@julioventura/opensquad 0.1.17
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +433 -0
- package/_opensquad/config/playwright.config.json +11 -0
- package/_opensquad/core/architect.agent.yaml +112 -0
- package/_opensquad/core/best-practices/_catalog.yaml +126 -0
- package/_opensquad/core/best-practices/blog-post.md +132 -0
- package/_opensquad/core/best-practices/blog-seo.md +127 -0
- package/_opensquad/core/best-practices/brand-resolution-checklist.md +172 -0
- package/_opensquad/core/best-practices/copywriting.md +441 -0
- package/_opensquad/core/best-practices/data-analysis.md +401 -0
- package/_opensquad/core/best-practices/email-newsletter.md +118 -0
- package/_opensquad/core/best-practices/email-sales.md +110 -0
- package/_opensquad/core/best-practices/image-design.md +348 -0
- package/_opensquad/core/best-practices/instagram-feed.md +235 -0
- package/_opensquad/core/best-practices/instagram-reels.md +112 -0
- package/_opensquad/core/best-practices/instagram-stories.md +107 -0
- package/_opensquad/core/best-practices/linkedin-article.md +116 -0
- package/_opensquad/core/best-practices/linkedin-post.md +121 -0
- package/_opensquad/core/best-practices/researching.md +349 -0
- package/_opensquad/core/best-practices/review.md +269 -0
- package/_opensquad/core/best-practices/run-recovery.md +61 -0
- package/_opensquad/core/best-practices/social-networks-publishing.md +327 -0
- package/_opensquad/core/best-practices/squad-creation-checklist.md +32 -0
- package/_opensquad/core/best-practices/strategist.md +344 -0
- package/_opensquad/core/best-practices/technical-writing.md +365 -0
- package/_opensquad/core/best-practices/twitter-post.md +105 -0
- package/_opensquad/core/best-practices/twitter-thread.md +122 -0
- package/_opensquad/core/best-practices/whatsapp-broadcast.md +107 -0
- package/_opensquad/core/best-practices/youtube-script.md +122 -0
- package/_opensquad/core/best-practices/youtube-shorts.md +112 -0
- package/_opensquad/core/defaults/youtube-video-assembly.json +84 -0
- package/_opensquad/core/prompts/build.prompt.md +613 -0
- package/_opensquad/core/prompts/design.prompt.md +606 -0
- package/_opensquad/core/prompts/discovery.prompt.md +377 -0
- package/_opensquad/core/prompts/sherlock-instagram.md +123 -0
- package/_opensquad/core/prompts/sherlock-linkedin.md +73 -0
- package/_opensquad/core/prompts/sherlock-shared.md +684 -0
- package/_opensquad/core/prompts/sherlock-twitter.md +78 -0
- package/_opensquad/core/prompts/sherlock-youtube.md +85 -0
- package/_opensquad/core/runner.pipeline.md +743 -0
- package/_opensquad/core/skills.engine.md +384 -0
- package/bin/opensquad.js +108 -0
- package/dashboard/index.html +15 -0
- package/dashboard/package-lock.json +1964 -0
- package/dashboard/package.json +28 -0
- package/dashboard/public/assets/avatars/Female1_1wave.png +0 -0
- package/dashboard/public/assets/avatars/Female1_2wave.png +0 -0
- package/dashboard/public/assets/avatars/Female1_blink.png +0 -0
- package/dashboard/public/assets/avatars/Female1_talk.png +0 -0
- package/dashboard/public/assets/avatars/Female2_1wave.png +0 -0
- package/dashboard/public/assets/avatars/Female2_2wave.png +0 -0
- package/dashboard/public/assets/avatars/Female2_blink.png +0 -0
- package/dashboard/public/assets/avatars/Female2_talk.png +0 -0
- package/dashboard/public/assets/avatars/Female3_blink.png +0 -0
- package/dashboard/public/assets/avatars/Female3_talk.png +0 -0
- package/dashboard/public/assets/avatars/Female3_wave.png +0 -0
- package/dashboard/public/assets/avatars/Female4_blink.png +0 -0
- package/dashboard/public/assets/avatars/Female4_talk.png +0 -0
- package/dashboard/public/assets/avatars/Female4_wave.png +0 -0
- package/dashboard/public/assets/avatars/Female5_blink.png +0 -0
- package/dashboard/public/assets/avatars/Female5_talk.png +0 -0
- package/dashboard/public/assets/avatars/Female5_wave.png +0 -0
- package/dashboard/public/assets/avatars/Female6_blink.png +0 -0
- package/dashboard/public/assets/avatars/Female6_talk.png +0 -0
- package/dashboard/public/assets/avatars/Female6_wave.png +0 -0
- package/dashboard/public/assets/avatars/Male1_1wave.png +0 -0
- package/dashboard/public/assets/avatars/Male1_2wave.png +0 -0
- package/dashboard/public/assets/avatars/Male1_blink.png +0 -0
- package/dashboard/public/assets/avatars/Male1_talk.png +0 -0
- package/dashboard/public/assets/avatars/Male2_1wave.png +0 -0
- package/dashboard/public/assets/avatars/Male2_2wave.png +0 -0
- package/dashboard/public/assets/avatars/Male2_blink.png +0 -0
- package/dashboard/public/assets/avatars/Male2_talk.png +0 -0
- package/dashboard/public/assets/avatars/Male3_blink.png +0 -0
- package/dashboard/public/assets/avatars/Male3_talk.png +0 -0
- package/dashboard/public/assets/avatars/Male3_wave.png +0 -0
- package/dashboard/public/assets/avatars/Male4_blink.png +0 -0
- package/dashboard/public/assets/avatars/Male4_talk.png +0 -0
- package/dashboard/public/assets/avatars/Male4_wave.png +0 -0
- package/dashboard/public/assets/desks/desktop_set_black_down.png +0 -0
- package/dashboard/public/assets/desks/desktop_set_black_down_coding-1.png +0 -0
- package/dashboard/public/assets/desks/desktop_set_black_down_coding.png +0 -0
- package/dashboard/public/assets/desks/desktop_set_black_up.png +0 -0
- package/dashboard/public/assets/desks/desktop_set_white_down.png +0 -0
- package/dashboard/public/assets/desks/desktop_set_white_down_coding-1.png +0 -0
- package/dashboard/public/assets/desks/desktop_set_white_down_coding.png +0 -0
- package/dashboard/public/assets/desks/desktop_set_white_up.png +0 -0
- package/dashboard/public/assets/furniture/armchair_tan.png +0 -0
- package/dashboard/public/assets/furniture/armchair_tan_down.png +0 -0
- package/dashboard/public/assets/furniture/backpack_blue.png +0 -0
- package/dashboard/public/assets/furniture/backpack_red.png +0 -0
- package/dashboard/public/assets/furniture/blinds.png +0 -0
- package/dashboard/public/assets/furniture/blinds_large_closed_white.png +0 -0
- package/dashboard/public/assets/furniture/bookshelf.png +0 -0
- package/dashboard/public/assets/furniture/bookshelf_purple_tall.png +0 -0
- package/dashboard/public/assets/furniture/bulletin_board.png +0 -0
- package/dashboard/public/assets/furniture/clock.png +0 -0
- package/dashboard/public/assets/furniture/coffee_mug.png +0 -0
- package/dashboard/public/assets/furniture/coffee_mug_blue.png +0 -0
- package/dashboard/public/assets/furniture/coffee_table.png +0 -0
- package/dashboard/public/assets/furniture/coffeepot_right.png +0 -0
- package/dashboard/public/assets/furniture/coffeetable_black_horizontal.png +0 -0
- package/dashboard/public/assets/furniture/couch.png +0 -0
- package/dashboard/public/assets/furniture/couch_tan_down.png +0 -0
- package/dashboard/public/assets/furniture/cushion_blue.png +0 -0
- package/dashboard/public/assets/furniture/cushion_tan.png +0 -0
- package/dashboard/public/assets/furniture/desk_wood.png +0 -0
- package/dashboard/public/assets/furniture/fancy_rug.png +0 -0
- package/dashboard/public/assets/furniture/fancy_rug_wide.png +0 -0
- package/dashboard/public/assets/furniture/flowers1.png +0 -0
- package/dashboard/public/assets/furniture/flowers2.png +0 -0
- package/dashboard/public/assets/furniture/lamp_tan.png +0 -0
- package/dashboard/public/assets/furniture/lantern.png +0 -0
- package/dashboard/public/assets/furniture/monstera.png +0 -0
- package/dashboard/public/assets/furniture/monstera_small.png +0 -0
- package/dashboard/public/assets/furniture/picture_frame.png +0 -0
- package/dashboard/public/assets/furniture/plant1.png +0 -0
- package/dashboard/public/assets/furniture/plant2.png +0 -0
- package/dashboard/public/assets/furniture/plant3.png +0 -0
- package/dashboard/public/assets/furniture/plant_poof.png +0 -0
- package/dashboard/public/assets/furniture/plant_spindly.png +0 -0
- package/dashboard/public/assets/furniture/poster_blue.png +0 -0
- package/dashboard/public/assets/furniture/rug.png +0 -0
- package/dashboard/public/assets/furniture/succulent_blue.png +0 -0
- package/dashboard/public/assets/furniture/succulent_green.png +0 -0
- package/dashboard/public/assets/furniture/treasurechest_closed_gold.png +0 -0
- package/dashboard/public/assets/furniture/water_cooler_better.png +0 -0
- package/dashboard/public/assets/furniture/whiteboard.png +0 -0
- package/dashboard/public/assets/furniture/whiteboard_stand_graph.png +0 -0
- package/dashboard/public/assets/furniture/window_blinds_open.png +0 -0
- package/dashboard/src/App.tsx +46 -0
- package/dashboard/src/components/RunDashboardButton.tsx +92 -0
- package/dashboard/src/components/SquadCard.tsx +49 -0
- package/dashboard/src/components/SquadSelector.tsx +67 -0
- package/dashboard/src/components/StatusBadge.tsx +32 -0
- package/dashboard/src/components/StatusBar.tsx +116 -0
- package/dashboard/src/hooks/useSquadSocket.ts +135 -0
- package/dashboard/src/lib/formatTime.ts +16 -0
- package/dashboard/src/lib/normalizeState.ts +25 -0
- package/dashboard/src/main.tsx +10 -0
- package/dashboard/src/office/AgentSprite.ts +241 -0
- package/dashboard/src/office/OfficeScene.ts +153 -0
- package/dashboard/src/office/PhaserGame.tsx +80 -0
- package/dashboard/src/office/RoomBuilder.ts +190 -0
- package/dashboard/src/office/assetKeys.ts +150 -0
- package/dashboard/src/office/palette.ts +32 -0
- package/dashboard/src/plugin/squadWatcher.ts +397 -0
- package/dashboard/src/store/useSquadStore.ts +56 -0
- package/dashboard/src/styles/globals.css +36 -0
- package/dashboard/src/types/state.ts +63 -0
- package/dashboard/src/vite-env.d.ts +1 -0
- package/dashboard/tsconfig.json +24 -0
- package/dashboard/vite.config.ts +13 -0
- package/package.json +59 -0
- package/public/sfx/slide-transition-sfx.mp3 +0 -0
- package/skills/README.md +84 -0
- package/skills/apify/SKILL.md +55 -0
- package/skills/blotato/SKILL.md +63 -0
- package/skills/canva/SKILL.md +60 -0
- package/skills/higgsfield/SKILL.md +147 -0
- package/skills/image-ai-generator/SKILL.md +124 -0
- package/skills/image-ai-generator/scripts/generate.py +175 -0
- package/skills/image-creator/SKILL.md +166 -0
- package/skills/image-creator/editorial-slide-template.js +645 -0
- package/skills/image-fetcher/SKILL.md +91 -0
- package/skills/imgbb-uploader/SKILL.md +73 -0
- package/skills/imgbb-uploader/scripts/upload.js +125 -0
- package/skills/instagram-publisher/README.md +36 -0
- package/skills/instagram-publisher/SKILL.md +231 -0
- package/skills/instagram-publisher/scripts/publish-playwright.js +418 -0
- package/skills/instagram-publisher/scripts/publish.js +521 -0
- package/skills/opensquad-agent-creator/SKILL.md +192 -0
- package/skills/opensquad-skill-creator/SKILL.md +420 -0
- package/skills/opensquad-skill-creator/agents/analyzer.md +274 -0
- package/skills/opensquad-skill-creator/agents/comparator.md +202 -0
- package/skills/opensquad-skill-creator/agents/grader.md +223 -0
- package/skills/opensquad-skill-creator/assets/eval_review.html +146 -0
- package/skills/opensquad-skill-creator/eval-viewer/generate_review.py +471 -0
- package/skills/opensquad-skill-creator/eval-viewer/viewer.html +1325 -0
- package/skills/opensquad-skill-creator/references/schemas.md +430 -0
- package/skills/opensquad-skill-creator/references/skill-format.md +235 -0
- package/skills/opensquad-skill-creator/scripts/__init__.py +0 -0
- package/skills/opensquad-skill-creator/scripts/aggregate_benchmark.py +401 -0
- package/skills/opensquad-skill-creator/scripts/quick_validate.py +103 -0
- package/skills/opensquad-skill-creator/scripts/run_eval.py +310 -0
- package/skills/opensquad-skill-creator/scripts/utils.py +47 -0
- package/skills/pdf-extractor/SKILL.md +57 -0
- package/skills/pdf-extractor/scripts/extract.py +82 -0
- package/skills/resend/SKILL.md +80 -0
- package/skills/run-dashboard/README.md +93 -0
- package/skills/run-dashboard/SKILL.md +173 -0
- package/skills/run-dashboard/scripts/finalize-state.js +273 -0
- package/skills/run-dashboard/scripts/generate.js +1296 -0
- package/skills/run-dashboard/scripts/serve.js +135 -0
- package/skills/run-dashboard/templates/run-dashboard-simple.template.html +191 -0
- package/skills/run-dashboard/templates/run-dashboard.template.html +1164 -0
- package/skills/smtp-sender/SKILL.md +88 -0
- package/skills/smtp-sender/scripts/send.js +478 -0
- package/skills/template-designer/SKILL.md +201 -0
- package/skills/template-designer/base-templates/model-a.html +27 -0
- package/skills/template-designer/base-templates/model-b.html +31 -0
- package/skills/template-designer/base-templates/model-c.html +42 -0
- package/skills/youtube-publisher/SKILL.md +232 -0
- package/skills/youtube-publisher/scripts/publish.js +2078 -0
- package/src/agents-cli.js +158 -0
- package/src/agents.js +134 -0
- package/src/i18n.js +48 -0
- package/src/init.js +442 -0
- package/src/locales/en.json +79 -0
- package/src/locales/es.json +78 -0
- package/src/locales/pt-BR.json +78 -0
- package/src/logger.js +38 -0
- package/src/prompt.js +46 -0
- package/src/readme/README.md +146 -0
- package/src/runs.js +318 -0
- package/src/skills-cli.js +157 -0
- package/src/skills.js +146 -0
- package/src/supabase-cli.js +584 -0
- package/src/update.js +169 -0
- package/templates/_opensquad/.opensquad-version +1 -0
- package/templates/_opensquad/_investigations/.gitkeep +0 -0
- package/templates/ide-templates/antigravity/.agent/rules/opensquad.md +68 -0
- package/templates/ide-templates/antigravity/.agent/workflows/opensquad.md +102 -0
- package/templates/ide-templates/claude-code/.claude/skills/opensquad/SKILL.md +182 -0
- package/templates/ide-templates/claude-code/.mcp.json +8 -0
- package/templates/ide-templates/claude-code/CLAUDE.md +57 -0
- package/templates/ide-templates/codex/.agents/skills/opensquad/SKILL.md +6 -0
- package/templates/ide-templates/codex/AGENTS.md +120 -0
- package/templates/ide-templates/cursor/.cursor/commands/opensquad.md +9 -0
- package/templates/ide-templates/cursor/.cursor/mcp.json +8 -0
- package/templates/ide-templates/cursor/.cursor/rules/opensquad.mdc +62 -0
- package/templates/ide-templates/cursor/.cursorignore +3 -0
- package/templates/ide-templates/gemini-cli/.gemini/settings.json +8 -0
- package/templates/ide-templates/gemini-cli/.gemini/skills/opensquad/SKILL.md +186 -0
- package/templates/ide-templates/gemini-cli/GEMINI.md +57 -0
- package/templates/ide-templates/opencode/.opencode/commands/opensquad.md +9 -0
- package/templates/ide-templates/opencode/AGENTS.md +120 -0
- package/templates/ide-templates/qwen-code/.qwen/settings.json +8 -0
- package/templates/ide-templates/qwen-code/.qwen/skills/opensquad/SKILL.md +182 -0
- package/templates/ide-templates/qwen-code/QWEN.md +57 -0
- package/templates/ide-templates/trae/.trae/mcp.json +8 -0
- package/templates/ide-templates/trae/.trae/rules/opensquad.md +64 -0
- package/templates/ide-templates/vscode-copilot/.github/copilot-instructions.md +59 -0
- package/templates/ide-templates/vscode-copilot/.github/prompts/opensquad.prompt.md +209 -0
- package/templates/ide-templates/vscode-copilot/.vscode/mcp.json +8 -0
- package/templates/ide-templates/vscode-copilot/.vscode/settings.json +3 -0
- package/templates/package.json +8 -0
- package/templates/squads/.gitkeep +0 -0
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
import { useEffect, useRef } from 'react';
|
|
2
|
+
import Phaser from 'phaser';
|
|
3
|
+
import { OfficeScene } from './OfficeScene';
|
|
4
|
+
import { useSquadStore } from '@/store/useSquadStore';
|
|
5
|
+
|
|
6
|
+
export function PhaserGame() {
|
|
7
|
+
const containerRef = useRef<HTMLDivElement>(null);
|
|
8
|
+
const gameRef = useRef<Phaser.Game | null>(null);
|
|
9
|
+
|
|
10
|
+
// Create Phaser game on mount
|
|
11
|
+
useEffect(() => {
|
|
12
|
+
if (!containerRef.current || gameRef.current) return;
|
|
13
|
+
|
|
14
|
+
const container = containerRef.current;
|
|
15
|
+
const w = container.clientWidth || 800;
|
|
16
|
+
const h = container.clientHeight || 600;
|
|
17
|
+
|
|
18
|
+
const game = new Phaser.Game({
|
|
19
|
+
type: Phaser.AUTO,
|
|
20
|
+
parent: container,
|
|
21
|
+
width: w,
|
|
22
|
+
height: h,
|
|
23
|
+
pixelArt: false, // disabled globally so text renders smooth
|
|
24
|
+
antialias: false, // keep pixel art look for sprites
|
|
25
|
+
roundPixels: true, // snap sprites to whole pixels
|
|
26
|
+
backgroundColor: '#1a1420',
|
|
27
|
+
scene: [OfficeScene],
|
|
28
|
+
scale: {
|
|
29
|
+
mode: Phaser.Scale.NONE,
|
|
30
|
+
},
|
|
31
|
+
});
|
|
32
|
+
|
|
33
|
+
gameRef.current = game;
|
|
34
|
+
|
|
35
|
+
// Resize canvas when container resizes
|
|
36
|
+
const ro = new ResizeObserver((entries) => {
|
|
37
|
+
for (const entry of entries) {
|
|
38
|
+
const { width, height } = entry.contentRect;
|
|
39
|
+
if (width > 0 && height > 0) {
|
|
40
|
+
game.scale.resize(width, height);
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
});
|
|
44
|
+
ro.observe(container);
|
|
45
|
+
|
|
46
|
+
return () => {
|
|
47
|
+
ro.disconnect();
|
|
48
|
+
game.destroy(true);
|
|
49
|
+
gameRef.current = null;
|
|
50
|
+
};
|
|
51
|
+
}, []);
|
|
52
|
+
|
|
53
|
+
// Bridge React state → Phaser scene
|
|
54
|
+
useEffect(() => {
|
|
55
|
+
return useSquadStore.subscribe((state) => {
|
|
56
|
+
const game = gameRef.current;
|
|
57
|
+
if (!game) return;
|
|
58
|
+
const scene = game.scene.getScene('OfficeScene') as OfficeScene | null;
|
|
59
|
+
if (!scene || !scene.scene.isActive()) return;
|
|
60
|
+
|
|
61
|
+
const selectedSquad = state.selectedSquad;
|
|
62
|
+
const squadState = selectedSquad
|
|
63
|
+
? state.activeStates.get(selectedSquad) ?? null
|
|
64
|
+
: null;
|
|
65
|
+
|
|
66
|
+
scene.events.emit('stateUpdate', squadState);
|
|
67
|
+
});
|
|
68
|
+
}, []);
|
|
69
|
+
|
|
70
|
+
return (
|
|
71
|
+
<div
|
|
72
|
+
ref={containerRef}
|
|
73
|
+
style={{
|
|
74
|
+
flex: 1,
|
|
75
|
+
overflow: 'hidden',
|
|
76
|
+
imageRendering: 'auto',
|
|
77
|
+
}}
|
|
78
|
+
/>
|
|
79
|
+
);
|
|
80
|
+
}
|
|
@@ -0,0 +1,190 @@
|
|
|
1
|
+
import Phaser from 'phaser';
|
|
2
|
+
import { COLORS, TILE, MARGIN, WALL_H } from './palette';
|
|
3
|
+
import { FURNITURE_KEYS } from './assetKeys';
|
|
4
|
+
|
|
5
|
+
export class RoomBuilder {
|
|
6
|
+
private scene: Phaser.Scene;
|
|
7
|
+
|
|
8
|
+
constructor(scene: Phaser.Scene) {
|
|
9
|
+
this.scene = scene;
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
build(roomW: number, roomH: number): void {
|
|
13
|
+
this.drawFloor(roomW, roomH);
|
|
14
|
+
this.drawWalls(roomW);
|
|
15
|
+
this.drawRoomBorder(roomW, roomH);
|
|
16
|
+
this.placeFurniture(roomW, roomH);
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
private drawFloor(roomW: number, roomH: number): void {
|
|
20
|
+
const g = this.scene.add.graphics();
|
|
21
|
+
// Main floor fill
|
|
22
|
+
g.fillStyle(COLORS.floor, 1);
|
|
23
|
+
g.fillRect(0, WALL_H, roomW, roomH - WALL_H);
|
|
24
|
+
// Checkerboard texture
|
|
25
|
+
g.fillStyle(COLORS.floorAlt, 0.25);
|
|
26
|
+
for (let y = WALL_H; y < roomH; y += TILE) {
|
|
27
|
+
for (let x = 0; x < roomW; x += TILE) {
|
|
28
|
+
if ((x / TILE + y / TILE) % 2 === 0) {
|
|
29
|
+
g.fillRect(x, y, TILE, TILE);
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
// Shadow along the wall base for depth
|
|
34
|
+
g.fillStyle(0x000000, 0.1);
|
|
35
|
+
g.fillRect(0, WALL_H, roomW, 10);
|
|
36
|
+
g.fillStyle(0x000000, 0.05);
|
|
37
|
+
g.fillRect(0, WALL_H + 10, roomW, 6);
|
|
38
|
+
// Subtle shadow along left and right walls
|
|
39
|
+
g.fillStyle(0x000000, 0.04);
|
|
40
|
+
g.fillRect(0, WALL_H, 6, roomH - WALL_H);
|
|
41
|
+
g.fillRect(roomW - 6, WALL_H, 6, roomH - WALL_H);
|
|
42
|
+
// Subtle warm highlight on bottom edge
|
|
43
|
+
g.fillStyle(0xddc89e, 0.15);
|
|
44
|
+
g.fillRect(0, roomH - 4, roomW, 4);
|
|
45
|
+
g.setDepth(-2);
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
private drawWalls(roomW: number): void {
|
|
49
|
+
const g = this.scene.add.graphics();
|
|
50
|
+
// Wall background — slight gradient effect with two tones
|
|
51
|
+
g.fillStyle(COLORS.wall, 1);
|
|
52
|
+
g.fillRect(0, 0, roomW, WALL_H);
|
|
53
|
+
// Lighter upper band for depth
|
|
54
|
+
g.fillStyle(0xede2d6, 1);
|
|
55
|
+
g.fillRect(0, 0, roomW, WALL_H / 3);
|
|
56
|
+
// Baseboard trim
|
|
57
|
+
g.fillStyle(COLORS.wallTrim, 1);
|
|
58
|
+
g.fillRect(0, WALL_H - 5, roomW, 5);
|
|
59
|
+
// Thin highlight line above baseboard
|
|
60
|
+
g.fillStyle(0xc8b8a8, 1);
|
|
61
|
+
g.fillRect(0, WALL_H - 6, roomW, 1);
|
|
62
|
+
g.setDepth(-1);
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
private drawRoomBorder(roomW: number, roomH: number): void {
|
|
66
|
+
const g = this.scene.add.graphics();
|
|
67
|
+
const bg = 0x1a1420;
|
|
68
|
+
const pad = 200; // generous padding to cover any viewport overflow
|
|
69
|
+
|
|
70
|
+
// Dark overlay strips outside the room on all 4 sides
|
|
71
|
+
g.fillStyle(bg, 1);
|
|
72
|
+
g.fillRect(-pad, -pad, roomW + pad * 2, pad); // top
|
|
73
|
+
g.fillRect(-pad, roomH, roomW + pad * 2, pad); // bottom
|
|
74
|
+
g.fillRect(-pad, -pad, pad, roomH + pad * 2); // left
|
|
75
|
+
g.fillRect(roomW, -pad, pad, roomH + pad * 2); // right
|
|
76
|
+
|
|
77
|
+
// Clean 2px border around room edge
|
|
78
|
+
g.lineStyle(2, 0x2a2030, 0.8);
|
|
79
|
+
g.strokeRect(0, 0, roomW, roomH);
|
|
80
|
+
g.setDepth(1000);
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
placeFurniture(roomW: number, roomH: number): void {
|
|
84
|
+
const s = this.scene;
|
|
85
|
+
const centerX = roomW / 2;
|
|
86
|
+
const deskAreaBottom = roomH - MARGIN;
|
|
87
|
+
const loungeY = deskAreaBottom - TILE * 0.5;
|
|
88
|
+
|
|
89
|
+
// ================================================================
|
|
90
|
+
// WALL DECORATIONS — 5 evenly-spaced sections for breathing room
|
|
91
|
+
// ================================================================
|
|
92
|
+
const wallSections = 5;
|
|
93
|
+
const section = roomW / wallSections;
|
|
94
|
+
|
|
95
|
+
// Section 1: Window — far left
|
|
96
|
+
s.add.image(section * 0.6, WALL_H + 5, FURNITURE_KEYS.blindsLargeWhite)
|
|
97
|
+
.setOrigin(0.5, 1).setScale(1.8).setDepth(0);
|
|
98
|
+
|
|
99
|
+
// Section 2: Bookshelf purple tall — left
|
|
100
|
+
s.add.image(section * 1.8, WALL_H + 40, FURNITURE_KEYS.bookshelfPurpleTall)
|
|
101
|
+
.setOrigin(0.5, 1).setScale(2).setDepth(0);
|
|
102
|
+
|
|
103
|
+
// Section 4: Whiteboard stand with graph — right of center
|
|
104
|
+
s.add.image(section * 3.2, WALL_H + 40, FURNITURE_KEYS.whiteboardStandGraph)
|
|
105
|
+
.setOrigin(0.5, 1).setScale(2.0).setDepth(0);
|
|
106
|
+
|
|
107
|
+
// Section 5: Window — far right
|
|
108
|
+
s.add.image(section * 4.4, WALL_H + 5, FURNITURE_KEYS.blindsLargeWhite)
|
|
109
|
+
.setOrigin(0.5, 1).setScale(1.8).setDepth(0);
|
|
110
|
+
|
|
111
|
+
// ================================================================
|
|
112
|
+
// CORNER PLANTS — one plant anchored to each room corner
|
|
113
|
+
// ================================================================
|
|
114
|
+
// Top-left corner
|
|
115
|
+
s.add.image(MARGIN / 2 + 8, WALL_H + TILE * 2, FURNITURE_KEYS.monstera)
|
|
116
|
+
.setOrigin(0.5, 1).setScale(1.3).setDepth(WALL_H + TILE * 2);
|
|
117
|
+
|
|
118
|
+
// Top-right corner — water cooler against the right wall
|
|
119
|
+
s.add.image(roomW - MARGIN / 4, WALL_H + TILE * 2, FURNITURE_KEYS.waterCooler)
|
|
120
|
+
.setOrigin(0.5, 1).setScale(1.5).setDepth(WALL_H + TILE * 2 + 1);
|
|
121
|
+
|
|
122
|
+
// Bottom-left corner
|
|
123
|
+
s.add.image(MARGIN / 2, roomH - TILE * 0.5, FURNITURE_KEYS.plant3)
|
|
124
|
+
.setOrigin(0.5, 1).setScale(1.8).setDepth(roomH - TILE * 0.5);
|
|
125
|
+
|
|
126
|
+
// Bottom-right corner
|
|
127
|
+
s.add.image(roomW - MARGIN / 2.5, roomH - TILE * 0.5, FURNITURE_KEYS.plantPoof)
|
|
128
|
+
.setOrigin(0.5, 1).setScale(1.8).setDepth(roomH - TILE * 0.5);
|
|
129
|
+
|
|
130
|
+
// Bottom-right corner — treasure chest
|
|
131
|
+
s.add.image(roomW - MARGIN / 4, roomH - TILE * 2, FURNITURE_KEYS.treasurechestGold)
|
|
132
|
+
.setOrigin(0.5, 1).setScale(1.4).setDepth(1);
|
|
133
|
+
|
|
134
|
+
|
|
135
|
+
|
|
136
|
+
|
|
137
|
+
// Middle-left and middle-right (vertical center)
|
|
138
|
+
const midY = WALL_H + (roomH - WALL_H) / 2;
|
|
139
|
+
s.add.image(MARGIN / 2, midY, FURNITURE_KEYS.monsteraSmall)
|
|
140
|
+
.setOrigin(0.5, 1).setScale(1.5).setDepth(midY);
|
|
141
|
+
s.add.image(roomW - MARGIN / 2, midY, FURNITURE_KEYS.plant1)
|
|
142
|
+
.setOrigin(0.5, 1).setScale(1.5).setDepth(midY);
|
|
143
|
+
|
|
144
|
+
// ================================================================
|
|
145
|
+
// DESK-AREA ACCENTS — flowers near wall, anchored to desk tops
|
|
146
|
+
// ================================================================
|
|
147
|
+
|
|
148
|
+
|
|
149
|
+
// ================================================================
|
|
150
|
+
// LOUNGE ZONE — cozy social area at bottom
|
|
151
|
+
// ================================================================
|
|
152
|
+
// Rug — wide rectangular, covers full lounge seating group (448x256 sprite)
|
|
153
|
+
s.add.image(centerX, loungeY + TILE * 0.9, FURNITURE_KEYS.fancyRugWide)
|
|
154
|
+
.setOrigin(0.5, 0.5).setScale(0.7).setDepth(-0.5);
|
|
155
|
+
|
|
156
|
+
// Couch — centered, bigger
|
|
157
|
+
const couchY = loungeY + TILE * 0.3;
|
|
158
|
+
s.add.image(centerX, couchY, FURNITURE_KEYS.couchTanDown)
|
|
159
|
+
.setOrigin(0.5, 1).setScale(1.8).setDepth(couchY);
|
|
160
|
+
|
|
161
|
+
// Cushions — sitting on the couch seat (slightly above couch bottom)
|
|
162
|
+
s.add.image(centerX - 26, couchY - 28, FURNITURE_KEYS.cushionBlue)
|
|
163
|
+
.setOrigin(0.5, 0.5).setScale(1.5).setDepth(couchY + 1);
|
|
164
|
+
s.add.image(centerX + 26, couchY - 28, FURNITURE_KEYS.cushionTan)
|
|
165
|
+
.setOrigin(0.5, 0.5).setScale(1.5).setDepth(couchY + 1);
|
|
166
|
+
|
|
167
|
+
// Armchairs — flanking the couch, same scale
|
|
168
|
+
s.add.image(centerX - 95, loungeY + TILE * 0.8, FURNITURE_KEYS.armchairTanDown)
|
|
169
|
+
.setOrigin(0.5, 1).setScale(1.8).setDepth(loungeY + TILE * 0.8);
|
|
170
|
+
s.add.image(centerX + 95, loungeY + TILE * 0.8, FURNITURE_KEYS.armchairTanDown)
|
|
171
|
+
.setOrigin(0.5, 1).setScale(1.8).setDepth(loungeY + TILE * 0.8);
|
|
172
|
+
|
|
173
|
+
// Coffee table — in front of couch
|
|
174
|
+
s.add.image(centerX, loungeY + TILE * 1.5, FURNITURE_KEYS.coffeeTable)
|
|
175
|
+
.setOrigin(0.5, 1).setScale(1.4).setDepth(loungeY + TILE * 1.5);
|
|
176
|
+
|
|
177
|
+
// Coffee mug on table
|
|
178
|
+
s.add.image(centerX + 12, loungeY + TILE * 1.3, FURNITURE_KEYS.coffeeMugBlue)
|
|
179
|
+
.setOrigin(0.5, 1).setDepth(loungeY + TILE * 1.5 + 1);
|
|
180
|
+
|
|
181
|
+
// Coffee station — right side of lounge
|
|
182
|
+
const stationX = centerX + TILE * 6;
|
|
183
|
+
const stationY = loungeY + TILE * 1.9;
|
|
184
|
+
s.add.image(stationX, stationY, FURNITURE_KEYS.coffeetableBlackH)
|
|
185
|
+
.setOrigin(0.5, 1).setScale(1.5).setDepth(stationY);
|
|
186
|
+
s.add.image(stationX, stationY + 5, FURNITURE_KEYS.coffeepotRight)
|
|
187
|
+
.setOrigin(0.5, 1).setScale(1.2).setDepth(stationY + 1);
|
|
188
|
+
|
|
189
|
+
}
|
|
190
|
+
}
|
|
@@ -0,0 +1,150 @@
|
|
|
1
|
+
// Asset key constants for Phaser loader
|
|
2
|
+
// All paths relative to /assets/ in public/
|
|
3
|
+
|
|
4
|
+
// --- Characters ---
|
|
5
|
+
export const MALE_CHARACTERS = ['Male1', 'Male2', 'Male3', 'Male4'] as const;
|
|
6
|
+
export const FEMALE_CHARACTERS = ['Female1', 'Female2', 'Female3', 'Female4', 'Female5', 'Female6'] as const;
|
|
7
|
+
|
|
8
|
+
export type CharacterName =
|
|
9
|
+
| typeof MALE_CHARACTERS[number]
|
|
10
|
+
| typeof FEMALE_CHARACTERS[number];
|
|
11
|
+
|
|
12
|
+
// Combined array for preloading all sprites
|
|
13
|
+
export const CHARACTER_NAMES = [...MALE_CHARACTERS, ...FEMALE_CHARACTERS] as const;
|
|
14
|
+
|
|
15
|
+
// Characters with only a single wave frame (no _1wave/_2wave variants)
|
|
16
|
+
const SINGLE_WAVE = new Set<CharacterName>(['Male3', 'Male4', 'Female3', 'Female4', 'Female5', 'Female6']);
|
|
17
|
+
|
|
18
|
+
// Returns the asset keys for a character's animation frames
|
|
19
|
+
export function avatarKeys(name: CharacterName) {
|
|
20
|
+
return {
|
|
21
|
+
blink: `avatar_${name}_blink`,
|
|
22
|
+
talk: `avatar_${name}_talk`,
|
|
23
|
+
wave1: `avatar_${name}_wave1`,
|
|
24
|
+
wave2: `avatar_${name}_wave2`,
|
|
25
|
+
};
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export function avatarPath(name: CharacterName, pose: string): string {
|
|
29
|
+
if (pose === 'wave1') return SINGLE_WAVE.has(name) ? `assets/avatars/${name}_wave.png` : `assets/avatars/${name}_1wave.png`;
|
|
30
|
+
if (pose === 'wave2') return SINGLE_WAVE.has(name) ? `assets/avatars/${name}_wave.png` : `assets/avatars/${name}_2wave.png`;
|
|
31
|
+
return `assets/avatars/${name}_${pose}.png`;
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
// --- Desks ---
|
|
35
|
+
export const DESK_KEYS = {
|
|
36
|
+
blackIdle: 'desk_black_idle',
|
|
37
|
+
blackCoding: 'desk_black_coding',
|
|
38
|
+
blackCodingAlt: 'desk_black_coding_alt',
|
|
39
|
+
whiteIdle: 'desk_white_idle',
|
|
40
|
+
whiteCoding: 'desk_white_coding',
|
|
41
|
+
whiteCodingAlt: 'desk_white_coding_alt',
|
|
42
|
+
blackUp: 'desk_black_up',
|
|
43
|
+
whiteUp: 'desk_white_up',
|
|
44
|
+
} as const;
|
|
45
|
+
|
|
46
|
+
export const DESK_PATHS: Record<string, string> = {
|
|
47
|
+
[DESK_KEYS.blackIdle]: 'assets/desks/desktop_set_black_down.png',
|
|
48
|
+
[DESK_KEYS.blackCoding]: 'assets/desks/desktop_set_black_down_coding.png',
|
|
49
|
+
[DESK_KEYS.blackCodingAlt]: 'assets/desks/desktop_set_black_down_coding-1.png',
|
|
50
|
+
[DESK_KEYS.whiteIdle]: 'assets/desks/desktop_set_white_down.png',
|
|
51
|
+
[DESK_KEYS.whiteCoding]: 'assets/desks/desktop_set_white_down_coding.png',
|
|
52
|
+
[DESK_KEYS.whiteCodingAlt]: 'assets/desks/desktop_set_white_down_coding-1.png',
|
|
53
|
+
[DESK_KEYS.blackUp]: 'assets/desks/desktop_set_black_up.png',
|
|
54
|
+
[DESK_KEYS.whiteUp]: 'assets/desks/desktop_set_white_up.png',
|
|
55
|
+
};
|
|
56
|
+
|
|
57
|
+
// --- Furniture ---
|
|
58
|
+
export const FURNITURE_KEYS = {
|
|
59
|
+
bookshelf: 'furniture_bookshelf',
|
|
60
|
+
whiteboard: 'furniture_whiteboard',
|
|
61
|
+
clock: 'furniture_clock',
|
|
62
|
+
plant1: 'furniture_plant1',
|
|
63
|
+
plant2: 'furniture_plant2',
|
|
64
|
+
plant3: 'furniture_plant3',
|
|
65
|
+
flowers1: 'furniture_flowers1',
|
|
66
|
+
flowers2: 'furniture_flowers2',
|
|
67
|
+
couch: 'furniture_couch',
|
|
68
|
+
rug: 'furniture_rug',
|
|
69
|
+
coffeeMug: 'furniture_coffee_mug',
|
|
70
|
+
blinds: 'furniture_blinds',
|
|
71
|
+
coffeeTable: 'furniture_coffee_table',
|
|
72
|
+
// New assets
|
|
73
|
+
lampTan: 'furniture_lamp_tan',
|
|
74
|
+
monstera: 'furniture_monstera',
|
|
75
|
+
monsteraSmall: 'furniture_monstera_small',
|
|
76
|
+
succulentGreen: 'furniture_succulent_green',
|
|
77
|
+
succulentBlue: 'furniture_succulent_blue',
|
|
78
|
+
posterBlue: 'furniture_poster_blue',
|
|
79
|
+
bulletinBoard: 'furniture_bulletin_board',
|
|
80
|
+
fancyRug: 'furniture_fancy_rug',
|
|
81
|
+
cushionBlue: 'furniture_cushion_blue',
|
|
82
|
+
cushionTan: 'furniture_cushion_tan',
|
|
83
|
+
armchairTan: 'furniture_armchair_tan',
|
|
84
|
+
backpackBlue: 'furniture_backpack_blue',
|
|
85
|
+
backpackRed: 'furniture_backpack_red',
|
|
86
|
+
plantPoof: 'furniture_plant_poof',
|
|
87
|
+
plantSpindly: 'furniture_plant_spindly',
|
|
88
|
+
coffeeMugBlue: 'furniture_coffee_mug_blue',
|
|
89
|
+
pictureFrame: 'furniture_picture_frame',
|
|
90
|
+
lantern: 'furniture_lantern',
|
|
91
|
+
windowBlindsOpen: 'furniture_window_blinds_open',
|
|
92
|
+
couchTanDown: 'furniture_couch_tan_down',
|
|
93
|
+
armchairTanDown: 'furniture_armchair_tan_down',
|
|
94
|
+
deskWood: 'furniture_desk_wood',
|
|
95
|
+
fancyRugWide: 'furniture_fancy_rug_wide',
|
|
96
|
+
waterCooler: 'furniture_water_cooler',
|
|
97
|
+
whiteboardStandGraph: 'furniture_whiteboard_stand_graph',
|
|
98
|
+
bookshelfPurpleTall: 'furniture_bookshelf_purple_tall',
|
|
99
|
+
coffeetableBlackH: 'furniture_coffeetable_black_h',
|
|
100
|
+
coffeepotRight: 'furniture_coffeepot_right',
|
|
101
|
+
blindsLargeWhite: 'furniture_blinds_large_white',
|
|
102
|
+
treasurechestGold: 'furniture_treasurechest_gold',
|
|
103
|
+
} as const;
|
|
104
|
+
|
|
105
|
+
export const FURNITURE_PATHS: Record<string, string> = {
|
|
106
|
+
[FURNITURE_KEYS.bookshelf]: 'assets/furniture/bookshelf.png',
|
|
107
|
+
[FURNITURE_KEYS.whiteboard]: 'assets/furniture/whiteboard.png',
|
|
108
|
+
[FURNITURE_KEYS.clock]: 'assets/furniture/clock.png',
|
|
109
|
+
[FURNITURE_KEYS.plant1]: 'assets/furniture/plant1.png',
|
|
110
|
+
[FURNITURE_KEYS.plant2]: 'assets/furniture/plant2.png',
|
|
111
|
+
[FURNITURE_KEYS.plant3]: 'assets/furniture/plant3.png',
|
|
112
|
+
[FURNITURE_KEYS.flowers1]: 'assets/furniture/flowers1.png',
|
|
113
|
+
[FURNITURE_KEYS.flowers2]: 'assets/furniture/flowers2.png',
|
|
114
|
+
[FURNITURE_KEYS.couch]: 'assets/furniture/couch.png',
|
|
115
|
+
[FURNITURE_KEYS.rug]: 'assets/furniture/rug.png',
|
|
116
|
+
[FURNITURE_KEYS.coffeeMug]: 'assets/furniture/coffee_mug.png',
|
|
117
|
+
[FURNITURE_KEYS.blinds]: 'assets/furniture/blinds.png',
|
|
118
|
+
[FURNITURE_KEYS.coffeeTable]: 'assets/furniture/coffee_table.png',
|
|
119
|
+
// New assets
|
|
120
|
+
[FURNITURE_KEYS.lampTan]: 'assets/furniture/lamp_tan.png',
|
|
121
|
+
[FURNITURE_KEYS.monstera]: 'assets/furniture/monstera.png',
|
|
122
|
+
[FURNITURE_KEYS.monsteraSmall]: 'assets/furniture/monstera_small.png',
|
|
123
|
+
[FURNITURE_KEYS.succulentGreen]: 'assets/furniture/succulent_green.png',
|
|
124
|
+
[FURNITURE_KEYS.succulentBlue]: 'assets/furniture/succulent_blue.png',
|
|
125
|
+
[FURNITURE_KEYS.posterBlue]: 'assets/furniture/poster_blue.png',
|
|
126
|
+
[FURNITURE_KEYS.bulletinBoard]: 'assets/furniture/bulletin_board.png',
|
|
127
|
+
[FURNITURE_KEYS.fancyRug]: 'assets/furniture/fancy_rug.png',
|
|
128
|
+
[FURNITURE_KEYS.cushionBlue]: 'assets/furniture/cushion_blue.png',
|
|
129
|
+
[FURNITURE_KEYS.cushionTan]: 'assets/furniture/cushion_tan.png',
|
|
130
|
+
[FURNITURE_KEYS.armchairTan]: 'assets/furniture/armchair_tan.png',
|
|
131
|
+
[FURNITURE_KEYS.backpackBlue]: 'assets/furniture/backpack_blue.png',
|
|
132
|
+
[FURNITURE_KEYS.backpackRed]: 'assets/furniture/backpack_red.png',
|
|
133
|
+
[FURNITURE_KEYS.plantPoof]: 'assets/furniture/plant_poof.png',
|
|
134
|
+
[FURNITURE_KEYS.plantSpindly]: 'assets/furniture/plant_spindly.png',
|
|
135
|
+
[FURNITURE_KEYS.coffeeMugBlue]: 'assets/furniture/coffee_mug_blue.png',
|
|
136
|
+
[FURNITURE_KEYS.pictureFrame]: 'assets/furniture/picture_frame.png',
|
|
137
|
+
[FURNITURE_KEYS.lantern]: 'assets/furniture/lantern.png',
|
|
138
|
+
[FURNITURE_KEYS.windowBlindsOpen]: 'assets/furniture/window_blinds_open.png',
|
|
139
|
+
[FURNITURE_KEYS.couchTanDown]: 'assets/furniture/couch_tan_down.png',
|
|
140
|
+
[FURNITURE_KEYS.armchairTanDown]: 'assets/furniture/armchair_tan_down.png',
|
|
141
|
+
[FURNITURE_KEYS.deskWood]: 'assets/furniture/desk_wood.png',
|
|
142
|
+
[FURNITURE_KEYS.fancyRugWide]: 'assets/furniture/fancy_rug_wide.png',
|
|
143
|
+
[FURNITURE_KEYS.waterCooler]: 'assets/furniture/water_cooler_better.png',
|
|
144
|
+
[FURNITURE_KEYS.whiteboardStandGraph]: 'assets/furniture/whiteboard_stand_graph.png',
|
|
145
|
+
[FURNITURE_KEYS.bookshelfPurpleTall]: 'assets/furniture/bookshelf_purple_tall.png',
|
|
146
|
+
[FURNITURE_KEYS.coffeetableBlackH]: 'assets/furniture/coffeetable_black_horizontal.png',
|
|
147
|
+
[FURNITURE_KEYS.coffeepotRight]: 'assets/furniture/coffeepot_right.png',
|
|
148
|
+
[FURNITURE_KEYS.blindsLargeWhite]: 'assets/furniture/blinds_large_closed_white.png',
|
|
149
|
+
[FURNITURE_KEYS.treasurechestGold]: 'assets/furniture/treasurechest_closed_gold.png',
|
|
150
|
+
};
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
// Slimmed palette — only badge colors and layout constants
|
|
2
|
+
// All visual rendering now uses sprite assets, not procedural colors
|
|
3
|
+
|
|
4
|
+
export const COLORS = {
|
|
5
|
+
// Status badge dots
|
|
6
|
+
statusIdle: 0xbbbbdd,
|
|
7
|
+
statusWorking: 0x60b0ff,
|
|
8
|
+
statusDone: 0x70ff90,
|
|
9
|
+
statusCheckpoint: 0xffcc33,
|
|
10
|
+
|
|
11
|
+
// Name badge
|
|
12
|
+
nameCardBg: 0x14141c,
|
|
13
|
+
nameCardText: 0xffffff,
|
|
14
|
+
|
|
15
|
+
// Background
|
|
16
|
+
background: 0x1a1420,
|
|
17
|
+
|
|
18
|
+
// Floor fill (warm wood)
|
|
19
|
+
floor: 0xc8ac86,
|
|
20
|
+
floorAlt: 0xbca07a,
|
|
21
|
+
|
|
22
|
+
// Wall fill
|
|
23
|
+
wall: 0xe6dace,
|
|
24
|
+
wallTrim: 0xa89888,
|
|
25
|
+
} as const;
|
|
26
|
+
|
|
27
|
+
// Layout constants
|
|
28
|
+
export const TILE = 32; // Base tile size in pixels
|
|
29
|
+
export const CELL_W = 3 * TILE; // 96px — desk cell width (tighter grid)
|
|
30
|
+
export const CELL_H = 3 * TILE; // 96px — desk cell height
|
|
31
|
+
export const MARGIN = 3 * TILE; // 96px — room edge margin (more breathing room)
|
|
32
|
+
export const WALL_H = 3 * TILE; // 96px — wall strip height (taller for decorations)
|