@jdultra/threedtiles 14.0.16 → 14.0.18

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@@ -41,6 +41,11 @@ export class OGC3DTile extends THREE.Object3D<THREE.Object3DEventMap> {
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  * @param {String} [properties.splatsFragmentShader = undefined] - optional pass a custom fragment shader for rendering splats
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  * @param {number} [properties.splatsQuality = 0.75] - optional pass a visual quality for splats between 0 and 1. Lower quality improves performance at the cost of visual approximations.
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  * @param {boolean} [properties.splatsCPUCulling = false] - optional if true, splats are culled on CPU asynchronously. Better frame-rate and faster sorting but splats are absent when camera moves quickly until sort finishes.
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+ *
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+ * @param {number} [properties.splatsExposureEV = 0.0] - optional exposure compensation in EV (stops). Typical useful range: -6 → +6. Positive brightens, negative darkens.
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+ * @param {number} [properties.splatsSaturation = 1.0] - optional saturation multiplier. Typical useful range: 0.0 → 2.0 (1.0 = unchanged).
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+ * @param {number} [properties.splatsContrast = 1.0] - optional contrast multiplier. Typical useful range: 0.0 → 2.0 (1.0 = unchanged).
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+ * @param {Array|Object} [properties.splatsTempTint = [0.0, 0.0]] - optional temperature and tint pair for simple white-balance adjustment. Values: temperature ∈ [-100,100], tint ∈ [-100,100]. Default [0,0].
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  */
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  constructor(properties?: {
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  url?: string | undefined;
@@ -75,6 +80,10 @@ export class OGC3DTile extends THREE.Object3D<THREE.Object3DEventMap> {
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  splatsFragmentShader?: string | undefined;
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  splatsQuality?: number | undefined;
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  splatsCPUCulling?: boolean | undefined;
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+ splatsExposureEV?: number | undefined;
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+ splatsSaturation?: number | undefined;
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+ splatsContrast?: number | undefined;
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+ splatsTempTint?: Object | any[] | undefined;
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  });
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  splatsMesh: any;
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  oldUltraMeshSplats: any;
@@ -113,6 +122,10 @@ export class OGC3DTile extends THREE.Object3D<THREE.Object3DEventMap> {
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  geometricErrorMultiplier: number;
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  splatsCropRadius: number;
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  splatsSizeMultiplier: number;
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+ /** @type {number} */ splatsExposureEV: number;
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+ /** @type {number} */ splatsSaturation: number;
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+ /** @type {number} */ splatsContrast: number;
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+ splatsTempTint: number[];
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  renderer: any;
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  meshCallback: Function | undefined;
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  loadOutsideView: boolean | undefined;
@@ -160,6 +173,27 @@ export class OGC3DTile extends THREE.Object3D<THREE.Object3DEventMap> {
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  */
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  setSplatsCPUCulling(splatsCPUCulling: boolean): void;
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  setSplatsQuality(splatsQuality: any): void;
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+ /**
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+ * Set exposure compensation (EV stops) for splats in this tile.
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+ * @param {number} splatsExposureEV exposure in EV (stops). Useful range: -6 → +6. Positive brightens, negative darkens.
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+ */
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+ setSplatsExposureEV(splatsExposureEV: number): void;
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+ /**
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+ * Set saturation multiplier for splats in this tile.
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+ * @param {number} splatsSaturation saturation multiplier. Useful range: 0.0 → 2.0 (1.0 = unchanged).
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+ */
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+ setSplatsSaturation(splatsSaturation: number): void;
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+ /**
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+ * Set contrast multiplier for splats in this tile.
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+ * @param {number} splatsContrast contrast multiplier. Useful range: 0.0 → 2.0 (1.0 = unchanged).
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+ */
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+ setSplatsContrast(splatsContrast: number): void;
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+ /**
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+ * Set temperature and tint for splats in this tile.
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+ * @param {number} splatsTemperature temperature adjustment in range [-100,100] (warm/cool).
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+ * @param {number} splatsTint tint adjustment in range [-100,100] (green/magenta).
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+ */
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+ setSplatsTempTint(splatsTemperature: number, splatsTint: number): void;
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  /**
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  * Manually updates all the matrices of the tileset.
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  * To be called after transforming a {@link OGC3DTile tileset} instantiated with the "static" option
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@jdultra/threedtiles",
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- "version": "14.0.16",
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+ "version": "14.0.18",
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  "author": "Emeric Beaufays",
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  "description": "An OGC 3DTiles viewer for Three.js",
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  "main": "dist/threedtiles.cjs.js",