@itwin/frontend-devtools 4.0.0-dev.8 → 4.0.0-dev.81

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (360) hide show
  1. package/CHANGELOG.md +41 -1
  2. package/README.md +1 -1
  3. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  4. package/lib/cjs/ClipboardUtilities.js +26 -26
  5. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  6. package/lib/cjs/FrontEndDevTools.js +221 -221
  7. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  8. package/lib/cjs/effects/Convolution.d.ts +68 -68
  9. package/lib/cjs/effects/Convolution.js +148 -148
  10. package/lib/cjs/effects/Convolution.js.map +1 -1
  11. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  12. package/lib/cjs/effects/EffectTools.js +67 -68
  13. package/lib/cjs/effects/EffectTools.js.map +1 -1
  14. package/lib/cjs/effects/Explosion.d.ts +12 -12
  15. package/lib/cjs/effects/Explosion.js +168 -168
  16. package/lib/cjs/effects/Explosion.js.map +1 -1
  17. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  18. package/lib/cjs/effects/FlipImage.js +79 -79
  19. package/lib/cjs/effects/FlipImage.js.map +1 -1
  20. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  21. package/lib/cjs/effects/LensDistortion.js +88 -88
  22. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  23. package/lib/cjs/effects/Random.d.ts +24 -24
  24. package/lib/cjs/effects/Random.js +49 -49
  25. package/lib/cjs/effects/Saturation.d.ts +30 -30
  26. package/lib/cjs/effects/Saturation.js +59 -59
  27. package/lib/cjs/effects/Saturation.js.map +1 -1
  28. package/lib/cjs/effects/Snow.d.ts +76 -76
  29. package/lib/cjs/effects/Snow.js +187 -187
  30. package/lib/cjs/effects/Snow.js.map +1 -1
  31. package/lib/cjs/effects/Vignette.d.ts +39 -39
  32. package/lib/cjs/effects/Vignette.js +79 -79
  33. package/lib/cjs/effects/Vignette.js.map +1 -1
  34. package/lib/cjs/frontend-devtools.d.ts +82 -82
  35. package/lib/cjs/frontend-devtools.js +102 -98
  36. package/lib/cjs/frontend-devtools.js.map +1 -1
  37. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  38. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  39. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  40. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  41. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  42. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  43. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  44. package/lib/cjs/tools/ClipTools.js +161 -164
  45. package/lib/cjs/tools/ClipTools.js.map +1 -1
  46. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  47. package/lib/cjs/tools/DisplayStyleTools.js +368 -370
  48. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  49. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  50. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  51. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  52. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  53. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  54. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  55. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  56. package/lib/cjs/tools/InspectElementTool.js +198 -198
  57. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  58. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  59. package/lib/cjs/tools/MapLayerTool.d.ts.map +1 -1
  60. package/lib/cjs/tools/MapLayerTool.js +509 -507
  61. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  62. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  63. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  64. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  65. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  66. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  67. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  68. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  69. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  70. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  71. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  72. package/lib/cjs/tools/PlanarMaskTools.js +391 -393
  73. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  74. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  75. package/lib/cjs/tools/ProjectExtents.js +110 -110
  76. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  77. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  78. package/lib/cjs/tools/RealityModelTools.js +281 -281
  79. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  80. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  81. package/lib/cjs/tools/RealityTransitionTool.js +115 -116
  82. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  83. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  84. package/lib/cjs/tools/RenderSystemTools.js +69 -70
  85. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  86. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -107
  87. package/lib/cjs/tools/RenderTargetTools.d.ts.map +1 -1
  88. package/lib/cjs/tools/RenderTargetTools.js +174 -174
  89. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  90. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  91. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  92. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  93. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  94. package/lib/cjs/tools/SavedViews.js +136 -136
  95. package/lib/cjs/tools/SavedViews.js.map +1 -1
  96. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  97. package/lib/cjs/tools/ScheduleScriptTools.js +157 -159
  98. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  99. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  100. package/lib/cjs/tools/SelectionTools.js +87 -87
  101. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  102. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  103. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  104. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  105. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  106. package/lib/cjs/tools/SourceAspectIdTools.js +85 -86
  107. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  108. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  109. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  110. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  111. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  112. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  113. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  114. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  115. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  116. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  117. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  118. package/lib/cjs/tools/ViewportTools.d.ts.map +1 -1
  119. package/lib/cjs/tools/ViewportTools.js +516 -516
  120. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  121. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  122. package/lib/cjs/tools/parseArgs.js +51 -51
  123. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  124. package/lib/cjs/tools/parseBoolean.js +26 -26
  125. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  126. package/lib/cjs/tools/parseToggle.js +25 -25
  127. package/lib/cjs/ui/Button.d.ts +29 -29
  128. package/lib/cjs/ui/Button.d.ts.map +1 -1
  129. package/lib/cjs/ui/Button.js +26 -26
  130. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  131. package/lib/cjs/ui/CheckBox.d.ts.map +1 -1
  132. package/lib/cjs/ui/CheckBox.js +27 -27
  133. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  134. package/lib/cjs/ui/ColorInput.d.ts.map +1 -1
  135. package/lib/cjs/ui/ColorInput.js +53 -53
  136. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  137. package/lib/cjs/ui/ComboBox.d.ts.map +1 -1
  138. package/lib/cjs/ui/ComboBox.js +42 -42
  139. package/lib/cjs/ui/DataList.d.ts +27 -27
  140. package/lib/cjs/ui/DataList.d.ts.map +1 -1
  141. package/lib/cjs/ui/DataList.js +39 -39
  142. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  143. package/lib/cjs/ui/NestedMenu.d.ts.map +1 -1
  144. package/lib/cjs/ui/NestedMenu.js +46 -46
  145. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  146. package/lib/cjs/ui/NumericInput.d.ts.map +1 -1
  147. package/lib/cjs/ui/NumericInput.js +61 -61
  148. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  149. package/lib/cjs/ui/RadioBox.d.ts.map +1 -1
  150. package/lib/cjs/ui/RadioBox.js +76 -76
  151. package/lib/cjs/ui/Slider.d.ts +28 -28
  152. package/lib/cjs/ui/Slider.d.ts.map +1 -1
  153. package/lib/cjs/ui/Slider.js +42 -42
  154. package/lib/cjs/ui/TextBox.d.ts +32 -32
  155. package/lib/cjs/ui/TextBox.d.ts.map +1 -1
  156. package/lib/cjs/ui/TextBox.js +56 -56
  157. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  158. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  159. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  160. package/lib/cjs/widgets/FpsTracker.js +56 -56
  161. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  162. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  163. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  164. package/lib/cjs/widgets/KeyinField.js +186 -187
  165. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  166. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  167. package/lib/cjs/widgets/MemoryTracker.js +242 -243
  168. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  169. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  170. package/lib/cjs/widgets/RenderCommandBreakdown.js +67 -68
  171. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  172. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  173. package/lib/cjs/widgets/TileMemoryBreakdown.js +203 -204
  174. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  175. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  176. package/lib/cjs/widgets/TileStatisticsTracker.d.ts.map +1 -1
  177. package/lib/cjs/widgets/TileStatisticsTracker.js +144 -142
  178. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  179. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  180. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  181. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  182. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  183. package/lib/esm/ClipboardUtilities.js +22 -22
  184. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  185. package/lib/esm/FrontEndDevTools.js +218 -217
  186. package/lib/esm/FrontEndDevTools.js.map +1 -1
  187. package/lib/esm/effects/Convolution.d.ts +68 -68
  188. package/lib/esm/effects/Convolution.js +144 -138
  189. package/lib/esm/effects/Convolution.js.map +1 -1
  190. package/lib/esm/effects/EffectTools.d.ts +33 -33
  191. package/lib/esm/effects/EffectTools.js +63 -62
  192. package/lib/esm/effects/EffectTools.js.map +1 -1
  193. package/lib/esm/effects/Explosion.d.ts +12 -12
  194. package/lib/esm/effects/Explosion.js +165 -164
  195. package/lib/esm/effects/Explosion.js.map +1 -1
  196. package/lib/esm/effects/FlipImage.d.ts +30 -30
  197. package/lib/esm/effects/FlipImage.js +76 -74
  198. package/lib/esm/effects/FlipImage.js.map +1 -1
  199. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  200. package/lib/esm/effects/LensDistortion.js +85 -83
  201. package/lib/esm/effects/LensDistortion.js.map +1 -1
  202. package/lib/esm/effects/Random.d.ts +24 -24
  203. package/lib/esm/effects/Random.js +41 -41
  204. package/lib/esm/effects/Saturation.d.ts +30 -30
  205. package/lib/esm/effects/Saturation.js +56 -54
  206. package/lib/esm/effects/Saturation.js.map +1 -1
  207. package/lib/esm/effects/Snow.d.ts +76 -76
  208. package/lib/esm/effects/Snow.js +184 -182
  209. package/lib/esm/effects/Snow.js.map +1 -1
  210. package/lib/esm/effects/Vignette.d.ts +39 -39
  211. package/lib/esm/effects/Vignette.js +76 -74
  212. package/lib/esm/effects/Vignette.js.map +1 -1
  213. package/lib/esm/frontend-devtools.d.ts +82 -82
  214. package/lib/esm/frontend-devtools.js +86 -86
  215. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  216. package/lib/esm/tools/AnimationIntervalTool.js +27 -26
  217. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  218. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  219. package/lib/esm/tools/ChangeUnitsTool.js +38 -37
  220. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  221. package/lib/esm/tools/ClipTools.d.ts +67 -67
  222. package/lib/esm/tools/ClipTools.js +158 -158
  223. package/lib/esm/tools/ClipTools.js.map +1 -1
  224. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  225. package/lib/esm/tools/DisplayStyleTools.js +364 -356
  226. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  227. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  228. package/lib/esm/tools/EmphasizeElementsTool.js +150 -145
  229. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  230. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  231. package/lib/esm/tools/FrustumDecoration.js +370 -367
  232. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  233. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  234. package/lib/esm/tools/InspectElementTool.js +195 -194
  235. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  236. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  237. package/lib/esm/tools/MapLayerTool.d.ts.map +1 -1
  238. package/lib/esm/tools/MapLayerTool.js +506 -485
  239. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  240. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  241. package/lib/esm/tools/MeasureTileLoadTime.js +60 -59
  242. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  243. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  244. package/lib/esm/tools/ModelAppearanceTools.js +180 -172
  245. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  246. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  247. package/lib/esm/tools/PlanProjectionTools.js +146 -143
  248. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  249. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  250. package/lib/esm/tools/PlanarMaskTools.js +387 -377
  251. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  252. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  253. package/lib/esm/tools/ProjectExtents.js +105 -104
  254. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  255. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  256. package/lib/esm/tools/RealityModelTools.js +278 -268
  257. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  258. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  259. package/lib/esm/tools/RealityTransitionTool.js +112 -112
  260. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  261. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  262. package/lib/esm/tools/RenderSystemTools.js +65 -63
  263. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  264. package/lib/esm/tools/RenderTargetTools.d.ts +107 -107
  265. package/lib/esm/tools/RenderTargetTools.d.ts.map +1 -1
  266. package/lib/esm/tools/RenderTargetTools.js +169 -159
  267. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  268. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  269. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +27 -26
  270. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  271. package/lib/esm/tools/SavedViews.d.ts +46 -46
  272. package/lib/esm/tools/SavedViews.js +131 -128
  273. package/lib/esm/tools/SavedViews.js.map +1 -1
  274. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  275. package/lib/esm/tools/ScheduleScriptTools.js +154 -153
  276. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  277. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  278. package/lib/esm/tools/SelectionTools.js +84 -82
  279. package/lib/esm/tools/SelectionTools.js.map +1 -1
  280. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  281. package/lib/esm/tools/SetGpuMemoryLimitTool.js +30 -29
  282. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  283. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  284. package/lib/esm/tools/SourceAspectIdTools.js +81 -80
  285. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  286. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  287. package/lib/esm/tools/TileRequestDecoration.js +80 -79
  288. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  289. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  290. package/lib/esm/tools/TileTreeBoundsDecoration.js +71 -70
  291. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  292. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  293. package/lib/esm/tools/ToolTipProvider.js +63 -62
  294. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  295. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  296. package/lib/esm/tools/ViewportTools.d.ts.map +1 -1
  297. package/lib/esm/tools/ViewportTools.js +511 -492
  298. package/lib/esm/tools/ViewportTools.js.map +1 -1
  299. package/lib/esm/tools/parseArgs.d.ts +23 -23
  300. package/lib/esm/tools/parseArgs.js +47 -47
  301. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  302. package/lib/esm/tools/parseBoolean.js +22 -22
  303. package/lib/esm/tools/parseToggle.d.ts +8 -8
  304. package/lib/esm/tools/parseToggle.js +21 -21
  305. package/lib/esm/ui/Button.d.ts +29 -29
  306. package/lib/esm/ui/Button.d.ts.map +1 -1
  307. package/lib/esm/ui/Button.js +22 -22
  308. package/lib/esm/ui/CheckBox.d.ts +23 -23
  309. package/lib/esm/ui/CheckBox.d.ts.map +1 -1
  310. package/lib/esm/ui/CheckBox.js +23 -23
  311. package/lib/esm/ui/ColorInput.d.ts +27 -27
  312. package/lib/esm/ui/ColorInput.d.ts.map +1 -1
  313. package/lib/esm/ui/ColorInput.js +48 -48
  314. package/lib/esm/ui/ComboBox.d.ts +28 -28
  315. package/lib/esm/ui/ComboBox.d.ts.map +1 -1
  316. package/lib/esm/ui/ComboBox.js +38 -38
  317. package/lib/esm/ui/DataList.d.ts +27 -27
  318. package/lib/esm/ui/DataList.d.ts.map +1 -1
  319. package/lib/esm/ui/DataList.js +34 -34
  320. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  321. package/lib/esm/ui/NestedMenu.d.ts.map +1 -1
  322. package/lib/esm/ui/NestedMenu.js +42 -42
  323. package/lib/esm/ui/NumericInput.d.ts +35 -35
  324. package/lib/esm/ui/NumericInput.d.ts.map +1 -1
  325. package/lib/esm/ui/NumericInput.js +56 -56
  326. package/lib/esm/ui/RadioBox.d.ts +29 -29
  327. package/lib/esm/ui/RadioBox.d.ts.map +1 -1
  328. package/lib/esm/ui/RadioBox.js +72 -72
  329. package/lib/esm/ui/Slider.d.ts +28 -28
  330. package/lib/esm/ui/Slider.d.ts.map +1 -1
  331. package/lib/esm/ui/Slider.js +38 -38
  332. package/lib/esm/ui/TextBox.d.ts +32 -32
  333. package/lib/esm/ui/TextBox.d.ts.map +1 -1
  334. package/lib/esm/ui/TextBox.js +52 -52
  335. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  336. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  337. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  338. package/lib/esm/widgets/FpsTracker.js +52 -52
  339. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  340. package/lib/esm/widgets/GpuProfiler.js +188 -188
  341. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  342. package/lib/esm/widgets/KeyinField.js +182 -183
  343. package/lib/esm/widgets/KeyinField.js.map +1 -1
  344. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  345. package/lib/esm/widgets/MemoryTracker.js +237 -238
  346. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  347. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  348. package/lib/esm/widgets/RenderCommandBreakdown.js +63 -64
  349. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  350. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  351. package/lib/esm/widgets/TileMemoryBreakdown.js +199 -200
  352. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  353. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  354. package/lib/esm/widgets/TileStatisticsTracker.d.ts.map +1 -1
  355. package/lib/esm/widgets/TileStatisticsTracker.js +140 -138
  356. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  357. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  358. package/lib/esm/widgets/ToolSettingsTracker.js +208 -207
  359. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  360. package/package.json +14 -14
@@ -1,368 +1,371 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Tools
7
- */
8
- import { Point3d } from "@itwin/core-geometry";
9
- import { ColorByName, ColorDef, LinePixels, Npc } from "@itwin/core-common";
10
- import { CoordSystem, GraphicType, IModelApp, Tool, } from "@itwin/core-frontend";
11
- import { parseToggle } from "./parseToggle";
12
- /**
13
- * Decorates the viewport with a graphical depiction of a Frustum.
14
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
15
- * Options for doing so include:
16
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
17
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
18
- */
19
- class FrustumDecoration {
20
- constructor(vp, view, _options) {
21
- this._options = _options;
22
- this._worldFrustum = vp.getFrustum(CoordSystem.World, false);
23
- this._adjustedWorldFrustum = vp.getFrustum(CoordSystem.World, true);
24
- this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
25
- this._npcFrustum = vp.getFrustum(CoordSystem.Npc, true);
26
- this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
27
- this._eyePoint = view.camera.getEyePoint().clone();
28
- this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
29
- this._isCameraOn = vp.isCameraOn;
30
- }
31
- static create(vp, options) {
32
- const view = vp.view.isSpatialView() ? vp.view : undefined;
33
- return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
34
- }
35
- decorate(context) {
36
- const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
37
- if (this._isCameraOn)
38
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
39
- FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
40
- FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
41
- const options = this._options;
42
- if (options !== undefined) {
43
- if (options.showPreloadFrustum)
44
- FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
45
- if (options === null || options === void 0 ? void 0 : options.showBackgroundIntersections) {
46
- const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
47
- if (backgroundMapGeometry)
48
- backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
49
- }
50
- }
51
- context.addDecorationFromBuilder(builder);
52
- }
53
- static drawPreloadFrustum(builder, frustum) {
54
- const preloadColor = ColorDef.create(ColorByName.coral);
55
- builder.setSymbology(preloadColor, preloadColor, 1, 2);
56
- builder.addFrustum(frustum);
57
- }
58
- static drawFrustumBox(builder, frustum, adjustedBox, vp) {
59
- const backPts = this.getPlanePts(frustum.points, false); // back plane
60
- const frontPts = this.getPlanePts(frustum.points, true); // front plane
61
- const bgColor = vp.view.backgroundColor;
62
- const backAndBottomColor = ColorDef.red.adjustedForContrast(bgColor);
63
- const frontAndTopLeftColor = ColorDef.blue.adjustedForContrast(bgColor);
64
- const frontAndTopRightColor = ColorDef.green.adjustedForContrast(bgColor);
65
- const edgeWeight = adjustedBox ? 2 : 1;
66
- const edgeStyle = adjustedBox ? LinePixels.Solid : LinePixels.Code2;
67
- // Back plane
68
- builder.setSymbology(backAndBottomColor, ColorDef.black, edgeWeight, edgeStyle);
69
- builder.addLineString(backPts);
70
- // Front plane
71
- builder.setSymbology(frontAndTopLeftColor, ColorDef.black, edgeWeight, edgeStyle);
72
- builder.addLineString(frontPts);
73
- // Bottom edge
74
- builder.setSymbology(backAndBottomColor, ColorDef.black, edgeWeight, edgeStyle);
75
- builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
76
- builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
77
- // Top edge
78
- builder.setSymbology(frontAndTopRightColor, ColorDef.black, edgeWeight, edgeStyle);
79
- builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
80
- builder.setSymbology(frontAndTopLeftColor, ColorDef.black, edgeWeight, edgeStyle);
81
- builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
82
- }
83
- static getEdgePts(startPts, endPts, index) {
84
- return [
85
- startPts[index],
86
- endPts[index],
87
- ];
88
- }
89
- static getPlanePts(frustPts, front) {
90
- const baseIndex = front ? Npc._001 : Npc._000;
91
- const planePts = [
92
- frustPts[baseIndex + Npc._000],
93
- frustPts[baseIndex + Npc._100],
94
- frustPts[baseIndex + Npc._110],
95
- frustPts[baseIndex + Npc._010],
96
- ];
97
- planePts.push(planePts[0]);
98
- return planePts;
99
- }
100
- static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
101
- // Eye position...
102
- const contrastColor = vp.getContrastToBackgroundColor();
103
- builder.setSymbology(contrastColor, ColorDef.black, 8);
104
- builder.addPointString([eyePoint]);
105
- // Focal plane...
106
- const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
107
- const focalPtsWorld = [];
108
- for (const npcPt of focalPtsNpc)
109
- focalPtsWorld.push(Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
110
- worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
111
- const bgColor = vp.view.backgroundColor;
112
- const focalPlaneColor = ColorDef.green.adjustedForContrast(bgColor);
113
- const focalTransColor = focalPlaneColor.withTransparency(100);
114
- builder.setSymbology(focalPlaneColor, focalTransColor, 2);
115
- builder.addLineString(focalPtsWorld);
116
- builder.addShape(focalPtsWorld);
117
- }
118
- }
119
- /**
120
- * Decorates the viewport with a graphical depiction of a Frustum.
121
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
122
- * Options for doing so include:
123
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
124
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
125
- * @beta
126
- */
127
- export class FrustumDecorator {
128
- constructor(vp, options) {
129
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
130
- this.useCachedDecorations = true;
131
- this._decoration = FrustumDecoration.create(vp, options);
132
- }
133
- decorate(context) {
134
- if (undefined !== this._decoration)
135
- this._decoration.decorate(context);
136
- }
137
- /** Add the decoration to the specified viewport. */
138
- static enable(vp, options) {
139
- FrustumDecorator.disable();
140
- FrustumDecorator._instance = new FrustumDecorator(vp, options);
141
- IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
142
- }
143
- /** Remove the decoration from the specified viewport. */
144
- static disable() {
145
- const instance = FrustumDecorator._instance;
146
- if (undefined !== instance) {
147
- IModelApp.viewManager.dropDecorator(instance);
148
- FrustumDecorator._instance = undefined;
149
- }
150
- }
151
- static get isEnabled() { return undefined !== FrustumDecorator._instance; }
152
- }
153
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
154
- * @beta
155
- */
156
- export class ToggleFrustumSnapshotTool extends Tool {
157
- static get minArgs() { return 0; }
158
- static get maxArgs() { return 2; }
159
- async run(enable, showPreloadFrustum, showBackgroundIntersections) {
160
- const vp = IModelApp.viewManager.selectedView;
161
- if (undefined === vp)
162
- return true;
163
- if (undefined === enable)
164
- enable = !FrustumDecorator.isEnabled;
165
- if (enable !== FrustumDecorator.isEnabled) {
166
- if (enable) {
167
- FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
168
- vp.onChangeView.addOnce(() => FrustumDecorator.disable());
169
- }
170
- else {
171
- FrustumDecorator.disable();
172
- }
173
- }
174
- return true;
175
- }
176
- async parseAndRun(...args) {
177
- let showPreload, showBackgroundIntersections, enable;
178
- for (const arg of args) {
179
- if (arg === "preload")
180
- showPreload = true;
181
- else if (arg === "background")
182
- showBackgroundIntersections = true;
183
- else
184
- enable = parseToggle(arg);
185
- }
186
- if (typeof enable !== "string")
187
- await this.run(enable, showPreload, showBackgroundIntersections);
188
- return true;
189
- }
190
- }
191
- ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
192
- /**
193
- * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
194
- * Only useful when more than one spatial viewport is open.
195
- */
196
- class SelectedViewFrustumDecoration {
197
- constructor(vp, _options) {
198
- this._options = _options;
199
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
200
- this.useCachedDecorations = true;
201
- this._targetVp = vp;
202
- this._removeDecorationListener = IModelApp.viewManager.addDecorator(this);
203
- this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
204
- IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
205
- }
206
- stop() {
207
- if (this._removeDecorationListener) {
208
- this._removeDecorationListener();
209
- this._removeDecorationListener = undefined;
210
- }
211
- if (this._removeViewChangedListener) {
212
- this._removeViewChangedListener();
213
- this._removeViewChangedListener = undefined;
214
- }
215
- IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
216
- }
217
- onViewChanged(targetVp) {
218
- if (targetVp !== this._targetVp)
219
- return;
220
- const decorator = SelectedViewFrustumDecoration._decorator;
221
- if (undefined !== decorator) {
222
- for (const vp of IModelApp.viewManager) {
223
- if (vp !== this._targetVp)
224
- vp.invalidateCachedDecorations(decorator);
225
- }
226
- }
227
- }
228
- decorate(context) {
229
- const vp = context.viewport;
230
- if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
231
- return;
232
- const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
233
- if (this._targetVp.isCameraOn) {
234
- const npcFrustum = this._targetVp.getFrustum(CoordSystem.Npc, true);
235
- const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
236
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
237
- }
238
- const worldFrustum = this._targetVp.getFrustum(CoordSystem.World, false);
239
- const adjustedWorldFrustum = this._targetVp.getFrustum(CoordSystem.World, true);
240
- FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
241
- FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
242
- if (this._options && this._options.showPreloadFrustum)
243
- FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
244
- context.addDecorationFromBuilder(builder);
245
- }
246
- // Returns true if decoration becomes enabled.
247
- static toggle(vp, enabled) {
248
- if (undefined !== enabled) {
249
- const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
250
- if (enabled === alreadyEnabled)
251
- return alreadyEnabled;
252
- }
253
- if (undefined === SelectedViewFrustumDecoration._decorator) {
254
- SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
255
- return true;
256
- }
257
- else {
258
- SelectedViewFrustumDecoration._decorator.stop();
259
- SelectedViewFrustumDecoration._decorator = undefined;
260
- return false;
261
- }
262
- }
263
- }
264
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
265
- * @beta
266
- */
267
- export class ToggleSelectedViewFrustumTool extends Tool {
268
- static get minArgs() { return 0; }
269
- static get maxArgs() { return 1; }
270
- async run(enable) {
271
- const vp = IModelApp.viewManager.selectedView;
272
- if (undefined === vp || !vp.view.isSpatialView())
273
- return false;
274
- if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
275
- const remove = vp.onChangeView.addListener((_vp, prev) => {
276
- if (!prev.hasSameCoordinates(vp.view)) {
277
- SelectedViewFrustumDecoration.toggle(vp, false);
278
- remove();
279
- }
280
- });
281
- }
282
- return true;
283
- }
284
- async parseAndRun(...args) {
285
- const enable = parseToggle(args[0]);
286
- if (typeof enable !== "string")
287
- await this.run(enable);
288
- return true;
289
- }
290
- }
291
- ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
292
- class ShadowFrustumDecoration {
293
- constructor(vp) {
294
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
295
- this.useCachedDecorations = true;
296
- this._targetVp = vp;
297
- const removeDecorator = IModelApp.viewManager.addDecorator(this);
298
- const removeOnRender = vp.onRender.addListener((_) => this.onRender());
299
- this._cleanup = () => {
300
- removeDecorator();
301
- removeOnRender();
302
- };
303
- IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
304
- }
305
- stop() {
306
- if (undefined !== this._cleanup) {
307
- this._cleanup();
308
- this._cleanup = undefined;
309
- }
310
- IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
311
- }
312
- onRender() {
313
- const decorator = ShadowFrustumDecoration._instance;
314
- if (undefined !== decorator) {
315
- for (const vp of IModelApp.viewManager) {
316
- if (vp !== this._targetVp)
317
- vp.invalidateCachedDecorations(decorator);
318
- }
319
- }
320
- }
321
- decorate(context) {
322
- const frustum = this._targetVp.target.debugControl.shadowFrustum;
323
- if (undefined === frustum)
324
- return;
325
- const thisVp = context.viewport;
326
- if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
327
- return;
328
- const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
329
- FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
330
- context.addDecorationFromBuilder(builder);
331
- }
332
- static toggle(vp, enabled) {
333
- const instance = ShadowFrustumDecoration._instance;
334
- if (undefined !== enabled) {
335
- const alreadyEnabled = undefined !== instance;
336
- if (enabled === alreadyEnabled)
337
- return;
338
- }
339
- if (undefined === instance) {
340
- ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
341
- }
342
- else {
343
- instance.stop();
344
- ShadowFrustumDecoration._instance = undefined;
345
- }
346
- }
347
- }
348
- /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
349
- * @beta
350
- */
351
- export class ToggleShadowFrustumTool extends Tool {
352
- static get minArgs() { return 0; }
353
- static get maxArgs() { return 1; }
354
- async run(enable) {
355
- const vp = IModelApp.viewManager.selectedView;
356
- if (undefined !== vp && vp.view.isSpatialView())
357
- ShadowFrustumDecoration.toggle(vp, enable);
358
- return true;
359
- }
360
- async parseAndRun(...args) {
361
- const enable = parseToggle(args[0]);
362
- if (typeof enable !== "string")
363
- await this.run(enable);
364
- return true;
365
- }
366
- }
367
- ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Tools
7
+ */
8
+ import { Point3d } from "@itwin/core-geometry";
9
+ import { ColorByName, ColorDef, LinePixels, Npc } from "@itwin/core-common";
10
+ import { CoordSystem, GraphicType, IModelApp, Tool, } from "@itwin/core-frontend";
11
+ import { parseToggle } from "./parseToggle";
12
+ /**
13
+ * Decorates the viewport with a graphical depiction of a Frustum.
14
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
15
+ * Options for doing so include:
16
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
17
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
18
+ */
19
+ class FrustumDecoration {
20
+ constructor(vp, view, _options) {
21
+ this._options = _options;
22
+ this._worldFrustum = vp.getFrustum(CoordSystem.World, false);
23
+ this._adjustedWorldFrustum = vp.getFrustum(CoordSystem.World, true);
24
+ this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
25
+ this._npcFrustum = vp.getFrustum(CoordSystem.Npc, true);
26
+ this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
27
+ this._eyePoint = view.camera.getEyePoint().clone();
28
+ this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
29
+ this._isCameraOn = vp.isCameraOn;
30
+ }
31
+ static create(vp, options) {
32
+ const view = vp.view.isSpatialView() ? vp.view : undefined;
33
+ return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
34
+ }
35
+ decorate(context) {
36
+ const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
37
+ if (this._isCameraOn)
38
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
39
+ FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
40
+ FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
41
+ const options = this._options;
42
+ if (options !== undefined) {
43
+ if (options.showPreloadFrustum)
44
+ FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
45
+ if (options?.showBackgroundIntersections) {
46
+ const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
47
+ if (backgroundMapGeometry)
48
+ backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
49
+ }
50
+ }
51
+ context.addDecorationFromBuilder(builder);
52
+ }
53
+ static drawPreloadFrustum(builder, frustum) {
54
+ const preloadColor = ColorDef.create(ColorByName.coral);
55
+ builder.setSymbology(preloadColor, preloadColor, 1, LinePixels.Code2);
56
+ builder.addFrustum(frustum);
57
+ }
58
+ static drawFrustumBox(builder, frustum, adjustedBox, vp) {
59
+ const backPts = this.getPlanePts(frustum.points, false); // back plane
60
+ const frontPts = this.getPlanePts(frustum.points, true); // front plane
61
+ const bgColor = vp.view.backgroundColor;
62
+ const backAndBottomColor = ColorDef.red.adjustedForContrast(bgColor);
63
+ const frontAndTopLeftColor = ColorDef.blue.adjustedForContrast(bgColor);
64
+ const frontAndTopRightColor = ColorDef.green.adjustedForContrast(bgColor);
65
+ const edgeWeight = adjustedBox ? 2 : 1;
66
+ const edgeStyle = adjustedBox ? LinePixels.Solid : LinePixels.Code2;
67
+ // Back plane
68
+ builder.setSymbology(backAndBottomColor, ColorDef.black, edgeWeight, edgeStyle);
69
+ builder.addLineString(backPts);
70
+ // Front plane
71
+ builder.setSymbology(frontAndTopLeftColor, ColorDef.black, edgeWeight, edgeStyle);
72
+ builder.addLineString(frontPts);
73
+ // Bottom edge
74
+ builder.setSymbology(backAndBottomColor, ColorDef.black, edgeWeight, edgeStyle);
75
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
76
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
77
+ // Top edge
78
+ builder.setSymbology(frontAndTopRightColor, ColorDef.black, edgeWeight, edgeStyle);
79
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
80
+ builder.setSymbology(frontAndTopLeftColor, ColorDef.black, edgeWeight, edgeStyle);
81
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
82
+ }
83
+ static getEdgePts(startPts, endPts, index) {
84
+ return [
85
+ startPts[index],
86
+ endPts[index],
87
+ ];
88
+ }
89
+ static getPlanePts(frustPts, front) {
90
+ const baseIndex = front ? Npc._001 : Npc._000;
91
+ const planePts = [
92
+ frustPts[baseIndex + Npc._000],
93
+ frustPts[baseIndex + Npc._100],
94
+ frustPts[baseIndex + Npc._110],
95
+ frustPts[baseIndex + Npc._010],
96
+ ];
97
+ planePts.push(planePts[0]);
98
+ return planePts;
99
+ }
100
+ static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
101
+ // Eye position...
102
+ const contrastColor = vp.getContrastToBackgroundColor();
103
+ builder.setSymbology(contrastColor, ColorDef.black, 8);
104
+ builder.addPointString([eyePoint]);
105
+ // Focal plane...
106
+ const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
107
+ const focalPtsWorld = [];
108
+ for (const npcPt of focalPtsNpc)
109
+ focalPtsWorld.push(Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
110
+ worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
111
+ const bgColor = vp.view.backgroundColor;
112
+ const focalPlaneColor = ColorDef.green.adjustedForContrast(bgColor);
113
+ const focalTransColor = focalPlaneColor.withTransparency(100);
114
+ builder.setSymbology(focalPlaneColor, focalTransColor, 2);
115
+ builder.addLineString(focalPtsWorld);
116
+ builder.addShape(focalPtsWorld);
117
+ }
118
+ }
119
+ /**
120
+ * Decorates the viewport with a graphical depiction of a Frustum.
121
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
122
+ * Options for doing so include:
123
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
124
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
125
+ * @beta
126
+ */
127
+ export class FrustumDecorator {
128
+ constructor(vp, options) {
129
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
130
+ this.useCachedDecorations = true;
131
+ this._decoration = FrustumDecoration.create(vp, options);
132
+ }
133
+ decorate(context) {
134
+ if (undefined !== this._decoration)
135
+ this._decoration.decorate(context);
136
+ }
137
+ /** Add the decoration to the specified viewport. */
138
+ static enable(vp, options) {
139
+ FrustumDecorator.disable();
140
+ FrustumDecorator._instance = new FrustumDecorator(vp, options);
141
+ IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
142
+ }
143
+ /** Remove the decoration from the specified viewport. */
144
+ static disable() {
145
+ const instance = FrustumDecorator._instance;
146
+ if (undefined !== instance) {
147
+ IModelApp.viewManager.dropDecorator(instance);
148
+ FrustumDecorator._instance = undefined;
149
+ }
150
+ }
151
+ static get isEnabled() { return undefined !== FrustumDecorator._instance; }
152
+ }
153
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
154
+ * @beta
155
+ */
156
+ class ToggleFrustumSnapshotTool extends Tool {
157
+ static get minArgs() { return 0; }
158
+ static get maxArgs() { return 2; }
159
+ async run(enable, showPreloadFrustum, showBackgroundIntersections) {
160
+ const vp = IModelApp.viewManager.selectedView;
161
+ if (undefined === vp)
162
+ return true;
163
+ if (undefined === enable)
164
+ enable = !FrustumDecorator.isEnabled;
165
+ if (enable !== FrustumDecorator.isEnabled) {
166
+ if (enable) {
167
+ FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
168
+ vp.onChangeView.addOnce(() => FrustumDecorator.disable());
169
+ }
170
+ else {
171
+ FrustumDecorator.disable();
172
+ }
173
+ }
174
+ return true;
175
+ }
176
+ async parseAndRun(...args) {
177
+ let showPreload, showBackgroundIntersections, enable;
178
+ for (const arg of args) {
179
+ if (arg === "preload")
180
+ showPreload = true;
181
+ else if (arg === "background")
182
+ showBackgroundIntersections = true;
183
+ else
184
+ enable = parseToggle(arg);
185
+ }
186
+ if (typeof enable !== "string")
187
+ await this.run(enable, showPreload, showBackgroundIntersections);
188
+ return true;
189
+ }
190
+ }
191
+ ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
192
+ export { ToggleFrustumSnapshotTool };
193
+ /**
194
+ * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
195
+ * Only useful when more than one spatial viewport is open.
196
+ */
197
+ class SelectedViewFrustumDecoration {
198
+ constructor(vp, _options) {
199
+ this._options = _options;
200
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
201
+ this.useCachedDecorations = true;
202
+ this._targetVp = vp;
203
+ this._removeDecorationListener = IModelApp.viewManager.addDecorator(this);
204
+ this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
205
+ IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
206
+ }
207
+ stop() {
208
+ if (this._removeDecorationListener) {
209
+ this._removeDecorationListener();
210
+ this._removeDecorationListener = undefined;
211
+ }
212
+ if (this._removeViewChangedListener) {
213
+ this._removeViewChangedListener();
214
+ this._removeViewChangedListener = undefined;
215
+ }
216
+ IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
217
+ }
218
+ onViewChanged(targetVp) {
219
+ if (targetVp !== this._targetVp)
220
+ return;
221
+ const decorator = SelectedViewFrustumDecoration._decorator;
222
+ if (undefined !== decorator) {
223
+ for (const vp of IModelApp.viewManager) {
224
+ if (vp !== this._targetVp)
225
+ vp.invalidateCachedDecorations(decorator);
226
+ }
227
+ }
228
+ }
229
+ decorate(context) {
230
+ const vp = context.viewport;
231
+ if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
232
+ return;
233
+ const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
234
+ if (this._targetVp.isCameraOn) {
235
+ const npcFrustum = this._targetVp.getFrustum(CoordSystem.Npc, true);
236
+ const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
237
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
238
+ }
239
+ const worldFrustum = this._targetVp.getFrustum(CoordSystem.World, false);
240
+ const adjustedWorldFrustum = this._targetVp.getFrustum(CoordSystem.World, true);
241
+ FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
242
+ FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
243
+ if (this._options && this._options.showPreloadFrustum)
244
+ FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
245
+ context.addDecorationFromBuilder(builder);
246
+ }
247
+ // Returns true if decoration becomes enabled.
248
+ static toggle(vp, enabled) {
249
+ if (undefined !== enabled) {
250
+ const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
251
+ if (enabled === alreadyEnabled)
252
+ return alreadyEnabled;
253
+ }
254
+ if (undefined === SelectedViewFrustumDecoration._decorator) {
255
+ SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
256
+ return true;
257
+ }
258
+ else {
259
+ SelectedViewFrustumDecoration._decorator.stop();
260
+ SelectedViewFrustumDecoration._decorator = undefined;
261
+ return false;
262
+ }
263
+ }
264
+ }
265
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
266
+ * @beta
267
+ */
268
+ class ToggleSelectedViewFrustumTool extends Tool {
269
+ static get minArgs() { return 0; }
270
+ static get maxArgs() { return 1; }
271
+ async run(enable) {
272
+ const vp = IModelApp.viewManager.selectedView;
273
+ if (undefined === vp || !vp.view.isSpatialView())
274
+ return false;
275
+ if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
276
+ const remove = vp.onChangeView.addListener((_vp, prev) => {
277
+ if (!prev.hasSameCoordinates(vp.view)) {
278
+ SelectedViewFrustumDecoration.toggle(vp, false);
279
+ remove();
280
+ }
281
+ });
282
+ }
283
+ return true;
284
+ }
285
+ async parseAndRun(...args) {
286
+ const enable = parseToggle(args[0]);
287
+ if (typeof enable !== "string")
288
+ await this.run(enable);
289
+ return true;
290
+ }
291
+ }
292
+ ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
293
+ export { ToggleSelectedViewFrustumTool };
294
+ class ShadowFrustumDecoration {
295
+ constructor(vp) {
296
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
297
+ this.useCachedDecorations = true;
298
+ this._targetVp = vp;
299
+ const removeDecorator = IModelApp.viewManager.addDecorator(this);
300
+ const removeOnRender = vp.onRender.addListener((_) => this.onRender());
301
+ this._cleanup = () => {
302
+ removeDecorator();
303
+ removeOnRender();
304
+ };
305
+ IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
306
+ }
307
+ stop() {
308
+ if (undefined !== this._cleanup) {
309
+ this._cleanup();
310
+ this._cleanup = undefined;
311
+ }
312
+ IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
313
+ }
314
+ onRender() {
315
+ const decorator = ShadowFrustumDecoration._instance;
316
+ if (undefined !== decorator) {
317
+ for (const vp of IModelApp.viewManager) {
318
+ if (vp !== this._targetVp)
319
+ vp.invalidateCachedDecorations(decorator);
320
+ }
321
+ }
322
+ }
323
+ decorate(context) {
324
+ const frustum = this._targetVp.target.debugControl.shadowFrustum;
325
+ if (undefined === frustum)
326
+ return;
327
+ const thisVp = context.viewport;
328
+ if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
329
+ return;
330
+ const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
331
+ FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
332
+ context.addDecorationFromBuilder(builder);
333
+ }
334
+ static toggle(vp, enabled) {
335
+ const instance = ShadowFrustumDecoration._instance;
336
+ if (undefined !== enabled) {
337
+ const alreadyEnabled = undefined !== instance;
338
+ if (enabled === alreadyEnabled)
339
+ return;
340
+ }
341
+ if (undefined === instance) {
342
+ ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
343
+ }
344
+ else {
345
+ instance.stop();
346
+ ShadowFrustumDecoration._instance = undefined;
347
+ }
348
+ }
349
+ }
350
+ /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
351
+ * @beta
352
+ */
353
+ class ToggleShadowFrustumTool extends Tool {
354
+ static get minArgs() { return 0; }
355
+ static get maxArgs() { return 1; }
356
+ async run(enable) {
357
+ const vp = IModelApp.viewManager.selectedView;
358
+ if (undefined !== vp && vp.view.isSpatialView())
359
+ ShadowFrustumDecoration.toggle(vp, enable);
360
+ return true;
361
+ }
362
+ async parseAndRun(...args) {
363
+ const enable = parseToggle(args[0]);
364
+ if (typeof enable !== "string")
365
+ await this.run(enable);
366
+ return true;
367
+ }
368
+ }
369
+ ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
370
+ export { ToggleShadowFrustumTool };
368
371
  //# sourceMappingURL=FrustumDecoration.js.map