@jaimevalasek/aioson 1.30.1 → 1.30.2

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Files changed (90) hide show
  1. package/CHANGELOG.md +9 -0
  2. package/docs/design-previews/cognitive-core-ui-auth.html +95 -0
  3. package/docs/design-previews/cognitive-core-ui-kanban.html +231 -0
  4. package/docs/design-previews/cognitive-core-ui-list-detail.html +174 -0
  5. package/docs/design-previews/cognitive-core-ui-preview.css +1315 -0
  6. package/docs/design-previews/cognitive-core-ui-settings.html +142 -0
  7. package/docs/design-previews/cognitive-core-ui-website.html +190 -1009
  8. package/docs/design-previews/cognitive-core-ui.html +281 -463
  9. package/docs/design-previews/index.html +83 -31
  10. package/package.json +1 -1
  11. package/src/constants.js +567 -511
  12. package/template/.aioson/docs/play/README.md +2 -0
  13. package/template/.aioson/docs/play/agent-usage-guide.md +7 -1
  14. package/template/.aioson/docs/play/app-compatibility-guide.md +6 -1
  15. package/template/.aioson/docs/play/auth-services-and-testing.md +16 -1
  16. package/template/.aioson/docs/play/manifest-and-runtime.md +23 -0
  17. package/template/.aioson/skills/design/aurora-command-ui/SKILL.md +266 -243
  18. package/template/.aioson/skills/design/aurora-command-ui/references/art-direction.md +293 -293
  19. package/template/.aioson/skills/design/aurora-command-ui/references/components.md +827 -827
  20. package/template/.aioson/skills/design/aurora-command-ui/references/dashboards.md +250 -250
  21. package/template/.aioson/skills/design/aurora-command-ui/references/design-tokens.md +585 -585
  22. package/template/.aioson/skills/design/aurora-command-ui/references/motion.md +365 -365
  23. package/template/.aioson/skills/design/aurora-command-ui/references/patterns.md +485 -482
  24. package/template/.aioson/skills/design/aurora-command-ui/references/websites.md +386 -387
  25. package/template/.aioson/skills/design/bold-editorial-ui/SKILL.md +228 -205
  26. package/template/.aioson/skills/design/bold-editorial-ui/references/art-direction.md +338 -338
  27. package/template/.aioson/skills/design/bold-editorial-ui/references/components.md +977 -977
  28. package/template/.aioson/skills/design/bold-editorial-ui/references/dashboards.md +218 -218
  29. package/template/.aioson/skills/design/bold-editorial-ui/references/design-tokens.md +326 -326
  30. package/template/.aioson/skills/design/bold-editorial-ui/references/motion.md +461 -461
  31. package/template/.aioson/skills/design/bold-editorial-ui/references/patterns.md +293 -293
  32. package/template/.aioson/skills/design/bold-editorial-ui/references/websites.md +352 -352
  33. package/template/.aioson/skills/design/clean-saas-ui/SKILL.md +233 -210
  34. package/template/.aioson/skills/design/clean-saas-ui/references/art-direction.md +319 -319
  35. package/template/.aioson/skills/design/clean-saas-ui/references/components.md +365 -365
  36. package/template/.aioson/skills/design/clean-saas-ui/references/dashboards.md +196 -196
  37. package/template/.aioson/skills/design/clean-saas-ui/references/design-tokens.md +244 -244
  38. package/template/.aioson/skills/design/clean-saas-ui/references/motion.md +235 -235
  39. package/template/.aioson/skills/design/clean-saas-ui/references/patterns.md +215 -215
  40. package/template/.aioson/skills/design/clean-saas-ui/references/websites.md +295 -295
  41. package/template/.aioson/skills/design/cognitive-core-ui/SKILL.md +239 -203
  42. package/template/.aioson/skills/design/cognitive-core-ui/references/art-direction.md +339 -339
  43. package/template/.aioson/skills/design/cognitive-core-ui/references/components.md +417 -407
  44. package/template/.aioson/skills/design/cognitive-core-ui/references/dashboards.md +289 -272
  45. package/template/.aioson/skills/design/cognitive-core-ui/references/design-tokens.md +525 -524
  46. package/template/.aioson/skills/design/cognitive-core-ui/references/motion.md +279 -279
  47. package/template/.aioson/skills/design/cognitive-core-ui/references/patterns.md +355 -289
  48. package/template/.aioson/skills/design/cognitive-core-ui/references/websites.md +443 -437
  49. package/template/.aioson/skills/design/glassmorphism-ui/SKILL.md +245 -222
  50. package/template/.aioson/skills/design/glassmorphism-ui/references/art-direction.md +159 -159
  51. package/template/.aioson/skills/design/glassmorphism-ui/references/components.md +498 -498
  52. package/template/.aioson/skills/design/glassmorphism-ui/references/dashboards.md +236 -236
  53. package/template/.aioson/skills/design/glassmorphism-ui/references/design-tokens.md +274 -274
  54. package/template/.aioson/skills/design/glassmorphism-ui/references/motion.md +355 -355
  55. package/template/.aioson/skills/design/glassmorphism-ui/references/patterns.md +198 -198
  56. package/template/.aioson/skills/design/glassmorphism-ui/references/websites.md +307 -307
  57. package/template/.aioson/skills/design/interface-design/SKILL.md +68 -47
  58. package/template/.aioson/skills/design/interface-design/references/components-and-states.md +105 -105
  59. package/template/.aioson/skills/design/interface-design/references/design-directions.md +101 -101
  60. package/template/.aioson/skills/design/interface-design/references/handoff-and-quality.md +92 -71
  61. package/template/.aioson/skills/design/interface-design/references/intent-and-domain.md +74 -74
  62. package/template/.aioson/skills/design/interface-design/references/tokens-and-depth.md +173 -173
  63. package/template/.aioson/skills/design/neo-brutalist-ui/SKILL.md +236 -213
  64. package/template/.aioson/skills/design/neo-brutalist-ui/references/art-direction.md +228 -228
  65. package/template/.aioson/skills/design/neo-brutalist-ui/references/components.md +855 -855
  66. package/template/.aioson/skills/design/neo-brutalist-ui/references/dashboards.md +334 -334
  67. package/template/.aioson/skills/design/neo-brutalist-ui/references/design-tokens.md +342 -342
  68. package/template/.aioson/skills/design/neo-brutalist-ui/references/motion.md +286 -286
  69. package/template/.aioson/skills/design/neo-brutalist-ui/references/patterns.md +458 -458
  70. package/template/.aioson/skills/design/neo-brutalist-ui/references/websites.md +723 -723
  71. package/template/.aioson/skills/design/premium-command-center-ui/SKILL.md +83 -62
  72. package/template/.aioson/skills/design/premium-command-center-ui/references/operations.md +74 -74
  73. package/template/.aioson/skills/design/premium-command-center-ui/references/patterns.md +116 -116
  74. package/template/.aioson/skills/design/premium-command-center-ui/references/validation.md +47 -47
  75. package/template/.aioson/skills/design/premium-command-center-ui/references/visual-system.md +215 -215
  76. package/template/.aioson/skills/design/pt.squarespace.com/.skill-meta.json +31 -31
  77. package/template/.aioson/skills/design/pt.squarespace.com/SKILL.md +94 -66
  78. package/template/.aioson/skills/design/pt.squarespace.com/references/components.md +366 -366
  79. package/template/.aioson/skills/design/pt.squarespace.com/references/design-tokens.md +150 -150
  80. package/template/.aioson/skills/design/pt.squarespace.com/references/motion.md +270 -270
  81. package/template/.aioson/skills/design/pt.squarespace.com/references/patterns.md +189 -189
  82. package/template/.aioson/skills/design/pt.squarespace.com/references/websites.md +161 -161
  83. package/template/.aioson/skills/design/warm-craft-ui/SKILL.md +232 -209
  84. package/template/.aioson/skills/design/warm-craft-ui/references/art-direction.md +324 -324
  85. package/template/.aioson/skills/design/warm-craft-ui/references/components.md +508 -508
  86. package/template/.aioson/skills/design/warm-craft-ui/references/dashboards.md +223 -223
  87. package/template/.aioson/skills/design/warm-craft-ui/references/design-tokens.md +374 -374
  88. package/template/.aioson/skills/design/warm-craft-ui/references/motion.md +356 -356
  89. package/template/.aioson/skills/design/warm-craft-ui/references/patterns.md +288 -288
  90. package/template/.aioson/skills/design/warm-craft-ui/references/websites.md +289 -289
@@ -1,159 +1,159 @@
1
- # Art Direction — Glassmorphism UI
2
-
3
- Read this file for any page-level work where differentiation matters: apps, dashboards, landing pages, and major flows.
4
-
5
- This file exists to stop Glassmorphism UI from collapsing into the same "blur everything and call it done" result every time.
6
-
7
- The glass system stays coherent, but the expression must change with the product, the user, and the dominant task.
8
-
9
- ---
10
-
11
- ## Core Rule
12
-
13
- **Same glass system, different expressions.**
14
-
15
- Keep the Glassmorphism DNA:
16
- - gradient background substrate (always)
17
- - backdrop-filter blur as structural depth
18
- - luminous borders (rgba white)
19
- - violet-blue accent with colored shadows
20
- - desaturated, luminous palette
21
-
22
- But do **not** keep the exact same card grid, blur intensity, gradient colors, or sidebar composition from product to product.
23
-
24
- ---
25
-
26
- ## Mandatory Pre-Build Outputs
27
-
28
- Before designing a full page, produce all of these:
29
-
30
- 1. **Human**
31
- The real person using this page right now.
32
-
33
- 2. **Main action**
34
- The one decision, action, or question that matters most on this screen.
35
-
36
- 3. **Felt quality**
37
- Concrete words such as `immersive`, `premium`, `fluid`, `calm`, `sophisticated`, `focused`, `alive`, `trustworthy`.
38
- Never use empty labels like `modern`, `glassmorphic`, or `beautiful`.
39
-
40
- 4. **Domain vocabulary**
41
- At least 5 concepts from the product's world.
42
- Example for fintech: `portfolio`, `allocation`, `yield`, `position`, `rebalance`.
43
-
44
- 5. **Material world**
45
- At least 5 tones or materials that belong to that product world.
46
- Example for crypto: deep space navy, aurora violet glow, crystalline white, signal green, amber alert.
47
-
48
- 6. **Defaults to avoid**
49
- Name 3 obvious glass UI choices that would make the result generic.
50
- Example: purple gradient background on everything, neon glow borders, glass card with no content hierarchy.
51
-
52
- 7. **Signature move**
53
- One memorable glass detail that appears in at least 5 places on the page.
54
- Example: "stat numbers with accent-gradient text, repeated in hero, chart labels, and metric badges."
55
-
56
- If you cannot produce these seven, you are not ready to compose the page.
57
-
58
- ---
59
-
60
- ## Expression Modes
61
-
62
- Choose **one primary mode** per screen. You may borrow a small amount from a secondary mode only after the main expression is clear.
63
-
64
- ### 1. Crystal Dashboard
65
- - **For**: fintech, crypto, investment portfolios, modern analytics
66
- - **Feel**: premium, trustworthy, sophisticated, modern
67
- - **Composition**: gradient background → glass stat cards floating → charts with gradient fills → translucent sidebar
68
- - **Visual cues**: strong backdrop-blur (20px+), luminous borders, large numbers in cards with transparent background, gradient fills in chart areas
69
- - **Signature ideas**: glass stat cards with inner glow on hover; chart area fill matches background gradient hue; glass sidebar showing gradient behind it
70
- - **Blur level**: `blur-md` (16px) for cards, `blur-lg` (24px) for sidebar
71
-
72
- ### 2. Floating Mobile
73
- - **For**: mobile apps, PWAs, iOS-style interfaces, media players
74
- - **Feel**: modern, fluid, polished, delightful
75
- - **Composition**: cards floating over gradient background, glass bottom sheet, floating action buttons, translucent tab bar
76
- - **Visual cues**: very rounded corners (radius-2xl+), glass bottom sheets revealing blurred content behind, inset shadows on cards, icon backgrounds with blur
77
- - **Signature ideas**: bottom sheet revealing glass blur of content underneath; swipeable glass cards; glass tab bar matching iOS Control Center vibe
78
- - **Blur level**: `blur-sm` (8px) for performance on mobile, `blur-md` (16px) for key surfaces
79
-
80
- ### 3. Aurora Landing
81
- - **For**: product launches, fintech marketing, modern SaaS marketing, crypto projects
82
- - **Feel**: futuristic, elegant, immersive, aspirational
83
- - **Composition**: hero with aurora gradient background (mesh of 2-3 pastel colors), floating glass feature cards, social proof in glass strip
84
- - **Visual cues**: aurora mesh gradient background (color-shifting blobs), glass hero card, floating product screenshots in glass frame, decorative gradient orbs
85
- - **Signature ideas**: animated aurora background with slow color shift; glass pricing cards with luminous highlight on featured; glass navigation becoming more opaque on scroll
86
- - **Blur level**: `blur-lg` (24px) for hero card, `blur-md` (16px) for feature cards, `blur-xl` (40px) for background blobs
87
-
88
- ### 4. Media Player
89
- - **For**: music apps, video platforms, podcast players, streaming dashboards
90
- - **Feel**: immersive, atmospheric, contextual, alive
91
- - **Composition**: background is album art with extreme blur, controls over glass surfaces, playlist in glass sidebar, now-playing as central glass card
92
- - **Visual cues**: background adapts to dominant color of current media (color extraction), extreme blur (40px+), glass controls and buttons, progress bar over glass strip
93
- - **Signature ideas**: background color changes based on current media (smooth transition); glass now-playing card with album art reflection effect; volume and progress controls with glass knobs
94
- - **Blur level**: `blur-xl` (40px) for media background, `blur-lg` (24px) for player card, `blur-md` (16px) for playlist
95
-
96
- ### 5. Zen Workspace
97
- - **For**: note-taking, writing tools, meditation apps, wellness dashboards
98
- - **Feel**: calm, focused, clean, serene
99
- - **Composition**: very subtle gradient background (almost solid), minimal glass cards, generous whitespace, clean typography
100
- - **Visual cues**: light blur (8-12px), almost invisible borders, ultra-subtle gradients, thin/line iconography
101
- - **Signature ideas**: focus mode where glass cards dim everything except the active card; soft ambient background with breathing opacity shift (very slow); glass toolbar that disappears during writing
102
- - **Blur level**: `blur-sm` (8px) throughout — restraint is the signature
103
-
104
- ---
105
-
106
- ## Signature Library
107
-
108
- These details are immediately available for any glass composition. Pick at least 2 per screen.
109
-
110
- | Detail | Usage |
111
- |--------|-------|
112
- | Gradient text on stat numbers | Hero metrics, KPI cards, price displays |
113
- | Top reflection `::before` | Every glass card, modal, sidebar |
114
- | Glass sidebar showing gradient behind | App shell, always |
115
- | Luminous border (rgba white) | All glass containers |
116
- | Colored shadow with violet tint | Cards, modals, elevated elements |
117
- | Accent gradient on primary CTA | Buttons, progress fills, chart fills |
118
- | Glass badge with semantic color tint | Status, labels, chip filters |
119
- | Inner glow on hover | Featured cards, stat cards |
120
- | Glass bottom sheet | Mobile overlays, drawers |
121
- | Aurora gradient background | Marketing heroes, login pages |
122
- | Gradient orbs (decorative blobs) | Landing pages, auth pages |
123
- | Glass nav becoming more opaque on scroll | All website navigation |
124
-
125
- ---
126
-
127
- ## Anti-Generic Tests
128
-
129
- Run all five before presenting the result.
130
-
131
- ### Glass Test (unique to this skill)
132
- Remove `backdrop-filter: blur(...)` from all cards. If the interface still looks visually coherent and attractive, the glass is decorative, not structural. The transparency must be essential to the hierarchy — background must show through, gradient must be visible behind cards. Fix: reduce glass-bg opacity and ensure gradient substrate is visible.
133
-
134
- ### Neon Test
135
- Is any color at saturation > 80%? If yes, you're building cyberpunk, not glassmorphism. Glass is desaturated and luminous. Fix: reduce saturation, shift to pastel variants, use violet-blue as accent only.
136
-
137
- ### Depth Test
138
- Squint your eyes. Can you distinguish 3+ layers of depth? If everything feels flat, the glass isn't working. Fix: increase blur intensity on deeper layers, reduce opacity on background surfaces, add more distinct gradient between layers.
139
-
140
- ### Squint Test
141
- Does the visual hierarchy hold without reading the text? Glass cards should create visible structure. If everything blurs into the same luminous soup, reduce glass nesting and increase contrast between layers.
142
-
143
- ### Performance Test
144
- Does the blur cause excessive repaint? Every `backdrop-filter` creates a composite layer. More than 8-10 simultaneous blur elements on one screen can cause performance issues on mobile. Fix: use `blur-sm` on mobile, reduce glass nesting to 2 levels, use `will-change: transform` sparingly.
145
-
146
- ---
147
-
148
- ## What Makes Each Mode Distinct
149
-
150
- These are the diverging choices — the things that make mode 1 impossible to confuse with mode 5.
151
-
152
- | | Crystal Dashboard | Floating Mobile | Aurora Landing | Media Player | Zen Workspace |
153
- |---|---|---|---|---|---|
154
- | Blur intensity | 16-24px | 8-16px | 16-40px | 24-40px | 8-12px |
155
- | Card radius | radius-xl (16px) | radius-2xl+ (20px+) | radius-2xl (20px) | radius-2xl (20px) | radius-xl (16px) |
156
- | Background | Lavender aurora | Clean gradient | Color-shifting aurora | Album art (blurred) | Near-solid subtle gradient |
157
- | Signature element | Gradient stat numbers | Glass bottom sheet | Animated aurora orbs | Color-responsive background | Disappearing toolbar |
158
- | Motion | Card glow on hover | Swipe gestures | Parallax orbs | Color transition on track change | Breathing opacity |
159
- | Density | Medium | Low (mobile) | Low (marketing) | Low (immersive) | Very low |
1
+ # Art Direction — Glassmorphism UI
2
+
3
+ Read this file for any page-level work where differentiation matters: apps, dashboards, landing pages, and major flows.
4
+
5
+ This file exists to stop Glassmorphism UI from collapsing into the same "blur everything and call it done" result every time.
6
+
7
+ The glass system stays coherent, but the expression must change with the product, the user, and the dominant task.
8
+
9
+ ---
10
+
11
+ ## Core Rule
12
+
13
+ **Same glass system, different expressions.**
14
+
15
+ Keep the Glassmorphism DNA:
16
+ - gradient background substrate (always)
17
+ - backdrop-filter blur as structural depth
18
+ - luminous borders (rgba white)
19
+ - violet-blue accent with colored shadows
20
+ - desaturated, luminous palette
21
+
22
+ But do **not** keep the exact same card grid, blur intensity, gradient colors, or sidebar composition from product to product.
23
+
24
+ ---
25
+
26
+ ## Mandatory Pre-Build Outputs
27
+
28
+ Before designing a full page, produce all of these:
29
+
30
+ 1. **Human**
31
+ The real person using this page right now.
32
+
33
+ 2. **Main action**
34
+ The one decision, action, or question that matters most on this screen.
35
+
36
+ 3. **Felt quality**
37
+ Concrete words such as `immersive`, `premium`, `fluid`, `calm`, `sophisticated`, `focused`, `alive`, `trustworthy`.
38
+ Never use empty labels like `modern`, `glassmorphic`, or `beautiful`.
39
+
40
+ 4. **Domain vocabulary**
41
+ At least 5 concepts from the product's world.
42
+ Example for fintech: `portfolio`, `allocation`, `yield`, `position`, `rebalance`.
43
+
44
+ 5. **Material world**
45
+ At least 5 tones or materials that belong to that product world.
46
+ Example for crypto: deep space navy, aurora violet glow, crystalline white, signal green, amber alert.
47
+
48
+ 6. **Defaults to avoid**
49
+ Name 3 obvious glass UI choices that would make the result generic.
50
+ Example: purple gradient background on everything, neon glow borders, glass card with no content hierarchy.
51
+
52
+ 7. **Signature move**
53
+ One memorable glass detail that appears in at least 5 places on the page.
54
+ Example: "stat numbers with accent-gradient text, repeated in hero, chart labels, and metric badges."
55
+
56
+ If you cannot produce these seven, you are not ready to compose the page.
57
+
58
+ ---
59
+
60
+ ## Expression Modes
61
+
62
+ Choose **one primary mode** per screen. You may borrow a small amount from a secondary mode only after the main expression is clear.
63
+
64
+ ### 1. Crystal Dashboard
65
+ - **For**: fintech, crypto, investment portfolios, modern analytics
66
+ - **Feel**: premium, trustworthy, sophisticated, modern
67
+ - **Composition**: gradient background → glass stat cards floating → charts with gradient fills → translucent sidebar
68
+ - **Visual cues**: strong backdrop-blur (20px+), luminous borders, large numbers in cards with transparent background, gradient fills in chart areas
69
+ - **Signature ideas**: glass stat cards with inner glow on hover; chart area fill matches background gradient hue; glass sidebar showing gradient behind it
70
+ - **Blur level**: `blur-md` (16px) for cards, `blur-lg` (24px) for sidebar
71
+
72
+ ### 2. Floating Mobile
73
+ - **For**: mobile apps, PWAs, iOS-style interfaces, media players
74
+ - **Feel**: modern, fluid, polished, delightful
75
+ - **Composition**: cards floating over gradient background, glass bottom sheet, floating action buttons, translucent tab bar
76
+ - **Visual cues**: very rounded corners (radius-2xl+), glass bottom sheets revealing blurred content behind, inset shadows on cards, icon backgrounds with blur
77
+ - **Signature ideas**: bottom sheet revealing glass blur of content underneath; swipeable glass cards; glass tab bar matching iOS Control Center vibe
78
+ - **Blur level**: `blur-sm` (8px) for performance on mobile, `blur-md` (16px) for key surfaces
79
+
80
+ ### 3. Aurora Landing
81
+ - **For**: product launches, fintech marketing, modern SaaS marketing, crypto projects
82
+ - **Feel**: futuristic, elegant, immersive, aspirational
83
+ - **Composition**: hero with aurora gradient background (mesh of 2-3 pastel colors), floating glass feature cards, social proof in glass strip
84
+ - **Visual cues**: aurora mesh gradient background (color-shifting atmospheric field), glass hero card, floating product screenshots in glass frame, broad ambient light layers
85
+ - **Signature ideas**: animated aurora background with slow color shift; glass pricing cards with luminous highlight on featured; glass navigation becoming more opaque on scroll
86
+ - **Blur level**: `blur-lg` (24px) for hero card, `blur-md` (16px) for feature cards, `blur-xl` (40px) for background atmosphere
87
+
88
+ ### 4. Media Player
89
+ - **For**: music apps, video platforms, podcast players, streaming dashboards
90
+ - **Feel**: immersive, atmospheric, contextual, alive
91
+ - **Composition**: background is album art with extreme blur, controls over glass surfaces, playlist in glass sidebar, now-playing as central glass card
92
+ - **Visual cues**: background adapts to dominant color of current media (color extraction), extreme blur (40px+), glass controls and buttons, progress bar over glass strip
93
+ - **Signature ideas**: background color changes based on current media (smooth transition); glass now-playing card with album art reflection effect; volume and progress controls with glass knobs
94
+ - **Blur level**: `blur-xl` (40px) for media background, `blur-lg` (24px) for player card, `blur-md` (16px) for playlist
95
+
96
+ ### 5. Zen Workspace
97
+ - **For**: note-taking, writing tools, meditation apps, wellness dashboards
98
+ - **Feel**: calm, focused, clean, serene
99
+ - **Composition**: very subtle gradient background (almost solid), minimal glass cards, generous whitespace, clean typography
100
+ - **Visual cues**: light blur (8-12px), almost invisible borders, ultra-subtle gradients, thin/line iconography
101
+ - **Signature ideas**: focus mode where glass cards dim everything except the active card; soft ambient background with breathing opacity shift (very slow); glass toolbar that disappears during writing
102
+ - **Blur level**: `blur-sm` (8px) throughout — restraint is the signature
103
+
104
+ ---
105
+
106
+ ## Signature Library
107
+
108
+ These details are immediately available for any glass composition. Pick at least 2 per screen.
109
+
110
+ | Detail | Usage |
111
+ |--------|-------|
112
+ | Gradient text on stat numbers | Hero metrics, KPI cards, price displays |
113
+ | Top reflection `::before` | Every glass card, modal, sidebar |
114
+ | Glass sidebar showing gradient behind | App shell, always |
115
+ | Luminous border (rgba white) | All glass containers |
116
+ | Colored shadow with violet tint | Cards, modals, elevated elements |
117
+ | Accent gradient on primary CTA | Buttons, progress fills, chart fills |
118
+ | Glass badge with semantic color tint | Status, labels, chip filters |
119
+ | Inner glow on hover | Featured cards, stat cards |
120
+ | Glass bottom sheet | Mobile overlays, drawers |
121
+ | Aurora gradient background | Marketing heroes, login pages |
122
+ | Ambient gradient field | Landing pages, auth pages |
123
+ | Glass nav becoming more opaque on scroll | All website navigation |
124
+
125
+ ---
126
+
127
+ ## Anti-Generic Tests
128
+
129
+ Run all five before presenting the result.
130
+
131
+ ### Glass Test (unique to this skill)
132
+ Remove `backdrop-filter: blur(...)` from all cards. If the interface still looks visually coherent and attractive, the glass is decorative, not structural. The transparency must be essential to the hierarchy — background must show through, gradient must be visible behind cards. Fix: reduce glass-bg opacity and ensure gradient substrate is visible.
133
+
134
+ ### Neon Test
135
+ Is any color at saturation > 80%? If yes, you're building cyberpunk, not glassmorphism. Glass is desaturated and luminous. Fix: reduce saturation, shift to pastel variants, use violet-blue as accent only.
136
+
137
+ ### Depth Test
138
+ Squint your eyes. Can you distinguish 3+ layers of depth? If everything feels flat, the glass isn't working. Fix: increase blur intensity on deeper layers, reduce opacity on background surfaces, add more distinct gradient between layers.
139
+
140
+ ### Squint Test
141
+ Does the visual hierarchy hold without reading the text? Glass cards should create visible structure. If everything blurs into the same luminous soup, reduce glass nesting and increase contrast between layers.
142
+
143
+ ### Performance Test
144
+ Does the blur cause excessive repaint? Every `backdrop-filter` creates a composite layer. More than 8-10 simultaneous blur elements on one screen can cause performance issues on mobile. Fix: use `blur-sm` on mobile, reduce glass nesting to 2 levels, use `will-change: transform` sparingly.
145
+
146
+ ---
147
+
148
+ ## What Makes Each Mode Distinct
149
+
150
+ These are the diverging choices — the things that make mode 1 impossible to confuse with mode 5.
151
+
152
+ | | Crystal Dashboard | Floating Mobile | Aurora Landing | Media Player | Zen Workspace |
153
+ |---|---|---|---|---|---|
154
+ | Blur intensity | 16-24px | 8-16px | 16-40px | 24-40px | 8-12px |
155
+ | Card radius | radius-xl (16px) | radius-2xl+ (20px+) | radius-2xl (20px) | radius-2xl (20px) | radius-xl (16px) |
156
+ | Background | Lavender aurora | Clean gradient | Color-shifting aurora | Album art (blurred) | Near-solid subtle gradient |
157
+ | Signature element | Gradient stat numbers | Glass bottom sheet | Animated aurora field | Color-responsive background | Disappearing toolbar |
158
+ | Motion | Card glow on hover | Swipe gestures | Slow field drift | Color transition on track change | Breathing opacity |
159
+ | Density | Medium | Low (mobile) | Low (marketing) | Low (immersive) | Very low |