put-preset-property.cjs +2 -2
  178. package/dist/actions/put-preset-property.cjs.map +1 -1
  179. package/dist/actions/put-preset-property.d.cts +4 -6
  180. package/dist/actions/put-preset-property.d.cts.map +1 -1
  181. package/dist/actions/put-preset-property.d.mts +4 -6
  182. package/dist/actions/put-preset-property.d.mts.map +1 -1
  183. package/dist/actions/put-preset-property.mjs +2 -2
  184. package/dist/actions/put-preset-property.mjs.map +1 -1
  185. package/dist/actions/put-remote-batch.cjs +6 -6
  186. package/dist/actions/put-remote-batch.cjs.map +1 -1
  187. package/dist/actions/put-remote-batch.d.cts +8 -13
  188. package/dist/actions/put-remote-batch.d.cts.map +1 -1
  189. package/dist/actions/put-remote-batch.d.mts +8 -13
  190. package/dist/actions/put-remote-batch.d.mts.map +1 -1
  191. package/dist/actions/put-remote-batch.mjs +6 -6
  192. package/dist/actions/put-remote-batch.mjs.map +1 -1
  193. package/dist/actions/put-remote-control-session.cjs +2 -2
  194. package/dist/actions/put-remote-control-session.cjs.map +1 -1
  195. package/dist/actions/put-remote-control-session.d.cts +4 -7
  196. package/dist/actions/put-remote-control-session.d.mts +4 -7
  197. package/dist/actions/put-remote-control-session.mjs +2 -2
  198. package/dist/actions/put-remote-control-session.mjs.map +1 -1
  199. package/package.json +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata-key.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataKeyInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset\"),\n metadata_key: z.string().describe(\"Metadata key whose value to fetch\"),\n}).describe(\"Request model for fetching a single metadata key's value for a Remote Control Preset.\");\nexport const EpicGamesGetPresetMetadataKeyOutput = z.object({\n Value: z.string().describe(\"The value stored for the specified metadata key\").nullable(),\n}).describe(\"Response model containing the value for the requested metadata key.\");\n\nexport const epicGamesGetPresetMetadataKey = action(\"EPIC_GAMES_GET_PRESET_METADATA_KEY\", {\n slug: \"epic_games-get-preset-metadata-key\",\n name: \"Get Preset Metadata Key\",\n description: \"Tool to read a single metadata key's value for a Remote Control Preset. Use when you need to fetch a specific metadata entry after listing presets.\",\n input: EpicGamesGetPresetMetadataKeyInput,\n output: EpicGamesGetPresetMetadataKeyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,qCAAqCA,IAAAA,EAAE,OAAO;CACzD,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAC3F,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;CACpE,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;AACvE,CAAC,CAAC,CAAC,SAAS,uFAAuF;AACnG,MAAa,sCAAsCA,IAAAA,EAAE,OAAO,EAC1D,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS,EACzF,CAAC,CAAC,CAAC,SAAS,qEAAqE;AAEjF,MAAa,gCAAgCC,eAAAA,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-metadata-key.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataKeyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset\"),\n metadata_key: z.string().describe(\"Metadata key whose value to fetch\"),\n}).describe(\"Request model for fetching a single metadata key's value for a Remote Control Preset.\");\nexport const EpicGamesGetPresetMetadataKeyOutput = z.object({\n Value: z.string().describe(\"The value stored for the specified metadata key\").nullable(),\n}).passthrough().describe(\"Response model containing the value for the requested metadata key.\");\n\nexport const epicGamesGetPresetMetadataKey = action(\"EPIC_GAMES_GET_PRESET_METADATA_KEY\", {\n slug: \"epic_games-get-preset-metadata-key\",\n name: \"Get Preset Metadata Key\",\n description: \"Tool to read a single metadata key's value for a Remote Control Preset. Use when you need to fetch a specific metadata entry after listing presets.\",\n input: EpicGamesGetPresetMetadataKeyInput,\n output: EpicGamesGetPresetMetadataKeyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,qCAAqCA,IAAAA,EAAE,OAAO;CACzD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;CACpE,cAAcA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;AACvE,CAAC,CAAC,CAAC,SAAS,uFAAuF;AACnG,MAAa,sCAAsCA,IAAAA,EAAE,OAAO,EAC1D,OAAOA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS,EACzF,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qEAAqE;AAE/F,MAAa,gCAAgCC,eAAAA,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -2,22 +2,20 @@ import { z } from "zod";
2
2
 
3
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  //#region src/actions/get-preset-metadata-key.d.ts
4
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  declare const EpicGamesGetPresetMetadataKeyInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
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  base_url: z.ZodOptional<z.ZodString>;
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  preset_name: z.ZodString;
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  metadata_key: z.ZodString;
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  }, z.core.$strip>;
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  declare const EpicGamesGetPresetMetadataKeyOutput: z.ZodObject<{
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  Value: z.ZodNullable<z.ZodString>;
12
- }, z.core.$strip>;
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+ }, z.core.$loose>;
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  declare const epicGamesGetPresetMetadataKey: import("@keystrokehq/action").WorkflowActionDefinition<{
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  preset_name: string;
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  metadata_key: string;
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- headers?: Record<string, never> | undefined;
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+ headers?: Record<string, unknown> | undefined;
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  base_url?: string | undefined;
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- }, {
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- Value: string | null;
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- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
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+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
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  //#endregion
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  export { epicGamesGetPresetMetadataKey };
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  //# sourceMappingURL=get-preset-metadata-key.d.cts.map
@@ -2,22 +2,20 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/get-preset-metadata-key.d.ts
4
4
  declare const EpicGamesGetPresetMetadataKeyInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
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  base_url: z.ZodOptional<z.ZodString>;
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  preset_name: z.ZodString;
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  metadata_key: z.ZodString;
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  }, z.core.$strip>;
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  declare const EpicGamesGetPresetMetadataKeyOutput: z.ZodObject<{
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  Value: z.ZodNullable<z.ZodString>;
12
- }, z.core.$strip>;
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+ }, z.core.$loose>;
13
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  declare const epicGamesGetPresetMetadataKey: import("@keystrokehq/action").WorkflowActionDefinition<{
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  preset_name: string;
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  metadata_key: string;
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- headers?: Record<string, never> | undefined;
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+ headers?: Record<string, unknown> | undefined;
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  base_url?: string | undefined;
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- }, {
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- Value: string | null;
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- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
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+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
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  //#endregion
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  export { epicGamesGetPresetMetadataKey };
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21
  //# sourceMappingURL=get-preset-metadata-key.d.mts.map
@@ -5,12 +5,12 @@ const epicGamesGetPresetMetadataKey = action("EPIC_GAMES_GET_PRESET_METADATA_KEY
5
5
  name: "Get Preset Metadata Key",
6
6
  description: "Tool to read a single metadata key's value for a Remote Control Preset. Use when you need to fetch a specific metadata entry after listing presets.",
7
7
  input: z.object({
8
- headers: z.object({}).describe("Optional HTTP headers to include in the request").optional(),
8
+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
9
9
  base_url: z.string().describe("Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')").optional(),
10
10
  preset_name: z.string().describe("Name of the Remote Control Preset"),
11
11
  metadata_key: z.string().describe("Metadata key whose value to fetch")
12
12
  }).describe("Request model for fetching a single metadata key's value for a Remote Control Preset."),
13
- output: z.object({ Value: z.string().describe("The value stored for the specified metadata key").nullable() }).describe("Response model containing the value for the requested metadata key.")
13
+ output: z.object({ Value: z.string().describe("The value stored for the specified metadata key").nullable() }).passthrough().describe("Response model containing the value for the requested metadata key.")
14
14
  });
15
15
  //#endregion
16
16
  export { epicGamesGetPresetMetadataKey };
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata-key.mjs","names":[],"sources":["../../src/actions/get-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataKeyInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset\"),\n metadata_key: z.string().describe(\"Metadata key whose value to fetch\"),\n}).describe(\"Request model for fetching a single metadata key's value for a Remote Control Preset.\");\nexport const EpicGamesGetPresetMetadataKeyOutput = z.object({\n Value: z.string().describe(\"The value stored for the specified metadata key\").nullable(),\n}).describe(\"Response model containing the value for the requested metadata key.\");\n\nexport const epicGamesGetPresetMetadataKey = action(\"EPIC_GAMES_GET_PRESET_METADATA_KEY\", {\n slug: \"epic_games-get-preset-metadata-key\",\n name: \"Get Preset Metadata Key\",\n description: \"Tool to read a single metadata key's value for a Remote Control Preset. Use when you need to fetch a specific metadata entry after listing presets.\",\n input: EpicGamesGetPresetMetadataKeyInput,\n output: EpicGamesGetPresetMetadataKeyOutput,\n});\n"],"mappings":";;AAcA,MAAa,gCAAgC,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAdgD,EAAE,OAAO;EACzD,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAC3F,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;EAChH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;EACpE,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;CACvE,CAAC,CAAC,CAAC,SAAS,uFASH;CACP,QATiD,EAAE,OAAO,EAC1D,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS,EACzF,CAAC,CAAC,CAAC,SAAS,qEAOF;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-metadata-key.mjs","names":[],"sources":["../../src/actions/get-preset-metadata-key.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataKeyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset\"),\n metadata_key: z.string().describe(\"Metadata key whose value to fetch\"),\n}).describe(\"Request model for fetching a single metadata key's value for a Remote Control Preset.\");\nexport const EpicGamesGetPresetMetadataKeyOutput = z.object({\n Value: z.string().describe(\"The value stored for the specified metadata key\").nullable(),\n}).passthrough().describe(\"Response model containing the value for the requested metadata key.\");\n\nexport const epicGamesGetPresetMetadataKey = action(\"EPIC_GAMES_GET_PRESET_METADATA_KEY\", {\n slug: \"epic_games-get-preset-metadata-key\",\n name: \"Get Preset Metadata Key\",\n description: \"Tool to read a single metadata key's value for a Remote Control Preset. Use when you need to fetch a specific metadata entry after listing presets.\",\n input: EpicGamesGetPresetMetadataKeyInput,\n output: EpicGamesGetPresetMetadataKeyOutput,\n});\n"],"mappings":";;AAcA,MAAa,gCAAgC,OAAO,sCAAsC;CACxF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAdgD,EAAE,OAAO;EACzD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;EAChH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;EACpE,cAAc,EAAE,OAAO,CAAC,CAAC,SAAS,mCAAmC;CACvE,CAAC,CAAC,CAAC,SAAS,uFASH;CACP,QATiD,EAAE,OAAO,EAC1D,OAAO,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS,EACzF,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,qEAOhB;AACV,CAAC"}
@@ -2,11 +2,11 @@ const require_action = require("../action.cjs");
2
2
  let zod = require("zod");
3
3
  //#region src/actions/get-preset-metadata.ts
4
4
  const EpicGamesGetPresetMetadataInput = zod.z.object({
5
- headers: zod.z.object({}).describe("Optional HTTP headers to include in the request").optional(),
5
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
6
6
  base_url: zod.z.string().describe("Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')").optional(),
7
7
  preset_name: zod.z.string().describe("Name of the Remote Control Preset whose metadata to retrieve")
8
8
  });
9
- const EpicGamesGetPresetMetadataOutput = zod.z.object({ metadata: zod.z.object({}).describe("Dictionary mapping metadata keys to their values") });
9
+ const EpicGamesGetPresetMetadataOutput = zod.z.object({ metadata: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Dictionary mapping metadata keys to their values") }).passthrough();
10
10
  const epicGamesGetPresetMetadata = require_action.action("EPIC_GAMES_GET_PRESET_METADATA", {
11
11
  slug: "epic_games-get-preset-metadata",
12
12
  name: "Get Preset Metadata",
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-metadata.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset whose metadata to retrieve\"),\n});\nexport const EpicGamesGetPresetMetadataOutput = z.object({\n metadata: z.object({}).describe(\"Dictionary mapping metadata keys to their values\"),\n});\n\nexport const epicGamesGetPresetMetadata = action(\"EPIC_GAMES_GET_PRESET_METADATA\", {\n slug: \"epic_games-get-preset-metadata\",\n name: \"Get Preset Metadata\",\n description: \"Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.\",\n input: EpicGamesGetPresetMetadataInput,\n output: EpicGamesGetPresetMetadataOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAC3F,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8DAA8D;AACjG,CAAC;AACD,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,kDAAkD,EACpF,CAAC;AAED,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-metadata.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-metadata.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset whose metadata to retrieve\"),\n});\nexport const EpicGamesGetPresetMetadataOutput = z.object({\n metadata: z.record(z.string(), z.unknown()).describe(\"Dictionary mapping metadata keys to their values\"),\n}).passthrough();\n\nexport const epicGamesGetPresetMetadata = action(\"EPIC_GAMES_GET_PRESET_METADATA\", {\n slug: \"epic_games-get-preset-metadata\",\n name: \"Get Preset Metadata\",\n description: \"Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.\",\n input: EpicGamesGetPresetMetadataInput,\n output: EpicGamesGetPresetMetadataOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;CAChH,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,8DAA8D;AACjG,CAAC;AACD,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,UAAUA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kDAAkD,EACzG,CAAC,CAAC,CAAC,YAAY;AAEf,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -2,20 +2,18 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/get-preset-metadata.d.ts
4
4
  declare const EpicGamesGetPresetMetadataInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
6
  base_url: z.ZodOptional<z.ZodString>;
7
7
  preset_name: z.ZodString;
8
8
  }, z.core.$strip>;
9
9
  declare const EpicGamesGetPresetMetadataOutput: z.ZodObject<{
10
- metadata: z.ZodObject<{}, z.core.$strip>;
11
- }, z.core.$strip>;
10
+ metadata: z.ZodRecord<z.ZodString, z.ZodUnknown>;
11
+ }, z.core.$loose>;
12
12
  declare const epicGamesGetPresetMetadata: import("@keystrokehq/action").WorkflowActionDefinition<{
13
13
  preset_name: string;
14
- headers?: Record<string, never> | undefined;
14
+ headers?: Record<string, unknown> | undefined;
15
15
  base_url?: string | undefined;
16
- }, {
17
- metadata: Record<string, never>;
18
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
16
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
19
17
  //#endregion
20
18
  export { epicGamesGetPresetMetadata };
21
19
  //# sourceMappingURL=get-preset-metadata.d.cts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata.d.cts","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;cAK/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;YAMrC,MAAA;;;YAAA,MAAA;AAAA"}
1
+ {"version":3,"file":"get-preset-metadata.d.cts","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;cAK/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;YAMrC,MAAA"}
@@ -2,20 +2,18 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/get-preset-metadata.d.ts
4
4
  declare const EpicGamesGetPresetMetadataInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
6
  base_url: z.ZodOptional<z.ZodString>;
7
7
  preset_name: z.ZodString;
8
8
  }, z.core.$strip>;
9
9
  declare const EpicGamesGetPresetMetadataOutput: z.ZodObject<{
10
- metadata: z.ZodObject<{}, z.core.$strip>;
11
- }, z.core.$strip>;
10
+ metadata: z.ZodRecord<z.ZodString, z.ZodUnknown>;
11
+ }, z.core.$loose>;
12
12
  declare const epicGamesGetPresetMetadata: import("@keystrokehq/action").WorkflowActionDefinition<{
13
13
  preset_name: string;
14
- headers?: Record<string, never> | undefined;
14
+ headers?: Record<string, unknown> | undefined;
15
15
  base_url?: string | undefined;
16
- }, {
17
- metadata: Record<string, never>;
18
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
16
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
19
17
  //#endregion
20
18
  export { epicGamesGetPresetMetadata };
21
19
  //# sourceMappingURL=get-preset-metadata.d.mts.map
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata.d.mts","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;cAK/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;YAMrC,MAAA;;;YAAA,MAAA;AAAA"}
1
+ {"version":3,"file":"get-preset-metadata.d.mts","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"mappings":";;;cAIa,+BAAA,EAA+B,CAAA,CAAA,SAAA;;;;;cAK/B,gCAAA,EAAgC,CAAA,CAAA,SAAA;;;cAIhC,0BAAA,gCAA0B,wBAAA;;YAMrC,MAAA"}
@@ -5,11 +5,11 @@ const epicGamesGetPresetMetadata = action("EPIC_GAMES_GET_PRESET_METADATA", {
5
5
  name: "Get Preset Metadata",
6
6
  description: "Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.",
7
7
  input: z.object({
8
- headers: z.object({}).describe("Optional HTTP headers to include in the request").optional(),
8
+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
9
9
  base_url: z.string().describe("Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')").optional(),
10
10
  preset_name: z.string().describe("Name of the Remote Control Preset whose metadata to retrieve")
11
11
  }),
12
- output: z.object({ metadata: z.object({}).describe("Dictionary mapping metadata keys to their values") })
12
+ output: z.object({ metadata: z.record(z.string(), z.unknown()).describe("Dictionary mapping metadata keys to their values") }).passthrough()
13
13
  });
14
14
  //#endregion
15
15
  export { epicGamesGetPresetMetadata };
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-metadata.mjs","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset whose metadata to retrieve\"),\n});\nexport const EpicGamesGetPresetMetadataOutput = z.object({\n metadata: z.object({}).describe(\"Dictionary mapping metadata keys to their values\"),\n});\n\nexport const epicGamesGetPresetMetadata = action(\"EPIC_GAMES_GET_PRESET_METADATA\", {\n slug: \"epic_games-get-preset-metadata\",\n name: \"Get Preset Metadata\",\n description: \"Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.\",\n input: EpicGamesGetPresetMetadataInput,\n output: EpicGamesGetPresetMetadataOutput,\n});\n"],"mappings":";;AAaA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAb6C,EAAE,OAAO;EACtD,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAC3F,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;EAChH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8DAA8D;CACjG,CASS;CACP,QAT8C,EAAE,OAAO,EACvD,UAAU,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,kDAAkD,EACpF,CAOU;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-metadata.mjs","names":[],"sources":["../../src/actions/get-preset-metadata.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetMetadataInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of the Remote Control Preset whose metadata to retrieve\"),\n});\nexport const EpicGamesGetPresetMetadataOutput = z.object({\n metadata: z.record(z.string(), z.unknown()).describe(\"Dictionary mapping metadata keys to their values\"),\n}).passthrough();\n\nexport const epicGamesGetPresetMetadata = action(\"EPIC_GAMES_GET_PRESET_METADATA\", {\n slug: \"epic_games-get-preset-metadata\",\n name: \"Get Preset Metadata\",\n description: \"Tool to retrieve all metadata entries associated with a preset. Use when you need to inspect metadata of a Remote Control Preset after confirming it exists.\",\n input: EpicGamesGetPresetMetadataInput,\n output: EpicGamesGetPresetMetadataOutput,\n});\n"],"mappings":";;AAaA,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAb6C,EAAE,OAAO;EACtD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;EAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,uEAAuE,CAAC,CAAC,SAAS;EAChH,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,8DAA8D;CACjG,CASS;CACP,QAT8C,EAAE,OAAO,EACvD,UAAU,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,kDAAkD,EACzG,CAAC,CAAC,CAAC,YAOO;AACV,CAAC"}
@@ -2,7 +2,7 @@ const require_action = require("../action.cjs");
2
2
  let zod = require("zod");
3
3
  //#region src/actions/get-preset-property.ts
4
4
  const EpicGamesGetPresetPropertyInput = zod.z.object({
5
- headers: zod.z.object({}).describe("Optional HTTP headers to include in the request").optional(),
5
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
6
6
  base_url: zod.z.string().describe("Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')").optional(),
7
7
  preset_name: zod.z.string().describe("Name of a Remote Control Preset in your project"),
8
8
  property_name: zod.z.string().describe("Name of the property exposed in the preset")
@@ -10,8 +10,8 @@ const EpicGamesGetPresetPropertyInput = zod.z.object({
10
10
  const EpicGamesGetPresetProperty_PropertyValueItemSchema = zod.z.object({
11
11
  ObjectPath: zod.z.string().describe("Path to the object that owns the exposed property").nullable(),
12
12
  PropertyValue: zod.z.unknown().describe("The current value of the property; its shape depends on property type")
13
- }).describe("Single property value entry for a specific object.");
14
- const EpicGamesGetPresetPropertyOutput = zod.z.object({ PropertyValues: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe("Array of results for the requested property").optional()) }).describe("Response model containing the values of the requested property.");
13
+ }).passthrough().describe("Single property value entry for a specific object.");
14
+ const EpicGamesGetPresetPropertyOutput = zod.z.object({ PropertyValues: zod.z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe("Array of results for the requested property").nullable().optional() }).passthrough().describe("Response model containing the values of the requested property.");
15
15
  const epicGamesGetPresetProperty = require_action.action("EPIC_GAMES_GET_PRESET_PROPERTY", {
16
16
  slug: "epic_games-get-preset-property",
17
17
  name: "Get Preset Property",
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-property.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetPropertyInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n}).describe(\"Request model for reading a property value from a Remote Control Preset.\");\nconst EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({\n ObjectPath: z.string().describe(\"Path to the object that owns the exposed property\").nullable(),\n PropertyValue: z.unknown().describe(\"The current value of the property; its shape depends on property type\"),\n}).describe(\"Single property value entry for a specific object.\");\nexport const EpicGamesGetPresetPropertyOutput = z.object({\n PropertyValues: z.preprocess((value) => (value === null ? undefined : value), z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe(\"Array of results for the requested property\").optional()),\n}).describe(\"Response model containing the values of the requested property.\");\n\nexport const epicGamesGetPresetProperty = action(\"EPIC_GAMES_GET_PRESET_PROPERTY\", {\n slug: \"epic_games-get-preset-property\",\n name: \"Get Preset Property\",\n description: \"Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.\",\n input: EpicGamesGetPresetPropertyInput,\n output: EpicGamesGetPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAC3F,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6FAA6F,CAAC,CAAC,SAAS;CACtI,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AACjF,CAAC,CAAC,CAAC,SAAS,0EAA0E;AACtF,MAAM,qDAAqDA,IAAAA,EAAE,OAAO;CAClE,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mDAAmD,CAAC,CAAC,SAAS;CAC9F,eAAeA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,uEAAuE;AAC7G,CAAC,CAAC,CAAC,SAAS,oDAAoD;AAChE,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,gBAAgBA,IAAAA,EAAE,YAAY,UAAW,UAAU,OAAO,SAAY,OAAQA,IAAAA,EAAE,MAAM,kDAAkD,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS,CAAC,EAC9M,CAAC,CAAC,CAAC,SAAS,iEAAiE;AAE7E,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-property.cjs","names":["z","action"],"sources":["../../src/actions/get-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n}).describe(\"Request model for reading a property value from a Remote Control Preset.\");\nconst EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({\n ObjectPath: z.string().describe(\"Path to the object that owns the exposed property\").nullable(),\n PropertyValue: z.unknown().describe(\"The current value of the property; its shape depends on property type\"),\n}).passthrough().describe(\"Single property value entry for a specific object.\");\nexport const EpicGamesGetPresetPropertyOutput = z.object({\n PropertyValues: z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe(\"Array of results for the requested property\").nullable().optional(),\n}).passthrough().describe(\"Response model containing the values of the requested property.\");\n\nexport const epicGamesGetPresetProperty = action(\"EPIC_GAMES_GET_PRESET_PROPERTY\", {\n slug: \"epic_games-get-preset-property\",\n name: \"Get Preset Property\",\n description: \"Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.\",\n input: EpicGamesGetPresetPropertyInput,\n output: EpicGamesGetPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkCA,IAAAA,EAAE,OAAO;CACtD,SAASA,IAAAA,EAAE,OAAOA,IAAAA,EAAE,OAAO,GAAGA,IAAAA,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAUA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,6FAA6F,CAAC,CAAC,SAAS;CACtI,aAAaA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAeA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AACjF,CAAC,CAAC,CAAC,SAAS,0EAA0E;AACtF,MAAM,qDAAqDA,IAAAA,EAAE,OAAO;CAClE,YAAYA,IAAAA,EAAE,OAAO,CAAC,CAAC,SAAS,mDAAmD,CAAC,CAAC,SAAS;CAC9F,eAAeA,IAAAA,EAAE,QAAQ,CAAC,CAAC,SAAS,uEAAuE;AAC7G,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,oDAAoD;AAC9E,MAAa,mCAAmCA,IAAAA,EAAE,OAAO,EACvD,gBAAgBA,IAAAA,EAAE,MAAM,kDAAkD,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS,EAC1J,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,iEAAiE;AAE3F,MAAa,6BAA6BC,eAAAA,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAAQ;AACV,CAAC"}
@@ -2,28 +2,23 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/get-preset-property.d.ts
4
4
  declare const EpicGamesGetPresetPropertyInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
6
  base_url: z.ZodOptional<z.ZodString>;
7
7
  preset_name: z.ZodString;
8
8
  property_name: z.ZodString;
9
9
  }, z.core.$strip>;
10
10
  declare const EpicGamesGetPresetPropertyOutput: z.ZodObject<{
11
- PropertyValues: z.ZodPreprocess<z.ZodOptional<z.ZodArray<z.ZodObject<{
11
+ PropertyValues: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodObject<{
12
12
  ObjectPath: z.ZodNullable<z.ZodString>;
13
13
  PropertyValue: z.ZodUnknown;
14
- }, z.core.$strip>>>>;
15
- }, z.core.$strip>;
14
+ }, z.core.$loose>>>>;
15
+ }, z.core.$loose>;
16
16
  declare const epicGamesGetPresetProperty: import("@keystrokehq/action").WorkflowActionDefinition<{
17
17
  preset_name: string;
18
18
  property_name: string;
19
- headers?: Record<string, never> | undefined;
19
+ headers?: Record<string, unknown> | undefined;
20
20
  base_url?: string | undefined;
21
- }, {
22
- PropertyValues?: {
23
- ObjectPath: string | null;
24
- PropertyValue: unknown;
25
- }[] | undefined;
26
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
21
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
27
22
  //#endregion
28
23
  export { epicGamesGetPresetProperty };
29
24
  //# sourceMappingURL=get-preset-property.d.cts.map
@@ -2,28 +2,23 @@ import { z } from "zod";
2
2
 
3
3
  //#region src/actions/get-preset-property.d.ts
4
4
  declare const EpicGamesGetPresetPropertyInput: z.ZodObject<{
5
- headers: z.ZodOptional<z.ZodObject<{}, z.core.$strip>>;
5
+ headers: z.ZodOptional<z.ZodRecord<z.ZodString, z.ZodUnknown>>;
6
6
  base_url: z.ZodOptional<z.ZodString>;
7
7
  preset_name: z.ZodString;
8
8
  property_name: z.ZodString;
9
9
  }, z.core.$strip>;
10
10
  declare const EpicGamesGetPresetPropertyOutput: z.ZodObject<{
11
- PropertyValues: z.ZodPreprocess<z.ZodOptional<z.ZodArray<z.ZodObject<{
11
+ PropertyValues: z.ZodOptional<z.ZodNullable<z.ZodArray<z.ZodObject<{
12
12
  ObjectPath: z.ZodNullable<z.ZodString>;
13
13
  PropertyValue: z.ZodUnknown;
14
- }, z.core.$strip>>>>;
15
- }, z.core.$strip>;
14
+ }, z.core.$loose>>>>;
15
+ }, z.core.$loose>;
16
16
  declare const epicGamesGetPresetProperty: import("@keystrokehq/action").WorkflowActionDefinition<{
17
17
  preset_name: string;
18
18
  property_name: string;
19
- headers?: Record<string, never> | undefined;
19
+ headers?: Record<string, unknown> | undefined;
20
20
  base_url?: string | undefined;
21
- }, {
22
- PropertyValues?: {
23
- ObjectPath: string | null;
24
- PropertyValue: unknown;
25
- }[] | undefined;
26
- }, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
21
+ }, unknown, import("@keystrokehq/shared").ResolvedCredentials<readonly [import("@keystrokehq/shared").Credential]>, readonly [import("@keystrokehq/shared").Credential]>;
27
22
  //#endregion
28
23
  export { epicGamesGetPresetProperty };
29
24
  //# sourceMappingURL=get-preset-property.d.mts.map
@@ -2,7 +2,7 @@ import { action } from "../action.mjs";
2
2
  import { z } from "zod";
3
3
  //#region src/actions/get-preset-property.ts
4
4
  const EpicGamesGetPresetPropertyInput = z.object({
5
- headers: z.object({}).describe("Optional HTTP headers to include in the request").optional(),
5
+ headers: z.record(z.string(), z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
6
6
  base_url: z.string().describe("Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')").optional(),
7
7
  preset_name: z.string().describe("Name of a Remote Control Preset in your project"),
8
8
  property_name: z.string().describe("Name of the property exposed in the preset")
@@ -10,13 +10,13 @@ const EpicGamesGetPresetPropertyInput = z.object({
10
10
  const EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({
11
11
  ObjectPath: z.string().describe("Path to the object that owns the exposed property").nullable(),
12
12
  PropertyValue: z.unknown().describe("The current value of the property; its shape depends on property type")
13
- }).describe("Single property value entry for a specific object.");
13
+ }).passthrough().describe("Single property value entry for a specific object.");
14
14
  const epicGamesGetPresetProperty = action("EPIC_GAMES_GET_PRESET_PROPERTY", {
15
15
  slug: "epic_games-get-preset-property",
16
16
  name: "Get Preset Property",
17
17
  description: "Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.",
18
18
  input: EpicGamesGetPresetPropertyInput,
19
- output: z.object({ PropertyValues: z.preprocess((value) => value === null ? void 0 : value, z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe("Array of results for the requested property").optional()) }).describe("Response model containing the values of the requested property.")
19
+ output: z.object({ PropertyValues: z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe("Array of results for the requested property").nullable().optional() }).passthrough().describe("Response model containing the values of the requested property.")
20
20
  });
21
21
  //#endregion
22
22
  export { epicGamesGetPresetProperty };
@@ -1 +1 @@
1
- {"version":3,"file":"get-preset-property.mjs","names":[],"sources":["../../src/actions/get-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetPropertyInput = z.object({\n headers: z.object({}).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n}).describe(\"Request model for reading a property value from a Remote Control Preset.\");\nconst EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({\n ObjectPath: z.string().describe(\"Path to the object that owns the exposed property\").nullable(),\n PropertyValue: z.unknown().describe(\"The current value of the property; its shape depends on property type\"),\n}).describe(\"Single property value entry for a specific object.\");\nexport const EpicGamesGetPresetPropertyOutput = z.object({\n PropertyValues: z.preprocess((value) => (value === null ? undefined : value), z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe(\"Array of results for the requested property\").optional()),\n}).describe(\"Response model containing the values of the requested property.\");\n\nexport const epicGamesGetPresetProperty = action(\"EPIC_GAMES_GET_PRESET_PROPERTY\", {\n slug: \"epic_games-get-preset-property\",\n name: \"Get Preset Property\",\n description: \"Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.\",\n input: EpicGamesGetPresetPropertyInput,\n output: EpicGamesGetPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkC,EAAE,OAAO;CACtD,SAAS,EAAE,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAC3F,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,6FAA6F,CAAC,CAAC,SAAS;CACtI,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AACjF,CAAC,CAAC,CAAC,SAAS,0EAA0E;AACtF,MAAM,qDAAqD,EAAE,OAAO;CAClE,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,mDAAmD,CAAC,CAAC,SAAS;CAC9F,eAAe,EAAE,QAAQ,CAAC,CAAC,SAAS,uEAAuE;AAC7G,CAAC,CAAC,CAAC,SAAS,oDAAoD;AAKhE,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAT8C,EAAE,OAAO,EACvD,gBAAgB,EAAE,YAAY,UAAW,UAAU,OAAO,SAAY,OAAQ,EAAE,MAAM,kDAAkD,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS,CAAC,EAC9M,CAAC,CAAC,CAAC,SAAS,iEAOF;AACV,CAAC"}
1
+ {"version":3,"file":"get-preset-property.mjs","names":[],"sources":["../../src/actions/get-preset-property.ts"],"sourcesContent":["import { z } from \"zod\";\n\nimport { action } from \"../action\";\n\nexport const EpicGamesGetPresetPropertyInput = z.object({\n headers: z.record(z.string(), z.unknown()).describe(\"Optional HTTP headers to include in the request\").optional(),\n base_url: z.string().describe(\"Optional override for the Remote Control HTTP API base URL (e.g., 'http://127.0.0.1:30010')\").optional(),\n preset_name: z.string().describe(\"Name of a Remote Control Preset in your project\"),\n property_name: z.string().describe(\"Name of the property exposed in the preset\"),\n}).describe(\"Request model for reading a property value from a Remote Control Preset.\");\nconst EpicGamesGetPresetProperty_PropertyValueItemSchema = z.object({\n ObjectPath: z.string().describe(\"Path to the object that owns the exposed property\").nullable(),\n PropertyValue: z.unknown().describe(\"The current value of the property; its shape depends on property type\"),\n}).passthrough().describe(\"Single property value entry for a specific object.\");\nexport const EpicGamesGetPresetPropertyOutput = z.object({\n PropertyValues: z.array(EpicGamesGetPresetProperty_PropertyValueItemSchema).describe(\"Array of results for the requested property\").nullable().optional(),\n}).passthrough().describe(\"Response model containing the values of the requested property.\");\n\nexport const epicGamesGetPresetProperty = action(\"EPIC_GAMES_GET_PRESET_PROPERTY\", {\n slug: \"epic_games-get-preset-property\",\n name: \"Get Preset Property\",\n description: \"Tool to read the value(s) of a property exposed through a Remote Control Preset. Use when you need to fetch the current state of a specific property from a preset.\",\n input: EpicGamesGetPresetPropertyInput,\n output: EpicGamesGetPresetPropertyOutput,\n});\n"],"mappings":";;;AAIA,MAAa,kCAAkC,EAAE,OAAO;CACtD,SAAS,EAAE,OAAO,EAAE,OAAO,GAAG,EAAE,QAAQ,CAAC,CAAC,CAAC,SAAS,iDAAiD,CAAC,CAAC,SAAS;CAChH,UAAU,EAAE,OAAO,CAAC,CAAC,SAAS,6FAA6F,CAAC,CAAC,SAAS;CACtI,aAAa,EAAE,OAAO,CAAC,CAAC,SAAS,iDAAiD;CAClF,eAAe,EAAE,OAAO,CAAC,CAAC,SAAS,4CAA4C;AACjF,CAAC,CAAC,CAAC,SAAS,0EAA0E;AACtF,MAAM,qDAAqD,EAAE,OAAO;CAClE,YAAY,EAAE,OAAO,CAAC,CAAC,SAAS,mDAAmD,CAAC,CAAC,SAAS;CAC9F,eAAe,EAAE,QAAQ,CAAC,CAAC,SAAS,uEAAuE;AAC7G,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,oDAAoD;AAK9E,MAAa,6BAA6B,OAAO,kCAAkC;CACjF,MAAM;CACN,MAAM;CACN,aAAa;CACb,OAAO;CACP,QAT8C,EAAE,OAAO,EACvD,gBAAgB,EAAE,MAAM,kDAAkD,CAAC,CAAC,SAAS,6CAA6C,CAAC,CAAC,SAAS,CAAC,CAAC,SAAS,EAC1J,CAAC,CAAC,CAAC,YAAY,CAAC,CAAC,SAAS,iEAOhB;AACV,CAAC"}
@@ -2,50 +2,50 @@ const require_action = require("../action.cjs");
2
2
  let zod = require("zod");
3
3
  //#region src/actions/get-preset.ts
4
4
  const EpicGamesGetPresetInput = zod.z.object({
5
- headers: zod.z.object({}).describe("Optional HTTP headers to include in the request").optional(),
5
+ headers: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Optional HTTP headers to include in the request").optional(),
6
6
  base_url: zod.z.string().describe("Base URL for Remote Control HTTP API (e.g., 'http://127.0.0.1:30010')").optional(),
7
7
  presetName: zod.z.string().describe("Name of the Remote Control Preset to fetch")
8
8
  });
9
9
  const EpicGamesGetPreset_ArgumentMetadataSchema = zod.z.object({
10
10
  name: zod.z.string().describe("Argument name").nullable(),
11
11
  type: zod.z.string().describe("Argument type").nullable(),
12
- keyType: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Key type if applicable").optional()),
13
- metadata: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.record(zod.z.string(), zod.z.unknown()).describe("Additional metadata for the argument").optional()),
14
- description: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Description of the argument").optional()),
15
- containerType: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Container type if applicable").optional())
16
- });
12
+ keyType: zod.z.string().describe("Key type if applicable").nullable().optional(),
13
+ metadata: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Additional metadata for the argument").nullable().optional(),
14
+ description: zod.z.string().describe("Description of the argument").nullable().optional(),
15
+ containerType: zod.z.string().describe("Container type if applicable").nullable().optional()
16
+ }).passthrough();
17
17
  const EpicGamesGetPreset_UnderlyingFunctionSchema = zod.z.object({
18
18
  name: zod.z.string().describe("Function name").nullable(),
19
- arguments: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.array(EpicGamesGetPreset_ArgumentMetadataSchema).describe("List of function arguments").optional()),
20
- description: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Description of the function").optional())
21
- });
19
+ arguments: zod.z.array(EpicGamesGetPreset_ArgumentMetadataSchema).describe("List of function arguments").nullable().optional(),
20
+ description: zod.z.string().describe("Description of the function").nullable().optional()
21
+ }).passthrough();
22
22
  const EpicGamesGetPreset_ExposedFunctionSchema = zod.z.object({
23
23
  displayName: zod.z.string().describe("Display name of the function").nullable(),
24
24
  underlyingFunction: EpicGamesGetPreset_UnderlyingFunctionSchema.nullable()
25
- });
25
+ }).passthrough();
26
26
  const EpicGamesGetPreset_UnderlyingPropertySchema = zod.z.object({
27
27
  name: zod.z.string().describe("Property name").nullable(),
28
28
  type: zod.z.string().describe("Type of the property").nullable(),
29
- keyType: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Key type if applicable").optional()),
30
- metadata: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.record(zod.z.string(), zod.z.unknown()).describe("Additional metadata for the property").optional()),
31
- description: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Description of the property").optional()),
32
- containerType: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Container type if applicable").optional())
33
- });
29
+ keyType: zod.z.string().describe("Key type if applicable").nullable().optional(),
30
+ metadata: zod.z.record(zod.z.string(), zod.z.unknown()).describe("Additional metadata for the property").nullable().optional(),
31
+ description: zod.z.string().describe("Description of the property").nullable().optional(),
32
+ containerType: zod.z.string().describe("Container type if applicable").nullable().optional()
33
+ }).passthrough();
34
34
  const EpicGamesGetPreset_ExposedPropertySchema = zod.z.object({
35
35
  displayName: zod.z.string().describe("Display name of the property").nullable(),
36
36
  underlyingProperty: EpicGamesGetPreset_UnderlyingPropertySchema.nullable()
37
- });
37
+ }).passthrough();
38
38
  const EpicGamesGetPreset_GroupSchema = zod.z.object({
39
39
  name: zod.z.string().describe("Group name").nullable(),
40
- exposedFunctions: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.array(EpicGamesGetPreset_ExposedFunctionSchema).describe("Functions exposed in this group").optional()),
41
- exposedProperties: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.array(EpicGamesGetPreset_ExposedPropertySchema).describe("Properties exposed in this group").optional())
42
- });
40
+ exposedFunctions: zod.z.array(EpicGamesGetPreset_ExposedFunctionSchema).describe("Functions exposed in this group").nullable().optional(),
41
+ exposedProperties: zod.z.array(EpicGamesGetPreset_ExposedPropertySchema).describe("Properties exposed in this group").nullable().optional()
42
+ }).passthrough();
43
43
  const EpicGamesGetPresetOutput = zod.z.object({
44
- name: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Preset name").optional()),
45
- path: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Asset path of the preset").optional()),
46
- groups: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.array(EpicGamesGetPreset_GroupSchema).describe("List of groups in the preset").optional()),
47
- errorMessage: zod.z.preprocess((value) => value === null ? void 0 : value, zod.z.string().describe("Error message if preset not found").optional())
48
- });
44
+ name: zod.z.string().describe("Preset name").nullable().optional(),
45
+ path: zod.z.string().describe("Asset path of the preset").nullable().optional(),
46
+ groups: zod.z.array(EpicGamesGetPreset_GroupSchema).describe("List of groups in the preset").nullable().optional(),
47
+ errorMessage: zod.z.string().describe("Error message if preset not found").nullable().optional()
48
+ }).passthrough();
49
49
  const epicGamesGetPreset = require_action.action("EPIC_GAMES_GET_PRESET", {
50
50
  slug: "epic_games-get-preset",
51
51
  name: "Get Remote Control Preset",
@@ -1 +1 @@
1
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