@jdultra/threedtiles 4.0.0 → 4.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/index.js +24 -20
- package/src/tileset/instanced/MeshTile.js +1 -1
package/package.json
CHANGED
package/src/index.js
CHANGED
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@@ -11,8 +11,8 @@ import { RenderPass } from 'three/examples/jsm/postprocessing/RenderPass.js';
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import { UnrealBloomPass } from 'three/examples/jsm/postprocessing/UnrealBloomPass.js';
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import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
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-
import { InstancedOGC3DTile} from "./tileset/instanced/InstancedOGC3DTile.js"
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-
import { InstancedTileLoader} from "./tileset/instanced/InstancedTileLoader.js"
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+
import { InstancedOGC3DTile } from "./tileset/instanced/InstancedOGC3DTile.js"
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import { InstancedTileLoader } from "./tileset/instanced/InstancedTileLoader.js"
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import { B3DMDecoder } from "./decoder/B3DMDecoder";
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@@ -71,7 +71,7 @@ function initScene() {
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scene.matrixAutoUpdate = false;
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scene.background = new THREE.Color(0x000000);
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scene.add(new THREE.AmbientLight(0xFFFFFF, 0.2));
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-
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+
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const light = new THREE.PointLight(0xbbbbff, 2, 5000);
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const sphere = new THREE.SphereGeometry(2, 16, 8);
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light.add(new THREE.Mesh(sphere, new THREE.MeshBasicMaterial({ color: 0xbbbbff })));
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@@ -201,20 +201,20 @@ function initTileset(scene) {
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return ogc3DTile;
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}
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-
function createInstancedTileLoader(scene){
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+
function createInstancedTileLoader(scene) {
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return new InstancedTileLoader(scene, mesh => {
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//// Insert code to be called on every newly decoded mesh e.g.:
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mesh.material.wireframe = false;
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mesh.material.side = THREE.FrontSide;
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}, 1000, 1000);
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}
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-
function initInstancedTilesets(instancedTileLoader){
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function initInstancedTilesets(instancedTileLoader) {
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const instancedTilesets = [];
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-
for(let x = 0; x<10; x++){
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for(let y = 0; y<10; y++){
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-
for(let z = 0; z<10; z++){
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for (let x = 0; x < 10; x++) {
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for (let y = 0; y < 10; y++) {
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for (let z = 0; z < 10; z++) {
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const tileset = new InstancedOGC3DTile({
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url: "https://storage.googleapis.com/ogc-3d-tiles/droneship/tileset.json",
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//url: "http://localhost:8080/tileset.json",
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@@ -223,25 +223,29 @@ function initInstancedTilesets(instancedTileLoader){
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tileLoader: instancedTileLoader,
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static: false,
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});
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tileset.
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tileset.translateOnAxis(new THREE.Vector3(
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tileset.translateOnAxis(new THREE.Vector3(0,
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tileset.rotateOnAxis(new THREE.Vector3(0, 0, 1), 50 * z)
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tileset.translateOnAxis(new THREE.Vector3(1, 0, 0), 50 * x)
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tileset.translateOnAxis(new THREE.Vector3(0, 1, 0), 50 * y)
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tileset.translateOnAxis(new THREE.Vector3(0, 0, 1), 50 * z)
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scene.add(tileset);
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instancedTilesets.push(tileset);
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-
idleCallback();
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function idleCallback(){
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tileset.update(camera);
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setTimeout(()=>{
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window.requestIdleCallback(idleCallback,{timeout:50})
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},20)
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-
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-
}
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}
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}
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}
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idleCallback();
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function idleCallback() {
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instancedTilesets.forEach(tileset=>{
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tileset.update(camera);
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})
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setTimeout(() => {
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window.requestIdleCallback(idleCallback, { timeout: 50 })
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}, 20)
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}
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initLODMultiplierSlider(instancedTilesets);
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}
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@@ -251,7 +255,7 @@ function initLODMultiplierSlider(instancedTilesets) {
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output.innerHTML = slider.value;
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slider.oninput = () => {
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-
instancedTilesets.forEach(tileset=>{
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instancedTilesets.forEach(tileset => {
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tileset.setGeometricErrorMultiplier(slider.value)
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})
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output.innerHTML = slider.value;
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@@ -60,7 +60,7 @@ class MeshTile{
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self.instancedTiles[i].meshContent = self.instancedMesh;
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if(self.instancedTiles[i].materialVisibility && !!self.instancedTiles[i].meshContent){
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self.instancedMesh.count++;
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self.instancedMesh.setMatrixAt(self.instancedMesh.count-1, self.reuseableMatrix.multiplyMatrices(self.
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self.instancedMesh.setMatrixAt(self.instancedMesh.count-1, self.reuseableMatrix.multiplyMatrices(self.instancedTiles[i].getWorldMatrix(), self.instancedMesh.baseMatrix) )
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}
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}
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