@jaimevalasek/aioson 1.30.1 → 1.30.2

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Files changed (90) hide show
  1. package/CHANGELOG.md +9 -0
  2. package/docs/design-previews/cognitive-core-ui-auth.html +95 -0
  3. package/docs/design-previews/cognitive-core-ui-kanban.html +231 -0
  4. package/docs/design-previews/cognitive-core-ui-list-detail.html +174 -0
  5. package/docs/design-previews/cognitive-core-ui-preview.css +1315 -0
  6. package/docs/design-previews/cognitive-core-ui-settings.html +142 -0
  7. package/docs/design-previews/cognitive-core-ui-website.html +190 -1009
  8. package/docs/design-previews/cognitive-core-ui.html +281 -463
  9. package/docs/design-previews/index.html +83 -31
  10. package/package.json +1 -1
  11. package/src/constants.js +567 -511
  12. package/template/.aioson/docs/play/README.md +2 -0
  13. package/template/.aioson/docs/play/agent-usage-guide.md +7 -1
  14. package/template/.aioson/docs/play/app-compatibility-guide.md +6 -1
  15. package/template/.aioson/docs/play/auth-services-and-testing.md +16 -1
  16. package/template/.aioson/docs/play/manifest-and-runtime.md +23 -0
  17. package/template/.aioson/skills/design/aurora-command-ui/SKILL.md +266 -243
  18. package/template/.aioson/skills/design/aurora-command-ui/references/art-direction.md +293 -293
  19. package/template/.aioson/skills/design/aurora-command-ui/references/components.md +827 -827
  20. package/template/.aioson/skills/design/aurora-command-ui/references/dashboards.md +250 -250
  21. package/template/.aioson/skills/design/aurora-command-ui/references/design-tokens.md +585 -585
  22. package/template/.aioson/skills/design/aurora-command-ui/references/motion.md +365 -365
  23. package/template/.aioson/skills/design/aurora-command-ui/references/patterns.md +485 -482
  24. package/template/.aioson/skills/design/aurora-command-ui/references/websites.md +386 -387
  25. package/template/.aioson/skills/design/bold-editorial-ui/SKILL.md +228 -205
  26. package/template/.aioson/skills/design/bold-editorial-ui/references/art-direction.md +338 -338
  27. package/template/.aioson/skills/design/bold-editorial-ui/references/components.md +977 -977
  28. package/template/.aioson/skills/design/bold-editorial-ui/references/dashboards.md +218 -218
  29. package/template/.aioson/skills/design/bold-editorial-ui/references/design-tokens.md +326 -326
  30. package/template/.aioson/skills/design/bold-editorial-ui/references/motion.md +461 -461
  31. package/template/.aioson/skills/design/bold-editorial-ui/references/patterns.md +293 -293
  32. package/template/.aioson/skills/design/bold-editorial-ui/references/websites.md +352 -352
  33. package/template/.aioson/skills/design/clean-saas-ui/SKILL.md +233 -210
  34. package/template/.aioson/skills/design/clean-saas-ui/references/art-direction.md +319 -319
  35. package/template/.aioson/skills/design/clean-saas-ui/references/components.md +365 -365
  36. package/template/.aioson/skills/design/clean-saas-ui/references/dashboards.md +196 -196
  37. package/template/.aioson/skills/design/clean-saas-ui/references/design-tokens.md +244 -244
  38. package/template/.aioson/skills/design/clean-saas-ui/references/motion.md +235 -235
  39. package/template/.aioson/skills/design/clean-saas-ui/references/patterns.md +215 -215
  40. package/template/.aioson/skills/design/clean-saas-ui/references/websites.md +295 -295
  41. package/template/.aioson/skills/design/cognitive-core-ui/SKILL.md +239 -203
  42. package/template/.aioson/skills/design/cognitive-core-ui/references/art-direction.md +339 -339
  43. package/template/.aioson/skills/design/cognitive-core-ui/references/components.md +417 -407
  44. package/template/.aioson/skills/design/cognitive-core-ui/references/dashboards.md +289 -272
  45. package/template/.aioson/skills/design/cognitive-core-ui/references/design-tokens.md +525 -524
  46. package/template/.aioson/skills/design/cognitive-core-ui/references/motion.md +279 -279
  47. package/template/.aioson/skills/design/cognitive-core-ui/references/patterns.md +355 -289
  48. package/template/.aioson/skills/design/cognitive-core-ui/references/websites.md +443 -437
  49. package/template/.aioson/skills/design/glassmorphism-ui/SKILL.md +245 -222
  50. package/template/.aioson/skills/design/glassmorphism-ui/references/art-direction.md +159 -159
  51. package/template/.aioson/skills/design/glassmorphism-ui/references/components.md +498 -498
  52. package/template/.aioson/skills/design/glassmorphism-ui/references/dashboards.md +236 -236
  53. package/template/.aioson/skills/design/glassmorphism-ui/references/design-tokens.md +274 -274
  54. package/template/.aioson/skills/design/glassmorphism-ui/references/motion.md +355 -355
  55. package/template/.aioson/skills/design/glassmorphism-ui/references/patterns.md +198 -198
  56. package/template/.aioson/skills/design/glassmorphism-ui/references/websites.md +307 -307
  57. package/template/.aioson/skills/design/interface-design/SKILL.md +68 -47
  58. package/template/.aioson/skills/design/interface-design/references/components-and-states.md +105 -105
  59. package/template/.aioson/skills/design/interface-design/references/design-directions.md +101 -101
  60. package/template/.aioson/skills/design/interface-design/references/handoff-and-quality.md +92 -71
  61. package/template/.aioson/skills/design/interface-design/references/intent-and-domain.md +74 -74
  62. package/template/.aioson/skills/design/interface-design/references/tokens-and-depth.md +173 -173
  63. package/template/.aioson/skills/design/neo-brutalist-ui/SKILL.md +236 -213
  64. package/template/.aioson/skills/design/neo-brutalist-ui/references/art-direction.md +228 -228
  65. package/template/.aioson/skills/design/neo-brutalist-ui/references/components.md +855 -855
  66. package/template/.aioson/skills/design/neo-brutalist-ui/references/dashboards.md +334 -334
  67. package/template/.aioson/skills/design/neo-brutalist-ui/references/design-tokens.md +342 -342
  68. package/template/.aioson/skills/design/neo-brutalist-ui/references/motion.md +286 -286
  69. package/template/.aioson/skills/design/neo-brutalist-ui/references/patterns.md +458 -458
  70. package/template/.aioson/skills/design/neo-brutalist-ui/references/websites.md +723 -723
  71. package/template/.aioson/skills/design/premium-command-center-ui/SKILL.md +83 -62
  72. package/template/.aioson/skills/design/premium-command-center-ui/references/operations.md +74 -74
  73. package/template/.aioson/skills/design/premium-command-center-ui/references/patterns.md +116 -116
  74. package/template/.aioson/skills/design/premium-command-center-ui/references/validation.md +47 -47
  75. package/template/.aioson/skills/design/premium-command-center-ui/references/visual-system.md +215 -215
  76. package/template/.aioson/skills/design/pt.squarespace.com/.skill-meta.json +31 -31
  77. package/template/.aioson/skills/design/pt.squarespace.com/SKILL.md +94 -66
  78. package/template/.aioson/skills/design/pt.squarespace.com/references/components.md +366 -366
  79. package/template/.aioson/skills/design/pt.squarespace.com/references/design-tokens.md +150 -150
  80. package/template/.aioson/skills/design/pt.squarespace.com/references/motion.md +270 -270
  81. package/template/.aioson/skills/design/pt.squarespace.com/references/patterns.md +189 -189
  82. package/template/.aioson/skills/design/pt.squarespace.com/references/websites.md +161 -161
  83. package/template/.aioson/skills/design/warm-craft-ui/SKILL.md +232 -209
  84. package/template/.aioson/skills/design/warm-craft-ui/references/art-direction.md +324 -324
  85. package/template/.aioson/skills/design/warm-craft-ui/references/components.md +508 -508
  86. package/template/.aioson/skills/design/warm-craft-ui/references/dashboards.md +223 -223
  87. package/template/.aioson/skills/design/warm-craft-ui/references/design-tokens.md +374 -374
  88. package/template/.aioson/skills/design/warm-craft-ui/references/motion.md +356 -356
  89. package/template/.aioson/skills/design/warm-craft-ui/references/patterns.md +288 -288
  90. package/template/.aioson/skills/design/warm-craft-ui/references/websites.md +289 -289
@@ -1,365 +1,365 @@
1
- # Motion — Aurora Command UI
2
-
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- Animation system combining glass blur transitions with command center operational feedback.
4
-
5
- All animations are CSS-first and stack-agnostic. Add JS (GSAP, Framer Motion, etc.) only when CSS can't achieve the required timing or sequencing.
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-
7
- ---
8
-
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- ## Timing philosophy
10
-
11
- - **Glass transitions**: smooth, unhurried — depth changes feel physical, not instant
12
- - **Data transitions**: fast, precise — numbers and status updates feel live, not laggy
13
- - **Aurora atmosphere**: very slow, almost imperceptible — the background breathes, never distracts
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- - **Reduced motion**: always provide fallbacks — operational tools are used under pressure
15
-
16
- ---
17
-
18
- ## Core easing functions
19
-
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- ```css
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- :root {
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- /* Glass physics */
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- --ease-glass: cubic-bezier(0.16, 1, 0.3, 1); /* spring-like entrance */
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- --ease-glass-out: cubic-bezier(0.4, 0, 0.2, 1); /* glass panel exit */
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- --ease-data: cubic-bezier(0.25, 0.1, 0.25, 1); /* data refresh, counters */
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- --ease-command: cubic-bezier(0.4, 0, 0.6, 1); /* command strip, alerts */
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- }
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- ```
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-
30
- ---
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-
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- ## 1. Glass entrance — blur-in
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-
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- The standard entrance animation for glass panels, cards, and modals. Combines fade + Y-translate + blur reveal.
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-
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- ```css
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- @keyframes glass-entrance {
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- from {
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- opacity: 0;
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- transform: translateY(12px);
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- filter: blur(4px);
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- }
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- to {
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- opacity: 1;
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- transform: translateY(0);
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- filter: blur(0);
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- }
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- }
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-
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- .glass-panel {
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- animation: glass-entrance 400ms var(--ease-glass) both;
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- }
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-
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- /* Staggered entrance for card grids */
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- .card-grid .glass-panel:nth-child(1) { animation-delay: 0ms; }
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- .card-grid .glass-panel:nth-child(2) { animation-delay: 60ms; }
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- .card-grid .glass-panel:nth-child(3) { animation-delay: 120ms; }
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- .card-grid .glass-panel:nth-child(4) { animation-delay: 180ms; }
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- ```
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-
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- ---
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-
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- ## 2. Glass hover transition
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-
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- The standard hover state for glass cards — depth increase + glow reveal.
66
-
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- ```css
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- .glass-panel {
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- transition:
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- background var(--transition-glass),
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- box-shadow var(--transition-base),
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- border-color var(--transition-base),
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- transform 200ms var(--ease-glass);
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- }
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-
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- .glass-panel:hover {
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- background: var(--glass-elevated);
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- box-shadow: var(--shadow-glow);
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- transform: translateY(-1px);
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- }
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- ```
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-
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- ---
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-
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- ## 3. Aurora pulse (background atmosphere)
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-
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- A very slow, barely perceptible oscillation in the aurora gradient. Creates the sense that the background is alive.
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-
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- ```css
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- @keyframes aurora-pulse {
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- 0% { opacity: 1; }
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- 50% { opacity: 0.85; }
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- 100% { opacity: 1; }
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- }
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-
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- @keyframes aurora-drift {
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- 0% { transform: translate(0, 0) scale(1); }
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- 33% { transform: translate(-20px, 10px) scale(1.02); }
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- 66% { transform: translate(10px, -15px) scale(0.98); }
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- 100% { transform: translate(0, 0) scale(1); }
101
- }
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-
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- /* Apply to decorative aurora orbs only */
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- .aurora-orb {
105
- animation: aurora-drift 20s ease-in-out infinite;
106
- }
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-
108
- .aurora-orb-2 {
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- animation: aurora-drift 26s ease-in-out infinite reverse;
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- }
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- ```
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-
113
- **Rule**: aurora-pulse/drift applies **only** to decorative orbs and background elements. Never animate the page background directly — it causes repaint on every frame.
114
-
115
- ---
116
-
117
- ## 4. Command strip live indicator
118
-
119
- The pulsing dot on live status items.
120
-
121
- ```css
122
- @keyframes live-pulse {
123
- 0%, 100% {
124
- box-shadow: 0 0 0 0 rgba(0, 200, 232, 0.5);
125
- opacity: 1;
126
- }
127
- 50% {
128
- box-shadow: 0 0 0 6px rgba(0, 200, 232, 0);
129
- opacity: 0.8;
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- }
131
- }
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-
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- .live-dot {
134
- width: 6px;
135
- height: 6px;
136
- border-radius: 50%;
137
- background: var(--accent-primary);
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- animation: live-pulse 2s ease-in-out infinite;
139
- }
140
-
141
- .live-dot.alert {
142
- background: var(--semantic-amber);
143
- animation-name: live-pulse-amber;
144
- }
145
-
146
- @keyframes live-pulse-amber {
147
- 0%, 100% { box-shadow: 0 0 0 0 rgba(244, 169, 29, 0.5); }
148
- 50% { box-shadow: 0 0 0 6px rgba(244, 169, 29, 0); }
149
- }
150
- ```
151
-
152
- ---
153
-
154
- ## 5. Stat counter (number tick-up)
155
-
156
- For stat cards and hero metrics. Numbers count up from 0 on page load.
157
-
158
- ```css
159
- /* CSS-only approach: use a clip animation for the number reveal */
160
- @keyframes number-reveal {
161
- from {
162
- opacity: 0;
163
- transform: translateY(8px);
164
- }
165
- to {
166
- opacity: 1;
167
- transform: translateY(0);
168
- }
169
- }
170
-
171
- .stat-number {
172
- animation: number-reveal 600ms var(--ease-glass) 200ms both;
173
- }
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-
175
- /* For JS counter: use this transition on the element */
176
- .stat-number-counting {
177
- transition: color 200ms ease;
178
- font-variant-numeric: tabular-nums;
179
- }
180
- ```
181
-
182
- JS counter snippet (vanilla):
183
- ```js
184
- function countUp(el, target, duration = 1200) {
185
- const start = performance.now();
186
- const startVal = 0;
187
- function update(now) {
188
- const elapsed = now - start;
189
- const progress = Math.min(elapsed / duration, 1);
190
- const ease = 1 - Math.pow(1 - progress, 4); // ease-out quartic
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- el.textContent = Math.floor(startVal + (target - startVal) * ease).toLocaleString();
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- if (progress < 1) requestAnimationFrame(update);
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- else el.textContent = target.toLocaleString();
194
- }
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- requestAnimationFrame(update);
196
- }
197
- ```
198
-
199
- ---
200
-
201
- ## 6. Glass panel depth transition (theme switch)
202
-
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- When toggling between dark and light themes, glass surfaces transition smoothly.
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-
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- ```css
206
- [data-theme] * {
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- transition:
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- background-color 250ms ease,
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- color 250ms ease,
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- border-color 250ms ease,
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- box-shadow 250ms ease,
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- backdrop-filter 250ms ease;
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- }
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- ```
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-
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- **Warning**: `transition: all` is dangerous for performance in blur-heavy interfaces. Explicitly list only the properties above.
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-
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- ---
219
-
220
- ## 7. Modal entrance + exit
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-
222
- Glass modal entrance combines scale + blur-in. Exit is the reverse, faster.
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-
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- ```css
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- @keyframes modal-in {
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- from {
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- opacity: 0;
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- transform: scale(0.96) translateY(8px);
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- filter: blur(2px);
230
- }
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- to {
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- opacity: 1;
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- transform: scale(1) translateY(0);
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- filter: blur(0);
235
- }
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- }
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-
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- @keyframes modal-out {
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- from { opacity: 1; transform: scale(1); }
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- to { opacity: 0; transform: scale(0.97); }
241
- }
242
-
243
- .modal { animation: modal-in 300ms var(--ease-glass) both; }
244
- .modal.closing { animation: modal-out 180ms var(--ease-glass-out) both; }
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-
246
- /* Overlay */
247
- @keyframes overlay-in {
248
- from { opacity: 0; backdrop-filter: blur(0); }
249
- to { opacity: 1; backdrop-filter: blur(4px); }
250
- }
251
-
252
- .modal-overlay { animation: overlay-in 300ms ease both; }
253
- ```
254
-
255
- ---
256
-
257
- ## 8. Data stream (live activity feed)
258
-
259
- For live alert tapes, activity feeds, and command strip updates. New items push in from top.
260
-
261
- ```css
262
- @keyframes feed-item-enter {
263
- from {
264
- opacity: 0;
265
- transform: translateY(-12px);
266
- max-height: 0;
267
- }
268
- to {
269
- opacity: 1;
270
- transform: translateY(0);
271
- max-height: 80px;
272
- }
273
- }
274
-
275
- .feed-item {
276
- animation: feed-item-enter 280ms var(--ease-glass) both;
277
- overflow: hidden;
278
- }
279
- ```
280
-
281
- ---
282
-
283
- ## 9. Sidebar navigation active state
284
-
285
- When navigating between sidebar items, the active indicator slides between items.
286
-
287
- ```css
288
- .sidebar-item {
289
- transition:
290
- background var(--transition-base),
291
- color var(--transition-base),
292
- border-color var(--transition-base);
293
- }
294
-
295
- /* The accent left border slides in on activation */
296
- .sidebar-item.active {
297
- border-left: 3px solid var(--accent-primary);
298
- background: var(--glass-elevated);
299
- color: var(--text-heading);
300
- }
301
-
302
- /* Transition the indicator width from 0 to 3px */
303
- .sidebar-item {
304
- border-left: 3px solid transparent;
305
- }
306
- ```
307
-
308
- ---
309
-
310
- ## 10. Chart area fill reveal
311
-
312
- For chart area fills — the fill height grows from 0 to full on load.
313
-
314
- ```css
315
- @keyframes chart-fill-reveal {
316
- from { opacity: 0; transform: scaleY(0); transform-origin: bottom; }
317
- to { opacity: 1; transform: scaleY(1); transform-origin: bottom; }
318
- }
319
-
320
- .chart-area-fill {
321
- animation: chart-fill-reveal 600ms var(--ease-glass) 400ms both;
322
- }
323
- ```
324
-
325
- ---
326
-
327
- ## Reduced motion
328
-
329
- All animations must be disabled or simplified for users with `prefers-reduced-motion: reduce`.
330
-
331
- ```css
332
- @media (prefers-reduced-motion: reduce) {
333
- *, *::before, *::after {
334
- animation-duration: 0.01ms !important;
335
- animation-iteration-count: 1 !important;
336
- transition-duration: 0.01ms !important;
337
- }
338
-
339
- /* Keep only instantaneous opacity transitions — no blur, no movement */
340
- .glass-panel {
341
- animation: none;
342
- opacity: 1;
343
- transform: none;
344
- filter: none;
345
- }
346
-
347
- .aurora-orb {
348
- animation: none;
349
- }
350
-
351
- .live-dot {
352
- animation: none;
353
- }
354
- }
355
- ```
356
-
357
- ---
358
-
359
- ## Performance rules
360
-
361
- 1. **Limit simultaneous blur elements** — more than 8-10 `backdrop-filter` composites on screen simultaneously can drop frame rate on lower-end hardware. Use `blur-sm` for cards in grids, `blur-md` for sidebars and top bars.
362
- 2. **Use `will-change: transform`** sparingly — only on elements that animate frequently (live dots, feed items).
363
- 3. **Aurora orbs must use `filter: blur()`**, not `backdrop-filter`. They are decorative, not interactive.
364
- 4. **Do not animate `backdrop-filter` blur intensity** — only animate opacity, transform, and box-shadow on glass elements. Animating blur level is expensive.
365
- 5. **Frame rate target**: 60fps on modern hardware. Test on an actual mobile device if the product targets mobile users.
1
+ # Motion — Aurora Command UI
2
+
3
+ Animation system combining glass blur transitions with command center operational feedback.
4
+
5
+ All animations are CSS-first and stack-agnostic. Add JS (GSAP, Framer Motion, etc.) only when CSS can't achieve the required timing or sequencing.
6
+
7
+ ---
8
+
9
+ ## Timing philosophy
10
+
11
+ - **Glass transitions**: smooth, unhurried — depth changes feel physical, not instant
12
+ - **Data transitions**: fast, precise — numbers and status updates feel live, not laggy
13
+ - **Aurora atmosphere**: very slow, almost imperceptible — the background breathes, never distracts
14
+ - **Reduced motion**: always provide fallbacks — operational tools are used under pressure
15
+
16
+ ---
17
+
18
+ ## Core easing functions
19
+
20
+ ```css
21
+ :root {
22
+ /* Glass physics */
23
+ --ease-glass: cubic-bezier(0.16, 1, 0.3, 1); /* spring-like entrance */
24
+ --ease-glass-out: cubic-bezier(0.4, 0, 0.2, 1); /* glass panel exit */
25
+ --ease-data: cubic-bezier(0.25, 0.1, 0.25, 1); /* data refresh, counters */
26
+ --ease-command: cubic-bezier(0.4, 0, 0.6, 1); /* command strip, alerts */
27
+ }
28
+ ```
29
+
30
+ ---
31
+
32
+ ## 1. Glass entrance — blur-in
33
+
34
+ The standard entrance animation for glass panels, cards, and modals. Combines fade + Y-translate + blur reveal.
35
+
36
+ ```css
37
+ @keyframes glass-entrance {
38
+ from {
39
+ opacity: 0;
40
+ transform: translateY(12px);
41
+ filter: blur(4px);
42
+ }
43
+ to {
44
+ opacity: 1;
45
+ transform: translateY(0);
46
+ filter: blur(0);
47
+ }
48
+ }
49
+
50
+ .glass-panel {
51
+ animation: glass-entrance 400ms var(--ease-glass) both;
52
+ }
53
+
54
+ /* Staggered entrance for card grids */
55
+ .card-grid .glass-panel:nth-child(1) { animation-delay: 0ms; }
56
+ .card-grid .glass-panel:nth-child(2) { animation-delay: 60ms; }
57
+ .card-grid .glass-panel:nth-child(3) { animation-delay: 120ms; }
58
+ .card-grid .glass-panel:nth-child(4) { animation-delay: 180ms; }
59
+ ```
60
+
61
+ ---
62
+
63
+ ## 2. Glass hover transition
64
+
65
+ The standard hover state for glass cards — depth increase + glow reveal.
66
+
67
+ ```css
68
+ .glass-panel {
69
+ transition:
70
+ background var(--transition-glass),
71
+ box-shadow var(--transition-base),
72
+ border-color var(--transition-base),
73
+ transform 200ms var(--ease-glass);
74
+ }
75
+
76
+ .glass-panel:hover {
77
+ background: var(--glass-elevated);
78
+ box-shadow: var(--shadow-glow);
79
+ transform: translateY(-1px);
80
+ }
81
+ ```
82
+
83
+ ---
84
+
85
+ ## 3. Aurora pulse (background atmosphere)
86
+
87
+ A very slow, barely perceptible oscillation in the aurora gradient. Creates the sense that the background is alive.
88
+
89
+ ```css
90
+ @keyframes aurora-pulse {
91
+ 0% { opacity: 1; }
92
+ 50% { opacity: 0.85; }
93
+ 100% { opacity: 1; }
94
+ }
95
+
96
+ @keyframes aurora-drift {
97
+ 0% { transform: translate(0, 0) scale(1); }
98
+ 33% { transform: translate(-20px, 10px) scale(1.02); }
99
+ 66% { transform: translate(10px, -15px) scale(0.98); }
100
+ 100% { transform: translate(0, 0) scale(1); }
101
+ }
102
+
103
+ /* Apply only to ambient background field layers */
104
+ .aurora-field-layer {
105
+ animation: aurora-drift 20s ease-in-out infinite;
106
+ }
107
+
108
+ .aurora-field-layer-alt {
109
+ animation: aurora-drift 26s ease-in-out infinite reverse;
110
+ }
111
+ ```
112
+
113
+ **Rule**: aurora-pulse/drift applies only to ambient background field layers. Never animate the page background directly — it causes repaint on every frame.
114
+
115
+ ---
116
+
117
+ ## 4. Command strip live indicator
118
+
119
+ The pulsing dot on live status items.
120
+
121
+ ```css
122
+ @keyframes live-pulse {
123
+ 0%, 100% {
124
+ box-shadow: 0 0 0 0 rgba(0, 200, 232, 0.5);
125
+ opacity: 1;
126
+ }
127
+ 50% {
128
+ box-shadow: 0 0 0 6px rgba(0, 200, 232, 0);
129
+ opacity: 0.8;
130
+ }
131
+ }
132
+
133
+ .live-dot {
134
+ width: 6px;
135
+ height: 6px;
136
+ border-radius: 50%;
137
+ background: var(--accent-primary);
138
+ animation: live-pulse 2s ease-in-out infinite;
139
+ }
140
+
141
+ .live-dot.alert {
142
+ background: var(--semantic-amber);
143
+ animation-name: live-pulse-amber;
144
+ }
145
+
146
+ @keyframes live-pulse-amber {
147
+ 0%, 100% { box-shadow: 0 0 0 0 rgba(244, 169, 29, 0.5); }
148
+ 50% { box-shadow: 0 0 0 6px rgba(244, 169, 29, 0); }
149
+ }
150
+ ```
151
+
152
+ ---
153
+
154
+ ## 5. Stat counter (number tick-up)
155
+
156
+ For stat cards and hero metrics. Numbers count up from 0 on page load.
157
+
158
+ ```css
159
+ /* CSS-only approach: use a clip animation for the number reveal */
160
+ @keyframes number-reveal {
161
+ from {
162
+ opacity: 0;
163
+ transform: translateY(8px);
164
+ }
165
+ to {
166
+ opacity: 1;
167
+ transform: translateY(0);
168
+ }
169
+ }
170
+
171
+ .stat-number {
172
+ animation: number-reveal 600ms var(--ease-glass) 200ms both;
173
+ }
174
+
175
+ /* For JS counter: use this transition on the element */
176
+ .stat-number-counting {
177
+ transition: color 200ms ease;
178
+ font-variant-numeric: tabular-nums;
179
+ }
180
+ ```
181
+
182
+ JS counter snippet (vanilla):
183
+ ```js
184
+ function countUp(el, target, duration = 1200) {
185
+ const start = performance.now();
186
+ const startVal = 0;
187
+ function update(now) {
188
+ const elapsed = now - start;
189
+ const progress = Math.min(elapsed / duration, 1);
190
+ const ease = 1 - Math.pow(1 - progress, 4); // ease-out quartic
191
+ el.textContent = Math.floor(startVal + (target - startVal) * ease).toLocaleString();
192
+ if (progress < 1) requestAnimationFrame(update);
193
+ else el.textContent = target.toLocaleString();
194
+ }
195
+ requestAnimationFrame(update);
196
+ }
197
+ ```
198
+
199
+ ---
200
+
201
+ ## 6. Glass panel depth transition (theme switch)
202
+
203
+ When toggling between dark and light themes, glass surfaces transition smoothly.
204
+
205
+ ```css
206
+ [data-theme] * {
207
+ transition:
208
+ background-color 250ms ease,
209
+ color 250ms ease,
210
+ border-color 250ms ease,
211
+ box-shadow 250ms ease,
212
+ backdrop-filter 250ms ease;
213
+ }
214
+ ```
215
+
216
+ **Warning**: `transition: all` is dangerous for performance in blur-heavy interfaces. Explicitly list only the properties above.
217
+
218
+ ---
219
+
220
+ ## 7. Modal entrance + exit
221
+
222
+ Glass modal entrance combines scale + blur-in. Exit is the reverse, faster.
223
+
224
+ ```css
225
+ @keyframes modal-in {
226
+ from {
227
+ opacity: 0;
228
+ transform: scale(0.96) translateY(8px);
229
+ filter: blur(2px);
230
+ }
231
+ to {
232
+ opacity: 1;
233
+ transform: scale(1) translateY(0);
234
+ filter: blur(0);
235
+ }
236
+ }
237
+
238
+ @keyframes modal-out {
239
+ from { opacity: 1; transform: scale(1); }
240
+ to { opacity: 0; transform: scale(0.97); }
241
+ }
242
+
243
+ .modal { animation: modal-in 300ms var(--ease-glass) both; }
244
+ .modal.closing { animation: modal-out 180ms var(--ease-glass-out) both; }
245
+
246
+ /* Overlay */
247
+ @keyframes overlay-in {
248
+ from { opacity: 0; backdrop-filter: blur(0); }
249
+ to { opacity: 1; backdrop-filter: blur(4px); }
250
+ }
251
+
252
+ .modal-overlay { animation: overlay-in 300ms ease both; }
253
+ ```
254
+
255
+ ---
256
+
257
+ ## 8. Data stream (live activity feed)
258
+
259
+ For live alert tapes, activity feeds, and command strip updates. New items push in from top.
260
+
261
+ ```css
262
+ @keyframes feed-item-enter {
263
+ from {
264
+ opacity: 0;
265
+ transform: translateY(-12px);
266
+ max-height: 0;
267
+ }
268
+ to {
269
+ opacity: 1;
270
+ transform: translateY(0);
271
+ max-height: 80px;
272
+ }
273
+ }
274
+
275
+ .feed-item {
276
+ animation: feed-item-enter 280ms var(--ease-glass) both;
277
+ overflow: hidden;
278
+ }
279
+ ```
280
+
281
+ ---
282
+
283
+ ## 9. Sidebar navigation active state
284
+
285
+ When navigating between sidebar items, the active indicator slides between items.
286
+
287
+ ```css
288
+ .sidebar-item {
289
+ transition:
290
+ background var(--transition-base),
291
+ color var(--transition-base),
292
+ border-color var(--transition-base);
293
+ }
294
+
295
+ /* The accent left border slides in on activation */
296
+ .sidebar-item.active {
297
+ border-left: 3px solid var(--accent-primary);
298
+ background: var(--glass-elevated);
299
+ color: var(--text-heading);
300
+ }
301
+
302
+ /* Transition the indicator width from 0 to 3px */
303
+ .sidebar-item {
304
+ border-left: 3px solid transparent;
305
+ }
306
+ ```
307
+
308
+ ---
309
+
310
+ ## 10. Chart area fill reveal
311
+
312
+ For chart area fills — the fill height grows from 0 to full on load.
313
+
314
+ ```css
315
+ @keyframes chart-fill-reveal {
316
+ from { opacity: 0; transform: scaleY(0); transform-origin: bottom; }
317
+ to { opacity: 1; transform: scaleY(1); transform-origin: bottom; }
318
+ }
319
+
320
+ .chart-area-fill {
321
+ animation: chart-fill-reveal 600ms var(--ease-glass) 400ms both;
322
+ }
323
+ ```
324
+
325
+ ---
326
+
327
+ ## Reduced motion
328
+
329
+ All animations must be disabled or simplified for users with `prefers-reduced-motion: reduce`.
330
+
331
+ ```css
332
+ @media (prefers-reduced-motion: reduce) {
333
+ *, *::before, *::after {
334
+ animation-duration: 0.01ms !important;
335
+ animation-iteration-count: 1 !important;
336
+ transition-duration: 0.01ms !important;
337
+ }
338
+
339
+ /* Keep only instantaneous opacity transitions — no blur, no movement */
340
+ .glass-panel {
341
+ animation: none;
342
+ opacity: 1;
343
+ transform: none;
344
+ filter: none;
345
+ }
346
+
347
+ .aurora-field-layer {
348
+ animation: none;
349
+ }
350
+
351
+ .live-dot {
352
+ animation: none;
353
+ }
354
+ }
355
+ ```
356
+
357
+ ---
358
+
359
+ ## Performance rules
360
+
361
+ 1. **Limit simultaneous blur elements** — more than 8-10 `backdrop-filter` composites on screen simultaneously can drop frame rate on lower-end hardware. Use `blur-sm` for cards in grids, `blur-md` for sidebars and top bars.
362
+ 2. **Use `will-change: transform`** sparingly — only on elements that animate frequently (live dots, feed items).
363
+ 3. **Ambient field layers use background gradients and opacity**, not `backdrop-filter`. They are environmental, not interactive.
364
+ 4. **Do not animate `backdrop-filter` blur intensity** — only animate opacity, transform, and box-shadow on glass elements. Animating blur level is expensive.
365
+ 5. **Frame rate target**: 60fps on modern hardware. Test on an actual mobile device if the product targets mobile users.