@js-draw/math 1.8.0 → 1.9.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/dist/cjs/Vec3.d.ts +9 -0
- package/dist/cjs/Vec3.js +9 -0
- package/dist/mjs/Vec3.d.ts +9 -0
- package/dist/mjs/Vec3.mjs +9 -0
- package/package.json +3 -3
package/LICENSE
CHANGED
package/dist/cjs/Vec3.d.ts
CHANGED
@@ -46,6 +46,15 @@ export declare class Vec3 {
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* Return this' angle in the XY plane (treats this as a Vec2).
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*
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* This is equivalent to `Math.atan2(vec.y, vec.x)`.
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*
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* As such, observing that `Math.atan2(-0, -1)` $\approx -\pi$ and `Math.atan2(0, -1)`$\approx \pi$
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* the resultant angle is in the range $[-\pi, pi]$.
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*
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* ```ts,runnable,console
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* import { Vec2 } from '@js-draw/math';
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* console.log(Vec2.of(-1, -0).angle()); // atan2(-0, -1)
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* console.log(Vec2.of(-1, 0).angle()); // atan2(0, -1)
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* ```
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*/
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angle(): number;
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/**
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package/dist/cjs/Vec3.js
CHANGED
@@ -71,6 +71,15 @@ class Vec3 {
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* Return this' angle in the XY plane (treats this as a Vec2).
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*
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* This is equivalent to `Math.atan2(vec.y, vec.x)`.
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*
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* As such, observing that `Math.atan2(-0, -1)` $\approx -\pi$ and `Math.atan2(0, -1)`$\approx \pi$
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* the resultant angle is in the range $[-\pi, pi]$.
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*
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* ```ts,runnable,console
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* import { Vec2 } from '@js-draw/math';
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* console.log(Vec2.of(-1, -0).angle()); // atan2(-0, -1)
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* console.log(Vec2.of(-1, 0).angle()); // atan2(0, -1)
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* ```
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*/
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angle() {
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return Math.atan2(this.y, this.x);
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package/dist/mjs/Vec3.d.ts
CHANGED
@@ -46,6 +46,15 @@ export declare class Vec3 {
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* Return this' angle in the XY plane (treats this as a Vec2).
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*
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* This is equivalent to `Math.atan2(vec.y, vec.x)`.
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+
*
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* As such, observing that `Math.atan2(-0, -1)` $\approx -\pi$ and `Math.atan2(0, -1)`$\approx \pi$
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* the resultant angle is in the range $[-\pi, pi]$.
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*
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* ```ts,runnable,console
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* import { Vec2 } from '@js-draw/math';
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* console.log(Vec2.of(-1, -0).angle()); // atan2(-0, -1)
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* console.log(Vec2.of(-1, 0).angle()); // atan2(0, -1)
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* ```
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*/
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angle(): number;
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/**
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package/dist/mjs/Vec3.mjs
CHANGED
@@ -68,6 +68,15 @@ export class Vec3 {
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* Return this' angle in the XY plane (treats this as a Vec2).
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*
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* This is equivalent to `Math.atan2(vec.y, vec.x)`.
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*
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* As such, observing that `Math.atan2(-0, -1)` $\approx -\pi$ and `Math.atan2(0, -1)`$\approx \pi$
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* the resultant angle is in the range $[-\pi, pi]$.
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*
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* ```ts,runnable,console
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* import { Vec2 } from '@js-draw/math';
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* console.log(Vec2.of(-1, -0).angle()); // atan2(-0, -1)
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* console.log(Vec2.of(-1, 0).angle()); // atan2(0, -1)
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* ```
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*/
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angle() {
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return Math.atan2(this.y, this.x);
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package/package.json
CHANGED
@@ -1,6 +1,6 @@
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{
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"name": "@js-draw/math",
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-
"version": "1.
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"version": "1.9.0",
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"description": "A math library for js-draw. ",
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"types": "./dist/mjs/lib.d.ts",
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"main": "./dist/cjs/lib.js",
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@@ -19,7 +19,7 @@
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"license": "MIT",
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"private": false,
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"scripts": {
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-
"dist-test": "
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"dist-test": "cd dist-test/test_imports && npm install && npm run test",
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"dist": "npm run build && npm run dist-test",
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"build": "rm -rf ./dist && mkdir dist && build-tool build",
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"watch": "rm -rf ./dist/* && mkdir -p dist && build-tool watch"
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@@ -45,5 +45,5 @@
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"svg",
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"math"
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],
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-
"gitHead": "
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+
"gitHead": "e824c37e9f216852cf096976e3a74fb4f177ead3"
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}
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