@itwin/core-geometry 4.1.0-dev.70 → 4.1.0-dev.72
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +6 -1
- package/lib/cjs/clipping/AlternatingConvexClipTree.d.ts +15 -17
- package/lib/cjs/clipping/AlternatingConvexClipTree.d.ts.map +1 -1
- package/lib/cjs/clipping/AlternatingConvexClipTree.js +24 -20
- package/lib/cjs/clipping/AlternatingConvexClipTree.js.map +1 -1
- package/lib/cjs/clipping/BooleanClipFactory.d.ts +28 -28
- package/lib/cjs/clipping/BooleanClipFactory.d.ts.map +1 -1
- package/lib/cjs/clipping/BooleanClipFactory.js +28 -28
- package/lib/cjs/clipping/BooleanClipFactory.js.map +1 -1
- package/lib/cjs/clipping/BooleanClipNode.d.ts +11 -11
- package/lib/cjs/clipping/BooleanClipNode.d.ts.map +1 -1
- package/lib/cjs/clipping/BooleanClipNode.js +11 -11
- package/lib/cjs/clipping/BooleanClipNode.js.map +1 -1
- package/lib/cjs/clipping/ClipPlane.d.ts +73 -76
- package/lib/cjs/clipping/ClipPlane.d.ts.map +1 -1
- package/lib/cjs/clipping/ClipPlane.js +105 -86
- package/lib/cjs/clipping/ClipPlane.js.map +1 -1
- package/lib/cjs/clipping/ClipPrimitive.d.ts +78 -47
- package/lib/cjs/clipping/ClipPrimitive.d.ts.map +1 -1
- package/lib/cjs/clipping/ClipPrimitive.js +110 -54
- package/lib/cjs/clipping/ClipPrimitive.js.map +1 -1
- package/lib/cjs/clipping/ClipUtils.d.ts +54 -44
- package/lib/cjs/clipping/ClipUtils.d.ts.map +1 -1
- package/lib/cjs/clipping/ClipUtils.js +33 -29
- package/lib/cjs/clipping/ClipUtils.js.map +1 -1
- package/lib/cjs/clipping/ClipVector.d.ts +39 -25
- package/lib/cjs/clipping/ClipVector.d.ts.map +1 -1
- package/lib/cjs/clipping/ClipVector.js +35 -23
- package/lib/cjs/clipping/ClipVector.js.map +1 -1
- package/lib/cjs/clipping/ConvexClipPlaneSet.d.ts +61 -38
- package/lib/cjs/clipping/ConvexClipPlaneSet.d.ts.map +1 -1
- package/lib/cjs/clipping/ConvexClipPlaneSet.js +64 -41
- package/lib/cjs/clipping/ConvexClipPlaneSet.js.map +1 -1
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts +49 -30
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -1
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js +50 -30
- package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.d.ts +2 -2
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.d.ts.map +1 -1
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js +2 -2
- package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.d.ts +4 -2
- package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.js.map +1 -1
- package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -1
- package/lib/cjs/curve/LineSegment3d.js.map +1 -1
- package/lib/cjs/curve/LineString3d.d.ts.map +1 -1
- package/lib/cjs/curve/LineString3d.js.map +1 -1
- package/lib/esm/clipping/AlternatingConvexClipTree.d.ts +15 -17
- package/lib/esm/clipping/AlternatingConvexClipTree.d.ts.map +1 -1
- package/lib/esm/clipping/AlternatingConvexClipTree.js +24 -20
- package/lib/esm/clipping/AlternatingConvexClipTree.js.map +1 -1
- package/lib/esm/clipping/BooleanClipFactory.d.ts +28 -28
- package/lib/esm/clipping/BooleanClipFactory.d.ts.map +1 -1
- package/lib/esm/clipping/BooleanClipFactory.js +28 -28
- package/lib/esm/clipping/BooleanClipFactory.js.map +1 -1
- package/lib/esm/clipping/BooleanClipNode.d.ts +11 -11
- package/lib/esm/clipping/BooleanClipNode.d.ts.map +1 -1
- package/lib/esm/clipping/BooleanClipNode.js +11 -11
- package/lib/esm/clipping/BooleanClipNode.js.map +1 -1
- package/lib/esm/clipping/ClipPlane.d.ts +73 -76
- package/lib/esm/clipping/ClipPlane.d.ts.map +1 -1
- package/lib/esm/clipping/ClipPlane.js +105 -86
- package/lib/esm/clipping/ClipPlane.js.map +1 -1
- package/lib/esm/clipping/ClipPrimitive.d.ts +78 -47
- package/lib/esm/clipping/ClipPrimitive.d.ts.map +1 -1
- package/lib/esm/clipping/ClipPrimitive.js +110 -54
- package/lib/esm/clipping/ClipPrimitive.js.map +1 -1
- package/lib/esm/clipping/ClipUtils.d.ts +54 -44
- package/lib/esm/clipping/ClipUtils.d.ts.map +1 -1
- package/lib/esm/clipping/ClipUtils.js +33 -29
- package/lib/esm/clipping/ClipUtils.js.map +1 -1
- package/lib/esm/clipping/ClipVector.d.ts +39 -25
- package/lib/esm/clipping/ClipVector.d.ts.map +1 -1
- package/lib/esm/clipping/ClipVector.js +35 -23
- package/lib/esm/clipping/ClipVector.js.map +1 -1
- package/lib/esm/clipping/ConvexClipPlaneSet.d.ts +61 -38
- package/lib/esm/clipping/ConvexClipPlaneSet.d.ts.map +1 -1
- package/lib/esm/clipping/ConvexClipPlaneSet.js +64 -41
- package/lib/esm/clipping/ConvexClipPlaneSet.js.map +1 -1
- package/lib/esm/clipping/UnionOfConvexClipPlaneSets.d.ts +49 -30
- package/lib/esm/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -1
- package/lib/esm/clipping/UnionOfConvexClipPlaneSets.js +50 -30
- package/lib/esm/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
- package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.d.ts +2 -2
- package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.d.ts.map +1 -1
- package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.js +2 -2
- package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -1
- package/lib/esm/curve/CurvePrimitive.d.ts +4 -2
- package/lib/esm/curve/CurvePrimitive.d.ts.map +1 -1
- package/lib/esm/curve/CurvePrimitive.js.map +1 -1
- package/lib/esm/curve/LineSegment3d.d.ts.map +1 -1
- package/lib/esm/curve/LineSegment3d.js.map +1 -1
- package/lib/esm/curve/LineString3d.d.ts.map +1 -1
- package/lib/esm/curve/LineString3d.js.map +1 -1
- package/package.json +3 -3
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@@ -23,11 +23,13 @@ const ConvexClipPlaneSet_1 = require("./ConvexClipPlaneSet");
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*/
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class UnionOfConvexClipPlaneSets {
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/** (property accessor) Return the (reference to the) array of `ConvexClipPlaneSet` */
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get convexSets() {
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get convexSets() {
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return this._convexSets;
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}
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constructor() {
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this._convexSets = [];
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}
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/** Return an array with the `toJSON` form of each
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/** Return an array with the `toJSON` form of each `ConvexClipPlaneSet` */
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toJSON() {
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const val = [];
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for (const convex of this._convexSets)
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@@ -53,8 +55,9 @@ class UnionOfConvexClipPlaneSets {
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return new UnionOfConvexClipPlaneSets();
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}
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/**
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* Return true if all member convex sets are almostEqual to corresponding members of other.
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*
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* Return true if all member convex sets are almostEqual to corresponding members of other. This includes
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* identical order in array.
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* @param other clip plane to compare.
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*/
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isAlmostEqual(other) {
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if (this._convexSets.length !== other._convexSets.length)
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@@ -64,14 +67,14 @@ class UnionOfConvexClipPlaneSets {
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return false;
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return true;
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}
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/** Create a `UnionOfConvexClipPlaneSets` with given `ConvexClipPlaneSet` members */
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/** Create a `UnionOfConvexClipPlaneSets` with given `ConvexClipPlaneSet` members. */
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static createConvexSets(convexSets, result) {
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result = result ? result : new UnionOfConvexClipPlaneSets();
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for (const set of convexSets)
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result._convexSets.push(set);
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return result;
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}
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/**
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/** Return a deep copy. */
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clone(result) {
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result = result ? result : new UnionOfConvexClipPlaneSets();
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result._convexSets.length = 0;
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@@ -79,7 +82,8 @@ class UnionOfConvexClipPlaneSets {
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result._convexSets.push(convexSet.clone());
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return result;
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}
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/**
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/**
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* Append `toAdd` to the array of `ConvexClipPlaneSet`.
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* * undefined toAdd is ignored.
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*/
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addConvexSet(toAdd) {
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* Test if there is any intersection with a ray defined by origin and direction.
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* * Optionally record the range (null or otherwise) in caller-allocated result.
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* * If the ray is unbounded inside the clip, result can contain positive or negative
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* "Geometry.largeCoordinateResult" values
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* "Geometry.largeCoordinateResult" values.
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* * If no result is provide, there are no object allocations.
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* @param maximalRange optional Range1d to receive parameters along the ray.
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*/
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}
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return !maximalRange.isNull;
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}
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/**
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/**
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* Return true if true is returned for any contained convex set returns true for
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* `convexSet.isPointInside (point, tolerance)`.
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*/
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isPointInside(point) {
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for (const convexSet of this._convexSets) {
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if (convexSet.isPointInside(point)) {
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}
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return false;
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}
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/**
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/**
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* Return true if true is returned for any contained convex set returns true for
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* `convexSet.isPointOnOrInside (point, tolerance)`.
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*/
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isPointOnOrInside(point, tolerance = Geometry_1.Geometry.smallMetricDistance) {
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for (const convexSet of this._convexSets) {
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if (convexSet.isPointOnOrInside(point, tolerance))
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}
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return false;
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}
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/**
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/**
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* Return true if true is returned for any contained convex set returns true for
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* `convexSet.isSphereOnOrInside (point, tolerance)`.
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*/
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isSphereInside(point, radius) {
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for (const convexSet of this._convexSets) {
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if (convexSet.isSphereInside(point, radius))
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}
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return false;
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}
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/**
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/** Test if any part of a line segment is within the volume. */
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isAnyPointInOrOnFromSegment(segment) {
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for (const convexSet of this._convexSets) {
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if (convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref))
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}
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// Intervals must be Segment1d array, as there may be multiple intervals along segment that pass through set regions,
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// and so splitting the intervals into segments aids in better organization
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/** Returns the fractions of the segment that pass through the set region, as 1 dimensional pieces */
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/** Returns the fractions of the segment that pass through the set region, as 1 dimensional pieces. */
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appendIntervalsFromSegment(segment, intervals) {
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for (const convexSet of this._convexSets) {
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convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref, (fraction0, fraction1) => intervals.push(Segment1d_1.Segment1d.create(fraction0, fraction1)));
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}
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}
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/**
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/** Apply `transform` to all the ConvexClipPlaneSet's. */
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transformInPlace(transform) {
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for (const convexSet of this._convexSets) {
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convexSet.transformInPlace(transform);
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}
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}
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/** Returns 1, 2, or 3 based on whether point is strongly inside, ambiguous, or strongly outside respectively */
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/** Returns 1, 2, or 3 based on whether point is strongly inside, ambiguous, or strongly outside respectively. */
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classifyPointContainment(points, onIsOutside) {
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for (const convexSet of this._convexSets) {
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const thisStatus = convexSet.classifyPointContainment(points, onIsOutside);
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}
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return ClipUtils_1.ClipPlaneContainment.StronglyOutside;
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}
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/**
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/**
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* Clip a polygon using this ClipPlaneSet, returning new polygon boundaries. Note that each polygon may lie
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* next to the previous, or be disconnected.
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*/
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polygonClip(input, output) {
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output.length = 0;
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if (Array.isArray(input))
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}
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}
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/**
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*
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* * all clipPlaneSets are inspected
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* Announce clipSegment() for each convexSet in this ClipPlaneSet.
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* * all clipPlaneSets are inspected.
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* * announced intervals are for each individual clipPlaneSet -- adjacent intervals are not consolidated.
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* @param f0 active interval start.
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* @param f1 active interval end
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* @param pointA line segment start
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* @param pointB line segment end
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* @param pointA line segment start.
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* @param pointB line segment end.
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* @param announce function to announce interval.
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* @returns Return true if any announcements are made.
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*/
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return numAnnounce > 0;
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}
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/**
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/**
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* Find parts of an arc that are inside any member clipper.
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* Announce each with `announce(startFraction, endFraction, this)`
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*/
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announceClippedArcIntervals(arc, announce) {
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}
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/**
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* Collect the output from computePlanePlanePlaneIntersections in all the contained convex sets.
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*
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* @param transform (optional) transform to apply to the points.
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* @param points (optional) array to which computed points are to be added.
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* @param testContainment if true, test each point to see if it is within the convex set (send false if confident
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* that the convex set is rectilinear set such as a slab. Send true if chiseled corners are possible).
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* @returns number of points.
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*/
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computePlanePlanePlaneIntersectionsInAllConvexSets(points, rangeToExtend, transform, testContainment = true) {
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* Multiply all ClipPlanes DPoint4d by matrix.
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* @param matrix matrix to apply.
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* @param invert if true, use in verse of the matrix.
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* * Note that if matrixA is applied to all of space, the matrix to send to this method to get a corresponding effect
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* @param transpose if true, use the transpose of the matrix (or inverse, per invert parameter).
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* * Note that if matrixA is applied to all of space, the matrix to send to this method to get a corresponding effect
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* on the plane is the inverse transpose of matrixA.
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* * Callers that will apply the same matrix to many planes should pre-invert the matrix for efficiency.
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* * Both params default to true to get the full effect of transforming space.
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* @param matrix matrix to apply
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}
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/**
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/** Move convex sets from source.*/
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takeConvexSets(source) {
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while ((undefined !== (convexSet = source._convexSets.pop()))) {
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@@ -282,8 +300,10 @@ class UnionOfConvexClipPlaneSets {
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/**
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*
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* @param xyz input polygon. This is not changed.
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-
* @param insideFragments Array to receive "inside" fragments.
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*
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+
* @param insideFragments Array to receive "inside" fragments. Each fragment is a GrowableXYZArray grabbed from
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* the cache. This is NOT cleared.
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* @param outsideFragments Array to receive "outside" fragments. Each fragment is a GrowableXYZArray grabbed from
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* the cache. This is NOT cleared.
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* @param arrayCache cache for reusable GrowableXYZArray.
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*/
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appendPolygonClip(xyz, insideFragments, outsideFragments, arrayCache) {
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@@ -1 +1 @@
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1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\n\r\nimport { Arc3d } from \"../curve/Arc3d\";\r\nimport { AnnounceNumberNumberCurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { LineSegment3d } from \"../curve/LineSegment3d\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { GrowableFloat64Array } from \"../geometry3d/GrowableFloat64Array\";\r\nimport { GrowableXYZArray } from \"../geometry3d/GrowableXYZArray\";\r\nimport { Point3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Range1d, Range3d } from \"../geometry3d/Range\";\r\nimport { Ray3d } from \"../geometry3d/Ray3d\";\r\nimport { GrowableXYZArrayCache } from \"../geometry3d/ReusableObjectCache\";\r\nimport { Segment1d } from \"../geometry3d/Segment1d\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { Matrix4d } from \"../geometry4d/Matrix4d\";\r\nimport { Clipper, ClipPlaneContainment, ClipUtilities, PolygonClipper } from \"./ClipUtils\";\r\nimport { ConvexClipPlaneSet, ConvexClipPlaneSetProps } from \"./ConvexClipPlaneSet\";\r\n\r\n/** Wire format describing a [[UnionOfConvexClipPlaneSets]].\r\n * @public\r\n */\r\nexport type UnionOfConvexClipPlaneSetsProps = ConvexClipPlaneSetProps[];\r\n\r\n/**\r\n * A collection of ConvexClipPlaneSets.\r\n * * A point is \"in\" the clip plane set if it is \"in\" one or more of the ConvexClipPlaneSet\r\n * * Hence the boolean logic is that the ClipPlaneSet is a UNION of its constituents.\r\n * @public\r\n */\r\nexport class UnionOfConvexClipPlaneSets implements Clipper, PolygonClipper {\r\n private _convexSets: ConvexClipPlaneSet[];\r\n /** (property accessor) Return the (reference to the) array of `ConvexClipPlaneSet` */\r\n public get convexSets(): ConvexClipPlaneSet[] { return this._convexSets; }\r\n\r\n private constructor() {\r\n this._convexSets = [];\r\n }\r\n /** Return an array with the `toJSON` form of each `ConvexClipPlaneSet` */\r\n public toJSON(): UnionOfConvexClipPlaneSetsProps {\r\n const val: ConvexClipPlaneSetProps[] = [];\r\n for (const convex of this._convexSets)\r\n val.push(convex.toJSON());\r\n\r\n return val;\r\n }\r\n\r\n /** Convert json `UnionOfConvexClipPlaneSets`, using `setFromJSON`. */\r\n public static fromJSON(json: UnionOfConvexClipPlaneSetsProps | undefined, result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n result._convexSets.length = 0;\r\n if (!Array.isArray(json))\r\n return result;\r\n\r\n for (const thisJson of json)\r\n result._convexSets.push(ConvexClipPlaneSet.fromJSON(thisJson));\r\n\r\n return result;\r\n }\r\n\r\n /** Create a `UnionOfConvexClipPlaneSets` with no members. */\r\n public static createEmpty(result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n if (result) {\r\n result._convexSets.length = 0;\r\n return result;\r\n }\r\n return new UnionOfConvexClipPlaneSets();\r\n }\r\n /**\r\n * Return true if all member convex sets are almostEqual to corresponding members of other. This includes identical order in array.\r\n * @param other clip plane to compare\r\n */\r\n public isAlmostEqual(other: UnionOfConvexClipPlaneSets): boolean {\r\n if (this._convexSets.length !== other._convexSets.length)\r\n return false;\r\n for (let i = 0; i < this._convexSets.length; i++)\r\n if (!this._convexSets[i].isAlmostEqual(other._convexSets[i]))\r\n return false;\r\n return true;\r\n }\r\n /** Create a `UnionOfConvexClipPlaneSets` with given `ConvexClipPlaneSet` members */\r\n public static createConvexSets(convexSets: ConvexClipPlaneSet[], result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n for (const set of convexSets)\r\n result._convexSets.push(set);\r\n return result;\r\n }\r\n /** return a deep copy. */\r\n public clone(result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n result._convexSets.length = 0;\r\n for (const convexSet of this._convexSets)\r\n result._convexSets.push(convexSet.clone());\r\n return result;\r\n }\r\n /** Append `toAdd` to the array of `ConvexClipPlaneSet`.\r\n * * undefined toAdd is ignored.\r\n */\r\n public addConvexSet(toAdd: ConvexClipPlaneSet | undefined) {\r\n if (toAdd)\r\n this._convexSets.push(toAdd);\r\n }\r\n /**\r\n * Test if there is any intersection with a ray defined by origin and direction.\r\n * * Optionally record the range (null or otherwise) in caller-allocated result.\r\n * * If the ray is unbounded inside the clip, result can contain positive or negative\r\n * \"Geometry.largeCoordinateResult\" values\r\n * * If no result is provide, there are no object allocations.\r\n * @param maximalRange optional Range1d to receive parameters along the ray.\r\n */\r\n public hasIntersectionWithRay(ray: Ray3d, maximalRange?: Range1d): boolean {\r\n if (maximalRange === undefined) {\r\n // if complete result is not requested, return after any hit.\r\n for (const planeSet of this._convexSets) {\r\n if (planeSet.hasIntersectionWithRay(ray))\r\n return true;\r\n }\r\n return false;\r\n }\r\n maximalRange.setNull();\r\n const rangeA = Range1d.createNull();\r\n for (const planeSet of this._convexSets) {\r\n if (planeSet.hasIntersectionWithRay(ray, rangeA))\r\n maximalRange.extendRange(rangeA);\r\n }\r\n return !maximalRange.isNull;\r\n }\r\n\r\n /** Return true if true is returned for any contained convex set returns true for `convexSet.isPointInside (point, tolerance)` */\r\n public isPointInside(point: Point3d): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isPointInside(point)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n }\r\n /** Return true if true is returned for any contained convex set returns true for `convexSet.isPointOnOrInside (point, tolerance)` */\r\n public isPointOnOrInside(point: Point3d, tolerance: number = Geometry.smallMetricDistance): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isPointOnOrInside(point, tolerance))\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n /** Return true if true is returned for any contained convex set returns true for `convexSet.isSphereOnOrInside (point, tolerance)` */\r\n public isSphereInside(point: Point3d, radius: number) {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isSphereInside(point, radius))\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n /** test if any part of a line segment is within the volume */\r\n public isAnyPointInOrOnFromSegment(segment: LineSegment3d): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref))\r\n return true;\r\n }\r\n return false;\r\n }\r\n\r\n // Intervals must be Segment1d array, as there may be multiple intervals along segment that pass through set regions,\r\n // and so splitting the intervals into segments aids in better organization\r\n /** Returns the fractions of the segment that pass through the set region, as 1 dimensional pieces */\r\n public appendIntervalsFromSegment(segment: LineSegment3d, intervals: Segment1d[]) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref,\r\n (fraction0: number, fraction1: number) =>\r\n intervals.push(Segment1d.create(fraction0, fraction1)));\r\n }\r\n }\r\n /** apply `transform` to all the ConvexClipPlaneSet's */\r\n public transformInPlace(transform: Transform) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.transformInPlace(transform);\r\n }\r\n }\r\n\r\n /** Returns 1, 2, or 3 based on whether point is strongly inside, ambiguous, or strongly outside respectively */\r\n public classifyPointContainment(points: Point3d[], onIsOutside: boolean): number {\r\n for (const convexSet of this._convexSets) {\r\n const thisStatus = convexSet.classifyPointContainment(points, onIsOutside);\r\n if (thisStatus !== ClipPlaneContainment.StronglyOutside)\r\n return thisStatus;\r\n }\r\n return ClipPlaneContainment.StronglyOutside;\r\n }\r\n\r\n /** Clip a polygon using this ClipPlaneSet, returning new polygon boundaries. Note that each polygon may lie next to the previous, or be disconnected. */\r\n public polygonClip(input: GrowableXYZArray | Point3d[], output: GrowableXYZArray[]) {\r\n output.length = 0;\r\n if (Array.isArray(input))\r\n input = GrowableXYZArray.create(input);\r\n const work = new GrowableXYZArray();\r\n for (const convexSet of this._convexSets) {\r\n const convexSetOutput = new GrowableXYZArray();\r\n convexSet.polygonClip(input, convexSetOutput, work);\r\n if (convexSetOutput.length !== 0)\r\n output.push(convexSetOutput);\r\n }\r\n }\r\n\r\n /**\r\n * * announce clipSegment() for each convexSet in this ClipPlaneSet.\r\n * * all clipPlaneSets are inspected\r\n * * announced intervals are for each individual clipPlaneSet -- adjacent intervals are not consolidated.\r\n * @param f0 active interval start.\r\n * @param f1 active interval end\r\n * @param pointA line segment start\r\n * @param pointB line segment end\r\n * @param announce function to announce interval.\r\n * @returns Return true if any announcements are made.\r\n */\r\n public announceClippedSegmentIntervals(f0: number, f1: number, pointA: Point3d, pointB: Point3d, announce?: (fraction0: number, fraction1: number) => void): boolean {\r\n let numAnnounce = 0;\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.announceClippedSegmentIntervals(f0, f1, pointA, pointB, announce))\r\n numAnnounce++;\r\n }\r\n return numAnnounce > 0;\r\n }\r\n\r\n private static _clipArcFractionArray = new GrowableFloat64Array();\r\n /** Find parts of an arc that are inside any member clipper.\r\n * Announce each with `announce(startFraction, endFraction, this)`\r\n */\r\n public announceClippedArcIntervals(arc: Arc3d, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n const breaks = UnionOfConvexClipPlaneSets._clipArcFractionArray;\r\n breaks.clear();\r\n for (const convexSet of this._convexSets) {\r\n for (const clipPlane of convexSet.planes) {\r\n clipPlane.appendIntersectionRadians(arc, breaks);\r\n }\r\n }\r\n arc.sweep.radiansArrayToPositivePeriodicFractions(breaks);\r\n return ClipUtilities.selectIntervals01(arc, breaks, this, announce);\r\n }\r\n\r\n /**\r\n * Collect the output from computePlanePlanePlaneIntersections in all the contained convex sets.\r\n *\r\n * @param transform (optional) transform to apply to the points.\r\n * @param points (optional) array to which computed points are to be added.\r\n * @param range (optional) range to be extended by the computed points\r\n * @param transform (optional) transform to apply to the accepted points.\r\n * @param testContainment if true, test each point to see if it is within the convex set. (Send false if confident that the convex set is rectilinear set such as a slab. Send true if chiseled corners are possible)\r\n * @returns number of points.\r\n */\r\n public computePlanePlanePlaneIntersectionsInAllConvexSets(points: Point3d[] | undefined, rangeToExtend: Range3d | undefined, transform?: Transform, testContainment: boolean = true): number {\r\n let n = 0;\r\n for (const convexSet of this._convexSets) {\r\n n += convexSet.computePlanePlanePlaneIntersections(points, rangeToExtend, transform, testContainment);\r\n }\r\n return n;\r\n }\r\n /**\r\n * Multiply all ClipPlanes DPoint4d by matrix.\r\n * @param matrix matrix to apply.\r\n * @param invert if true, use in verse of the matrix.\r\n * @param transpose if true, use the transpose of the matrix (or inverse, per invert parameter)\r\n * * Note that if matrixA is applied to all of space, the matrix to send to this method to get a corresponding effect on the plane is the inverse transpose of matrixA\r\n * * Callers that will apply the same matrix to many planes should pre-invert the matrix for efficiency.\r\n * * Both params default to true to get the full effect of transforming space.\r\n * @param matrix matrix to apply\r\n */\r\n public multiplyPlanesByMatrix4d(matrix: Matrix4d, invert: boolean = true, transpose: boolean = true): boolean {\r\n if (invert) { // form inverse once here, reuse for all planes\r\n const inverse = matrix.createInverse();\r\n if (!inverse)\r\n return false;\r\n return this.multiplyPlanesByMatrix4d(inverse, false, transpose);\r\n }\r\n // (no inversion -- no failures possible)\r\n for (const convexSet of this._convexSets) {\r\n convexSet.multiplyPlanesByMatrix4d(matrix, false, transpose);\r\n }\r\n return true;\r\n }\r\n /** Recursively call `setInvisible` on all member convex sets. */\r\n public setInvisible(invisible: boolean) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.setInvisible(invisible);\r\n }\r\n }\r\n /** add convex sets that accept points below `zLow` and above `zHigh` */\r\n public addOutsideZClipSets(invisible: boolean, zLow?: number, zHigh?: number) {\r\n if (zLow) {\r\n const convexSet = ConvexClipPlaneSet.createEmpty();\r\n convexSet.addZClipPlanes(invisible, zLow);\r\n this._convexSets.push(convexSet);\r\n }\r\n if (zHigh) {\r\n const convexSet = ConvexClipPlaneSet.createEmpty();\r\n convexSet.addZClipPlanes(invisible, undefined, zHigh);\r\n this._convexSets.push(convexSet);\r\n }\r\n }\r\n /** move convex sets from source.*/\r\n public takeConvexSets(source: UnionOfConvexClipPlaneSets) {\r\n let convexSet;\r\n while ((undefined !== (convexSet = source._convexSets.pop()))) {\r\n this._convexSets.push(convexSet);\r\n }\r\n }\r\n /**\r\n *\r\n * @param xyz input polygon. This is not changed.\r\n * @param insideFragments Array to receive \"inside\" fragments. Each fragment is a GrowableXYZArray grabbed from the cache. This is NOT cleared.\r\n * @param outsideFragments Array to receive \"outside\" fragments. Each fragment is a GrowableXYZArray grabbed from the cache. This is NOT cleared.\r\n * @param arrayCache cache for reusable GrowableXYZArray.\r\n */\r\n public appendPolygonClip(\r\n xyz: GrowableXYZArray,\r\n insideFragments: GrowableXYZArray[],\r\n outsideFragments: GrowableXYZArray[],\r\n arrayCache: GrowableXYZArrayCache): void {\r\n const oldOutsideCount = outsideFragments.length;\r\n const oldInsideCount = insideFragments.length;\r\n let carryForwardA = [arrayCache.grabAndFill(xyz)];\r\n let carryForwardB: GrowableXYZArray[] = [];\r\n let tempAB;\r\n let shard;\r\n // At each convex set, carryForwardA is all the fragments that have been outside all previous convex sets.\r\n // Clip each such fragment to the current set, sending the outside parts to carryForwardB, which will got to the next clipper\r\n // The final surviving carryForward really is out.\r\n for (const c of this._convexSets) {\r\n while (undefined !== (shard = carryForwardA.pop())) {\r\n c.appendPolygonClip(shard, insideFragments, carryForwardB, arrayCache);\r\n arrayCache.dropToCache(shard);\r\n }\r\n tempAB = carryForwardB;\r\n carryForwardB = carryForwardA; // and that is empty\r\n carryForwardA = tempAB;\r\n }\r\n while (undefined !== (shard = carryForwardA.pop())) {\r\n outsideFragments.push(shard);\r\n }\r\n if (outsideFragments.length === oldOutsideCount)\r\n ClipUtilities.restoreSingletonInPlaceOfMultipleShards(insideFragments, oldInsideCount, xyz, arrayCache);\r\n else if (insideFragments.length === oldInsideCount)\r\n ClipUtilities.restoreSingletonInPlaceOfMultipleShards(outsideFragments, oldOutsideCount, xyz, arrayCache);\r\n }\r\n}\r\n\r\n/* FUNCTIONS SKIPPED DUE TO BSPLINES, VU, OR NON-USAGE IN NATIVE CODE----------------------------------------------------------------\r\n\r\nInvolves vu: skipping for now...\r\n public fromSweptPolygon(points: Point3d[], directions: Vector3d[]): ClipPlaneSet;\r\n public parseConcavePolygonPlanes(...)\r\n\r\nUses bsplines... skipping for now:\r\n public appendIntervalsClipPlaneSetFromCurve();\r\n\r\nUses bsplines... skipping for now:\r\n public isAnyPointInOrOnFrom();\r\n\r\nSkipped fromSweptPolygon(...), which is overloaded function from first, due to presence of vu\r\n public fromSweptPolygon(points: Point3d[], directions: Vector3d[], shapes: Point3d[])\r\n*/\r\n"]}
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+
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\n\r\nimport { Arc3d } from \"../curve/Arc3d\";\r\nimport { AnnounceNumberNumberCurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { LineSegment3d } from \"../curve/LineSegment3d\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { GrowableFloat64Array } from \"../geometry3d/GrowableFloat64Array\";\r\nimport { GrowableXYZArray } from \"../geometry3d/GrowableXYZArray\";\r\nimport { Point3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Range1d, Range3d } from \"../geometry3d/Range\";\r\nimport { Ray3d } from \"../geometry3d/Ray3d\";\r\nimport { GrowableXYZArrayCache } from \"../geometry3d/ReusableObjectCache\";\r\nimport { Segment1d } from \"../geometry3d/Segment1d\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { Matrix4d } from \"../geometry4d/Matrix4d\";\r\nimport { Clipper, ClipPlaneContainment, ClipUtilities, PolygonClipper } from \"./ClipUtils\";\r\nimport { ConvexClipPlaneSet, ConvexClipPlaneSetProps } from \"./ConvexClipPlaneSet\";\r\n\r\n/**\r\n * Wire format describing a [[UnionOfConvexClipPlaneSets]].\r\n * @public\r\n */\r\nexport type UnionOfConvexClipPlaneSetsProps = ConvexClipPlaneSetProps[];\r\n\r\n/**\r\n * A collection of ConvexClipPlaneSets.\r\n * * A point is \"in\" the clip plane set if it is \"in\" one or more of the ConvexClipPlaneSet\r\n * * Hence the boolean logic is that the ClipPlaneSet is a UNION of its constituents.\r\n * @public\r\n */\r\nexport class UnionOfConvexClipPlaneSets implements Clipper, PolygonClipper {\r\n private _convexSets: ConvexClipPlaneSet[];\r\n /** (property accessor) Return the (reference to the) array of `ConvexClipPlaneSet` */\r\n public get convexSets(): ConvexClipPlaneSet[] {\r\n return this._convexSets;\r\n }\r\n private constructor() {\r\n this._convexSets = [];\r\n }\r\n /** Return an array with the `toJSON` form of each `ConvexClipPlaneSet` */\r\n public toJSON(): UnionOfConvexClipPlaneSetsProps {\r\n const val: ConvexClipPlaneSetProps[] = [];\r\n for (const convex of this._convexSets)\r\n val.push(convex.toJSON());\r\n return val;\r\n }\r\n /** Convert json `UnionOfConvexClipPlaneSets`, using `setFromJSON`. */\r\n public static fromJSON(\r\n json: UnionOfConvexClipPlaneSetsProps | undefined, result?: UnionOfConvexClipPlaneSets,\r\n ): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n result._convexSets.length = 0;\r\n if (!Array.isArray(json))\r\n return result;\r\n\r\n for (const thisJson of json)\r\n result._convexSets.push(ConvexClipPlaneSet.fromJSON(thisJson));\r\n return result;\r\n }\r\n /** Create a `UnionOfConvexClipPlaneSets` with no members. */\r\n public static createEmpty(result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n if (result) {\r\n result._convexSets.length = 0;\r\n return result;\r\n }\r\n return new UnionOfConvexClipPlaneSets();\r\n }\r\n /**\r\n * Return true if all member convex sets are almostEqual to corresponding members of other. This includes\r\n * identical order in array.\r\n * @param other clip plane to compare.\r\n */\r\n public isAlmostEqual(other: UnionOfConvexClipPlaneSets): boolean {\r\n if (this._convexSets.length !== other._convexSets.length)\r\n return false;\r\n for (let i = 0; i < this._convexSets.length; i++)\r\n if (!this._convexSets[i].isAlmostEqual(other._convexSets[i]))\r\n return false;\r\n return true;\r\n }\r\n /** Create a `UnionOfConvexClipPlaneSets` with given `ConvexClipPlaneSet` members. */\r\n public static createConvexSets(\r\n convexSets: ConvexClipPlaneSet[], result?: UnionOfConvexClipPlaneSets,\r\n ): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n for (const set of convexSets)\r\n result._convexSets.push(set);\r\n return result;\r\n }\r\n /** Return a deep copy. */\r\n public clone(result?: UnionOfConvexClipPlaneSets): UnionOfConvexClipPlaneSets {\r\n result = result ? result : new UnionOfConvexClipPlaneSets();\r\n result._convexSets.length = 0;\r\n for (const convexSet of this._convexSets)\r\n result._convexSets.push(convexSet.clone());\r\n return result;\r\n }\r\n /**\r\n * Append `toAdd` to the array of `ConvexClipPlaneSet`.\r\n * * undefined toAdd is ignored.\r\n */\r\n public addConvexSet(toAdd: ConvexClipPlaneSet | undefined) {\r\n if (toAdd)\r\n this._convexSets.push(toAdd);\r\n }\r\n /**\r\n * Test if there is any intersection with a ray defined by origin and direction.\r\n * * Optionally record the range (null or otherwise) in caller-allocated result.\r\n * * If the ray is unbounded inside the clip, result can contain positive or negative\r\n * \"Geometry.largeCoordinateResult\" values.\r\n * * If no result is provide, there are no object allocations.\r\n * @param maximalRange optional Range1d to receive parameters along the ray.\r\n */\r\n public hasIntersectionWithRay(ray: Ray3d, maximalRange?: Range1d): boolean {\r\n if (maximalRange === undefined) {\r\n // if complete result is not requested, return after any hit.\r\n for (const planeSet of this._convexSets) {\r\n if (planeSet.hasIntersectionWithRay(ray))\r\n return true;\r\n }\r\n return false;\r\n }\r\n maximalRange.setNull();\r\n const rangeA = Range1d.createNull();\r\n for (const planeSet of this._convexSets) {\r\n if (planeSet.hasIntersectionWithRay(ray, rangeA))\r\n maximalRange.extendRange(rangeA);\r\n }\r\n return !maximalRange.isNull;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isPointInside (point, tolerance)`.\r\n */\r\n public isPointInside(point: Point3d): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isPointInside(point)) {\r\n return true;\r\n }\r\n }\r\n return false;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isPointOnOrInside (point, tolerance)`.\r\n */\r\n public isPointOnOrInside(point: Point3d, tolerance: number = Geometry.smallMetricDistance): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isPointOnOrInside(point, tolerance))\r\n return true;\r\n }\r\n return false;\r\n }\r\n /**\r\n * Return true if true is returned for any contained convex set returns true for\r\n * `convexSet.isSphereOnOrInside (point, tolerance)`.\r\n */\r\n public isSphereInside(point: Point3d, radius: number) {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.isSphereInside(point, radius))\r\n return true;\r\n }\r\n return false;\r\n }\r\n /** Test if any part of a line segment is within the volume. */\r\n public isAnyPointInOrOnFromSegment(segment: LineSegment3d): boolean {\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref))\r\n return true;\r\n }\r\n return false;\r\n }\r\n // Intervals must be Segment1d array, as there may be multiple intervals along segment that pass through set regions,\r\n // and so splitting the intervals into segments aids in better organization\r\n /** Returns the fractions of the segment that pass through the set region, as 1 dimensional pieces. */\r\n public appendIntervalsFromSegment(segment: LineSegment3d, intervals: Segment1d[]) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.announceClippedSegmentIntervals(0.0, 1.0, segment.point0Ref, segment.point1Ref,\r\n (fraction0: number, fraction1: number) =>\r\n intervals.push(Segment1d.create(fraction0, fraction1)));\r\n }\r\n }\r\n /** Apply `transform` to all the ConvexClipPlaneSet's. */\r\n public transformInPlace(transform: Transform) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.transformInPlace(transform);\r\n }\r\n }\r\n /** Returns 1, 2, or 3 based on whether point is strongly inside, ambiguous, or strongly outside respectively. */\r\n public classifyPointContainment(points: Point3d[], onIsOutside: boolean): number {\r\n for (const convexSet of this._convexSets) {\r\n const thisStatus = convexSet.classifyPointContainment(points, onIsOutside);\r\n if (thisStatus !== ClipPlaneContainment.StronglyOutside)\r\n return thisStatus;\r\n }\r\n return ClipPlaneContainment.StronglyOutside;\r\n }\r\n /**\r\n * Clip a polygon using this ClipPlaneSet, returning new polygon boundaries. Note that each polygon may lie\r\n * next to the previous, or be disconnected.\r\n */\r\n public polygonClip(input: GrowableXYZArray | Point3d[], output: GrowableXYZArray[]) {\r\n output.length = 0;\r\n if (Array.isArray(input))\r\n input = GrowableXYZArray.create(input);\r\n const work = new GrowableXYZArray();\r\n for (const convexSet of this._convexSets) {\r\n const convexSetOutput = new GrowableXYZArray();\r\n convexSet.polygonClip(input, convexSetOutput, work);\r\n if (convexSetOutput.length !== 0)\r\n output.push(convexSetOutput);\r\n }\r\n }\r\n /**\r\n * Announce clipSegment() for each convexSet in this ClipPlaneSet.\r\n * * all clipPlaneSets are inspected.\r\n * * announced intervals are for each individual clipPlaneSet -- adjacent intervals are not consolidated.\r\n * @param f0 active interval start.\r\n * @param f1 active interval end.\r\n * @param pointA line segment start.\r\n * @param pointB line segment end.\r\n * @param announce function to announce interval.\r\n * @returns Return true if any announcements are made.\r\n */\r\n public announceClippedSegmentIntervals(\r\n f0: number, f1: number, pointA: Point3d, pointB: Point3d, announce?: (fraction0: number, fraction1: number) => void,\r\n ): boolean {\r\n let numAnnounce = 0;\r\n for (const convexSet of this._convexSets) {\r\n if (convexSet.announceClippedSegmentIntervals(f0, f1, pointA, pointB, announce))\r\n numAnnounce++;\r\n }\r\n return numAnnounce > 0;\r\n }\r\n private static _clipArcFractionArray = new GrowableFloat64Array();\r\n /**\r\n * Find parts of an arc that are inside any member clipper.\r\n * Announce each with `announce(startFraction, endFraction, this)`\r\n */\r\n public announceClippedArcIntervals(arc: Arc3d, announce?: AnnounceNumberNumberCurvePrimitive): boolean {\r\n const breaks = UnionOfConvexClipPlaneSets._clipArcFractionArray;\r\n breaks.clear();\r\n for (const convexSet of this._convexSets) {\r\n for (const clipPlane of convexSet.planes) {\r\n clipPlane.appendIntersectionRadians(arc, breaks);\r\n }\r\n }\r\n arc.sweep.radiansArrayToPositivePeriodicFractions(breaks);\r\n return ClipUtilities.selectIntervals01(arc, breaks, this, announce);\r\n }\r\n /**\r\n * Collect the output from computePlanePlanePlaneIntersections in all the contained convex sets.\r\n * @param transform (optional) transform to apply to the points.\r\n * @param points (optional) array to which computed points are to be added.\r\n * @param range (optional) range to be extended by the computed points.\r\n * @param transform (optional) transform to apply to the accepted points.\r\n * @param testContainment if true, test each point to see if it is within the convex set (send false if confident\r\n * that the convex set is rectilinear set such as a slab. Send true if chiseled corners are possible).\r\n * @returns number of points.\r\n */\r\n public computePlanePlanePlaneIntersectionsInAllConvexSets(\r\n points: Point3d[] | undefined, rangeToExtend: Range3d | undefined, transform?: Transform, testContainment: boolean = true,\r\n ): number {\r\n let n = 0;\r\n for (const convexSet of this._convexSets) {\r\n n += convexSet.computePlanePlanePlaneIntersections(points, rangeToExtend, transform, testContainment);\r\n }\r\n return n;\r\n }\r\n /**\r\n * Multiply all ClipPlanes DPoint4d by matrix.\r\n * @param matrix matrix to apply.\r\n * @param invert if true, use in verse of the matrix.\r\n * @param transpose if true, use the transpose of the matrix (or inverse, per invert parameter).\r\n * * Note that if matrixA is applied to all of space, the matrix to send to this method to get a corresponding effect\r\n * on the plane is the inverse transpose of matrixA.\r\n * * Callers that will apply the same matrix to many planes should pre-invert the matrix for efficiency.\r\n * * Both params default to true to get the full effect of transforming space.\r\n * @param matrix matrix to apply\r\n */\r\n public multiplyPlanesByMatrix4d(matrix: Matrix4d, invert: boolean = true, transpose: boolean = true): boolean {\r\n if (invert) { // form inverse once here, reuse for all planes\r\n const inverse = matrix.createInverse();\r\n if (!inverse)\r\n return false;\r\n return this.multiplyPlanesByMatrix4d(inverse, false, transpose);\r\n }\r\n // (no inversion -- no failures possible)\r\n for (const convexSet of this._convexSets) {\r\n convexSet.multiplyPlanesByMatrix4d(matrix, false, transpose);\r\n }\r\n return true;\r\n }\r\n /** Recursively call `setInvisible` on all member convex sets. */\r\n public setInvisible(invisible: boolean) {\r\n for (const convexSet of this._convexSets) {\r\n convexSet.setInvisible(invisible);\r\n }\r\n }\r\n /** add convex sets that accept points below `zLow` and above `zHigh` */\r\n public addOutsideZClipSets(invisible: boolean, zLow?: number, zHigh?: number) {\r\n if (zLow) {\r\n const convexSet = ConvexClipPlaneSet.createEmpty();\r\n convexSet.addZClipPlanes(invisible, zLow);\r\n this._convexSets.push(convexSet);\r\n }\r\n if (zHigh) {\r\n const convexSet = ConvexClipPlaneSet.createEmpty();\r\n convexSet.addZClipPlanes(invisible, undefined, zHigh);\r\n this._convexSets.push(convexSet);\r\n }\r\n }\r\n /** Move convex sets from source.*/\r\n public takeConvexSets(source: UnionOfConvexClipPlaneSets) {\r\n let convexSet;\r\n while ((undefined !== (convexSet = source._convexSets.pop()))) {\r\n this._convexSets.push(convexSet);\r\n }\r\n }\r\n /**\r\n *\r\n * @param xyz input polygon. This is not changed.\r\n * @param insideFragments Array to receive \"inside\" fragments. Each fragment is a GrowableXYZArray grabbed from\r\n * the cache. This is NOT cleared.\r\n * @param outsideFragments Array to receive \"outside\" fragments. Each fragment is a GrowableXYZArray grabbed from\r\n * the cache. This is NOT cleared.\r\n * @param arrayCache cache for reusable GrowableXYZArray.\r\n */\r\n public appendPolygonClip(\r\n xyz: GrowableXYZArray,\r\n insideFragments: GrowableXYZArray[],\r\n outsideFragments: GrowableXYZArray[],\r\n arrayCache: GrowableXYZArrayCache,\r\n ): void {\r\n const oldOutsideCount = outsideFragments.length;\r\n const oldInsideCount = insideFragments.length;\r\n let carryForwardA = [arrayCache.grabAndFill(xyz)];\r\n let carryForwardB: GrowableXYZArray[] = [];\r\n let tempAB;\r\n let shard;\r\n // At each convex set, carryForwardA is all the fragments that have been outside all previous convex sets.\r\n // Clip each such fragment to the current set, sending the outside parts to carryForwardB, which will got to the next clipper\r\n // The final surviving carryForward really is out.\r\n for (const c of this._convexSets) {\r\n while (undefined !== (shard = carryForwardA.pop())) {\r\n c.appendPolygonClip(shard, insideFragments, carryForwardB, arrayCache);\r\n arrayCache.dropToCache(shard);\r\n }\r\n tempAB = carryForwardB;\r\n carryForwardB = carryForwardA; // and that is empty\r\n carryForwardA = tempAB;\r\n }\r\n while (undefined !== (shard = carryForwardA.pop())) {\r\n outsideFragments.push(shard);\r\n }\r\n if (outsideFragments.length === oldOutsideCount)\r\n ClipUtilities.restoreSingletonInPlaceOfMultipleShards(insideFragments, oldInsideCount, xyz, arrayCache);\r\n else if (insideFragments.length === oldInsideCount)\r\n ClipUtilities.restoreSingletonInPlaceOfMultipleShards(outsideFragments, oldOutsideCount, xyz, arrayCache);\r\n }\r\n}\r\n\r\n/* FUNCTIONS SKIPPED DUE TO BSPLINES, VU, OR NON-USAGE IN NATIVE CODE----------------------------------------------------------------\r\n\r\nInvolves vu: skipping for now...\r\n public fromSweptPolygon(points: Point3d[], directions: Vector3d[]): ClipPlaneSet;\r\n public parseConcavePolygonPlanes(...)\r\n\r\nUses bsplines... skipping for now:\r\n public appendIntervalsClipPlaneSetFromCurve();\r\n\r\nUses bsplines... skipping for now:\r\n public isAnyPointInOrOnFrom();\r\n\r\nSkipped fromSweptPolygon(...), which is overloaded function from first, due to presence of vu\r\n public fromSweptPolygon(points: Point3d[], directions: Vector3d[], shapes: Point3d[])\r\n*/\r\n"]}
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{"version":3,"file":"LineStringOffsetClipperContext.d.ts","sourceRoot":"","sources":["../../../../src/clipping/internalContexts/LineStringOffsetClipperContext.ts"],"names":[],"mappings":"AAMA,OAAO,EAAW,QAAQ,EAAE,MAAM,kCAAkC,CAAC;AACrE,OAAO,EAAE,0BAA0B,EAAE,MAAM,+BAA+B,CAAC;AAG3E,OAAO,EAAE,oBAAoB,EAAE,MAAM,uCAAuC,CAAC;AAC7E;;;GAGG;AACH,qBAAa,8BAA8B;IACzC,OAAO,CAAC,mBAAmB,CAAS;IACpC,OAAO,CAAC,oBAAoB,CAAS;IACrC,OAAO,CAAC,YAAY,CAAS;IAC7B,OAAO;IAKP;;;;;;;;OAQG;WACW,UAAU,
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{"version":3,"file":"LineStringOffsetClipperContext.d.ts","sourceRoot":"","sources":["../../../../src/clipping/internalContexts/LineStringOffsetClipperContext.ts"],"names":[],"mappings":"AAMA,OAAO,EAAW,QAAQ,EAAE,MAAM,kCAAkC,CAAC;AACrE,OAAO,EAAE,0BAA0B,EAAE,MAAM,+BAA+B,CAAC;AAG3E,OAAO,EAAE,oBAAoB,EAAE,MAAM,uCAAuC,CAAC;AAC7E;;;GAGG;AACH,qBAAa,8BAA8B;IACzC,OAAO,CAAC,mBAAmB,CAAS;IACpC,OAAO,CAAC,oBAAoB,CAAS;IACrC,OAAO,CAAC,YAAY,CAAS;IAC7B,OAAO;IAKP;;;;;;;;OAQG;WACW,UAAU,CACtB,MAAM,EAAE,oBAAoB,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAE,OAAc,GACpF,QAAQ,GAAG,SAAS;IA6BvB,OAAO,CAAC,MAAM,CAAC,mBAAmB;IASlC;;;;;;OAMG;IACH,OAAO,CAAC,gBAAgB;IAgBxB,OAAO,CAAC,uBAAuB;IAyD/B;;;;;;OAMG;WACW,wBAAwB,CACpC,MAAM,EAAE,oBAAoB,EAC5B,kBAAkB,EAAE,MAAM,EAC1B,mBAAmB,EAAE,MAAM,EAC3B,EAAE,EAAE,MAAM,GAAG,SAAS,EACtB,EAAE,EAAE,MAAM,GAAG,SAAS,GACrB,0BAA0B;CAwB9B"}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nimport { Geometry } from \"../../Geometry\";\r\nimport { Point3d, Vector3d } from \"../../geometry3d/Point3dVector3d\";\r\nimport { UnionOfConvexClipPlaneSets } from \"../UnionOfConvexClipPlaneSets\";\r\nimport { ConvexClipPlaneSet } from \"../ConvexClipPlaneSet\";\r\nimport { ClipPlane } from \"../ClipPlane\";\r\nimport { IndexedXYZCollection } from \"../../geometry3d/IndexedXYZCollection\";\r\n/**\r\n * Class for building clip sets for offset regions.\r\n * @internal\r\n */\r\nexport class LineStringOffsetClipperContext {\r\n private _positiveOffsetLeft: number;\r\n private _positiveOffsetRight: number;\r\n private _turnDegrees: number;\r\n private constructor(positiveOffsetLeft: number, positiveOffsetRight: number) {\r\n this._positiveOffsetLeft = positiveOffsetLeft;\r\n this._positiveOffsetRight = positiveOffsetRight;\r\n this._turnDegrees = 60.0;\r\n }\r\n /**\r\n * Create a unit vector from point i to point i+1.\r\n * If closed, do point indexing with\r\n * * index less than 0 get final segment\r\n * * index at or beyond points.length-1 wraps to first segment\r\n * @param points\r\n * @param index0\r\n * @param closed indicates that first and last points are identical and need wrap logic.\r\n */\r\n public static createUnit(points: IndexedXYZCollection, index0: number, closed: boolean, xyOnly: boolean = true): Vector3d | undefined {\r\n // pick two indices of active points, allowing for wrap if needed:\r\n // normally use index0 and index0 + 1\r\n // but apply wrap if appropriate, and shift ahead of needed.\r\n let k0 = index0;\r\n let k1 = index0 + 1;\r\n const last = points.length - 1;\r\n if (closed) {\r\n if (index0 < 0) {\r\n k0 = last - 1; k1 = last;\r\n } else if (index0 >= last) {\r\n k0 = 0; k1 = 1;\r\n }\r\n } else {\r\n if (index0 === 0) {\r\n k0 = 0; k1 = 1;\r\n } else if (k1 > last) {\r\n k0 = last - 1;\r\n k1 = last;\r\n }\r\n }\r\n const result = points.vectorIndexIndex(k0, k1);\r\n if (result) {\r\n if (xyOnly)\r\n result.z = 0.0;\r\n return result.normalize(result);\r\n }\r\n return undefined;\r\n }\r\nprivate static createDirectedPlane(basePoint: Point3d, vector: Vector3d, shift: number, normalScale: number, interior: boolean = false) {\r\n return ClipPlane.createNormalAndPointXYZXYZ(\r\n vector.x * normalScale, vector.y * normalScale, vector.z * normalScale,\r\n basePoint.x + shift * vector.x, basePoint.y + shift * vector.y, basePoint.z + shift * vector.z, interior, interior);\r\n }\r\n /**\r\n * Create (if needed) the chamfer cutback plane for a turn.\r\n * @param clipSet set to receive the plane\r\n * @param point central point\r\n * @param unitA incoming vector\r\n * @param unitB outgoing vector\r\n */\r\n private createChamferCut(clipSet: ConvexClipPlaneSet, point: Point3d, unitA: Vector3d, unitB: Vector3d) {\r\n const degreesA = unitA.angleToXY(unitB).degrees;\r\n if (Math.abs(degreesA) > this._turnDegrees) {\r\n const perpAB = unitA.interpolate(0.5, unitB);\r\n perpAB.rotate90CCWXY(perpAB);\r\n perpAB.normalizeInPlace();\r\n if (degreesA > 0)\r\n clipSet.addPlaneToConvexSet(LineStringOffsetClipperContext.createDirectedPlane(point, perpAB, -this._positiveOffsetRight, 1.0, false));\r\n else\r\n clipSet.addPlaneToConvexSet(LineStringOffsetClipperContext.createDirectedPlane(point, perpAB, this._positiveOffsetLeft, -1.0, false));\r\n }\r\n }\r\n private createOffsetFromSegment(pointA: Point3d, pointB: Point3d,\r\n unitA: Vector3d | undefined,\r\n unitB: Vector3d | undefined,\r\n unitC: Vector3d | undefined): ConvexClipPlaneSet | undefined {\r\n if (unitB === undefined)\r\n return undefined;\r\n if (unitA === undefined)\r\n unitA = unitB;\r\n if (unitC === undefined)\r\n unitC = unitB;\r\n const unitAB = unitA.interpolate(0.5, unitB);\r\n unitAB.normalizeInPlace();\r\n const perpB = unitB.rotate90CCWXY();\r\n const unitBC = unitB.interpolate(0.5, unitC);\r\n unitBC.normalizeInPlace();\r\n const clipSet = ConvexClipPlaneSet.createEmpty();\r\n clipSet.addPlaneToConvexSet(LineStringOffsetClipperContext.createDirectedPlane(pointA, perpB, this._positiveOffsetLeft, -1.0, false));\r\n clipSet.addPlaneToConvexSet(LineStringOffsetClipperContext.createDirectedPlane(pointA, perpB, -this._positiveOffsetRight, 1.0, false));\r\n clipSet.addPlaneToConvexSet(LineStringOffsetClipperContext.createDirectedPlane(pointA, unitAB, 0, 1.0, true));\r\n clipSet.addPlaneToConvexSet(LineStringOffsetClipperContext.createDirectedPlane(pointB, unitBC, 0, -1.0, true));\r\n this.createChamferCut(clipSet, pointA, unitA, unitB);\r\n this.createChamferCut(clipSet, pointB, unitB, unitC);\r\n /*\r\n const degreesA = unitA.angleToXY(unitB).degrees;\r\n if (Math.abs(degreesA) > this._turnDegrees) {\r\n const perpAB = unitA.interpolate(0.5, unitB);\r\n perpAB.rotate90CCWXY(perpAB);\r\n perpAB.normalizeInPlace();\r\n if (degreesA > 0)\r\n clipSet.addPlaneToConvexSet(BuildingCodeRegionOffsetsOps.createDirectedPlane(pointA, perpAB, -this._positiveOffsetRight, 1.0));\r\n else\r\n clipSet.addPlaneToConvexSet(BuildingCodeRegionOffsetsOps.createDirectedPlane(pointA, perpAB, -this._positiveOffsetLeft, -1.0));\r\n }\r\n const degreesB = unitB.angleToXY(unitC).degrees;\r\n if (Math.abs(degreesB) > this._turnDegrees) {\r\n const perpBC = unitB.interpolate(0.5, unitC);\r\n perpBC.rotate90CCWXY(perpBC);\r\n perpBC.normalizeInPlace();\r\n if (degreesB > 0)\r\n clipSet.addPlaneToConvexSet(BuildingCodeRegionOffsetsOps.createDirectedPlane(pointB, perpBC, -this._positiveOffsetRight, 1.0));\r\n else\r\n clipSet.addPlaneToConvexSet(BuildingCodeRegionOffsetsOps.createDirectedPlane(pointB, perpBC, -this._positiveOffsetLeft, -1.0));\r\n }\r\n */\r\n return clipSet;\r\n }\r\n /**\r\n * @param points\r\n * @param positiveOffsetLeft offset to left. 0 is clip on the path.\r\n * @param positiveOffsetRight offset to the right. 0 is clip on the path.\r\n * @param z0 z for lower clipping plane. If undefined, unbounded in positive z\r\n * @param z1 z for upper clipping plane. If undefined, unbounded in negative z.\r\n */\r\n public static createClipBetweenOffsets(points: IndexedXYZCollection, positiveOffsetLeft: number, positiveOffsetRight: number, z0: number | undefined, z1: number | undefined): UnionOfConvexClipPlaneSets {\r\n const context = new LineStringOffsetClipperContext(positiveOffsetLeft, positiveOffsetRight);\r\n const result = UnionOfConvexClipPlaneSets.createEmpty();\r\n if (points.length > 1) {\r\n const closed = Geometry.isSmallMetricDistance(points.distanceIndexIndex(0, points.length - 1)!);\r\n for (let i = 0; i + 1 < points.length; i++) {\r\n const unitVectorA = this.createUnit(points, i - 1, closed);\r\n const unitVectorB = this.createUnit(points, i, closed);\r\n const unitVectorC = this.createUnit(points, i + 1, closed);\r\n const clipSet = context.createOffsetFromSegment(points.getPoint3dAtUncheckedPointIndex(i),\r\n points.getPoint3dAtUncheckedPointIndex(i + 1), unitVectorA, unitVectorB, unitVectorC);\r\n clipSet?.addZClipPlanes(false, z0, z1);\r\n if (clipSet)\r\n result.addConvexSet(clipSet);\r\n }\r\n } else {\r\n // make a singleton clipper with the z values.\r\n const clipSet = ConvexClipPlaneSet.createEmpty();\r\n clipSet?.addZClipPlanes(false, z0, z1);\r\n if (clipSet.planes.length > 0)\r\n result.addConvexSet(clipSet);\r\n }\r\n return result;\r\n }\r\n}\r\n"]}
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nimport { Geometry } from \"../../Geometry\";\r\nimport { Point3d, Vector3d } from \"../../geometry3d/Point3dVector3d\";\r\nimport { UnionOfConvexClipPlaneSets } from \"../UnionOfConvexClipPlaneSets\";\r\nimport { ConvexClipPlaneSet } from \"../ConvexClipPlaneSet\";\r\nimport { ClipPlane } from \"../ClipPlane\";\r\nimport { IndexedXYZCollection } from \"../../geometry3d/IndexedXYZCollection\";\r\n/**\r\n * Class for building clip sets for offset regions.\r\n * @internal\r\n */\r\nexport class LineStringOffsetClipperContext {\r\n private _positiveOffsetLeft: number;\r\n private _positiveOffsetRight: number;\r\n private _turnDegrees: number;\r\n private constructor(positiveOffsetLeft: number, positiveOffsetRight: number) {\r\n this._positiveOffsetLeft = positiveOffsetLeft;\r\n this._positiveOffsetRight = positiveOffsetRight;\r\n this._turnDegrees = 60.0;\r\n }\r\n /**\r\n * Create a unit vector from point i to point i+1.\r\n * If closed, do point indexing with\r\n * * index less than 0 get final segment\r\n * * index at or beyond points.length-1 wraps to first segment\r\n * @param points\r\n * @param index0\r\n * @param closed indicates that first and last points are identical and need wrap logic.\r\n */\r\n public static createUnit(\r\n points: IndexedXYZCollection, index0: number, closed: boolean, xyOnly: boolean = true,\r\n ): Vector3d | undefined {\r\n // pick two indices of active points, allowing for wrap if needed:\r\n // normally use index0 and index0 + 1\r\n // but apply wrap if appropriate, and shift ahead of needed.\r\n let k0 = index0;\r\n let k1 = index0 + 1;\r\n const last = points.length - 1;\r\n if (closed) {\r\n if (index0 < 0) {\r\n k0 = last - 1; k1 = last;\r\n } else if (index0 >= last) {\r\n k0 = 0; k1 = 1;\r\n }\r\n } else {\r\n if (index0 === 0) {\r\n k0 = 0; k1 = 1;\r\n } else if (k1 > last) {\r\n k0 = last - 1;\r\n k1 = last;\r\n }\r\n }\r\n const result = points.vectorIndexIndex(k0, k1);\r\n if (result) {\r\n if (xyOnly)\r\n result.z = 0.0;\r\n return result.normalize(result);\r\n }\r\n return undefined;\r\n }\r\n private static createDirectedPlane(\r\n basePoint: Point3d, vector: Vector3d, shift: number, normalScale: number, interior: boolean = false,\r\n ): ClipPlane | undefined {\r\n return ClipPlane.createNormalAndPointXYZXYZ(\r\n vector.x * normalScale, vector.y * normalScale, vector.z * normalScale,\r\n basePoint.x + shift * vector.x, basePoint.y + shift * vector.y, basePoint.z + shift * vector.z,\r\n interior, interior,\r\n );\r\n }\r\n /**\r\n * Create (if needed) the chamfer cutback plane for a turn.\r\n * @param clipSet set to receive the plane\r\n * @param point central point\r\n * @param unitA incoming vector\r\n * @param unitB outgoing vector\r\n */\r\n private createChamferCut(clipSet: ConvexClipPlaneSet, point: Point3d, unitA: Vector3d, unitB: Vector3d) {\r\n const degreesA = unitA.angleToXY(unitB).degrees;\r\n if (Math.abs(degreesA) > this._turnDegrees) {\r\n const perpAB = unitA.interpolate(0.5, unitB);\r\n perpAB.rotate90CCWXY(perpAB);\r\n perpAB.normalizeInPlace();\r\n if (degreesA > 0)\r\n clipSet.addPlaneToConvexSet(\r\n LineStringOffsetClipperContext.createDirectedPlane(point, perpAB, -this._positiveOffsetRight, 1.0, false),\r\n );\r\n else\r\n clipSet.addPlaneToConvexSet(\r\n LineStringOffsetClipperContext.createDirectedPlane(point, perpAB, this._positiveOffsetLeft, -1.0, false),\r\n );\r\n }\r\n }\r\n private createOffsetFromSegment(\r\n pointA: Point3d,\r\n pointB: Point3d,\r\n unitA: Vector3d | undefined,\r\n unitB: Vector3d | undefined,\r\n unitC: Vector3d | undefined,\r\n ): ConvexClipPlaneSet | undefined {\r\n if (unitB === undefined)\r\n return undefined;\r\n if (unitA === undefined)\r\n unitA = unitB;\r\n if (unitC === undefined)\r\n unitC = unitB;\r\n const unitAB = unitA.interpolate(0.5, unitB);\r\n unitAB.normalizeInPlace();\r\n const perpB = unitB.rotate90CCWXY();\r\n const unitBC = unitB.interpolate(0.5, unitC);\r\n unitBC.normalizeInPlace();\r\n const clipSet = ConvexClipPlaneSet.createEmpty();\r\n clipSet.addPlaneToConvexSet(\r\n LineStringOffsetClipperContext.createDirectedPlane(pointA, perpB, this._positiveOffsetLeft, -1.0, false),\r\n );\r\n clipSet.addPlaneToConvexSet(\r\n LineStringOffsetClipperContext.createDirectedPlane(pointA, perpB, -this._positiveOffsetRight, 1.0, false),\r\n );\r\n clipSet.addPlaneToConvexSet(\r\n LineStringOffsetClipperContext.createDirectedPlane(pointA, unitAB, 0, 1.0, true),\r\n );\r\n clipSet.addPlaneToConvexSet(\r\n LineStringOffsetClipperContext.createDirectedPlane(pointB, unitBC, 0, -1.0, true),\r\n );\r\n this.createChamferCut(clipSet, pointA, unitA, unitB);\r\n this.createChamferCut(clipSet, pointB, unitB, unitC);\r\n /*\r\n const degreesA = unitA.angleToXY(unitB).degrees;\r\n if (Math.abs(degreesA) > this._turnDegrees) {\r\n const perpAB = unitA.interpolate(0.5, unitB);\r\n perpAB.rotate90CCWXY(perpAB);\r\n perpAB.normalizeInPlace();\r\n if (degreesA > 0)\r\n clipSet.addPlaneToConvexSet(BuildingCodeRegionOffsetsOps.createDirectedPlane(pointA, perpAB, -this._positiveOffsetRight, 1.0));\r\n else\r\n clipSet.addPlaneToConvexSet(BuildingCodeRegionOffsetsOps.createDirectedPlane(pointA, perpAB, -this._positiveOffsetLeft, -1.0));\r\n }\r\n const degreesB = unitB.angleToXY(unitC).degrees;\r\n if (Math.abs(degreesB) > this._turnDegrees) {\r\n const perpBC = unitB.interpolate(0.5, unitC);\r\n perpBC.rotate90CCWXY(perpBC);\r\n perpBC.normalizeInPlace();\r\n if (degreesB > 0)\r\n clipSet.addPlaneToConvexSet(BuildingCodeRegionOffsetsOps.createDirectedPlane(pointB, perpBC, -this._positiveOffsetRight, 1.0));\r\n else\r\n clipSet.addPlaneToConvexSet(BuildingCodeRegionOffsetsOps.createDirectedPlane(pointB, perpBC, -this._positiveOffsetLeft, -1.0));\r\n }\r\n */\r\n return clipSet;\r\n }\r\n /**\r\n * @param points\r\n * @param positiveOffsetLeft offset to left. 0 is clip on the path.\r\n * @param positiveOffsetRight offset to the right. 0 is clip on the path.\r\n * @param z0 z for lower clipping plane. If undefined, unbounded in positive z\r\n * @param z1 z for upper clipping plane. If undefined, unbounded in negative z.\r\n */\r\n public static createClipBetweenOffsets(\r\n points: IndexedXYZCollection,\r\n positiveOffsetLeft: number,\r\n positiveOffsetRight: number,\r\n z0: number | undefined,\r\n z1: number | undefined,\r\n ): UnionOfConvexClipPlaneSets {\r\n const context = new LineStringOffsetClipperContext(positiveOffsetLeft, positiveOffsetRight);\r\n const result = UnionOfConvexClipPlaneSets.createEmpty();\r\n if (points.length > 1) {\r\n const closed = Geometry.isSmallMetricDistance(points.distanceIndexIndex(0, points.length - 1)!);\r\n for (let i = 0; i + 1 < points.length; i++) {\r\n const unitVectorA = this.createUnit(points, i - 1, closed);\r\n const unitVectorB = this.createUnit(points, i, closed);\r\n const unitVectorC = this.createUnit(points, i + 1, closed);\r\n const clipSet = context.createOffsetFromSegment(points.getPoint3dAtUncheckedPointIndex(i),\r\n points.getPoint3dAtUncheckedPointIndex(i + 1), unitVectorA, unitVectorB, unitVectorC);\r\n clipSet?.addZClipPlanes(false, z0, z1);\r\n if (clipSet)\r\n result.addConvexSet(clipSet);\r\n }\r\n } else {\r\n // make a singleton clipper with the z values.\r\n const clipSet = ConvexClipPlaneSet.createEmpty();\r\n clipSet?.addZClipPlanes(false, z0, z1);\r\n if (clipSet.planes.length > 0)\r\n result.addConvexSet(clipSet);\r\n }\r\n return result;\r\n }\r\n}\r\n"]}
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@@ -41,12 +41,14 @@ import type { VariantCurveExtendParameter } from "./CurveExtendMode";
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*/
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export type CurvePrimitiveType = "arc" | "lineSegment" | "lineString" | "bsplineCurve" | "bezierCurve" | "transitionSpiral" | "curveChainWithDistanceIndex" | "interpolationCurve" | "akimaCurve";
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/**
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* Union type for subclasses of [[CurvePrimitive]]. Specific subclasses can be discriminated at compile- or run-time
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* Union type for subclasses of [[CurvePrimitive]]. Specific subclasses can be discriminated at compile- or run-time
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* using [[CurvePrimitive.curvePrimitiveType]].
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* @public
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*/
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export type AnyCurvePrimitive = Arc3d | LineSegment3d | LineString3d | BSplineCurve3d | BezierCurve3d | DirectSpiral3d | IntegratedSpiral3d | CurveChainWithDistanceIndex | InterpolationCurve3d | AkimaCurve3d;
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/**
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* Function signature for callback which announces a pair of numbers, such as a fractional interval, along with a
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* Function signature for callback which announces a pair of numbers, such as a fractional interval, along with a
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* containing CurvePrimitive.
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* @public
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*/
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export type AnnounceNumberNumberCurvePrimitive = (a0: number, a1: number, cp: CurvePrimitive) => void;
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@@ -1 +1 @@
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-
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1
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+
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