@joshuafolkken/kit 1.872.0

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Files changed (1108) hide show
  1. package/.claude/.claude-plugin/plugin.json +11 -0
  2. package/.claude/settings.json +110 -0
  3. package/.claude/skills/dependency-update/SKILL.md +76 -0
  4. package/.claude/skills/epic-commands/SKILL.md +463 -0
  5. package/.claude/skills/verify-ui/SKILL.md +96 -0
  6. package/.claude/skills/workflow-commands/SKILL.md +265 -0
  7. package/.claude/skills/workflow-commands/background-commands.md +130 -0
  8. package/.claude/skills/workflow-commands/backlogrun-child.md +364 -0
  9. package/.claude/skills/workflow-commands/backlogrun-lanes.md +345 -0
  10. package/.claude/skills/workflow-commands/backlogrun-park.md +179 -0
  11. package/.claude/skills/workflow-commands/backlogrun-progress.md +600 -0
  12. package/.claude/skills/workflow-commands/backlogrun-steps.md +604 -0
  13. package/.claude/skills/workflow-commands/backlogrun.md +109 -0
  14. package/.claude/skills/workflow-commands/chain-rule.md +98 -0
  15. package/.claude/skills/workflow-commands/delegation.md +52 -0
  16. package/.claude/skills/workflow-commands/followup-reference.md +118 -0
  17. package/.claude/skills/workflow-commands/followup.md +222 -0
  18. package/.claude/skills/workflow-commands/fullrun-steps.md +93 -0
  19. package/.claude/skills/workflow-commands/fullrun.md +82 -0
  20. package/.claude/skills/workflow-commands/halfrun.md +73 -0
  21. package/.claude/skills/workflow-commands/into-target.md +48 -0
  22. package/.claude/skills/workflow-commands/issue-comments.md +109 -0
  23. package/.claude/skills/workflow-commands/issue-fold-existing.md +27 -0
  24. package/.claude/skills/workflow-commands/issue-scout.md +45 -0
  25. package/.claude/skills/workflow-commands/kickoff.md +82 -0
  26. package/.claude/skills/workflow-commands/latest-gate.md +85 -0
  27. package/.claude/skills/workflow-commands/needs-human-review.md +64 -0
  28. package/.claude/skills/workflow-commands/observation-filing.md +349 -0
  29. package/.claude/skills/workflow-commands/pre-gate-cut.md +340 -0
  30. package/.claude/skills/workflow-commands/prerequisite.md +62 -0
  31. package/.claude/skills/workflow-commands/retrospective.md +81 -0
  32. package/.claude/skills/workflow-commands/rule-residency.md +267 -0
  33. package/.claude/skills/workflow-commands/split-assessment.md +130 -0
  34. package/.claude/skills/workflow-commands/target-repository.md +58 -0
  35. package/.claude/skills/workflow-commands/working-tree-hold.md +66 -0
  36. package/.claude-plugin/marketplace.json +15 -0
  37. package/.coderabbit.yaml +50 -0
  38. package/.codex/config.toml +8 -0
  39. package/.codex/hooks.json +71 -0
  40. package/.cursorrules +45 -0
  41. package/.gitattributes +7 -0
  42. package/.github/dependabot.yml +19 -0
  43. package/.github/pull_request_template.md +1 -0
  44. package/.github/release.yml +18 -0
  45. package/.github/workflows/auto-tag.yml +111 -0
  46. package/.github/workflows/ci.yml +681 -0
  47. package/.github/workflows/dependabot-auto-merge.yml +55 -0
  48. package/.github/workflows/production.yml +47 -0
  49. package/.github/workflows/publish.yml +39 -0
  50. package/.github/workflows/sonar-qube.yml +34 -0
  51. package/.mcp.json +8 -0
  52. package/.ncurc.json +3 -0
  53. package/.prettierignore +20 -0
  54. package/.vscode/extensions.json +21 -0
  55. package/.vscode/settings.json +41 -0
  56. package/AGENTS.md +29 -0
  57. package/CLAUDE.md +207 -0
  58. package/CODE_OF_CONDUCT.md +132 -0
  59. package/GEMINI.md +30 -0
  60. package/LICENSE +21 -0
  61. package/README.md +41 -0
  62. package/SECURITY.md +34 -0
  63. package/cspell/index.yaml +177 -0
  64. package/dist/CLAUDE.md +207 -0
  65. package/dist/config-merge/index.d.ts +29 -0
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  1047. package/scripts/time-runtime/time-followup-stage.ts +107 -0
  1048. package/scripts/time-runtime/time-format.ts +186 -0
  1049. package/scripts/time-runtime/time-hook-transcript.ts +82 -0
  1050. package/scripts/time-runtime/time-instant.ts +20 -0
  1051. package/scripts/time-runtime/time-markers.ts +228 -0
  1052. package/scripts/time-runtime/time-phase-names.ts +123 -0
  1053. package/scripts/time-runtime/time-reported-failure.ts +227 -0
  1054. package/scripts/time-runtime/time-round-trips.ts +279 -0
  1055. package/scripts/time-runtime/time-shell.ts +286 -0
  1056. package/scripts/time-runtime/time-single-check.ts +65 -0
  1057. package/scripts/time-runtime/time-spans.ts +545 -0
  1058. package/scripts/time-runtime/time-transcript-line.ts +253 -0
  1059. package/scripts/time-runtime/time-writes.ts +71 -0
  1060. package/scripts/ui/ui-routes-cli.ts +122 -0
  1061. package/scripts/ui/ui-routes.ts +102 -0
  1062. package/scripts/version/bump-version.ts +71 -0
  1063. package/scripts/version/effective-upstream.ts +93 -0
  1064. package/scripts/version/index.ts +25 -0
  1065. package/scripts/version/kit-descriptor.ts +10 -0
  1066. package/scripts/version/kit-version-config.ts +30 -0
  1067. package/scripts/version/latest-corepack.ts +404 -0
  1068. package/scripts/version/latest-lane-guard.ts +49 -0
  1069. package/scripts/version/latest-regression.ts +93 -0
  1070. package/scripts/version/latest-scope-cli.ts +147 -0
  1071. package/scripts/version/latest-stamp.ts +107 -0
  1072. package/scripts/version/latest-update.ts +198 -0
  1073. package/scripts/version/package-manager-version.ts +95 -0
  1074. package/scripts/version/parse-json.ts +13 -0
  1075. package/scripts/version/preinstall-version-update.ts +84 -0
  1076. package/scripts/version/publishable-range-check.ts +74 -0
  1077. package/scripts/version/publishable-range.ts +123 -0
  1078. package/scripts/version/release-age.ts +146 -0
  1079. package/scripts/version/release-hold.ts +142 -0
  1080. package/scripts/version/running-binary.ts +42 -0
  1081. package/scripts/version/upgrade-command-guard.ts +49 -0
  1082. package/scripts/version/upgrade-shell-command.ts +30 -0
  1083. package/scripts/version/version-check-logic.ts +333 -0
  1084. package/scripts/version/version-check.ts +14 -0
  1085. package/scripts/version/version-command-config.ts +177 -0
  1086. package/scripts/version/version-commands.ts +296 -0
  1087. package/scripts/version/version-remote.ts +86 -0
  1088. package/scripts/version/version-targets.ts +81 -0
  1089. package/scripts/yaml/yaml-document.ts +46 -0
  1090. package/scripts-ai/completion-gate.ts +13 -0
  1091. package/scripts-ai/environment-loader.ts +9 -0
  1092. package/scripts-ai/epic-check.ts +34 -0
  1093. package/scripts-ai/epic-cli-argv.ts +77 -0
  1094. package/scripts-ai/epic-cli-remove.ts +71 -0
  1095. package/scripts-ai/epic-cli.ts +413 -0
  1096. package/scripts-ai/epic.ts +192 -0
  1097. package/scripts-ai/followup-issue-number.ts +31 -0
  1098. package/scripts-ai/git-followup-finish.ts +217 -0
  1099. package/scripts-ai/git-followup-workflow.ts +252 -0
  1100. package/scripts-ai/git-workflow.ts +246 -0
  1101. package/scripts-ai/telegram-test-logic.ts +88 -0
  1102. package/scripts-ai/telegram-test.ts +130 -0
  1103. package/templates/gitignore +76 -0
  1104. package/templates/sonar-project.properties +52 -0
  1105. package/templates/workflows/ci.yml +639 -0
  1106. package/templates/workflows/dependabot-auto-merge.yml +428 -0
  1107. package/tsconfig/base.json +50 -0
  1108. package/tsconfig.sonar.json +34 -0
@@ -0,0 +1,67 @@
1
+ import { run_event_stream, type RunEvent } from '#scripts/run/run-event-stream'
2
+
3
+ const ISSUE_IN_EVENT = /#([1-9]\d*)\b/u
4
+ const SETTLED_KINDS: ReadonlySet<string> = new Set([
5
+ run_event_stream.EVENT_KIND.MERGE,
6
+ run_event_stream.EVENT_KIND.PARK,
7
+ run_event_stream.EVENT_KIND.SPLIT,
8
+ run_event_stream.EVENT_KIND.OUTAGE,
9
+ ])
10
+ const DONE_KINDS: ReadonlySet<string> = new Set([
11
+ run_event_stream.EVENT_KIND.MERGE,
12
+ run_event_stream.EVENT_KIND.PARK,
13
+ run_event_stream.EVENT_KIND.SPLIT,
14
+ ])
15
+
16
+ function issue_of(event: RunEvent): string | undefined {
17
+ return ISSUE_IN_EVENT.exec(event.text)?.[1]
18
+ }
19
+
20
+ function update_active(active: Set<string>, event: RunEvent): void {
21
+ const issue = issue_of(event)
22
+
23
+ if (issue === undefined) return
24
+ if (event.kind === run_event_stream.EVENT_KIND.CHILD_LAUNCH) active.add(issue)
25
+ if (SETTLED_KINDS.has(event.kind)) active.delete(issue)
26
+ }
27
+
28
+ function active_issues(events: ReadonlyArray<RunEvent>): ReadonlySet<string> {
29
+ const active = new Set<string>()
30
+
31
+ for (const event of events) update_active(active, event)
32
+
33
+ return active
34
+ }
35
+
36
+ function settled_issues(events: ReadonlyArray<RunEvent>): ReadonlySet<number> {
37
+ const settled = events.filter((event) => DONE_KINDS.has(event.kind))
38
+
39
+ return new Set(
40
+ settled
41
+ .map((event) => issue_of(event))
42
+ .filter((issue) => issue !== undefined)
43
+ .map(Number),
44
+ )
45
+ }
46
+
47
+ function parked_issues(events: ReadonlyArray<RunEvent>): ReadonlySet<number> {
48
+ return new Set(
49
+ events
50
+ .filter((event) => event.kind === run_event_stream.EVENT_KIND.PARK)
51
+ .map((event) => issue_of(event))
52
+ .filter((issue) => issue !== undefined)
53
+ .map(Number),
54
+ )
55
+ }
56
+
57
+ function restore(
58
+ lanes: ReadonlyArray<string>,
59
+ events: ReadonlyArray<RunEvent>,
60
+ merged_issues: ReadonlyArray<number>,
61
+ ): ReadonlyArray<string> {
62
+ const active = active_issues(events)
63
+
64
+ return lanes.filter((issue) => active.has(issue) && !merged_issues.includes(Number(issue)))
65
+ }
66
+
67
+ export const backlog_drive_restore = { restore, settled_issues, parked_issues }
@@ -0,0 +1,322 @@
1
+ // The body of `josh backlog:drive`: the backlogrun parent's mechanical transitions, run as one resident
2
+ // wait instead of a model turn per event (joshuafolkken/kit#2499).
3
+ //
4
+ // **What it replaces is the parent's turn between two commands.** Measured after #2492 the parent still
5
+ // spent about half of its backlogrun requests on nothing but glue: a child's process ends, the model
6
+ // wakes, runs `run:merge`, reads a number, runs `lane:launch`, restarts `lane:await`, ends its turn — or,
7
+ // headless, polls in the foreground because its turn cannot end. Every one of those steps is a command
8
+ // whose answer is already a token, so the loop here only reads tokens and never decides what one means.
9
+ //
10
+ // **It decides nothing another command answers.** Collecting a child is `run:merge`'s, choosing the next
11
+ // issue and the budget are `backlog:offer`'s, opening a lane is `lane:launch`'s, and a child's exit is
12
+ // `lane:await`'s re-confirmed process check. What is left is which of them runs next, and when a token is
13
+ // one the model has to read — a control verdict, a refused launch, a watch, the end of the run — the
14
+ // loop stops and hands that token back rather than acting on it.
15
+ //
16
+ // **Everything it touches is a port**, the pattern `run-wake-loop.ts` set, so the sequencing is pinned
17
+ // without a process, a network or a clock.
18
+
19
+ // The `run:merge` tokens that need the parent: a hand-off, a person's stop, a tripped guard, a foreign
20
+ // owner, an unreadable state. `resumed` is not among them — the same lane is awaited again.
21
+ const HANDOFF_TOKENS: ReadonlySet<string> = new Set([
22
+ 'over',
23
+ 'human-review',
24
+ 'stop',
25
+ 'environment',
26
+ 'busy',
27
+ 'retry',
28
+ ])
29
+ const RESUMED_TOKEN = 'resumed'
30
+ const RUN_VERDICT = 'run'
31
+ const STOP_VERDICT = 'stop'
32
+ const WATCH_VERDICT = 'watch'
33
+ // The verdicts the loop acts on without the parent. Any other is handed back as it was printed.
34
+ const KNOWN_VERDICTS: ReadonlySet<string> = new Set([
35
+ RUN_VERDICT,
36
+ STOP_VERDICT,
37
+ WATCH_VERDICT,
38
+ 'wait',
39
+ ])
40
+ const NO_RETRIES = 0
41
+
42
+ interface OfferRead {
43
+ verdict: string
44
+ issues: ReadonlyArray<string>
45
+ retries: number
46
+ answer?: string | undefined
47
+ reason?: string | undefined
48
+ is_retrospective_done?: boolean
49
+ is_finish?: boolean | undefined
50
+ }
51
+
52
+ interface DriveState {
53
+ // The children this run has in flight — seeded from the open lanes, so a restarted loop resumes them.
54
+ in_flight: Array<string>
55
+ // Every child collected, fed back to `backlog:offer` because GitHub closes a merged issue late.
56
+ exclude: Array<string>
57
+ // When the run last did something, handed to `backlog:budget` as `--active`.
58
+ active: string
59
+ retries: number
60
+ // A `stop` verdict: start nothing more, collect what is in flight, then end.
61
+ is_stopping: boolean
62
+ stop_reason?: string | undefined
63
+ stop_is_finish?: boolean | undefined
64
+ }
65
+
66
+ interface DriveEnd {
67
+ // Why the loop handed control back: `merge`, `launch`, `offer`, `watch`, `stop`, `window` or a verdict.
68
+ reason: string
69
+ // The token the parent reads, where one command printed it.
70
+ token: string | undefined
71
+ issue: string | undefined
72
+ detail?: string
73
+ is_finish?: boolean | undefined
74
+ }
75
+
76
+ interface DrivePorts {
77
+ // Whether a child's process has confirmed-ended — `lane:await`'s re-confirmed check in production.
78
+ is_finished: (issue: string) => boolean
79
+ // `run:merge <N>`'s first stdout token.
80
+ merge: (issue: string) => Promise<string>
81
+ // `backlog:offer`'s answer for the state, or `undefined` when it exited non-zero.
82
+ offer: (state: DriveState) => Promise<OfferRead | undefined>
83
+ launch: (issue: string) => Promise<boolean>
84
+ now: () => Date
85
+ }
86
+
87
+ // An end carries the state reached so far, so the resume line keeps what the pass collected before it.
88
+ type PassResult =
89
+ { kind: 'continue'; state: DriveState } | { kind: 'end'; end: DriveEnd; state: DriveState }
90
+
91
+ function ended(reason: string, state: DriveState, token?: string, issue?: string): PassResult {
92
+ const detail = reason === STOP_VERDICT ? state.stop_reason : undefined
93
+
94
+ return {
95
+ kind: 'end',
96
+ end: {
97
+ reason,
98
+ token,
99
+ issue,
100
+ ...(detail !== undefined && { detail }),
101
+ ...(reason === STOP_VERDICT && { is_finish: state.stop_is_finish }),
102
+ },
103
+ state,
104
+ }
105
+ }
106
+
107
+ function is_drain(read: OfferRead, state: DriveState): boolean {
108
+ return (
109
+ read.verdict === WATCH_VERDICT && state.in_flight.length === 0 && !read.is_retrospective_done
110
+ )
111
+ }
112
+
113
+ function needs_retrospective(read: OfferRead, state: DriveState): boolean {
114
+ return (
115
+ read.verdict === STOP_VERDICT &&
116
+ read.answer === 'exhausted' &&
117
+ state.in_flight.length === 0 &&
118
+ !read.is_retrospective_done
119
+ )
120
+ }
121
+
122
+ function initial_state(in_flight: ReadonlyArray<string>, active: string): DriveState {
123
+ return {
124
+ in_flight: [...in_flight],
125
+ exclude: [],
126
+ active,
127
+ retries: NO_RETRIES,
128
+ is_stopping: false,
129
+ }
130
+ }
131
+
132
+ // One finished child: collected, excluded, and — unless its cut was resumed in place — out of flight.
133
+ async function collect(issue: string, state: DriveState, ports: DrivePorts): Promise<PassResult> {
134
+ const token = await ports.merge(issue)
135
+
136
+ // An empty first line is a `run:merge` that failed before printing one: never read as a collection.
137
+ if (token === '') return ended('merge', state, undefined, issue)
138
+ if (HANDOFF_TOKENS.has(token)) return ended('merge', state, token, issue)
139
+
140
+ const in_flight =
141
+ token === RESUMED_TOKEN ? state.in_flight : state.in_flight.filter((item) => item !== issue)
142
+ const exclude = state.exclude.includes(issue) ? state.exclude : [...state.exclude, issue]
143
+
144
+ return {
145
+ kind: 'continue',
146
+ state: { ...state, in_flight, exclude, active: ports.now().toISOString() },
147
+ }
148
+ }
149
+
150
+ async function collect_finished(state: DriveState, ports: DrivePorts): Promise<PassResult> {
151
+ const finished = state.in_flight.filter((item) => ports.is_finished(item))
152
+ let current = state
153
+
154
+ for (const issue of finished) {
155
+ const result = await collect(issue, current, ports)
156
+
157
+ if (result.kind === 'end') return { ...result, state: current }
158
+
159
+ current = result.state
160
+ }
161
+
162
+ return { kind: 'continue', state: current }
163
+ }
164
+
165
+ async function launch_all(
166
+ issues: ReadonlyArray<string>,
167
+ state: DriveState,
168
+ ports: DrivePorts,
169
+ ): Promise<PassResult> {
170
+ const in_flight = [...state.in_flight]
171
+
172
+ for (const issue of issues) {
173
+ const is_launched = await ports.launch(issue)
174
+
175
+ if (!is_launched) return ended('launch', { ...state, in_flight }, undefined, issue)
176
+
177
+ in_flight.push(issue)
178
+ }
179
+
180
+ return { kind: 'continue', state: { ...state, in_flight, active: ports.now().toISOString() } }
181
+ }
182
+
183
+ // A watch with nothing in flight is the drain: `run:step` owes the retrospective there, so it is the
184
+ // parent's. With children still running the watch is only waiting on them.
185
+ function on_verdict(read: OfferRead, state: DriveState): PassResult {
186
+ if (!KNOWN_VERDICTS.has(read.verdict)) return ended(read.verdict, state, read.verdict)
187
+ if (needs_retrospective(read, state)) return ended('retrospective', state, 'retrospective')
188
+
189
+ if (read.verdict === STOP_VERDICT) {
190
+ return {
191
+ kind: 'continue',
192
+ state: {
193
+ ...state,
194
+ is_stopping: true,
195
+ stop_reason: read.reason,
196
+ stop_is_finish: read.is_finish,
197
+ },
198
+ }
199
+ }
200
+
201
+ if (is_drain(read, state)) return ended(WATCH_VERDICT, state, WATCH_VERDICT)
202
+
203
+ return { kind: 'continue', state }
204
+ }
205
+
206
+ async function ask_offer(state: DriveState, ports: DrivePorts): Promise<PassResult> {
207
+ const read = await ports.offer(state)
208
+
209
+ if (read === undefined) return ended('offer', state)
210
+
211
+ const next = { ...state, retries: read.retries }
212
+
213
+ if (read.verdict === RUN_VERDICT) return await launch_all(read.issues, next, ports)
214
+
215
+ return on_verdict(read, next)
216
+ }
217
+
218
+ // One pass: collect every child that ended, then — unless a `stop` has been read — ask what to start.
219
+ // `should_offer` is the caller's throttle on the one network read; a collection always asks, because a
220
+ // lane just freed.
221
+ function is_offering(before: DriveState, after: DriveState, should_offer: boolean): boolean {
222
+ if (after.is_stopping) return false
223
+
224
+ return should_offer || after.in_flight.length !== before.in_flight.length
225
+ }
226
+
227
+ // A stopping run with nothing left in flight has ended.
228
+ function settle(result: PassResult): PassResult {
229
+ if (result.kind === 'end') return result
230
+
231
+ const is_done = result.state.is_stopping && result.state.in_flight.length === 0
232
+
233
+ return is_done ? ended(STOP_VERDICT, result.state, STOP_VERDICT) : result
234
+ }
235
+
236
+ async function run_pass(
237
+ state: DriveState,
238
+ should_offer: boolean,
239
+ ports: DrivePorts,
240
+ ): Promise<PassResult> {
241
+ const collected = await collect_finished(state, ports)
242
+
243
+ if (collected.kind === 'end') return collected
244
+ if (!is_offering(state, collected.state, should_offer)) return settle(collected)
245
+
246
+ return settle(await ask_offer(collected.state, ports))
247
+ }
248
+
249
+ interface LoopConfig {
250
+ poll_ms: number
251
+ // The floor between two `backlog:offer` asks while nothing was collected — the same one-minute
252
+ // cadence the wake supervisor polls the backlog on, so an idle stretch is not a network hammer.
253
+ offer_ms: number
254
+ // How long one invocation may wait before returning `window`, or `undefined` for no bound. A headless
255
+ // parent's foreground call is capped by its shell's timeout, so it passes one under that cap.
256
+ window_ms: number | undefined
257
+ }
258
+
259
+ interface LoopPorts extends DrivePorts {
260
+ sleep: (milliseconds: number) => Promise<void>
261
+ finish: (end: DriveEnd) => Promise<void>
262
+ // Called after every pass, ended ones included, so the caller can keep the resume line current.
263
+ on_state: (state: DriveState) => void
264
+ }
265
+
266
+ interface LoopRun {
267
+ state: DriveState
268
+ started_ms: number
269
+ offered_ms: number
270
+ }
271
+
272
+ const WINDOW_END: DriveEnd = { reason: 'window', token: undefined, issue: undefined }
273
+
274
+ function is_window_spent(run: LoopRun, config: LoopConfig, now_ms: number): boolean {
275
+ if (config.window_ms === undefined) return false
276
+
277
+ return now_ms - run.started_ms >= config.window_ms
278
+ }
279
+
280
+ type LoopStep = { kind: 'end'; end: DriveEnd } | { kind: 'next'; run: LoopRun }
281
+
282
+ // One pass of the loop: the offer is due on the first pass and then no oftener than `offer_ms`, bar the
283
+ // passes that collected a child. A `next` carries the run to sleep on and pass again.
284
+ async function loop_step(run: LoopRun, config: LoopConfig, ports: LoopPorts): Promise<LoopStep> {
285
+ const now_ms = ports.now().getTime()
286
+ const is_due = now_ms - run.offered_ms >= config.offer_ms
287
+ const result = await run_pass(run.state, is_due, ports)
288
+
289
+ ports.on_state(result.state)
290
+
291
+ if (result.kind === 'end') return result
292
+
293
+ const next = { ...run, state: result.state, offered_ms: is_due ? now_ms : run.offered_ms }
294
+
295
+ return is_window_spent(next, config, ports.now().getTime())
296
+ ? { kind: 'end', end: WINDOW_END }
297
+ : { kind: 'next', run: next }
298
+ }
299
+
300
+ // Pass, sleep, repeat — until a pass hands a token back or the window is spent.
301
+ async function run_loop(
302
+ state: DriveState,
303
+ config: LoopConfig,
304
+ ports: LoopPorts,
305
+ ): Promise<DriveEnd> {
306
+ const first: LoopRun = { state, started_ms: ports.now().getTime(), offered_ms: -Infinity }
307
+ let step = await loop_step(first, config, ports)
308
+
309
+ while (step.kind === 'next') {
310
+ await ports.sleep(config.poll_ms)
311
+ step = await loop_step(step.run, config, ports)
312
+ }
313
+
314
+ if (step.end.reason === STOP_VERDICT) await ports.finish(step.end)
315
+
316
+ return step.end
317
+ }
318
+
319
+ const backlog_drive = { HANDOFF_TOKENS, collect, initial_state, on_verdict, run_loop, run_pass }
320
+
321
+ export type { DriveEnd, DrivePorts, DriveState, LoopConfig, LoopPorts, OfferRead, PassResult }
322
+ export { backlog_drive }
@@ -0,0 +1,164 @@
1
+ // The named-issue prefix of a `backlogrun` invocation (joshuafolkken/kit#1984). `backlogrun #N1 #N2 …`
2
+ // runs the issues typed after the keyword in the order they were typed, one at a time, and only once
3
+ // they are all done does the opted-in backlog drain. This module is the single source of that order
4
+ // and of what a failure partway through it does, so the plan a person reads (`backlog:plan`) and the
5
+ // loop that runs it (`backlogrun.md`) cannot disagree.
6
+ //
7
+ // **It replaces the old `queue` keyword.** `queue #N1 #N2 …` was a separate entry point for exactly
8
+ // this sequential run; folding it in means one command carries both the named prefix and the backlog
9
+ // that follows it, under one authorization and one carried budget.
10
+ //
11
+ // **A named item is a single issue or an epic** (joshuafolkken/kit#1985, folding in the old `epicrun`
12
+ // keyword). A single-issue item is one `fullrun`; an epic item runs every child in dependency order,
13
+ // across the free lanes, and is done only once every child has been processed — merged or parked. The
14
+ // run does not advance to the next named item until the epic item is complete, which is `epicrun`'s
15
+ // whole-epic execution at the granularity of one named item.
16
+
17
+ const NAMED_KIND = 'named'
18
+ const BACKLOG_KIND = 'backlog'
19
+ // What follows the named list when `--only` was typed: nothing. `end` is `backlog`'s counterpart in
20
+ // `after_failure.next`, so the loop reads one field to know whether the pool is next or the run is over.
21
+ const END_KIND = 'end'
22
+ const NEXT_INDEX_OFFSET = 1
23
+ const NOT_FOUND = -1
24
+
25
+ // `backlogrun --only` with no named issues has nothing to run — the flag says "run the named list and
26
+ // stop", and an empty named list makes that the empty run. Refused before anything starts rather than
27
+ // begun and found empty, the same way a budget-only invocation is still a valid bare `backlogrun`.
28
+ const NOTHING_TO_RUN =
29
+ '`--only` runs the named issues and stops, but none were named, so there is nothing to run. Name the issues (`backlogrun #N1 #N2 … --only`), or drop `--only` to drain the opted-in backlog.'
30
+
31
+ // One named item: a single issue (`is_epic: false`) or an epic (`is_epic: true`). The parser only sees
32
+ // `#N`, so which one it is is decided by the caller from GitHub state; the pure functions here carry
33
+ // the flag rather than re-derive it, so the plan and the loop agree on how each item runs.
34
+ interface NamedItem {
35
+ issue: number
36
+ is_epic: boolean
37
+ }
38
+
39
+ interface NamedStep {
40
+ kind: typeof NAMED_KIND
41
+ issue: number
42
+ is_epic: boolean
43
+ }
44
+
45
+ interface BacklogStep {
46
+ kind: typeof BACKLOG_KIND
47
+ }
48
+
49
+ type PlanStep = NamedStep | BacklogStep
50
+
51
+ // A named issue that could not finish parks like any other child; what is specific to a sequential run
52
+ // is that the issues declared *after* it are not started — the order was the point of naming them. What
53
+ // follows is the pool by default, or nothing under `--only`, so the run then drains the opted-in
54
+ // backlog or ends (joshuafolkken/kit#1984).
55
+ //
56
+ // **This skip only applies to a single-issue item.** An epic item does not park as a unit — its
57
+ // children park individually and the epic item completes anyway (`epic_item_outcome`), so a parked
58
+ // epic child, which is never in the named list, skips nothing and the run advances to the next item
59
+ // (joshuafolkken/kit#1985).
60
+ interface FailureOutcome {
61
+ parked: number
62
+ skipped: ReadonlyArray<number>
63
+ next: typeof BACKLOG_KIND | typeof END_KIND
64
+ }
65
+
66
+ // The completion of one epic named item. It runs every child and finishes once each has been
67
+ // processed; the children that parked are carried here so the completion report can list them, and the
68
+ // item is complete regardless — a parked child never holds up the next named item
69
+ // (joshuafolkken/kit#1985).
70
+ interface EpicItemOutcome {
71
+ epic: number
72
+ parked: ReadonlyArray<number>
73
+ complete: true
74
+ }
75
+
76
+ // One child of an epic item after it ran: merged (`parked: false`) or parked (`parked: true`).
77
+ interface EpicChildOutcome {
78
+ issue: number
79
+ parked: boolean
80
+ }
81
+
82
+ // The plan, or the refusal that stops it before it starts. `startup` is the single decision a
83
+ // `backlogrun` begins from, so the refusal and the order cannot drift into two places.
84
+ type Startup =
85
+ { kind: 'plan'; steps: ReadonlyArray<PlanStep> } | { kind: 'refused'; reason: string }
86
+
87
+ const BACKLOG_STEP: BacklogStep = { kind: BACKLOG_KIND }
88
+
89
+ function named_step(item: NamedItem): NamedStep {
90
+ return { kind: NAMED_KIND, issue: item.issue, is_epic: item.is_epic }
91
+ }
92
+
93
+ // The execution plan: the named items in the order they were declared, then the opted-in backlog —
94
+ // unless `--only`, which stops after the named list. Each named step carries whether it is an epic, so
95
+ // the loop knows to run one `fullrun` or a whole epic. A bare `backlogrun` names none, so the plan is
96
+ // the backlog alone, which is the behavior that entry point always had.
97
+ function plan(named: ReadonlyArray<NamedItem>, is_only = false): ReadonlyArray<PlanStep> {
98
+ const steps = named.map((item) => named_step(item))
99
+
100
+ return is_only ? steps : [...steps, BACKLOG_STEP]
101
+ }
102
+
103
+ // The plan a `backlogrun` starts from, or the refusal that keeps it from starting. Only `--only` with
104
+ // no named items is refused; everything else is a plan, a bare `backlogrun` (the backlog alone)
105
+ // included.
106
+ function startup(named: ReadonlyArray<NamedItem>, is_only = false): Startup {
107
+ if (is_only && named.length === 0) return { kind: 'refused', reason: NOTHING_TO_RUN }
108
+
109
+ return { kind: 'plan', steps: plan(named, is_only) }
110
+ }
111
+
112
+ // A single-issue named item failed midway. It parks, the items declared after it are skipped (starting
113
+ // them would break the order they were named in), and the run proceeds to the backlog — or ends under
114
+ // `--only`, which never had a pool to fall through to. A failure whose number is not a *single-issue*
115
+ // named item skips nothing: an issue never named, and an epic child (which is not in the named list),
116
+ // both leave the order intact, so the run simply continues. An epic named item completes through
117
+ // `epic_item_outcome` rather than parking as a unit, so its number never skips the list either.
118
+ function after_failure(
119
+ named: ReadonlyArray<NamedItem>,
120
+ failed: number,
121
+ is_only = false,
122
+ ): FailureOutcome {
123
+ const index = named.findIndex((item) => item.issue === failed && !item.is_epic)
124
+ const skipped =
125
+ index === NOT_FOUND ? [] : named.slice(index + NEXT_INDEX_OFFSET).map((item) => item.issue)
126
+
127
+ return { parked: failed, skipped, next: is_only ? END_KIND : BACKLOG_KIND }
128
+ }
129
+
130
+ // An epic named item is complete once every child has been processed — merged or parked. The parked
131
+ // children are carried out so the completion report can list them, and the item is complete either
132
+ // way: a parked epic child does not hold up the next named item, which is `epicrun`'s park-and-continue
133
+ // at the granularity of one named epic item (joshuafolkken/kit#1985).
134
+ function epic_item_outcome(
135
+ epic: number,
136
+ children: ReadonlyArray<EpicChildOutcome>,
137
+ ): EpicItemOutcome {
138
+ const parked = children.filter((child) => child.parked).map((child) => child.issue)
139
+
140
+ return { epic, parked, complete: true }
141
+ }
142
+
143
+ const backlog_named = {
144
+ BACKLOG_KIND,
145
+ END_KIND,
146
+ NAMED_KIND,
147
+ NOTHING_TO_RUN,
148
+ after_failure,
149
+ epic_item_outcome,
150
+ plan,
151
+ startup,
152
+ }
153
+
154
+ export type {
155
+ BacklogStep,
156
+ EpicChildOutcome,
157
+ EpicItemOutcome,
158
+ FailureOutcome,
159
+ NamedItem,
160
+ NamedStep,
161
+ PlanStep,
162
+ Startup,
163
+ }
164
+ export { backlog_named }