@itwin/core-geometry 4.1.0-dev.4 → 4.1.0-dev.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cjs/curve/Arc3d.d.ts +70 -86
- package/lib/cjs/curve/Arc3d.d.ts.map +1 -1
- package/lib/cjs/curve/Arc3d.js +109 -96
- package/lib/cjs/curve/Arc3d.js.map +1 -1
- package/lib/cjs/curve/CurveCollection.d.ts +47 -30
- package/lib/cjs/curve/CurveCollection.d.ts.map +1 -1
- package/lib/cjs/curve/CurveCollection.js +63 -34
- package/lib/cjs/curve/CurveCollection.js.map +1 -1
- package/lib/cjs/curve/CurveLocationDetail.d.ts +40 -41
- package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -1
- package/lib/cjs/curve/CurveLocationDetail.js +31 -35
- package/lib/cjs/curve/CurveLocationDetail.js.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.d.ts +137 -92
- package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -1
- package/lib/cjs/curve/CurvePrimitive.js +114 -75
- package/lib/cjs/curve/CurvePrimitive.js.map +1 -1
- package/lib/cjs/curve/GeometryQuery.d.ts +26 -20
- package/lib/cjs/curve/GeometryQuery.d.ts.map +1 -1
- package/lib/cjs/curve/GeometryQuery.js +11 -9
- package/lib/cjs/curve/GeometryQuery.js.map +1 -1
- package/lib/cjs/curve/LineSegment3d.d.ts +34 -25
- package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -1
- package/lib/cjs/curve/LineSegment3d.js +76 -38
- package/lib/cjs/curve/LineSegment3d.js.map +1 -1
- package/lib/cjs/curve/LineString3d.d.ts +70 -51
- package/lib/cjs/curve/LineString3d.d.ts.map +1 -1
- package/lib/cjs/curve/LineString3d.js +120 -71
- package/lib/cjs/curve/LineString3d.js.map +1 -1
- package/lib/cjs/curve/Query/StrokeCountMap.d.ts +14 -13
- package/lib/cjs/curve/Query/StrokeCountMap.d.ts.map +1 -1
- package/lib/cjs/curve/Query/StrokeCountMap.js +9 -8
- package/lib/cjs/curve/Query/StrokeCountMap.js.map +1 -1
- package/lib/cjs/curve/StrokeOptions.d.ts +29 -21
- package/lib/cjs/curve/StrokeOptions.d.ts.map +1 -1
- package/lib/cjs/curve/StrokeOptions.js +44 -22
- package/lib/cjs/curve/StrokeOptions.js.map +1 -1
- package/lib/cjs/geometry3d/Matrix3d.d.ts +2 -2
- package/lib/cjs/geometry3d/Matrix3d.js +2 -2
- package/lib/cjs/geometry3d/Matrix3d.js.map +1 -1
- package/lib/esm/curve/Arc3d.d.ts +70 -86
- package/lib/esm/curve/Arc3d.d.ts.map +1 -1
- package/lib/esm/curve/Arc3d.js +109 -96
- package/lib/esm/curve/Arc3d.js.map +1 -1
- package/lib/esm/curve/CurveCollection.d.ts +47 -30
- package/lib/esm/curve/CurveCollection.d.ts.map +1 -1
- package/lib/esm/curve/CurveCollection.js +63 -34
- package/lib/esm/curve/CurveCollection.js.map +1 -1
- package/lib/esm/curve/CurveLocationDetail.d.ts +40 -41
- package/lib/esm/curve/CurveLocationDetail.d.ts.map +1 -1
- package/lib/esm/curve/CurveLocationDetail.js +31 -35
- package/lib/esm/curve/CurveLocationDetail.js.map +1 -1
- package/lib/esm/curve/CurvePrimitive.d.ts +137 -92
- package/lib/esm/curve/CurvePrimitive.d.ts.map +1 -1
- package/lib/esm/curve/CurvePrimitive.js +114 -75
- package/lib/esm/curve/CurvePrimitive.js.map +1 -1
- package/lib/esm/curve/GeometryQuery.d.ts +26 -20
- package/lib/esm/curve/GeometryQuery.d.ts.map +1 -1
- package/lib/esm/curve/GeometryQuery.js +11 -9
- package/lib/esm/curve/GeometryQuery.js.map +1 -1
- package/lib/esm/curve/LineSegment3d.d.ts +34 -25
- package/lib/esm/curve/LineSegment3d.d.ts.map +1 -1
- package/lib/esm/curve/LineSegment3d.js +76 -38
- package/lib/esm/curve/LineSegment3d.js.map +1 -1
- package/lib/esm/curve/LineString3d.d.ts +70 -51
- package/lib/esm/curve/LineString3d.d.ts.map +1 -1
- package/lib/esm/curve/LineString3d.js +120 -71
- package/lib/esm/curve/LineString3d.js.map +1 -1
- package/lib/esm/curve/Query/StrokeCountMap.d.ts +14 -13
- package/lib/esm/curve/Query/StrokeCountMap.d.ts.map +1 -1
- package/lib/esm/curve/Query/StrokeCountMap.js +9 -8
- package/lib/esm/curve/Query/StrokeCountMap.js.map +1 -1
- package/lib/esm/curve/StrokeOptions.d.ts +29 -21
- package/lib/esm/curve/StrokeOptions.d.ts.map +1 -1
- package/lib/esm/curve/StrokeOptions.js +44 -22
- package/lib/esm/curve/StrokeOptions.js.map +1 -1
- package/lib/esm/geometry3d/Matrix3d.d.ts +2 -2
- package/lib/esm/geometry3d/Matrix3d.js +2 -2
- package/lib/esm/geometry3d/Matrix3d.js.map +1 -1
- package/package.json +3 -3
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@@ -3,32 +3,32 @@
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*/
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import { CurvePrimitive } from "../CurvePrimitive";
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/**
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*
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* * For a simple primitive (
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* Data carrier interface for per-primitive stroke counts and distances used by PolyfaceBuilder.
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* * For a simple primitive (line segment or arc) that is stroked with uniform fraction, the members are:
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* * `numStroke` = total number of strokes
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* * `curveLength` = length of this curve
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* * `a0` = external mapped coordinate for fraction 0 on this primitive or component
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* * `a1` = external mapped coordinate for fraction 1 on this primitive or component
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*
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* * For linestring and bspline curve, those numbers are totals for the overall curve, and breakdown within
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*
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* the components (line segments or bezier spans) is recorded on the optional array `componentData[]`
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* * Members of the array are annotated with componentIndex within the linestring or bspline curve
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* @public
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*/
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export declare class StrokeCountMap {
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/**
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/** Number of strokes expected in this interval. */
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numStroke: number;
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/** Length of the curve interval. */
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curveLength: number;
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/**
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/** Start coordinate (in user-defined space) for fraction 0 on this primitive or component */
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a0: number;
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/**
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/** End coordinate (in user-defined space) for fraction 0 on this primitive or component */
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a1: number;
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/**
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/** Further StrokeCountMap's within this interval (e.g. for individual segments of a linestring.) */
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componentData?: StrokeCountMap[];
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/** The curve that this map represents */
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primitive?: CurvePrimitive;
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/**
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/** This curve's index within its parent. */
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componentIndex?: number;
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/**
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* Constructor. Initialize all fields from arguments.
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@@ -61,7 +61,7 @@ export declare class StrokeCountMap {
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*/
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static createWithComponentIndex(componentIndex?: number, numStroke?: number, curveLength?: number, a0?: number, a1?: number): StrokeCountMap;
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/**
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*
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* Create a StrokeCountMap, optionally
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* * (a) use parent a1 as new a0
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* * (b) attach a (usually empty) array for component counts.
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* @param parentMap optional map whose a1 becomes a0 in the new map.
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@@ -76,17 +76,18 @@ export declare class StrokeCountMap {
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* @param curveLength curve length for new child curve.
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*/
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addToCountAndLength(numStroke: number, curveLength: number): void;
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/**
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*
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/**
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* Return true if `other` has the same component structure as `this`
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* * Testing recurses through corresponding members of componentData arrays.
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*/
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isCompatibleComponentStructure(other: StrokeCountMap, enforceCounts: boolean): boolean;
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/**
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*
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* Clone all data from root.
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* * clone componentData arrays recursively.
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*/
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clone(): StrokeCountMap;
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/**
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*
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* Interpolate in the a0,a1 mapping.
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* @param fraction fractional position between a0 and a1
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*/
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fractionToA(fraction: number): number;
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@@ -1 +1 @@
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-
{"version":3,"file":"StrokeCountMap.d.ts","sourceRoot":"","sources":["../../../../src/curve/Query/StrokeCountMap.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AAEnD;;;;;;;;;;;;GAYG;AACH,qBAAa,cAAc;IACzB,mDAAmD;IAC5C,SAAS,EAAE,MAAM,CAAC;IACzB,oCAAoC;IAC7B,WAAW,EAAE,MAAM,CAAC;IAC3B,6FAA6F;IACtF,EAAE,EAAE,MAAM,CAAC;IAClB,2FAA2F;IACpF,EAAE,EAAE,MAAM,CAAC;IAClB,oGAAoG;IAC7F,aAAa,CAAC,EAAE,cAAc,EAAE,CAAC;IACxC,yCAAyC;IAClC,SAAS,CAAC,EAAE,cAAc,CAAC;IAClC,4CAA4C;IACrC,cAAc,CAAC,EAAE,MAAM,CAAC;IAC/B;;;;;;;;;OASG;IACH,OAAO;IAOP;;;;;;;;OAQG;WACW,wBAAwB,
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{"version":3,"file":"StrokeCountMap.d.ts","sourceRoot":"","sources":["../../../../src/curve/Query/StrokeCountMap.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AAEnD;;;;;;;;;;;;GAYG;AACH,qBAAa,cAAc;IACzB,mDAAmD;IAC5C,SAAS,EAAE,MAAM,CAAC;IACzB,oCAAoC;IAC7B,WAAW,EAAE,MAAM,CAAC;IAC3B,6FAA6F;IACtF,EAAE,EAAE,MAAM,CAAC;IAClB,2FAA2F;IACpF,EAAE,EAAE,MAAM,CAAC;IAClB,oGAAoG;IAC7F,aAAa,CAAC,EAAE,cAAc,EAAE,CAAC;IACxC,yCAAyC;IAClC,SAAS,CAAC,EAAE,cAAc,CAAC;IAClC,4CAA4C;IACrC,cAAc,CAAC,EAAE,MAAM,CAAC;IAC/B;;;;;;;;;OASG;IACH,OAAO;IAOP;;;;;;;;OAQG;WACW,wBAAwB,CACpC,SAAS,EAAE,cAAc,EAAE,SAAS,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,aAAa,CAAC,EAAE,cAAc,EAAE,GAC1H,cAAc;IAKjB;;;;;;;OAOG;WACW,wBAAwB,CACpC,cAAc,GAAE,MAAU,EAAE,SAAS,GAAE,MAAU,EAAE,WAAW,GAAE,MAAU,EAAE,EAAE,GAAE,MAAU,EAAE,EAAE,GAAE,MAAU,GACzG,cAAc;IAKjB;;;;;;OAMG;WACW,yCAAyC,CACrD,cAAc,EAAE,cAAc,EAAE,SAAS,CAAC,EAAE,cAAc,EAAE,aAAa,CAAC,EAAE,cAAc,EAAE,GAC3F,cAAc;IAMjB;;;;;;OAMG;IACI,mBAAmB,CAAC,SAAS,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,GAAG,IAAI;IAUxE;;;OAGG;IACI,8BAA8B,CAAC,KAAK,EAAE,cAAc,EAAE,aAAa,EAAE,OAAO,GAAG,OAAO;IAkB7F;;;OAGG;IACI,KAAK,IAAI,cAAc;IAS9B;;;OAGG;IACI,WAAW,CAAC,QAAQ,EAAE,MAAM;CAGpC"}
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exports.StrokeCountMap = void 0;
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const Geometry_1 = require("../../Geometry");
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/**
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* * For a simple primitive (
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* Data carrier interface for per-primitive stroke counts and distances used by PolyfaceBuilder.
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* * For a simple primitive (line segment or arc) that is stroked with uniform fraction, the members are:
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* * `numStroke` = total number of strokes
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* * `curveLength` = length of this curve
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* * `a0` = external mapped coordinate for fraction 0 on this primitive or component
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* * `a1` = external mapped coordinate for fraction 1 on this primitive or component
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*
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* * For linestring and bspline curve, those numbers are totals for the overall curve, and breakdown within
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* the components (line segments or bezier spans) is recorded on the optional array `componentData[]`
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* * Members of the array are annotated with componentIndex within the linestring or bspline curve
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* @public
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*/
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return result;
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}
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/**
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* * (b) attach a (usually empty) array for component counts.
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* @param parentMap optional map whose a1 becomes a0 in the new map.
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this.curveLength += curveLength;
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this.a1 = a2;
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}
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*
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/**
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* Return true if `other` has the same component structure as `this`
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* * Testing recurses through corresponding members of componentData arrays.
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*/
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isCompatibleComponentStructure(other, enforceCounts) {
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if (enforceCounts && this.numStroke !== other.numStroke)
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return false;
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}
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/**
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clone() {
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return a;
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}
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* @param fraction fractional position between a0 and a1
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fractionToA(fraction) {
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{"version":3,"file":"StrokeCountMap.js","sourceRoot":"","sources":["../../../../src/curve/Query/StrokeCountMap.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,6CAA0C;AAG1C;;;;;;;;;;;;GAYG;AACH,MAAa,cAAc;IAezB;;;;;;;;;OASG;IACH,YAAoB,SAAiB,EAAE,WAAmB,EAAE,EAAU,EAAE,EAAU,EAAE,aAAgC;QAClH,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;IACrC,CAAC;IACD;;;;;;;;OAQG;IACI,MAAM,CAAC,wBAAwB,
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{"version":3,"file":"StrokeCountMap.js","sourceRoot":"","sources":["../../../../src/curve/Query/StrokeCountMap.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,6CAA0C;AAG1C;;;;;;;;;;;;GAYG;AACH,MAAa,cAAc;IAezB;;;;;;;;;OASG;IACH,YAAoB,SAAiB,EAAE,WAAmB,EAAE,EAAU,EAAE,EAAU,EAAE,aAAgC;QAClH,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;QACb,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;IACrC,CAAC;IACD;;;;;;;;OAQG;IACI,MAAM,CAAC,wBAAwB,CACpC,SAAyB,EAAE,SAAiB,EAAE,WAAmB,EAAE,EAAU,EAAE,EAAU,EAAE,aAAgC;QAE3H,MAAM,MAAM,GAAG,IAAI,cAAc,CAAC,SAAS,EAAE,WAAW,EAAE,EAAE,EAAE,EAAE,EAAE,aAAa,CAAC,CAAC;QACjF,MAAM,CAAC,SAAS,GAAG,SAAS,CAAC;QAC7B,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;;;OAOG;IACI,MAAM,CAAC,wBAAwB,CACpC,iBAAyB,CAAC,EAAE,YAAoB,CAAC,EAAE,cAAsB,CAAC,EAAE,KAAa,CAAC,EAAE,KAAa,CAAC;QAE1G,MAAM,MAAM,GAAG,IAAI,cAAc,CAAC,SAAS,EAAE,WAAW,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QAClE,MAAM,CAAC,cAAc,GAAG,cAAc,CAAC;QACvC,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;;OAMG;IACI,MAAM,CAAC,yCAAyC,CACrD,cAA8B,EAAE,SAA0B,EAAE,aAAgC;QAE5F,MAAM,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC;QAC1C,MAAM,MAAM,GAAG,IAAI,cAAc,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,aAAa,CAAC,CAAC;QAC/D,MAAM,CAAC,SAAS,GAAG,cAAc,CAAC;QAClC,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;;OAMG;IACI,mBAAmB,CAAC,SAAiB,EAAE,WAAmB;QAC/D,MAAM,EAAE,GAAG,IAAI,CAAC,EAAE,GAAG,WAAW,CAAC;QACjC,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,IAAI,CACrB,IAAI,cAAc,CAAC,SAAS,EAAE,WAAW,EAAE,IAAI,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;SAC5D;QACD,IAAI,CAAC,SAAS,IAAI,SAAS,CAAC;QAC5B,IAAI,CAAC,WAAW,IAAI,WAAW,CAAC;QAChC,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC;IACf,CAAC;IACD;;;OAGG;IACI,8BAA8B,CAAC,KAAqB,EAAE,aAAsB;QACjF,IAAI,aAAa,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,CAAC,SAAS;YACrD,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,aAAa,KAAK,SAAS,IAAI,KAAK,CAAC,aAAa,KAAK,SAAS;YACvE,OAAO,IAAI,CAAC;QACd,IAAI,IAAI,CAAC,aAAa,IAAI,KAAK,CAAC,aAAa,EAAE;YAC7C,uCAAuC;YACvC,IAAI,IAAI,CAAC,aAAa,CAAC,MAAM,KAAK,KAAK,CAAC,aAAa,CAAC,MAAM;gBAC1D,OAAO,KAAK,CAAC;YACf,MAAM,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC;YACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,8BAA8B,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,CAAC,EAAE,aAAa,CAAC;oBAC9F,OAAO,KAAK,CAAC;YACjB,OAAO,IAAI,CAAC;SACb;QACD,wCAAwC;QACxC,OAAO,KAAK,CAAC;IACf,CAAC;IACD;;;OAGG;IACI,KAAK;QACV,MAAM,CAAC,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,SAAS,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;QACjF,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,CAAC,CAAC,aAAa,GAAG,EAAE,CAAC;YACrB,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,aAAa;gBACpC,CAAC,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;SACvC;QACD,OAAO,CAAC,CAAC;IACX,CAAC;IACD;;;OAGG;IACI,WAAW,CAAC,QAAgB;QACjC,OAAO,mBAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,EAAE,EAAE,QAAQ,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC;IAC1D,CAAC;CACF;AAzID,wCAyIC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Curve\r\n */\r\n\r\nimport { Geometry } from \"../../Geometry\";\r\nimport { CurvePrimitive } from \"../CurvePrimitive\";\r\n\r\n/**\r\n * Data carrier interface for per-primitive stroke counts and distances used by PolyfaceBuilder.\r\n * * For a simple primitive (line segment or arc) that is stroked with uniform fraction, the members are:\r\n * * `numStroke` = total number of strokes\r\n * * `curveLength` = length of this curve\r\n * * `a0` = external mapped coordinate for fraction 0 on this primitive or component\r\n * * `a1` = external mapped coordinate for fraction 1 on this primitive or component\r\n *\r\n * * For linestring and bspline curve, those numbers are totals for the overall curve, and breakdown within\r\n * the components (line segments or bezier spans) is recorded on the optional array `componentData[]`\r\n * * Members of the array are annotated with componentIndex within the linestring or bspline curve\r\n * @public\r\n */\r\nexport class StrokeCountMap {\r\n /** Number of strokes expected in this interval. */\r\n public numStroke: number;\r\n /** Length of the curve interval. */\r\n public curveLength: number;\r\n /** Start coordinate (in user-defined space) for fraction 0 on this primitive or component */\r\n public a0: number;\r\n /** End coordinate (in user-defined space) for fraction 0 on this primitive or component */\r\n public a1: number;\r\n /** Further StrokeCountMap's within this interval (e.g. for individual segments of a linestring.) */\r\n public componentData?: StrokeCountMap[];\r\n /** The curve that this map represents */\r\n public primitive?: CurvePrimitive;\r\n /** This curve's index within its parent. */\r\n public componentIndex?: number;\r\n /**\r\n * Constructor. Initialize all fields from arguments.\r\n * * Callers that expect to announce numStroke and curveLength for multiple components send an empty componentData array.\r\n * * Callers that do not have multiple components send undefined component data.\r\n * @param numStroke\r\n * @param curveLength\r\n * @param a0\r\n * @param a1\r\n * @param componentData\r\n */\r\n private constructor(numStroke: number, curveLength: number, a0: number, a1: number, componentData?: StrokeCountMap[]) {\r\n this.numStroke = numStroke;\r\n this.curveLength = curveLength;\r\n this.a0 = a0;\r\n this.a1 = a1;\r\n this.componentData = componentData;\r\n }\r\n /**\r\n * Create a `StrokeCountMap` with curve primitive and optional componentData array.\r\n * @param primitive\r\n * @param numStroke\r\n * @param curveLength\r\n * @param a0\r\n * @param a1\r\n * @param componentData\r\n */\r\n public static createWithCurvePrimitive(\r\n primitive: CurvePrimitive, numStroke: number, curveLength: number, a0: number, a1: number, componentData?: StrokeCountMap[]\r\n ): StrokeCountMap {\r\n const result = new StrokeCountMap(numStroke, curveLength, a0, a1, componentData);\r\n result.primitive = primitive;\r\n return result;\r\n }\r\n /**\r\n * Create a `StrokeCountMap` with `componentIndex` (but no primitive or componentData array)\r\n * @param index\r\n * @param numStroke\r\n * @param curveLength\r\n * @param a0\r\n * @param a1\r\n */\r\n public static createWithComponentIndex(\r\n componentIndex: number = 0, numStroke: number = 0, curveLength: number = 0, a0: number = 0, a1: number = 0\r\n ): StrokeCountMap {\r\n const result = new StrokeCountMap(numStroke, curveLength, a0, a1);\r\n result.componentIndex = componentIndex;\r\n return result;\r\n }\r\n /**\r\n * Create a StrokeCountMap, optionally\r\n * * (a) use parent a1 as new a0\r\n * * (b) attach a (usually empty) array for component counts.\r\n * @param parentMap optional map whose a1 becomes a0 in the new map.\r\n * @param componentData optional array of component StrokeCountMaps.\r\n */\r\n public static createWithCurvePrimitiveAndOptionalParent(\r\n curvePrimitive: CurvePrimitive, parentMap?: StrokeCountMap, componentData?: StrokeCountMap[]\r\n ): StrokeCountMap {\r\n const a0 = parentMap ? parentMap.a1 : 0.0;\r\n const result = new StrokeCountMap(0, 0, a0, a0, componentData);\r\n result.primitive = curvePrimitive;\r\n return result;\r\n }\r\n /**\r\n * Apply stroke count and curve length from a component to a parent map.\r\n * If componentData is present, install the new count and length with distance limits\r\n * @param parentMap map to be updated.\r\n * @param numStroke number of strokes on new child curve\r\n * @param curveLength curve length for new child curve.\r\n */\r\n public addToCountAndLength(numStroke: number, curveLength: number): void {\r\n const a2 = this.a1 + curveLength;\r\n if (this.componentData) {\r\n this.componentData.push(\r\n new StrokeCountMap(numStroke, curveLength, this.a1, a2));\r\n }\r\n this.numStroke += numStroke;\r\n this.curveLength += curveLength;\r\n this.a1 = a2;\r\n }\r\n /**\r\n * Return true if `other` has the same component structure as `this`\r\n * * Testing recurses through corresponding members of componentData arrays.\r\n */\r\n public isCompatibleComponentStructure(other: StrokeCountMap, enforceCounts: boolean): boolean {\r\n if (enforceCounts && this.numStroke !== other.numStroke)\r\n return false;\r\n if (this.componentData === undefined && other.componentData === undefined)\r\n return true;\r\n if (this.componentData && other.componentData) {\r\n // both have components. Recurse . . ..\r\n if (this.componentData.length !== other.componentData.length)\r\n return false;\r\n const n = this.componentData.length;\r\n for (let i = 0; i < n; i++)\r\n if (!this.componentData[i].isCompatibleComponentStructure(other.componentData[i], enforceCounts))\r\n return false;\r\n return true;\r\n }\r\n // one has componentData, the other not.\r\n return false;\r\n }\r\n /**\r\n * Clone all data from root.\r\n * * clone componentData arrays recursively.\r\n */\r\n public clone(): StrokeCountMap {\r\n const a = new StrokeCountMap(this.numStroke, this.curveLength, this.a0, this.a1);\r\n if (this.componentData) {\r\n a.componentData = [];\r\n for (const child of this.componentData)\r\n a.componentData.push(child.clone());\r\n }\r\n return a;\r\n }\r\n /**\r\n * Interpolate in the a0,a1 mapping.\r\n * @param fraction fractional position between a0 and a1\r\n */\r\n public fractionToA(fraction: number) {\r\n return Geometry.interpolate(this.a0, fraction, this.a1);\r\n }\r\n}\r\n"]}
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import { Angle } from "../geometry3d/Angle";
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/**
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* Tolerance blob for various stroking methods.
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/** Distance from stroke to actual geometry */
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/** Whether twoSided is requested. */
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/**
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/**
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/**
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/** Ask if maxEdgeLength is specified */
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get hasMaxEdgeLength(): boolean;
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clone(): StrokeOptions;
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/** Return stroke count which is the larger of the minCount or count needed for edge length condition. */
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applyMaxEdgeLength(minCount: number, totalLength: number): number;
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applyAngleTol(minCount: number, sweepRadians: number, defaultStepRadians: number): number;
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* from the options.
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static applyMaxEdgeLength(options: StrokeOptions | undefined, minCount: number, edgeLength: number): number;
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* Determine a stroke count for a (partial) circular arc of given radius. This considers angle, maxEdgeLength,
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* chord, and minimum stroke.
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applyTolerancesToArc(radius: number, sweepRadians?: number): number;
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/** Return stroke count which is the larger of existing count or count needed for circular arc chord tolerance condition. */
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* Return stroke count which is the larger of existing count or count needed for circular arc chord tol with given
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* arc length and radians
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/** Return stroke count which is the larger of existing count or `this.minStrokesPerPrimitive` */
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/**
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* Create `StrokeOptions` with defaults appropriate for curves.
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* Create `StrokeOptions` with defaults appropriate for surfaces facets
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|
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+
{"version":3,"file":"StrokeOptions.d.ts","sourceRoot":"","sources":["../../../src/curve/StrokeOptions.ts"],"names":[],"mappings":"AAUA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAI5C;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,qBAAa,aAAa;IACxB,8CAA8C;IACvC,QAAQ,CAAC,EAAE,MAAM,CAAC;IACzB,qCAAqC;IAC9B,QAAQ,CAAC,EAAE,KAAK,CAAC;IACxB,yCAAyC;IAClC,aAAa,CAAC,EAAE,MAAM,CAAC;IAC9B,qCAAqC;IAC9B,gBAAgB,CAAC,EAAE,OAAO,CAAC;IAClC,qCAAqC;IAC9B,sBAAsB,CAAC,EAAE,MAAM,CAAC;IACvC,qDAAqD;IAC9C,iBAAiB,EAAE,OAAO,CAAS;IAC1C,OAAO,CAAC,YAAY,CAAC,CAAU;IAC/B,OAAO,CAAC,aAAa,CAAC,CAAU;IAChC,OAAO,CAAC,WAAW,CAAC,CAAU;IAC9B,oCAAoC;IACpC,IAAW,UAAU,IAAI,OAAO,CAE/B;IACD,IAAW,UAAU,CAAC,KAAK,EAAE,OAAO,EAEnC;IACD,oCAAoC;IACpC,IAAW,WAAW,IAAI,OAAO,CAEhC;IACD,IAAW,WAAW,CAAC,KAAK,EAAE,OAAO,EAAgC;IACrE,qCAAqC;IACrC,IAAW,YAAY,IAAI,OAAO,CAEjC;IACD,IAAW,YAAY,CAAC,KAAK,EAAE,OAAO,EAAiC;IACvE,kCAAkC;IAC3B,UAAU,CAAC,EAAE,OAAO,CAAC;IAC5B,8CAA8C;IACvC,oBAAoB,SAAM;IACjC,mCAAmC;IACnC,IAAW,WAAW,IAAI,OAAO,CAEhC;IACD,mCAAmC;IACnC,IAAW,WAAW,IAAI,OAAO,CAEhC;IACD,wCAAwC;IACxC,IAAW,gBAAgB,IAAI,OAAO,CAErC;IACD,2BAA2B;IACpB,KAAK,IAAI,aAAa;IAe7B,yGAAyG;IAClG,kBAAkB,CAAC,QAAQ,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,GAAG,MAAM;IAOxE;;;;OAIG;IACI,aAAa,CAAC,QAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,kBAAkB,EAAE,MAAM,GAAG,MAAM;IAGhG;;;OAGG;WACW,aAAa,CACzB,OAAO,EAAE,aAAa,GAAG,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,kBAAkB,CAAC,EAAE,MAAM,GACtG,MAAM;IAST;;;;;OAKG;WACW,kBAAkB,CAC9B,OAAO,EAAE,aAAa,GAAG,SAAS,EAAE,QAAQ,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,GACvE,MAAM;IAUT;;;OAGG;IACI,oBAAoB,CAAC,MAAM,EAAE,MAAM,EAAE,YAAY,GAAE,MAAoB,GAAG,MAAM;IAQvF,4HAA4H;IACrH,aAAa,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM;IAQpF;;;OAGG;IACI,+BAA+B,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,MAAM,GAAG,MAAM;IAQtG,iGAAiG;IAC1F,2BAA2B,CAAC,QAAQ,EAAE,MAAM,GAAG,MAAM;IAM5D;;;;OAIG;WACW,eAAe,IAAI,aAAa;IAK9C;;;;OAIG;WACW,eAAe,IAAI,aAAa;CAK/C"}
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@@ -11,7 +11,8 @@ exports.StrokeOptions = void 0;
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11
11
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const Geometry_1 = require("../Geometry");
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12
12
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const Angle_1 = require("../geometry3d/Angle");
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13
13
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/* eslint-disable @typescript-eslint/naming-convention, no-empty */
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14
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-
/**
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14
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+
/**
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15
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+
* Tolerance blob for various stroking methods.
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15
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*
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16
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* * Across many applications, the critical concepts are: chordTol, angleTol, maxEdgeLength
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* * Chord error is an distance measured from a curve or facet to its approximating stroke or facet.
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@@ -34,26 +35,40 @@ const Angle_1 = require("../geometry3d/Angle");
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34
35
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*/
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35
36
|
class StrokeOptions {
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36
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constructor() {
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37
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-
/**
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38
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+
/** Whether or not to triangulate each added facet */
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38
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this.shouldTriangulate = false;
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39
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-
/**
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40
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+
/** Default number of strokes for a circle. */
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40
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this.defaultCircleStrokes = 16;
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}
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42
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/** Whether params are requested. */
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43
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-
get needParams() {
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44
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-
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44
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+
get needParams() {
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45
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+
return this._needParams !== undefined ? this._needParams : false;
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46
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+
}
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47
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+
set needParams(value) {
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48
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+
this._needParams = value;
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49
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+
}
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45
50
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/** Whether normals are requested */
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46
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-
get needNormals() {
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51
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+
get needNormals() {
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52
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+
return this._needNormals !== undefined ? this._needNormals : false;
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53
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+
}
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47
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set needNormals(value) { this._needNormals = value; }
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/** Whether twoSided is requested. */
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49
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-
get needTwoSided() {
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56
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+
get needTwoSided() {
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57
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+
return this._needTwoSided !== undefined ? this._needTwoSided : false;
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58
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+
}
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set needTwoSided(value) { this._needTwoSided = value; }
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51
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-
/**
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52
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-
get hasAngleTol() {
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53
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-
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54
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-
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55
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-
/**
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56
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-
get
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60
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+
/** Ask if angleTol is specified */
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61
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+
get hasAngleTol() {
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62
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+
return this.angleTol !== undefined && Math.abs(this.angleTol.radians) > 0.0;
|
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63
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+
}
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64
|
+
/** Ask if chordTol is specified */
|
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65
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+
get hasChordTol() {
|
|
66
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+
return this.chordTol !== undefined && this.chordTol > 0.0;
|
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67
|
+
}
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68
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+
/** Ask if maxEdgeLength is specified */
|
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69
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+
get hasMaxEdgeLength() {
|
|
70
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+
return this.maxEdgeLength !== undefined && this.maxEdgeLength > 0.0;
|
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71
|
+
}
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57
72
|
/** Return a deep clone */
|
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58
73
|
clone() {
|
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59
74
|
const options = new StrokeOptions();
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@@ -70,7 +85,7 @@ class StrokeOptions {
|
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70
85
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options.defaultCircleStrokes = this.defaultCircleStrokes;
|
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71
86
|
return options;
|
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72
87
|
}
|
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73
|
-
/**
|
|
88
|
+
/** Return stroke count which is the larger of the minCount or count needed for edge length condition. */
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74
89
|
applyMaxEdgeLength(minCount, totalLength) {
|
|
75
90
|
totalLength = Math.abs(totalLength);
|
|
76
91
|
if (this.maxEdgeLength && this.maxEdgeLength > 0.0 && minCount * this.maxEdgeLength < totalLength) {
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@@ -79,14 +94,16 @@ class StrokeOptions {
|
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|
79
94
|
return minCount;
|
|
80
95
|
}
|
|
81
96
|
/**
|
|
82
|
-
*
|
|
97
|
+
* Return stroke count which is the larger of the existing count or count needed for angle condition for given
|
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98
|
+
* sweepRadians.
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83
99
|
* * defaultStepRadians is assumed to be larger than zero.
|
|
84
100
|
*/
|
|
85
101
|
applyAngleTol(minCount, sweepRadians, defaultStepRadians) {
|
|
86
102
|
return StrokeOptions.applyAngleTol(this, minCount, sweepRadians, defaultStepRadians);
|
|
87
103
|
}
|
|
88
104
|
/**
|
|
89
|
-
*
|
|
105
|
+
* Return stroke count which is the larger of minCount and the count required to turn sweepRadians, using tolerance
|
|
106
|
+
* from the options.
|
|
90
107
|
*/
|
|
91
108
|
static applyAngleTol(options, minCount, sweepRadians, defaultStepRadians) {
|
|
92
109
|
sweepRadians = Math.abs(sweepRadians);
|
|
@@ -114,7 +131,8 @@ class StrokeOptions {
|
|
|
114
131
|
return minCount;
|
|
115
132
|
}
|
|
116
133
|
/**
|
|
117
|
-
* Determine a stroke count for a (partial) circular arc of given radius. This considers angle, maxEdgeLength,
|
|
134
|
+
* Determine a stroke count for a (partial) circular arc of given radius. This considers angle, maxEdgeLength,
|
|
135
|
+
* chord, and minimum stroke.
|
|
118
136
|
*/
|
|
119
137
|
applyTolerancesToArc(radius, sweepRadians = Math.PI * 2) {
|
|
120
138
|
let numStrokes = 1;
|
|
@@ -124,7 +142,7 @@ class StrokeOptions {
|
|
|
124
142
|
numStrokes = this.applyMinStrokesPerPrimitive(numStrokes);
|
|
125
143
|
return numStrokes;
|
|
126
144
|
}
|
|
127
|
-
/**
|
|
145
|
+
/** Return stroke count which is the larger of existing count or count needed for circular arc chord tolerance condition. */
|
|
128
146
|
applyChordTol(minCount, radius, sweepRadians) {
|
|
129
147
|
if (this.chordTol && this.chordTol > 0.0 && this.chordTol < radius) {
|
|
130
148
|
const a = this.chordTol;
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@@ -133,7 +151,9 @@ class StrokeOptions {
|
|
|
133
151
|
}
|
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134
152
|
return minCount;
|
|
135
153
|
}
|
|
136
|
-
/**
|
|
154
|
+
/**
|
|
155
|
+
* Return stroke count which is the larger of existing count or count needed for circular arc chord tol with given
|
|
156
|
+
* arc length and radians
|
|
137
157
|
*/
|
|
138
158
|
applyChordTolToLengthAndRadians(minCount, length, sweepRadians) {
|
|
139
159
|
if (this.chordTol && this.chordTol > 0.0) {
|
|
@@ -143,14 +163,15 @@ class StrokeOptions {
|
|
|
143
163
|
}
|
|
144
164
|
return minCount;
|
|
145
165
|
}
|
|
146
|
-
/**
|
|
166
|
+
/** Return stroke count which is the larger of existing count or `this.minStrokesPerPrimitive` */
|
|
147
167
|
applyMinStrokesPerPrimitive(minCount) {
|
|
148
168
|
if (this.minStrokesPerPrimitive !== undefined && Number.isFinite(this.minStrokesPerPrimitive)
|
|
149
169
|
&& this.minStrokesPerPrimitive > minCount)
|
|
150
170
|
minCount = this.minStrokesPerPrimitive;
|
|
151
171
|
return minCount;
|
|
152
172
|
}
|
|
153
|
-
/**
|
|
173
|
+
/**
|
|
174
|
+
* Create `StrokeOptions` with defaults appropriate for curves.
|
|
154
175
|
* * angle tolerance of 15 degrees.
|
|
155
176
|
* * all others inactive.
|
|
156
177
|
*/
|
|
@@ -159,7 +180,8 @@ class StrokeOptions {
|
|
|
159
180
|
options.angleTol = Angle_1.Angle.createDegrees(15.0);
|
|
160
181
|
return options;
|
|
161
182
|
}
|
|
162
|
-
/**
|
|
183
|
+
/**
|
|
184
|
+
* Create `StrokeOptions` with defaults appropriate for surfaces facets
|
|
163
185
|
* * angle tolerance of 22.5 degrees.
|
|
164
186
|
* * all others inactive.
|
|
165
187
|
*/
|
|
@@ -1 +1 @@
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|
|
1
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-
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---------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Curve\r\n */\r\n\r\nimport { Geometry } from \"../Geometry\";\r\nimport { Angle } from \"../geometry3d/Angle\";\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention, no-empty */\r\n\r\n/** tolerance blob for various stroking methods.\r\n *\r\n * * Across many applications, the critical concepts are: chordTol, angleTol, maxEdgeLength\r\n * * Chord error is an distance measured from a curve or facet to its approximating stroke or facet.\r\n * * angle is the angle between two contiguous strokes or across a facet edge.\r\n * * maxEdgeLength is the length of a stroke or a edge of a facet.\r\n *\r\n * It is rare for all three to be active at once:\r\n * * Nearly all stroke and facet use cases will apply an angle tolerance.\r\n * * * For curves, 15 degrees is typical\r\n * * * For facets, 22.5 degrees is typical.\r\n * * * Halving the angle tolerance will (roughly) make curves get twice as many strokes, and surfaces get 4 times as many facets.\r\n * * * The angle tolerance has the useful property that its effect is independent of scale of that data. If data is suddenly scaled into millimeters rather than meters, the facet counts remain the same.\r\n * * When creating output for devices such as 3D printing will want a chord tolerance.\r\n * * For graphics display, use an angle tolerance of around 15 degrees and an chord tolerance which is the size of several pixels.\r\n * * Analysis meshes (e.g. Finite Elements) commonly need to apply maxEdgeLength.\r\n * * * Using maxEdgeLength for graphics probably produces too many facets. For example, it causes long cylinders to get many nearly-square facets instead of the small number of long quads usually used for graphics.\r\n * * Facet tolerances are, as the Pirates' Code, guidelines, not absolute rules. Facet and stroke code may ignore tolerances in awkward situations.\r\n * * If multiple tolerances are in effect, the actual count will usually be based on the one that demands the most strokes or facets, unless it is so high that it violates some upper limit on the number of facets on an arc or a section of a curve.\r\n * @public\r\n */\r\nexport class StrokeOptions {\r\n\r\n /** distance from stroke to actual geometry */\r\n public chordTol?: number;\r\n /** turning angle between strokes. */\r\n public angleTol?: Angle;\r\n /** maximum length of a single stroke. */\r\n public maxEdgeLength?: number;\r\n /** caller expects convex facets. */\r\n public needConvexFacets?: boolean;\r\n /** minimum strokes on a primitive */\r\n public minStrokesPerPrimitive?: number;\r\n /** whether or not to triangulate each added facet */\r\n public shouldTriangulate: boolean = false;\r\n private _needNormals?: boolean;\r\n private _needTwoSided?: boolean;\r\n private _needParams?: boolean;\r\n /** Whether params are requested. */\r\n public get needParams(): boolean { return this._needParams !== undefined ? this._needParams : false; }\r\n public set needParams(value: boolean) { this._needParams = value; }\r\n /** Whether normals are requested */\r\n public get needNormals(): boolean { return this._needNormals !== undefined ? this._needNormals : false; }\r\n public set needNormals(value: boolean) { this._needNormals = value; }\r\n /** Whether twoSided is requested. */\r\n public get needTwoSided(): boolean { return this._needTwoSided !== undefined ? this._needTwoSided : false; }\r\n public set needTwoSided(value: boolean) { this._needTwoSided = value; }\r\n /** optional color request flag */\r\n public needColors?: boolean;\r\n /** default number of strokes for a circle. */\r\n public defaultCircleStrokes = 16;\r\n /** ask if angleTol is specified */\r\n public get hasAngleTol(): boolean { return this.angleTol !== undefined && Math.abs(this.angleTol.radians) > 0.0; }\r\n /** ask if chordTol is specified */\r\n public get hasChordTol(): boolean { return this.chordTol !== undefined && this.chordTol > 0.0; }\r\n /** ask if maxEdgeLength is specified */\r\n public get hasMaxEdgeLength(): boolean { return this.maxEdgeLength !== undefined && this.maxEdgeLength > 0.0; }\r\n\r\n /** Return a deep clone */\r\n public clone(): StrokeOptions {\r\n const options = new StrokeOptions();\r\n options.chordTol = this.chordTol;\r\n options.angleTol = this.angleTol?.clone();\r\n options.maxEdgeLength = this.maxEdgeLength;\r\n options.needConvexFacets = this.needConvexFacets;\r\n options.minStrokesPerPrimitive = this.minStrokesPerPrimitive;\r\n options.shouldTriangulate = this.shouldTriangulate;\r\n options._needNormals = this._needNormals;\r\n options._needTwoSided = this._needTwoSided;\r\n options._needParams = this._needParams;\r\n options.needColors = this.needColors;\r\n options.defaultCircleStrokes = this.defaultCircleStrokes;\r\n return options;\r\n }\r\n\r\n /** return stroke count which is the larger of the minCount or count needed for edge length condition. */\r\n public applyMaxEdgeLength(minCount: number, totalLength: number): number {\r\n totalLength = Math.abs(totalLength);\r\n if (this.maxEdgeLength && this.maxEdgeLength > 0.0 && minCount * this.maxEdgeLength < totalLength) {\r\n minCount = Geometry.stepCount(this.maxEdgeLength, totalLength, minCount);\r\n }\r\n return minCount;\r\n }\r\n\r\n /**\r\n * return stroke count which is the larger of the existing count or count needed for angle condition for given sweepRadians\r\n * * defaultStepRadians is assumed to be larger than zero.\r\n */\r\n public applyAngleTol(minCount: number, sweepRadians: number, defaultStepRadians: number): number {\r\n return StrokeOptions.applyAngleTol(this, minCount, sweepRadians, defaultStepRadians);\r\n }\r\n /**\r\n * return stroke count which is the larger of minCount and the count required to turn sweepRadians, using tolerance from the options.\r\n */\r\n public static applyAngleTol(options: StrokeOptions | undefined, minCount: number, sweepRadians: number, defaultStepRadians?: number): number {\r\n sweepRadians = Math.abs(sweepRadians);\r\n let stepRadians = defaultStepRadians ? defaultStepRadians : Math.PI / 8.0;\r\n if (options && options.angleTol && options.angleTol.radians > 0.0)\r\n stepRadians = options.angleTol.radians;\r\n if (minCount * stepRadians < sweepRadians)\r\n minCount = Geometry.stepCount(stepRadians, sweepRadians, minCount);\r\n return minCount;\r\n }\r\n /**\r\n * Return the number of strokes needed for given edgeLength curve.\r\n * @param options\r\n * @param minCount smallest allowed count\r\n * @param edgeLength\r\n */\r\n public static applyMaxEdgeLength(options: StrokeOptions | undefined, minCount: number, edgeLength: number): number {\r\n if (edgeLength < 0)\r\n edgeLength = - edgeLength;\r\n if (minCount < 1)\r\n minCount = 1;\r\n if (options && options.maxEdgeLength && options.maxEdgeLength * minCount < edgeLength) {\r\n minCount = Geometry.stepCount(options.maxEdgeLength, edgeLength, minCount);\r\n }\r\n return minCount;\r\n }\r\n /**\r\n * Determine a stroke count for a (partial) circular arc of given radius. This considers angle, maxEdgeLength, chord, and minimum stroke.\r\n */\r\n public applyTolerancesToArc(radius: number, sweepRadians: number = Math.PI * 2): number {\r\n let numStrokes = 1;\r\n numStrokes = this.applyAngleTol(numStrokes, sweepRadians, Math.PI * 0.25);\r\n numStrokes = this.applyMaxEdgeLength(numStrokes, sweepRadians * radius);\r\n numStrokes = this.applyChordTol(numStrokes, radius, sweepRadians);\r\n numStrokes = this.applyMinStrokesPerPrimitive(numStrokes);\r\n return numStrokes;\r\n }\r\n\r\n /** return stroke count which is the larger of existing count or count needed for circular arc chord tolerance condition. */\r\n public applyChordTol(minCount: number, radius: number, sweepRadians: number): number {\r\n if (this.chordTol && this.chordTol > 0.0 && this.chordTol < radius) {\r\n const a = this.chordTol;\r\n const stepRadians = 2.0 * Math.acos((1.0 - a / radius));\r\n minCount = Geometry.stepCount(stepRadians, sweepRadians, minCount);\r\n }\r\n return minCount;\r\n }\r\n /** return stroke count which is the larger of existing count or count needed for circular arc chord tol with given arc length and radians\r\n */\r\n public applyChordTolToLengthAndRadians(minCount: number, length: number, sweepRadians: number): number {\r\n if (this.chordTol && this.chordTol > 0.0) {\r\n const radius = Geometry.conditionalDivideFraction(length, sweepRadians);\r\n if (radius !== undefined)\r\n return this.applyChordTol(minCount, radius, sweepRadians);\r\n }\r\n return minCount;\r\n }\r\n\r\n /** return stroke count which is the larger of existing count or `this.minStrokesPerPrimitive` */\r\n public applyMinStrokesPerPrimitive(minCount: number): number {\r\n if (this.minStrokesPerPrimitive !== undefined && Number.isFinite(this.minStrokesPerPrimitive)\r\n && this.minStrokesPerPrimitive > minCount)\r\n minCount = this.minStrokesPerPrimitive;\r\n return minCount;\r\n }\r\n\r\n /** create `StrokeOptions` with defaults appropriate for curves.\r\n * * angle tolerance of 15 degrees.\r\n * * all others inactive.\r\n */\r\n public static createForCurves(): StrokeOptions {\r\n const options = new StrokeOptions();\r\n options.angleTol = Angle.createDegrees(15.0);\r\n return options;\r\n }\r\n /** create `StrokeOptions` with defaults appropriate for surfaces facets\r\n * * angle tolerance of 22.5 degrees.\r\n * * all others inactive.\r\n */\r\n public static createForFacets(): StrokeOptions {\r\n const options = new StrokeOptions();\r\n options.angleTol = Angle.createDegrees(22.5);\r\n return options;\r\n }\r\n}\r\n"]}
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---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module Curve\r\n */\r\n\r\nimport { Geometry } from \"../Geometry\";\r\nimport { Angle } from \"../geometry3d/Angle\";\r\n\r\n/* eslint-disable @typescript-eslint/naming-convention, no-empty */\r\n\r\n/**\r\n * Tolerance blob for various stroking methods.\r\n *\r\n * * Across many applications, the critical concepts are: chordTol, angleTol, maxEdgeLength\r\n * * Chord error is an distance measured from a curve or facet to its approximating stroke or facet.\r\n * * angle is the angle between two contiguous strokes or across a facet edge.\r\n * * maxEdgeLength is the length of a stroke or a edge of a facet.\r\n *\r\n * It is rare for all three to be active at once:\r\n * * Nearly all stroke and facet use cases will apply an angle tolerance.\r\n * * * For curves, 15 degrees is typical\r\n * * * For facets, 22.5 degrees is typical.\r\n * * * Halving the angle tolerance will (roughly) make curves get twice as many strokes, and surfaces get 4 times as many facets.\r\n * * * The angle tolerance has the useful property that its effect is independent of scale of that data. If data is suddenly scaled into millimeters rather than meters, the facet counts remain the same.\r\n * * When creating output for devices such as 3D printing will want a chord tolerance.\r\n * * For graphics display, use an angle tolerance of around 15 degrees and an chord tolerance which is the size of several pixels.\r\n * * Analysis meshes (e.g. Finite Elements) commonly need to apply maxEdgeLength.\r\n * * * Using maxEdgeLength for graphics probably produces too many facets. For example, it causes long cylinders to get many nearly-square facets instead of the small number of long quads usually used for graphics.\r\n * * Facet tolerances are, as the Pirates' Code, guidelines, not absolute rules. Facet and stroke code may ignore tolerances in awkward situations.\r\n * * If multiple tolerances are in effect, the actual count will usually be based on the one that demands the most strokes or facets, unless it is so high that it violates some upper limit on the number of facets on an arc or a section of a curve.\r\n * @public\r\n */\r\nexport class StrokeOptions {\r\n /** Distance from stroke to actual geometry */\r\n public chordTol?: number;\r\n /** Turning angle between strokes. */\r\n public angleTol?: Angle;\r\n /** Maximum length of a single stroke. */\r\n public maxEdgeLength?: number;\r\n /** Caller expects convex facets. */\r\n public needConvexFacets?: boolean;\r\n /** Minimum strokes on a primitive */\r\n public minStrokesPerPrimitive?: number;\r\n /** Whether or not to triangulate each added facet */\r\n public shouldTriangulate: boolean = false;\r\n private _needNormals?: boolean;\r\n private _needTwoSided?: boolean;\r\n private _needParams?: boolean;\r\n /** Whether params are requested. */\r\n public get needParams(): boolean {\r\n return this._needParams !== undefined ? this._needParams : false;\r\n }\r\n public set needParams(value: boolean) {\r\n this._needParams = value;\r\n }\r\n /** Whether normals are requested */\r\n public get needNormals(): boolean {\r\n return this._needNormals !== undefined ? this._needNormals : false;\r\n }\r\n public set needNormals(value: boolean) { this._needNormals = value; }\r\n /** Whether twoSided is requested. */\r\n public get needTwoSided(): boolean {\r\n return this._needTwoSided !== undefined ? this._needTwoSided : false;\r\n }\r\n public set needTwoSided(value: boolean) { this._needTwoSided = value; }\r\n /** Optional color request flag */\r\n public needColors?: boolean;\r\n /** Default number of strokes for a circle. */\r\n public defaultCircleStrokes = 16;\r\n /** Ask if angleTol is specified */\r\n public get hasAngleTol(): boolean {\r\n return this.angleTol !== undefined && Math.abs(this.angleTol.radians) > 0.0;\r\n }\r\n /** Ask if chordTol is specified */\r\n public get hasChordTol(): boolean {\r\n return this.chordTol !== undefined && this.chordTol > 0.0;\r\n }\r\n /** Ask if maxEdgeLength is specified */\r\n public get hasMaxEdgeLength(): boolean {\r\n return this.maxEdgeLength !== undefined && this.maxEdgeLength > 0.0;\r\n }\r\n /** Return a deep clone */\r\n public clone(): StrokeOptions {\r\n const options = new StrokeOptions();\r\n options.chordTol = this.chordTol;\r\n options.angleTol = this.angleTol?.clone();\r\n options.maxEdgeLength = this.maxEdgeLength;\r\n options.needConvexFacets = this.needConvexFacets;\r\n options.minStrokesPerPrimitive = this.minStrokesPerPrimitive;\r\n options.shouldTriangulate = this.shouldTriangulate;\r\n options._needNormals = this._needNormals;\r\n options._needTwoSided = this._needTwoSided;\r\n options._needParams = this._needParams;\r\n options.needColors = this.needColors;\r\n options.defaultCircleStrokes = this.defaultCircleStrokes;\r\n return options;\r\n }\r\n /** Return stroke count which is the larger of the minCount or count needed for edge length condition. */\r\n public applyMaxEdgeLength(minCount: number, totalLength: number): number {\r\n totalLength = Math.abs(totalLength);\r\n if (this.maxEdgeLength && this.maxEdgeLength > 0.0 && minCount * this.maxEdgeLength < totalLength) {\r\n minCount = Geometry.stepCount(this.maxEdgeLength, totalLength, minCount);\r\n }\r\n return minCount;\r\n }\r\n /**\r\n * Return stroke count which is the larger of the existing count or count needed for angle condition for given\r\n * sweepRadians.\r\n * * defaultStepRadians is assumed to be larger than zero.\r\n */\r\n public applyAngleTol(minCount: number, sweepRadians: number, defaultStepRadians: number): number {\r\n return StrokeOptions.applyAngleTol(this, minCount, sweepRadians, defaultStepRadians);\r\n }\r\n /**\r\n * Return stroke count which is the larger of minCount and the count required to turn sweepRadians, using tolerance\r\n * from the options.\r\n */\r\n public static applyAngleTol(\r\n options: StrokeOptions | undefined, minCount: number, sweepRadians: number, defaultStepRadians?: number\r\n ): number {\r\n sweepRadians = Math.abs(sweepRadians);\r\n let stepRadians = defaultStepRadians ? defaultStepRadians : Math.PI / 8.0;\r\n if (options && options.angleTol && options.angleTol.radians > 0.0)\r\n stepRadians = options.angleTol.radians;\r\n if (minCount * stepRadians < sweepRadians)\r\n minCount = Geometry.stepCount(stepRadians, sweepRadians, minCount);\r\n return minCount;\r\n }\r\n /**\r\n * Return the number of strokes needed for given edgeLength curve.\r\n * @param options\r\n * @param minCount smallest allowed count\r\n * @param edgeLength\r\n */\r\n public static applyMaxEdgeLength(\r\n options: StrokeOptions | undefined, minCount: number, edgeLength: number\r\n ): number {\r\n if (edgeLength < 0)\r\n edgeLength = - edgeLength;\r\n if (minCount < 1)\r\n minCount = 1;\r\n if (options && options.maxEdgeLength && options.maxEdgeLength * minCount < edgeLength) {\r\n minCount = Geometry.stepCount(options.maxEdgeLength, edgeLength, minCount);\r\n }\r\n return minCount;\r\n }\r\n /**\r\n * Determine a stroke count for a (partial) circular arc of given radius. This considers angle, maxEdgeLength,\r\n * chord, and minimum stroke.\r\n */\r\n public applyTolerancesToArc(radius: number, sweepRadians: number = Math.PI * 2): number {\r\n let numStrokes = 1;\r\n numStrokes = this.applyAngleTol(numStrokes, sweepRadians, Math.PI * 0.25);\r\n numStrokes = this.applyMaxEdgeLength(numStrokes, sweepRadians * radius);\r\n numStrokes = this.applyChordTol(numStrokes, radius, sweepRadians);\r\n numStrokes = this.applyMinStrokesPerPrimitive(numStrokes);\r\n return numStrokes;\r\n }\r\n /** Return stroke count which is the larger of existing count or count needed for circular arc chord tolerance condition. */\r\n public applyChordTol(minCount: number, radius: number, sweepRadians: number): number {\r\n if (this.chordTol && this.chordTol > 0.0 && this.chordTol < radius) {\r\n const a = this.chordTol;\r\n const stepRadians = 2.0 * Math.acos((1.0 - a / radius));\r\n minCount = Geometry.stepCount(stepRadians, sweepRadians, minCount);\r\n }\r\n return minCount;\r\n }\r\n /**\r\n * Return stroke count which is the larger of existing count or count needed for circular arc chord tol with given\r\n * arc length and radians\r\n */\r\n public applyChordTolToLengthAndRadians(minCount: number, length: number, sweepRadians: number): number {\r\n if (this.chordTol && this.chordTol > 0.0) {\r\n const radius = Geometry.conditionalDivideFraction(length, sweepRadians);\r\n if (radius !== undefined)\r\n return this.applyChordTol(minCount, radius, sweepRadians);\r\n }\r\n return minCount;\r\n }\r\n /** Return stroke count which is the larger of existing count or `this.minStrokesPerPrimitive` */\r\n public applyMinStrokesPerPrimitive(minCount: number): number {\r\n if (this.minStrokesPerPrimitive !== undefined && Number.isFinite(this.minStrokesPerPrimitive)\r\n && this.minStrokesPerPrimitive > minCount)\r\n minCount = this.minStrokesPerPrimitive;\r\n return minCount;\r\n }\r\n /**\r\n * Create `StrokeOptions` with defaults appropriate for curves.\r\n * * angle tolerance of 15 degrees.\r\n * * all others inactive.\r\n */\r\n public static createForCurves(): StrokeOptions {\r\n const options = new StrokeOptions();\r\n options.angleTol = Angle.createDegrees(15.0);\r\n return options;\r\n }\r\n /**\r\n * Create `StrokeOptions` with defaults appropriate for surfaces facets\r\n * * angle tolerance of 22.5 degrees.\r\n * * all others inactive.\r\n */\r\n public static createForFacets(): StrokeOptions {\r\n const options = new StrokeOptions();\r\n options.angleTol = Angle.createDegrees(22.5);\r\n return options;\r\n }\r\n}\r\n"]}
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* Y is at index 0 so vectorU goes to the column Y (column 2), Z is at index 1 so vectorV goes
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* to the column Z (column 3), and X is at index 2 so vectorW goes to the column X (column 1)
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*/
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