@itwin/imodel-components-react 4.0.0-dev.12 → 4.0.0-dev.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (282) hide show
  1. package/CHANGELOG.md +113 -1
  2. package/README.md +2 -2
  3. package/lib/cjs/imodel-components-react/UiIModelComponents.d.ts +28 -28
  4. package/lib/cjs/imodel-components-react/UiIModelComponents.js +75 -77
  5. package/lib/cjs/imodel-components-react/UiIModelComponents.js.map +1 -1
  6. package/lib/cjs/imodel-components-react/color/AlphaSlider.d.ts +36 -36
  7. package/lib/cjs/imodel-components-react/color/AlphaSlider.js +190 -186
  8. package/lib/cjs/imodel-components-react/color/AlphaSlider.js.map +1 -1
  9. package/lib/cjs/imodel-components-react/color/ColorPickerButton.d.ts +37 -37
  10. package/lib/cjs/imodel-components-react/color/ColorPickerButton.js +112 -108
  11. package/lib/cjs/imodel-components-react/color/ColorPickerButton.js.map +1 -1
  12. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.d.ts +23 -23
  13. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.js +78 -74
  14. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.js.map +1 -1
  15. package/lib/cjs/imodel-components-react/color/ColorPickerPanel.d.ts +21 -21
  16. package/lib/cjs/imodel-components-react/color/ColorPickerPanel.js +149 -145
  17. package/lib/cjs/imodel-components-react/color/ColorPickerPanel.js.map +1 -1
  18. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.d.ts +44 -44
  19. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.js +143 -139
  20. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.js.map +1 -1
  21. package/lib/cjs/imodel-components-react/color/HueSlider.d.ts +22 -22
  22. package/lib/cjs/imodel-components-react/color/HueSlider.js +203 -199
  23. package/lib/cjs/imodel-components-react/color/HueSlider.js.map +1 -1
  24. package/lib/cjs/imodel-components-react/color/SaturationPicker.d.ts +20 -20
  25. package/lib/cjs/imodel-components-react/color/SaturationPicker.js +217 -213
  26. package/lib/cjs/imodel-components-react/color/SaturationPicker.js.map +1 -1
  27. package/lib/cjs/imodel-components-react/color/Swatch.d.ts +22 -22
  28. package/lib/cjs/imodel-components-react/color/Swatch.js +64 -60
  29. package/lib/cjs/imodel-components-react/color/Swatch.js.map +1 -1
  30. package/lib/cjs/imodel-components-react/color/getCSSColorFromDef.d.ts +6 -6
  31. package/lib/cjs/imodel-components-react/color/getCSSColorFromDef.js +23 -23
  32. package/lib/cjs/imodel-components-react/editors/ColorEditor.d.ts +44 -44
  33. package/lib/cjs/imodel-components-react/editors/ColorEditor.js +155 -151
  34. package/lib/cjs/imodel-components-react/editors/ColorEditor.js.map +1 -1
  35. package/lib/cjs/imodel-components-react/editors/WeightEditor.d.ts +47 -47
  36. package/lib/cjs/imodel-components-react/editors/WeightEditor.js +164 -160
  37. package/lib/cjs/imodel-components-react/editors/WeightEditor.js.map +1 -1
  38. package/lib/cjs/imodel-components-react/inputs/QuantityInput.d.ts +25 -25
  39. package/lib/cjs/imodel-components-react/inputs/QuantityInput.js +100 -96
  40. package/lib/cjs/imodel-components-react/inputs/QuantityInput.js.map +1 -1
  41. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.d.ts +44 -44
  42. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.d.ts.map +1 -1
  43. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.js +272 -268
  44. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.js.map +1 -1
  45. package/lib/cjs/imodel-components-react/lineweight/Swatch.d.ts +33 -33
  46. package/lib/cjs/imodel-components-react/lineweight/Swatch.js +89 -85
  47. package/lib/cjs/imodel-components-react/lineweight/Swatch.js.map +1 -1
  48. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.d.ts +60 -60
  49. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.js +163 -159
  50. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.js.map +1 -1
  51. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.scss +1 -2
  52. package/lib/cjs/imodel-components-react/navigationaids/Cube.d.ts +45 -45
  53. package/lib/cjs/imodel-components-react/navigationaids/Cube.js +131 -127
  54. package/lib/cjs/imodel-components-react/navigationaids/Cube.js.map +1 -1
  55. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.d.ts +175 -174
  56. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.d.ts.map +1 -1
  57. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.js +650 -638
  58. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.js.map +1 -1
  59. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.d.ts +145 -145
  60. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.js +657 -653
  61. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.js.map +1 -1
  62. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.d.ts +26 -26
  63. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.js +103 -99
  64. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.js.map +1 -1
  65. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.scss +0 -4
  66. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.d.ts +17 -17
  67. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.js +56 -53
  68. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.js.map +1 -1
  69. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.d.ts +18 -18
  70. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.js +88 -84
  71. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.js.map +1 -1
  72. package/lib/cjs/imodel-components-react/quantityformat/FormatType.d.ts +17 -17
  73. package/lib/cjs/imodel-components-react/quantityformat/FormatType.js +89 -86
  74. package/lib/cjs/imodel-components-react/quantityformat/FormatType.js.map +1 -1
  75. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.d.ts +17 -17
  76. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.js +112 -109
  77. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.js.map +1 -1
  78. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.d.ts +19 -19
  79. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.js +133 -133
  80. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.js.map +1 -1
  81. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.d.ts +21 -21
  82. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.js +187 -184
  83. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.js.map +1 -1
  84. package/lib/cjs/imodel-components-react/quantityformat/QuantityFormatPanel.d.ts +22 -22
  85. package/lib/cjs/imodel-components-react/quantityformat/QuantityFormatPanel.js +149 -145
  86. package/lib/cjs/imodel-components-react/quantityformat/QuantityFormatPanel.js.map +1 -1
  87. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalPrecision.d.ts +17 -17
  88. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalPrecision.js +63 -59
  89. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalPrecision.js.map +1 -1
  90. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalSeparator.d.ts +17 -17
  91. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalSeparator.js +51 -47
  92. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalSeparator.js.map +1 -1
  93. package/lib/cjs/imodel-components-react/quantityformat/misc/FractionPrecision.d.ts +16 -16
  94. package/lib/cjs/imodel-components-react/quantityformat/misc/FractionPrecision.js +58 -54
  95. package/lib/cjs/imodel-components-react/quantityformat/misc/FractionPrecision.js.map +1 -1
  96. package/lib/cjs/imodel-components-react/quantityformat/misc/ScientificType.d.ts +18 -18
  97. package/lib/cjs/imodel-components-react/quantityformat/misc/ScientificType.js +52 -48
  98. package/lib/cjs/imodel-components-react/quantityformat/misc/ScientificType.js.map +1 -1
  99. package/lib/cjs/imodel-components-react/quantityformat/misc/SignOption.d.ts +17 -17
  100. package/lib/cjs/imodel-components-react/quantityformat/misc/SignOption.js +54 -50
  101. package/lib/cjs/imodel-components-react/quantityformat/misc/SignOption.js.map +1 -1
  102. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSeparatorSelector.d.ts +17 -17
  103. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSeparatorSelector.js +62 -58
  104. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSeparatorSelector.js.map +1 -1
  105. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSizeSelector.d.ts +17 -17
  106. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSizeSelector.js +51 -47
  107. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSizeSelector.js.map +1 -1
  108. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSelector.d.ts +17 -17
  109. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSelector.js +60 -56
  110. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSelector.js.map +1 -1
  111. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.d.ts +17 -17
  112. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.js +98 -95
  113. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.js.map +1 -1
  114. package/lib/cjs/imodel-components-react/quantityformat/misc/UnitDescr.d.ts +23 -23
  115. package/lib/cjs/imodel-components-react/quantityformat/misc/UnitDescr.js +123 -119
  116. package/lib/cjs/imodel-components-react/quantityformat/misc/UnitDescr.js.map +1 -1
  117. package/lib/cjs/imodel-components-react/timeline/BaseSolarDataProvider.d.ts +52 -52
  118. package/lib/cjs/imodel-components-react/timeline/BaseSolarDataProvider.d.ts.map +1 -1
  119. package/lib/cjs/imodel-components-react/timeline/BaseSolarDataProvider.js +142 -143
  120. package/lib/cjs/imodel-components-react/timeline/BaseSolarDataProvider.js.map +1 -1
  121. package/lib/cjs/imodel-components-react/timeline/BaseTimelineDataProvider.d.ts +31 -31
  122. package/lib/cjs/imodel-components-react/timeline/BaseTimelineDataProvider.js +69 -69
  123. package/lib/cjs/imodel-components-react/timeline/InlineEdit.d.ts +27 -27
  124. package/lib/cjs/imodel-components-react/timeline/InlineEdit.js +85 -81
  125. package/lib/cjs/imodel-components-react/timeline/InlineEdit.js.map +1 -1
  126. package/lib/cjs/imodel-components-react/timeline/PlayerButton.d.ts +33 -33
  127. package/lib/cjs/imodel-components-react/timeline/PlayerButton.js +99 -95
  128. package/lib/cjs/imodel-components-react/timeline/PlayerButton.js.map +1 -1
  129. package/lib/cjs/imodel-components-react/timeline/Scrubber.d.ts +54 -54
  130. package/lib/cjs/imodel-components-react/timeline/Scrubber.js +195 -191
  131. package/lib/cjs/imodel-components-react/timeline/Scrubber.js.map +1 -1
  132. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.d.ts +77 -77
  133. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.js +432 -428
  134. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.js.map +1 -1
  135. package/lib/cjs/imodel-components-react/timeline/SpeedTimeline.d.ts +15 -15
  136. package/lib/cjs/imodel-components-react/timeline/SpeedTimeline.js +58 -54
  137. package/lib/cjs/imodel-components-react/timeline/SpeedTimeline.js.map +1 -1
  138. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.d.ts +130 -133
  139. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.d.ts.map +1 -1
  140. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.js +398 -365
  141. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.js.map +1 -1
  142. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.scss +17 -0
  143. package/lib/cjs/imodel-components-react/timeline/interfaces.d.ts +174 -174
  144. package/lib/cjs/imodel-components-react/timeline/interfaces.d.ts.map +1 -1
  145. package/lib/cjs/imodel-components-react/timeline/interfaces.js +45 -45
  146. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.d.ts +42 -42
  147. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.d.ts.map +1 -1
  148. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.js +276 -274
  149. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.js.map +1 -1
  150. package/lib/cjs/imodel-components-react/viewport/ViewportComponentEvents.d.ts +106 -106
  151. package/lib/cjs/imodel-components-react/viewport/ViewportComponentEvents.js +105 -105
  152. package/lib/cjs/imodel-components-react/viewport/ViewportComponentEvents.js.map +1 -1
  153. package/lib/cjs/imodel-components-react.d.ts +82 -82
  154. package/lib/cjs/imodel-components-react.js +105 -101
  155. package/lib/cjs/imodel-components-react.js.map +1 -1
  156. package/lib/esm/imodel-components-react/UiIModelComponents.d.ts +28 -28
  157. package/lib/esm/imodel-components-react/UiIModelComponents.js +72 -73
  158. package/lib/esm/imodel-components-react/UiIModelComponents.js.map +1 -1
  159. package/lib/esm/imodel-components-react/color/AlphaSlider.d.ts +36 -36
  160. package/lib/esm/imodel-components-react/color/AlphaSlider.js +160 -160
  161. package/lib/esm/imodel-components-react/color/ColorPickerButton.d.ts +37 -37
  162. package/lib/esm/imodel-components-react/color/ColorPickerButton.js +83 -83
  163. package/lib/esm/imodel-components-react/color/ColorPickerButton.js.map +1 -1
  164. package/lib/esm/imodel-components-react/color/ColorPickerDialog.d.ts +23 -23
  165. package/lib/esm/imodel-components-react/color/ColorPickerDialog.js +51 -51
  166. package/lib/esm/imodel-components-react/color/ColorPickerPanel.d.ts +21 -21
  167. package/lib/esm/imodel-components-react/color/ColorPickerPanel.js +122 -122
  168. package/lib/esm/imodel-components-react/color/ColorPickerPanel.js.map +1 -1
  169. package/lib/esm/imodel-components-react/color/ColorPickerPopup.d.ts +44 -44
  170. package/lib/esm/imodel-components-react/color/ColorPickerPopup.js +114 -114
  171. package/lib/esm/imodel-components-react/color/HueSlider.d.ts +22 -22
  172. package/lib/esm/imodel-components-react/color/HueSlider.js +173 -173
  173. package/lib/esm/imodel-components-react/color/SaturationPicker.d.ts +20 -20
  174. package/lib/esm/imodel-components-react/color/SaturationPicker.js +187 -187
  175. package/lib/esm/imodel-components-react/color/Swatch.d.ts +22 -22
  176. package/lib/esm/imodel-components-react/color/Swatch.js +34 -34
  177. package/lib/esm/imodel-components-react/color/getCSSColorFromDef.d.ts +6 -6
  178. package/lib/esm/imodel-components-react/color/getCSSColorFromDef.js +19 -19
  179. package/lib/esm/imodel-components-react/editors/ColorEditor.d.ts +44 -44
  180. package/lib/esm/imodel-components-react/editors/ColorEditor.js +124 -124
  181. package/lib/esm/imodel-components-react/editors/WeightEditor.d.ts +47 -47
  182. package/lib/esm/imodel-components-react/editors/WeightEditor.js +133 -133
  183. package/lib/esm/imodel-components-react/inputs/QuantityInput.d.ts +25 -25
  184. package/lib/esm/imodel-components-react/inputs/QuantityInput.js +70 -70
  185. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.d.ts +44 -44
  186. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.d.ts.map +1 -1
  187. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.js +243 -243
  188. package/lib/esm/imodel-components-react/inputs/QuantityNumberInput.js.map +1 -1
  189. package/lib/esm/imodel-components-react/lineweight/Swatch.d.ts +33 -33
  190. package/lib/esm/imodel-components-react/lineweight/Swatch.js +59 -59
  191. package/lib/esm/imodel-components-react/lineweight/WeightPickerButton.d.ts +60 -60
  192. package/lib/esm/imodel-components-react/lineweight/WeightPickerButton.js +134 -133
  193. package/lib/esm/imodel-components-react/lineweight/WeightPickerButton.js.map +1 -1
  194. package/lib/esm/imodel-components-react/lineweight/WeightPickerButton.scss +1 -2
  195. package/lib/esm/imodel-components-react/navigationaids/Cube.d.ts +45 -45
  196. package/lib/esm/imodel-components-react/navigationaids/Cube.js +100 -100
  197. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.d.ts +175 -174
  198. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.d.ts.map +1 -1
  199. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.js +620 -610
  200. package/lib/esm/imodel-components-react/navigationaids/CubeNavigationAid.js.map +1 -1
  201. package/lib/esm/imodel-components-react/navigationaids/DrawingNavigationAid.d.ts +145 -145
  202. package/lib/esm/imodel-components-react/navigationaids/DrawingNavigationAid.js +627 -626
  203. package/lib/esm/imodel-components-react/navigationaids/DrawingNavigationAid.js.map +1 -1
  204. package/lib/esm/imodel-components-react/quantityformat/FormatPanel.d.ts +26 -26
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  208. package/lib/esm/imodel-components-react/quantityformat/FormatPrecision.d.ts +17 -17
  209. package/lib/esm/imodel-components-react/quantityformat/FormatPrecision.js +29 -30
  210. package/lib/esm/imodel-components-react/quantityformat/FormatPrecision.js.map +1 -1
  211. package/lib/esm/imodel-components-react/quantityformat/FormatSample.d.ts +18 -18
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  214. package/lib/esm/imodel-components-react/quantityformat/FormatType.d.ts +17 -17
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  217. package/lib/esm/imodel-components-react/quantityformat/FormatUnitLabel.d.ts +17 -17
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  220. package/lib/esm/imodel-components-react/quantityformat/FormatUnits.d.ts +19 -19
  221. package/lib/esm/imodel-components-react/quantityformat/FormatUnits.js +106 -110
  222. package/lib/esm/imodel-components-react/quantityformat/FormatUnits.js.map +1 -1
  223. package/lib/esm/imodel-components-react/quantityformat/MiscFormatOptions.d.ts +21 -21
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  225. package/lib/esm/imodel-components-react/quantityformat/MiscFormatOptions.js.map +1 -1
  226. package/lib/esm/imodel-components-react/quantityformat/QuantityFormatPanel.d.ts +22 -22
  227. package/lib/esm/imodel-components-react/quantityformat/QuantityFormatPanel.js +122 -122
  228. package/lib/esm/imodel-components-react/quantityformat/misc/DecimalPrecision.d.ts +17 -17
  229. package/lib/esm/imodel-components-react/quantityformat/misc/DecimalPrecision.js +36 -36
  230. package/lib/esm/imodel-components-react/quantityformat/misc/DecimalSeparator.d.ts +17 -17
  231. package/lib/esm/imodel-components-react/quantityformat/misc/DecimalSeparator.js +24 -24
  232. package/lib/esm/imodel-components-react/quantityformat/misc/FractionPrecision.d.ts +16 -16
  233. package/lib/esm/imodel-components-react/quantityformat/misc/FractionPrecision.js +31 -31
  234. package/lib/esm/imodel-components-react/quantityformat/misc/ScientificType.d.ts +18 -18
  235. package/lib/esm/imodel-components-react/quantityformat/misc/ScientificType.js +25 -25
  236. package/lib/esm/imodel-components-react/quantityformat/misc/SignOption.d.ts +17 -17
  237. package/lib/esm/imodel-components-react/quantityformat/misc/SignOption.js +27 -27
  238. package/lib/esm/imodel-components-react/quantityformat/misc/StationSeparatorSelector.d.ts +17 -17
  239. package/lib/esm/imodel-components-react/quantityformat/misc/StationSeparatorSelector.js +35 -35
  240. package/lib/esm/imodel-components-react/quantityformat/misc/StationSizeSelector.d.ts +17 -17
  241. package/lib/esm/imodel-components-react/quantityformat/misc/StationSizeSelector.js +24 -24
  242. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSelector.d.ts +17 -17
  243. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSelector.js +33 -33
  244. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSeparator.d.ts +17 -17
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  246. package/lib/esm/imodel-components-react/quantityformat/misc/ThousandsSeparator.js.map +1 -1
  247. package/lib/esm/imodel-components-react/quantityformat/misc/UnitDescr.d.ts +23 -23
  248. package/lib/esm/imodel-components-react/quantityformat/misc/UnitDescr.js +96 -96
  249. package/lib/esm/imodel-components-react/timeline/BaseSolarDataProvider.d.ts +52 -52
  250. package/lib/esm/imodel-components-react/timeline/BaseSolarDataProvider.d.ts.map +1 -1
  251. package/lib/esm/imodel-components-react/timeline/BaseSolarDataProvider.js +138 -139
  252. package/lib/esm/imodel-components-react/timeline/BaseSolarDataProvider.js.map +1 -1
  253. package/lib/esm/imodel-components-react/timeline/BaseTimelineDataProvider.d.ts +31 -31
  254. package/lib/esm/imodel-components-react/timeline/BaseTimelineDataProvider.js +65 -65
  255. package/lib/esm/imodel-components-react/timeline/InlineEdit.d.ts +27 -27
  256. package/lib/esm/imodel-components-react/timeline/InlineEdit.js +55 -55
  257. package/lib/esm/imodel-components-react/timeline/PlayerButton.d.ts +33 -33
  258. package/lib/esm/imodel-components-react/timeline/PlayerButton.js +68 -68
  259. package/lib/esm/imodel-components-react/timeline/Scrubber.d.ts +54 -54
  260. package/lib/esm/imodel-components-react/timeline/Scrubber.js +164 -164
  261. package/lib/esm/imodel-components-react/timeline/SolarTimeline.d.ts +77 -77
  262. package/lib/esm/imodel-components-react/timeline/SolarTimeline.js +402 -402
  263. package/lib/esm/imodel-components-react/timeline/SpeedTimeline.d.ts +15 -15
  264. package/lib/esm/imodel-components-react/timeline/SpeedTimeline.js +28 -28
  265. package/lib/esm/imodel-components-react/timeline/TimelineComponent.d.ts +130 -133
  266. package/lib/esm/imodel-components-react/timeline/TimelineComponent.d.ts.map +1 -1
  267. package/lib/esm/imodel-components-react/timeline/TimelineComponent.js +368 -339
  268. package/lib/esm/imodel-components-react/timeline/TimelineComponent.js.map +1 -1
  269. package/lib/esm/imodel-components-react/timeline/TimelineComponent.scss +17 -0
  270. package/lib/esm/imodel-components-react/timeline/interfaces.d.ts +174 -174
  271. package/lib/esm/imodel-components-react/timeline/interfaces.d.ts.map +1 -1
  272. package/lib/esm/imodel-components-react/timeline/interfaces.js +42 -42
  273. package/lib/esm/imodel-components-react/viewport/ViewportComponent.d.ts +42 -42
  274. package/lib/esm/imodel-components-react/viewport/ViewportComponent.d.ts.map +1 -1
  275. package/lib/esm/imodel-components-react/viewport/ViewportComponent.js +249 -251
  276. package/lib/esm/imodel-components-react/viewport/ViewportComponent.js.map +1 -1
  277. package/lib/esm/imodel-components-react/viewport/ViewportComponentEvents.d.ts +106 -106
  278. package/lib/esm/imodel-components-react/viewport/ViewportComponentEvents.js +96 -95
  279. package/lib/esm/imodel-components-react/viewport/ViewportComponentEvents.js.map +1 -1
  280. package/lib/esm/imodel-components-react.d.ts +82 -82
  281. package/lib/esm/imodel-components-react.js +87 -87
  282. package/package.json +26 -24
@@ -1,639 +1,651 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module NavigationAids
8
- */
9
- var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
10
- if (k2 === undefined) k2 = k;
11
- Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
12
- }) : (function(o, m, k, k2) {
13
- if (k2 === undefined) k2 = k;
14
- o[k2] = m[k];
15
- }));
16
- var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
17
- Object.defineProperty(o, "default", { enumerable: true, value: v });
18
- }) : function(o, v) {
19
- o["default"] = v;
20
- });
21
- var __importStar = (this && this.__importStar) || function (mod) {
22
- if (mod && mod.__esModule) return mod;
23
- var result = {};
24
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
25
- __setModuleDefault(result, mod);
26
- return result;
27
- };
28
- var __importDefault = (this && this.__importDefault) || function (mod) {
29
- return (mod && mod.__esModule) ? mod : { "default": mod };
30
- };
31
- Object.defineProperty(exports, "__esModule", { value: true });
32
- exports.FaceCell = exports.NavCubeFace = exports.CubeNavigationAid = exports.CubeHover = exports.HitBoxZ = exports.CubeNavigationHitBoxZ = exports.HitBoxY = exports.CubeNavigationHitBoxY = exports.HitBoxX = exports.CubeNavigationHitBoxX = void 0;
33
- require("./CubeNavigationAid.scss");
34
- const classnames_1 = __importDefault(require("classnames"));
35
- const React = __importStar(require("react"));
36
- const core_geometry_1 = require("@itwin/core-geometry");
37
- const core_frontend_1 = require("@itwin/core-frontend");
38
- const core_react_1 = require("@itwin/core-react");
39
- const UiIModelComponents_1 = require("../UiIModelComponents");
40
- const ViewportComponentEvents_1 = require("../viewport/ViewportComponentEvents");
41
- const Cube_1 = require("./Cube");
42
- const itwinui_icons_react_1 = require("@itwin/itwinui-icons-react");
43
- /** @public */
44
- var CubeNavigationHitBoxX;
45
- (function (CubeNavigationHitBoxX) {
46
- CubeNavigationHitBoxX[CubeNavigationHitBoxX["None"] = 0] = "None";
47
- CubeNavigationHitBoxX[CubeNavigationHitBoxX["Right"] = 1] = "Right";
48
- CubeNavigationHitBoxX[CubeNavigationHitBoxX["Left"] = -1] = "Left";
49
- })(CubeNavigationHitBoxX = exports.CubeNavigationHitBoxX || (exports.CubeNavigationHitBoxX = {}));
50
- /** @internal
51
- * @deprecated in 2.x. Use [[CubeNavigationHitBoxX]] */
52
- var HitBoxX;
53
- (function (HitBoxX) {
54
- HitBoxX[HitBoxX["None"] = 0] = "None";
55
- HitBoxX[HitBoxX["Right"] = 1] = "Right";
56
- HitBoxX[HitBoxX["Left"] = -1] = "Left";
57
- })(HitBoxX = exports.HitBoxX || (exports.HitBoxX = {}));
58
- /** @public */
59
- var CubeNavigationHitBoxY;
60
- (function (CubeNavigationHitBoxY) {
61
- CubeNavigationHitBoxY[CubeNavigationHitBoxY["None"] = 0] = "None";
62
- CubeNavigationHitBoxY[CubeNavigationHitBoxY["Back"] = 1] = "Back";
63
- CubeNavigationHitBoxY[CubeNavigationHitBoxY["Front"] = -1] = "Front";
64
- })(CubeNavigationHitBoxY = exports.CubeNavigationHitBoxY || (exports.CubeNavigationHitBoxY = {}));
65
- /** @internal
66
- * @deprecated in 2.x. Use [[CubeNavigationHitBoxY]] */
67
- var HitBoxY;
68
- (function (HitBoxY) {
69
- HitBoxY[HitBoxY["None"] = 0] = "None";
70
- HitBoxY[HitBoxY["Back"] = 1] = "Back";
71
- HitBoxY[HitBoxY["Front"] = -1] = "Front";
72
- })(HitBoxY = exports.HitBoxY || (exports.HitBoxY = {}));
73
- /** @public */
74
- var CubeNavigationHitBoxZ;
75
- (function (CubeNavigationHitBoxZ) {
76
- CubeNavigationHitBoxZ[CubeNavigationHitBoxZ["None"] = 0] = "None";
77
- CubeNavigationHitBoxZ[CubeNavigationHitBoxZ["Top"] = 1] = "Top";
78
- CubeNavigationHitBoxZ[CubeNavigationHitBoxZ["Bottom"] = -1] = "Bottom";
79
- })(CubeNavigationHitBoxZ = exports.CubeNavigationHitBoxZ || (exports.CubeNavigationHitBoxZ = {}));
80
- /** @internal
81
- * @deprecated in 2.x. [[CubeNavigationHitBoxZ]] */
82
- var HitBoxZ;
83
- (function (HitBoxZ) {
84
- HitBoxZ[HitBoxZ["None"] = 0] = "None";
85
- HitBoxZ[HitBoxZ["Top"] = 1] = "Top";
86
- HitBoxZ[HitBoxZ["Bottom"] = -1] = "Bottom";
87
- })(HitBoxZ = exports.HitBoxZ || (exports.HitBoxZ = {}));
88
- const cubeNavigationFaceLocs = {
89
- [Cube_1.Face.Left]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.Left, CubeNavigationHitBoxY.None, CubeNavigationHitBoxZ.None),
90
- [Cube_1.Face.Right]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.Right, CubeNavigationHitBoxY.None, CubeNavigationHitBoxZ.None),
91
- [Cube_1.Face.Back]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.None, CubeNavigationHitBoxY.Back, CubeNavigationHitBoxZ.None),
92
- [Cube_1.Face.Front]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.None, CubeNavigationHitBoxY.Front, CubeNavigationHitBoxZ.None),
93
- [Cube_1.Face.Bottom]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.None, CubeNavigationHitBoxY.None, CubeNavigationHitBoxZ.Bottom),
94
- [Cube_1.Face.Top]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.None, CubeNavigationHitBoxY.None, CubeNavigationHitBoxZ.Top),
95
- };
96
- const cubeNavigationFaceRotations = {
97
- [Cube_1.Face.Left]: core_geometry_1.Matrix3d.createRowValues(0, -1, 0, 0, 0, 1, -1, 0, 0),
98
- [Cube_1.Face.Right]: core_geometry_1.Matrix3d.createRowValues(0, 1, 0, 0, 0, 1, 1, 0, 0),
99
- [Cube_1.Face.Back]: core_geometry_1.Matrix3d.createRowValues(-1, 0, 0, 0, 0, 1, 0, 1, 0),
100
- [Cube_1.Face.Front]: core_geometry_1.Matrix3d.createRowValues(1, 0, 0, 0, 0, 1, 0, -1, 0),
101
- [Cube_1.Face.Bottom]: core_geometry_1.Matrix3d.createRowValues(1, 0, 0, 0, -1, 0, 0, 0, -1),
102
- [Cube_1.Face.Top]: core_geometry_1.Matrix3d.createRowValues(1, 0, 0, 0, 1, 0, 0, 0, 1),
103
- };
104
- // data relating Up/Down/Left/Right directions relative to every surface
105
- const cubeNavigationRoutes = {
106
- [Cube_1.Face.Front]: { up: Cube_1.Face.Top, down: Cube_1.Face.Bottom, left: Cube_1.Face.Left, right: Cube_1.Face.Right },
107
- [Cube_1.Face.Back]: { up: Cube_1.Face.Top, down: Cube_1.Face.Bottom, left: Cube_1.Face.Right, right: Cube_1.Face.Left },
108
- [Cube_1.Face.Top]: { up: Cube_1.Face.Back, down: Cube_1.Face.Front, left: Cube_1.Face.Left, right: Cube_1.Face.Right },
109
- [Cube_1.Face.Bottom]: { up: Cube_1.Face.Front, down: Cube_1.Face.Back, left: Cube_1.Face.Left, right: Cube_1.Face.Right },
110
- [Cube_1.Face.Right]: { up: Cube_1.Face.Top, down: Cube_1.Face.Bottom, left: Cube_1.Face.Front, right: Cube_1.Face.Back },
111
- [Cube_1.Face.Left]: { up: Cube_1.Face.Top, down: Cube_1.Face.Bottom, left: Cube_1.Face.Back, right: Cube_1.Face.Front },
112
- };
113
- /** The default tolerance (1.0e-6) is appropriate if very dirty viewing operations are expected. */
114
- const DEFAULT_TOLERANCE = 1.0e-6;
115
- /** @internal */
116
- var CubeHover;
117
- (function (CubeHover) {
118
- CubeHover[CubeHover["None"] = 0] = "None";
119
- CubeHover[CubeHover["Hover"] = 1] = "Hover";
120
- CubeHover[CubeHover["Active"] = 2] = "Active";
121
- })(CubeHover = exports.CubeHover || (exports.CubeHover = {}));
122
- /** Cube Navigation Aid Component
123
- * @public
124
- */
125
- class CubeNavigationAid extends React.Component {
126
- constructor() {
127
- super(...arguments);
128
- this._start = core_geometry_1.Vector2d.createZero();
129
- /** @internal */
130
- this.state = {
131
- dragging: false,
132
- startRotMatrix: core_geometry_1.Matrix3d.createIdentity(),
133
- endRotMatrix: core_geometry_1.Matrix3d.createIdentity(),
134
- animation: 1,
135
- hoverMap: {},
136
- face: Cube_1.Face.Top,
137
- };
138
- this._mounted = false;
139
- this._labels = {
140
- [Cube_1.Face.Right]: UiIModelComponents_1.UiIModelComponents.translate("cube.right"),
141
- [Cube_1.Face.Left]: UiIModelComponents_1.UiIModelComponents.translate("cube.left"),
142
- [Cube_1.Face.Back]: UiIModelComponents_1.UiIModelComponents.translate("cube.back"),
143
- [Cube_1.Face.Front]: UiIModelComponents_1.UiIModelComponents.translate("cube.front"),
144
- [Cube_1.Face.Top]: UiIModelComponents_1.UiIModelComponents.translate("cube.top"),
145
- [Cube_1.Face.Bottom]: UiIModelComponents_1.UiIModelComponents.translate("cube.bottom"),
146
- };
147
- // Synchronize with rotation coming from the Viewport
148
- this._handleViewRotationChangeEvent = (args) => {
149
- const { animation, dragging, endRotMatrix } = this.state;
150
- // istanbul ignore else
151
- if (this.props.viewport === args.viewport && animation >= 1 && !dragging) {
152
- const newMatrix = this.props.viewport.view.getRotation().clone();
153
- if (!endRotMatrix.isAlmostEqual(newMatrix)) {
154
- this.setState({ startRotMatrix: newMatrix, endRotMatrix: newMatrix, animation: 1, face: Cube_1.Face.None });
155
- }
156
- }
157
- };
158
- this._animation = () => {
159
- const t = Date.now();
160
- const delta = this._lastTime ? t - this._lastTime : 16;
161
- this._lastTime = t;
162
- if (this.state.animation !== 1) {
163
- const animation = Math.min(1, this.state.animation + delta / (1000 * (this.props.animationTime || /* istanbul ignore next */ 0.4)));
164
- // istanbul ignore next
165
- if (this._mounted) {
166
- this.setState({ animation }, () => {
167
- this._animationFrame = setTimeout(this._animation, 16.667);
168
- });
169
- }
170
- }
171
- else {
172
- this._lastTime = undefined;
173
- this._animationEnd();
174
- }
175
- };
176
- this._animationEnd = () => {
177
- ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(this.state.endRotMatrix, this.state.face, true);
178
- const startRotMatrix = this.state.endRotMatrix.clone();
179
- // istanbul ignore next
180
- if (this._mounted) {
181
- this.setState({ startRotMatrix }, () => {
182
- // istanbul ignore else
183
- if (this.props.onAnimationEnd)
184
- this.props.onAnimationEnd();
185
- });
186
- }
187
- };
188
- this._handleCellHoverChange = (vect, state) => {
189
- var _a, _b;
190
- if (this._isInteractionLocked()) {
191
- (_b = (_a = this.props).onAnimationEnd) === null || _b === void 0 ? void 0 : _b.call(_a);
192
- return;
193
- }
194
- const hoverMap = this.state.hoverMap;
195
- hoverMap[`${vect.x}-${vect.y}-${vect.z}`] = state;
196
- this.setState({ hoverMap });
197
- };
198
- this._isInteractionLocked = () => {
199
- // Locked by markup
200
- if (undefined !== this.props.viewport && this.props.viewport === core_frontend_1.IModelApp.toolAdmin.markupView) {
201
- return true;
202
- }
203
- return false;
204
- };
205
- this._onArrowClick = (arrow) => {
206
- var _a, _b;
207
- if (this._isInteractionLocked()) {
208
- // istanbul ignore next
209
- (_b = (_a = this.props).onAnimationEnd) === null || _b === void 0 ? void 0 : _b.call(_a);
210
- return;
211
- }
212
- const { newRotation, face } = this.getArrowRotationAndFace(arrow);
213
- this._animateRotation(newRotation, face);
214
- };
215
- this._lastClientXY = core_geometry_1.Vector2d.createZero();
216
- this._handleBoxMouseDown = (event) => {
217
- var _a, _b;
218
- if (this._isInteractionLocked()) {
219
- (_b = (_a = this.props).onAnimationEnd) === null || _b === void 0 ? void 0 : _b.call(_a);
220
- return;
221
- }
222
- event.preventDefault();
223
- // only start listening after drag is confirmed. Ie. the 3D box is clicked.
224
- window.addEventListener("mousemove", this._onMouseMove, false);
225
- window.addEventListener("mouseup", this._onMouseUp, false);
226
- this._lastClientXY = core_geometry_1.Vector2d.create(event.clientX, event.clientY);
227
- this._start = this._lastClientXY;
228
- };
229
- this._onMouseMove = (event) => {
230
- const mousePos = core_geometry_1.Vector2d.create(event.clientX, event.clientY);
231
- this._processDrag(mousePos);
232
- };
233
- this._onMouseUp = () => {
234
- if (this.state.dragging) {
235
- this.setState({ dragging: false });
236
- ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(this.state.endRotMatrix, CubeNavigationAid._getMatrixFace(this.state.endRotMatrix), true);
237
- }
238
- // remove so event only triggers after this.onMouseStartDrag
239
- window.removeEventListener("mousemove", this._onMouseMove);
240
- window.removeEventListener("mouseup", this._onMouseUp);
241
- };
242
- // istanbul ignore next - unable to test touch
243
- this._handleBoxTouchStart = (event) => {
244
- var _a, _b;
245
- if (this._isInteractionLocked()) {
246
- (_b = (_a = this.props).onAnimationEnd) === null || _b === void 0 ? void 0 : _b.call(_a);
247
- return;
248
- }
249
- if (1 !== event.targetTouches.length)
250
- return;
251
- window.addEventListener("touchmove", this._onTouchMove, false);
252
- window.addEventListener("touchend", this._onTouchEnd, false);
253
- this._lastClientXY = core_geometry_1.Vector2d.create(event.targetTouches[0].clientX, event.targetTouches[0].clientY);
254
- this._start = this._lastClientXY;
255
- };
256
- // istanbul ignore next - unable to test touch
257
- this._onTouchMove = (event) => {
258
- if (1 !== event.targetTouches.length)
259
- return;
260
- const mousePos = core_geometry_1.Vector2d.create(event.targetTouches[0].clientX, event.targetTouches[0].clientY);
261
- this._processDrag(mousePos);
262
- };
263
- // istanbul ignore next - unable to test touch
264
- this._onTouchEnd = (event) => {
265
- if (0 !== event.targetTouches.length)
266
- return;
267
- if (this.state.dragging) {
268
- this.setState({ dragging: false });
269
- ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(this.state.endRotMatrix, CubeNavigationAid._getMatrixFace(this.state.endRotMatrix), true);
270
- }
271
- window.removeEventListener("touchmove", this._onTouchMove);
272
- window.removeEventListener("touchend", this._onTouchEnd);
273
- };
274
- this._handleFaceCellClick = (pos, face) => {
275
- var _a, _b;
276
- if (this._isInteractionLocked()) {
277
- (_b = (_a = this.props).onAnimationEnd) === null || _b === void 0 ? void 0 : _b.call(_a);
278
- return;
279
- }
280
- const { endRotMatrix } = this.state;
281
- let rotMatrix = core_geometry_1.Matrix3d.createRigidViewAxesZTowardsEye(pos.x, pos.y, pos.z).inverse();
282
- // istanbul ignore else
283
- if (rotMatrix) {
284
- // if isMatrixFace and user is clicking on top/bottom, the current matrix face must be top or bottom
285
- if (!CubeNavigationAid._isMatrixFace(endRotMatrix) && (face === Cube_1.Face.Top || face === Cube_1.Face.Bottom)) {
286
- const angleAxis = endRotMatrix.getAxisAndAngleOfRotation();
287
- // istanbul ignore else
288
- if (angleAxis.ok) {
289
- const xAx = endRotMatrix.columnX();
290
- const a = Math.atan2(xAx.y, xAx.x);
291
- const r = Math.round(a * 2 / Math.PI) * Math.PI / 2; // round to quarter turn intervals
292
- const rot = core_geometry_1.Matrix3d.createRotationAroundAxisIndex(core_geometry_1.AxisIndex.Z, core_geometry_1.Angle.createRadians(r));
293
- rotMatrix = rot.multiplyMatrixMatrix(rotMatrix);
294
- }
295
- }
296
- this._animateRotation(rotMatrix, face);
297
- }
298
- window.removeEventListener("mousemove", this._onMouseMove);
299
- };
300
- this._animateRotation = (endRotMatrix, face) => {
301
- if (this.state.endRotMatrix.isAlmostEqual(endRotMatrix))
302
- return;
303
- // set animation variables, let css transitions animate it.
304
- this._animationFrame = setTimeout(this._animation, 16.667);
305
- this.setState((prevState) => ({
306
- startRotMatrix: prevState.endRotMatrix, endRotMatrix,
307
- animation: 0,
308
- face,
309
- }));
310
- };
311
- this._setRotation = (endRotMatrix, face) => {
312
- ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(endRotMatrix, face);
313
- // set variables, with animTime at 0 to prevent animation.
314
- this.setState({
315
- startRotMatrix: endRotMatrix,
316
- endRotMatrix,
317
- animation: 1,
318
- face,
319
- });
320
- };
321
- }
322
- /** @internal */
323
- componentDidMount() {
324
- this._mounted = true;
325
- ViewportComponentEvents_1.ViewportComponentEvents.onViewRotationChangeEvent.addListener(this._handleViewRotationChangeEvent);
326
- // set initial rotation
327
- if (this.props.viewport) {
328
- const newMatrix = this.props.viewport.view.getRotation().clone();
329
- this.setState({ startRotMatrix: newMatrix, endRotMatrix: newMatrix, animation: 1 });
330
- }
331
- }
332
- /** @internal */
333
- componentWillUnmount() {
334
- ViewportComponentEvents_1.ViewportComponentEvents.onViewRotationChangeEvent.removeListener(this._handleViewRotationChangeEvent);
335
- clearTimeout(this._animationFrame);
336
- this._mounted = false;
337
- }
338
- render() {
339
- const { animation, startRotMatrix, endRotMatrix } = this.state;
340
- const visible = CubeNavigationAid._isMatrixFace(endRotMatrix) && animation === 1.0;
341
- const rotMatrix = CubeNavigationAid._interpolateRotMatrix(startRotMatrix, animation, endRotMatrix);
342
- if (rotMatrix !== startRotMatrix && rotMatrix !== endRotMatrix)
343
- ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(rotMatrix, Cube_1.Face.None);
344
- const faces = {};
345
- for (const key in this._labels) {
346
- // istanbul ignore else
347
- if (this._labels.hasOwnProperty(key)) {
348
- const f = key;
349
- const label = this._labels[f];
350
- faces[f] =
351
- React.createElement(NavCubeFace, { face: f, label: label, hoverMap: this.state.hoverMap, onFaceCellClick: this._handleFaceCellClick, onFaceCellHoverChange: this._handleCellHoverChange });
352
- }
353
- }
354
- const cubeClassNames = (0, classnames_1.default)("nav-cube", this.state.dragging && "cube-dragging");
355
- const upTitle = this.getArrowTitle(Pointer.Up);
356
- const downTitle = this.getArrowTitle(Pointer.Down);
357
- const leftTitle = this.getArrowTitle(Pointer.Left);
358
- const rightTitle = this.getArrowTitle(Pointer.Right);
359
- return (React.createElement("div", { className: (0, classnames_1.default)("components-cube-container", this.props.className), style: this.props.style, "data-testid": "components-cube-navigation-aid", onMouseDown: this._handleBoxMouseDown, onTouchStart: this._handleBoxTouchStart, role: "presentation" },
360
- React.createElement("div", { className: "cube-element-container" },
361
- React.createElement(Cube_1.Cube, { className: cubeClassNames, rotMatrix: rotMatrix, faces: faces })),
362
- React.createElement(PointerButton, { "data-testid": "cube-pointer-button-up", visible: visible, pointerType: Pointer.Up, onArrowClick: this._onArrowClick, title: upTitle }),
363
- React.createElement(PointerButton, { "data-testid": "cube-pointer-button-down", visible: visible, pointerType: Pointer.Down, onArrowClick: this._onArrowClick, title: downTitle }),
364
- React.createElement(PointerButton, { "data-testid": "cube-pointer-button-left", visible: visible, pointerType: Pointer.Left, onArrowClick: this._onArrowClick, title: leftTitle }),
365
- React.createElement(PointerButton, { "data-testid": "cube-pointer-button-right", visible: visible, pointerType: Pointer.Right, onArrowClick: this._onArrowClick, title: rightTitle })));
366
- }
367
- static correctSmallNumber(value, tolerance) {
368
- return Math.abs(value) < tolerance ? 0 : value;
369
- }
370
- /**
371
- * Snap coordinates of a vector to zero and to each other so that the vector prefers to be
372
- * * perpendicular to a face of the unit cube.
373
- * * or pass through a nearby vertex or edge of the unit cube.
374
- * @param zVector existing z vector.
375
- * @param tolerance tolerance to determine if a z vector component is close to zero or 1.
376
- */
377
- static snapVectorToCubeFeatures(zVector, tolerance) {
378
- const x = CubeNavigationAid.correctSmallNumber(zVector.x, tolerance);
379
- let y = CubeNavigationAid.correctSmallNumber(zVector.y, tolerance);
380
- let z = CubeNavigationAid.correctSmallNumber(zVector.z, tolerance);
381
- const xx = Math.abs(x);
382
- const yy = Math.abs(y);
383
- const zz = Math.abs(z);
384
- // adjust any adjacent pair of near equal values to the first.
385
- // istanbul ignore next
386
- if (core_geometry_1.Geometry.isSameCoordinate(xx, yy, tolerance)) {
387
- y = core_geometry_1.Geometry.split3WaySign(y, -xx, xx, xx);
388
- }
389
- if (core_geometry_1.Geometry.isSameCoordinate(yy, zz, tolerance)) {
390
- z = core_geometry_1.Geometry.split3WaySign(z, -yy, yy, yy);
391
- }
392
- if (core_geometry_1.Geometry.isSameCoordinate(xx, zz, tolerance)) {
393
- z = core_geometry_1.Geometry.split3WaySign(z, -xx, xx, xx);
394
- }
395
- return core_geometry_1.Vector3d.create(x, y, z);
396
- }
397
- /**
398
- * Adjust a worldToView matrix to favor both
399
- * * direct view at faces, edges, and corners of a view cube.
400
- * * heads up
401
- * @param worldToView candidate matrix
402
- * @param tolerance tolerance for cleaning up fuzz. The default (1.0e-6) is appropriate if very dirty viewing operations are expected.
403
- * @param result optional result.
404
- */
405
- static snapWorldToViewMatrixToCubeFeatures(worldToView, tolerance, result) {
406
- const oldZ = worldToView.rowZ();
407
- const newZ = CubeNavigationAid.snapVectorToCubeFeatures(oldZ, tolerance);
408
- // If newZ is true up or down, it will have true 0 for x and y.
409
- // special case this to take x direction from the input.
410
- // istanbul ignore next
411
- if (newZ.x === 0.0 && newZ.y === 0) {
412
- const perpVector = worldToView.rowX();
413
- result = core_geometry_1.Matrix3d.createRigidFromColumns(newZ, perpVector, core_geometry_1.AxisOrder.ZXY, result);
414
- }
415
- else {
416
- result = core_geometry_1.Matrix3d.createRigidViewAxesZTowardsEye(newZ.x, newZ.y, newZ.z, result);
417
- }
418
- // istanbul ignore else
419
- if (result)
420
- result.transposeInPlace();
421
- return result;
422
- }
423
- getArrowRotationAndFace(arrow) {
424
- const localRotationAxis = core_geometry_1.Vector3d.create(0, 0, 0);
425
- switch (arrow) {
426
- case Pointer.Up:
427
- localRotationAxis.x = -1.0;
428
- break;
429
- case Pointer.Down:
430
- localRotationAxis.x = 1.0;
431
- break;
432
- case Pointer.Left:
433
- localRotationAxis.y = -1.0;
434
- break;
435
- default:
436
- localRotationAxis.y = 1.0;
437
- break;
438
- }
439
- const localRotation = core_geometry_1.Matrix3d.createRotationAroundVector(localRotationAxis, core_geometry_1.Angle.createDegrees(-90));
440
- const newRotation = localRotation.multiplyMatrixMatrix(this.state.endRotMatrix);
441
- CubeNavigationAid.snapWorldToViewMatrixToCubeFeatures(newRotation, DEFAULT_TOLERANCE, newRotation);
442
- const face = CubeNavigationAid._getMatrixFace(newRotation);
443
- return { newRotation, face };
444
- }
445
- getArrowTitle(arrow) {
446
- const { face } = this.getArrowRotationAndFace(arrow);
447
- return this._labels[face];
448
- }
449
- _processDrag(mousePos) {
450
- // istanbul ignore else
451
- if (!this._start.isAlmostEqual(mousePos)) {
452
- const movement = mousePos.minus(this._lastClientXY);
453
- const diff = movement.scale(0.05);
454
- const yaw = core_geometry_1.Angle.createRadians(diff.x);
455
- const pitch = core_geometry_1.Angle.createRadians(diff.y);
456
- const matX = core_geometry_1.Matrix3d.createRotationAroundAxisIndex(core_geometry_1.AxisIndex.X, pitch);
457
- const matZ = core_geometry_1.Matrix3d.createRotationAroundAxisIndex(core_geometry_1.AxisIndex.Z, yaw);
458
- const mat = matX.multiplyMatrixMatrix(this.state.startRotMatrix).multiplyMatrixMatrix(matZ);
459
- this._setRotation(mat, CubeNavigationAid._getMatrixFace(mat));
460
- if (!this.state.dragging)
461
- this.setState({ dragging: true });
462
- }
463
- this._lastClientXY = mousePos;
464
- }
465
- }
466
- exports.CubeNavigationAid = CubeNavigationAid;
467
- CubeNavigationAid._animationFn = (t) => t < .5 ? 2 * t ** 2 : -1 + (4 - 2 * t) * t;
468
- CubeNavigationAid._isMatrixFace = (matrix) => {
469
- let sum = 0;
470
- for (const coff of matrix.coffs) {
471
- if (core_geometry_1.Geometry.isAlmostEqualNumber(Math.abs(coff), 1))
472
- sum++;
473
- }
474
- // Assuming matrix is a proper rotation matrix:
475
- // if matrix viewing a face, there will be a total of 3 values either almost -1, or almost 1.
476
- return sum === 3;
477
- };
478
- CubeNavigationAid._getMatrixFace = (rotMatrix) => {
479
- if (!CubeNavigationAid._isMatrixFace(rotMatrix)) {
480
- return Cube_1.Face.None;
481
- }
482
- let matrixFace = Cube_1.Face.None;
483
- for (const face in cubeNavigationFaceRotations) {
484
- // istanbul ignore else
485
- if (face in cubeNavigationFaceRotations) {
486
- const loc = cubeNavigationFaceRotations[face];
487
- if (rotMatrix.isAlmostEqual(loc)) {
488
- matrixFace = face;
489
- break;
490
- }
491
- }
492
- }
493
- return matrixFace;
494
- };
495
- CubeNavigationAid._interpolateRotMatrix = (start, anim, end) => {
496
- if (anim === 0)
497
- return start;
498
- if (anim === 1 || start.isAlmostEqual(end))
499
- return end;
500
- const startInverse = start.transpose();
501
- const diff = end.multiplyMatrixMatrix(startInverse);
502
- const angleAxis = diff.getAxisAndAngleOfRotation();
503
- // istanbul ignore else
504
- if (angleAxis.ok) {
505
- const angle = core_geometry_1.Angle.createRadians(angleAxis.angle.radians * CubeNavigationAid._animationFn(anim));
506
- const newDiff = core_geometry_1.Matrix3d.createRotationAroundVector(angleAxis.axis, angle);
507
- // istanbul ignore else
508
- if (newDiff) {
509
- const newMatrix = newDiff.multiplyMatrixMatrix(start);
510
- return newMatrix;
511
- }
512
- }
513
- // istanbul ignore next
514
- return end;
515
- };
516
- /** @internal */
517
- class NavCubeFace extends React.Component {
518
- render() {
519
- const { face, hoverMap, onFaceCellClick, onFaceCellHoverChange, label } = this.props;
520
- return (React.createElement("div", { className: "nav-cube-face", "data-testid": "nav-cube-face" }, [-1, 0, 1].map((y) => {
521
- return (React.createElement(FaceRow, { key: y, center: y === 0 }, [-1, 0, 1].map((x) => {
522
- return (React.createElement(FaceCell, { key: x, onFaceCellHoverChange: onFaceCellHoverChange, onFaceCellClick: onFaceCellClick, hoverMap: hoverMap, vector: NavCubeFace.faceCellToPos(face, x, y), face: face, center: x === 0 }, x === 0 && y === 0 &&
523
- label));
524
- })));
525
- })));
526
- }
527
- }
528
- exports.NavCubeFace = NavCubeFace;
529
- NavCubeFace.faceCellToPos = (face, x, y) => {
530
- const faceVect = cubeNavigationFaceLocs[face];
531
- const route = cubeNavigationRoutes[face];
532
- const faceX = x < 0 ? route.left : x > 0 ? route.right : Cube_1.Face.None;
533
- const xVect = faceX !== Cube_1.Face.None ? cubeNavigationFaceLocs[faceX] : core_geometry_1.Vector3d.createZero();
534
- const faceY = y < 0 ? route.up : y > 0 ? route.down : Cube_1.Face.None;
535
- const yVect = faceY !== Cube_1.Face.None ? cubeNavigationFaceLocs[faceY] : core_geometry_1.Vector3d.createZero();
536
- return faceVect.plus(xVect).plus(yVect);
537
- };
538
- class FaceRow extends React.Component {
539
- render() {
540
- const { center, children, ...props } = this.props;
541
- const classNames = (0, classnames_1.default)("face-row", center && "cube-center");
542
- return React.createElement("div", { className: classNames, ...props }, children);
543
- }
544
- }
545
- /** @internal */
546
- class FaceCell extends React.Component {
547
- constructor() {
548
- super(...arguments);
549
- this._handleMouseOver = () => {
550
- const { vector } = this.props;
551
- this.props.onFaceCellHoverChange(vector, CubeHover.Hover);
552
- };
553
- this._handleMouseOut = () => {
554
- const { vector } = this.props;
555
- this.props.onFaceCellHoverChange(vector, CubeHover.None);
556
- };
557
- this._handleMouseDown = (event) => {
558
- const { clientX, clientY } = event;
559
- this.handlePointerDown(clientX, clientY);
560
- };
561
- this._handleMouseUp = (event) => {
562
- const { clientX, clientY } = event;
563
- this.handlePointerUp(clientX, clientY);
564
- };
565
- this._handleTouchStart = (event) => {
566
- event.preventDefault();
567
- event.targetTouches.length === 1 && this.handlePointerDown(event.targetTouches[0].clientX, event.targetTouches[0].clientY);
568
- };
569
- this._handleTouchEnd = (event) => {
570
- event.preventDefault();
571
- event.changedTouches.length === 1 && this.handlePointerUp(event.changedTouches[0].clientX, event.changedTouches[0].clientY);
572
- };
573
- }
574
- render() {
575
- const { center, children, onFaceCellClick, onFaceCellHoverChange, hoverMap, face, vector, ...props } = this.props; // eslint-disable-line @typescript-eslint/no-unused-vars
576
- const { x, y, z } = vector;
577
- const n = `${x}-${y}-${z}`;
578
- const hover = hoverMap[n] === CubeHover.Hover;
579
- const active = hoverMap[n] === CubeHover.Active;
580
- const classNames = (0, classnames_1.default)("face-cell", center && "cube-center", hover && "cube-hover", active && "cube-active");
581
- // eslint-disable-next-line jsx-a11y/mouse-events-have-key-events
582
- return React.createElement("div", { onMouseDown: this._handleMouseDown, onMouseUp: this._handleMouseUp, onMouseOver: this._handleMouseOver, onMouseOut: this._handleMouseOut, onTouchStart: this._handleTouchStart, onTouchEnd: this._handleTouchEnd, "data-testid": `nav-cube-face-cell-${face}-${n}`, className: classNames, role: "presentation", ...props }, children);
583
- }
584
- handlePointerDown(x, y) {
585
- const { vector } = this.props;
586
- this._startMouse = core_geometry_1.Point2d.create(x, y);
587
- this.props.onFaceCellHoverChange(vector, CubeHover.Active);
588
- }
589
- handlePointerUp(x, y) {
590
- const { vector, face } = this.props;
591
- this.props.onFaceCellHoverChange(vector, CubeHover.None);
592
- const mouse = core_geometry_1.Point2d.create(x, y);
593
- if (this._startMouse && this._startMouse.isAlmostEqual(mouse)) {
594
- const isFace = Math.abs(vector.x) + Math.abs(vector.y) + Math.abs(vector.z) === 1;
595
- this.props.onFaceCellClick(vector, isFace ? face : Cube_1.Face.None);
596
- }
597
- }
598
- }
599
- exports.FaceCell = FaceCell;
600
- var Pointer;
601
- (function (Pointer) {
602
- Pointer[Pointer["None"] = 0] = "None";
603
- Pointer[Pointer["Up"] = 1] = "Up";
604
- Pointer[Pointer["Down"] = 2] = "Down";
605
- Pointer[Pointer["Left"] = 3] = "Left";
606
- Pointer[Pointer["Right"] = 4] = "Right";
607
- })(Pointer || (Pointer = {}));
608
- const pointerIconSpec = {
609
- [Pointer.Up]: React.createElement(itwinui_icons_react_1.SvgCaretDownSmall, null),
610
- [Pointer.Down]: React.createElement(itwinui_icons_react_1.SvgCaretUpSmall, null),
611
- [Pointer.Left]: React.createElement(itwinui_icons_react_1.SvgCaretRightSmall, null),
612
- [Pointer.Right]: React.createElement(itwinui_icons_react_1.SvgCaretLeftSmall, null),
613
- };
614
- const pointerClass = {
615
- [Pointer.Up]: "cube-up",
616
- [Pointer.Down]: "cube-down",
617
- [Pointer.Left]: "cube-left",
618
- [Pointer.Right]: "cube-right",
619
- };
620
- class PointerButton extends React.Component {
621
- constructor() {
622
- super(...arguments);
623
- this._handleClick = (event) => {
624
- const { pointerType } = this.props;
625
- event.preventDefault();
626
- this.props.onArrowClick(pointerType);
627
- };
628
- }
629
- render() {
630
- const { visible, pointerType, onArrowClick, title, ...props } = this.props; // eslint-disable-line @typescript-eslint/no-unused-vars
631
- const classes = (0, classnames_1.default)("cube-pointer", "icon", pointerClass[pointerType], visible && "cube-visible");
632
- return (
633
- // eslint-disable-next-line jsx-a11y/click-events-have-key-events
634
- React.createElement("div", { className: classes, role: "button", tabIndex: -1, title: title, ...props, onClick: this._handleClick },
635
- React.createElement(core_react_1.Icon, { iconSpec: pointerIconSpec[pointerType] }),
636
- " "));
637
- }
638
- }
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module NavigationAids
8
+ */
9
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ var desc = Object.getOwnPropertyDescriptor(m, k);
12
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
13
+ desc = { enumerable: true, get: function() { return m[k]; } };
14
+ }
15
+ Object.defineProperty(o, k2, desc);
16
+ }) : (function(o, m, k, k2) {
17
+ if (k2 === undefined) k2 = k;
18
+ o[k2] = m[k];
19
+ }));
20
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
21
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
22
+ }) : function(o, v) {
23
+ o["default"] = v;
24
+ });
25
+ var __importStar = (this && this.__importStar) || function (mod) {
26
+ if (mod && mod.__esModule) return mod;
27
+ var result = {};
28
+ if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
29
+ __setModuleDefault(result, mod);
30
+ return result;
31
+ };
32
+ var __importDefault = (this && this.__importDefault) || function (mod) {
33
+ return (mod && mod.__esModule) ? mod : { "default": mod };
34
+ };
35
+ Object.defineProperty(exports, "__esModule", { value: true });
36
+ exports.FaceCell = exports.NavCubeFace = exports.CubeNavigationAid = exports.CubeHover = exports.HitBoxZ = exports.CubeNavigationHitBoxZ = exports.HitBoxY = exports.CubeNavigationHitBoxY = exports.HitBoxX = exports.CubeNavigationHitBoxX = void 0;
37
+ require("./CubeNavigationAid.scss");
38
+ const classnames_1 = __importDefault(require("classnames"));
39
+ const React = __importStar(require("react"));
40
+ const core_geometry_1 = require("@itwin/core-geometry");
41
+ const core_frontend_1 = require("@itwin/core-frontend");
42
+ const core_react_1 = require("@itwin/core-react");
43
+ const UiIModelComponents_1 = require("../UiIModelComponents");
44
+ const ViewportComponentEvents_1 = require("../viewport/ViewportComponentEvents");
45
+ const Cube_1 = require("./Cube");
46
+ const itwinui_icons_react_1 = require("@itwin/itwinui-icons-react");
47
+ /** @public */
48
+ var CubeNavigationHitBoxX;
49
+ (function (CubeNavigationHitBoxX) {
50
+ CubeNavigationHitBoxX[CubeNavigationHitBoxX["None"] = 0] = "None";
51
+ CubeNavigationHitBoxX[CubeNavigationHitBoxX["Right"] = 1] = "Right";
52
+ CubeNavigationHitBoxX[CubeNavigationHitBoxX["Left"] = -1] = "Left";
53
+ })(CubeNavigationHitBoxX = exports.CubeNavigationHitBoxX || (exports.CubeNavigationHitBoxX = {}));
54
+ /** @internal
55
+ * @deprecated in 2.x. Use [[CubeNavigationHitBoxX]] */
56
+ var HitBoxX;
57
+ (function (HitBoxX) {
58
+ HitBoxX[HitBoxX["None"] = 0] = "None";
59
+ HitBoxX[HitBoxX["Right"] = 1] = "Right";
60
+ HitBoxX[HitBoxX["Left"] = -1] = "Left";
61
+ })(HitBoxX = exports.HitBoxX || (exports.HitBoxX = {}));
62
+ /** @public */
63
+ var CubeNavigationHitBoxY;
64
+ (function (CubeNavigationHitBoxY) {
65
+ CubeNavigationHitBoxY[CubeNavigationHitBoxY["None"] = 0] = "None";
66
+ CubeNavigationHitBoxY[CubeNavigationHitBoxY["Back"] = 1] = "Back";
67
+ CubeNavigationHitBoxY[CubeNavigationHitBoxY["Front"] = -1] = "Front";
68
+ })(CubeNavigationHitBoxY = exports.CubeNavigationHitBoxY || (exports.CubeNavigationHitBoxY = {}));
69
+ /** @internal
70
+ * @deprecated in 2.x. Use [[CubeNavigationHitBoxY]] */
71
+ var HitBoxY;
72
+ (function (HitBoxY) {
73
+ HitBoxY[HitBoxY["None"] = 0] = "None";
74
+ HitBoxY[HitBoxY["Back"] = 1] = "Back";
75
+ HitBoxY[HitBoxY["Front"] = -1] = "Front";
76
+ })(HitBoxY = exports.HitBoxY || (exports.HitBoxY = {}));
77
+ /** @public */
78
+ var CubeNavigationHitBoxZ;
79
+ (function (CubeNavigationHitBoxZ) {
80
+ CubeNavigationHitBoxZ[CubeNavigationHitBoxZ["None"] = 0] = "None";
81
+ CubeNavigationHitBoxZ[CubeNavigationHitBoxZ["Top"] = 1] = "Top";
82
+ CubeNavigationHitBoxZ[CubeNavigationHitBoxZ["Bottom"] = -1] = "Bottom";
83
+ })(CubeNavigationHitBoxZ = exports.CubeNavigationHitBoxZ || (exports.CubeNavigationHitBoxZ = {}));
84
+ /** @internal
85
+ * @deprecated in 2.x. [[CubeNavigationHitBoxZ]] */
86
+ var HitBoxZ;
87
+ (function (HitBoxZ) {
88
+ HitBoxZ[HitBoxZ["None"] = 0] = "None";
89
+ HitBoxZ[HitBoxZ["Top"] = 1] = "Top";
90
+ HitBoxZ[HitBoxZ["Bottom"] = -1] = "Bottom";
91
+ })(HitBoxZ = exports.HitBoxZ || (exports.HitBoxZ = {}));
92
+ const cubeNavigationFaceLocs = {
93
+ [Cube_1.Face.Left]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.Left, CubeNavigationHitBoxY.None, CubeNavigationHitBoxZ.None),
94
+ [Cube_1.Face.Right]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.Right, CubeNavigationHitBoxY.None, CubeNavigationHitBoxZ.None),
95
+ [Cube_1.Face.Back]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.None, CubeNavigationHitBoxY.Back, CubeNavigationHitBoxZ.None),
96
+ [Cube_1.Face.Front]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.None, CubeNavigationHitBoxY.Front, CubeNavigationHitBoxZ.None),
97
+ [Cube_1.Face.Bottom]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.None, CubeNavigationHitBoxY.None, CubeNavigationHitBoxZ.Bottom),
98
+ [Cube_1.Face.Top]: core_geometry_1.Vector3d.create(CubeNavigationHitBoxX.None, CubeNavigationHitBoxY.None, CubeNavigationHitBoxZ.Top),
99
+ };
100
+ const cubeNavigationFaceRotations = {
101
+ [Cube_1.Face.Left]: core_geometry_1.Matrix3d.createRowValues(0, -1, 0, 0, 0, 1, -1, 0, 0),
102
+ [Cube_1.Face.Right]: core_geometry_1.Matrix3d.createRowValues(0, 1, 0, 0, 0, 1, 1, 0, 0),
103
+ [Cube_1.Face.Back]: core_geometry_1.Matrix3d.createRowValues(-1, 0, 0, 0, 0, 1, 0, 1, 0),
104
+ [Cube_1.Face.Front]: core_geometry_1.Matrix3d.createRowValues(1, 0, 0, 0, 0, 1, 0, -1, 0),
105
+ [Cube_1.Face.Bottom]: core_geometry_1.Matrix3d.createRowValues(1, 0, 0, 0, -1, 0, 0, 0, -1),
106
+ [Cube_1.Face.Top]: core_geometry_1.Matrix3d.createRowValues(1, 0, 0, 0, 1, 0, 0, 0, 1),
107
+ };
108
+ // data relating Up/Down/Left/Right directions relative to every surface
109
+ const cubeNavigationRoutes = {
110
+ [Cube_1.Face.Front]: { up: Cube_1.Face.Top, down: Cube_1.Face.Bottom, left: Cube_1.Face.Left, right: Cube_1.Face.Right },
111
+ [Cube_1.Face.Back]: { up: Cube_1.Face.Top, down: Cube_1.Face.Bottom, left: Cube_1.Face.Right, right: Cube_1.Face.Left },
112
+ [Cube_1.Face.Top]: { up: Cube_1.Face.Back, down: Cube_1.Face.Front, left: Cube_1.Face.Left, right: Cube_1.Face.Right },
113
+ [Cube_1.Face.Bottom]: { up: Cube_1.Face.Front, down: Cube_1.Face.Back, left: Cube_1.Face.Left, right: Cube_1.Face.Right },
114
+ [Cube_1.Face.Right]: { up: Cube_1.Face.Top, down: Cube_1.Face.Bottom, left: Cube_1.Face.Front, right: Cube_1.Face.Back },
115
+ [Cube_1.Face.Left]: { up: Cube_1.Face.Top, down: Cube_1.Face.Bottom, left: Cube_1.Face.Back, right: Cube_1.Face.Front },
116
+ };
117
+ /** The default tolerance (1.0e-6) is appropriate if very dirty viewing operations are expected. */
118
+ const DEFAULT_TOLERANCE = 1.0e-6;
119
+ /** @internal */
120
+ var CubeHover;
121
+ (function (CubeHover) {
122
+ CubeHover[CubeHover["None"] = 0] = "None";
123
+ CubeHover[CubeHover["Hover"] = 1] = "Hover";
124
+ CubeHover[CubeHover["Active"] = 2] = "Active";
125
+ })(CubeHover = exports.CubeHover || (exports.CubeHover = {}));
126
+ /** Cube Navigation Aid Component
127
+ * @public
128
+ */
129
+ class CubeNavigationAid extends React.Component {
130
+ constructor() {
131
+ super(...arguments);
132
+ this._start = core_geometry_1.Vector2d.createZero();
133
+ /** @internal */
134
+ this.state = {
135
+ dragging: false,
136
+ startRotMatrix: core_geometry_1.Matrix3d.createIdentity(),
137
+ endRotMatrix: core_geometry_1.Matrix3d.createIdentity(),
138
+ animation: 1,
139
+ hoverMap: {},
140
+ face: Cube_1.Face.Top,
141
+ };
142
+ this._mounted = false;
143
+ this._labels = {
144
+ [Cube_1.Face.Right]: UiIModelComponents_1.UiIModelComponents.translate("cube.right"),
145
+ [Cube_1.Face.Left]: UiIModelComponents_1.UiIModelComponents.translate("cube.left"),
146
+ [Cube_1.Face.Back]: UiIModelComponents_1.UiIModelComponents.translate("cube.back"),
147
+ [Cube_1.Face.Front]: UiIModelComponents_1.UiIModelComponents.translate("cube.front"),
148
+ [Cube_1.Face.Top]: UiIModelComponents_1.UiIModelComponents.translate("cube.top"),
149
+ [Cube_1.Face.Bottom]: UiIModelComponents_1.UiIModelComponents.translate("cube.bottom"),
150
+ };
151
+ // Synchronize with rotation coming from the Viewport
152
+ this._handleViewRotationChangeEvent = (args) => {
153
+ const { animation, dragging, endRotMatrix } = this.state;
154
+ // istanbul ignore else
155
+ if (this.props.viewport === args.viewport && animation >= 1 && !dragging) {
156
+ const newMatrix = this.props.viewport.view.getRotation().clone();
157
+ if (!endRotMatrix.isAlmostEqual(newMatrix)) {
158
+ this.setState({ startRotMatrix: newMatrix, endRotMatrix: newMatrix, animation: 1, face: Cube_1.Face.None });
159
+ }
160
+ }
161
+ };
162
+ this._animation = () => {
163
+ const t = Date.now();
164
+ const delta = this._lastTime ? t - this._lastTime : 16;
165
+ this._lastTime = t;
166
+ if (this.state.animation !== 1) {
167
+ const animation = Math.min(1, this.state.animation + delta / (1000 * (this.props.animationTime || /* istanbul ignore next */ 0.4)));
168
+ // istanbul ignore next
169
+ if (this._mounted) {
170
+ this.setState({ animation }, () => {
171
+ this._animationFrame = setTimeout(this._animation, 16.667);
172
+ });
173
+ }
174
+ }
175
+ else {
176
+ this._lastTime = undefined;
177
+ this._animationEnd();
178
+ }
179
+ };
180
+ this._animationEnd = () => {
181
+ ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(this.state.endRotMatrix, this.state.face, true);
182
+ const startRotMatrix = this.state.endRotMatrix.clone();
183
+ // istanbul ignore next
184
+ if (this._mounted) {
185
+ this.setState({ startRotMatrix }, () => {
186
+ // istanbul ignore else
187
+ if (this.props.onAnimationEnd)
188
+ this.props.onAnimationEnd();
189
+ });
190
+ }
191
+ };
192
+ this._handleCellHoverChange = (vect, state) => {
193
+ if (this._isInteractionLocked()) {
194
+ this.props.onAnimationEnd?.();
195
+ return;
196
+ }
197
+ const hoverMap = this.state.hoverMap;
198
+ hoverMap[`${vect.x}-${vect.y}-${vect.z}`] = state;
199
+ this.setState({ hoverMap });
200
+ };
201
+ this._isInteractionLocked = () => {
202
+ // Locked by markup
203
+ if (undefined !== this.props.viewport && this.props.viewport === core_frontend_1.IModelApp.toolAdmin.markupView) {
204
+ return true;
205
+ }
206
+ return false;
207
+ };
208
+ this._onArrowClick = (arrow) => {
209
+ if (this._isInteractionLocked()) {
210
+ // istanbul ignore next
211
+ this.props.onAnimationEnd?.();
212
+ return;
213
+ }
214
+ const { newRotation, face } = this.getArrowRotationAndFace(arrow);
215
+ this._animateRotation(newRotation, face);
216
+ };
217
+ this._lastClientXY = core_geometry_1.Vector2d.createZero();
218
+ this._handleBoxMouseDown = (event) => {
219
+ if (this._isInteractionLocked()) {
220
+ this.props.onAnimationEnd?.();
221
+ return;
222
+ }
223
+ event.preventDefault();
224
+ // only start listening after drag is confirmed. Ie. the 3D box is clicked.
225
+ window.addEventListener("mousemove", this._onMouseMove, false);
226
+ window.addEventListener("mouseup", this._onMouseUp, false);
227
+ this._lastClientXY = core_geometry_1.Vector2d.create(event.clientX, event.clientY);
228
+ this._start = this._lastClientXY;
229
+ };
230
+ this._onMouseMove = (event) => {
231
+ const mousePos = core_geometry_1.Vector2d.create(event.clientX, event.clientY);
232
+ this._processDrag(mousePos);
233
+ };
234
+ this._onMouseUp = () => {
235
+ if (this.state.dragging) {
236
+ this.setState({ dragging: false });
237
+ ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(this.state.endRotMatrix, CubeNavigationAid._getMatrixFace(this.state.endRotMatrix), true);
238
+ }
239
+ // remove so event only triggers after this.onMouseStartDrag
240
+ window.removeEventListener("mousemove", this._onMouseMove);
241
+ window.removeEventListener("mouseup", this._onMouseUp);
242
+ };
243
+ // istanbul ignore next - unable to test touch
244
+ this._handleBoxTouchStart = (event) => {
245
+ if (this._isInteractionLocked()) {
246
+ this.props.onAnimationEnd?.();
247
+ return;
248
+ }
249
+ if (1 !== event.targetTouches.length)
250
+ return;
251
+ window.addEventListener("touchmove", this._onTouchMove, false);
252
+ window.addEventListener("touchend", this._onTouchEnd, false);
253
+ this._lastClientXY = core_geometry_1.Vector2d.create(event.targetTouches[0].clientX, event.targetTouches[0].clientY);
254
+ this._start = this._lastClientXY;
255
+ };
256
+ // istanbul ignore next - unable to test touch
257
+ this._onTouchMove = (event) => {
258
+ if (1 !== event.targetTouches.length)
259
+ return;
260
+ const mousePos = core_geometry_1.Vector2d.create(event.targetTouches[0].clientX, event.targetTouches[0].clientY);
261
+ this._processDrag(mousePos);
262
+ };
263
+ // istanbul ignore next - unable to test touch
264
+ this._onTouchEnd = (event) => {
265
+ if (0 !== event.targetTouches.length)
266
+ return;
267
+ if (this.state.dragging) {
268
+ this.setState({ dragging: false });
269
+ ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(this.state.endRotMatrix, CubeNavigationAid._getMatrixFace(this.state.endRotMatrix), true);
270
+ }
271
+ window.removeEventListener("touchmove", this._onTouchMove);
272
+ window.removeEventListener("touchend", this._onTouchEnd);
273
+ };
274
+ this._handleFaceCellClick = (pos, face) => {
275
+ if (this._isInteractionLocked()) {
276
+ this.props.onAnimationEnd?.();
277
+ return;
278
+ }
279
+ const { endRotMatrix } = this.state;
280
+ let rotMatrix = core_geometry_1.Matrix3d.createRigidViewAxesZTowardsEye(pos.x, pos.y, pos.z).inverse();
281
+ // istanbul ignore else
282
+ if (rotMatrix) {
283
+ // if isMatrixFace and user is clicking on top/bottom, the current matrix face must be top or bottom
284
+ if (!CubeNavigationAid._isMatrixFace(endRotMatrix) && (face === Cube_1.Face.Top || face === Cube_1.Face.Bottom)) {
285
+ const angleAxis = endRotMatrix.getAxisAndAngleOfRotation();
286
+ // istanbul ignore else
287
+ if (angleAxis.ok) {
288
+ const xAx = endRotMatrix.columnX();
289
+ const a = Math.atan2(xAx.y, xAx.x);
290
+ const r = Math.round(a * 2 / Math.PI) * Math.PI / 2; // round to quarter turn intervals
291
+ const rot = core_geometry_1.Matrix3d.createRotationAroundAxisIndex(core_geometry_1.AxisIndex.Z, core_geometry_1.Angle.createRadians(r));
292
+ rotMatrix = rot.multiplyMatrixMatrix(rotMatrix);
293
+ }
294
+ }
295
+ this._animateRotation(rotMatrix, face);
296
+ }
297
+ window.removeEventListener("mousemove", this._onMouseMove);
298
+ };
299
+ this._animateRotation = (endRotMatrix, face) => {
300
+ if (this.state.endRotMatrix.isAlmostEqual(endRotMatrix))
301
+ return;
302
+ // set animation variables, let css transitions animate it.
303
+ this._animationFrame = setTimeout(this._animation, 16.667);
304
+ this.setState((prevState) => ({
305
+ startRotMatrix: prevState.endRotMatrix, endRotMatrix,
306
+ animation: 0,
307
+ face,
308
+ }));
309
+ };
310
+ this._setRotation = (endRotMatrix, face) => {
311
+ ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(endRotMatrix, face);
312
+ // set variables, with animTime at 0 to prevent animation.
313
+ this.setState({
314
+ startRotMatrix: endRotMatrix,
315
+ endRotMatrix,
316
+ animation: 1,
317
+ face,
318
+ });
319
+ };
320
+ }
321
+ /** @internal */
322
+ componentDidMount() {
323
+ this._mounted = true;
324
+ ViewportComponentEvents_1.ViewportComponentEvents.onViewRotationChangeEvent.addListener(this._handleViewRotationChangeEvent);
325
+ // set initial rotation
326
+ if (this.props.viewport) {
327
+ const newMatrix = this.props.viewport.view.getRotation().clone();
328
+ this.setState({ startRotMatrix: newMatrix, endRotMatrix: newMatrix, animation: 1 });
329
+ }
330
+ }
331
+ /** @internal */
332
+ componentWillUnmount() {
333
+ ViewportComponentEvents_1.ViewportComponentEvents.onViewRotationChangeEvent.removeListener(this._handleViewRotationChangeEvent);
334
+ clearTimeout(this._animationFrame);
335
+ this._mounted = false;
336
+ }
337
+ render() {
338
+ const { animation, startRotMatrix, endRotMatrix } = this.state;
339
+ const visible = CubeNavigationAid._isMatrixFace(endRotMatrix) && animation === 1.0;
340
+ const rotMatrix = CubeNavigationAid._interpolateRotMatrix(startRotMatrix, animation, endRotMatrix);
341
+ if (rotMatrix !== startRotMatrix && rotMatrix !== endRotMatrix)
342
+ ViewportComponentEvents_1.ViewportComponentEvents.setCubeMatrix(rotMatrix, Cube_1.Face.None);
343
+ const faces = {};
344
+ for (const key in this._labels) {
345
+ // istanbul ignore else
346
+ if (this._labels.hasOwnProperty(key)) {
347
+ const f = key;
348
+ const label = this._labels[f];
349
+ faces[f] =
350
+ React.createElement(NavCubeFace, { face: f, label: label, hoverMap: this.state.hoverMap, onFaceCellClick: this._handleFaceCellClick, onFaceCellHoverChange: this._handleCellHoverChange });
351
+ }
352
+ }
353
+ const cubeClassNames = (0, classnames_1.default)("nav-cube", this.state.dragging && "cube-dragging");
354
+ const upTitle = this.getArrowTitle(Pointer.Up);
355
+ const downTitle = this.getArrowTitle(Pointer.Down);
356
+ const leftTitle = this.getArrowTitle(Pointer.Left);
357
+ const rightTitle = this.getArrowTitle(Pointer.Right);
358
+ return (React.createElement("div", { className: (0, classnames_1.default)("components-cube-container", this.props.className), style: this.props.style, "data-testid": "components-cube-navigation-aid", onMouseDown: this._handleBoxMouseDown, onTouchStart: this._handleBoxTouchStart, role: "presentation" },
359
+ React.createElement("div", { className: "cube-element-container" },
360
+ React.createElement(Cube_1.Cube, { className: cubeClassNames, rotMatrix: rotMatrix, faces: faces })),
361
+ React.createElement(PointerButton, { "data-testid": "cube-pointer-button-up", visible: visible, pointerType: Pointer.Up, onArrowClick: this._onArrowClick, title: upTitle }),
362
+ React.createElement(PointerButton, { "data-testid": "cube-pointer-button-down", visible: visible, pointerType: Pointer.Down, onArrowClick: this._onArrowClick, title: downTitle }),
363
+ React.createElement(PointerButton, { "data-testid": "cube-pointer-button-left", visible: visible, pointerType: Pointer.Left, onArrowClick: this._onArrowClick, title: leftTitle }),
364
+ React.createElement(PointerButton, { "data-testid": "cube-pointer-button-right", visible: visible, pointerType: Pointer.Right, onArrowClick: this._onArrowClick, title: rightTitle })));
365
+ }
366
+ static correctSmallNumber(value, tolerance) {
367
+ return Math.abs(value) < tolerance ? 0 : value;
368
+ }
369
+ /**
370
+ * Snap coordinates of a vector to zero and to each other so that the vector prefers to be
371
+ * * perpendicular to a face of the unit cube.
372
+ * * or pass through a nearby vertex or edge of the unit cube.
373
+ * @param zVector existing z vector.
374
+ * @param tolerance tolerance to determine if a z vector component is close to zero or 1.
375
+ */
376
+ static snapVectorToCubeFeatures(zVector, tolerance) {
377
+ const x = CubeNavigationAid.correctSmallNumber(zVector.x, tolerance);
378
+ let y = CubeNavigationAid.correctSmallNumber(zVector.y, tolerance);
379
+ let z = CubeNavigationAid.correctSmallNumber(zVector.z, tolerance);
380
+ const xx = Math.abs(x);
381
+ const yy = Math.abs(y);
382
+ const zz = Math.abs(z);
383
+ // adjust any adjacent pair of near equal values to the first.
384
+ // istanbul ignore next
385
+ if (core_geometry_1.Geometry.isSameCoordinate(xx, yy, tolerance)) {
386
+ y = core_geometry_1.Geometry.split3WaySign(y, -xx, xx, xx);
387
+ }
388
+ if (core_geometry_1.Geometry.isSameCoordinate(yy, zz, tolerance)) {
389
+ z = core_geometry_1.Geometry.split3WaySign(z, -yy, yy, yy);
390
+ }
391
+ if (core_geometry_1.Geometry.isSameCoordinate(xx, zz, tolerance)) {
392
+ z = core_geometry_1.Geometry.split3WaySign(z, -xx, xx, xx);
393
+ }
394
+ return core_geometry_1.Vector3d.create(x, y, z);
395
+ }
396
+ /**
397
+ * Adjust a worldToView matrix to favor both
398
+ * * direct view at faces, edges, and corners of a view cube.
399
+ * * heads up
400
+ * @param worldToView candidate matrix
401
+ * @param tolerance tolerance for cleaning up fuzz. The default (1.0e-6) is appropriate if very dirty viewing operations are expected.
402
+ * @param result optional result.
403
+ */
404
+ static snapWorldToViewMatrixToCubeFeatures(worldToView, tolerance, result) {
405
+ const oldZ = worldToView.rowZ();
406
+ const newZ = CubeNavigationAid.snapVectorToCubeFeatures(oldZ, tolerance);
407
+ // If newZ is true up or down, it will have true 0 for x and y.
408
+ // special case this to take x direction from the input.
409
+ // istanbul ignore next
410
+ if (newZ.x === 0.0 && newZ.y === 0) {
411
+ const perpVector = worldToView.rowX();
412
+ result = core_geometry_1.Matrix3d.createRigidFromColumns(newZ, perpVector, core_geometry_1.AxisOrder.ZXY, result);
413
+ }
414
+ else {
415
+ result = core_geometry_1.Matrix3d.createRigidViewAxesZTowardsEye(newZ.x, newZ.y, newZ.z, result);
416
+ }
417
+ // istanbul ignore else
418
+ if (result)
419
+ result.transposeInPlace();
420
+ return result;
421
+ }
422
+ getArrowRotationAndFace(arrow) {
423
+ const localRotationAxis = core_geometry_1.Vector3d.create(0, 0, 0);
424
+ switch (arrow) {
425
+ case Pointer.Up:
426
+ localRotationAxis.x = -1.0;
427
+ break;
428
+ case Pointer.Down:
429
+ localRotationAxis.x = 1.0;
430
+ break;
431
+ case Pointer.Left:
432
+ localRotationAxis.y = -1.0;
433
+ break;
434
+ default:
435
+ localRotationAxis.y = 1.0;
436
+ break;
437
+ }
438
+ const localRotation = core_geometry_1.Matrix3d.createRotationAroundVector(localRotationAxis, core_geometry_1.Angle.createDegrees(-90));
439
+ const newRotation = localRotation.multiplyMatrixMatrix(this.state.endRotMatrix);
440
+ CubeNavigationAid.snapWorldToViewMatrixToCubeFeatures(newRotation, DEFAULT_TOLERANCE, newRotation);
441
+ const face = CubeNavigationAid._getMatrixFace(newRotation);
442
+ return { newRotation, face };
443
+ }
444
+ getArrowTitle(arrow) {
445
+ const { face } = this.getArrowRotationAndFace(arrow);
446
+ return this._labels[face];
447
+ }
448
+ _processDrag(mousePos) {
449
+ // istanbul ignore else
450
+ if (!this._start.isAlmostEqual(mousePos)) {
451
+ const movement = mousePos.minus(this._lastClientXY);
452
+ const diff = movement.scale(0.05);
453
+ const yaw = core_geometry_1.Angle.createRadians(diff.x);
454
+ const pitch = core_geometry_1.Angle.createRadians(diff.y);
455
+ const matX = core_geometry_1.Matrix3d.createRotationAroundAxisIndex(core_geometry_1.AxisIndex.X, pitch);
456
+ const matZ = core_geometry_1.Matrix3d.createRotationAroundAxisIndex(core_geometry_1.AxisIndex.Z, yaw);
457
+ const mat = matX.multiplyMatrixMatrix(this.state.startRotMatrix).multiplyMatrixMatrix(matZ);
458
+ this._setRotation(mat, CubeNavigationAid._getMatrixFace(mat));
459
+ if (!this.state.dragging)
460
+ this.setState({ dragging: true });
461
+ }
462
+ this._lastClientXY = mousePos;
463
+ }
464
+ }
465
+ CubeNavigationAid._animationFn = (t) => t < .5 ? 2 * t ** 2 : -1 + (4 - 2 * t) * t;
466
+ CubeNavigationAid._isMatrixFace = (matrix) => {
467
+ let sum = 0;
468
+ for (const coff of matrix.coffs) {
469
+ if (core_geometry_1.Geometry.isAlmostEqualNumber(Math.abs(coff), 1))
470
+ sum++;
471
+ }
472
+ // Assuming matrix is a proper rotation matrix:
473
+ // if matrix viewing a face, there will be a total of 3 values either almost -1, or almost 1.
474
+ return sum === 3;
475
+ };
476
+ CubeNavigationAid._getMatrixFace = (rotMatrix) => {
477
+ if (!CubeNavigationAid._isMatrixFace(rotMatrix)) {
478
+ return Cube_1.Face.None;
479
+ }
480
+ let matrixFace = Cube_1.Face.None;
481
+ for (const face in cubeNavigationFaceRotations) {
482
+ // istanbul ignore else
483
+ if (face in cubeNavigationFaceRotations) {
484
+ const loc = cubeNavigationFaceRotations[face];
485
+ if (rotMatrix.isAlmostEqual(loc)) {
486
+ matrixFace = face;
487
+ break;
488
+ }
489
+ }
490
+ }
491
+ return matrixFace;
492
+ };
493
+ CubeNavigationAid._interpolateRotMatrix = (start, anim, end) => {
494
+ if (anim === 0)
495
+ return start;
496
+ if (anim === 1 || start.isAlmostEqual(end))
497
+ return end;
498
+ const startInverse = start.transpose();
499
+ const diff = end.multiplyMatrixMatrix(startInverse);
500
+ const angleAxis = diff.getAxisAndAngleOfRotation();
501
+ // istanbul ignore else
502
+ if (angleAxis.ok) {
503
+ const angle = core_geometry_1.Angle.createRadians(angleAxis.angle.radians * CubeNavigationAid._animationFn(anim));
504
+ const newDiff = core_geometry_1.Matrix3d.createRotationAroundVector(angleAxis.axis, angle);
505
+ // istanbul ignore else
506
+ if (newDiff) {
507
+ const newMatrix = newDiff.multiplyMatrixMatrix(start);
508
+ return newMatrix;
509
+ }
510
+ }
511
+ // istanbul ignore next
512
+ return end;
513
+ };
514
+ exports.CubeNavigationAid = CubeNavigationAid;
515
+ /** @internal */
516
+ class NavCubeFace extends React.Component {
517
+ includeCell(vector) {
518
+ const { x, y, z } = vector;
519
+ const omittedCell = (y === 0 && x !== 0 && z !== 0) || (y !== 0 && x === 0 && z !== 0) || (y !== 0 && x !== 0 && z === 0);
520
+ return !omittedCell;
521
+ }
522
+ render() {
523
+ const { face, hoverMap, onFaceCellClick, onFaceCellHoverChange, label } = this.props;
524
+ return (React.createElement("div", { className: "nav-cube-face", "data-testid": "nav-cube-face" }, [-1, 0, 1].map((y) => {
525
+ return (React.createElement(FaceRow, { key: y, center: y === 0 }, [-1, 0, 1].map((x) => {
526
+ const vector = NavCubeFace.faceCellToPos(face, x, y);
527
+ if (this.includeCell(vector)) {
528
+ // return a fully functional cell
529
+ return (React.createElement(FaceCell, { key: x, onFaceCellHoverChange: onFaceCellHoverChange, onFaceCellClick: onFaceCellClick, hoverMap: hoverMap, vector: vector, face: face, center: x === 0 }, x === 0 && y === 0 &&
530
+ label));
531
+ }
532
+ else {
533
+ // return a placeholder cell
534
+ return (React.createElement(FaceCell, { key: x, vector: vector, face: face, center: x === 0 }));
535
+ }
536
+ })));
537
+ })));
538
+ }
539
+ }
540
+ NavCubeFace.faceCellToPos = (face, x, y) => {
541
+ const faceVect = cubeNavigationFaceLocs[face];
542
+ const route = cubeNavigationRoutes[face];
543
+ const faceX = x < 0 ? route.left : x > 0 ? route.right : Cube_1.Face.None;
544
+ const xVect = faceX !== Cube_1.Face.None ? cubeNavigationFaceLocs[faceX] : core_geometry_1.Vector3d.createZero();
545
+ const faceY = y < 0 ? route.up : y > 0 ? route.down : Cube_1.Face.None;
546
+ const yVect = faceY !== Cube_1.Face.None ? cubeNavigationFaceLocs[faceY] : core_geometry_1.Vector3d.createZero();
547
+ return faceVect.plus(xVect).plus(yVect);
548
+ };
549
+ exports.NavCubeFace = NavCubeFace;
550
+ class FaceRow extends React.Component {
551
+ render() {
552
+ const { center, children, ...props } = this.props;
553
+ const classNames = (0, classnames_1.default)("face-row", center && "cube-center");
554
+ return React.createElement("div", { className: classNames, ...props }, children);
555
+ }
556
+ }
557
+ /** @internal */
558
+ class FaceCell extends React.Component {
559
+ constructor() {
560
+ super(...arguments);
561
+ this._handleMouseOver = () => {
562
+ const { vector } = this.props;
563
+ this.props.onFaceCellHoverChange && this.props.onFaceCellHoverChange(vector, CubeHover.Hover);
564
+ };
565
+ this._handleMouseOut = () => {
566
+ const { vector } = this.props;
567
+ this.props.onFaceCellHoverChange && this.props.onFaceCellHoverChange(vector, CubeHover.None);
568
+ };
569
+ this._handleMouseDown = (event) => {
570
+ const { clientX, clientY } = event;
571
+ this.handlePointerDown(clientX, clientY);
572
+ };
573
+ this._handleMouseUp = (event) => {
574
+ const { clientX, clientY } = event;
575
+ this.handlePointerUp(clientX, clientY);
576
+ };
577
+ this._handleTouchStart = (event) => {
578
+ event.preventDefault();
579
+ event.targetTouches.length === 1 && this.handlePointerDown(event.targetTouches[0].clientX, event.targetTouches[0].clientY);
580
+ };
581
+ this._handleTouchEnd = (event) => {
582
+ event.preventDefault();
583
+ event.changedTouches.length === 1 && this.handlePointerUp(event.changedTouches[0].clientX, event.changedTouches[0].clientY);
584
+ };
585
+ }
586
+ render() {
587
+ const { center, children, onFaceCellClick, onFaceCellHoverChange, hoverMap, face, vector, ...props } = this.props; // eslint-disable-line @typescript-eslint/no-unused-vars
588
+ const { x, y, z } = vector;
589
+ const n = `${x}-${y}-${z}`;
590
+ const hover = hoverMap && hoverMap[n] === CubeHover.Hover;
591
+ const active = hoverMap && hoverMap[n] === CubeHover.Active;
592
+ const classNames = (0, classnames_1.default)("face-cell", center && "cube-center", hover && "cube-hover", active && "cube-active");
593
+ // eslint-disable-next-line jsx-a11y/mouse-events-have-key-events
594
+ return React.createElement("div", { onMouseDown: this._handleMouseDown, onMouseUp: this._handleMouseUp, onMouseOver: this._handleMouseOver, onMouseOut: this._handleMouseOut, onTouchStart: this._handleTouchStart, onTouchEnd: this._handleTouchEnd, "data-testid": `nav-cube-face-cell-${face}-${n}`, className: classNames, role: "presentation", ...props }, children);
595
+ }
596
+ handlePointerDown(x, y) {
597
+ const { vector } = this.props;
598
+ this._startMouse = core_geometry_1.Point2d.create(x, y);
599
+ this.props.onFaceCellHoverChange && this.props.onFaceCellHoverChange(vector, CubeHover.Active);
600
+ }
601
+ handlePointerUp(x, y) {
602
+ const { vector, face } = this.props;
603
+ this.props.onFaceCellHoverChange && this.props.onFaceCellHoverChange(vector, CubeHover.None);
604
+ const mouse = core_geometry_1.Point2d.create(x, y);
605
+ if (this._startMouse && this._startMouse.isAlmostEqual(mouse)) {
606
+ const isFace = Math.abs(vector.x) + Math.abs(vector.y) + Math.abs(vector.z) === 1;
607
+ this.props.onFaceCellClick && this.props.onFaceCellClick(vector, isFace ? face : Cube_1.Face.None);
608
+ }
609
+ }
610
+ }
611
+ exports.FaceCell = FaceCell;
612
+ var Pointer;
613
+ (function (Pointer) {
614
+ Pointer[Pointer["None"] = 0] = "None";
615
+ Pointer[Pointer["Up"] = 1] = "Up";
616
+ Pointer[Pointer["Down"] = 2] = "Down";
617
+ Pointer[Pointer["Left"] = 3] = "Left";
618
+ Pointer[Pointer["Right"] = 4] = "Right";
619
+ })(Pointer || (Pointer = {}));
620
+ const pointerIconSpec = {
621
+ [Pointer.Up]: React.createElement(itwinui_icons_react_1.SvgCaretDown, null),
622
+ [Pointer.Down]: React.createElement(itwinui_icons_react_1.SvgCaretUp, null),
623
+ [Pointer.Left]: React.createElement(itwinui_icons_react_1.SvgCaretRight, null),
624
+ [Pointer.Right]: React.createElement(itwinui_icons_react_1.SvgCaretLeft, null),
625
+ };
626
+ const pointerClass = {
627
+ [Pointer.Up]: "cube-up",
628
+ [Pointer.Down]: "cube-down",
629
+ [Pointer.Left]: "cube-left",
630
+ [Pointer.Right]: "cube-right",
631
+ };
632
+ class PointerButton extends React.Component {
633
+ constructor() {
634
+ super(...arguments);
635
+ this._handleClick = (event) => {
636
+ const { pointerType } = this.props;
637
+ event.preventDefault();
638
+ this.props.onArrowClick(pointerType);
639
+ };
640
+ }
641
+ render() {
642
+ const { visible, pointerType, onArrowClick, title, ...props } = this.props; // eslint-disable-line @typescript-eslint/no-unused-vars
643
+ const classes = (0, classnames_1.default)("cube-pointer", "icon", pointerClass[pointerType], visible && "cube-visible");
644
+ return (
645
+ // eslint-disable-next-line jsx-a11y/click-events-have-key-events
646
+ React.createElement("div", { className: classes, role: "button", tabIndex: -1, title: title, ...props, onClick: this._handleClick },
647
+ React.createElement(core_react_1.Icon, { iconSpec: pointerIconSpec[pointerType] }),
648
+ " "));
649
+ }
650
+ }
639
651
  //# sourceMappingURL=CubeNavigationAid.js.map