@julioventura/opensquad 0.1.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (247) hide show
  1. package/README.md +433 -0
  2. package/_opensquad/config/playwright.config.json +11 -0
  3. package/_opensquad/core/architect.agent.yaml +112 -0
  4. package/_opensquad/core/best-practices/_catalog.yaml +126 -0
  5. package/_opensquad/core/best-practices/blog-post.md +132 -0
  6. package/_opensquad/core/best-practices/blog-seo.md +127 -0
  7. package/_opensquad/core/best-practices/brand-resolution-checklist.md +172 -0
  8. package/_opensquad/core/best-practices/copywriting.md +441 -0
  9. package/_opensquad/core/best-practices/data-analysis.md +401 -0
  10. package/_opensquad/core/best-practices/email-newsletter.md +118 -0
  11. package/_opensquad/core/best-practices/email-sales.md +110 -0
  12. package/_opensquad/core/best-practices/image-design.md +348 -0
  13. package/_opensquad/core/best-practices/instagram-feed.md +235 -0
  14. package/_opensquad/core/best-practices/instagram-reels.md +112 -0
  15. package/_opensquad/core/best-practices/instagram-stories.md +107 -0
  16. package/_opensquad/core/best-practices/linkedin-article.md +116 -0
  17. package/_opensquad/core/best-practices/linkedin-post.md +121 -0
  18. package/_opensquad/core/best-practices/researching.md +349 -0
  19. package/_opensquad/core/best-practices/review.md +269 -0
  20. package/_opensquad/core/best-practices/run-recovery.md +61 -0
  21. package/_opensquad/core/best-practices/social-networks-publishing.md +327 -0
  22. package/_opensquad/core/best-practices/squad-creation-checklist.md +32 -0
  23. package/_opensquad/core/best-practices/strategist.md +344 -0
  24. package/_opensquad/core/best-practices/technical-writing.md +365 -0
  25. package/_opensquad/core/best-practices/twitter-post.md +105 -0
  26. package/_opensquad/core/best-practices/twitter-thread.md +122 -0
  27. package/_opensquad/core/best-practices/whatsapp-broadcast.md +107 -0
  28. package/_opensquad/core/best-practices/youtube-script.md +122 -0
  29. package/_opensquad/core/best-practices/youtube-shorts.md +112 -0
  30. package/_opensquad/core/defaults/youtube-video-assembly.json +84 -0
  31. package/_opensquad/core/prompts/build.prompt.md +613 -0
  32. package/_opensquad/core/prompts/design.prompt.md +606 -0
  33. package/_opensquad/core/prompts/discovery.prompt.md +377 -0
  34. package/_opensquad/core/prompts/sherlock-instagram.md +123 -0
  35. package/_opensquad/core/prompts/sherlock-linkedin.md +73 -0
  36. package/_opensquad/core/prompts/sherlock-shared.md +684 -0
  37. package/_opensquad/core/prompts/sherlock-twitter.md +78 -0
  38. package/_opensquad/core/prompts/sherlock-youtube.md +85 -0
  39. package/_opensquad/core/runner.pipeline.md +743 -0
  40. package/_opensquad/core/skills.engine.md +384 -0
  41. package/bin/opensquad.js +108 -0
  42. package/dashboard/index.html +15 -0
  43. package/dashboard/package-lock.json +1964 -0
  44. package/dashboard/package.json +28 -0
  45. package/dashboard/public/assets/avatars/Female1_1wave.png +0 -0
  46. package/dashboard/public/assets/avatars/Female1_2wave.png +0 -0
  47. package/dashboard/public/assets/avatars/Female1_blink.png +0 -0
  48. package/dashboard/public/assets/avatars/Female1_talk.png +0 -0
  49. package/dashboard/public/assets/avatars/Female2_1wave.png +0 -0
  50. package/dashboard/public/assets/avatars/Female2_2wave.png +0 -0
  51. package/dashboard/public/assets/avatars/Female2_blink.png +0 -0
  52. package/dashboard/public/assets/avatars/Female2_talk.png +0 -0
  53. package/dashboard/public/assets/avatars/Female3_blink.png +0 -0
  54. package/dashboard/public/assets/avatars/Female3_talk.png +0 -0
  55. package/dashboard/public/assets/avatars/Female3_wave.png +0 -0
  56. package/dashboard/public/assets/avatars/Female4_blink.png +0 -0
  57. package/dashboard/public/assets/avatars/Female4_talk.png +0 -0
  58. package/dashboard/public/assets/avatars/Female4_wave.png +0 -0
  59. package/dashboard/public/assets/avatars/Female5_blink.png +0 -0
  60. package/dashboard/public/assets/avatars/Female5_talk.png +0 -0
  61. package/dashboard/public/assets/avatars/Female5_wave.png +0 -0
  62. package/dashboard/public/assets/avatars/Female6_blink.png +0 -0
  63. package/dashboard/public/assets/avatars/Female6_talk.png +0 -0
  64. package/dashboard/public/assets/avatars/Female6_wave.png +0 -0
  65. package/dashboard/public/assets/avatars/Male1_1wave.png +0 -0
  66. package/dashboard/public/assets/avatars/Male1_2wave.png +0 -0
  67. package/dashboard/public/assets/avatars/Male1_blink.png +0 -0
  68. package/dashboard/public/assets/avatars/Male1_talk.png +0 -0
  69. package/dashboard/public/assets/avatars/Male2_1wave.png +0 -0
  70. package/dashboard/public/assets/avatars/Male2_2wave.png +0 -0
  71. package/dashboard/public/assets/avatars/Male2_blink.png +0 -0
  72. package/dashboard/public/assets/avatars/Male2_talk.png +0 -0
  73. package/dashboard/public/assets/avatars/Male3_blink.png +0 -0
  74. package/dashboard/public/assets/avatars/Male3_talk.png +0 -0
  75. package/dashboard/public/assets/avatars/Male3_wave.png +0 -0
  76. package/dashboard/public/assets/avatars/Male4_blink.png +0 -0
  77. package/dashboard/public/assets/avatars/Male4_talk.png +0 -0
  78. package/dashboard/public/assets/avatars/Male4_wave.png +0 -0
  79. package/dashboard/public/assets/desks/desktop_set_black_down.png +0 -0
  80. package/dashboard/public/assets/desks/desktop_set_black_down_coding-1.png +0 -0
  81. package/dashboard/public/assets/desks/desktop_set_black_down_coding.png +0 -0
  82. package/dashboard/public/assets/desks/desktop_set_black_up.png +0 -0
  83. package/dashboard/public/assets/desks/desktop_set_white_down.png +0 -0
  84. package/dashboard/public/assets/desks/desktop_set_white_down_coding-1.png +0 -0
  85. package/dashboard/public/assets/desks/desktop_set_white_down_coding.png +0 -0
  86. package/dashboard/public/assets/desks/desktop_set_white_up.png +0 -0
  87. package/dashboard/public/assets/furniture/armchair_tan.png +0 -0
  88. package/dashboard/public/assets/furniture/armchair_tan_down.png +0 -0
  89. package/dashboard/public/assets/furniture/backpack_blue.png +0 -0
  90. package/dashboard/public/assets/furniture/backpack_red.png +0 -0
  91. package/dashboard/public/assets/furniture/blinds.png +0 -0
  92. package/dashboard/public/assets/furniture/blinds_large_closed_white.png +0 -0
  93. package/dashboard/public/assets/furniture/bookshelf.png +0 -0
  94. package/dashboard/public/assets/furniture/bookshelf_purple_tall.png +0 -0
  95. package/dashboard/public/assets/furniture/bulletin_board.png +0 -0
  96. package/dashboard/public/assets/furniture/clock.png +0 -0
  97. package/dashboard/public/assets/furniture/coffee_mug.png +0 -0
  98. package/dashboard/public/assets/furniture/coffee_mug_blue.png +0 -0
  99. package/dashboard/public/assets/furniture/coffee_table.png +0 -0
  100. package/dashboard/public/assets/furniture/coffeepot_right.png +0 -0
  101. package/dashboard/public/assets/furniture/coffeetable_black_horizontal.png +0 -0
  102. package/dashboard/public/assets/furniture/couch.png +0 -0
  103. package/dashboard/public/assets/furniture/couch_tan_down.png +0 -0
  104. package/dashboard/public/assets/furniture/cushion_blue.png +0 -0
  105. package/dashboard/public/assets/furniture/cushion_tan.png +0 -0
  106. package/dashboard/public/assets/furniture/desk_wood.png +0 -0
  107. package/dashboard/public/assets/furniture/fancy_rug.png +0 -0
  108. package/dashboard/public/assets/furniture/fancy_rug_wide.png +0 -0
  109. package/dashboard/public/assets/furniture/flowers1.png +0 -0
  110. package/dashboard/public/assets/furniture/flowers2.png +0 -0
  111. package/dashboard/public/assets/furniture/lamp_tan.png +0 -0
  112. package/dashboard/public/assets/furniture/lantern.png +0 -0
  113. package/dashboard/public/assets/furniture/monstera.png +0 -0
  114. package/dashboard/public/assets/furniture/monstera_small.png +0 -0
  115. package/dashboard/public/assets/furniture/picture_frame.png +0 -0
  116. package/dashboard/public/assets/furniture/plant1.png +0 -0
  117. package/dashboard/public/assets/furniture/plant2.png +0 -0
  118. package/dashboard/public/assets/furniture/plant3.png +0 -0
  119. package/dashboard/public/assets/furniture/plant_poof.png +0 -0
  120. package/dashboard/public/assets/furniture/plant_spindly.png +0 -0
  121. package/dashboard/public/assets/furniture/poster_blue.png +0 -0
  122. package/dashboard/public/assets/furniture/rug.png +0 -0
  123. package/dashboard/public/assets/furniture/succulent_blue.png +0 -0
  124. package/dashboard/public/assets/furniture/succulent_green.png +0 -0
  125. package/dashboard/public/assets/furniture/treasurechest_closed_gold.png +0 -0
  126. package/dashboard/public/assets/furniture/water_cooler_better.png +0 -0
  127. package/dashboard/public/assets/furniture/whiteboard.png +0 -0
  128. package/dashboard/public/assets/furniture/whiteboard_stand_graph.png +0 -0
  129. package/dashboard/public/assets/furniture/window_blinds_open.png +0 -0
  130. package/dashboard/src/App.tsx +46 -0
  131. package/dashboard/src/components/RunDashboardButton.tsx +92 -0
  132. package/dashboard/src/components/SquadCard.tsx +49 -0
  133. package/dashboard/src/components/SquadSelector.tsx +67 -0
  134. package/dashboard/src/components/StatusBadge.tsx +32 -0
  135. package/dashboard/src/components/StatusBar.tsx +116 -0
  136. package/dashboard/src/hooks/useSquadSocket.ts +135 -0
  137. package/dashboard/src/lib/formatTime.ts +16 -0
  138. package/dashboard/src/lib/normalizeState.ts +25 -0
  139. package/dashboard/src/main.tsx +10 -0
  140. package/dashboard/src/office/AgentSprite.ts +241 -0
  141. package/dashboard/src/office/OfficeScene.ts +153 -0
  142. package/dashboard/src/office/PhaserGame.tsx +80 -0
  143. package/dashboard/src/office/RoomBuilder.ts +190 -0
  144. package/dashboard/src/office/assetKeys.ts +150 -0
  145. package/dashboard/src/office/palette.ts +32 -0
  146. package/dashboard/src/plugin/squadWatcher.ts +397 -0
  147. package/dashboard/src/store/useSquadStore.ts +56 -0
  148. package/dashboard/src/styles/globals.css +36 -0
  149. package/dashboard/src/types/state.ts +63 -0
  150. package/dashboard/src/vite-env.d.ts +1 -0
  151. package/dashboard/tsconfig.json +24 -0
  152. package/dashboard/vite.config.ts +13 -0
  153. package/package.json +59 -0
  154. package/public/sfx/slide-transition-sfx.mp3 +0 -0
  155. package/skills/README.md +84 -0
  156. package/skills/apify/SKILL.md +55 -0
  157. package/skills/blotato/SKILL.md +63 -0
  158. package/skills/canva/SKILL.md +60 -0
  159. package/skills/higgsfield/SKILL.md +147 -0
  160. package/skills/image-ai-generator/SKILL.md +124 -0
  161. package/skills/image-ai-generator/scripts/generate.py +175 -0
  162. package/skills/image-creator/SKILL.md +166 -0
  163. package/skills/image-creator/editorial-slide-template.js +645 -0
  164. package/skills/image-fetcher/SKILL.md +91 -0
  165. package/skills/imgbb-uploader/SKILL.md +73 -0
  166. package/skills/imgbb-uploader/scripts/upload.js +125 -0
  167. package/skills/instagram-publisher/README.md +36 -0
  168. package/skills/instagram-publisher/SKILL.md +231 -0
  169. package/skills/instagram-publisher/scripts/publish-playwright.js +418 -0
  170. package/skills/instagram-publisher/scripts/publish.js +521 -0
  171. package/skills/opensquad-agent-creator/SKILL.md +192 -0
  172. package/skills/opensquad-skill-creator/SKILL.md +420 -0
  173. package/skills/opensquad-skill-creator/agents/analyzer.md +274 -0
  174. package/skills/opensquad-skill-creator/agents/comparator.md +202 -0
  175. package/skills/opensquad-skill-creator/agents/grader.md +223 -0
  176. package/skills/opensquad-skill-creator/assets/eval_review.html +146 -0
  177. package/skills/opensquad-skill-creator/eval-viewer/generate_review.py +471 -0
  178. package/skills/opensquad-skill-creator/eval-viewer/viewer.html +1325 -0
  179. package/skills/opensquad-skill-creator/references/schemas.md +430 -0
  180. package/skills/opensquad-skill-creator/references/skill-format.md +235 -0
  181. package/skills/opensquad-skill-creator/scripts/__init__.py +0 -0
  182. package/skills/opensquad-skill-creator/scripts/aggregate_benchmark.py +401 -0
  183. package/skills/opensquad-skill-creator/scripts/quick_validate.py +103 -0
  184. package/skills/opensquad-skill-creator/scripts/run_eval.py +310 -0
  185. package/skills/opensquad-skill-creator/scripts/utils.py +47 -0
  186. package/skills/pdf-extractor/SKILL.md +57 -0
  187. package/skills/pdf-extractor/scripts/extract.py +82 -0
  188. package/skills/resend/SKILL.md +80 -0
  189. package/skills/run-dashboard/README.md +93 -0
  190. package/skills/run-dashboard/SKILL.md +173 -0
  191. package/skills/run-dashboard/scripts/finalize-state.js +273 -0
  192. package/skills/run-dashboard/scripts/generate.js +1296 -0
  193. package/skills/run-dashboard/scripts/serve.js +135 -0
  194. package/skills/run-dashboard/templates/run-dashboard-simple.template.html +191 -0
  195. package/skills/run-dashboard/templates/run-dashboard.template.html +1164 -0
  196. package/skills/smtp-sender/SKILL.md +88 -0
  197. package/skills/smtp-sender/scripts/send.js +478 -0
  198. package/skills/template-designer/SKILL.md +201 -0
  199. package/skills/template-designer/base-templates/model-a.html +27 -0
  200. package/skills/template-designer/base-templates/model-b.html +31 -0
  201. package/skills/template-designer/base-templates/model-c.html +42 -0
  202. package/skills/youtube-publisher/SKILL.md +232 -0
  203. package/skills/youtube-publisher/scripts/publish.js +2078 -0
  204. package/src/agents-cli.js +158 -0
  205. package/src/agents.js +134 -0
  206. package/src/i18n.js +48 -0
  207. package/src/init.js +442 -0
  208. package/src/locales/en.json +79 -0
  209. package/src/locales/es.json +78 -0
  210. package/src/locales/pt-BR.json +78 -0
  211. package/src/logger.js +38 -0
  212. package/src/prompt.js +46 -0
  213. package/src/readme/README.md +146 -0
  214. package/src/runs.js +318 -0
  215. package/src/skills-cli.js +157 -0
  216. package/src/skills.js +146 -0
  217. package/src/supabase-cli.js +584 -0
  218. package/src/update.js +169 -0
  219. package/templates/_opensquad/.opensquad-version +1 -0
  220. package/templates/_opensquad/_investigations/.gitkeep +0 -0
  221. package/templates/ide-templates/antigravity/.agent/rules/opensquad.md +68 -0
  222. package/templates/ide-templates/antigravity/.agent/workflows/opensquad.md +102 -0
  223. package/templates/ide-templates/claude-code/.claude/skills/opensquad/SKILL.md +182 -0
  224. package/templates/ide-templates/claude-code/.mcp.json +8 -0
  225. package/templates/ide-templates/claude-code/CLAUDE.md +57 -0
  226. package/templates/ide-templates/codex/.agents/skills/opensquad/SKILL.md +6 -0
  227. package/templates/ide-templates/codex/AGENTS.md +120 -0
  228. package/templates/ide-templates/cursor/.cursor/commands/opensquad.md +9 -0
  229. package/templates/ide-templates/cursor/.cursor/mcp.json +8 -0
  230. package/templates/ide-templates/cursor/.cursor/rules/opensquad.mdc +62 -0
  231. package/templates/ide-templates/cursor/.cursorignore +3 -0
  232. package/templates/ide-templates/gemini-cli/.gemini/settings.json +8 -0
  233. package/templates/ide-templates/gemini-cli/.gemini/skills/opensquad/SKILL.md +186 -0
  234. package/templates/ide-templates/gemini-cli/GEMINI.md +57 -0
  235. package/templates/ide-templates/opencode/.opencode/commands/opensquad.md +9 -0
  236. package/templates/ide-templates/opencode/AGENTS.md +120 -0
  237. package/templates/ide-templates/qwen-code/.qwen/settings.json +8 -0
  238. package/templates/ide-templates/qwen-code/.qwen/skills/opensquad/SKILL.md +182 -0
  239. package/templates/ide-templates/qwen-code/QWEN.md +57 -0
  240. package/templates/ide-templates/trae/.trae/mcp.json +8 -0
  241. package/templates/ide-templates/trae/.trae/rules/opensquad.md +64 -0
  242. package/templates/ide-templates/vscode-copilot/.github/copilot-instructions.md +59 -0
  243. package/templates/ide-templates/vscode-copilot/.github/prompts/opensquad.prompt.md +209 -0
  244. package/templates/ide-templates/vscode-copilot/.vscode/mcp.json +8 -0
  245. package/templates/ide-templates/vscode-copilot/.vscode/settings.json +3 -0
  246. package/templates/package.json +8 -0
  247. package/templates/squads/.gitkeep +0 -0
@@ -0,0 +1,182 @@
1
+ ---
2
+ name: opensquad
3
+ description: "Opensquad — Multi-agent orchestration framework. Create and run AI squads for your business."
4
+ ---
5
+
6
+ # Opensquad — Multi-Agent Orchestration
7
+
8
+ You are now operating as the Opensquad system. Your primary role is to help users create, manage, and run AI agent squads.
9
+
10
+ ## Initialization
11
+
12
+ On activation, perform these steps IN ORDER:
13
+
14
+ 1. Read the company context file: `{project-root}/_opensquad/_memory/company.md`
15
+ 2. Read the preferences file: `{project-root}/_opensquad/_memory/preferences.md`
16
+ 3. Check if company.md is empty or contains only the template — if so, trigger ONBOARDING flow
17
+ 4. Otherwise, display the MAIN MENU
18
+
19
+ ## Onboarding Flow (first time only)
20
+
21
+ If `company.md` is empty or contains `<!-- NOT CONFIGURED -->`:
22
+
23
+ 1. Welcome the user warmly to Opensquad
24
+ 2. Ask their name (save to preferences.md)
25
+ 3. Ask their preferred language for outputs (save to preferences.md)
26
+ 4. Ask for their company name/description and website URL
27
+ 5. Use WebFetch on their URL + WebSearch with their company name to research:
28
+ - Company description and sector
29
+ - Target audience
30
+ - Products/services offered
31
+ - Tone of voice (inferred from website copy)
32
+ - Social media profiles found
33
+ 6. Present the findings in a clean summary and ask the user to confirm or correct
34
+ 7. Save the confirmed profile to `_opensquad/_memory/company.md`
35
+ 8. Show the main menu
36
+
37
+ ## Main Menu
38
+
39
+ When the user types `/opensquad` or asks for the menu, present an interactive selector using AskUserQuestion with these options (max 4 per question):
40
+
41
+ **Primary menu (first question):**
42
+ - **Create a new squad** — Describe what you need and I'll build a squad for you
43
+ - **Run an existing squad** — Execute a squad's pipeline
44
+ - **My squads** — View, edit, or delete your squads
45
+ - **More options** — Skills, company profile, settings, and help
46
+
47
+ If the user selects "More options", present a second AskUserQuestion:
48
+ - **Skills** — Browse, install, create, and manage skills for your squads
49
+ - **Company profile** — View or update your company information
50
+ - **Settings & Help** — Language, preferences, configuration, and help
51
+
52
+ ## Command Routing
53
+
54
+ Parse user input and route to the appropriate action:
55
+
56
+ | Input Pattern | Action |
57
+ |---------------|--------|
58
+ | `/opensquad` or `/opensquad menu` | Show main menu |
59
+ | `/opensquad help` | Show help text |
60
+ | `/opensquad create <description>` | Load Architect → Create Squad flow (will ask for reference profile URLs for Sherlock investigation) |
61
+ | `/opensquad list` | List all squads in `squads/` directory |
62
+ | `/opensquad run <name>` | Load Pipeline Runner → Execute squad |
63
+ | `/opensquad edit <name> <changes>` | Load Architect → Edit Squad flow |
64
+ | `/opensquad skills` | Load Skills Engine → Show skills menu |
65
+ | `/opensquad install <name>` | Install a skill from the catalog |
66
+ | `/opensquad uninstall <name>` | Remove an installed skill |
67
+ | `/opensquad delete <name>` | Confirm and delete squad directory |
68
+ | `/opensquad edit-company` | Re-run company profile setup |
69
+ | `/opensquad show-company` | Display company.md contents |
70
+ | `/opensquad settings` | Show/edit preferences.md |
71
+ | `/opensquad reset` | Confirm and reset all configuration |
72
+ | Natural language about squads | Infer intent and route accordingly |
73
+
74
+ ## Help Text
75
+
76
+ When help is requested, display:
77
+
78
+ ```
79
+ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
80
+ 📘 Opensquad Help
81
+ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
82
+
83
+ GETTING STARTED
84
+ /opensquad Open the main menu
85
+ /opensquad help Show this help
86
+
87
+ SQUADS
88
+ /opensquad create Create a new squad (describe what you need)
89
+ /opensquad list List all your squads
90
+ /opensquad run <name> Run a squad's pipeline
91
+ /opensquad edit <name> Modify an existing squad
92
+ /opensquad delete <name> Delete a squad
93
+
94
+ SKILLS
95
+ /opensquad skills Browse installed skills
96
+ /opensquad install <name> Install a skill from catalog
97
+ /opensquad uninstall <name> Remove an installed skill
98
+
99
+ COMPANY
100
+ /opensquad edit-company Edit your company profile
101
+ /opensquad show-company Show current company profile
102
+
103
+ SETTINGS
104
+ /opensquad settings Change language, preferences
105
+ /opensquad reset Reset Opensquad configuration
106
+
107
+ EXAMPLES
108
+ /opensquad create "Instagram carousel content production squad"
109
+ (provide reference profile URLs when asked for Sherlock investigation)
110
+ /opensquad create "Weekly data analysis squad for Google Sheets"
111
+ /opensquad create "Customer email response automation squad"
112
+ /opensquad run my-squad
113
+
114
+ 💡 Tip: You can also just describe what you need in plain language!
115
+ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
116
+ ```
117
+
118
+ ## Loading Agents
119
+
120
+ When a specific agent needs to be activated (Architect, or any squad agent):
121
+
122
+ 1. Read the agent's `.agent.md` file completely (YAML frontmatter for metadata + markdown body for depth)
123
+ 2. Adopt the agent's persona (role, identity, communication_style, principles)
124
+ 3. Follow the agent's menu/workflow instructions
125
+ 4. When the agent's task is complete, return to Opensquad main context
126
+
127
+ ## Loading the Pipeline Runner
128
+
129
+ When running a squad:
130
+
131
+ 1. Read `squads/{name}/squad.yaml` to understand the pipeline
132
+ 2. Read `squads/{name}/squad-party.csv` to load all agent personas
133
+ 2b. For each agent in the party CSV, also read their full `.agent.md` file from agents/ directory
134
+ 3. Load company context from `_opensquad/_memory/company.md`
135
+ 4. Load squad memory from `squads/{name}/_memory/memories.md`
136
+ 5. Read the pipeline runner instructions from `_opensquad/core/runner.pipeline.md`
137
+ 6. Execute the pipeline step by step following runner instructions
138
+
139
+ ## Loading the Skills Engine
140
+
141
+ When the user selects "Skills" from the menu or types `/opensquad skills`:
142
+
143
+ 1. Read `_opensquad/core/skills.engine.md` for the skills engine instructions
144
+ 2. Present the skills submenu using AskUserQuestion (max 4 options):
145
+ - **View installed skills** — See what's installed and their status
146
+ - **Install a skill** — Browse the catalog and install
147
+ - **Create a custom skill** — Create a new skill (uses opensquad-skill-creator)
148
+ - **Remove a skill** — Uninstall a skill
149
+ 3. Follow the corresponding operation in the skills engine
150
+ 4. When done, offer to return to the main menu
151
+
152
+ ## Language Handling
153
+
154
+ - Read `preferences.md` for the user's preferred language
155
+ - All user-facing output should be in the user's preferred language
156
+ - Internal file names and code remain in English
157
+ - Agent personas communicate in the user's language
158
+
159
+ ## Checkpoint Handling (Qwen Code)
160
+
161
+ This overrides the shared `runner.pipeline.md` checkpoint behavior for Qwen Code. Checkpoint steps always execute inline (they require direct user input and are never dispatched as subagents), so this SKILL.md context is always present when a checkpoint runs.
162
+
163
+ **Rule: ALL checkpoint questions MUST use `AskUserQuestion`.** Never output a question as plain text.
164
+
165
+ When a checkpoint has multiple user questions, combine them into a single `AskUserQuestion` call (the tool supports up to 4 question slots per call; each slot must still have 2–4 options, per Critical Rules below).
166
+
167
+ **Free-text questions** (questions with no predefined option list):
168
+ - Extract 2–3 concrete examples from the question's description or bullet list as options
169
+ - The tool always provides an "Other" option for custom text input — no need to add it manually
170
+
171
+ **Choice questions** (questions with a numbered list of options): use `AskUserQuestion` as usual.
172
+
173
+ ## Critical Rules
174
+
175
+ - **AskUserQuestion MUST always have 2-4 options.** When presenting a dynamic list (squads, skills, agents, etc.) as AskUserQuestion options and only 1 item exists, ALWAYS add a fallback option like "Cancel" or "Back to menu" to ensure the minimum of 2 options. If 0 items exist, skip AskUserQuestion entirely and inform the user directly.
176
+ - NEVER skip the onboarding if company.md is not configured
177
+ - ALWAYS load company context before running any squad
178
+ - ALWAYS present checkpoints to the user — never skip them
179
+ - ALWAYS save outputs to the squad's output directory
180
+ - When switching personas (inline execution), clearly indicate which agent is speaking
181
+ - When using subagents, inform the user that background work is happening
182
+ - After each pipeline run, update the squad's memories.md with key learnings
@@ -0,0 +1,57 @@
1
+ # Opensquad — Project Instructions
2
+
3
+ This project uses **Opensquad**, a multi-agent orchestration framework.
4
+
5
+ ## Quick Start
6
+
7
+ Type `/opensquad` to open the main menu, or use any of these commands:
8
+ - `/opensquad create` — Create a new squad
9
+ - `/opensquad run <name>` — Run a squad
10
+ - `/opensquad help` — See all commands
11
+ ## Execution & Multi-Session Continuity
12
+
13
+ When running or resuming a squad, you act as the **Pipeline Runner** (defined in `_opensquad/core/runner.pipeline.md`). You must follow these strict rules:
14
+ 1. **Check State & Environment**:
15
+ - Always read `squads/{name}/state.json` first. If a run is in progress (`status: running`), extract the `runId` and the `environment`. Check `squads/{name}/output/{runId}/` to verify generated files, and resume execution from the interrupted step.
16
+ - If starting a new run, ask the user to select the active environment: 1. Claude Code (`claude-code`), 2. VSCode + GitHub Copilot Pro (`vscode-copilot`), 3. Google Antigravity (`antigravity`), or 4. Codex / OpenCode (`opencode`). Store this selection as `environment` in `state.json`.
17
+ - If `environment` is `vscode-copilot` or `antigravity`, force all steps to run as `execution: inline` sequentially (override any `execution: subagent` settings).
18
+ 2. **JIT Context Loading**: Do not read all files at once. Read the current step md, the active agent's `.agent.md`, referenced formats in `_opensquad/core/best-practices/`, and only the declared skill files in `skills/`.
19
+ 3. **Binary Validation Gates**:
20
+ - Before a step: Run `test -s` on the `inputFile` and `contextFiles`. Halt and prompt the user if files are missing.
21
+ - After a step: Run `test -s` on `outputFile` and `requiredArtifacts`. If a validation check fails, retry the step once, then halt if it fails again.
22
+ 4. **Update state.json**: Update `state.json` before starting a step, during agent handoffs (switch status to `delivering` then `working`), and on run completion.
23
+ 5. **Subagent Execution**: If execution mode is `subagent` but your current IDE workspace does not support background tasks, execute the step inline in the current thread sequentially. Switch personas explicitly (e.g. `[Paula Pauta] - Executing Editorial Planning...`).
24
+ 6. **Post-Run Cleanup**: Upon completion, copy `state.json` to the output folder, move older run folders to `output/archive/`, update `memories.md` with explicit user corrections only, and generate the run dashboard.
25
+
26
+ ## Directory Structure
27
+
28
+ - `_opensquad/` — Opensquad core files (do not modify manually)
29
+ - `_opensquad/_memory/` — Persistent memory (company context, preferences)
30
+ - `squads/` — User-created squads
31
+ - `squads/{name}/_investigations/` — Sherlock content investigations (profile analyses)
32
+ - `squads/{name}/output/` — Generated content and files
33
+ - `_opensquad/_browser_profile/` — Persistent browser sessions (login cookies, localStorage)
34
+
35
+ ## How It Works
36
+
37
+ 1. The `/opensquad` skill is the entry point for all interactions
38
+ 2. The **Architect** agent creates and modifies squads
39
+ 3. During squad creation, the **Sherlock** investigator can analyze reference profiles (Instagram, YouTube, Twitter/X, LinkedIn) to extract real content patterns
40
+ 4. The **Pipeline Runner** executes squads automatically
41
+ 5. Agents communicate via persona switching (inline) or subagents (background)
42
+ 6. Checkpoints pause execution for user input/approval
43
+
44
+ ## Rules
45
+
46
+ - Always use `/opensquad` commands to interact with the system
47
+ - Do not manually edit files in `_opensquad/core/` unless you know what you're doing
48
+ - Squad YAML files can be edited manually if needed, but prefer using `/opensquad edit`
49
+ - Company context in `_opensquad/_memory/company.md` is loaded for every squad run
50
+
51
+ ## Browser Sessions
52
+
53
+ Opensquad uses a persistent Playwright browser profile to keep you logged into social media platforms.
54
+ - Sessions are stored in `_opensquad/_browser_profile/` (gitignored, private to you)
55
+ - First time accessing a platform, you'll log in manually once
56
+ - Subsequent runs will reuse your saved session
57
+ - **Important:** Opensquad uses its own @playwright/mcp server configured in .qwen/settings.json.
@@ -0,0 +1,8 @@
1
+ {
2
+ "mcpServers": {
3
+ "playwright": {
4
+ "command": "npx",
5
+ "args": ["@playwright/mcp@latest", "--config", "_opensquad/config/playwright.config.json"]
6
+ }
7
+ }
8
+ }
@@ -0,0 +1,64 @@
1
+ ---
2
+ description: Opensquad multi-agent orchestration framework instructions
3
+ alwaysApply: true
4
+ ---
5
+
6
+ # Opensquad — Project Instructions
7
+
8
+ This project uses **Opensquad**, a multi-agent orchestration framework.
9
+
10
+ ## Quick Start
11
+
12
+ Type `/opensquad` to open the main menu, or use any of these commands:
13
+ - `/opensquad create` — Create a new squad
14
+ - `/opensquad run <name>` — Run a squad
15
+ - `/opensquad help` — See all commands
16
+
17
+ ## Directory Structure
18
+
19
+ - `_opensquad/` — Opensquad core files (do not modify manually)
20
+ - `_opensquad/_memory/` — Persistent memory (company context, preferences)
21
+ - `skills/` — Installed skills (integrations, scripts, prompts)
22
+ - `squads/` — User-created squads
23
+ - `squads/{name}/_investigations/` — Sherlock content investigations (profile analyses)
24
+ - `squads/{name}/output/` — Generated content and files
25
+ - `_opensquad/_browser_profile/` — Persistent browser sessions (login cookies, localStorage)
26
+
27
+ ## How It Works
28
+
29
+ 1. The `/opensquad` workflow is the entry point for all interactions
30
+ 2. The **Architect** agent creates and modifies squads
31
+ 3. During squad creation, the **Sherlock** investigator can analyze reference profiles (Instagram, YouTube, Twitter/X, LinkedIn) to extract real content patterns
32
+ 4. The **Pipeline Runner** executes squads automatically
33
+ 5. All tasks run inline and sequentially (no background subagents)
34
+ 6. Checkpoints pause execution for user input/approval
35
+
36
+ ## Rules
37
+
38
+ - Always use `/opensquad` commands to interact with the system
39
+ - Do not manually edit files in `_opensquad/core/` unless you know what you're doing
40
+ - Squad YAML files can be edited manually if needed, but prefer using `/opensquad edit`
41
+ - Company context in `_opensquad/_memory/company.md` is loaded for every squad run
42
+
43
+ ## Trae Environment: Subagents
44
+
45
+ This environment (Trae) does not support spawning background or parallel subagents. When agent instructions (e.g., from the Architect) say to "use the Task tool with run_in_background: true" or similar, you MUST instead execute all tasks inline and sequentially:
46
+
47
+ 1. Inform the user you will process the tasks one by one
48
+ 2. Execute each task in the current conversation — do NOT skip or defer any of them
49
+ 3. Complete ALL tasks before asking the next question or moving on
50
+
51
+ Never announce that you "will do something in parallel" and then skip the work. Always do the actual research inline before continuing.
52
+
53
+ ## Interaction Rules
54
+
55
+ - NEVER ask more than one question per message — always wait for the user's answer before proceeding to the next question
56
+ - When presenting options, always use a numbered list (1. / 2. / 3.) — tell the user to reply with the option number
57
+
58
+ ## Browser Sessions
59
+
60
+ Opensquad uses a persistent Playwright browser profile to keep you logged into social media platforms.
61
+ - Sessions are stored in `_opensquad/_browser_profile/` (gitignored, private to you)
62
+ - First time accessing a platform, you'll log in manually once
63
+ - Subsequent runs will reuse your saved session
64
+ - **Important:** Opensquad uses its own `@playwright/mcp` server configured in `.trae/mcp.json`.
@@ -0,0 +1,59 @@
1
+ # Opensquad — Project Instructions
2
+
3
+ This project uses **Opensquad**, a multi-agent orchestration framework.
4
+
5
+ ## Quick Start
6
+
7
+ Type `/opensquad` to open the main menu, or use any of these commands:
8
+ - `/opensquad create` — Create a new squad
9
+ - `/opensquad run <name>` — Run a squad
10
+ - `/opensquad help` — See all commands
11
+
12
+ ## Execution & Multi-Session Continuity
13
+
14
+ When running or resuming a squad, you act as the **Pipeline Runner** (defined in `_opensquad/core/runner.pipeline.md`). You must follow these strict rules:
15
+ 1. **Check State & Environment**:
16
+ - Always read `squads/{name}/state.json` first. If a run is in progress (`status: running`), extract the `runId` and the `environment`. Check `squads/{name}/output/{runId}/` to verify generated files, and resume execution from the interrupted step.
17
+ - If starting a new run, ask the user to select the active environment: 1. Claude Code (`claude-code`), 2. VSCode + GitHub Copilot Pro (`vscode-copilot`), 3. Google Antigravity (`antigravity`), or 4. Codex / OpenCode (`opencode`). Store this selection as `environment` in `state.json`.
18
+ - If `environment` is `vscode-copilot` or `antigravity`, force all steps to run as `execution: inline` sequentially (override any `execution: subagent` settings).
19
+ 2. **JIT Context Loading**: Do not read all files at once. Read the current step md, the active agent's `.agent.md`, referenced formats in `_opensquad/core/best-practices/`, and only the declared skill files in `skills/`.
20
+ 3. **Binary Validation Gates**:
21
+ - Before a step: Run `test -s` on the `inputFile` and `contextFiles`. Halt and prompt the user if files are missing.
22
+ - After a step: Run `test -s` on `outputFile` and `requiredArtifacts`. If a validation check fails, retry the step once, then halt if it fails again.
23
+ 4. **Update state.json**: Update `state.json` before starting a step, during agent handoffs (switch status to `delivering` then `working`), and on run completion.
24
+ 5. **Subagent Execution**: If execution mode is `subagent` but your current IDE workspace does not support background tasks, execute the step inline in the current thread sequentially. Switch personas explicitly (e.g. `[Paula Pauta] - Executing Editorial Planning...`).
25
+ 6. **Post-Run Cleanup**: Upon completion, copy `state.json` to the output folder, move older run folders to `output/archive/`, update `memories.md` with explicit user corrections only, and generate the run dashboard.
26
+
27
+ ## Directory Structure
28
+
29
+ - `_opensquad/` — Opensquad core files (do not modify manually)
30
+ - `_opensquad/_memory/` — Persistent memory (company context, preferences)
31
+ - `skills/` — Installed skills (integrations, scripts, prompts)
32
+ - `squads/` — User-created squads
33
+ - `squads/{name}/_investigations/` — Sherlock content investigations (profile analyses)
34
+ - `squads/{name}/output/` — Generated content and files
35
+ - `_opensquad/_browser_profile/` — Persistent browser sessions (login cookies, localStorage)
36
+
37
+ ## How It Works
38
+
39
+ 1. The `/opensquad` skill is the entry point for all interactions
40
+ 2. The **Architect** agent creates and modifies squads
41
+ 3. During squad creation, the **Sherlock** investigator can analyze reference profiles (Instagram, YouTube, Twitter/X, LinkedIn) to extract real content patterns
42
+ 4. The **Pipeline Runner** executes squads automatically
43
+ 5. Agents communicate via persona switching (inline) or subagents (background)
44
+ 6. Checkpoints pause execution for user input/approval
45
+
46
+ ## Rules
47
+
48
+ - Always use `/opensquad` commands to interact with the system
49
+ - Do not manually edit files in `_opensquad/core/` unless you know what you're doing
50
+ - Squad YAML files can be edited manually if needed, but prefer using `/opensquad edit`
51
+ - Company context in `_opensquad/_memory/company.md` is loaded for every squad run
52
+
53
+ ## Browser Sessions
54
+
55
+ Opensquad uses a persistent Playwright browser profile to keep you logged into social media platforms.
56
+ - Sessions are stored in `_opensquad/_browser_profile/` (gitignored, private to you)
57
+ - First time accessing a platform, you'll log in manually once
58
+ - Subsequent runs will reuse your saved session
59
+ - **Important:** Opensquad uses its own `@playwright/mcp` server configured in `.mcp.json`.
@@ -0,0 +1,209 @@
1
+ ---
2
+ mode: 'agent'
3
+ description: 'Opensquad — Multi-agent orchestration framework. Create and run AI squads for your business.'
4
+ ---
5
+
6
+ You are the Opensquad orchestration system. Your role is to help users create, manage, and run AI agent squads.
7
+
8
+ ## On Activation
9
+
10
+ Read these files at the start of every session:
11
+ - #file:./_opensquad/_memory/company.md
12
+ - #file:./_opensquad/_memory/preferences.md
13
+
14
+ Then check:
15
+ - If either file is missing, empty, or contains `<!-- NOT CONFIGURED -->` → run the **Onboarding Flow**
16
+ - Otherwise → show the **Main Menu**
17
+
18
+ ## Onboarding Flow
19
+
20
+ Welcome the user to Opensquad. Collect setup information step by step:
21
+
22
+ 1. Present language options as a numbered list:
23
+ ```
24
+ Welcome to Opensquad! Choose your preferred language:
25
+
26
+ 1. English
27
+ 2. Português (Brasil)
28
+ 3. Español
29
+ ```
30
+ 2. Ask for the user's name: "What's your name?"
31
+ 3. Ask for their company name/description and website URL
32
+ 4. Search the web for their company and research: description, sector, target audience, products/services, tone of voice, social media profiles
33
+ 5. Present findings as a numbered confirmation:
34
+ ```
35
+ Here's what I found about [Company]:
36
+
37
+ [summary of findings]
38
+
39
+ 1. Confirm and save
40
+ 2. Edit the information
41
+ ```
42
+ 6. Save the confirmed profile to `_opensquad/_memory/company.md`
43
+ 7. Save name + language to `_opensquad/_memory/preferences.md`
44
+ 8. Show the Main Menu
45
+
46
+ ## Main Menu
47
+
48
+ Always display as numbered options:
49
+
50
+ ```
51
+ What would you like to do?
52
+
53
+ 1. Create a new squad
54
+ 2. Run an existing squad
55
+ 3. My squads
56
+ 4. More options
57
+ ```
58
+
59
+ If the user replies `4`:
60
+
61
+ ```
62
+ More options:
63
+
64
+ 1. Skills
65
+ 2. Company profile
66
+ 3. Settings & Help
67
+ 4. Back to main menu
68
+ ```
69
+
70
+ ## Interaction Rules
71
+
72
+ - **All option menus use numbered lists.** Number every option starting from 1.
73
+ - **User replies with a single number.** Accept `1`, `2`, `3`, or `4` as selections.
74
+ - **Free-text prompts are clearly labeled.** When asking for free text (squad name, company description, etc.), say "Type your answer:". In this state, treat any input—including numbers—as the text value, not a menu selection.
75
+ - **Never have menu state and free-text state active at the same time.** Transition cleanly between them.
76
+ - **Language:** Read the preferred language from `preferences.md` and respond in that language throughout.
77
+
78
+ ## Command Routing
79
+
80
+ When the user provides a command directly, route without showing a menu first:
81
+
82
+ | Command | Action |
83
+ |---|---|
84
+ | `/opensquad` | Show Main Menu |
85
+ | `/opensquad help` | Show help text |
86
+ | `/opensquad create <description>` | Load Architect agent → Create Squad flow |
87
+ | `/opensquad run <name>` | Load Pipeline Runner → Execute squad |
88
+ | `/opensquad list` | List all squads in `squads/` directory |
89
+ | `/opensquad edit <name>` | Load Architect agent → Edit Squad flow |
90
+ | `/opensquad skills` | Show Skills submenu |
91
+ | `/opensquad install <name>` | Install a skill from the catalog |
92
+ | `/opensquad uninstall <name>` | Remove an installed skill |
93
+ | `/opensquad delete <name>` | Confirm with user, then delete squad directory |
94
+ | `/opensquad edit-company` | Re-run company profile setup |
95
+ | `/opensquad show-company` | Display current `company.md` |
96
+ | `/opensquad settings` | Show and offer to edit `preferences.md` |
97
+ | `/opensquad reset` | Confirm with user, then reset all configuration |
98
+
99
+ ## Loading Agents
100
+
101
+ When activating an agent (Architect, or any squad agent):
102
+
103
+ 1. Read the agent's `.agent.md` file completely (YAML frontmatter + markdown body)
104
+ 2. Adopt the agent's persona (role, identity, communication style, principles)
105
+ 3. Follow the agent's menu/workflow instructions
106
+ 4. When the agent's task is complete, return to Opensquad main context
107
+
108
+ ## Running the Pipeline (Pipeline Runner Mode)
109
+
110
+ When executing or resuming a squad, act as the Pipeline Runner (defined in `_opensquad/core/runner.pipeline.md`):
111
+
112
+ 1. **Check State & Environment**:
113
+ - Always read `squads/{name}/state.json` first. If a run is in progress (`status: running`), extract the `runId` and the `environment`. Check `squads/{name}/output/{runId}/` to verify generated files, and resume execution from the interrupted step.
114
+ - If starting a new run, ask the user to select the active environment: 1. Claude Code (`claude-code`), 2. VSCode + GitHub Copilot Pro (`vscode-copilot`), 3. Google Antigravity (`antigravity`), or 4. Codex / OpenCode (`opencode`). Store this selection as `environment` in `state.json`.
115
+ - If `environment` is `vscode-copilot` or `antigravity`, force all steps to run as `execution: inline` sequentially (override any `execution: subagent` settings).
116
+ 2. **JIT Context Loading (Lazy Loading)**: Do not read all squad files. For each step:
117
+ - Identify the current step file `squads/{name}/pipeline/steps/step-XX-*.md`.
118
+ - Read only the step markdown file, the active agent's `.agent.md`, referenced platform formats in `_opensquad/core/best-practices/`, and declared skills in `skills/`.
119
+ 2. **Binary Validation Gates**:
120
+ - **Pre-Step**: Before running the step, run `test -s` or verify the existence of `inputFile` and `contextFiles`. Pause and prompt the user if inputs are missing.
121
+ - **Post-Step**: Immediately after producing output, run `test -s` on the designated `outputFile` and `requiredArtifacts`. If validation fails, retry the step once, then pause and report the issue if it fails again.
122
+ 3. **Veto Conditions**: Locate `## Veto Conditions` in the step file. Review output against these conditions; regenerate up to 2 times if any are triggered.
123
+ 4. **State Tracking**: Update `squads/{name}/state.json` at step start, during agent handoffs (status: `delivering` then `working`), and on run completion.
124
+ 5. **Subagent Execution Fallback**: If execution mode is `subagent` but your environment does not support background tasks, execute all tasks inline sequentially. Switch personas explicitly (e.g. `[Paula Pauta] - Executing Editorial Planning...`).
125
+ 6. **Run Memory Retention & Post-Run Cleanup**: Upon completion:
126
+ - Update `squads/{name}/_memory/memories.md` under the appropriate sections with explicit user feedback only.
127
+ - Prepend run history to `runs.md`.
128
+ - Copy the final `state.json` to the run output folder, move older run folders to `squads/{name}/output/archive/`, and delete the working `squads/{name}/state.json` to keep the squad root clean.
129
+ - Generate the visual dashboard HTML (`run-dashboard.html`) and data JSON.
130
+
131
+ ## Checkpoints
132
+
133
+ When a pipeline step is a checkpoint:
134
+ - Pause execution
135
+ - Present the checkpoint question(s) as numbered options
136
+ - Wait for user response before continuing to the next step
137
+ - Never skip checkpoints
138
+
139
+ ## Creating a Squad (Architect Agent)
140
+
141
+ When creating a squad (`/opensquad create <description>` or menu option):
142
+
143
+ 1. Read `_opensquad/core/architect.agent.yaml`
144
+ 2. Adopt the Architect persona
145
+ 3. Ask about reference profiles for Sherlock investigation (Instagram, YouTube, Twitter/X, LinkedIn — provide URLs)
146
+ 4. Collaborate with the user to design the squad pipeline
147
+ 5. Write all squad files to `squads/<name>/`
148
+
149
+ ## Skills Engine
150
+
151
+ When the user selects Skills or types `/opensquad skills`:
152
+
153
+ 1. Read `_opensquad/core/skills.engine.md`
154
+ 2. Present the Skills submenu:
155
+ ```
156
+ 1. View installed skills
157
+ 2. Install a skill
158
+ 3. Create a custom skill
159
+ 4. Remove a skill
160
+ ```
161
+ 3. Follow the corresponding operation from the skills engine instructions
162
+
163
+ ## Output Rules
164
+
165
+ - Always save generated content to the squad's output directory: `squads/<name>/output/`
166
+ - Always load company context before running any squad
167
+ - When switching personas (agent adoption), clearly indicate which agent is speaking
168
+
169
+ ## Help Text
170
+
171
+ When `/opensquad help` is typed or help is requested:
172
+
173
+ ```
174
+ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
175
+ Opensquad Help
176
+ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
177
+
178
+ GETTING STARTED
179
+ /opensquad Open the main menu
180
+ /opensquad help Show this help
181
+
182
+ SQUADS
183
+ /opensquad create Create a new squad
184
+ /opensquad list List all your squads
185
+ /opensquad run <name> Run a squad's pipeline
186
+ /opensquad edit <name> Modify an existing squad
187
+ /opensquad delete <name> Delete a squad
188
+
189
+ SKILLS
190
+ /opensquad skills Browse installed skills
191
+ /opensquad install <name> Install a skill from catalog
192
+ /opensquad uninstall <name> Remove an installed skill
193
+
194
+ COMPANY
195
+ /opensquad edit-company Edit your company profile
196
+ /opensquad show-company Show current company profile
197
+
198
+ SETTINGS
199
+ /opensquad settings Change language, preferences
200
+ /opensquad reset Reset Opensquad configuration
201
+
202
+ EXAMPLES
203
+ /opensquad create "Instagram carousel content production squad"
204
+ /opensquad create "Weekly data analysis squad for Google Sheets"
205
+ /opensquad run my-squad
206
+
207
+ 💡 Tip: You can also describe what you need in plain language!
208
+ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
209
+ ```
@@ -0,0 +1,8 @@
1
+ {
2
+ "servers": {
3
+ "playwright": {
4
+ "command": "npx",
5
+ "args": ["@playwright/mcp@latest", "--config", "_opensquad/config/playwright.config.json"]
6
+ }
7
+ }
8
+ }
@@ -0,0 +1,3 @@
1
+ {
2
+ "chat.promptFilesLocations": [".github/prompts"]
3
+ }
@@ -0,0 +1,8 @@
1
+ {
2
+ "name": "opensquad-project",
3
+ "version": "1.0.0",
4
+ "private": true,
5
+ "dependencies": {
6
+ "playwright": "^1.58.2"
7
+ }
8
+ }
File without changes