@itwin/imodel-components-react 3.0.0-dev.77 → 3.0.0-dev.81

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (549) hide show
  1. package/lib/{imodel-components-react → cjs/imodel-components-react}/UiIModelComponents.d.ts +0 -0
  2. package/lib/cjs/imodel-components-react/UiIModelComponents.d.ts.map +1 -0
  3. package/lib/{imodel-components-react → cjs/imodel-components-react}/UiIModelComponents.js +0 -0
  4. package/lib/cjs/imodel-components-react/UiIModelComponents.js.map +1 -0
  5. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/AlphaSlider.d.ts +0 -0
  6. package/lib/cjs/imodel-components-react/color/AlphaSlider.d.ts.map +1 -0
  7. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/AlphaSlider.js +0 -0
  8. package/lib/cjs/imodel-components-react/color/AlphaSlider.js.map +1 -0
  9. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/AlphaSlider.scss +0 -0
  10. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerButton.d.ts +0 -0
  11. package/lib/cjs/imodel-components-react/color/ColorPickerButton.d.ts.map +1 -0
  12. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerButton.js +1 -1
  13. package/lib/cjs/imodel-components-react/color/ColorPickerButton.js.map +1 -0
  14. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerButton.scss +1 -1
  15. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerDialog.d.ts +0 -0
  16. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.d.ts.map +1 -0
  17. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerDialog.js +0 -0
  18. package/lib/cjs/imodel-components-react/color/ColorPickerDialog.js.map +1 -0
  19. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerPanel.d.ts +0 -0
  20. package/lib/cjs/imodel-components-react/color/ColorPickerPanel.d.ts.map +1 -0
  21. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerPanel.js +0 -0
  22. package/lib/cjs/imodel-components-react/color/ColorPickerPanel.js.map +1 -0
  23. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerPanel.scss +1 -1
  24. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerPopup.d.ts +0 -0
  25. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.d.ts.map +1 -0
  26. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerPopup.js +1 -1
  27. package/lib/cjs/imodel-components-react/color/ColorPickerPopup.js.map +1 -0
  28. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/ColorPickerPopup.scss +1 -1
  29. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/HueSlider.d.ts +0 -0
  30. package/lib/cjs/imodel-components-react/color/HueSlider.d.ts.map +1 -0
  31. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/HueSlider.js +0 -0
  32. package/lib/cjs/imodel-components-react/color/HueSlider.js.map +1 -0
  33. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/HueSlider.scss +0 -0
  34. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/SaturationPicker.d.ts +0 -0
  35. package/lib/cjs/imodel-components-react/color/SaturationPicker.d.ts.map +1 -0
  36. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/SaturationPicker.js +1 -1
  37. package/lib/cjs/imodel-components-react/color/SaturationPicker.js.map +1 -0
  38. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/SaturationPicker.scss +0 -0
  39. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/Swatch.d.ts +0 -0
  40. package/lib/cjs/imodel-components-react/color/Swatch.d.ts.map +1 -0
  41. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/Swatch.js +8 -16
  42. package/lib/cjs/imodel-components-react/color/Swatch.js.map +1 -0
  43. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/Swatch.scss +1 -1
  44. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/getCSSColorFromDef.d.ts +0 -0
  45. package/lib/cjs/imodel-components-react/color/getCSSColorFromDef.d.ts.map +1 -0
  46. package/lib/{imodel-components-react → cjs/imodel-components-react}/color/getCSSColorFromDef.js +0 -0
  47. package/lib/cjs/imodel-components-react/color/getCSSColorFromDef.js.map +1 -0
  48. package/lib/{imodel-components-react → cjs/imodel-components-react}/editors/ColorEditor.d.ts +0 -0
  49. package/lib/cjs/imodel-components-react/editors/ColorEditor.d.ts.map +1 -0
  50. package/lib/{imodel-components-react → cjs/imodel-components-react}/editors/ColorEditor.js +0 -0
  51. package/lib/cjs/imodel-components-react/editors/ColorEditor.js.map +1 -0
  52. package/lib/{imodel-components-react → cjs/imodel-components-react}/editors/ColorEditor.scss +1 -1
  53. package/lib/{imodel-components-react → cjs/imodel-components-react}/editors/WeightEditor.d.ts +0 -0
  54. package/lib/cjs/imodel-components-react/editors/WeightEditor.d.ts.map +1 -0
  55. package/lib/{imodel-components-react → cjs/imodel-components-react}/editors/WeightEditor.js +0 -0
  56. package/lib/cjs/imodel-components-react/editors/WeightEditor.js.map +1 -0
  57. package/lib/{imodel-components-react → cjs/imodel-components-react}/editors/WeightEditor.scss +1 -1
  58. package/lib/{imodel-components-react → cjs/imodel-components-react}/inputs/QuantityInput.d.ts +0 -0
  59. package/lib/cjs/imodel-components-react/inputs/QuantityInput.d.ts.map +1 -0
  60. package/lib/{imodel-components-react → cjs/imodel-components-react}/inputs/QuantityInput.js +0 -0
  61. package/lib/cjs/imodel-components-react/inputs/QuantityInput.js.map +1 -0
  62. package/lib/{imodel-components-react → cjs/imodel-components-react}/inputs/QuantityNumberInput.d.ts +0 -0
  63. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.d.ts.map +1 -0
  64. package/lib/{imodel-components-react → cjs/imodel-components-react}/inputs/QuantityNumberInput.js +2 -13
  65. package/lib/cjs/imodel-components-react/inputs/QuantityNumberInput.js.map +1 -0
  66. package/lib/{imodel-components-react → cjs/imodel-components-react}/inputs/QuantityNumberInput.scss +1 -1
  67. package/lib/{imodel-components-react → cjs/imodel-components-react}/lineweight/Swatch.d.ts +0 -0
  68. package/lib/cjs/imodel-components-react/lineweight/Swatch.d.ts.map +1 -0
  69. package/lib/{imodel-components-react → cjs/imodel-components-react}/lineweight/Swatch.js +12 -16
  70. package/lib/cjs/imodel-components-react/lineweight/Swatch.js.map +1 -0
  71. package/lib/{imodel-components-react → cjs/imodel-components-react}/lineweight/Swatch.scss +1 -1
  72. package/lib/{imodel-components-react → cjs/imodel-components-react}/lineweight/WeightPickerButton.d.ts +0 -0
  73. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.d.ts.map +1 -0
  74. package/lib/{imodel-components-react → cjs/imodel-components-react}/lineweight/WeightPickerButton.js +1 -1
  75. package/lib/cjs/imodel-components-react/lineweight/WeightPickerButton.js.map +1 -0
  76. package/lib/{imodel-components-react → cjs/imodel-components-react}/lineweight/WeightPickerButton.scss +2 -2
  77. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/Cube.d.ts +0 -0
  78. package/lib/cjs/imodel-components-react/navigationaids/Cube.d.ts.map +1 -0
  79. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/Cube.js +9 -17
  80. package/lib/cjs/imodel-components-react/navigationaids/Cube.js.map +1 -0
  81. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/Cube.scss +0 -0
  82. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/CubeNavigationAid.d.ts +0 -0
  83. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.d.ts.map +1 -0
  84. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/CubeNavigationAid.js +6 -17
  85. package/lib/cjs/imodel-components-react/navigationaids/CubeNavigationAid.js.map +1 -0
  86. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/CubeNavigationAid.scss +1 -1
  87. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/DrawingNavigationAid.d.ts +0 -0
  88. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.d.ts.map +1 -0
  89. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/DrawingNavigationAid.js +4 -1
  90. package/lib/cjs/imodel-components-react/navigationaids/DrawingNavigationAid.js.map +1 -0
  91. package/lib/{imodel-components-react → cjs/imodel-components-react}/navigationaids/DrawingNavigationAid.scss +2 -2
  92. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatPanel.d.ts +0 -0
  93. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.d.ts.map +1 -0
  94. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatPanel.js +0 -0
  95. package/lib/cjs/imodel-components-react/quantityformat/FormatPanel.js.map +1 -0
  96. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatPanel.scss +2 -2
  97. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatPrecision.d.ts +0 -0
  98. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.d.ts.map +1 -0
  99. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatPrecision.js +1 -1
  100. package/lib/cjs/imodel-components-react/quantityformat/FormatPrecision.js.map +1 -0
  101. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatSample.d.ts +0 -0
  102. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.d.ts.map +1 -0
  103. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatSample.js +0 -0
  104. package/lib/cjs/imodel-components-react/quantityformat/FormatSample.js.map +1 -0
  105. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatType.d.ts +0 -0
  106. package/lib/cjs/imodel-components-react/quantityformat/FormatType.d.ts.map +1 -0
  107. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatType.js +3 -14
  108. package/lib/cjs/imodel-components-react/quantityformat/FormatType.js.map +1 -0
  109. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatUnitLabel.d.ts +0 -0
  110. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.d.ts.map +1 -0
  111. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatUnitLabel.js +4 -15
  112. package/lib/cjs/imodel-components-react/quantityformat/FormatUnitLabel.js.map +1 -0
  113. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatUnits.d.ts +0 -0
  114. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.d.ts.map +1 -0
  115. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/FormatUnits.js +11 -11
  116. package/lib/cjs/imodel-components-react/quantityformat/FormatUnits.js.map +1 -0
  117. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/MiscFormatOptions.d.ts +0 -0
  118. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.d.ts.map +1 -0
  119. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/MiscFormatOptions.js +6 -6
  120. package/lib/cjs/imodel-components-react/quantityformat/MiscFormatOptions.js.map +1 -0
  121. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/QuantityFormatPanel.d.ts +0 -0
  122. package/lib/cjs/imodel-components-react/quantityformat/QuantityFormatPanel.d.ts.map +1 -0
  123. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/QuantityFormatPanel.js +2 -13
  124. package/lib/cjs/imodel-components-react/quantityformat/QuantityFormatPanel.js.map +1 -0
  125. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/DecimalPrecision.d.ts +0 -0
  126. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalPrecision.d.ts.map +1 -0
  127. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/DecimalPrecision.js +2 -13
  128. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalPrecision.js.map +1 -0
  129. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/DecimalSeparator.d.ts +0 -0
  130. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalSeparator.d.ts.map +1 -0
  131. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/DecimalSeparator.js +2 -13
  132. package/lib/cjs/imodel-components-react/quantityformat/misc/DecimalSeparator.js.map +1 -0
  133. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/FractionPrecision.d.ts +0 -0
  134. package/lib/cjs/imodel-components-react/quantityformat/misc/FractionPrecision.d.ts.map +1 -0
  135. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/FractionPrecision.js +2 -13
  136. package/lib/cjs/imodel-components-react/quantityformat/misc/FractionPrecision.js.map +1 -0
  137. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/ScientificType.d.ts +0 -0
  138. package/lib/cjs/imodel-components-react/quantityformat/misc/ScientificType.d.ts.map +1 -0
  139. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/ScientificType.js +2 -13
  140. package/lib/cjs/imodel-components-react/quantityformat/misc/ScientificType.js.map +1 -0
  141. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/SignOption.d.ts +0 -0
  142. package/lib/cjs/imodel-components-react/quantityformat/misc/SignOption.d.ts.map +1 -0
  143. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/SignOption.js +2 -13
  144. package/lib/cjs/imodel-components-react/quantityformat/misc/SignOption.js.map +1 -0
  145. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/StationSeparatorSelector.d.ts +0 -0
  146. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSeparatorSelector.d.ts.map +1 -0
  147. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/StationSeparatorSelector.js +2 -13
  148. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSeparatorSelector.js.map +1 -0
  149. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/StationSizeSelector.d.ts +0 -0
  150. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSizeSelector.d.ts.map +1 -0
  151. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/StationSizeSelector.js +2 -13
  152. package/lib/cjs/imodel-components-react/quantityformat/misc/StationSizeSelector.js.map +1 -0
  153. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/ThousandsSelector.d.ts +0 -0
  154. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSelector.d.ts.map +1 -0
  155. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/ThousandsSelector.js +2 -13
  156. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSelector.js.map +1 -0
  157. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/ThousandsSeparator.d.ts +0 -0
  158. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.d.ts.map +1 -0
  159. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/ThousandsSeparator.js +2 -2
  160. package/lib/cjs/imodel-components-react/quantityformat/misc/ThousandsSeparator.js.map +1 -0
  161. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/UnitDescr.d.ts +0 -0
  162. package/lib/cjs/imodel-components-react/quantityformat/misc/UnitDescr.d.ts.map +1 -0
  163. package/lib/{imodel-components-react → cjs/imodel-components-react}/quantityformat/misc/UnitDescr.js +0 -0
  164. package/lib/cjs/imodel-components-react/quantityformat/misc/UnitDescr.js.map +1 -0
  165. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/BaseSolarDataProvider.d.ts +0 -0
  166. package/lib/cjs/imodel-components-react/timeline/BaseSolarDataProvider.d.ts.map +1 -0
  167. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/BaseSolarDataProvider.js +0 -0
  168. package/lib/cjs/imodel-components-react/timeline/BaseSolarDataProvider.js.map +1 -0
  169. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/BaseTimelineDataProvider.d.ts +0 -0
  170. package/lib/cjs/imodel-components-react/timeline/BaseTimelineDataProvider.d.ts.map +1 -0
  171. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/BaseTimelineDataProvider.js +1 -1
  172. package/lib/cjs/imodel-components-react/timeline/BaseTimelineDataProvider.js.map +1 -0
  173. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/ContextMenu.d.ts +0 -0
  174. package/lib/cjs/imodel-components-react/timeline/ContextMenu.d.ts.map +1 -0
  175. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/ContextMenu.js +0 -0
  176. package/lib/cjs/imodel-components-react/timeline/ContextMenu.js.map +1 -0
  177. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/ContextMenu.scss +2 -2
  178. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/InlineEdit.d.ts +0 -0
  179. package/lib/cjs/imodel-components-react/timeline/InlineEdit.d.ts.map +1 -0
  180. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/InlineEdit.js +0 -0
  181. package/lib/cjs/imodel-components-react/timeline/InlineEdit.js.map +1 -0
  182. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/InlineEdit.scss +1 -1
  183. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/PlayerButton.d.ts +0 -0
  184. package/lib/cjs/imodel-components-react/timeline/PlayerButton.d.ts.map +1 -0
  185. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/PlayerButton.js +0 -0
  186. package/lib/cjs/imodel-components-react/timeline/PlayerButton.js.map +1 -0
  187. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/PlayerButton.scss +1 -1
  188. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/Scrubber.d.ts +0 -0
  189. package/lib/cjs/imodel-components-react/timeline/Scrubber.d.ts.map +1 -0
  190. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/Scrubber.js +0 -0
  191. package/lib/cjs/imodel-components-react/timeline/Scrubber.js.map +1 -0
  192. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/Scrubber.scss +2 -2
  193. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/SolarTimeline.d.ts +0 -0
  194. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.d.ts.map +1 -0
  195. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/SolarTimeline.js +0 -0
  196. package/lib/cjs/imodel-components-react/timeline/SolarTimeline.js.map +1 -0
  197. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/SolarTimeline.scss +1 -1
  198. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/SpeedTimeline.d.ts +0 -0
  199. package/lib/cjs/imodel-components-react/timeline/SpeedTimeline.d.ts.map +1 -0
  200. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/SpeedTimeline.js +0 -0
  201. package/lib/cjs/imodel-components-react/timeline/SpeedTimeline.js.map +1 -0
  202. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/SpeedTimeline.scss +1 -1
  203. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/Timeline.scss +1 -1
  204. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/TimelineComponent.d.ts +0 -0
  205. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.d.ts.map +1 -0
  206. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/TimelineComponent.js +0 -0
  207. package/lib/cjs/imodel-components-react/timeline/TimelineComponent.js.map +1 -0
  208. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/TimelineComponent.scss +1 -1
  209. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/interfaces.d.ts +0 -0
  210. package/lib/cjs/imodel-components-react/timeline/interfaces.d.ts.map +1 -0
  211. package/lib/{imodel-components-react → cjs/imodel-components-react}/timeline/interfaces.js +0 -0
  212. package/lib/cjs/imodel-components-react/timeline/interfaces.js.map +1 -0
  213. package/lib/{imodel-components-react → cjs/imodel-components-react}/viewport/ViewportComponent.d.ts +0 -0
  214. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.d.ts.map +1 -0
  215. package/lib/{imodel-components-react → cjs/imodel-components-react}/viewport/ViewportComponent.js +4 -1
  216. package/lib/cjs/imodel-components-react/viewport/ViewportComponent.js.map +1 -0
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\n\n// component is in alpha state - it may change after usability testing - test coverage not complete\n/* istanbul ignore file */\n\nimport \"./SolarTimeline.scss\";\nimport classnames from \"classnames\";\nimport * as React from \"react\";\nimport { Slider, Tooltip } from \"@itwin/itwinui-react\";\n\nimport { ColorByName, ColorDef, HSVColor } from \"@itwin/core-common\";\nimport { RelativePosition, TimeDisplay } from \"@itwin/appui-abstract\";\nimport { BodyText, CommonProps, Popup } from \"@itwin/core-react\";\nimport { adjustDateToTimezone, DatePicker, TimeField, TimeSpec, UiComponents } from \"@itwin/components-react\";\nimport { HueSlider } from \"../color/HueSlider\";\nimport { SaturationPicker } from \"../color/SaturationPicker\";\nimport { ColorSwatch } from \"../color/Swatch\";\nimport { SolarDataProvider } from \"./interfaces\";\nimport { PlayButton } from \"./PlayerButton\";\nimport { SpeedTimeline } from \"./SpeedTimeline\";\nimport { CustomThumb, getPercentageOfRectangle, RailMarkers, useFocusedThumb } from \"./Scrubber\";\nimport { UiIModelComponents } from \"../UiIModelComponents\";\n\n// cSpell:ignore millisec solarsettings showticks shadowcolor solartimeline datepicker millisecs\n\nconst millisecPerMinute = 1000 * 60;\nconst millisecPerHour = millisecPerMinute * 60;\n// const millisecPerDay = millisecPerHour * 24;\nconst defaultPlaybackDuration = 40 * 1000; // 40 seconds\nconst addZero = (i: number) => {\n return (i < 10) ? `0${i}` : i;\n};\n\ninterface TimelineProps extends CommonProps {\n dayStartMs: number;\n sunRiseOffsetMs: number;\n sunSetOffsetMs: number;\n currentTimeOffsetMs: number;\n isPlaying: boolean;\n formatTick?: (millisec: number) => string;\n formatTime: (millisec: number) => string;\n onChange?: (values: ReadonlyArray<number>) => void;\n onUpdate?: (values: ReadonlyArray<number>) => void;\n}\nfunction Timeline(props: TimelineProps) {\n const sliderRef = React.useRef<HTMLDivElement>(null);\n const [sliderContainer, setSliderContainer] = React.useState<HTMLDivElement>();\n const [pointerPercent, setPointerPercent] = React.useState(0);\n\n React.useLayoutEffect(() => {\n // istanbul ignore else\n if (sliderRef.current) {\n const container = sliderRef.current.querySelector(\".iui-slider-container\");\n if (container && sliderContainer !== container) {\n setSliderContainer(container as HTMLDivElement);\n }\n }\n }, [sliderContainer]);\n\n const thumbProps = () => {\n return {\n className: \"components-timeline-thumb\",\n children: <CustomThumb />,\n };\n };\n\n const tooltipProps = React.useCallback(() => {\n return { visible: false };\n }, []);\n\n const [showRailTooltip, setShowRailTooltip] = React.useState(false);\n\n const handlePointerEnter = React.useCallback(() => {\n setShowRailTooltip(true);\n }, []);\n\n const handlePointerLeave = React.useCallback(() => {\n setShowRailTooltip(false);\n }, []);\n\n const handlePointerMove = React.useCallback((event: React.PointerEvent) => {\n sliderContainer &&\n setPointerPercent(getPercentageOfRectangle(sliderContainer.getBoundingClientRect(), event.clientX));\n }, [sliderContainer]);\n\n const { formatTick, formatTime, onChange, onUpdate, dayStartMs, sunSetOffsetMs, sunRiseOffsetMs, currentTimeOffsetMs, isPlaying } = props;\n\n const thumbHasFocus = useFocusedThumb(sliderContainer);\n\n const tickLabel = React.useMemo(() => {\n const showTip = isPlaying || showRailTooltip || thumbHasFocus;\n const totalDuration = sunSetOffsetMs - sunRiseOffsetMs;\n const percent = (isPlaying || thumbHasFocus) ? (currentTimeOffsetMs - sunRiseOffsetMs) / totalDuration : pointerPercent;\n const tooltipText = formatTime((isPlaying || thumbHasFocus) ? (dayStartMs + currentTimeOffsetMs) : (dayStartMs + (sunRiseOffsetMs + (pointerPercent * totalDuration))));\n return (<RailMarkers showToolTip={showTip} percent={percent} tooltipText={tooltipText} />);\n }, [isPlaying, showRailTooltip, thumbHasFocus, sunSetOffsetMs, sunRiseOffsetMs, currentTimeOffsetMs, pointerPercent, formatTime, dayStartMs]);\n\n const className = classnames(\"solar-slider\", props.className, formatTick && \"showticks\");\n const sunRiseFormat = formatTime(dayStartMs + sunRiseOffsetMs);\n const sunSetFormat = formatTime(dayStartMs + sunSetOffsetMs);\n return (\n <div className={className}>\n <Tooltip content={sunRiseFormat}>\n <span className=\"sunrise\">\n &#x2600;\n </span>\n </Tooltip>\n <Slider ref={sliderRef}\n className={className}\n step={millisecPerMinute}\n min={sunRiseOffsetMs}\n max={sunSetOffsetMs}\n minLabel=\"\"\n maxLabel=\"\"\n onUpdate={onUpdate}\n onChange={onChange}\n values={[currentTimeOffsetMs]}\n tooltipProps={tooltipProps}\n thumbProps={thumbProps}\n tickLabels={tickLabel}\n railContainerProps={{\n onPointerEnter: handlePointerEnter,\n onPointerMove: handlePointerMove,\n onPointerLeave: handlePointerLeave,\n }}\n />\n <Tooltip content={sunSetFormat}>\n <span className=\"sunset\">\n &#x263D;\n </span>\n </Tooltip>\n </div>\n );\n}\n\ninterface SolarTimelineComponentProps {\n dataProvider: SolarDataProvider; // provides date, sunrise, sunset in millisecs, also contains timezone offset from UTC, and updates the display style to current time.\n onPlayPause?: (playing: boolean) => void; // callback triggered when play/pause button is pressed\n duration?: number; // playback duration in milliseconds\n speed?: number;\n}\n\ninterface SolarTimelineComponentState {\n isPlaying: boolean; // timeline is currently playing or paused\n isDateOpened: boolean; // date picker is opened\n isSettingsOpened: boolean; // settings popup is opened\n dayStartMs: number;\n sunRiseOffsetMs: number;\n sunSetOffsetMs: number;\n sunDeltaMs: number;\n currentTimeOffsetMs: number;\n speed: number;\n loop: boolean;\n shadowColor: ColorDef;\n duration: number; // playback duration in milliseconds\n adjustedDuration: number; // playback duration in milliseconds/ speed\n}\n\n/** Solar Timeline\n * @alpha\n */\nexport class SolarTimeline extends React.PureComponent<SolarTimelineComponentProps, SolarTimelineComponentState> {\n private _datePicker: HTMLElement | null = null;\n private _settings: HTMLElement | null = null;\n private _requestFrame = 0;\n private _unmounted = false;\n private _timeLastCycle = 0;\n private _totalPlayTime = 0;\n private _settingsPopupTitle = UiIModelComponents.translate(\"solarsettings.shadowcolor\");\n private _playLabel = UiIModelComponents.translate(\"solartimeline.play\");\n private _settingLabel = UiIModelComponents.translate(\"solartimeline.settings\");\n private _loopLabel = UiIModelComponents.translate(\"timeline.repeat\");\n private _speedLabel = UiIModelComponents.translate(\"solartimeline.speed\");\n private _dateTimeLabel = UiIModelComponents.translate(\"solartimeline.dateTime\");\n\n private _months = [\n UiComponents.translate(\"month.short.january\"),\n UiComponents.translate(\"month.short.february\"),\n UiComponents.translate(\"month.short.march\"),\n UiComponents.translate(\"month.short.april\"),\n UiComponents.translate(\"month.short.may\"),\n UiComponents.translate(\"month.short.june\"),\n UiComponents.translate(\"month.short.july\"),\n UiComponents.translate(\"month.short.august\"),\n UiComponents.translate(\"month.short.september\"),\n UiComponents.translate(\"month.short.october\"),\n UiComponents.translate(\"month.short.november\"),\n UiComponents.translate(\"month.short.december\"),\n ];\n\n private _timeLabel = UiComponents.translate(\"datepicker.time\");\n private _amLabel = UiComponents.translate(\"time.am\");\n private _pmLabel = UiComponents.translate(\"time.pm\");\n private readonly _presetColors = [\n ColorDef.create(ColorByName.grey),\n ColorDef.create(ColorByName.lightGrey),\n ColorDef.create(ColorByName.darkGrey),\n ColorDef.create(ColorByName.lightBlue),\n ColorDef.create(ColorByName.lightGreen),\n ColorDef.create(ColorByName.darkGreen),\n ColorDef.create(ColorByName.tan),\n ColorDef.create(ColorByName.darkBrown),\n ];\n\n constructor(props: SolarTimelineComponentProps) {\n super(props);\n\n const dayStartMs = this.props.dataProvider.dayStartMs;\n const sunRiseOffsetMs = this.props.dataProvider.sunrise.getTime() - dayStartMs;\n const sunSetOffsetMs = this.props.dataProvider.sunset.getTime() - dayStartMs;\n const sunDeltaMs = sunSetOffsetMs - sunRiseOffsetMs;\n const sunOffsetMs = this.props.dataProvider.timeOfDay.getTime() - dayStartMs;\n const currentTimeOffsetMs = this.ensureRange(sunOffsetMs, sunRiseOffsetMs, sunSetOffsetMs);\n const shadowColor = this.props.dataProvider.shadowColor;\n const duration = this.props.duration ? this.props.duration : defaultPlaybackDuration;\n const speed = this.props.speed ? this.props.speed : 2;\n const adjustedDuration = duration / speed;\n this.setPlaybackTimeBySunTime(currentTimeOffsetMs, sunRiseOffsetMs, sunDeltaMs, adjustedDuration);\n\n this.state = {\n isDateOpened: false,\n isSettingsOpened: false,\n isPlaying: false,\n dayStartMs,\n sunRiseOffsetMs,\n sunSetOffsetMs,\n sunDeltaMs,\n currentTimeOffsetMs,\n speed,\n loop: false,\n shadowColor,\n duration,\n adjustedDuration,\n };\n }\n\n public override componentWillUnmount() {\n window.cancelAnimationFrame(this._requestFrame);\n this._unmounted = true;\n }\n\n // recursively update the animation until we hit the end or the pause button is clicked\n private _updateAnimation = (_timestamp: number) => {\n // istanbul ignore else\n if (!this.state.isPlaying || this._unmounted) {\n window.cancelAnimationFrame(this._requestFrame);\n return;\n }\n\n const currentTime = new Date().getTime();\n this._totalPlayTime += (currentTime - this._timeLastCycle);\n this._timeLastCycle = currentTime;\n let percentComplete = this._totalPlayTime / this.state.adjustedDuration;\n if (percentComplete > 1)\n percentComplete = 1;\n\n let newPlayingState = true;\n\n // calculate the next sun time base on the percentage playback complete - should be int value as that is step amount for slider\n let nextSunOffset = Math.floor(this.state.sunRiseOffsetMs + (percentComplete * this.state.sunDeltaMs));\n\n if (percentComplete > 0.99) {\n if (!this.state.loop) {\n newPlayingState = false;\n nextSunOffset = this.state.sunSetOffsetMs;\n window.cancelAnimationFrame(this._requestFrame);\n } else {\n nextSunOffset = this.state.sunRiseOffsetMs;\n this._totalPlayTime = 0;\n }\n }\n\n if (this.props.dataProvider.onTimeChanged) {\n const currentSunTime = new Date(this.state.dayStartMs + nextSunOffset);\n this.props.dataProvider.onTimeChanged(currentSunTime);\n }\n\n this.setState({ isPlaying: newPlayingState, currentTimeOffsetMs: nextSunOffset }, () => {\n if (newPlayingState)\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\n });\n };\n\n private _play(sunTimeMs: number) {\n this._timeLastCycle = new Date().getTime();\n\n // start playing\n this.setState({ isPlaying: true, currentTimeOffsetMs: sunTimeMs }, () => {\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\n // istanbul ignore else\n if (this.props.onPlayPause)\n this.props.onPlayPause(true);\n });\n }\n\n // user clicked pause button\n private _onPause = () => {\n // istanbul ignore if\n if (!this.state.isPlaying)\n return;\n\n const currentTime = new Date().getTime();\n this._totalPlayTime += (currentTime - this._timeLastCycle);\n\n // stop requesting frames\n window.cancelAnimationFrame(this._requestFrame);\n\n // stop playing\n this.setState({ isPlaying: false });\n\n // istanbul ignore else\n if (this.props.onPlayPause)\n this.props.onPlayPause(false);\n };\n\n // user clicked play button\n private _onPlay = () => {\n // istanbul ignore if\n if (this.state.isPlaying)\n return;\n\n if (this.state.currentTimeOffsetMs >= this.state.sunSetOffsetMs || this.state.currentTimeOffsetMs <= this.state.sunRiseOffsetMs) {\n this._totalPlayTime = 0;\n this._play(this.state.sunRiseOffsetMs);\n } else {\n this._play(this.state.currentTimeOffsetMs);\n }\n };\n\n private setPlaybackTimeBySunTime(sunOffsetMs: number, sunRiseOffsetMs: number, sunDeltaMs: number, adjustedDuration?: number) {\n this._totalPlayTime = ((sunOffsetMs - sunRiseOffsetMs) / (sunDeltaMs)) * ((adjustedDuration) ? adjustedDuration : this.state.adjustedDuration);\n }\n\n /** note the day passed in is in the time of the current user not in project time because the date picker works in\n * local time */\n private _onDayClick = (day: Date) => {\n const selectedDate = new Date(day.getTime() + this.state.currentTimeOffsetMs);\n this.props.dataProvider.setDateAndTime(selectedDate);\n const dayStartMs = this.props.dataProvider.dayStartMs;\n const sunRiseOffsetMs = this.props.dataProvider.sunrise.getTime() - dayStartMs;\n const sunSetOffsetMs = this.props.dataProvider.sunset.getTime() - dayStartMs;\n const sunDeltaMs = sunSetOffsetMs - sunRiseOffsetMs;\n\n const sunOffsetMs = this.ensureRange(this.state.currentTimeOffsetMs, sunRiseOffsetMs, sunSetOffsetMs);\n this.setPlaybackTimeBySunTime(sunOffsetMs, sunRiseOffsetMs, sunDeltaMs);\n\n /** call dataProvider to update display style */\n if (this.props.dataProvider.onTimeChanged)\n this.props.dataProvider.onTimeChanged(this.props.dataProvider.timeOfDay);\n\n this.setState({ dayStartMs, sunRiseOffsetMs, sunSetOffsetMs, currentTimeOffsetMs: sunOffsetMs, sunDeltaMs, isDateOpened: false }, () => {\n this._timeLastCycle = new Date().getTime();\n });\n };\n\n private _onTimeChanged = (time: TimeSpec) => {\n // compute the current date (with time)\n const dayStartMs = this.props.dataProvider.dayStartMs;\n const sunTime = (time.hours * millisecPerHour) + (time.minutes * millisecPerMinute);\n const dateWithNewTime = new Date(dayStartMs + sunTime);\n this.props.dataProvider.setDateAndTime(dateWithNewTime, true);\n\n // notify the provider to update style\n if (this.props.dataProvider.onTimeChanged)\n this.props.dataProvider.onTimeChanged(dateWithNewTime);\n\n const currentTimeOffsetMs = this.ensureRange(sunTime, this.state.sunRiseOffsetMs, this.state.sunSetOffsetMs);\n\n this.setPlaybackTimeBySunTime(currentTimeOffsetMs, this.state.sunRiseOffsetMs, this.state.sunDeltaMs);\n this._timeLastCycle = new Date().getTime();\n\n // update the timeline\n this.setState({ currentTimeOffsetMs });\n };\n\n private _onCloseDayPicker = () => {\n this.setState({ isDateOpened: false });\n };\n\n private _onOpenDayPicker = () => {\n this.setState((prevState) => ({ isDateOpened: !prevState.isDateOpened }));\n };\n\n private _onCloseSettingsPopup = () => {\n this.setState({ isSettingsOpened: false });\n };\n\n private _onOpenSettingsPopup = () => {\n this.setState((prevState) => ({ isSettingsOpened: !prevState.isSettingsOpened }));\n };\n\n private ensureRange(value: number, min: number, max: number): number {\n return Math.max(Math.min(value, max), min);\n }\n\n private processSunTimeChange(sunTime: number) {\n if (sunTime === this.state.currentTimeOffsetMs)\n return;\n\n const currentTimeOffsetMs = this.ensureRange(sunTime, this.state.sunRiseOffsetMs, this.state.sunSetOffsetMs);\n\n if (this.props.dataProvider.onTimeChanged) {\n const currentSunTime = new Date(this.state.dayStartMs + currentTimeOffsetMs);\n this.props.dataProvider.onTimeChanged(currentSunTime);\n }\n\n this.setState({ currentTimeOffsetMs }, () => {\n const currentTime = new Date().getTime();\n this._timeLastCycle = currentTime;\n const percentComplete = (currentTimeOffsetMs - this.state.sunRiseOffsetMs) / this.state.sunDeltaMs;\n this._totalPlayTime = percentComplete * this.state.adjustedDuration;\n });\n }\n\n private _onUpdate = (values: ReadonlyArray<number>) => {\n if (!this.state.isPlaying)\n this.processSunTimeChange(values[0]);\n };\n\n private _onChange = (values: ReadonlyArray<number>) => {\n if (!this.state.isPlaying)\n this.processSunTimeChange(values[0]);\n };\n\n private _onSpeedChange = (value: number) => {\n const adjustedDuration = this.state.duration / value;\n this.setState({ speed: value, adjustedDuration });\n };\n\n private _onToggleLoop = () => {\n this.setState((prevState) => ({ loop: !prevState.loop }));\n };\n\n private _formatTime = (millisec: number) => {\n const date = new Date(millisec);\n // convert project date to browser locale date\n const localTime = adjustDateToTimezone(date, this.props.dataProvider.timeZoneOffset * 60);\n let hours = localTime.getHours();\n const minutes = addZero(date.getMinutes());\n const abbrev = (hours < 12) ? this._amLabel : (hours === 24) ? this._amLabel : this._pmLabel;\n hours = (hours > 12) ? hours - 12 : hours;\n return `${hours}:${minutes} ${abbrev}`;\n };\n\n private _onPresetColorPick = (shadowColor: ColorDef) => {\n this.setState({ shadowColor }, () => this.props.dataProvider.shadowColor = shadowColor);\n };\n\n private _handleHueOrSaturationChange = (hueOrSaturation: HSVColor) => {\n if (hueOrSaturation.s === 0) // for a ColorDef to be created from hsv s can't be 0\n hueOrSaturation = hueOrSaturation.clone(undefined, 0.5);\n\n const shadowColor = hueOrSaturation.toColorDef();\n this.setState({ shadowColor }, () => this.props.dataProvider.shadowColor = shadowColor);\n };\n\n public getLocalTime(ticks: number): Date {\n const projectTime = new Date(ticks);\n // convert project date to browser locale date\n return adjustDateToTimezone(projectTime, this.props.dataProvider.timeZoneOffset * 60);\n }\n\n public override render() {\n const { dataProvider } = this.props;\n const { speed, loop, currentTimeOffsetMs,\n sunRiseOffsetMs, sunSetOffsetMs } = this.state;\n const localTime = this.getLocalTime(this.state.dayStartMs + this.state.currentTimeOffsetMs);\n const formattedTime = this._formatTime(dataProvider.dayStartMs + currentTimeOffsetMs);\n const formattedDate = `${this._months[localTime.getMonth()]}, ${localTime.getDate()}`;\n\n const colorSwatchStyle: React.CSSProperties = {\n width: `100%`,\n height: `100%`,\n };\n\n return (\n <div className={\"solar-timeline-wrapper\"} >\n <div className=\"header\">\n <PlayButton tooltip={this._playLabel} className=\"play-button\" isPlaying={this.state.isPlaying} onPlay={this._onPlay} onPause={this._onPause} />\n <button data-testid=\"solar-date-time-button\" title={this._dateTimeLabel} className=\"current-date\" ref={(element) => this._datePicker = element} onClick={this._onOpenDayPicker}>\n <span>{formattedDate}</span>\n <span>/</span>\n <span>{formattedTime}</span>\n <span className=\"icon icon-calendar\" />\n </button>\n <Popup style={{ border: \"none\" }} offset={11} target={this._datePicker} isOpen={this.state.isDateOpened} onClose={this._onCloseDayPicker} position={RelativePosition.Top}>\n <div className=\"components-date-picker-calendar-popup-panel\" data-testid=\"components-date-picker-calendar-popup-panel\">\n <DatePicker selected={localTime} onDateChange={this._onDayClick} showFocusOutline={false} />\n <div className=\"time-container\">\n <BodyText className=\"time-label\">{this._timeLabel}</BodyText>\n <TimeField time={{ hours: localTime.getHours(), minutes: localTime.getMinutes(), seconds: 0 }} timeDisplay={TimeDisplay.H12MC} onTimeChange={this._onTimeChanged} />\n </div>\n </div>\n </Popup>\n <Timeline className=\"solar-timeline\"\n dayStartMs={dataProvider.dayStartMs}\n sunSetOffsetMs={sunSetOffsetMs}\n sunRiseOffsetMs={sunRiseOffsetMs}\n currentTimeOffsetMs={currentTimeOffsetMs}\n onChange={this._onChange}\n onUpdate={this._onUpdate}\n formatTime={this._formatTime}\n isPlaying={this.state.isPlaying}\n />\n <div className=\"speed-container\">\n <span title={this._speedLabel}>{speed}x</span>\n <SpeedTimeline className=\"speed\" onChange={this._onSpeedChange} speed={this.state.speed} />\n </div>\n {/* eslint-disable-next-line jsx-a11y/click-events-have-key-events */}\n <span title={this._loopLabel}\n className={classnames(\"icon\", \"icon-media-controls-loop\", !loop && \"no-loop-playback\", loop && \"loop-playback\")} onClick={this._onToggleLoop}\n role=\"button\" tabIndex={-1}\n ></span>\n <button data-testid=\"shadow-settings-button\" title={this._settingLabel} className=\"shadow-settings-button\" ref={(element) => this._settings = element} onClick={this._onOpenSettingsPopup}>\n <span className=\"icon icon-settings\" />\n </button>\n <Popup className=\"shadow-settings-popup\" target={this._settings} offset={11} isOpen={this.state.isSettingsOpened} onClose={this._onCloseSettingsPopup} position={RelativePosition.Top}>\n <div className=\"shadow-settings-popup-container\" >\n <div className=\"shadow-settings-header\">{this._settingsPopupTitle}</div>\n <div className=\"shadow-settings-color\">\n <div className=\"shadow-settings-color-top\">\n <SaturationPicker hsv={this.state.shadowColor.toHSV()} onSaturationChange={this._handleHueOrSaturationChange} />\n </div>\n <div className=\"shadow-settings-color-bottom\">\n <div className=\"shadow-settings-color-bottom-left\">\n <HueSlider hsv={this.state.shadowColor.toHSV()} onHueChange={this._handleHueOrSaturationChange} isHorizontal={true} />\n </div>\n <div className=\"shadow-settings-color-bottom-right\">\n <ColorSwatch style={colorSwatchStyle} colorDef={this.state.shadowColor} round={false} />\n </div>\n </div>\n </div>\n <div className=\"shadow-settings-color-presets\">\n <ColorSwatch colorDef={this._presetColors[0]} round={false} onColorPick={this._onPresetColorPick} />\n <ColorSwatch colorDef={this._presetColors[1]} round={false} onColorPick={this._onPresetColorPick} />\n <ColorSwatch colorDef={this._presetColors[2]} round={false} onColorPick={this._onPresetColorPick} />\n <ColorSwatch colorDef={this._presetColors[3]} round={false} onColorPick={this._onPresetColorPick} />\n <ColorSwatch colorDef={this._presetColors[4]} round={false} onColorPick={this._onPresetColorPick} />\n <ColorSwatch colorDef={this._presetColors[5]} round={false} onColorPick={this._onPresetColorPick} />\n <ColorSwatch colorDef={this._presetColors[6]} round={false} onColorPick={this._onPresetColorPick} />\n <ColorSwatch colorDef={this._presetColors[7]} round={false} onColorPick={this._onPresetColorPick} />\n </div>\n </div>\n </Popup>\n </div>\n </div>\n );\n }\n}\n"]}
@@ -1 +0,0 @@
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@@ -1 +0,0 @@
1
- {"version":3,"file":"SpeedTimeline.js","sourceRoot":"","sources":["../../../src/imodel-components-react/timeline/SpeedTimeline.tsx"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;;;;;;;;;;;;;;;;;;;;;;;AAEH,gCAA8B;AAC9B,4DAAoC;AACpC,6CAA+B;AAC/B,wDAA8C;AAU9C;;GAEG;AACH,gEAAgE;AAChE,SAAgB,aAAa,CAAC,KAAiB;IAC7C,6BAA6B;IAC7B,MAAM,QAAQ,GAAG,CAAC,MAA6B,EAAE,EAAE;QACjD,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;QACxB,IAAI,KAAK,CAAC,QAAQ,IAAI,CAAC,KAAK,IAAI,CAAC,IAAI,KAAK,IAAI,CAAC,CAAC;YAC9C,KAAK,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;IAC1B,CAAC,CAAC;IAEF,MAAM,YAAY,GAAG,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE;QAC1C,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,CAAC;IAC5B,CAAC,EAAE,EAAE,CAAC,CAAC;IAEP,OAAO,CACL,6BAAK,SAAS,EAAE,IAAA,oBAAU,EAAC,gBAAgB,EAAE,KAAK,CAAC,SAAS,CAAC;QAC3D,oBAAC,sBAAM,IACL,IAAI,EAAE,CAAC,EACP,GAAG,EAAE,CAAC,EACN,GAAG,EAAE,CAAC,EACN,QAAQ,EAAC,EAAE,EACX,QAAQ,EAAC,EAAE,EACX,QAAQ,EAAE,QAAQ,EAClB,QAAQ,EAAE,QAAQ,EAClB,MAAM,EAAE,CAAC,KAAK,CAAC,KAAK,CAAC,EACrB,gBAAgB,EAAC,MAAM,EACvB,YAAY,EAAE,YAAY,GAAI,CAC5B,CACP,CAAC;AACJ,CAAC;AA3BD,sCA2BC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\n\nimport \"./SpeedTimeline.scss\";\nimport classnames from \"classnames\";\nimport * as React from \"react\";\nimport { Slider } from \"@itwin/itwinui-react\";\nimport { CommonProps } from \"@itwin/core-react\";\n\n// component is in alpha state - it may change after usability testing - test coverage not complete\n\ninterface SpeedProps extends CommonProps {\n speed: number;\n onChange?: (value: number) => void;\n}\n\n/** Speed Timeline used in Solar Timeline component\n * @internal\n */\n// eslint-disable-next-line @typescript-eslint/naming-convention\nexport function SpeedTimeline(props: SpeedProps) {\n // istanbul ignore next - WIP\n const onChange = (values: ReadonlyArray<number>) => {\n const value = values[0];\n if (props.onChange && (value >= 1 && value <= 6))\n props.onChange(value);\n };\n\n const tooltipProps = React.useCallback(() => {\n return { visible: false };\n }, []);\n\n return (\n <div className={classnames(\"speed-timeline\", props.className)}>\n <Slider\n step={1}\n min={1}\n max={6}\n minLabel=\"\"\n maxLabel=\"\"\n onUpdate={onChange}\n onChange={onChange}\n values={[props.speed]}\n trackDisplayMode=\"none\"\n tooltipProps={tooltipProps} />\n </div>\n );\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\n\nimport \"./TimelineComponent.scss\";\nimport classnames from \"classnames\";\nimport * as React from \"react\";\nimport { GenericUiEventArgs, UiAdmin } from \"@itwin/appui-abstract\";\nimport { ContextMenu, ContextMenuDirection, ContextMenuItem } from \"@itwin/core-react\";\nimport { toDateString, toTimeString, UiComponents } from \"@itwin/components-react\";\nimport { UiIModelComponents } from \"../UiIModelComponents\";\nimport { InlineEdit } from \"./InlineEdit\";\nimport { PlaybackSettings, TimelinePausePlayAction, TimelinePausePlayArgs } from \"./interfaces\";\nimport { PlayButton, PlayerButton } from \"./PlayerButton\";\nimport { Scrubber } from \"./Scrubber\";\n\n// cspell:ignore millisec\n\nconst slowSpeed = 60 * 1000;\nconst mediumSpeed = 20 * 1000;\nconst fastSpeed = 10 * 1000;\n/**\n * [[TimelineMenuItemOption]]: specifies how the app wants the timeline speeds to be installed on the TimelineComponent's ContextMenu\n * \"replace\" : use the app-supplied items in place of the standard items\n * \"append\" : add the app-supplied items following the standard items\n * \"prefix\" : add the app-supplied items before the standard items\n *\n * @public\n */\nexport type TimelineMenuItemOption = \"replace\" | \"append\" | \"prefix\";\n/**\n * [[TimelineMenuItemProps]] specifies playback speed entries in the Timeline's ContextMenu\n * @public\n */\nexport interface TimelineMenuItemProps {\n /** localized label for menu item */\n label: string;\n\n /** duration for the entire timeline to play */\n timelineDuration: number;\n}\n/** TimelineDateMarkerProps: Mark a date on the timeline with an indicator\n * @public\n */\nexport interface TimelineDateMarkerProps {\n /** Date to mark. If undefined, today's date will be used. */\n date?: Date;\n /** ReactNode to use as the marker on the timeline. If undefined, a short vertical bar will mark the date. */\n dateMarker?: React.ReactNode;\n}\n/**\n * [[TimelineComponentProps]] configure the timeline\n * @public\n */\nexport interface TimelineComponentProps {\n /** Start date: beginning of the date range of a date-based timeline. */\n startDate?: Date;\n /** End date: end of the date range of a date-based timeline. */\n endDate?: Date;\n /** Total duration: range of the timeline in milliseconds. */\n totalDuration: number;\n /** Initial value for the current duration (the location of the thumb) in milliseconds */\n initialDuration?: number;\n /** Show in minimized mode (For future use. This prop will always be treated as true.) */\n minimized?: boolean;\n /** When playing, repeat indefinitely */\n repeat?: boolean;\n /** Show duration instead of time */\n showDuration?: boolean;\n /** Callback with current duration value (as a fraction) */\n onChange?: (duration: number) => void;\n /** Callback triggered when play/pause button is pressed */\n onPlayPause?: (playing: boolean) => void;\n /** Callback triggered when backward/forward buttons are pressed */\n onJump?: (forward: boolean) => void;\n /** Callback triggered when a setting is changed */\n onSettingsChange?: (arg: PlaybackSettings) => void;\n /** Always display in miniMode with no expand menu (For future use. This prop will always be treated as true) */\n alwaysMinimized?: boolean;\n /** ComponentId -- must be set to use TimelineComponentEvents */\n componentId?: string;\n /** Include the repeat option on the Timeline Context Menu */\n includeRepeat?: boolean;\n /** App-supplied speed entries in the Timeline Context Menu */\n appMenuItems?: TimelineMenuItemProps[];\n /** How to include the supplied app menu items in the Timeline Context Menu (prefix, append, replace)*/\n appMenuItemOption?: TimelineMenuItemOption;\n /** Display date and time offset by the number of minutes specified. When undefined - local timezone will be used */\n timeZoneOffset?: number;\n /** Display a marker on the timeline rail to indicate current date - will only work if starDate and endDate are defined */\n markDate?: TimelineDateMarkerProps;\n\n}\n/** @internal */\ninterface TimelineComponentState {\n /** Settings popup is opened or closed */\n isSettingsOpen: boolean;\n /** True if timeline is currently playing, false if paused */\n isPlaying: boolean;\n /** Minimized mode (For future use. This will always be true) */\n minimized?: boolean;\n /** Current duration in milliseconds */\n currentDuration: number;\n /** Total duration in milliseconds */\n totalDuration: number;\n /** If true, automatically restart when the timeline is finished playing */\n repeat: boolean;\n /** If true, include the repeat option in the timeline context menu */\n includeRepeat: boolean;\n}\n\n/**\n * [[TimelineComponent]] is used to playback timeline data\n * @public\n */\nexport class TimelineComponent extends React.Component<TimelineComponentProps, TimelineComponentState> {\n private _timeLastCycle = 0;\n private _requestFrame = 0;\n private _unmounted = false;\n private _settings: HTMLElement | null = null;\n private _repeatLabel: string;\n private _removeListener?: () => void;\n private _standardTimelineMenuItems: TimelineMenuItemProps[] = [\n { label: UiIModelComponents.translate(\"timeline.slow\"), timelineDuration: slowSpeed },\n { label: UiIModelComponents.translate(\"timeline.medium\"), timelineDuration: mediumSpeed },\n { label: UiIModelComponents.translate(\"timeline.fast\"), timelineDuration: fastSpeed },\n ];\n\n constructor(props: TimelineComponentProps) {\n super(props);\n\n this.state = {\n isSettingsOpen: false,\n isPlaying: false,\n minimized: true,\n currentDuration: props.initialDuration ? props.initialDuration : /* istanbul ignore next */ 0,\n totalDuration: this.props.totalDuration,\n repeat: this.props.repeat ? true : false,\n includeRepeat: this.props.includeRepeat || this.props.includeRepeat === undefined ? true : false,\n };\n\n this._repeatLabel = UiIModelComponents.translate(\"timeline.repeat\");\n // istanbul ignore else\n if (this.props.componentId) { // can't handle an event if we have no id\n this._removeListener = UiAdmin.onGenericUiEvent.addListener(this._handleTimelinePausePlayEvent);\n }\n }\n\n public override componentWillUnmount() {\n if (this._removeListener)\n this._removeListener();\n window.cancelAnimationFrame(this._requestFrame);\n this._unmounted = true;\n }\n\n public override shouldComponentUpdate(nextProps: TimelineComponentProps, nextState: TimelineComponentState) {\n let result = false;\n\n // istanbul ignore next\n if (nextState !== this.state || nextProps !== this.props ||\n nextProps.startDate !== this.props.startDate ||\n nextProps.endDate !== this.props.endDate ||\n nextProps.initialDuration !== this.props.initialDuration ||\n nextProps.repeat !== this.props.repeat\n )\n result = true;\n\n return result;\n }\n\n public override componentDidUpdate(prevProps: TimelineComponentProps) {\n // istanbul ignore else\n if (this.props.initialDuration !== prevProps.initialDuration) {\n this._setDuration(this.props.initialDuration ? this.props.initialDuration : /* istanbul ignore next */ 0);\n }\n\n // istanbul ignore else\n if (this.props.repeat !== prevProps.repeat) {\n this._changeRepeatSetting(this.props.repeat);\n }\n\n // istanbul ignore else\n if (this.props.totalDuration !== prevProps.totalDuration) {\n this._onSetTotalDuration(this.props.totalDuration);\n }\n }\n private _handleTimelinePausePlayEvent = (args: GenericUiEventArgs): void => {\n const timelineArgs = args as TimelinePausePlayArgs;\n // istanbul ignore else\n if (!timelineArgs || this.props.componentId !== timelineArgs.uiComponentId || timelineArgs.timelineAction === undefined)\n return;\n\n let startPlaying: boolean;\n switch (timelineArgs.timelineAction) {\n case TimelinePausePlayAction.Play:\n startPlaying = true;\n break;\n case TimelinePausePlayAction.Pause:\n startPlaying = false;\n break;\n case TimelinePausePlayAction.Toggle:\n startPlaying = !this.state.isPlaying;\n break;\n // istanbul ignore next\n default:\n return; // throw error?\n }\n if (startPlaying)\n this._onPlay();\n else\n this._onPause();\n };\n\n // user clicked backward button\n private _onBackward = () => {\n // istanbul ignore else\n if (this.props.onJump)\n this.props.onJump(false);\n };\n\n // user clicked forward button\n private _onForward = () => {\n // istanbul ignore else\n if (this.props.onJump)\n this.props.onJump(true);\n };\n\n // user clicked play button\n private _onPlay = () => {\n // istanbul ignore if\n if (this.state.isPlaying)\n return;\n\n // timeline was complete, restart from the beginning\n if (this.state.currentDuration >= this.state.totalDuration) {\n this._replay();\n } else\n this._play();\n\n // istanbul ignore else\n if (this.props.onPlayPause)\n this.props.onPlayPause(true);\n };\n\n // user clicked pause button\n private _onPause = () => {\n // istanbul ignore if\n if (!this.state.isPlaying)\n return;\n\n // stop requesting frames\n window.cancelAnimationFrame(this._requestFrame);\n\n // stop playing\n this.setState({ isPlaying: false });\n\n // istanbul ignore else\n if (this.props.onPlayPause)\n this.props.onPlayPause(false);\n };\n\n // user clicked on timeline rail or dragged scrubber handle\n private _onTimelineChange = (values: ReadonlyArray<number>) => {\n const currentDuration = values[0];\n this._setDuration(currentDuration);\n };\n\n // set the current duration, which will call the OnChange callback\n private _setDuration = (currentDuration: number) => {\n this._timeLastCycle = new Date().getTime();\n // istanbul ignore else\n if (!this._unmounted)\n this.setState({ currentDuration });\n // istanbul ignore else\n if (this.props.onChange) {\n const fraction = currentDuration / this.state.totalDuration;\n this.props.onChange(fraction);\n }\n };\n\n // recursively update the animation until we hit the end or the pause button is clicked\n private _updateAnimation = (_timestamp: number) => {\n // istanbul ignore else\n if (!this.state.isPlaying && !this._unmounted) {\n return;\n }\n\n // update duration\n const currentTime = new Date().getTime();\n const millisecondsElapsed = currentTime - this._timeLastCycle;\n const duration = this.state.currentDuration + millisecondsElapsed;\n this._setDuration(duration);\n\n // stop the animation!\n if (duration >= this.state.totalDuration) {\n window.cancelAnimationFrame(this._requestFrame);\n this.setState({ isPlaying: false });\n if (this.state.repeat)\n this._replay();\n else {\n // istanbul ignore else\n if (this.props.onPlayPause)\n this.props.onPlayPause(false);\n }\n\n return;\n }\n\n // continue the animation - request the next frame\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\n };\n\n private _play() {\n // start playing\n this.setState({ isPlaying: true }, () => {\n // request the next frame\n this._timeLastCycle = new Date().getTime();\n this._requestFrame = window.requestAnimationFrame(this._updateAnimation);\n });\n }\n\n private _replay = () => {\n // timeline was complete, restart from the beginning\n this.setState({ currentDuration: 0 }, (() => this._play()));\n };\n\n private _displayTime(millisec: number) {\n const addZero = (i: number) => {\n return (i < 10) ? `0${i}` : i;\n };\n\n const date = new Date(millisec);\n // const hours = date.getUTCHours();\n const minutes = date.getUTCMinutes();\n const seconds = date.getUTCSeconds();\n return `${addZero(minutes)}:${addZero(seconds)}`;\n }\n\n private _getMilliseconds(time: string) {\n // istanbul ignore else - WIP\n if (time.indexOf(\":\") !== -1) {\n return (Number(time.split(\":\")[0]) * 60 + Number(time.split(\":\")[1])) * 1000;\n } else {\n return Number(time) * 1000;\n }\n }\n\n // user changed the total duration\n private _onTotalDurationChange = (value: string) => {\n // NOTE: we should reset the current duration to 0\n const milliseconds = this._getMilliseconds(value);\n this._onSetTotalDuration(milliseconds);\n };\n\n private _onSettingsClick = () => {\n this.setState((prevState) => ({ isSettingsOpen: !prevState.isSettingsOpen }));\n };\n\n private _onCloseSettings = () => {\n this.setState({ isSettingsOpen: false });\n };\n\n private _changeRepeatSetting = (newValue?: boolean) => {\n // istanbul ignore else\n if (newValue !== undefined) {\n this.setState(\n () => ({ repeat: newValue, isSettingsOpen: false }),\n () => {\n // istanbul ignore else\n if (this.props.onSettingsChange) {\n this.props.onSettingsChange({ loop: this.state.repeat });\n }\n });\n }\n };\n\n private _onRepeatChanged = () => {\n this.setState(\n (prevState) => ({ repeat: !prevState.repeat, isSettingsOpen: false }),\n () => {\n // istanbul ignore else\n if (this.props.onSettingsChange) {\n this.props.onSettingsChange({ loop: this.state.repeat });\n }\n });\n };\n\n private _currentDate = (): Date => {\n const fraction = this.state.currentDuration / this.state.totalDuration;\n if (this.props.endDate && this.props.startDate) {\n const timeElapsed = (this.props.endDate.getTime() - this.props.startDate.getTime()) * fraction;\n return new Date(this.props.startDate.getTime() + timeElapsed);\n }\n return new Date();\n };\n\n private _onSetTotalDuration = (milliseconds: number) => {\n this.setState(\n { totalDuration: milliseconds, isSettingsOpen: false },\n () => {\n // istanbul ignore else\n if (this.props.onSettingsChange) {\n this.props.onSettingsChange({ duration: milliseconds });\n }\n });\n };\n private _createMenuItemNodes(itemList: TimelineMenuItemProps[], currentTimelineDuration: number): React.ReactNode[] {\n const itemNodes: React.ReactNode[] = [];\n\n itemList.forEach((item: TimelineMenuItemProps, index: number) => {\n const reactItem = this._createMenuItemNode(item, index, currentTimelineDuration);\n // istanbul ignore else\n if (reactItem)\n itemNodes.push(reactItem);\n });\n\n return itemNodes;\n }\n\n private _createMenuItemNode(item: TimelineMenuItemProps, index: number, currentTimelineDuration: number): React.ReactNode {\n let node: React.ReactNode = null;\n const label = item.label;\n const iconSpec = currentTimelineDuration === item.timelineDuration ? 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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Timeline\n */\n\nimport { ColorDef } from \"@itwin/core-common\";\nimport { ScreenViewport } from \"@itwin/core-frontend\";\nimport { GenericUiEventArgs } from \"@itwin/appui-abstract\";\n\n/**\n * A range of time which can be used to focus in on activities scheduled around a milestone.\n * @public\n */\nexport interface MilestoneRange {\n start: Date;\n end: Date;\n}\n\n/**\n * A Milestone event that is to be noted in the timeline.\n * @internal\n * @deprecated\n */\nexport interface Milestone {\n /** uniqueId of milestone */\n id: string;\n /** milestone date */\n date: Date;\n parentId?: string;\n /** Milestone label that is display if space allows */\n label?: string;\n /** Milestone description that is show as tooltip */\n description?: string;\n /** animation range that includes milestone */\n range?: MilestoneRange;\n /** Set to true if read only. */\n readonly?: boolean;\n // eslint-disable-next-line deprecation/deprecation\n children?: Milestone[];\n}\n\n/** The timeline scale.\n * @public\n */\nexport enum TimelineScale {\n /** Show years */\n Years,\n /** Show quarters */\n Quarters,\n /** Show months */\n Months,\n /** Show days */\n Days,\n /** Show hours */\n Hours,\n}\n\n/** Determines if data displayed to use is the actual date or the amount of time elapsed since project start.\n * @public\n */\nexport enum TimelineDateDisplay {\n /** Display time axis using actual start/end dates */\n ActualTime,\n /** Display time axis using time relative to actual start/end dates */\n ProjectTime,\n}\n\n/**\n * Playback Settings.\n * @public\n */\nexport interface PlaybackSettings {\n /** time in milliseconds to play animation from start date to end date */\n duration?: number;\n /** Set to True if animation to restart each time playbackEnd is reached. Defaults to false. */\n loop?: boolean;\n /** If true a minimal set of data is displayed. */\n minimized?: boolean;\n /** Playback start. If defined must be within start-end range. If not define 'start' is used. */\n playbackStart?: Date;\n /** Playback end. If defined must be within start-end range and later than playbackStart. If not define 'end' is used. */\n playbackEnd?: Date;\n /** Set to True if user should be allowed to insert milestone dates. Defaults to false */\n allowMilestoneEdits?: boolean;\n /** Define if actual date/times are used or date/times relative to project are used to draw timeline axis. */\n dateDisplay?: TimelineDateDisplay;\n}\n\n/**\n * An interface used to notify Handlers of the current pointer position in the timeline playback. Valid range is 0 to 1 and it determines percentage complete.\n * @public\n */\nexport type AnimationFractionChangeHandler = (animationFraction: number) => void;\n\n/**\n * An interface used to notify Handlers of Playback Settings changes.\n * Contains the settings to be used.\n * @public\n */\nexport type PlaybackSettingsChangeHandler = (settingsChange: PlaybackSettings) => void;\n\n/** Actions for Pause/Play event\n * @public\n */\nexport enum TimelinePausePlayAction {\n Toggle,\n Pause,\n Play,\n}\n/** Args for event to pause or play the timeline component\n * @public\n */\nexport interface TimelinePausePlayArgs extends GenericUiEventArgs {\n timelineAction: TimelinePausePlayAction;\n}\n/** Interface for a timeline data provider class\n * @public\n */\nexport interface TimelineDataProvider {\n /** uniqueId of provider */\n id: string;\n /** view id when viewport is initially assigned */\n viewId: string;\n /** returns true if the provider has timeline animation data available */\n supportsTimelineAnimation: boolean;\n /** Starting date for entire timeline */\n start?: Date;\n /** End date for entire timeline */\n end?: Date;\n /** Current animation fraction from 0.0 to 1.0 */\n animationFraction?: number;\n getSettings(): PlaybackSettings;\n /** Called to get the initial scrubber location. This must be a value between 0 and the duration in PlaybackSettings. */\n initialDuration: number;\n /** Called to get the duration of the Playback. */\n duration: number;\n /** If true the playback will continuously loop. */\n loop: boolean;\n /** Called to save the playback settings */\n updateSettings(settings: PlaybackSettings): void;\n /** Async call to load milestone and settings data */\n loadTimelineData(): Promise<boolean>;\n /** Called when an internal process has defined the playback settings and the UI needs to be updated */\n onPlaybackSettingChanged?: PlaybackSettingsChangeHandler;\n /** Called when the an internal process has defined the playback settings and the UI needs to be updated */\n onAnimationFractionChanged?: AnimationFractionChangeHandler;\n /** viewport to show animation */\n viewport?: ScreenViewport;\n}\n\n/**\n * An interface used to notify Handlers of Playback progress.\n * Contains the settings to be used.\n * @alpha\n */\nexport type SolarPlaybackProgressHandler = (time: Date) => void;\n\n/** Data Provider interface for getting and setting solar position\n * @alpha\n */\nexport interface SolarDataProvider {\n // View Id used to determine sunrise and sunset\n viewId: string;\n /** returns true if the provider has timeline animation data available */\n supportsTimelineAnimation: boolean;\n // set to true is timeline should be shown - return false if view is not set to display shadow.\n readonly shouldShowTimeline: boolean;\n /** Starting date for entire timeline */\n day: Date;\n /** Starting time for day in milliseconds */\n readonly dayStartMs: number;\n /** Time of day for sun */\n readonly timeOfDay: Date;\n /** Called during playback to update animation */\n onTimeChanged?: SolarPlaybackProgressHandler;\n /** viewport to show animation */\n viewport?: ScreenViewport;\n /** Time of Sunrise to nearest minute */\n readonly sunrise: Date;\n /** time of Sunrise to nearest minute */\n readonly sunset: Date;\n /** shadow color */\n shadowColor: ColorDef;\n /** timezone offset for local project time */\n readonly timeZoneOffset: number;\n /** set date for shadow study. If isProjectDate is false the is assume to be in users\n * current time and the value is adjusted to be the same date and time at the project location. */\n setDateAndTime: (day: Date, isProjectDate?: boolean) => void;\n}\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Viewport\n */\n\nimport * as React from \"react\";\nimport { Id64String, Logger } from \"@itwin/core-bentley\";\nimport { Point3d, Transform } from \"@itwin/core-geometry\";\nimport { NpcCenter } from \"@itwin/core-common\";\nimport {\n IModelApp, IModelConnection, ScreenViewport,\n TentativePoint, ToolSettings, ViewManager,\n Viewport, ViewState,\n} from \"@itwin/core-frontend\";\n\nimport { CommonProps } from \"@itwin/core-react\";\nimport { UiIModelComponents } from \"../UiIModelComponents\";\nimport {\n CubeRotationChangeEventArgs, DrawingViewportChangeEventArgs, StandardRotationChangeEventArgs, ViewportComponentEvents,\n} from \"./ViewportComponentEvents\";\n\n/** Type for a ViewState prop\n * @public\n */\nexport type ViewStateProp = ViewState | (() => ViewState);\n\n/**\n * Properties for [[ViewportComponent]] component.\n * @public\n */\nexport interface ViewportProps extends CommonProps {\n /** IModel to display */\n imodel: IModelConnection;\n /** Id of a default view definition to load as a starting point */\n viewDefinitionId?: Id64String;\n /** ViewState to use as a starting point */\n viewState?: ViewStateProp;\n /** Function to get a reference to the ScreenViewport */\n viewportRef?: (v: ScreenViewport) => void;\n /** controlId for this content component @internal */\n controlId?: string;\n /** @internal */\n onContextMenu?: (e: React.MouseEvent) => boolean;\n /** @internal */\n getViewOverlay?: (viewport: ScreenViewport) => React.ReactNode;\n /** @internal used only for testing */\n viewManagerOverride?: ViewManager;\n /** @internal used only for testing */\n screenViewportOverride?: typeof ScreenViewport;\n /** @internal used only for testing */\n tentativePointOverride?: TentativePoint;\n}\n\n/** @internal */\ninterface ViewportState {\n viewId: string;\n}\n\n/**\n * A viewport React component that creates a ScreenViewport.\n * @public\n */\nexport class ViewportComponent extends React.Component<ViewportProps, ViewportState> {\n\n private _viewportDiv: React.RefObject<HTMLDivElement>;\n private _vp?: ScreenViewport;\n private _viewClassFullName: string = \"\";\n private _lastTargetPoint?: Point3d;\n private _mounted: boolean = false;\n\n public constructor(props: ViewportProps) {\n super(props);\n this._viewportDiv = React.createRef<HTMLDivElement>();\n this.state = {\n viewId: \"\",\n };\n }\n\n private _handleDisconnectFromViewManager = () => {\n const screenViewport = this._vp;\n const parentDiv = this._viewportDiv.current;\n\n if (screenViewport) {\n const viewManager = IModelApp.viewManager;\n viewManager.dropViewport(screenViewport, true);\n screenViewport.onViewChanged.removeListener(this._handleViewChanged);\n this._vp = undefined;\n }\n // istanbul ignore else\n if (parentDiv) {\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\n parentWindow.removeEventListener(\"beforeunload\", this._handleDisconnectFromViewManager, false);\n }\n };\n\n public override async componentDidMount() {\n this._mounted = true;\n\n // istanbul ignore next\n if (!this._viewportDiv.current) {\n Logger.logError(UiIModelComponents.loggerCategory(this), `Parent <div> failed to load`);\n return;\n }\n\n const viewState = await this.getViewState();\n if (viewState === undefined) {\n Logger.logError(UiIModelComponents.loggerCategory(this), `Failed to obtain ViewState`);\n return;\n }\n\n /* istanbul ignore next */\n if (!this._mounted)\n return;\n\n const viewManager = this.props.viewManagerOverride ? this.props.viewManagerOverride : /* istanbul ignore next */ IModelApp.viewManager;\n const screenViewportFactory = this.props.screenViewportOverride ? this.props.screenViewportOverride : /* istanbul ignore next */ ScreenViewport;\n const parentDiv = this._viewportDiv.current;\n const screenViewport = screenViewportFactory.create(parentDiv, viewState);\n this._vp = screenViewport;\n viewManager.addViewport(this._vp);\n\n const parentWindow = parentDiv.ownerDocument.defaultView as Window;\n parentWindow.addEventListener(\"beforeunload\", this._handleDisconnectFromViewManager, false);\n\n ViewportComponentEvents.initialize();\n ViewportComponentEvents.onDrawingViewportChangeEvent.addListener(this._handleDrawingViewportChangeEvent);\n ViewportComponentEvents.onCubeRotationChangeEvent.addListener(this._handleCubeRotationChangeEvent);\n ViewportComponentEvents.onStandardRotationChangeEvent.addListener(this._handleStandardRotationChangeEvent);\n\n this._vp.onViewChanged.addListener(this._handleViewChanged);\n this._viewClassFullName = this._vp.view.classFullName;\n this.setState({ viewId: this._vp.view.id });\n\n /* istanbul ignore else */\n if (this.props.viewportRef)\n this.props.viewportRef(this._vp);\n }\n\n public override componentWillUnmount() {\n this._mounted = false;\n this._handleDisconnectFromViewManager();\n ViewportComponentEvents.onDrawingViewportChangeEvent.removeListener(this._handleDrawingViewportChangeEvent);\n ViewportComponentEvents.onCubeRotationChangeEvent.removeListener(this._handleCubeRotationChangeEvent);\n ViewportComponentEvents.onStandardRotationChangeEvent.removeListener(this._handleStandardRotationChangeEvent);\n }\n\n public override async componentDidUpdate(prevProps: ViewportProps) {\n if (this.props.imodel === prevProps.imodel &&\n this.props.viewState === prevProps.viewState &&\n this.props.viewDefinitionId === prevProps.viewDefinitionId)\n return;\n\n /* istanbul ignore else */\n if (this._vp) {\n const viewState = await this.getViewState();\n if (viewState === undefined) {\n Logger.logError(UiIModelComponents.loggerCategory(this), `Failed to obtain ViewState`);\n return;\n }\n\n this._vp.changeView(viewState);\n\n /* istanbul ignore else */\n if (this._mounted)\n this.setState({ viewId: this._vp.view.id });\n }\n }\n\n private async getViewState(): Promise<ViewState | undefined> {\n let viewState: ViewState;\n\n if (this.props.viewState) {\n if (typeof this.props.viewState === \"function\")\n viewState = this.props.viewState();\n else\n viewState = this.props.viewState;\n } else if (this.props.viewDefinitionId) {\n viewState = await this.props.imodel.views.load(this.props.viewDefinitionId);\n if (!viewState) {\n Logger.logError(UiIModelComponents.loggerCategory(this), `View state failed to load`);\n return undefined;\n } else {\n return viewState;\n }\n } else {\n Logger.logError(UiIModelComponents.loggerCategory(this), `Either viewDefinitionId or viewState must be provided as a ViewportComponent Prop`);\n return undefined;\n }\n\n return viewState.clone();\n }\n\n private _handleDrawingViewportChangeEvent = (args: DrawingViewportChangeEventArgs) => {\n const viewManager = this.props.viewManagerOverride ? this.props.viewManagerOverride : /* istanbul ignore next */ IModelApp.viewManager;\n\n /* istanbul ignore else */\n if (this._vp && viewManager.selectedView === this._vp) {\n this._vp.view.setOrigin(args.origin);\n this._vp.view.setRotation(args.rotation);\n this._vp.synchWithView({ noSaveInUndo: args.complete !== true });\n }\n };\n\n private _getRotatePoint(vp: ScreenViewport): Point3d {\n const tentativePoint = this.props.tentativePointOverride ? this.props.tentativePointOverride : /* istanbul ignore next */ IModelApp.tentativePoint;\n if (tentativePoint.isActive)\n return tentativePoint.getPoint();\n\n /* istanbul ignore else */\n if (undefined !== vp.viewCmdTargetCenter) {\n const testPt = vp.worldToView(vp.viewCmdTargetCenter);\n const viewRect = vp.viewRect;\n if (viewRect.containsPoint(testPt))\n return vp.viewCmdTargetCenter;\n vp.viewCmdTargetCenter = undefined;\n }\n\n if (undefined !== this._lastTargetPoint) {\n const testPt = vp.worldToView(this._lastTargetPoint);\n const viewRect = vp.viewRect.clone();\n viewRect.scaleAboutCenter(0.25, 0.25);\n // istanbul ignore next hard to reach because of mocks\n if (viewRect.containsPoint(testPt))\n return this._lastTargetPoint;\n this._lastTargetPoint = undefined;\n }\n\n const visiblePoint = vp.pickNearestVisibleGeometry(vp.npcToWorld(NpcCenter), vp.pixelsFromInches(ToolSettings.viewToolPickRadiusInches));\n this._lastTargetPoint = (undefined !== visiblePoint ? visiblePoint : vp.view.getTargetPoint());\n return this._lastTargetPoint;\n }\n\n private _handleCubeRotationChangeEvent = (args: CubeRotationChangeEventArgs) => {\n const viewManager = this.props.viewManagerOverride ? this.props.viewManagerOverride : /* istanbul ignore next */ IModelApp.viewManager;\n\n /* istanbul ignore else */\n if (this._vp && viewManager.selectedView === this._vp) {\n const rotMatrix = args.rotMatrix;\n\n /* istanbul ignore else */\n if (this._vp.rotation !== rotMatrix) {\n const inverse = rotMatrix.transpose(); // rotation is from current nav cube state...\n const center = this._getRotatePoint(this._vp);\n const targetMatrix = inverse.multiplyMatrixMatrix(this._vp.view.getRotation());\n const worldTransform = Transform.createFixedPointAndMatrix(center, targetMatrix);\n const frustum = this._vp.getWorldFrustum();\n frustum.multiply(worldTransform);\n this._vp.view.setupFromFrustum(frustum);\n this._vp.synchWithView({ noSaveInUndo: !args.complete });\n }\n }\n };\n\n private _handleStandardRotationChangeEvent = (args: StandardRotationChangeEventArgs) => {\n const viewManager = this.props.viewManagerOverride ? this.props.viewManagerOverride : /* istanbul ignore next */ IModelApp.viewManager;\n\n /* istanbul ignore else */\n if (this._vp && viewManager.selectedView === this._vp) {\n // this._vp.view.setStandardRotation(args.standardRotation);\n this._vp.view.setRotationAboutPoint(ViewState.getStandardViewMatrix(args.standardRotation));\n this._vp.synchWithView();\n }\n };\n\n private _handleViewChanged = (vp: Viewport) => {\n ViewportComponentEvents.setViewMatrix(vp);\n\n /* istanbul ignore else */\n if (this._viewClassFullName !== vp.view.classFullName) {\n setTimeout(() => {\n ViewportComponentEvents.onViewClassFullNameChangedEvent.emit({ viewport: vp, oldName: this._viewClassFullName, newName: vp.view.classFullName });\n this._viewClassFullName = vp.view.classFullName;\n });\n }\n\n /* istanbul ignore else */\n if (this.state.viewId !== vp.view.id) {\n setTimeout(() => {\n ViewportComponentEvents.onViewIdChangedEvent.emit({ viewport: vp, oldId: this.state.viewId, newId: vp.view.id });\n\n /* istanbul ignore next - flaky mounted condition in the setTimeout */\n if (this._mounted)\n this.setState({ viewId: vp.view.id });\n });\n }\n };\n\n private _handleContextMenu = (e: React.MouseEvent): boolean => {\n e.preventDefault();\n if (this.props.onContextMenu)\n this.props.onContextMenu(e);\n return false;\n };\n\n public override render() {\n const viewOverlay = this._vp && this.props.getViewOverlay ? this.props.getViewOverlay(this._vp) : null;\n\n const parentDivStyle: React.CSSProperties = {\n height: \"100%\", width: \"100%\", position: \"relative\",\n };\n\n const viewportDivStyle: React.CSSProperties = {\n height: \"100%\", width: \"100%\",\n ...this.props.style,\n };\n\n return (\n <div style={parentDivStyle}>\n <div\n ref={this._viewportDiv}\n data-testid=\"viewport-component\"\n className={this.props.className}\n style={viewportDivStyle}\n onContextMenu={this._handleContextMenu}\n />\n {viewOverlay}\n </div>\n );\n }\n}\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Viewport\n */\n\nimport { Matrix3d, Point3d, Vector3d } from \"@itwin/core-geometry\";\nimport { IModelApp, SelectedViewportChangedArgs, StandardViewId, Viewport } from \"@itwin/core-frontend\";\nimport { UiEvent } from \"@itwin/core-react\";\nimport { Face } from \"../navigationaids/Cube\";\n\n/** Arguments for [[DrawingViewportChangeEvent]]\n * @public\n */\nexport interface DrawingViewportChangeEventArgs {\n rotation: Matrix3d;\n origin: Point3d;\n complete: boolean;\n}\n\n/** Drawing View Change event\n * @public\n */\nexport class DrawingViewportChangeEvent extends UiEvent<DrawingViewportChangeEventArgs> { }\n\n/** Arguments for [[CubeRotationChangeEvent]]\n * @public\n */\nexport interface CubeRotationChangeEventArgs {\n rotMatrix: Matrix3d;\n face: Face;\n complete?: boolean;\n}\n\n/** 3d Cube Rotation Change event\n * @public\n */\nexport class CubeRotationChangeEvent extends UiEvent<CubeRotationChangeEventArgs> { }\n\n/** Arguments for [[StandardRotationChangeEvent]]\n * @public\n */\nexport interface StandardRotationChangeEventArgs {\n standardRotation: StandardViewId;\n}\n\n/** Standard Rotation Change event\n * @public\n */\nexport class StandardRotationChangeEvent extends UiEvent<StandardRotationChangeEventArgs> { }\n\n/** Arguments for [[ViewRotationChangeEvent]]\n * @public\n */\nexport interface ViewRotationChangeEventArgs {\n viewport: Viewport;\n animationTime?: number;\n}\n\n/** View Rotation Change event\n * @public\n */\nexport class ViewRotationChangeEvent extends UiEvent<ViewRotationChangeEventArgs> { }\n\n/** Arguments for [[ViewClassFullNameChangedEvent]]\n * @public\n */\nexport interface ViewClassFullNameChangedEventArgs {\n viewport: Viewport;\n oldName: string;\n newName: string;\n}\n\n/** View Class Full Name Change event\n * @public\n */\nexport class ViewClassFullNameChangedEvent extends UiEvent<ViewClassFullNameChangedEventArgs> { }\n\n/** Arguments for [[ViewIdChangedEvent]]\n * @public\n */\nexport interface ViewIdChangedEventArgs {\n viewport: Viewport;\n oldId: string;\n newId: string;\n}\n\n/** View Id Change event\n * @public\n */\nexport class ViewIdChangedEvent extends UiEvent<ViewIdChangedEventArgs> { }\n\n/** Viewport Rotation events and methods\n * @public\n */\nexport class ViewportComponentEvents {\n private static _removeListener?: () => void;\n\n public static initialize() {\n if (undefined !== this._removeListener)\n return;\n\n this._removeListener = IModelApp.viewManager.onSelectedViewportChanged.addListener(ViewportComponentEvents.handleSelectedViewportChanged);\n }\n\n /** @internal - for unit testing */\n public static terminate() {\n if (this._removeListener) {\n this._removeListener();\n this._removeListener = undefined;\n }\n }\n\n public static face = Face.None;\n public static readonly origin = Point3d.createZero();\n public static readonly extents = Vector3d.createZero();\n public static readonly rotationMatrix = Matrix3d.createIdentity();\n public static readonly onDrawingViewportChangeEvent = new DrawingViewportChangeEvent();\n public static readonly onCubeRotationChangeEvent = new CubeRotationChangeEvent();\n public static readonly onStandardRotationChangeEvent = new StandardRotationChangeEvent();\n public static readonly onViewRotationChangeEvent = new ViewRotationChangeEvent();\n public static readonly onViewClassFullNameChangedEvent = new ViewClassFullNameChangedEvent();\n public static readonly onViewIdChangedEvent = new ViewIdChangedEvent();\n\n private static handleSelectedViewportChanged(args: SelectedViewportChangedArgs): void {\n if (args.current)\n ViewportComponentEvents.setViewMatrix(args.current);\n }\n\n public static setCubeMatrix(rotMatrix: Matrix3d, face = Face.None, complete: boolean = false): void {\n this.rotationMatrix.setFrom(rotMatrix);\n this.face = face;\n this.onCubeRotationChangeEvent.emit({ rotMatrix, complete, face });\n }\n\n public static setDrawingViewportState(origin: Point3d, rotation: Matrix3d, complete: boolean = false): void {\n this.onDrawingViewportChangeEvent.emit({ origin, rotation, complete });\n }\n\n public static setStandardRotation(standardRotation: StandardViewId): void {\n this.onStandardRotationChangeEvent.emit({ standardRotation });\n }\n\n public static setViewMatrix(viewport: Viewport, animationTime?: number): void {\n // When handling onViewChanged, use setTimeout\n setTimeout(() => {\n if (viewport.view) {\n this.origin.setFrom(viewport.view.getOrigin());\n this.extents.setFrom(viewport.view.getExtents());\n }\n this.rotationMatrix.setFrom(viewport.rotation);\n\n this.onViewRotationChangeEvent.emit({ viewport, animationTime });\n });\n }\n}\n"]}
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n// cSpell:ignore iconpicker lineweight hocs datepicker quantityformat\n\nexport { UiIModelComponents } from \"./imodel-components-react/UiIModelComponents\";\n\nexport * from \"./imodel-components-react/color/AlphaSlider\";\nexport * from \"./imodel-components-react/color/ColorPickerButton\";\nexport * from \"./imodel-components-react/color/ColorPickerDialog\";\nexport * from \"./imodel-components-react/color/ColorPickerPanel\";\nexport * from \"./imodel-components-react/color/ColorPickerPopup\";\nexport * from \"./imodel-components-react/color/getCSSColorFromDef\";\nexport * from \"./imodel-components-react/color/HueSlider\";\nexport * from \"./imodel-components-react/color/SaturationPicker\";\nexport * from \"./imodel-components-react/color/Swatch\";\n\nexport * from \"./imodel-components-react/editors/ColorEditor\";\nexport * from \"./imodel-components-react/editors/WeightEditor\";\n\nexport * from \"./imodel-components-react/inputs/QuantityInput\";\nexport * from \"./imodel-components-react/inputs/QuantityNumberInput\";\n\nexport * from \"./imodel-components-react/lineweight/Swatch\";\nexport * from \"./imodel-components-react/lineweight/WeightPickerButton\";\n\nexport * from \"./imodel-components-react/navigationaids/Cube\";\nexport * from \"./imodel-components-react/navigationaids/CubeNavigationAid\";\nexport * from \"./imodel-components-react/navigationaids/DrawingNavigationAid\";\n\nexport * from \"./imodel-components-react/quantityformat/FormatPanel\";\nexport * from \"./imodel-components-react/quantityformat/FormatPrecision\";\nexport * from \"./imodel-components-react/quantityformat/FormatSample\";\nexport * from \"./imodel-components-react/quantityformat/FormatType\";\nexport * from \"./imodel-components-react/quantityformat/FormatUnitLabel\";\nexport * from \"./imodel-components-react/quantityformat/FormatUnits\";\nexport * from \"./imodel-components-react/quantityformat/MiscFormatOptions\";\nexport * from \"./imodel-components-react/quantityformat/QuantityFormatPanel\";\n\nexport * from \"./imodel-components-react/timeline/interfaces\";\nexport * from \"./imodel-components-react/timeline/BaseTimelineDataProvider\";\nexport * from \"./imodel-components-react/timeline/ContextMenu\";\nexport * from \"./imodel-components-react/timeline/InlineEdit\";\nexport * from \"./imodel-components-react/timeline/PlayerButton\";\nexport * from \"./imodel-components-react/timeline/Scrubber\";\nexport * from \"./imodel-components-react/timeline/TimelineComponent\";\nexport * from \"./imodel-components-react/timeline/SolarTimeline\";\nexport * from \"./imodel-components-react/timeline/BaseSolarDataProvider\";\n\nexport * from \"./imodel-components-react/viewport/ViewportComponent\";\nexport * from \"./imodel-components-react/viewport/ViewportComponentEvents\";\n\n/** @docs-package-description\n * The imodel-components-react package contains React components that depend on the core-frontend, core-common or core-quantity packages.\n * The components pertain to Color, Cube, LineWeight, Navigation Aids, Quantity Inputs, Timeline and Viewport.\n * For more information, see [learning about imodel-components-react]($docs/learning/ui/imodel-components/index.md).\n */\n/**\n * @docs-group-description Color\n * Classes and components for working with and picking a Color.\n */\n/**\n * @docs-group-description Common\n * Common classes used across various UI components.\n */\n/**\n * @docs-group-description Cube\n * Component for 3D Cube.\n */\n/**\n * @docs-group-description Inputs\n * Input Components that format and parse input for IModelApps.\n */\n/**\n * @docs-group-description LineWeight\n * Classes and components for working with and picking a Line Weight.\n */\n/**\n * @docs-group-description NavigationAids\n * Classes and components for working with Navigation Aids.\n */\n/**\n * @docs-group-description PropertyEditors\n * Classes and components for working with Property Editors.\n */\n/**\n * @docs-group-description QuantityFormat\n * Classes and components for working with a Quantity Formats.\n */\n/**\n * @docs-group-description Timeline\n * Classes and components that provide a timeline\n */\n/**\n * @docs-group-description Viewport\n * Classes and components for working with a Viewport.\n */\n"]}