@itwin/core-frontend 4.8.0-dev.32 → 4.8.0-dev.34
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -1
- package/lib/cjs/AccuDraw.d.ts.map +1 -1
- package/lib/cjs/AccuDraw.js +4 -4
- package/lib/cjs/AccuDraw.js.map +1 -1
- package/lib/cjs/AccuSnap.js +1 -1
- package/lib/cjs/AccuSnap.js.map +1 -1
- package/lib/cjs/AuxCoordSys.d.ts.map +1 -1
- package/lib/cjs/AuxCoordSys.js +2 -2
- package/lib/cjs/AuxCoordSys.js.map +1 -1
- package/lib/cjs/DecorationsCache.d.ts +1 -1
- package/lib/cjs/DecorationsCache.d.ts.map +1 -1
- package/lib/cjs/DecorationsCache.js.map +1 -1
- package/lib/cjs/EnvironmentDecorations.d.ts.map +1 -1
- package/lib/cjs/EnvironmentDecorations.js +2 -2
- package/lib/cjs/EnvironmentDecorations.js.map +1 -1
- package/lib/cjs/HitDetail.d.ts.map +1 -1
- package/lib/cjs/HitDetail.js +3 -3
- package/lib/cjs/HitDetail.js.map +1 -1
- package/lib/cjs/IModelConnection.d.ts +1 -1
- package/lib/cjs/IModelConnection.d.ts.map +1 -1
- package/lib/cjs/IModelConnection.js +1 -1
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IpcApp.d.ts +1 -1
- package/lib/cjs/IpcApp.d.ts.map +1 -1
- package/lib/cjs/IpcApp.js +1 -1
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/LocalhostIpcApp.js +1 -1
- package/lib/cjs/LocalhostIpcApp.js.map +1 -1
- package/lib/cjs/NativeApp.js +1 -1
- package/lib/cjs/NativeApp.js.map +1 -1
- package/lib/cjs/SheetViewState.d.ts.map +1 -1
- package/lib/cjs/SheetViewState.js +3 -3
- package/lib/cjs/SheetViewState.js.map +1 -1
- package/lib/cjs/ViewContext.d.ts +2 -1
- package/lib/cjs/ViewContext.d.ts.map +1 -1
- package/lib/cjs/ViewContext.js +8 -8
- package/lib/cjs/ViewContext.js.map +1 -1
- package/lib/cjs/Viewport.d.ts.map +1 -1
- package/lib/cjs/Viewport.js +2 -2
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/common/WorkerProxy.d.ts +7 -25
- package/lib/cjs/common/WorkerProxy.d.ts.map +1 -1
- package/lib/cjs/common/WorkerProxy.js +2 -1
- package/lib/cjs/common/WorkerProxy.js.map +1 -1
- package/lib/cjs/common/imdl/CompactEdges.d.ts +1 -1
- package/lib/cjs/common/imdl/CompactEdges.d.ts.map +1 -1
- package/lib/cjs/common/imdl/CompactEdges.js +2 -2
- package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
- package/lib/cjs/common/imdl/ImdlModel.d.ts +5 -3
- package/lib/cjs/common/imdl/ImdlModel.d.ts.map +1 -1
- package/lib/cjs/common/imdl/ImdlModel.js +49 -42
- package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
- package/lib/cjs/common/imdl/ImdlSchema.d.ts +4 -4
- package/lib/cjs/common/imdl/ImdlSchema.d.ts.map +1 -1
- package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
- package/lib/cjs/common/imdl/ParseImdlDocument.d.ts +4 -2
- package/lib/cjs/common/imdl/ParseImdlDocument.d.ts.map +1 -1
- package/lib/cjs/common/imdl/ParseImdlDocument.js +10 -8
- package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
- package/lib/{esm → cjs/common}/internal/Symbols.d.ts +2 -0
- package/lib/cjs/common/internal/Symbols.d.ts.map +1 -0
- package/lib/cjs/{internal → common/internal}/Symbols.js +3 -1
- package/lib/cjs/common/internal/Symbols.js.map +1 -0
- package/lib/cjs/common/internal/render/AnimationNodeId.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/AnimationNodeId.js.map +1 -0
- package/lib/cjs/common/internal/render/AuxChannelTable.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/AuxChannelTable.js.map +1 -0
- package/lib/cjs/common/internal/render/ColorMap.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/ColorMap.js.map +1 -0
- package/lib/cjs/common/internal/render/DisplayParams.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/DisplayParams.js.map +1 -0
- package/lib/cjs/common/{render/primitives → internal/render}/EdgeParams.d.ts +7 -0
- package/lib/cjs/common/internal/render/EdgeParams.d.ts.map +1 -0
- package/lib/cjs/{render/primitives → common/internal/render}/EdgeParams.js +50 -16
- package/lib/cjs/common/internal/render/EdgeParams.js.map +1 -0
- package/lib/cjs/{render/primitives/geometry → common/internal/render}/GeometryAccumulator.d.ts +4 -18
- package/lib/cjs/common/internal/render/GeometryAccumulator.d.ts.map +1 -0
- package/lib/cjs/{render/primitives/geometry → common/internal/render}/GeometryAccumulator.js +2 -70
- package/lib/cjs/common/internal/render/GeometryAccumulator.js.map +1 -0
- package/lib/cjs/common/internal/render/GeometryList.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/GeometryList.js.map +1 -0
- package/lib/{esm/render/primitives/geometry → cjs/common/internal/render}/GeometryPrimitives.d.ts +3 -3
- package/lib/cjs/common/internal/render/GeometryPrimitives.d.ts.map +1 -0
- package/lib/cjs/{render/primitives/geometry → common/internal/render}/GeometryPrimitives.js +3 -3
- package/lib/cjs/common/internal/render/GeometryPrimitives.js.map +1 -0
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.d.ts +64 -0
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js +270 -0
- package/lib/cjs/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -0
- package/lib/cjs/{render/primitives/mesh → common/internal/render}/MeshBuilder.d.ts +4 -4
- package/lib/{esm/render/primitives/mesh → cjs/common/internal/render}/MeshBuilder.d.ts.map +1 -1
- package/lib/cjs/{render/primitives/mesh → common/internal/render}/MeshBuilder.js +2 -2
- package/lib/cjs/common/internal/render/MeshBuilder.js.map +1 -0
- package/lib/{esm/render/primitives/mesh → cjs/common/internal/render}/MeshBuilderMap.d.ts +7 -8
- package/lib/cjs/common/internal/render/MeshBuilderMap.d.ts.map +1 -0
- package/lib/cjs/{render/primitives/mesh → common/internal/render}/MeshBuilderMap.js +4 -6
- package/lib/cjs/common/internal/render/MeshBuilderMap.js.map +1 -0
- package/lib/cjs/common/internal/render/MeshParams.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/MeshParams.js.map +1 -0
- package/lib/cjs/common/internal/render/MeshPrimitive.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/MeshPrimitive.js.map +1 -0
- package/lib/cjs/{render/primitives/mesh → common/internal/render}/MeshPrimitives.d.ts +5 -9
- package/lib/cjs/common/internal/render/MeshPrimitives.d.ts.map +1 -0
- package/lib/cjs/{render/primitives/mesh → common/internal/render}/MeshPrimitives.js +4 -11
- package/lib/cjs/common/internal/render/MeshPrimitives.js.map +1 -0
- package/lib/cjs/common/internal/render/PointCloudPrimitive.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/PointCloudPrimitive.js.map +1 -0
- package/lib/{esm/common/render/primitives → cjs/common/internal/render}/PointStringParams.d.ts +3 -0
- package/lib/cjs/common/internal/render/PointStringParams.d.ts.map +1 -0
- package/lib/cjs/{render/primitives → common/internal/render}/PointStringParams.js +3 -4
- package/lib/cjs/common/internal/render/PointStringParams.js.map +1 -0
- package/lib/{esm/render/primitives → cjs/common/internal/render}/Polyface.d.ts +1 -1
- package/lib/cjs/common/internal/render/Polyface.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/Polyface.js.map +1 -0
- package/lib/cjs/common/{render/primitives → internal/render}/PolylineParams.d.ts +10 -1
- package/lib/cjs/common/internal/render/PolylineParams.d.ts.map +1 -0
- package/lib/cjs/{render/primitives → common/internal/render}/PolylineParams.js +5 -6
- package/lib/cjs/common/internal/render/PolylineParams.js.map +1 -0
- package/lib/{esm/render/primitives → cjs/common/internal/render}/Primitives.d.ts +3 -34
- package/lib/cjs/common/internal/render/Primitives.d.ts.map +1 -0
- package/lib/cjs/{render/primitives → common/internal/render}/Primitives.js +1 -44
- package/lib/cjs/common/internal/render/Primitives.js.map +1 -0
- package/lib/{esm/render/primitives → cjs/common/internal/render}/Strokes.d.ts +1 -1
- package/lib/cjs/common/internal/render/Strokes.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/Strokes.js.map +1 -0
- package/lib/cjs/common/internal/render/SurfaceParams.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/SurfaceParams.js.map +1 -0
- package/lib/cjs/common/internal/render/VertexIndices.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/VertexIndices.js.map +1 -0
- package/lib/cjs/common/internal/render/VertexKey.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/VertexKey.js.map +1 -0
- package/lib/cjs/common/internal/render/VertexTable.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/VertexTable.js.map +1 -0
- package/lib/{esm/render/primitives → cjs/common/internal/render}/VertexTableBuilder.d.ts +4 -4
- package/lib/cjs/common/internal/render/VertexTableBuilder.d.ts.map +1 -0
- package/lib/cjs/{render/primitives → common/internal/render}/VertexTableBuilder.js +6 -6
- package/lib/cjs/common/internal/render/VertexTableBuilder.js.map +1 -0
- package/lib/cjs/common/{render/primitives → internal/render}/VertexTableSplitter.d.ts +1 -1
- package/lib/cjs/common/internal/render/VertexTableSplitter.d.ts.map +1 -0
- package/lib/cjs/common/internal/render/VertexTableSplitter.js.map +1 -0
- package/lib/cjs/common/render/BatchOptions.d.ts +46 -0
- package/lib/cjs/common/render/BatchOptions.d.ts.map +1 -0
- package/lib/cjs/common/render/{primitives/PolylineParams.js → BatchOptions.js} +1 -1
- package/lib/cjs/common/render/BatchOptions.js.map +1 -0
- package/lib/cjs/common/render/GraphicAssembler.d.ts +197 -0
- package/lib/cjs/common/render/GraphicAssembler.d.ts.map +1 -0
- package/lib/cjs/common/render/GraphicAssembler.js +386 -0
- package/lib/cjs/common/render/GraphicAssembler.js.map +1 -0
- package/lib/cjs/common/render/GraphicDescriptionBuilder.d.ts +154 -0
- package/lib/cjs/common/render/GraphicDescriptionBuilder.d.ts.map +1 -0
- package/lib/cjs/common/render/GraphicDescriptionBuilder.js +43 -0
- package/lib/cjs/common/render/GraphicDescriptionBuilder.js.map +1 -0
- package/lib/cjs/common/render/GraphicPrimitive.d.ts.map +1 -0
- package/lib/cjs/common/render/GraphicPrimitive.js.map +1 -0
- package/lib/cjs/common/render/GraphicType.d.ts +62 -0
- package/lib/cjs/common/render/GraphicType.d.ts.map +1 -0
- package/lib/cjs/common/render/GraphicType.js +70 -0
- package/lib/cjs/common/render/GraphicType.js.map +1 -0
- package/lib/cjs/common/render/InstancedGraphicParams.d.ts.map +1 -0
- package/lib/cjs/common/render/InstancedGraphicParams.js.map +1 -0
- package/lib/cjs/common.d.ts +13 -0
- package/lib/cjs/common.d.ts.map +1 -0
- package/lib/cjs/common.js +34 -0
- package/lib/cjs/common.js.map +1 -0
- package/lib/cjs/core-frontend.d.ts +2 -43
- package/lib/cjs/core-frontend.d.ts.map +1 -1
- package/lib/cjs/core-frontend.js +2 -43
- package/lib/cjs/core-frontend.js.map +1 -1
- package/lib/cjs/extension/ExtensionRuntime.js +1 -0
- package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
- package/lib/cjs/internal/cross-package.d.ts +3 -1
- package/lib/cjs/internal/cross-package.d.ts.map +1 -1
- package/lib/cjs/internal/cross-package.js +6 -2
- package/lib/cjs/internal/cross-package.js.map +1 -1
- package/lib/cjs/internal/render/PrimitiveBuilder.d.ts +33 -0
- package/lib/cjs/internal/render/PrimitiveBuilder.d.ts.map +1 -0
- package/lib/cjs/internal/render/PrimitiveBuilder.js +140 -0
- package/lib/cjs/internal/render/PrimitiveBuilder.js.map +1 -0
- package/lib/cjs/render/GraphicBranch.d.ts +1 -1
- package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBranch.js.map +1 -1
- package/lib/cjs/render/GraphicBuilder.d.ts +7 -258
- package/lib/cjs/render/GraphicBuilder.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBuilder.js +18 -284
- package/lib/cjs/render/GraphicBuilder.js.map +1 -1
- package/lib/cjs/render/MockRender.d.ts +5 -5
- package/lib/cjs/render/MockRender.d.ts.map +1 -1
- package/lib/cjs/render/MockRender.js +2 -2
- package/lib/cjs/render/MockRender.js.map +1 -1
- package/lib/cjs/render/ParticleCollectionBuilder.d.ts.map +1 -1
- package/lib/cjs/render/ParticleCollectionBuilder.js +4 -3
- package/lib/cjs/render/ParticleCollectionBuilder.js.map +1 -1
- package/lib/cjs/render/RealityMeshParams.js +1 -1
- package/lib/cjs/render/RealityMeshParams.js.map +1 -1
- package/lib/cjs/render/RenderSystem.d.ts +33 -7
- package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
- package/lib/cjs/render/RenderSystem.js +55 -6
- package/lib/cjs/render/RenderSystem.js.map +1 -1
- package/lib/cjs/render/webgl/CachedGeometry.d.ts +1 -1
- package/lib/cjs/render/webgl/CachedGeometry.d.ts.map +1 -1
- package/lib/cjs/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/ColorInfo.d.ts +1 -1
- package/lib/cjs/render/webgl/ColorInfo.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ColorInfo.js.map +1 -1
- package/lib/cjs/render/webgl/EdgeGeometry.d.ts +2 -2
- package/lib/cjs/render/webgl/EdgeGeometry.d.ts.map +1 -1
- package/lib/cjs/render/webgl/EdgeGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.d.ts +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.d.ts.map +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.js +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/cjs/render/webgl/Graphic.d.ts +1 -1
- package/lib/cjs/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Graphic.js.map +1 -1
- package/lib/cjs/render/webgl/IndexedEdgeGeometry.d.ts +1 -1
- package/lib/cjs/render/webgl/IndexedEdgeGeometry.d.ts.map +1 -1
- package/lib/cjs/render/webgl/IndexedEdgeGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/InstancedGeometry.d.ts +1 -1
- package/lib/cjs/render/webgl/InstancedGeometry.d.ts.map +1 -1
- package/lib/cjs/render/webgl/InstancedGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/Material.d.ts +1 -1
- package/lib/cjs/render/webgl/Material.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Material.js.map +1 -1
- package/lib/cjs/render/webgl/Mesh.d.ts +6 -3
- package/lib/cjs/render/webgl/Mesh.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Mesh.js +3 -1
- package/lib/cjs/render/webgl/Mesh.js.map +1 -1
- package/lib/cjs/render/webgl/MeshData.d.ts +2 -2
- package/lib/cjs/render/webgl/MeshData.d.ts.map +1 -1
- package/lib/cjs/render/webgl/MeshData.js.map +1 -1
- package/lib/cjs/render/webgl/MeshGeometry.d.ts +1 -1
- package/lib/cjs/render/webgl/MeshGeometry.d.ts.map +1 -1
- package/lib/cjs/render/webgl/PointCloud.d.ts +1 -1
- package/lib/cjs/render/webgl/PointCloud.d.ts.map +1 -1
- package/lib/cjs/render/webgl/PointCloud.js.map +1 -1
- package/lib/cjs/render/webgl/PointString.d.ts +1 -1
- package/lib/cjs/render/webgl/PointString.d.ts.map +1 -1
- package/lib/cjs/render/webgl/PointString.js.map +1 -1
- package/lib/cjs/render/webgl/Polyline.d.ts +1 -1
- package/lib/cjs/render/webgl/Polyline.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Polyline.js.map +1 -1
- package/lib/cjs/render/webgl/Primitive.d.ts +1 -1
- package/lib/cjs/render/webgl/Primitive.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Primitive.js.map +1 -1
- package/lib/cjs/render/webgl/RenderCommands.js +1 -1
- package/lib/cjs/render/webgl/RenderCommands.js.map +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.d.ts +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.d.ts.map +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.js +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/System.d.ts +7 -6
- package/lib/cjs/render/webgl/System.d.ts.map +1 -1
- package/lib/cjs/render/webgl/System.js +2 -2
- package/lib/cjs/render/webgl/System.js.map +1 -1
- package/lib/cjs/render/webgl/Target.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Target.js +1 -1
- package/lib/cjs/render/webgl/Target.js.map +1 -1
- package/lib/cjs/render/webgl/VertexLUT.d.ts +2 -2
- package/lib/cjs/render/webgl/VertexLUT.d.ts.map +1 -1
- package/lib/cjs/render/webgl/VertexLUT.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Animation.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/cjs/tile/B3dmReader.d.ts +1 -1
- package/lib/cjs/tile/B3dmReader.js.map +1 -1
- package/lib/cjs/tile/GltfReader.d.ts +5 -5
- package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
- package/lib/cjs/tile/GltfReader.js +6 -6
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/I3dmReader.d.ts +1 -1
- package/lib/cjs/tile/I3dmReader.js.map +1 -1
- package/lib/cjs/tile/ImdlDecoder.d.ts +1 -1
- package/lib/cjs/tile/ImdlDecoder.d.ts.map +1 -1
- package/lib/cjs/tile/ImdlDecoder.js.map +1 -1
- package/lib/cjs/tile/ImdlGraphicsCreator.d.ts +3 -0
- package/lib/cjs/tile/ImdlGraphicsCreator.d.ts.map +1 -1
- package/lib/cjs/tile/ImdlGraphicsCreator.js +87 -5
- package/lib/cjs/tile/ImdlGraphicsCreator.js.map +1 -1
- package/lib/cjs/tile/ImdlReader.d.ts +1 -1
- package/lib/cjs/tile/ImdlReader.d.ts.map +1 -1
- package/lib/cjs/tile/ImdlReader.js.map +1 -1
- package/lib/cjs/tile/OrbitGtTileTree.js +1 -1
- package/lib/cjs/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/tile/PntsReader.js +1 -1
- package/lib/cjs/tile/PntsReader.js.map +1 -1
- package/lib/cjs/tile/PrimaryTileTree.js +1 -1
- package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/FeatureGraphicsRenderer.d.ts +1 -1
- package/lib/cjs/tile/map/ImageryProviders/FeatureGraphicsRenderer.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
- package/lib/cjs/tile/map/MapFeatureInfo.d.ts +1 -1
- package/lib/cjs/tile/map/MapFeatureInfo.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapFeatureInfo.js.map +1 -1
- package/lib/cjs/tools/ClipViewTool.d.ts.map +1 -1
- package/lib/cjs/tools/ClipViewTool.js +16 -16
- package/lib/cjs/tools/ClipViewTool.js.map +1 -1
- package/lib/cjs/tools/MeasureTool.d.ts.map +1 -1
- package/lib/cjs/tools/MeasureTool.js +9 -9
- package/lib/cjs/tools/MeasureTool.js.map +1 -1
- package/lib/cjs/tools/ViewTool.d.ts.map +1 -1
- package/lib/cjs/tools/ViewTool.js +8 -8
- package/lib/cjs/tools/ViewTool.js.map +1 -1
- package/lib/cjs/workers/RegisterWorker.d.ts +2 -1
- package/lib/cjs/workers/RegisterWorker.d.ts.map +1 -1
- package/lib/cjs/workers/RegisterWorker.js +2 -1
- package/lib/cjs/workers/RegisterWorker.js.map +1 -1
- package/lib/esm/AccuDraw.d.ts.map +1 -1
- package/lib/esm/AccuDraw.js +1 -1
- package/lib/esm/AccuDraw.js.map +1 -1
- package/lib/esm/AccuSnap.js +1 -1
- package/lib/esm/AccuSnap.js.map +1 -1
- package/lib/esm/AuxCoordSys.d.ts.map +1 -1
- package/lib/esm/AuxCoordSys.js +1 -1
- package/lib/esm/AuxCoordSys.js.map +1 -1
- package/lib/esm/DecorationsCache.d.ts +1 -1
- package/lib/esm/DecorationsCache.d.ts.map +1 -1
- package/lib/esm/DecorationsCache.js.map +1 -1
- package/lib/esm/EnvironmentDecorations.d.ts.map +1 -1
- package/lib/esm/EnvironmentDecorations.js +1 -1
- package/lib/esm/EnvironmentDecorations.js.map +1 -1
- package/lib/esm/HitDetail.d.ts.map +1 -1
- package/lib/esm/HitDetail.js +1 -1
- package/lib/esm/HitDetail.js.map +1 -1
- package/lib/esm/IModelConnection.d.ts +1 -1
- package/lib/esm/IModelConnection.d.ts.map +1 -1
- package/lib/esm/IModelConnection.js +1 -1
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IpcApp.d.ts +1 -1
- package/lib/esm/IpcApp.d.ts.map +1 -1
- package/lib/esm/IpcApp.js +1 -1
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/LocalhostIpcApp.js +1 -1
- package/lib/esm/LocalhostIpcApp.js.map +1 -1
- package/lib/esm/NativeApp.js +1 -1
- package/lib/esm/NativeApp.js.map +1 -1
- package/lib/esm/SheetViewState.d.ts.map +1 -1
- package/lib/esm/SheetViewState.js +1 -1
- package/lib/esm/SheetViewState.js.map +1 -1
- package/lib/esm/ViewContext.d.ts +2 -1
- package/lib/esm/ViewContext.d.ts.map +1 -1
- package/lib/esm/ViewContext.js +1 -1
- package/lib/esm/ViewContext.js.map +1 -1
- package/lib/esm/Viewport.d.ts.map +1 -1
- package/lib/esm/Viewport.js +1 -1
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/common/WorkerProxy.d.ts +7 -25
- package/lib/esm/common/WorkerProxy.d.ts.map +1 -1
- package/lib/esm/common/WorkerProxy.js +2 -1
- package/lib/esm/common/WorkerProxy.js.map +1 -1
- package/lib/esm/common/imdl/CompactEdges.d.ts +1 -1
- package/lib/esm/common/imdl/CompactEdges.d.ts.map +1 -1
- package/lib/esm/common/imdl/CompactEdges.js +2 -2
- package/lib/esm/common/imdl/CompactEdges.js.map +1 -1
- package/lib/esm/common/imdl/ImdlModel.d.ts +5 -3
- package/lib/esm/common/imdl/ImdlModel.d.ts.map +1 -1
- package/lib/esm/common/imdl/ImdlModel.js +47 -41
- package/lib/esm/common/imdl/ImdlModel.js.map +1 -1
- package/lib/esm/common/imdl/ImdlSchema.d.ts +4 -4
- package/lib/esm/common/imdl/ImdlSchema.d.ts.map +1 -1
- package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
- package/lib/esm/common/imdl/ParseImdlDocument.d.ts +4 -2
- package/lib/esm/common/imdl/ParseImdlDocument.d.ts.map +1 -1
- package/lib/esm/common/imdl/ParseImdlDocument.js +9 -8
- package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
- package/lib/{cjs → esm/common}/internal/Symbols.d.ts +2 -0
- package/lib/esm/common/internal/Symbols.d.ts.map +1 -0
- package/lib/esm/{internal → common/internal}/Symbols.js +2 -0
- package/lib/esm/common/internal/Symbols.js.map +1 -0
- package/lib/esm/common/internal/render/AnimationNodeId.d.ts.map +1 -0
- package/lib/esm/common/internal/render/AnimationNodeId.js.map +1 -0
- package/lib/esm/common/internal/render/AuxChannelTable.d.ts.map +1 -0
- package/lib/esm/common/internal/render/AuxChannelTable.js.map +1 -0
- package/lib/esm/common/internal/render/ColorMap.d.ts.map +1 -0
- package/lib/esm/common/internal/render/ColorMap.js.map +1 -0
- package/lib/esm/common/internal/render/DisplayParams.d.ts.map +1 -0
- package/lib/esm/common/internal/render/DisplayParams.js.map +1 -0
- package/lib/esm/common/{render/primitives → internal/render}/EdgeParams.d.ts +7 -0
- package/lib/esm/common/internal/render/EdgeParams.d.ts.map +1 -0
- package/lib/esm/{render/primitives → common/internal/render}/EdgeParams.js +47 -14
- package/lib/esm/common/internal/render/EdgeParams.js.map +1 -0
- package/lib/esm/{render/primitives/geometry → common/internal/render}/GeometryAccumulator.d.ts +4 -18
- package/lib/esm/common/internal/render/GeometryAccumulator.d.ts.map +1 -0
- package/lib/esm/{render/primitives/geometry → common/internal/render}/GeometryAccumulator.js +2 -70
- package/lib/esm/common/internal/render/GeometryAccumulator.js.map +1 -0
- package/lib/esm/common/internal/render/GeometryList.d.ts.map +1 -0
- package/lib/esm/common/internal/render/GeometryList.js.map +1 -0
- package/lib/{cjs/render/primitives/geometry → esm/common/internal/render}/GeometryPrimitives.d.ts +3 -3
- package/lib/esm/common/internal/render/GeometryPrimitives.d.ts.map +1 -0
- package/lib/esm/{render/primitives/geometry → common/internal/render}/GeometryPrimitives.js +3 -3
- package/lib/esm/common/internal/render/GeometryPrimitives.js.map +1 -0
- package/lib/esm/common/internal/render/GraphicDescriptionBuilderImpl.d.ts +64 -0
- package/lib/esm/common/internal/render/GraphicDescriptionBuilderImpl.d.ts.map +1 -0
- package/lib/esm/common/internal/render/GraphicDescriptionBuilderImpl.js +263 -0
- package/lib/esm/common/internal/render/GraphicDescriptionBuilderImpl.js.map +1 -0
- package/lib/esm/{render/primitives/mesh → common/internal/render}/MeshBuilder.d.ts +4 -4
- package/lib/{cjs/render/primitives/mesh → esm/common/internal/render}/MeshBuilder.d.ts.map +1 -1
- package/lib/esm/{render/primitives/mesh → common/internal/render}/MeshBuilder.js +2 -2
- package/lib/esm/common/internal/render/MeshBuilder.js.map +1 -0
- package/lib/{cjs/render/primitives/mesh → esm/common/internal/render}/MeshBuilderMap.d.ts +7 -8
- package/lib/esm/common/internal/render/MeshBuilderMap.d.ts.map +1 -0
- package/lib/esm/{render/primitives/mesh → common/internal/render}/MeshBuilderMap.js +4 -6
- package/lib/esm/common/internal/render/MeshBuilderMap.js.map +1 -0
- package/lib/esm/common/internal/render/MeshParams.d.ts.map +1 -0
- package/lib/esm/common/internal/render/MeshParams.js.map +1 -0
- package/lib/esm/common/internal/render/MeshPrimitive.d.ts.map +1 -0
- package/lib/esm/common/internal/render/MeshPrimitive.js.map +1 -0
- package/lib/esm/{render/primitives/mesh → common/internal/render}/MeshPrimitives.d.ts +5 -9
- package/lib/esm/common/internal/render/MeshPrimitives.d.ts.map +1 -0
- package/lib/esm/{render/primitives/mesh → common/internal/render}/MeshPrimitives.js +4 -11
- package/lib/esm/common/internal/render/MeshPrimitives.js.map +1 -0
- package/lib/esm/common/internal/render/PointCloudPrimitive.d.ts.map +1 -0
- package/lib/esm/common/internal/render/PointCloudPrimitive.js.map +1 -0
- package/lib/{cjs/common/render/primitives → esm/common/internal/render}/PointStringParams.d.ts +3 -0
- package/lib/esm/common/internal/render/PointStringParams.d.ts.map +1 -0
- package/lib/esm/{render/primitives → common/internal/render}/PointStringParams.js +3 -4
- package/lib/esm/common/internal/render/PointStringParams.js.map +1 -0
- package/lib/{cjs/render/primitives → esm/common/internal/render}/Polyface.d.ts +1 -1
- package/lib/esm/common/internal/render/Polyface.d.ts.map +1 -0
- package/lib/esm/common/internal/render/Polyface.js.map +1 -0
- package/lib/esm/common/{render/primitives → internal/render}/PolylineParams.d.ts +10 -1
- package/lib/esm/common/internal/render/PolylineParams.d.ts.map +1 -0
- package/lib/esm/{render/primitives → common/internal/render}/PolylineParams.js +5 -6
- package/lib/esm/common/internal/render/PolylineParams.js.map +1 -0
- package/lib/{cjs/render/primitives → esm/common/internal/render}/Primitives.d.ts +3 -34
- package/lib/esm/common/internal/render/Primitives.d.ts.map +1 -0
- package/lib/esm/{render/primitives → common/internal/render}/Primitives.js +0 -42
- package/lib/esm/common/internal/render/Primitives.js.map +1 -0
- package/lib/{cjs/render/primitives → esm/common/internal/render}/Strokes.d.ts +1 -1
- package/lib/esm/common/internal/render/Strokes.d.ts.map +1 -0
- package/lib/esm/common/internal/render/Strokes.js.map +1 -0
- package/lib/esm/common/internal/render/SurfaceParams.d.ts.map +1 -0
- package/lib/esm/common/internal/render/SurfaceParams.js.map +1 -0
- package/lib/esm/common/internal/render/VertexIndices.d.ts.map +1 -0
- package/lib/esm/common/internal/render/VertexIndices.js.map +1 -0
- package/lib/esm/common/internal/render/VertexKey.d.ts.map +1 -0
- package/lib/esm/common/internal/render/VertexKey.js.map +1 -0
- package/lib/esm/common/internal/render/VertexTable.d.ts.map +1 -0
- package/lib/esm/common/internal/render/VertexTable.js.map +1 -0
- package/lib/{cjs/render/primitives → esm/common/internal/render}/VertexTableBuilder.d.ts +4 -4
- package/lib/esm/common/internal/render/VertexTableBuilder.d.ts.map +1 -0
- package/lib/esm/{render/primitives → common/internal/render}/VertexTableBuilder.js +6 -6
- package/lib/esm/common/internal/render/VertexTableBuilder.js.map +1 -0
- package/lib/esm/common/{render/primitives → internal/render}/VertexTableSplitter.d.ts +1 -1
- package/lib/esm/common/internal/render/VertexTableSplitter.d.ts.map +1 -0
- package/lib/esm/common/internal/render/VertexTableSplitter.js.map +1 -0
- package/lib/esm/common/render/BatchOptions.d.ts +46 -0
- package/lib/esm/common/render/BatchOptions.d.ts.map +1 -0
- package/lib/esm/common/render/{primitives/PolylineParams.js → BatchOptions.js} +1 -1
- package/lib/esm/common/render/BatchOptions.js.map +1 -0
- package/lib/esm/common/render/GraphicAssembler.d.ts +197 -0
- package/lib/esm/common/render/GraphicAssembler.d.ts.map +1 -0
- package/lib/esm/common/render/GraphicAssembler.js +382 -0
- package/lib/esm/common/render/GraphicAssembler.js.map +1 -0
- package/lib/esm/common/render/GraphicDescriptionBuilder.d.ts +154 -0
- package/lib/esm/common/render/GraphicDescriptionBuilder.d.ts.map +1 -0
- package/lib/esm/common/render/GraphicDescriptionBuilder.js +40 -0
- package/lib/esm/common/render/GraphicDescriptionBuilder.js.map +1 -0
- package/lib/esm/common/render/GraphicPrimitive.d.ts.map +1 -0
- package/lib/esm/common/render/GraphicPrimitive.js.map +1 -0
- package/lib/esm/common/render/GraphicType.d.ts +62 -0
- package/lib/esm/common/render/GraphicType.d.ts.map +1 -0
- package/lib/esm/common/render/GraphicType.js +67 -0
- package/lib/esm/common/render/GraphicType.js.map +1 -0
- package/lib/esm/common/render/InstancedGraphicParams.d.ts.map +1 -0
- package/lib/esm/common/render/InstancedGraphicParams.js.map +1 -0
- package/lib/esm/common.d.ts +13 -0
- package/lib/esm/common.d.ts.map +1 -0
- package/lib/esm/common.js +18 -0
- package/lib/esm/common.js.map +1 -0
- package/lib/esm/core-frontend.d.ts +2 -43
- package/lib/esm/core-frontend.d.ts.map +1 -1
- package/lib/esm/core-frontend.js +2 -43
- package/lib/esm/core-frontend.js.map +1 -1
- package/lib/esm/extension/ExtensionRuntime.js +2 -1
- package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
- package/lib/esm/internal/cross-package.d.ts +3 -1
- package/lib/esm/internal/cross-package.d.ts.map +1 -1
- package/lib/esm/internal/cross-package.js +3 -1
- package/lib/esm/internal/cross-package.js.map +1 -1
- package/lib/esm/internal/render/PrimitiveBuilder.d.ts +33 -0
- package/lib/esm/internal/render/PrimitiveBuilder.d.ts.map +1 -0
- package/lib/esm/internal/render/PrimitiveBuilder.js +136 -0
- package/lib/esm/internal/render/PrimitiveBuilder.js.map +1 -0
- package/lib/esm/render/GraphicBranch.d.ts +1 -1
- package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
- package/lib/esm/render/GraphicBranch.js.map +1 -1
- package/lib/esm/render/GraphicBuilder.d.ts +7 -258
- package/lib/esm/render/GraphicBuilder.d.ts.map +1 -1
- package/lib/esm/render/GraphicBuilder.js +18 -284
- package/lib/esm/render/GraphicBuilder.js.map +1 -1
- package/lib/esm/render/MockRender.d.ts +5 -5
- package/lib/esm/render/MockRender.d.ts.map +1 -1
- package/lib/esm/render/MockRender.js +1 -1
- package/lib/esm/render/MockRender.js.map +1 -1
- package/lib/esm/render/ParticleCollectionBuilder.d.ts.map +1 -1
- package/lib/esm/render/ParticleCollectionBuilder.js +4 -3
- package/lib/esm/render/ParticleCollectionBuilder.js.map +1 -1
- package/lib/esm/render/RealityMeshParams.js +1 -1
- package/lib/esm/render/RealityMeshParams.js.map +1 -1
- package/lib/esm/render/RenderSystem.d.ts +33 -7
- package/lib/esm/render/RenderSystem.d.ts.map +1 -1
- package/lib/esm/render/RenderSystem.js +55 -6
- package/lib/esm/render/RenderSystem.js.map +1 -1
- package/lib/esm/render/webgl/CachedGeometry.d.ts +1 -1
- package/lib/esm/render/webgl/CachedGeometry.d.ts.map +1 -1
- package/lib/esm/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/esm/render/webgl/ColorInfo.d.ts +1 -1
- package/lib/esm/render/webgl/ColorInfo.d.ts.map +1 -1
- package/lib/esm/render/webgl/ColorInfo.js.map +1 -1
- package/lib/esm/render/webgl/EdgeGeometry.d.ts +2 -2
- package/lib/esm/render/webgl/EdgeGeometry.d.ts.map +1 -1
- package/lib/esm/render/webgl/EdgeGeometry.js.map +1 -1
- package/lib/esm/render/webgl/FeatureOverrides.d.ts +1 -1
- package/lib/esm/render/webgl/FeatureOverrides.d.ts.map +1 -1
- package/lib/esm/render/webgl/FeatureOverrides.js +1 -1
- package/lib/esm/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/esm/render/webgl/Graphic.d.ts +1 -1
- package/lib/esm/render/webgl/Graphic.d.ts.map +1 -1
- package/lib/esm/render/webgl/Graphic.js.map +1 -1
- package/lib/esm/render/webgl/IndexedEdgeGeometry.d.ts +1 -1
- package/lib/esm/render/webgl/IndexedEdgeGeometry.d.ts.map +1 -1
- package/lib/esm/render/webgl/IndexedEdgeGeometry.js.map +1 -1
- package/lib/esm/render/webgl/InstancedGeometry.d.ts +1 -1
- package/lib/esm/render/webgl/InstancedGeometry.d.ts.map +1 -1
- package/lib/esm/render/webgl/InstancedGeometry.js.map +1 -1
- package/lib/esm/render/webgl/Material.d.ts +1 -1
- package/lib/esm/render/webgl/Material.d.ts.map +1 -1
- package/lib/esm/render/webgl/Material.js.map +1 -1
- package/lib/esm/render/webgl/Mesh.d.ts +6 -3
- package/lib/esm/render/webgl/Mesh.d.ts.map +1 -1
- package/lib/esm/render/webgl/Mesh.js +3 -1
- package/lib/esm/render/webgl/Mesh.js.map +1 -1
- package/lib/esm/render/webgl/MeshData.d.ts +2 -2
- package/lib/esm/render/webgl/MeshData.d.ts.map +1 -1
- package/lib/esm/render/webgl/MeshData.js.map +1 -1
- package/lib/esm/render/webgl/MeshGeometry.d.ts +1 -1
- package/lib/esm/render/webgl/MeshGeometry.d.ts.map +1 -1
- package/lib/esm/render/webgl/PointCloud.d.ts +1 -1
- package/lib/esm/render/webgl/PointCloud.d.ts.map +1 -1
- package/lib/esm/render/webgl/PointCloud.js.map +1 -1
- package/lib/esm/render/webgl/PointString.d.ts +1 -1
- package/lib/esm/render/webgl/PointString.d.ts.map +1 -1
- package/lib/esm/render/webgl/PointString.js.map +1 -1
- package/lib/esm/render/webgl/Polyline.d.ts +1 -1
- package/lib/esm/render/webgl/Polyline.d.ts.map +1 -1
- package/lib/esm/render/webgl/Polyline.js.map +1 -1
- package/lib/esm/render/webgl/Primitive.d.ts +1 -1
- package/lib/esm/render/webgl/Primitive.d.ts.map +1 -1
- package/lib/esm/render/webgl/Primitive.js.map +1 -1
- package/lib/esm/render/webgl/RenderCommands.js +1 -1
- package/lib/esm/render/webgl/RenderCommands.js.map +1 -1
- package/lib/esm/render/webgl/SurfaceGeometry.d.ts +1 -1
- package/lib/esm/render/webgl/SurfaceGeometry.d.ts.map +1 -1
- package/lib/esm/render/webgl/SurfaceGeometry.js +1 -1
- package/lib/esm/render/webgl/SurfaceGeometry.js.map +1 -1
- package/lib/esm/render/webgl/System.d.ts +7 -6
- package/lib/esm/render/webgl/System.d.ts.map +1 -1
- package/lib/esm/render/webgl/System.js +1 -1
- package/lib/esm/render/webgl/System.js.map +1 -1
- package/lib/esm/render/webgl/Target.d.ts.map +1 -1
- package/lib/esm/render/webgl/Target.js +1 -1
- package/lib/esm/render/webgl/Target.js.map +1 -1
- package/lib/esm/render/webgl/VertexLUT.d.ts +2 -2
- package/lib/esm/render/webgl/VertexLUT.d.ts.map +1 -1
- package/lib/esm/render/webgl/VertexLUT.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Animation.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/esm/tile/B3dmReader.d.ts +1 -1
- package/lib/esm/tile/B3dmReader.js.map +1 -1
- package/lib/esm/tile/GltfReader.d.ts +5 -5
- package/lib/esm/tile/GltfReader.d.ts.map +1 -1
- package/lib/esm/tile/GltfReader.js +6 -6
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/I3dmReader.d.ts +1 -1
- package/lib/esm/tile/I3dmReader.js.map +1 -1
- package/lib/esm/tile/ImdlDecoder.d.ts +1 -1
- package/lib/esm/tile/ImdlDecoder.d.ts.map +1 -1
- package/lib/esm/tile/ImdlDecoder.js.map +1 -1
- package/lib/esm/tile/ImdlGraphicsCreator.d.ts +3 -0
- package/lib/esm/tile/ImdlGraphicsCreator.d.ts.map +1 -1
- package/lib/esm/tile/ImdlGraphicsCreator.js +87 -6
- package/lib/esm/tile/ImdlGraphicsCreator.js.map +1 -1
- package/lib/esm/tile/ImdlReader.d.ts +1 -1
- package/lib/esm/tile/ImdlReader.d.ts.map +1 -1
- package/lib/esm/tile/ImdlReader.js.map +1 -1
- package/lib/esm/tile/OrbitGtTileTree.js +1 -1
- package/lib/esm/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/esm/tile/PntsReader.js +1 -1
- package/lib/esm/tile/PntsReader.js.map +1 -1
- package/lib/esm/tile/PrimaryTileTree.js +1 -1
- package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/FeatureGraphicsRenderer.d.ts +1 -1
- package/lib/esm/tile/map/ImageryProviders/FeatureGraphicsRenderer.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/FeatureGraphicsRenderer.js.map +1 -1
- package/lib/esm/tile/map/MapFeatureInfo.d.ts +1 -1
- package/lib/esm/tile/map/MapFeatureInfo.d.ts.map +1 -1
- package/lib/esm/tile/map/MapFeatureInfo.js.map +1 -1
- package/lib/esm/tools/ClipViewTool.d.ts.map +1 -1
- package/lib/esm/tools/ClipViewTool.js +1 -1
- package/lib/esm/tools/ClipViewTool.js.map +1 -1
- package/lib/esm/tools/MeasureTool.d.ts.map +1 -1
- package/lib/esm/tools/MeasureTool.js +1 -1
- package/lib/esm/tools/MeasureTool.js.map +1 -1
- package/lib/esm/tools/ViewTool.d.ts.map +1 -1
- package/lib/esm/tools/ViewTool.js +1 -1
- package/lib/esm/tools/ViewTool.js.map +1 -1
- package/lib/esm/workers/RegisterWorker.d.ts +2 -1
- package/lib/esm/workers/RegisterWorker.d.ts.map +1 -1
- package/lib/esm/workers/RegisterWorker.js +2 -1
- package/lib/esm/workers/RegisterWorker.js.map +1 -1
- package/lib/public/scripts/parse-imdl-worker.js +1 -1
- package/lib/workers/webpack/parse-imdl-worker.js +1 -1
- package/package.json +18 -18
- package/lib/cjs/common/render/AnimationNodeId.d.ts.map +0 -1
- package/lib/cjs/common/render/AnimationNodeId.js.map +0 -1
- package/lib/cjs/common/render/primitives/AuxChannelTable.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/AuxChannelTable.js.map +0 -1
- package/lib/cjs/common/render/primitives/DisplayParams.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/DisplayParams.js.map +0 -1
- package/lib/cjs/common/render/primitives/EdgeParams.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/EdgeParams.js +0 -46
- package/lib/cjs/common/render/primitives/EdgeParams.js.map +0 -1
- package/lib/cjs/common/render/primitives/MeshParams.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/MeshParams.js.map +0 -1
- package/lib/cjs/common/render/primitives/MeshPrimitive.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/MeshPrimitive.js.map +0 -1
- package/lib/cjs/common/render/primitives/PointStringParams.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/PointStringParams.js +0 -10
- package/lib/cjs/common/render/primitives/PointStringParams.js.map +0 -1
- package/lib/cjs/common/render/primitives/PolylineParams.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/PolylineParams.js.map +0 -1
- package/lib/cjs/common/render/primitives/SurfaceParams.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/SurfaceParams.js.map +0 -1
- package/lib/cjs/common/render/primitives/VertexIndices.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/VertexIndices.js.map +0 -1
- package/lib/cjs/common/render/primitives/VertexTable.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/VertexTable.js.map +0 -1
- package/lib/cjs/common/render/primitives/VertexTableSplitter.d.ts.map +0 -1
- package/lib/cjs/common/render/primitives/VertexTableSplitter.js.map +0 -1
- package/lib/cjs/internal/Symbols.d.ts.map +0 -1
- package/lib/cjs/internal/Symbols.js.map +0 -1
- package/lib/cjs/render/GraphicPrimitive.d.ts.map +0 -1
- package/lib/cjs/render/GraphicPrimitive.js.map +0 -1
- package/lib/cjs/render/InstancedGraphicParams.d.ts.map +0 -1
- package/lib/cjs/render/InstancedGraphicParams.js.map +0 -1
- package/lib/cjs/render/primitives/ColorMap.d.ts.map +0 -1
- package/lib/cjs/render/primitives/ColorMap.js.map +0 -1
- package/lib/cjs/render/primitives/EdgeParams.d.ts +0 -8
- package/lib/cjs/render/primitives/EdgeParams.d.ts.map +0 -1
- package/lib/cjs/render/primitives/EdgeParams.js.map +0 -1
- package/lib/cjs/render/primitives/PointCloudPrimitive.d.ts.map +0 -1
- package/lib/cjs/render/primitives/PointCloudPrimitive.js.map +0 -1
- package/lib/cjs/render/primitives/PointStringParams.d.ts +0 -8
- package/lib/cjs/render/primitives/PointStringParams.d.ts.map +0 -1
- package/lib/cjs/render/primitives/PointStringParams.js.map +0 -1
- package/lib/cjs/render/primitives/Polyface.d.ts.map +0 -1
- package/lib/cjs/render/primitives/Polyface.js.map +0 -1
- package/lib/cjs/render/primitives/PolylineParams.d.ts +0 -15
- package/lib/cjs/render/primitives/PolylineParams.d.ts.map +0 -1
- package/lib/cjs/render/primitives/PolylineParams.js.map +0 -1
- package/lib/cjs/render/primitives/Primitives.d.ts.map +0 -1
- package/lib/cjs/render/primitives/Primitives.js.map +0 -1
- package/lib/cjs/render/primitives/Strokes.d.ts.map +0 -1
- package/lib/cjs/render/primitives/Strokes.js.map +0 -1
- package/lib/cjs/render/primitives/VertexKey.d.ts.map +0 -1
- package/lib/cjs/render/primitives/VertexKey.js.map +0 -1
- package/lib/cjs/render/primitives/VertexTableBuilder.d.ts.map +0 -1
- package/lib/cjs/render/primitives/VertexTableBuilder.js.map +0 -1
- package/lib/cjs/render/primitives/geometry/GeometryAccumulator.d.ts.map +0 -1
- package/lib/cjs/render/primitives/geometry/GeometryAccumulator.js.map +0 -1
- package/lib/cjs/render/primitives/geometry/GeometryList.d.ts.map +0 -1
- package/lib/cjs/render/primitives/geometry/GeometryList.js.map +0 -1
- package/lib/cjs/render/primitives/geometry/GeometryListBuilder.d.ts +0 -50
- package/lib/cjs/render/primitives/geometry/GeometryListBuilder.d.ts.map +0 -1
- package/lib/cjs/render/primitives/geometry/GeometryListBuilder.js +0 -176
- package/lib/cjs/render/primitives/geometry/GeometryListBuilder.js.map +0 -1
- package/lib/cjs/render/primitives/geometry/GeometryPrimitives.d.ts.map +0 -1
- package/lib/cjs/render/primitives/geometry/GeometryPrimitives.js.map +0 -1
- package/lib/cjs/render/primitives/mesh/MeshBuilder.js.map +0 -1
- package/lib/cjs/render/primitives/mesh/MeshBuilderMap.d.ts.map +0 -1
- package/lib/cjs/render/primitives/mesh/MeshBuilderMap.js.map +0 -1
- package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts.map +0 -1
- package/lib/cjs/render/primitives/mesh/MeshPrimitives.js.map +0 -1
- package/lib/esm/common/render/AnimationNodeId.d.ts.map +0 -1
- package/lib/esm/common/render/AnimationNodeId.js.map +0 -1
- package/lib/esm/common/render/primitives/AuxChannelTable.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/AuxChannelTable.js.map +0 -1
- package/lib/esm/common/render/primitives/DisplayParams.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/DisplayParams.js.map +0 -1
- package/lib/esm/common/render/primitives/EdgeParams.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/EdgeParams.js +0 -42
- package/lib/esm/common/render/primitives/EdgeParams.js.map +0 -1
- package/lib/esm/common/render/primitives/MeshParams.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/MeshParams.js.map +0 -1
- package/lib/esm/common/render/primitives/MeshPrimitive.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/MeshPrimitive.js.map +0 -1
- package/lib/esm/common/render/primitives/PointStringParams.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/PointStringParams.js +0 -9
- package/lib/esm/common/render/primitives/PointStringParams.js.map +0 -1
- package/lib/esm/common/render/primitives/PolylineParams.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/PolylineParams.js.map +0 -1
- package/lib/esm/common/render/primitives/SurfaceParams.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/SurfaceParams.js.map +0 -1
- package/lib/esm/common/render/primitives/VertexIndices.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/VertexIndices.js.map +0 -1
- package/lib/esm/common/render/primitives/VertexTable.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/VertexTable.js.map +0 -1
- package/lib/esm/common/render/primitives/VertexTableSplitter.d.ts.map +0 -1
- package/lib/esm/common/render/primitives/VertexTableSplitter.js.map +0 -1
- package/lib/esm/internal/Symbols.d.ts.map +0 -1
- package/lib/esm/internal/Symbols.js.map +0 -1
- package/lib/esm/render/GraphicPrimitive.d.ts.map +0 -1
- package/lib/esm/render/GraphicPrimitive.js.map +0 -1
- package/lib/esm/render/InstancedGraphicParams.d.ts.map +0 -1
- package/lib/esm/render/InstancedGraphicParams.js.map +0 -1
- package/lib/esm/render/primitives/ColorMap.d.ts.map +0 -1
- package/lib/esm/render/primitives/ColorMap.js.map +0 -1
- package/lib/esm/render/primitives/EdgeParams.d.ts +0 -8
- package/lib/esm/render/primitives/EdgeParams.d.ts.map +0 -1
- package/lib/esm/render/primitives/EdgeParams.js.map +0 -1
- package/lib/esm/render/primitives/PointCloudPrimitive.d.ts.map +0 -1
- package/lib/esm/render/primitives/PointCloudPrimitive.js.map +0 -1
- package/lib/esm/render/primitives/PointStringParams.d.ts +0 -8
- package/lib/esm/render/primitives/PointStringParams.d.ts.map +0 -1
- package/lib/esm/render/primitives/PointStringParams.js.map +0 -1
- package/lib/esm/render/primitives/Polyface.d.ts.map +0 -1
- package/lib/esm/render/primitives/Polyface.js.map +0 -1
- package/lib/esm/render/primitives/PolylineParams.d.ts +0 -15
- package/lib/esm/render/primitives/PolylineParams.d.ts.map +0 -1
- package/lib/esm/render/primitives/PolylineParams.js.map +0 -1
- package/lib/esm/render/primitives/Primitives.d.ts.map +0 -1
- package/lib/esm/render/primitives/Primitives.js.map +0 -1
- package/lib/esm/render/primitives/Strokes.d.ts.map +0 -1
- package/lib/esm/render/primitives/Strokes.js.map +0 -1
- package/lib/esm/render/primitives/VertexKey.d.ts.map +0 -1
- package/lib/esm/render/primitives/VertexKey.js.map +0 -1
- package/lib/esm/render/primitives/VertexTableBuilder.d.ts.map +0 -1
- package/lib/esm/render/primitives/VertexTableBuilder.js.map +0 -1
- package/lib/esm/render/primitives/geometry/GeometryAccumulator.d.ts.map +0 -1
- package/lib/esm/render/primitives/geometry/GeometryAccumulator.js.map +0 -1
- package/lib/esm/render/primitives/geometry/GeometryList.d.ts.map +0 -1
- package/lib/esm/render/primitives/geometry/GeometryList.js.map +0 -1
- package/lib/esm/render/primitives/geometry/GeometryListBuilder.d.ts +0 -50
- package/lib/esm/render/primitives/geometry/GeometryListBuilder.d.ts.map +0 -1
- package/lib/esm/render/primitives/geometry/GeometryListBuilder.js +0 -171
- package/lib/esm/render/primitives/geometry/GeometryListBuilder.js.map +0 -1
- package/lib/esm/render/primitives/geometry/GeometryPrimitives.d.ts.map +0 -1
- package/lib/esm/render/primitives/geometry/GeometryPrimitives.js.map +0 -1
- package/lib/esm/render/primitives/mesh/MeshBuilder.js.map +0 -1
- package/lib/esm/render/primitives/mesh/MeshBuilderMap.d.ts.map +0 -1
- package/lib/esm/render/primitives/mesh/MeshBuilderMap.js.map +0 -1
- package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts.map +0 -1
- package/lib/esm/render/primitives/mesh/MeshPrimitives.js.map +0 -1
- /package/lib/cjs/common/{render → internal/render}/AnimationNodeId.d.ts +0 -0
- /package/lib/cjs/common/{render → internal/render}/AnimationNodeId.js +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/AuxChannelTable.d.ts +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/AuxChannelTable.js +0 -0
- /package/lib/cjs/{render/primitives → common/internal/render}/ColorMap.d.ts +0 -0
- /package/lib/cjs/{render/primitives → common/internal/render}/ColorMap.js +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/DisplayParams.d.ts +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/DisplayParams.js +0 -0
- /package/lib/cjs/{render/primitives/geometry → common/internal/render}/GeometryList.d.ts +0 -0
- /package/lib/cjs/{render/primitives/geometry → common/internal/render}/GeometryList.js +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/MeshParams.d.ts +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/MeshParams.js +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/MeshPrimitive.d.ts +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/MeshPrimitive.js +0 -0
- /package/lib/cjs/{render/primitives → common/internal/render}/PointCloudPrimitive.d.ts +0 -0
- /package/lib/cjs/{render/primitives → common/internal/render}/PointCloudPrimitive.js +0 -0
- /package/lib/cjs/{render/primitives → common/internal/render}/Polyface.js +0 -0
- /package/lib/cjs/{render/primitives → common/internal/render}/Strokes.js +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/SurfaceParams.d.ts +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/SurfaceParams.js +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/VertexIndices.d.ts +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/VertexIndices.js +0 -0
- /package/lib/cjs/{render/primitives → common/internal/render}/VertexKey.d.ts +0 -0
- /package/lib/cjs/{render/primitives → common/internal/render}/VertexKey.js +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/VertexTable.d.ts +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/VertexTable.js +0 -0
- /package/lib/cjs/common/{render/primitives → internal/render}/VertexTableSplitter.js +0 -0
- /package/lib/cjs/{render → common/render}/GraphicPrimitive.d.ts +0 -0
- /package/lib/cjs/{render → common/render}/GraphicPrimitive.js +0 -0
- /package/lib/cjs/{render → common/render}/InstancedGraphicParams.d.ts +0 -0
- /package/lib/cjs/{render → common/render}/InstancedGraphicParams.js +0 -0
- /package/lib/esm/common/{render → internal/render}/AnimationNodeId.d.ts +0 -0
- /package/lib/esm/common/{render → internal/render}/AnimationNodeId.js +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/AuxChannelTable.d.ts +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/AuxChannelTable.js +0 -0
- /package/lib/esm/{render/primitives → common/internal/render}/ColorMap.d.ts +0 -0
- /package/lib/esm/{render/primitives → common/internal/render}/ColorMap.js +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/DisplayParams.d.ts +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/DisplayParams.js +0 -0
- /package/lib/esm/{render/primitives/geometry → common/internal/render}/GeometryList.d.ts +0 -0
- /package/lib/esm/{render/primitives/geometry → common/internal/render}/GeometryList.js +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/MeshParams.d.ts +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/MeshParams.js +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/MeshPrimitive.d.ts +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/MeshPrimitive.js +0 -0
- /package/lib/esm/{render/primitives → common/internal/render}/PointCloudPrimitive.d.ts +0 -0
- /package/lib/esm/{render/primitives → common/internal/render}/PointCloudPrimitive.js +0 -0
- /package/lib/esm/{render/primitives → common/internal/render}/Polyface.js +0 -0
- /package/lib/esm/{render/primitives → common/internal/render}/Strokes.js +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/SurfaceParams.d.ts +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/SurfaceParams.js +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/VertexIndices.d.ts +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/VertexIndices.js +0 -0
- /package/lib/esm/{render/primitives → common/internal/render}/VertexKey.d.ts +0 -0
- /package/lib/esm/{render/primitives → common/internal/render}/VertexKey.js +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/VertexTable.d.ts +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/VertexTable.js +0 -0
- /package/lib/esm/common/{render/primitives → internal/render}/VertexTableSplitter.js +0 -0
- /package/lib/esm/{render → common/render}/GraphicPrimitive.d.ts +0 -0
- /package/lib/esm/{render → common/render}/GraphicPrimitive.js +0 -0
- /package/lib/esm/{render → common/render}/InstancedGraphicParams.d.ts +0 -0
- /package/lib/esm/{render → common/render}/InstancedGraphicParams.js +0 -0
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"DisplayParams.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/DisplayParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,eAAe,EAAE,cAAc,EAAE,wBAAwB,EAAE,yBAAyB,EAAE,MAAM,qBAAqB,CAAC;AACnI,OAAO,EAAY,SAAS,EAAE,QAAQ,EAAiB,UAAU,EAAiC,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAE7I,SAAS,gBAAgB,CAAC,GAAoB,EAAE,GAAoB;IAClE,OAAO,wBAAwB,CAAC,CAAC,KAAqB,EAAE,KAAqB,EAAE,EAAE,CAAC,KAAK,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,yBAAyB,CAAC,KAAK,CAAC,GAAG,EAAE,KAAK,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AACrK,CAAC;AAED,SAAS,sBAAsB,CAAC,IAAqB,EAAE,IAAqB;IAC1E,4HAA4H;IAC5H,6FAA6F;IAC7F,sLAAsL;IACtL,OAAO,CAAC,CAAC;AACX,CAAC;AAED;;GAEG;AACH,MAAM,OAAO,aAAa;IAaxB,YAAmB,IAAwB,EAAE,SAAmB,EAAE,SAAmB,EAAE,QAAgB,CAAC,EAAE,aAAyB,UAAU,CAAC,KAAK,EACjJ,YAAuB,SAAS,CAAC,IAAI,EAAE,QAAyB,EAAE,QAAwB,EAAE,iBAA0B,KAAK,EAAE,cAA+B;QAZ9I,SAAI,GAAuB,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC;QAajE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAC7D,IAAI,CAAC,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAC7D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,MAAM,CAAC,SAAS,KAAK,QAAQ,IAAI,SAAS,KAAK,cAAc,CAAC,CAAC;IACjE,CAAC;IAED,sHAAsH;IAC/G,MAAM,CAAC,aAAa,CAAC,IAAwB,EAAE,EAAiB,EAAE,eAAoE,EAAE,cAAc,GAAG,KAAK;QACnK,MAAM,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,EAAE,CAAC,SAAS,CAAC,CAAC;QACjE,QAAQ,IAAI,EAAE,CAAC;YACb,KAAK,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;gBAC7B,IAAI,eAA2C,CAAC;gBAChD,IAAI,SAAS,KAAK,EAAE,CAAC,QAAQ,IAAI,SAAS,KAAK,eAAe,EAAE,CAAC;oBAC/D,MAAM,eAAe,GAAG,eAAe,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;oBACrD,IAAI,SAAS,KAAK,eAAe;wBAC/B,eAAe,GAAG,IAAI,cAAc,CAAC,eAAe,EAAE,IAAI,cAAc,CAAC,MAAM,EAAE,CAAC,CAAC;gBACvF,CAAC;gBACD,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,aAAa,CAAC,kBAAkB,CAAC,EAAE,CAAC,SAAS,CAAC,EAAE,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,UAAU,EAAE,EAAE,CAAC,SAAS,EAAE,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC,QAAQ,EAAE,cAAc,EAAE,eAAe,CAAC,CAAC;YACpM,CAAC;YACD,KAAK,aAAa,CAAC,IAAI,CAAC,MAAM;gBAC5B,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,UAAU,CAAC,CAAC;YACtF,SAAS,0BAA0B;gBACjC,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,CAAC,EAAE,UAAU,CAAC,KAAK,EAAE,SAAS,CAAC,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;QAC5H,CAAC;IACH,CAAC;IAED,wGAAwG;IACjG,MAAM,CAAC,aAAa,CAAC,EAAiB,EAAE,cAAuB,EAAE,eAAoE;QAC1I,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,EAAE,eAAe,EAAE,cAAc,CAAC,CAAC;IACnG,CAAC;IAED,0GAA0G;IACnG,MAAM,CAAC,eAAe,CAAC,EAAiB;QAC7C,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;IACpE,CAAC;IAED,wGAAwG;IACjG,MAAM,CAAC,aAAa,CAAC,EAAiB;QAC3C,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;IAClE,CAAC;IAED,IAAW,cAAc;QACvB,IAAI,IAAI,CAAC,eAAe;YACtB,OAAO,aAAa,CAAC,cAAc,CAAC,IAAI,CAAC;QAE3C,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE,CAAC;YACrE,4HAA4H;YAC5H,MAAM,SAAS,GAAmB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;YACtD,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,QAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,SAAS,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,MAAM,CAAC;gBACtG,OAAO,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC;YAC9C,OAAO,aAAa,CAAC,cAAc,CAAC,IAAI,CAAC;QAC3C,CAAC;QACD,OAAO,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC;IAChI,CAAC;IAED,IAAW,iBAAiB;QAC1B,OAAO,aAAa,CAAC,cAAc,CAAC,OAAO,KAAK,IAAI,CAAC,cAAc,CAAC;IACtE,CAAC;IAED,IAAW,eAAe,KAAc,OAAO,SAAS,CAAC,QAAQ,KAAK,CAAC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC9G,IAAW,mBAAmB,KAAc,OAAO,GAAG,KAAK,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;IACvF,IAAW,mBAAmB,KAAc,OAAO,GAAG,KAAK,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;IACvF,IAAW,cAAc,KAAiC,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IACrJ,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAE9E,qHAAqH;IAC9G,MAAM,CAAC,GAAkB,EAAE,UAAwC,aAAa,CAAC,cAAc,CAAC,MAAM;QAC3G,IAAI,aAAa,CAAC,cAAc,CAAC,KAAK,KAAK,OAAO;YAChD,OAAO,CAAC,KAAK,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;aACpC,IAAI,GAAG,KAAK,IAAI;YACnB,OAAO,IAAI,CAAC;QAEd,IAAI,IAAI,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI;YACxB,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,cAAc,KAAK,GAAG,CAAC,cAAc;YAC5C,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,KAAK,KAAK,GAAG,CAAC,KAAK;YAC1B,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,UAAU,KAAK,GAAG,CAAC,UAAU;YACpC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;YAClC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,iBAAiB,KAAK,GAAG,CAAC,iBAAiB;YAClD,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ;YAChC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,cAAc,KAAK,GAAG,CAAC,cAAc;YAC5C,OAAO,KAAK,CAAC;QAEf,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC;YACvC,OAAO,KAAK,CAAC;QACf,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC;YACvC,OAAO,KAAK,CAAC;QAEf,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,eAAe,CAAC,GAAkB;QACvC,IAAI,GAAG,KAAK,IAAI;YACd,OAAO,CAAC,CAAC;QAEX,IAAI,IAAI,GAAG,cAAc,CAAC,IAAI,CAAC,IAAI,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;YACf,IAAI,GAAG,eAAe,CAAC,IAAI,CAAC,cAAc,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;YAChE,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;gBACf,IAAI,GAAG,cAAc,CAAC,IAAI,CAAC,KAAK,EAAE,GAAG,CAAC,KAAK,CAAC,CAAC;gBAC7C,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;oBACf,IAAI,GAAG,cAAc,CAAC,IAAI,CAAC,UAAU,EAAE,GAAG,CAAC,UAAU,CAAC,CAAC;oBACvD,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;wBACf,IAAI,GAAG,cAAc,CAAC,IAAI,CAAC,SAAS,EAAE,GAAG,CAAC,SAAS,CAAC,CAAC;wBACrD,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;4BACf,IAAI,GAAG,eAAe,CAAC,IAAI,CAAC,iBAAiB,EAAE,GAAG,CAAC,iBAAiB,CAAC,CAAC;4BACtE,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;gCACf,IAAI,GAAG,eAAe,CAAC,IAAI,CAAC,mBAAmB,EAAE,GAAG,CAAC,mBAAmB,CAAC,CAAC;gCAC1E,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;oCACf,IAAI,GAAG,eAAe,CAAC,IAAI,CAAC,mBAAmB,EAAE,GAAG,CAAC,mBAAmB,CAAC,CAAC;oCAC1E,IAAI,CAAC,KAAK,IAAI,EAAE,CAAC;wCACf,IAAI,GAAG,gBAAgB,CAAC,IAAI,CAAC,QAAQ,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC;wCACrD,IAAI,CAAC,KAAK,IAAI,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE,CAAC;4CACjE,IAAI,GAAG,sBAAsB,CAAC,IAAI,CAAC,cAAc,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;wCACzE,CAAC;oCACH,CAAC;gCACH,CAAC;4BACH,CAAC;wBACH,CAAC;oBACH,CAAC;gBACH,CAAC;YACH,CAAC;QACH,CAAC;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;OAGG;IACI,MAAM,CAAC,kBAAkB,CAAC,KAAe;QAC9C,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC9F,CAAC;;AAjKsB,6BAAe,GAAW,EAAE,AAAb,CAAc,CAAE,yDAAyD;AAoKjH,gBAAgB;AAChB,WAAiB,aAAa;IAC5B,IAAY,IAIX;IAJD,WAAY,IAAI;QACd,+BAAI,CAAA;QACJ,mCAAM,CAAA;QACN,+BAAI,CAAA;IACN,CAAC,EAJW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAIf;IAED,IAAY,cAIX;IAJD,WAAY,cAAc;QACxB,mDAAI,CAAA;QACJ,yDAAO,CAAA;QACP,yDAAO,CAAA;IACT,CAAC,EAJW,cAAc,GAAd,4BAAc,KAAd,4BAAc,QAIzB;IAED,IAAY,cAGX;IAHD,WAAY,cAAc;QACxB,qDAAK,CAAA;QACL,uDAAM,CAAA;IACR,CAAC,EAHW,cAAc,GAAd,4BAAc,KAAd,4BAAc,QAGzB;AACH,CAAC,EAjBgB,aAAa,KAAb,aAAa,QAiB7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, compareBooleans, compareNumbers, comparePossiblyUndefined, compareStringsOrUndefined } from \"@itwin/core-bentley\";\r\nimport { ColorDef, FillFlags, Gradient, GraphicParams, LinePixels, RenderMaterial, RenderTexture, TextureMapping } from \"@itwin/core-common\";\r\n\r\nfunction compareMaterials(lhs?: RenderMaterial, rhs?: RenderMaterial): number {\r\n return comparePossiblyUndefined((lhMat: RenderMaterial, rhMat: RenderMaterial) => lhMat === rhMat ? 0 : compareStringsOrUndefined(lhMat.key, rhMat.key), lhs, rhs);\r\n}\r\n\r\nfunction compareTextureMappings(_lhs?: TextureMapping, _rhs?: TextureMapping): number {\r\n // ###TODO we don't have a way of ordering the textures from the pattern/normal map(s) - not all textures have keys defined.\r\n // For now this will only work if the GraphicBuilder uses a single material for all geometry.\r\n // return comparePossiblyUndefined((lhTex: TextureMapping, rhTex: TextureMapping) => lhTex === rhTex ? 0 : compareStringsOrUndefined(lhTex.texture.key, rhTex.texture.key), lhs, rhs);\r\n return 0;\r\n}\r\n\r\n/** This class is used to determine if things can be batched together for display.\r\n * @internal\r\n */\r\nexport class DisplayParams {\r\n public static readonly minTransparency: number = 15; // Threshold below which we consider a color fully opaque\r\n public readonly type: DisplayParams.Type = DisplayParams.Type.Mesh;\r\n public readonly material?: RenderMaterial; // meshes only\r\n public readonly gradient?: Gradient.Symb;\r\n private readonly _textureMapping?: TextureMapping; // only if material is undefined - e.g. glyphs, gradients\r\n public readonly lineColor: ColorDef; // all types of geometry (edge color for meshes)\r\n public readonly fillColor: ColorDef; // meshes only\r\n public readonly width: number; // linear and mesh (edges)\r\n public readonly linePixels: LinePixels; // linear and mesh (edges)\r\n public readonly fillFlags: FillFlags; // meshes only\r\n public readonly ignoreLighting: boolean; // always true for text and linear geometry; true for meshes only if normals not desired\r\n\r\n public constructor(type: DisplayParams.Type, lineColor: ColorDef, fillColor: ColorDef, width: number = 0, linePixels: LinePixels = LinePixels.Solid,\r\n fillFlags: FillFlags = FillFlags.None, material?: RenderMaterial, gradient?: Gradient.Symb, ignoreLighting: boolean = false, textureMapping?: TextureMapping) {\r\n this.type = type;\r\n this.material = material;\r\n this.gradient = gradient;\r\n this.lineColor = DisplayParams.adjustTransparency(lineColor);\r\n this.fillColor = DisplayParams.adjustTransparency(fillColor);\r\n this.width = width;\r\n this.linePixels = linePixels;\r\n this.fillFlags = fillFlags;\r\n this.ignoreLighting = ignoreLighting;\r\n this._textureMapping = textureMapping;\r\n\r\n assert(undefined === material || undefined === textureMapping);\r\n }\r\n\r\n /** Creates a DisplayParams object for a particular type (mesh, linear, text) based on the specified GraphicParams. */\r\n public static createForType(type: DisplayParams.Type, gf: GraphicParams, resolveGradient?: (grad: Gradient.Symb) => RenderTexture | undefined, ignoreLighting = false): DisplayParams {\r\n const lineColor = DisplayParams.adjustTransparency(gf.lineColor);\r\n switch (type) {\r\n case DisplayParams.Type.Mesh: {\r\n let gradientMapping: TextureMapping | undefined;\r\n if (undefined !== gf.gradient && undefined !== resolveGradient) {\r\n const gradientTexture = resolveGradient(gf.gradient);\r\n if (undefined !== gradientTexture)\r\n gradientMapping = new TextureMapping(gradientTexture, new TextureMapping.Params());\r\n }\r\n return new DisplayParams(type, lineColor, DisplayParams.adjustTransparency(gf.fillColor), gf.rasterWidth, gf.linePixels, gf.fillFlags, gf.material, gf.gradient, ignoreLighting, gradientMapping);\r\n }\r\n case DisplayParams.Type.Linear:\r\n return new DisplayParams(type, lineColor, lineColor, gf.rasterWidth, gf.linePixels);\r\n default: // DisplayParams.Type.Text\r\n return new DisplayParams(type, lineColor, lineColor, 0, LinePixels.Solid, FillFlags.Always, undefined, undefined, true);\r\n }\r\n }\r\n\r\n /** Creates a DisplayParams object that describes mesh geometry based on the specified GraphicParams. */\r\n public static createForMesh(gf: GraphicParams, ignoreLighting: boolean, resolveGradient?: (grad: Gradient.Symb) => RenderTexture | undefined): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Mesh, gf, resolveGradient, ignoreLighting);\r\n }\r\n\r\n /** Creates a DisplayParams object that describes linear geometry based on the specified GraphicParams. */\r\n public static createForLinear(gf: GraphicParams): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Linear, gf);\r\n }\r\n\r\n /** Creates a DisplayParams object that describes text geometry based on the specified GraphicParams. */\r\n public static createForText(gf: GraphicParams): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Text, gf);\r\n }\r\n\r\n public get regionEdgeType(): DisplayParams.RegionEdgeType {\r\n if (this.hasBlankingFill)\r\n return DisplayParams.RegionEdgeType.None;\r\n\r\n if (this.gradient !== undefined && undefined !== this.gradient.flags) {\r\n // Even if the gradient is not outlined, produce an outline to be displayed as the region's edges when fill ViewFlag is off.\r\n const gradFlags: Gradient.Flags = this.gradient.flags;\r\n if (0 !== (gradFlags & Gradient.Flags.Outline) || FillFlags.None === (this.fillFlags & FillFlags.Always))\r\n return DisplayParams.RegionEdgeType.Outline;\r\n return DisplayParams.RegionEdgeType.None;\r\n }\r\n return (!this.fillColor.equals(this.lineColor)) ? DisplayParams.RegionEdgeType.Outline : DisplayParams.RegionEdgeType.Default;\r\n }\r\n\r\n public get wantRegionOutline(): boolean {\r\n return DisplayParams.RegionEdgeType.Outline === this.regionEdgeType;\r\n }\r\n\r\n public get hasBlankingFill(): boolean { return FillFlags.Blanking === (this.fillFlags & FillFlags.Blanking); }\r\n public get hasFillTransparency(): boolean { return 255 !== this.fillColor.getAlpha(); }\r\n public get hasLineTransparency(): boolean { return 255 !== this.lineColor.getAlpha(); }\r\n public get textureMapping(): TextureMapping | undefined { return undefined !== this.material ? this.material.textureMapping : this._textureMapping; }\r\n public get isTextured(): boolean { return undefined !== this.textureMapping; }\r\n\r\n /** Determines if the properties of this DisplayParams object are equal to those of another DisplayParams object. */\r\n public equals(rhs: DisplayParams, purpose: DisplayParams.ComparePurpose = DisplayParams.ComparePurpose.Strict): boolean {\r\n if (DisplayParams.ComparePurpose.Merge === purpose)\r\n return 0 === this.compareForMerge(rhs);\r\n else if (rhs === this)\r\n return true;\r\n\r\n if (this.type !== rhs.type)\r\n return false;\r\n if (this.ignoreLighting !== rhs.ignoreLighting)\r\n return false;\r\n if (this.width !== rhs.width)\r\n return false;\r\n if (this.linePixels !== rhs.linePixels)\r\n return false;\r\n if (this.fillFlags !== rhs.fillFlags)\r\n return false;\r\n if (this.wantRegionOutline !== rhs.wantRegionOutline)\r\n return false;\r\n if (this.material !== rhs.material)\r\n return false;\r\n if (this.textureMapping !== rhs.textureMapping)\r\n return false;\r\n\r\n if (!this.fillColor.equals(rhs.fillColor))\r\n return false;\r\n if (!this.lineColor.equals(rhs.lineColor))\r\n return false;\r\n\r\n return true;\r\n }\r\n\r\n public compareForMerge(rhs: DisplayParams): number {\r\n if (rhs === this)\r\n return 0;\r\n\r\n let diff = compareNumbers(this.type, rhs.type);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.ignoreLighting, rhs.ignoreLighting);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.width, rhs.width);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.linePixels, rhs.linePixels);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.fillFlags, rhs.fillFlags);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.wantRegionOutline, rhs.wantRegionOutline);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.hasFillTransparency, rhs.hasFillTransparency);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.hasLineTransparency, rhs.hasLineTransparency);\r\n if (0 === diff) {\r\n diff = compareMaterials(this.material, rhs.material);\r\n if (0 === diff && undefined === this.material && this.isTextured) {\r\n diff = compareTextureMappings(this.textureMapping, rhs.textureMapping);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n return diff;\r\n }\r\n\r\n /**\r\n * Given a ColorDef object, check its transparency and if it falls below the minimum, mark the color as fully opaque.\r\n * @return The original reference to the color provided, which has possibly been modified.\r\n */\r\n public static adjustTransparency(color: ColorDef): ColorDef {\r\n return (color.colors.t < DisplayParams.minTransparency) ? color.withTransparency(0) : color;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport namespace DisplayParams { // eslint-disable-line no-redeclare\r\n export enum Type {\r\n Mesh,\r\n Linear,\r\n Text,\r\n }\r\n\r\n export enum RegionEdgeType {\r\n None,\r\n Default,\r\n Outline,\r\n }\r\n\r\n export enum ComparePurpose {\r\n Merge, // considers colors equivalent if both have or both lack transparency\r\n Strict, // compares all members\r\n }\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"EdgeParams.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/EdgeParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAChD,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,kBAAkB,EAAE,MAAM,kBAAkB,CAAC;AAEtD;;;;;GAKG;AACH,MAAM,WAAW,iBAAiB;IAChC,wDAAwD;IACxD,QAAQ,CAAC,OAAO,EAAE,aAAa,CAAC;IAChC;;;;OAIG;IACH,QAAQ,CAAC,sBAAsB,EAAE,UAAU,CAAC;CAC7C;AAED;;;;;GAKG;AACH,MAAM,WAAW,gBAAiB,SAAQ,iBAAiB;IACzD,8CAA8C;IAC9C,QAAQ,CAAC,WAAW,EAAE,UAAU,CAAC;CAClC;AAED;;;;;;;;GAQG;AACH,MAAM,WAAW,SAAS;IACxB,oCAAoC;IACpC,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B,0BAA0B;IAC1B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,2BAA2B;IAC3B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,qDAAqD;IACrD,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,iGAAiG;IACjG,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;CACpC;AAED;;;GAGG;AACH,MAAM,WAAW,iBAAiB;IAChC,kCAAkC;IAClC,QAAQ,CAAC,OAAO,EAAE,aAAa,CAAC;IAChC,+CAA+C;IAC/C,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC;CAC3B;AAED,gBAAgB;AAChB,MAAM,WAAW,aAAa;IAC5B,0BAA0B;IAC1B,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,2BAA2B;IAC3B,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,qDAAqD;IACrD,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;IACnC,6CAA6C;IAC7C,QAAQ,CAAC,wBAAwB,EAAE,MAAM,CAAC;CAC3C;AAED;;GAEG;AACH,MAAM,WAAW,UAAU;IACzB,gCAAgC;IAChC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,iDAAiD;IACjD,QAAQ,CAAC,UAAU,EAAE,UAAU,CAAC;IAChC,kFAAkF;IAClF,QAAQ,CAAC,QAAQ,CAAC,EAAE,iBAAiB,CAAC;IACtC,+FAA+F;IAC/F,QAAQ,CAAC,WAAW,CAAC,EAAE,gBAAgB,CAAC;IACxC,qEAAqE;IACrE,QAAQ,CAAC,SAAS,CAAC,EAAE,kBAAkB,CAAC;IACxC,kGAAkG;IAClG,QAAQ,CAAC,OAAO,CAAC,EAAE,iBAAiB,CAAC;CACtC;AAED,gBAAgB;AAChB,wBAAgB,wBAAwB,CAAC,eAAe,EAAE,MAAM,EAAE,cAAc,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,aAAa,CAmCxH"}
|
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
/*---------------------------------------------------------------------------------------------
|
|
2
|
-
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
|
|
3
|
-
* See LICENSE.md in the project root for license terms and full copyright notice.
|
|
4
|
-
*--------------------------------------------------------------------------------------------*/
|
|
5
|
-
/** @packageDocumentation
|
|
6
|
-
* @module Rendering
|
|
7
|
-
*/
|
|
8
|
-
/** @internal */
|
|
9
|
-
export function calculateEdgeTableParams(numSegmentEdges, numSilhouettes, maxSize) {
|
|
10
|
-
// Each segment edge requires 2 24-bit indices = 6 bytes = 1.5 RGBA values.
|
|
11
|
-
// Each silhouette requires the same as segment edge plus 2 16-bit oct-encoded normals = 10 bytes = 2.5 RGBA values.
|
|
12
|
-
let nRgbaRequired = Math.ceil(1.5 * numSegmentEdges + 2.5 * numSilhouettes);
|
|
13
|
-
const silhouetteStartByteIndex = numSegmentEdges * 6;
|
|
14
|
-
let silhouettePadding = 0;
|
|
15
|
-
let width = nRgbaRequired;
|
|
16
|
-
let height = 1;
|
|
17
|
-
if (nRgbaRequired >= maxSize) {
|
|
18
|
-
// Make roughly square to reduce unused space in last row.
|
|
19
|
-
width = Math.ceil(Math.sqrt(nRgbaRequired));
|
|
20
|
-
// Each entry's data must fit on the same row. 15 RGBA = 60 bytes = lowest common multiple of 6, 10, and 4.
|
|
21
|
-
const remainder = width % 15;
|
|
22
|
-
if (0 !== remainder)
|
|
23
|
-
width += 15 - remainder;
|
|
24
|
-
// If the table contains both segments and silhouettes, there may be one row containing a mix of the two where padding
|
|
25
|
-
// is required between them.
|
|
26
|
-
if (numSilhouettes > 0 && numSegmentEdges > 0) {
|
|
27
|
-
const silOffset = silhouetteStartByteIndex % 60; // some multiple of 6.
|
|
28
|
-
silhouettePadding = (60 - silOffset) % 10;
|
|
29
|
-
nRgbaRequired += Math.ceil(silhouettePadding / 4);
|
|
30
|
-
}
|
|
31
|
-
height = Math.ceil(nRgbaRequired / width);
|
|
32
|
-
if (width * height < nRgbaRequired)
|
|
33
|
-
height++;
|
|
34
|
-
}
|
|
35
|
-
return {
|
|
36
|
-
width,
|
|
37
|
-
height,
|
|
38
|
-
silhouettePadding,
|
|
39
|
-
silhouetteStartByteIndex,
|
|
40
|
-
};
|
|
41
|
-
}
|
|
42
|
-
//# sourceMappingURL=EdgeParams.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"EdgeParams.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/EdgeParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAiGH,gBAAgB;AAChB,MAAM,UAAU,wBAAwB,CAAC,eAAuB,EAAE,cAAsB,EAAE,OAAe;IACvG,2EAA2E;IAC3E,oHAAoH;IACpH,IAAI,aAAa,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,GAAG,eAAe,GAAG,GAAG,GAAG,cAAc,CAAC,CAAC;IAC5E,MAAM,wBAAwB,GAAG,eAAe,GAAG,CAAC,CAAC;IACrD,IAAI,iBAAiB,GAAG,CAAC,CAAC;IAC1B,IAAI,KAAK,GAAG,aAAa,CAAC;IAC1B,IAAI,MAAM,GAAG,CAAC,CAAC;IACf,IAAI,aAAa,IAAI,OAAO,EAAE,CAAC;QAC7B,0DAA0D;QAC1D,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC5C,2GAA2G;QAC3G,MAAM,SAAS,GAAG,KAAK,GAAG,EAAE,CAAC;QAC7B,IAAI,CAAC,KAAK,SAAS;YACjB,KAAK,IAAI,EAAE,GAAG,SAAS,CAAC;QAE1B,sHAAsH;QACtH,4BAA4B;QAC5B,IAAI,cAAc,GAAG,CAAC,IAAI,eAAe,GAAG,CAAC,EAAE,CAAC;YAC9C,MAAM,SAAS,GAAG,wBAAwB,GAAG,EAAE,CAAC,CAAC,sBAAsB;YACvE,iBAAiB,GAAG,CAAC,EAAE,GAAG,SAAS,CAAC,GAAG,EAAE,CAAC;YAC1C,aAAa,IAAI,IAAI,CAAC,IAAI,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC;QACpD,CAAC;QAED,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,aAAa,GAAG,KAAK,CAAC,CAAC;QAC1C,IAAI,KAAK,GAAG,MAAM,GAAG,aAAa;YAChC,MAAM,EAAE,CAAC;IACb,CAAC;IAED,OAAO;QACL,KAAK;QACL,MAAM;QACN,iBAAiB;QACjB,wBAAwB;KACzB,CAAC;AACJ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { LinePixels } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { TesselatedPolyline } from \"./PolylineParams\";\r\n\r\n/**\r\n * Describes a set of line segments representing edges of a mesh.\r\n * Each segment is expanded into a quad defined by two triangles.\r\n * The positions are adjusted in the shader to account for the edge width.\r\n * @internal\r\n */\r\nexport interface SegmentEdgeParams {\r\n /** The 24-bit indices of the tesselated line segment */\r\n readonly indices: VertexIndices;\r\n /**\r\n * For each 24-bit index, 4 bytes:\r\n * the 24-bit index of the vertex at the other end of the segment, followed by\r\n * an 8-bit 'quad index' in [0..3] indicating which point in the expanded quad the vertex represents.\r\n */\r\n readonly endPointAndQuadIndices: Uint8Array;\r\n}\r\n\r\n/**\r\n * A set of line segments representing edges of curved portions of a mesh.\r\n * Each vertex is augmented with a pair of oct-encoded normals used in the shader\r\n * to determine whether or not the edge should be displayed.\r\n * @internal\r\n */\r\nexport interface SilhouetteParams extends SegmentEdgeParams {\r\n /** Per index, 2 16-bit oct-encoded normals */\r\n readonly normalPairs: Uint8Array;\r\n}\r\n\r\n/** A lookup table of edges for a mesh. The table is partitioned such that the lower partition contains simple segment edges\r\n * and the upper partition contains silhouette edges. Each entry in the lower partition consists of 2 24-bit indices into\r\n * a [[VertexTable]] from which to obtain the endpoints of the edge. Each entry in the upper partition consists of 2 24-bit\r\n * vertex indices followed by two 16-bit [[OctEncodedNormal]]s.\r\n * If both partitions exist then one row may exist between them containing a mix of segments and silhouettes; in this case a handful\r\n * of padding bytes may exist between the last segment and the first silhouette.\r\n * @see [[IndexedEdgeParams.edges]].\r\n * @internal\r\n */\r\nexport interface EdgeTable {\r\n /** The rectangular lookup table. */\r\n readonly data: Uint8Array;\r\n /** Width of the table. */\r\n readonly width: number;\r\n /** Height of the table. */\r\n readonly height: number;\r\n /** The number of segments in the lower partition. */\r\n readonly numSegments: number;\r\n /** The number of padding bytes inserted between the partitions to preserve alignment of data. */\r\n readonly silhouettePadding: number;\r\n}\r\n\r\n/** Describes the edges of a surface as a lookup table. Each edge consists of six identical indices into the lookup table, forming a quad.\r\n * @see [[EdgeParams.indexed]].\r\n * @internal\r\n */\r\nexport interface IndexedEdgeParams {\r\n /** The indices into [[edges]]. */\r\n readonly indices: VertexIndices;\r\n /** The lookup table indexed by [[indices]]. */\r\n readonly edges: EdgeTable;\r\n}\r\n\r\n/** @internal */\r\nexport interface EdgeTableInfo {\r\n /** Width of the table. */\r\n readonly width: number;\r\n /** Height of the table. */\r\n readonly height: number;\r\n /** The number of segments in the lower partition. */\r\n readonly silhouettePadding: number;\r\n /** The starting byte index of silhouettes */\r\n readonly silhouetteStartByteIndex: number;\r\n}\r\n\r\n/** Describes the edges of a mesh.\r\n * @internal\r\n */\r\nexport interface EdgeParams {\r\n /** The edge width in pixels. */\r\n readonly weight: number;\r\n /** The line pattern in which edges are drawn. */\r\n readonly linePixels: LinePixels;\r\n /** Simple single-segment edges, always displayed when edge display is enabled. */\r\n readonly segments?: SegmentEdgeParams;\r\n /** Single-segment edges of curved surfaces, displayed based on edge normal relative to eye. */\r\n readonly silhouettes?: SilhouetteParams;\r\n /** Polyline edges, always displayed when edge display is enabled. */\r\n readonly polylines?: TesselatedPolyline;\r\n /** Silhouettes and simple-segment edges, compactly represented as indices into a lookup table. */\r\n readonly indexed?: IndexedEdgeParams;\r\n}\r\n\r\n/** @internal */\r\nexport function calculateEdgeTableParams(numSegmentEdges: number, numSilhouettes: number, maxSize: number): EdgeTableInfo {\r\n // Each segment edge requires 2 24-bit indices = 6 bytes = 1.5 RGBA values.\r\n // Each silhouette requires the same as segment edge plus 2 16-bit oct-encoded normals = 10 bytes = 2.5 RGBA values.\r\n let nRgbaRequired = Math.ceil(1.5 * numSegmentEdges + 2.5 * numSilhouettes);\r\n const silhouetteStartByteIndex = numSegmentEdges * 6;\r\n let silhouettePadding = 0;\r\n let width = nRgbaRequired;\r\n let height = 1;\r\n if (nRgbaRequired >= maxSize) {\r\n // Make roughly square to reduce unused space in last row.\r\n width = Math.ceil(Math.sqrt(nRgbaRequired));\r\n // Each entry's data must fit on the same row. 15 RGBA = 60 bytes = lowest common multiple of 6, 10, and 4.\r\n const remainder = width % 15;\r\n if (0 !== remainder)\r\n width += 15 - remainder;\r\n\r\n // If the table contains both segments and silhouettes, there may be one row containing a mix of the two where padding\r\n // is required between them.\r\n if (numSilhouettes > 0 && numSegmentEdges > 0) {\r\n const silOffset = silhouetteStartByteIndex % 60; // some multiple of 6.\r\n silhouettePadding = (60 - silOffset) % 10;\r\n nRgbaRequired += Math.ceil(silhouettePadding / 4);\r\n }\r\n\r\n height = Math.ceil(nRgbaRequired / width);\r\n if (width * height < nRgbaRequired)\r\n height++;\r\n }\r\n\r\n return {\r\n width,\r\n height,\r\n silhouettePadding,\r\n silhouetteStartByteIndex,\r\n };\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"MeshParams.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/MeshParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE1C;;;;GAIG;AACH,MAAM,WAAW,UAAU;IACzB,QAAQ,EAAE,WAAW,CAAC;IACtB,OAAO,EAAE,aAAa,CAAC;IACvB,KAAK,CAAC,EAAE,UAAU,CAAC;IACnB,QAAQ,EAAE,OAAO,CAAC;IAClB,WAAW,CAAC,EAAE,eAAe,CAAC;CAC/B"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"MeshParams.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/MeshParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { AuxChannelTable } from \"./AuxChannelTable\";\r\nimport { VertexTable } from \"./VertexTable\";\r\nimport { SurfaceParams } from \"./SurfaceParams\";\r\nimport { EdgeParams } from \"./EdgeParams\";\r\n\r\n/** Describes mesh geometry to be submitted to the rendering system.\r\n * A mesh consists of a surface and its edges, which may include any combination of silhouettes, polylines, and single segments.\r\n * The surface and edges all refer to the same vertex table.\r\n * @internal\r\n */\r\nexport interface MeshParams {\r\n vertices: VertexTable;\r\n surface: SurfaceParams;\r\n edges?: EdgeParams;\r\n isPlanar: boolean;\r\n auxChannels?: AuxChannelTable;\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"MeshPrimitive.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/MeshPrimitive.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAElD,gBAAgB;AAChB,oBAAY,iBAAiB;IAC3B,IAAI,IAAA;IACJ,QAAQ,IAAA;IACR,KAAK,IAAA;CACN;AAED;;;;;GAKG;AACH,MAAM,WAAW,WAAY,SAAQ,KAAK,CAAC,OAAO,CAAC;IACjD,sHAAsH;IACtH,GAAG,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI,CAAC;IAC1B,+FAA+F;IAC/F,KAAK,EAAE,OAAO,CAAC;CAChB;AAED;;;GAGG;AACH,MAAM,MAAM,aAAa,GAAG,WAAW,GAAG,YAAY,CAAC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"MeshPrimitive.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/MeshPrimitive.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAKH,gBAAgB;AAChB,MAAM,CAAN,IAAY,iBAIX;AAJD,WAAY,iBAAiB;IAC3B,yDAAI,CAAA;IACJ,iEAAQ,CAAA;IACR,2DAAK,CAAA;AACP,CAAC,EAJW,iBAAiB,KAAjB,iBAAiB,QAI5B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Point3d, Range3d } from \"@itwin/core-geometry\";\r\nimport { QPoint3dList } from \"@itwin/core-common\";\r\n\r\n/** @internal */\r\nexport enum MeshPrimitiveType {\r\n Mesh,\r\n Polyline,\r\n Point,\r\n}\r\n\r\n/** A Point3d[] with an [[add]] method used to enable compatibility with the [[MeshPointList]] union type.\r\n * It is provided a range to contain all of the points. Each point added to the list is transformed to be relative to\r\n * the center of that range.\r\n * In the finished graphic, a transform is applied to transform back from the range's center.\r\n * @internal\r\n */\r\nexport interface Point3dList extends Array<Point3d> {\r\n /** Identical to `push`, except it returns `void` instead of `number`; compatible with [QPoint3dList.add]($common). */\r\n add(point: Point3d): void;\r\n /** The range containing all of the points to be contained in the list, computed in advance. */\r\n range: Range3d;\r\n}\r\n\r\n/** The list of points associated with a [[Mesh]].\r\n * @see [[Mesh.Props.quantizePositions]] to specify whether points should be quantized or not.\r\n * @internal\r\n */\r\nexport type MeshPointList = Point3dList | QPoint3dList;\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PointStringParams.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/PointStringParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C;;GAEG;AACH,MAAM,WAAW,iBAAiB;IAChC,QAAQ,EAAE,WAAW,CAAC;IACtB,OAAO,EAAE,aAAa,CAAC;IACvB,MAAM,EAAE,MAAM,CAAC;CAChB"}
|
|
@@ -1,9 +0,0 @@
|
|
|
1
|
-
/*---------------------------------------------------------------------------------------------
|
|
2
|
-
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
|
|
3
|
-
* See LICENSE.md in the project root for license terms and full copyright notice.
|
|
4
|
-
*--------------------------------------------------------------------------------------------*/
|
|
5
|
-
/** @packageDocumentation
|
|
6
|
-
* @module Rendering
|
|
7
|
-
*/
|
|
8
|
-
export {};
|
|
9
|
-
//# sourceMappingURL=PointStringParams.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PointStringParams.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/PointStringParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\n\r\n/** Describes point string geometry to be submitted to the rendering system.\r\n * @internal\r\n */\r\nexport interface PointStringParams {\r\n vertices: VertexTable;\r\n indices: VertexIndices;\r\n weight: number;\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PolylineParams.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/PolylineParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,UAAU,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AACnE,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C;;;;GAIG;AACH,MAAM,WAAW,kBAAkB;IACjC,mCAAmC;IACnC,OAAO,EAAE,aAAa,CAAC;IACvB,2DAA2D;IAC3D,WAAW,EAAE,aAAa,CAAC;IAC3B,qHAAqH;IACrH,oBAAoB,EAAE,UAAU,CAAC;CAClC;AAED,gBAAgB;AAChB,MAAM,WAAW,cAAc;IAC7B,QAAQ,EAAE,WAAW,CAAC;IACtB,QAAQ,EAAE,kBAAkB,CAAC;IAC7B,QAAQ,EAAE,OAAO,CAAC;IAClB,IAAI,EAAE,iBAAiB,CAAC;IACxB,MAAM,EAAE,MAAM,CAAC;IACf,UAAU,EAAE,UAAU,CAAC;CACxB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PolylineParams.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/PolylineParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { LinePixels, PolylineTypeFlags } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { VertexTable } from \"./VertexTable\";\r\n\r\n/** Represents a tesselated polyline.\r\n * Given a polyline as a line string, each segment of the line string is triangulated into a quad.\r\n * Based on the angle between two segments, additional joint triangles may be inserted in between to enable smoothly-rounded corners.\r\n * @internal\r\n */\r\nexport interface TesselatedPolyline {\r\n /** 24-bit index of each vertex. */\r\n indices: VertexIndices;\r\n /** 24-bit index of the previous vertex in the polyline. */\r\n prevIndices: VertexIndices;\r\n /** 24-bit index of the next vertex in the polyline, plus 8-bit parameter describing the semantics of this vertex. */\r\n nextIndicesAndParams: Uint8Array;\r\n}\r\n\r\n/** @internal */\r\nexport interface PolylineParams {\r\n vertices: VertexTable;\r\n polyline: TesselatedPolyline;\r\n isPlanar: boolean;\r\n type: PolylineTypeFlags;\r\n weight: number;\r\n linePixels: LinePixels;\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"SurfaceParams.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/SurfaceParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,SAAS,EAAE,cAAc,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AAC9E,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,gBAAgB;AAChB,oBAAY,WAAW;IACrB,KAAK,IAAA;IACL,GAAG,IAAA;IACH,QAAQ,IAAA;IACR,WAAW,IAAA;IACX,gBAAgB,IAAA;CACjB;AAED,gBAAgB;AAChB,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO,CAWzD;AAED,gBAAgB;AAChB,MAAM,WAAW,qBAAqB;IACpC,QAAQ,CAAC,OAAO,EAAE,KAAK,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,cAAc,CAAC;CACnC;AAED,gBAAgB;AAChB,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,OAAO,EAAE,IAAI,CAAC;IAEvB,QAAQ,CAAC,eAAe,EAAE,OAAO,CAAC;IAElC,QAAQ,CAAC,cAAc,EAAE,OAAO,CAAC;IAEjC,QAAQ,CAAC,iBAAiB,EAAE,MAAM,CAAC;IACnC,QAAQ,CAAC,YAAY,EAAE,MAAM,CAAC;CAC/B;AAED,gBAAgB;AAChB,MAAM,MAAM,eAAe,GAAG,qBAAqB,GAAG,oBAAoB,CAAC;AAE3E,gBAAgB;AAChB,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,cAAc,GAAG,SAAS,GAAG,eAAe,GAAG,SAAS,CAKrG;AAED,gBAAgB;AAChB,MAAM,WAAW,aAAa;IAC5B,QAAQ,CAAC,IAAI,EAAE,WAAW,CAAC;IAC3B,QAAQ,CAAC,OAAO,EAAE,aAAa,CAAC;IAChC,QAAQ,CAAC,SAAS,EAAE,SAAS,CAAC;IAC9B,QAAQ,CAAC,gBAAgB,EAAE,OAAO,CAAC;IACnC,QAAQ,CAAC,cAAc,CAAC,EAAE;QACxB,OAAO,EAAE,aAAa,CAAC;QACvB,eAAe,EAAE,OAAO,CAAC;KAC1B,CAAC;IACF,QAAQ,CAAC,QAAQ,CAAC,EAAE,eAAe,CAAC;CACrC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"SurfaceParams.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/SurfaceParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAKH,gBAAgB;AAChB,MAAM,CAAN,IAAY,WAMX;AAND,WAAY,WAAW;IACrB,+CAAK,CAAA;IACL,2CAAG,CAAA;IACH,qDAAQ,CAAA;IACR,2DAAW,CAAA;IACX,qEAAgB,CAAA;AAClB,CAAC,EANW,WAAW,KAAX,WAAW,QAMtB;AAED,gBAAgB;AAChB,MAAM,UAAU,kBAAkB,CAAC,KAAa;IAC9C,QAAQ,KAAK,EAAE,CAAC;QACd,KAAK,WAAW,CAAC,KAAK,CAAC;QACvB,KAAK,WAAW,CAAC,GAAG,CAAC;QACrB,KAAK,WAAW,CAAC,QAAQ,CAAC;QAC1B,KAAK,WAAW,CAAC,WAAW,CAAC;QAC7B,KAAK,WAAW,CAAC,gBAAgB;YAC/B,OAAO,IAAI,CAAC;QACd;YACE,OAAO,KAAK,CAAC;IACjB,CAAC;AACH,CAAC;AAuBD,gBAAgB;AAChB,MAAM,UAAU,qBAAqB,CAAC,MAAkC;IACtE,IAAI,SAAS,KAAK,MAAM;QACtB,OAAO,SAAS,CAAC;;QAEjB,OAAO,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,MAAM,EAAE,CAAC;AAChD,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { FillFlags, RenderMaterial, RenderTexture } from \"@itwin/core-common\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\n\r\n/** @internal */\r\nexport enum SurfaceType {\r\n Unlit,\r\n Lit,\r\n Textured,\r\n TexturedLit,\r\n VolumeClassifier,\r\n}\r\n\r\n/** @internal */\r\nexport function isValidSurfaceType(value: number): boolean {\r\n switch (value) {\r\n case SurfaceType.Unlit:\r\n case SurfaceType.Lit:\r\n case SurfaceType.Textured:\r\n case SurfaceType.TexturedLit:\r\n case SurfaceType.VolumeClassifier:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceRenderMaterial {\r\n readonly isAtlas: false;\r\n readonly material: RenderMaterial;\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceMaterialAtlas {\r\n readonly isAtlas: true;\r\n // Overrides surface alpha to be translucent. Implies `overridesAlpha`.\r\n readonly hasTranslucency: boolean;\r\n // Overrides surface alpha to be opaque or translucent.\r\n readonly overridesAlpha: boolean;\r\n // offset past the END of the vertex data; equivalently, number of 32-bit colors in color table preceding material atlas.\r\n readonly vertexTableOffset: number;\r\n readonly numMaterials: number;\r\n}\r\n\r\n/** @internal */\r\nexport type SurfaceMaterial = SurfaceRenderMaterial | SurfaceMaterialAtlas;\r\n\r\n/** @internal */\r\nexport function createSurfaceMaterial(source: RenderMaterial | undefined): SurfaceMaterial | undefined {\r\n if (undefined === source)\r\n return undefined;\r\n else\r\n return { isAtlas: false, material: source };\r\n}\r\n\r\n/** @internal */\r\nexport interface SurfaceParams {\r\n readonly type: SurfaceType;\r\n readonly indices: VertexIndices;\r\n readonly fillFlags: FillFlags;\r\n readonly hasBakedLighting: boolean;\r\n readonly textureMapping?: {\r\n texture: RenderTexture;\r\n alwaysDisplayed: boolean;\r\n };\r\n readonly material?: SurfaceMaterial;\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"VertexIndices.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/VertexIndices.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH;;;;GAIG;AACH,qBAAa,aAAc,YAAW,QAAQ,CAAC,MAAM,CAAC;IACpD,SAAgB,IAAI,EAAE,UAAU,CAAC;IAEjC;;;OAGG;gBACgB,IAAI,EAAE,UAAU;IAKnC,wCAAwC;IACxC,IAAW,MAAM,IAAI,MAAM,CAAiC;IAE5D,sFAAsF;WACxE,SAAS,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,aAAa;WAQ3C,WAAW,CAAC,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,SAAS,EAAE,MAAM,GAAG,IAAI;IAO7E,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAI3C,WAAW,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAMlC,aAAa,IAAI,MAAM,EAAE;IAQzB,CAAC,MAAM,CAAC,QAAQ,CAAC;CAQzB"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"VertexIndices.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/VertexIndices.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAE7C;;;;GAIG;AACH,MAAM,OAAO,aAAa;IAGxB;;;OAGG;IACH,YAAmB,IAAgB;QACjC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,MAAM,CAAC,CAAC,KAAK,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,wCAAwC;IACxC,IAAW,MAAM,KAAa,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC;IAE5D,sFAAsF;IAC/E,MAAM,CAAC,SAAS,CAAC,OAAiB;QACvC,MAAM,KAAK,GAAG,IAAI,UAAU,CAAC,OAAO,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QACjD,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE;YACrC,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;QAE7C,OAAO,IAAI,aAAa,CAAC,KAAK,CAAC,CAAC;IAClC,CAAC;IAEM,MAAM,CAAC,WAAW,CAAC,KAAa,EAAE,KAAiB,EAAE,SAAiB;QAC3E,MAAM,CAAC,SAAS,GAAG,CAAC,GAAG,KAAK,CAAC,MAAM,CAAC,CAAC;QACrC,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,UAAU,CAAC;QAC1C,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,UAAU,CAAC,IAAI,CAAC,CAAC;QACjD,KAAK,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,UAAU,CAAC,IAAI,EAAE,CAAC;IACpD,CAAC;IAEM,WAAW,CAAC,CAAS,EAAE,KAAa;QACzC,aAAa,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC;IACrD,CAAC;IAEM,WAAW,CAAC,KAAa;QAC9B,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;QAC5B,MAAM,SAAS,GAAG,KAAK,GAAG,CAAC,CAAC;QAC5B,OAAO,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC;IACnG,CAAC;IAEM,aAAa;QAClB,MAAM,OAAO,GAAG,EAAE,CAAC;QACnB,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,CAAC,EAAE;YAClC,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;QAEpC,OAAO,OAAO,CAAC;IACjB,CAAC;IAEM,CAAC,MAAM,CAAC,QAAQ,CAAC;QACtB,QAAS,CAAC,CAAC,QAAQ,CAAC,OAAsB;YACxC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC,EAAE;gBACrC,MAAM,OAAO,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC;QACjC,CAAC;QAED,OAAO,QAAQ,CAAC,IAAI,CAAC,CAAC;IACxB,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\n\r\n/**\r\n * Holds an array of indices into a VertexTable. Each index is a 24-bit unsigned integer.\r\n * The order of the indices specifies the order in which vertices are drawn.\r\n * @internal\r\n */\r\nexport class VertexIndices implements Iterable<number> {\r\n public readonly data: Uint8Array;\r\n\r\n /**\r\n * Directly construct from an array of bytes in which each index occupies 3 contiguous bytes.\r\n * The length of the array must be a multiple of 3. This object takes ownership of the array.\r\n */\r\n public constructor(data: Uint8Array) {\r\n this.data = data;\r\n assert(0 === this.data.length % 3);\r\n }\r\n\r\n /** Get the number of 24-bit indices. */\r\n public get length(): number { return this.data.length / 3; }\r\n\r\n /** Convert an array of 24-bit unsigned integer values into a VertexIndices object. */\r\n public static fromArray(indices: number[]): VertexIndices {\r\n const bytes = new Uint8Array(indices.length * 3);\r\n for (let i = 0; i < indices.length; i++)\r\n this.encodeIndex(indices[i], bytes, i * 3);\r\n\r\n return new VertexIndices(bytes);\r\n }\r\n\r\n public static encodeIndex(index: number, bytes: Uint8Array, byteIndex: number): void {\r\n assert(byteIndex + 2 < bytes.length);\r\n bytes[byteIndex + 0] = index & 0x000000ff;\r\n bytes[byteIndex + 1] = (index & 0x0000ff00) >> 8;\r\n bytes[byteIndex + 2] = (index & 0x00ff0000) >> 16;\r\n }\r\n\r\n public setNthIndex(n: number, value: number): void {\r\n VertexIndices.encodeIndex(value, this.data, n * 3);\r\n }\r\n\r\n public decodeIndex(index: number): number {\r\n assert(index < this.length);\r\n const byteIndex = index * 3;\r\n return this.data[byteIndex] | (this.data[byteIndex + 1] << 8) | (this.data[byteIndex + 2] << 16);\r\n }\r\n\r\n public decodeIndices(): number[] {\r\n const indices = [];\r\n for (let i = 0; i < this.length; i++)\r\n indices.push(this.decodeIndex(i));\r\n\r\n return indices;\r\n }\r\n\r\n public [Symbol.iterator]() {\r\n function * iterator(indices: VertexIndices) {\r\n for (let i = 0; i < indices.length; i++)\r\n yield indices.decodeIndex(i);\r\n }\r\n\r\n return iterator(this);\r\n }\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"VertexTable.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/VertexTable.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,QAAQ,EAAE,gBAAgB,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAEtF;;GAEG;AACH,MAAM,WAAW,WAAW;IAC1B,yFAAyF;IACzF,QAAQ,CAAC,IAAI,EAAE,UAAU,CAAC;IAC1B;;OAEG;IACH,QAAQ,CAAC,wBAAwB,CAAC,EAAE,OAAO,CAAC;IAC5C;;OAEG;IACH,QAAQ,CAAC,OAAO,EAAE,SAAS,CAAC;IAC5B,0GAA0G;IAC1G,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,uCAAuC;IACvC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,mEAAmE;IACnE,QAAQ,CAAC,eAAe,EAAE,OAAO,CAAC;IAClC,mEAAmE;IACnE,QAAQ,CAAC,YAAY,CAAC,EAAE,QAAQ,CAAC;IACjC,2EAA2E;IAC3E,QAAQ,CAAC,gBAAgB,EAAE,gBAAgB,CAAC;IAC5C,qFAAqF;IACrF,QAAQ,CAAC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IACnC,8FAA8F;IAC9F,QAAQ,CAAC,WAAW,EAAE,MAAM,CAAC;IAC7B,sEAAsE;IACtE,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;IAClC,oGAAoG;IACpG,QAAQ,CAAC,QAAQ,CAAC,EAAE,SAAS,CAAC;CAC/B;AAED,gBAAgB;AAChB,MAAM,WAAW,UAAU;IACzB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB;AAED,gBAAgB;AAChB,wBAAgB,iBAAiB,CAAC,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,UAAU,CA8B1H"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"VertexTable.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/VertexTable.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AA2C7C,gBAAgB;AAChB,MAAM,UAAU,iBAAiB,CAAC,QAAgB,EAAE,aAAqB,EAAE,UAAkB,EAAE,OAAe;IAC5G,MAAM,KAAK,GAAG,QAAQ,GAAG,aAAa,GAAG,UAAU,CAAC;IAEpD,IAAI,KAAK,GAAG,OAAO;QACjB,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;IAErC,yDAAyD;IACzD,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IAExC,8DAA8D;IAC9D,MAAM,SAAS,GAAG,KAAK,GAAG,aAAa,CAAC;IACxC,IAAI,CAAC,KAAK,SAAS,EAAE,CAAC;QACpB,KAAK,IAAI,aAAa,GAAG,SAAS,CAAC;IACrC,CAAC;IAED,iBAAiB;IACjB,IAAI,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;IACtC,IAAI,KAAK,GAAG,MAAM,GAAG,KAAK;QACxB,EAAE,MAAM,CAAC;IAEX,MAAM,CAAC,MAAM,IAAI,OAAO,CAAC,CAAC;IAC1B,MAAM,CAAC,KAAK,IAAI,OAAO,CAAC,CAAC;IACzB,MAAM,CAAC,KAAK,GAAG,MAAM,IAAI,KAAK,CAAC,CAAC;IAChC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,MAAM,CAAC,CAAC;IACtC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,KAAK,CAAC,CAAC;IAEpC,2CAA2C;IAC3C,MAAM,CAAC,CAAC,KAAK,KAAK,GAAG,aAAa,CAAC,CAAC;IAEpC,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;AAC3B,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { ColorDef, FeatureIndexType, QParams2d, QParams3d } from \"@itwin/core-common\";\r\n\r\n/** Describes a VertexTable.\r\n * @internal\r\n */\r\nexport interface VertexTable {\r\n /** The rectangular array of vertex data, of size width*height*numRgbaPerVertex bytes. */\r\n readonly data: Uint8Array;\r\n /** If true, positions are not quantized but instead stored as 32-bit floats.\r\n * [[qparams]] will still be defined; it can be used to derive the range of positions in the table.\r\n */\r\n readonly usesUnquantizedPositions?: boolean;\r\n /** Quantization parameters for the vertex positions encoded into the array, if the positions are quantized;\r\n * and for deriving the range of positions in the table, whether quantized or not.\r\n */\r\n readonly qparams: QParams3d;\r\n /** The number of 4-byte 'RGBA' values in each row of the array. Must be divisible by numRgbaPerVertex. */\r\n readonly width: number;\r\n /** The number of rows in the array. */\r\n readonly height: number;\r\n /** Whether or not the vertex colors contain translucent colors. */\r\n readonly hasTranslucency: boolean;\r\n /** If no color table exists, the color to use for all vertices. */\r\n readonly uniformColor?: ColorDef;\r\n /** Describes the number of features (none, one, or multiple) contained. */\r\n readonly featureIndexType: FeatureIndexType;\r\n /** If featureIndexType is 'Uniform', the feature ID associated with all vertices. */\r\n readonly uniformFeatureID?: number;\r\n /** The number of vertices in the table. Must be less than (width*height)/numRgbaPerVertex. */\r\n readonly numVertices: number;\r\n /** The number of 4-byte 'RGBA' values associated with each vertex. */\r\n readonly numRgbaPerVertex: number;\r\n /** If vertex data include texture UV coordinates, the quantization params for those coordinates. */\r\n readonly uvParams?: QParams2d;\r\n}\r\n\r\n/** @internal */\r\nexport interface Dimensions {\r\n width: number;\r\n height: number;\r\n}\r\n\r\n/** @internal */\r\nexport function computeDimensions(nEntries: number, nRgbaPerEntry: number, nExtraRgba: number, maxSize: number): Dimensions {\r\n const nRgba = nEntries * nRgbaPerEntry + nExtraRgba;\r\n\r\n if (nRgba < maxSize)\r\n return { width: nRgba, height: 1 };\r\n\r\n // Make roughly square to reduce unused space in last row\r\n let width = Math.ceil(Math.sqrt(nRgba));\r\n\r\n // Ensure a given entry's RGBA values all fit on the same row.\r\n const remainder = width % nRgbaPerEntry;\r\n if (0 !== remainder) {\r\n width += nRgbaPerEntry - remainder;\r\n }\r\n\r\n // Compute height\r\n let height = Math.ceil(nRgba / width);\r\n if (width * height < nRgba)\r\n ++height;\r\n\r\n assert(height <= maxSize);\r\n assert(width <= maxSize);\r\n assert(width * height >= nRgba);\r\n assert(Math.floor(height) === height);\r\n assert(Math.floor(width) === width);\r\n\r\n // Row padding should never be necessary...\r\n assert(0 === width % nRgbaPerEntry);\r\n\r\n return { width, height };\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"VertexTableSplitter.d.ts","sourceRoot":"","sources":["../../../../../src/common/render/primitives/VertexTableSplitter.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAY,kBAAkB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAElF,OAAO,EAAqB,WAAW,EAAE,MAAM,eAAe,CAAC;AAC/D,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAyB,eAAe,EAAE,MAAM,iBAAiB,CAAC;AACzE,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACxD,OAAO,EAAE,cAAc,EAAsB,MAAM,kBAAkB,CAAC;AAEtE,gBAAgB;AAChB,MAAM,WAAW,sBAAsB;IACrC,QAAQ,EAAE,WAAW,CAAC;IACtB,OAAO,EAAE,aAAa,CAAC;IACvB,QAAQ,CAAC,EAAE,eAAe,CAAC;CAC5B;AAED;;;GAGG;AACH,qBAAa,WAAW;IACtB,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAoB;IAC7C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAsB;IAC/C,OAAO,CAAC,QAAQ,CAAC,OAAO,CAA8C;gBAEnD,eAAe,SAAI;IAItC,IAAW,UAAU,IAAI,MAAM,CAG9B;IAEM,IAAI,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAKzB,eAAe,IAAI,aAAa;CAGxC;AAkHD,KAAK,oBAAoB,GAAG,CAAC,IAAI,EAAE,cAAc,KAAK,cAAc,GAAG,SAAS,CAAC;AAsIjF,gBAAgB;AAChB,MAAM,MAAM,sBAAsB,GAAG,CAAC,YAAY,EAAE,MAAM,KAAK,MAAM,CAAC;AAmEtE,gBAAgB;AAChB,MAAM,WAAW,oBAAoB;IACnC,YAAY,EAAE,kBAAkB,CAAC;IACjC,YAAY,EAAE,MAAM,CAAC;IACrB,aAAa,EAAE,sBAAsB,CAAC;CACvC;AAED,gBAAgB;AAChB,MAAM,WAAW,oBAAqB,SAAQ,oBAAoB;IAChE,MAAM,EAAE,iBAAiB,CAAC;CAC3B;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,IAAI,EAAE,oBAAoB,GAAG,GAAG,CAAC,MAAM,EAAE,iBAAiB,CAAC,CAcjG;AAqRD,gBAAgB;AAChB,MAAM,WAAW,aAAc,SAAQ,oBAAoB;IACzD,MAAM,EAAE,UAAU,CAAC;IACnB,cAAc,EAAE,oBAAoB,CAAC;CACtC;AAED,gBAAgB;AAChB,wBAAgB,eAAe,CAAC,IAAI,EAAE,aAAa,GAAG,GAAG,CAAC,MAAM,EAAE,UAAU,CAAC,CAsC5E;AAED,gBAAgB;AAChB,MAAM,WAAW,iBAAkB,SAAQ,oBAAoB;IAC7D,MAAM,EAAE,cAAc,CAAC;CACxB;AAOD,gBAAgB;AAChB,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,iBAAiB,GAAG,GAAG,CAAC,MAAM,EAAE,cAAc,CAAC,CAqDxF"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"VertexTableSplitter.js","sourceRoot":"","sources":["../../../../../src/common/render/primitives/VertexTableSplitter.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,kBAAkB,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACpF,OAAO,EAAE,QAAQ,EAAsC,MAAM,oBAAoB,CAAC;AAClF,OAAO,EAAE,wBAAwB,EAA4C,MAAM,cAAc,CAAC;AAClG,OAAO,EAAE,iBAAiB,EAAe,MAAM,eAAe,CAAC;AAC/D,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,qBAAqB,EAAmB,MAAM,iBAAiB,CAAC;AAazE;;;GAGG;AACH,MAAM,OAAO,WAAW;IAKtB,YAAmB,eAAe,GAAG,CAAC;QAHrB,aAAQ,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QAC9B,YAAO,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGpE,IAAI,CAAC,QAAQ,GAAG,IAAI,iBAAiB,CAAC,EAAE,eAAe,EAAE,eAAe,GAAG,CAAC,EAAE,CAAC,CAAC;IAClF,CAAC;IAED,IAAW,UAAU;QACnB,MAAM,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;QACzC,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,IAAI,CAAC,KAAa;QACvB,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACzB,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACrC,CAAC;IAEM,eAAe;QACpB,OAAO,IAAI,aAAa,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,CAAC,CAAC;IACzD,CAAC;CACF;AAED,mCAAmC;AACnC,MAAM,YAAY;IAIhB,iHAAiH;IACjH,YAAmB,MAAmB;QACpC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,QAAQ,GAAG,IAAI,kBAAkB,CAAC,EAAE,eAAe,EAAE,CAAC,GAAG,MAAM,CAAC,gBAAgB,EAAE,CAAC,CAAC;IAC3F,CAAC;IAED,qDAAqD;IACrD,IAAW,MAAM;QACf,MAAM,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC,CAAC;QACvD,OAAO,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;IAChD,CAAC;IAED,uEAAuE;IACvE,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,gBAAgB,CAAC;IACvC,CAAC;IAED,gEAAgE;IACzD,IAAI,CAAC,MAAmB;QAC7B,MAAM,CAAC,MAAM,CAAC,MAAM,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC;QAC1C,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/B,CAAC;IAED,2CAA2C;IACpC,gBAAgB,CAAC,YAAoB,EAAE,UAAkC,EAAE,kBAAsC;QACtH,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,UAAU,GAAG,UAAU,IAAI,MAAM,CAAC,YAAY,CAAC;QAC/C,MAAM,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC;QAEjC,MAAM,gBAAgB,GAAG,UAAU,YAAY,WAAW,CAAC,CAAC,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QACnF,MAAM,wBAAwB,GAAG,kBAAkB,YAAY,WAAW,CAAC,CAAC,CAAC,kBAAkB,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;QAC3G,MAAM,UAAU,GAAG,iBAAiB,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,UAAU,EAAE,gBAAgB,GAAG,wBAAwB,EAAE,YAAY,CAAC,CAAC;QAE9H,IAAI,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,YAAY,EAAE,CAAC;QAC5C,IAAI,UAAU,CAAC,KAAK,GAAG,UAAU,CAAC,MAAM,GAAG,QAAQ,CAAC,MAAM,EAAE,CAAC;YAC3D,MAAM,QAAQ,GAAG,QAAQ,CAAC;YAC1B,QAAQ,GAAG,IAAI,WAAW,CAAC,UAAU,CAAC,KAAK,GAAG,UAAU,CAAC,MAAM,CAAC,CAAC;YACjE,QAAQ,CAAC,GAAG,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;QAC5B,CAAC;QAED,IAAI,SAAS,GAAG,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC;QAC9C,IAAI,UAAU,YAAY,WAAW,EAAE,CAAC;YACtC,QAAQ,CAAC,GAAG,CAAC,UAAU,EAAE,SAAS,CAAC,CAAC;YACpC,SAAS,IAAI,UAAU,CAAC,MAAM,CAAC;QACjC,CAAC;QAED,IAAI,kBAAkB,YAAY,WAAW;YAC3C,QAAQ,CAAC,GAAG,CAAC,kBAAkB,EAAE,SAAS,CAAC,CAAC;QAE9C,OAAO;YACL,IAAI,EAAE,IAAI,UAAU,CAAC,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC,UAAU,EAAE,QAAQ,CAAC,UAAU,CAAC;YAC/E,wBAAwB,EAAE,MAAM,CAAC,wBAAwB;YACzD,OAAO,EAAE,MAAM,CAAC,OAAO;YACvB,KAAK,EAAE,UAAU,CAAC,KAAK;YACvB,MAAM,EAAE,UAAU,CAAC,MAAM;YACzB,eAAe,EAAE,MAAM,CAAC,eAAe;YACvC,YAAY,EAAE,UAAU,YAAY,QAAQ,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS;YACrE,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,WAAW,EAAE,IAAI,CAAC,MAAM;YACxB,gBAAgB,EAAE,MAAM,CAAC,gBAAgB;YACzC,QAAQ,EAAE,MAAM,CAAC,QAAQ;SAC1B,CAAC;IACJ,CAAC;CACF;AAID,kFAAkF;AAClF,MAAM,kBAAkB;IAOtB,YAAmB,UAAuB;QANzB,qBAAgB,GAAG,IAAI,GAAG,EAAkB,CAAC;QAE9C,WAAM,GAAa,EAAE,CAAC;QACrB,QAAG,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QACzB,QAAG,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAGtD,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC;IAChC,CAAC;IAED,wIAAwI;IACjI,KAAK,CAAC,MAAmB,EAAE,wBAA6C;QAC7E,MAAM,SAAS,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,MAAM,UAAU,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACpD,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC,CAAC;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;QACtC,IAAI,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACnD,IAAI,SAAS,KAAK,QAAQ,EAAE,CAAC;YAC3B,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC;YAC9B,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;YAC9C,MAAM,KAAK,GAAG,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;YACzC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC1B,CAAC;QAED,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,GAAG,QAAQ,CAAC;QAChC,MAAM,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAClC,CAAC;IAED,0CAA0C;IACnC,eAAe;QACpB,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC/B,OAAO,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;IACnG,CAAC;CACF;AAMD,MAAM,qBAAqB;IAQzB,YAAmB,WAAwB,EAAE,cAAoC;QAPhE,qBAAgB,GAAG,IAAI,GAAG,EAAkB,CAAC;QAG9C,cAAS,GAAa,EAAE,CAAC;QACxB,QAAG,GAAG,IAAI,WAAW,CAAC,CAAC,CAAC,CAAC;QACzB,OAAE,GAAG,IAAI,UAAU,CAAC,IAAI,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;QAGpD,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;QAC/B,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;IACxC,CAAC;IAED,sIAAsI;IAC/H,KAAK,CAAC,MAAmB,EAAE,wBAA6C;QAC7E,MAAM,SAAS,GAAG,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACnD,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,CAAC,CAAC;QAChC,MAAM,QAAQ,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;QAC5B,IAAI,QAAQ,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACnD,IAAI,SAAS,KAAK,QAAQ,EAAE,CAAC;YAC3B,QAAQ,GAAG,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC;YACrC,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,QAAQ,EAAE,QAAQ,CAAC,CAAC;YAC9C,IAAI,KAAK,GAAG,QAAQ,GAAG,CAAC,CAAC;YACzB,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;YAC/C,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;QAC/C,CAAC;QAED,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC;QACtB,MAAM,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IAClC,CAAC;IAEO,WAAW,CAAC,KAAa;QAC/B,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACpB,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;QAC9B,MAAM,IAAI,GAAG,IAAI,CAAC;QAClB,MAAM,IAAI,GAAG,CAAC,SAAS,KAAK,EAAE,CAAC,GAAG,GAAG,CAAC;QACtC,IAAI,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,IAAI,GAAG,CAAC,IAAI,GAAG,QAAQ,CAAC,GAAG,GAAG,CAAC;QACnC,IAAI,GAAG,CAAC,CAAC,IAAI,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC;QAC3B,MAAM,IAAI,GAAG,IAAI,GAAG,CAAC,SAAS,GAAG,QAAQ,CAAC,GAAG,UAAU,CAAC;QACxD,QAAQ,GAAG,QAAQ,GAAG,IAAI,CAAC;QAC3B,OAAO,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,QAAQ,CAAC,CAAC;IACzC,CAAC;IAEO,sBAAsB,CAAC,KAAkB;QAC/C,MAAM,aAAa,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC;QACnD,MAAM,eAAe,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,KAAK,CAAC,CAAC;QACrD,MAAM,IAAI,GAAmB;YAC3B,KAAK,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,SAAS;YAC9D,OAAO,EAAE;gBACP,KAAK,EAAE,aAAa,CAAC,CAAC,CAAC,QAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS;gBACzE,MAAM,EAAE,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,GAAG,KAAK;aACjC;YACD,QAAQ,EAAE;gBACR,KAAK,EAAE,QAAQ,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;gBAClC,MAAM,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,KAAK,EAAE,CAAC,GAAG,IAAI,CAAC,GAAG,KAAK;gBAC1C,QAAQ,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aACrC;SACF,CAAC;QAEF,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAC5C,OAAO,qBAAqB,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,0CAA0C;IACnC,eAAe;QACpB,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClC,MAAM,CAAC,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC;IACxE,CAAC;CACF;AAED,qFAAqF;AACrF,MAAM,IAAI;IAQR,2IAA2I;IAC3I,YAAmB,WAAwB,EAAE,KAAiB;QAP9C,oBAAe,GAAG,IAAI,GAAG,EAAkB,CAAC;QAC5C,YAAO,GAAG,IAAI,WAAW,EAAE,CAAC;QAO1C,IAAI,CAAC,QAAQ,GAAG,IAAI,YAAY,CAAC,WAAW,CAAC,CAAC;QAC9C,IAAI,SAAS,KAAK,WAAW,CAAC,YAAY;YACxC,IAAI,CAAC,MAAM,GAAG,IAAI,kBAAkB,CAAC,IAAI,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,UAAU,GAAG,CAAC,GAAG,WAAW,CAAC,WAAW,GAAG,WAAW,CAAC,gBAAgB,CAAC,CAAC,CAAC;QAE3K,IAAI,KAAK,EAAE,CAAC;YACV,MAAM,WAAW,GAAG,CAAC,WAAW,CAAC,WAAW,GAAG,WAAW,CAAC,gBAAgB,GAAG,KAAK,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;YAChG,IAAI,CAAC,KAAK,GAAG,IAAI,qBAAqB,CAAC,IAAI,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,EAAE,WAAW,CAAC,IAAI,CAAC,UAAU,GAAG,WAAW,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACpJ,CAAC;QAED,IAAI,CAAC,wBAAwB,GAAG,WAAW,CAAC,wBAAwB,CAAC;IACvE,CAAC;IAEM,SAAS,CAAC,aAAqB,EAAE,MAAmB;QACzD,IAAI,QAAQ,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QACvD,IAAI,SAAS,KAAK,QAAQ,EAAE,CAAC;YAC3B,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC;YAChC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,aAAa,EAAE,QAAQ,CAAC,CAAC;YAElD,IAAI,CAAC,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;YAC1D,IAAI,CAAC,KAAK,EAAE,KAAK,CAAC,MAAM,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;YACzD,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC7B,CAAC;QAED,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAC9B,CAAC;IAEM,WAAW,CAAC,YAAoB;QACrC,MAAM,aAAa,GAAG,IAAI,CAAC,KAAK,EAAE,eAAe,EAAE,CAAC;QACpD,MAAM,QAAQ,GAAgC,CAAC,aAAa,YAAY,WAAW,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,aAAa,CAAC;QACjH,OAAO;YACL,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YACvC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,gBAAgB,CAAC,YAAY,EAAE,IAAI,CAAC,MAAM,EAAE,eAAe,EAAE,EAAE,aAAa,CAAC;YACrG,QAAQ;SACT,CAAC;IACJ,CAAC;CACF;AAeD,MAAM,mBAAmB;IAKvB,YAAoB,KAA2B,EAAE,aAAqC;QAFrE,WAAM,GAAG,IAAI,GAAG,EAAgB,CAAC;QAGhD,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;QACpB,IAAI,CAAC,cAAc,GAAG,aAAa,CAAC;IACtC,CAAC;IAED,sGAAsG;IAC/F,MAAM,CAAC,KAAK,CAAC,MAA4B,EAAE,aAAqC;QACrF,MAAM,QAAQ,GAAG,IAAI,mBAAmB,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;QAChE,QAAQ,CAAC,KAAK,EAAE,CAAC;QACjB,OAAO,QAAQ,CAAC,MAAM,CAAC;IACzB,CAAC;IAEO,KAAK;QACX,gGAAgG;QAChG,8CAA8C;QAC9C,MAAM,QAAQ,GAAG;YACf,YAAY,EAAE,CAAC,CAAC;YAChB,IAAI,EAAE,SAA4B;SACnC,CAAC;QAEF,MAAM,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC;QACvD,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,QAAQ,CAAC,CAAC;QACzC,MAAM,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,WAAW,GAAG,QAAQ,CAAC,CAAC;QAEzJ,IAAI,mBAAiC,CAAC;QACtC,IAAI,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,wBAAwB,EAAE,CAAC;YAClD,MAAM,WAAW,GAAG,IAAI,UAAU,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;YAClD,mBAAmB,GAAG,GAAG,EAAE;gBACzB,OAAO,WAAW,CAAC,CAAC,CAAC;sBACjB,CAAC,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;sBACrB,CAAC,WAAW,CAAC,EAAE,CAAC,IAAI,EAAE,CAAC,CAAC;YAC9B,CAAC,CAAC;QACJ,CAAC;aAAM,CAAC;YACN,mBAAmB,GAAG,GAAG,EAAE,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,UAAU,CAAC;QACrD,CAAC;QAED,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,CAAC;YACxC,wEAAwE;YACxE,MAAM,YAAY,GAAG,KAAK,GAAG,QAAQ,CAAC;YACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,EAAE;gBACpC,MAAM,CAAC,CAAC,CAAC,GAAG,WAAW,CAAC,YAAY,GAAG,CAAC,CAAC,CAAC;YAE5C,iFAAiF;YACjF,MAAM,YAAY,GAAG,mBAAmB,EAAE,CAAC;YAC3C,IAAI,QAAQ,CAAC,YAAY,KAAK,YAAY,EAAE,CAAC;gBAC3C,QAAQ,CAAC,YAAY,GAAG,YAAY,CAAC;gBACrC,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,CAAC;gBACjD,IAAI,IAAI,GAAG,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,CAAC,CAAC;gBACnC,IAAI,SAAS,KAAK,IAAI;oBACpB,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,MAAM,EAAE,IAAI,GAAG,IAAI,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC;gBAExF,QAAQ,CAAC,IAAI,GAAG,IAAI,CAAC;YACvB,CAAC;YAED,0CAA0C;YAC1C,QAAQ,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC;QACzC,CAAC;IACH,CAAC;CACF;AAcD;;;GAGG;AACH,MAAM,UAAU,sBAAsB,CAAC,IAA0B;IAC/D,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO;QAC5B,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;KAChC,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAEvB,MAAM,MAAM,GAAG,IAAI,GAAG,EAA6B,CAAC;IACpD,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE,CAAC;QAC/B,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAClE,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,QAAQ,EAAE,OAAO,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC;IACpE,CAAC;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAWD,MAAM,qBAAqB;IAA3B;QACkB,YAAO,GAAG,IAAI,WAAW,EAAE,CAAC;QAC5B,gBAAW,GAAG,IAAI,WAAW,EAAE,CAAC;QAChC,yBAAoB,GAAG,IAAI,kBAAkB,EAAE,CAAC;IAClE,CAAC;CAAA;AAoBD,SAAS,UAAU,CAAC,GAAkB,EAAE,QAAgB,EAAE,KAAwB;IAChF,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE,CAAC;QAC/B,MAAM,KAAK,GAAG,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;QACjD,IAAI,SAAS,KAAK,KAAK,EAAE,CAAC;YACxB,GAAG,CAAC,KAAK,GAAG,KAAK,CAAC;YAClB,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC;YAChB,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC;YACZ,OAAO,IAAI,CAAC;QACd,CAAC;IACH,CAAC;IAED,MAAM,CAAC,KAAK,CAAC,CAAC;IACd,OAAO,KAAK,CAAC;AACf,CAAC;AAED,SAAS,iBAAiB,CAAC,IAAgC,EAAE,MAAkB,EAAE,KAAwB,EAAE,KAAiC;IAC1I,MAAM,GAAG,GAAG,MAAM,CAAC,IAAI,CAAC,CAAC;IACzB,IAAI,CAAC,GAAG;QACN,OAAO;IAET,MAAM,SAAS,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,sBAAsB,CAAC,MAAM,EAAE,GAAG,CAAC,sBAAsB,CAAC,UAAU,EAAE,GAAG,CAAC,sBAAsB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,IAAI,cAAc,CAAC;IACnB,IAAI,IAAI,KAAK,aAAa,EAAE,CAAC;QAC3B,MAAM,CAAC,SAAS,KAAK,MAAM,CAAC,WAAW,CAAC,CAAC;QACzC,cAAc,GAAG,IAAI,WAAW,CAAC,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,EAAE,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,UAAU,EAAE,MAAM,CAAC,WAAW,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAChK,CAAC;IAED,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO,EAAE,CAAC;QACnC,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE,CAAC;YAC/C,IAAI,eAAe,GAAG,SAAS,CAAC,aAAa,CAAC,CAAC;YAC/C,MAAM,UAAU,GAAG,CAAC,eAAe,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACxD,MAAM,aAAa,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;YACzE,MAAM,CAAC,SAAS,KAAK,aAAa,CAAC,CAAC;YACpC,eAAe,GAAG,CAAC,eAAe,GAAG,UAAU,CAAC,GAAG,aAAa,CAAC;YAEjE,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,cAAc,EAAE,CAAC;gBACnB,IAAI,CAAC,KAAK,CAAC,WAAW;oBACpB,KAAK,CAAC,WAAW,GAAG,EAAE,OAAO,EAAE,IAAI,WAAW,EAAE,EAAE,sBAAsB,EAAE,IAAI,kBAAkB,EAAE,EAAE,WAAW,EAAE,IAAI,kBAAkB,EAAE,EAAE,CAAC;gBAE9I,KAAK,CAAC,WAAW,CAAC,WAAW,CAAC,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,CAAC,CAAC;YACpE,CAAC;iBAAM,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;gBAC3B,KAAK,CAAC,QAAQ,GAAG,EAAE,OAAO,EAAE,IAAI,WAAW,EAAE,EAAE,sBAAsB,EAAE,IAAI,kBAAkB,EAAE,EAAE,CAAC;YACpG,CAAC;YAED,MAAM,QAAQ,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC;YAC7B,MAAM,CAAC,SAAS,KAAK,QAAQ,CAAC,CAAC;YAE/B,QAAQ,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAC3C,QAAQ,CAAC,sBAAsB,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;QACxD,CAAC;QAED,EAAE,aAAa,CAAC;IAClB,CAAC;AACH,CAAC;AAED,SAAS,kBAAkB,CAAC,GAAuB,EAAE,KAAwB,EAAE,KAAiC;IAC9G,MAAM,eAAe,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,oBAAoB,CAAC,MAAM,EAAE,GAAG,CAAC,oBAAoB,CAAC,UAAU,EAAE,GAAG,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,MAAM,QAAQ,GAAG,GAAG,CAAC,WAAW,CAAC,MAAM,CAAC,QAAQ,CAAC,EAAE,CAAC;IACpD,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO,EAAE,CAAC;QACnC,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE,CAAC;YAC/C,MAAM,SAAS,GAAG,QAAQ,CAAC,IAAI,EAAE,CAAC,KAAK,CAAC;YACxC,MAAM,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC;YAChC,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,MAAM,CAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YAEnC,IAAI,YAAY,GAAG,eAAe,CAAC,aAAa,CAAC,CAAC;YAClD,MAAM,SAAS,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACpD,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,MAAM,CAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YACnC,YAAY,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,GAAG,YAAY,CAAC;YAE1D,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,CAAC,KAAK,CAAC,SAAS;gBAClB,KAAK,CAAC,SAAS,GAAG,IAAI,qBAAqB,EAAE,CAAC;YAEhD,KAAK,CAAC,SAAS,CAAC,OAAO,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAClD,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/C,KAAK,CAAC,SAAS,CAAC,oBAAoB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC1D,CAAC;QAED,EAAE,aAAa,CAAC;IAClB,CAAC;AACH,CAAC;AAED,SAAS,iBAAiB,CAAC,GAAsB,EAAE,KAAwB,EAAE,KAAiC;IAC5G,MAAM,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,IAAI,CAAC;IACnC,MAAM,WAAW,GAAG,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC;IAC1C,MAAM,wBAAwB,GAAG,WAAW,GAAG,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,iBAAiB,CAAC;IAE/E,SAAS,iBAAiB,CAAC,SAAiB;QAC1C,OAAO,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACvG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC;IACvG,CAAC;IAED,SAAS,iBAAiB,CAAC,QAA4B,EAAE,MAAc,EAAE,MAAc;QACrF,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QACvC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAC/C,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QAChD,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QACvC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAC/C,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;IAClD,CAAC;IAED,SAAS,gBAAgB,CAAC,SAAiB;QACzC,OAAO,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACvG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,EAAE;YACjG,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,WAAW,CAAC,SAAS,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACpI,CAAC;IAED,SAAS,gBAAgB,CAAC,MAA0B,EAAE,MAAc,EAAE,MAAc,EAAE,KAAa,EAAE,KAAa;QAChH,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QACnD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QACpD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,GAAG,QAAQ,CAAC,CAAC;QAC3C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QACnD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,MAAM,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC,CAAC;QACpD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;QAClD,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;IACpD,CAAC;IAED,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,KAAK,MAAM,QAAQ,IAAI,GAAG,CAAC,OAAO;QAChC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAE,QAAQ,EAAE,QAAQ,CAAC,CAAC;IAE3C,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,IAAI,QAAQ,GAAG,CAAC,EAAE,QAAQ,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,EAAE,EAAE,GAAG,CAAC,CAAC;IAC/C,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,SAAS,GAAG,CAAC,EAAE,UAAU,IAAI,QAAQ,EAAE,EAAE,UAAU,EAAE,CAAC;QAC7E,IAAI,UAAU,GAAG,WAAW,EAAE,CAAC,CAAE,QAAQ;YACvC,CAAC,QAAQ,EAAE,QAAQ,CAAC,GAAG,iBAAiB,CAAC,SAAS,CAAC,CAAC;YACpD,SAAS,IAAI,CAAC,CAAC;QACjB,CAAC;aAAM,CAAC,CAAE,cAAc;YACtB,SAAS,GAAG,wBAAwB,GAAG,CAAC,UAAU,GAAG,WAAW,CAAC,GAAG,EAAE,CAAC;YACvE,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,EAAE,EAAE,CAAC,GAAG,gBAAgB,CAAC,SAAS,CAAC,CAAC;QAC7D,CAAC;QAED,IAAI,UAAU,CAAC,aAAa,EAAE,QAAQ,EAAE,KAAK,CAAC,EAAE,CAAC;YAC/C,IAAI,KAAK,GAAG,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,CAAC,CAAC;YACxC,IAAI,CAAC,KAAK;gBACR,KAAK,CAAC,GAAG,CAAC,aAAa,CAAC,EAAE,EAAE,KAAK,GAAG,EAAG,CAAC,CAAC;YAE3C,IAAI,CAAC,KAAK,CAAC,OAAO;gBAChB,KAAK,CAAC,OAAO,GAAG,EAAE,KAAK,EAAE,IAAI,iBAAiB,EAAE,EAAE,WAAW,EAAE,IAAI,iBAAiB,EAAE,EAAE,CAAC;YAE3F,IAAI,UAAU,GAAG,WAAW,EAAE,CAAC,CAAE,QAAQ;gBACvC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,MAAM,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,MAAM,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,iBAAiB,CAAC,KAAK,CAAC,OAAO,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC;YAC3D,CAAC;iBAAM,CAAC,CAAE,cAAc;gBACtB,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,MAAM,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,MAAM,UAAU,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC;gBACpE,MAAM,CAAC,SAAS,KAAK,UAAU,CAAC,CAAC;gBACjC,gBAAgB,CAAC,KAAK,CAAC,OAAO,EAAE,UAAU,EAAE,UAAU,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;YAClE,CAAC;QACH,CAAC;IACH,CAAC;AACH,CAAC;AAED,SAAS,UAAU,CAAC,MAAkB,EAAE,KAAwB,EAAE,YAAoB;IACpF,MAAM,KAAK,GAAG,IAAI,GAAG,EAAyB,CAAC;IAC/C,iBAAiB,CAAC,UAAU,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACpD,iBAAiB,CAAC,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAEvD,IAAI,MAAM,CAAC,SAAS;QAClB,kBAAkB,CAAC,MAAM,CAAC,SAAS,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAErD,IAAI,MAAM,CAAC,OAAO;QAChB,iBAAiB,CAAC,MAAM,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAElD,MAAM,MAAM,GAAG,IAAI,GAAG,EAAsB,CAAC;IAC7C,KAAK,MAAM,CAAC,EAAE,EAAE,aAAa,CAAC,IAAI,KAAK,EAAE,CAAC;QACxC,IAAI,CAAC,aAAa,CAAC,QAAQ,IAAI,CAAC,aAAa,CAAC,WAAW,IAAI,CAAC,aAAa,CAAC,OAAO;YACjF,SAAS;QAEX,IAAI,SAAS,GAAG,EAA2B,CAAC;QAC5C,IAAI,WAAW,GAAG,EAA+B,CAAC;QAClD,IAAI,aAAa,CAAC,OAAO,EAAE,CAAC;YAC1B,MAAM,eAAe,GAAG,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,MAAM,GAAG,CAAC,CAAC;YAC/D,MAAM,cAAc,GAAG,aAAa,CAAC,OAAO,CAAC,WAAW,CAAC,MAAM,GAAG,EAAE,CAAC;YACrE,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,GAAG,wBAAwB,CAAC,eAAe,EAAE,cAAc,EAAE,YAAY,CAAC,CAAC;YAC/I,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;YAChD,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,KAAK,CAAC,YAAY,EAAE,EAAE,CAAC,CAAC,CAAC;YACxD,IAAI,cAAc,GAAG,CAAC;gBACpB,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,OAAO,CAAC,WAAW,CAAC,YAAY,EAAE,EAAE,wBAAwB,GAAG,iBAAiB,CAAC,CAAC;YAE3G,MAAM,aAAa,GAAG,eAAe,GAAG,cAAc,CAAC;YACvD,WAAW,GAAG,IAAI,aAAa,CAAC,IAAI,UAAU,CAAC,aAAa,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;YACvE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE;gBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;oBACxB,WAAW,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;YAE1C,SAAS,GAAG;gBACV,IAAI;gBACJ,KAAK;gBACL,MAAM;gBACN,WAAW,EAAE,eAAe;gBAC5B,iBAAiB;aAClB,CAAC;QACJ,CAAC;QAED,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE;YACb,MAAM,EAAE,MAAM,CAAC,MAAM;YACrB,UAAU,EAAE,MAAM,CAAC,UAAU;YAC7B,QAAQ,EAAE,aAAa,CAAC,QAAQ,CAAC,CAAC,CAAC;gBACjC,OAAO,EAAE,aAAa,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,EAAE;gBACzD,sBAAsB,EAAE,aAAa,CAAC,QAAQ,CAAC,sBAAsB,CAAC,YAAY,EAAE;aACrF,CAAC,CAAC,CAAC,SAAS;YACb,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,CAAC,CAAC;gBACvC,OAAO,EAAE,aAAa,CAAC,WAAW,CAAC,OAAO,CAAC,eAAe,EAAE;gBAC5D,sBAAsB,EAAE,aAAa,CAAC,WAAW,CAAC,sBAAsB,CAAC,YAAY,EAAE;gBACvF,WAAW,EAAE,aAAa,CAAC,WAAW,CAAC,WAAW,CAAC,YAAY,EAAE;aAClE,CAAC,CAAC,CAAC,SAAS;YACb,SAAS,EAAE,aAAa,CAAC,SAAS,CAAC,CAAC,CAAC;gBACnC,OAAO,EAAE,aAAa,CAAC,SAAS,CAAC,OAAO,CAAC,eAAe,EAAE;gBAC1D,WAAW,EAAE,aAAa,CAAC,SAAS,CAAC,WAAW,CAAC,eAAe,EAAE;gBAClE,oBAAoB,EAAE,aAAa,CAAC,SAAS,CAAC,oBAAoB,CAAC,YAAY,EAAE;aAClF,CAAC,CAAC,CAAC,SAAS;YACb,OAAO,EAAE,aAAa,CAAC,OAAO,CAAC,CAAC,CAAC;gBAC/B,OAAO,EAAE,WAAW;gBACpB,KAAK,EAAE,SAAS;aACjB,CAAC,CAAC,CAAC,SAAS;SACd,CAAC,CAAC;IACL,CAAC;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAQD,gBAAgB;AAChB,MAAM,UAAU,eAAe,CAAC,IAAmB;IACjD,MAAM,MAAM,GAAG,IAAI,GAAG,EAAsB,CAAC;IAE7C,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,QAAQ,CAAC;IACzC,MAAM,WAAW,GAAG,SAAS,KAAK,GAAG,IAAI,GAAG,CAAC,OAAO,CAAC,CAAC,CAAC,GAAG,CAAC,iBAAiB,CAAC,CAAC,CAAC,SAAS,CAAC;IACzF,MAAM,SAAS,GAAG,SAAS,KAAK,WAAW,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,WAAW,EAAE,cAAc,EAAE,IAAI,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;IAEvH,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO;QACpC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;QAC/B,SAAS;KACV,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAEvB,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,MAAM,CAAC,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAEtG,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE,CAAC;QAC/B,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC5E,MAAM,MAAM,GAAe;YACzB,QAAQ;YACR,OAAO,EAAE;gBACP,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI;gBAC9B,OAAO;gBACP,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,SAAS;gBACxC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,gBAAgB;gBACtD,cAAc,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,cAAc;gBAClD,QAAQ,EAAE,QAAQ,KAAK,SAAS,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,QAAQ;aAC3E;YACD,KAAK,EAAE,KAAK,EAAE,GAAG,CAAC,EAAE,CAAC;YACrB,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;YAC9B,qCAAqC;YACrC,WAAW,EAAE,IAAI,CAAC,MAAM,CAAC,WAAW;SACrC,CAAC;QAEF,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;IACzB,CAAC;IAED,OAAO,MAAM,CAAC;AAChB,CAAC;AAYD,gBAAgB;AAChB,MAAM,UAAU,mBAAmB,CAAC,IAAuB;IACzD,MAAM,KAAK,GAAG,mBAAmB,CAAC,KAAK,CAAC;QACtC,OAAO,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO;QACrC,QAAQ,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ;QAC9B,YAAY,EAAE,IAAI,CAAC,YAAY;KAChC,EAAE,IAAI,CAAC,aAAa,CAA8B,CAAC;IAEpD,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC;IACjC,MAAM,eAAe,GAAG,IAAI,WAAW,CAAC,GAAG,CAAC,oBAAoB,CAAC,MAAM,EAAE,GAAG,CAAC,oBAAoB,CAAC,UAAU,EAAE,GAAG,CAAC,oBAAoB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IACnJ,IAAI,aAAa,GAAG,CAAC,CAAC;IACtB,MAAM,aAAa,GAAG,EAA+B,CAAC;IACtD,KAAK,MAAM,SAAS,IAAI,GAAG,CAAC,WAAW,EAAE,CAAC;QACxC,IAAI,UAAU,CAAC,aAAa,EAAE,SAAS,EAAE,KAAK,CAAC,EAAE,CAAC;YAChD,MAAM,IAAI,GAAG,aAAa,CAAC,IAAoB,CAAC;YAChD,IAAI,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC;gBACtB,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBAChD,IAAI,CAAC,WAAW,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC;gBAC5D,IAAI,CAAC,oBAAoB,GAAG,IAAI,kBAAkB,CAAC,EAAE,eAAe,EAAE,IAAI,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC,CAAC;YACnG,CAAC;iBAAM,CAAC;gBACN,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;YAClD,CAAC;YAED,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;YAE3C,IAAI,YAAY,GAAG,eAAe,CAAC,aAAa,CAAC,CAAC;YAClD,MAAM,SAAS,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;YACpD,MAAM,YAAY,GAAG,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACvE,MAAM,CAAC,SAAS,KAAK,YAAY,CAAC,CAAC;YACnC,YAAY,GAAG,CAAC,YAAY,GAAG,UAAU,CAAC,GAAG,YAAY,CAAC;YAC1D,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAC/C,CAAC;QAED,EAAE,aAAa,CAAC;IAClB,CAAC;IAED,MAAM,MAAM,GAAG,IAAI,GAAG,EAA0B,CAAC;IACjD,KAAK,MAAM,CAAC,EAAE,EAAE,IAAI,CAAC,IAAI,KAAK,EAAE,CAAC;QAC/B,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,SAAS,KAAK,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAClF,MAAM,EAAE,QAAQ,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;QAClE,MAAM,MAAM,GAAmB;YAC7B,GAAG,IAAI,CAAC,MAAM;YACd,QAAQ;YACR,QAAQ,EAAE;gBACR,OAAO;gBACP,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,eAAe,EAAE;gBAC/C,oBAAoB,EAAE,IAAI,CAAC,oBAAoB,CAAC,YAAY,EAAE;aAC/D;SACF,CAAC;QAEF,MAAM,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;IACzB,CAAC;IAED,OAAO,MAAM,CAAC;AAChB,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, Uint32ArrayBuilder, Uint8ArrayBuilder } from \"@itwin/core-bentley\";\r\nimport { ColorDef, RenderFeatureTable, RenderMaterial } from \"@itwin/core-common\";\r\nimport { calculateEdgeTableParams, EdgeParams, EdgeTable, IndexedEdgeParams } from \"./EdgeParams\";\r\nimport { computeDimensions, VertexTable } from \"./VertexTable\";\r\nimport { VertexIndices } from \"./VertexIndices\";\r\nimport { createSurfaceMaterial, SurfaceMaterial } from \"./SurfaceParams\";\r\nimport { MaterialParams } from \"../MaterialParams\";\r\nimport { MeshParams } from \"./MeshParams\";\r\nimport { PointStringParams } from \"./PointStringParams\";\r\nimport { PolylineParams, TesselatedPolyline } from \"./PolylineParams\";\r\n\r\n/** @internal */\r\nexport interface VertexTableWithIndices {\r\n vertices: VertexTable;\r\n indices: VertexIndices;\r\n material?: SurfaceMaterial;\r\n}\r\n\r\n/** Builds up a [[VertexIndices]].\r\n * Exported strictly for tests.\r\n * @internal\r\n */\r\nexport class IndexBuffer {\r\n private readonly _builder: Uint8ArrayBuilder;\r\n private readonly _index32 = new Uint32Array(1);\r\n private readonly _index8 = new Uint8Array(this._index32.buffer, 0, 3);\r\n\r\n public constructor(initialCapacity = 3) {\r\n this._builder = new Uint8ArrayBuilder({ initialCapacity: initialCapacity * 3 });\r\n }\r\n\r\n public get numIndices(): number {\r\n assert((this._builder.length % 3) === 0);\r\n return this._builder.length / 3;\r\n }\r\n\r\n public push(index: number): void {\r\n this._index32[0] = index;\r\n this._builder.append(this._index8);\r\n }\r\n\r\n public toVertexIndices(): VertexIndices {\r\n return new VertexIndices(this._builder.toTypedArray());\r\n }\r\n}\r\n\r\n/** Builds up a [[VertexTable]]. */\r\nclass VertexBuffer {\r\n private readonly _builder: Uint32ArrayBuilder;\r\n private readonly _source: VertexTable;\r\n\r\n /** `source` is the original table containing the vertex data from which individual vertices will be obtained. */\r\n public constructor(source: VertexTable) {\r\n this._source = source;\r\n this._builder = new Uint32ArrayBuilder({ initialCapacity: 3 * source.numRgbaPerVertex });\r\n }\r\n\r\n /** The number of vertices currently in the table. */\r\n public get length(): number {\r\n assert((this._builder.length % this.vertexSize) === 0);\r\n return this._builder.length / this.vertexSize;\r\n }\r\n\r\n /** The number of 32-bit unsigned integers (RGBA values) per vertex. */\r\n public get vertexSize(): number {\r\n return this._source.numRgbaPerVertex;\r\n }\r\n\r\n /** Append a vertex. `vertex` must be of size [[vertexSize]]. */\r\n public push(vertex: Uint32Array): void {\r\n assert(vertex.length === this.vertexSize);\r\n this._builder.append(vertex);\r\n }\r\n\r\n /** Construct the finished vertex table. */\r\n public buildVertexTable(maxDimension: number, colorTable: ColorTable | undefined, materialAtlasTable: MaterialAtlasTable): VertexTable {\r\n const source = this._source;\r\n colorTable = colorTable ?? source.uniformColor;\r\n assert(undefined !== colorTable);\r\n\r\n const colorTableLength = colorTable instanceof Uint32Array ? colorTable.length : 0;\r\n const materialAtlasTableLength = materialAtlasTable instanceof Uint32Array ? materialAtlasTable.length : 0;\r\n const dimensions = computeDimensions(this.length, this.vertexSize, colorTableLength + materialAtlasTableLength, maxDimension);\r\n\r\n let rgbaData = this._builder.toTypedArray();\r\n if (dimensions.width * dimensions.height > rgbaData.length) {\r\n const prevData = rgbaData;\r\n rgbaData = new Uint32Array(dimensions.width * dimensions.height);\r\n rgbaData.set(prevData, 0);\r\n }\r\n\r\n let tableSize = this.vertexSize * this.length;\r\n if (colorTable instanceof Uint32Array) {\r\n rgbaData.set(colorTable, tableSize);\r\n tableSize += colorTable.length;\r\n }\r\n\r\n if (materialAtlasTable instanceof Uint32Array)\r\n rgbaData.set(materialAtlasTable, tableSize);\r\n\r\n return {\r\n data: new Uint8Array(rgbaData.buffer, rgbaData.byteOffset, rgbaData.byteLength),\r\n usesUnquantizedPositions: source.usesUnquantizedPositions,\r\n qparams: source.qparams,\r\n width: dimensions.width,\r\n height: dimensions.height,\r\n hasTranslucency: source.hasTranslucency,\r\n uniformColor: colorTable instanceof ColorDef ? colorTable : undefined,\r\n featureIndexType: source.featureIndexType,\r\n uniformFeatureID: source.uniformFeatureID,\r\n numVertices: this.length,\r\n numRgbaPerVertex: source.numRgbaPerVertex,\r\n uvParams: source.uvParams,\r\n };\r\n }\r\n}\r\n\r\ntype ColorTable = Uint32Array | ColorDef;\r\n\r\n/** Remaps portions of a source color table into a filtered target color table. */\r\nclass ColorTableRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _colorTable: Uint32Array;\r\n public readonly colors: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _16 = new Uint16Array(this._32.buffer);\r\n\r\n public constructor(colorTable: Uint32Array) {\r\n this._colorTable = colorTable;\r\n }\r\n\r\n /** Extract the color index stored in `vertex`, ensure it is present in the remapped color table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 4 : 1;\r\n const shortIndex = usesUnquantizedPositions ? 0 : 1;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._16[shortIndex];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.colors.length;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n const color = this._colorTable[oldIndex];\r\n this.colors.push(color);\r\n }\r\n\r\n this._16[shortIndex] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildColorTable(): ColorTable {\r\n assert(this.colors.length > 0);\r\n return this.colors.length > 1 ? new Uint32Array(this.colors) : ColorDef.fromAbgr(this.colors[0]);\r\n }\r\n}\r\n\r\ntype MaterialAtlasTable = Uint32Array | SurfaceMaterial | undefined;\r\n\r\ntype CreateRenderMaterial = (args: MaterialParams) => RenderMaterial | undefined;\r\n\r\nclass MaterialAtlasRemapper {\r\n private readonly _remappedIndices = new Map<number, number>();\r\n private readonly _atlasTable: Uint32Array;\r\n private readonly _createMaterial: CreateRenderMaterial;\r\n public readonly materials: number[] = [];\r\n private readonly _32 = new Uint32Array(1);\r\n private readonly _8 = new Uint8Array(this._32.buffer);\r\n\r\n public constructor(_atlasTable: Uint32Array, createMaterial: CreateRenderMaterial) {\r\n this._atlasTable = _atlasTable;\r\n this._createMaterial = createMaterial;\r\n }\r\n\r\n /** Extract the mat index stored in `vertex`, ensure it is present in the remapped atlas table, and return its index in that table. */\r\n public remap(vertex: Uint32Array, usesUnquantizedPositions: boolean | undefined): void {\r\n const vertIndex = usesUnquantizedPositions ? 3 : 2;\r\n this._32[0] = vertex[vertIndex];\r\n const oldIndex = this._8[3];\r\n let newIndex = this._remappedIndices.get(oldIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.materials.length / 4;\r\n this._remappedIndices.set(oldIndex, newIndex);\r\n let index = oldIndex * 4;\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index++]);\r\n this.materials.push(this._atlasTable[index]);\r\n }\r\n\r\n this._8[3] = newIndex;\r\n vertex[vertIndex] = this._32[0];\r\n }\r\n\r\n private unpackFloat(value: number): number {\r\n this._32[0] = value;\r\n const valUint32 = this._32[0];\r\n const bias = 38.0;\r\n const temp = (valUint32 >>> 24) / 2.0;\r\n let exponent = Math.floor(temp);\r\n let sign = (temp - exponent) * 2.0;\r\n sign = -(sign * 2.0 - 1.0);\r\n const base = sign * (valUint32 & 0xffffff) / 16777216.0;\r\n exponent = exponent - bias;\r\n return base * Math.pow(10.0, exponent);\r\n }\r\n\r\n private materialFromAtlasEntry(entry: Uint32Array): SurfaceMaterial | undefined {\r\n const rgbOverridden = (entry[1] & 0x1000000) !== 0;\r\n const alphaOverridden = (entry[1] & 0x2000000) !== 0;\r\n const args: MaterialParams = {\r\n alpha: alphaOverridden ? (entry[0] >>> 24) / 255.0 : undefined,\r\n diffuse: {\r\n color: rgbOverridden ? ColorDef.fromTbgr(entry[0] & 0xffffff) : undefined,\r\n weight: (entry[1] >>> 8) / 255.0,\r\n },\r\n specular: {\r\n color: ColorDef.fromTbgr(entry[2]),\r\n weight: ((entry[1] >>> 16) & 0xff) / 255.0,\r\n exponent: this.unpackFloat(entry[3]),\r\n },\r\n };\r\n\r\n const material = this._createMaterial(args);\r\n return createSurfaceMaterial(material);\r\n }\r\n\r\n /** Construct the finished color table. */\r\n public buildAtlasTable(): MaterialAtlasTable {\r\n assert(this.materials.length > 0);\r\n const m = new Uint32Array(this.materials);\r\n return this.materials.length > 4 ? m : this.materialFromAtlasEntry(m);\r\n }\r\n}\r\n\r\n/** A node in a split vertex table. Each node corresponds to one or more elements. */\r\nclass Node {\r\n public readonly vertices: VertexBuffer;\r\n public readonly remappedIndices = new Map<number, number>();\r\n public readonly indices = new IndexBuffer();\r\n public readonly colors?: ColorTableRemapper;\r\n public readonly atlas?: MaterialAtlasRemapper;\r\n public readonly usesUnquantizedPositions?: boolean;\r\n\r\n /** `vertexTable` is the source table containing vertex data for all nodes, from which this node will extract the vertices belong to it. */\r\n public constructor(vertexTable: VertexTable, atlas?: AtlasInfo) {\r\n this.vertices = new VertexBuffer(vertexTable);\r\n if (undefined === vertexTable.uniformColor)\r\n this.colors = new ColorTableRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + 4 * vertexTable.numVertices * vertexTable.numRgbaPerVertex));\r\n\r\n if (atlas) {\r\n const atlasOffset = (vertexTable.numVertices * vertexTable.numRgbaPerVertex + atlas.offset) * 4;\r\n this.atlas = new MaterialAtlasRemapper(new Uint32Array(vertexTable.data.buffer, vertexTable.data.byteOffset + atlasOffset), atlas.createMaterial);\r\n }\r\n\r\n this.usesUnquantizedPositions = vertexTable.usesUnquantizedPositions;\r\n }\r\n\r\n public addVertex(originalIndex: number, vertex: Uint32Array): void {\r\n let newIndex = this.remappedIndices.get(originalIndex);\r\n if (undefined === newIndex) {\r\n newIndex = this.vertices.length;\r\n this.remappedIndices.set(originalIndex, newIndex);\r\n\r\n this.colors?.remap(vertex, this.usesUnquantizedPositions);\r\n this.atlas?.remap(vertex, this.usesUnquantizedPositions);\r\n this.vertices.push(vertex);\r\n }\r\n\r\n this.indices.push(newIndex);\r\n }\r\n\r\n public buildOutput(maxDimension: number): VertexTableWithIndices {\r\n const materialAtlas = this.atlas?.buildAtlasTable();\r\n const material: SurfaceMaterial | undefined = (materialAtlas instanceof Uint32Array) ? undefined : materialAtlas;\r\n return {\r\n indices: this.indices.toVertexIndices(),\r\n vertices: this.vertices.buildVertexTable(maxDimension, this.colors?.buildColorTable(), materialAtlas),\r\n material,\r\n };\r\n }\r\n}\r\n\r\ninterface AtlasInfo {\r\n offset: number;\r\n createMaterial: CreateRenderMaterial;\r\n}\r\n\r\ninterface VertexTableSplitArgs extends VertexTableWithIndices {\r\n featureTable: RenderFeatureTable;\r\n atlasInfo?: AtlasInfo;\r\n}\r\n\r\n/** @internal */\r\nexport type ComputeAnimationNodeId = (featureIndex: number) => number;\r\n\r\nclass VertexTableSplitter {\r\n private readonly _input: VertexTableSplitArgs;\r\n private readonly _computeNodeId: ComputeAnimationNodeId;\r\n private readonly _nodes = new Map<number, Node>();\r\n\r\n private constructor(input: VertexTableSplitArgs, computeNodeId: ComputeAnimationNodeId) {\r\n this._input = input;\r\n this._computeNodeId = computeNodeId;\r\n }\r\n\r\n /** Split the source into one or more output nodes, returning a mapping of integer node Id to node. */\r\n public static split(source: VertexTableSplitArgs, computeNodeId: ComputeAnimationNodeId): Map<number, Node> {\r\n const splitter = new VertexTableSplitter(source, computeNodeId);\r\n splitter.split();\r\n return splitter._nodes;\r\n }\r\n\r\n private split(): void {\r\n // Track the most recent feature and corresponding node to avoid repeated lookups - vertices for\r\n // individual features are largely contiguous.\r\n const curState = {\r\n featureIndex: -1,\r\n node: undefined as unknown as Node,\r\n };\r\n\r\n const vertSize = this._input.vertices.numRgbaPerVertex;\r\n const vertex = new Uint32Array(vertSize);\r\n const vertexTable = new Uint32Array(this._input.vertices.data.buffer, this._input.vertices.data.byteOffset, this._input.vertices.numVertices * vertSize);\r\n\r\n let extractFeatureIndex: () => number;\r\n if (this._input.vertices.usesUnquantizedPositions) {\r\n const vertexBytes = new Uint8Array(vertex.buffer);\r\n extractFeatureIndex = () => {\r\n return vertexBytes[3]\r\n | (vertexBytes[7] << 8)\r\n | (vertexBytes[11] << 16);\r\n };\r\n } else {\r\n extractFeatureIndex = () => vertex[2] & 0x00ffffff;\r\n }\r\n\r\n for (const index of this._input.indices) {\r\n // Extract the data for this vertex without allocating new typed arrays.\r\n const vertexOffset = index * vertSize;\r\n for (let i = 0; i < vertex.length; i++)\r\n vertex[i] = vertexTable[vertexOffset + i];\r\n\r\n // Determine to which element the vertex belongs and find the corresponding Node.\r\n const featureIndex = extractFeatureIndex();\r\n if (curState.featureIndex !== featureIndex) {\r\n curState.featureIndex = featureIndex;\r\n const nodeId = this._computeNodeId(featureIndex);\r\n let node = this._nodes.get(nodeId);\r\n if (undefined === node)\r\n this._nodes.set(nodeId, node = new Node(this._input.vertices, this._input.atlasInfo));\r\n\r\n curState.node = node;\r\n }\r\n\r\n // Add the vertex to the appropriate node.\r\n curState.node.addVertex(index, vertex);\r\n }\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitVertexTableArgs {\r\n featureTable: RenderFeatureTable;\r\n maxDimension: number;\r\n computeNodeId: ComputeAnimationNodeId;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitPointStringArgs extends SplitVertexTableArgs {\r\n params: PointStringParams;\r\n}\r\n\r\n/** Given a PointStringParams and a function that can associate a node Id with an element Id, produce a mapping of nodes to PointStringParams, splitting up\r\n * the input params as needed.\r\n * @internal\r\n */\r\nexport function splitPointStringParams(args: SplitPointStringArgs): Map<number, PointStringParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId);\r\n\r\n const result = new Map<number, PointStringParams>();\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n result.set(id, { vertices, indices, weight: args.params.weight });\r\n }\r\n\r\n return result;\r\n}\r\n\r\ninterface RemappedSegmentEdges {\r\n indices: IndexBuffer;\r\n endPointAndQuadIndices: Uint32ArrayBuilder;\r\n}\r\n\r\ninterface RemappedSilhouetteEdges extends RemappedSegmentEdges {\r\n normalPairs: Uint32ArrayBuilder;\r\n}\r\n\r\nclass RemappedPolylineEdges {\r\n public readonly indices = new IndexBuffer();\r\n public readonly prevIndices = new IndexBuffer();\r\n public readonly nextIndicesAndParams = new Uint32ArrayBuilder();\r\n}\r\n\r\ninterface RemappedIndexEdges {\r\n edges: Uint8ArrayBuilder;\r\n silhouettes: Uint8ArrayBuilder;\r\n}\r\n\r\ninterface RemappedEdges {\r\n segments?: RemappedSegmentEdges;\r\n silhouettes?: RemappedSilhouetteEdges;\r\n polylines?: RemappedPolylineEdges;\r\n indexed?: RemappedIndexEdges;\r\n}\r\n\r\ninterface RemappedIndex {\r\n node: Node;\r\n id: number;\r\n index: number;\r\n}\r\n\r\nfunction remapIndex(out: RemappedIndex, srcIndex: number, nodes: Map<number, Node>): boolean {\r\n for (const [id, node] of nodes) {\r\n const index = node.remappedIndices.get(srcIndex);\r\n if (undefined !== index) {\r\n out.index = index;\r\n out.node = node;\r\n out.id = id;\r\n return true;\r\n }\r\n }\r\n\r\n assert(false);\r\n return false;\r\n}\r\n\r\nfunction remapSegmentEdges(type: \"segments\" | \"silhouettes\", source: EdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const src = source[type];\r\n if (!src)\r\n return;\r\n\r\n const srcEndPts = new Uint32Array(src.endPointAndQuadIndices.buffer, src.endPointAndQuadIndices.byteOffset, src.endPointAndQuadIndices.length / 4);\r\n let srcNormalPairs;\r\n if (type === \"silhouettes\") {\r\n assert(undefined !== source.silhouettes);\r\n srcNormalPairs = new Uint32Array(source.silhouettes.normalPairs.buffer, source.silhouettes.normalPairs.byteOffset, source.silhouettes.normalPairs.length / 4);\r\n }\r\n\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n let endPointAndQuad = srcEndPts[curIndexIndex];\r\n const otherIndex = (endPointAndQuad & 0x00ffffff) >>> 0;\r\n const newOtherIndex = remappedIndex.node.remappedIndices.get(otherIndex);\r\n assert(undefined !== newOtherIndex);\r\n endPointAndQuad = (endPointAndQuad & 0xff000000) | newOtherIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (srcNormalPairs) {\r\n if (!entry.silhouettes)\r\n entry.silhouettes = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder(), normalPairs: new Uint32ArrayBuilder() };\r\n\r\n entry.silhouettes.normalPairs.push(srcNormalPairs[curIndexIndex]);\r\n } else if (!entry.segments) {\r\n entry.segments = { indices: new IndexBuffer(), endPointAndQuadIndices: new Uint32ArrayBuilder() };\r\n }\r\n\r\n const segments = entry[type];\r\n assert(undefined !== segments);\r\n\r\n segments.indices.push(remappedIndex.index);\r\n segments.endPointAndQuadIndices.push(endPointAndQuad);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapPolylineEdges(src: TesselatedPolyline, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n const prevIter = src.prevIndices[Symbol.iterator]();\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const srcIndex of src.indices) {\r\n if (remapIndex(remappedIndex, srcIndex, nodes)) {\r\n const prevIndex = prevIter.next().value;\r\n assert(undefined !== prevIndex);\r\n const newPrevIndex = remappedIndex.node.remappedIndices.get(prevIndex);\r\n assert(undefined !== newPrevIndex);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.polylines)\r\n entry.polylines = new RemappedPolylineEdges();\r\n\r\n entry.polylines.indices.push(remappedIndex.index);\r\n entry.polylines.prevIndices.push(newPrevIndex);\r\n entry.polylines.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n}\r\n\r\nfunction remapIndexedEdges(src: IndexedEdgeParams, nodes: Map<number, Node>, edges: Map<number, RemappedEdges>): void {\r\n const srcEdgeData = src.edges.data;\r\n const numSegments = src.edges.numSegments;\r\n const silhouetteStartByteIndex = numSegments * 6 + src.edges.silhouettePadding;\r\n\r\n function getUint24EdgePair(byteIndex: number): [number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16];\r\n }\r\n\r\n function setUint24EdgePair(indEdges: RemappedIndexEdges, value1: number, value2: number): void {\r\n indEdges.edges.push(value1 & 0x0000ff);\r\n indEdges.edges.push((value1 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value1 & 0xff0000) >>> 16);\r\n indEdges.edges.push(value2 & 0x0000ff);\r\n indEdges.edges.push((value2 & 0x00ff00) >>> 8);\r\n indEdges.edges.push((value2 & 0xff0000) >>> 16);\r\n }\r\n\r\n function getUint24SilPair(byteIndex: number): [number, number, number, number] {\r\n return [srcEdgeData[byteIndex + 0] | (srcEdgeData[byteIndex + 1] << 8) | srcEdgeData[byteIndex + 2] << 16,\r\n srcEdgeData[byteIndex + 3] | (srcEdgeData[byteIndex + 4] << 8) | srcEdgeData[byteIndex + 5] << 16,\r\n srcEdgeData[byteIndex + 6] | (srcEdgeData[byteIndex + 7] << 8), srcEdgeData[byteIndex + 8] | (srcEdgeData[byteIndex + 9] << 8)];\r\n }\r\n\r\n function setUint24SilPair(indSil: RemappedIndexEdges, value1: number, value2: number, norm1: number, norm2: number): void {\r\n indSil.silhouettes.push(value1 & 0x0000ff);\r\n indSil.silhouettes.push((value1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value1 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(value2 & 0x0000ff);\r\n indSil.silhouettes.push((value2 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push((value2 & 0xff0000) >>> 16);\r\n indSil.silhouettes.push(norm1 & 0x0000ff);\r\n indSil.silhouettes.push((norm1 & 0x00ff00) >>> 8);\r\n indSil.silhouettes.push(norm2 & 0x0000ff);\r\n indSil.silhouettes.push((norm2 & 0x00ff00) >>> 8);\r\n }\r\n\r\n let maxIndex = 0;\r\n for (const srcIndex of src.indices)\r\n maxIndex = Math.max (srcIndex, maxIndex);\r\n\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n let es1Index = 0, es2Index = 0, n1 = 0, n2 = 0;\r\n for (let curSegment = 0, byteIndex = 0; curSegment <= maxIndex; ++curSegment) {\r\n if (curSegment < numSegments) { // edges\r\n [es1Index, es2Index] = getUint24EdgePair(byteIndex);\r\n byteIndex += 6;\r\n } else { // silhouettes\r\n byteIndex = silhouetteStartByteIndex + (curSegment - numSegments) * 10;\r\n [es1Index, es2Index, n1, n2] = getUint24SilPair(byteIndex);\r\n }\r\n\r\n if (remapIndex(remappedIndex, es1Index, nodes)) {\r\n let entry = edges.get(remappedIndex.id);\r\n if (!entry)\r\n edges.set(remappedIndex.id, entry = { });\r\n\r\n if (!entry.indexed)\r\n entry.indexed = { edges: new Uint8ArrayBuilder(), silhouettes: new Uint8ArrayBuilder() };\r\n\r\n if (curSegment < numSegments) { // edges\r\n const newE1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newE1Index);\r\n const newE2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newE2Index);\r\n setUint24EdgePair(entry.indexed, newE1Index, newE2Index);\r\n } else { // silhouettes\r\n const newS1Index = remappedIndex.node.remappedIndices.get(es1Index);\r\n assert(undefined !== newS1Index);\r\n const newS2Index = remappedIndex.node.remappedIndices.get(es2Index);\r\n assert(undefined !== newS2Index);\r\n setUint24SilPair(entry.indexed, newS1Index, newS2Index, n1, n2);\r\n }\r\n }\r\n }\r\n}\r\n\r\nfunction splitEdges(source: EdgeParams, nodes: Map<number, Node>, maxDimension: number): Map<number, EdgeParams> {\r\n const edges = new Map<number, RemappedEdges>();\r\n remapSegmentEdges(\"segments\", source, nodes, edges);\r\n remapSegmentEdges(\"silhouettes\", source, nodes, edges);\r\n\r\n if (source.polylines)\r\n remapPolylineEdges(source.polylines, nodes, edges);\r\n\r\n if (source.indexed)\r\n remapIndexedEdges(source.indexed, nodes, edges);\r\n\r\n const result = new Map<number, EdgeParams>();\r\n for (const [id, remappedEdges] of edges) {\r\n if (!remappedEdges.segments && !remappedEdges.silhouettes && !remappedEdges.indexed)\r\n continue;\r\n\r\n let edgeTable = { } as unknown as EdgeTable;\r\n let edgeIndices = { } as unknown as VertexIndices;\r\n if (remappedEdges.indexed) {\r\n const numSegmentEdges = remappedEdges.indexed.edges.length / 6;\r\n const numSilhouettes = remappedEdges.indexed.silhouettes.length / 10;\r\n const { width, height, silhouettePadding, silhouetteStartByteIndex } = calculateEdgeTableParams(numSegmentEdges, numSilhouettes, maxDimension);\r\n const data = new Uint8Array(width * height * 4);\r\n data.set(remappedEdges.indexed.edges.toTypedArray(), 0);\r\n if (numSilhouettes > 0)\r\n data.set(remappedEdges.indexed.silhouettes.toTypedArray(), silhouetteStartByteIndex + silhouettePadding);\r\n\r\n const numTotalEdges = numSegmentEdges + numSilhouettes;\r\n edgeIndices = new VertexIndices(new Uint8Array(numTotalEdges * 6 * 3));\r\n for (let i = 0; i < numTotalEdges; i++)\r\n for (let j = 0; j < 6; j++)\r\n edgeIndices.setNthIndex(i * 6 + j, i);\r\n\r\n edgeTable = {\r\n data,\r\n width,\r\n height,\r\n numSegments: numSegmentEdges,\r\n silhouettePadding,\r\n };\r\n }\r\n\r\n result.set(id, {\r\n weight: source.weight,\r\n linePixels: source.linePixels,\r\n segments: remappedEdges.segments ? {\r\n indices: remappedEdges.segments.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.segments.endPointAndQuadIndices.toUint8Array(),\r\n } : undefined,\r\n silhouettes: remappedEdges.silhouettes ? {\r\n indices: remappedEdges.silhouettes.indices.toVertexIndices(),\r\n endPointAndQuadIndices: remappedEdges.silhouettes.endPointAndQuadIndices.toUint8Array(),\r\n normalPairs: remappedEdges.silhouettes.normalPairs.toUint8Array(),\r\n } : undefined,\r\n polylines: remappedEdges.polylines ? {\r\n indices: remappedEdges.polylines.indices.toVertexIndices(),\r\n prevIndices: remappedEdges.polylines.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: remappedEdges.polylines.nextIndicesAndParams.toUint8Array(),\r\n } : undefined,\r\n indexed: remappedEdges.indexed ? {\r\n indices: edgeIndices,\r\n edges: edgeTable,\r\n } : undefined,\r\n });\r\n }\r\n\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitMeshArgs extends SplitVertexTableArgs {\r\n params: MeshParams;\r\n createMaterial: CreateRenderMaterial;\r\n}\r\n\r\n/** @internal */\r\nexport function splitMeshParams(args: SplitMeshArgs): Map<number, MeshParams> {\r\n const result = new Map<number, MeshParams>();\r\n\r\n const mat = args.params.surface.material;\r\n const atlasOffset = undefined !== mat && mat.isAtlas ? mat.vertexTableOffset : undefined;\r\n const atlasInfo = undefined !== atlasOffset ? { offset: atlasOffset, createMaterial: args.createMaterial } : undefined;\r\n\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.surface.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n atlasInfo,\r\n }, args.computeNodeId);\r\n\r\n const edges = args.params.edges ? splitEdges(args.params.edges, nodes, args.maxDimension) : undefined;\r\n\r\n for (const [id, node] of nodes) {\r\n const { vertices, indices, material } = node.buildOutput(args.maxDimension);\r\n const params: MeshParams = {\r\n vertices,\r\n surface: {\r\n type: args.params.surface.type,\r\n indices,\r\n fillFlags: args.params.surface.fillFlags,\r\n hasBakedLighting: args.params.surface.hasBakedLighting,\r\n textureMapping: args.params.surface.textureMapping,\r\n material: material !== undefined ? material : args.params.surface.material,\r\n },\r\n edges: edges?.get(id),\r\n isPlanar: args.params.isPlanar,\r\n // ###TODO handle aux channels.......\r\n auxChannels: args.params.auxChannels,\r\n };\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport interface SplitPolylineArgs extends SplitVertexTableArgs {\r\n params: PolylineParams;\r\n}\r\n\r\ninterface PolylineNode extends Node {\r\n prevIndices?: IndexBuffer;\r\n nextIndicesAndParams?: Uint32ArrayBuilder;\r\n}\r\n\r\n/** @internal */\r\nexport function splitPolylineParams(args: SplitPolylineArgs): Map<number, PolylineParams> {\r\n const nodes = VertexTableSplitter.split({\r\n indices: args.params.polyline.indices,\r\n vertices: args.params.vertices,\r\n featureTable: args.featureTable,\r\n }, args.computeNodeId) as Map<number, PolylineNode>;\r\n\r\n const src = args.params.polyline;\r\n const srcNextAndParam = new Uint32Array(src.nextIndicesAndParams.buffer, src.nextIndicesAndParams.byteOffset, src.nextIndicesAndParams.length / 4);\r\n let curIndexIndex = 0;\r\n const remappedIndex = { } as unknown as RemappedIndex;\r\n for (const prevIndex of src.prevIndices) {\r\n if (remapIndex(remappedIndex, prevIndex, nodes)) {\r\n const node = remappedIndex.node as PolylineNode;\r\n if (!node.prevIndices) {\r\n assert(undefined === node.nextIndicesAndParams);\r\n node.prevIndices = new IndexBuffer(node.indices.numIndices);\r\n node.nextIndicesAndParams = new Uint32ArrayBuilder({ initialCapacity: node.indices.numIndices });\r\n } else {\r\n assert(undefined !== node.nextIndicesAndParams);\r\n }\r\n\r\n node.prevIndices.push(remappedIndex.index);\r\n\r\n let nextAndParam = srcNextAndParam[curIndexIndex];\r\n const nextIndex = (nextAndParam & 0x00ffffff) >>> 0;\r\n const newNextIndex = remappedIndex.node.remappedIndices.get(nextIndex);\r\n assert(undefined !== newNextIndex);\r\n nextAndParam = (nextAndParam & 0xff000000) | newNextIndex;\r\n node.nextIndicesAndParams.push(nextAndParam);\r\n }\r\n\r\n ++curIndexIndex;\r\n }\r\n\r\n const result = new Map<number, PolylineParams>();\r\n for (const [id, node] of nodes) {\r\n assert(undefined !== node.prevIndices && undefined !== node.nextIndicesAndParams);\r\n const { vertices, indices } = node.buildOutput(args.maxDimension);\r\n const params: PolylineParams = {\r\n ...args.params,\r\n vertices,\r\n polyline: {\r\n indices,\r\n prevIndices: node.prevIndices.toVertexIndices(),\r\n nextIndicesAndParams: node.nextIndicesAndParams.toUint8Array(),\r\n },\r\n };\r\n\r\n result.set(id, params);\r\n }\r\n\r\n return result;\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Symbols.d.ts","sourceRoot":"","sources":["../../../src/internal/Symbols.ts"],"names":[],"mappings":"AAIA;;GAEG;AAMH,gBAAgB;AAChB,eAAO,MAAM,eAAe,eAAoC,CAAC;AACjE,eAAO,MAAM,YAAY,eAAiC,CAAC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Symbols.js","sourceRoot":"","sources":["../../../src/internal/Symbols.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,SAAS,GAAG,CAAC,IAAY;IACvB,OAAO,GAAG,IAAI,yCAAyC,CAAC;AAC1D,CAAC;AAED,gBAAgB;AAChB,MAAM,CAAC,MAAM,eAAe,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,gBAAgB,CAAC,CAAC,CAAC;AACjE,MAAM,CAAC,MAAM,YAAY,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Utils\r\n */\r\n\r\nfunction sym(name: string): string {\r\n return `${name}_core-frontend_INTERNAL_ONLY_DO_NOT_USE`;\r\n}\r\n\r\n/** @internal */\r\nexport const _callIpcChannel = Symbol.for(sym(\"callIpcChannel\"));\r\nexport const _requestSnap = Symbol.for(sym(\"requestSnap\"));\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"GraphicPrimitive.d.ts","sourceRoot":"","sources":["../../../src/render/GraphicPrimitive.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AAErG;;;GAGG;AACH,MAAM,WAAW,kBAAkB;IACjC,0DAA0D;IAC1D,MAAM,EAAE,MAAM,CAAC;CAChB;AAED;;;;GAIG;AACH,MAAM,WAAW,iBAAiB;IAChC,IAAI,EAAE,YAAY,CAAC;IACnB,MAAM,EAAE,OAAO,EAAE,CAAC;CACnB;AAED;;;;GAIG;AACH,MAAM,WAAW,mBAAoB,SAAQ,kBAAkB;IAC7D,IAAI,EAAE,cAAc,CAAC;IACrB,MAAM,EAAE,OAAO,EAAE,CAAC;CACnB;AAED;;;;GAIG;AACH,MAAM,WAAW,kBAAkB;IACjC,IAAI,EAAE,aAAa,CAAC;IACpB,MAAM,EAAE,OAAO,EAAE,CAAC;CACnB;AAED;;;;GAIG;AACH,MAAM,WAAW,oBAAqB,SAAQ,kBAAkB;IAC9D,IAAI,EAAE,eAAe,CAAC;IACtB,MAAM,EAAE,OAAO,EAAE,CAAC;CACnB;AAED;;;;GAIG;AACH,MAAM,WAAW,YAAY;IAC3B,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,EAAE,OAAO,EAAE,CAAC;CACnB;AAED;;;;GAIG;AACH,MAAM,WAAW,cAAe,SAAQ,kBAAkB;IACxD,IAAI,EAAE,SAAS,CAAC;IAChB,MAAM,EAAE,OAAO,EAAE,CAAC;CACnB;AAED;;;;GAIG;AACH,MAAM,WAAW,UAAU;IACzB,IAAI,EAAE,KAAK,CAAC;IACZ,GAAG,EAAE,KAAK,CAAC;IACX,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,MAAM,CAAC,EAAE,OAAO,CAAC;CAClB;AAED;;;;GAIG;AACH,MAAM,WAAW,YAAY;IAC3B,IAAI,EAAE,OAAO,CAAC;IACd,GAAG,EAAE,KAAK,CAAC;IACX,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,MAAM,EAAE,MAAM,CAAC;CAChB;AAED;;;;GAIG;AACH,MAAM,WAAW,WAAW;IAC1B,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,IAAI,CAAC;CACZ;AAED;;;;GAIG;AACH,MAAM,WAAW,WAAW;IAC1B,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,IAAI,CAAC;CACZ;AAED;;;;GAIG;AACH,MAAM,WAAW,eAAe;IAC9B,IAAI,EAAE,UAAU,CAAC;IACjB,QAAQ,EAAE,QAAQ,CAAC;IACnB,MAAM,CAAC,EAAE,OAAO,CAAC;CAClB;AAED;;;;GAIG;AACH,MAAM,WAAW,qBAAqB;IACpC,IAAI,EAAE,gBAAgB,CAAC;IACvB,cAAc,EAAE,cAAc,CAAC;CAChC;AAED;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,MAAM,MAAM,gBAAgB,GAAG,iBAAiB,GAAG,mBAAmB,GAAG,kBAAkB,GAAG,oBAAoB,GAAG,YAAY,GAAG,cAAc,GAAG,UAAU,GAAG,YAAY,GAAG,WAAW,GAAG,WAAW,GAAG,eAAe,GAAG,qBAAqB,CAAC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"GraphicPrimitive.js","sourceRoot":"","sources":["../../../src/render/GraphicPrimitive.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Arc3d, Loop, Path, Point2d, Point3d, Polyface, SolidPrimitive } from \"@itwin/core-geometry\";\r\n\r\n/** Base interface for a 2d [[GraphicPrimitive]] that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicPrimitive2d {\r\n /** Z value in local coordinates to use for each point. */\r\n zDepth: number;\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a line string that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addLineString]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicLineString {\r\n type: \"linestring\";\r\n points: Point3d[];\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a 2d line string that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addLineString2d]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicLineString2d extends GraphicPrimitive2d {\r\n type: \"linestring2d\";\r\n points: Point2d[];\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a point string that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addPointString]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicPointString {\r\n type: \"pointstring\";\r\n points: Point3d[];\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a 2d point string that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addPointString2d]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicPointString2d extends GraphicPrimitive2d {\r\n type: \"pointstring2d\";\r\n points: Point2d[];\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a closed 3d planar region that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addShape]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicShape {\r\n type: \"shape\";\r\n points: Point3d[];\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a closed 2d region that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addShape2d]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicShape2d extends GraphicPrimitive2d {\r\n type: \"shape2d\";\r\n points: Point2d[];\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a 3d open arc or closed ellipse that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addArc]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicArc {\r\n type: \"arc\";\r\n arc: Arc3d;\r\n isEllipse?: boolean;\r\n filled?: boolean;\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a 2d open arc or closed ellipse that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addArc2d]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicArc2d {\r\n type: \"arc2d\";\r\n arc: Arc3d;\r\n isEllipse?: boolean;\r\n filled?: boolean;\r\n zDepth: number;\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a 3d open path that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addPath]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicPath {\r\n type: \"path\";\r\n path: Path;\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a 3d planar region that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addLoop]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicLoop {\r\n type: \"loop\";\r\n loop: Loop;\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a mesh that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addPolyface]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicPolyface {\r\n type: \"polyface\";\r\n polyface: Polyface;\r\n filled?: boolean;\r\n}\r\n\r\n/** A [[GraphicPrimitive]] representing a [SolidPrimitive]($core-geometry) to be supplied to [[GraphicBuilder.addPrimitive]].\r\n * @see [[GraphicBuilder.addSolidPrimitive]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface GraphicSolidPrimitive {\r\n type: \"solidPrimitive\";\r\n solidPrimitive: SolidPrimitive;\r\n}\r\n\r\n/** Union type representing a graphic primitive that can be supplied to [[GraphicBuilder.addPrimitive]].\r\n * Each primitive type corresponds to one of GraphicBuilder's `addXXX` methods. This is useful when the precise type of\r\n * geometry is not known at the point at which it is added to the builder. As a simple example:\r\n * ```ts\r\n * function getPrimitives(): GraphicPrimitive[] {\r\n * const primitives: GraphicPrimitive[] = [{ type: \"polyface\", polyface: getPolyface(), filled: true }];\r\n * if (someCondition())\r\n * primitives.push({ type: \"linestring\", points: getPoints() });\r\n * else\r\n * primitives.push({ type: \"arc\", arc: getArc(), isEllipse: true });\r\n *\r\n * return primitives;\r\n * }\r\n *\r\n * function addGraphics(builder: GraphicBuilder) {\r\n * for (const primitive of getPrimitives())\r\n * builder.addPrimitive(primitive);\r\n * }\r\n * ```\r\n * @public\r\n * @extensions\r\n */\r\nexport type GraphicPrimitive = GraphicLineString | GraphicLineString2d | GraphicPointString | GraphicPointString2d | GraphicShape | GraphicShape2d | GraphicArc | GraphicArc2d | GraphicPath | GraphicLoop | GraphicPolyface | GraphicSolidPrimitive;\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"InstancedGraphicParams.d.ts","sourceRoot":"","sources":["../../../src/render/InstancedGraphicParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EACL,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EACrC,MAAM,sBAAsB,CAAC;AAE9B;;;GAGG;AACH,MAAM,WAAW,sBAAsB;IACrC;;;;;OAKG;IACH,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IAEvB;;;OAGG;IACH,QAAQ,CAAC,UAAU,EAAE,YAAY,CAAC;IAElC;;OAEG;IACH,QAAQ,CAAC,eAAe,EAAE,OAAO,CAAC;IAElC,iHAAiH;IACjH,QAAQ,CAAC,UAAU,CAAC,EAAE,UAAU,CAAC;IAEjC;;OAEG;IACH,QAAQ,CAAC,kBAAkB,CAAC,EAAE,UAAU,CAAC;IAEzC,uEAAuE;IACvE,QAAQ,CAAC,KAAK,CAAC,EAAE,OAAO,CAAC;CAC1B;AAED;;;;GAIG;AACH,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,SAAS,EAAE,YAAY,CAAC;IACjC,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,YAAY,EAAE,SAAS,CAAC;IACjC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;IACvB,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC;IACzB,yCAAyC;IACzC,QAAQ,CAAC,cAAc,EAAE,SAAS,CAAC;IACnC,2EAA2E;IAC3E,QAAQ,CAAC,KAAK,EAAE,OAAO,CAAC;IACxB,QAAQ,CAAC,iBAAiB,EAAE,OAAO,CAAC;IACpC,QAAQ,CAAC,qBAAqB,CAAC,EAAE,OAAO,CAAC;CAC1C"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"InstancedGraphicParams.js","sourceRoot":"","sources":["../../../src/render/InstancedGraphicParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport {\r\n Point2d, Point3d, Range3d, Transform,\r\n} from \"@itwin/core-geometry\";\r\n\r\n/** Parameters for creating a [[RenderGraphic]] representing a collection of instances of shared geometry.\r\n * Each instance is drawn using the same graphics, but with its own transform and (optionally) [[Feature]] Id.\r\n * @public\r\n */\r\nexport interface InstancedGraphicParams {\r\n /** The number of instances.\r\n * Must be greater than zero.\r\n * Must be equal to (transforms.length / 12)\r\n * If featureIds is defined, must be equal to (featureIds.length / 3)\r\n * If symbologyOverrides is defined, must be equal to (symbologyOverrides.length / 8)\r\n */\r\n readonly count: number;\r\n\r\n /** An array of instance-to-model transforms.\r\n * Each transform consists of 3 rows of 4 columns where the 4th column holds the translation.\r\n * The translations are relative to the [[transformCenter]] property.\r\n */\r\n readonly transforms: Float32Array;\r\n\r\n /** A point roughly in the center of the range of all of the instances, to which each instance's translation is relative.\r\n * This is used to reduce precision errors when transforming the instances in shader code.\r\n */\r\n readonly transformCenter: Point3d;\r\n\r\n /** If defined, an array of little-endian 24-bit unsigned integers containing the feature ID of each instance. */\r\n readonly featureIds?: Uint8Array;\r\n\r\n /** If defined, as array of bytes (8 per instance) encoding the symbology overrides for each instance.\r\n * The encoding matches that used by FeatureOverrides, though only the RGB, alpha, line weight, and line code are used.\r\n */\r\n readonly symbologyOverrides?: Uint8Array;\r\n\r\n /** If defined, the combined range of all instances of the geometry. */\r\n readonly range?: Range3d;\r\n}\r\n\r\n/** Parameters for creating a [[RenderGraphic]] representing a patterned area.\r\n * A patterned area is a planar region filled with a pattern symbol repeated in\r\n * a regular grid and clipped by the region's boundary.\r\n * @internal\r\n */\r\nexport interface PatternGraphicParams {\r\n readonly xyOffsets: Float32Array;\r\n readonly featureId?: number;\r\n readonly orgTransform: Transform;\r\n readonly scale: number;\r\n readonly spacing: Point2d;\r\n readonly origin: Point2d;\r\n /** Usually, to tile tree coordinates. */\r\n readonly patternToModel: Transform;\r\n /** Range of pattern boundary in model (tile tree, usually) coordinates. */\r\n readonly range: Range3d;\r\n readonly symbolTranslation: Point3d;\r\n readonly viewIndependentOrigin?: Point3d;\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ColorMap.d.ts","sourceRoot":"","sources":["../../../../src/render/primitives/ColorMap.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAA0B,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACvE,OAAO,EAAY,UAAU,EAAE,MAAM,oBAAoB,CAAC;AAE1D,gBAAgB;AAChB,qBAAa,QAAS,SAAQ,QAAQ,CAAC,MAAM,CAAC;IAC5C,OAAO,CAAC,gBAAgB,CAAkB;;IAInC,QAAQ,CAAC,KAAK,EAAE,MAAM,GAAG,OAAO;IAEvB,MAAM,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM;IAU7C,IAAW,eAAe,IAAI,OAAO,CAAkC;IACvE,IAAW,SAAS,IAAI,OAAO,CAA8B;IAEtD,YAAY,CAAC,KAAK,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,EAAE,GAAG,IAAI;IAgB/D,OAAO,CAAC,MAAM,CAAC,aAAa;CAG7B"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"ColorMap.js","sourceRoot":"","sources":["../../../../src/render/primitives/ColorMap.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,cAAc,EAAE,QAAQ,EAAE,MAAM,qBAAqB,CAAC;AACvE,OAAO,EAAE,QAAQ,EAAc,MAAM,oBAAoB,CAAC;AAE1D,gBAAgB;AAChB,MAAM,OAAO,QAAS,SAAQ,QAAgB;IAG5C;QAAuB,KAAK,CAAC,cAAc,EAAE,MAAM,CAAC,CAAC;QAF7C,qBAAgB,GAAY,KAAK,CAAC;IAEY,CAAC;IAEhD,QAAQ,CAAC,KAAa,IAAa,OAAO,CAAC,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;IAE9D,MAAM,CAAC,KAAa;QAClC,yEAAyE;QACzE,IAAI,IAAI,CAAC,OAAO;YACd,IAAI,CAAC,gBAAgB,GAAG,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,CAAC;;YAEtD,MAAM,CAAC,QAAQ,CAAC,aAAa,CAAC,KAAK,CAAC,KAAK,IAAI,CAAC,eAAe,CAAC,CAAC;QAEjE,OAAO,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAC7B,CAAC;IAED,IAAW,eAAe,KAAc,OAAO,IAAI,CAAC,gBAAgB,CAAC,CAAC,CAAC;IACvE,IAAW,SAAS,KAAc,OAAO,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;IAEtD,YAAY,CAAC,KAAiB,EAAE,OAAiB;QACtD,KAAK,CAAC,KAAK,EAAE,CAAC;QACd,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,EAAE,CAAC;YACtB,MAAM,CAAC,KAAK,EAAE,iBAAiB,CAAC,CAAC;YACjC,OAAO;QACT,CAAC;aAAM,IAAI,CAAC,KAAK,IAAI,CAAC,MAAM,EAAE,CAAC;YAC7B,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC;QAC1C,CAAC;aAAM,CAAC;YACN,MAAM,MAAM,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YAC5C,KAAK,MAAM,KAAK,IAAI,IAAI,CAAC,MAAM;gBAC7B,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC;YAEpC,KAAK,CAAC,cAAc,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QAC9D,CAAC;IACH,CAAC;IAEO,MAAM,CAAC,aAAa,CAAC,IAAY;QACvC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, compareNumbers, IndexMap } from \"@itwin/core-bentley\";\r\nimport { ColorDef, ColorIndex } from \"@itwin/core-common\";\r\n\r\n/** @internal */\r\nexport class ColorMap extends IndexMap<number> {\r\n private _hasTransparency: boolean = false;\r\n\r\n public constructor() { super(compareNumbers, 0xffff); }\r\n\r\n public hasColor(color: number): boolean { return -1 !== this.indexOf(color); }\r\n\r\n public override insert(color: number): number {\r\n // The table should never contain a mix of opaque and translucent colors.\r\n if (this.isEmpty)\r\n this._hasTransparency = ColorMap.isTranslucent(color);\r\n else\r\n assert(ColorMap.isTranslucent(color) === this.hasTransparency);\r\n\r\n return super.insert(color);\r\n }\r\n\r\n public get hasTransparency(): boolean { return this._hasTransparency; }\r\n public get isUniform(): boolean { return 1 === this.length; }\r\n\r\n public toColorIndex(index: ColorIndex, indices: number[]): void {\r\n index.reset();\r\n if (0 === this.length) {\r\n assert(false, \"empty color map\");\r\n return;\r\n } else if (1 === this.length) {\r\n index.initUniform(this._array[0].value);\r\n } else {\r\n const colors = new Uint32Array(this.length);\r\n for (const entry of this._array)\r\n colors[entry.index] = entry.value;\r\n\r\n index.initNonUniform(colors, indices, this.hasTransparency);\r\n }\r\n }\r\n\r\n private static isTranslucent(tbgr: number) {\r\n return !ColorDef.isOpaque(tbgr);\r\n }\r\n}\r\n"]}
|
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
/** @packageDocumentation
|
|
2
|
-
* @module Rendering
|
|
3
|
-
*/
|
|
4
|
-
import { MeshArgs } from "./mesh/MeshPrimitives";
|
|
5
|
-
import { EdgeParams } from "../../common/render/primitives/EdgeParams";
|
|
6
|
-
/** @internal */
|
|
7
|
-
export declare function createEdgeParams(meshArgs: MeshArgs, maxWidth?: number): EdgeParams | undefined;
|
|
8
|
-
//# sourceMappingURL=EdgeParams.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"EdgeParams.d.ts","sourceRoot":"","sources":["../../../../src/render/primitives/EdgeParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH,OAAO,EAAE,QAAQ,EAAiB,MAAM,uBAAuB,CAAC;AAEhE,OAAO,EACqB,UAAU,EACrC,MAAM,2CAA2C,CAAC;AA8KnD,gBAAgB;AAChB,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,EAAE,QAAQ,CAAC,EAAE,MAAM,GAAG,UAAU,GAAG,SAAS,CA8B9F"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"EdgeParams.js","sourceRoot":"","sources":["../../../../src/render/primitives/EdgeParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAG7C,OAAO,EAAE,aAAa,EAAE,MAAM,8CAA8C,CAAC;AAC7E,OAAO,EACL,wBAAwB,GACzB,MAAM,2CAA2C,CAAC;AACnD,OAAO,EAAE,yBAAyB,EAAE,kBAAkB,EAAE,MAAM,kBAAkB,CAAC;AACjF,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,SAAS,wBAAwB,CAAC,SAA6B,EAAE,KAAkB;IACjF,IAAI,UAAU,GAAG,SAAS,KAAK,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;IACxD,IAAI,SAAS,KAAK,SAAS;QACzB,KAAK,MAAM,EAAE,IAAI,SAAS;YACxB,UAAU,IAAI,CAAC,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;IAElC,IAAI,CAAC,KAAK,UAAU;QAClB,OAAO,SAAS,CAAC;IAEnB,UAAU,IAAI,CAAC,CAAC;IAChB,MAAM,UAAU,GAAG,IAAI,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IAClD,MAAM,yBAAyB,GAAG,IAAI,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC,CAAC;IAEjE,IAAI,GAAG,GAAW,CAAC,CAAC;IACpB,IAAI,IAAI,GAAW,CAAC,CAAC;IAErB,MAAM,QAAQ,GAAG,CAAC,EAAU,EAAE,EAAU,EAAE,SAAiB,EAAE,EAAE;QAC7D,aAAa,CAAC,WAAW,CAAC,EAAE,EAAE,UAAU,EAAE,GAAG,CAAC,CAAC;QAC/C,GAAG,IAAI,CAAC,CAAC;QACT,aAAa,CAAC,WAAW,CAAC,EAAE,EAAE,yBAAyB,EAAE,IAAI,CAAC,CAAC;QAC/D,yBAAyB,CAAC,IAAI,GAAG,CAAC,CAAC,GAAG,SAAS,CAAC;QAChD,IAAI,IAAI,CAAC,CAAC;IACZ,CAAC,CAAC;IAEF,IAAI,SAAS,KAAK,SAAS,EAAE,CAAC;QAC5B,KAAK,MAAM,EAAE,IAAI,SAAS,EAAE,CAAC;YAC3B,MAAM,GAAG,GAAG,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC;YAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,EAAE,CAAC,EAAE,CAAC;gBAC7B,IAAI,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;gBACf,IAAI,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBACnB,IAAI,EAAE,GAAG,EAAE,EAAE,CAAC,CAAC,qCAAqC;oBAClD,EAAE,GAAG,EAAE,CAAC;oBACR,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;gBACb,CAAC;gBACD,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;gBACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;gBACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;gBACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;gBACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;gBACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACtB,CAAC;QACH,CAAC;IACH,CAAC;IAED,IAAI,SAAS,KAAK,KAAK,EAAE,CAAC;QACxB,KAAK,MAAM,QAAQ,IAAI,KAAK,EAAE,CAAC;YAC7B,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YAC/B,MAAM,EAAE,GAAG,QAAQ,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;YAC/B,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;YACpB,QAAQ,CAAC,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;QACtB,CAAC;IACH,CAAC;IAED,OAAO;QACL,OAAO,EAAE,IAAI,aAAa,CAAC,UAAU,CAAC;QACtC,sBAAsB,EAAE,yBAAyB;KAClD,CAAC;AACJ,CAAC;AAED,SAAS,kBAAkB,CAAC,KAAiB,EAAE,WAAmC;IAChF,MAAM,IAAI,GAAG,wBAAwB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;IACxD,IAAI,SAAS,KAAK,IAAI;QACpB,OAAO,SAAS,CAAC;IAEnB,MAAM,eAAe,GAAG,IAAI,UAAU,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;IACnE,MAAM,YAAY,GAAG,IAAI,WAAW,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;IAE7D,IAAI,GAAG,GAAG,CAAC,CAAC;IACZ,KAAK,MAAM,IAAI,IAAI,WAAW,EAAE,CAAC;QAC/B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;YAC3B,YAAY,CAAC,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC;YACvC,YAAY,CAAC,GAAG,EAAE,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,KAAK,CAAC;QAC1C,CAAC;IACH,CAAC;IAED,OAAO;QACL,OAAO,EAAE,IAAI,CAAC,OAAO;QACrB,sBAAsB,EAAE,IAAI,CAAC,sBAAsB;QACnD,WAAW,EAAE,eAAe;KAC7B,CAAC;AACJ,CAAC;AAED,SAAS,iBAAiB,CAAC,IAAmB,EAAE,WAAoB,EAAE,OAAe;IACnF,MAAM,SAAS,GAAG,IAAI,CAAC,KAAK,EAAE,KAAK,CAAC;IACpC,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;IACrC,MAAM,SAAS,GAAG,WAAW,CAAC,CAAC,CAAC,IAAI,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC,CAAC,SAAS,CAAC;IAElE,MAAM,YAAY,GAAG,SAAS,EAAE,MAAM,IAAI,CAAC,CAAC;IAC5C,MAAM,cAAc,GAAG,WAAW,EAAE,KAAK,EAAE,MAAM,IAAI,CAAC,CAAC;IACvD,MAAM,YAAY,GAAG,SAAS,CAAC,CAAC,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,KAAa,EAAE,EAAmB,EAAE,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrI,MAAM,eAAe,GAAG,YAAY,GAAG,YAAY,CAAC;IACpD,MAAM,aAAa,GAAG,eAAe,GAAG,cAAc,CAAC;IACvD,IAAI,aAAa,KAAK,CAAC;QACrB,OAAO,SAAS,CAAC;IAEnB,kHAAkH;IAClH,MAAM,OAAO,GAAG,IAAI,aAAa,CAAC,IAAI,UAAU,CAAC,aAAa,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACzE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,aAAa,EAAE,CAAC,EAAE;QACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;YACxB,OAAO,CAAC,WAAW,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,CAAC;IAEtC,MAAM,EAAC,KAAK,EAAE,MAAM,EAAE,iBAAiB,EAAE,wBAAwB,EAAE,GAAG,wBAAwB,CAAE,eAAe,EAAE,cAAc,EAAE,OAAO,CAAC,CAAC;IAE1I,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;IAChD,SAAS,SAAS,CAAC,SAAiB,EAAE,KAAa;QACjD,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,QAAQ,CAAC;QACvC,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,CAAC;QAC/C,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC;IAClD,CAAC;IAED,SAAS,OAAO,CAAC,KAAa,EAAE,eAAuB,EAAE,aAAqB;QAC5E,MAAM,SAAS,GAAG,KAAK,GAAG,CAAC,CAAC;QAC5B,SAAS,CAAC,SAAS,EAAE,eAAe,CAAC,CAAC;QACtC,SAAS,CAAC,SAAS,GAAG,CAAC,EAAE,aAAa,CAAC,CAAC;IAC1C,CAAC;IAED,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,IAAI,SAAS;QACX,KAAK,MAAM,IAAI,IAAI,SAAS;YAC1B,OAAO,CAAC,QAAQ,EAAE,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IAE1D,IAAI,SAAS,EAAE,CAAC;QACd,KAAK,MAAM,EAAE,IAAI,SAAS,EAAE,CAAC;YAC3B,MAAM,GAAG,GAAG,EAAE,CAAC,MAAM,GAAG,CAAC,CAAC;YAC1B,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,CAAC,EAAE,EAAE,CAAC;gBAC7B,MAAM,EAAE,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;gBACjB,MAAM,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;gBACrB,+BAA+B;gBAC/B,IAAI,EAAE,GAAG,EAAE;oBACT,OAAO,CAAC,QAAQ,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;;oBAE5B,OAAO,CAAC,QAAQ,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;YAChC,CAAC;QACH,CAAC;IACH,CAAC;IAED,IAAI,WAAW,EAAE,KAAK,EAAE,CAAC;QACvB,MAAM,CAAC,SAAS,KAAK,WAAW,CAAC,OAAO,CAAC,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,OAAO,CAAC,MAAM,KAAK,WAAW,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAChE,SAAS,aAAa,CAAC,KAAa,EAAE,KAAa,EAAE,GAAW,EAAE,OAA6B;YAC7F,MAAM,SAAS,GAAG,wBAAwB,GAAG,iBAAiB,GAAG,KAAK,GAAG,EAAE,CAAC;YAC5E,SAAS,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;YAC5B,SAAS,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC;YAC9B,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,IAAI,CAAC;YACjD,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,KAAK,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC;YAC3D,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,OAAO,CAAC,MAAM,CAAC,KAAK,GAAG,IAAI,CAAC;YAClD,IAAI,CAAC,SAAS,GAAG,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,MAAM,CAAC,KAAK,GAAG,MAAM,CAAC,KAAK,CAAC,CAAC;QAC9D,CAAC;QAED,QAAQ,GAAG,CAAC,CAAC;QACb,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE;YAC/C,aAAa,CAAC,QAAQ,EAAE,EAAE,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,EAAE,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC;IACxH,CAAC;IAED,OAAO;QACL,OAAO;QACP,KAAK,EAAE;YACL,IAAI;YACJ,KAAK;YACL,MAAM;YACN,WAAW,EAAE,eAAe;YAC5B,iBAAiB;SAClB;KACF,CAAC;AACJ,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,gBAAgB,CAAC,QAAkB,EAAE,QAAiB;IACpE,MAAM,IAAI,GAAG,QAAQ,CAAC,KAAK,CAAC;IAC5B,IAAI,CAAC,IAAI;QACP,OAAO,SAAS,CAAC;IAEnB,MAAM,QAAQ,GAAG,kBAAkB,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,KAAK,QAAQ,CAAC,IAAI,CAAC,CAAC;IACxE,MAAM,SAAS,GAAG,QAAQ,CAAC,CAAC,CAAC,yBAAyB,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IAE7E,IAAI,QAAuC,CAAC;IAC5C,IAAI,WAAyC,CAAC;IAC9C,IAAI,OAAsC,CAAC;IAE3C,IAAI,aAAa,KAAK,SAAS,CAAC,SAAS,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC;QAC3D,OAAO,GAAG,iBAAiB,CAAC,IAAI,EAAE,CAAC,QAAQ,EAAE,QAAQ,IAAI,SAAS,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;IAClG,CAAC;SAAM,CAAC;QACN,QAAQ,GAAG,wBAAwB,CAAC,SAAS,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC;QACjE,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,KAAK,IAAI,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,kBAAkB,CAAC,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACtJ,CAAC;IAED,IAAI,CAAC,QAAQ,IAAI,CAAC,WAAW,IAAI,CAAC,SAAS,IAAI,CAAC,OAAO;QACrD,OAAO,SAAS,CAAC;IAEnB,OAAO;QACL,MAAM,EAAE,IAAI,CAAC,KAAK;QAClB,UAAU,EAAE,IAAI,CAAC,UAAU;QAC3B,QAAQ;QACR,WAAW;QACX,SAAS;QACT,OAAO;KACR,CAAC;AACJ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { MeshEdge, OctEncodedNormalPair, PolylineIndices } from \"@itwin/core-common\";\r\nimport { MeshArgs, MeshArgsEdges } from \"./mesh/MeshPrimitives\";\r\nimport { VertexIndices } from \"../../common/render/primitives/VertexIndices\";\r\nimport {\r\n calculateEdgeTableParams, EdgeParams, IndexedEdgeParams, SegmentEdgeParams, SilhouetteParams,\r\n} from \"../../common/render/primitives/EdgeParams\";\r\nimport { tesselatePolylineFromMesh, wantJointTriangles } from \"./PolylineParams\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\n\r\nfunction convertPolylinesAndEdges(polylines?: PolylineIndices[], edges?: MeshEdge[]): SegmentEdgeParams | undefined {\r\n let numIndices = undefined !== edges ? edges.length : 0;\r\n if (undefined !== polylines)\r\n for (const pd of polylines)\r\n numIndices += (pd.length - 1);\r\n\r\n if (0 === numIndices)\r\n return undefined;\r\n\r\n numIndices *= 6;\r\n const indexBytes = new Uint8Array(numIndices * 3);\r\n const endPointAndQuadIndexBytes = new Uint8Array(numIndices * 4);\r\n\r\n let ndx: number = 0;\r\n let ndx2: number = 0;\r\n\r\n const addPoint = (p0: number, p1: number, quadIndex: number) => {\r\n VertexIndices.encodeIndex(p0, indexBytes, ndx);\r\n ndx += 3;\r\n VertexIndices.encodeIndex(p1, endPointAndQuadIndexBytes, ndx2);\r\n endPointAndQuadIndexBytes[ndx2 + 3] = quadIndex;\r\n ndx2 += 4;\r\n };\r\n\r\n if (undefined !== polylines) {\r\n for (const pd of polylines) {\r\n const num = pd.length - 1;\r\n for (let i = 0; i < num; ++i) {\r\n let p0 = pd[i];\r\n let p1 = pd[i + 1];\r\n if (p1 < p0) { // swap so that lower index is first.\r\n p0 = p1;\r\n p1 = pd[i];\r\n }\r\n addPoint(p0, p1, 0);\r\n addPoint(p1, p0, 2);\r\n addPoint(p0, p1, 1);\r\n addPoint(p0, p1, 1);\r\n addPoint(p1, p0, 2);\r\n addPoint(p1, p0, 3);\r\n }\r\n }\r\n }\r\n\r\n if (undefined !== edges) {\r\n for (const meshEdge of edges) {\r\n const p0 = meshEdge.indices[0];\r\n const p1 = meshEdge.indices[1];\r\n addPoint(p0, p1, 0);\r\n addPoint(p1, p0, 2);\r\n addPoint(p0, p1, 1);\r\n addPoint(p0, p1, 1);\r\n addPoint(p1, p0, 2);\r\n addPoint(p1, p0, 3);\r\n }\r\n }\r\n\r\n return {\r\n indices: new VertexIndices(indexBytes),\r\n endPointAndQuadIndices: endPointAndQuadIndexBytes,\r\n };\r\n}\r\n\r\nfunction convertSilhouettes(edges: MeshEdge[], normalPairs: OctEncodedNormalPair[]): SilhouetteParams | undefined {\r\n const base = convertPolylinesAndEdges(undefined, edges);\r\n if (undefined === base)\r\n return undefined;\r\n\r\n const normalPairBytes = new Uint8Array(normalPairs.length * 6 * 4);\r\n const normalPair16 = new Uint16Array(normalPairBytes.buffer);\r\n\r\n let ndx = 0;\r\n for (const pair of normalPairs) {\r\n for (let i = 0; i < 6; i++) {\r\n normalPair16[ndx++] = pair.first.value;\r\n normalPair16[ndx++] = pair.second.value;\r\n }\r\n }\r\n\r\n return {\r\n indices: base.indices,\r\n endPointAndQuadIndices: base.endPointAndQuadIndices,\r\n normalPairs: normalPairBytes,\r\n };\r\n}\r\n\r\nfunction buildIndexedEdges(args: MeshArgsEdges, doPolylines: boolean, maxSize: number): IndexedEdgeParams | undefined {\r\n const hardEdges = args.edges?.edges;\r\n const silhouettes = args.silhouettes;\r\n const polylines = doPolylines ? args.polylines?.lines : undefined;\r\n\r\n const numHardEdges = hardEdges?.length ?? 0;\r\n const numSilhouettes = silhouettes?.edges?.length ?? 0;\r\n const numPolylines = polylines ? polylines.reduce((count: number, pd: PolylineIndices) => count + Math.max(0, pd.length - 1), 0) : 0;\r\n const numSegmentEdges = numHardEdges + numPolylines;\r\n const numTotalEdges = numSegmentEdges + numSilhouettes;\r\n if (numTotalEdges === 0)\r\n return undefined;\r\n\r\n // Each edge is a quad consisting of six vertices. Each vertex is an identical 24-bit index into the lookup table.\r\n const indices = new VertexIndices(new Uint8Array(numTotalEdges * 6 * 3));\r\n for (let i = 0; i < numTotalEdges; i++)\r\n for (let j = 0; j < 6; j++)\r\n indices.setNthIndex(i * 6 + j, i);\r\n\r\n const {width, height, silhouettePadding, silhouetteStartByteIndex } = calculateEdgeTableParams (numSegmentEdges, numSilhouettes, maxSize);\r\n\r\n const data = new Uint8Array(width * height * 4);\r\n function setUint24(byteIndex: number, value: number): void {\r\n data[byteIndex + 0] = value & 0x0000ff;\r\n data[byteIndex + 1] = (value & 0x00ff00) >>> 8;\r\n data[byteIndex + 2] = (value & 0xff0000) >>> 16;\r\n }\r\n\r\n function setEdge(index: number, startPointIndex: number, endPointIndex: number): void {\r\n const byteIndex = index * 6;\r\n setUint24(byteIndex, startPointIndex);\r\n setUint24(byteIndex + 3, endPointIndex);\r\n }\r\n\r\n let curIndex = 0;\r\n if (hardEdges)\r\n for (const edge of hardEdges)\r\n setEdge(curIndex++, edge.indices[0], edge.indices[1]);\r\n\r\n if (polylines) {\r\n for (const pd of polylines) {\r\n const num = pd.length - 1;\r\n for (let i = 0; i < num; i++) {\r\n const p0 = pd[i];\r\n const p1 = pd[i + 1];\r\n // Ensure lower index is first.\r\n if (p0 < p1)\r\n setEdge(curIndex++, p0, p1);\r\n else\r\n setEdge(curIndex++, p1, p0);\r\n }\r\n }\r\n }\r\n\r\n if (silhouettes?.edges) {\r\n assert(undefined !== silhouettes.normals);\r\n assert(silhouettes.normals.length === silhouettes.edges.length);\r\n function setSilhouette(index: number, start: number, end: number, normals: OctEncodedNormalPair): void {\r\n const byteIndex = silhouetteStartByteIndex + silhouettePadding + index * 10;\r\n setUint24(byteIndex, start);\r\n setUint24(byteIndex + 3, end);\r\n data[byteIndex + 6] = normals.first.value & 0xff;\r\n data[byteIndex + 7] = (normals.first.value & 0xff00) >>> 8;\r\n data[byteIndex + 8] = normals.second.value & 0xff;\r\n data[byteIndex + 9] = (normals.second.value & 0xff00) >>> 8;\r\n }\r\n\r\n curIndex = 0;\r\n for (let i = 0; i < silhouettes.edges.length; i++)\r\n setSilhouette(curIndex++, silhouettes.edges[i].indices[0], silhouettes.edges[i].indices[1], silhouettes.normals[i]);\r\n }\r\n\r\n return {\r\n indices,\r\n edges: {\r\n data,\r\n width,\r\n height,\r\n numSegments: numSegmentEdges,\r\n silhouettePadding,\r\n },\r\n };\r\n}\r\n\r\n/** @internal */\r\nexport function createEdgeParams(meshArgs: MeshArgs, maxWidth?: number): EdgeParams | undefined {\r\n const args = meshArgs.edges;\r\n if (!args)\r\n return undefined;\r\n\r\n const doJoints = wantJointTriangles(args.width, true === meshArgs.is2d);\r\n const polylines = doJoints ? tesselatePolylineFromMesh(meshArgs) : undefined;\r\n\r\n let segments: SegmentEdgeParams | undefined;\r\n let silhouettes: SilhouetteParams | undefined;\r\n let indexed: IndexedEdgeParams | undefined;\r\n\r\n if (\"non-indexed\" !== IModelApp.tileAdmin.edgeOptions.type) {\r\n indexed = buildIndexedEdges(args, !doJoints, maxWidth ?? IModelApp.renderSystem.maxTextureSize);\r\n } else {\r\n segments = convertPolylinesAndEdges(undefined, args.edges.edges);\r\n silhouettes = args.silhouettes.edges && args.silhouettes.normals ? convertSilhouettes(args.silhouettes.edges, args.silhouettes.normals) : undefined;\r\n }\r\n\r\n if (!segments && !silhouettes && !polylines && !indexed)\r\n return undefined;\r\n\r\n return {\r\n weight: args.width,\r\n linePixels: args.linePixels,\r\n segments,\r\n silhouettes,\r\n polylines,\r\n indexed,\r\n };\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PointCloudPrimitive.d.ts","sourceRoot":"","sources":["../../../../src/render/primitives/PointCloudPrimitive.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,YAAY,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAE7D,gBAAgB;AAChB,MAAM,WAAW,cAAc;IAC7B,SAAS,EAAE,UAAU,GAAG,WAAW,GAAG,YAAY,CAAC;IACnD,OAAO,EAAE,SAAS,CAAC;IACnB,MAAM,EAAE,UAAU,CAAC;IACnB,QAAQ,EAAE,YAAY,CAAC;IACvB,SAAS,EAAE,MAAM,CAAC;IAClB,WAAW,EAAE,KAAK,GAAG,KAAK,CAAC;CAC5B"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PointCloudPrimitive.js","sourceRoot":"","sources":["../../../../src/render/primitives/PointCloudPrimitive.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { FeatureIndex, QParams3d } from \"@itwin/core-common\";\r\n\r\n/** @internal */\r\nexport interface PointCloudArgs {\r\n positions: Uint8Array | Uint16Array | Float32Array;\r\n qparams: QParams3d;\r\n colors: Uint8Array;\r\n features: FeatureIndex;\r\n voxelSize: number;\r\n colorFormat: \"bgr\" | \"rgb\";\r\n}\r\n"]}
|
|
@@ -1,8 +0,0 @@
|
|
|
1
|
-
/** @packageDocumentation
|
|
2
|
-
* @module Rendering
|
|
3
|
-
*/
|
|
4
|
-
import { PolylineArgs } from "./mesh/MeshPrimitives";
|
|
5
|
-
import { PointStringParams } from "../../common/render/primitives/PointStringParams";
|
|
6
|
-
/** @internal */
|
|
7
|
-
export declare function createPointStringParams(args: PolylineArgs): PointStringParams | undefined;
|
|
8
|
-
//# sourceMappingURL=PointStringParams.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PointStringParams.d.ts","sourceRoot":"","sources":["../../../../src/render/primitives/PointStringParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAErD,OAAO,EAAE,iBAAiB,EAAE,MAAM,kDAAkD,CAAC;AAIrF,gBAAgB;AAChB,wBAAgB,uBAAuB,CAAC,IAAI,EAAE,YAAY,GAAG,iBAAiB,GAAG,SAAS,CA0BzF"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PointStringParams.js","sourceRoot":"","sources":["../../../../src/render/primitives/PointStringParams.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAE7C,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAE1D,OAAO,EAAE,aAAa,EAAE,MAAM,8CAA8C,CAAC;AAC7E,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,gBAAgB;AAChB,MAAM,UAAU,uBAAuB,CAAC,IAAkB;IACxD,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,UAAU;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,QAAQ,GAAG,kBAAkB,CAAC,kBAAkB,CAAC,IAAI,EAAE,SAAS,CAAC,YAAY,CAAC,cAAc,CAAC,CAAC;IACpG,IAAI,SAAS,KAAK,QAAQ;QACxB,OAAO,SAAS,CAAC;IAEnB,MAAM,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;IACjC,IAAI,WAAW,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC;IAC/B,IAAI,CAAC,GAAG,SAAS,CAAC,MAAM,EAAE,CAAC;QACzB,iEAAiE;QACjE,WAAW,GAAG,EAAE,CAAC;QACjB,KAAK,MAAM,QAAQ,IAAI,SAAS;YAC9B,KAAK,MAAM,SAAS,IAAI,QAAQ;gBAC9B,WAAW,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;IAClC,CAAC;IAED,MAAM,aAAa,GAAG,aAAa,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC;IAC3D,MAAM,CAAC,aAAa,CAAC,MAAM,KAAK,WAAW,CAAC,MAAM,CAAC,CAAC;IAEpD,OAAO;QACL,QAAQ;QACR,OAAO,EAAE,aAAa;QACtB,MAAM,EAAE,IAAI,CAAC,KAAK;KACnB,CAAC;AACJ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { PolylineArgs } from \"./mesh/MeshPrimitives\";\r\nimport { VertexTableBuilder } from \"./VertexTableBuilder\";\r\nimport { PointStringParams } from \"../../common/render/primitives/PointStringParams\";\r\nimport { VertexIndices } from \"../../common/render/primitives/VertexIndices\";\r\nimport { IModelApp } from \"../../IModelApp\";\r\n\r\n/** @internal */\r\nexport function createPointStringParams(args: PolylineArgs): PointStringParams | undefined {\r\n if (!args.flags.isDisjoint)\r\n return undefined;\r\n\r\n const vertices = VertexTableBuilder.buildFromPolylines(args, IModelApp.renderSystem.maxTextureSize);\r\n if (undefined === vertices)\r\n return undefined;\r\n\r\n const polylines = args.polylines;\r\n let vertIndices = polylines[0];\r\n if (1 < polylines.length) {\r\n // We used to assert this wouldn't happen - apparently it does...\r\n vertIndices = [];\r\n for (const polyline of polylines)\r\n for (const vertIndex of polyline)\r\n vertIndices.push(vertIndex);\r\n }\r\n\r\n const vertexIndices = VertexIndices.fromArray(vertIndices);\r\n assert(vertexIndices.length === vertIndices.length);\r\n\r\n return {\r\n vertices,\r\n indices: vertexIndices,\r\n weight: args.width,\r\n };\r\n}\r\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Polyface.d.ts","sourceRoot":"","sources":["../../../../src/render/primitives/Polyface.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,eAAe,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,8CAA8C,CAAC;AAE7E,gBAAgB;AAChB,qBAAa,iBAAiB;IAC5B,SAAgB,aAAa,EAAE,aAAa,CAAC;IAC7C,OAAO,CAAC,SAAS,CAAkB;IACnC,SAAgB,YAAY,EAAE,OAAO,CAAC;IACtC,SAAgB,QAAQ,EAAE,OAAO,CAAC;IAElC,IAAW,eAAe,oBAA6B;WAEzC,MAAM,CAAC,MAAM,EAAE,aAAa,EAAE,EAAE,EAAE,eAAe,EAAE,YAAY,GAAE,OAAc,EAAE,QAAQ,GAAE,OAAe;IAIxH,OAAO;IAOA,KAAK,IAAI,iBAAiB;IAC1B,SAAS,CAAC,KAAK,EAAE,SAAS,GAAG,OAAO;CAC5C;AAED,gBAAgB;AAChB,qBAAa,qBAAsB,SAAQ,KAAK,CAAC,iBAAiB,CAAC;gBACrD,GAAG,IAAI,EAAE,iBAAiB,EAAE;CAGzC"}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"Polyface.js","sourceRoot":"","sources":["../../../../src/render/primitives/Polyface.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAKH,gBAAgB;AAChB,MAAM,OAAO,iBAAiB;IAM5B,IAAW,eAAe,KAAK,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IAEhD,MAAM,CAAC,MAAM,CAAC,MAAqB,EAAE,EAAmB,EAAE,eAAwB,IAAI,EAAE,WAAoB,KAAK;QACtH,OAAO,IAAI,iBAAiB,CAAC,MAAM,EAAE,EAAE,EAAE,YAAY,EAAE,QAAQ,CAAC,CAAC;IACnE,CAAC;IAED,YAAoB,MAAqB,EAAE,EAAmB,EAAE,YAAqB,EAAE,QAAiB;QACtG,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAC5B,IAAI,CAAC,SAAS,GAAG,EAAE,CAAC;QACpB,IAAI,CAAC,YAAY,GAAG,YAAY,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;IAC3B,CAAC;IAEM,KAAK,KAAwB,OAAO,IAAI,iBAAiB,CAAC,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,SAAS,CAAC,KAAK,EAAE,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC1I,SAAS,CAAC,KAAgB,IAAa,OAAO,IAAI,CAAC,SAAS,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;CAClG;AAED,gBAAgB;AAChB,MAAM,OAAO,qBAAsB,SAAQ,KAAwB;IACjE,YAAY,GAAG,IAAyB;QACtC,KAAK,CAAC,GAAG,IAAI,CAAC,CAAC;IACjB,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { IndexedPolyface, Transform } from \"@itwin/core-geometry\";\r\nimport { DisplayParams } from \"../../common/render/primitives/DisplayParams\";\r\n\r\n/** @internal */\r\nexport class PolyfacePrimitive {\r\n public readonly displayParams: DisplayParams;\r\n private _polyface: IndexedPolyface;\r\n public readonly displayEdges: boolean;\r\n public readonly isPlanar: boolean;\r\n\r\n public get indexedPolyface() { return this._polyface; }\r\n\r\n public static create(params: DisplayParams, pf: IndexedPolyface, displayEdges: boolean = true, isPlanar: boolean = false) {\r\n return new PolyfacePrimitive(params, pf, displayEdges, isPlanar);\r\n }\r\n\r\n private constructor(params: DisplayParams, pf: IndexedPolyface, displayEdges: boolean, isPlanar: boolean) {\r\n this.displayParams = params;\r\n this._polyface = pf;\r\n this.displayEdges = displayEdges;\r\n this.isPlanar = isPlanar;\r\n }\r\n\r\n public clone(): PolyfacePrimitive { return new PolyfacePrimitive(this.displayParams, this._polyface.clone(), this.displayEdges, this.isPlanar); }\r\n public transform(trans: Transform): boolean { return this._polyface.tryTransformInPlace(trans); }\r\n}\r\n\r\n/** @internal */\r\nexport class PolyfacePrimitiveList extends Array<PolyfacePrimitive> {\r\n constructor(...args: PolyfacePrimitive[]) {\r\n super(...args);\r\n }\r\n}\r\n"]}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
/** @packageDocumentation
|
|
2
|
-
* @module Rendering
|
|
3
|
-
*/
|
|
4
|
-
import { PolylineIndices, QPoint3dList } from "@itwin/core-common";
|
|
5
|
-
import { MeshArgs, PolylineArgs } from "./mesh/MeshPrimitives";
|
|
6
|
-
import { PolylineParams, TesselatedPolyline } from "../../common/render/primitives/PolylineParams";
|
|
7
|
-
/** @internal */
|
|
8
|
-
export declare function tesselatePolylineFromMesh(args: MeshArgs): TesselatedPolyline | undefined;
|
|
9
|
-
/** Strictly for tests. @internal */
|
|
10
|
-
export declare function tesselatePolyline(polylines: PolylineIndices[], points: QPoint3dList, doJointTriangles: boolean): TesselatedPolyline;
|
|
11
|
-
/** @internal */
|
|
12
|
-
export declare function createPolylineParams(args: PolylineArgs): PolylineParams | undefined;
|
|
13
|
-
/** @internal */
|
|
14
|
-
export declare function wantJointTriangles(weight: number, is2d: boolean): boolean;
|
|
15
|
-
//# sourceMappingURL=PolylineParams.d.ts.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"PolylineParams.d.ts","sourceRoot":"","sources":["../../../../src/render/primitives/PolylineParams.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH,OAAO,EAAE,eAAe,EAAqB,YAAY,EAAE,MAAM,oBAAoB,CAAC;AACtF,OAAO,EAAE,QAAQ,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAE/D,OAAO,EAAE,cAAc,EAAE,kBAAkB,EAAE,MAAM,+CAA+C,CAAC;AAgBnG,gBAAgB;AAChB,wBAAgB,yBAAyB,CAAC,IAAI,EAAE,QAAQ,GAAG,kBAAkB,GAAG,SAAS,CAGxF;AAgLD,oCAAoC;AACpC,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,eAAe,EAAE,EAAE,MAAM,EAAE,YAAY,EAAE,gBAAgB,EAAE,OAAO,GAAG,kBAAkB,CAGnI;AAED,gBAAgB;AAChB,wBAAgB,oBAAoB,CAAC,IAAI,EAAE,YAAY,GAAG,cAAc,GAAG,SAAS,CAkBnF;AAED,gBAAgB;AAChB,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,MAAM,EAAE,IAAI,EAAE,OAAO,GAAG,OAAO,CAIzE"}
|