@itwin/frontend-devtools 4.0.0-dev.10 → 4.0.0-dev.101

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (398) hide show
  1. package/CHANGELOG.md +51 -1
  2. package/README.md +1 -1
  3. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  4. package/lib/cjs/ClipboardUtilities.js +26 -26
  5. package/lib/cjs/ClipboardUtilities.js.map +1 -1
  6. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  7. package/lib/cjs/FrontEndDevTools.js +221 -221
  8. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  9. package/lib/cjs/effects/Convolution.d.ts +68 -68
  10. package/lib/cjs/effects/Convolution.js +165 -165
  11. package/lib/cjs/effects/Convolution.js.map +1 -1
  12. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  13. package/lib/cjs/effects/EffectTools.js +67 -68
  14. package/lib/cjs/effects/EffectTools.js.map +1 -1
  15. package/lib/cjs/effects/Explosion.d.ts +12 -12
  16. package/lib/cjs/effects/Explosion.js +168 -168
  17. package/lib/cjs/effects/Explosion.js.map +1 -1
  18. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  19. package/lib/cjs/effects/FlipImage.js +99 -99
  20. package/lib/cjs/effects/FlipImage.js.map +1 -1
  21. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  22. package/lib/cjs/effects/LensDistortion.js +109 -109
  23. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  24. package/lib/cjs/effects/Random.d.ts +24 -24
  25. package/lib/cjs/effects/Random.js +49 -49
  26. package/lib/cjs/effects/Random.js.map +1 -1
  27. package/lib/cjs/effects/Saturation.d.ts +30 -30
  28. package/lib/cjs/effects/Saturation.js +85 -85
  29. package/lib/cjs/effects/Saturation.js.map +1 -1
  30. package/lib/cjs/effects/Snow.d.ts +76 -76
  31. package/lib/cjs/effects/Snow.js +187 -187
  32. package/lib/cjs/effects/Snow.js.map +1 -1
  33. package/lib/cjs/effects/Vignette.d.ts +39 -39
  34. package/lib/cjs/effects/Vignette.js +108 -108
  35. package/lib/cjs/effects/Vignette.js.map +1 -1
  36. package/lib/cjs/frontend-devtools.d.ts +82 -82
  37. package/lib/cjs/frontend-devtools.js +102 -98
  38. package/lib/cjs/frontend-devtools.js.map +1 -1
  39. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  40. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  41. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  42. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  43. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  44. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  45. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  46. package/lib/cjs/tools/ClipTools.js +161 -164
  47. package/lib/cjs/tools/ClipTools.js.map +1 -1
  48. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  49. package/lib/cjs/tools/DisplayStyleTools.js +368 -370
  50. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  51. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  52. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  53. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  54. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  55. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  56. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  57. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  58. package/lib/cjs/tools/InspectElementTool.js +198 -198
  59. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  60. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  61. package/lib/cjs/tools/MapLayerTool.d.ts.map +1 -1
  62. package/lib/cjs/tools/MapLayerTool.js +509 -507
  63. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  64. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  65. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  66. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  67. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  68. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  69. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  70. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  71. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  72. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  73. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  74. package/lib/cjs/tools/PlanarMaskTools.js +391 -393
  75. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  76. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  77. package/lib/cjs/tools/ProjectExtents.js +110 -110
  78. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  79. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  80. package/lib/cjs/tools/RealityModelTools.js +281 -281
  81. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  82. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  83. package/lib/cjs/tools/RealityTransitionTool.js +115 -116
  84. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  85. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  86. package/lib/cjs/tools/RenderSystemTools.js +69 -70
  87. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  88. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -107
  89. package/lib/cjs/tools/RenderTargetTools.d.ts.map +1 -1
  90. package/lib/cjs/tools/RenderTargetTools.js +174 -174
  91. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  92. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  93. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  94. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  95. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  96. package/lib/cjs/tools/SavedViews.js +136 -136
  97. package/lib/cjs/tools/SavedViews.js.map +1 -1
  98. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  99. package/lib/cjs/tools/ScheduleScriptTools.js +157 -159
  100. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  101. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  102. package/lib/cjs/tools/SelectionTools.js +87 -87
  103. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  104. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  105. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  106. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  107. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  108. package/lib/cjs/tools/SourceAspectIdTools.js +85 -86
  109. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  110. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  111. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  112. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  113. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  114. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  115. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  116. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  117. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  118. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  119. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  120. package/lib/cjs/tools/ViewportTools.d.ts.map +1 -1
  121. package/lib/cjs/tools/ViewportTools.js +516 -516
  122. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  123. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  124. package/lib/cjs/tools/parseArgs.js +51 -51
  125. package/lib/cjs/tools/parseArgs.js.map +1 -1
  126. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  127. package/lib/cjs/tools/parseBoolean.js +26 -26
  128. package/lib/cjs/tools/parseBoolean.js.map +1 -1
  129. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  130. package/lib/cjs/tools/parseToggle.js +25 -25
  131. package/lib/cjs/tools/parseToggle.js.map +1 -1
  132. package/lib/cjs/ui/Button.d.ts +29 -29
  133. package/lib/cjs/ui/Button.d.ts.map +1 -1
  134. package/lib/cjs/ui/Button.js +26 -26
  135. package/lib/cjs/ui/Button.js.map +1 -1
  136. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  137. package/lib/cjs/ui/CheckBox.d.ts.map +1 -1
  138. package/lib/cjs/ui/CheckBox.js +27 -27
  139. package/lib/cjs/ui/CheckBox.js.map +1 -1
  140. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  141. package/lib/cjs/ui/ColorInput.d.ts.map +1 -1
  142. package/lib/cjs/ui/ColorInput.js +53 -53
  143. package/lib/cjs/ui/ColorInput.js.map +1 -1
  144. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  145. package/lib/cjs/ui/ComboBox.d.ts.map +1 -1
  146. package/lib/cjs/ui/ComboBox.js +42 -42
  147. package/lib/cjs/ui/ComboBox.js.map +1 -1
  148. package/lib/cjs/ui/DataList.d.ts +27 -27
  149. package/lib/cjs/ui/DataList.d.ts.map +1 -1
  150. package/lib/cjs/ui/DataList.js +39 -39
  151. package/lib/cjs/ui/DataList.js.map +1 -1
  152. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  153. package/lib/cjs/ui/NestedMenu.d.ts.map +1 -1
  154. package/lib/cjs/ui/NestedMenu.js +46 -46
  155. package/lib/cjs/ui/NestedMenu.js.map +1 -1
  156. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  157. package/lib/cjs/ui/NumericInput.d.ts.map +1 -1
  158. package/lib/cjs/ui/NumericInput.js +61 -61
  159. package/lib/cjs/ui/NumericInput.js.map +1 -1
  160. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  161. package/lib/cjs/ui/RadioBox.d.ts.map +1 -1
  162. package/lib/cjs/ui/RadioBox.js +76 -76
  163. package/lib/cjs/ui/RadioBox.js.map +1 -1
  164. package/lib/cjs/ui/Slider.d.ts +28 -28
  165. package/lib/cjs/ui/Slider.d.ts.map +1 -1
  166. package/lib/cjs/ui/Slider.js +42 -42
  167. package/lib/cjs/ui/Slider.js.map +1 -1
  168. package/lib/cjs/ui/TextBox.d.ts +32 -32
  169. package/lib/cjs/ui/TextBox.d.ts.map +1 -1
  170. package/lib/cjs/ui/TextBox.js +56 -56
  171. package/lib/cjs/ui/TextBox.js.map +1 -1
  172. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  173. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  174. package/lib/cjs/widgets/DiagnosticsPanel.js.map +1 -1
  175. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  176. package/lib/cjs/widgets/FpsTracker.js +56 -56
  177. package/lib/cjs/widgets/FpsTracker.js.map +1 -1
  178. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  179. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  180. package/lib/cjs/widgets/GpuProfiler.js.map +1 -1
  181. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  182. package/lib/cjs/widgets/KeyinField.js +186 -187
  183. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  184. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  185. package/lib/cjs/widgets/MemoryTracker.js +242 -243
  186. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  187. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  188. package/lib/cjs/widgets/RenderCommandBreakdown.js +67 -68
  189. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  190. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  191. package/lib/cjs/widgets/TileMemoryBreakdown.js +203 -204
  192. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  193. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  194. package/lib/cjs/widgets/TileStatisticsTracker.d.ts.map +1 -1
  195. package/lib/cjs/widgets/TileStatisticsTracker.js +144 -142
  196. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  197. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  198. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  199. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  200. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  201. package/lib/esm/ClipboardUtilities.js +22 -22
  202. package/lib/esm/ClipboardUtilities.js.map +1 -1
  203. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  204. package/lib/esm/FrontEndDevTools.js +218 -217
  205. package/lib/esm/FrontEndDevTools.js.map +1 -1
  206. package/lib/esm/effects/Convolution.d.ts +68 -68
  207. package/lib/esm/effects/Convolution.js +161 -155
  208. package/lib/esm/effects/Convolution.js.map +1 -1
  209. package/lib/esm/effects/EffectTools.d.ts +33 -33
  210. package/lib/esm/effects/EffectTools.js +63 -62
  211. package/lib/esm/effects/EffectTools.js.map +1 -1
  212. package/lib/esm/effects/Explosion.d.ts +12 -12
  213. package/lib/esm/effects/Explosion.js +165 -164
  214. package/lib/esm/effects/Explosion.js.map +1 -1
  215. package/lib/esm/effects/FlipImage.d.ts +30 -30
  216. package/lib/esm/effects/FlipImage.js +96 -94
  217. package/lib/esm/effects/FlipImage.js.map +1 -1
  218. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  219. package/lib/esm/effects/LensDistortion.js +106 -104
  220. package/lib/esm/effects/LensDistortion.js.map +1 -1
  221. package/lib/esm/effects/Random.d.ts +24 -24
  222. package/lib/esm/effects/Random.js +41 -41
  223. package/lib/esm/effects/Random.js.map +1 -1
  224. package/lib/esm/effects/Saturation.d.ts +30 -30
  225. package/lib/esm/effects/Saturation.js +82 -80
  226. package/lib/esm/effects/Saturation.js.map +1 -1
  227. package/lib/esm/effects/Snow.d.ts +76 -76
  228. package/lib/esm/effects/Snow.js +184 -182
  229. package/lib/esm/effects/Snow.js.map +1 -1
  230. package/lib/esm/effects/Vignette.d.ts +39 -39
  231. package/lib/esm/effects/Vignette.js +105 -103
  232. package/lib/esm/effects/Vignette.js.map +1 -1
  233. package/lib/esm/frontend-devtools.d.ts +82 -82
  234. package/lib/esm/frontend-devtools.js +86 -86
  235. package/lib/esm/frontend-devtools.js.map +1 -1
  236. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  237. package/lib/esm/tools/AnimationIntervalTool.js +27 -26
  238. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  239. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  240. package/lib/esm/tools/ChangeUnitsTool.js +38 -37
  241. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  242. package/lib/esm/tools/ClipTools.d.ts +67 -67
  243. package/lib/esm/tools/ClipTools.js +158 -158
  244. package/lib/esm/tools/ClipTools.js.map +1 -1
  245. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  246. package/lib/esm/tools/DisplayStyleTools.js +364 -356
  247. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  248. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  249. package/lib/esm/tools/EmphasizeElementsTool.js +150 -145
  250. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  251. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  252. package/lib/esm/tools/FrustumDecoration.js +370 -367
  253. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  254. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  255. package/lib/esm/tools/InspectElementTool.js +195 -194
  256. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  257. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  258. package/lib/esm/tools/MapLayerTool.d.ts.map +1 -1
  259. package/lib/esm/tools/MapLayerTool.js +506 -485
  260. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  261. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  262. package/lib/esm/tools/MeasureTileLoadTime.js +60 -59
  263. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  264. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  265. package/lib/esm/tools/ModelAppearanceTools.js +180 -172
  266. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  267. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  268. package/lib/esm/tools/PlanProjectionTools.js +146 -143
  269. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  270. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  271. package/lib/esm/tools/PlanarMaskTools.js +387 -377
  272. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  273. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  274. package/lib/esm/tools/ProjectExtents.js +105 -104
  275. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  276. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  277. package/lib/esm/tools/RealityModelTools.js +278 -268
  278. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  279. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  280. package/lib/esm/tools/RealityTransitionTool.js +112 -112
  281. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  282. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  283. package/lib/esm/tools/RenderSystemTools.js +65 -63
  284. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  285. package/lib/esm/tools/RenderTargetTools.d.ts +107 -107
  286. package/lib/esm/tools/RenderTargetTools.d.ts.map +1 -1
  287. package/lib/esm/tools/RenderTargetTools.js +169 -159
  288. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  289. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  290. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +27 -26
  291. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  292. package/lib/esm/tools/SavedViews.d.ts +46 -46
  293. package/lib/esm/tools/SavedViews.js +131 -128
  294. package/lib/esm/tools/SavedViews.js.map +1 -1
  295. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  296. package/lib/esm/tools/ScheduleScriptTools.js +154 -153
  297. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  298. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  299. package/lib/esm/tools/SelectionTools.js +84 -82
  300. package/lib/esm/tools/SelectionTools.js.map +1 -1
  301. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  302. package/lib/esm/tools/SetGpuMemoryLimitTool.js +30 -29
  303. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  304. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  305. package/lib/esm/tools/SourceAspectIdTools.js +81 -80
  306. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  307. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  308. package/lib/esm/tools/TileRequestDecoration.js +80 -79
  309. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  310. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  311. package/lib/esm/tools/TileTreeBoundsDecoration.js +71 -70
  312. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  313. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  314. package/lib/esm/tools/ToolTipProvider.js +63 -62
  315. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  316. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  317. package/lib/esm/tools/ViewportTools.d.ts.map +1 -1
  318. package/lib/esm/tools/ViewportTools.js +511 -492
  319. package/lib/esm/tools/ViewportTools.js.map +1 -1
  320. package/lib/esm/tools/parseArgs.d.ts +23 -23
  321. package/lib/esm/tools/parseArgs.js +47 -47
  322. package/lib/esm/tools/parseArgs.js.map +1 -1
  323. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  324. package/lib/esm/tools/parseBoolean.js +22 -22
  325. package/lib/esm/tools/parseBoolean.js.map +1 -1
  326. package/lib/esm/tools/parseToggle.d.ts +8 -8
  327. package/lib/esm/tools/parseToggle.js +21 -21
  328. package/lib/esm/tools/parseToggle.js.map +1 -1
  329. package/lib/esm/ui/Button.d.ts +29 -29
  330. package/lib/esm/ui/Button.d.ts.map +1 -1
  331. package/lib/esm/ui/Button.js +22 -22
  332. package/lib/esm/ui/Button.js.map +1 -1
  333. package/lib/esm/ui/CheckBox.d.ts +23 -23
  334. package/lib/esm/ui/CheckBox.d.ts.map +1 -1
  335. package/lib/esm/ui/CheckBox.js +23 -23
  336. package/lib/esm/ui/CheckBox.js.map +1 -1
  337. package/lib/esm/ui/ColorInput.d.ts +27 -27
  338. package/lib/esm/ui/ColorInput.d.ts.map +1 -1
  339. package/lib/esm/ui/ColorInput.js +48 -48
  340. package/lib/esm/ui/ColorInput.js.map +1 -1
  341. package/lib/esm/ui/ComboBox.d.ts +28 -28
  342. package/lib/esm/ui/ComboBox.d.ts.map +1 -1
  343. package/lib/esm/ui/ComboBox.js +38 -38
  344. package/lib/esm/ui/ComboBox.js.map +1 -1
  345. package/lib/esm/ui/DataList.d.ts +27 -27
  346. package/lib/esm/ui/DataList.d.ts.map +1 -1
  347. package/lib/esm/ui/DataList.js +34 -34
  348. package/lib/esm/ui/DataList.js.map +1 -1
  349. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  350. package/lib/esm/ui/NestedMenu.d.ts.map +1 -1
  351. package/lib/esm/ui/NestedMenu.js +42 -42
  352. package/lib/esm/ui/NestedMenu.js.map +1 -1
  353. package/lib/esm/ui/NumericInput.d.ts +35 -35
  354. package/lib/esm/ui/NumericInput.d.ts.map +1 -1
  355. package/lib/esm/ui/NumericInput.js +56 -56
  356. package/lib/esm/ui/NumericInput.js.map +1 -1
  357. package/lib/esm/ui/RadioBox.d.ts +29 -29
  358. package/lib/esm/ui/RadioBox.d.ts.map +1 -1
  359. package/lib/esm/ui/RadioBox.js +72 -72
  360. package/lib/esm/ui/RadioBox.js.map +1 -1
  361. package/lib/esm/ui/Slider.d.ts +28 -28
  362. package/lib/esm/ui/Slider.d.ts.map +1 -1
  363. package/lib/esm/ui/Slider.js +38 -38
  364. package/lib/esm/ui/Slider.js.map +1 -1
  365. package/lib/esm/ui/TextBox.d.ts +32 -32
  366. package/lib/esm/ui/TextBox.d.ts.map +1 -1
  367. package/lib/esm/ui/TextBox.js +52 -52
  368. package/lib/esm/ui/TextBox.js.map +1 -1
  369. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  370. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  371. package/lib/esm/widgets/DiagnosticsPanel.js.map +1 -1
  372. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  373. package/lib/esm/widgets/FpsTracker.js +52 -52
  374. package/lib/esm/widgets/FpsTracker.js.map +1 -1
  375. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  376. package/lib/esm/widgets/GpuProfiler.js +188 -188
  377. package/lib/esm/widgets/GpuProfiler.js.map +1 -1
  378. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  379. package/lib/esm/widgets/KeyinField.js +182 -183
  380. package/lib/esm/widgets/KeyinField.js.map +1 -1
  381. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  382. package/lib/esm/widgets/MemoryTracker.js +237 -238
  383. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  384. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  385. package/lib/esm/widgets/RenderCommandBreakdown.js +63 -64
  386. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  387. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  388. package/lib/esm/widgets/TileMemoryBreakdown.js +199 -200
  389. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  390. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  391. package/lib/esm/widgets/TileStatisticsTracker.d.ts.map +1 -1
  392. package/lib/esm/widgets/TileStatisticsTracker.js +140 -138
  393. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  394. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  395. package/lib/esm/widgets/ToolSettingsTracker.js +208 -207
  396. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  397. package/lib/public/locales/en/FrontendDevTools.json +484 -484
  398. package/package.json +15 -16
@@ -1,368 +1,371 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Tools
7
- */
8
- import { Point3d } from "@itwin/core-geometry";
9
- import { ColorByName, ColorDef, LinePixels, Npc } from "@itwin/core-common";
10
- import { CoordSystem, GraphicType, IModelApp, Tool, } from "@itwin/core-frontend";
11
- import { parseToggle } from "./parseToggle";
12
- /**
13
- * Decorates the viewport with a graphical depiction of a Frustum.
14
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
15
- * Options for doing so include:
16
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
17
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
18
- */
19
- class FrustumDecoration {
20
- constructor(vp, view, _options) {
21
- this._options = _options;
22
- this._worldFrustum = vp.getFrustum(CoordSystem.World, false);
23
- this._adjustedWorldFrustum = vp.getFrustum(CoordSystem.World, true);
24
- this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
25
- this._npcFrustum = vp.getFrustum(CoordSystem.Npc, true);
26
- this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
27
- this._eyePoint = view.camera.getEyePoint().clone();
28
- this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
29
- this._isCameraOn = vp.isCameraOn;
30
- }
31
- static create(vp, options) {
32
- const view = vp.view.isSpatialView() ? vp.view : undefined;
33
- return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
34
- }
35
- decorate(context) {
36
- const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
37
- if (this._isCameraOn)
38
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
39
- FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
40
- FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
41
- const options = this._options;
42
- if (options !== undefined) {
43
- if (options.showPreloadFrustum)
44
- FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
45
- if (options === null || options === void 0 ? void 0 : options.showBackgroundIntersections) {
46
- const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
47
- if (backgroundMapGeometry)
48
- backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
49
- }
50
- }
51
- context.addDecorationFromBuilder(builder);
52
- }
53
- static drawPreloadFrustum(builder, frustum) {
54
- const preloadColor = ColorDef.create(ColorByName.coral);
55
- builder.setSymbology(preloadColor, preloadColor, 1, 2);
56
- builder.addFrustum(frustum);
57
- }
58
- static drawFrustumBox(builder, frustum, adjustedBox, vp) {
59
- const backPts = this.getPlanePts(frustum.points, false); // back plane
60
- const frontPts = this.getPlanePts(frustum.points, true); // front plane
61
- const bgColor = vp.view.backgroundColor;
62
- const backAndBottomColor = ColorDef.red.adjustedForContrast(bgColor);
63
- const frontAndTopLeftColor = ColorDef.blue.adjustedForContrast(bgColor);
64
- const frontAndTopRightColor = ColorDef.green.adjustedForContrast(bgColor);
65
- const edgeWeight = adjustedBox ? 2 : 1;
66
- const edgeStyle = adjustedBox ? LinePixels.Solid : LinePixels.Code2;
67
- // Back plane
68
- builder.setSymbology(backAndBottomColor, ColorDef.black, edgeWeight, edgeStyle);
69
- builder.addLineString(backPts);
70
- // Front plane
71
- builder.setSymbology(frontAndTopLeftColor, ColorDef.black, edgeWeight, edgeStyle);
72
- builder.addLineString(frontPts);
73
- // Bottom edge
74
- builder.setSymbology(backAndBottomColor, ColorDef.black, edgeWeight, edgeStyle);
75
- builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
76
- builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
77
- // Top edge
78
- builder.setSymbology(frontAndTopRightColor, ColorDef.black, edgeWeight, edgeStyle);
79
- builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
80
- builder.setSymbology(frontAndTopLeftColor, ColorDef.black, edgeWeight, edgeStyle);
81
- builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
82
- }
83
- static getEdgePts(startPts, endPts, index) {
84
- return [
85
- startPts[index],
86
- endPts[index],
87
- ];
88
- }
89
- static getPlanePts(frustPts, front) {
90
- const baseIndex = front ? Npc._001 : Npc._000;
91
- const planePts = [
92
- frustPts[baseIndex + Npc._000],
93
- frustPts[baseIndex + Npc._100],
94
- frustPts[baseIndex + Npc._110],
95
- frustPts[baseIndex + Npc._010],
96
- ];
97
- planePts.push(planePts[0]);
98
- return planePts;
99
- }
100
- static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
101
- // Eye position...
102
- const contrastColor = vp.getContrastToBackgroundColor();
103
- builder.setSymbology(contrastColor, ColorDef.black, 8);
104
- builder.addPointString([eyePoint]);
105
- // Focal plane...
106
- const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
107
- const focalPtsWorld = [];
108
- for (const npcPt of focalPtsNpc)
109
- focalPtsWorld.push(Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
110
- worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
111
- const bgColor = vp.view.backgroundColor;
112
- const focalPlaneColor = ColorDef.green.adjustedForContrast(bgColor);
113
- const focalTransColor = focalPlaneColor.withTransparency(100);
114
- builder.setSymbology(focalPlaneColor, focalTransColor, 2);
115
- builder.addLineString(focalPtsWorld);
116
- builder.addShape(focalPtsWorld);
117
- }
118
- }
119
- /**
120
- * Decorates the viewport with a graphical depiction of a Frustum.
121
- * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
122
- * Options for doing so include:
123
- * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
124
- * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
125
- * @beta
126
- */
127
- export class FrustumDecorator {
128
- constructor(vp, options) {
129
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
130
- this.useCachedDecorations = true;
131
- this._decoration = FrustumDecoration.create(vp, options);
132
- }
133
- decorate(context) {
134
- if (undefined !== this._decoration)
135
- this._decoration.decorate(context);
136
- }
137
- /** Add the decoration to the specified viewport. */
138
- static enable(vp, options) {
139
- FrustumDecorator.disable();
140
- FrustumDecorator._instance = new FrustumDecorator(vp, options);
141
- IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
142
- }
143
- /** Remove the decoration from the specified viewport. */
144
- static disable() {
145
- const instance = FrustumDecorator._instance;
146
- if (undefined !== instance) {
147
- IModelApp.viewManager.dropDecorator(instance);
148
- FrustumDecorator._instance = undefined;
149
- }
150
- }
151
- static get isEnabled() { return undefined !== FrustumDecorator._instance; }
152
- }
153
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
154
- * @beta
155
- */
156
- export class ToggleFrustumSnapshotTool extends Tool {
157
- static get minArgs() { return 0; }
158
- static get maxArgs() { return 2; }
159
- async run(enable, showPreloadFrustum, showBackgroundIntersections) {
160
- const vp = IModelApp.viewManager.selectedView;
161
- if (undefined === vp)
162
- return true;
163
- if (undefined === enable)
164
- enable = !FrustumDecorator.isEnabled;
165
- if (enable !== FrustumDecorator.isEnabled) {
166
- if (enable) {
167
- FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
168
- vp.onChangeView.addOnce(() => FrustumDecorator.disable());
169
- }
170
- else {
171
- FrustumDecorator.disable();
172
- }
173
- }
174
- return true;
175
- }
176
- async parseAndRun(...args) {
177
- let showPreload, showBackgroundIntersections, enable;
178
- for (const arg of args) {
179
- if (arg === "preload")
180
- showPreload = true;
181
- else if (arg === "background")
182
- showBackgroundIntersections = true;
183
- else
184
- enable = parseToggle(arg);
185
- }
186
- if (typeof enable !== "string")
187
- await this.run(enable, showPreload, showBackgroundIntersections);
188
- return true;
189
- }
190
- }
191
- ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
192
- /**
193
- * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
194
- * Only useful when more than one spatial viewport is open.
195
- */
196
- class SelectedViewFrustumDecoration {
197
- constructor(vp, _options) {
198
- this._options = _options;
199
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
200
- this.useCachedDecorations = true;
201
- this._targetVp = vp;
202
- this._removeDecorationListener = IModelApp.viewManager.addDecorator(this);
203
- this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
204
- IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
205
- }
206
- stop() {
207
- if (this._removeDecorationListener) {
208
- this._removeDecorationListener();
209
- this._removeDecorationListener = undefined;
210
- }
211
- if (this._removeViewChangedListener) {
212
- this._removeViewChangedListener();
213
- this._removeViewChangedListener = undefined;
214
- }
215
- IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
216
- }
217
- onViewChanged(targetVp) {
218
- if (targetVp !== this._targetVp)
219
- return;
220
- const decorator = SelectedViewFrustumDecoration._decorator;
221
- if (undefined !== decorator) {
222
- for (const vp of IModelApp.viewManager) {
223
- if (vp !== this._targetVp)
224
- vp.invalidateCachedDecorations(decorator);
225
- }
226
- }
227
- }
228
- decorate(context) {
229
- const vp = context.viewport;
230
- if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
231
- return;
232
- const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
233
- if (this._targetVp.isCameraOn) {
234
- const npcFrustum = this._targetVp.getFrustum(CoordSystem.Npc, true);
235
- const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
236
- FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
237
- }
238
- const worldFrustum = this._targetVp.getFrustum(CoordSystem.World, false);
239
- const adjustedWorldFrustum = this._targetVp.getFrustum(CoordSystem.World, true);
240
- FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
241
- FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
242
- if (this._options && this._options.showPreloadFrustum)
243
- FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
244
- context.addDecorationFromBuilder(builder);
245
- }
246
- // Returns true if decoration becomes enabled.
247
- static toggle(vp, enabled) {
248
- if (undefined !== enabled) {
249
- const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
250
- if (enabled === alreadyEnabled)
251
- return alreadyEnabled;
252
- }
253
- if (undefined === SelectedViewFrustumDecoration._decorator) {
254
- SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
255
- return true;
256
- }
257
- else {
258
- SelectedViewFrustumDecoration._decorator.stop();
259
- SelectedViewFrustumDecoration._decorator = undefined;
260
- return false;
261
- }
262
- }
263
- }
264
- /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
265
- * @beta
266
- */
267
- export class ToggleSelectedViewFrustumTool extends Tool {
268
- static get minArgs() { return 0; }
269
- static get maxArgs() { return 1; }
270
- async run(enable) {
271
- const vp = IModelApp.viewManager.selectedView;
272
- if (undefined === vp || !vp.view.isSpatialView())
273
- return false;
274
- if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
275
- const remove = vp.onChangeView.addListener((_vp, prev) => {
276
- if (!prev.hasSameCoordinates(vp.view)) {
277
- SelectedViewFrustumDecoration.toggle(vp, false);
278
- remove();
279
- }
280
- });
281
- }
282
- return true;
283
- }
284
- async parseAndRun(...args) {
285
- const enable = parseToggle(args[0]);
286
- if (typeof enable !== "string")
287
- await this.run(enable);
288
- return true;
289
- }
290
- }
291
- ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
292
- class ShadowFrustumDecoration {
293
- constructor(vp) {
294
- /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
295
- this.useCachedDecorations = true;
296
- this._targetVp = vp;
297
- const removeDecorator = IModelApp.viewManager.addDecorator(this);
298
- const removeOnRender = vp.onRender.addListener((_) => this.onRender());
299
- this._cleanup = () => {
300
- removeDecorator();
301
- removeOnRender();
302
- };
303
- IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
304
- }
305
- stop() {
306
- if (undefined !== this._cleanup) {
307
- this._cleanup();
308
- this._cleanup = undefined;
309
- }
310
- IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
311
- }
312
- onRender() {
313
- const decorator = ShadowFrustumDecoration._instance;
314
- if (undefined !== decorator) {
315
- for (const vp of IModelApp.viewManager) {
316
- if (vp !== this._targetVp)
317
- vp.invalidateCachedDecorations(decorator);
318
- }
319
- }
320
- }
321
- decorate(context) {
322
- const frustum = this._targetVp.target.debugControl.shadowFrustum;
323
- if (undefined === frustum)
324
- return;
325
- const thisVp = context.viewport;
326
- if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
327
- return;
328
- const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
329
- FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
330
- context.addDecorationFromBuilder(builder);
331
- }
332
- static toggle(vp, enabled) {
333
- const instance = ShadowFrustumDecoration._instance;
334
- if (undefined !== enabled) {
335
- const alreadyEnabled = undefined !== instance;
336
- if (enabled === alreadyEnabled)
337
- return;
338
- }
339
- if (undefined === instance) {
340
- ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
341
- }
342
- else {
343
- instance.stop();
344
- ShadowFrustumDecoration._instance = undefined;
345
- }
346
- }
347
- }
348
- /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
349
- * @beta
350
- */
351
- export class ToggleShadowFrustumTool extends Tool {
352
- static get minArgs() { return 0; }
353
- static get maxArgs() { return 1; }
354
- async run(enable) {
355
- const vp = IModelApp.viewManager.selectedView;
356
- if (undefined !== vp && vp.view.isSpatialView())
357
- ShadowFrustumDecoration.toggle(vp, enable);
358
- return true;
359
- }
360
- async parseAndRun(...args) {
361
- const enable = parseToggle(args[0]);
362
- if (typeof enable !== "string")
363
- await this.run(enable);
364
- return true;
365
- }
366
- }
367
- ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Tools
7
+ */
8
+ import { Point3d } from "@itwin/core-geometry";
9
+ import { ColorByName, ColorDef, LinePixels, Npc } from "@itwin/core-common";
10
+ import { CoordSystem, GraphicType, IModelApp, Tool, } from "@itwin/core-frontend";
11
+ import { parseToggle } from "./parseToggle";
12
+ /**
13
+ * Decorates the viewport with a graphical depiction of a Frustum.
14
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
15
+ * Options for doing so include:
16
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
17
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
18
+ */
19
+ class FrustumDecoration {
20
+ constructor(vp, view, _options) {
21
+ this._options = _options;
22
+ this._worldFrustum = vp.getFrustum(CoordSystem.World, false);
23
+ this._adjustedWorldFrustum = vp.getFrustum(CoordSystem.World, true);
24
+ this._preloadFrustum = vp.viewingSpace.getPreloadFrustum();
25
+ this._npcFrustum = vp.getFrustum(CoordSystem.Npc, true);
26
+ this._worldToNpcMap = vp.viewingSpace.worldToNpcMap.clone();
27
+ this._eyePoint = view.camera.getEyePoint().clone();
28
+ this._focalPlane = vp.worldToNpc(view.getTargetPoint()).z;
29
+ this._isCameraOn = vp.isCameraOn;
30
+ }
31
+ static create(vp, options) {
32
+ const view = vp.view.isSpatialView() ? vp.view : undefined;
33
+ return undefined !== view ? new FrustumDecoration(vp, view, options) : undefined;
34
+ }
35
+ decorate(context) {
36
+ const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
37
+ if (this._isCameraOn)
38
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, this._npcFrustum, this._worldToNpcMap, this._eyePoint, this._focalPlane, context.viewport);
39
+ FrustumDecoration.drawFrustumBox(builder, this._worldFrustum, false, context.viewport); // show original frustum...
40
+ FrustumDecoration.drawFrustumBox(builder, this._adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
41
+ const options = this._options;
42
+ if (options !== undefined) {
43
+ if (options.showPreloadFrustum)
44
+ FrustumDecoration.drawPreloadFrustum(builder, this._preloadFrustum);
45
+ if (options?.showBackgroundIntersections) {
46
+ const backgroundMapGeometry = context.viewport.view.displayStyle.getBackgroundMapGeometry();
47
+ if (backgroundMapGeometry)
48
+ backgroundMapGeometry.addFrustumDecorations(builder, this._adjustedWorldFrustum);
49
+ }
50
+ }
51
+ context.addDecorationFromBuilder(builder);
52
+ }
53
+ static drawPreloadFrustum(builder, frustum) {
54
+ const preloadColor = ColorDef.create(ColorByName.coral);
55
+ builder.setSymbology(preloadColor, preloadColor, 1, LinePixels.Code2);
56
+ builder.addFrustum(frustum);
57
+ }
58
+ static drawFrustumBox(builder, frustum, adjustedBox, vp) {
59
+ const backPts = this.getPlanePts(frustum.points, false); // back plane
60
+ const frontPts = this.getPlanePts(frustum.points, true); // front plane
61
+ const bgColor = vp.view.backgroundColor;
62
+ const backAndBottomColor = ColorDef.red.adjustedForContrast(bgColor);
63
+ const frontAndTopLeftColor = ColorDef.blue.adjustedForContrast(bgColor);
64
+ const frontAndTopRightColor = ColorDef.green.adjustedForContrast(bgColor);
65
+ const edgeWeight = adjustedBox ? 2 : 1;
66
+ const edgeStyle = adjustedBox ? LinePixels.Solid : LinePixels.Code2;
67
+ // Back plane
68
+ builder.setSymbology(backAndBottomColor, ColorDef.black, edgeWeight, edgeStyle);
69
+ builder.addLineString(backPts);
70
+ // Front plane
71
+ builder.setSymbology(frontAndTopLeftColor, ColorDef.black, edgeWeight, edgeStyle);
72
+ builder.addLineString(frontPts);
73
+ // Bottom edge
74
+ builder.setSymbology(backAndBottomColor, ColorDef.black, edgeWeight, edgeStyle);
75
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 0));
76
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 1));
77
+ // Top edge
78
+ builder.setSymbology(frontAndTopRightColor, ColorDef.black, edgeWeight, edgeStyle);
79
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 2));
80
+ builder.setSymbology(frontAndTopLeftColor, ColorDef.black, edgeWeight, edgeStyle);
81
+ builder.addLineString(this.getEdgePts(backPts, frontPts, 3));
82
+ }
83
+ static getEdgePts(startPts, endPts, index) {
84
+ return [
85
+ startPts[index],
86
+ endPts[index],
87
+ ];
88
+ }
89
+ static getPlanePts(frustPts, front) {
90
+ const baseIndex = front ? Npc._001 : Npc._000;
91
+ const planePts = [
92
+ frustPts[baseIndex + Npc._000],
93
+ frustPts[baseIndex + Npc._100],
94
+ frustPts[baseIndex + Npc._110],
95
+ frustPts[baseIndex + Npc._010],
96
+ ];
97
+ planePts.push(planePts[0]);
98
+ return planePts;
99
+ }
100
+ static drawEyePositionAndFocalPlane(builder, npcFrustum, worldToNpcMap, eyePoint, focusPlaneNpc, vp) {
101
+ // Eye position...
102
+ const contrastColor = vp.getContrastToBackgroundColor();
103
+ builder.setSymbology(contrastColor, ColorDef.black, 8);
104
+ builder.addPointString([eyePoint]);
105
+ // Focal plane...
106
+ const focalPtsNpc = FrustumDecoration.getPlanePts(npcFrustum.points, false);
107
+ const focalPtsWorld = [];
108
+ for (const npcPt of focalPtsNpc)
109
+ focalPtsWorld.push(Point3d.create(npcPt.x, npcPt.y, focusPlaneNpc));
110
+ worldToNpcMap.transform1.multiplyPoint3dArrayQuietNormalize(focalPtsWorld);
111
+ const bgColor = vp.view.backgroundColor;
112
+ const focalPlaneColor = ColorDef.green.adjustedForContrast(bgColor);
113
+ const focalTransColor = focalPlaneColor.withTransparency(100);
114
+ builder.setSymbology(focalPlaneColor, focalTransColor, 2);
115
+ builder.addLineString(focalPtsWorld);
116
+ builder.addShape(focalPtsWorld);
117
+ }
118
+ }
119
+ /**
120
+ * Decorates the viewport with a graphical depiction of a Frustum.
121
+ * This is obviously only useful when drawn inside a viewport using a *different* Frustum.
122
+ * Options for doing so include:
123
+ * - Having more than one viewport, and drawing the frustum of one viewport inside the other viewports; and
124
+ * - Allowing the user to take a snapshot of the current frustum, then navigate the view to inspect it within the same viewport.
125
+ * @beta
126
+ */
127
+ export class FrustumDecorator {
128
+ constructor(vp, options) {
129
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
130
+ this.useCachedDecorations = true;
131
+ this._decoration = FrustumDecoration.create(vp, options);
132
+ }
133
+ decorate(context) {
134
+ if (undefined !== this._decoration)
135
+ this._decoration.decorate(context);
136
+ }
137
+ /** Add the decoration to the specified viewport. */
138
+ static enable(vp, options) {
139
+ FrustumDecorator.disable();
140
+ FrustumDecorator._instance = new FrustumDecorator(vp, options);
141
+ IModelApp.viewManager.addDecorator(FrustumDecorator._instance);
142
+ }
143
+ /** Remove the decoration from the specified viewport. */
144
+ static disable() {
145
+ const instance = FrustumDecorator._instance;
146
+ if (undefined !== instance) {
147
+ IModelApp.viewManager.dropDecorator(instance);
148
+ FrustumDecorator._instance = undefined;
149
+ }
150
+ }
151
+ static get isEnabled() { return undefined !== FrustumDecorator._instance; }
152
+ }
153
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the [[FrustumDecorator]].
154
+ * @beta
155
+ */
156
+ class ToggleFrustumSnapshotTool extends Tool {
157
+ static get minArgs() { return 0; }
158
+ static get maxArgs() { return 2; }
159
+ async run(enable, showPreloadFrustum, showBackgroundIntersections) {
160
+ const vp = IModelApp.viewManager.selectedView;
161
+ if (undefined === vp)
162
+ return true;
163
+ if (undefined === enable)
164
+ enable = !FrustumDecorator.isEnabled;
165
+ if (enable !== FrustumDecorator.isEnabled) {
166
+ if (enable) {
167
+ FrustumDecorator.enable(vp, { showPreloadFrustum, showBackgroundIntersections });
168
+ vp.onChangeView.addOnce(() => FrustumDecorator.disable());
169
+ }
170
+ else {
171
+ FrustumDecorator.disable();
172
+ }
173
+ }
174
+ return true;
175
+ }
176
+ async parseAndRun(...args) {
177
+ let showPreload, showBackgroundIntersections, enable;
178
+ for (const arg of args) {
179
+ if (arg === "preload")
180
+ showPreload = true;
181
+ else if (arg === "background")
182
+ showBackgroundIntersections = true;
183
+ else
184
+ enable = parseToggle(arg);
185
+ }
186
+ if (typeof enable !== "string")
187
+ await this.run(enable, showPreload, showBackgroundIntersections);
188
+ return true;
189
+ }
190
+ }
191
+ ToggleFrustumSnapshotTool.toolId = "ToggleFrustumSnapshot";
192
+ export { ToggleFrustumSnapshotTool };
193
+ /**
194
+ * Decorates the viewport with a graphical depiction of a Frustum from the currently selected viewport.
195
+ * Only useful when more than one spatial viewport is open.
196
+ */
197
+ class SelectedViewFrustumDecoration {
198
+ constructor(vp, _options) {
199
+ this._options = _options;
200
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
201
+ this.useCachedDecorations = true;
202
+ this._targetVp = vp;
203
+ this._removeDecorationListener = IModelApp.viewManager.addDecorator(this);
204
+ this._removeViewChangedListener = vp.onViewChanged.addListener(this.onViewChanged, this); // eslint-disable-line @typescript-eslint/unbound-method
205
+ IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
206
+ }
207
+ stop() {
208
+ if (this._removeDecorationListener) {
209
+ this._removeDecorationListener();
210
+ this._removeDecorationListener = undefined;
211
+ }
212
+ if (this._removeViewChangedListener) {
213
+ this._removeViewChangedListener();
214
+ this._removeViewChangedListener = undefined;
215
+ }
216
+ IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
217
+ }
218
+ onViewChanged(targetVp) {
219
+ if (targetVp !== this._targetVp)
220
+ return;
221
+ const decorator = SelectedViewFrustumDecoration._decorator;
222
+ if (undefined !== decorator) {
223
+ for (const vp of IModelApp.viewManager) {
224
+ if (vp !== this._targetVp)
225
+ vp.invalidateCachedDecorations(decorator);
226
+ }
227
+ }
228
+ }
229
+ decorate(context) {
230
+ const vp = context.viewport;
231
+ if (!this._targetVp.view.isSpatialView() || vp === this._targetVp || !vp.view.isSpatialView())
232
+ return;
233
+ const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
234
+ if (this._targetVp.isCameraOn) {
235
+ const npcFrustum = this._targetVp.getFrustum(CoordSystem.Npc, true);
236
+ const focalPlane = this._targetVp.worldToNpc(this._targetVp.view.getTargetPoint()).z;
237
+ FrustumDecoration.drawEyePositionAndFocalPlane(builder, npcFrustum, this._targetVp.viewingSpace.worldToNpcMap, this._targetVp.view.camera.getEyePoint(), focalPlane, context.viewport);
238
+ }
239
+ const worldFrustum = this._targetVp.getFrustum(CoordSystem.World, false);
240
+ const adjustedWorldFrustum = this._targetVp.getFrustum(CoordSystem.World, true);
241
+ FrustumDecoration.drawFrustumBox(builder, worldFrustum, false, context.viewport); // show original frustum...
242
+ FrustumDecoration.drawFrustumBox(builder, adjustedWorldFrustum, true, context.viewport); // show adjusted frustum...
243
+ if (this._options && this._options.showPreloadFrustum)
244
+ FrustumDecoration.drawPreloadFrustum(builder, context.viewport.viewingSpace.getPreloadFrustum());
245
+ context.addDecorationFromBuilder(builder);
246
+ }
247
+ // Returns true if decoration becomes enabled.
248
+ static toggle(vp, enabled) {
249
+ if (undefined !== enabled) {
250
+ const alreadyEnabled = undefined !== SelectedViewFrustumDecoration._decorator;
251
+ if (enabled === alreadyEnabled)
252
+ return alreadyEnabled;
253
+ }
254
+ if (undefined === SelectedViewFrustumDecoration._decorator) {
255
+ SelectedViewFrustumDecoration._decorator = new SelectedViewFrustumDecoration(vp);
256
+ return true;
257
+ }
258
+ else {
259
+ SelectedViewFrustumDecoration._decorator.stop();
260
+ SelectedViewFrustumDecoration._decorator = undefined;
261
+ return false;
262
+ }
263
+ }
264
+ }
265
+ /** Enable ("ON"), disable ("OFF"), or toggle ("TOGGLE" or omitted) the selected view frustum decoration.
266
+ * @beta
267
+ */
268
+ class ToggleSelectedViewFrustumTool extends Tool {
269
+ static get minArgs() { return 0; }
270
+ static get maxArgs() { return 1; }
271
+ async run(enable) {
272
+ const vp = IModelApp.viewManager.selectedView;
273
+ if (undefined === vp || !vp.view.isSpatialView())
274
+ return false;
275
+ if (SelectedViewFrustumDecoration.toggle(vp, enable)) {
276
+ const remove = vp.onChangeView.addListener((_vp, prev) => {
277
+ if (!prev.hasSameCoordinates(vp.view)) {
278
+ SelectedViewFrustumDecoration.toggle(vp, false);
279
+ remove();
280
+ }
281
+ });
282
+ }
283
+ return true;
284
+ }
285
+ async parseAndRun(...args) {
286
+ const enable = parseToggle(args[0]);
287
+ if (typeof enable !== "string")
288
+ await this.run(enable);
289
+ return true;
290
+ }
291
+ }
292
+ ToggleSelectedViewFrustumTool.toolId = "ToggleSelectedViewFrustum";
293
+ export { ToggleSelectedViewFrustumTool };
294
+ class ShadowFrustumDecoration {
295
+ constructor(vp) {
296
+ /** This will allow the render system to cache and reuse the decorations created by this decorator's decorate() method. */
297
+ this.useCachedDecorations = true;
298
+ this._targetVp = vp;
299
+ const removeDecorator = IModelApp.viewManager.addDecorator(this);
300
+ const removeOnRender = vp.onRender.addListener((_) => this.onRender());
301
+ this._cleanup = () => {
302
+ removeDecorator();
303
+ removeOnRender();
304
+ };
305
+ IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
306
+ }
307
+ stop() {
308
+ if (undefined !== this._cleanup) {
309
+ this._cleanup();
310
+ this._cleanup = undefined;
311
+ }
312
+ IModelApp.viewManager.invalidateCachedDecorationsAllViews(this);
313
+ }
314
+ onRender() {
315
+ const decorator = ShadowFrustumDecoration._instance;
316
+ if (undefined !== decorator) {
317
+ for (const vp of IModelApp.viewManager) {
318
+ if (vp !== this._targetVp)
319
+ vp.invalidateCachedDecorations(decorator);
320
+ }
321
+ }
322
+ }
323
+ decorate(context) {
324
+ const frustum = this._targetVp.target.debugControl.shadowFrustum;
325
+ if (undefined === frustum)
326
+ return;
327
+ const thisVp = context.viewport;
328
+ if (thisVp === this._targetVp || !thisVp.view.isSpatialView())
329
+ return;
330
+ const builder = context.createGraphicBuilder(GraphicType.WorldDecoration);
331
+ FrustumDecoration.drawFrustumBox(builder, frustum, false, thisVp);
332
+ context.addDecorationFromBuilder(builder);
333
+ }
334
+ static toggle(vp, enabled) {
335
+ const instance = ShadowFrustumDecoration._instance;
336
+ if (undefined !== enabled) {
337
+ const alreadyEnabled = undefined !== instance;
338
+ if (enabled === alreadyEnabled)
339
+ return;
340
+ }
341
+ if (undefined === instance) {
342
+ ShadowFrustumDecoration._instance = new ShadowFrustumDecoration(vp);
343
+ }
344
+ else {
345
+ instance.stop();
346
+ ShadowFrustumDecoration._instance = undefined;
347
+ }
348
+ }
349
+ }
350
+ /** Toggle visualization of the selected viewport's shadow frustum in all other viewports.
351
+ * @beta
352
+ */
353
+ class ToggleShadowFrustumTool extends Tool {
354
+ static get minArgs() { return 0; }
355
+ static get maxArgs() { return 1; }
356
+ async run(enable) {
357
+ const vp = IModelApp.viewManager.selectedView;
358
+ if (undefined !== vp && vp.view.isSpatialView())
359
+ ShadowFrustumDecoration.toggle(vp, enable);
360
+ return true;
361
+ }
362
+ async parseAndRun(...args) {
363
+ const enable = parseToggle(args[0]);
364
+ if (typeof enable !== "string")
365
+ await this.run(enable);
366
+ return true;
367
+ }
368
+ }
369
+ ToggleShadowFrustumTool.toolId = "ToggleShadowFrustum";
370
+ export { ToggleShadowFrustumTool };
368
371
  //# sourceMappingURL=FrustumDecoration.js.map