@itwin/core-geometry 3.2.0-dev.0 → 3.2.0-dev.5

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Files changed (187) hide show
  1. package/lib/cjs/bspline/AkimaCurve3d.d.ts +2 -8
  2. package/lib/cjs/bspline/AkimaCurve3d.d.ts.map +1 -1
  3. package/lib/cjs/bspline/AkimaCurve3d.js +2 -17
  4. package/lib/cjs/bspline/AkimaCurve3d.js.map +1 -1
  5. package/lib/cjs/bspline/BSpline1dNd.d.ts +11 -6
  6. package/lib/cjs/bspline/BSpline1dNd.d.ts.map +1 -1
  7. package/lib/cjs/bspline/BSpline1dNd.js +64 -6
  8. package/lib/cjs/bspline/BSpline1dNd.js.map +1 -1
  9. package/lib/cjs/bspline/BSplineCurve.d.ts +9 -13
  10. package/lib/cjs/bspline/BSplineCurve.d.ts.map +1 -1
  11. package/lib/cjs/bspline/BSplineCurve.js +39 -31
  12. package/lib/cjs/bspline/BSplineCurve.js.map +1 -1
  13. package/lib/cjs/bspline/BSplineCurve3dH.d.ts +0 -2
  14. package/lib/cjs/bspline/BSplineCurve3dH.d.ts.map +1 -1
  15. package/lib/cjs/bspline/BSplineCurve3dH.js +0 -6
  16. package/lib/cjs/bspline/BSplineCurve3dH.js.map +1 -1
  17. package/lib/cjs/bspline/BSplineCurveOps.d.ts.map +1 -1
  18. package/lib/cjs/bspline/BSplineCurveOps.js +4 -6
  19. package/lib/cjs/bspline/BSplineCurveOps.js.map +1 -1
  20. package/lib/cjs/bspline/Bezier1dNd.d.ts +8 -11
  21. package/lib/cjs/bspline/Bezier1dNd.d.ts.map +1 -1
  22. package/lib/cjs/bspline/Bezier1dNd.js +13 -14
  23. package/lib/cjs/bspline/Bezier1dNd.js.map +1 -1
  24. package/lib/cjs/bspline/BezierCurve3d.d.ts +0 -6
  25. package/lib/cjs/bspline/BezierCurve3d.d.ts.map +1 -1
  26. package/lib/cjs/bspline/BezierCurve3d.js +0 -14
  27. package/lib/cjs/bspline/BezierCurve3d.js.map +1 -1
  28. package/lib/cjs/bspline/BezierCurve3dH.d.ts +0 -4
  29. package/lib/cjs/bspline/BezierCurve3dH.d.ts.map +1 -1
  30. package/lib/cjs/bspline/BezierCurve3dH.js +0 -8
  31. package/lib/cjs/bspline/BezierCurve3dH.js.map +1 -1
  32. package/lib/cjs/bspline/BezierCurveBase.d.ts +9 -0
  33. package/lib/cjs/bspline/BezierCurveBase.d.ts.map +1 -1
  34. package/lib/cjs/bspline/BezierCurveBase.js +15 -0
  35. package/lib/cjs/bspline/BezierCurveBase.js.map +1 -1
  36. package/lib/cjs/bspline/InterpolationCurve3d.d.ts +2 -8
  37. package/lib/cjs/bspline/InterpolationCurve3d.d.ts.map +1 -1
  38. package/lib/cjs/bspline/InterpolationCurve3d.js +2 -17
  39. package/lib/cjs/bspline/InterpolationCurve3d.js.map +1 -1
  40. package/lib/cjs/bspline/KnotVector.d.ts +24 -9
  41. package/lib/cjs/bspline/KnotVector.d.ts.map +1 -1
  42. package/lib/cjs/bspline/KnotVector.js +86 -26
  43. package/lib/cjs/bspline/KnotVector.js.map +1 -1
  44. package/lib/cjs/curve/Arc3d.d.ts +1 -1
  45. package/lib/cjs/curve/Arc3d.d.ts.map +1 -1
  46. package/lib/cjs/curve/Arc3d.js.map +1 -1
  47. package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts +3 -3
  48. package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts.map +1 -1
  49. package/lib/cjs/curve/CurveChainWithDistanceIndex.js +3 -7
  50. package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -1
  51. package/lib/cjs/curve/CurveCollection.d.ts +2 -2
  52. package/lib/cjs/curve/CurveCollection.d.ts.map +1 -1
  53. package/lib/cjs/curve/CurveCollection.js.map +1 -1
  54. package/lib/cjs/curve/CurveCurveIntersectXY.js +2 -2
  55. package/lib/cjs/curve/CurveCurveIntersectXY.js.map +1 -1
  56. package/lib/cjs/curve/CurvePrimitive.d.ts +4 -0
  57. package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -1
  58. package/lib/cjs/curve/CurvePrimitive.js.map +1 -1
  59. package/lib/cjs/curve/LineSegment3d.d.ts +1 -1
  60. package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -1
  61. package/lib/cjs/curve/LineSegment3d.js.map +1 -1
  62. package/lib/cjs/curve/LineString3d.d.ts +1 -1
  63. package/lib/cjs/curve/LineString3d.d.ts.map +1 -1
  64. package/lib/cjs/curve/LineString3d.js.map +1 -1
  65. package/lib/cjs/curve/ProxyCurve.d.ts +6 -2
  66. package/lib/cjs/curve/ProxyCurve.d.ts.map +1 -1
  67. package/lib/cjs/curve/ProxyCurve.js +11 -2
  68. package/lib/cjs/curve/ProxyCurve.js.map +1 -1
  69. package/lib/cjs/curve/Query/CurveSplitContext.d.ts.map +1 -1
  70. package/lib/cjs/curve/Query/CurveSplitContext.js +1 -3
  71. package/lib/cjs/curve/Query/CurveSplitContext.js.map +1 -1
  72. package/lib/cjs/curve/StrokeOptions.js +2 -1
  73. package/lib/cjs/curve/StrokeOptions.js.map +1 -1
  74. package/lib/cjs/curve/internalContexts/CloneCurvesContext.js.map +1 -1
  75. package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.d.ts +2 -2
  76. package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.d.ts.map +1 -1
  77. package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -1
  78. package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js.map +1 -1
  79. package/lib/cjs/curve/spiral/DirectSpiral3d.d.ts +0 -4
  80. package/lib/cjs/curve/spiral/DirectSpiral3d.d.ts.map +1 -1
  81. package/lib/cjs/curve/spiral/DirectSpiral3d.js +0 -15
  82. package/lib/cjs/curve/spiral/DirectSpiral3d.js.map +1 -1
  83. package/lib/cjs/curve/spiral/IntegratedSpiral3d.d.ts +0 -4
  84. package/lib/cjs/curve/spiral/IntegratedSpiral3d.d.ts.map +1 -1
  85. package/lib/cjs/curve/spiral/IntegratedSpiral3d.js +0 -15
  86. package/lib/cjs/curve/spiral/IntegratedSpiral3d.js.map +1 -1
  87. package/lib/cjs/curve/spiral/TransitionSpiral3d.d.ts +8 -0
  88. package/lib/cjs/curve/spiral/TransitionSpiral3d.d.ts.map +1 -1
  89. package/lib/cjs/curve/spiral/TransitionSpiral3d.js +15 -0
  90. package/lib/cjs/curve/spiral/TransitionSpiral3d.js.map +1 -1
  91. package/lib/cjs/polyface/PolyfaceBuilder.js.map +1 -1
  92. package/lib/cjs/solid/RuledSweep.js.map +1 -1
  93. package/lib/cjs/solid/SweepContour.js.map +1 -1
  94. package/lib/esm/bspline/AkimaCurve3d.d.ts +2 -8
  95. package/lib/esm/bspline/AkimaCurve3d.d.ts.map +1 -1
  96. package/lib/esm/bspline/AkimaCurve3d.js +2 -17
  97. package/lib/esm/bspline/AkimaCurve3d.js.map +1 -1
  98. package/lib/esm/bspline/BSpline1dNd.d.ts +11 -6
  99. package/lib/esm/bspline/BSpline1dNd.d.ts.map +1 -1
  100. package/lib/esm/bspline/BSpline1dNd.js +65 -7
  101. package/lib/esm/bspline/BSpline1dNd.js.map +1 -1
  102. package/lib/esm/bspline/BSplineCurve.d.ts +9 -13
  103. package/lib/esm/bspline/BSplineCurve.d.ts.map +1 -1
  104. package/lib/esm/bspline/BSplineCurve.js +39 -31
  105. package/lib/esm/bspline/BSplineCurve.js.map +1 -1
  106. package/lib/esm/bspline/BSplineCurve3dH.d.ts +0 -2
  107. package/lib/esm/bspline/BSplineCurve3dH.d.ts.map +1 -1
  108. package/lib/esm/bspline/BSplineCurve3dH.js +0 -6
  109. package/lib/esm/bspline/BSplineCurve3dH.js.map +1 -1
  110. package/lib/esm/bspline/BSplineCurveOps.d.ts.map +1 -1
  111. package/lib/esm/bspline/BSplineCurveOps.js +4 -6
  112. package/lib/esm/bspline/BSplineCurveOps.js.map +1 -1
  113. package/lib/esm/bspline/Bezier1dNd.d.ts +8 -11
  114. package/lib/esm/bspline/Bezier1dNd.d.ts.map +1 -1
  115. package/lib/esm/bspline/Bezier1dNd.js +13 -14
  116. package/lib/esm/bspline/Bezier1dNd.js.map +1 -1
  117. package/lib/esm/bspline/BezierCurve3d.d.ts +0 -6
  118. package/lib/esm/bspline/BezierCurve3d.d.ts.map +1 -1
  119. package/lib/esm/bspline/BezierCurve3d.js +0 -14
  120. package/lib/esm/bspline/BezierCurve3d.js.map +1 -1
  121. package/lib/esm/bspline/BezierCurve3dH.d.ts +0 -4
  122. package/lib/esm/bspline/BezierCurve3dH.d.ts.map +1 -1
  123. package/lib/esm/bspline/BezierCurve3dH.js +0 -8
  124. package/lib/esm/bspline/BezierCurve3dH.js.map +1 -1
  125. package/lib/esm/bspline/BezierCurveBase.d.ts +9 -0
  126. package/lib/esm/bspline/BezierCurveBase.d.ts.map +1 -1
  127. package/lib/esm/bspline/BezierCurveBase.js +15 -0
  128. package/lib/esm/bspline/BezierCurveBase.js.map +1 -1
  129. package/lib/esm/bspline/InterpolationCurve3d.d.ts +2 -8
  130. package/lib/esm/bspline/InterpolationCurve3d.d.ts.map +1 -1
  131. package/lib/esm/bspline/InterpolationCurve3d.js +2 -17
  132. package/lib/esm/bspline/InterpolationCurve3d.js.map +1 -1
  133. package/lib/esm/bspline/KnotVector.d.ts +24 -9
  134. package/lib/esm/bspline/KnotVector.d.ts.map +1 -1
  135. package/lib/esm/bspline/KnotVector.js +86 -26
  136. package/lib/esm/bspline/KnotVector.js.map +1 -1
  137. package/lib/esm/curve/Arc3d.d.ts +1 -1
  138. package/lib/esm/curve/Arc3d.d.ts.map +1 -1
  139. package/lib/esm/curve/Arc3d.js.map +1 -1
  140. package/lib/esm/curve/CurveChainWithDistanceIndex.d.ts +3 -3
  141. package/lib/esm/curve/CurveChainWithDistanceIndex.d.ts.map +1 -1
  142. package/lib/esm/curve/CurveChainWithDistanceIndex.js +3 -7
  143. package/lib/esm/curve/CurveChainWithDistanceIndex.js.map +1 -1
  144. package/lib/esm/curve/CurveCollection.d.ts +2 -2
  145. package/lib/esm/curve/CurveCollection.d.ts.map +1 -1
  146. package/lib/esm/curve/CurveCollection.js.map +1 -1
  147. package/lib/esm/curve/CurveCurveIntersectXY.js +2 -2
  148. package/lib/esm/curve/CurveCurveIntersectXY.js.map +1 -1
  149. package/lib/esm/curve/CurvePrimitive.d.ts +4 -0
  150. package/lib/esm/curve/CurvePrimitive.d.ts.map +1 -1
  151. package/lib/esm/curve/CurvePrimitive.js.map +1 -1
  152. package/lib/esm/curve/LineSegment3d.d.ts +1 -1
  153. package/lib/esm/curve/LineSegment3d.d.ts.map +1 -1
  154. package/lib/esm/curve/LineSegment3d.js.map +1 -1
  155. package/lib/esm/curve/LineString3d.d.ts +1 -1
  156. package/lib/esm/curve/LineString3d.d.ts.map +1 -1
  157. package/lib/esm/curve/LineString3d.js.map +1 -1
  158. package/lib/esm/curve/ProxyCurve.d.ts +6 -2
  159. package/lib/esm/curve/ProxyCurve.d.ts.map +1 -1
  160. package/lib/esm/curve/ProxyCurve.js +11 -2
  161. package/lib/esm/curve/ProxyCurve.js.map +1 -1
  162. package/lib/esm/curve/Query/CurveSplitContext.d.ts.map +1 -1
  163. package/lib/esm/curve/Query/CurveSplitContext.js +1 -3
  164. package/lib/esm/curve/Query/CurveSplitContext.js.map +1 -1
  165. package/lib/esm/curve/StrokeOptions.js +2 -1
  166. package/lib/esm/curve/StrokeOptions.js.map +1 -1
  167. package/lib/esm/curve/internalContexts/CloneCurvesContext.js.map +1 -1
  168. package/lib/esm/curve/internalContexts/CloneWithExpandedLineStrings.d.ts +2 -2
  169. package/lib/esm/curve/internalContexts/CloneWithExpandedLineStrings.d.ts.map +1 -1
  170. package/lib/esm/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -1
  171. package/lib/esm/curve/internalContexts/PolygonOffsetContext.js.map +1 -1
  172. package/lib/esm/curve/spiral/DirectSpiral3d.d.ts +0 -4
  173. package/lib/esm/curve/spiral/DirectSpiral3d.d.ts.map +1 -1
  174. package/lib/esm/curve/spiral/DirectSpiral3d.js +0 -15
  175. package/lib/esm/curve/spiral/DirectSpiral3d.js.map +1 -1
  176. package/lib/esm/curve/spiral/IntegratedSpiral3d.d.ts +0 -4
  177. package/lib/esm/curve/spiral/IntegratedSpiral3d.d.ts.map +1 -1
  178. package/lib/esm/curve/spiral/IntegratedSpiral3d.js +0 -15
  179. package/lib/esm/curve/spiral/IntegratedSpiral3d.js.map +1 -1
  180. package/lib/esm/curve/spiral/TransitionSpiral3d.d.ts +8 -0
  181. package/lib/esm/curve/spiral/TransitionSpiral3d.d.ts.map +1 -1
  182. package/lib/esm/curve/spiral/TransitionSpiral3d.js +15 -0
  183. package/lib/esm/curve/spiral/TransitionSpiral3d.js.map +1 -1
  184. package/lib/esm/polyface/PolyfaceBuilder.js.map +1 -1
  185. package/lib/esm/solid/RuledSweep.js.map +1 -1
  186. package/lib/esm/solid/SweepContour.js.map +1 -1
  187. package/package.json +4 -4
@@ -82,14 +82,8 @@ export declare class AkimaCurve3d extends ProxyCurve {
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  * Transform this [[AkimaCurve3d]] and its defining data in place
83
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  */
84
84
  tryTransformInPlace(transform: Transform): boolean;
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- /**
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- * Return a transformed clone.
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- */
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- cloneTransformed(transform: Transform): GeometryQuery | undefined;
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- /**
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- * Return a clone.
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- */
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- clone(): GeometryQuery | undefined;
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+ /** Return a deep clone */
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+ clone(): AkimaCurve3d;
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  /** Test if `other` is also an [[AkimaCurve3d]] */
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  isSameGeometryClass(other: GeometryQuery): boolean;
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  isAlmostEqual(other: GeometryQuery): boolean;
@@ -1 +1 @@
1
- {"version":3,"file":"AkimaCurve3d.d.ts","sourceRoot":"","sources":["../../../src/bspline/AkimaCurve3d.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,+BAA+B,CAAC;AAGxD,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAGjD,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,EAAE,eAAe,EAAE,MAAM,+BAA+B,CAAC;AAChE,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAElD;;;;GAIG;AACF,MAAM,WAAW,iBAAiB;IAClC,8CAA8C;IAC9C,SAAS,EAAE,QAAQ,EAAE,CAAC;CACtB;AAED;;;;;GAKG;AACH,qBAAa,mBAAmB;IACvB,SAAS,EAAE,OAAO,EAAE,CAAC;IAC5B;;;;OAIG;gBACgB,SAAS,CAAC,EAAE,OAAO,EAAE;IAIzC;;;;mEAI+D;IACvD,wBAAwB,IAAI,iBAAiB;IAMtD,gEAAgE;IACvD,KAAK,IAAI,mBAAmB;IAKrC,gEAAgE;WAClD,MAAM,CAAC,MAAM,EAAE,iBAAiB,GAAG,mBAAmB;WAKpD,cAAc,CAAC,KAAK,EAAE,mBAAmB,GAAG,SAAS,EAAE,KAAK,EAAE,mBAAmB,GAAG,SAAS,GAAG,OAAO;CAQtH;AAED;;;;;;GAMG;AACH,qBAAa,YAAa,SAAQ,UAAU;IAC1C,SAAgB,kBAAkB,wBAAwB;IAC1D,OAAO,CAAC,QAAQ,CAAsB;IACtC;;OAEG;IACL,OAAO;IAIW,yBAAyB,CAAC,OAAO,EAAE,eAAe;IAGpE;;;;OAIG;WACa,MAAM,CAAC,OAAO,EAAE,mBAAmB,GAAG,iBAAiB,GAAG,YAAY,GAAG,SAAS;WAUlF,aAAa,CAAC,OAAO,EAAE,mBAAmB,GAAG,YAAY,GAAG,SAAS;IAOnF,uEAAuE;IAChE,yBAAyB,IAAI,YAAY;IAIhD;;;OAGG;IACI,MAAM,IAAI,GAAG;IAGpB,2EAA2E;IACpE,UAAU,IAAI,iBAAiB;IAItC;;;OAGG;IACI,cAAc,IAAI,IAAI;IAI7B;;OAEG;IACI,mBAAmB,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO;IAOzD;;OAEG;IACI,gBAAgB,CAAC,SAAS,EAAE,SAAS,GAAG,aAAa,GAAG,SAAS;IAMxE;;OAEG;IACI,KAAK,IAAI,aAAa,GAAG,SAAS;IAO3C,kDAAkD;IACzC,mBAAmB,CAAC,KAAK,EAAE,aAAa,GAAG,OAAO;IAEzC,aAAa,CAAC,KAAK,EAAE,aAAa,GAAG,OAAO;CAM7D"}
1
+ {"version":3,"file":"AkimaCurve3d.d.ts","sourceRoot":"","sources":["../../../src/bspline/AkimaCurve3d.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,MAAM,+BAA+B,CAAC;AAGxD,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAGjD,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,SAAS,EAAE,MAAM,yBAAyB,CAAC;AACpD,OAAO,EAAE,eAAe,EAAE,MAAM,+BAA+B,CAAC;AAChE,OAAO,EAAE,QAAQ,EAAE,MAAM,wBAAwB,CAAC;AAElD;;;;GAIG;AACF,MAAM,WAAW,iBAAiB;IAClC,8CAA8C;IAC9C,SAAS,EAAE,QAAQ,EAAE,CAAC;CACtB;AAED;;;;;GAKG;AACH,qBAAa,mBAAmB;IACvB,SAAS,EAAE,OAAO,EAAE,CAAC;IAC5B;;;;OAIG;gBACgB,SAAS,CAAC,EAAE,OAAO,EAAE;IAIzC;;;;mEAI+D;IACvD,wBAAwB,IAAI,iBAAiB;IAMtD,gEAAgE;IACvD,KAAK,IAAI,mBAAmB;IAKrC,gEAAgE;WAClD,MAAM,CAAC,MAAM,EAAE,iBAAiB,GAAG,mBAAmB;WAKpD,cAAc,CAAC,KAAK,EAAE,mBAAmB,GAAG,SAAS,EAAE,KAAK,EAAE,mBAAmB,GAAG,SAAS,GAAG,OAAO;CAQtH;AAED;;;;;;GAMG;AACH,qBAAa,YAAa,SAAQ,UAAU;IAC1C,SAAgB,kBAAkB,wBAAwB;IAC1D,OAAO,CAAC,QAAQ,CAAsB;IACtC;;OAEG;IACL,OAAO;IAIW,yBAAyB,CAAC,OAAO,EAAE,eAAe;IAGpE;;;;OAIG;WACa,MAAM,CAAC,OAAO,EAAE,mBAAmB,GAAG,iBAAiB,GAAG,YAAY,GAAG,SAAS;WAUlF,aAAa,CAAC,OAAO,EAAE,mBAAmB,GAAG,YAAY,GAAG,SAAS;IAOnF,uEAAuE;IAChE,yBAAyB,IAAI,YAAY;IAIhD;;;OAGG;IACI,MAAM,IAAI,GAAG;IAGpB,2EAA2E;IACpE,UAAU,IAAI,iBAAiB;IAItC;;;OAGG;IACI,cAAc,IAAI,IAAI;IAI7B;;OAEG;IACI,mBAAmB,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO;IAQzD,0BAA0B;IACV,KAAK,IAAI,YAAY;IAIrC,kDAAkD;IAC3C,mBAAmB,CAAC,KAAK,EAAE,aAAa,GAAG,OAAO;IAEzC,aAAa,CAAC,KAAK,EAAE,aAAa,GAAG,OAAO;CAM7D"}
@@ -131,24 +131,9 @@ class AkimaCurve3d extends ProxyCurve_1.ProxyCurve {
131
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  }
132
132
  return proxyOk;
133
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  }
134
- /**
135
- * Return a transformed clone.
136
- */
137
- cloneTransformed(transform) {
138
- const myClone = this.clone();
139
- if (myClone && (myClone === null || myClone === void 0 ? void 0 : myClone.tryTransformInPlace(transform)))
140
- return myClone;
141
- return undefined;
142
- }
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- /**
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- * Return a clone.
145
- */
134
+ /** Return a deep clone */
146
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  clone() {
147
- const proxyClone = this._proxyCurve.clone();
148
- if (proxyClone) {
149
- return new AkimaCurve3d(this._options.clone(), proxyClone);
150
- }
151
- return undefined;
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+ return new AkimaCurve3d(this._options.clone(), this._proxyCurve.clone());
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  }
153
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  /** Test if `other` is also an [[AkimaCurve3d]] */
154
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  isSameGeometryClass(other) { return other instanceof AkimaCurve3d; }
@@ -1 +1 @@
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Bspline\r\n */\r\n\r\nimport { Point3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { Point3dArray } from \"../geometry3d/PointHelpers\";\r\nimport { ProxyCurve } from \"../curve/ProxyCurve\";\r\nimport { CurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { BSplineCurve3d } from \"./BSplineCurve\";\r\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\r\nimport { XYZProps } from \"../geometry3d/XYZProps\";\r\n\r\n/**\r\n * fitPoints [[AkimaCurve3d]]\r\n * * This is a \"json compatible\" version of the serializer-friendly [[AkimaCurve3dOptions]]\r\n * @public\r\n */\r\n export interface AkimaCurve3dProps {\r\n /** Points that the curve must pass through */\r\n fitPoints: XYZProps[];\r\n}\r\n\r\n/**\r\n * fitPoints and end condition data for [[AkimaCurve3d]]\r\n * * This is a \"typed object\" version of the serializer-friendly [[AkimaCurve3dProps]]\r\n * * Typical use cases rarely require all parameters, so the constructor does not itemize them as parameters.\r\n * @public\r\n */\r\nexport class AkimaCurve3dOptions {\r\n public fitPoints: Point3d[];\r\n /**\r\n *\r\n * @param fitPoints points to CAPTURE\r\n * @param knots array to CAPTURE\r\n */\r\n public constructor(fitPoints?: Point3d[]) {\r\n this.fitPoints = fitPoints ? fitPoints : [];\r\n }\r\n\r\n /** Points that the curve must pass through.\r\n * First and last 2 points are \"beyond the end\" for control of end slope.\r\n fitPoints: Point3d[];\r\n\r\n/** Clone with strongly typed members reduced to simple json. */\r\n public cloneAsAkimaCurve3dProps(): AkimaCurve3dProps {\r\n const props = {\r\n fitPoints: Point3dArray.cloneDeepJSONNumberArrays(this.fitPoints),\r\n };\r\n return props;\r\n }\r\n/** Clone with strongly typed members reduced to simple json. */\r\n public clone(): AkimaCurve3dOptions {\r\n const clone = new AkimaCurve3dOptions(Point3dArray.clonePoint3dArray(this.fitPoints));\r\n return clone;\r\n }\r\n\r\n/** Clone with strongly typed members reduced to simple json. */\r\npublic static create(source: AkimaCurve3dProps): AkimaCurve3dOptions {\r\n const result = new AkimaCurve3dOptions(Point3dArray.clonePoint3dArray(source.fitPoints));\r\n return result;\r\n}\r\n\r\n public static areAlmostEqual(dataA: AkimaCurve3dOptions | undefined, dataB: AkimaCurve3dOptions | undefined): boolean {\r\n if (dataA === undefined && dataB === undefined)\r\n return true;\r\n if (dataA !== undefined && dataB !== undefined) {\r\n return Geometry.almostEqualArrays(dataA.fitPoints, dataB.fitPoints, (a: Point3d, b: Point3d) => a.isAlmostEqual(b));\r\n }\r\n return false;\r\n }\r\n}\r\n\r\n/**\r\n * Interpolating curve.\r\n * * Derive from [[ProxyCurve]]\r\n * * Use a [[BSplineCurve3d]] as the proxy\r\n * *\r\n * @public\r\n */\r\nexport class AkimaCurve3d extends ProxyCurve {\r\n public readonly curvePrimitiveType = \"interpolationCurve\";\r\n private _options: AkimaCurve3dOptions;\r\n /**\r\n * CAPTURE properties and proxy curve.\r\n */\r\nprivate constructor(properties: AkimaCurve3dOptions, proxyCurve: CurvePrimitive) {\r\n super(proxyCurve);\r\n this._options = properties;\r\n }\r\n public override dispatchToGeometryHandler(handler: GeometryHandler) {\r\n return handler.handleAkimaCurve3d(this);\r\n }\r\n/**\r\n * Create an [[AkimaCurve3d]] based on points, knots, and other properties in the [[AkimaCurve3dProps]] or [[AkimaCurve3dOptions]].\r\n * * This saves a COPY OF the options or props.\r\n * * Use createCapture () if the options or props can be used without copy\r\n */\r\n public static create(options: AkimaCurve3dOptions | AkimaCurve3dProps): AkimaCurve3d | undefined {\r\n let optionsCopy;\r\n if (options instanceof AkimaCurve3dOptions) {\r\n optionsCopy = options.clone();\r\n } else {\r\n optionsCopy = AkimaCurve3dOptions.create(options);\r\n }\r\n return AkimaCurve3d.createCapture(optionsCopy);\r\n }\r\n\r\n public static createCapture(options: AkimaCurve3dOptions): AkimaCurve3d | undefined{\r\n const proxyCurve = BSplineCurve3d.createFromAkimaCurve3dOptions(options);\r\n if (proxyCurve)\r\n return new AkimaCurve3d(options, proxyCurve);\r\n return undefined;\r\n }\r\n\r\n /** Return a (copy of) the defining points, packed as a Float64Array */\r\n public copyFitPointsFloat64Array(): Float64Array {\r\n return Point3dArray.cloneXYZPropsAsFloat64Array(this._options.fitPoints);\r\n }\r\n\r\n /**\r\n * Return json key-value pairs for for this [[AkimaCurve3d]].\r\n * @returns\r\n */\r\n public toJSON(): any {\r\n return this._options.cloneAsAkimaCurve3dProps();\r\n }\r\n /** Clone the [[AkimaCurve3dProps]] object in this [[AkimaCurve3dProps]] */\r\n public cloneProps(): AkimaCurve3dProps {\r\n return this._options.cloneAsAkimaCurve3dProps();\r\n }\r\n\r\n /**\r\n * Reverse the curve direction.\r\n * * This updates both the defining properties and the proxy bspline.\r\n */\r\n public reverseInPlace(): void {\r\n this._proxyCurve.reverseInPlace();\r\n this._options.fitPoints.reverse();\r\n }\r\n /**\r\n * Transform this [[AkimaCurve3d]] and its defining data in place\r\n */\r\n public tryTransformInPlace(transform: Transform): boolean {\r\n const proxyOk = this._proxyCurve.tryTransformInPlace(transform);\r\n if (proxyOk) {\r\n transform.multiplyPoint3dArray(this._options.fitPoints);\r\n }\r\n return proxyOk;\r\n }\r\n /**\r\n * Return a transformed clone.\r\n */\r\n public cloneTransformed(transform: Transform): GeometryQuery | undefined {\r\n const myClone = this.clone();\r\n if (myClone && myClone?.tryTransformInPlace(transform))\r\n return myClone;\r\n return undefined;\r\n }\r\n /**\r\n * Return a clone.\r\n */\r\n public clone(): GeometryQuery | undefined {\r\n const proxyClone = this._proxyCurve.clone();\r\n if (proxyClone) {\r\n return new AkimaCurve3d(this._options.clone (), proxyClone as CurvePrimitive);\r\n }\r\n return undefined;\r\n }\r\n/** Test if `other` is also an [[AkimaCurve3d]] */\r\n public isSameGeometryClass(other: GeometryQuery): boolean { return other instanceof AkimaCurve3d; }\r\n\r\n public override isAlmostEqual(other: GeometryQuery): boolean{\r\n if (other instanceof AkimaCurve3d) {\r\n return AkimaCurve3dOptions.areAlmostEqual(this._options, other._options);\r\n }\r\n return false;\r\n }\r\n}\r\n"]}
1
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Bspline\r\n */\r\n\r\nimport { Point3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { Point3dArray } from \"../geometry3d/PointHelpers\";\r\nimport { ProxyCurve } from \"../curve/ProxyCurve\";\r\nimport { CurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { BSplineCurve3d } from \"./BSplineCurve\";\r\nimport { GeometryQuery } from \"../curve/GeometryQuery\";\r\nimport { Transform } from \"../geometry3d/Transform\";\r\nimport { GeometryHandler } from \"../geometry3d/GeometryHandler\";\r\nimport { XYZProps } from \"../geometry3d/XYZProps\";\r\n\r\n/**\r\n * fitPoints [[AkimaCurve3d]]\r\n * * This is a \"json compatible\" version of the serializer-friendly [[AkimaCurve3dOptions]]\r\n * @public\r\n */\r\n export interface AkimaCurve3dProps {\r\n /** Points that the curve must pass through */\r\n fitPoints: XYZProps[];\r\n}\r\n\r\n/**\r\n * fitPoints and end condition data for [[AkimaCurve3d]]\r\n * * This is a \"typed object\" version of the serializer-friendly [[AkimaCurve3dProps]]\r\n * * Typical use cases rarely require all parameters, so the constructor does not itemize them as parameters.\r\n * @public\r\n */\r\nexport class AkimaCurve3dOptions {\r\n public fitPoints: Point3d[];\r\n /**\r\n *\r\n * @param fitPoints points to CAPTURE\r\n * @param knots array to CAPTURE\r\n */\r\n public constructor(fitPoints?: Point3d[]) {\r\n this.fitPoints = fitPoints ? fitPoints : [];\r\n }\r\n\r\n /** Points that the curve must pass through.\r\n * First and last 2 points are \"beyond the end\" for control of end slope.\r\n fitPoints: Point3d[];\r\n\r\n/** Clone with strongly typed members reduced to simple json. */\r\n public cloneAsAkimaCurve3dProps(): AkimaCurve3dProps {\r\n const props = {\r\n fitPoints: Point3dArray.cloneDeepJSONNumberArrays(this.fitPoints),\r\n };\r\n return props;\r\n }\r\n/** Clone with strongly typed members reduced to simple json. */\r\n public clone(): AkimaCurve3dOptions {\r\n const clone = new AkimaCurve3dOptions(Point3dArray.clonePoint3dArray(this.fitPoints));\r\n return clone;\r\n }\r\n\r\n/** Clone with strongly typed members reduced to simple json. */\r\npublic static create(source: AkimaCurve3dProps): AkimaCurve3dOptions {\r\n const result = new AkimaCurve3dOptions(Point3dArray.clonePoint3dArray(source.fitPoints));\r\n return result;\r\n}\r\n\r\n public static areAlmostEqual(dataA: AkimaCurve3dOptions | undefined, dataB: AkimaCurve3dOptions | undefined): boolean {\r\n if (dataA === undefined && dataB === undefined)\r\n return true;\r\n if (dataA !== undefined && dataB !== undefined) {\r\n return Geometry.almostEqualArrays(dataA.fitPoints, dataB.fitPoints, (a: Point3d, b: Point3d) => a.isAlmostEqual(b));\r\n }\r\n return false;\r\n }\r\n}\r\n\r\n/**\r\n * Interpolating curve.\r\n * * Derive from [[ProxyCurve]]\r\n * * Use a [[BSplineCurve3d]] as the proxy\r\n * *\r\n * @public\r\n */\r\nexport class AkimaCurve3d extends ProxyCurve {\r\n public readonly curvePrimitiveType = \"interpolationCurve\";\r\n private _options: AkimaCurve3dOptions;\r\n /**\r\n * CAPTURE properties and proxy curve.\r\n */\r\nprivate constructor(properties: AkimaCurve3dOptions, proxyCurve: CurvePrimitive) {\r\n super(proxyCurve);\r\n this._options = properties;\r\n }\r\n public override dispatchToGeometryHandler(handler: GeometryHandler) {\r\n return handler.handleAkimaCurve3d(this);\r\n }\r\n/**\r\n * Create an [[AkimaCurve3d]] based on points, knots, and other properties in the [[AkimaCurve3dProps]] or [[AkimaCurve3dOptions]].\r\n * * This saves a COPY OF the options or props.\r\n * * Use createCapture () if the options or props can be used without copy\r\n */\r\n public static create(options: AkimaCurve3dOptions | AkimaCurve3dProps): AkimaCurve3d | undefined {\r\n let optionsCopy;\r\n if (options instanceof AkimaCurve3dOptions) {\r\n optionsCopy = options.clone();\r\n } else {\r\n optionsCopy = AkimaCurve3dOptions.create(options);\r\n }\r\n return AkimaCurve3d.createCapture(optionsCopy);\r\n }\r\n\r\n public static createCapture(options: AkimaCurve3dOptions): AkimaCurve3d | undefined{\r\n const proxyCurve = BSplineCurve3d.createFromAkimaCurve3dOptions(options);\r\n if (proxyCurve)\r\n return new AkimaCurve3d(options, proxyCurve);\r\n return undefined;\r\n }\r\n\r\n /** Return a (copy of) the defining points, packed as a Float64Array */\r\n public copyFitPointsFloat64Array(): Float64Array {\r\n return Point3dArray.cloneXYZPropsAsFloat64Array(this._options.fitPoints);\r\n }\r\n\r\n /**\r\n * Return json key-value pairs for for this [[AkimaCurve3d]].\r\n * @returns\r\n */\r\n public toJSON(): any {\r\n return this._options.cloneAsAkimaCurve3dProps();\r\n }\r\n /** Clone the [[AkimaCurve3dProps]] object in this [[AkimaCurve3dProps]] */\r\n public cloneProps(): AkimaCurve3dProps {\r\n return this._options.cloneAsAkimaCurve3dProps();\r\n }\r\n\r\n /**\r\n * Reverse the curve direction.\r\n * * This updates both the defining properties and the proxy bspline.\r\n */\r\n public reverseInPlace(): void {\r\n this._proxyCurve.reverseInPlace();\r\n this._options.fitPoints.reverse();\r\n }\r\n /**\r\n * Transform this [[AkimaCurve3d]] and its defining data in place\r\n */\r\n public tryTransformInPlace(transform: Transform): boolean {\r\n const proxyOk = this._proxyCurve.tryTransformInPlace(transform);\r\n if (proxyOk) {\r\n transform.multiplyPoint3dArray(this._options.fitPoints);\r\n }\r\n return proxyOk;\r\n }\r\n\r\n /** Return a deep clone */\r\n public override clone(): AkimaCurve3d {\r\n return new AkimaCurve3d(this._options.clone(), this._proxyCurve.clone());\r\n }\r\n\r\n /** Test if `other` is also an [[AkimaCurve3d]] */\r\n public isSameGeometryClass(other: GeometryQuery): boolean { return other instanceof AkimaCurve3d; }\r\n\r\n public override isAlmostEqual(other: GeometryQuery): boolean{\r\n if (other instanceof AkimaCurve3d) {\r\n return AkimaCurve3dOptions.areAlmostEqual(this._options, other._options);\r\n }\r\n return false;\r\n }\r\n}\r\n"]}
@@ -6,7 +6,7 @@ import { BSplineWrapMode, KnotVector } from "./KnotVector";
6
6
  /** Bspline knots and poles for 1d-to-Nd.
7
7
  * * The "pole" (aka control point) of this class is a block of `poleLength` numbers.
8
8
  * * Derived classes (not this class) assign meaning such as x,y,z,w.
9
- * * for instance, an instance of this class with `poleLength===3` does not know if its poles are x,y,z or weighed 2D x,y,w
9
+ * * for instance, an instance of this class with `poleLength===3` does not know if its poles are x,y,z or weighted 2D x,y,w
10
10
  * @public
11
11
  */
12
12
  export declare class BSpline1dNd {
@@ -25,7 +25,7 @@ export declare class BSpline1dNd {
25
25
  /** (property accessor) Return the number of poles*/
26
26
  get numPoles(): number;
27
27
  /** copy 3 values of pole `i` into a point.
28
- * * The calling clas sis responsible for knowing if this is an appropriate access to the blocked data.
28
+ * * The calling class is responsible for knowing if this is an appropriate access to the blocked data.
29
29
  */
30
30
  getPoint3dPole(i: number, result?: Point3d): Point3d | undefined;
31
31
  /** preallocated array (length === `order`) used as temporary in evaluations */
@@ -71,14 +71,14 @@ export declare class BSpline1dNd {
71
71
  * * Evaluate the basis functions and one derivative at spanIndex and fraction.
72
72
  * * Evaluations are stored in the preallocated `this.basisBuffer`
73
73
  * * Immediately do the summations of the basis values times the respective control points
74
- * * Summations are stored in the preallocated `this.poleBuffer` and `this.poleBuffer`
74
+ * * Summations are stored in the preallocated `this.poleBuffer` and `this.poleBuffer1`
75
75
  * */
76
76
  evaluateBuffersInSpan1(spanIndex: number, spanFraction: number): void;
77
- /** sum poles at span `spanIndex` by the weights in the `poleBuffer` */
77
+ /** sum poles in `poleBuffer` at span `spanIndex` by the weights in the `basisBuffer` */
78
78
  sumPoleBufferForSpan(spanIndex: number): void;
79
- /** sum poles at span `spanIndex` by the weights in the `poleBuffer1`, i.e. form first derivatives */
79
+ /** sum poles in `poleBuffer1` at span `spanIndex` by the weights in the `basisBuffer1`, i.e. form first derivatives */
80
80
  sumPoleBuffer1ForSpan(spanIndex: number): void;
81
- /** sum poles at span `spanIndex` by the weights in the `poleBuffer2`, i.e. form second derivatives */
81
+ /** sum poles in `poleBuffer2` at span `spanIndex` by the weights in the `basisBuffer2`, i.e. form second derivatives */
82
82
  sumPoleBuffer2ForSpan(spanIndex: number): void;
83
83
  /** Evaluate the function values and 1 or 2 derivatives into `this.poleBuffer`, `this.poleBuffer1` and `this.poleBuffer2` */
84
84
  evaluateBuffersAtKnot(u: number, numDerivative?: number): void;
@@ -92,5 +92,10 @@ export declare class BSpline1dNd {
92
92
  * @returns true if `degree` leading and trailing polygon blocks match
93
93
  */
94
94
  testCloseablePolygon(mode?: BSplineWrapMode): boolean;
95
+ /** Insert knot and resulting pole into the instance, optionally multiple times.
96
+ * @param knot the knot to be inserted (may already exist in the KnotVector)
97
+ * @param totalMultiplicity the total multiplicity of the knot on return
98
+ */
99
+ addKnot(knot: number, totalMultiplicity: number): boolean;
95
100
  }
96
101
  //# sourceMappingURL=BSpline1dNd.d.ts.map
@@ -1 +1 @@
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@@ -16,7 +16,7 @@ const KnotVector_1 = require("./KnotVector");
16
16
  /** Bspline knots and poles for 1d-to-Nd.
17
17
  * * The "pole" (aka control point) of this class is a block of `poleLength` numbers.
18
18
  * * Derived classes (not this class) assign meaning such as x,y,z,w.
19
- * * for instance, an instance of this class with `poleLength===3` does not know if its poles are x,y,z or weighed 2D x,y,w
19
+ * * for instance, an instance of this class with `poleLength===3` does not know if its poles are x,y,z or weighted 2D x,y,w
20
20
  * @public
21
21
  */
22
22
  class BSpline1dNd {
@@ -47,7 +47,7 @@ class BSpline1dNd {
47
47
  /** (property accessor) Return the number of poles*/
48
48
  get numPoles() { return this.packedData.length / this.poleLength; }
49
49
  /** copy 3 values of pole `i` into a point.
50
- * * The calling clas sis responsible for knowing if this is an appropriate access to the blocked data.
50
+ * * The calling class is responsible for knowing if this is an appropriate access to the blocked data.
51
51
  */
52
52
  getPoint3dPole(i, result) { return Point3dVector3d_1.Point3d.createFromPacked(this.packedData, i, result); }
53
53
  /**
@@ -90,14 +90,14 @@ class BSpline1dNd {
90
90
  * * Evaluate the basis functions and one derivative at spanIndex and fraction.
91
91
  * * Evaluations are stored in the preallocated `this.basisBuffer`
92
92
  * * Immediately do the summations of the basis values times the respective control points
93
- * * Summations are stored in the preallocated `this.poleBuffer` and `this.poleBuffer`
93
+ * * Summations are stored in the preallocated `this.poleBuffer` and `this.poleBuffer1`
94
94
  * */
95
95
  evaluateBuffersInSpan1(spanIndex, spanFraction) {
96
96
  this.evaluateBasisFunctionsInSpan(spanIndex, spanFraction, this.basisBuffer, this.basisBuffer1);
97
97
  this.sumPoleBufferForSpan(spanIndex);
98
98
  this.sumPoleBuffer1ForSpan(spanIndex);
99
99
  }
100
- /** sum poles at span `spanIndex` by the weights in the `poleBuffer` */
100
+ /** sum poles in `poleBuffer` at span `spanIndex` by the weights in the `basisBuffer` */
101
101
  sumPoleBufferForSpan(spanIndex) {
102
102
  this.poleBuffer.fill(0);
103
103
  let k = spanIndex * this.poleLength;
@@ -107,7 +107,7 @@ class BSpline1dNd {
107
107
  }
108
108
  }
109
109
  }
110
- /** sum poles at span `spanIndex` by the weights in the `poleBuffer1`, i.e. form first derivatives */
110
+ /** sum poles in `poleBuffer1` at span `spanIndex` by the weights in the `basisBuffer1`, i.e. form first derivatives */
111
111
  sumPoleBuffer1ForSpan(spanIndex) {
112
112
  this.poleBuffer1.fill(0);
113
113
  let k = spanIndex * this.poleLength;
@@ -117,7 +117,7 @@ class BSpline1dNd {
117
117
  }
118
118
  }
119
119
  }
120
- /** sum poles at span `spanIndex` by the weights in the `poleBuffer2`, i.e. form second derivatives */
120
+ /** sum poles in `poleBuffer2` at span `spanIndex` by the weights in the `basisBuffer2`, i.e. form second derivatives */
121
121
  sumPoleBuffer2ForSpan(spanIndex) {
122
122
  this.poleBuffer2.fill(0);
123
123
  let k = spanIndex * this.poleLength;
@@ -190,6 +190,64 @@ class BSpline1dNd {
190
190
  }
191
191
  return false;
192
192
  }
193
+ /** Insert knot and resulting pole into the instance, optionally multiple times.
194
+ * @param knot the knot to be inserted (may already exist in the KnotVector)
195
+ * @param totalMultiplicity the total multiplicity of the knot on return
196
+ */
197
+ addKnot(knot, totalMultiplicity) {
198
+ if (knot < this.knots.leftKnot || knot > this.knots.rightKnot)
199
+ return false; // invalid input
200
+ let iLeftKnot = this.knots.knotToLeftKnotIndex(knot);
201
+ // snap input if too close to an existing knot
202
+ if (Math.abs(knot - this.knots.knots[iLeftKnot]) < KnotVector_1.KnotVector.knotTolerance) {
203
+ knot = this.knots.knots[iLeftKnot]; // snap to left knot of bracket
204
+ }
205
+ else if (Math.abs(knot - this.knots.knots[iLeftKnot + 1]) < KnotVector_1.KnotVector.knotTolerance) {
206
+ iLeftKnot += this.knots.getKnotMultiplicityAtIndex(iLeftKnot + 1);
207
+ if (iLeftKnot > this.knots.rightKnotIndex)
208
+ return true; // nothing to do
209
+ knot = this.knots.knots[iLeftKnot]; // snap to left knot of next bracket
210
+ }
211
+ const numKnotsToAdd = Math.min(totalMultiplicity, this.degree) - this.knots.getKnotMultiplicity(knot);
212
+ if (numKnotsToAdd <= 0)
213
+ return true; // nothing to do
214
+ // working arrays and pole buffer
215
+ let currKnotCount = this.knots.knots.length;
216
+ const newKnots = new Float64Array(currKnotCount + numKnotsToAdd);
217
+ for (let i = 0; i < currKnotCount; ++i)
218
+ newKnots[i] = this.knots.knots[i];
219
+ let currPoleCount = this.numPoles;
220
+ const newPackedData = new Float64Array(this.packedData.length + (numKnotsToAdd * this.poleLength));
221
+ for (let i = 0; i < this.packedData.length; ++i)
222
+ newPackedData[i] = this.packedData[i];
223
+ const dataBuf = new Float64Array(this.degree * this.poleLength); // holds degree poles
224
+ // each iteration adds one knot and one pole to the working arrays (cf. Farin 4e)
225
+ for (let iter = 0; iter < numKnotsToAdd; ++iter) {
226
+ // fill the buffer with new poles obtained from control polygon corner cutting
227
+ let iBuf = 0;
228
+ const iStart = iLeftKnot - this.degree + 2;
229
+ for (let i = iStart; i < iStart + this.degree; ++i) {
230
+ const fraction = (knot - newKnots[i - 1]) / (newKnots[i + this.degree - 1] - newKnots[i - 1]);
231
+ for (let j = i * this.poleLength; j < (i + 1) * this.poleLength; ++j) {
232
+ dataBuf[iBuf++] = Geometry_1.Geometry.interpolate(newPackedData[j - this.poleLength], fraction, newPackedData[j]);
233
+ }
234
+ }
235
+ // overwrite degree-1 poles with degree new poles, shifting tail to the right by one
236
+ newPackedData.copyWithin((iStart + this.degree) * this.poleLength, (iStart + this.degree - 1) * this.poleLength, currPoleCount * this.poleLength);
237
+ let iData = iStart * this.poleLength;
238
+ for (const d of dataBuf)
239
+ newPackedData[iData++] = d; // overwrite degree new poles
240
+ // add the knot to newKnots in position, shifting tail to the right by one
241
+ newKnots.copyWithin(iLeftKnot + 2, iLeftKnot + 1, currKnotCount);
242
+ newKnots[iLeftKnot + 1] = knot;
243
+ ++iLeftKnot;
244
+ ++currKnotCount;
245
+ ++currPoleCount;
246
+ }
247
+ this.knots.setKnotsCapture(newKnots);
248
+ this.packedData = newPackedData;
249
+ return true;
250
+ }
193
251
  }
194
252
  exports.BSpline1dNd = BSpline1dNd;
195
253
  //# sourceMappingURL=BSpline1dNd.js.map
@@ -1 +1 @@
1
- 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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Bspline\r\n */\r\n\r\n// import { Point2d } from \"../Geometry2d\";\r\nimport { Geometry } from \"../Geometry\";\r\n/* eslint-disable @typescript-eslint/naming-convention, no-empty */\r\nimport { Point3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { BSplineWrapMode, KnotVector } from \"./KnotVector\";\r\n\r\n/** Bspline knots and poles for 1d-to-Nd.\r\n * * The \"pole\" (aka control point) of this class is a block of `poleLength` numbers.\r\n * * Derived classes (not this class) assign meaning such as x,y,z,w.\r\n * * for instance, an instance of this class with `poleLength===3` does not know if its poles are x,y,z or weighed 2D x,y,w\r\n * @public\r\n */\r\nexport class BSpline1dNd {\r\n /** knots of the bspline */\r\n public knots: KnotVector;\r\n /** poles, packed in blocks of `poleLength` doubles. */\r\n public packedData: Float64Array;\r\n /** (property accessor) Return the number of numeric values per pole. */\r\n public poleLength: number;\r\n /** (property accessor) Return the degree of the polynomials. */\r\n public get degree(): number { return this.knots.degree; }\r\n /** (property accessor) Return the number of order (one more than degree) of the polynomials */\r\n public get order(): number { return this.knots.degree + 1; }\r\n /** (property accessor) Return the number of bezier spans (including null spans at multiple knots)*/\r\n public get numSpan(): number { return this.numPoles - this.knots.degree; }\r\n /** (property accessor) Return the number of poles*/\r\n public get numPoles(): number { return this.packedData.length / this.poleLength; }\r\n /** copy 3 values of pole `i` into a point.\r\n * * The calling clas sis responsible for knowing if this is an appropriate access to the blocked data.\r\n */\r\n public getPoint3dPole(i: number, result?: Point3d): Point3d | undefined { return Point3d.createFromPacked(this.packedData, i, result); }\r\n /** preallocated array (length === `order`) used as temporary in evaluations */\r\n public basisBuffer: Float64Array; // one set of basis function values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `poleLength`) used as temporary in evaluations */\r\n public poleBuffer: Float64Array; // one set of target values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `order`) used as temporary in evaluations */\r\n public basisBuffer1: Float64Array; // one set of basis function values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `order`) used as temporary in evaluations */\r\n public basisBuffer2: Float64Array; // one set of basis function values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `poleLength`) used as temporary in evaluations */\r\n public poleBuffer1: Float64Array; // one set of target values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `poleLength`) used as temporary in evaluations */\r\n public poleBuffer2: Float64Array; // one set of target values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n\r\n /**\r\n * initialize arrays for given spline dimensions.\r\n * @param numPoles number of poles\r\n * @param poleLength number of coordinates per pole (e.g.. 3 for 3D unweighted, 4 for 3d weighted, 2 for 2d unweighted, 3 for 2d weighted)\r\n * @param order number of poles in support for a section of the bspline\r\n * @param knots KnotVector. This is captured, not cloned.\r\n */\r\n protected constructor(numPoles: number, poleLength: number, order: number, knots: KnotVector) {\r\n this.knots = knots;\r\n this.packedData = new Float64Array(numPoles * poleLength);\r\n this.poleLength = poleLength;\r\n this.basisBuffer = new Float64Array(order);\r\n this.poleBuffer = new Float64Array(poleLength);\r\n this.basisBuffer1 = new Float64Array(order);\r\n this.basisBuffer2 = new Float64Array(order);\r\n this.poleBuffer1 = new Float64Array(poleLength);\r\n this.poleBuffer2 = new Float64Array(poleLength);\r\n }\r\n\r\n /**\r\n * create a 1Bspline1dNd`\r\n * @param numPoles number of poles\r\n * @param poleLength number of coordinates per pole (e.g.. 3 for 3D unweighted, 4 for 3d weighted, 2 for 2d unweighted, 3 for 2d weighted)\r\n * @param order number of poles in support for a section of the bspline\r\n * @param knots KnotVector. This is captured, not cloned.\r\n */\r\n public static create(numPoles: number, poleLength: number, order: number, knots: KnotVector): BSpline1dNd | undefined {\r\n return new BSpline1dNd(numPoles, poleLength, order, knots);\r\n }\r\n /** Map a span index and local fraction to knot value. */\r\n public spanFractionToKnot(span: number, localFraction: number): number {\r\n return this.knots.spanFractionToKnot(span, localFraction);\r\n }\r\n\r\n /** Evaluate the `order` basis functions (and optionally one or two derivatives) at a given fractional position within indexed span. */\r\n public evaluateBasisFunctionsInSpan(spanIndex: number, spanFraction: number, f: Float64Array, df?: Float64Array, ddf?: Float64Array) {\r\n if (spanIndex < 0) spanIndex = 0;\r\n if (spanIndex >= this.numSpan) spanIndex = this.numSpan - 1;\r\n const knotIndex0 = spanIndex + this.degree - 1;\r\n const globalKnot = this.knots.baseKnotFractionToKnot(knotIndex0, spanFraction);\r\n return df ?\r\n this.knots.evaluateBasisFunctions1(knotIndex0, globalKnot, f, df, ddf) :\r\n this.knots.evaluateBasisFunctions(knotIndex0, globalKnot, f);\r\n }\r\n /**\r\n * * Evaluate the basis functions at spanIndex and fraction.\r\n * * Evaluations are stored in the preallocated `this.basisBuffer`\r\n * * Immediately do the summations of the basis values times the respective control points\r\n * * Summations are stored in the preallocated `this.poleBuffer`\r\n * */\r\n public evaluateBuffersInSpan(spanIndex: number, spanFraction: number) {\r\n this.evaluateBasisFunctionsInSpan(spanIndex, spanFraction, this.basisBuffer);\r\n this.sumPoleBufferForSpan(spanIndex);\r\n }\r\n /**\r\n * * Evaluate the basis functions and one derivative at spanIndex and fraction.\r\n * * Evaluations are stored in the preallocated `this.basisBuffer`\r\n * * Immediately do the summations of the basis values times the respective control points\r\n * * Summations are stored in the preallocated `this.poleBuffer` and `this.poleBuffer`\r\n * */\r\n public evaluateBuffersInSpan1(spanIndex: number, spanFraction: number) {\r\n this.evaluateBasisFunctionsInSpan(spanIndex, spanFraction, this.basisBuffer, this.basisBuffer1);\r\n this.sumPoleBufferForSpan(spanIndex);\r\n this.sumPoleBuffer1ForSpan(spanIndex);\r\n }\r\n /** sum poles at span `spanIndex` by the weights in the `poleBuffer` */\r\n public sumPoleBufferForSpan(spanIndex: number) {\r\n this.poleBuffer.fill(0);\r\n let k = spanIndex * this.poleLength;\r\n for (const f of this.basisBuffer) {\r\n for (let j = 0; j < this.poleLength; j++) { this.poleBuffer[j] += f * this.packedData[k++]; }\r\n }\r\n }\r\n /** sum poles at span `spanIndex` by the weights in the `poleBuffer1`, i.e. form first derivatives */\r\n public sumPoleBuffer1ForSpan(spanIndex: number) {\r\n this.poleBuffer1.fill(0);\r\n let k = spanIndex * this.poleLength;\r\n for (const f of this.basisBuffer1) {\r\n for (let j = 0; j < this.poleLength; j++) {\r\n this.poleBuffer1[j] += f * this.packedData[k++];\r\n }\r\n }\r\n }\r\n /** sum poles at span `spanIndex` by the weights in the `poleBuffer2`, i.e. form second derivatives */\r\n public sumPoleBuffer2ForSpan(spanIndex: number) {\r\n this.poleBuffer2.fill(0);\r\n let k = spanIndex * this.poleLength;\r\n for (const f of this.basisBuffer2) {\r\n for (let j = 0; j < this.poleLength; j++) {\r\n this.poleBuffer2[j] += f * this.packedData[k++];\r\n }\r\n }\r\n }\r\n /** Evaluate the function values and 1 or 2 derivatives into `this.poleBuffer`, `this.poleBuffer1` and `this.poleBuffer2` */\r\n public evaluateBuffersAtKnot(u: number, numDerivative: number = 0) {\r\n const knotIndex0 = this.knots.knotToLeftKnotIndex(u);\r\n if (numDerivative < 1) {\r\n this.knots.evaluateBasisFunctions(knotIndex0, u, this.basisBuffer);\r\n this.sumPoleBufferForSpan(knotIndex0 - this.degree + 1);\r\n } else if (numDerivative === 1) {\r\n this.knots.evaluateBasisFunctions1(knotIndex0, u, this.basisBuffer, this.basisBuffer1);\r\n this.sumPoleBufferForSpan(knotIndex0 - this.degree + 1);\r\n this.sumPoleBuffer1ForSpan(knotIndex0 - this.degree + 1);\r\n } else {\r\n this.knots.evaluateBasisFunctions1(knotIndex0, u, this.basisBuffer, this.basisBuffer1, this.basisBuffer2);\r\n this.sumPoleBufferForSpan(knotIndex0 - this.degree + 1);\r\n this.sumPoleBuffer1ForSpan(knotIndex0 - this.degree + 1);\r\n this.sumPoleBuffer2ForSpan(knotIndex0 - this.degree + 1);\r\n }\r\n }\r\n /**\r\n * Reverse the (blocked) poles (in `this.packedData` in place.\r\n */\r\n public reverseInPlace(): void {\r\n // reverse poles in blocks ...\r\n const b = this.poleLength;\r\n const data = this.packedData;\r\n for (let i0 = 0, j0 = b * (this.numPoles - 1);\r\n i0 < j0;\r\n i0 += b, j0 -= b) {\r\n let t = 0;\r\n for (let i = 0; i < b; i++) {\r\n t = data[i0 + i];\r\n data[i0 + i] = data[j0 + i];\r\n data[j0 + i] = t;\r\n }\r\n }\r\n this.knots.reflectKnots();\r\n }\r\n /**\r\n * Test if the leading and trailing polygon coordinates are replicated in the manner of a \"closed\" bspline polygon which has been expanded\r\n * to act as a normal bspline.\r\n * @returns true if `degree` leading and trailing polygon blocks match\r\n */\r\n public testCloseablePolygon(mode?: BSplineWrapMode): boolean {\r\n if (mode === undefined)\r\n mode = this.knots.wrappable;\r\n const degree = this.degree;\r\n const blockSize = this.poleLength;\r\n const indexDelta = (this.numPoles - this.degree) * blockSize;\r\n const data = this.packedData;\r\n if (mode === BSplineWrapMode.OpenByAddingControlPoints) {\r\n // expect {degree} matched points.\r\n const numValuesToTest = degree * blockSize;\r\n for (let i0 = 0; i0 < numValuesToTest; i0++) {\r\n if (!Geometry.isSameCoordinate(data[i0], data[i0 + indexDelta]))\r\n return false;\r\n }\r\n return true;\r\n }\r\n\r\n if (mode === BSplineWrapMode.OpenByRemovingKnots) {\r\n // no pole conditions are applied.\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n}\r\n"]}
1
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Bspline\r\n */\r\n\r\n// import { Point2d } from \"../Geometry2d\";\r\nimport { Geometry } from \"../Geometry\";\r\n/* eslint-disable @typescript-eslint/naming-convention, no-empty */\r\nimport { Point3d } from \"../geometry3d/Point3dVector3d\";\r\nimport { BSplineWrapMode, KnotVector } from \"./KnotVector\";\r\n\r\n/** Bspline knots and poles for 1d-to-Nd.\r\n * * The \"pole\" (aka control point) of this class is a block of `poleLength` numbers.\r\n * * Derived classes (not this class) assign meaning such as x,y,z,w.\r\n * * for instance, an instance of this class with `poleLength===3` does not know if its poles are x,y,z or weighted 2D x,y,w\r\n * @public\r\n */\r\nexport class BSpline1dNd {\r\n /** knots of the bspline */\r\n public knots: KnotVector;\r\n /** poles, packed in blocks of `poleLength` doubles. */\r\n public packedData: Float64Array;\r\n /** (property accessor) Return the number of numeric values per pole. */\r\n public poleLength: number;\r\n /** (property accessor) Return the degree of the polynomials. */\r\n public get degree(): number { return this.knots.degree; }\r\n /** (property accessor) Return the number of order (one more than degree) of the polynomials */\r\n public get order(): number { return this.knots.degree + 1; }\r\n /** (property accessor) Return the number of bezier spans (including null spans at multiple knots)*/\r\n public get numSpan(): number { return this.numPoles - this.knots.degree; }\r\n /** (property accessor) Return the number of poles*/\r\n public get numPoles(): number { return this.packedData.length / this.poleLength; }\r\n /** copy 3 values of pole `i` into a point.\r\n * * The calling class is responsible for knowing if this is an appropriate access to the blocked data.\r\n */\r\n public getPoint3dPole(i: number, result?: Point3d): Point3d | undefined { return Point3d.createFromPacked(this.packedData, i, result); }\r\n /** preallocated array (length === `order`) used as temporary in evaluations */\r\n public basisBuffer: Float64Array; // one set of basis function values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `poleLength`) used as temporary in evaluations */\r\n public poleBuffer: Float64Array; // one set of target values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `order`) used as temporary in evaluations */\r\n public basisBuffer1: Float64Array; // one set of basis function values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `order`) used as temporary in evaluations */\r\n public basisBuffer2: Float64Array; // one set of basis function values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `poleLength`) used as temporary in evaluations */\r\n public poleBuffer1: Float64Array; // one set of target values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n /** preallocated array (length === `poleLength`) used as temporary in evaluations */\r\n public poleBuffer2: Float64Array; // one set of target values. ALLOCATED BY CTOR FOR FREQUENT REUSE\r\n\r\n /**\r\n * initialize arrays for given spline dimensions.\r\n * @param numPoles number of poles\r\n * @param poleLength number of coordinates per pole (e.g.. 3 for 3D unweighted, 4 for 3d weighted, 2 for 2d unweighted, 3 for 2d weighted)\r\n * @param order number of poles in support for a section of the bspline\r\n * @param knots KnotVector. This is captured, not cloned.\r\n */\r\n protected constructor(numPoles: number, poleLength: number, order: number, knots: KnotVector) {\r\n this.knots = knots;\r\n this.packedData = new Float64Array(numPoles * poleLength);\r\n this.poleLength = poleLength;\r\n this.basisBuffer = new Float64Array(order);\r\n this.poleBuffer = new Float64Array(poleLength);\r\n this.basisBuffer1 = new Float64Array(order);\r\n this.basisBuffer2 = new Float64Array(order);\r\n this.poleBuffer1 = new Float64Array(poleLength);\r\n this.poleBuffer2 = new Float64Array(poleLength);\r\n }\r\n\r\n /**\r\n * create a 1Bspline1dNd`\r\n * @param numPoles number of poles\r\n * @param poleLength number of coordinates per pole (e.g.. 3 for 3D unweighted, 4 for 3d weighted, 2 for 2d unweighted, 3 for 2d weighted)\r\n * @param order number of poles in support for a section of the bspline\r\n * @param knots KnotVector. This is captured, not cloned.\r\n */\r\n public static create(numPoles: number, poleLength: number, order: number, knots: KnotVector): BSpline1dNd | undefined {\r\n return new BSpline1dNd(numPoles, poleLength, order, knots);\r\n }\r\n /** Map a span index and local fraction to knot value. */\r\n public spanFractionToKnot(span: number, localFraction: number): number {\r\n return this.knots.spanFractionToKnot(span, localFraction);\r\n }\r\n\r\n /** Evaluate the `order` basis functions (and optionally one or two derivatives) at a given fractional position within indexed span. */\r\n public evaluateBasisFunctionsInSpan(spanIndex: number, spanFraction: number, f: Float64Array, df?: Float64Array, ddf?: Float64Array) {\r\n if (spanIndex < 0) spanIndex = 0;\r\n if (spanIndex >= this.numSpan) spanIndex = this.numSpan - 1;\r\n const knotIndex0 = spanIndex + this.degree - 1;\r\n const globalKnot = this.knots.baseKnotFractionToKnot(knotIndex0, spanFraction);\r\n return df ?\r\n this.knots.evaluateBasisFunctions1(knotIndex0, globalKnot, f, df, ddf) :\r\n this.knots.evaluateBasisFunctions(knotIndex0, globalKnot, f);\r\n }\r\n /**\r\n * * Evaluate the basis functions at spanIndex and fraction.\r\n * * Evaluations are stored in the preallocated `this.basisBuffer`\r\n * * Immediately do the summations of the basis values times the respective control points\r\n * * Summations are stored in the preallocated `this.poleBuffer`\r\n * */\r\n public evaluateBuffersInSpan(spanIndex: number, spanFraction: number) {\r\n this.evaluateBasisFunctionsInSpan(spanIndex, spanFraction, this.basisBuffer);\r\n this.sumPoleBufferForSpan(spanIndex);\r\n }\r\n /**\r\n * * Evaluate the basis functions and one derivative at spanIndex and fraction.\r\n * * Evaluations are stored in the preallocated `this.basisBuffer`\r\n * * Immediately do the summations of the basis values times the respective control points\r\n * * Summations are stored in the preallocated `this.poleBuffer` and `this.poleBuffer1`\r\n * */\r\n public evaluateBuffersInSpan1(spanIndex: number, spanFraction: number) {\r\n this.evaluateBasisFunctionsInSpan(spanIndex, spanFraction, this.basisBuffer, this.basisBuffer1);\r\n this.sumPoleBufferForSpan(spanIndex);\r\n this.sumPoleBuffer1ForSpan(spanIndex);\r\n }\r\n /** sum poles in `poleBuffer` at span `spanIndex` by the weights in the `basisBuffer` */\r\n public sumPoleBufferForSpan(spanIndex: number) {\r\n this.poleBuffer.fill(0);\r\n let k = spanIndex * this.poleLength;\r\n for (const f of this.basisBuffer) {\r\n for (let j = 0; j < this.poleLength; j++) { this.poleBuffer[j] += f * this.packedData[k++]; }\r\n }\r\n }\r\n /** sum poles in `poleBuffer1` at span `spanIndex` by the weights in the `basisBuffer1`, i.e. form first derivatives */\r\n public sumPoleBuffer1ForSpan(spanIndex: number) {\r\n this.poleBuffer1.fill(0);\r\n let k = spanIndex * this.poleLength;\r\n for (const f of this.basisBuffer1) {\r\n for (let j = 0; j < this.poleLength; j++) {\r\n this.poleBuffer1[j] += f * this.packedData[k++];\r\n }\r\n }\r\n }\r\n /** sum poles in `poleBuffer2` at span `spanIndex` by the weights in the `basisBuffer2`, i.e. form second derivatives */\r\n public sumPoleBuffer2ForSpan(spanIndex: number) {\r\n this.poleBuffer2.fill(0);\r\n let k = spanIndex * this.poleLength;\r\n for (const f of this.basisBuffer2) {\r\n for (let j = 0; j < this.poleLength; j++) {\r\n this.poleBuffer2[j] += f * this.packedData[k++];\r\n }\r\n }\r\n }\r\n /** Evaluate the function values and 1 or 2 derivatives into `this.poleBuffer`, `this.poleBuffer1` and `this.poleBuffer2` */\r\n public evaluateBuffersAtKnot(u: number, numDerivative: number = 0) {\r\n const knotIndex0 = this.knots.knotToLeftKnotIndex(u);\r\n if (numDerivative < 1) {\r\n this.knots.evaluateBasisFunctions(knotIndex0, u, this.basisBuffer);\r\n this.sumPoleBufferForSpan(knotIndex0 - this.degree + 1);\r\n } else if (numDerivative === 1) {\r\n this.knots.evaluateBasisFunctions1(knotIndex0, u, this.basisBuffer, this.basisBuffer1);\r\n this.sumPoleBufferForSpan(knotIndex0 - this.degree + 1);\r\n this.sumPoleBuffer1ForSpan(knotIndex0 - this.degree + 1);\r\n } else {\r\n this.knots.evaluateBasisFunctions1(knotIndex0, u, this.basisBuffer, this.basisBuffer1, this.basisBuffer2);\r\n this.sumPoleBufferForSpan(knotIndex0 - this.degree + 1);\r\n this.sumPoleBuffer1ForSpan(knotIndex0 - this.degree + 1);\r\n this.sumPoleBuffer2ForSpan(knotIndex0 - this.degree + 1);\r\n }\r\n }\r\n /**\r\n * Reverse the (blocked) poles (in `this.packedData` in place.\r\n */\r\n public reverseInPlace(): void {\r\n // reverse poles in blocks ...\r\n const b = this.poleLength;\r\n const data = this.packedData;\r\n for (let i0 = 0, j0 = b * (this.numPoles - 1);\r\n i0 < j0;\r\n i0 += b, j0 -= b) {\r\n let t = 0;\r\n for (let i = 0; i < b; i++) {\r\n t = data[i0 + i];\r\n data[i0 + i] = data[j0 + i];\r\n data[j0 + i] = t;\r\n }\r\n }\r\n this.knots.reflectKnots();\r\n }\r\n /**\r\n * Test if the leading and trailing polygon coordinates are replicated in the manner of a \"closed\" bspline polygon which has been expanded\r\n * to act as a normal bspline.\r\n * @returns true if `degree` leading and trailing polygon blocks match\r\n */\r\n public testCloseablePolygon(mode?: BSplineWrapMode): boolean {\r\n if (mode === undefined)\r\n mode = this.knots.wrappable;\r\n const degree = this.degree;\r\n const blockSize = this.poleLength;\r\n const indexDelta = (this.numPoles - this.degree) * blockSize;\r\n const data = this.packedData;\r\n if (mode === BSplineWrapMode.OpenByAddingControlPoints) {\r\n // expect {degree} matched points.\r\n const numValuesToTest = degree * blockSize;\r\n for (let i0 = 0; i0 < numValuesToTest; i0++) {\r\n if (!Geometry.isSameCoordinate(data[i0], data[i0 + indexDelta]))\r\n return false;\r\n }\r\n return true;\r\n }\r\n\r\n if (mode === BSplineWrapMode.OpenByRemovingKnots) {\r\n // no pole conditions are applied.\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n /** Insert knot and resulting pole into the instance, optionally multiple times.\r\n * @param knot the knot to be inserted (may already exist in the KnotVector)\r\n * @param totalMultiplicity the total multiplicity of the knot on return\r\n */\r\n public addKnot(knot: number, totalMultiplicity: number): boolean {\r\n if (knot < this.knots.leftKnot || knot > this.knots.rightKnot)\r\n return false; // invalid input\r\n let iLeftKnot = this.knots.knotToLeftKnotIndex(knot);\r\n\r\n // snap input if too close to an existing knot\r\n if (Math.abs(knot - this.knots.knots[iLeftKnot]) < KnotVector.knotTolerance) {\r\n knot = this.knots.knots[iLeftKnot]; // snap to left knot of bracket\r\n } else if (Math.abs(knot - this.knots.knots[iLeftKnot + 1]) < KnotVector.knotTolerance) {\r\n iLeftKnot += this.knots.getKnotMultiplicityAtIndex(iLeftKnot + 1);\r\n if (iLeftKnot > this.knots.rightKnotIndex)\r\n return true; // nothing to do\r\n knot = this.knots.knots[iLeftKnot]; // snap to left knot of next bracket\r\n }\r\n const numKnotsToAdd = Math.min(totalMultiplicity, this.degree) - this.knots.getKnotMultiplicity(knot);\r\n if (numKnotsToAdd <= 0)\r\n return true; // nothing to do\r\n\r\n // working arrays and pole buffer\r\n let currKnotCount = this.knots.knots.length;\r\n const newKnots = new Float64Array(currKnotCount + numKnotsToAdd);\r\n for (let i = 0; i < currKnotCount; ++i)\r\n newKnots[i] = this.knots.knots[i];\r\n let currPoleCount = this.numPoles;\r\n const newPackedData = new Float64Array(this.packedData.length + (numKnotsToAdd * this.poleLength));\r\n for (let i = 0; i < this.packedData.length; ++i)\r\n newPackedData[i] = this.packedData[i];\r\n const dataBuf = new Float64Array(this.degree * this.poleLength); // holds degree poles\r\n\r\n // each iteration adds one knot and one pole to the working arrays (cf. Farin 4e)\r\n for (let iter = 0; iter < numKnotsToAdd; ++iter) {\r\n // fill the buffer with new poles obtained from control polygon corner cutting\r\n let iBuf = 0;\r\n const iStart = iLeftKnot - this.degree + 2;\r\n for (let i = iStart; i < iStart + this.degree; ++i) {\r\n const fraction = (knot - newKnots[i - 1]) / (newKnots[i + this.degree - 1] - newKnots[i - 1]);\r\n for (let j = i * this.poleLength; j < (i + 1) * this.poleLength; ++j) {\r\n dataBuf[iBuf++] = Geometry.interpolate(newPackedData[j - this.poleLength], fraction, newPackedData[j]);\r\n }\r\n }\r\n\r\n // overwrite degree-1 poles with degree new poles, shifting tail to the right by one\r\n newPackedData.copyWithin((iStart + this.degree) * this.poleLength, (iStart + this.degree - 1) * this.poleLength, currPoleCount * this.poleLength);\r\n let iData = iStart * this.poleLength;\r\n for (const d of dataBuf)\r\n newPackedData[iData++] = d; // overwrite degree new poles\r\n\r\n // add the knot to newKnots in position, shifting tail to the right by one\r\n newKnots.copyWithin(iLeftKnot + 2, iLeftKnot + 1, currKnotCount);\r\n newKnots[iLeftKnot + 1] = knot;\r\n\r\n ++iLeftKnot;\r\n ++currKnotCount;\r\n ++currPoleCount;\r\n }\r\n this.knots.setKnotsCapture(newKnots);\r\n this.packedData = newPackedData;\r\n return true;\r\n }\r\n}\r\n"]}
@@ -164,6 +164,15 @@ export declare abstract class BSplineCurve3dBase extends CurvePrimitive {
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  * @returns Returns a CurveLocationDetail structure that holds the details of the close point.
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165
  */
166
166
  closestPoint(spacePoint: Point3d, _extend: boolean): CurveLocationDetail | undefined;
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+ /** Return a deep clone. */
168
+ abstract clone(): BSplineCurve3dBase;
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+ /** Return a transformed deep clone. */
170
+ cloneTransformed(transform: Transform): BSplineCurve3dBase;
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+ /** Return a curve primitive which is a portion of this curve.
172
+ * @param fractionA [in] start fraction
173
+ * @param fractionB [in] end fraction
174
+ */
175
+ clonePartialCurve(fractionA: number, fractionB: number): BSplineCurve3dBase;
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176
  /** Implement `CurvePrimitive.appendPlaneIntersections`
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  * @param plane A plane (e.g. specific type Plane3dByOriginAndUnitNormal or Point4d)
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  * @param result growing array of plane intersections
@@ -234,8 +243,6 @@ export declare class BSplineCurve3d extends BSplineCurve3dBase {
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243
  static create(poleArray: Float64Array | Point3d[], knotArray: Float64Array | number[], order: number): BSplineCurve3d | undefined;
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  /** Return a deep clone */
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245
  clone(): BSplineCurve3d;
237
- /** Return a transformed deep clone. */
238
- cloneTransformed(transform: Transform): BSplineCurve3d;
239
246
  /** Evaluate at a position given by fractional position within a span. */
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247
  evaluatePointInSpan(spanIndex: number, spanFraction: number): Point3d;
241
248
  /** Evaluate point and derivative vector at a position given by fractional position within a span.
@@ -248,17 +255,6 @@ export declare class BSplineCurve3d extends BSplineCurve3dBase {
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255
  knotToPointAndDerivative(u: number, result?: Ray3d): Ray3d;
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256
  /** Evaluate at a position given by a knot value. Return point with 2 derivatives. */
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257
  knotToPointAnd2Derivatives(u: number, result?: Plane3dByOriginAndVectors): Plane3dByOriginAndVectors;
251
- /** Evaluate the curve point at a fractional of the entire knot range. */
252
- fractionToPoint(fraction: number, result?: Point3d): Point3d;
253
- /** Evaluate the curve point at a fractional of the entire knot range. */
254
- fractionToPointAndDerivative(fraction: number, result?: Ray3d): Ray3d;
255
- /** Construct a plane with
256
- * * origin at the fractional position along the arc
257
- * * x axis is the first derivative, i.e. tangent along the arc
258
- * * y axis is the second derivative, i.e. in the plane and on the center side of the tangent.
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- * If the arc is circular, the second derivative is directly towards the center
260
- */
261
- fractionToPointAnd2Derivatives(fraction: number, result?: Plane3dByOriginAndVectors): Plane3dByOriginAndVectors;
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  /** test if almost the same curve as `other` */
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  isAlmostEqual(other: any): boolean;
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  /** test if this curve is entirely within plane. */
@@ -1 +1 @@
1
- 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@@ -193,6 +193,45 @@ class BSplineCurve3dBase extends CurvePrimitive_1.CurvePrimitive {
193
193
  }
194
194
  return result;
195
195
  }
196
+ /** Return a transformed deep clone. */
197
+ cloneTransformed(transform) {
198
+ const curve1 = this.clone();
199
+ curve1.tryTransformInPlace(transform);
200
+ return curve1;
201
+ }
202
+ /** Return a curve primitive which is a portion of this curve.
203
+ * @param fractionA [in] start fraction
204
+ * @param fractionB [in] end fraction
205
+ */
206
+ clonePartialCurve(fractionA, fractionB) {
207
+ const clone = this.clone();
208
+ const origNumKnots = clone._bcurve.knots.knots.length;
209
+ let knotA = clone._bcurve.knots.fractionToKnot(fractionA);
210
+ let knotB = clone._bcurve.knots.fractionToKnot(fractionB);
211
+ clone._bcurve.addKnot(knotA, clone.degree);
212
+ clone._bcurve.addKnot(knotB, clone.degree);
213
+ if (origNumKnots === clone._bcurve.knots.knots.length)
214
+ return clone; // full curve
215
+ if (knotA > knotB) {
216
+ const tmp = knotA;
217
+ knotA = knotB;
218
+ knotB = tmp;
219
+ }
220
+ // choose first/last knot and pole such that knotA/knotB has degree multiplicity in the new knot sequence
221
+ const iStartKnot = clone._bcurve.knots.knotToLeftKnotIndex(knotA) - clone.degree + 1;
222
+ const iStartPole = iStartKnot * clone._bcurve.poleLength;
223
+ const iLastKnot = clone._bcurve.knots.knotToLeftKnotIndex(knotB);
224
+ let iLastKnotLeftMultiple = iLastKnot - clone._bcurve.knots.getKnotMultiplicityAtIndex(iLastKnot) + 1;
225
+ if (clone._bcurve.knots.knots[iLastKnot] < knotB)
226
+ iLastKnotLeftMultiple = iLastKnot + 1;
227
+ const iEndPole = (iLastKnotLeftMultiple + 1) * clone._bcurve.poleLength; // one past last pole
228
+ const iEndKnot = iLastKnotLeftMultiple + clone.degree; // one past last knot
229
+ // trim the arrays (leave knots unnormalized!)
230
+ clone._bcurve.knots.setKnotsCapture(clone._bcurve.knots.knots.slice(iStartKnot, iEndKnot));
231
+ clone._bcurve.packedData = clone._bcurve.packedData.slice(iStartPole, iEndPole);
232
+ clone.setWrappable(KnotVector_1.BSplineWrapMode.None); // always open
233
+ return clone;
234
+ }
196
235
  /** Implement `CurvePrimitive.appendPlaneIntersections`
197
236
  * @param plane A plane (e.g. specific type Plane3dByOriginAndUnitNormal or Point4d)
198
237
  * @param result growing array of plane intersections
@@ -434,12 +473,6 @@ class BSplineCurve3d extends BSplineCurve3dBase {
434
473
  curve1._bcurve.packedData = this._bcurve.packedData.slice();
435
474
  return curve1;
436
475
  }
437
- /** Return a transformed deep clone. */
438
- cloneTransformed(transform) {
439
- const curve1 = this.clone();
440
- curve1.tryTransformInPlace(transform);
441
- return curve1;
442
- }
443
476
  /** Evaluate at a position given by fractional position within a span. */
444
477
  evaluatePointInSpan(spanIndex, spanFraction) {
445
478
  this._bcurve.evaluateBuffersInSpan(spanIndex, spanFraction);
@@ -471,31 +504,6 @@ class BSplineCurve3d extends BSplineCurve3dBase {
471
504
  this._bcurve.evaluateBuffersAtKnot(u, 2);
472
505
  return Plane3dByOriginAndVectors_1.Plane3dByOriginAndVectors.createOriginAndVectorsXYZ(this._bcurve.poleBuffer[0], this._bcurve.poleBuffer[1], this._bcurve.poleBuffer[2], this._bcurve.poleBuffer1[0], this._bcurve.poleBuffer1[1], this._bcurve.poleBuffer1[2], this._bcurve.poleBuffer2[0], this._bcurve.poleBuffer2[1], this._bcurve.poleBuffer2[2], result);
473
506
  }
474
- /** Evaluate the curve point at a fractional of the entire knot range. */
475
- fractionToPoint(fraction, result) {
476
- return this.knotToPoint(this._bcurve.knots.fractionToKnot(fraction), result);
477
- }
478
- /** Evaluate the curve point at a fractional of the entire knot range. */
479
- fractionToPointAndDerivative(fraction, result) {
480
- const knot = this._bcurve.knots.fractionToKnot(fraction);
481
- result = this.knotToPointAndDerivative(knot, result);
482
- result.direction.scaleInPlace(this._bcurve.knots.knotLength01);
483
- return result;
484
- }
485
- /** Construct a plane with
486
- * * origin at the fractional position along the arc
487
- * * x axis is the first derivative, i.e. tangent along the arc
488
- * * y axis is the second derivative, i.e. in the plane and on the center side of the tangent.
489
- * If the arc is circular, the second derivative is directly towards the center
490
- */
491
- fractionToPointAnd2Derivatives(fraction, result) {
492
- const knot = this._bcurve.knots.fractionToKnot(fraction);
493
- result = this.knotToPointAnd2Derivatives(knot, result);
494
- const a = this._bcurve.knots.knotLength01;
495
- result.vectorU.scaleInPlace(a);
496
- result.vectorV.scaleInPlace(a * a);
497
- return result;
498
- }
499
507
  /** test if almost the same curve as `other` */
500
508
  isAlmostEqual(other) {
501
509
  if (other instanceof BSplineCurve3d) {