@itwin/frontend-devtools 3.7.0-dev.2 → 3.7.0-dev.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (371) hide show
  1. package/CHANGELOG.md +11 -1
  2. package/lib/cjs/ClipboardUtilities.d.ts +8 -8
  3. package/lib/cjs/ClipboardUtilities.js +26 -26
  4. package/lib/cjs/ClipboardUtilities.js.map +1 -1
  5. package/lib/cjs/FrontEndDevTools.d.ts +19 -19
  6. package/lib/cjs/FrontEndDevTools.js +221 -221
  7. package/lib/cjs/FrontEndDevTools.js.map +1 -1
  8. package/lib/cjs/effects/Convolution.d.ts +68 -68
  9. package/lib/cjs/effects/Convolution.js +165 -165
  10. package/lib/cjs/effects/Convolution.js.map +1 -1
  11. package/lib/cjs/effects/EffectTools.d.ts +33 -33
  12. package/lib/cjs/effects/EffectTools.js +68 -68
  13. package/lib/cjs/effects/EffectTools.js.map +1 -1
  14. package/lib/cjs/effects/Explosion.d.ts +12 -12
  15. package/lib/cjs/effects/Explosion.js +168 -168
  16. package/lib/cjs/effects/Explosion.js.map +1 -1
  17. package/lib/cjs/effects/FlipImage.d.ts +30 -30
  18. package/lib/cjs/effects/FlipImage.js +99 -99
  19. package/lib/cjs/effects/FlipImage.js.map +1 -1
  20. package/lib/cjs/effects/LensDistortion.d.ts +34 -34
  21. package/lib/cjs/effects/LensDistortion.js +109 -109
  22. package/lib/cjs/effects/LensDistortion.js.map +1 -1
  23. package/lib/cjs/effects/Random.d.ts +24 -24
  24. package/lib/cjs/effects/Random.js +49 -49
  25. package/lib/cjs/effects/Random.js.map +1 -1
  26. package/lib/cjs/effects/Saturation.d.ts +30 -30
  27. package/lib/cjs/effects/Saturation.js +85 -85
  28. package/lib/cjs/effects/Saturation.js.map +1 -1
  29. package/lib/cjs/effects/Snow.d.ts +76 -76
  30. package/lib/cjs/effects/Snow.js +187 -187
  31. package/lib/cjs/effects/Snow.js.map +1 -1
  32. package/lib/cjs/effects/Vignette.d.ts +39 -39
  33. package/lib/cjs/effects/Vignette.js +108 -108
  34. package/lib/cjs/effects/Vignette.js.map +1 -1
  35. package/lib/cjs/frontend-devtools.d.ts +82 -82
  36. package/lib/cjs/frontend-devtools.js +98 -98
  37. package/lib/cjs/frontend-devtools.js.map +1 -1
  38. package/lib/cjs/tools/AnimationIntervalTool.d.ts +15 -15
  39. package/lib/cjs/tools/AnimationIntervalTool.js +30 -30
  40. package/lib/cjs/tools/AnimationIntervalTool.js.map +1 -1
  41. package/lib/cjs/tools/ChangeUnitsTool.d.ts +15 -15
  42. package/lib/cjs/tools/ChangeUnitsTool.js +41 -41
  43. package/lib/cjs/tools/ChangeUnitsTool.js.map +1 -1
  44. package/lib/cjs/tools/ClipTools.d.ts +67 -67
  45. package/lib/cjs/tools/ClipTools.js +164 -164
  46. package/lib/cjs/tools/ClipTools.js.map +1 -1
  47. package/lib/cjs/tools/DisplayStyleTools.d.ts +145 -145
  48. package/lib/cjs/tools/DisplayStyleTools.js +370 -370
  49. package/lib/cjs/tools/DisplayStyleTools.js.map +1 -1
  50. package/lib/cjs/tools/EmphasizeElementsTool.d.ts +60 -60
  51. package/lib/cjs/tools/EmphasizeElementsTool.js +154 -154
  52. package/lib/cjs/tools/EmphasizeElementsTool.js.map +1 -1
  53. package/lib/cjs/tools/FrustumDecoration.d.ts +57 -57
  54. package/lib/cjs/tools/FrustumDecoration.js +374 -374
  55. package/lib/cjs/tools/FrustumDecoration.js.map +1 -1
  56. package/lib/cjs/tools/InspectElementTool.d.ts +42 -42
  57. package/lib/cjs/tools/InspectElementTool.js +198 -198
  58. package/lib/cjs/tools/InspectElementTool.js.map +1 -1
  59. package/lib/cjs/tools/MapLayerTool.d.ts +264 -264
  60. package/lib/cjs/tools/MapLayerTool.js +507 -507
  61. package/lib/cjs/tools/MapLayerTool.js.map +1 -1
  62. package/lib/cjs/tools/MeasureTileLoadTime.d.ts +12 -12
  63. package/lib/cjs/tools/MeasureTileLoadTime.js +63 -63
  64. package/lib/cjs/tools/MeasureTileLoadTime.js.map +1 -1
  65. package/lib/cjs/tools/ModelAppearanceTools.d.ts +86 -86
  66. package/lib/cjs/tools/ModelAppearanceTools.js +183 -183
  67. package/lib/cjs/tools/ModelAppearanceTools.js.map +1 -1
  68. package/lib/cjs/tools/PlanProjectionTools.d.ts +40 -40
  69. package/lib/cjs/tools/PlanProjectionTools.js +149 -149
  70. package/lib/cjs/tools/PlanProjectionTools.js.map +1 -1
  71. package/lib/cjs/tools/PlanarMaskTools.d.ts +182 -182
  72. package/lib/cjs/tools/PlanarMaskTools.js +393 -393
  73. package/lib/cjs/tools/PlanarMaskTools.js.map +1 -1
  74. package/lib/cjs/tools/ProjectExtents.d.ts +41 -41
  75. package/lib/cjs/tools/ProjectExtents.js +110 -110
  76. package/lib/cjs/tools/ProjectExtents.js.map +1 -1
  77. package/lib/cjs/tools/RealityModelTools.d.ts +116 -116
  78. package/lib/cjs/tools/RealityModelTools.js +281 -281
  79. package/lib/cjs/tools/RealityModelTools.js.map +1 -1
  80. package/lib/cjs/tools/RealityTransitionTool.d.ts +25 -25
  81. package/lib/cjs/tools/RealityTransitionTool.js +116 -116
  82. package/lib/cjs/tools/RealityTransitionTool.js.map +1 -1
  83. package/lib/cjs/tools/RenderSystemTools.d.ts +38 -38
  84. package/lib/cjs/tools/RenderSystemTools.js +70 -70
  85. package/lib/cjs/tools/RenderSystemTools.js.map +1 -1
  86. package/lib/cjs/tools/RenderTargetTools.d.ts +107 -107
  87. package/lib/cjs/tools/RenderTargetTools.js +174 -174
  88. package/lib/cjs/tools/RenderTargetTools.js.map +1 -1
  89. package/lib/cjs/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  90. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js +30 -30
  91. package/lib/cjs/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  92. package/lib/cjs/tools/SavedViews.d.ts +46 -46
  93. package/lib/cjs/tools/SavedViews.js +136 -136
  94. package/lib/cjs/tools/SavedViews.js.map +1 -1
  95. package/lib/cjs/tools/ScheduleScriptTools.d.ts +37 -37
  96. package/lib/cjs/tools/ScheduleScriptTools.js +159 -159
  97. package/lib/cjs/tools/ScheduleScriptTools.js.map +1 -1
  98. package/lib/cjs/tools/SelectionTools.d.ts +28 -28
  99. package/lib/cjs/tools/SelectionTools.js +87 -87
  100. package/lib/cjs/tools/SelectionTools.js.map +1 -1
  101. package/lib/cjs/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  102. package/lib/cjs/tools/SetGpuMemoryLimitTool.js +33 -33
  103. package/lib/cjs/tools/SetGpuMemoryLimitTool.js.map +1 -1
  104. package/lib/cjs/tools/SourceAspectIdTools.d.ts +40 -40
  105. package/lib/cjs/tools/SourceAspectIdTools.d.ts.map +1 -1
  106. package/lib/cjs/tools/SourceAspectIdTools.js +87 -86
  107. package/lib/cjs/tools/SourceAspectIdTools.js.map +1 -1
  108. package/lib/cjs/tools/TileRequestDecoration.d.ts +12 -12
  109. package/lib/cjs/tools/TileRequestDecoration.js +83 -83
  110. package/lib/cjs/tools/TileRequestDecoration.js.map +1 -1
  111. package/lib/cjs/tools/TileTreeBoundsDecoration.d.ts +11 -11
  112. package/lib/cjs/tools/TileTreeBoundsDecoration.js +74 -74
  113. package/lib/cjs/tools/TileTreeBoundsDecoration.js.map +1 -1
  114. package/lib/cjs/tools/ToolTipProvider.d.ts +15 -15
  115. package/lib/cjs/tools/ToolTipProvider.js +66 -66
  116. package/lib/cjs/tools/ToolTipProvider.js.map +1 -1
  117. package/lib/cjs/tools/ViewportTools.d.ts +218 -218
  118. package/lib/cjs/tools/ViewportTools.js +516 -516
  119. package/lib/cjs/tools/ViewportTools.js.map +1 -1
  120. package/lib/cjs/tools/parseArgs.d.ts +23 -23
  121. package/lib/cjs/tools/parseArgs.js +51 -51
  122. package/lib/cjs/tools/parseArgs.js.map +1 -1
  123. package/lib/cjs/tools/parseBoolean.d.ts +8 -8
  124. package/lib/cjs/tools/parseBoolean.js +26 -26
  125. package/lib/cjs/tools/parseBoolean.js.map +1 -1
  126. package/lib/cjs/tools/parseToggle.d.ts +8 -8
  127. package/lib/cjs/tools/parseToggle.js +25 -25
  128. package/lib/cjs/tools/parseToggle.js.map +1 -1
  129. package/lib/cjs/ui/Button.d.ts +29 -29
  130. package/lib/cjs/ui/Button.js +26 -26
  131. package/lib/cjs/ui/Button.js.map +1 -1
  132. package/lib/cjs/ui/CheckBox.d.ts +23 -23
  133. package/lib/cjs/ui/CheckBox.js +27 -27
  134. package/lib/cjs/ui/CheckBox.js.map +1 -1
  135. package/lib/cjs/ui/ColorInput.d.ts +27 -27
  136. package/lib/cjs/ui/ColorInput.js +53 -53
  137. package/lib/cjs/ui/ColorInput.js.map +1 -1
  138. package/lib/cjs/ui/ComboBox.d.ts +28 -28
  139. package/lib/cjs/ui/ComboBox.js +42 -42
  140. package/lib/cjs/ui/ComboBox.js.map +1 -1
  141. package/lib/cjs/ui/DataList.d.ts +27 -27
  142. package/lib/cjs/ui/DataList.js +39 -39
  143. package/lib/cjs/ui/DataList.js.map +1 -1
  144. package/lib/cjs/ui/NestedMenu.d.ts +19 -19
  145. package/lib/cjs/ui/NestedMenu.js +46 -46
  146. package/lib/cjs/ui/NestedMenu.js.map +1 -1
  147. package/lib/cjs/ui/NumericInput.d.ts +35 -35
  148. package/lib/cjs/ui/NumericInput.js +61 -61
  149. package/lib/cjs/ui/NumericInput.js.map +1 -1
  150. package/lib/cjs/ui/RadioBox.d.ts +29 -29
  151. package/lib/cjs/ui/RadioBox.js +76 -76
  152. package/lib/cjs/ui/RadioBox.js.map +1 -1
  153. package/lib/cjs/ui/Slider.d.ts +28 -28
  154. package/lib/cjs/ui/Slider.js +42 -42
  155. package/lib/cjs/ui/Slider.js.map +1 -1
  156. package/lib/cjs/ui/TextBox.d.ts +32 -32
  157. package/lib/cjs/ui/TextBox.js +56 -56
  158. package/lib/cjs/ui/TextBox.js.map +1 -1
  159. package/lib/cjs/widgets/DiagnosticsPanel.d.ts +37 -37
  160. package/lib/cjs/widgets/DiagnosticsPanel.js +81 -81
  161. package/lib/cjs/widgets/DiagnosticsPanel.js.map +1 -1
  162. package/lib/cjs/widgets/FpsTracker.d.ts +19 -19
  163. package/lib/cjs/widgets/FpsTracker.js +56 -56
  164. package/lib/cjs/widgets/FpsTracker.js.map +1 -1
  165. package/lib/cjs/widgets/GpuProfiler.d.ts +16 -16
  166. package/lib/cjs/widgets/GpuProfiler.js +192 -192
  167. package/lib/cjs/widgets/GpuProfiler.js.map +1 -1
  168. package/lib/cjs/widgets/KeyinField.d.ts +61 -61
  169. package/lib/cjs/widgets/KeyinField.js +187 -187
  170. package/lib/cjs/widgets/KeyinField.js.map +1 -1
  171. package/lib/cjs/widgets/MemoryTracker.d.ts +27 -27
  172. package/lib/cjs/widgets/MemoryTracker.js +243 -243
  173. package/lib/cjs/widgets/MemoryTracker.js.map +1 -1
  174. package/lib/cjs/widgets/RenderCommandBreakdown.d.ts +15 -15
  175. package/lib/cjs/widgets/RenderCommandBreakdown.js +68 -68
  176. package/lib/cjs/widgets/RenderCommandBreakdown.js.map +1 -1
  177. package/lib/cjs/widgets/TileMemoryBreakdown.d.ts +30 -30
  178. package/lib/cjs/widgets/TileMemoryBreakdown.js +204 -204
  179. package/lib/cjs/widgets/TileMemoryBreakdown.js.map +1 -1
  180. package/lib/cjs/widgets/TileStatisticsTracker.d.ts +21 -21
  181. package/lib/cjs/widgets/TileStatisticsTracker.js +142 -142
  182. package/lib/cjs/widgets/TileStatisticsTracker.js.map +1 -1
  183. package/lib/cjs/widgets/ToolSettingsTracker.d.ts +9 -9
  184. package/lib/cjs/widgets/ToolSettingsTracker.js +211 -211
  185. package/lib/cjs/widgets/ToolSettingsTracker.js.map +1 -1
  186. package/lib/esm/ClipboardUtilities.d.ts +8 -8
  187. package/lib/esm/ClipboardUtilities.js +22 -22
  188. package/lib/esm/ClipboardUtilities.js.map +1 -1
  189. package/lib/esm/FrontEndDevTools.d.ts +19 -19
  190. package/lib/esm/FrontEndDevTools.js +217 -217
  191. package/lib/esm/FrontEndDevTools.js.map +1 -1
  192. package/lib/esm/effects/Convolution.d.ts +68 -68
  193. package/lib/esm/effects/Convolution.js +155 -155
  194. package/lib/esm/effects/Convolution.js.map +1 -1
  195. package/lib/esm/effects/EffectTools.d.ts +33 -33
  196. package/lib/esm/effects/EffectTools.js +62 -62
  197. package/lib/esm/effects/EffectTools.js.map +1 -1
  198. package/lib/esm/effects/Explosion.d.ts +12 -12
  199. package/lib/esm/effects/Explosion.js +164 -164
  200. package/lib/esm/effects/Explosion.js.map +1 -1
  201. package/lib/esm/effects/FlipImage.d.ts +30 -30
  202. package/lib/esm/effects/FlipImage.js +94 -94
  203. package/lib/esm/effects/FlipImage.js.map +1 -1
  204. package/lib/esm/effects/LensDistortion.d.ts +34 -34
  205. package/lib/esm/effects/LensDistortion.js +104 -104
  206. package/lib/esm/effects/LensDistortion.js.map +1 -1
  207. package/lib/esm/effects/Random.d.ts +24 -24
  208. package/lib/esm/effects/Random.js +41 -41
  209. package/lib/esm/effects/Random.js.map +1 -1
  210. package/lib/esm/effects/Saturation.d.ts +30 -30
  211. package/lib/esm/effects/Saturation.js +80 -80
  212. package/lib/esm/effects/Saturation.js.map +1 -1
  213. package/lib/esm/effects/Snow.d.ts +76 -76
  214. package/lib/esm/effects/Snow.js +182 -182
  215. package/lib/esm/effects/Snow.js.map +1 -1
  216. package/lib/esm/effects/Vignette.d.ts +39 -39
  217. package/lib/esm/effects/Vignette.js +103 -103
  218. package/lib/esm/effects/Vignette.js.map +1 -1
  219. package/lib/esm/frontend-devtools.d.ts +82 -82
  220. package/lib/esm/frontend-devtools.js +86 -86
  221. package/lib/esm/frontend-devtools.js.map +1 -1
  222. package/lib/esm/tools/AnimationIntervalTool.d.ts +15 -15
  223. package/lib/esm/tools/AnimationIntervalTool.js +26 -26
  224. package/lib/esm/tools/AnimationIntervalTool.js.map +1 -1
  225. package/lib/esm/tools/ChangeUnitsTool.d.ts +15 -15
  226. package/lib/esm/tools/ChangeUnitsTool.js +37 -37
  227. package/lib/esm/tools/ChangeUnitsTool.js.map +1 -1
  228. package/lib/esm/tools/ClipTools.d.ts +67 -67
  229. package/lib/esm/tools/ClipTools.js +158 -158
  230. package/lib/esm/tools/ClipTools.js.map +1 -1
  231. package/lib/esm/tools/DisplayStyleTools.d.ts +145 -145
  232. package/lib/esm/tools/DisplayStyleTools.js +356 -356
  233. package/lib/esm/tools/DisplayStyleTools.js.map +1 -1
  234. package/lib/esm/tools/EmphasizeElementsTool.d.ts +60 -60
  235. package/lib/esm/tools/EmphasizeElementsTool.js +145 -145
  236. package/lib/esm/tools/EmphasizeElementsTool.js.map +1 -1
  237. package/lib/esm/tools/FrustumDecoration.d.ts +57 -57
  238. package/lib/esm/tools/FrustumDecoration.js +367 -367
  239. package/lib/esm/tools/FrustumDecoration.js.map +1 -1
  240. package/lib/esm/tools/InspectElementTool.d.ts +42 -42
  241. package/lib/esm/tools/InspectElementTool.js +194 -194
  242. package/lib/esm/tools/InspectElementTool.js.map +1 -1
  243. package/lib/esm/tools/MapLayerTool.d.ts +264 -264
  244. package/lib/esm/tools/MapLayerTool.js +485 -485
  245. package/lib/esm/tools/MapLayerTool.js.map +1 -1
  246. package/lib/esm/tools/MeasureTileLoadTime.d.ts +12 -12
  247. package/lib/esm/tools/MeasureTileLoadTime.js +59 -59
  248. package/lib/esm/tools/MeasureTileLoadTime.js.map +1 -1
  249. package/lib/esm/tools/ModelAppearanceTools.d.ts +86 -86
  250. package/lib/esm/tools/ModelAppearanceTools.js +172 -172
  251. package/lib/esm/tools/ModelAppearanceTools.js.map +1 -1
  252. package/lib/esm/tools/PlanProjectionTools.d.ts +40 -40
  253. package/lib/esm/tools/PlanProjectionTools.js +143 -143
  254. package/lib/esm/tools/PlanProjectionTools.js.map +1 -1
  255. package/lib/esm/tools/PlanarMaskTools.d.ts +182 -182
  256. package/lib/esm/tools/PlanarMaskTools.js +377 -377
  257. package/lib/esm/tools/PlanarMaskTools.js.map +1 -1
  258. package/lib/esm/tools/ProjectExtents.d.ts +41 -41
  259. package/lib/esm/tools/ProjectExtents.js +104 -104
  260. package/lib/esm/tools/ProjectExtents.js.map +1 -1
  261. package/lib/esm/tools/RealityModelTools.d.ts +116 -116
  262. package/lib/esm/tools/RealityModelTools.js +268 -268
  263. package/lib/esm/tools/RealityModelTools.js.map +1 -1
  264. package/lib/esm/tools/RealityTransitionTool.d.ts +25 -25
  265. package/lib/esm/tools/RealityTransitionTool.js +112 -112
  266. package/lib/esm/tools/RealityTransitionTool.js.map +1 -1
  267. package/lib/esm/tools/RenderSystemTools.d.ts +38 -38
  268. package/lib/esm/tools/RenderSystemTools.js +63 -63
  269. package/lib/esm/tools/RenderSystemTools.js.map +1 -1
  270. package/lib/esm/tools/RenderTargetTools.d.ts +107 -107
  271. package/lib/esm/tools/RenderTargetTools.js +159 -159
  272. package/lib/esm/tools/RenderTargetTools.js.map +1 -1
  273. package/lib/esm/tools/ReportWebGLCompatibilityTool.d.ts +11 -11
  274. package/lib/esm/tools/ReportWebGLCompatibilityTool.js +26 -26
  275. package/lib/esm/tools/ReportWebGLCompatibilityTool.js.map +1 -1
  276. package/lib/esm/tools/SavedViews.d.ts +46 -46
  277. package/lib/esm/tools/SavedViews.js +128 -128
  278. package/lib/esm/tools/SavedViews.js.map +1 -1
  279. package/lib/esm/tools/ScheduleScriptTools.d.ts +37 -37
  280. package/lib/esm/tools/ScheduleScriptTools.js +153 -153
  281. package/lib/esm/tools/ScheduleScriptTools.js.map +1 -1
  282. package/lib/esm/tools/SelectionTools.d.ts +28 -28
  283. package/lib/esm/tools/SelectionTools.js +82 -82
  284. package/lib/esm/tools/SelectionTools.js.map +1 -1
  285. package/lib/esm/tools/SetGpuMemoryLimitTool.d.ts +15 -15
  286. package/lib/esm/tools/SetGpuMemoryLimitTool.js +29 -29
  287. package/lib/esm/tools/SetGpuMemoryLimitTool.js.map +1 -1
  288. package/lib/esm/tools/SourceAspectIdTools.d.ts +40 -40
  289. package/lib/esm/tools/SourceAspectIdTools.d.ts.map +1 -1
  290. package/lib/esm/tools/SourceAspectIdTools.js +81 -80
  291. package/lib/esm/tools/SourceAspectIdTools.js.map +1 -1
  292. package/lib/esm/tools/TileRequestDecoration.d.ts +12 -12
  293. package/lib/esm/tools/TileRequestDecoration.js +79 -79
  294. package/lib/esm/tools/TileRequestDecoration.js.map +1 -1
  295. package/lib/esm/tools/TileTreeBoundsDecoration.d.ts +11 -11
  296. package/lib/esm/tools/TileTreeBoundsDecoration.js +70 -70
  297. package/lib/esm/tools/TileTreeBoundsDecoration.js.map +1 -1
  298. package/lib/esm/tools/ToolTipProvider.d.ts +15 -15
  299. package/lib/esm/tools/ToolTipProvider.js +62 -62
  300. package/lib/esm/tools/ToolTipProvider.js.map +1 -1
  301. package/lib/esm/tools/ViewportTools.d.ts +218 -218
  302. package/lib/esm/tools/ViewportTools.js +492 -492
  303. package/lib/esm/tools/ViewportTools.js.map +1 -1
  304. package/lib/esm/tools/parseArgs.d.ts +23 -23
  305. package/lib/esm/tools/parseArgs.js +47 -47
  306. package/lib/esm/tools/parseArgs.js.map +1 -1
  307. package/lib/esm/tools/parseBoolean.d.ts +8 -8
  308. package/lib/esm/tools/parseBoolean.js +22 -22
  309. package/lib/esm/tools/parseBoolean.js.map +1 -1
  310. package/lib/esm/tools/parseToggle.d.ts +8 -8
  311. package/lib/esm/tools/parseToggle.js +21 -21
  312. package/lib/esm/tools/parseToggle.js.map +1 -1
  313. package/lib/esm/ui/Button.d.ts +29 -29
  314. package/lib/esm/ui/Button.js +22 -22
  315. package/lib/esm/ui/Button.js.map +1 -1
  316. package/lib/esm/ui/CheckBox.d.ts +23 -23
  317. package/lib/esm/ui/CheckBox.js +23 -23
  318. package/lib/esm/ui/CheckBox.js.map +1 -1
  319. package/lib/esm/ui/ColorInput.d.ts +27 -27
  320. package/lib/esm/ui/ColorInput.js +48 -48
  321. package/lib/esm/ui/ColorInput.js.map +1 -1
  322. package/lib/esm/ui/ComboBox.d.ts +28 -28
  323. package/lib/esm/ui/ComboBox.js +38 -38
  324. package/lib/esm/ui/ComboBox.js.map +1 -1
  325. package/lib/esm/ui/DataList.d.ts +27 -27
  326. package/lib/esm/ui/DataList.js +34 -34
  327. package/lib/esm/ui/DataList.js.map +1 -1
  328. package/lib/esm/ui/NestedMenu.d.ts +19 -19
  329. package/lib/esm/ui/NestedMenu.js +42 -42
  330. package/lib/esm/ui/NestedMenu.js.map +1 -1
  331. package/lib/esm/ui/NumericInput.d.ts +35 -35
  332. package/lib/esm/ui/NumericInput.js +56 -56
  333. package/lib/esm/ui/NumericInput.js.map +1 -1
  334. package/lib/esm/ui/RadioBox.d.ts +29 -29
  335. package/lib/esm/ui/RadioBox.js +72 -72
  336. package/lib/esm/ui/RadioBox.js.map +1 -1
  337. package/lib/esm/ui/Slider.d.ts +28 -28
  338. package/lib/esm/ui/Slider.js +38 -38
  339. package/lib/esm/ui/Slider.js.map +1 -1
  340. package/lib/esm/ui/TextBox.d.ts +32 -32
  341. package/lib/esm/ui/TextBox.js +52 -52
  342. package/lib/esm/ui/TextBox.js.map +1 -1
  343. package/lib/esm/widgets/DiagnosticsPanel.d.ts +37 -37
  344. package/lib/esm/widgets/DiagnosticsPanel.js +77 -77
  345. package/lib/esm/widgets/DiagnosticsPanel.js.map +1 -1
  346. package/lib/esm/widgets/FpsTracker.d.ts +19 -19
  347. package/lib/esm/widgets/FpsTracker.js +52 -52
  348. package/lib/esm/widgets/FpsTracker.js.map +1 -1
  349. package/lib/esm/widgets/GpuProfiler.d.ts +16 -16
  350. package/lib/esm/widgets/GpuProfiler.js +188 -188
  351. package/lib/esm/widgets/GpuProfiler.js.map +1 -1
  352. package/lib/esm/widgets/KeyinField.d.ts +61 -61
  353. package/lib/esm/widgets/KeyinField.js +183 -183
  354. package/lib/esm/widgets/KeyinField.js.map +1 -1
  355. package/lib/esm/widgets/MemoryTracker.d.ts +27 -27
  356. package/lib/esm/widgets/MemoryTracker.js +238 -238
  357. package/lib/esm/widgets/MemoryTracker.js.map +1 -1
  358. package/lib/esm/widgets/RenderCommandBreakdown.d.ts +15 -15
  359. package/lib/esm/widgets/RenderCommandBreakdown.js +64 -64
  360. package/lib/esm/widgets/RenderCommandBreakdown.js.map +1 -1
  361. package/lib/esm/widgets/TileMemoryBreakdown.d.ts +30 -30
  362. package/lib/esm/widgets/TileMemoryBreakdown.js +200 -200
  363. package/lib/esm/widgets/TileMemoryBreakdown.js.map +1 -1
  364. package/lib/esm/widgets/TileStatisticsTracker.d.ts +21 -21
  365. package/lib/esm/widgets/TileStatisticsTracker.js +138 -138
  366. package/lib/esm/widgets/TileStatisticsTracker.js.map +1 -1
  367. package/lib/esm/widgets/ToolSettingsTracker.d.ts +9 -9
  368. package/lib/esm/widgets/ToolSettingsTracker.js +207 -207
  369. package/lib/esm/widgets/ToolSettingsTracker.js.map +1 -1
  370. package/lib/public/locales/en/FrontendDevTools.json +484 -484
  371. package/package.json +7 -7
@@ -1,86 +1,86 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Effects
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.SaturationConfig = exports.SaturationEffect = void 0;
11
- const core_frontend_1 = require("@itwin/core-frontend");
12
- const parseArgs_1 = require("../tools/parseArgs");
13
- const EffectTools_1 = require("./EffectTools");
14
- /** Adjusts the saturation of colors in a viewport.
15
- * @beta
16
- */
17
- class SaturationEffect extends EffectTools_1.AddEffectTool {
18
- get effectName() { return "Saturation"; }
19
- get textureCoordFromPosition() { return true; }
20
- get source() {
21
- // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness
22
- return {
23
- // Vertex shader simply computes texture coordinate for source pixel.
24
- vertex: `
25
- void effectMain(vec4 pos) {
26
- v_texCoord = textureCoordFromPosition(pos);
27
- }`,
28
- // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.
29
- fragment: `
30
- vec3 rgb2hsv(vec3 c) {
31
- vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
32
- vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
33
- vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
34
-
35
- float d = q.x - min(q.w, q.y);
36
- float e = 1.0e-10;
37
- return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
38
- }
39
-
40
- vec3 hsv2rgb(vec3 c) {
41
- vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
42
- vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
43
- return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
44
- }
45
-
46
- vec4 effectMain() {
47
- vec4 color = TEXTURE(u_diffuse, v_texCoord);
48
- color.rgb = rgb2hsv(color.rgb);
49
- color.rgb.y = color.rgb.y * u_saturationMult;
50
- color.rgb = hsv2rgb(color.rgb);
51
- return color;
52
- }`,
53
- };
54
- }
55
- defineEffect(builder) {
56
- builder.addVarying("v_texCoord", core_frontend_1.VaryingType.Vec2);
57
- builder.addUniform({
58
- name: "u_saturationMult",
59
- type: core_frontend_1.UniformType.Float,
60
- bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),
61
- });
62
- }
63
- }
64
- exports.SaturationEffect = SaturationEffect;
65
- SaturationEffect.toolId = "SaturationEffect";
66
- /** Configures the [[SaturationEffect]].
67
- * @beta
68
- */
69
- class SaturationConfig extends core_frontend_1.Tool {
70
- static get minArgs() { return 0; }
71
- static get maxArgs() { return 1; }
72
- async run(multiplier) {
73
- SaturationConfig.multiplier = multiplier !== null && multiplier !== void 0 ? multiplier : 2.0;
74
- (0, EffectTools_1.refreshViewportsForEffect)("fdt Saturation");
75
- return true;
76
- }
77
- async parseAndRun(...input) {
78
- const args = (0, parseArgs_1.parseArgs)(input);
79
- return this.run(args.getFloat("s"));
80
- }
81
- }
82
- exports.SaturationConfig = SaturationConfig;
83
- SaturationConfig.toolId = "SaturationConfig";
84
- /** Multiplier applied to the saturation of each color in the source image. */
85
- SaturationConfig.multiplier = 2.0;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Effects
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.SaturationConfig = exports.SaturationEffect = void 0;
11
+ const core_frontend_1 = require("@itwin/core-frontend");
12
+ const parseArgs_1 = require("../tools/parseArgs");
13
+ const EffectTools_1 = require("./EffectTools");
14
+ /** Adjusts the saturation of colors in a viewport.
15
+ * @beta
16
+ */
17
+ class SaturationEffect extends EffectTools_1.AddEffectTool {
18
+ get effectName() { return "Saturation"; }
19
+ get textureCoordFromPosition() { return true; }
20
+ get source() {
21
+ // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness
22
+ return {
23
+ // Vertex shader simply computes texture coordinate for source pixel.
24
+ vertex: `
25
+ void effectMain(vec4 pos) {
26
+ v_texCoord = textureCoordFromPosition(pos);
27
+ }`,
28
+ // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.
29
+ fragment: `
30
+ vec3 rgb2hsv(vec3 c) {
31
+ vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
32
+ vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));
33
+ vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));
34
+
35
+ float d = q.x - min(q.w, q.y);
36
+ float e = 1.0e-10;
37
+ return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
38
+ }
39
+
40
+ vec3 hsv2rgb(vec3 c) {
41
+ vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
42
+ vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);
43
+ return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
44
+ }
45
+
46
+ vec4 effectMain() {
47
+ vec4 color = TEXTURE(u_diffuse, v_texCoord);
48
+ color.rgb = rgb2hsv(color.rgb);
49
+ color.rgb.y = color.rgb.y * u_saturationMult;
50
+ color.rgb = hsv2rgb(color.rgb);
51
+ return color;
52
+ }`,
53
+ };
54
+ }
55
+ defineEffect(builder) {
56
+ builder.addVarying("v_texCoord", core_frontend_1.VaryingType.Vec2);
57
+ builder.addUniform({
58
+ name: "u_saturationMult",
59
+ type: core_frontend_1.UniformType.Float,
60
+ bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),
61
+ });
62
+ }
63
+ }
64
+ exports.SaturationEffect = SaturationEffect;
65
+ SaturationEffect.toolId = "SaturationEffect";
66
+ /** Configures the [[SaturationEffect]].
67
+ * @beta
68
+ */
69
+ class SaturationConfig extends core_frontend_1.Tool {
70
+ static get minArgs() { return 0; }
71
+ static get maxArgs() { return 1; }
72
+ async run(multiplier) {
73
+ SaturationConfig.multiplier = multiplier !== null && multiplier !== void 0 ? multiplier : 2.0;
74
+ (0, EffectTools_1.refreshViewportsForEffect)("fdt Saturation");
75
+ return true;
76
+ }
77
+ async parseAndRun(...input) {
78
+ const args = (0, parseArgs_1.parseArgs)(input);
79
+ return this.run(args.getFloat("s"));
80
+ }
81
+ }
82
+ exports.SaturationConfig = SaturationConfig;
83
+ SaturationConfig.toolId = "SaturationConfig";
84
+ /** Multiplier applied to the saturation of each color in the source image. */
85
+ SaturationConfig.multiplier = 2.0;
86
86
  //# sourceMappingURL=Saturation.js.map
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"Saturation.js","sourceRoot":"","sources":["../../../src/effects/Saturation.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,wDAAgG;AAChG,kDAA+C;AAC/C,+CAAyE;AAEzE;;GAEG;AACH,MAAa,gBAAiB,SAAQ,2BAAa;IAGjD,IAAc,UAAU,KAAK,OAAO,YAAY,CAAC,CAAC,CAAC;IACnD,IAAc,wBAAwB,KAAK,OAAO,IAAI,CAAC,CAAC,CAAC;IAEzD,IAAc,MAAM;QAClB,sIAAsI;QACtI,OAAO;YACL,qEAAqE;YACrE,MAAM,EAAE;;;UAGJ;YACJ,2FAA2F;YAC3F,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;UAuBN;SACL,CAAC;IACJ,CAAC;IAES,YAAY,CAAC,OAAiC;QACtD,OAAO,CAAC,UAAU,CAAC,YAAY,EAAE,2BAAW,CAAC,IAAI,CAAC,CAAC;QACnD,OAAO,CAAC,UAAU,CAAC;YACjB,IAAI,EAAE,kBAAkB;YACxB,IAAI,EAAE,2BAAW,CAAC,KAAK;YACvB,IAAI,EAAE,CAAC,OAAO,EAAE,EAAE,CAAC,OAAO,CAAC,YAAY,CAAC,gBAAgB,CAAC,UAAU,CAAC;SACrE,CAAC,CAAC;IACL,CAAC;;AAjDH,4CAkDC;AAjDwB,uBAAM,GAAG,kBAAkB,CAAC;AAmDrD;;GAEG;AACH,MAAa,gBAAiB,SAAQ,oBAAI;IAEjC,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAc,OAAO,KAAK,OAAO,CAAC,CAAC,CAAC,CAAC;IAKlC,KAAK,CAAC,GAAG,CAAC,UAAmB;QAC3C,gBAAgB,CAAC,UAAU,GAAG,UAAU,aAAV,UAAU,cAAV,UAAU,GAAI,GAAG,CAAC;QAChD,IAAA,uCAAyB,EAAC,gBAAgB,CAAC,CAAC;QAC5C,OAAO,IAAI,CAAC;IACd,CAAC;IAEe,KAAK,CAAC,WAAW,CAAC,GAAG,KAAe;QAClD,MAAM,IAAI,GAAG,IAAA,qBAAS,EAAC,KAAK,CAAC,CAAC;QAC9B,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC,CAAC;IACtC,CAAC;;AAjBH,4CAkBC;AAjBwB,uBAAM,GAAG,kBAAkB,CAAC;AAInD,8EAA8E;AAChE,2BAAU,GAAG,GAAG,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Effects\r\n */\r\n\r\nimport { ScreenSpaceEffectBuilder, Tool, UniformType, VaryingType } from \"@itwin/core-frontend\";\r\nimport { parseArgs } from \"../tools/parseArgs\";\r\nimport { AddEffectTool, refreshViewportsForEffect } from \"./EffectTools\";\r\n\r\n/** Adjusts the saturation of colors in a viewport.\r\n * @beta\r\n */\r\nexport class SaturationEffect extends AddEffectTool {\r\n public static override toolId = \"SaturationEffect\";\r\n\r\n protected get effectName() { return \"Saturation\"; }\r\n protected get textureCoordFromPosition() { return true; }\r\n\r\n protected get source() {\r\n // rgb <-> hsl conversion routines from https://gamedev.stackexchange.com/questions/59797/glsl-shader-change-hue-saturation-brightness\r\n return {\r\n // Vertex shader simply computes texture coordinate for source pixel.\r\n vertex: `\r\n void effectMain(vec4 pos) {\r\n v_texCoord = textureCoordFromPosition(pos);\r\n }`,\r\n // Fragment shader converts color to HSV, adjusts the saturation, and converts back to RGB.\r\n fragment: `\r\n vec3 rgb2hsv(vec3 c) {\r\n vec4 K = vec4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);\r\n vec4 p = mix(vec4(c.bg, K.wz), vec4(c.gb, K.xy), step(c.b, c.g));\r\n vec4 q = mix(vec4(p.xyw, c.r), vec4(c.r, p.yzx), step(p.x, c.r));\r\n\r\n float d = q.x - min(q.w, q.y);\r\n float e = 1.0e-10;\r\n return vec3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);\r\n }\r\n\r\n vec3 hsv2rgb(vec3 c) {\r\n vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);\r\n vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www);\r\n return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);\r\n }\r\n\r\n vec4 effectMain() {\r\n vec4 color = TEXTURE(u_diffuse, v_texCoord);\r\n color.rgb = rgb2hsv(color.rgb);\r\n color.rgb.y = color.rgb.y * u_saturationMult;\r\n color.rgb = hsv2rgb(color.rgb);\r\n return color;\r\n }`,\r\n };\r\n }\r\n\r\n protected defineEffect(builder: ScreenSpaceEffectBuilder): void {\r\n builder.addVarying(\"v_texCoord\", VaryingType.Vec2);\r\n builder.addUniform({\r\n name: \"u_saturationMult\",\r\n type: UniformType.Float,\r\n bind: (uniform) => uniform.setUniform1f(SaturationConfig.multiplier),\r\n });\r\n }\r\n}\r\n\r\n/** Configures the [[SaturationEffect]].\r\n * @beta\r\n */\r\nexport class SaturationConfig extends Tool {\r\n public static override toolId = \"SaturationConfig\";\r\n public static override get minArgs() { return 0; }\r\n public static override get maxArgs() { return 1; }\r\n\r\n /** Multiplier applied to the saturation of each color in the source image. */\r\n public static multiplier = 2.0;\r\n\r\n public override async run(multiplier?: number): Promise<boolean> {\r\n SaturationConfig.multiplier = multiplier ?? 2.0;\r\n refreshViewportsForEffect(\"fdt Saturation\");\r\n return true;\r\n }\r\n\r\n public override async parseAndRun(...input: string[]): Promise<boolean> {\r\n const args = parseArgs(input);\r\n return this.run(args.getFloat(\"s\"));\r\n }\r\n}\r\n\r\n"]}
@@ -1,77 +1,77 @@
1
- /** @packageDocumentation
2
- * @module Effects
3
- */
4
- import { Range1d, Range2d, Vector2d } from "@itwin/core-geometry";
5
- import { DecorateContext, Decorator, ParticleProps, Tool, Viewport } from "@itwin/core-frontend";
6
- /** Represents one particle displayed by a [[SnowDecorator]].
7
- * Particle positions are in [CoordSystem.View]($frontend).
8
- * @beta
9
- */
10
- export interface SnowParticle extends ParticleProps {
11
- /** Make x, y, and z from ParticleProps writable. */
12
- x: number;
13
- y: number;
14
- z: number;
15
- /** Current velocity, in pixels per second. */
16
- velocity: Vector2d;
17
- }
18
- /** Parameters controlling how a [[SnowDecorator]] works.
19
- * @beta
20
- */
21
- export interface SnowParams {
22
- /** The number of snow particles to produce. This could alternatively be expressed as a density so that small viewports would not be more crowded than larger ones. */
23
- numParticles: number;
24
- /** Range from which to randomly select each particle's size, in pixels. */
25
- sizeRange: Range1d;
26
- /** Range from which to randomly select each particle's transparency. */
27
- transparencyRange: Range1d;
28
- /** Range from which to randomly select each particle's initial velocity, in pixels per second. */
29
- velocityRange: Range2d;
30
- /** Range from which to randomly select an acceleration to apply to each particle's velocity each frame, in pixels per second squared, to simulate wind. */
31
- accelerationRange: Range2d;
32
- /** Wind velocity in pixels per second in X. */
33
- windVelocity: number;
34
- }
35
- /** Simulates snowfall in a [Viewport]($frontend) using particle effects.
36
- * @see [[SnowEffect]] for a [Tool]($frontend) that toggles this decorator.
37
- * @see [ParticleCollectionBuilder]($frontend) for defining custom particle effects.
38
- * @beta
39
- */
40
- export declare class SnowDecorator implements Decorator {
41
- /** The viewport being decorated. */
42
- readonly viewport: Viewport;
43
- /** Invoked when this decorator is to be destroyed. */
44
- readonly dispose: VoidFunction;
45
- /** The initial width and height of the viewport, from which we randomly select each particle's initial position. */
46
- private readonly _dimensions;
47
- /** The list of particles being drawn. */
48
- private readonly _particles;
49
- /** The image to display for each particle. */
50
- private _texture?;
51
- /** The last time `updateParticles()` was invoked, in milliseconds. */
52
- private _lastUpdateTime;
53
- private readonly _params;
54
- private constructor();
55
- decorate(context: DecorateContext): void;
56
- /** Change some of the parameters affecting this decorator. */
57
- configure(params: Partial<SnowParams>): void;
58
- /** Emit a new particle with randomized properties. */
59
- private emit;
60
- private updateParticles;
61
- private static readonly _decorators;
62
- /** Toggle this decorator for the specified viewport.
63
- * @param viewport The viewport to which the effect should be applied or removed.
64
- * @param enable `true` to enable the effect, `false` to disable it, or `undefined` to toggle the current state.
65
- */
66
- static toggle(viewport: Viewport, enable?: boolean): Promise<void>;
67
- }
68
- /** Toggles a decorator that simulates snow using particle effects.
69
- * @see [[SnowDecorator]] for the implementation of the decorator.
70
- * @beta
71
- */
72
- export declare class SnowEffect extends Tool {
73
- static toolId: string;
74
- run(enable?: boolean): Promise<boolean>;
75
- parseAndRun(...args: string[]): Promise<boolean>;
76
- }
1
+ /** @packageDocumentation
2
+ * @module Effects
3
+ */
4
+ import { Range1d, Range2d, Vector2d } from "@itwin/core-geometry";
5
+ import { DecorateContext, Decorator, ParticleProps, Tool, Viewport } from "@itwin/core-frontend";
6
+ /** Represents one particle displayed by a [[SnowDecorator]].
7
+ * Particle positions are in [CoordSystem.View]($frontend).
8
+ * @beta
9
+ */
10
+ export interface SnowParticle extends ParticleProps {
11
+ /** Make x, y, and z from ParticleProps writable. */
12
+ x: number;
13
+ y: number;
14
+ z: number;
15
+ /** Current velocity, in pixels per second. */
16
+ velocity: Vector2d;
17
+ }
18
+ /** Parameters controlling how a [[SnowDecorator]] works.
19
+ * @beta
20
+ */
21
+ export interface SnowParams {
22
+ /** The number of snow particles to produce. This could alternatively be expressed as a density so that small viewports would not be more crowded than larger ones. */
23
+ numParticles: number;
24
+ /** Range from which to randomly select each particle's size, in pixels. */
25
+ sizeRange: Range1d;
26
+ /** Range from which to randomly select each particle's transparency. */
27
+ transparencyRange: Range1d;
28
+ /** Range from which to randomly select each particle's initial velocity, in pixels per second. */
29
+ velocityRange: Range2d;
30
+ /** Range from which to randomly select an acceleration to apply to each particle's velocity each frame, in pixels per second squared, to simulate wind. */
31
+ accelerationRange: Range2d;
32
+ /** Wind velocity in pixels per second in X. */
33
+ windVelocity: number;
34
+ }
35
+ /** Simulates snowfall in a [Viewport]($frontend) using particle effects.
36
+ * @see [[SnowEffect]] for a [Tool]($frontend) that toggles this decorator.
37
+ * @see [ParticleCollectionBuilder]($frontend) for defining custom particle effects.
38
+ * @beta
39
+ */
40
+ export declare class SnowDecorator implements Decorator {
41
+ /** The viewport being decorated. */
42
+ readonly viewport: Viewport;
43
+ /** Invoked when this decorator is to be destroyed. */
44
+ readonly dispose: VoidFunction;
45
+ /** The initial width and height of the viewport, from which we randomly select each particle's initial position. */
46
+ private readonly _dimensions;
47
+ /** The list of particles being drawn. */
48
+ private readonly _particles;
49
+ /** The image to display for each particle. */
50
+ private _texture?;
51
+ /** The last time `updateParticles()` was invoked, in milliseconds. */
52
+ private _lastUpdateTime;
53
+ private readonly _params;
54
+ private constructor();
55
+ decorate(context: DecorateContext): void;
56
+ /** Change some of the parameters affecting this decorator. */
57
+ configure(params: Partial<SnowParams>): void;
58
+ /** Emit a new particle with randomized properties. */
59
+ private emit;
60
+ private updateParticles;
61
+ private static readonly _decorators;
62
+ /** Toggle this decorator for the specified viewport.
63
+ * @param viewport The viewport to which the effect should be applied or removed.
64
+ * @param enable `true` to enable the effect, `false` to disable it, or `undefined` to toggle the current state.
65
+ */
66
+ static toggle(viewport: Viewport, enable?: boolean): Promise<void>;
67
+ }
68
+ /** Toggles a decorator that simulates snow using particle effects.
69
+ * @see [[SnowDecorator]] for the implementation of the decorator.
70
+ * @beta
71
+ */
72
+ export declare class SnowEffect extends Tool {
73
+ static toolId: string;
74
+ run(enable?: boolean): Promise<boolean>;
75
+ parseAndRun(...args: string[]): Promise<boolean>;
76
+ }
77
77
  //# sourceMappingURL=Snow.d.ts.map