@itwin/core-frontend 4.1.0-dev.35 → 4.1.0-dev.40

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (851) hide show
  1. package/lib/cjs/AccuDraw.js.map +1 -1
  2. package/lib/cjs/AccuSnap.js.map +1 -1
  3. package/lib/cjs/ApproximateTerrainHeights.js.map +1 -1
  4. package/lib/cjs/ApproximateTerrainHeightsProps.js.map +1 -1
  5. package/lib/cjs/AuxCoordSys.js.map +1 -1
  6. package/lib/cjs/BackgroundMapGeometry.js.map +1 -1
  7. package/lib/cjs/BingLocation.js.map +1 -1
  8. package/lib/cjs/BriefcaseConnection.js.map +1 -1
  9. package/lib/cjs/BriefcaseTxns.js.map +1 -1
  10. package/lib/cjs/CategorySelectorState.js.map +1 -1
  11. package/lib/cjs/ChangeFlags.js.map +1 -1
  12. package/lib/cjs/CheckpointConnection.js.map +1 -1
  13. package/lib/cjs/CoordSystem.js.map +1 -1
  14. package/lib/cjs/DecorationsCache.js.map +1 -1
  15. package/lib/cjs/DevTools.js.map +1 -1
  16. package/lib/cjs/DisplayStyleState.js.map +1 -1
  17. package/lib/cjs/DrawingViewState.js +5 -5
  18. package/lib/cjs/DrawingViewState.js.map +1 -1
  19. package/lib/cjs/ElementLocateManager.js.map +1 -1
  20. package/lib/cjs/EmphasizeElements.js.map +1 -1
  21. package/lib/cjs/EntityState.js.map +1 -1
  22. package/lib/cjs/EnvironmentDecorations.js.map +1 -1
  23. package/lib/cjs/FeatureOverrideProvider.js.map +1 -1
  24. package/lib/cjs/FlashSettings.js.map +1 -1
  25. package/lib/cjs/FrontendHubAccess.js.map +1 -1
  26. package/lib/cjs/Frustum2d.js.map +1 -1
  27. package/lib/cjs/FrustumAnimator.js.map +1 -1
  28. package/lib/cjs/FuzzySearch.js.map +1 -1
  29. package/lib/cjs/GeoServices.js.map +1 -1
  30. package/lib/cjs/GlobeAnimator.js.map +1 -1
  31. package/lib/cjs/GraphicalEditingScope.js.map +1 -1
  32. package/lib/cjs/HitDetail.js.map +1 -1
  33. package/lib/cjs/IModelApp.js.map +1 -1
  34. package/lib/cjs/IModelConnection.js +23 -23
  35. package/lib/cjs/IModelConnection.js.map +1 -1
  36. package/lib/cjs/IModelRoutingContext.js.map +1 -1
  37. package/lib/cjs/IModeljs-css.js +133 -133
  38. package/lib/cjs/IModeljs-css.js.map +1 -1
  39. package/lib/cjs/IpcApp.js.map +1 -1
  40. package/lib/cjs/LinePlaneIntersect.js.map +1 -1
  41. package/lib/cjs/LocalhostIpcApp.js.map +1 -1
  42. package/lib/cjs/MarginPercent.js.map +1 -1
  43. package/lib/cjs/Marker.js.map +1 -1
  44. package/lib/cjs/ModelSelectorState.js.map +1 -1
  45. package/lib/cjs/NativeApp.js.map +1 -1
  46. package/lib/cjs/NativeAppLogger.js.map +1 -1
  47. package/lib/cjs/NoRenderApp.js.map +1 -1
  48. package/lib/cjs/NotificationManager.js.map +1 -1
  49. package/lib/cjs/PerModelCategoryVisibility.js.map +1 -1
  50. package/lib/cjs/PlanarClipMaskState.js.map +1 -1
  51. package/lib/cjs/RealityDataSource.js.map +1 -1
  52. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  53. package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -1
  54. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  55. package/lib/cjs/SelectionSet.js.map +1 -1
  56. package/lib/cjs/SheetViewState.js.map +1 -1
  57. package/lib/cjs/SpatialViewState.js.map +1 -1
  58. package/lib/cjs/Sprites.js.map +1 -1
  59. package/lib/cjs/StandardView.js.map +1 -1
  60. package/lib/cjs/SubCategoriesCache.js.map +1 -1
  61. package/lib/cjs/TentativePoint.js.map +1 -1
  62. package/lib/cjs/Tiles.js.map +1 -1
  63. package/lib/cjs/UserPreferences.js.map +1 -1
  64. package/lib/cjs/ViewAnimation.js.map +1 -1
  65. package/lib/cjs/ViewContext.js.map +1 -1
  66. package/lib/cjs/ViewCreator2d.js.map +1 -1
  67. package/lib/cjs/ViewCreator3d.js.map +1 -1
  68. package/lib/cjs/ViewGlobalLocation.js.map +1 -1
  69. package/lib/cjs/ViewManager.js.map +1 -1
  70. package/lib/cjs/ViewPose.js.map +1 -1
  71. package/lib/cjs/ViewState.js.map +1 -1
  72. package/lib/cjs/ViewStatus.js.map +1 -1
  73. package/lib/cjs/ViewingSpace.js.map +1 -1
  74. package/lib/cjs/Viewport.js.map +1 -1
  75. package/lib/cjs/ViewportSync.js.map +1 -1
  76. package/lib/cjs/common/FrontendLoggerCategory.js.map +1 -1
  77. package/lib/cjs/common/ImageUtil.js.map +1 -1
  78. package/lib/cjs/common/ViewRect.js.map +1 -1
  79. package/lib/cjs/common/WorkerProxy.js.map +1 -1
  80. package/lib/cjs/common/gltf/GltfModel.js.map +1 -1
  81. package/lib/cjs/common/gltf/GltfParser.js.map +1 -1
  82. package/lib/cjs/common/gltf/GltfSchema.js.map +1 -1
  83. package/lib/cjs/common/imdl/CompactEdges.js.map +1 -1
  84. package/lib/cjs/common/imdl/ImdlModel.js.map +1 -1
  85. package/lib/cjs/common/imdl/ImdlSchema.js.map +1 -1
  86. package/lib/cjs/common/imdl/ParseImdlDocument.js.map +1 -1
  87. package/lib/cjs/common/render/AnimationNodeId.js.map +1 -1
  88. package/lib/cjs/common/render/MaterialParams.js.map +1 -1
  89. package/lib/cjs/common/render/TextureParams.js.map +1 -1
  90. package/lib/cjs/common/render/primitives/AuxChannelTable.js.map +1 -1
  91. package/lib/cjs/common/render/primitives/DisplayParams.js.map +1 -1
  92. package/lib/cjs/common/render/primitives/EdgeParams.js.map +1 -1
  93. package/lib/cjs/common/render/primitives/MeshParams.js.map +1 -1
  94. package/lib/cjs/common/render/primitives/MeshPrimitive.js.map +1 -1
  95. package/lib/cjs/common/render/primitives/PointStringParams.js.map +1 -1
  96. package/lib/cjs/common/render/primitives/PolylineParams.js.map +1 -1
  97. package/lib/cjs/common/render/primitives/SurfaceParams.js.map +1 -1
  98. package/lib/cjs/common/render/primitives/VertexIndices.js.map +1 -1
  99. package/lib/cjs/common/render/primitives/VertexTable.js.map +1 -1
  100. package/lib/cjs/common/render/primitives/VertexTableSplitter.js.map +1 -1
  101. package/lib/cjs/core-frontend.js.map +1 -1
  102. package/lib/cjs/extension/Extension.js.map +1 -1
  103. package/lib/cjs/extension/ExtensionAdmin.js.map +1 -1
  104. package/lib/cjs/extension/ExtensionHost.js.map +1 -1
  105. package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
  106. package/lib/cjs/extension/providers/ExtensionLoadScript.js.map +1 -1
  107. package/lib/cjs/extension/providers/LocalExtensionProvider.js.map +1 -1
  108. package/lib/cjs/extension/providers/RemoteExtensionProvider.js.map +1 -1
  109. package/lib/cjs/properties/AngleDescription.js.map +1 -1
  110. package/lib/cjs/properties/FormattedQuantityDescription.js.map +1 -1
  111. package/lib/cjs/properties/LengthDescription.js.map +1 -1
  112. package/lib/cjs/public/scripts/checkbrowser.js +24 -24
  113. package/lib/cjs/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  114. package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  115. package/lib/cjs/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  116. package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
  117. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
  118. package/lib/cjs/quantity-formatting/UnitsData.js.map +1 -1
  119. package/lib/cjs/render/CanvasDecoration.js.map +1 -1
  120. package/lib/cjs/render/CreateRenderMaterialArgs.js.map +1 -1
  121. package/lib/cjs/render/CreateTextureArgs.js.map +1 -1
  122. package/lib/cjs/render/Decorations.js.map +1 -1
  123. package/lib/cjs/render/FeatureSymbology.js.map +1 -1
  124. package/lib/cjs/render/FrameStats.js.map +1 -1
  125. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  126. package/lib/cjs/render/GraphicBuilder.js.map +1 -1
  127. package/lib/cjs/render/GraphicPrimitive.js.map +1 -1
  128. package/lib/cjs/render/InstancedGraphicParams.js.map +1 -1
  129. package/lib/cjs/render/MockRender.js.map +1 -1
  130. package/lib/cjs/render/ParticleCollectionBuilder.js.map +1 -1
  131. package/lib/cjs/render/Pixel.js.map +1 -1
  132. package/lib/cjs/render/RealityMeshGraphicParams.js.map +1 -1
  133. package/lib/cjs/render/RealityMeshParams.js.map +1 -1
  134. package/lib/cjs/render/RenderClipVolume.js.map +1 -1
  135. package/lib/cjs/render/RenderGraphic.js.map +1 -1
  136. package/lib/cjs/render/RenderMemory.js.map +1 -1
  137. package/lib/cjs/render/RenderPlan.js.map +1 -1
  138. package/lib/cjs/render/RenderPlanarClassifier.js.map +1 -1
  139. package/lib/cjs/render/RenderSystem.js.map +1 -1
  140. package/lib/cjs/render/RenderTarget.js.map +1 -1
  141. package/lib/cjs/render/Scene.js.map +1 -1
  142. package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
  143. package/lib/cjs/render/UpsampleRealityMeshParams.js.map +1 -1
  144. package/lib/cjs/render/VisibleFeature.js.map +1 -1
  145. package/lib/cjs/render/primitives/ColorMap.js.map +1 -1
  146. package/lib/cjs/render/primitives/EdgeParams.js.map +1 -1
  147. package/lib/cjs/render/primitives/PointCloudPrimitive.js.map +1 -1
  148. package/lib/cjs/render/primitives/PointStringParams.js.map +1 -1
  149. package/lib/cjs/render/primitives/Polyface.js.map +1 -1
  150. package/lib/cjs/render/primitives/PolylineParams.js.map +1 -1
  151. package/lib/cjs/render/primitives/Primitives.js.map +1 -1
  152. package/lib/cjs/render/primitives/Strokes.js.map +1 -1
  153. package/lib/cjs/render/primitives/VertexKey.js.map +1 -1
  154. package/lib/cjs/render/primitives/VertexTableBuilder.js.map +1 -1
  155. package/lib/cjs/render/primitives/geometry/GeometryAccumulator.js.map +1 -1
  156. package/lib/cjs/render/primitives/geometry/GeometryList.js.map +1 -1
  157. package/lib/cjs/render/primitives/geometry/GeometryListBuilder.js.map +1 -1
  158. package/lib/cjs/render/primitives/geometry/GeometryPrimitives.js.map +1 -1
  159. package/lib/cjs/render/primitives/mesh/MeshBuilder.js.map +1 -1
  160. package/lib/cjs/render/primitives/mesh/MeshBuilderMap.js.map +1 -1
  161. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  162. package/lib/cjs/render/webgl/AtmosphereUniforms.js.map +1 -1
  163. package/lib/cjs/render/webgl/AttributeBuffers.js.map +1 -1
  164. package/lib/cjs/render/webgl/AttributeMap.js.map +1 -1
  165. package/lib/cjs/render/webgl/BackgroundMapDrape.js.map +1 -1
  166. package/lib/cjs/render/webgl/BatchState.js.map +1 -1
  167. package/lib/cjs/render/webgl/BatchUniforms.js.map +1 -1
  168. package/lib/cjs/render/webgl/BranchStack.js.map +1 -1
  169. package/lib/cjs/render/webgl/BranchState.js.map +1 -1
  170. package/lib/cjs/render/webgl/BranchUniforms.js.map +1 -1
  171. package/lib/cjs/render/webgl/CachedGeometry.js.map +1 -1
  172. package/lib/cjs/render/webgl/ClipStack.js.map +1 -1
  173. package/lib/cjs/render/webgl/ClipVolume.js.map +1 -1
  174. package/lib/cjs/render/webgl/ClippingProgram.js.map +1 -1
  175. package/lib/cjs/render/webgl/ColorInfo.js.map +1 -1
  176. package/lib/cjs/render/webgl/Diagnostics.js.map +1 -1
  177. package/lib/cjs/render/webgl/Disposable.js.map +1 -1
  178. package/lib/cjs/render/webgl/DrawCommand.js.map +1 -1
  179. package/lib/cjs/render/webgl/EDL.js.map +1 -1
  180. package/lib/cjs/render/webgl/EdgeGeometry.js.map +1 -1
  181. package/lib/cjs/render/webgl/EdgeSettings.js.map +1 -1
  182. package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
  183. package/lib/cjs/render/webgl/FloatRGBA.js.map +1 -1
  184. package/lib/cjs/render/webgl/FrameBuffer.js.map +1 -1
  185. package/lib/cjs/render/webgl/FrustumUniforms.js.map +1 -1
  186. package/lib/cjs/render/webgl/GL.js.map +1 -1
  187. package/lib/cjs/render/webgl/GLTimer.js.map +1 -1
  188. package/lib/cjs/render/webgl/Graphic.js.map +1 -1
  189. package/lib/cjs/render/webgl/HiliteUniforms.js.map +1 -1
  190. package/lib/cjs/render/webgl/IModelFrameLifecycle.js.map +1 -1
  191. package/lib/cjs/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  192. package/lib/cjs/render/webgl/InstancedGeometry.js.map +1 -1
  193. package/lib/cjs/render/webgl/Layer.js.map +1 -1
  194. package/lib/cjs/render/webgl/LayerCommands.js.map +1 -1
  195. package/lib/cjs/render/webgl/LightingUniforms.js.map +1 -1
  196. package/lib/cjs/render/webgl/LineCode.js.map +1 -1
  197. package/lib/cjs/render/webgl/Material.js.map +1 -1
  198. package/lib/cjs/render/webgl/Matrix.js.map +1 -1
  199. package/lib/cjs/render/webgl/Mesh.js.map +1 -1
  200. package/lib/cjs/render/webgl/MeshData.js.map +1 -1
  201. package/lib/cjs/render/webgl/MeshGeometry.js.map +1 -1
  202. package/lib/cjs/render/webgl/PerformanceMetrics.js.map +1 -1
  203. package/lib/cjs/render/webgl/PlanarClassifier.js.map +1 -1
  204. package/lib/cjs/render/webgl/PlanarGrid.js.map +1 -1
  205. package/lib/cjs/render/webgl/PlanarTextureProjection.js.map +1 -1
  206. package/lib/cjs/render/webgl/PointCloud.js.map +1 -1
  207. package/lib/cjs/render/webgl/PointString.js.map +1 -1
  208. package/lib/cjs/render/webgl/Polyline.js.map +1 -1
  209. package/lib/cjs/render/webgl/Primitive.js.map +1 -1
  210. package/lib/cjs/render/webgl/RealityMesh.js.map +1 -1
  211. package/lib/cjs/render/webgl/RealityModelUniforms.js.map +1 -1
  212. package/lib/cjs/render/webgl/RenderBuffer.js.map +1 -1
  213. package/lib/cjs/render/webgl/RenderCommands.js.map +1 -1
  214. package/lib/cjs/render/webgl/RenderFlags.js.map +1 -1
  215. package/lib/cjs/render/webgl/RenderState.js.map +1 -1
  216. package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
  217. package/lib/cjs/render/webgl/ScratchDrawParams.js.map +1 -1
  218. package/lib/cjs/render/webgl/ScreenSpaceEffect.js.map +1 -1
  219. package/lib/cjs/render/webgl/ShaderBuilder.js.map +1 -1
  220. package/lib/cjs/render/webgl/ShaderProgram.js.map +1 -1
  221. package/lib/cjs/render/webgl/ShadowUniforms.js.map +1 -1
  222. package/lib/cjs/render/webgl/SolarShadowMap.js.map +1 -1
  223. package/lib/cjs/render/webgl/StyleUniforms.js.map +1 -1
  224. package/lib/cjs/render/webgl/SurfaceGeometry.js.map +1 -1
  225. package/lib/cjs/render/webgl/Sync.js.map +1 -1
  226. package/lib/cjs/render/webgl/System.js.map +1 -1
  227. package/lib/cjs/render/webgl/Target.js.map +1 -1
  228. package/lib/cjs/render/webgl/TargetGraphics.js.map +1 -1
  229. package/lib/cjs/render/webgl/TargetUniforms.js.map +1 -1
  230. package/lib/cjs/render/webgl/Technique.js.map +1 -1
  231. package/lib/cjs/render/webgl/TechniqueFlags.js.map +1 -1
  232. package/lib/cjs/render/webgl/TechniqueId.js.map +1 -1
  233. package/lib/cjs/render/webgl/Texture.js.map +1 -1
  234. package/lib/cjs/render/webgl/TextureDrape.js.map +1 -1
  235. package/lib/cjs/render/webgl/ThematicSensors.js.map +1 -1
  236. package/lib/cjs/render/webgl/ThematicUniforms.js.map +1 -1
  237. package/lib/cjs/render/webgl/UniformHandle.js.map +1 -1
  238. package/lib/cjs/render/webgl/VertexLUT.js.map +1 -1
  239. package/lib/cjs/render/webgl/ViewRectUniforms.js.map +1 -1
  240. package/lib/cjs/render/webgl/VisibleTileFeatures.js.map +1 -1
  241. package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js +154 -154
  242. package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  243. package/lib/cjs/render/webgl/glsl/Animation.js +83 -83
  244. package/lib/cjs/render/webgl/glsl/Animation.js.map +1 -1
  245. package/lib/cjs/render/webgl/glsl/Atmosphere.js +266 -266
  246. package/lib/cjs/render/webgl/glsl/Atmosphere.js.map +1 -1
  247. package/lib/cjs/render/webgl/glsl/Blur.js +37 -37
  248. package/lib/cjs/render/webgl/glsl/Blur.js.map +1 -1
  249. package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js +4 -4
  250. package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  251. package/lib/cjs/render/webgl/glsl/ClearTranslucent.js +3 -3
  252. package/lib/cjs/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  253. package/lib/cjs/render/webgl/glsl/Clipping.js +60 -60
  254. package/lib/cjs/render/webgl/glsl/Clipping.js.map +1 -1
  255. package/lib/cjs/render/webgl/glsl/Color.js +12 -12
  256. package/lib/cjs/render/webgl/glsl/Color.js.map +1 -1
  257. package/lib/cjs/render/webgl/glsl/Combine3Textures.js +7 -7
  258. package/lib/cjs/render/webgl/glsl/Combine3Textures.js.map +1 -1
  259. package/lib/cjs/render/webgl/glsl/CombineTextures.js +5 -5
  260. package/lib/cjs/render/webgl/glsl/CombineTextures.js.map +1 -1
  261. package/lib/cjs/render/webgl/glsl/Common.js +16 -16
  262. package/lib/cjs/render/webgl/glsl/Common.js.map +1 -1
  263. package/lib/cjs/render/webgl/glsl/Composite.js +71 -71
  264. package/lib/cjs/render/webgl/glsl/Composite.js.map +1 -1
  265. package/lib/cjs/render/webgl/glsl/CopyColor.js +6 -6
  266. package/lib/cjs/render/webgl/glsl/CopyColor.js.map +1 -1
  267. package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js +3 -3
  268. package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  269. package/lib/cjs/render/webgl/glsl/CopyStencil.js +4 -4
  270. package/lib/cjs/render/webgl/glsl/CopyStencil.js.map +1 -1
  271. package/lib/cjs/render/webgl/glsl/Decode.js +65 -65
  272. package/lib/cjs/render/webgl/glsl/Decode.js.map +1 -1
  273. package/lib/cjs/render/webgl/glsl/EDL.js +103 -103
  274. package/lib/cjs/render/webgl/glsl/EDL.js.map +1 -1
  275. package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js +25 -25
  276. package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  277. package/lib/cjs/render/webgl/glsl/Edge.js +146 -146
  278. package/lib/cjs/render/webgl/glsl/Edge.js.map +1 -1
  279. package/lib/cjs/render/webgl/glsl/FeatureSymbology.js +232 -232
  280. package/lib/cjs/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  281. package/lib/cjs/render/webgl/glsl/Fragment.js +41 -41
  282. package/lib/cjs/render/webgl/glsl/Fragment.js.map +1 -1
  283. package/lib/cjs/render/webgl/glsl/Instancing.js +21 -21
  284. package/lib/cjs/render/webgl/glsl/Instancing.js.map +1 -1
  285. package/lib/cjs/render/webgl/glsl/Lighting.js +92 -92
  286. package/lib/cjs/render/webgl/glsl/Lighting.js.map +1 -1
  287. package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  288. package/lib/cjs/render/webgl/glsl/LookupTable.js +19 -19
  289. package/lib/cjs/render/webgl/glsl/LookupTable.js.map +1 -1
  290. package/lib/cjs/render/webgl/glsl/Monochrome.js +13 -13
  291. package/lib/cjs/render/webgl/glsl/Monochrome.js.map +1 -1
  292. package/lib/cjs/render/webgl/glsl/PlanarClassification.js +188 -188
  293. package/lib/cjs/render/webgl/glsl/PlanarClassification.js.map +1 -1
  294. package/lib/cjs/render/webgl/glsl/PlanarGrid.js +22 -22
  295. package/lib/cjs/render/webgl/glsl/PlanarGrid.js.map +1 -1
  296. package/lib/cjs/render/webgl/glsl/PointCloud.js +28 -28
  297. package/lib/cjs/render/webgl/glsl/PointCloud.js.map +1 -1
  298. package/lib/cjs/render/webgl/glsl/PointString.js +9 -9
  299. package/lib/cjs/render/webgl/glsl/PointString.js.map +1 -1
  300. package/lib/cjs/render/webgl/glsl/Polyline.js +213 -213
  301. package/lib/cjs/render/webgl/glsl/Polyline.js.map +1 -1
  302. package/lib/cjs/render/webgl/glsl/RealityMesh.js +83 -83
  303. package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
  304. package/lib/cjs/render/webgl/glsl/RenderPass.js.map +1 -1
  305. package/lib/cjs/render/webgl/glsl/ScreenSpaceEffect.js +9 -9
  306. package/lib/cjs/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  307. package/lib/cjs/render/webgl/glsl/SkyBox.js.map +1 -1
  308. package/lib/cjs/render/webgl/glsl/SkySphere.js +49 -49
  309. package/lib/cjs/render/webgl/glsl/SkySphere.js.map +1 -1
  310. package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js +51 -51
  311. package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  312. package/lib/cjs/render/webgl/glsl/Surface.js +239 -239
  313. package/lib/cjs/render/webgl/glsl/Surface.js.map +1 -1
  314. package/lib/cjs/render/webgl/glsl/Thematic.js +134 -134
  315. package/lib/cjs/render/webgl/glsl/Thematic.js.map +1 -1
  316. package/lib/cjs/render/webgl/glsl/Translucency.js +19 -19
  317. package/lib/cjs/render/webgl/glsl/Translucency.js.map +1 -1
  318. package/lib/cjs/render/webgl/glsl/Vertex.js +73 -73
  319. package/lib/cjs/render/webgl/glsl/Vertex.js.map +1 -1
  320. package/lib/cjs/render/webgl/glsl/Viewport.js +38 -38
  321. package/lib/cjs/render/webgl/glsl/Viewport.js.map +1 -1
  322. package/lib/cjs/render/webgl/glsl/ViewportQuad.js.map +1 -1
  323. package/lib/cjs/render/webgl/glsl/Wiremesh.js +10 -10
  324. package/lib/cjs/render/webgl/glsl/Wiremesh.js.map +1 -1
  325. package/lib/cjs/render-primitives.js.map +1 -1
  326. package/lib/cjs/request/Request.js.map +1 -1
  327. package/lib/cjs/tile/B3dmReader.js.map +1 -1
  328. package/lib/cjs/tile/BatchedTileIdMap.js.map +1 -1
  329. package/lib/cjs/tile/CesiumAssetProvider.js.map +1 -1
  330. package/lib/cjs/tile/ClassifierTileTree.js.map +1 -1
  331. package/lib/cjs/tile/ContextShareProvider.js.map +1 -1
  332. package/lib/cjs/tile/DisclosedTileTreeSet.js.map +1 -1
  333. package/lib/cjs/tile/DynamicIModelTile.js.map +1 -1
  334. package/lib/cjs/tile/GltfReader.js.map +1 -1
  335. package/lib/cjs/tile/GraphicsCollector.js.map +1 -1
  336. package/lib/cjs/tile/I3dmReader.js.map +1 -1
  337. package/lib/cjs/tile/IModelTile.js.map +1 -1
  338. package/lib/cjs/tile/IModelTileRequestChannels.js.map +1 -1
  339. package/lib/cjs/tile/IModelTileTree.js.map +1 -1
  340. package/lib/cjs/tile/ImdlDecoder.js.map +1 -1
  341. package/lib/cjs/tile/ImdlGraphicsCreator.js.map +1 -1
  342. package/lib/cjs/tile/ImdlParser.js.map +1 -1
  343. package/lib/cjs/tile/ImdlReader.js.map +1 -1
  344. package/lib/cjs/tile/LRUTileList.js.map +1 -1
  345. package/lib/cjs/tile/OPCFormatInterpreter.js.map +1 -1
  346. package/lib/cjs/tile/PntsReader.js.map +1 -1
  347. package/lib/cjs/tile/RealityTile.js.map +1 -1
  348. package/lib/cjs/tile/RealityTileDrawArgs.js.map +1 -1
  349. package/lib/cjs/tile/RealityTileLoader.js.map +1 -1
  350. package/lib/cjs/tile/RealityTileTree.js +1 -1
  351. package/lib/cjs/tile/RealityTileTree.js.map +1 -1
  352. package/lib/cjs/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  353. package/lib/cjs/tile/Tile.js.map +1 -1
  354. package/lib/cjs/tile/TileAdmin.js.map +1 -1
  355. package/lib/cjs/tile/TileContent.js.map +1 -1
  356. package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
  357. package/lib/cjs/tile/TileGeometryCollector.js.map +1 -1
  358. package/lib/cjs/tile/TileParams.js.map +1 -1
  359. package/lib/cjs/tile/TileRequest.js.map +1 -1
  360. package/lib/cjs/tile/TileRequestChannel.js.map +1 -1
  361. package/lib/cjs/tile/TileRequestChannels.js.map +1 -1
  362. package/lib/cjs/tile/TileStorage.js.map +1 -1
  363. package/lib/cjs/tile/TileTree.js.map +1 -1
  364. package/lib/cjs/tile/TileTreeOwner.js.map +1 -1
  365. package/lib/cjs/tile/TileTreeParams.js.map +1 -1
  366. package/lib/cjs/tile/TileTreeReference.js.map +1 -1
  367. package/lib/cjs/tile/TileTreeSupplier.js.map +1 -1
  368. package/lib/cjs/tile/TileUsageMarker.js.map +1 -1
  369. package/lib/cjs/tile/TileUser.js.map +1 -1
  370. package/lib/cjs/tile/TileUserSet.js.map +1 -1
  371. package/lib/cjs/tile/TiledGraphicsProvider.js.map +1 -1
  372. package/lib/cjs/tile/ViewFlagOverrides.js.map +1 -1
  373. package/lib/cjs/tile/internal.js.map +1 -1
  374. package/lib/cjs/tile/map/ArcGISTileMap.js.map +1 -1
  375. package/lib/cjs/tile/map/ArcGisUtilities.js.map +1 -1
  376. package/lib/cjs/tile/map/BingElevation.js.map +1 -1
  377. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  378. package/lib/cjs/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  379. package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  380. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  381. package/lib/cjs/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  382. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  383. package/lib/cjs/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  384. package/lib/cjs/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  385. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  386. package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  387. package/lib/cjs/tile/map/MapCartoRectangle.js.map +1 -1
  388. package/lib/cjs/tile/map/MapFeatureInfo.js.map +1 -1
  389. package/lib/cjs/tile/map/MapLayerAuthentication.js.map +1 -1
  390. package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
  391. package/lib/cjs/tile/map/MapLayerImageryProvider.js +2 -2
  392. package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
  393. package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
  394. package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
  395. package/lib/cjs/tile/map/MapTile.js.map +1 -1
  396. package/lib/cjs/tile/map/MapTileAvailability.js.map +1 -1
  397. package/lib/cjs/tile/map/MapTileLoader.js.map +1 -1
  398. package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  399. package/lib/cjs/tile/map/MapTilingScheme.js.map +1 -1
  400. package/lib/cjs/tile/map/QuadId.js.map +1 -1
  401. package/lib/cjs/tile/map/TerrainMeshProvider.js.map +1 -1
  402. package/lib/cjs/tile/map/TerrainProvider.js.map +1 -1
  403. package/lib/cjs/tile/map/WmsCapabilities.js.map +1 -1
  404. package/lib/cjs/tile/map/WmsUtilities.js.map +1 -1
  405. package/lib/cjs/tile/map/WmtsCapabilities.js.map +1 -1
  406. package/lib/cjs/tools/AccuDrawTool.js.map +1 -1
  407. package/lib/cjs/tools/ClipViewTool.js.map +1 -1
  408. package/lib/cjs/tools/EditManipulator.js.map +1 -1
  409. package/lib/cjs/tools/ElementSetTool.js.map +1 -1
  410. package/lib/cjs/tools/EventController.js.map +1 -1
  411. package/lib/cjs/tools/IdleTool.js.map +1 -1
  412. package/lib/cjs/tools/MeasureTool.js.map +1 -1
  413. package/lib/cjs/tools/PrimitiveTool.js.map +1 -1
  414. package/lib/cjs/tools/SelectTool.js.map +1 -1
  415. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  416. package/lib/cjs/tools/ToolAssistance.js.map +1 -1
  417. package/lib/cjs/tools/ToolSettings.js.map +1 -1
  418. package/lib/cjs/tools/ViewTool.js.map +1 -1
  419. package/lib/cjs/webgl.js.map +1 -1
  420. package/lib/cjs/workers/ImdlParser/Worker.js.map +1 -1
  421. package/lib/cjs/workers/ImdlParser/webpack.config.js +40 -40
  422. package/lib/cjs/workers/RegisterWorker.js.map +1 -1
  423. package/lib/esm/AccuDraw.js.map +1 -1
  424. package/lib/esm/AccuSnap.js.map +1 -1
  425. package/lib/esm/ApproximateTerrainHeights.js.map +1 -1
  426. package/lib/esm/ApproximateTerrainHeightsProps.js.map +1 -1
  427. package/lib/esm/AuxCoordSys.js.map +1 -1
  428. package/lib/esm/BackgroundMapGeometry.js.map +1 -1
  429. package/lib/esm/BingLocation.js.map +1 -1
  430. package/lib/esm/BriefcaseConnection.js.map +1 -1
  431. package/lib/esm/BriefcaseTxns.js.map +1 -1
  432. package/lib/esm/CategorySelectorState.js.map +1 -1
  433. package/lib/esm/ChangeFlags.js.map +1 -1
  434. package/lib/esm/CheckpointConnection.js.map +1 -1
  435. package/lib/esm/CoordSystem.js.map +1 -1
  436. package/lib/esm/DecorationsCache.js.map +1 -1
  437. package/lib/esm/DevTools.js.map +1 -1
  438. package/lib/esm/DisplayStyleState.js.map +1 -1
  439. package/lib/esm/DrawingViewState.js +5 -5
  440. package/lib/esm/DrawingViewState.js.map +1 -1
  441. package/lib/esm/ElementLocateManager.js.map +1 -1
  442. package/lib/esm/EmphasizeElements.js.map +1 -1
  443. package/lib/esm/EntityState.js.map +1 -1
  444. package/lib/esm/EnvironmentDecorations.js.map +1 -1
  445. package/lib/esm/FeatureOverrideProvider.js.map +1 -1
  446. package/lib/esm/FlashSettings.js.map +1 -1
  447. package/lib/esm/FrontendHubAccess.js.map +1 -1
  448. package/lib/esm/Frustum2d.js.map +1 -1
  449. package/lib/esm/FrustumAnimator.js.map +1 -1
  450. package/lib/esm/FuzzySearch.js.map +1 -1
  451. package/lib/esm/GeoServices.js.map +1 -1
  452. package/lib/esm/GlobeAnimator.js.map +1 -1
  453. package/lib/esm/GraphicalEditingScope.js.map +1 -1
  454. package/lib/esm/HitDetail.js.map +1 -1
  455. package/lib/esm/IModelApp.js.map +1 -1
  456. package/lib/esm/IModelConnection.js +23 -23
  457. package/lib/esm/IModelConnection.js.map +1 -1
  458. package/lib/esm/IModelRoutingContext.js.map +1 -1
  459. package/lib/esm/IModeljs-css.js +133 -133
  460. package/lib/esm/IModeljs-css.js.map +1 -1
  461. package/lib/esm/IpcApp.js.map +1 -1
  462. package/lib/esm/LinePlaneIntersect.js.map +1 -1
  463. package/lib/esm/LocalhostIpcApp.js.map +1 -1
  464. package/lib/esm/MarginPercent.js.map +1 -1
  465. package/lib/esm/Marker.js.map +1 -1
  466. package/lib/esm/ModelSelectorState.js.map +1 -1
  467. package/lib/esm/NativeApp.js.map +1 -1
  468. package/lib/esm/NativeAppLogger.js.map +1 -1
  469. package/lib/esm/NoRenderApp.js.map +1 -1
  470. package/lib/esm/NotificationManager.js.map +1 -1
  471. package/lib/esm/PerModelCategoryVisibility.js.map +1 -1
  472. package/lib/esm/PlanarClipMaskState.js.map +1 -1
  473. package/lib/esm/RealityDataSource.js.map +1 -1
  474. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -1
  475. package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -1
  476. package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -1
  477. package/lib/esm/SelectionSet.js.map +1 -1
  478. package/lib/esm/SheetViewState.js.map +1 -1
  479. package/lib/esm/SpatialViewState.js.map +1 -1
  480. package/lib/esm/Sprites.js.map +1 -1
  481. package/lib/esm/StandardView.js.map +1 -1
  482. package/lib/esm/SubCategoriesCache.js.map +1 -1
  483. package/lib/esm/TentativePoint.js.map +1 -1
  484. package/lib/esm/Tiles.js.map +1 -1
  485. package/lib/esm/UserPreferences.js.map +1 -1
  486. package/lib/esm/ViewAnimation.js.map +1 -1
  487. package/lib/esm/ViewContext.js.map +1 -1
  488. package/lib/esm/ViewCreator2d.js.map +1 -1
  489. package/lib/esm/ViewCreator3d.js.map +1 -1
  490. package/lib/esm/ViewGlobalLocation.js.map +1 -1
  491. package/lib/esm/ViewManager.js.map +1 -1
  492. package/lib/esm/ViewPose.js.map +1 -1
  493. package/lib/esm/ViewState.js.map +1 -1
  494. package/lib/esm/ViewStatus.js.map +1 -1
  495. package/lib/esm/ViewingSpace.js.map +1 -1
  496. package/lib/esm/Viewport.js.map +1 -1
  497. package/lib/esm/ViewportSync.js.map +1 -1
  498. package/lib/esm/common/FrontendLoggerCategory.js.map +1 -1
  499. package/lib/esm/common/ImageUtil.js.map +1 -1
  500. package/lib/esm/common/ViewRect.js.map +1 -1
  501. package/lib/esm/common/WorkerProxy.js.map +1 -1
  502. package/lib/esm/common/gltf/GltfModel.js.map +1 -1
  503. package/lib/esm/common/gltf/GltfParser.js.map +1 -1
  504. package/lib/esm/common/gltf/GltfSchema.js.map +1 -1
  505. package/lib/esm/common/imdl/CompactEdges.js.map +1 -1
  506. package/lib/esm/common/imdl/ImdlModel.js.map +1 -1
  507. package/lib/esm/common/imdl/ImdlSchema.js.map +1 -1
  508. package/lib/esm/common/imdl/ParseImdlDocument.js.map +1 -1
  509. package/lib/esm/common/render/AnimationNodeId.js.map +1 -1
  510. package/lib/esm/common/render/MaterialParams.js.map +1 -1
  511. package/lib/esm/common/render/TextureParams.js.map +1 -1
  512. package/lib/esm/common/render/primitives/AuxChannelTable.js.map +1 -1
  513. package/lib/esm/common/render/primitives/DisplayParams.js.map +1 -1
  514. package/lib/esm/common/render/primitives/EdgeParams.js.map +1 -1
  515. package/lib/esm/common/render/primitives/MeshParams.js.map +1 -1
  516. package/lib/esm/common/render/primitives/MeshPrimitive.js.map +1 -1
  517. package/lib/esm/common/render/primitives/PointStringParams.js.map +1 -1
  518. package/lib/esm/common/render/primitives/PolylineParams.js.map +1 -1
  519. package/lib/esm/common/render/primitives/SurfaceParams.js.map +1 -1
  520. package/lib/esm/common/render/primitives/VertexIndices.js.map +1 -1
  521. package/lib/esm/common/render/primitives/VertexTable.js.map +1 -1
  522. package/lib/esm/common/render/primitives/VertexTableSplitter.js.map +1 -1
  523. package/lib/esm/core-frontend.js.map +1 -1
  524. package/lib/esm/extension/Extension.js.map +1 -1
  525. package/lib/esm/extension/ExtensionAdmin.js.map +1 -1
  526. package/lib/esm/extension/ExtensionHost.js.map +1 -1
  527. package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
  528. package/lib/esm/extension/providers/ExtensionLoadScript.js.map +1 -1
  529. package/lib/esm/extension/providers/LocalExtensionProvider.js.map +1 -1
  530. package/lib/esm/extension/providers/RemoteExtensionProvider.js.map +1 -1
  531. package/lib/esm/properties/AngleDescription.js.map +1 -1
  532. package/lib/esm/properties/FormattedQuantityDescription.js.map +1 -1
  533. package/lib/esm/properties/LengthDescription.js.map +1 -1
  534. package/lib/esm/public/scripts/checkbrowser.js +24 -24
  535. package/lib/esm/quantity-formatting/BaseUnitFormattingSettingsProvider.js.map +1 -1
  536. package/lib/esm/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  537. package/lib/esm/quantity-formatting/LocalUnitFormatProvider.js.map +1 -1
  538. package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
  539. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -1
  540. package/lib/esm/quantity-formatting/UnitsData.js.map +1 -1
  541. package/lib/esm/render/CanvasDecoration.js.map +1 -1
  542. package/lib/esm/render/CreateRenderMaterialArgs.js.map +1 -1
  543. package/lib/esm/render/CreateTextureArgs.js.map +1 -1
  544. package/lib/esm/render/Decorations.js.map +1 -1
  545. package/lib/esm/render/FeatureSymbology.js.map +1 -1
  546. package/lib/esm/render/FrameStats.js.map +1 -1
  547. package/lib/esm/render/GraphicBranch.js.map +1 -1
  548. package/lib/esm/render/GraphicBuilder.js.map +1 -1
  549. package/lib/esm/render/GraphicPrimitive.js.map +1 -1
  550. package/lib/esm/render/InstancedGraphicParams.js.map +1 -1
  551. package/lib/esm/render/MockRender.js.map +1 -1
  552. package/lib/esm/render/ParticleCollectionBuilder.js.map +1 -1
  553. package/lib/esm/render/Pixel.js.map +1 -1
  554. package/lib/esm/render/RealityMeshGraphicParams.js.map +1 -1
  555. package/lib/esm/render/RealityMeshParams.js.map +1 -1
  556. package/lib/esm/render/RenderClipVolume.js.map +1 -1
  557. package/lib/esm/render/RenderGraphic.js.map +1 -1
  558. package/lib/esm/render/RenderMemory.js.map +1 -1
  559. package/lib/esm/render/RenderPlan.js.map +1 -1
  560. package/lib/esm/render/RenderPlanarClassifier.js.map +1 -1
  561. package/lib/esm/render/RenderSystem.js.map +1 -1
  562. package/lib/esm/render/RenderTarget.js.map +1 -1
  563. package/lib/esm/render/Scene.js.map +1 -1
  564. package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
  565. package/lib/esm/render/UpsampleRealityMeshParams.js.map +1 -1
  566. package/lib/esm/render/VisibleFeature.js.map +1 -1
  567. package/lib/esm/render/primitives/ColorMap.js.map +1 -1
  568. package/lib/esm/render/primitives/EdgeParams.js.map +1 -1
  569. package/lib/esm/render/primitives/PointCloudPrimitive.js.map +1 -1
  570. package/lib/esm/render/primitives/PointStringParams.js.map +1 -1
  571. package/lib/esm/render/primitives/Polyface.js.map +1 -1
  572. package/lib/esm/render/primitives/PolylineParams.js.map +1 -1
  573. package/lib/esm/render/primitives/Primitives.js.map +1 -1
  574. package/lib/esm/render/primitives/Strokes.js.map +1 -1
  575. package/lib/esm/render/primitives/VertexKey.js.map +1 -1
  576. package/lib/esm/render/primitives/VertexTableBuilder.js.map +1 -1
  577. package/lib/esm/render/primitives/geometry/GeometryAccumulator.js.map +1 -1
  578. package/lib/esm/render/primitives/geometry/GeometryList.js.map +1 -1
  579. package/lib/esm/render/primitives/geometry/GeometryListBuilder.js.map +1 -1
  580. package/lib/esm/render/primitives/geometry/GeometryPrimitives.js.map +1 -1
  581. package/lib/esm/render/primitives/mesh/MeshBuilder.js.map +1 -1
  582. package/lib/esm/render/primitives/mesh/MeshBuilderMap.js.map +1 -1
  583. package/lib/esm/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  584. package/lib/esm/render/webgl/AtmosphereUniforms.js.map +1 -1
  585. package/lib/esm/render/webgl/AttributeBuffers.js.map +1 -1
  586. package/lib/esm/render/webgl/AttributeMap.js.map +1 -1
  587. package/lib/esm/render/webgl/BackgroundMapDrape.js.map +1 -1
  588. package/lib/esm/render/webgl/BatchState.js.map +1 -1
  589. package/lib/esm/render/webgl/BatchUniforms.js.map +1 -1
  590. package/lib/esm/render/webgl/BranchStack.js.map +1 -1
  591. package/lib/esm/render/webgl/BranchState.js.map +1 -1
  592. package/lib/esm/render/webgl/BranchUniforms.js.map +1 -1
  593. package/lib/esm/render/webgl/CachedGeometry.js.map +1 -1
  594. package/lib/esm/render/webgl/ClipStack.js.map +1 -1
  595. package/lib/esm/render/webgl/ClipVolume.js.map +1 -1
  596. package/lib/esm/render/webgl/ClippingProgram.js.map +1 -1
  597. package/lib/esm/render/webgl/ColorInfo.js.map +1 -1
  598. package/lib/esm/render/webgl/Diagnostics.js.map +1 -1
  599. package/lib/esm/render/webgl/Disposable.js.map +1 -1
  600. package/lib/esm/render/webgl/DrawCommand.js.map +1 -1
  601. package/lib/esm/render/webgl/EDL.js.map +1 -1
  602. package/lib/esm/render/webgl/EdgeGeometry.js.map +1 -1
  603. package/lib/esm/render/webgl/EdgeSettings.js.map +1 -1
  604. package/lib/esm/render/webgl/FeatureOverrides.js.map +1 -1
  605. package/lib/esm/render/webgl/FloatRGBA.js.map +1 -1
  606. package/lib/esm/render/webgl/FrameBuffer.js.map +1 -1
  607. package/lib/esm/render/webgl/FrustumUniforms.js.map +1 -1
  608. package/lib/esm/render/webgl/GL.js.map +1 -1
  609. package/lib/esm/render/webgl/GLTimer.js.map +1 -1
  610. package/lib/esm/render/webgl/Graphic.js.map +1 -1
  611. package/lib/esm/render/webgl/HiliteUniforms.js.map +1 -1
  612. package/lib/esm/render/webgl/IModelFrameLifecycle.js.map +1 -1
  613. package/lib/esm/render/webgl/IndexedEdgeGeometry.js.map +1 -1
  614. package/lib/esm/render/webgl/InstancedGeometry.js.map +1 -1
  615. package/lib/esm/render/webgl/Layer.js.map +1 -1
  616. package/lib/esm/render/webgl/LayerCommands.js.map +1 -1
  617. package/lib/esm/render/webgl/LightingUniforms.js.map +1 -1
  618. package/lib/esm/render/webgl/LineCode.js.map +1 -1
  619. package/lib/esm/render/webgl/Material.js.map +1 -1
  620. package/lib/esm/render/webgl/Matrix.js.map +1 -1
  621. package/lib/esm/render/webgl/Mesh.js.map +1 -1
  622. package/lib/esm/render/webgl/MeshData.js.map +1 -1
  623. package/lib/esm/render/webgl/MeshGeometry.js.map +1 -1
  624. package/lib/esm/render/webgl/PerformanceMetrics.js.map +1 -1
  625. package/lib/esm/render/webgl/PlanarClassifier.js.map +1 -1
  626. package/lib/esm/render/webgl/PlanarGrid.js.map +1 -1
  627. package/lib/esm/render/webgl/PlanarTextureProjection.js.map +1 -1
  628. package/lib/esm/render/webgl/PointCloud.js.map +1 -1
  629. package/lib/esm/render/webgl/PointString.js.map +1 -1
  630. package/lib/esm/render/webgl/Polyline.js.map +1 -1
  631. package/lib/esm/render/webgl/Primitive.js.map +1 -1
  632. package/lib/esm/render/webgl/RealityMesh.js.map +1 -1
  633. package/lib/esm/render/webgl/RealityModelUniforms.js.map +1 -1
  634. package/lib/esm/render/webgl/RenderBuffer.js.map +1 -1
  635. package/lib/esm/render/webgl/RenderCommands.js.map +1 -1
  636. package/lib/esm/render/webgl/RenderFlags.js.map +1 -1
  637. package/lib/esm/render/webgl/RenderState.js.map +1 -1
  638. package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
  639. package/lib/esm/render/webgl/ScratchDrawParams.js.map +1 -1
  640. package/lib/esm/render/webgl/ScreenSpaceEffect.js.map +1 -1
  641. package/lib/esm/render/webgl/ShaderBuilder.js.map +1 -1
  642. package/lib/esm/render/webgl/ShaderProgram.js.map +1 -1
  643. package/lib/esm/render/webgl/ShadowUniforms.js.map +1 -1
  644. package/lib/esm/render/webgl/SolarShadowMap.js.map +1 -1
  645. package/lib/esm/render/webgl/StyleUniforms.js.map +1 -1
  646. package/lib/esm/render/webgl/SurfaceGeometry.js.map +1 -1
  647. package/lib/esm/render/webgl/Sync.js.map +1 -1
  648. package/lib/esm/render/webgl/System.js.map +1 -1
  649. package/lib/esm/render/webgl/Target.js.map +1 -1
  650. package/lib/esm/render/webgl/TargetGraphics.js.map +1 -1
  651. package/lib/esm/render/webgl/TargetUniforms.js.map +1 -1
  652. package/lib/esm/render/webgl/Technique.js.map +1 -1
  653. package/lib/esm/render/webgl/TechniqueFlags.js.map +1 -1
  654. package/lib/esm/render/webgl/TechniqueId.js.map +1 -1
  655. package/lib/esm/render/webgl/Texture.js.map +1 -1
  656. package/lib/esm/render/webgl/TextureDrape.js.map +1 -1
  657. package/lib/esm/render/webgl/ThematicSensors.js.map +1 -1
  658. package/lib/esm/render/webgl/ThematicUniforms.js.map +1 -1
  659. package/lib/esm/render/webgl/UniformHandle.js.map +1 -1
  660. package/lib/esm/render/webgl/VertexLUT.js.map +1 -1
  661. package/lib/esm/render/webgl/ViewRectUniforms.js.map +1 -1
  662. package/lib/esm/render/webgl/VisibleTileFeatures.js.map +1 -1
  663. package/lib/esm/render/webgl/glsl/AmbientOcclusion.js +154 -154
  664. package/lib/esm/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
  665. package/lib/esm/render/webgl/glsl/Animation.js +83 -83
  666. package/lib/esm/render/webgl/glsl/Animation.js.map +1 -1
  667. package/lib/esm/render/webgl/glsl/Atmosphere.js +266 -266
  668. package/lib/esm/render/webgl/glsl/Atmosphere.js.map +1 -1
  669. package/lib/esm/render/webgl/glsl/Blur.js +37 -37
  670. package/lib/esm/render/webgl/glsl/Blur.js.map +1 -1
  671. package/lib/esm/render/webgl/glsl/ClearPickAndColor.js +4 -4
  672. package/lib/esm/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
  673. package/lib/esm/render/webgl/glsl/ClearTranslucent.js +3 -3
  674. package/lib/esm/render/webgl/glsl/ClearTranslucent.js.map +1 -1
  675. package/lib/esm/render/webgl/glsl/Clipping.js +60 -60
  676. package/lib/esm/render/webgl/glsl/Clipping.js.map +1 -1
  677. package/lib/esm/render/webgl/glsl/Color.js +12 -12
  678. package/lib/esm/render/webgl/glsl/Color.js.map +1 -1
  679. package/lib/esm/render/webgl/glsl/Combine3Textures.js +7 -7
  680. package/lib/esm/render/webgl/glsl/Combine3Textures.js.map +1 -1
  681. package/lib/esm/render/webgl/glsl/CombineTextures.js +5 -5
  682. package/lib/esm/render/webgl/glsl/CombineTextures.js.map +1 -1
  683. package/lib/esm/render/webgl/glsl/Common.js +16 -16
  684. package/lib/esm/render/webgl/glsl/Common.js.map +1 -1
  685. package/lib/esm/render/webgl/glsl/Composite.js +71 -71
  686. package/lib/esm/render/webgl/glsl/Composite.js.map +1 -1
  687. package/lib/esm/render/webgl/glsl/CopyColor.js +6 -6
  688. package/lib/esm/render/webgl/glsl/CopyColor.js.map +1 -1
  689. package/lib/esm/render/webgl/glsl/CopyPickBuffers.js +3 -3
  690. package/lib/esm/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
  691. package/lib/esm/render/webgl/glsl/CopyStencil.js +4 -4
  692. package/lib/esm/render/webgl/glsl/CopyStencil.js.map +1 -1
  693. package/lib/esm/render/webgl/glsl/Decode.js +65 -65
  694. package/lib/esm/render/webgl/glsl/Decode.js.map +1 -1
  695. package/lib/esm/render/webgl/glsl/EDL.js +103 -103
  696. package/lib/esm/render/webgl/glsl/EDL.js.map +1 -1
  697. package/lib/esm/render/webgl/glsl/EVSMFromDepth.js +25 -25
  698. package/lib/esm/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
  699. package/lib/esm/render/webgl/glsl/Edge.js +146 -146
  700. package/lib/esm/render/webgl/glsl/Edge.js.map +1 -1
  701. package/lib/esm/render/webgl/glsl/FeatureSymbology.js +232 -232
  702. package/lib/esm/render/webgl/glsl/FeatureSymbology.js.map +1 -1
  703. package/lib/esm/render/webgl/glsl/Fragment.js +41 -41
  704. package/lib/esm/render/webgl/glsl/Fragment.js.map +1 -1
  705. package/lib/esm/render/webgl/glsl/Instancing.js +21 -21
  706. package/lib/esm/render/webgl/glsl/Instancing.js.map +1 -1
  707. package/lib/esm/render/webgl/glsl/Lighting.js +92 -92
  708. package/lib/esm/render/webgl/glsl/Lighting.js.map +1 -1
  709. package/lib/esm/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
  710. package/lib/esm/render/webgl/glsl/LookupTable.js +19 -19
  711. package/lib/esm/render/webgl/glsl/LookupTable.js.map +1 -1
  712. package/lib/esm/render/webgl/glsl/Monochrome.js +13 -13
  713. package/lib/esm/render/webgl/glsl/Monochrome.js.map +1 -1
  714. package/lib/esm/render/webgl/glsl/PlanarClassification.js +188 -188
  715. package/lib/esm/render/webgl/glsl/PlanarClassification.js.map +1 -1
  716. package/lib/esm/render/webgl/glsl/PlanarGrid.js +22 -22
  717. package/lib/esm/render/webgl/glsl/PlanarGrid.js.map +1 -1
  718. package/lib/esm/render/webgl/glsl/PointCloud.js +28 -28
  719. package/lib/esm/render/webgl/glsl/PointCloud.js.map +1 -1
  720. package/lib/esm/render/webgl/glsl/PointString.js +9 -9
  721. package/lib/esm/render/webgl/glsl/PointString.js.map +1 -1
  722. package/lib/esm/render/webgl/glsl/Polyline.js +213 -213
  723. package/lib/esm/render/webgl/glsl/Polyline.js.map +1 -1
  724. package/lib/esm/render/webgl/glsl/RealityMesh.js +83 -83
  725. package/lib/esm/render/webgl/glsl/RealityMesh.js.map +1 -1
  726. package/lib/esm/render/webgl/glsl/RenderPass.js.map +1 -1
  727. package/lib/esm/render/webgl/glsl/ScreenSpaceEffect.js +9 -9
  728. package/lib/esm/render/webgl/glsl/ScreenSpaceEffect.js.map +1 -1
  729. package/lib/esm/render/webgl/glsl/SkyBox.js.map +1 -1
  730. package/lib/esm/render/webgl/glsl/SkySphere.js +49 -49
  731. package/lib/esm/render/webgl/glsl/SkySphere.js.map +1 -1
  732. package/lib/esm/render/webgl/glsl/SolarShadowMapping.js +51 -51
  733. package/lib/esm/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
  734. package/lib/esm/render/webgl/glsl/Surface.js +239 -239
  735. package/lib/esm/render/webgl/glsl/Surface.js.map +1 -1
  736. package/lib/esm/render/webgl/glsl/Thematic.js +134 -134
  737. package/lib/esm/render/webgl/glsl/Thematic.js.map +1 -1
  738. package/lib/esm/render/webgl/glsl/Translucency.js +19 -19
  739. package/lib/esm/render/webgl/glsl/Translucency.js.map +1 -1
  740. package/lib/esm/render/webgl/glsl/Vertex.js +73 -73
  741. package/lib/esm/render/webgl/glsl/Vertex.js.map +1 -1
  742. package/lib/esm/render/webgl/glsl/Viewport.js +38 -38
  743. package/lib/esm/render/webgl/glsl/Viewport.js.map +1 -1
  744. package/lib/esm/render/webgl/glsl/ViewportQuad.js.map +1 -1
  745. package/lib/esm/render/webgl/glsl/Wiremesh.js +10 -10
  746. package/lib/esm/render/webgl/glsl/Wiremesh.js.map +1 -1
  747. package/lib/esm/render-primitives.js.map +1 -1
  748. package/lib/esm/request/Request.js.map +1 -1
  749. package/lib/esm/tile/B3dmReader.js.map +1 -1
  750. package/lib/esm/tile/BatchedTileIdMap.js.map +1 -1
  751. package/lib/esm/tile/CesiumAssetProvider.js.map +1 -1
  752. package/lib/esm/tile/ClassifierTileTree.js.map +1 -1
  753. package/lib/esm/tile/ContextShareProvider.js.map +1 -1
  754. package/lib/esm/tile/DisclosedTileTreeSet.js.map +1 -1
  755. package/lib/esm/tile/DynamicIModelTile.js.map +1 -1
  756. package/lib/esm/tile/GltfReader.js.map +1 -1
  757. package/lib/esm/tile/GraphicsCollector.js.map +1 -1
  758. package/lib/esm/tile/I3dmReader.js.map +1 -1
  759. package/lib/esm/tile/IModelTile.js.map +1 -1
  760. package/lib/esm/tile/IModelTileRequestChannels.js.map +1 -1
  761. package/lib/esm/tile/IModelTileTree.js.map +1 -1
  762. package/lib/esm/tile/ImdlDecoder.js.map +1 -1
  763. package/lib/esm/tile/ImdlGraphicsCreator.js.map +1 -1
  764. package/lib/esm/tile/ImdlParser.js.map +1 -1
  765. package/lib/esm/tile/ImdlReader.js.map +1 -1
  766. package/lib/esm/tile/LRUTileList.js.map +1 -1
  767. package/lib/esm/tile/OPCFormatInterpreter.js.map +1 -1
  768. package/lib/esm/tile/PntsReader.js.map +1 -1
  769. package/lib/esm/tile/RealityTile.js.map +1 -1
  770. package/lib/esm/tile/RealityTileDrawArgs.js.map +1 -1
  771. package/lib/esm/tile/RealityTileLoader.js.map +1 -1
  772. package/lib/esm/tile/RealityTileTree.js +1 -1
  773. package/lib/esm/tile/RealityTileTree.js.map +1 -1
  774. package/lib/esm/tile/ThreeDTileFormatInterpreter.js.map +1 -1
  775. package/lib/esm/tile/Tile.js.map +1 -1
  776. package/lib/esm/tile/TileAdmin.js.map +1 -1
  777. package/lib/esm/tile/TileContent.js.map +1 -1
  778. package/lib/esm/tile/TileDrawArgs.js.map +1 -1
  779. package/lib/esm/tile/TileGeometryCollector.js.map +1 -1
  780. package/lib/esm/tile/TileParams.js.map +1 -1
  781. package/lib/esm/tile/TileRequest.js.map +1 -1
  782. package/lib/esm/tile/TileRequestChannel.js.map +1 -1
  783. package/lib/esm/tile/TileRequestChannels.js.map +1 -1
  784. package/lib/esm/tile/TileStorage.js.map +1 -1
  785. package/lib/esm/tile/TileTree.js.map +1 -1
  786. package/lib/esm/tile/TileTreeOwner.js.map +1 -1
  787. package/lib/esm/tile/TileTreeParams.js.map +1 -1
  788. package/lib/esm/tile/TileTreeReference.js.map +1 -1
  789. package/lib/esm/tile/TileTreeSupplier.js.map +1 -1
  790. package/lib/esm/tile/TileUsageMarker.js.map +1 -1
  791. package/lib/esm/tile/TileUser.js.map +1 -1
  792. package/lib/esm/tile/TileUserSet.js.map +1 -1
  793. package/lib/esm/tile/TiledGraphicsProvider.js.map +1 -1
  794. package/lib/esm/tile/ViewFlagOverrides.js.map +1 -1
  795. package/lib/esm/tile/internal.js.map +1 -1
  796. package/lib/esm/tile/map/ArcGISTileMap.js.map +1 -1
  797. package/lib/esm/tile/map/ArcGisUtilities.js.map +1 -1
  798. package/lib/esm/tile/map/BingElevation.js.map +1 -1
  799. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  800. package/lib/esm/tile/map/EllipsoidTerrainProvider.js.map +1 -1
  801. package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
  802. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  803. package/lib/esm/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  804. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  805. package/lib/esm/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  806. package/lib/esm/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  807. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  808. package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  809. package/lib/esm/tile/map/MapCartoRectangle.js.map +1 -1
  810. package/lib/esm/tile/map/MapFeatureInfo.js.map +1 -1
  811. package/lib/esm/tile/map/MapLayerAuthentication.js.map +1 -1
  812. package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
  813. package/lib/esm/tile/map/MapLayerImageryProvider.js +2 -2
  814. package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
  815. package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
  816. package/lib/esm/tile/map/MapLayerTileTreeReference.js.map +1 -1
  817. package/lib/esm/tile/map/MapTile.js.map +1 -1
  818. package/lib/esm/tile/map/MapTileAvailability.js.map +1 -1
  819. package/lib/esm/tile/map/MapTileLoader.js.map +1 -1
  820. package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  821. package/lib/esm/tile/map/MapTilingScheme.js.map +1 -1
  822. package/lib/esm/tile/map/QuadId.js.map +1 -1
  823. package/lib/esm/tile/map/TerrainMeshProvider.js.map +1 -1
  824. package/lib/esm/tile/map/TerrainProvider.js.map +1 -1
  825. package/lib/esm/tile/map/WmsCapabilities.js.map +1 -1
  826. package/lib/esm/tile/map/WmsUtilities.js.map +1 -1
  827. package/lib/esm/tile/map/WmtsCapabilities.js.map +1 -1
  828. package/lib/esm/tools/AccuDrawTool.js.map +1 -1
  829. package/lib/esm/tools/ClipViewTool.js.map +1 -1
  830. package/lib/esm/tools/EditManipulator.js.map +1 -1
  831. package/lib/esm/tools/ElementSetTool.js.map +1 -1
  832. package/lib/esm/tools/EventController.js.map +1 -1
  833. package/lib/esm/tools/IdleTool.js.map +1 -1
  834. package/lib/esm/tools/MeasureTool.js.map +1 -1
  835. package/lib/esm/tools/PrimitiveTool.js.map +1 -1
  836. package/lib/esm/tools/SelectTool.js.map +1 -1
  837. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  838. package/lib/esm/tools/ToolAssistance.js.map +1 -1
  839. package/lib/esm/tools/ToolSettings.js.map +1 -1
  840. package/lib/esm/tools/ViewTool.js.map +1 -1
  841. package/lib/esm/webgl.js.map +1 -1
  842. package/lib/esm/workers/ImdlParser/Worker.js.map +1 -1
  843. package/lib/esm/workers/ImdlParser/webpack.config.js +40 -40
  844. package/lib/esm/workers/RegisterWorker.js.map +1 -1
  845. package/lib/public/assets/MapLayerSources.json +25 -25
  846. package/lib/public/images/cesium-ion.svg +92 -92
  847. package/lib/public/images/imodeljs-icon.svg +2 -2
  848. package/lib/public/locales/en/CoreTools.json +477 -477
  849. package/lib/public/locales/en/iModelJs.json +170 -170
  850. package/lib/public/scripts/checkbrowser.js +24 -24
  851. package/package.json +23 -22
@@ -1 +1 @@
1
- {"version":3,"file":"FeatureOverrides.js","sourceRoot":"","sources":["../../../../src/render/webgl/FeatureOverrides.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,qBAAqB,CAAC;AAC5D,OAAO,EAAE,aAAa,EAAsB,MAAM,oBAAoB,CAAC;AAEvE,OAAO,EAAE,aAAa,EAAE,MAAM,8CAA8C,CAAC;AAG7E,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,EAAE,EAAE,MAAM,MAAM,CAAC;AAE1B,OAAO,EAA2B,WAAW,EAAE,MAAM,eAAe,CAAC;AACrE,OAAO,EAAE,IAAI,EAAgB,MAAM,QAAQ,CAAC;AAC5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,oBAAoB,EAAmB,aAAa,EAAE,MAAM,WAAW,CAAC;AAEjF,SAAS,qBAAqB,CAAC,QAAgB,EAAE,aAAqB,EAAE,aAAqB,CAAC,EAAE,UAAkB,CAAC;IACjH,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC;IAC/C,MAAM,KAAK,GAAG,QAAQ,GAAG,aAAa,GAAG,OAAO,GAAG,UAAU,CAAC;IAE9D,IAAI,KAAK,GAAG,OAAO;QACjB,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;IAErC,yDAAyD;IACzD,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IAExC,8DAA8D;IAC9D,MAAM,SAAS,GAAG,KAAK,GAAG,aAAa,CAAC;IACxC,IAAI,CAAC,KAAK,SAAS,EAAE;QACnB,KAAK,IAAI,aAAa,GAAG,SAAS,CAAC;KACpC;IAED,iBAAiB;IACjB,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;IAExC,MAAM,CAAC,MAAM,IAAI,OAAO,CAAC,CAAC;IAC1B,MAAM,CAAC,KAAK,IAAI,OAAO,CAAC,CAAC;IACzB,MAAM,CAAC,KAAK,GAAG,MAAM,IAAI,KAAK,CAAC,CAAC;IAChC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,MAAM,CAAC,CAAC;IACtC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,KAAK,CAAC,CAAC;IAEpC,2CAA2C;IAC3C,MAAM,CAAC,CAAC,KAAK,KAAK,GAAG,aAAa,CAAC,CAAC;IAEpC,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;AAC3B,CAAC;AAED,MAAM,UAAU,gBAAgB,CAAC,OAAsB,EAAE,OAAgB,EAAE,cAAuB;IAChG,IAAI,OAAO,CAAC,OAAO;QACjB,OAAO,KAAK,CAAC;IAEf,IAAI,OAAO,KAAK,OAAO,CAAC,oBAAoB;QAC1C,OAAO,cAAc,IAAI,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;IAE/H,OAAO,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,cAAc,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;AACjI,CAAC;AAKD,MAAM,oBAAoB,GAAG,aAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAM,OAAO,gBAAgB;IAiB3B,IAAW,aAAa,KAAK,OAAO,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAC1D,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAClD,IAAW,cAAc,KAAK,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IAC5D,IAAW,6BAA6B,KAAK,OAAO,IAAI,CAAC,8BAA8B,CAAC,CAAC,CAAC;IAC1F,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAClD,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAEpD,iBAAiB;IACjB,IAAW,OAAO,KAA6B,OAAO,IAAI,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC,CAAC;IAC7E,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,IAAW,SAAS,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE/E,2BAA2B;QACjC,IAAI,CAAC,sBAAsB,6BAAqB,CAAC;QACjD,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,IAAI;YAC/B,OAAO;QAET,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,SAAU,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,CAAC,KAAK,CAAC,KAAK,4BAAmB,CAAC;YAClC,IAAI,CAAC,sBAAsB,iCAAyB,CAAC;QAEvD,IAAI,CAAC,KAAK,CAAC,KAAK,iCAAwB,CAAC;YACvC,IAAI,CAAC,sBAAsB,sCAA8B,CAAC;QAE5D,IAAI,CAAC,IAAI,CAAC,WAAW;YACnB,OAAO;QAET,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,SAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,KAAK,CAAC,KAAK,6BAAmB,CAAC;YAClC,IAAI,CAAC,sBAAsB,gCAAwB,CAAC;QAEtD,IAAI,CAAC,KAAK,CAAC,KAAK,gCAAsB,CAAC;YACrC,IAAI,CAAC,sBAAsB,oCAA4B,CAAC;IAC5D,CAAC;IAEM,mBAAmB;QACxB,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACvB,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC;IAC7B,CAAC;IAEO,WAAW,CAAC,GAAuB,EAAE,IAAgC,EAAE,MAAe,EAAE,OAAyB;QACvH,MAAM,SAAS,GAAG,GAAG,CAAC,WAAW,CAAC;QAClC,MAAM,IAAI,GAAG,qBAAqB,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QACjD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,CAAC,KAAK,GAAG,MAAM,IAAI,SAAS,CAAC,CAAC;QAEpC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAE5B,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC;QAE3D,OAAO,aAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;IACjG,CAAC;IAEO,OAAO,CAAC,GAAuB,EAAE,GAAoB,EAAE,OAAyB,EAAE,OAAiB,EAAE,IAAiC;QAC5I,MAAM,OAAO,GAAG,IAAI,oBAAoB,CAAC,GAAG,CAAC,SAAU,CAAC,CAAC;QAEzD,IAAI,SAAS,KAAK,IAAI,EAAE;YACtB,IAAI,CAAC,uBAAuB,CAAC,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;SAC9D;aAAM;YACL,MAAM,CAAC,SAAS,KAAK,OAAO,CAAC,CAAC;YAC9B,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;SAC7D;QAED,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,gBAAgB,CAAC,IAA0B,EAAE,GAAuB,EAAE,GAA+B,EAAE,cAA2C,EAAE,OAAgB;QAC1K,MAAM,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;QACpD,MAAM,UAAU,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAClD,MAAM,aAAa,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;QAExD,IAAI,cAAc,GAAG,KAAK,CAAC;QAC3B,MAAM,WAAW,GAAG,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,CAAC;QAE7C,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,8BAA8B,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QAExG,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,WAAW,GAAG,CAAC,CAAC;QAEpB,6DAA6D;QAC7D,OAAO;QACP,+CAA+C;QAC/C,qBAAqB;QACrB,2GAA2G;QAC3G,OAAO;QACP,iBAAiB;QACjB,iBAAiB;QACjB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE;YACxD,MAAM,CAAC,GAAG,OAAO,CAAC,KAAK,CAAC;YACxB,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAE5B,IAAI,WAAW,CAAC,KAAK,KAAK,OAAO,CAAC,OAAO,CAAC,KAAK,IAAI,WAAW,CAAC,KAAK,KAAK,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE;gBAC9F,WAAW,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC;gBAC1C,WAAW,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC;gBAC1C,cAAc,GAAG,WAAW,IAAI,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;aACzE;YAED,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACxD,GAAG,EACH,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;YAErC,oDAAoD;YACpD,uEAAuE;YACvE,gJAAgJ;YAChJ,0EAA0E;YAC1E,IAAI,SAAS,KAAK,GAAG,EAAE;gBACrB,oHAAoH;gBACpH,IAAI,CAAC,kBAAkB,CAAC,SAAS,8BAAsB,CAAC;gBACxD,OAAO,EAAE,CAAC;gBACV,WAAW,EAAE,CAAC;gBACd,SAAS;aACV;YAED,IAAI,KAAK,GAAG,GAAG,CAAC,YAAY,CAAC,CAAC,gCAAuB,CAAC,sBAAc,CAAC;YACrE,IAAI,WAAW,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,EAAE,cAAc,CAAC,EAAE;gBACrE,KAAK,8BAAoB,CAAC;gBAC1B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;aACzB;YAED,IAAI,aAAa,IAAI,GAAG,CAAC,UAAU,EAAE;gBACnC,KAAK,iCAAuB,CAAC;gBAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;aACzB;YAED,IAAI,GAAG,CAAC,YAAY,IAAI,GAAG,CAAC,GAAG,EAAE;gBAC/B,KAAK,wBAAgB,CAAC;gBACtB,MAAM,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC;gBACpB,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;aAC3C;YAED,IAAI,SAAS,KAAK,GAAG,CAAC,YAAY,EAAE;gBAClC,gFAAgF;gBAChF,KAAK,0BAAkB,CAAC;gBACxB,IAAI,KAAK,GAAG,GAAG,GAAG,GAAG,CAAC,YAAY,CAAC;gBACnC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,GAAG,GAAG,CAAC,CAAC;gBACvC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,aAAa,CAAC,eAAe;oBAChD,KAAK,GAAG,IAAI,CAAC;gBAEf,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC;gBAC1C,IAAI,IAAI,KAAK,KAAK,EAAE;oBAClB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;iBACxB;qBAAM;oBACL,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;oBAC5B,IAAI,CAAC,GAAG,CAAC,yBAAyB,EAAE;wBAClC,KAAK,mDAAwC,CAAC;wBAC9C,IAAI,CAAC,8BAA8B,GAAG,IAAI,CAAC;qBAC5C;iBACF;aACF;YAED,IAAI,GAAG,CAAC,eAAe,IAAI,GAAG,CAAC,MAAM,EAAE;gBACrC,KAAK,6BAAmB,CAAC;gBACzB,IAAI,MAAM,GAAG,GAAG,CAAC,MAAM,CAAC;gBACxB,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;gBAC9B,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAC7B,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;aAC5C;YAED,IAAI,GAAG,CAAC,mBAAmB,IAAI,GAAG,CAAC,UAAU,EAAE;gBAC7C,KAAK,8BAAqB,CAAC;gBAC3B,MAAM,QAAQ,GAAG,QAAQ,CAAC,mBAAmB,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;gBAC9D,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;aAC9C;YAED,IAAI,GAAG,CAAC,eAAe;gBACrB,KAAK,mCAA2B,CAAC;YAEnC,IAAI,UAAU,IAAI,SAAS,KAAK,cAAc,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,cAAc,CAAC,KAAK,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,cAAc,CAAC,KAAK;gBACpJ,KAAK,6BAAoB,CAAC;YAE5B,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;YAC1C,IAAI,0BAAkB,KAAK;gBACzB,WAAW,EAAE,CAAC;SACjB;QAED,IAAI,CAAC,UAAU,GAAG,CAAC,OAAO,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAChD,IAAI,CAAC,cAAc,GAAG,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAExC,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAED,8EAA8E;IACtE,uBAAuB,CAAC,IAA0B,EAAE,GAAuB,EAAE,OAAyB,EAAE,OAAiB;QAC/H,IAAI,CAAC,OAAO,IAAI,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE;YAC/C,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC;YACvC,OAAO;SACR;QAED,MAAM,UAAU,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAClD,MAAM,SAAS,GAAG,cAAc,KAAK,OAAO,CAAC,oBAAoB,CAAC;QAElE,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QAC/C,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE;YACxD,MAAM,SAAS,GAAG,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;YACpD,IAAI,0BAAkB,CAAC,QAAQ,8BAAsB,CAAC,EAAE;gBACtD,oGAAoG;gBACpG,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,SAAS;aACV;YAED,MAAM,cAAc,GAAG,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC/D,IAAI,SAAS,GAAG,cAAc,IAAI,CAAC,SAAS,CAAC;YAC7C,IAAI,CAAC,SAAS;gBACZ,SAAS,GAAG,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;YAE1D,IAAI,CAAC,SAAS;gBACZ,IAAI,cAAc,IAAI,CAAC,SAAS;oBAC9B,SAAS,GAAG,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAErE,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,OAAO,IAAI,UAAU;gBACvB,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAAC;YAErG,IAAI,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,4BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,0BAAiB,CAAC,CAAC;YAC1F,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,6BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,2BAAiB,CAAC,CAAC;YAEtF,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;YAC7C,IAAI,0BAAkB,QAAQ,EAAE;gBAC9B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,IAAI,SAAS,IAAI,0BAAkB,CAAC,QAAQ,gCAAsB,CAAC,CAAC;aACxG;SACF;QAED,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAEO,aAAa,CAAC,IAA0B,EAAE,GAAuB,EAAE,OAAyB;QAClG,IAAI,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO;YAChC,OAAO;QAET,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5B,MAAM,MAAM,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC;QACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE;YACxC,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC5B,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;YACpD,IAAI,0BAAkB,CAAC,QAAQ,8BAAsB,CAAC,EAAE;gBACtD,2EAA2E;gBAC3E,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,SAAS;aACV;YAED,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,OAAO,EAAE;gBACX,GAAG,CAAC,gBAAgB,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAChC,SAAS,GAAG,MAAM,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,MAAM,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAAC;aAC9E;YAED,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,4BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,0BAAiB,CAAC,CAAC;YAC5F,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;YAC7C,IAAI,0BAAkB,QAAQ;gBAC5B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;QAED,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB,EAAE,OAA4C;QAzR/F,iBAAY,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,wBAAmB,GAAiB,EAAE,CAAC;QACvC,mBAAc,GAAG,IAAI,CAAC;QACtB,eAAU,GAAG,IAAI,CAAC;QAClB,oBAAe,GAAG,IAAI,CAAC;QACvB,mCAA8B,GAAG,IAAI,CAAC;QACtC,eAAU,GAAG,IAAI,CAAC;QAClB,gBAAW,GAAG,IAAI,CAAC;QACnB,eAAU,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QACjC,2BAAsB,8BAAqC;QAiRjE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB,EAAE,OAA4C;QAChH,OAAO,IAAI,gBAAgB,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IACxD,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,OAAO;QACZ,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;SAC3B;IACH,CAAC;IAEM,WAAW,CAAC,GAAuB;QACxC,MAAM,SAAS,GAAG,GAAG,CAAC,WAAW,CAAC;QAClC,MAAM,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC;QAEtB,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE/B,MAAM,IAAI,GAA+B,IAAI,CAAC,MAAM,CAAC,gCAAgC,CAAC;QACtF,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC;QAC1C,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;QACnC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QACrE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC;QACjC,IAAI,CAAC,mBAAmB,GAAG,EAAE,CAAC;IAChC,CAAC;IAEM,MAAM,CAAC,QAA4B;QACxC,IAAI,IAAI,GAA2C,IAAI,CAAC,MAAM,CAAC,gCAAgC,CAAC;QAChG,MAAM,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC,6BAA6B,CAAC;QAChE,IAAI,WAAW;YACb,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC;;YAE1C,IAAI,GAAG,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;QAExC,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC;QACtD,MAAM,aAAa,GAAG,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAExE,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;QACnC,IAAI,WAAW,IAAI,aAAa,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,EAAE;YACnE,6EAA6E;YAC7E,IAAI,IAAI,CAAC,IAAI;gBACX,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,SAAS,KAAK,IAAI,IAAI,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;YAEzH,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;SAC/B;IACH,CAAC;IAEM,aAAa,CAAC,OAAsB;QACzC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACzC,CAAC;IAEM,OAAO,CAAC,OAAsB;QACnC,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,WAAW,CAAC,gBAAgB,CAAC,CAAC;IACjE,CAAC;IAEM,yBAAyB,CAAC,OAAsB;QACrD,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;IACpD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert, dispose, Id64 } from \"@itwin/core-bentley\";\r\nimport { PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\r\nimport { FeatureSymbology } from \"../FeatureSymbology\";\r\nimport { DisplayParams } from \"../../common/render/primitives/DisplayParams\";\r\nimport { BatchOptions } from \"../GraphicBuilder\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { LineCode } from \"./LineCode\";\r\nimport { GL } from \"./GL\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { EmphasisFlags, OvrFlags, TextureUnit } from \"./RenderFlags\";\r\nimport { sync, SyncObserver } from \"./Sync\";\r\nimport { System } from \"./System\";\r\nimport { Hilites, Target } from \"./Target\";\r\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\r\n\r\nfunction computeWidthAndHeight(nEntries: number, nRgbaPerEntry: number, nExtraRgba: number = 0, nTables: number = 1): { width: number, height: number } {\r\n const maxSize = System.instance.maxTextureSize;\r\n const nRgba = nEntries * nRgbaPerEntry * nTables + nExtraRgba;\r\n\r\n if (nRgba < maxSize)\r\n return { width: nRgba, height: 1 };\r\n\r\n // Make roughly square to reduce unused space in last row\r\n let width = Math.ceil(Math.sqrt(nRgba));\r\n\r\n // Ensure a given entry's RGBA values all fit on the same row.\r\n const remainder = width % nRgbaPerEntry;\r\n if (0 !== remainder) {\r\n width += nRgbaPerEntry - remainder;\r\n }\r\n\r\n // Compute height\r\n const height = Math.ceil(nRgba / width);\r\n\r\n assert(height <= maxSize);\r\n assert(width <= maxSize);\r\n assert(width * height >= nRgba);\r\n assert(Math.floor(height) === height);\r\n assert(Math.floor(width) === width);\r\n\r\n // Row padding should never be necessary...\r\n assert(0 === width % nRgbaPerEntry);\r\n\r\n return { width, height };\r\n}\r\n\r\nexport function isFeatureHilited(feature: PackedFeature, hilites: Hilites, isModelHilited: boolean): boolean {\r\n if (hilites.isEmpty)\r\n return false;\r\n\r\n if (\"union\" === hilites.modelSubCategoryMode)\r\n return isModelHilited || hilites.elements.hasPair(feature.elementId) || hilites.subcategories.hasPair(feature.subCategoryId);\r\n\r\n return hilites.elements.hasPair(feature.elementId) || (isModelHilited && hilites.subcategories.hasPair(feature.subCategoryId));\r\n}\r\n\r\n/** @internal */\r\nexport type FeatureOverridesCleanup = () => void;\r\n\r\nconst scratchPackedFeature = PackedFeature.createWithIndex();\r\n\r\n/** @internal */\r\nexport class FeatureOverrides implements WebGLDisposable {\r\n public readonly target: Target;\r\n private readonly _options: BatchOptions;\r\n private _lut?: Texture2DHandle;\r\n private _mostRecentSymbologyOverrides?: FeatureSymbology.Overrides;\r\n private _lastFlashId = Id64.invalid;\r\n private _hiliteSyncObserver: SyncObserver = {};\r\n private _anyOverridden = true;\r\n private _allHidden = true;\r\n private _anyTranslucent = true;\r\n private _anyViewIndependentTranslucent = true;\r\n private _anyOpaque = true;\r\n private _anyHilited = true;\r\n private _lutParams = new Float32Array(2);\r\n private _uniformSymbologyFlags: EmphasisFlags = EmphasisFlags.None;\r\n private _cleanup?: FeatureOverridesCleanup;\r\n\r\n public get anyOverridden() { return this._anyOverridden; }\r\n public get allHidden() { return this._allHidden; }\r\n public get anyTranslucent() { return this._anyTranslucent; }\r\n public get anyViewIndependentTranslucent() { return this._anyViewIndependentTranslucent; }\r\n public get anyOpaque() { return this._anyOpaque; }\r\n public get anyHilited() { return this._anyHilited; }\r\n\r\n /** For tests. */\r\n public get lutData(): Uint8Array | undefined { return this._lut?.dataBytes; }\r\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\r\n public get isUniform() { return 2 === this._lutParams[0] && 1 === this._lutParams[1]; }\r\n\r\n private updateUniformSymbologyFlags(): void {\r\n this._uniformSymbologyFlags = EmphasisFlags.None;\r\n if (!this.isUniform || !this._lut)\r\n return;\r\n\r\n let flags = this._lut.dataBytes![0];\r\n if (0 !== (flags & OvrFlags.Flashed))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Flashed;\r\n\r\n if (0 !== (flags & OvrFlags.NonLocatable))\r\n this._uniformSymbologyFlags |= EmphasisFlags.NonLocatable;\r\n\r\n if (!this._anyHilited)\r\n return;\r\n\r\n flags = this._lut.dataBytes![1] << 8;\r\n if (0 !== (flags & OvrFlags.Hilited))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Hilite;\r\n\r\n if (0 !== (flags & OvrFlags.Emphasized))\r\n this._uniformSymbologyFlags |= EmphasisFlags.Emphasized;\r\n }\r\n\r\n public getUniformOverrides(): Uint8Array {\r\n assert(this.isUniform);\r\n assert(undefined !== this._lut);\r\n assert(undefined !== this._lut.dataBytes);\r\n return this._lut.dataBytes;\r\n }\r\n\r\n private _initialize(map: RenderFeatureTable, ovrs: FeatureSymbology.Overrides, hilite: Hilites, flashed?: Id64.Uint32Pair): Texture2DHandle | undefined {\r\n const nFeatures = map.numFeatures;\r\n const dims = computeWidthAndHeight(nFeatures, 2);\r\n const width = dims.width;\r\n const height = dims.height;\r\n assert(width * height >= nFeatures);\r\n\r\n this._lutParams[0] = width;\r\n this._lutParams[1] = height;\r\n\r\n const data = new Uint8Array(width * height * 4);\r\n const creator = new Texture2DDataUpdater(data);\r\n this.buildLookupTable(creator, map, ovrs, flashed, hilite);\r\n\r\n return TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\r\n }\r\n\r\n private _update(map: RenderFeatureTable, lut: Texture2DHandle, flashed?: Id64.Uint32Pair, hilites?: Hilites, ovrs?: FeatureSymbology.Overrides) {\r\n const updater = new Texture2DDataUpdater(lut.dataBytes!);\r\n\r\n if (undefined === ovrs) {\r\n this.updateFlashedAndHilited(updater, map, flashed, hilites);\r\n } else {\r\n assert(undefined !== hilites);\r\n this.buildLookupTable(updater, map, ovrs, flashed, hilites);\r\n }\r\n\r\n lut.update(updater);\r\n }\r\n\r\n private buildLookupTable(data: Texture2DDataUpdater, map: RenderFeatureTable, ovr: FeatureSymbology.Overrides, flashedIdParts: Id64.Uint32Pair | undefined, hilites: Hilites) {\r\n const allowHilite = true !== this._options.noHilite;\r\n const allowFlash = true !== this._options.noFlash;\r\n const allowEmphasis = true !== this._options.noEmphasis;\r\n\r\n let isModelHilited = false;\r\n const prevModelId = { lower: -1, upper: -1 };\r\n\r\n this._anyOpaque = this._anyTranslucent = this._anyViewIndependentTranslucent = this._anyHilited = false;\r\n\r\n let nHidden = 0;\r\n let nOverridden = 0;\r\n\r\n // NB: We currently use 2 RGBA values per feature as follows:\r\n // [0]\r\n // RG = override flags (see OvrFlags enum)\r\n // B = line code\r\n // A = line weight (if we need an extra byte in future, could combine code+weight into a single byte).\r\n // [1]\r\n // RGB = rgb\r\n // A = alpha\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n const i = feature.index;\r\n const dataIndex = i * 4 * 2;\r\n\r\n if (prevModelId.lower !== feature.modelId.lower || prevModelId.upper !== feature.modelId.upper) {\r\n prevModelId.lower = feature.modelId.lower;\r\n prevModelId.upper = feature.modelId.upper;\r\n isModelHilited = allowHilite && hilites.models.hasPair(feature.modelId);\r\n }\r\n\r\n const app = this.target.currentBranch.getFeatureAppearance(\r\n ovr,\r\n feature.elementId.lower, feature.elementId.upper,\r\n feature.subCategoryId.lower, feature.subCategoryId.upper,\r\n feature.geometryClass,\r\n feature.modelId.lower, feature.modelId.upper,\r\n map.type, feature.animationNodeId);\r\n\r\n // NB: If the appearance is fully transparent, then:\r\n // - For normal (\"primary\") models, getAppearance() returns undefined.\r\n // - For classifier models, getAppearance() returns the appearance, and classification shader will discard fully-transparent classified pixels.\r\n // (The latter is how we clip the classified model using the classifiers).\r\n if (undefined === app) {\r\n // The feature is not visible. We don't care about any of the other overrides, because we're not going to render it.\r\n data.setOvrFlagsAtIndex(dataIndex, OvrFlags.Visibility);\r\n nHidden++;\r\n nOverridden++;\r\n continue;\r\n }\r\n\r\n let flags = app.nonLocatable ? OvrFlags.NonLocatable : OvrFlags.None;\r\n if (allowHilite && isFeatureHilited(feature, hilites, isModelHilited)) {\r\n flags |= OvrFlags.Hilited;\r\n this._anyHilited = true;\r\n }\r\n\r\n if (allowEmphasis && app.emphasized) {\r\n flags |= OvrFlags.Emphasized;\r\n this._anyHilited = true;\r\n }\r\n\r\n if (app.overridesRgb && app.rgb) {\r\n flags |= OvrFlags.Rgb;\r\n const rgb = app.rgb;\r\n data.setByteAtIndex(dataIndex + 4, rgb.r);\r\n data.setByteAtIndex(dataIndex + 5, rgb.g);\r\n data.setByteAtIndex(dataIndex + 6, rgb.b);\r\n }\r\n\r\n if (undefined !== app.transparency) {\r\n // transparency in range [0, 1]...convert to byte and invert so 0=transparent...\r\n flags |= OvrFlags.Alpha;\r\n let alpha = 1.0 - app.transparency;\r\n alpha = Math.floor(0xff * alpha + 0.5);\r\n if ((0xff - alpha) < DisplayParams.minTransparency)\r\n alpha = 0xff;\r\n\r\n data.setByteAtIndex(dataIndex + 7, alpha);\r\n if (0xff === alpha) {\r\n this._anyOpaque = true;\r\n } else {\r\n this._anyTranslucent = true;\r\n if (!app.viewDependentTransparency) {\r\n flags |= OvrFlags.ViewIndependentTransparency;\r\n this._anyViewIndependentTranslucent = true;\r\n }\r\n }\r\n }\r\n\r\n if (app.overridesWeight && app.weight) {\r\n flags |= OvrFlags.Weight;\r\n let weight = app.weight;\r\n weight = Math.min(31, weight);\r\n weight = Math.max(1, weight);\r\n data.setByteAtIndex(dataIndex + 3, weight);\r\n }\r\n\r\n if (app.overridesLinePixels && app.linePixels) {\r\n flags |= OvrFlags.LineCode;\r\n const lineCode = LineCode.valueFromLinePixels(app.linePixels);\r\n data.setByteAtIndex(dataIndex + 2, lineCode);\r\n }\r\n\r\n if (app.ignoresMaterial)\r\n flags |= OvrFlags.IgnoreMaterial;\r\n\r\n if (allowFlash && undefined !== flashedIdParts && feature.elementId.lower === flashedIdParts.lower && feature.elementId.upper === flashedIdParts.upper)\r\n flags |= OvrFlags.Flashed;\r\n\r\n data.setOvrFlagsAtIndex(dataIndex, flags);\r\n if (OvrFlags.None !== flags)\r\n nOverridden++;\r\n }\r\n\r\n this._allHidden = (nHidden === map.numFeatures);\r\n this._anyOverridden = (nOverridden > 0);\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n // NB: If hilites is undefined, it means that the hilited set has not changed.\r\n private updateFlashedAndHilited(data: Texture2DDataUpdater, map: RenderFeatureTable, flashed?: Id64.Uint32Pair, hilites?: Hilites) {\r\n if (!hilites || true === this._options.noHilite) {\r\n this.updateFlashed(data, map, flashed);\r\n return;\r\n }\r\n\r\n const allowFlash = true !== this._options.noFlash;\r\n const intersect = \"intersection\" === hilites.modelSubCategoryMode;\r\n\r\n this._anyOverridden = this._anyHilited = false;\r\n for (const feature of map.iterable(scratchPackedFeature)) {\r\n const dataIndex = feature.index * 4 * 2;\r\n const oldFlags = data.getOvrFlagsAtIndex(dataIndex);\r\n if (OvrFlags.None !== (oldFlags & OvrFlags.Visibility)) {\r\n // If it's invisible, none of the other flags matter. We can't flash it and don't want to hilite it.\r\n this._anyOverridden = true;\r\n continue;\r\n }\r\n\r\n const isModelHilited = hilites.models.hasPair(feature.modelId);\r\n let isHilited = isModelHilited && !intersect;\r\n if (!isHilited)\r\n isHilited = hilites.elements.hasPair(feature.elementId);\r\n\r\n if (!isHilited)\r\n if (isModelHilited || !intersect)\r\n isHilited = hilites.subcategories.hasPair(feature.subCategoryId);\r\n\r\n let isFlashed = false;\r\n if (flashed && allowFlash)\r\n isFlashed = feature.elementId.lower === flashed.lower && feature.elementId.upper === flashed.upper;\r\n\r\n let newFlags = isFlashed ? (oldFlags | OvrFlags.Flashed) : (oldFlags & ~OvrFlags.Flashed);\r\n newFlags = isHilited ? (newFlags | OvrFlags.Hilited) : (newFlags & ~OvrFlags.Hilited);\r\n\r\n data.setOvrFlagsAtIndex(dataIndex, newFlags);\r\n if (OvrFlags.None !== newFlags) {\r\n this._anyOverridden = true;\r\n this._anyHilited = this._anyHilited || isHilited || OvrFlags.None !== (newFlags & OvrFlags.Emphasized);\r\n }\r\n }\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n private updateFlashed(data: Texture2DDataUpdater, map: RenderFeatureTable, flashed?: Id64.Uint32Pair): void {\r\n if (true === this._options.noFlash)\r\n return;\r\n\r\n this._anyOverridden = false;\r\n const elemId = { lower: 0, upper: 0 };\r\n for (let i = 0; i < map.numFeatures; i++) {\r\n const dataIndex = i * 4 * 2;\r\n const oldFlags = data.getOvrFlagsAtIndex(dataIndex);\r\n if (OvrFlags.None !== (oldFlags & OvrFlags.Visibility)) {\r\n // If it's invisible, none of the other flags matter and we can't flash it.\r\n this._anyOverridden = true;\r\n continue;\r\n }\r\n\r\n let isFlashed = false;\r\n if (flashed) {\r\n map.getElementIdPair(i, elemId);\r\n isFlashed = elemId.lower === flashed.lower && elemId.upper === flashed.upper;\r\n }\r\n\r\n const newFlags = isFlashed ? (oldFlags | OvrFlags.Flashed) : (oldFlags & ~OvrFlags.Flashed);\r\n data.setOvrFlagsAtIndex(dataIndex, newFlags);\r\n if (OvrFlags.None !== newFlags)\r\n this._anyOverridden = true;\r\n }\r\n\r\n this.updateUniformSymbologyFlags();\r\n }\r\n\r\n private constructor(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined) {\r\n this.target = target;\r\n this._options = options;\r\n this._cleanup = cleanup;\r\n }\r\n\r\n public static createFromTarget(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined) {\r\n return new FeatureOverrides(target, options, cleanup);\r\n }\r\n\r\n public get isDisposed(): boolean { return undefined === this._lut; }\r\n\r\n public dispose() {\r\n this._lut = dispose(this._lut);\r\n if (this._cleanup) {\r\n this._cleanup();\r\n this._cleanup = undefined;\r\n }\r\n }\r\n\r\n public initFromMap(map: RenderFeatureTable) {\r\n const nFeatures = map.numFeatures;\r\n assert(0 < nFeatures);\r\n\r\n this._lut = dispose(this._lut);\r\n\r\n const ovrs: FeatureSymbology.Overrides = this.target.currentFeatureSymbologyOverrides;\r\n this._mostRecentSymbologyOverrides = ovrs;\r\n const hilite = this.target.hilites;\r\n this._lut = this._initialize(map, ovrs, hilite, this.target.flashed);\r\n this._lastFlashId = Id64.invalid;\r\n this._hiliteSyncObserver = {};\r\n }\r\n\r\n public update(features: RenderFeatureTable) {\r\n let ovrs: FeatureSymbology.Overrides | undefined = this.target.currentFeatureSymbologyOverrides;\r\n const ovrsUpdated = ovrs !== this._mostRecentSymbologyOverrides;\r\n if (ovrsUpdated)\r\n this._mostRecentSymbologyOverrides = ovrs;\r\n else\r\n ovrs = undefined;\r\n\r\n const flashedId = this.target.flashedId;\r\n\r\n const hiliteSyncTarget = this.target.hiliteSyncTarget;\r\n const hiliteUpdated = !sync(hiliteSyncTarget, this._hiliteSyncObserver);\r\n\r\n const hilite = this.target.hilites;\r\n if (ovrsUpdated || hiliteUpdated || flashedId !== this._lastFlashId) {\r\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\r\n if (this._lut)\r\n this._update(features, this._lut, this.target.flashed, undefined !== ovrs || hiliteUpdated ? hilite : undefined, ovrs);\r\n\r\n this._lastFlashId = flashedId;\r\n }\r\n }\r\n\r\n public bindLUTParams(uniform: UniformHandle): void {\r\n uniform.setUniform2fv(this._lutParams);\r\n }\r\n\r\n public bindLUT(uniform: UniformHandle): void {\r\n if (this._lut)\r\n this._lut.bindSampler(uniform, TextureUnit.FeatureSymbology);\r\n }\r\n\r\n public bindUniformSymbologyFlags(uniform: UniformHandle): void {\r\n uniform.setUniform1f(this._uniformSymbologyFlags);\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"FeatureOverrides.js","sourceRoot":"","sources":["../../../../src/render/webgl/FeatureOverrides.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,MAAM,qBAAqB,CAAC;AAC5D,OAAO,EAAE,aAAa,EAAsB,MAAM,oBAAoB,CAAC;AAEvE,OAAO,EAAE,aAAa,EAAE,MAAM,8CAA8C,CAAC;AAG7E,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,EAAE,EAAE,MAAM,MAAM,CAAC;AAE1B,OAAO,EAA2B,WAAW,EAAE,MAAM,eAAe,CAAC;AACrE,OAAO,EAAE,IAAI,EAAgB,MAAM,QAAQ,CAAC;AAC5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,oBAAoB,EAAmB,aAAa,EAAE,MAAM,WAAW,CAAC;AAEjF,SAAS,qBAAqB,CAAC,QAAgB,EAAE,aAAqB,EAAE,aAAqB,CAAC,EAAE,UAAkB,CAAC;IACjH,MAAM,OAAO,GAAG,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC;IAC/C,MAAM,KAAK,GAAG,QAAQ,GAAG,aAAa,GAAG,OAAO,GAAG,UAAU,CAAC;IAE9D,IAAI,KAAK,GAAG,OAAO;QACjB,OAAO,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC;IAErC,yDAAyD;IACzD,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IAExC,8DAA8D;IAC9D,MAAM,SAAS,GAAG,KAAK,GAAG,aAAa,CAAC;IACxC,IAAI,CAAC,KAAK,SAAS,EAAE;QACnB,KAAK,IAAI,aAAa,GAAG,SAAS,CAAC;KACpC;IAED,iBAAiB;IACjB,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,CAAC;IAExC,MAAM,CAAC,MAAM,IAAI,OAAO,CAAC,CAAC;IAC1B,MAAM,CAAC,KAAK,IAAI,OAAO,CAAC,CAAC;IACzB,MAAM,CAAC,KAAK,GAAG,MAAM,IAAI,KAAK,CAAC,CAAC;IAChC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,KAAK,MAAM,CAAC,CAAC;IACtC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,KAAK,CAAC,CAAC;IAEpC,2CAA2C;IAC3C,MAAM,CAAC,CAAC,KAAK,KAAK,GAAG,aAAa,CAAC,CAAC;IAEpC,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,CAAC;AAC3B,CAAC;AAED,MAAM,UAAU,gBAAgB,CAAC,OAAsB,EAAE,OAAgB,EAAE,cAAuB;IAChG,IAAI,OAAO,CAAC,OAAO;QACjB,OAAO,KAAK,CAAC;IAEf,IAAI,OAAO,KAAK,OAAO,CAAC,oBAAoB;QAC1C,OAAO,cAAc,IAAI,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;IAE/H,OAAO,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,cAAc,IAAI,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC,CAAC;AACjI,CAAC;AAKD,MAAM,oBAAoB,GAAG,aAAa,CAAC,eAAe,EAAE,CAAC;AAE7D,gBAAgB;AAChB,MAAM,OAAO,gBAAgB;IAiB3B,IAAW,aAAa,KAAK,OAAO,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAC1D,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAClD,IAAW,cAAc,KAAK,OAAO,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IAC5D,IAAW,6BAA6B,KAAK,OAAO,IAAI,CAAC,8BAA8B,CAAC,CAAC,CAAC;IAC1F,IAAW,SAAS,KAAK,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAClD,IAAW,UAAU,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAEpD,iBAAiB;IACjB,IAAW,OAAO,KAA6B,OAAO,IAAI,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC,CAAC;IAC7E,IAAW,UAAU,KAAa,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7F,IAAW,SAAS,KAAK,OAAO,CAAC,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE/E,2BAA2B;QACjC,IAAI,CAAC,sBAAsB,6BAAqB,CAAC;QACjD,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,IAAI;YAC/B,OAAO;QAET,IAAI,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,SAAU,CAAC,CAAC,CAAC,CAAC;QACpC,IAAI,CAAC,KAAK,CAAC,KAAK,4BAAmB,CAAC;YAClC,IAAI,CAAC,sBAAsB,iCAAyB,CAAC;QAEvD,IAAI,CAAC,KAAK,CAAC,KAAK,iCAAwB,CAAC;YACvC,IAAI,CAAC,sBAAsB,sCAA8B,CAAC;QAE5D,IAAI,CAAC,IAAI,CAAC,WAAW;YACnB,OAAO;QAET,KAAK,GAAG,IAAI,CAAC,IAAI,CAAC,SAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;QACrC,IAAI,CAAC,KAAK,CAAC,KAAK,6BAAmB,CAAC;YAClC,IAAI,CAAC,sBAAsB,gCAAwB,CAAC;QAEtD,IAAI,CAAC,KAAK,CAAC,KAAK,gCAAsB,CAAC;YACrC,IAAI,CAAC,sBAAsB,oCAA4B,CAAC;IAC5D,CAAC;IAEM,mBAAmB;QACxB,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QACvB,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;QAC1C,OAAO,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC;IAC7B,CAAC;IAEO,WAAW,CAAC,GAAuB,EAAE,IAAgC,EAAE,MAAe,EAAE,OAAyB;QACvH,MAAM,SAAS,GAAG,GAAG,CAAC,WAAW,CAAC;QAClC,MAAM,IAAI,GAAG,qBAAqB,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;QACjD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QACzB,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC;QAC3B,MAAM,CAAC,KAAK,GAAG,MAAM,IAAI,SAAS,CAAC,CAAC;QAEpC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QAC3B,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC;QAE5B,MAAM,IAAI,GAAG,IAAI,UAAU,CAAC,KAAK,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC;QAChD,MAAM,OAAO,GAAG,IAAI,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,OAAO,EAAE,MAAM,CAAC,CAAC;QAE3D,OAAO,aAAa,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;IACjG,CAAC;IAEO,OAAO,CAAC,GAAuB,EAAE,GAAoB,EAAE,OAAyB,EAAE,OAAiB,EAAE,IAAiC;QAC5I,MAAM,OAAO,GAAG,IAAI,oBAAoB,CAAC,GAAG,CAAC,SAAU,CAAC,CAAC;QAEzD,IAAI,SAAS,KAAK,IAAI,EAAE;YACtB,IAAI,CAAC,uBAAuB,CAAC,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;SAC9D;aAAM;YACL,MAAM,CAAC,SAAS,KAAK,OAAO,CAAC,CAAC;YAC9B,IAAI,CAAC,gBAAgB,CAAC,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;SAC7D;QAED,GAAG,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;IACtB,CAAC;IAEO,gBAAgB,CAAC,IAA0B,EAAE,GAAuB,EAAE,GAA+B,EAAE,cAA2C,EAAE,OAAgB;QAC1K,MAAM,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC;QACpD,MAAM,UAAU,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAClD,MAAM,aAAa,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC;QAExD,IAAI,cAAc,GAAG,KAAK,CAAC;QAC3B,MAAM,WAAW,GAAG,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,CAAC;QAE7C,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,8BAA8B,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QAExG,IAAI,OAAO,GAAG,CAAC,CAAC;QAChB,IAAI,WAAW,GAAG,CAAC,CAAC;QAEpB,6DAA6D;QAC7D,OAAO;QACP,+CAA+C;QAC/C,qBAAqB;QACrB,2GAA2G;QAC3G,OAAO;QACP,iBAAiB;QACjB,iBAAiB;QACjB,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE;YACxD,MAAM,CAAC,GAAG,OAAO,CAAC,KAAK,CAAC;YACxB,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAE5B,IAAI,WAAW,CAAC,KAAK,KAAK,OAAO,CAAC,OAAO,CAAC,KAAK,IAAI,WAAW,CAAC,KAAK,KAAK,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE;gBAC9F,WAAW,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC;gBAC1C,WAAW,CAAC,KAAK,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC;gBAC1C,cAAc,GAAG,WAAW,IAAI,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;aACzE;YAED,MAAM,GAAG,GAAG,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,oBAAoB,CACxD,GAAG,EACH,OAAO,CAAC,SAAS,CAAC,KAAK,EAAE,OAAO,CAAC,SAAS,CAAC,KAAK,EAChD,OAAO,CAAC,aAAa,CAAC,KAAK,EAAE,OAAO,CAAC,aAAa,CAAC,KAAK,EACxD,OAAO,CAAC,aAAa,EACrB,OAAO,CAAC,OAAO,CAAC,KAAK,EAAE,OAAO,CAAC,OAAO,CAAC,KAAK,EAC5C,GAAG,CAAC,IAAI,EAAE,OAAO,CAAC,eAAe,CAAC,CAAC;YAErC,oDAAoD;YACpD,uEAAuE;YACvE,gJAAgJ;YAChJ,0EAA0E;YAC1E,IAAI,SAAS,KAAK,GAAG,EAAE;gBACrB,oHAAoH;gBACpH,IAAI,CAAC,kBAAkB,CAAC,SAAS,8BAAsB,CAAC;gBACxD,OAAO,EAAE,CAAC;gBACV,WAAW,EAAE,CAAC;gBACd,SAAS;aACV;YAED,IAAI,KAAK,GAAG,GAAG,CAAC,YAAY,CAAC,CAAC,gCAAuB,CAAC,sBAAc,CAAC;YACrE,IAAI,WAAW,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,EAAE,cAAc,CAAC,EAAE;gBACrE,KAAK,8BAAoB,CAAC;gBAC1B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;aACzB;YAED,IAAI,aAAa,IAAI,GAAG,CAAC,UAAU,EAAE;gBACnC,KAAK,iCAAuB,CAAC;gBAC7B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;aACzB;YAED,IAAI,GAAG,CAAC,YAAY,IAAI,GAAG,CAAC,GAAG,EAAE;gBAC/B,KAAK,wBAAgB,CAAC;gBACtB,MAAM,GAAG,GAAG,GAAG,CAAC,GAAG,CAAC;gBACpB,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;gBAC1C,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;aAC3C;YAED,IAAI,SAAS,KAAK,GAAG,CAAC,YAAY,EAAE;gBAClC,gFAAgF;gBAChF,KAAK,0BAAkB,CAAC;gBACxB,IAAI,KAAK,GAAG,GAAG,GAAG,GAAG,CAAC,YAAY,CAAC;gBACnC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,KAAK,GAAG,GAAG,CAAC,CAAC;gBACvC,IAAI,CAAC,IAAI,GAAG,KAAK,CAAC,GAAG,aAAa,CAAC,eAAe;oBAChD,KAAK,GAAG,IAAI,CAAC;gBAEf,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,KAAK,CAAC,CAAC;gBAC1C,IAAI,IAAI,KAAK,KAAK,EAAE;oBAClB,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC;iBACxB;qBAAM;oBACL,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;oBAC5B,IAAI,CAAC,GAAG,CAAC,yBAAyB,EAAE;wBAClC,KAAK,mDAAwC,CAAC;wBAC9C,IAAI,CAAC,8BAA8B,GAAG,IAAI,CAAC;qBAC5C;iBACF;aACF;YAED,IAAI,GAAG,CAAC,eAAe,IAAI,GAAG,CAAC,MAAM,EAAE;gBACrC,KAAK,6BAAmB,CAAC;gBACzB,IAAI,MAAM,GAAG,GAAG,CAAC,MAAM,CAAC;gBACxB,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,EAAE,EAAE,MAAM,CAAC,CAAC;gBAC9B,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAC7B,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC;aAC5C;YAED,IAAI,GAAG,CAAC,mBAAmB,IAAI,GAAG,CAAC,UAAU,EAAE;gBAC7C,KAAK,8BAAqB,CAAC;gBAC3B,MAAM,QAAQ,GAAG,QAAQ,CAAC,mBAAmB,CAAC,GAAG,CAAC,UAAU,CAAC,CAAC;gBAC9D,IAAI,CAAC,cAAc,CAAC,SAAS,GAAG,CAAC,EAAE,QAAQ,CAAC,CAAC;aAC9C;YAED,IAAI,GAAG,CAAC,eAAe;gBACrB,KAAK,mCAA2B,CAAC;YAEnC,IAAI,UAAU,IAAI,SAAS,KAAK,cAAc,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,cAAc,CAAC,KAAK,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,cAAc,CAAC,KAAK;gBACpJ,KAAK,6BAAoB,CAAC;YAE5B,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;YAC1C,IAAI,0BAAkB,KAAK;gBACzB,WAAW,EAAE,CAAC;SACjB;QAED,IAAI,CAAC,UAAU,GAAG,CAAC,OAAO,KAAK,GAAG,CAAC,WAAW,CAAC,CAAC;QAChD,IAAI,CAAC,cAAc,GAAG,CAAC,WAAW,GAAG,CAAC,CAAC,CAAC;QAExC,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAED,8EAA8E;IACtE,uBAAuB,CAAC,IAA0B,EAAE,GAAuB,EAAE,OAAyB,EAAE,OAAiB;QAC/H,IAAI,CAAC,OAAO,IAAI,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE;YAC/C,IAAI,CAAC,aAAa,CAAC,IAAI,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC;YACvC,OAAO;SACR;QAED,MAAM,UAAU,GAAG,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC;QAClD,MAAM,SAAS,GAAG,cAAc,KAAK,OAAO,CAAC,oBAAoB,CAAC;QAElE,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,WAAW,GAAG,KAAK,CAAC;QAC/C,KAAK,MAAM,OAAO,IAAI,GAAG,CAAC,QAAQ,CAAC,oBAAoB,CAAC,EAAE;YACxD,MAAM,SAAS,GAAG,OAAO,CAAC,KAAK,GAAG,CAAC,GAAG,CAAC,CAAC;YACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;YACpD,IAAI,0BAAkB,CAAC,QAAQ,8BAAsB,CAAC,EAAE;gBACtD,oGAAoG;gBACpG,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,SAAS;aACV;YAED,MAAM,cAAc,GAAG,OAAO,CAAC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,OAAO,CAAC,CAAC;YAC/D,IAAI,SAAS,GAAG,cAAc,IAAI,CAAC,SAAS,CAAC;YAC7C,IAAI,CAAC,SAAS;gBACZ,SAAS,GAAG,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;YAE1D,IAAI,CAAC,SAAS;gBACZ,IAAI,cAAc,IAAI,CAAC,SAAS;oBAC9B,SAAS,GAAG,OAAO,CAAC,aAAa,CAAC,OAAO,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAErE,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,OAAO,IAAI,UAAU;gBACvB,SAAS,GAAG,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,OAAO,CAAC,SAAS,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAAC;YAErG,IAAI,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,4BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,0BAAiB,CAAC,CAAC;YAC1F,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,6BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,2BAAiB,CAAC,CAAC;YAEtF,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;YAC7C,IAAI,0BAAkB,QAAQ,EAAE;gBAC9B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,IAAI,SAAS,IAAI,0BAAkB,CAAC,QAAQ,gCAAsB,CAAC,CAAC;aACxG;SACF;QAED,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAEO,aAAa,CAAC,IAA0B,EAAE,GAAuB,EAAE,OAAyB;QAClG,IAAI,IAAI,KAAK,IAAI,CAAC,QAAQ,CAAC,OAAO;YAChC,OAAO;QAET,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5B,MAAM,MAAM,GAAG,EAAE,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,CAAC;QACtC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,WAAW,EAAE,CAAC,EAAE,EAAE;YACxC,MAAM,SAAS,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YAC5B,MAAM,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;YACpD,IAAI,0BAAkB,CAAC,QAAQ,8BAAsB,CAAC,EAAE;gBACtD,2EAA2E;gBAC3E,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;gBAC3B,SAAS;aACV;YAED,IAAI,SAAS,GAAG,KAAK,CAAC;YACtB,IAAI,OAAO,EAAE;gBACX,GAAG,CAAC,gBAAgB,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;gBAChC,SAAS,GAAG,MAAM,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,IAAI,MAAM,CAAC,KAAK,KAAK,OAAO,CAAC,KAAK,CAAC;aAC9E;YAED,MAAM,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,4BAAmB,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,GAAG,0BAAiB,CAAC,CAAC;YAC5F,IAAI,CAAC,kBAAkB,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC;YAC7C,IAAI,0BAAkB,QAAQ;gBAC5B,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC;SAC9B;QAED,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACrC,CAAC;IAED,YAAoB,MAAc,EAAE,OAAqB,EAAE,OAA4C;QAzR/F,iBAAY,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,wBAAmB,GAAiB,EAAE,CAAC;QACvC,mBAAc,GAAG,IAAI,CAAC;QACtB,eAAU,GAAG,IAAI,CAAC;QAClB,oBAAe,GAAG,IAAI,CAAC;QACvB,mCAA8B,GAAG,IAAI,CAAC;QACtC,eAAU,GAAG,IAAI,CAAC;QAClB,gBAAW,GAAG,IAAI,CAAC;QACnB,eAAU,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QACjC,2BAAsB,8BAAqC;QAiRjE,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAEM,MAAM,CAAC,gBAAgB,CAAC,MAAc,EAAE,OAAqB,EAAE,OAA4C;QAChH,OAAO,IAAI,gBAAgB,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IACxD,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAE7D,OAAO;QACZ,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAC/B,IAAI,IAAI,CAAC,QAAQ,EAAE;YACjB,IAAI,CAAC,QAAQ,EAAE,CAAC;YAChB,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;SAC3B;IACH,CAAC;IAEM,WAAW,CAAC,GAAuB;QACxC,MAAM,SAAS,GAAG,GAAG,CAAC,WAAW,CAAC;QAClC,MAAM,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC;QAEtB,IAAI,CAAC,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;QAE/B,MAAM,IAAI,GAA+B,IAAI,CAAC,MAAM,CAAC,gCAAgC,CAAC;QACtF,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC;QAC1C,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;QACnC,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;QACrE,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,OAAO,CAAC;QACjC,IAAI,CAAC,mBAAmB,GAAG,EAAE,CAAC;IAChC,CAAC;IAEM,MAAM,CAAC,QAA4B;QACxC,IAAI,IAAI,GAA2C,IAAI,CAAC,MAAM,CAAC,gCAAgC,CAAC;QAChG,MAAM,WAAW,GAAG,IAAI,KAAK,IAAI,CAAC,6BAA6B,CAAC;QAChE,IAAI,WAAW;YACb,IAAI,CAAC,6BAA6B,GAAG,IAAI,CAAC;;YAE1C,IAAI,GAAG,SAAS,CAAC;QAEnB,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC;QAExC,MAAM,gBAAgB,GAAG,IAAI,CAAC,MAAM,CAAC,gBAAgB,CAAC;QACtD,MAAM,aAAa,GAAG,CAAC,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;QAExE,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,OAAO,CAAC;QACnC,IAAI,WAAW,IAAI,aAAa,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,EAAE;YACnE,6EAA6E;YAC7E,IAAI,IAAI,CAAC,IAAI;gBACX,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,MAAM,CAAC,OAAO,EAAE,SAAS,KAAK,IAAI,IAAI,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;YAEzH,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;SAC/B;IACH,CAAC;IAEM,aAAa,CAAC,OAAsB;QACzC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IACzC,CAAC;IAEM,OAAO,CAAC,OAAsB;QACnC,IAAI,IAAI,CAAC,IAAI;YACX,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,OAAO,EAAE,WAAW,CAAC,gBAAgB,CAAC,CAAC;IACjE,CAAC;IAEM,yBAAyB,CAAC,OAAsB;QACrD,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;IACpD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert, dispose, Id64 } from \"@itwin/core-bentley\";\nimport { PackedFeature, RenderFeatureTable } from \"@itwin/core-common\";\nimport { FeatureSymbology } from \"../FeatureSymbology\";\nimport { DisplayParams } from \"../../common/render/primitives/DisplayParams\";\nimport { BatchOptions } from \"../GraphicBuilder\";\nimport { WebGLDisposable } from \"./Disposable\";\nimport { LineCode } from \"./LineCode\";\nimport { GL } from \"./GL\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { EmphasisFlags, OvrFlags, TextureUnit } from \"./RenderFlags\";\nimport { sync, SyncObserver } from \"./Sync\";\nimport { System } from \"./System\";\nimport { Hilites, Target } from \"./Target\";\nimport { Texture2DDataUpdater, Texture2DHandle, TextureHandle } from \"./Texture\";\n\nfunction computeWidthAndHeight(nEntries: number, nRgbaPerEntry: number, nExtraRgba: number = 0, nTables: number = 1): { width: number, height: number } {\n const maxSize = System.instance.maxTextureSize;\n const nRgba = nEntries * nRgbaPerEntry * nTables + nExtraRgba;\n\n if (nRgba < maxSize)\n return { width: nRgba, height: 1 };\n\n // Make roughly square to reduce unused space in last row\n let width = Math.ceil(Math.sqrt(nRgba));\n\n // Ensure a given entry's RGBA values all fit on the same row.\n const remainder = width % nRgbaPerEntry;\n if (0 !== remainder) {\n width += nRgbaPerEntry - remainder;\n }\n\n // Compute height\n const height = Math.ceil(nRgba / width);\n\n assert(height <= maxSize);\n assert(width <= maxSize);\n assert(width * height >= nRgba);\n assert(Math.floor(height) === height);\n assert(Math.floor(width) === width);\n\n // Row padding should never be necessary...\n assert(0 === width % nRgbaPerEntry);\n\n return { width, height };\n}\n\nexport function isFeatureHilited(feature: PackedFeature, hilites: Hilites, isModelHilited: boolean): boolean {\n if (hilites.isEmpty)\n return false;\n\n if (\"union\" === hilites.modelSubCategoryMode)\n return isModelHilited || hilites.elements.hasPair(feature.elementId) || hilites.subcategories.hasPair(feature.subCategoryId);\n\n return hilites.elements.hasPair(feature.elementId) || (isModelHilited && hilites.subcategories.hasPair(feature.subCategoryId));\n}\n\n/** @internal */\nexport type FeatureOverridesCleanup = () => void;\n\nconst scratchPackedFeature = PackedFeature.createWithIndex();\n\n/** @internal */\nexport class FeatureOverrides implements WebGLDisposable {\n public readonly target: Target;\n private readonly _options: BatchOptions;\n private _lut?: Texture2DHandle;\n private _mostRecentSymbologyOverrides?: FeatureSymbology.Overrides;\n private _lastFlashId = Id64.invalid;\n private _hiliteSyncObserver: SyncObserver = {};\n private _anyOverridden = true;\n private _allHidden = true;\n private _anyTranslucent = true;\n private _anyViewIndependentTranslucent = true;\n private _anyOpaque = true;\n private _anyHilited = true;\n private _lutParams = new Float32Array(2);\n private _uniformSymbologyFlags: EmphasisFlags = EmphasisFlags.None;\n private _cleanup?: FeatureOverridesCleanup;\n\n public get anyOverridden() { return this._anyOverridden; }\n public get allHidden() { return this._allHidden; }\n public get anyTranslucent() { return this._anyTranslucent; }\n public get anyViewIndependentTranslucent() { return this._anyViewIndependentTranslucent; }\n public get anyOpaque() { return this._anyOpaque; }\n public get anyHilited() { return this._anyHilited; }\n\n /** For tests. */\n public get lutData(): Uint8Array | undefined { return this._lut?.dataBytes; }\n public get byteLength(): number { return undefined !== this._lut ? this._lut.bytesUsed : 0; }\n public get isUniform() { return 2 === this._lutParams[0] && 1 === this._lutParams[1]; }\n\n private updateUniformSymbologyFlags(): void {\n this._uniformSymbologyFlags = EmphasisFlags.None;\n if (!this.isUniform || !this._lut)\n return;\n\n let flags = this._lut.dataBytes![0];\n if (0 !== (flags & OvrFlags.Flashed))\n this._uniformSymbologyFlags |= EmphasisFlags.Flashed;\n\n if (0 !== (flags & OvrFlags.NonLocatable))\n this._uniformSymbologyFlags |= EmphasisFlags.NonLocatable;\n\n if (!this._anyHilited)\n return;\n\n flags = this._lut.dataBytes![1] << 8;\n if (0 !== (flags & OvrFlags.Hilited))\n this._uniformSymbologyFlags |= EmphasisFlags.Hilite;\n\n if (0 !== (flags & OvrFlags.Emphasized))\n this._uniformSymbologyFlags |= EmphasisFlags.Emphasized;\n }\n\n public getUniformOverrides(): Uint8Array {\n assert(this.isUniform);\n assert(undefined !== this._lut);\n assert(undefined !== this._lut.dataBytes);\n return this._lut.dataBytes;\n }\n\n private _initialize(map: RenderFeatureTable, ovrs: FeatureSymbology.Overrides, hilite: Hilites, flashed?: Id64.Uint32Pair): Texture2DHandle | undefined {\n const nFeatures = map.numFeatures;\n const dims = computeWidthAndHeight(nFeatures, 2);\n const width = dims.width;\n const height = dims.height;\n assert(width * height >= nFeatures);\n\n this._lutParams[0] = width;\n this._lutParams[1] = height;\n\n const data = new Uint8Array(width * height * 4);\n const creator = new Texture2DDataUpdater(data);\n this.buildLookupTable(creator, map, ovrs, flashed, hilite);\n\n return TextureHandle.createForData(width, height, data, true, GL.Texture.WrapMode.ClampToEdge);\n }\n\n private _update(map: RenderFeatureTable, lut: Texture2DHandle, flashed?: Id64.Uint32Pair, hilites?: Hilites, ovrs?: FeatureSymbology.Overrides) {\n const updater = new Texture2DDataUpdater(lut.dataBytes!);\n\n if (undefined === ovrs) {\n this.updateFlashedAndHilited(updater, map, flashed, hilites);\n } else {\n assert(undefined !== hilites);\n this.buildLookupTable(updater, map, ovrs, flashed, hilites);\n }\n\n lut.update(updater);\n }\n\n private buildLookupTable(data: Texture2DDataUpdater, map: RenderFeatureTable, ovr: FeatureSymbology.Overrides, flashedIdParts: Id64.Uint32Pair | undefined, hilites: Hilites) {\n const allowHilite = true !== this._options.noHilite;\n const allowFlash = true !== this._options.noFlash;\n const allowEmphasis = true !== this._options.noEmphasis;\n\n let isModelHilited = false;\n const prevModelId = { lower: -1, upper: -1 };\n\n this._anyOpaque = this._anyTranslucent = this._anyViewIndependentTranslucent = this._anyHilited = false;\n\n let nHidden = 0;\n let nOverridden = 0;\n\n // NB: We currently use 2 RGBA values per feature as follows:\n // [0]\n // RG = override flags (see OvrFlags enum)\n // B = line code\n // A = line weight (if we need an extra byte in future, could combine code+weight into a single byte).\n // [1]\n // RGB = rgb\n // A = alpha\n for (const feature of map.iterable(scratchPackedFeature)) {\n const i = feature.index;\n const dataIndex = i * 4 * 2;\n\n if (prevModelId.lower !== feature.modelId.lower || prevModelId.upper !== feature.modelId.upper) {\n prevModelId.lower = feature.modelId.lower;\n prevModelId.upper = feature.modelId.upper;\n isModelHilited = allowHilite && hilites.models.hasPair(feature.modelId);\n }\n\n const app = this.target.currentBranch.getFeatureAppearance(\n ovr,\n feature.elementId.lower, feature.elementId.upper,\n feature.subCategoryId.lower, feature.subCategoryId.upper,\n feature.geometryClass,\n feature.modelId.lower, feature.modelId.upper,\n map.type, feature.animationNodeId);\n\n // NB: If the appearance is fully transparent, then:\n // - For normal (\"primary\") models, getAppearance() returns undefined.\n // - For classifier models, getAppearance() returns the appearance, and classification shader will discard fully-transparent classified pixels.\n // (The latter is how we clip the classified model using the classifiers).\n if (undefined === app) {\n // The feature is not visible. We don't care about any of the other overrides, because we're not going to render it.\n data.setOvrFlagsAtIndex(dataIndex, OvrFlags.Visibility);\n nHidden++;\n nOverridden++;\n continue;\n }\n\n let flags = app.nonLocatable ? OvrFlags.NonLocatable : OvrFlags.None;\n if (allowHilite && isFeatureHilited(feature, hilites, isModelHilited)) {\n flags |= OvrFlags.Hilited;\n this._anyHilited = true;\n }\n\n if (allowEmphasis && app.emphasized) {\n flags |= OvrFlags.Emphasized;\n this._anyHilited = true;\n }\n\n if (app.overridesRgb && app.rgb) {\n flags |= OvrFlags.Rgb;\n const rgb = app.rgb;\n data.setByteAtIndex(dataIndex + 4, rgb.r);\n data.setByteAtIndex(dataIndex + 5, rgb.g);\n data.setByteAtIndex(dataIndex + 6, rgb.b);\n }\n\n if (undefined !== app.transparency) {\n // transparency in range [0, 1]...convert to byte and invert so 0=transparent...\n flags |= OvrFlags.Alpha;\n let alpha = 1.0 - app.transparency;\n alpha = Math.floor(0xff * alpha + 0.5);\n if ((0xff - alpha) < DisplayParams.minTransparency)\n alpha = 0xff;\n\n data.setByteAtIndex(dataIndex + 7, alpha);\n if (0xff === alpha) {\n this._anyOpaque = true;\n } else {\n this._anyTranslucent = true;\n if (!app.viewDependentTransparency) {\n flags |= OvrFlags.ViewIndependentTransparency;\n this._anyViewIndependentTranslucent = true;\n }\n }\n }\n\n if (app.overridesWeight && app.weight) {\n flags |= OvrFlags.Weight;\n let weight = app.weight;\n weight = Math.min(31, weight);\n weight = Math.max(1, weight);\n data.setByteAtIndex(dataIndex + 3, weight);\n }\n\n if (app.overridesLinePixels && app.linePixels) {\n flags |= OvrFlags.LineCode;\n const lineCode = LineCode.valueFromLinePixels(app.linePixels);\n data.setByteAtIndex(dataIndex + 2, lineCode);\n }\n\n if (app.ignoresMaterial)\n flags |= OvrFlags.IgnoreMaterial;\n\n if (allowFlash && undefined !== flashedIdParts && feature.elementId.lower === flashedIdParts.lower && feature.elementId.upper === flashedIdParts.upper)\n flags |= OvrFlags.Flashed;\n\n data.setOvrFlagsAtIndex(dataIndex, flags);\n if (OvrFlags.None !== flags)\n nOverridden++;\n }\n\n this._allHidden = (nHidden === map.numFeatures);\n this._anyOverridden = (nOverridden > 0);\n\n this.updateUniformSymbologyFlags();\n }\n\n // NB: If hilites is undefined, it means that the hilited set has not changed.\n private updateFlashedAndHilited(data: Texture2DDataUpdater, map: RenderFeatureTable, flashed?: Id64.Uint32Pair, hilites?: Hilites) {\n if (!hilites || true === this._options.noHilite) {\n this.updateFlashed(data, map, flashed);\n return;\n }\n\n const allowFlash = true !== this._options.noFlash;\n const intersect = \"intersection\" === hilites.modelSubCategoryMode;\n\n this._anyOverridden = this._anyHilited = false;\n for (const feature of map.iterable(scratchPackedFeature)) {\n const dataIndex = feature.index * 4 * 2;\n const oldFlags = data.getOvrFlagsAtIndex(dataIndex);\n if (OvrFlags.None !== (oldFlags & OvrFlags.Visibility)) {\n // If it's invisible, none of the other flags matter. We can't flash it and don't want to hilite it.\n this._anyOverridden = true;\n continue;\n }\n\n const isModelHilited = hilites.models.hasPair(feature.modelId);\n let isHilited = isModelHilited && !intersect;\n if (!isHilited)\n isHilited = hilites.elements.hasPair(feature.elementId);\n\n if (!isHilited)\n if (isModelHilited || !intersect)\n isHilited = hilites.subcategories.hasPair(feature.subCategoryId);\n\n let isFlashed = false;\n if (flashed && allowFlash)\n isFlashed = feature.elementId.lower === flashed.lower && feature.elementId.upper === flashed.upper;\n\n let newFlags = isFlashed ? (oldFlags | OvrFlags.Flashed) : (oldFlags & ~OvrFlags.Flashed);\n newFlags = isHilited ? (newFlags | OvrFlags.Hilited) : (newFlags & ~OvrFlags.Hilited);\n\n data.setOvrFlagsAtIndex(dataIndex, newFlags);\n if (OvrFlags.None !== newFlags) {\n this._anyOverridden = true;\n this._anyHilited = this._anyHilited || isHilited || OvrFlags.None !== (newFlags & OvrFlags.Emphasized);\n }\n }\n\n this.updateUniformSymbologyFlags();\n }\n\n private updateFlashed(data: Texture2DDataUpdater, map: RenderFeatureTable, flashed?: Id64.Uint32Pair): void {\n if (true === this._options.noFlash)\n return;\n\n this._anyOverridden = false;\n const elemId = { lower: 0, upper: 0 };\n for (let i = 0; i < map.numFeatures; i++) {\n const dataIndex = i * 4 * 2;\n const oldFlags = data.getOvrFlagsAtIndex(dataIndex);\n if (OvrFlags.None !== (oldFlags & OvrFlags.Visibility)) {\n // If it's invisible, none of the other flags matter and we can't flash it.\n this._anyOverridden = true;\n continue;\n }\n\n let isFlashed = false;\n if (flashed) {\n map.getElementIdPair(i, elemId);\n isFlashed = elemId.lower === flashed.lower && elemId.upper === flashed.upper;\n }\n\n const newFlags = isFlashed ? (oldFlags | OvrFlags.Flashed) : (oldFlags & ~OvrFlags.Flashed);\n data.setOvrFlagsAtIndex(dataIndex, newFlags);\n if (OvrFlags.None !== newFlags)\n this._anyOverridden = true;\n }\n\n this.updateUniformSymbologyFlags();\n }\n\n private constructor(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined) {\n this.target = target;\n this._options = options;\n this._cleanup = cleanup;\n }\n\n public static createFromTarget(target: Target, options: BatchOptions, cleanup: FeatureOverridesCleanup | undefined) {\n return new FeatureOverrides(target, options, cleanup);\n }\n\n public get isDisposed(): boolean { return undefined === this._lut; }\n\n public dispose() {\n this._lut = dispose(this._lut);\n if (this._cleanup) {\n this._cleanup();\n this._cleanup = undefined;\n }\n }\n\n public initFromMap(map: RenderFeatureTable) {\n const nFeatures = map.numFeatures;\n assert(0 < nFeatures);\n\n this._lut = dispose(this._lut);\n\n const ovrs: FeatureSymbology.Overrides = this.target.currentFeatureSymbologyOverrides;\n this._mostRecentSymbologyOverrides = ovrs;\n const hilite = this.target.hilites;\n this._lut = this._initialize(map, ovrs, hilite, this.target.flashed);\n this._lastFlashId = Id64.invalid;\n this._hiliteSyncObserver = {};\n }\n\n public update(features: RenderFeatureTable) {\n let ovrs: FeatureSymbology.Overrides | undefined = this.target.currentFeatureSymbologyOverrides;\n const ovrsUpdated = ovrs !== this._mostRecentSymbologyOverrides;\n if (ovrsUpdated)\n this._mostRecentSymbologyOverrides = ovrs;\n else\n ovrs = undefined;\n\n const flashedId = this.target.flashedId;\n\n const hiliteSyncTarget = this.target.hiliteSyncTarget;\n const hiliteUpdated = !sync(hiliteSyncTarget, this._hiliteSyncObserver);\n\n const hilite = this.target.hilites;\n if (ovrsUpdated || hiliteUpdated || flashedId !== this._lastFlashId) {\n // _lut can be undefined if context was lost, (gl.createTexture returns null)\n if (this._lut)\n this._update(features, this._lut, this.target.flashed, undefined !== ovrs || hiliteUpdated ? hilite : undefined, ovrs);\n\n this._lastFlashId = flashedId;\n }\n }\n\n public bindLUTParams(uniform: UniformHandle): void {\n uniform.setUniform2fv(this._lutParams);\n }\n\n public bindLUT(uniform: UniformHandle): void {\n if (this._lut)\n this._lut.bindSampler(uniform, TextureUnit.FeatureSymbology);\n }\n\n public bindUniformSymbologyFlags(uniform: UniformHandle): void {\n uniform.setUniform1f(this._uniformSymbologyFlags);\n }\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"FloatRGBA.js","sourceRoot":"","sources":["../../../../src/render/webgl/FloatRGBA.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,QAAQ,EAAY,MAAM,oBAAoB,CAAC;AAGxD,SAAS,KAAK,CAAC,IAAY;IACzB,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC;AACxC,CAAC;AAED,SAAS,KAAK,CAAC,IAAY;IACzB,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC;AACtC,CAAC;AAED,MAAM,OAAgB,UAAU;IAI9B,YAAsB,aAAqB;QACzC,IAAI,CAAC,WAAW,GAAG,IAAI,YAAY,CAAC,aAAa,CAAC,CAAC;QACnD,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IAKD,IAAW,GAAG,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAChD,IAAW,KAAK,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAClD,IAAW,IAAI,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,IAAW,IAAI,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IACxC,IAAW,OAAO,KAAK,OAAO,GAAG,KAAK,IAAI,CAAC,GAAG,IAAI,GAAG,KAAK,IAAI,CAAC,KAAK,IAAI,GAAG,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAErF,WAAW,CAAC,GAAa;QAC9B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,WAAW,CAAC,GAAa;QAC9B,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;IAC7D,CAAC;IAEM,OAAO,CAAC,IAAY;QACzB,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QAC3B,IAAI,IAAI,KAAK,IAAI,CAAC,IAAI;YACpB,OAAO;QAET,MAAM,CAAC,GAAG,QAAQ,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QACrE,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACpB,CAAC;IAES,gBAAgB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QACxD,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACxB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACxB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAC1B,CAAC;IAES,iBAAiB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QACpE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACb,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACb,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACb,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAEb,MAAM,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC;QAC1F,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACjC,CAAC;CACF;AAED,MAAM,OAAO,QAAS,SAAQ,UAAU;IACtC;QACE,KAAK,CAAC,CAAC,CAAC,CAAC;IACX,CAAC;IAES,QAAQ,CAAC,IAAY;QAC7B,OAAO,CAAC,IAAI,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAES,aAAa,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,EAAU;QACjE,IAAI,CAAC,gBAAgB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACjC,CAAC;IAEM,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QACxC,IAAI,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACrC,CAAC;IAEM,IAAI,CAAC,OAAsB;QAChC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,GAAa;QACtC,OAAO,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACrC,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,GAAa;QACtC,OAAO,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;IAC9D,CAAC;IAEM,MAAM,CAAC,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QAChD,MAAM,GAAG,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC3B,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACjB,OAAO,GAAG,CAAC;IACb,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAY;QACjC,MAAM,GAAG,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC3B,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAClB,OAAO,GAAG,CAAC;IACb,CAAC;CACF;AAED,MAAM,OAAO,SAAU,SAAQ,UAAU;IACvC;QACE,KAAK,CAAC,CAAC,CAAC,CAAC;QACT,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;IAC5B,CAAC;IAES,QAAQ,CAAC,IAAY;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAES,aAAa,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAChE,IAAI,CAAC,gBAAgB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAC1B,CAAC;IAEM,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QACnD,IAAI,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,IAAW,KAAK,KAAa,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1D,IAAW,KAAK,CAAC,KAAa,IAAI,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAChE,IAAW,eAAe,KAAc,OAAO,GAAG,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IAE7D,IAAI,CAAC,OAAsB;QAChC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,GAAa;QACtC,OAAO,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACtC,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAY;QACjC,MAAM,IAAI,GAAG,IAAI,SAAS,EAAE,CAAC;QAC7B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACnB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,MAAM,CAAC,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC3D,MAAM,IAAI,GAAG,IAAI,SAAS,EAAE,CAAC;QAC7B,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,GAAe;QAC1B,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAErE,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QACrD,OAAO,GAAG,CAAC;IACb,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { ColorDef, RgbColor } from \"@itwin/core-common\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\n\r\nfunction clamp(norm: number): number {\r\n return Math.max(0, Math.min(1, norm));\r\n}\r\n\r\nfunction scale(norm: number): number {\r\n return Math.floor(norm * 255 + 0.5);\r\n}\r\n\r\nexport abstract class FloatColor {\r\n protected readonly _components: Float32Array;\r\n private _tbgr: number;\r\n\r\n protected constructor(numComponents: number) {\r\n this._components = new Float32Array(numComponents);\r\n this._tbgr = 0;\r\n }\r\n\r\n protected abstract maskTbgr(tbgr: number): number;\r\n protected abstract setComponents(r: number, g: number, b: number, a: number): void;\r\n\r\n public get red() { return this._components[0]; }\r\n public get green() { return this._components[1]; }\r\n public get blue() { return this._components[2]; }\r\n public get tbgr() { return this._tbgr; }\r\n public get isWhite() { return 1.0 === this.red && 1.0 === this.green && 1.0 === this.blue; }\r\n\r\n public setColorDef(def: ColorDef) {\r\n this.setTbgr(def.tbgr);\r\n }\r\n\r\n public setRgbColor(rgb: RgbColor) {\r\n this.setTbgr((rgb.r | (rgb.g << 8) | (rgb.b << 16)) >>> 0);\r\n }\r\n\r\n public setTbgr(tbgr: number) {\r\n tbgr = this.maskTbgr(tbgr);\r\n if (tbgr === this.tbgr)\r\n return;\r\n\r\n const c = ColorDef.getColors(tbgr);\r\n this.setComponents(c.r / 255, c.g / 255, c.b / 255, 1.0 - c.t / 255);\r\n this._tbgr = tbgr;\r\n }\r\n\r\n protected setRgbComponents(r: number, g: number, b: number): void {\r\n this._components[0] = r;\r\n this._components[1] = g;\r\n this._components[2] = b;\r\n }\r\n\r\n protected setRgbaComponents(r: number, g: number, b: number, a: number): void {\r\n r = clamp(r);\r\n g = clamp(g);\r\n b = clamp(b);\r\n a = clamp(a);\r\n\r\n const tbgr = (scale(r) | (scale(g) << 8) | (scale(b) << 16) | (scale(1 - a) << 24)) >>> 0;\r\n this._tbgr = this.maskTbgr(tbgr);\r\n this.setComponents(r, g, b, a);\r\n }\r\n}\r\n\r\nexport class FloatRgb extends FloatColor {\r\n public constructor() {\r\n super(3);\r\n }\r\n\r\n protected maskTbgr(tbgr: number) {\r\n return (tbgr & 0x00ffffff) >>> 0;\r\n }\r\n\r\n protected setComponents(r: number, g: number, b: number, _a: number) {\r\n this.setRgbComponents(r, g, b);\r\n }\r\n\r\n public set(r: number, g: number, b: number) {\r\n this.setRgbaComponents(r, g, b, 1);\r\n }\r\n\r\n public bind(uniform: UniformHandle): void {\r\n uniform.setUniform3fv(this._components);\r\n }\r\n\r\n public static fromColorDef(def: ColorDef): FloatRgb {\r\n return FloatRgb.fromTbgr(def.tbgr);\r\n }\r\n\r\n public static fromRgbColor(rgb: RgbColor): FloatRgb {\r\n return FloatRgb.from(rgb.r / 255, rgb.g / 255, rgb.b / 255);\r\n }\r\n\r\n public static from(r: number, g: number, b: number): FloatRgb {\r\n const rgb = new FloatRgb();\r\n rgb.set(r, g, b);\r\n return rgb;\r\n }\r\n\r\n public static fromTbgr(tbgr: number): FloatRgb {\r\n const rgb = new FloatRgb();\r\n rgb.setTbgr(tbgr);\r\n return rgb;\r\n }\r\n}\r\n\r\nexport class FloatRgba extends FloatColor {\r\n public constructor() {\r\n super(4);\r\n this._components[3] = 1.0;\r\n }\r\n\r\n protected maskTbgr(tbgr: number) {\r\n return tbgr;\r\n }\r\n\r\n protected setComponents(r: number, g: number, b: number, a: number) {\r\n this.setRgbComponents(r, g, b);\r\n this._components[3] = a;\r\n }\r\n\r\n public set(r: number, g: number, b: number, a: number) {\r\n this.setRgbaComponents(r, g, b, a);\r\n }\r\n\r\n public get alpha(): number { return this._components[3]; }\r\n public set alpha(alpha: number) { this._components[3] = alpha; }\r\n public get hasTranslucency(): boolean { return 1.0 !== this.alpha; }\r\n\r\n public bind(uniform: UniformHandle): void {\r\n uniform.setUniform4fv(this._components);\r\n }\r\n\r\n public static fromColorDef(def: ColorDef): FloatRgba {\r\n return FloatRgba.fromTbgr(def.tbgr);\r\n }\r\n\r\n public static fromTbgr(tbgr: number): FloatRgba {\r\n const rgba = new FloatRgba();\r\n rgba.setTbgr(tbgr);\r\n return rgba;\r\n }\r\n\r\n public static from(r: number, g: number, b: number, a: number): FloatRgba {\r\n const rgba = new FloatRgba();\r\n rgba.set(r, g, b, a);\r\n return rgba;\r\n }\r\n\r\n public clone(out?: FloatRgba): FloatRgba {\r\n if (undefined === out)\r\n return FloatRgba.from(this.red, this.green, this.blue, this.alpha);\r\n\r\n out.set(this.red, this.green, this.blue, this.alpha);\r\n return out;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"FloatRGBA.js","sourceRoot":"","sources":["../../../../src/render/webgl/FloatRGBA.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,QAAQ,EAAY,MAAM,oBAAoB,CAAC;AAGxD,SAAS,KAAK,CAAC,IAAY;IACzB,OAAO,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC;AACxC,CAAC;AAED,SAAS,KAAK,CAAC,IAAY;IACzB,OAAO,IAAI,CAAC,KAAK,CAAC,IAAI,GAAG,GAAG,GAAG,GAAG,CAAC,CAAC;AACtC,CAAC;AAED,MAAM,OAAgB,UAAU;IAI9B,YAAsB,aAAqB;QACzC,IAAI,CAAC,WAAW,GAAG,IAAI,YAAY,CAAC,aAAa,CAAC,CAAC;QACnD,IAAI,CAAC,KAAK,GAAG,CAAC,CAAC;IACjB,CAAC;IAKD,IAAW,GAAG,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAChD,IAAW,KAAK,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAClD,IAAW,IAAI,KAAK,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,IAAW,IAAI,KAAK,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IACxC,IAAW,OAAO,KAAK,OAAO,GAAG,KAAK,IAAI,CAAC,GAAG,IAAI,GAAG,KAAK,IAAI,CAAC,KAAK,IAAI,GAAG,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAErF,WAAW,CAAC,GAAa;QAC9B,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACzB,CAAC;IAEM,WAAW,CAAC,GAAa;QAC9B,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC;IAC7D,CAAC;IAEM,OAAO,CAAC,IAAY;QACzB,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QAC3B,IAAI,IAAI,KAAK,IAAI,CAAC,IAAI;YACpB,OAAO;QAET,MAAM,CAAC,GAAG,QAAQ,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC;QACnC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;QACrE,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC;IACpB,CAAC;IAES,gBAAgB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QACxD,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACxB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QACxB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAC1B,CAAC;IAES,iBAAiB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QACpE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACb,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACb,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACb,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QAEb,MAAM,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,EAAE,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,CAAC,KAAK,CAAC,CAAC;QAC1F,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACjC,IAAI,CAAC,aAAa,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACjC,CAAC;CACF;AAED,MAAM,OAAO,QAAS,SAAQ,UAAU;IACtC;QACE,KAAK,CAAC,CAAC,CAAC,CAAC;IACX,CAAC;IAES,QAAQ,CAAC,IAAY;QAC7B,OAAO,CAAC,IAAI,GAAG,UAAU,CAAC,KAAK,CAAC,CAAC;IACnC,CAAC;IAES,aAAa,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,EAAU;QACjE,IAAI,CAAC,gBAAgB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACjC,CAAC;IAEM,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QACxC,IAAI,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACrC,CAAC;IAEM,IAAI,CAAC,OAAsB;QAChC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,GAAa;QACtC,OAAO,QAAQ,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACrC,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,GAAa;QACtC,OAAO,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,GAAG,EAAE,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;IAC9D,CAAC;IAEM,MAAM,CAAC,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS;QAChD,MAAM,GAAG,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC3B,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACjB,OAAO,GAAG,CAAC;IACb,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAY;QACjC,MAAM,GAAG,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC3B,GAAG,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QAClB,OAAO,GAAG,CAAC;IACb,CAAC;CACF;AAED,MAAM,OAAO,SAAU,SAAQ,UAAU;IACvC;QACE,KAAK,CAAC,CAAC,CAAC,CAAC;QACT,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC;IAC5B,CAAC;IAES,QAAQ,CAAC,IAAY;QAC7B,OAAO,IAAI,CAAC;IACd,CAAC;IAES,aAAa,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAChE,IAAI,CAAC,gBAAgB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC/B,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAC1B,CAAC;IAEM,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QACnD,IAAI,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACrC,CAAC;IAED,IAAW,KAAK,KAAa,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC1D,IAAW,KAAK,CAAC,KAAa,IAAI,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAChE,IAAW,eAAe,KAAc,OAAO,GAAG,KAAK,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC;IAE7D,IAAI,CAAC,OAAsB;QAChC,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,YAAY,CAAC,GAAa;QACtC,OAAO,SAAS,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IACtC,CAAC;IAEM,MAAM,CAAC,QAAQ,CAAC,IAAY;QACjC,MAAM,IAAI,GAAG,IAAI,SAAS,EAAE,CAAC;QAC7B,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;QACnB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,MAAM,CAAC,IAAI,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC3D,MAAM,IAAI,GAAG,IAAI,SAAS,EAAE,CAAC;QAC7B,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QACrB,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,KAAK,CAAC,GAAe;QAC1B,IAAI,SAAS,KAAK,GAAG;YACnB,OAAO,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAErE,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,EAAE,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QACrD,OAAO,GAAG,CAAC;IACb,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { ColorDef, RgbColor } from \"@itwin/core-common\";\nimport { UniformHandle } from \"./UniformHandle\";\n\nfunction clamp(norm: number): number {\n return Math.max(0, Math.min(1, norm));\n}\n\nfunction scale(norm: number): number {\n return Math.floor(norm * 255 + 0.5);\n}\n\nexport abstract class FloatColor {\n protected readonly _components: Float32Array;\n private _tbgr: number;\n\n protected constructor(numComponents: number) {\n this._components = new Float32Array(numComponents);\n this._tbgr = 0;\n }\n\n protected abstract maskTbgr(tbgr: number): number;\n protected abstract setComponents(r: number, g: number, b: number, a: number): void;\n\n public get red() { return this._components[0]; }\n public get green() { return this._components[1]; }\n public get blue() { return this._components[2]; }\n public get tbgr() { return this._tbgr; }\n public get isWhite() { return 1.0 === this.red && 1.0 === this.green && 1.0 === this.blue; }\n\n public setColorDef(def: ColorDef) {\n this.setTbgr(def.tbgr);\n }\n\n public setRgbColor(rgb: RgbColor) {\n this.setTbgr((rgb.r | (rgb.g << 8) | (rgb.b << 16)) >>> 0);\n }\n\n public setTbgr(tbgr: number) {\n tbgr = this.maskTbgr(tbgr);\n if (tbgr === this.tbgr)\n return;\n\n const c = ColorDef.getColors(tbgr);\n this.setComponents(c.r / 255, c.g / 255, c.b / 255, 1.0 - c.t / 255);\n this._tbgr = tbgr;\n }\n\n protected setRgbComponents(r: number, g: number, b: number): void {\n this._components[0] = r;\n this._components[1] = g;\n this._components[2] = b;\n }\n\n protected setRgbaComponents(r: number, g: number, b: number, a: number): void {\n r = clamp(r);\n g = clamp(g);\n b = clamp(b);\n a = clamp(a);\n\n const tbgr = (scale(r) | (scale(g) << 8) | (scale(b) << 16) | (scale(1 - a) << 24)) >>> 0;\n this._tbgr = this.maskTbgr(tbgr);\n this.setComponents(r, g, b, a);\n }\n}\n\nexport class FloatRgb extends FloatColor {\n public constructor() {\n super(3);\n }\n\n protected maskTbgr(tbgr: number) {\n return (tbgr & 0x00ffffff) >>> 0;\n }\n\n protected setComponents(r: number, g: number, b: number, _a: number) {\n this.setRgbComponents(r, g, b);\n }\n\n public set(r: number, g: number, b: number) {\n this.setRgbaComponents(r, g, b, 1);\n }\n\n public bind(uniform: UniformHandle): void {\n uniform.setUniform3fv(this._components);\n }\n\n public static fromColorDef(def: ColorDef): FloatRgb {\n return FloatRgb.fromTbgr(def.tbgr);\n }\n\n public static fromRgbColor(rgb: RgbColor): FloatRgb {\n return FloatRgb.from(rgb.r / 255, rgb.g / 255, rgb.b / 255);\n }\n\n public static from(r: number, g: number, b: number): FloatRgb {\n const rgb = new FloatRgb();\n rgb.set(r, g, b);\n return rgb;\n }\n\n public static fromTbgr(tbgr: number): FloatRgb {\n const rgb = new FloatRgb();\n rgb.setTbgr(tbgr);\n return rgb;\n }\n}\n\nexport class FloatRgba extends FloatColor {\n public constructor() {\n super(4);\n this._components[3] = 1.0;\n }\n\n protected maskTbgr(tbgr: number) {\n return tbgr;\n }\n\n protected setComponents(r: number, g: number, b: number, a: number) {\n this.setRgbComponents(r, g, b);\n this._components[3] = a;\n }\n\n public set(r: number, g: number, b: number, a: number) {\n this.setRgbaComponents(r, g, b, a);\n }\n\n public get alpha(): number { return this._components[3]; }\n public set alpha(alpha: number) { this._components[3] = alpha; }\n public get hasTranslucency(): boolean { return 1.0 !== this.alpha; }\n\n public bind(uniform: UniformHandle): void {\n uniform.setUniform4fv(this._components);\n }\n\n public static fromColorDef(def: ColorDef): FloatRgba {\n return FloatRgba.fromTbgr(def.tbgr);\n }\n\n public static fromTbgr(tbgr: number): FloatRgba {\n const rgba = new FloatRgba();\n rgba.setTbgr(tbgr);\n return rgba;\n }\n\n public static from(r: number, g: number, b: number, a: number): FloatRgba {\n const rgba = new FloatRgba();\n rgba.set(r, g, b, a);\n return rgba;\n }\n\n public clone(out?: FloatRgba): FloatRgba {\n if (undefined === out)\n return FloatRgba.from(this.red, this.green, this.blue, this.alpha);\n\n out.set(this.red, this.green, this.blue, this.alpha);\n return out;\n }\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"FrameBuffer.js","sourceRoot":"","sources":["../../../../src/render/webgl/FrameBuffer.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAE7C,OAAO,EAAE,EAAE,EAAE,MAAM,MAAM,CAAC;AAC1B,OAAO,EAAE,YAAY,EAAE,uBAAuB,EAAE,MAAM,gBAAgB,CAAC;AACvE,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAgB1C,gBAAgB;AAChB,MAAM,OAAO,WAAW;IAWtB,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC;IAEpE,IAAW,OAAO,KAAc,OAAO,sCAA8B,IAAI,CAAC,UAAU,IAAI,iEAAyD,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEnK,IAAW,mBAAmB,KAAc,OAAO,mDAA2C,IAAI,CAAC,UAAU,IAAI,kEAA0D,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7L,IAAW,WAAW,KAAc,OAAO,2CAAmC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEhG,IAAW,cAAc,KAAc,OAAO,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAE7G,QAAQ,CAAC,GAAW;QACzB,MAAM,CAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACzC,IAAI,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,IAAI,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,OAAO,EAAE;YAC1E,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;SAC1C;QACD,OAAO,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,eAAe,CAAC,YAAqB,EAAE,GAAW;QACvD,IAAI,KAAK,CAAC;QACV,IAAI,YAAY,EAAE;YAChB,MAAM,CAAE,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YAC3C,KAAK,GAAI,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;SACpC;QACD,MAAM,CAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACzC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC;IAClD,CAAC;IAED,YAAoB,GAAqB,EAAE,aAA8B,EAAE,WAAyB,EAClG,cAA0C,EAAE,SAAqC,EAAE,aAA2B;QArCxG,eAAU,wCAAsD;QACvD,mBAAc,GAAoB,EAAE,CAAC;QACrC,oBAAe,GAA8B,EAAE,CAAC;QAChD,sBAAiB,GAAa,EAAE,CAAC;QACjC,oBAAe,GAA8B,EAAE,CAAC;QAkC/D,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;QAChB,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QAEnC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEjB,IAAI,CAAC,GAAW,CAAC,CAAC;QAClB,KAAK,MAAM,MAAM,IAAI,aAAa,EAAE;YAClC,MAAM,cAAc,GAAW,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC;YACxD,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YAC5C,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACjC,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;YACrC,IAAI,SAAS,KAAK,SAAS;gBACzB,EAAE,CAAC,oBAAoB,CAAC,EAAE,CAAC,WAAW,EAAE,cAAc,EAAE,EAAE,CAAC,UAAU,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;YACvF,CAAC,EAAE,CAAC;SACL;QAED,IAAI,WAAW,KAAK,SAAS,EAAE;YAC7B,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;YAC/B,MAAM,QAAQ,GAAG,WAAW,CAAC,SAAS,EAAE,CAAC;YACzC,IAAI,SAAS,KAAK,QAAQ,EAAE;gBAC1B,IAAI,WAAW,YAAY,YAAY,EAAE;oBACvC,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;iBAC5F;qBAAM,IAAI,WAAW,YAAY,uBAAuB,EAAE;oBACzD,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;iBACpG;qBAAM;oBACL,qFAAqF;oBACrF,4FAA4F;oBAC5F,EAAE,CAAC,oBAAoB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,UAAU,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC;iBAClG;aACF;SACF;QAED,IAAI,CAAC,MAAM,EAAE,CAAC;QAEd,IAAI,SAAS,KAAK,cAAc,IAAI,cAAc,CAAC,MAAM,KAAK,aAAa,CAAC,MAAM,IAAI,SAAS,KAAK,SAAS,IAAI,SAAS,CAAC,MAAM,KAAK,cAAc,CAAC,MAAM,EAAE;YAC3J,2DAA2D;YAC3D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;YACzD,IAAI,IAAI,KAAK,IAAI,EAAE;gBACjB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;gBACnB,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACvB,CAAC,GAAG,CAAC,CAAC;gBACN,KAAK,MAAM,SAAS,IAAI,cAAc,EAAE;oBACtC,MAAM,cAAc,GAAW,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC;oBACxD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;oBACrC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxC,MAAM,YAAY,GAAG,SAAS,CAAC,SAAS,EAAE,CAAC;oBAC3C,IAAI,SAAS,KAAK,YAAY;wBAC5B,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,cAAc,EAAE,EAAE,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;oBAC5F,CAAC,EAAE,CAAC;iBACL;gBAED,IAAI,aAAa,KAAK,SAAS,EAAE;oBAC/B,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;oBACnC,MAAM,UAAU,GAAG,aAAa,CAAC,SAAS,EAAE,CAAC;oBAC7C,IAAI,SAAS,KAAK,UAAU,EAAE;wBAC5B,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC;qBACtG;iBACF;gBACD,IAAI,CAAC,MAAM,EAAE,CAAC;aACf;SACF;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,aAA8B,EAAE,WAAyB,EAAE,cAA0C,EAAE,SAAqC,EAAE,aAA2B;QAC5L,MAAM,GAAG,GAA4B,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;QACjF,IAAI,IAAI,KAAK,GAAG,EAAE;YAChB,OAAO,SAAS,CAAC;SAClB;QACD,OAAO,IAAI,WAAW,CAAC,GAAG,EAAE,aAAa,EAAE,WAAW,EAAE,cAAc,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;IACpG,CAAC;IAEM,OAAO;QACZ,oEAAoE;QACpE,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAK,CAAC,CAAC;YACtD,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;YACtB,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,EAAE;gBAC7B,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvD,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;aACzB;SACF;IACH,CAAC;IAEM,IAAI,CAAC,kBAA2B,KAAK,EAAE,SAAkB,KAAK;QACnE,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAEtB,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI;YACzB,OAAO,KAAK,CAAC;QAEf,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QAEnC,IAAI,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,EAAE;YACvC,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,IAAI,CAAC,UAAU,iDAAyC,CAAC;SAC1D;aAAM;YACL,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YACrD,IAAI,CAAC,UAAU,qCAA6B,CAAC;SAC9C;QAED,IAAI,eAAe,EAAE;YACnB,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YACvD,IAAI,CAAC,UAAU,EAAE,CAAC;SACnB;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,MAAM;QACX,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrB,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACrE,IAAI,CAAC,UAAU,uCAA+B,CAAC;IACjD,CAAC;IAEM,OAAO;QACZ,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrB,IAAI,CAAC,UAAU,yCAAiC,CAAC;IACnD,CAAC;IAEM,gBAAgB;QACrB,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,eAAe,EAAE;YACzC,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;SAC9B;QACD,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YACjC,IAAI,CAAC,aAAyC,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAC1E,CAAC;IAED;;OAEG;IACI,uBAAuB,CAAC,SAAkB,EAAE,GAAY;QAC7D,IAAI,CAAC,IAAI,CAAC,MAAM;YACd,OAAO;QACT,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QAC3C,MAAM,GAAG,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QACpC,MAAM,WAAW,GAAG,EAAE,CAAC;QACvB,MAAM,GAAG,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACxE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,EAAE,CAAC,EAAE;YAC5B,IAAI,SAAS,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG,EAAE;gBAChC,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,oEAAoE;gBAChG,SAAS;aACV;YACD,IAAI,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE;gBACnC,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvD,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,IAAK,CAAC,CAAC;gBACtD,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC5C,GAAG,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;gBAC7B,WAAW,CAAC,GAAG,EAAE,CAAC;gBAClB,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;gBAC3B,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,MAAM,EACnF,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,MAAM,EACjE,EAAE,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;gBAC/C,IAAI,SAAS,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG;oBAChC,MAAM;aACT;SACF;QACD,IAAI,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,IAAK,IAAI,CAAC,aAAyC,CAAC,OAAO,EAAE;YAC9I,MAAM,IAAI,GAAG,EAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,+GAA+G;YAChJ,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,IAAK,CAAC,CAAC;YACtD,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,MAAM,EACvE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,MAAM,EACrD,IAAI,EAAE,EAAE,CAAC,aAAa,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;YACxC,IAAI,CAAC,aAAyC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;SACxE;QACD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC;IAC5C,CAAC;IAED;;;OAGG;IACI,UAAU,CAAC,QAAiB,EAAE,UAAmB,EAAE,iBAA0B,EAAE,OAAkB;QACtG,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QACnC,MAAM,WAAW,GAAa,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QAC/K,IAAI,SAAS,KAAK,OAAO,EAAE;YACzB,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE;gBACtB,KAAK,MAAM,CAAC,IAAI,OAAO;oBACrB,WAAW,CAAC,IAAI,CAAC,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC;aAC9C;SACF;aAAM;YACL,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;SAC5C;QACD,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,iBAAiB,EAAE,GAAG,EAAE;YAC3E,MAAM,CAAC,QAAQ,CAAC,qBAAqB,CAAC,WAAW,CAAC,CAAC;QACrD,CAAC,CAAC,CAAC;IACL,CAAC;IAED,kFAAkF;IAClF,IAAW,WAAW;QACpB,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,KAAK,IAAI,CAAC,cAAc,CAAC,MAAM,IAAI,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,YAAY,aAAa,CAAC;YACzG,OAAO,SAAS,CAAC;QAEnB,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC;QACnC,IAAI,EAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,KAAK,GAAG,CAAC,MAAM,IAAI,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,KAAK,GAAG,CAAC,QAAQ;YAC5F,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,IAAI,UAAU,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE;YACzC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;YACjB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;SACtB;QAED,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QAClG,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAQD,gBAAgB;AAChB,MAAM,OAAO,gBAAgB;IAA7B;QACE,oGAAoG;QACnF,WAAM,GAAc,EAAE,CAAC;IAiF1C,CAAC;IA/EC,IAAY,IAAI,KAAK,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;IAEvF,IAAI,CAAC,GAAgB,EAAE,eAAwB,EAAE,gBAAyB;QAC/E,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE;YAC3B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;SACzB;QAED,MAAM,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACrB,GAAG,CAAC,IAAI,CAAC,eAAe,EAAE,gBAAgB,CAAC,CAAC;QAC5C,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAEpB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,eAAe,EAAE,gBAAgB,EAAE,CAAC,CAAC;IAC/D,CAAC;IAEM,GAAG;QACR,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE;YAC3B,OAAO;SACR;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;QAC1B,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QAElB,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACpB,GAAG,CAAC,MAAM,EAAE,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAErB,IAAI,IAAI,CAAC,OAAO,EAAE;YAChB,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;SACtE;aAAM;YACL,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;YACtB,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;YAC5B,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC,gBAAgB,CAAC,CAAC;YACxD,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;SACzB;IACH,CAAC;IAED,IAAW,kBAAkB;QAC3B,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACzE,CAAC;IAED,IAAW,qBAAqB;QAC9B,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,mBAAmB,CAAC,CAAC,CAAC,KAAK,CAAC;IAC7E,CAAC;IAED,IAAW,OAAO,KAAc,OAAO,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;IAE3D,OAAO,CAAC,GAAgB,EAAE,eAAwB,EAAE,gBAAyB,EAAE,IAAgB;QACpG,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,eAAe,EAAE,gBAAgB,CAAC,CAAC;QAClD,IAAI,EAAE,CAAC;QACP,IAAI,CAAC,GAAG,EAAE,CAAC;IACb,CAAC;IAEM,gBAAgB;QACrB,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;QACtB,IAAI,SAAS,KAAK,GAAG;YACnB,GAAG,CAAC,GAAG,CAAC,gBAAgB,EAAE,CAAC;IAC/B,CAAC;IAEM,OAAO;QACZ,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE;YAC3B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;SACzB;IACH,CAAC;IAEM,MAAM;QACX,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE;YAC3B,OAAO;SACR;QAED,IAAI,IAAI,CAAC,OAAO,EAAE;YAChB,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;SACtE;aAAM;YACL,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC,gBAAgB,CAAC,CAAC;YACxD,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;SACzB;IACH,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { RenderBuffer, RenderBufferMultiSample } from \"./RenderBuffer\";\r\nimport { System } from \"./System\";\r\nimport { TextureHandle } from \"./Texture\";\r\n\r\n/** @internal */\r\nexport type DepthBuffer = RenderBuffer | RenderBufferMultiSample | TextureHandle;\r\n/* eslint-disable no-restricted-syntax */\r\n\r\n/** @internal */\r\nexport const enum FrameBufferBindState {\r\n Unbound,\r\n Bound,\r\n BoundWithAttachments,\r\n BoundMultisampled,\r\n BoundWithAttachmentsMultisampled,\r\n Suspended,\r\n}\r\n\r\n/** @internal */\r\nexport class FrameBuffer implements WebGLDisposable {\r\n private _fbo?: WebGLFramebuffer;\r\n private _fboMs?: WebGLFramebuffer;\r\n private _bindState: FrameBufferBindState = FrameBufferBindState.Unbound;\r\n private readonly _colorTextures: TextureHandle[] = [];\r\n private readonly _colorMsBuffers: RenderBufferMultiSample[] = [];\r\n private readonly _colorAttachments: GLenum[] = [];\r\n private readonly _colorMsFilters: GL.MultiSampling.Filter[] = [];\r\n public readonly depthBuffer?: DepthBuffer;\r\n public readonly depthBufferMs?: DepthBuffer;\r\n\r\n public get isDisposed(): boolean { return this._fbo === undefined; }\r\n\r\n public get isBound(): boolean { return FrameBufferBindState.Bound <= this._bindState && FrameBufferBindState.BoundWithAttachmentsMultisampled >= this._bindState; }\r\n\r\n public get isBoundMultisampled(): boolean { return FrameBufferBindState.BoundMultisampled === this._bindState || FrameBufferBindState.BoundWithAttachmentsMultisampled === this._bindState; }\r\n\r\n public get isSuspended(): boolean { return FrameBufferBindState.Suspended === this._bindState; }\r\n\r\n public get isMultisampled(): boolean { return this._colorMsBuffers.length > 0 || undefined !== this.depthBufferMs; }\r\n\r\n public getColor(ndx: number): TextureHandle {\r\n assert(ndx < this._colorTextures.length);\r\n if (ndx < this._colorMsBuffers.length && this._colorMsBuffers[ndx].isDirty) {\r\n this.blitMsBuffersToTextures(false, ndx);\r\n }\r\n return this._colorTextures[ndx];\r\n }\r\n\r\n public getColorTargets(useMSBuffers: boolean, ndx: number): { tex: TextureHandle, msBuf: RenderBufferMultiSample | undefined } {\r\n let msBuf;\r\n if (useMSBuffers) {\r\n assert (ndx < this._colorMsBuffers.length);\r\n msBuf = this._colorMsBuffers[ndx];\r\n }\r\n assert(ndx < this._colorTextures.length);\r\n return { tex: this._colorTextures[ndx], msBuf };\r\n }\r\n\r\n private constructor(fbo: WebGLFramebuffer, colorTextures: TextureHandle[], depthBuffer?: DepthBuffer,\r\n colorMsBuffers?: RenderBufferMultiSample[], msFilters?: GL.MultiSampling.Filter[], depthBufferMs?: DepthBuffer) {\r\n this._fbo = fbo;\r\n const gl = System.instance.context;\r\n\r\n this.bind(false);\r\n\r\n let i: number = 0;\r\n for (const colTex of colorTextures) {\r\n const attachmentEnum: GLenum = gl.COLOR_ATTACHMENT0 + i;\r\n this._colorAttachments.push(attachmentEnum);\r\n this._colorTextures.push(colTex);\r\n const texHandle = colTex.getHandle();\r\n if (undefined !== texHandle)\r\n gl.framebufferTexture2D(gl.FRAMEBUFFER, attachmentEnum, gl.TEXTURE_2D, texHandle, 0);\r\n i++;\r\n }\r\n\r\n if (depthBuffer !== undefined) {\r\n this.depthBuffer = depthBuffer;\r\n const dbHandle = depthBuffer.getHandle();\r\n if (undefined !== dbHandle) {\r\n if (depthBuffer instanceof RenderBuffer) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, dbHandle);\r\n } else if (depthBuffer instanceof RenderBufferMultiSample) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, dbHandle);\r\n } else {\r\n // Looks like we only get a 24 bit depth buffer anyway, so use a 24-8 with a stencil.\r\n // gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, dbHandle, 0);\r\n gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.TEXTURE_2D, dbHandle, 0);\r\n }\r\n }\r\n }\r\n\r\n this.unbind();\r\n\r\n if (undefined !== colorMsBuffers && colorMsBuffers.length === colorTextures.length && undefined !== msFilters && msFilters.length === colorMsBuffers.length) {\r\n // Create a matching FBO with multisampling render buffers.\r\n const fbo2 = System.instance.context.createFramebuffer();\r\n if (null !== fbo2) {\r\n this._fboMs = fbo2;\r\n this.bind(false, true);\r\n i = 0;\r\n for (const colMsBuff of colorMsBuffers) {\r\n const attachmentEnum: GLenum = gl.COLOR_ATTACHMENT0 + i;\r\n this._colorMsBuffers.push(colMsBuff);\r\n this._colorMsFilters.push(msFilters[i]);\r\n const msBuffHandle = colMsBuff.getHandle();\r\n if (undefined !== msBuffHandle)\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, attachmentEnum, gl.RENDERBUFFER, msBuffHandle);\r\n i++;\r\n }\r\n\r\n if (depthBufferMs !== undefined) {\r\n this.depthBufferMs = depthBufferMs;\r\n const dbHandleMs = depthBufferMs.getHandle();\r\n if (undefined !== dbHandleMs) {\r\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, dbHandleMs);\r\n }\r\n }\r\n this.unbind();\r\n }\r\n }\r\n }\r\n\r\n public static create(colorTextures: TextureHandle[], depthBuffer?: DepthBuffer, colorMsBuffers?: RenderBufferMultiSample[], msFilters?: GL.MultiSampling.Filter[], depthBufferMs?: DepthBuffer): FrameBuffer | undefined {\r\n const fbo: WebGLFramebuffer | null = System.instance.context.createFramebuffer();\r\n if (null === fbo) {\r\n return undefined;\r\n }\r\n return new FrameBuffer(fbo, colorTextures, depthBuffer, colorMsBuffers, msFilters, depthBufferMs);\r\n }\r\n\r\n public dispose(): void {\r\n // NB: The FrameBuffer does not *own* the textures and depth buffer.\r\n if (!this.isDisposed) {\r\n System.instance.context.deleteFramebuffer(this._fbo!);\r\n this._fbo = undefined;\r\n if (undefined !== this._fboMs) {\r\n System.instance.context.deleteFramebuffer(this._fboMs);\r\n this._fboMs = undefined;\r\n }\r\n }\r\n }\r\n\r\n public bind(bindAttachments: boolean = false, bindMS: boolean = false): boolean {\r\n assert(undefined !== this._fbo);\r\n assert(!this.isBound);\r\n\r\n if (undefined === this._fbo)\r\n return false;\r\n\r\n const gl = System.instance.context;\r\n\r\n if (bindMS && undefined !== this._fboMs) {\r\n gl.bindFramebuffer(GL.FrameBuffer.TARGET, this._fboMs);\r\n this._bindState = FrameBufferBindState.BoundMultisampled;\r\n } else {\r\n gl.bindFramebuffer(GL.FrameBuffer.TARGET, this._fbo);\r\n this._bindState = FrameBufferBindState.Bound;\r\n }\r\n\r\n if (bindAttachments) {\r\n System.instance.setDrawBuffers(this._colorAttachments);\r\n this._bindState++;\r\n }\r\n return true;\r\n }\r\n\r\n public unbind() {\r\n assert(this.isBound);\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n this._bindState = FrameBufferBindState.Unbound;\r\n }\r\n\r\n public suspend() {\r\n assert(this.isBound);\r\n this._bindState = FrameBufferBindState.Suspended;\r\n }\r\n\r\n public markTargetsDirty(): void {\r\n for (const msBuff of this._colorMsBuffers) {\r\n msBuff.markBufferDirty(true);\r\n }\r\n if (undefined !== this.depthBufferMs)\r\n (this.depthBufferMs as RenderBufferMultiSample).markBufferDirty(true);\r\n }\r\n\r\n /** blitDepth is true to blit the depth/stencil buffer. ndx is index of single attachment to blit.\r\n * All color attachments are blitted if ndx is undefined, none are blitted if ndx is -1.\r\n */\r\n public blitMsBuffersToTextures(blitDepth: boolean, ndx?: number) {\r\n if (!this._fboMs)\r\n return;\r\n System.instance.frameBufferStack.suspend();\r\n const gl2 = System.instance.context;\r\n const attachments = [];\r\n const max = (undefined === ndx ? this._colorMsBuffers.length : ndx + 1);\r\n for (let i = 0; i < max; ++i) {\r\n if (undefined !== ndx && i < ndx) {\r\n attachments.push(gl2.NONE); // skip this one, but first add a NONE for it in the attachment list\r\n continue;\r\n }\r\n if (this._colorMsBuffers[i].isDirty) {\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);\r\n gl2.readBuffer(this._colorAttachments[i]);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, this._fbo!);\r\n attachments.push(this._colorAttachments[i]);\r\n gl2.drawBuffers(attachments);\r\n attachments.pop();\r\n attachments.push(gl2.NONE);\r\n gl2.blitFramebuffer(0, 0, this._colorTextures[i].width, this._colorTextures[i].height,\r\n 0, 0, this._colorTextures[i].width, this._colorTextures[i].height,\r\n GL.BufferBit.Color, this._colorMsFilters[i]);\r\n this._colorMsBuffers[i].markBufferDirty(false);\r\n if (undefined !== ndx && i === ndx)\r\n break;\r\n }\r\n }\r\n if (blitDepth && undefined !== this.depthBuffer && undefined !== this.depthBufferMs && (this.depthBufferMs as RenderBufferMultiSample).isDirty) {\r\n const mask = GL.BufferBit.Depth; // (this.depthBuffer instanceof RenderBuffer ? GL.BufferBit.Depth : GL.BufferBit.Depth | GL.BufferBit.Stencil);\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, this._fbo!);\r\n gl2.blitFramebuffer(0, 0, this.depthBuffer.width, this.depthBuffer.height,\r\n 0, 0, this.depthBuffer.width, this.depthBuffer.height,\r\n mask, GL.MultiSampling.Filter.Nearest);\r\n (this.depthBufferMs as RenderBufferMultiSample).markBufferDirty(false);\r\n }\r\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, null);\r\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, null);\r\n System.instance.frameBufferStack.resume();\r\n }\r\n\r\n /** invDepth is true to invalidate depth buffer. invStencil is true to invalidate stencil buffer. ndx is index of single color attachment to invalidate.\r\n * All color attachments are invalidated if ndx is undefined, none are invalidated if ndx is -1.\r\n * Set withMultiSampling to true to invalidate the MS buffers.\r\n */\r\n public invalidate(invDepth: boolean, invStencil: boolean, withMultiSampling: boolean, indices?: number[]): void {\r\n const gl = System.instance.context;\r\n const attachments: number[] = invDepth ? (invStencil ? [gl.DEPTH_STENCIL_ATTACHMENT] : [System.instance.context.DEPTH_ATTACHMENT]) : (invDepth ? [gl.STENCIL_ATTACHMENT] : []);\r\n if (undefined !== indices) {\r\n if (indices.length > 0) {\r\n for (const i of indices)\r\n attachments.push(gl.COLOR_ATTACHMENT0 + i);\r\n }\r\n } else {\r\n attachments.concat(this._colorAttachments);\r\n }\r\n System.instance.frameBufferStack.execute(this, true, withMultiSampling, () => {\r\n System.instance.invalidateFrameBuffer(attachments);\r\n });\r\n }\r\n\r\n // Chiefly for debugging currently - assumes RGBA, unsigned byte, want all pixels.\r\n public get debugPixels(): Uint8Array | undefined {\r\n if (!this.isBound || 0 === this._colorTextures.length || !(this._colorTextures[0] instanceof TextureHandle))\r\n return undefined;\r\n\r\n const tex = this._colorTextures[0];\r\n if (GL.Texture.Format.Rgba !== tex.format || GL.Texture.DataType.UnsignedByte !== tex.dataType)\r\n return undefined;\r\n\r\n const buffer = new Uint8Array(tex.width * tex.height * 4);\r\n for (let i = 0; i < buffer.length; i += 4) {\r\n buffer[i] = 0xba;\r\n buffer[i + 1] = 0xad;\r\n buffer[i + 2] = 0xf0;\r\n buffer[i + 3] = 0x0d;\r\n }\r\n\r\n System.instance.context.readPixels(0, 0, tex.width, tex.height, tex.format, tex.dataType, buffer);\r\n return buffer;\r\n }\r\n}\r\n\r\ninterface Binding {\r\n fbo: FrameBuffer;\r\n withAttachments: boolean;\r\n withMultSampling: boolean;\r\n}\r\n\r\n/** @internal */\r\nexport class FrameBufferStack {\r\n // FrameBuffers within this array are not owned, as this is only a storage device holding references\r\n private readonly _stack: Binding[] = [];\r\n\r\n private get _top() { return !this.isEmpty ? this._stack[this._stack.length - 1] : undefined; }\r\n\r\n public push(fbo: FrameBuffer, withAttachments: boolean, withMultSampling: boolean): void {\r\n if (undefined !== this._top) {\r\n this._top.fbo.suspend();\r\n }\r\n\r\n assert(!fbo.isBound);\r\n fbo.bind(withAttachments, withMultSampling);\r\n assert(fbo.isBound);\r\n\r\n this._stack.push({ fbo, withAttachments, withMultSampling });\r\n }\r\n\r\n public pop(): void {\r\n assert(!this.isEmpty);\r\n if (undefined === this._top) {\r\n return;\r\n }\r\n\r\n const fbo = this._top.fbo;\r\n this._stack.pop();\r\n\r\n assert(fbo.isBound);\r\n fbo.unbind();\r\n assert(!fbo.isBound);\r\n\r\n if (this.isEmpty) {\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n } else {\r\n const top = this._top;\r\n assert(top.fbo.isSuspended);\r\n top.fbo.bind(top.withAttachments, top.withMultSampling);\r\n assert(top.fbo.isBound);\r\n }\r\n }\r\n\r\n public get currentColorBuffer(): TextureHandle | undefined {\r\n assert(!this.isEmpty);\r\n return undefined !== this._top ? this._top.fbo.getColor(0) : undefined;\r\n }\r\n\r\n public get currentFbMultisampled(): boolean {\r\n return undefined !== this._top ? this._top.fbo.isBoundMultisampled : false;\r\n }\r\n\r\n public get isEmpty(): boolean { return 0 === this._stack.length; }\r\n\r\n public execute(fbo: FrameBuffer, withAttachments: boolean, withMultSampling: boolean, func: () => void) {\r\n this.push(fbo, withAttachments, withMultSampling);\r\n func();\r\n this.pop();\r\n }\r\n\r\n public markTargetsDirty(): void {\r\n const top = this._top;\r\n if (undefined !== top)\r\n top.fbo.markTargetsDirty();\r\n }\r\n\r\n public suspend(): void {\r\n if (undefined !== this._top) {\r\n this._top.fbo.suspend();\r\n }\r\n }\r\n\r\n public resume(): void {\r\n if (undefined === this._top) {\r\n return;\r\n }\r\n\r\n if (this.isEmpty) {\r\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\r\n } else {\r\n const top = this._top;\r\n top.fbo.bind(top.withAttachments, top.withMultSampling);\r\n assert(top.fbo.isBound);\r\n }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"FrameBuffer.js","sourceRoot":"","sources":["../../../../src/render/webgl/FrameBuffer.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,MAAM,EAAE,MAAM,qBAAqB,CAAC;AAE7C,OAAO,EAAE,EAAE,EAAE,MAAM,MAAM,CAAC;AAC1B,OAAO,EAAE,YAAY,EAAE,uBAAuB,EAAE,MAAM,gBAAgB,CAAC;AACvE,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,aAAa,EAAE,MAAM,WAAW,CAAC;AAgB1C,gBAAgB;AAChB,MAAM,OAAO,WAAW;IAWtB,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,IAAI,KAAK,SAAS,CAAC,CAAC,CAAC;IAEpE,IAAW,OAAO,KAAc,OAAO,sCAA8B,IAAI,CAAC,UAAU,IAAI,iEAAyD,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEnK,IAAW,mBAAmB,KAAc,OAAO,mDAA2C,IAAI,CAAC,UAAU,IAAI,kEAA0D,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7L,IAAW,WAAW,KAAc,OAAO,2CAAmC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAEhG,IAAW,cAAc,KAAc,OAAO,IAAI,CAAC,eAAe,CAAC,MAAM,GAAG,CAAC,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAE7G,QAAQ,CAAC,GAAW;QACzB,MAAM,CAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACzC,IAAI,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,IAAI,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC,OAAO,EAAE;YAC1E,IAAI,CAAC,uBAAuB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC;SAC1C;QACD,OAAO,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC;IAClC,CAAC;IAEM,eAAe,CAAC,YAAqB,EAAE,GAAW;QACvD,IAAI,KAAK,CAAC;QACV,IAAI,YAAY,EAAE;YAChB,MAAM,CAAE,GAAG,GAAG,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;YAC3C,KAAK,GAAI,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;SACpC;QACD,MAAM,CAAC,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACzC,OAAO,EAAE,GAAG,EAAE,IAAI,CAAC,cAAc,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC;IAClD,CAAC;IAED,YAAoB,GAAqB,EAAE,aAA8B,EAAE,WAAyB,EAClG,cAA0C,EAAE,SAAqC,EAAE,aAA2B;QArCxG,eAAU,wCAAsD;QACvD,mBAAc,GAAoB,EAAE,CAAC;QACrC,oBAAe,GAA8B,EAAE,CAAC;QAChD,sBAAiB,GAAa,EAAE,CAAC;QACjC,oBAAe,GAA8B,EAAE,CAAC;QAkC/D,IAAI,CAAC,IAAI,GAAG,GAAG,CAAC;QAChB,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QAEnC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAEjB,IAAI,CAAC,GAAW,CAAC,CAAC;QAClB,KAAK,MAAM,MAAM,IAAI,aAAa,EAAE;YAClC,MAAM,cAAc,GAAW,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC;YACxD,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;YAC5C,IAAI,CAAC,cAAc,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;YACjC,MAAM,SAAS,GAAG,MAAM,CAAC,SAAS,EAAE,CAAC;YACrC,IAAI,SAAS,KAAK,SAAS;gBACzB,EAAE,CAAC,oBAAoB,CAAC,EAAE,CAAC,WAAW,EAAE,cAAc,EAAE,EAAE,CAAC,UAAU,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;YACvF,CAAC,EAAE,CAAC;SACL;QAED,IAAI,WAAW,KAAK,SAAS,EAAE;YAC7B,IAAI,CAAC,WAAW,GAAG,WAAW,CAAC;YAC/B,MAAM,QAAQ,GAAG,WAAW,CAAC,SAAS,EAAE,CAAC;YACzC,IAAI,SAAS,KAAK,QAAQ,EAAE;gBAC1B,IAAI,WAAW,YAAY,YAAY,EAAE;oBACvC,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,gBAAgB,EAAE,EAAE,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;iBAC5F;qBAAM,IAAI,WAAW,YAAY,uBAAuB,EAAE;oBACzD,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,YAAY,EAAE,QAAQ,CAAC,CAAC;iBACpG;qBAAM;oBACL,qFAAqF;oBACrF,4FAA4F;oBAC5F,EAAE,CAAC,oBAAoB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,UAAU,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC;iBAClG;aACF;SACF;QAED,IAAI,CAAC,MAAM,EAAE,CAAC;QAEd,IAAI,SAAS,KAAK,cAAc,IAAI,cAAc,CAAC,MAAM,KAAK,aAAa,CAAC,MAAM,IAAI,SAAS,KAAK,SAAS,IAAI,SAAS,CAAC,MAAM,KAAK,cAAc,CAAC,MAAM,EAAE;YAC3J,2DAA2D;YAC3D,MAAM,IAAI,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;YACzD,IAAI,IAAI,KAAK,IAAI,EAAE;gBACjB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;gBACnB,IAAI,CAAC,IAAI,CAAC,KAAK,EAAE,IAAI,CAAC,CAAC;gBACvB,CAAC,GAAG,CAAC,CAAC;gBACN,KAAK,MAAM,SAAS,IAAI,cAAc,EAAE;oBACtC,MAAM,cAAc,GAAW,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC;oBACxD,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;oBACrC,IAAI,CAAC,eAAe,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;oBACxC,MAAM,YAAY,GAAG,SAAS,CAAC,SAAS,EAAE,CAAC;oBAC3C,IAAI,SAAS,KAAK,YAAY;wBAC5B,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,cAAc,EAAE,EAAE,CAAC,YAAY,EAAE,YAAY,CAAC,CAAC;oBAC5F,CAAC,EAAE,CAAC;iBACL;gBAED,IAAI,aAAa,KAAK,SAAS,EAAE;oBAC/B,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;oBACnC,MAAM,UAAU,GAAG,aAAa,CAAC,SAAS,EAAE,CAAC;oBAC7C,IAAI,SAAS,KAAK,UAAU,EAAE;wBAC5B,EAAE,CAAC,uBAAuB,CAAC,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,wBAAwB,EAAE,EAAE,CAAC,YAAY,EAAE,UAAU,CAAC,CAAC;qBACtG;iBACF;gBACD,IAAI,CAAC,MAAM,EAAE,CAAC;aACf;SACF;IACH,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,aAA8B,EAAE,WAAyB,EAAE,cAA0C,EAAE,SAAqC,EAAE,aAA2B;QAC5L,MAAM,GAAG,GAA4B,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,EAAE,CAAC;QACjF,IAAI,IAAI,KAAK,GAAG,EAAE;YAChB,OAAO,SAAS,CAAC;SAClB;QACD,OAAO,IAAI,WAAW,CAAC,GAAG,EAAE,aAAa,EAAE,WAAW,EAAE,cAAc,EAAE,SAAS,EAAE,aAAa,CAAC,CAAC;IACpG,CAAC;IAEM,OAAO;QACZ,oEAAoE;QACpE,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,IAAK,CAAC,CAAC;YACtD,IAAI,CAAC,IAAI,GAAG,SAAS,CAAC;YACtB,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,EAAE;gBAC7B,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvD,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;aACzB;SACF;IACH,CAAC;IAEM,IAAI,CAAC,kBAA2B,KAAK,EAAE,SAAkB,KAAK;QACnE,MAAM,CAAC,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC;QAChC,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAEtB,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI;YACzB,OAAO,KAAK,CAAC;QAEf,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QAEnC,IAAI,MAAM,IAAI,SAAS,KAAK,IAAI,CAAC,MAAM,EAAE;YACvC,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,IAAI,CAAC,UAAU,iDAAyC,CAAC;SAC1D;aAAM;YACL,EAAE,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;YACrD,IAAI,CAAC,UAAU,qCAA6B,CAAC;SAC9C;QAED,IAAI,eAAe,EAAE;YACnB,MAAM,CAAC,QAAQ,CAAC,cAAc,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YACvD,IAAI,CAAC,UAAU,EAAE,CAAC;SACnB;QACD,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,MAAM;QACX,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrB,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACrE,IAAI,CAAC,UAAU,uCAA+B,CAAC;IACjD,CAAC;IAEM,OAAO;QACZ,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrB,IAAI,CAAC,UAAU,yCAAiC,CAAC;IACnD,CAAC;IAEM,gBAAgB;QACrB,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,eAAe,EAAE;YACzC,MAAM,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;SAC9B;QACD,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa;YACjC,IAAI,CAAC,aAAyC,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAC1E,CAAC;IAED;;OAEG;IACI,uBAAuB,CAAC,SAAkB,EAAE,GAAY;QAC7D,IAAI,CAAC,IAAI,CAAC,MAAM;YACd,OAAO;QACT,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,EAAE,CAAC;QAC3C,MAAM,GAAG,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QACpC,MAAM,WAAW,GAAG,EAAE,CAAC;QACvB,MAAM,GAAG,GAAG,CAAC,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;QACxE,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,GAAG,EAAE,EAAE,CAAC,EAAE;YAC5B,IAAI,SAAS,KAAK,GAAG,IAAI,CAAC,GAAG,GAAG,EAAE;gBAChC,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,oEAAoE;gBAChG,SAAS;aACV;YACD,IAAI,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,OAAO,EAAE;gBACnC,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;gBACvD,GAAG,CAAC,UAAU,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC1C,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,IAAK,CAAC,CAAC;gBACtD,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC5C,GAAG,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;gBAC7B,WAAW,CAAC,GAAG,EAAE,CAAC;gBAClB,WAAW,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;gBAC3B,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,MAAM,EACnF,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,MAAM,EACjE,EAAE,CAAC,SAAS,CAAC,KAAK,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;gBAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;gBAC/C,IAAI,SAAS,KAAK,GAAG,IAAI,CAAC,KAAK,GAAG;oBAChC,MAAM;aACT;SACF;QACD,IAAI,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,WAAW,IAAI,SAAS,KAAK,IAAI,CAAC,aAAa,IAAK,IAAI,CAAC,aAAyC,CAAC,OAAO,EAAE;YAC9I,MAAM,IAAI,GAAG,EAAE,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,+GAA+G;YAChJ,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACvD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,IAAK,CAAC,CAAC;YACtD,GAAG,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,MAAM,EACvE,CAAC,EAAE,CAAC,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,IAAI,CAAC,WAAW,CAAC,MAAM,EACrD,IAAI,EAAE,EAAE,CAAC,aAAa,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC;YACxC,IAAI,CAAC,aAAyC,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;SACxE;QACD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,gBAAgB,EAAE,IAAI,CAAC,CAAC;QAChD,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,MAAM,EAAE,CAAC;IAC5C,CAAC;IAED;;;OAGG;IACI,UAAU,CAAC,QAAiB,EAAE,UAAmB,EAAE,iBAA0B,EAAE,OAAkB;QACtG,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC;QACnC,MAAM,WAAW,GAAa,QAAQ,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,wBAAwB,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,kBAAkB,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC;QAC/K,IAAI,SAAS,KAAK,OAAO,EAAE;YACzB,IAAI,OAAO,CAAC,MAAM,GAAG,CAAC,EAAE;gBACtB,KAAK,MAAM,CAAC,IAAI,OAAO;oBACrB,WAAW,CAAC,IAAI,CAAC,EAAE,CAAC,iBAAiB,GAAG,CAAC,CAAC,CAAC;aAC9C;SACF;aAAM;YACL,WAAW,CAAC,MAAM,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;SAC5C;QACD,MAAM,CAAC,QAAQ,CAAC,gBAAgB,CAAC,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,iBAAiB,EAAE,GAAG,EAAE;YAC3E,MAAM,CAAC,QAAQ,CAAC,qBAAqB,CAAC,WAAW,CAAC,CAAC;QACrD,CAAC,CAAC,CAAC;IACL,CAAC;IAED,kFAAkF;IAClF,IAAW,WAAW;QACpB,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,KAAK,IAAI,CAAC,cAAc,CAAC,MAAM,IAAI,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,YAAY,aAAa,CAAC;YACzG,OAAO,SAAS,CAAC;QAEnB,MAAM,GAAG,GAAG,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC;QACnC,IAAI,EAAE,CAAC,OAAO,CAAC,MAAM,CAAC,IAAI,KAAK,GAAG,CAAC,MAAM,IAAI,EAAE,CAAC,OAAO,CAAC,QAAQ,CAAC,YAAY,KAAK,GAAG,CAAC,QAAQ;YAC5F,OAAO,SAAS,CAAC;QAEnB,MAAM,MAAM,GAAG,IAAI,UAAU,CAAC,GAAG,CAAC,KAAK,GAAG,GAAG,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAC1D,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,EAAE;YACzC,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC;YACjB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;YACrB,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;SACtB;QAED,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,KAAK,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;QAClG,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAQD,gBAAgB;AAChB,MAAM,OAAO,gBAAgB;IAA7B;QACE,oGAAoG;QACnF,WAAM,GAAc,EAAE,CAAC;IAiF1C,CAAC;IA/EC,IAAY,IAAI,KAAK,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC;IAEvF,IAAI,CAAC,GAAgB,EAAE,eAAwB,EAAE,gBAAyB;QAC/E,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE;YAC3B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;SACzB;QAED,MAAM,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACrB,GAAG,CAAC,IAAI,CAAC,eAAe,EAAE,gBAAgB,CAAC,CAAC;QAC5C,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAEpB,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,EAAE,GAAG,EAAE,eAAe,EAAE,gBAAgB,EAAE,CAAC,CAAC;IAC/D,CAAC;IAEM,GAAG;QACR,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE;YAC3B,OAAO;SACR;QAED,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC;QAC1B,IAAI,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC;QAElB,MAAM,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QACpB,GAAG,CAAC,MAAM,EAAE,CAAC;QACb,MAAM,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;QAErB,IAAI,IAAI,CAAC,OAAO,EAAE;YAChB,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;SACtE;aAAM;YACL,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;YACtB,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;YAC5B,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC,gBAAgB,CAAC,CAAC;YACxD,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;SACzB;IACH,CAAC;IAED,IAAW,kBAAkB;QAC3B,MAAM,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACtB,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,SAAS,CAAC;IACzE,CAAC;IAED,IAAW,qBAAqB;QAC9B,OAAO,SAAS,KAAK,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,mBAAmB,CAAC,CAAC,CAAC,KAAK,CAAC;IAC7E,CAAC;IAED,IAAW,OAAO,KAAc,OAAO,CAAC,KAAK,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;IAE3D,OAAO,CAAC,GAAgB,EAAE,eAAwB,EAAE,gBAAyB,EAAE,IAAgB;QACpG,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,eAAe,EAAE,gBAAgB,CAAC,CAAC;QAClD,IAAI,EAAE,CAAC;QACP,IAAI,CAAC,GAAG,EAAE,CAAC;IACb,CAAC;IAEM,gBAAgB;QACrB,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;QACtB,IAAI,SAAS,KAAK,GAAG;YACnB,GAAG,CAAC,GAAG,CAAC,gBAAgB,EAAE,CAAC;IAC/B,CAAC;IAEM,OAAO;QACZ,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE;YAC3B,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,OAAO,EAAE,CAAC;SACzB;IACH,CAAC;IAEM,MAAM;QACX,IAAI,SAAS,KAAK,IAAI,CAAC,IAAI,EAAE;YAC3B,OAAO;SACR;QAED,IAAI,IAAI,CAAC,OAAO,EAAE;YAChB,MAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE,CAAC,WAAW,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;SACtE;aAAM;YACL,MAAM,GAAG,GAAG,IAAI,CAAC,IAAI,CAAC;YACtB,GAAG,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC,gBAAgB,CAAC,CAAC;YACxD,MAAM,CAAC,GAAG,CAAC,GAAG,CAAC,OAAO,CAAC,CAAC;SACzB;IACH,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { assert } from \"@itwin/core-bentley\";\nimport { WebGLDisposable } from \"./Disposable\";\nimport { GL } from \"./GL\";\nimport { RenderBuffer, RenderBufferMultiSample } from \"./RenderBuffer\";\nimport { System } from \"./System\";\nimport { TextureHandle } from \"./Texture\";\n\n/** @internal */\nexport type DepthBuffer = RenderBuffer | RenderBufferMultiSample | TextureHandle;\n/* eslint-disable no-restricted-syntax */\n\n/** @internal */\nexport const enum FrameBufferBindState {\n Unbound,\n Bound,\n BoundWithAttachments,\n BoundMultisampled,\n BoundWithAttachmentsMultisampled,\n Suspended,\n}\n\n/** @internal */\nexport class FrameBuffer implements WebGLDisposable {\n private _fbo?: WebGLFramebuffer;\n private _fboMs?: WebGLFramebuffer;\n private _bindState: FrameBufferBindState = FrameBufferBindState.Unbound;\n private readonly _colorTextures: TextureHandle[] = [];\n private readonly _colorMsBuffers: RenderBufferMultiSample[] = [];\n private readonly _colorAttachments: GLenum[] = [];\n private readonly _colorMsFilters: GL.MultiSampling.Filter[] = [];\n public readonly depthBuffer?: DepthBuffer;\n public readonly depthBufferMs?: DepthBuffer;\n\n public get isDisposed(): boolean { return this._fbo === undefined; }\n\n public get isBound(): boolean { return FrameBufferBindState.Bound <= this._bindState && FrameBufferBindState.BoundWithAttachmentsMultisampled >= this._bindState; }\n\n public get isBoundMultisampled(): boolean { return FrameBufferBindState.BoundMultisampled === this._bindState || FrameBufferBindState.BoundWithAttachmentsMultisampled === this._bindState; }\n\n public get isSuspended(): boolean { return FrameBufferBindState.Suspended === this._bindState; }\n\n public get isMultisampled(): boolean { return this._colorMsBuffers.length > 0 || undefined !== this.depthBufferMs; }\n\n public getColor(ndx: number): TextureHandle {\n assert(ndx < this._colorTextures.length);\n if (ndx < this._colorMsBuffers.length && this._colorMsBuffers[ndx].isDirty) {\n this.blitMsBuffersToTextures(false, ndx);\n }\n return this._colorTextures[ndx];\n }\n\n public getColorTargets(useMSBuffers: boolean, ndx: number): { tex: TextureHandle, msBuf: RenderBufferMultiSample | undefined } {\n let msBuf;\n if (useMSBuffers) {\n assert (ndx < this._colorMsBuffers.length);\n msBuf = this._colorMsBuffers[ndx];\n }\n assert(ndx < this._colorTextures.length);\n return { tex: this._colorTextures[ndx], msBuf };\n }\n\n private constructor(fbo: WebGLFramebuffer, colorTextures: TextureHandle[], depthBuffer?: DepthBuffer,\n colorMsBuffers?: RenderBufferMultiSample[], msFilters?: GL.MultiSampling.Filter[], depthBufferMs?: DepthBuffer) {\n this._fbo = fbo;\n const gl = System.instance.context;\n\n this.bind(false);\n\n let i: number = 0;\n for (const colTex of colorTextures) {\n const attachmentEnum: GLenum = gl.COLOR_ATTACHMENT0 + i;\n this._colorAttachments.push(attachmentEnum);\n this._colorTextures.push(colTex);\n const texHandle = colTex.getHandle();\n if (undefined !== texHandle)\n gl.framebufferTexture2D(gl.FRAMEBUFFER, attachmentEnum, gl.TEXTURE_2D, texHandle, 0);\n i++;\n }\n\n if (depthBuffer !== undefined) {\n this.depthBuffer = depthBuffer;\n const dbHandle = depthBuffer.getHandle();\n if (undefined !== dbHandle) {\n if (depthBuffer instanceof RenderBuffer) {\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.RENDERBUFFER, dbHandle);\n } else if (depthBuffer instanceof RenderBufferMultiSample) {\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, dbHandle);\n } else {\n // Looks like we only get a 24 bit depth buffer anyway, so use a 24-8 with a stencil.\n // gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_ATTACHMENT, gl.TEXTURE_2D, dbHandle, 0);\n gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.TEXTURE_2D, dbHandle, 0);\n }\n }\n }\n\n this.unbind();\n\n if (undefined !== colorMsBuffers && colorMsBuffers.length === colorTextures.length && undefined !== msFilters && msFilters.length === colorMsBuffers.length) {\n // Create a matching FBO with multisampling render buffers.\n const fbo2 = System.instance.context.createFramebuffer();\n if (null !== fbo2) {\n this._fboMs = fbo2;\n this.bind(false, true);\n i = 0;\n for (const colMsBuff of colorMsBuffers) {\n const attachmentEnum: GLenum = gl.COLOR_ATTACHMENT0 + i;\n this._colorMsBuffers.push(colMsBuff);\n this._colorMsFilters.push(msFilters[i]);\n const msBuffHandle = colMsBuff.getHandle();\n if (undefined !== msBuffHandle)\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, attachmentEnum, gl.RENDERBUFFER, msBuffHandle);\n i++;\n }\n\n if (depthBufferMs !== undefined) {\n this.depthBufferMs = depthBufferMs;\n const dbHandleMs = depthBufferMs.getHandle();\n if (undefined !== dbHandleMs) {\n gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.RENDERBUFFER, dbHandleMs);\n }\n }\n this.unbind();\n }\n }\n }\n\n public static create(colorTextures: TextureHandle[], depthBuffer?: DepthBuffer, colorMsBuffers?: RenderBufferMultiSample[], msFilters?: GL.MultiSampling.Filter[], depthBufferMs?: DepthBuffer): FrameBuffer | undefined {\n const fbo: WebGLFramebuffer | null = System.instance.context.createFramebuffer();\n if (null === fbo) {\n return undefined;\n }\n return new FrameBuffer(fbo, colorTextures, depthBuffer, colorMsBuffers, msFilters, depthBufferMs);\n }\n\n public dispose(): void {\n // NB: The FrameBuffer does not *own* the textures and depth buffer.\n if (!this.isDisposed) {\n System.instance.context.deleteFramebuffer(this._fbo!);\n this._fbo = undefined;\n if (undefined !== this._fboMs) {\n System.instance.context.deleteFramebuffer(this._fboMs);\n this._fboMs = undefined;\n }\n }\n }\n\n public bind(bindAttachments: boolean = false, bindMS: boolean = false): boolean {\n assert(undefined !== this._fbo);\n assert(!this.isBound);\n\n if (undefined === this._fbo)\n return false;\n\n const gl = System.instance.context;\n\n if (bindMS && undefined !== this._fboMs) {\n gl.bindFramebuffer(GL.FrameBuffer.TARGET, this._fboMs);\n this._bindState = FrameBufferBindState.BoundMultisampled;\n } else {\n gl.bindFramebuffer(GL.FrameBuffer.TARGET, this._fbo);\n this._bindState = FrameBufferBindState.Bound;\n }\n\n if (bindAttachments) {\n System.instance.setDrawBuffers(this._colorAttachments);\n this._bindState++;\n }\n return true;\n }\n\n public unbind() {\n assert(this.isBound);\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\n this._bindState = FrameBufferBindState.Unbound;\n }\n\n public suspend() {\n assert(this.isBound);\n this._bindState = FrameBufferBindState.Suspended;\n }\n\n public markTargetsDirty(): void {\n for (const msBuff of this._colorMsBuffers) {\n msBuff.markBufferDirty(true);\n }\n if (undefined !== this.depthBufferMs)\n (this.depthBufferMs as RenderBufferMultiSample).markBufferDirty(true);\n }\n\n /** blitDepth is true to blit the depth/stencil buffer. ndx is index of single attachment to blit.\n * All color attachments are blitted if ndx is undefined, none are blitted if ndx is -1.\n */\n public blitMsBuffersToTextures(blitDepth: boolean, ndx?: number) {\n if (!this._fboMs)\n return;\n System.instance.frameBufferStack.suspend();\n const gl2 = System.instance.context;\n const attachments = [];\n const max = (undefined === ndx ? this._colorMsBuffers.length : ndx + 1);\n for (let i = 0; i < max; ++i) {\n if (undefined !== ndx && i < ndx) {\n attachments.push(gl2.NONE); // skip this one, but first add a NONE for it in the attachment list\n continue;\n }\n if (this._colorMsBuffers[i].isDirty) {\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);\n gl2.readBuffer(this._colorAttachments[i]);\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, this._fbo!);\n attachments.push(this._colorAttachments[i]);\n gl2.drawBuffers(attachments);\n attachments.pop();\n attachments.push(gl2.NONE);\n gl2.blitFramebuffer(0, 0, this._colorTextures[i].width, this._colorTextures[i].height,\n 0, 0, this._colorTextures[i].width, this._colorTextures[i].height,\n GL.BufferBit.Color, this._colorMsFilters[i]);\n this._colorMsBuffers[i].markBufferDirty(false);\n if (undefined !== ndx && i === ndx)\n break;\n }\n }\n if (blitDepth && undefined !== this.depthBuffer && undefined !== this.depthBufferMs && (this.depthBufferMs as RenderBufferMultiSample).isDirty) {\n const mask = GL.BufferBit.Depth; // (this.depthBuffer instanceof RenderBuffer ? GL.BufferBit.Depth : GL.BufferBit.Depth | GL.BufferBit.Stencil);\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, this._fboMs);\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, this._fbo!);\n gl2.blitFramebuffer(0, 0, this.depthBuffer.width, this.depthBuffer.height,\n 0, 0, this.depthBuffer.width, this.depthBuffer.height,\n mask, GL.MultiSampling.Filter.Nearest);\n (this.depthBufferMs as RenderBufferMultiSample).markBufferDirty(false);\n }\n gl2.bindFramebuffer(gl2.READ_FRAMEBUFFER, null);\n gl2.bindFramebuffer(gl2.DRAW_FRAMEBUFFER, null);\n System.instance.frameBufferStack.resume();\n }\n\n /** invDepth is true to invalidate depth buffer. invStencil is true to invalidate stencil buffer. ndx is index of single color attachment to invalidate.\n * All color attachments are invalidated if ndx is undefined, none are invalidated if ndx is -1.\n * Set withMultiSampling to true to invalidate the MS buffers.\n */\n public invalidate(invDepth: boolean, invStencil: boolean, withMultiSampling: boolean, indices?: number[]): void {\n const gl = System.instance.context;\n const attachments: number[] = invDepth ? (invStencil ? [gl.DEPTH_STENCIL_ATTACHMENT] : [System.instance.context.DEPTH_ATTACHMENT]) : (invDepth ? [gl.STENCIL_ATTACHMENT] : []);\n if (undefined !== indices) {\n if (indices.length > 0) {\n for (const i of indices)\n attachments.push(gl.COLOR_ATTACHMENT0 + i);\n }\n } else {\n attachments.concat(this._colorAttachments);\n }\n System.instance.frameBufferStack.execute(this, true, withMultiSampling, () => {\n System.instance.invalidateFrameBuffer(attachments);\n });\n }\n\n // Chiefly for debugging currently - assumes RGBA, unsigned byte, want all pixels.\n public get debugPixels(): Uint8Array | undefined {\n if (!this.isBound || 0 === this._colorTextures.length || !(this._colorTextures[0] instanceof TextureHandle))\n return undefined;\n\n const tex = this._colorTextures[0];\n if (GL.Texture.Format.Rgba !== tex.format || GL.Texture.DataType.UnsignedByte !== tex.dataType)\n return undefined;\n\n const buffer = new Uint8Array(tex.width * tex.height * 4);\n for (let i = 0; i < buffer.length; i += 4) {\n buffer[i] = 0xba;\n buffer[i + 1] = 0xad;\n buffer[i + 2] = 0xf0;\n buffer[i + 3] = 0x0d;\n }\n\n System.instance.context.readPixels(0, 0, tex.width, tex.height, tex.format, tex.dataType, buffer);\n return buffer;\n }\n}\n\ninterface Binding {\n fbo: FrameBuffer;\n withAttachments: boolean;\n withMultSampling: boolean;\n}\n\n/** @internal */\nexport class FrameBufferStack {\n // FrameBuffers within this array are not owned, as this is only a storage device holding references\n private readonly _stack: Binding[] = [];\n\n private get _top() { return !this.isEmpty ? this._stack[this._stack.length - 1] : undefined; }\n\n public push(fbo: FrameBuffer, withAttachments: boolean, withMultSampling: boolean): void {\n if (undefined !== this._top) {\n this._top.fbo.suspend();\n }\n\n assert(!fbo.isBound);\n fbo.bind(withAttachments, withMultSampling);\n assert(fbo.isBound);\n\n this._stack.push({ fbo, withAttachments, withMultSampling });\n }\n\n public pop(): void {\n assert(!this.isEmpty);\n if (undefined === this._top) {\n return;\n }\n\n const fbo = this._top.fbo;\n this._stack.pop();\n\n assert(fbo.isBound);\n fbo.unbind();\n assert(!fbo.isBound);\n\n if (this.isEmpty) {\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\n } else {\n const top = this._top;\n assert(top.fbo.isSuspended);\n top.fbo.bind(top.withAttachments, top.withMultSampling);\n assert(top.fbo.isBound);\n }\n }\n\n public get currentColorBuffer(): TextureHandle | undefined {\n assert(!this.isEmpty);\n return undefined !== this._top ? this._top.fbo.getColor(0) : undefined;\n }\n\n public get currentFbMultisampled(): boolean {\n return undefined !== this._top ? this._top.fbo.isBoundMultisampled : false;\n }\n\n public get isEmpty(): boolean { return 0 === this._stack.length; }\n\n public execute(fbo: FrameBuffer, withAttachments: boolean, withMultSampling: boolean, func: () => void) {\n this.push(fbo, withAttachments, withMultSampling);\n func();\n this.pop();\n }\n\n public markTargetsDirty(): void {\n const top = this._top;\n if (undefined !== top)\n top.fbo.markTargetsDirty();\n }\n\n public suspend(): void {\n if (undefined !== this._top) {\n this._top.fbo.suspend();\n }\n }\n\n public resume(): void {\n if (undefined === this._top) {\n return;\n }\n\n if (this.isEmpty) {\n System.instance.context.bindFramebuffer(GL.FrameBuffer.TARGET, null);\n } else {\n const top = this._top;\n top.fbo.bind(top.withAttachments, top.withMultSampling);\n assert(top.fbo.isBound);\n }\n }\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"FrustumUniforms.js","sourceRoot":"","sources":["../../../../src/render/webgl/FrustumUniforms.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,kBAAkB,EAAE,QAAQ,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAClG,OAAO,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,oBAAoB,CAAC;AAElD,OAAO,EAAE,oBAAoB,EAAE,MAAM,wBAAwB,CAAC;AAC9D,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AACnC,OAAO,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAuBtC;;;GAGG;AACH,MAAM,OAAO,eAAe;IA6B1B;QA5BA,uCAAuC;QACvB,gBAAW,GAAG,IAAI,OAAO,EAAE,CAAC;QACpC,kBAAa,GAAG,CAAC,CAAC;QACT,qBAAgB,GAAG,IAAI,OAAO,EAAE,CAAC;QAClC,eAAU,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;QACxC,qBAAgB,GAAG,QAAQ,CAAC,cAAc,EAAE,CAAC;QAC5C,mBAAc,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC;QAClC,kBAAa,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC;QAElD,YAAY;QACK,eAAU,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAC/C,iBAAY,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAClD,uBAAkB,GAAG,IAAI,OAAO,EAAE,CAAC;QAClC,cAAS,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAChC,oBAAe,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAEvD,aAAa;QACN,YAAO,GAAG,CAAC,CAAC;QAEnB,oBAAoB;QACH,aAAQ,GAAG;YAC1B,OAAO,EAAE,IAAI,OAAO,EAAE;YACtB,KAAK,EAAE,IAAI,QAAQ,EAAE;YACrB,KAAK,EAAE,IAAI,QAAQ,EAAE;YACrB,KAAK,EAAE,IAAI,QAAQ,EAAE;YACrB,KAAK,EAAE,IAAI,QAAQ,EAAE;SACtB,CAAC;IAGF,CAAC;IAEM,oBAAoB,CAAC,OAAsB;QAChD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAChD,CAAC;IAEM,YAAY,CAAC,OAAsB;QACxC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAChD,CAAC;IAED,gEAAgE;IAChE,IAAW,MAAM,KAAmB,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,iDAAiD;IACjD,IAAW,OAAO,KAAmB,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAEhE,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,YAAY,2BAAmB,CAAC,CAAC,CAAC;IAC/E,IAAW,QAAQ,KAAa,OAAO,IAAI,CAAC,YAAY,0BAAkB,CAAC,CAAC,CAAC;IAC7E,IAAW,IAAI,KAAyB,OAAO,IAAI,CAAC,OAAO,2BAAyC,CAAC,CAAC,CAAC;IACvG,IAAW,IAAI,KAAc,OAAO,sCAA8B,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC9E,IAAW,YAAY,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAEhE,6DAA6D;IAC7D,IAAW,IAAI,KAAmB,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IAEnD,aAAa,CAAC,UAAmB,EAAE,WAAmB,EAAE,IAAa;QAC1E,IAAI,WAAW,KAAK,IAAI,CAAC,aAAa,IAAI,IAAI,KAAK,IAAI,CAAC,IAAI,IAAI,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC;YACjG,OAAO;QAET,MAAM,CAAC,IAAI,CAAC,CAAC;QAEb,UAAU,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAEnC,MAAM,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QAC9D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QAChE,MAAM,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;QAC3D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;QAC7D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QAChE,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,gBAAgB,CAAC,CAAC;QAClE,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;QAC7D,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QAE/D,MAAM,UAAU,GAAG,aAAa,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAEzF,MAAM,KAAK,GAAG,oBAAoB,CAAC,cAAc,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACvF,MAAM,KAAK,GAAG,oBAAoB,CAAC,aAAa,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACtF,MAAM,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAG,CAAC;QAE1E,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC;QAEjC,IAAI,CAAC,IAAI,IAAI,WAAW,GAAG,KAAK,EAAE,EAAE,cAAc;YAChD,MAAM,SAAS,GAAG,QAAQ,CAAC,cAAc,CAAC,aAAa,EAAE,YAAY,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,GAAG,GAAG,CAAC;YAC9G,MAAM,UAAU,GAAG,QAAQ,CAAC,cAAc,CAAC,aAAa,EAAE,aAAa,CAAC,CAAC,SAAS,EAAE,GAAG,GAAG,CAAC;YAC3F,MAAM,KAAK,GAAG,QAAQ,CAAC,cAAc,CAAC,YAAY,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,CAAC;YAEpG,MAAM,CAAC,UAAU,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YACzD,KAAK,CAAC,CAAC,SAAS,EAAE,SAAS,EAAE,CAAC,UAAU,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAEvF,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAC7C,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAC,UAAU,EAAE,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YAC/D,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,yCAAiC,CAAC,kCAA0B,CAAC,CAAC;SAC/F;aAAM,EAAE,cAAc;YACrB,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,WAAW,CAAC,CAAC;YACxC,MAAM,IAAI,GAAG,QAAQ,CAAC,cAAc,CAAC,YAAY,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;YACvF,MAAM,cAAc,GAAG,SAAS,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;YAEnF,MAAM,WAAW,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACrF,MAAM,YAAY,GAAG,aAAa,CAAC,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACvF,MAAM,aAAa,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACvF,MAAM,UAAU,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACpF,MAAM,YAAY,GAAG,CAAC,aAAa,CAAC,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;YAC1E,MAAM,WAAW,GAAG,CAAC,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;YAExE,MAAM,CAAC,cAAc,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YAC7D,OAAO,CAAC,WAAW,EAAE,YAAY,EAAE,aAAa,EAAE,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAEhH,oBAAoB,CAAC,kBAAkB,CAAC,UAAU,CAAC;gBACjD,cAAc;gBACd,KAAK;gBACL,KAAK;gBACL,KAAK;aACN,CAAC,CAAC;YACH,oBAAoB,CAAC,qBAAqB,CAAC,UAAU,CAAC;gBACpD,IAAI,wCAAgC;gBACpC,IAAI,EAAE,WAAW;gBACjB,KAAK,EAAE,YAAY;gBACnB,MAAM,EAAE,aAAa;gBACrB,GAAG,EAAE,UAAU;gBACf,KAAK,EAAE,YAAY;gBACnB,IAAI,EAAE,WAAW;aAClB,CAAC,CAAC;YAEH,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAC7C,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,aAAa,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;YACrE,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,WAAW,yCAAiC,CAAC;SAC5E;QAED,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,YAAY,GAAG,kBAAkB,CAAC,OAAO,CAAC;QAEjE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,CAAC;QACtC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAE/C,IAAI,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAClE,CAAC;IAEM,sBAAsB,CAAC,SAAmB;QAC/C,MAAM,CAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QACzC,IAAI,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAClE,CAAC;IAES,SAAS,CAAC,GAAW,EAAE,MAAc,EAAE,IAAY,EAAE,KAAa;QAC1E,IAAI,CAAC,UAAU,oBAAY,GAAG,GAAG,CAAC;QAClC,IAAI,CAAC,UAAU,uBAAe,GAAG,MAAM,CAAC;QACxC,IAAI,CAAC,UAAU,qBAAa,GAAG,IAAI,CAAC;QACpC,IAAI,CAAC,UAAU,sBAAc,GAAG,KAAK,CAAC;IACxC,CAAC;IAES,UAAU,CAAC,SAAiB,EAAE,QAAgB,EAAE,IAAwB;QAChF,IAAI,CAAC,YAAY,2BAAmB,GAAG,SAAS,CAAC;QACjD,IAAI,CAAC,YAAY,0BAAkB,GAAG,QAAQ,CAAC;QAC/C,IAAI,CAAC,YAAY,2BAAmB,GAAG,IAAc,CAAC;QAEtD,qHAAqH;QACrH,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;QACxD,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;IAClF,CAAC;CACF;AAED,SAAS,oBAAoB,CAAC,EAAW,EAAE,EAAW,EAAE,GAAc;IACpE,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,QAAQ,EAAE,CAAC;IACxD,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,gBAAgB,EAAE,CAAC;IAC1B,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,SAAS,CAAC,CAAU,EAAE,CAAW,EAAE,KAAa,EAAE,GAAa;IAC7E,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,OAAO,EAAE,CAAC;IACvD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,aAAa,CAAC,EAAW,EAAE,MAAe,EAAE,GAAa;IAChE,OAAO,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;AAC3F,CAAC;AAED,SAAS,MAAM,CAAC,GAAY,EAAE,KAAe,EAAE,KAAe,EAAE,KAAe,EAAE,MAAiB;IAChG,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC;IAChC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAEjB,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;AAC3C,CAAC;AAED,SAAS,KAAK,CAAC,IAAY,EAAE,KAAa,EAAE,MAAc,EAAE,GAAW,EAAE,IAAY,EAAE,GAAW,EAAE,MAAgB;IAClH,QAAQ,CAAC,eAAe,CACtB,GAAG,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAChE,GAAG,EAAE,GAAG,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAChE,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAC3D,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAClB,MAAM,CAAC,CAAC;AACZ,CAAC;AAED,SAAS,OAAO,CAAC,IAAY,EAAE,KAAa,EAAE,MAAc,EAAE,GAAW,EAAE,IAAY,EAAE,GAAW,EAAE,MAAgB;IACpH,QAAQ,CAAC,eAAe,CACtB,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EACxE,GAAG,EAAE,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,GAAG,EACxE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAC1E,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EACnB,MAAM,CAAC,CAAC;AACZ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { InverseMatrixState, Matrix4d, Point3d, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { Frustum, Npc } from \"@itwin/core-common\";\r\nimport { UniformHandle } from \"./UniformHandle\";\r\nimport { IModelFrameLifecycle } from \"./IModelFrameLifecycle\";\r\nimport { Matrix4 } from \"./Matrix\";\r\nimport { desync, sync } from \"./Sync\";\r\n\r\n/** @internal */\r\nexport const enum FrustumUniformType { // eslint-disable-line no-restricted-syntax\r\n TwoDee,\r\n Orthographic,\r\n Perspective,\r\n}\r\n\r\n/** @internal */\r\nexport const enum Plane { // eslint-disable-line no-restricted-syntax\r\n kTop,\r\n kBottom,\r\n kLeft,\r\n kRight,\r\n}\r\n\r\nconst enum FrustumData { // eslint-disable-line no-restricted-syntax\r\n kNear,\r\n kFar,\r\n kType,\r\n}\r\n\r\n/** Represents a Target's frustum for use in glsl as a pair of uniforms.\r\n * Do not modify fields of exposed objects directly. e.g., do not directly manipulate the projection or view matrices - use the appropriate APIs.\r\n * @internal\r\n */\r\nexport class FrustumUniforms {\r\n // CPU state. Do not modify - use APIs.\r\n public readonly planFrustum = new Frustum();\r\n private _planFraction = 0;\r\n private readonly _nearPlaneCenter = new Point3d();\r\n public readonly viewMatrix = Transform.createIdentity();\r\n public readonly projectionMatrix = Matrix4d.createIdentity();\r\n private readonly _worldUpVector = Vector3d.unitZ();\r\n private readonly _viewUpVector = Vector3d.unitZ();\r\n\r\n // GPU state\r\n private readonly _planeData: Float32Array = new Float32Array(4);\r\n private readonly _frustumData: Float32Array = new Float32Array(3);\r\n public readonly projectionMatrix32 = new Matrix4();\r\n private readonly _logZData = new Float32Array(2);\r\n private readonly _viewUpVector32 = new Float32Array(3);\r\n\r\n // SyncTarget\r\n public syncKey = 0;\r\n\r\n // Scratch variables\r\n private readonly _scratch = {\r\n point3d: new Point3d(),\r\n vec3d: new Vector3d(),\r\n viewX: new Vector3d(),\r\n viewY: new Vector3d(),\r\n viewZ: new Vector3d(),\r\n };\r\n\r\n public constructor() {\r\n }\r\n\r\n public bindProjectionMatrix(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setMatrix4(this.projectionMatrix32);\r\n }\r\n\r\n public bindUpVector(uniform: UniformHandle): void {\r\n if (!sync(this, uniform))\r\n uniform.setUniform3fv(this._viewUpVector32);\r\n }\r\n\r\n // uniform vec4 u_frustumPlanes; // { top, bottom, left, right }\r\n public get planes(): Float32Array { return this._planeData; }\r\n\r\n // uniform vec3 u_frustum; // { near, far, type }\r\n public get frustum(): Float32Array { return this._frustumData; }\r\n\r\n public get nearPlane(): number { return this._frustumData[FrustumData.kNear]; }\r\n public get farPlane(): number { return this._frustumData[FrustumData.kFar]; }\r\n public get type(): FrustumUniformType { return this.frustum[FrustumData.kType] as FrustumUniformType; }\r\n public get is2d(): boolean { return FrustumUniformType.TwoDee === this.type; }\r\n public get planFraction(): number { return this._planFraction; }\r\n\r\n // uniform vec2 u_logZ where x = 1/near and y = log(far/near)\r\n public get logZ(): Float32Array { return this._logZData; }\r\n\r\n public changeFrustum(newFrustum: Frustum, newFraction: number, is3d: boolean): void {\r\n if (newFraction === this._planFraction && is3d !== this.is2d && newFrustum.equals(this.planFrustum))\r\n return;\r\n\r\n desync(this);\r\n\r\n newFrustum.clone(this.planFrustum);\r\n\r\n const farLowerLeft = newFrustum.getCorner(Npc.LeftBottomRear);\r\n const farLowerRight = newFrustum.getCorner(Npc.RightBottomRear);\r\n const farUpperLeft = newFrustum.getCorner(Npc.LeftTopRear);\r\n const farUpperRight = newFrustum.getCorner(Npc.RightTopRear);\r\n const nearLowerLeft = newFrustum.getCorner(Npc.LeftBottomFront);\r\n const nearLowerRight = newFrustum.getCorner(Npc.RightBottomFront);\r\n const nearUpperLeft = newFrustum.getCorner(Npc.LeftTopFront);\r\n const nearUpperRight = newFrustum.getCorner(Npc.RightTopFront);\r\n\r\n const nearCenter = nearLowerLeft.interpolate(0.5, nearUpperRight, this._scratch.point3d);\r\n\r\n const viewX = normalizedDifference(nearLowerRight, nearLowerLeft, this._scratch.viewX);\r\n const viewY = normalizedDifference(nearUpperLeft, nearLowerLeft, this._scratch.viewY);\r\n const viewZ = viewX.crossProduct(viewY, this._scratch.viewZ).normalize()!;\r\n\r\n this._planFraction = newFraction;\r\n\r\n if (!is3d || newFraction > 0.999) { // ortho or 2d\r\n const halfWidth = Vector3d.createStartEnd(farLowerRight, farLowerLeft, this._scratch.vec3d).magnitude() * 0.5;\r\n const halfHeight = Vector3d.createStartEnd(farLowerRight, farUpperRight).magnitude() * 0.5;\r\n const depth = Vector3d.createStartEnd(farLowerLeft, nearLowerLeft, this._scratch.vec3d).magnitude();\r\n\r\n lookIn(nearCenter, viewX, viewY, viewZ, this.viewMatrix);\r\n ortho(-halfWidth, halfWidth, -halfHeight, halfHeight, 0, depth, this.projectionMatrix);\r\n\r\n this._nearPlaneCenter.setFrom(nearLowerLeft);\r\n this._nearPlaneCenter.interpolate(0.5, nearUpperRight, this._nearPlaneCenter);\r\n\r\n this.setPlanes(halfHeight, -halfHeight, -halfWidth, halfWidth);\r\n this.setFrustum(0, depth, is3d ? FrustumUniformType.Orthographic : FrustumUniformType.TwoDee);\r\n } else { // perspective\r\n const scale = 1.0 / (1.0 - newFraction);\r\n const zVec = Vector3d.createStartEnd(farLowerLeft, nearLowerLeft, this._scratch.vec3d);\r\n const cameraPosition = fromSumOf(farLowerLeft, zVec, scale, this._scratch.point3d);\r\n\r\n const frustumLeft = dotDifference(farLowerLeft, cameraPosition, viewX) * newFraction;\r\n const frustumRight = dotDifference(farLowerRight, cameraPosition, viewX) * newFraction;\r\n const frustumBottom = dotDifference(farLowerLeft, cameraPosition, viewY) * newFraction;\r\n const frustumTop = dotDifference(farUpperLeft, cameraPosition, viewY) * newFraction;\r\n const frustumFront = -dotDifference(nearLowerLeft, cameraPosition, viewZ);\r\n const frustumBack = -dotDifference(farLowerLeft, cameraPosition, viewZ);\r\n\r\n lookIn(cameraPosition, viewX, viewY, viewZ, this.viewMatrix);\r\n frustum(frustumLeft, frustumRight, frustumBottom, frustumTop, frustumFront, frustumBack, this.projectionMatrix);\r\n\r\n IModelFrameLifecycle.onChangeCameraView.raiseEvent({\r\n cameraPosition,\r\n viewX,\r\n viewY,\r\n viewZ,\r\n });\r\n IModelFrameLifecycle.onChangeCameraFrustum.raiseEvent({\r\n type: FrustumUniformType.Perspective,\r\n left: frustumLeft,\r\n right: frustumRight,\r\n bottom: frustumBottom,\r\n top: frustumTop,\r\n front: frustumFront,\r\n back: frustumBack,\r\n });\r\n\r\n this._nearPlaneCenter.setFrom(nearLowerLeft);\r\n this._nearPlaneCenter.interpolate(0.5, nearUpperRight, this._nearPlaneCenter);\r\n\r\n this.setPlanes(frustumTop, frustumBottom, frustumLeft, frustumRight);\r\n this.setFrustum(frustumFront, frustumBack, FrustumUniformType.Perspective);\r\n }\r\n\r\n this.viewMatrix.matrix.inverseState = InverseMatrixState.unknown;\r\n\r\n this.viewMatrix.matrix.multiplyVector(this._worldUpVector, this._viewUpVector);\r\n this._viewUpVector.normalizeInPlace();\r\n this._viewUpVector32[0] = this._viewUpVector.x;\r\n this._viewUpVector32[1] = this._viewUpVector.y;\r\n this._viewUpVector32[2] = this._viewUpVector.z;\r\n\r\n this.projectionMatrix32.initFromMatrix4d(this.projectionMatrix);\r\n }\r\n\r\n public changeProjectionMatrix(newMatrix: Matrix4d): void {\r\n desync(this);\r\n this.projectionMatrix.setFrom(newMatrix);\r\n this.projectionMatrix32.initFromMatrix4d(this.projectionMatrix);\r\n }\r\n\r\n protected setPlanes(top: number, bottom: number, left: number, right: number): void {\r\n this._planeData[Plane.kTop] = top;\r\n this._planeData[Plane.kBottom] = bottom;\r\n this._planeData[Plane.kLeft] = left;\r\n this._planeData[Plane.kRight] = right;\r\n }\r\n\r\n protected setFrustum(nearPlane: number, farPlane: number, type: FrustumUniformType): void {\r\n this._frustumData[FrustumData.kNear] = nearPlane;\r\n this._frustumData[FrustumData.kFar] = farPlane;\r\n this._frustumData[FrustumData.kType] = type as number;\r\n\r\n // If nearPlane is zero, we don't have a camera (or got very unlucky); in that case shader will compute linear depth.\r\n this._logZData[0] = 0 !== nearPlane ? 1 / nearPlane : 0;\r\n this._logZData[1] = 0 !== nearPlane ? Math.log(farPlane / nearPlane) : farPlane;\r\n }\r\n}\r\n\r\nfunction normalizedDifference(p0: Point3d, p1: Point3d, out?: Vector3d): Vector3d {\r\n const result = undefined !== out ? out : new Vector3d();\r\n result.x = p0.x - p1.x;\r\n result.y = p0.y - p1.y;\r\n result.z = p0.z - p1.z;\r\n result.normalizeInPlace();\r\n return result;\r\n}\r\n\r\n/** @internal */\r\nexport function fromSumOf(p: Point3d, v: Vector3d, scale: number, out?: Point3d) {\r\n const result = undefined !== out ? out : new Point3d();\r\n result.x = p.x + v.x * scale;\r\n result.y = p.y + v.y * scale;\r\n result.z = p.z + v.z * scale;\r\n return result;\r\n}\r\n\r\nfunction dotDifference(pt: Point3d, origin: Point3d, vec: Vector3d): number {\r\n return (pt.x - origin.x) * vec.x + (pt.y - origin.y) * vec.y + (pt.z - origin.z) * vec.z;\r\n}\r\n\r\nfunction lookIn(eye: Point3d, viewX: Vector3d, viewY: Vector3d, viewZ: Vector3d, result: Transform) {\r\n const rot = result.matrix.coffs;\r\n rot[0] = viewX.x;\r\n rot[1] = viewX.y;\r\n rot[2] = viewX.z;\r\n rot[3] = viewY.x;\r\n rot[4] = viewY.y;\r\n rot[5] = viewY.z;\r\n rot[6] = viewZ.x;\r\n rot[7] = viewZ.y;\r\n rot[8] = viewZ.z;\r\n\r\n result.origin.x = -viewX.dotProduct(eye);\r\n result.origin.y = -viewY.dotProduct(eye);\r\n result.origin.z = -viewZ.dotProduct(eye);\r\n}\r\n\r\nfunction ortho(left: number, right: number, bottom: number, top: number, near: number, far: number, result: Matrix4d) {\r\n Matrix4d.createRowValues(\r\n 2.0 / (right - left), 0.0, 0.0, -(right + left) / (right - left),\r\n 0.0, 2.0 / (top - bottom), 0.0, -(top + bottom) / (top - bottom),\r\n 0.0, 0.0, -2.0 / (far - near), -(far + near) / (far - near),\r\n 0.0, 0.0, 0.0, 1.0,\r\n result);\r\n}\r\n\r\nfunction frustum(left: number, right: number, bottom: number, top: number, near: number, far: number, result: Matrix4d) {\r\n Matrix4d.createRowValues(\r\n (2.0 * near) / (right - left), 0.0, (right + left) / (right - left), 0.0,\r\n 0.0, (2.0 * near) / (top - bottom), (top + bottom) / (top - bottom), 0.0,\r\n 0.0, 0.0, -(far + near) / (far - near), -(2.0 * far * near) / (far - near),\r\n 0.0, 0.0, -1.0, 0.0,\r\n result);\r\n}\r\n"]}
1
+ {"version":3,"file":"FrustumUniforms.js","sourceRoot":"","sources":["../../../../src/render/webgl/FrustumUniforms.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,OAAO,EAAE,kBAAkB,EAAE,QAAQ,EAAE,OAAO,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,sBAAsB,CAAC;AAClG,OAAO,EAAE,OAAO,EAAE,GAAG,EAAE,MAAM,oBAAoB,CAAC;AAElD,OAAO,EAAE,oBAAoB,EAAE,MAAM,wBAAwB,CAAC;AAC9D,OAAO,EAAE,OAAO,EAAE,MAAM,UAAU,CAAC;AACnC,OAAO,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,QAAQ,CAAC;AAuBtC;;;GAGG;AACH,MAAM,OAAO,eAAe;IA6B1B;QA5BA,uCAAuC;QACvB,gBAAW,GAAG,IAAI,OAAO,EAAE,CAAC;QACpC,kBAAa,GAAG,CAAC,CAAC;QACT,qBAAgB,GAAG,IAAI,OAAO,EAAE,CAAC;QAClC,eAAU,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;QACxC,qBAAgB,GAAG,QAAQ,CAAC,cAAc,EAAE,CAAC;QAC5C,mBAAc,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC;QAClC,kBAAa,GAAG,QAAQ,CAAC,KAAK,EAAE,CAAC;QAElD,YAAY;QACK,eAAU,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAC/C,iBAAY,GAAiB,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAClD,uBAAkB,GAAG,IAAI,OAAO,EAAE,CAAC;QAClC,cAAS,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAChC,oBAAe,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;QAEvD,aAAa;QACN,YAAO,GAAG,CAAC,CAAC;QAEnB,oBAAoB;QACH,aAAQ,GAAG;YAC1B,OAAO,EAAE,IAAI,OAAO,EAAE;YACtB,KAAK,EAAE,IAAI,QAAQ,EAAE;YACrB,KAAK,EAAE,IAAI,QAAQ,EAAE;YACrB,KAAK,EAAE,IAAI,QAAQ,EAAE;YACrB,KAAK,EAAE,IAAI,QAAQ,EAAE;SACtB,CAAC;IAGF,CAAC;IAEM,oBAAoB,CAAC,OAAsB;QAChD,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,kBAAkB,CAAC,CAAC;IAChD,CAAC;IAEM,YAAY,CAAC,OAAsB;QACxC,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,CAAC;YACtB,OAAO,CAAC,aAAa,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IAChD,CAAC;IAED,gEAAgE;IAChE,IAAW,MAAM,KAAmB,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE7D,iDAAiD;IACjD,IAAW,OAAO,KAAmB,OAAO,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC;IAEhE,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,YAAY,2BAAmB,CAAC,CAAC,CAAC;IAC/E,IAAW,QAAQ,KAAa,OAAO,IAAI,CAAC,YAAY,0BAAkB,CAAC,CAAC,CAAC;IAC7E,IAAW,IAAI,KAAyB,OAAO,IAAI,CAAC,OAAO,2BAAyC,CAAC,CAAC,CAAC;IACvG,IAAW,IAAI,KAAc,OAAO,sCAA8B,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC9E,IAAW,YAAY,KAAa,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAEhE,6DAA6D;IAC7D,IAAW,IAAI,KAAmB,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IAEnD,aAAa,CAAC,UAAmB,EAAE,WAAmB,EAAE,IAAa;QAC1E,IAAI,WAAW,KAAK,IAAI,CAAC,aAAa,IAAI,IAAI,KAAK,IAAI,CAAC,IAAI,IAAI,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,WAAW,CAAC;YACjG,OAAO;QAET,MAAM,CAAC,IAAI,CAAC,CAAC;QAEb,UAAU,CAAC,KAAK,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;QAEnC,MAAM,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;QAC9D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QAChE,MAAM,YAAY,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;QAC3D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;QAC7D,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,eAAe,CAAC,CAAC;QAChE,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,gBAAgB,CAAC,CAAC;QAClE,MAAM,aAAa,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,YAAY,CAAC,CAAC;QAC7D,MAAM,cAAc,GAAG,UAAU,CAAC,SAAS,CAAC,GAAG,CAAC,aAAa,CAAC,CAAC;QAE/D,MAAM,UAAU,GAAG,aAAa,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;QAEzF,MAAM,KAAK,GAAG,oBAAoB,CAAC,cAAc,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACvF,MAAM,KAAK,GAAG,oBAAoB,CAAC,aAAa,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;QACtF,MAAM,KAAK,GAAG,KAAK,CAAC,YAAY,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAG,CAAC;QAE1E,IAAI,CAAC,aAAa,GAAG,WAAW,CAAC;QAEjC,IAAI,CAAC,IAAI,IAAI,WAAW,GAAG,KAAK,EAAE,EAAE,cAAc;YAChD,MAAM,SAAS,GAAG,QAAQ,CAAC,cAAc,CAAC,aAAa,EAAE,YAAY,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,GAAG,GAAG,CAAC;YAC9G,MAAM,UAAU,GAAG,QAAQ,CAAC,cAAc,CAAC,aAAa,EAAE,aAAa,CAAC,CAAC,SAAS,EAAE,GAAG,GAAG,CAAC;YAC3F,MAAM,KAAK,GAAG,QAAQ,CAAC,cAAc,CAAC,YAAY,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,CAAC;YAEpG,MAAM,CAAC,UAAU,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YACzD,KAAK,CAAC,CAAC,SAAS,EAAE,SAAS,EAAE,CAAC,UAAU,EAAE,UAAU,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAEvF,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAC7C,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,CAAC,UAAU,EAAE,CAAC,SAAS,EAAE,SAAS,CAAC,CAAC;YAC/D,IAAI,CAAC,UAAU,CAAC,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC,yCAAiC,CAAC,kCAA0B,CAAC,CAAC;SAC/F;aAAM,EAAE,cAAc;YACrB,MAAM,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,WAAW,CAAC,CAAC;YACxC,MAAM,IAAI,GAAG,QAAQ,CAAC,cAAc,CAAC,YAAY,EAAE,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC;YACvF,MAAM,cAAc,GAAG,SAAS,CAAC,YAAY,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;YAEnF,MAAM,WAAW,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACrF,MAAM,YAAY,GAAG,aAAa,CAAC,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACvF,MAAM,aAAa,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACvF,MAAM,UAAU,GAAG,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,GAAG,WAAW,CAAC;YACpF,MAAM,YAAY,GAAG,CAAC,aAAa,CAAC,aAAa,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;YAC1E,MAAM,WAAW,GAAG,CAAC,aAAa,CAAC,YAAY,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;YAExE,MAAM,CAAC,cAAc,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;YAC7D,OAAO,CAAC,WAAW,EAAE,YAAY,EAAE,aAAa,EAAE,UAAU,EAAE,YAAY,EAAE,WAAW,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAEhH,oBAAoB,CAAC,kBAAkB,CAAC,UAAU,CAAC;gBACjD,cAAc;gBACd,KAAK;gBACL,KAAK;gBACL,KAAK;aACN,CAAC,CAAC;YACH,oBAAoB,CAAC,qBAAqB,CAAC,UAAU,CAAC;gBACpD,IAAI,wCAAgC;gBACpC,IAAI,EAAE,WAAW;gBACjB,KAAK,EAAE,YAAY;gBACnB,MAAM,EAAE,aAAa;gBACrB,GAAG,EAAE,UAAU;gBACf,KAAK,EAAE,YAAY;gBACnB,IAAI,EAAE,WAAW;aAClB,CAAC,CAAC;YAEH,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,aAAa,CAAC,CAAC;YAC7C,IAAI,CAAC,gBAAgB,CAAC,WAAW,CAAC,GAAG,EAAE,cAAc,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YAE9E,IAAI,CAAC,SAAS,CAAC,UAAU,EAAE,aAAa,EAAE,WAAW,EAAE,YAAY,CAAC,CAAC;YACrE,IAAI,CAAC,UAAU,CAAC,YAAY,EAAE,WAAW,yCAAiC,CAAC;SAC5E;QAED,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,YAAY,GAAG,kBAAkB,CAAC,OAAO,CAAC;QAEjE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,cAAc,CAAC,IAAI,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAC/E,IAAI,CAAC,aAAa,CAAC,gBAAgB,EAAE,CAAC;QACtC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAC/C,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;QAE/C,IAAI,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAClE,CAAC;IAEM,sBAAsB,CAAC,SAAmB;QAC/C,MAAM,CAAC,IAAI,CAAC,CAAC;QACb,IAAI,CAAC,gBAAgB,CAAC,OAAO,CAAC,SAAS,CAAC,CAAC;QACzC,IAAI,CAAC,kBAAkB,CAAC,gBAAgB,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;IAClE,CAAC;IAES,SAAS,CAAC,GAAW,EAAE,MAAc,EAAE,IAAY,EAAE,KAAa;QAC1E,IAAI,CAAC,UAAU,oBAAY,GAAG,GAAG,CAAC;QAClC,IAAI,CAAC,UAAU,uBAAe,GAAG,MAAM,CAAC;QACxC,IAAI,CAAC,UAAU,qBAAa,GAAG,IAAI,CAAC;QACpC,IAAI,CAAC,UAAU,sBAAc,GAAG,KAAK,CAAC;IACxC,CAAC;IAES,UAAU,CAAC,SAAiB,EAAE,QAAgB,EAAE,IAAwB;QAChF,IAAI,CAAC,YAAY,2BAAmB,GAAG,SAAS,CAAC;QACjD,IAAI,CAAC,YAAY,0BAAkB,GAAG,QAAQ,CAAC;QAC/C,IAAI,CAAC,YAAY,2BAAmB,GAAG,IAAc,CAAC;QAEtD,qHAAqH;QACrH,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC;QACxD,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,CAAC,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,QAAQ,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;IAClF,CAAC;CACF;AAED,SAAS,oBAAoB,CAAC,EAAW,EAAE,EAAW,EAAE,GAAc;IACpE,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,QAAQ,EAAE,CAAC;IACxD,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;IACvB,MAAM,CAAC,gBAAgB,EAAE,CAAC;IAC1B,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,gBAAgB;AAChB,MAAM,UAAU,SAAS,CAAC,CAAU,EAAE,CAAW,EAAE,KAAa,EAAE,GAAa;IAC7E,MAAM,MAAM,GAAG,SAAS,KAAK,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,IAAI,OAAO,EAAE,CAAC;IACvD,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,MAAM,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;IAC7B,OAAO,MAAM,CAAC;AAChB,CAAC;AAED,SAAS,aAAa,CAAC,EAAW,EAAE,MAAe,EAAE,GAAa;IAChE,OAAO,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC;AAC3F,CAAC;AAED,SAAS,MAAM,CAAC,GAAY,EAAE,KAAe,EAAE,KAAe,EAAE,KAAe,EAAE,MAAiB;IAChG,MAAM,GAAG,GAAG,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC;IAChC,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IACjB,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;IAEjB,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;IACzC,MAAM,CAAC,MAAM,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC;AAC3C,CAAC;AAED,SAAS,KAAK,CAAC,IAAY,EAAE,KAAa,EAAE,MAAc,EAAE,GAAW,EAAE,IAAY,EAAE,GAAW,EAAE,MAAgB;IAClH,QAAQ,CAAC,eAAe,CACtB,GAAG,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAChE,GAAG,EAAE,GAAG,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAChE,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAC3D,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAClB,MAAM,CAAC,CAAC;AACZ,CAAC;AAED,SAAS,OAAO,CAAC,IAAY,EAAE,KAAa,EAAE,MAAc,EAAE,GAAW,EAAE,IAAY,EAAE,GAAW,EAAE,MAAgB;IACpH,QAAQ,CAAC,eAAe,CACtB,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,EACxE,GAAG,EAAE,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,CAAC,GAAG,GAAG,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,MAAM,CAAC,EAAE,GAAG,EACxE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,EAC1E,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,EAAE,GAAG,EACnB,MAAM,CAAC,CAAC;AACZ,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nimport { InverseMatrixState, Matrix4d, Point3d, Transform, Vector3d } from \"@itwin/core-geometry\";\nimport { Frustum, Npc } from \"@itwin/core-common\";\nimport { UniformHandle } from \"./UniformHandle\";\nimport { IModelFrameLifecycle } from \"./IModelFrameLifecycle\";\nimport { Matrix4 } from \"./Matrix\";\nimport { desync, sync } from \"./Sync\";\n\n/** @internal */\nexport const enum FrustumUniformType { // eslint-disable-line no-restricted-syntax\n TwoDee,\n Orthographic,\n Perspective,\n}\n\n/** @internal */\nexport const enum Plane { // eslint-disable-line no-restricted-syntax\n kTop,\n kBottom,\n kLeft,\n kRight,\n}\n\nconst enum FrustumData { // eslint-disable-line no-restricted-syntax\n kNear,\n kFar,\n kType,\n}\n\n/** Represents a Target's frustum for use in glsl as a pair of uniforms.\n * Do not modify fields of exposed objects directly. e.g., do not directly manipulate the projection or view matrices - use the appropriate APIs.\n * @internal\n */\nexport class FrustumUniforms {\n // CPU state. Do not modify - use APIs.\n public readonly planFrustum = new Frustum();\n private _planFraction = 0;\n private readonly _nearPlaneCenter = new Point3d();\n public readonly viewMatrix = Transform.createIdentity();\n public readonly projectionMatrix = Matrix4d.createIdentity();\n private readonly _worldUpVector = Vector3d.unitZ();\n private readonly _viewUpVector = Vector3d.unitZ();\n\n // GPU state\n private readonly _planeData: Float32Array = new Float32Array(4);\n private readonly _frustumData: Float32Array = new Float32Array(3);\n public readonly projectionMatrix32 = new Matrix4();\n private readonly _logZData = new Float32Array(2);\n private readonly _viewUpVector32 = new Float32Array(3);\n\n // SyncTarget\n public syncKey = 0;\n\n // Scratch variables\n private readonly _scratch = {\n point3d: new Point3d(),\n vec3d: new Vector3d(),\n viewX: new Vector3d(),\n viewY: new Vector3d(),\n viewZ: new Vector3d(),\n };\n\n public constructor() {\n }\n\n public bindProjectionMatrix(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setMatrix4(this.projectionMatrix32);\n }\n\n public bindUpVector(uniform: UniformHandle): void {\n if (!sync(this, uniform))\n uniform.setUniform3fv(this._viewUpVector32);\n }\n\n // uniform vec4 u_frustumPlanes; // { top, bottom, left, right }\n public get planes(): Float32Array { return this._planeData; }\n\n // uniform vec3 u_frustum; // { near, far, type }\n public get frustum(): Float32Array { return this._frustumData; }\n\n public get nearPlane(): number { return this._frustumData[FrustumData.kNear]; }\n public get farPlane(): number { return this._frustumData[FrustumData.kFar]; }\n public get type(): FrustumUniformType { return this.frustum[FrustumData.kType] as FrustumUniformType; }\n public get is2d(): boolean { return FrustumUniformType.TwoDee === this.type; }\n public get planFraction(): number { return this._planFraction; }\n\n // uniform vec2 u_logZ where x = 1/near and y = log(far/near)\n public get logZ(): Float32Array { return this._logZData; }\n\n public changeFrustum(newFrustum: Frustum, newFraction: number, is3d: boolean): void {\n if (newFraction === this._planFraction && is3d !== this.is2d && newFrustum.equals(this.planFrustum))\n return;\n\n desync(this);\n\n newFrustum.clone(this.planFrustum);\n\n const farLowerLeft = newFrustum.getCorner(Npc.LeftBottomRear);\n const farLowerRight = newFrustum.getCorner(Npc.RightBottomRear);\n const farUpperLeft = newFrustum.getCorner(Npc.LeftTopRear);\n const farUpperRight = newFrustum.getCorner(Npc.RightTopRear);\n const nearLowerLeft = newFrustum.getCorner(Npc.LeftBottomFront);\n const nearLowerRight = newFrustum.getCorner(Npc.RightBottomFront);\n const nearUpperLeft = newFrustum.getCorner(Npc.LeftTopFront);\n const nearUpperRight = newFrustum.getCorner(Npc.RightTopFront);\n\n const nearCenter = nearLowerLeft.interpolate(0.5, nearUpperRight, this._scratch.point3d);\n\n const viewX = normalizedDifference(nearLowerRight, nearLowerLeft, this._scratch.viewX);\n const viewY = normalizedDifference(nearUpperLeft, nearLowerLeft, this._scratch.viewY);\n const viewZ = viewX.crossProduct(viewY, this._scratch.viewZ).normalize()!;\n\n this._planFraction = newFraction;\n\n if (!is3d || newFraction > 0.999) { // ortho or 2d\n const halfWidth = Vector3d.createStartEnd(farLowerRight, farLowerLeft, this._scratch.vec3d).magnitude() * 0.5;\n const halfHeight = Vector3d.createStartEnd(farLowerRight, farUpperRight).magnitude() * 0.5;\n const depth = Vector3d.createStartEnd(farLowerLeft, nearLowerLeft, this._scratch.vec3d).magnitude();\n\n lookIn(nearCenter, viewX, viewY, viewZ, this.viewMatrix);\n ortho(-halfWidth, halfWidth, -halfHeight, halfHeight, 0, depth, this.projectionMatrix);\n\n this._nearPlaneCenter.setFrom(nearLowerLeft);\n this._nearPlaneCenter.interpolate(0.5, nearUpperRight, this._nearPlaneCenter);\n\n this.setPlanes(halfHeight, -halfHeight, -halfWidth, halfWidth);\n this.setFrustum(0, depth, is3d ? FrustumUniformType.Orthographic : FrustumUniformType.TwoDee);\n } else { // perspective\n const scale = 1.0 / (1.0 - newFraction);\n const zVec = Vector3d.createStartEnd(farLowerLeft, nearLowerLeft, this._scratch.vec3d);\n const cameraPosition = fromSumOf(farLowerLeft, zVec, scale, this._scratch.point3d);\n\n const frustumLeft = dotDifference(farLowerLeft, cameraPosition, viewX) * newFraction;\n const frustumRight = dotDifference(farLowerRight, cameraPosition, viewX) * newFraction;\n const frustumBottom = dotDifference(farLowerLeft, cameraPosition, viewY) * newFraction;\n const frustumTop = dotDifference(farUpperLeft, cameraPosition, viewY) * newFraction;\n const frustumFront = -dotDifference(nearLowerLeft, cameraPosition, viewZ);\n const frustumBack = -dotDifference(farLowerLeft, cameraPosition, viewZ);\n\n lookIn(cameraPosition, viewX, viewY, viewZ, this.viewMatrix);\n frustum(frustumLeft, frustumRight, frustumBottom, frustumTop, frustumFront, frustumBack, this.projectionMatrix);\n\n IModelFrameLifecycle.onChangeCameraView.raiseEvent({\n cameraPosition,\n viewX,\n viewY,\n viewZ,\n });\n IModelFrameLifecycle.onChangeCameraFrustum.raiseEvent({\n type: FrustumUniformType.Perspective,\n left: frustumLeft,\n right: frustumRight,\n bottom: frustumBottom,\n top: frustumTop,\n front: frustumFront,\n back: frustumBack,\n });\n\n this._nearPlaneCenter.setFrom(nearLowerLeft);\n this._nearPlaneCenter.interpolate(0.5, nearUpperRight, this._nearPlaneCenter);\n\n this.setPlanes(frustumTop, frustumBottom, frustumLeft, frustumRight);\n this.setFrustum(frustumFront, frustumBack, FrustumUniformType.Perspective);\n }\n\n this.viewMatrix.matrix.inverseState = InverseMatrixState.unknown;\n\n this.viewMatrix.matrix.multiplyVector(this._worldUpVector, this._viewUpVector);\n this._viewUpVector.normalizeInPlace();\n this._viewUpVector32[0] = this._viewUpVector.x;\n this._viewUpVector32[1] = this._viewUpVector.y;\n this._viewUpVector32[2] = this._viewUpVector.z;\n\n this.projectionMatrix32.initFromMatrix4d(this.projectionMatrix);\n }\n\n public changeProjectionMatrix(newMatrix: Matrix4d): void {\n desync(this);\n this.projectionMatrix.setFrom(newMatrix);\n this.projectionMatrix32.initFromMatrix4d(this.projectionMatrix);\n }\n\n protected setPlanes(top: number, bottom: number, left: number, right: number): void {\n this._planeData[Plane.kTop] = top;\n this._planeData[Plane.kBottom] = bottom;\n this._planeData[Plane.kLeft] = left;\n this._planeData[Plane.kRight] = right;\n }\n\n protected setFrustum(nearPlane: number, farPlane: number, type: FrustumUniformType): void {\n this._frustumData[FrustumData.kNear] = nearPlane;\n this._frustumData[FrustumData.kFar] = farPlane;\n this._frustumData[FrustumData.kType] = type as number;\n\n // If nearPlane is zero, we don't have a camera (or got very unlucky); in that case shader will compute linear depth.\n this._logZData[0] = 0 !== nearPlane ? 1 / nearPlane : 0;\n this._logZData[1] = 0 !== nearPlane ? Math.log(farPlane / nearPlane) : farPlane;\n }\n}\n\nfunction normalizedDifference(p0: Point3d, p1: Point3d, out?: Vector3d): Vector3d {\n const result = undefined !== out ? out : new Vector3d();\n result.x = p0.x - p1.x;\n result.y = p0.y - p1.y;\n result.z = p0.z - p1.z;\n result.normalizeInPlace();\n return result;\n}\n\n/** @internal */\nexport function fromSumOf(p: Point3d, v: Vector3d, scale: number, out?: Point3d) {\n const result = undefined !== out ? out : new Point3d();\n result.x = p.x + v.x * scale;\n result.y = p.y + v.y * scale;\n result.z = p.z + v.z * scale;\n return result;\n}\n\nfunction dotDifference(pt: Point3d, origin: Point3d, vec: Vector3d): number {\n return (pt.x - origin.x) * vec.x + (pt.y - origin.y) * vec.y + (pt.z - origin.z) * vec.z;\n}\n\nfunction lookIn(eye: Point3d, viewX: Vector3d, viewY: Vector3d, viewZ: Vector3d, result: Transform) {\n const rot = result.matrix.coffs;\n rot[0] = viewX.x;\n rot[1] = viewX.y;\n rot[2] = viewX.z;\n rot[3] = viewY.x;\n rot[4] = viewY.y;\n rot[5] = viewY.z;\n rot[6] = viewZ.x;\n rot[7] = viewZ.y;\n rot[8] = viewZ.z;\n\n result.origin.x = -viewX.dotProduct(eye);\n result.origin.y = -viewY.dotProduct(eye);\n result.origin.z = -viewZ.dotProduct(eye);\n}\n\nfunction ortho(left: number, right: number, bottom: number, top: number, near: number, far: number, result: Matrix4d) {\n Matrix4d.createRowValues(\n 2.0 / (right - left), 0.0, 0.0, -(right + left) / (right - left),\n 0.0, 2.0 / (top - bottom), 0.0, -(top + bottom) / (top - bottom),\n 0.0, 0.0, -2.0 / (far - near), -(far + near) / (far - near),\n 0.0, 0.0, 0.0, 1.0,\n result);\n}\n\nfunction frustum(left: number, right: number, bottom: number, top: number, near: number, far: number, result: Matrix4d) {\n Matrix4d.createRowValues(\n (2.0 * near) / (right - left), 0.0, (right + left) / (right - left), 0.0,\n 0.0, (2.0 * near) / (top - bottom), (top + bottom) / (top - bottom), 0.0,\n 0.0, 0.0, -(far + near) / (far - near), -(2.0 * far * near) / (far - near),\n 0.0, 0.0, -1.0, 0.0,\n result);\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"GL.js","sourceRoot":"","sources":["../../../../src/render/webgl/GL.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,IAAI,OAAO,CAAC,qBAAqB,CAAC,KAAK,WAAW,EAAE;IACjD,MAAc,CAAC,qBAAqB,GAAG,IAAI,KAAK,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;CACzE;AAED,gBAAgB;AAChB,MAAM,KAAW,EAAE,CAsOlB;AAtOD,WAAiB,EAAE;IACjB,IAAY,aAKX;IALD,WAAY,aAAa;QACvB,qCAAM,qBAAqB,CAAC,QAAQ,SAAA,CAAA;QACpC,0CAAW,qBAAqB,CAAC,aAAa,cAAA,CAAA;QAC9C,iDAAkB,qBAAqB,CAAC,qBAAqB,qBAAA,CAAA;QAC7D,yCAAU,cAAA,GAAG,aAAA,CAAA;IACf,CAAC,EALW,aAAa,GAAb,gBAAa,KAAb,gBAAa,QAKxB;IAED,IAAY,WAkBX;IAlBD,WAAY,WAAW;QACrB,kCAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,iCAAM,qBAAqB,CAAC,GAAG,SAAA,CAAA;QAC/B,sCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAmB,qBAAqB,CAAC,mBAAmB,sBAAA,CAAA;QAC5D,sCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAmB,qBAAqB,CAAC,mBAAmB,sBAAA,CAAA;QAC5D,sCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAmB,qBAAqB,CAAC,mBAAmB,sBAAA,CAAA;QAC5D,sCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAmB,qBAAqB,CAAC,mBAAmB,sBAAA,CAAA;QAC5D,wCAAa,qBAAqB,CAAC,cAAc,gBAAA,CAAA;QACjD,gDAAqB,qBAAqB,CAAC,wBAAwB,wBAAA,CAAA;QACnE,wCAAa,qBAAqB,CAAC,cAAc,gBAAA,CAAA;QACjD,gDAAqB,qBAAqB,CAAC,wBAAwB,wBAAA,CAAA;QACnE,2CAAgB,qBAAqB,CAAC,kBAAkB,mBAAA,CAAA;QACxD,wCAAa,YAAA,GAAG,gBAAA,CAAA;QAChB,wCAAa,YAAA,IAAI,gBAAA,CAAA;IACnB,CAAC,EAlBW,WAAW,GAAX,cAAW,KAAX,cAAW,QAkBtB;IAED,IAAiB,MAAM,CAqBtB;IArBD,WAAiB,MAAM;QACrB,IAAY,MAGX;QAHD,WAAY,MAAM;YAChB,+BAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;YAChD,sCAAqB,qBAAqB,CAAC,oBAAoB,wBAAA,CAAA;QACjE,CAAC,EAHW,MAAM,GAAN,aAAM,KAAN,aAAM,QAGjB;QAED,IAAY,OAGX;QAHD,WAAY,OAAO;YACjB,iCAAc,qBAAqB,CAAC,oBAAoB,iBAAA,CAAA;YACxD,wCAAqB,qBAAqB,CAAC,4BAA4B,wBAAA,CAAA;QACzE,CAAC,EAHW,OAAO,GAAP,cAAO,KAAP,cAAO,QAGlB;QAED,IAAY,SAGX;QAHD,WAAY,SAAS;YACnB,8BAAO,qBAAqB,CAAC,WAAW,UAAA,CAAA;YACxC,+BAAQ,qBAAqB,CAAC,YAAY,WAAA,CAAA;QAC5C,CAAC,EAHW,SAAS,GAAT,gBAAS,KAAT,gBAAS,QAGpB;QAED,IAAY,KAIX;QAJD,WAAY,KAAK;YACf,6BAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;YAChD,4BAAa,qBAAqB,CAAC,WAAW,gBAAA,CAAA;YAC9C,4BAAa,qBAAqB,CAAC,WAAW,gBAAA,CAAA;QAChD,CAAC,EAJW,KAAK,GAAL,YAAK,KAAL,YAAK,QAIhB;IACH,CAAC,EArBgB,MAAM,GAAN,SAAM,KAAN,SAAM,QAqBtB;IAED,IAAY,gBAUX;IAVD,WAAY,gBAAgB;QAC1B,4CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,4CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,+CAAU,qBAAqB,CAAC,OAAO,aAAA,CAAA;QACvC,4CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,gDAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,4CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,gDAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,+CAAU,iBAAA,IAAI,aAAA,CAAA;IAChB,CAAC,EAVW,gBAAgB,GAAhB,mBAAgB,KAAhB,mBAAgB,QAU3B;IAED,IAAY,eAUX;IAVD,WAAY,eAAe;QACzB,2CAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,0CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,4CAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,6CAAU,qBAAqB,CAAC,OAAO,aAAA,CAAA;QACvC,4CAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,2CAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,8CAAW,qBAAqB,CAAC,QAAQ,cAAA,CAAA;QACzC,4CAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,6CAAU,gBAAA,MAAM,aAAA,CAAA;IAClB,CAAC,EAVW,eAAe,GAAf,kBAAe,KAAf,kBAAe,QAU1B;IAED,IAAY,QAKX;IALD,WAAY,QAAQ;QAClB,6BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,4BAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,oCAAe,qBAAqB,CAAC,cAAc,kBAAA,CAAA;QACnD,+BAAU,SAAA,IAAI,aAAA,CAAA;IAChB,CAAC,EALW,QAAQ,GAAR,WAAQ,KAAR,WAAQ,QAKnB;IAED,IAAY,QASX;IATD,WAAY,QAAQ;QAClB,4BAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,6BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,oCAAe,qBAAqB,CAAC,aAAa,kBAAA,CAAA;QAClD,qCAAgB,qBAAqB,CAAC,cAAc,mBAAA,CAAA;QACpD,mCAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;QAChD,6BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,8BAA8B;QAC9B,gDAAgD;IAClD,CAAC,EATW,QAAQ,GAAR,WAAQ,KAAR,WAAQ,QASnB;IAED,IAAY,SAIX;IAJD,WAAY,SAAS;QACnB,0CAAmB,qBAAqB,CAAC,GAAG,sBAAA,CAAA;QAC5C,mCAAY,qBAAqB,CAAC,EAAE,eAAA,CAAA;QACpC,iCAAU,UAAA,gBAAgB,aAAA,CAAA;IAC5B,CAAC,EAJW,SAAS,GAAT,YAAS,KAAT,YAAS,QAIpB;IAED,IAAY,SAUX;IAVD,WAAY,SAAS;QACnB,+BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,8BAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,+BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,qCAAc,qBAAqB,CAAC,MAAM,iBAAA,CAAA;QAC1C,iCAAU,qBAAqB,CAAC,OAAO,aAAA,CAAA;QACvC,kCAAW,qBAAqB,CAAC,QAAQ,cAAA,CAAA;QACzC,wCAAiB,qBAAqB,CAAC,MAAM,oBAAA,CAAA;QAC7C,gCAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,iCAAU,UAAA,WAAW,aAAA,CAAA;IACvB,CAAC,EAVW,SAAS,GAAT,YAAS,KAAT,YAAS,QAUpB;IAED,IAAY,UA+BX;IA/BD,WAAY,UAAU;QACpB,iCAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,sCAAa,qBAAqB,CAAC,WAAW,gBAAA,CAAA;QAC9C,8CAAqB,qBAAqB,CAAC,oBAAoB,wBAAA,CAAA;QAC/D,4CAAmB,qBAAqB,CAAC,kBAAkB,sBAAA,CAAA;QAC3D,yCAAgB,qBAAqB,CAAC,eAAe,mBAAA,CAAA;QACrD,uCAAc,qBAAqB,CAAC,aAAa,iBAAA,CAAA;QACjD,yCAAgB,qBAAqB,CAAC,eAAe,mBAAA,CAAA;QACrD,uCAAc,qBAAqB,CAAC,aAAa,iBAAA,CAAA;QACjD,oCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,wCAAe,qBAAqB,CAAC,cAAc,kBAAA,CAAA;QACnD,qCAAY,qBAAqB,CAAC,UAAU,eAAA,CAAA;QAC5C,qCAAY,qBAAqB,CAAC,UAAU,eAAA,CAAA;QAC5C,0CAAiB,qBAAqB,CAAC,eAAe,oBAAA,CAAA;QACtD,qCAAY,qBAAqB,CAAC,UAAU,eAAA,CAAA;QAC5C,4CAAmB,qBAAqB,CAAC,YAAY,sBAAA,CAAA;QACrD,2CAAkB,qBAAqB,CAAC,WAAW,qBAAA,CAAA;QACnD,iDAAwB,qBAAqB,CAAC,kBAAkB,2BAAA,CAAA;QAChE,iDAAwB,qBAAqB,CAAC,iBAAiB,2BAAA,CAAA;QAC/D,8CAAqB,qBAAqB,CAAC,YAAY,wBAAA,CAAA;QACvD,+CAAsB,qBAAqB,CAAC,uBAAuB,yBAAA,CAAA;QACnE,+CAAsB,qBAAqB,CAAC,uBAAuB,yBAAA,CAAA;QACnE,2CAAkB,qBAAqB,CAAC,iBAAiB,qBAAA,CAAA;QACzD,0CAAiB,qBAAqB,CAAC,gBAAgB,oBAAA,CAAA;QACvD,gDAAuB,qBAAqB,CAAC,uBAAuB,0BAAA,CAAA;QACpE,gDAAuB,qBAAqB,CAAC,sBAAsB,0BAAA,CAAA;QACnE,6CAAoB,qBAAqB,CAAC,iBAAiB,uBAAA,CAAA;QAC3D,8CAAqB,qBAAqB,CAAC,4BAA4B,wBAAA,CAAA;QACvE,8CAAqB,qBAAqB,CAAC,4BAA4B,wBAAA,CAAA;QACvE,uCAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;QAChD,4CAAmB,qBAAqB,CAAC,iBAAiB,sBAAA,CAAA;IAC5D,CAAC,EA/BW,UAAU,GAAV,aAAU,KAAV,aAAU,QA+BrB;IAED,IAAiB,OAAO,CAgCvB;IAhCD,WAAiB,OAAO;QACtB,IAAY,MASX;QATD,WAAY,MAAM;YAChB,0BAAS,qBAAqB,CAAC,UAAU,YAAA,CAAA;YACzC,2BAAU,qBAAqB,CAAC,gBAAgB,aAAA,CAAA;YAChD,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;QACtE,CAAC,EATW,MAAM,GAAN,cAAM,KAAN,cAAM,QASjB;QACD,IAAY,MAMX;QAND,WAAY,MAAM;YAChB,uBAAM,qBAAqB,CAAC,GAAG,SAAA,CAAA;YAC/B,wBAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;YACjC,gCAAe,qBAAqB,CAAC,aAAa,kBAAA,CAAA;YAClD,6BAAY,qBAAqB,CAAC,SAAS,eAAA,CAAA;YAC3C,kCAAiB,qBAAqB,CAAC,eAAe,oBAAA,CAAA;QACxD,CAAC,EANW,MAAM,GAAN,cAAM,KAAN,cAAM,QAMjB;QAED,gHAAgH;QAChH,IAAY,QAKX;QALD,WAAY,QAAQ;YAClB,6BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;YACnC,oCAAe,qBAAqB,CAAC,aAAa,kBAAA,CAAA;YAClD,gEAAgE;YAChE,mCAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;QAClD,CAAC,EALW,QAAQ,GAAR,gBAAQ,KAAR,gBAAQ,QAKnB;QAED,IAAY,QAIX;QAJD,WAAY,QAAQ;YAClB,8BAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;YACrC,sCAAiB,qBAAqB,CAAC,eAAe,oBAAA,CAAA;YACtD,mCAAc,qBAAqB,CAAC,aAAa,iBAAA,CAAA;QACnD,CAAC,EAJW,QAAQ,GAAR,gBAAQ,KAAR,gBAAQ,QAInB;IACH,CAAC,EAhCgB,OAAO,GAAP,UAAO,KAAP,UAAO,QAgCvB;IAED,IAAY,UAGX;IAHD,WAAY,UAAU;QACpB,oCAAW,qBAAqB,CAAC,eAAe,cAAA,CAAA;QAChD,kCAAS,qBAAqB,CAAC,aAAa,YAAA,CAAA;IAC9C,CAAC,EAHW,UAAU,GAAV,aAAU,KAAV,aAAU,QAGrB;IAED,IAAY,eAEX;IAFD,WAAY,eAAe;QACzB,mDAAgB,qBAAqB,CAAC,cAAc,mBAAA,CAAA;IACtD,CAAC,EAFW,eAAe,GAAf,kBAAe,KAAf,kBAAe,QAE1B;IAED,IAAY,gBAEX;IAFD,WAAY,gBAAgB;QAC1B,kDAAa,qBAAqB,CAAC,WAAW,gBAAA,CAAA;IAChD,CAAC,EAFW,gBAAgB,GAAhB,mBAAgB,KAAhB,mBAAgB,QAE3B;IAED,IAAY,aAIX;IAJD,WAAY,aAAa;QACvB,wCAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,uCAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,2CAAY,qBAAqB,CAAC,SAAS,eAAA,CAAA;IAC7C,CAAC,EAJW,aAAa,GAAb,gBAAa,KAAb,gBAAa,QAIxB;IAED,IAAiB,YAAY,CAM5B;IAND,WAAiB,YAAY;QACd,mBAAM,GAAG,qBAAqB,CAAC,YAAY,CAAC;QAEzD,IAAY,MAEX;QAFD,WAAY,MAAM;YAChB,oCAAmB,qBAAqB,CAAC,iBAAiB,sBAAA,CAAA;QAC5D,CAAC,EAFW,MAAM,GAAN,mBAAM,KAAN,mBAAM,QAEjB;IACH,CAAC,EANgB,YAAY,GAAZ,eAAY,KAAZ,eAAY,QAM5B;IAED,IAAiB,WAAW,CAS3B;IATD,WAAiB,WAAW;QACb,kBAAM,GAAG,qBAAqB,CAAC,WAAW,CAAC;QACxD,IAAY,MAMX;QAND,WAAY,MAAM;YAChB,4BAAW,qBAAqB,CAAC,oBAAoB,cAAA,CAAA;YACrD,wCAAuB,qBAAqB,CAAC,iCAAiC,0BAAA,CAAA;YAC9E,+CAA8B,qBAAqB,CAAC,yCAAyC,iCAAA,CAAA;YAC7F,wCAAuB,qBAAqB,CAAC,iCAAiC,0BAAA,CAAA;YAC9E,+BAAc,qBAAqB,CAAC,uBAAuB,iBAAA,CAAA;QAC7D,CAAC,EANW,MAAM,GAAN,kBAAM,KAAN,kBAAM,QAMjB;IACH,CAAC,EATgB,WAAW,GAAX,cAAW,KAAX,cAAW,QAS3B;IAED,IAAY,SAIX;IAJD,WAAY,SAAS;QACnB,+BAAQ,qBAAqB,CAAC,gBAAgB,WAAA,CAAA;QAC9C,+BAAQ,qBAAqB,CAAC,gBAAgB,WAAA,CAAA;QAC9C,iCAAU,qBAAqB,CAAC,kBAAkB,aAAA,CAAA;IACpD,CAAC,EAJW,SAAS,GAAT,YAAS,KAAT,YAAS,QAIpB;IAED,IAAiB,aAAa,CAK7B;IALD,WAAiB,aAAa;QAC5B,IAAY,MAGX;QAHD,WAAY,MAAM;YAChB,2BAAU,qBAAqB,CAAC,OAAO,aAAA,CAAA;YACvC,0BAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACvC,CAAC,EAHW,MAAM,GAAN,oBAAM,KAAN,oBAAM,QAGjB;IACH,CAAC,EALgB,aAAa,GAAb,gBAAa,KAAb,gBAAa,QAK7B;IAEY,sBAAmB,GAAG,qBAAqB,CAAC,mBAAmB,CAAC;AAC/E,CAAC,EAtOgB,EAAE,KAAF,EAAE,QAsOlB","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nif (typeof (WebGLRenderingContext) === \"undefined\") {\r\n (global as any).WebGLRenderingContext = new Proxy({}, { get: () => 0 });\r\n}\r\n\r\n/** @internal */\r\nexport namespace GL {\r\n export enum BlendEquation {\r\n Add = WebGLRenderingContext.FUNC_ADD,\r\n Subtract = WebGLRenderingContext.FUNC_SUBTRACT,\r\n ReverseSubtract = WebGLRenderingContext.FUNC_REVERSE_SUBTRACT,\r\n Default = Add,\r\n }\r\n\r\n export enum BlendFactor {\r\n Zero = WebGLRenderingContext.ZERO,\r\n One = WebGLRenderingContext.ONE,\r\n SrcColor = WebGLRenderingContext.SRC_COLOR,\r\n OneMinusSrcColor = WebGLRenderingContext.ONE_MINUS_SRC_COLOR,\r\n DstColor = WebGLRenderingContext.DST_COLOR,\r\n OneMinusDstColor = WebGLRenderingContext.ONE_MINUS_DST_COLOR,\r\n SrcAlpha = WebGLRenderingContext.SRC_ALPHA,\r\n OneMinusSrcAlpha = WebGLRenderingContext.ONE_MINUS_SRC_ALPHA,\r\n DstAlpha = WebGLRenderingContext.DST_ALPHA,\r\n OneMinusDstAlpha = WebGLRenderingContext.ONE_MINUS_DST_ALPHA,\r\n ConstColor = WebGLRenderingContext.CONSTANT_COLOR,\r\n OneMinusConstColor = WebGLRenderingContext.ONE_MINUS_CONSTANT_COLOR,\r\n ConstAlpha = WebGLRenderingContext.CONSTANT_ALPHA,\r\n OneMinusConstAlpha = WebGLRenderingContext.ONE_MINUS_CONSTANT_ALPHA,\r\n AlphaSaturate = WebGLRenderingContext.SRC_ALPHA_SATURATE,\r\n DefaultSrc = One,\r\n DefaultDst = Zero,\r\n }\r\n\r\n export namespace Buffer {\r\n export enum Target {\r\n ArrayBuffer = WebGLRenderingContext.ARRAY_BUFFER,\r\n ElementArrayBuffer = WebGLRenderingContext.ELEMENT_ARRAY_BUFFER,\r\n }\r\n\r\n export enum Binding {\r\n ArrayBuffer = WebGLRenderingContext.ARRAY_BUFFER_BINDING,\r\n ElementArrayBuffer = WebGLRenderingContext.ELEMENT_ARRAY_BUFFER_BINDING,\r\n }\r\n\r\n export enum Parameter {\r\n Size = WebGLRenderingContext.BUFFER_SIZE,\r\n Usage = WebGLRenderingContext.BUFFER_USAGE, // eslint-disable-line @typescript-eslint/no-shadow\r\n }\r\n\r\n export enum Usage {\r\n DynamicDraw = WebGLRenderingContext.DYNAMIC_DRAW,\r\n StaticDraw = WebGLRenderingContext.STATIC_DRAW,\r\n StreamDraw = WebGLRenderingContext.STREAM_DRAW,\r\n }\r\n }\r\n\r\n export enum StencilOperation {\r\n Keep = WebGLRenderingContext.KEEP,\r\n Zero = WebGLRenderingContext.ZERO,\r\n Replace = WebGLRenderingContext.REPLACE,\r\n Incr = WebGLRenderingContext.INCR,\r\n IncrWrap = WebGLRenderingContext.INCR_WRAP,\r\n Decr = WebGLRenderingContext.DECR,\r\n DecrWrap = WebGLRenderingContext.DECR_WRAP,\r\n Invert = WebGLRenderingContext.INVERT,\r\n Default = Keep,\r\n }\r\n\r\n export enum StencilFunction {\r\n Never = WebGLRenderingContext.NEVER,\r\n Less = WebGLRenderingContext.LESS,\r\n LEqual = WebGLRenderingContext.LEQUAL,\r\n Greater = WebGLRenderingContext.GREATER,\r\n GEqual = WebGLRenderingContext.GEQUAL,\r\n Equal = WebGLRenderingContext.EQUAL,\r\n NotEqual = WebGLRenderingContext.NOTEQUAL,\r\n Always = WebGLRenderingContext.ALWAYS,\r\n Default = Always,\r\n }\r\n\r\n export enum CullFace {\r\n Front = WebGLRenderingContext.FRONT,\r\n Back = WebGLRenderingContext.BACK,\r\n FrontAndBack = WebGLRenderingContext.FRONT_AND_BACK,\r\n Default = Back,\r\n }\r\n\r\n export enum DataType {\r\n Byte = WebGLRenderingContext.BYTE,\r\n Short = WebGLRenderingContext.SHORT,\r\n UnsignedByte = WebGLRenderingContext.UNSIGNED_BYTE,\r\n UnsignedShort = WebGLRenderingContext.UNSIGNED_SHORT,\r\n UnsignedInt = WebGLRenderingContext.UNSIGNED_INT,\r\n Float = WebGLRenderingContext.FLOAT,\r\n // WebGL 2 has more data types\r\n // HalfFloat = WebGLRenderingContext.HALF_FLOAT,\r\n }\r\n\r\n export enum FrontFace {\r\n CounterClockwise = WebGLRenderingContext.CCW,\r\n Clockwise = WebGLRenderingContext.CW,\r\n Default = CounterClockwise,\r\n }\r\n\r\n export enum DepthFunc {\r\n Never = WebGLRenderingContext.NEVER,\r\n Less = WebGLRenderingContext.LESS,\r\n Equal = WebGLRenderingContext.EQUAL,\r\n LessOrEqual = WebGLRenderingContext.LEQUAL,\r\n Greater = WebGLRenderingContext.GREATER,\r\n NotEqual = WebGLRenderingContext.NOTEQUAL,\r\n GreaterOrEqual = WebGLRenderingContext.GEQUAL,\r\n Always = WebGLRenderingContext.ALWAYS,\r\n Default = LessOrEqual,\r\n }\r\n\r\n export enum Capability {\r\n Blend = WebGLRenderingContext.BLEND,\r\n BlendColor = WebGLRenderingContext.BLEND_COLOR,\r\n BlendEquationAlpha = WebGLRenderingContext.BLEND_EQUATION_ALPHA,\r\n BlendEquationRGB = WebGLRenderingContext.BLEND_EQUATION_RGB,\r\n BlendSrcAlpha = WebGLRenderingContext.BLEND_SRC_ALPHA,\r\n BlendSrcRgb = WebGLRenderingContext.BLEND_SRC_RGB,\r\n BlendDstAlpha = WebGLRenderingContext.BLEND_DST_ALPHA,\r\n BlendDstRgb = WebGLRenderingContext.BLEND_DST_RGB,\r\n CullFace = WebGLRenderingContext.CULL_FACE, // eslint-disable-line @typescript-eslint/no-shadow\r\n CullFaceMode = WebGLRenderingContext.CULL_FACE_MODE,\r\n DepthFunc = WebGLRenderingContext.DEPTH_FUNC, // eslint-disable-line @typescript-eslint/no-shadow\r\n DepthTest = WebGLRenderingContext.DEPTH_TEST,\r\n DepthWriteMask = WebGLRenderingContext.DEPTH_WRITEMASK,\r\n FrontFace = WebGLRenderingContext.FRONT_FACE, // eslint-disable-line @typescript-eslint/no-shadow\r\n StencilFrontFunc = WebGLRenderingContext.STENCIL_FUNC,\r\n StencilFrontRef = WebGLRenderingContext.STENCIL_REF,\r\n StencilFrontValueMask = WebGLRenderingContext.STENCIL_VALUE_MASK,\r\n StencilFrontWriteMask = WebGLRenderingContext.STENCIL_WRITEMASK,\r\n StencilFrontOpFail = WebGLRenderingContext.STENCIL_FAIL,\r\n StencilFrontOpZFail = WebGLRenderingContext.STENCIL_PASS_DEPTH_FAIL,\r\n StencilFrontOpZPass = WebGLRenderingContext.STENCIL_PASS_DEPTH_PASS,\r\n StencilBackFunc = WebGLRenderingContext.STENCIL_BACK_FUNC,\r\n StencilBackRef = WebGLRenderingContext.STENCIL_BACK_REF,\r\n StencilBackValueMask = WebGLRenderingContext.STENCIL_BACK_VALUE_MASK,\r\n StencilBackWriteMask = WebGLRenderingContext.STENCIL_BACK_WRITEMASK,\r\n StencilBackOpFail = WebGLRenderingContext.STENCIL_BACK_FAIL,\r\n StencilBackOpZFail = WebGLRenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL,\r\n StencilBackOpZPass = WebGLRenderingContext.STENCIL_BACK_PASS_DEPTH_PASS,\r\n StencilTest = WebGLRenderingContext.STENCIL_TEST,\r\n StencilWriteMask = WebGLRenderingContext.STENCIL_WRITEMASK,\r\n }\r\n\r\n export namespace Texture {\r\n export enum Target {\r\n TwoDee = WebGLRenderingContext.TEXTURE_2D, // regular 2D texture\r\n CubeMap = WebGLRenderingContext.TEXTURE_CUBE_MAP, // six-sided cubemap texture\r\n CubeMapPositiveX = WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X, // right side\r\n CubeMapNegativeX = WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X, // left side\r\n CubeMapPositiveY = WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y, // top side\r\n CubeMapNegativeY = WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y, // bottom side\r\n CubeMapPositiveZ = WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z, // back side\r\n CubeMapNegativeZ = WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z, // front side\r\n }\r\n export enum Format {\r\n Rgb = WebGLRenderingContext.RGB,\r\n Rgba = WebGLRenderingContext.RGBA,\r\n DepthStencil = WebGLRenderingContext.DEPTH_STENCIL,\r\n Luminance = WebGLRenderingContext.LUMINANCE,\r\n DepthComponent = WebGLRenderingContext.DEPTH_COMPONENT,\r\n }\r\n\r\n // This name is unambiguous as it is qualified by the namespace...https://github.com/palantir/tslint/issues/3789\r\n export enum DataType { // eslint-disable-line @typescript-eslint/no-shadow\r\n Float = WebGLRenderingContext.FLOAT,\r\n UnsignedByte = WebGLRenderingContext.UNSIGNED_BYTE,\r\n // UnsignedInt24_8 = WebGLRenderingContext.UNSIGNED_INT_24_8,\r\n UnsignedInt = WebGLRenderingContext.UNSIGNED_INT,\r\n }\r\n\r\n export enum WrapMode {\r\n Repeat = WebGLRenderingContext.REPEAT,\r\n MirroredRepeat = WebGLRenderingContext.MIRRORED_REPEAT,\r\n ClampToEdge = WebGLRenderingContext.CLAMP_TO_EDGE,\r\n }\r\n }\r\n\r\n export enum ShaderType {\r\n Fragment = WebGLRenderingContext.FRAGMENT_SHADER,\r\n Vertex = WebGLRenderingContext.VERTEX_SHADER,\r\n }\r\n\r\n export enum ShaderParameter {\r\n CompileStatus = WebGLRenderingContext.COMPILE_STATUS,\r\n }\r\n\r\n export enum ProgramParameter {\r\n LinkStatus = WebGLRenderingContext.LINK_STATUS,\r\n }\r\n\r\n export enum PrimitiveType {\r\n Points = WebGLRenderingContext.POINTS,\r\n Lines = WebGLRenderingContext.LINES,\r\n Triangles = WebGLRenderingContext.TRIANGLES,\r\n }\r\n\r\n export namespace RenderBuffer {\r\n export const TARGET = WebGLRenderingContext.RENDERBUFFER;\r\n\r\n export enum Format {\r\n DepthComponent16 = WebGLRenderingContext.DEPTH_COMPONENT16,\r\n }\r\n }\r\n\r\n export namespace FrameBuffer {\r\n export const TARGET = WebGLRenderingContext.FRAMEBUFFER;\r\n export enum Status {\r\n Complete = WebGLRenderingContext.FRAMEBUFFER_COMPLETE,\r\n IncompleteAttachment = WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT,\r\n IncompleteMissingAttachment = WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,\r\n IncompleteDimensions = WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS,\r\n Unsupported = WebGLRenderingContext.FRAMEBUFFER_UNSUPPORTED,\r\n }\r\n }\r\n\r\n export enum BufferBit {\r\n Color = WebGLRenderingContext.COLOR_BUFFER_BIT,\r\n Depth = WebGLRenderingContext.DEPTH_BUFFER_BIT,\r\n Stencil = WebGLRenderingContext.STENCIL_BUFFER_BIT,\r\n }\r\n\r\n export namespace MultiSampling {\r\n export enum Filter {\r\n Nearest = WebGLRenderingContext.NEAREST,\r\n Linear = WebGLRenderingContext.LINEAR,\r\n }\r\n }\r\n\r\n export const POLYGON_OFFSET_FILL = WebGLRenderingContext.POLYGON_OFFSET_FILL;\r\n}\r\n"]}
1
+ {"version":3,"file":"GL.js","sourceRoot":"","sources":["../../../../src/render/webgl/GL.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAEH,IAAI,OAAO,CAAC,qBAAqB,CAAC,KAAK,WAAW,EAAE;IACjD,MAAc,CAAC,qBAAqB,GAAG,IAAI,KAAK,CAAC,EAAE,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC;CACzE;AAED,gBAAgB;AAChB,MAAM,KAAW,EAAE,CAsOlB;AAtOD,WAAiB,EAAE;IACjB,IAAY,aAKX;IALD,WAAY,aAAa;QACvB,qCAAM,qBAAqB,CAAC,QAAQ,SAAA,CAAA;QACpC,0CAAW,qBAAqB,CAAC,aAAa,cAAA,CAAA;QAC9C,iDAAkB,qBAAqB,CAAC,qBAAqB,qBAAA,CAAA;QAC7D,yCAAU,cAAA,GAAG,aAAA,CAAA;IACf,CAAC,EALW,aAAa,GAAb,gBAAa,KAAb,gBAAa,QAKxB;IAED,IAAY,WAkBX;IAlBD,WAAY,WAAW;QACrB,kCAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,iCAAM,qBAAqB,CAAC,GAAG,SAAA,CAAA;QAC/B,sCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAmB,qBAAqB,CAAC,mBAAmB,sBAAA,CAAA;QAC5D,sCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAmB,qBAAqB,CAAC,mBAAmB,sBAAA,CAAA;QAC5D,sCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAmB,qBAAqB,CAAC,mBAAmB,sBAAA,CAAA;QAC5D,sCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAmB,qBAAqB,CAAC,mBAAmB,sBAAA,CAAA;QAC5D,wCAAa,qBAAqB,CAAC,cAAc,gBAAA,CAAA;QACjD,gDAAqB,qBAAqB,CAAC,wBAAwB,wBAAA,CAAA;QACnE,wCAAa,qBAAqB,CAAC,cAAc,gBAAA,CAAA;QACjD,gDAAqB,qBAAqB,CAAC,wBAAwB,wBAAA,CAAA;QACnE,2CAAgB,qBAAqB,CAAC,kBAAkB,mBAAA,CAAA;QACxD,wCAAa,YAAA,GAAG,gBAAA,CAAA;QAChB,wCAAa,YAAA,IAAI,gBAAA,CAAA;IACnB,CAAC,EAlBW,WAAW,GAAX,cAAW,KAAX,cAAW,QAkBtB;IAED,IAAiB,MAAM,CAqBtB;IArBD,WAAiB,MAAM;QACrB,IAAY,MAGX;QAHD,WAAY,MAAM;YAChB,+BAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;YAChD,sCAAqB,qBAAqB,CAAC,oBAAoB,wBAAA,CAAA;QACjE,CAAC,EAHW,MAAM,GAAN,aAAM,KAAN,aAAM,QAGjB;QAED,IAAY,OAGX;QAHD,WAAY,OAAO;YACjB,iCAAc,qBAAqB,CAAC,oBAAoB,iBAAA,CAAA;YACxD,wCAAqB,qBAAqB,CAAC,4BAA4B,wBAAA,CAAA;QACzE,CAAC,EAHW,OAAO,GAAP,cAAO,KAAP,cAAO,QAGlB;QAED,IAAY,SAGX;QAHD,WAAY,SAAS;YACnB,8BAAO,qBAAqB,CAAC,WAAW,UAAA,CAAA;YACxC,+BAAQ,qBAAqB,CAAC,YAAY,WAAA,CAAA;QAC5C,CAAC,EAHW,SAAS,GAAT,gBAAS,KAAT,gBAAS,QAGpB;QAED,IAAY,KAIX;QAJD,WAAY,KAAK;YACf,6BAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;YAChD,4BAAa,qBAAqB,CAAC,WAAW,gBAAA,CAAA;YAC9C,4BAAa,qBAAqB,CAAC,WAAW,gBAAA,CAAA;QAChD,CAAC,EAJW,KAAK,GAAL,YAAK,KAAL,YAAK,QAIhB;IACH,CAAC,EArBgB,MAAM,GAAN,SAAM,KAAN,SAAM,QAqBtB;IAED,IAAY,gBAUX;IAVD,WAAY,gBAAgB;QAC1B,4CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,4CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,+CAAU,qBAAqB,CAAC,OAAO,aAAA,CAAA;QACvC,4CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,gDAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,4CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,gDAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,8CAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,+CAAU,iBAAA,IAAI,aAAA,CAAA;IAChB,CAAC,EAVW,gBAAgB,GAAhB,mBAAgB,KAAhB,mBAAgB,QAU3B;IAED,IAAY,eAUX;IAVD,WAAY,eAAe;QACzB,2CAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,0CAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,4CAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,6CAAU,qBAAqB,CAAC,OAAO,aAAA,CAAA;QACvC,4CAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,2CAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,8CAAW,qBAAqB,CAAC,QAAQ,cAAA,CAAA;QACzC,4CAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,6CAAU,gBAAA,MAAM,aAAA,CAAA;IAClB,CAAC,EAVW,eAAe,GAAf,kBAAe,KAAf,kBAAe,QAU1B;IAED,IAAY,QAKX;IALD,WAAY,QAAQ;QAClB,6BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,4BAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,oCAAe,qBAAqB,CAAC,cAAc,kBAAA,CAAA;QACnD,+BAAU,SAAA,IAAI,aAAA,CAAA;IAChB,CAAC,EALW,QAAQ,GAAR,WAAQ,KAAR,WAAQ,QAKnB;IAED,IAAY,QASX;IATD,WAAY,QAAQ;QAClB,4BAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,6BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,oCAAe,qBAAqB,CAAC,aAAa,kBAAA,CAAA;QAClD,qCAAgB,qBAAqB,CAAC,cAAc,mBAAA,CAAA;QACpD,mCAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;QAChD,6BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,8BAA8B;QAC9B,gDAAgD;IAClD,CAAC,EATW,QAAQ,GAAR,WAAQ,KAAR,WAAQ,QASnB;IAED,IAAY,SAIX;IAJD,WAAY,SAAS;QACnB,0CAAmB,qBAAqB,CAAC,GAAG,sBAAA,CAAA;QAC5C,mCAAY,qBAAqB,CAAC,EAAE,eAAA,CAAA;QACpC,iCAAU,UAAA,gBAAgB,aAAA,CAAA;IAC5B,CAAC,EAJW,SAAS,GAAT,YAAS,KAAT,YAAS,QAIpB;IAED,IAAY,SAUX;IAVD,WAAY,SAAS;QACnB,+BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,8BAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;QACjC,+BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,qCAAc,qBAAqB,CAAC,MAAM,iBAAA,CAAA;QAC1C,iCAAU,qBAAqB,CAAC,OAAO,aAAA,CAAA;QACvC,kCAAW,qBAAqB,CAAC,QAAQ,cAAA,CAAA;QACzC,wCAAiB,qBAAqB,CAAC,MAAM,oBAAA,CAAA;QAC7C,gCAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,iCAAU,UAAA,WAAW,aAAA,CAAA;IACvB,CAAC,EAVW,SAAS,GAAT,YAAS,KAAT,YAAS,QAUpB;IAED,IAAY,UA+BX;IA/BD,WAAY,UAAU;QACpB,iCAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,sCAAa,qBAAqB,CAAC,WAAW,gBAAA,CAAA;QAC9C,8CAAqB,qBAAqB,CAAC,oBAAoB,wBAAA,CAAA;QAC/D,4CAAmB,qBAAqB,CAAC,kBAAkB,sBAAA,CAAA;QAC3D,yCAAgB,qBAAqB,CAAC,eAAe,mBAAA,CAAA;QACrD,uCAAc,qBAAqB,CAAC,aAAa,iBAAA,CAAA;QACjD,yCAAgB,qBAAqB,CAAC,eAAe,mBAAA,CAAA;QACrD,uCAAc,qBAAqB,CAAC,aAAa,iBAAA,CAAA;QACjD,oCAAW,qBAAqB,CAAC,SAAS,cAAA,CAAA;QAC1C,wCAAe,qBAAqB,CAAC,cAAc,kBAAA,CAAA;QACnD,qCAAY,qBAAqB,CAAC,UAAU,eAAA,CAAA;QAC5C,qCAAY,qBAAqB,CAAC,UAAU,eAAA,CAAA;QAC5C,0CAAiB,qBAAqB,CAAC,eAAe,oBAAA,CAAA;QACtD,qCAAY,qBAAqB,CAAC,UAAU,eAAA,CAAA;QAC5C,4CAAmB,qBAAqB,CAAC,YAAY,sBAAA,CAAA;QACrD,2CAAkB,qBAAqB,CAAC,WAAW,qBAAA,CAAA;QACnD,iDAAwB,qBAAqB,CAAC,kBAAkB,2BAAA,CAAA;QAChE,iDAAwB,qBAAqB,CAAC,iBAAiB,2BAAA,CAAA;QAC/D,8CAAqB,qBAAqB,CAAC,YAAY,wBAAA,CAAA;QACvD,+CAAsB,qBAAqB,CAAC,uBAAuB,yBAAA,CAAA;QACnE,+CAAsB,qBAAqB,CAAC,uBAAuB,yBAAA,CAAA;QACnE,2CAAkB,qBAAqB,CAAC,iBAAiB,qBAAA,CAAA;QACzD,0CAAiB,qBAAqB,CAAC,gBAAgB,oBAAA,CAAA;QACvD,gDAAuB,qBAAqB,CAAC,uBAAuB,0BAAA,CAAA;QACpE,gDAAuB,qBAAqB,CAAC,sBAAsB,0BAAA,CAAA;QACnE,6CAAoB,qBAAqB,CAAC,iBAAiB,uBAAA,CAAA;QAC3D,8CAAqB,qBAAqB,CAAC,4BAA4B,wBAAA,CAAA;QACvE,8CAAqB,qBAAqB,CAAC,4BAA4B,wBAAA,CAAA;QACvE,uCAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;QAChD,4CAAmB,qBAAqB,CAAC,iBAAiB,sBAAA,CAAA;IAC5D,CAAC,EA/BW,UAAU,GAAV,aAAU,KAAV,aAAU,QA+BrB;IAED,IAAiB,OAAO,CAgCvB;IAhCD,WAAiB,OAAO;QACtB,IAAY,MASX;QATD,WAAY,MAAM;YAChB,0BAAS,qBAAqB,CAAC,UAAU,YAAA,CAAA;YACzC,2BAAU,qBAAqB,CAAC,gBAAgB,aAAA,CAAA;YAChD,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;YACpE,oCAAmB,qBAAqB,CAAC,2BAA2B,sBAAA,CAAA;QACtE,CAAC,EATW,MAAM,GAAN,cAAM,KAAN,cAAM,QASjB;QACD,IAAY,MAMX;QAND,WAAY,MAAM;YAChB,uBAAM,qBAAqB,CAAC,GAAG,SAAA,CAAA;YAC/B,wBAAO,qBAAqB,CAAC,IAAI,UAAA,CAAA;YACjC,gCAAe,qBAAqB,CAAC,aAAa,kBAAA,CAAA;YAClD,6BAAY,qBAAqB,CAAC,SAAS,eAAA,CAAA;YAC3C,kCAAiB,qBAAqB,CAAC,eAAe,oBAAA,CAAA;QACxD,CAAC,EANW,MAAM,GAAN,cAAM,KAAN,cAAM,QAMjB;QAED,gHAAgH;QAChH,IAAY,QAKX;QALD,WAAY,QAAQ;YAClB,6BAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;YACnC,oCAAe,qBAAqB,CAAC,aAAa,kBAAA,CAAA;YAClD,gEAAgE;YAChE,mCAAc,qBAAqB,CAAC,YAAY,iBAAA,CAAA;QAClD,CAAC,EALW,QAAQ,GAAR,gBAAQ,KAAR,gBAAQ,QAKnB;QAED,IAAY,QAIX;QAJD,WAAY,QAAQ;YAClB,8BAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;YACrC,sCAAiB,qBAAqB,CAAC,eAAe,oBAAA,CAAA;YACtD,mCAAc,qBAAqB,CAAC,aAAa,iBAAA,CAAA;QACnD,CAAC,EAJW,QAAQ,GAAR,gBAAQ,KAAR,gBAAQ,QAInB;IACH,CAAC,EAhCgB,OAAO,GAAP,UAAO,KAAP,UAAO,QAgCvB;IAED,IAAY,UAGX;IAHD,WAAY,UAAU;QACpB,oCAAW,qBAAqB,CAAC,eAAe,cAAA,CAAA;QAChD,kCAAS,qBAAqB,CAAC,aAAa,YAAA,CAAA;IAC9C,CAAC,EAHW,UAAU,GAAV,aAAU,KAAV,aAAU,QAGrB;IAED,IAAY,eAEX;IAFD,WAAY,eAAe;QACzB,mDAAgB,qBAAqB,CAAC,cAAc,mBAAA,CAAA;IACtD,CAAC,EAFW,eAAe,GAAf,kBAAe,KAAf,kBAAe,QAE1B;IAED,IAAY,gBAEX;IAFD,WAAY,gBAAgB;QAC1B,kDAAa,qBAAqB,CAAC,WAAW,gBAAA,CAAA;IAChD,CAAC,EAFW,gBAAgB,GAAhB,mBAAgB,KAAhB,mBAAgB,QAE3B;IAED,IAAY,aAIX;IAJD,WAAY,aAAa;QACvB,wCAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACrC,uCAAQ,qBAAqB,CAAC,KAAK,WAAA,CAAA;QACnC,2CAAY,qBAAqB,CAAC,SAAS,eAAA,CAAA;IAC7C,CAAC,EAJW,aAAa,GAAb,gBAAa,KAAb,gBAAa,QAIxB;IAED,IAAiB,YAAY,CAM5B;IAND,WAAiB,YAAY;QACd,mBAAM,GAAG,qBAAqB,CAAC,YAAY,CAAC;QAEzD,IAAY,MAEX;QAFD,WAAY,MAAM;YAChB,oCAAmB,qBAAqB,CAAC,iBAAiB,sBAAA,CAAA;QAC5D,CAAC,EAFW,MAAM,GAAN,mBAAM,KAAN,mBAAM,QAEjB;IACH,CAAC,EANgB,YAAY,GAAZ,eAAY,KAAZ,eAAY,QAM5B;IAED,IAAiB,WAAW,CAS3B;IATD,WAAiB,WAAW;QACb,kBAAM,GAAG,qBAAqB,CAAC,WAAW,CAAC;QACxD,IAAY,MAMX;QAND,WAAY,MAAM;YAChB,4BAAW,qBAAqB,CAAC,oBAAoB,cAAA,CAAA;YACrD,wCAAuB,qBAAqB,CAAC,iCAAiC,0BAAA,CAAA;YAC9E,+CAA8B,qBAAqB,CAAC,yCAAyC,iCAAA,CAAA;YAC7F,wCAAuB,qBAAqB,CAAC,iCAAiC,0BAAA,CAAA;YAC9E,+BAAc,qBAAqB,CAAC,uBAAuB,iBAAA,CAAA;QAC7D,CAAC,EANW,MAAM,GAAN,kBAAM,KAAN,kBAAM,QAMjB;IACH,CAAC,EATgB,WAAW,GAAX,cAAW,KAAX,cAAW,QAS3B;IAED,IAAY,SAIX;IAJD,WAAY,SAAS;QACnB,+BAAQ,qBAAqB,CAAC,gBAAgB,WAAA,CAAA;QAC9C,+BAAQ,qBAAqB,CAAC,gBAAgB,WAAA,CAAA;QAC9C,iCAAU,qBAAqB,CAAC,kBAAkB,aAAA,CAAA;IACpD,CAAC,EAJW,SAAS,GAAT,YAAS,KAAT,YAAS,QAIpB;IAED,IAAiB,aAAa,CAK7B;IALD,WAAiB,aAAa;QAC5B,IAAY,MAGX;QAHD,WAAY,MAAM;YAChB,2BAAU,qBAAqB,CAAC,OAAO,aAAA,CAAA;YACvC,0BAAS,qBAAqB,CAAC,MAAM,YAAA,CAAA;QACvC,CAAC,EAHW,MAAM,GAAN,oBAAM,KAAN,oBAAM,QAGjB;IACH,CAAC,EALgB,aAAa,GAAb,gBAAa,KAAb,gBAAa,QAK7B;IAEY,sBAAmB,GAAG,qBAAqB,CAAC,mBAAmB,CAAC;AAC/E,CAAC,EAtOgB,EAAE,KAAF,EAAE,QAsOlB","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module WebGL\n */\n\nif (typeof (WebGLRenderingContext) === \"undefined\") {\n (global as any).WebGLRenderingContext = new Proxy({}, { get: () => 0 });\n}\n\n/** @internal */\nexport namespace GL {\n export enum BlendEquation {\n Add = WebGLRenderingContext.FUNC_ADD,\n Subtract = WebGLRenderingContext.FUNC_SUBTRACT,\n ReverseSubtract = WebGLRenderingContext.FUNC_REVERSE_SUBTRACT,\n Default = Add,\n }\n\n export enum BlendFactor {\n Zero = WebGLRenderingContext.ZERO,\n One = WebGLRenderingContext.ONE,\n SrcColor = WebGLRenderingContext.SRC_COLOR,\n OneMinusSrcColor = WebGLRenderingContext.ONE_MINUS_SRC_COLOR,\n DstColor = WebGLRenderingContext.DST_COLOR,\n OneMinusDstColor = WebGLRenderingContext.ONE_MINUS_DST_COLOR,\n SrcAlpha = WebGLRenderingContext.SRC_ALPHA,\n OneMinusSrcAlpha = WebGLRenderingContext.ONE_MINUS_SRC_ALPHA,\n DstAlpha = WebGLRenderingContext.DST_ALPHA,\n OneMinusDstAlpha = WebGLRenderingContext.ONE_MINUS_DST_ALPHA,\n ConstColor = WebGLRenderingContext.CONSTANT_COLOR,\n OneMinusConstColor = WebGLRenderingContext.ONE_MINUS_CONSTANT_COLOR,\n ConstAlpha = WebGLRenderingContext.CONSTANT_ALPHA,\n OneMinusConstAlpha = WebGLRenderingContext.ONE_MINUS_CONSTANT_ALPHA,\n AlphaSaturate = WebGLRenderingContext.SRC_ALPHA_SATURATE,\n DefaultSrc = One,\n DefaultDst = Zero,\n }\n\n export namespace Buffer {\n export enum Target {\n ArrayBuffer = WebGLRenderingContext.ARRAY_BUFFER,\n ElementArrayBuffer = WebGLRenderingContext.ELEMENT_ARRAY_BUFFER,\n }\n\n export enum Binding {\n ArrayBuffer = WebGLRenderingContext.ARRAY_BUFFER_BINDING,\n ElementArrayBuffer = WebGLRenderingContext.ELEMENT_ARRAY_BUFFER_BINDING,\n }\n\n export enum Parameter {\n Size = WebGLRenderingContext.BUFFER_SIZE,\n Usage = WebGLRenderingContext.BUFFER_USAGE, // eslint-disable-line @typescript-eslint/no-shadow\n }\n\n export enum Usage {\n DynamicDraw = WebGLRenderingContext.DYNAMIC_DRAW,\n StaticDraw = WebGLRenderingContext.STATIC_DRAW,\n StreamDraw = WebGLRenderingContext.STREAM_DRAW,\n }\n }\n\n export enum StencilOperation {\n Keep = WebGLRenderingContext.KEEP,\n Zero = WebGLRenderingContext.ZERO,\n Replace = WebGLRenderingContext.REPLACE,\n Incr = WebGLRenderingContext.INCR,\n IncrWrap = WebGLRenderingContext.INCR_WRAP,\n Decr = WebGLRenderingContext.DECR,\n DecrWrap = WebGLRenderingContext.DECR_WRAP,\n Invert = WebGLRenderingContext.INVERT,\n Default = Keep,\n }\n\n export enum StencilFunction {\n Never = WebGLRenderingContext.NEVER,\n Less = WebGLRenderingContext.LESS,\n LEqual = WebGLRenderingContext.LEQUAL,\n Greater = WebGLRenderingContext.GREATER,\n GEqual = WebGLRenderingContext.GEQUAL,\n Equal = WebGLRenderingContext.EQUAL,\n NotEqual = WebGLRenderingContext.NOTEQUAL,\n Always = WebGLRenderingContext.ALWAYS,\n Default = Always,\n }\n\n export enum CullFace {\n Front = WebGLRenderingContext.FRONT,\n Back = WebGLRenderingContext.BACK,\n FrontAndBack = WebGLRenderingContext.FRONT_AND_BACK,\n Default = Back,\n }\n\n export enum DataType {\n Byte = WebGLRenderingContext.BYTE,\n Short = WebGLRenderingContext.SHORT,\n UnsignedByte = WebGLRenderingContext.UNSIGNED_BYTE,\n UnsignedShort = WebGLRenderingContext.UNSIGNED_SHORT,\n UnsignedInt = WebGLRenderingContext.UNSIGNED_INT,\n Float = WebGLRenderingContext.FLOAT,\n // WebGL 2 has more data types\n // HalfFloat = WebGLRenderingContext.HALF_FLOAT,\n }\n\n export enum FrontFace {\n CounterClockwise = WebGLRenderingContext.CCW,\n Clockwise = WebGLRenderingContext.CW,\n Default = CounterClockwise,\n }\n\n export enum DepthFunc {\n Never = WebGLRenderingContext.NEVER,\n Less = WebGLRenderingContext.LESS,\n Equal = WebGLRenderingContext.EQUAL,\n LessOrEqual = WebGLRenderingContext.LEQUAL,\n Greater = WebGLRenderingContext.GREATER,\n NotEqual = WebGLRenderingContext.NOTEQUAL,\n GreaterOrEqual = WebGLRenderingContext.GEQUAL,\n Always = WebGLRenderingContext.ALWAYS,\n Default = LessOrEqual,\n }\n\n export enum Capability {\n Blend = WebGLRenderingContext.BLEND,\n BlendColor = WebGLRenderingContext.BLEND_COLOR,\n BlendEquationAlpha = WebGLRenderingContext.BLEND_EQUATION_ALPHA,\n BlendEquationRGB = WebGLRenderingContext.BLEND_EQUATION_RGB,\n BlendSrcAlpha = WebGLRenderingContext.BLEND_SRC_ALPHA,\n BlendSrcRgb = WebGLRenderingContext.BLEND_SRC_RGB,\n BlendDstAlpha = WebGLRenderingContext.BLEND_DST_ALPHA,\n BlendDstRgb = WebGLRenderingContext.BLEND_DST_RGB,\n CullFace = WebGLRenderingContext.CULL_FACE, // eslint-disable-line @typescript-eslint/no-shadow\n CullFaceMode = WebGLRenderingContext.CULL_FACE_MODE,\n DepthFunc = WebGLRenderingContext.DEPTH_FUNC, // eslint-disable-line @typescript-eslint/no-shadow\n DepthTest = WebGLRenderingContext.DEPTH_TEST,\n DepthWriteMask = WebGLRenderingContext.DEPTH_WRITEMASK,\n FrontFace = WebGLRenderingContext.FRONT_FACE, // eslint-disable-line @typescript-eslint/no-shadow\n StencilFrontFunc = WebGLRenderingContext.STENCIL_FUNC,\n StencilFrontRef = WebGLRenderingContext.STENCIL_REF,\n StencilFrontValueMask = WebGLRenderingContext.STENCIL_VALUE_MASK,\n StencilFrontWriteMask = WebGLRenderingContext.STENCIL_WRITEMASK,\n StencilFrontOpFail = WebGLRenderingContext.STENCIL_FAIL,\n StencilFrontOpZFail = WebGLRenderingContext.STENCIL_PASS_DEPTH_FAIL,\n StencilFrontOpZPass = WebGLRenderingContext.STENCIL_PASS_DEPTH_PASS,\n StencilBackFunc = WebGLRenderingContext.STENCIL_BACK_FUNC,\n StencilBackRef = WebGLRenderingContext.STENCIL_BACK_REF,\n StencilBackValueMask = WebGLRenderingContext.STENCIL_BACK_VALUE_MASK,\n StencilBackWriteMask = WebGLRenderingContext.STENCIL_BACK_WRITEMASK,\n StencilBackOpFail = WebGLRenderingContext.STENCIL_BACK_FAIL,\n StencilBackOpZFail = WebGLRenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL,\n StencilBackOpZPass = WebGLRenderingContext.STENCIL_BACK_PASS_DEPTH_PASS,\n StencilTest = WebGLRenderingContext.STENCIL_TEST,\n StencilWriteMask = WebGLRenderingContext.STENCIL_WRITEMASK,\n }\n\n export namespace Texture {\n export enum Target {\n TwoDee = WebGLRenderingContext.TEXTURE_2D, // regular 2D texture\n CubeMap = WebGLRenderingContext.TEXTURE_CUBE_MAP, // six-sided cubemap texture\n CubeMapPositiveX = WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X, // right side\n CubeMapNegativeX = WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X, // left side\n CubeMapPositiveY = WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y, // top side\n CubeMapNegativeY = WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y, // bottom side\n CubeMapPositiveZ = WebGLRenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z, // back side\n CubeMapNegativeZ = WebGLRenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z, // front side\n }\n export enum Format {\n Rgb = WebGLRenderingContext.RGB,\n Rgba = WebGLRenderingContext.RGBA,\n DepthStencil = WebGLRenderingContext.DEPTH_STENCIL,\n Luminance = WebGLRenderingContext.LUMINANCE,\n DepthComponent = WebGLRenderingContext.DEPTH_COMPONENT,\n }\n\n // This name is unambiguous as it is qualified by the namespace...https://github.com/palantir/tslint/issues/3789\n export enum DataType { // eslint-disable-line @typescript-eslint/no-shadow\n Float = WebGLRenderingContext.FLOAT,\n UnsignedByte = WebGLRenderingContext.UNSIGNED_BYTE,\n // UnsignedInt24_8 = WebGLRenderingContext.UNSIGNED_INT_24_8,\n UnsignedInt = WebGLRenderingContext.UNSIGNED_INT,\n }\n\n export enum WrapMode {\n Repeat = WebGLRenderingContext.REPEAT,\n MirroredRepeat = WebGLRenderingContext.MIRRORED_REPEAT,\n ClampToEdge = WebGLRenderingContext.CLAMP_TO_EDGE,\n }\n }\n\n export enum ShaderType {\n Fragment = WebGLRenderingContext.FRAGMENT_SHADER,\n Vertex = WebGLRenderingContext.VERTEX_SHADER,\n }\n\n export enum ShaderParameter {\n CompileStatus = WebGLRenderingContext.COMPILE_STATUS,\n }\n\n export enum ProgramParameter {\n LinkStatus = WebGLRenderingContext.LINK_STATUS,\n }\n\n export enum PrimitiveType {\n Points = WebGLRenderingContext.POINTS,\n Lines = WebGLRenderingContext.LINES,\n Triangles = WebGLRenderingContext.TRIANGLES,\n }\n\n export namespace RenderBuffer {\n export const TARGET = WebGLRenderingContext.RENDERBUFFER;\n\n export enum Format {\n DepthComponent16 = WebGLRenderingContext.DEPTH_COMPONENT16,\n }\n }\n\n export namespace FrameBuffer {\n export const TARGET = WebGLRenderingContext.FRAMEBUFFER;\n export enum Status {\n Complete = WebGLRenderingContext.FRAMEBUFFER_COMPLETE,\n IncompleteAttachment = WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT,\n IncompleteMissingAttachment = WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,\n IncompleteDimensions = WebGLRenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS,\n Unsupported = WebGLRenderingContext.FRAMEBUFFER_UNSUPPORTED,\n }\n }\n\n export enum BufferBit {\n Color = WebGLRenderingContext.COLOR_BUFFER_BIT,\n Depth = WebGLRenderingContext.DEPTH_BUFFER_BIT,\n Stencil = WebGLRenderingContext.STENCIL_BUFFER_BIT,\n }\n\n export namespace MultiSampling {\n export enum Filter {\n Nearest = WebGLRenderingContext.NEAREST,\n Linear = WebGLRenderingContext.LINEAR,\n }\n }\n\n export const POLYGON_OFFSET_FILL = WebGLRenderingContext.POLYGON_OFFSET_FILL;\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"GLTimer.js","sourceRoot":"","sources":["../../../../src/render/webgl/GLTimer.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAIjD,MAAM,sBAAsB;IAI1B,YAAmB,MAAc;QAC/B,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACpC,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,OAAO,CAAC;IACjC,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,EAAE,KAAK,SAAS,CAAC,CAAC,CAAC;IAE5D,sBAAsB;QAC3B,OAAO,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC;IAC9D,CAAC;IAEM,WAAW,KAAiB,OAAO,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAgB,CAAC,CAAC,CAAC;IAC/E,WAAW,CAAC,CAAa,IAAI,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE5D,UAAU,CAAC,CAAa,IAAI,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACpF,QAAQ,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;IAEhE,iBAAiB,CAAC,CAAa;QACpC,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;IAClF,CAAC;IACM,SAAS,CAAC,CAAa;QAC5B,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;IACxE,CAAC;CACF;AAQD;;;;;;;;;;;;;GAaG;AACH,MAAM,OAAO,OAAO;IAKlB,YAAoB,MAAc;QAChC,IAAI,CAAC,UAAU,GAAG,IAAI,sBAAsB,CAAC,MAAM,CAAC,CAAC;QACrD,IAAI,CAAC,WAAW,GAAG,EAAE,CAAC;QACtB,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;IACpC,CAAC;IAED,kGAAkG;IAClG,wDAAwD;IACjD,MAAM,CAAC,MAAM,CAAC,MAAc;QACjC,OAAO,IAAI,OAAO,CAAC,MAAM,CAAC,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC,CAAC;IAEzE,IAAW,eAAe,CAAC,QAA2C;QACpE,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,WAAW,CAAC,aAAa,CAAC,KAAK,EAAE,gEAAgE,CAAC,CAAC;QAE/G,IAAI,CAAC,gBAAgB,GAAG,QAAQ,CAAC;IACnC,CAAC;IAEM,cAAc,CAAC,KAAa;QACjC,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QAET,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;IACxB,CAAC;IAEM,YAAY;QACjB,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,WAAW,CAAC,aAAa,CAAC,KAAK,EAAE,iDAAiD,CAAC,CAAC;QAEhG,IAAI,CAAC,QAAQ,EAAE,CAAC;IAClB,CAAC;IAEM,UAAU;QACf,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,WAAW,CAAC,aAAa,CAAC,KAAK,EAAE,sCAAsC,CAAC,CAAC;QAErF,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC5C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAClC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,EAAE,EAAE,CAAC,CAAC;IACjE,CAAC;IAEM,QAAQ;QACb,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,WAAW,CAAC,aAAa,CAAC,KAAK,EAAE,wCAAwC,CAAC,CAAC;QAEvF,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAC3B,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAG,CAAC;QACrC,MAAM,YAAY,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAE3C,MAAM,aAAa,GAAG,GAAG,EAAE;YACzB,IAAI,IAAI,CAAC,UAAU,CAAC,sBAAsB,EAAE,EAAE;gBAC5C,yEAAyE;gBACzE,IAAI,CAAC,yBAAyB,CAAC,IAAI,CAAC,CAAC;gBACrC,OAAO;aACR;YAED,oEAAoE;YACpE,gFAAgF;YAChF,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE;gBAClD,UAAU,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;gBAC7B,OAAO;aACR;YAED,MAAM,iBAAiB,GAAG,CAAC,UAAsB,EAAiB,EAAE;gBAClE,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBACzD,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBAE9C,MAAM,MAAM,GAAkB,EAAE,KAAK,EAAE,UAAU,CAAC,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE,CAAC;gBAC7E,IAAI,UAAU,CAAC,QAAQ,KAAK,SAAS;oBACnC,OAAO,MAAM,CAAC;gBAEhB,MAAM,CAAC,QAAQ,GAAG,EAAE,CAAC;gBACrB,KAAK,MAAM,KAAK,IAAI,UAAU,CAAC,QAAQ,EAAE;oBACvC,MAAM,WAAW,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC7C,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;oBAClC,MAAM,CAAC,WAAW,IAAI,WAAW,CAAC,WAAW,CAAC;iBAC/C;gBACD,OAAO,MAAM,CAAC;YAChB,CAAC,CAAC;YAEF,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;QACxC,CAAC,CAAC;QACF,UAAU,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;IAC/B,CAAC;IAEO,yBAAyB,CAAC,UAAsB;QACtD,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAC9C,IAAI,CAAC,UAAU,CAAC,QAAQ;YACtB,OAAO;QACT,KAAK,MAAM,KAAK,IAAI,UAAU,CAAC,QAAQ;YACrC,IAAI,CAAC,yBAAyB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAEO,SAAS,CAAC,KAAa;QAC7B,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAE3B,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC5C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAElC,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClE,MAAM,UAAU,GAAe,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC;QAChD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAElC,IAAI,WAAW,CAAC,QAAQ,KAAK,SAAS;YACpC,WAAW,CAAC,QAAQ,GAAG,CAAC,UAAU,CAAC,CAAC;;YAEpC,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC1C,CAAC;IAEO,QAAQ;QACd,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAC3B,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC;QAEvB,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClE,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;IAChD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\nimport { BentleyStatus } from \"@itwin/core-bentley\";\r\nimport { IModelError } from \"@itwin/core-common\";\r\nimport { GLTimerResult, GLTimerResultCallback } from \"../RenderSystem\";\r\nimport { System } from \"./System\";\r\n\r\nclass DisjointTimerExtension {\r\n private _e: any; // EXT_disjoint_timer_query, not available in lib.dom.d.ts\r\n private _context: WebGL2RenderingContext;\r\n\r\n public constructor(system: System) {\r\n this._e = system.disjointTimerQuery;\r\n this._context = system.context;\r\n }\r\n\r\n public get isSupported(): boolean { return this._e !== undefined; }\r\n\r\n public didDisjointEventHappen(): boolean {\r\n return this._context.getParameter(this._e.GPU_DISJOINT_EXT);\r\n }\r\n\r\n public createQuery(): WebGLQuery { return this._context.createQuery() as WebGLQuery; }\r\n public deleteQuery(q: WebGLQuery) { this._context.deleteQuery(q); }\r\n\r\n public beginQuery(q: WebGLQuery) { this._context.beginQuery(this._e.TIME_ELAPSED_EXT, q); }\r\n public endQuery() { this._context.endQuery(this._e.TIME_ELAPSED_EXT); }\r\n\r\n public isResultAvailable(q: WebGLQuery): boolean {\r\n return this._context.getQueryParameter(q, this._context.QUERY_RESULT_AVAILABLE);\r\n }\r\n public getResult(q: WebGLQuery): number {\r\n return this._context.getQueryParameter(q, this._context.QUERY_RESULT);\r\n }\r\n}\r\n\r\ninterface QueryEntry {\r\n label: string;\r\n query: WebGLQuery;\r\n children?: QueryEntry[];\r\n}\r\n\r\n/** Record GPU hardware queries to profile independent of CPU.\r\n *\r\n * This is a wrapper around EXT_disjoint_timer_query. The extension should be available in the following browsers:\r\n * * Chrome 67 and later\r\n * * Chromium-based Edge\r\n * * Firefox (with webgl.enable-privileged-extensions set to true in about:config)\r\n *\r\n * EXT_disjoint_timer_query only supports one active query per context without nesting. This wrapper keeps an internal stack to make\r\n * nesting work.\r\n *\r\n * The extension API makes timestamps look like a better solution than disjoint timers, but they are not actually supported.\r\n * See https://bugs.chromium.org/p/chromium/issues/detail?id=595172\r\n * @internal\r\n */\r\nexport class GLTimer {\r\n private _extension: DisjointTimerExtension;\r\n private _queryStack: QueryEntry[];\r\n private _resultsCallback?: GLTimerResultCallback;\r\n\r\n private constructor(system: System) {\r\n this._extension = new DisjointTimerExtension(system);\r\n this._queryStack = [];\r\n this._resultsCallback = undefined;\r\n }\r\n\r\n // This class is necessarily a singleton per context because of the underlying extension it wraps.\r\n // System is expected to call create in its constructor.\r\n public static create(system: System): GLTimer {\r\n return new GLTimer(system);\r\n }\r\n\r\n public get isSupported(): boolean { return this._extension.isSupported; }\r\n\r\n public set resultsCallback(callback: GLTimerResultCallback | undefined) {\r\n if (this._queryStack.length !== 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Do not set resultsCallback when a frame is already being drawn\");\r\n\r\n this._resultsCallback = callback;\r\n }\r\n\r\n public beginOperation(label: string) {\r\n if (!this._resultsCallback)\r\n return;\r\n\r\n this.pushQuery(label);\r\n }\r\n\r\n public endOperation() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length === 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Mismatched calls to beginOperation/endOperation\");\r\n\r\n this.popQuery();\r\n }\r\n\r\n public beginFrame() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length !== 0)\r\n throw new IModelError(BentleyStatus.ERROR, \"Already recording timing for a frame\");\r\n\r\n const query = this._extension.createQuery();\r\n this._extension.beginQuery(query);\r\n this._queryStack.push({ label: \"Total\", query, children: [] });\r\n }\r\n\r\n public endFrame() {\r\n if (!this._resultsCallback)\r\n return;\r\n if (this._queryStack.length !== 1)\r\n throw new IModelError(BentleyStatus.ERROR, \"Missing at least one endOperation call\");\r\n\r\n this._extension.endQuery();\r\n const root = this._queryStack.pop()!;\r\n const userCallback = this._resultsCallback;\r\n\r\n const queryCallback = () => {\r\n if (this._extension.didDisjointEventHappen()) {\r\n // Have to throw away results for this frame after disjoint event occurs.\r\n this.cleanupAfterDisjointEvent(root);\r\n return;\r\n }\r\n\r\n // It takes more one or more frames for results to become available.\r\n // Only checking time for root since it will always be the last query completed.\r\n if (!this._extension.isResultAvailable(root.query)) {\r\n setTimeout(queryCallback, 0);\r\n return;\r\n }\r\n\r\n const processQueryEntry = (queryEntry: QueryEntry): GLTimerResult => {\r\n const time = this._extension.getResult(queryEntry.query);\r\n this._extension.deleteQuery(queryEntry.query);\r\n\r\n const result: GLTimerResult = { label: queryEntry.label, nanoseconds: time };\r\n if (queryEntry.children === undefined)\r\n return result;\r\n\r\n result.children = [];\r\n for (const child of queryEntry.children) {\r\n const childResult = processQueryEntry(child);\r\n result.children.push(childResult);\r\n result.nanoseconds += childResult.nanoseconds;\r\n }\r\n return result;\r\n };\r\n\r\n userCallback(processQueryEntry(root));\r\n };\r\n setTimeout(queryCallback, 0);\r\n }\r\n\r\n private cleanupAfterDisjointEvent(queryEntry: QueryEntry) {\r\n this._extension.deleteQuery(queryEntry.query);\r\n if (!queryEntry.children)\r\n return;\r\n for (const child of queryEntry.children)\r\n this.cleanupAfterDisjointEvent(child);\r\n }\r\n\r\n private pushQuery(label: string) {\r\n this._extension.endQuery();\r\n\r\n const query = this._extension.createQuery();\r\n this._extension.beginQuery(query);\r\n\r\n const activeQuery = this._queryStack[this._queryStack.length - 1];\r\n const queryEntry: QueryEntry = { label, query };\r\n this._queryStack.push(queryEntry);\r\n\r\n if (activeQuery.children === undefined)\r\n activeQuery.children = [queryEntry];\r\n else\r\n activeQuery.children.push(queryEntry);\r\n }\r\n\r\n private popQuery() {\r\n this._extension.endQuery();\r\n this._queryStack.pop();\r\n\r\n const activeQuery = this._queryStack[this._queryStack.length - 1];\r\n this._extension.beginQuery(activeQuery.query);\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"GLTimer.js","sourceRoot":"","sources":["../../../../src/render/webgl/GLTimer.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F,OAAO,EAAE,aAAa,EAAE,MAAM,qBAAqB,CAAC;AACpD,OAAO,EAAE,WAAW,EAAE,MAAM,oBAAoB,CAAC;AAIjD,MAAM,sBAAsB;IAI1B,YAAmB,MAAc;QAC/B,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACpC,IAAI,CAAC,QAAQ,GAAG,MAAM,CAAC,OAAO,CAAC;IACjC,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,EAAE,KAAK,SAAS,CAAC,CAAC,CAAC;IAE5D,sBAAsB;QAC3B,OAAO,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC;IAC9D,CAAC;IAEM,WAAW,KAAiB,OAAO,IAAI,CAAC,QAAQ,CAAC,WAAW,EAAgB,CAAC,CAAC,CAAC;IAC/E,WAAW,CAAC,CAAa,IAAI,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE5D,UAAU,CAAC,CAAa,IAAI,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACpF,QAAQ,KAAK,IAAI,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,EAAE,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC;IAEhE,iBAAiB,CAAC,CAAa;QACpC,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,sBAAsB,CAAC,CAAC;IAClF,CAAC;IACM,SAAS,CAAC,CAAa;QAC5B,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,EAAE,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;IACxE,CAAC;CACF;AAQD;;;;;;;;;;;;;GAaG;AACH,MAAM,OAAO,OAAO;IAKlB,YAAoB,MAAc;QAChC,IAAI,CAAC,UAAU,GAAG,IAAI,sBAAsB,CAAC,MAAM,CAAC,CAAC;QACrD,IAAI,CAAC,WAAW,GAAG,EAAE,CAAC;QACtB,IAAI,CAAC,gBAAgB,GAAG,SAAS,CAAC;IACpC,CAAC;IAED,kGAAkG;IAClG,wDAAwD;IACjD,MAAM,CAAC,MAAM,CAAC,MAAc;QACjC,OAAO,IAAI,OAAO,CAAC,MAAM,CAAC,CAAC;IAC7B,CAAC;IAED,IAAW,WAAW,KAAc,OAAO,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,CAAC,CAAC;IAEzE,IAAW,eAAe,CAAC,QAA2C;QACpE,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,WAAW,CAAC,aAAa,CAAC,KAAK,EAAE,gEAAgE,CAAC,CAAC;QAE/G,IAAI,CAAC,gBAAgB,GAAG,QAAQ,CAAC;IACnC,CAAC;IAEM,cAAc,CAAC,KAAa;QACjC,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QAET,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC;IACxB,CAAC;IAEM,YAAY;QACjB,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,WAAW,CAAC,aAAa,CAAC,KAAK,EAAE,iDAAiD,CAAC,CAAC;QAEhG,IAAI,CAAC,QAAQ,EAAE,CAAC;IAClB,CAAC;IAEM,UAAU;QACf,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,WAAW,CAAC,aAAa,CAAC,KAAK,EAAE,sCAAsC,CAAC,CAAC;QAErF,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC5C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAClC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,EAAE,EAAE,CAAC,CAAC;IACjE,CAAC;IAEM,QAAQ;QACb,IAAI,CAAC,IAAI,CAAC,gBAAgB;YACxB,OAAO;QACT,IAAI,IAAI,CAAC,WAAW,CAAC,MAAM,KAAK,CAAC;YAC/B,MAAM,IAAI,WAAW,CAAC,aAAa,CAAC,KAAK,EAAE,wCAAwC,CAAC,CAAC;QAEvF,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAC3B,MAAM,IAAI,GAAG,IAAI,CAAC,WAAW,CAAC,GAAG,EAAG,CAAC;QACrC,MAAM,YAAY,GAAG,IAAI,CAAC,gBAAgB,CAAC;QAE3C,MAAM,aAAa,GAAG,GAAG,EAAE;YACzB,IAAI,IAAI,CAAC,UAAU,CAAC,sBAAsB,EAAE,EAAE;gBAC5C,yEAAyE;gBACzE,IAAI,CAAC,yBAAyB,CAAC,IAAI,CAAC,CAAC;gBACrC,OAAO;aACR;YAED,oEAAoE;YACpE,gFAAgF;YAChF,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,iBAAiB,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE;gBAClD,UAAU,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;gBAC7B,OAAO;aACR;YAED,MAAM,iBAAiB,GAAG,CAAC,UAAsB,EAAiB,EAAE;gBAClE,MAAM,IAAI,GAAG,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBACzD,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;gBAE9C,MAAM,MAAM,GAAkB,EAAE,KAAK,EAAE,UAAU,CAAC,KAAK,EAAE,WAAW,EAAE,IAAI,EAAE,CAAC;gBAC7E,IAAI,UAAU,CAAC,QAAQ,KAAK,SAAS;oBACnC,OAAO,MAAM,CAAC;gBAEhB,MAAM,CAAC,QAAQ,GAAG,EAAE,CAAC;gBACrB,KAAK,MAAM,KAAK,IAAI,UAAU,CAAC,QAAQ,EAAE;oBACvC,MAAM,WAAW,GAAG,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC7C,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;oBAClC,MAAM,CAAC,WAAW,IAAI,WAAW,CAAC,WAAW,CAAC;iBAC/C;gBACD,OAAO,MAAM,CAAC;YAChB,CAAC,CAAC;YAEF,YAAY,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC,CAAC;QACxC,CAAC,CAAC;QACF,UAAU,CAAC,aAAa,EAAE,CAAC,CAAC,CAAC;IAC/B,CAAC;IAEO,yBAAyB,CAAC,UAAsB;QACtD,IAAI,CAAC,UAAU,CAAC,WAAW,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAC9C,IAAI,CAAC,UAAU,CAAC,QAAQ;YACtB,OAAO;QACT,KAAK,MAAM,KAAK,IAAI,UAAU,CAAC,QAAQ;YACrC,IAAI,CAAC,yBAAyB,CAAC,KAAK,CAAC,CAAC;IAC1C,CAAC;IAEO,SAAS,CAAC,KAAa;QAC7B,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAE3B,MAAM,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,WAAW,EAAE,CAAC;QAC5C,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;QAElC,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClE,MAAM,UAAU,GAAe,EAAE,KAAK,EAAE,KAAK,EAAE,CAAC;QAChD,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAElC,IAAI,WAAW,CAAC,QAAQ,KAAK,SAAS;YACpC,WAAW,CAAC,QAAQ,GAAG,CAAC,UAAU,CAAC,CAAC;;YAEpC,WAAW,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC1C,CAAC;IAEO,QAAQ;QACd,IAAI,CAAC,UAAU,CAAC,QAAQ,EAAE,CAAC;QAC3B,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE,CAAC;QAEvB,MAAM,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;QAClE,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;IAChD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\nimport { BentleyStatus } from \"@itwin/core-bentley\";\nimport { IModelError } from \"@itwin/core-common\";\nimport { GLTimerResult, GLTimerResultCallback } from \"../RenderSystem\";\nimport { System } from \"./System\";\n\nclass DisjointTimerExtension {\n private _e: any; // EXT_disjoint_timer_query, not available in lib.dom.d.ts\n private _context: WebGL2RenderingContext;\n\n public constructor(system: System) {\n this._e = system.disjointTimerQuery;\n this._context = system.context;\n }\n\n public get isSupported(): boolean { return this._e !== undefined; }\n\n public didDisjointEventHappen(): boolean {\n return this._context.getParameter(this._e.GPU_DISJOINT_EXT);\n }\n\n public createQuery(): WebGLQuery { return this._context.createQuery() as WebGLQuery; }\n public deleteQuery(q: WebGLQuery) { this._context.deleteQuery(q); }\n\n public beginQuery(q: WebGLQuery) { this._context.beginQuery(this._e.TIME_ELAPSED_EXT, q); }\n public endQuery() { this._context.endQuery(this._e.TIME_ELAPSED_EXT); }\n\n public isResultAvailable(q: WebGLQuery): boolean {\n return this._context.getQueryParameter(q, this._context.QUERY_RESULT_AVAILABLE);\n }\n public getResult(q: WebGLQuery): number {\n return this._context.getQueryParameter(q, this._context.QUERY_RESULT);\n }\n}\n\ninterface QueryEntry {\n label: string;\n query: WebGLQuery;\n children?: QueryEntry[];\n}\n\n/** Record GPU hardware queries to profile independent of CPU.\n *\n * This is a wrapper around EXT_disjoint_timer_query. The extension should be available in the following browsers:\n * * Chrome 67 and later\n * * Chromium-based Edge\n * * Firefox (with webgl.enable-privileged-extensions set to true in about:config)\n *\n * EXT_disjoint_timer_query only supports one active query per context without nesting. This wrapper keeps an internal stack to make\n * nesting work.\n *\n * The extension API makes timestamps look like a better solution than disjoint timers, but they are not actually supported.\n * See https://bugs.chromium.org/p/chromium/issues/detail?id=595172\n * @internal\n */\nexport class GLTimer {\n private _extension: DisjointTimerExtension;\n private _queryStack: QueryEntry[];\n private _resultsCallback?: GLTimerResultCallback;\n\n private constructor(system: System) {\n this._extension = new DisjointTimerExtension(system);\n this._queryStack = [];\n this._resultsCallback = undefined;\n }\n\n // This class is necessarily a singleton per context because of the underlying extension it wraps.\n // System is expected to call create in its constructor.\n public static create(system: System): GLTimer {\n return new GLTimer(system);\n }\n\n public get isSupported(): boolean { return this._extension.isSupported; }\n\n public set resultsCallback(callback: GLTimerResultCallback | undefined) {\n if (this._queryStack.length !== 0)\n throw new IModelError(BentleyStatus.ERROR, \"Do not set resultsCallback when a frame is already being drawn\");\n\n this._resultsCallback = callback;\n }\n\n public beginOperation(label: string) {\n if (!this._resultsCallback)\n return;\n\n this.pushQuery(label);\n }\n\n public endOperation() {\n if (!this._resultsCallback)\n return;\n if (this._queryStack.length === 0)\n throw new IModelError(BentleyStatus.ERROR, \"Mismatched calls to beginOperation/endOperation\");\n\n this.popQuery();\n }\n\n public beginFrame() {\n if (!this._resultsCallback)\n return;\n if (this._queryStack.length !== 0)\n throw new IModelError(BentleyStatus.ERROR, \"Already recording timing for a frame\");\n\n const query = this._extension.createQuery();\n this._extension.beginQuery(query);\n this._queryStack.push({ label: \"Total\", query, children: [] });\n }\n\n public endFrame() {\n if (!this._resultsCallback)\n return;\n if (this._queryStack.length !== 1)\n throw new IModelError(BentleyStatus.ERROR, \"Missing at least one endOperation call\");\n\n this._extension.endQuery();\n const root = this._queryStack.pop()!;\n const userCallback = this._resultsCallback;\n\n const queryCallback = () => {\n if (this._extension.didDisjointEventHappen()) {\n // Have to throw away results for this frame after disjoint event occurs.\n this.cleanupAfterDisjointEvent(root);\n return;\n }\n\n // It takes more one or more frames for results to become available.\n // Only checking time for root since it will always be the last query completed.\n if (!this._extension.isResultAvailable(root.query)) {\n setTimeout(queryCallback, 0);\n return;\n }\n\n const processQueryEntry = (queryEntry: QueryEntry): GLTimerResult => {\n const time = this._extension.getResult(queryEntry.query);\n this._extension.deleteQuery(queryEntry.query);\n\n const result: GLTimerResult = { label: queryEntry.label, nanoseconds: time };\n if (queryEntry.children === undefined)\n return result;\n\n result.children = [];\n for (const child of queryEntry.children) {\n const childResult = processQueryEntry(child);\n result.children.push(childResult);\n result.nanoseconds += childResult.nanoseconds;\n }\n return result;\n };\n\n userCallback(processQueryEntry(root));\n };\n setTimeout(queryCallback, 0);\n }\n\n private cleanupAfterDisjointEvent(queryEntry: QueryEntry) {\n this._extension.deleteQuery(queryEntry.query);\n if (!queryEntry.children)\n return;\n for (const child of queryEntry.children)\n this.cleanupAfterDisjointEvent(child);\n }\n\n private pushQuery(label: string) {\n this._extension.endQuery();\n\n const query = this._extension.createQuery();\n this._extension.beginQuery(query);\n\n const activeQuery = this._queryStack[this._queryStack.length - 1];\n const queryEntry: QueryEntry = { label, query };\n this._queryStack.push(queryEntry);\n\n if (activeQuery.children === undefined)\n activeQuery.children = [queryEntry];\n else\n activeQuery.children.push(queryEntry);\n }\n\n private popQuery() {\n this._extension.endQuery();\n this._queryStack.pop();\n\n const activeQuery = this._queryStack[this._queryStack.length - 1];\n this._extension.beginQuery(activeQuery.query);\n }\n}\n"]}