@itwin/core-frontend 3.6.0-dev.8 → 4.0.0-dev.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +35 -1
- package/LICENSE.md +1 -1
- package/lib/cjs/AccuDraw.js +1 -1
- package/lib/cjs/AccuDraw.js.map +1 -1
- package/lib/cjs/BriefcaseConnection.d.ts +23 -3
- package/lib/cjs/BriefcaseConnection.d.ts.map +1 -1
- package/lib/cjs/BriefcaseConnection.js +11 -3
- package/lib/cjs/BriefcaseConnection.js.map +1 -1
- package/lib/cjs/CheckpointConnection.js +1 -1
- package/lib/cjs/CheckpointConnection.js.map +1 -1
- package/lib/cjs/DisplayStyleState.d.ts +2 -2
- package/lib/cjs/DisplayStyleState.d.ts.map +1 -1
- package/lib/cjs/DisplayStyleState.js +12 -4
- package/lib/cjs/DisplayStyleState.js.map +1 -1
- package/lib/cjs/IModelApp.d.ts +4 -3
- package/lib/cjs/IModelApp.d.ts.map +1 -1
- package/lib/cjs/IModelApp.js +4 -6
- package/lib/cjs/IModelApp.js.map +1 -1
- package/lib/cjs/IModelConnection.d.ts +4 -6
- package/lib/cjs/IModelConnection.d.ts.map +1 -1
- package/lib/cjs/IModelConnection.js +6 -7
- package/lib/cjs/IModelConnection.js.map +1 -1
- package/lib/cjs/IpcApp.d.ts +1 -1
- package/lib/cjs/IpcApp.d.ts.map +1 -1
- package/lib/cjs/IpcApp.js +1 -1
- package/lib/cjs/IpcApp.js.map +1 -1
- package/lib/cjs/NativeApp.d.ts +8 -1
- package/lib/cjs/NativeApp.d.ts.map +1 -1
- package/lib/cjs/NativeApp.js +10 -6
- package/lib/cjs/NativeApp.js.map +1 -1
- package/lib/cjs/NoRenderApp.d.ts.map +1 -1
- package/lib/cjs/NoRenderApp.js +3 -0
- package/lib/cjs/NoRenderApp.js.map +1 -1
- package/lib/cjs/SpatialViewState.d.ts +4 -1
- package/lib/cjs/SpatialViewState.d.ts.map +1 -1
- package/lib/cjs/SpatialViewState.js +19 -5
- package/lib/cjs/SpatialViewState.js.map +1 -1
- package/lib/cjs/SubCategoriesCache.d.ts.map +1 -1
- package/lib/cjs/SubCategoriesCache.js +0 -1
- package/lib/cjs/SubCategoriesCache.js.map +1 -1
- package/lib/cjs/Tiles.d.ts +4 -0
- package/lib/cjs/Tiles.d.ts.map +1 -1
- package/lib/cjs/Tiles.js +11 -0
- package/lib/cjs/Tiles.js.map +1 -1
- package/lib/cjs/ViewContext.js +1 -1
- package/lib/cjs/ViewContext.js.map +1 -1
- package/lib/cjs/ViewManager.d.ts.map +1 -1
- package/lib/cjs/ViewManager.js +2 -3
- package/lib/cjs/ViewManager.js.map +1 -1
- package/lib/cjs/ViewState.d.ts +4 -5
- package/lib/cjs/ViewState.d.ts.map +1 -1
- package/lib/cjs/ViewState.js +0 -1
- package/lib/cjs/ViewState.js.map +1 -1
- package/lib/cjs/Viewport.d.ts +53 -4
- package/lib/cjs/Viewport.d.ts.map +1 -1
- package/lib/cjs/Viewport.js +82 -34
- package/lib/cjs/Viewport.js.map +1 -1
- package/lib/cjs/extension/ExtensionImpl.js +2 -2
- package/lib/cjs/extension/ExtensionImpl.js.map +1 -1
- package/lib/cjs/extension/ExtensionRuntime.js +3 -0
- package/lib/cjs/extension/ExtensionRuntime.js.map +1 -1
- package/lib/cjs/render/GraphicBranch.d.ts +3 -0
- package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
- package/lib/cjs/render/GraphicBranch.js.map +1 -1
- package/lib/cjs/render/GraphicBuilder.d.ts +1 -1
- package/lib/cjs/render/GraphicBuilder.js +1 -1
- package/lib/cjs/render/GraphicBuilder.js.map +1 -1
- package/lib/cjs/render/MockRender.d.ts.map +1 -1
- package/lib/cjs/render/MockRender.js +3 -0
- package/lib/cjs/render/MockRender.js.map +1 -1
- package/lib/cjs/render/RealityMeshParams.d.ts +7 -5
- package/lib/cjs/render/RealityMeshParams.d.ts.map +1 -1
- package/lib/cjs/render/RealityMeshParams.js +23 -9
- package/lib/cjs/render/RealityMeshParams.js.map +1 -1
- package/lib/cjs/render/RenderMaterial.d.ts +1 -1
- package/lib/cjs/render/RenderMaterial.d.ts.map +1 -1
- package/lib/cjs/render/RenderMaterial.js.map +1 -1
- package/lib/cjs/render/RenderSystem.d.ts +9 -20
- package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
- package/lib/cjs/render/RenderSystem.js +4 -10
- package/lib/cjs/render/RenderSystem.js.map +1 -1
- package/lib/cjs/render/RenderTarget.d.ts +1 -1
- package/lib/cjs/render/RenderTarget.d.ts.map +1 -1
- package/lib/cjs/render/RenderTarget.js +1 -1
- package/lib/cjs/render/RenderTarget.js.map +1 -1
- package/lib/cjs/render/ScreenSpaceEffectBuilder.d.ts +3 -4
- package/lib/cjs/render/ScreenSpaceEffectBuilder.d.ts.map +1 -1
- package/lib/cjs/render/ScreenSpaceEffectBuilder.js.map +1 -1
- package/lib/cjs/render/VisibleFeature.d.ts +5 -5
- package/lib/cjs/render/VisibleFeature.js.map +1 -1
- package/lib/cjs/render/primitives/DisplayParams.d.ts.map +1 -1
- package/lib/cjs/render/primitives/DisplayParams.js +2 -1
- package/lib/cjs/render/primitives/DisplayParams.js.map +1 -1
- package/lib/cjs/render/webgl/AttributeBuffers.d.ts +9 -79
- package/lib/cjs/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/cjs/render/webgl/AttributeBuffers.js +19 -152
- package/lib/cjs/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/cjs/render/webgl/BackgroundMapDrape.d.ts.map +1 -1
- package/lib/cjs/render/webgl/BackgroundMapDrape.js +3 -6
- package/lib/cjs/render/webgl/BackgroundMapDrape.js.map +1 -1
- package/lib/cjs/render/webgl/BranchState.d.ts +3 -0
- package/lib/cjs/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/cjs/render/webgl/BranchState.js +5 -0
- package/lib/cjs/render/webgl/BranchState.js.map +1 -1
- package/lib/cjs/render/webgl/BranchUniforms.d.ts.map +1 -1
- package/lib/cjs/render/webgl/BranchUniforms.js +0 -8
- package/lib/cjs/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/CachedGeometry.d.ts +32 -0
- package/lib/cjs/render/webgl/CachedGeometry.d.ts.map +1 -1
- package/lib/cjs/render/webgl/CachedGeometry.js +74 -1
- package/lib/cjs/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/cjs/render/webgl/ClipStack.d.ts +0 -1
- package/lib/cjs/render/webgl/ClipStack.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ClipStack.js +2 -6
- package/lib/cjs/render/webgl/ClipStack.js.map +1 -1
- package/lib/cjs/render/webgl/ClipVolume.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ClipVolume.js +1 -5
- package/lib/cjs/render/webgl/ClipVolume.js.map +1 -1
- package/lib/cjs/render/webgl/ClippingProgram.d.ts +3 -2
- package/lib/cjs/render/webgl/ClippingProgram.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ClippingProgram.js +10 -37
- package/lib/cjs/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/cjs/render/webgl/DrawCommand.d.ts +2 -2
- package/lib/cjs/render/webgl/DrawCommand.d.ts.map +1 -1
- package/lib/cjs/render/webgl/DrawCommand.js +7 -5
- package/lib/cjs/render/webgl/DrawCommand.js.map +1 -1
- package/lib/cjs/render/webgl/EDL.d.ts +40 -0
- package/lib/cjs/render/webgl/EDL.d.ts.map +1 -0
- package/lib/cjs/render/webgl/EDL.js +264 -0
- package/lib/cjs/render/webgl/EDL.js.map +1 -0
- package/lib/cjs/render/webgl/EdgeSettings.js +2 -2
- package/lib/cjs/render/webgl/FeatureOverrides.js +1 -1
- package/lib/cjs/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/cjs/render/webgl/FloatRGBA.d.ts.map +1 -1
- package/lib/cjs/render/webgl/FloatRGBA.js +0 -4
- package/lib/cjs/render/webgl/FloatRGBA.js.map +1 -1
- package/lib/cjs/render/webgl/FrameBuffer.d.ts +4 -0
- package/lib/cjs/render/webgl/FrameBuffer.d.ts.map +1 -1
- package/lib/cjs/render/webgl/FrameBuffer.js +9 -0
- package/lib/cjs/render/webgl/FrameBuffer.js.map +1 -1
- package/lib/cjs/render/webgl/FrustumUniforms.d.ts +7 -0
- package/lib/cjs/render/webgl/FrustumUniforms.d.ts.map +1 -1
- package/lib/cjs/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/GLTimer.d.ts.map +1 -1
- package/lib/cjs/render/webgl/GLTimer.js +2 -35
- package/lib/cjs/render/webgl/GLTimer.js.map +1 -1
- package/lib/cjs/render/webgl/Layer.js +2 -2
- package/lib/cjs/render/webgl/LayerCommands.js +2 -2
- package/lib/cjs/render/webgl/PlanarClassifier.d.ts.map +1 -1
- package/lib/cjs/render/webgl/PlanarClassifier.js +20 -77
- package/lib/cjs/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/cjs/render/webgl/PlanarTextureProjection.js +1 -1
- package/lib/cjs/render/webgl/PlanarTextureProjection.js.map +1 -1
- package/lib/cjs/render/webgl/PointCloud.d.ts +2 -2
- package/lib/cjs/render/webgl/PointCloud.d.ts.map +1 -1
- package/lib/cjs/render/webgl/PointCloud.js +1 -1
- package/lib/cjs/render/webgl/PointCloud.js.map +1 -1
- package/lib/cjs/render/webgl/RealityMesh.d.ts +3 -1
- package/lib/cjs/render/webgl/RealityMesh.d.ts.map +1 -1
- package/lib/cjs/render/webgl/RealityMesh.js +8 -3
- package/lib/cjs/render/webgl/RealityMesh.js.map +1 -1
- package/lib/cjs/render/webgl/RealityModelUniforms.d.ts +9 -0
- package/lib/cjs/render/webgl/RealityModelUniforms.d.ts.map +1 -1
- package/lib/cjs/render/webgl/RealityModelUniforms.js +50 -0
- package/lib/cjs/render/webgl/RealityModelUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/RenderBuffer.d.ts +1 -1
- package/lib/cjs/render/webgl/RenderBuffer.d.ts.map +1 -1
- package/lib/cjs/render/webgl/RenderBuffer.js +2 -3
- package/lib/cjs/render/webgl/RenderBuffer.js.map +1 -1
- package/lib/cjs/render/webgl/RenderCommands.d.ts +2 -1
- package/lib/cjs/render/webgl/RenderCommands.d.ts.map +1 -1
- package/lib/cjs/render/webgl/RenderCommands.js +46 -38
- package/lib/cjs/render/webgl/RenderCommands.js.map +1 -1
- package/lib/cjs/render/webgl/RenderFlags.d.ts +20 -19
- package/lib/cjs/render/webgl/RenderFlags.d.ts.map +1 -1
- package/lib/cjs/render/webgl/RenderFlags.js +12 -12
- package/lib/cjs/render/webgl/RenderFlags.js.map +1 -1
- package/lib/cjs/render/webgl/SceneCompositor.d.ts +6 -3
- package/lib/cjs/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/cjs/render/webgl/SceneCompositor.js +626 -888
- package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/cjs/render/webgl/ScreenSpaceEffect.js +1 -1
- package/lib/cjs/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/cjs/render/webgl/ShaderBuilder.d.ts +1 -2
- package/lib/cjs/render/webgl/ShaderBuilder.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ShaderBuilder.js +13 -48
- package/lib/cjs/render/webgl/ShaderBuilder.js.map +1 -1
- package/lib/cjs/render/webgl/ShaderProgram.d.ts +1 -2
- package/lib/cjs/render/webgl/ShaderProgram.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/cjs/render/webgl/SolarShadowMap.d.ts.map +1 -1
- package/lib/cjs/render/webgl/SolarShadowMap.js +8 -29
- package/lib/cjs/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/cjs/render/webgl/SurfaceGeometry.js +5 -5
- package/lib/cjs/render/webgl/System.d.ts +10 -10
- package/lib/cjs/render/webgl/System.d.ts.map +1 -1
- package/lib/cjs/render/webgl/System.js +39 -122
- package/lib/cjs/render/webgl/System.js.map +1 -1
- package/lib/cjs/render/webgl/Target.js +7 -7
- package/lib/cjs/render/webgl/Target.js.map +1 -1
- package/lib/cjs/render/webgl/Technique.d.ts +4 -5
- package/lib/cjs/render/webgl/Technique.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Technique.js +16 -25
- package/lib/cjs/render/webgl/Technique.js.map +1 -1
- package/lib/cjs/render/webgl/TechniqueFlags.js +4 -4
- package/lib/cjs/render/webgl/TechniqueFlags.js.map +1 -1
- package/lib/cjs/render/webgl/TechniqueId.d.ts +6 -2
- package/lib/cjs/render/webgl/TechniqueId.d.ts.map +1 -1
- package/lib/cjs/render/webgl/TechniqueId.js.map +1 -1
- package/lib/cjs/render/webgl/Texture.d.ts.map +1 -1
- package/lib/cjs/render/webgl/Texture.js +14 -18
- package/lib/cjs/render/webgl/Texture.js.map +1 -1
- package/lib/cjs/render/webgl/ThematicSensors.d.ts +4 -3
- package/lib/cjs/render/webgl/ThematicSensors.d.ts.map +1 -1
- package/lib/cjs/render/webgl/ThematicSensors.js +9 -50
- package/lib/cjs/render/webgl/ThematicSensors.js.map +1 -1
- package/lib/cjs/render/webgl/ThematicUniforms.js +1 -1
- package/lib/cjs/render/webgl/ThematicUniforms.js.map +1 -1
- package/lib/cjs/render/webgl/UniformHandle.d.ts.map +1 -1
- package/lib/cjs/render/webgl/UniformHandle.js +2 -6
- package/lib/cjs/render/webgl/UniformHandle.js.map +1 -1
- package/lib/cjs/render/webgl/VisibleTileFeatures.js +5 -5
- package/lib/cjs/render/webgl/glsl/AmbientOcclusion.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/AmbientOcclusion.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js +1 -1
- package/lib/cjs/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Animation.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/Animation.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Animation.js +23 -26
- package/lib/cjs/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Blur.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/Blur.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Blur.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ClearPickAndColor.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/ClearPickAndColor.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js +2 -9
- package/lib/cjs/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/ClearTranslucent.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/ClearTranslucent.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/ClearTranslucent.js +2 -10
- package/lib/cjs/render/webgl/glsl/ClearTranslucent.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Clipping.d.ts +1 -1
- package/lib/cjs/render/webgl/glsl/Clipping.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Clipping.js +5 -36
- package/lib/cjs/render/webgl/glsl/Clipping.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Combine3Textures.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/Combine3Textures.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Combine3Textures.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CombineTextures.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/CombineTextures.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/CombineTextures.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Common.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Common.js +9 -55
- package/lib/cjs/render/webgl/glsl/Common.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Composite.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/Composite.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyColor.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/CopyColor.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyColor.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyPickBuffers.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/CopyPickBuffers.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js +12 -19
- package/lib/cjs/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyStencil.d.ts +4 -7
- package/lib/cjs/render/webgl/glsl/CopyStencil.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/CopyStencil.js +2 -39
- package/lib/cjs/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/EDL.d.ts +13 -0
- package/lib/cjs/render/webgl/glsl/EDL.d.ts.map +1 -0
- package/lib/cjs/render/webgl/glsl/EDL.js +260 -0
- package/lib/cjs/render/webgl/glsl/EDL.js.map +1 -0
- package/lib/cjs/render/webgl/glsl/EVSMFromDepth.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/EVSMFromDepth.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Edge.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Edge.js +2 -2
- package/lib/cjs/render/webgl/glsl/Edge.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.js +3 -24
- package/lib/cjs/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Fragment.d.ts +0 -7
- package/lib/cjs/render/webgl/glsl/Fragment.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Fragment.js +5 -40
- package/lib/cjs/render/webgl/glsl/Fragment.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Instancing.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Instancing.js +1 -5
- package/lib/cjs/render/webgl/glsl/Instancing.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js +0 -2
- package/lib/cjs/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/PlanarGrid.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/PlanarGrid.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/PlanarGrid.js +2 -12
- package/lib/cjs/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/RealityMesh.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/RealityMesh.js +3 -8
- package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/RenderPass.js +12 -12
- package/lib/cjs/render/webgl/glsl/RenderPass.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SkyBox.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/SkyBox.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/SkyBox.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SkySphere.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/SkySphere.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/SkySphere.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js +1 -1
- package/lib/cjs/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Surface.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Surface.js +33 -57
- package/lib/cjs/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Thematic.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Thematic.js +3 -36
- package/lib/cjs/render/webgl/glsl/Thematic.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Translucency.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Translucency.js +2 -12
- package/lib/cjs/render/webgl/glsl/Translucency.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Vertex.d.ts +1 -2
- package/lib/cjs/render/webgl/glsl/Vertex.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Vertex.js +15 -78
- package/lib/cjs/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/cjs/render/webgl/glsl/Wiremesh.d.ts.map +1 -1
- package/lib/cjs/render/webgl/glsl/Wiremesh.js +2 -5
- package/lib/cjs/render/webgl/glsl/Wiremesh.js.map +1 -1
- package/lib/cjs/tile/BatchedTileIdMap.js +1 -1
- package/lib/cjs/tile/BatchedTileIdMap.js.map +1 -1
- package/lib/cjs/tile/DynamicIModelTile.js +1 -1
- package/lib/cjs/tile/DynamicIModelTile.js.map +1 -1
- package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
- package/lib/cjs/tile/GltfReader.js +4 -2
- package/lib/cjs/tile/GltfReader.js.map +1 -1
- package/lib/cjs/tile/IModelTile.js +1 -1
- package/lib/cjs/tile/IModelTile.js.map +1 -1
- package/lib/cjs/tile/ImdlReader.d.ts +6 -0
- package/lib/cjs/tile/ImdlReader.d.ts.map +1 -1
- package/lib/cjs/tile/ImdlReader.js +20 -7
- package/lib/cjs/tile/ImdlReader.js.map +1 -1
- package/lib/cjs/tile/OrbitGtTileTree.d.ts +14 -1
- package/lib/cjs/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/OrbitGtTileTree.js +30 -11
- package/lib/cjs/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/cjs/tile/PrimaryTileTree.d.ts +0 -3
- package/lib/cjs/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/PrimaryTileTree.js +6 -28
- package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
- package/lib/cjs/tile/RealityModelTileTree.d.ts +4 -3
- package/lib/cjs/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/RealityModelTileTree.js +61 -53
- package/lib/cjs/tile/RealityModelTileTree.js.map +1 -1
- package/lib/cjs/tile/RealityTileLoader.js +2 -2
- package/lib/cjs/tile/RealityTileLoader.js.map +1 -1
- package/lib/cjs/tile/RealityTileTree.d.ts +5 -0
- package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/RealityTileTree.js +8 -4
- package/lib/cjs/tile/RealityTileTree.js.map +1 -1
- package/lib/cjs/tile/TileAdmin.d.ts.map +1 -1
- package/lib/cjs/tile/TileAdmin.js +17 -9
- package/lib/cjs/tile/TileAdmin.js.map +1 -1
- package/lib/cjs/tile/TileDrawArgs.js +1 -1
- package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
- package/lib/cjs/tile/TileTreeReference.d.ts +3 -0
- package/lib/cjs/tile/TileTreeReference.d.ts.map +1 -1
- package/lib/cjs/tile/TileTreeReference.js +3 -0
- package/lib/cjs/tile/TileTreeReference.js.map +1 -1
- package/lib/cjs/tile/map/ArcGisUtilities.d.ts +14 -1
- package/lib/cjs/tile/map/ArcGisUtilities.d.ts.map +1 -1
- package/lib/cjs/tile/map/ArcGisUtilities.js +57 -27
- package/lib/cjs/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/cjs/tile/map/CesiumTerrainProvider.js +9 -9
- package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.d.ts +14 -2
- package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js +77 -37
- package/lib/cjs/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +2 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +65 -52
- package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts +1 -0
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +2 -0
- package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +1 -1
- package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.d.ts +28 -3
- package/lib/cjs/tile/map/ImageryTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/ImageryTileTree.js +63 -8
- package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryFormats.js +3 -2
- package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts +12 -2
- package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapLayerImageryProvider.js +16 -4
- package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/cjs/tile/map/MapLayerSources.d.ts +3 -1
- package/lib/cjs/tile/map/MapLayerSources.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapLayerSources.js +2 -0
- package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
- package/lib/cjs/tile/map/MapTile.d.ts +13 -0
- package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTile.js +57 -14
- package/lib/cjs/tile/map/MapTile.js.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.d.ts +44 -4
- package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTileTree.js +131 -11
- package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.d.ts +17 -0
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.d.ts.map +1 -1
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.js +26 -0
- package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
- package/lib/cjs/tile/map/WmtsCapabilities.d.ts +23 -68
- package/lib/cjs/tile/map/WmtsCapabilities.d.ts.map +1 -1
- package/lib/cjs/tile/map/WmtsCapabilities.js +269 -260
- package/lib/cjs/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/cjs/tools/ClipViewTool.js +2 -2
- package/lib/cjs/tools/ClipViewTool.js.map +1 -1
- package/lib/cjs/tools/MeasureTool.js +2 -2
- package/lib/cjs/tools/MeasureTool.js.map +1 -1
- package/lib/esm/AccuDraw.js +1 -1
- package/lib/esm/AccuDraw.js.map +1 -1
- package/lib/esm/BriefcaseConnection.d.ts +23 -3
- package/lib/esm/BriefcaseConnection.d.ts.map +1 -1
- package/lib/esm/BriefcaseConnection.js +11 -3
- package/lib/esm/BriefcaseConnection.js.map +1 -1
- package/lib/esm/CheckpointConnection.js +1 -1
- package/lib/esm/CheckpointConnection.js.map +1 -1
- package/lib/esm/DisplayStyleState.d.ts +2 -2
- package/lib/esm/DisplayStyleState.d.ts.map +1 -1
- package/lib/esm/DisplayStyleState.js +12 -4
- package/lib/esm/DisplayStyleState.js.map +1 -1
- package/lib/esm/IModelApp.d.ts +4 -3
- package/lib/esm/IModelApp.d.ts.map +1 -1
- package/lib/esm/IModelApp.js +4 -6
- package/lib/esm/IModelApp.js.map +1 -1
- package/lib/esm/IModelConnection.d.ts +4 -6
- package/lib/esm/IModelConnection.d.ts.map +1 -1
- package/lib/esm/IModelConnection.js +6 -7
- package/lib/esm/IModelConnection.js.map +1 -1
- package/lib/esm/IpcApp.d.ts +1 -1
- package/lib/esm/IpcApp.d.ts.map +1 -1
- package/lib/esm/IpcApp.js +1 -1
- package/lib/esm/IpcApp.js.map +1 -1
- package/lib/esm/NativeApp.d.ts +8 -1
- package/lib/esm/NativeApp.d.ts.map +1 -1
- package/lib/esm/NativeApp.js +10 -6
- package/lib/esm/NativeApp.js.map +1 -1
- package/lib/esm/NoRenderApp.d.ts.map +1 -1
- package/lib/esm/NoRenderApp.js +3 -0
- package/lib/esm/NoRenderApp.js.map +1 -1
- package/lib/esm/SpatialViewState.d.ts +4 -1
- package/lib/esm/SpatialViewState.d.ts.map +1 -1
- package/lib/esm/SpatialViewState.js +19 -5
- package/lib/esm/SpatialViewState.js.map +1 -1
- package/lib/esm/SubCategoriesCache.d.ts.map +1 -1
- package/lib/esm/SubCategoriesCache.js +0 -1
- package/lib/esm/SubCategoriesCache.js.map +1 -1
- package/lib/esm/Tiles.d.ts +4 -0
- package/lib/esm/Tiles.d.ts.map +1 -1
- package/lib/esm/Tiles.js +11 -0
- package/lib/esm/Tiles.js.map +1 -1
- package/lib/esm/ViewContext.js +1 -1
- package/lib/esm/ViewContext.js.map +1 -1
- package/lib/esm/ViewManager.d.ts.map +1 -1
- package/lib/esm/ViewManager.js +2 -3
- package/lib/esm/ViewManager.js.map +1 -1
- package/lib/esm/ViewState.d.ts +4 -5
- package/lib/esm/ViewState.d.ts.map +1 -1
- package/lib/esm/ViewState.js +0 -1
- package/lib/esm/ViewState.js.map +1 -1
- package/lib/esm/Viewport.d.ts +53 -4
- package/lib/esm/Viewport.d.ts.map +1 -1
- package/lib/esm/Viewport.js +83 -35
- package/lib/esm/Viewport.js.map +1 -1
- package/lib/esm/extension/ExtensionImpl.js +2 -2
- package/lib/esm/extension/ExtensionImpl.js.map +1 -1
- package/lib/esm/extension/ExtensionRuntime.js +5 -2
- package/lib/esm/extension/ExtensionRuntime.js.map +1 -1
- package/lib/esm/render/GraphicBranch.d.ts +3 -0
- package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
- package/lib/esm/render/GraphicBranch.js.map +1 -1
- package/lib/esm/render/GraphicBuilder.d.ts +1 -1
- package/lib/esm/render/GraphicBuilder.js +1 -1
- package/lib/esm/render/GraphicBuilder.js.map +1 -1
- package/lib/esm/render/MockRender.d.ts.map +1 -1
- package/lib/esm/render/MockRender.js +3 -0
- package/lib/esm/render/MockRender.js.map +1 -1
- package/lib/esm/render/RealityMeshParams.d.ts +7 -5
- package/lib/esm/render/RealityMeshParams.d.ts.map +1 -1
- package/lib/esm/render/RealityMeshParams.js +24 -10
- package/lib/esm/render/RealityMeshParams.js.map +1 -1
- package/lib/esm/render/RenderMaterial.d.ts +1 -1
- package/lib/esm/render/RenderMaterial.d.ts.map +1 -1
- package/lib/esm/render/RenderMaterial.js.map +1 -1
- package/lib/esm/render/RenderSystem.d.ts +9 -20
- package/lib/esm/render/RenderSystem.d.ts.map +1 -1
- package/lib/esm/render/RenderSystem.js +4 -10
- package/lib/esm/render/RenderSystem.js.map +1 -1
- package/lib/esm/render/RenderTarget.d.ts +1 -1
- package/lib/esm/render/RenderTarget.d.ts.map +1 -1
- package/lib/esm/render/RenderTarget.js +1 -1
- package/lib/esm/render/RenderTarget.js.map +1 -1
- package/lib/esm/render/ScreenSpaceEffectBuilder.d.ts +3 -4
- package/lib/esm/render/ScreenSpaceEffectBuilder.d.ts.map +1 -1
- package/lib/esm/render/ScreenSpaceEffectBuilder.js.map +1 -1
- package/lib/esm/render/VisibleFeature.d.ts +5 -5
- package/lib/esm/render/VisibleFeature.js.map +1 -1
- package/lib/esm/render/primitives/DisplayParams.d.ts.map +1 -1
- package/lib/esm/render/primitives/DisplayParams.js +2 -1
- package/lib/esm/render/primitives/DisplayParams.js.map +1 -1
- package/lib/esm/render/webgl/AttributeBuffers.d.ts +9 -79
- package/lib/esm/render/webgl/AttributeBuffers.d.ts.map +1 -1
- package/lib/esm/render/webgl/AttributeBuffers.js +16 -144
- package/lib/esm/render/webgl/AttributeBuffers.js.map +1 -1
- package/lib/esm/render/webgl/BackgroundMapDrape.d.ts.map +1 -1
- package/lib/esm/render/webgl/BackgroundMapDrape.js +3 -6
- package/lib/esm/render/webgl/BackgroundMapDrape.js.map +1 -1
- package/lib/esm/render/webgl/BranchState.d.ts +3 -0
- package/lib/esm/render/webgl/BranchState.d.ts.map +1 -1
- package/lib/esm/render/webgl/BranchState.js +5 -0
- package/lib/esm/render/webgl/BranchState.js.map +1 -1
- package/lib/esm/render/webgl/BranchUniforms.d.ts.map +1 -1
- package/lib/esm/render/webgl/BranchUniforms.js +0 -8
- package/lib/esm/render/webgl/BranchUniforms.js.map +1 -1
- package/lib/esm/render/webgl/CachedGeometry.d.ts +32 -0
- package/lib/esm/render/webgl/CachedGeometry.d.ts.map +1 -1
- package/lib/esm/render/webgl/CachedGeometry.js +69 -0
- package/lib/esm/render/webgl/CachedGeometry.js.map +1 -1
- package/lib/esm/render/webgl/ClipStack.d.ts +0 -1
- package/lib/esm/render/webgl/ClipStack.d.ts.map +1 -1
- package/lib/esm/render/webgl/ClipStack.js +2 -6
- package/lib/esm/render/webgl/ClipStack.js.map +1 -1
- package/lib/esm/render/webgl/ClipVolume.d.ts.map +1 -1
- package/lib/esm/render/webgl/ClipVolume.js +1 -5
- package/lib/esm/render/webgl/ClipVolume.js.map +1 -1
- package/lib/esm/render/webgl/ClippingProgram.d.ts +3 -2
- package/lib/esm/render/webgl/ClippingProgram.d.ts.map +1 -1
- package/lib/esm/render/webgl/ClippingProgram.js +10 -37
- package/lib/esm/render/webgl/ClippingProgram.js.map +1 -1
- package/lib/esm/render/webgl/DrawCommand.d.ts +2 -2
- package/lib/esm/render/webgl/DrawCommand.d.ts.map +1 -1
- package/lib/esm/render/webgl/DrawCommand.js +7 -5
- package/lib/esm/render/webgl/DrawCommand.js.map +1 -1
- package/lib/esm/render/webgl/EDL.d.ts +40 -0
- package/lib/esm/render/webgl/EDL.d.ts.map +1 -0
- package/lib/esm/render/webgl/EDL.js +260 -0
- package/lib/esm/render/webgl/EDL.js.map +1 -0
- package/lib/esm/render/webgl/EdgeSettings.js +2 -2
- package/lib/esm/render/webgl/FeatureOverrides.js +1 -1
- package/lib/esm/render/webgl/FeatureOverrides.js.map +1 -1
- package/lib/esm/render/webgl/FloatRGBA.d.ts.map +1 -1
- package/lib/esm/render/webgl/FloatRGBA.js +0 -4
- package/lib/esm/render/webgl/FloatRGBA.js.map +1 -1
- package/lib/esm/render/webgl/FrameBuffer.d.ts +4 -0
- package/lib/esm/render/webgl/FrameBuffer.d.ts.map +1 -1
- package/lib/esm/render/webgl/FrameBuffer.js +9 -0
- package/lib/esm/render/webgl/FrameBuffer.js.map +1 -1
- package/lib/esm/render/webgl/FrustumUniforms.d.ts +7 -0
- package/lib/esm/render/webgl/FrustumUniforms.d.ts.map +1 -1
- package/lib/esm/render/webgl/FrustumUniforms.js.map +1 -1
- package/lib/esm/render/webgl/GLTimer.d.ts.map +1 -1
- package/lib/esm/render/webgl/GLTimer.js +2 -35
- package/lib/esm/render/webgl/GLTimer.js.map +1 -1
- package/lib/esm/render/webgl/Layer.js +2 -2
- package/lib/esm/render/webgl/LayerCommands.js +2 -2
- package/lib/esm/render/webgl/PlanarClassifier.d.ts.map +1 -1
- package/lib/esm/render/webgl/PlanarClassifier.js +20 -77
- package/lib/esm/render/webgl/PlanarClassifier.js.map +1 -1
- package/lib/esm/render/webgl/PlanarTextureProjection.js +1 -1
- package/lib/esm/render/webgl/PlanarTextureProjection.js.map +1 -1
- package/lib/esm/render/webgl/PointCloud.d.ts +2 -2
- package/lib/esm/render/webgl/PointCloud.d.ts.map +1 -1
- package/lib/esm/render/webgl/PointCloud.js +1 -1
- package/lib/esm/render/webgl/PointCloud.js.map +1 -1
- package/lib/esm/render/webgl/RealityMesh.d.ts +3 -1
- package/lib/esm/render/webgl/RealityMesh.d.ts.map +1 -1
- package/lib/esm/render/webgl/RealityMesh.js +8 -3
- package/lib/esm/render/webgl/RealityMesh.js.map +1 -1
- package/lib/esm/render/webgl/RealityModelUniforms.d.ts +9 -0
- package/lib/esm/render/webgl/RealityModelUniforms.d.ts.map +1 -1
- package/lib/esm/render/webgl/RealityModelUniforms.js +50 -0
- package/lib/esm/render/webgl/RealityModelUniforms.js.map +1 -1
- package/lib/esm/render/webgl/RenderBuffer.d.ts +1 -1
- package/lib/esm/render/webgl/RenderBuffer.d.ts.map +1 -1
- package/lib/esm/render/webgl/RenderBuffer.js +2 -3
- package/lib/esm/render/webgl/RenderBuffer.js.map +1 -1
- package/lib/esm/render/webgl/RenderCommands.d.ts +2 -1
- package/lib/esm/render/webgl/RenderCommands.d.ts.map +1 -1
- package/lib/esm/render/webgl/RenderCommands.js +46 -38
- package/lib/esm/render/webgl/RenderCommands.js.map +1 -1
- package/lib/esm/render/webgl/RenderFlags.d.ts +20 -19
- package/lib/esm/render/webgl/RenderFlags.d.ts.map +1 -1
- package/lib/esm/render/webgl/RenderFlags.js +12 -12
- package/lib/esm/render/webgl/RenderFlags.js.map +1 -1
- package/lib/esm/render/webgl/SceneCompositor.d.ts +6 -3
- package/lib/esm/render/webgl/SceneCompositor.d.ts.map +1 -1
- package/lib/esm/render/webgl/SceneCompositor.js +627 -891
- package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
- package/lib/esm/render/webgl/ScreenSpaceEffect.js +1 -1
- package/lib/esm/render/webgl/ScreenSpaceEffect.js.map +1 -1
- package/lib/esm/render/webgl/ShaderBuilder.d.ts +1 -2
- package/lib/esm/render/webgl/ShaderBuilder.d.ts.map +1 -1
- package/lib/esm/render/webgl/ShaderBuilder.js +13 -48
- package/lib/esm/render/webgl/ShaderBuilder.js.map +1 -1
- package/lib/esm/render/webgl/ShaderProgram.d.ts +1 -2
- package/lib/esm/render/webgl/ShaderProgram.d.ts.map +1 -1
- package/lib/esm/render/webgl/ShaderProgram.js.map +1 -1
- package/lib/esm/render/webgl/SolarShadowMap.d.ts.map +1 -1
- package/lib/esm/render/webgl/SolarShadowMap.js +8 -29
- package/lib/esm/render/webgl/SolarShadowMap.js.map +1 -1
- package/lib/esm/render/webgl/SurfaceGeometry.js +5 -5
- package/lib/esm/render/webgl/System.d.ts +10 -10
- package/lib/esm/render/webgl/System.d.ts.map +1 -1
- package/lib/esm/render/webgl/System.js +41 -124
- package/lib/esm/render/webgl/System.js.map +1 -1
- package/lib/esm/render/webgl/Target.js +7 -7
- package/lib/esm/render/webgl/Target.js.map +1 -1
- package/lib/esm/render/webgl/Technique.d.ts +4 -5
- package/lib/esm/render/webgl/Technique.d.ts.map +1 -1
- package/lib/esm/render/webgl/Technique.js +17 -26
- package/lib/esm/render/webgl/Technique.js.map +1 -1
- package/lib/esm/render/webgl/TechniqueFlags.js +4 -4
- package/lib/esm/render/webgl/TechniqueFlags.js.map +1 -1
- package/lib/esm/render/webgl/TechniqueId.d.ts +6 -2
- package/lib/esm/render/webgl/TechniqueId.d.ts.map +1 -1
- package/lib/esm/render/webgl/TechniqueId.js.map +1 -1
- package/lib/esm/render/webgl/Texture.d.ts.map +1 -1
- package/lib/esm/render/webgl/Texture.js +14 -18
- package/lib/esm/render/webgl/Texture.js.map +1 -1
- package/lib/esm/render/webgl/ThematicSensors.d.ts +4 -3
- package/lib/esm/render/webgl/ThematicSensors.d.ts.map +1 -1
- package/lib/esm/render/webgl/ThematicSensors.js +9 -50
- package/lib/esm/render/webgl/ThematicSensors.js.map +1 -1
- package/lib/esm/render/webgl/ThematicUniforms.js +1 -1
- package/lib/esm/render/webgl/ThematicUniforms.js.map +1 -1
- package/lib/esm/render/webgl/UniformHandle.d.ts.map +1 -1
- package/lib/esm/render/webgl/UniformHandle.js +2 -6
- package/lib/esm/render/webgl/UniformHandle.js.map +1 -1
- package/lib/esm/render/webgl/VisibleTileFeatures.js +5 -5
- package/lib/esm/render/webgl/glsl/AmbientOcclusion.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/AmbientOcclusion.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/AmbientOcclusion.js +1 -1
- package/lib/esm/render/webgl/glsl/AmbientOcclusion.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Animation.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/Animation.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Animation.js +23 -26
- package/lib/esm/render/webgl/glsl/Animation.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Blur.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/Blur.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Blur.js.map +1 -1
- package/lib/esm/render/webgl/glsl/ClearPickAndColor.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/ClearPickAndColor.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/ClearPickAndColor.js +2 -9
- package/lib/esm/render/webgl/glsl/ClearPickAndColor.js.map +1 -1
- package/lib/esm/render/webgl/glsl/ClearTranslucent.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/ClearTranslucent.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/ClearTranslucent.js +2 -10
- package/lib/esm/render/webgl/glsl/ClearTranslucent.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Clipping.d.ts +1 -1
- package/lib/esm/render/webgl/glsl/Clipping.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Clipping.js +5 -36
- package/lib/esm/render/webgl/glsl/Clipping.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Combine3Textures.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/Combine3Textures.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Combine3Textures.js.map +1 -1
- package/lib/esm/render/webgl/glsl/CombineTextures.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/CombineTextures.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/CombineTextures.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Common.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Common.js +9 -55
- package/lib/esm/render/webgl/glsl/Common.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Composite.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/Composite.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Composite.js.map +1 -1
- package/lib/esm/render/webgl/glsl/CopyColor.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/CopyColor.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/CopyColor.js.map +1 -1
- package/lib/esm/render/webgl/glsl/CopyPickBuffers.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/CopyPickBuffers.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/CopyPickBuffers.js +12 -19
- package/lib/esm/render/webgl/glsl/CopyPickBuffers.js.map +1 -1
- package/lib/esm/render/webgl/glsl/CopyStencil.d.ts +4 -7
- package/lib/esm/render/webgl/glsl/CopyStencil.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/CopyStencil.js +1 -37
- package/lib/esm/render/webgl/glsl/CopyStencil.js.map +1 -1
- package/lib/esm/render/webgl/glsl/EDL.d.ts +13 -0
- package/lib/esm/render/webgl/glsl/EDL.d.ts.map +1 -0
- package/lib/esm/render/webgl/glsl/EDL.js +253 -0
- package/lib/esm/render/webgl/glsl/EDL.js.map +1 -0
- package/lib/esm/render/webgl/glsl/EVSMFromDepth.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/EVSMFromDepth.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/EVSMFromDepth.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Edge.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Edge.js +2 -2
- package/lib/esm/render/webgl/glsl/Edge.js.map +1 -1
- package/lib/esm/render/webgl/glsl/FeatureSymbology.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/FeatureSymbology.js +3 -24
- package/lib/esm/render/webgl/glsl/FeatureSymbology.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Fragment.d.ts +0 -7
- package/lib/esm/render/webgl/glsl/Fragment.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Fragment.js +4 -38
- package/lib/esm/render/webgl/glsl/Fragment.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Instancing.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Instancing.js +1 -5
- package/lib/esm/render/webgl/glsl/Instancing.js.map +1 -1
- package/lib/esm/render/webgl/glsl/LogarithmicDepthBuffer.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/LogarithmicDepthBuffer.js +0 -2
- package/lib/esm/render/webgl/glsl/LogarithmicDepthBuffer.js.map +1 -1
- package/lib/esm/render/webgl/glsl/PlanarGrid.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/PlanarGrid.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/PlanarGrid.js +2 -12
- package/lib/esm/render/webgl/glsl/PlanarGrid.js.map +1 -1
- package/lib/esm/render/webgl/glsl/RealityMesh.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/RealityMesh.js +3 -8
- package/lib/esm/render/webgl/glsl/RealityMesh.js.map +1 -1
- package/lib/esm/render/webgl/glsl/RenderPass.js +12 -12
- package/lib/esm/render/webgl/glsl/RenderPass.js.map +1 -1
- package/lib/esm/render/webgl/glsl/SkyBox.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/SkyBox.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/SkyBox.js.map +1 -1
- package/lib/esm/render/webgl/glsl/SkySphere.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/SkySphere.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/SkySphere.js.map +1 -1
- package/lib/esm/render/webgl/glsl/SolarShadowMapping.js +1 -1
- package/lib/esm/render/webgl/glsl/SolarShadowMapping.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Surface.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Surface.js +33 -57
- package/lib/esm/render/webgl/glsl/Surface.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Thematic.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Thematic.js +3 -36
- package/lib/esm/render/webgl/glsl/Thematic.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Translucency.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Translucency.js +3 -13
- package/lib/esm/render/webgl/glsl/Translucency.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Vertex.d.ts +1 -2
- package/lib/esm/render/webgl/glsl/Vertex.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Vertex.js +16 -79
- package/lib/esm/render/webgl/glsl/Vertex.js.map +1 -1
- package/lib/esm/render/webgl/glsl/Wiremesh.d.ts.map +1 -1
- package/lib/esm/render/webgl/glsl/Wiremesh.js +2 -5
- package/lib/esm/render/webgl/glsl/Wiremesh.js.map +1 -1
- package/lib/esm/tile/BatchedTileIdMap.js +1 -1
- package/lib/esm/tile/BatchedTileIdMap.js.map +1 -1
- package/lib/esm/tile/DynamicIModelTile.js +1 -1
- package/lib/esm/tile/DynamicIModelTile.js.map +1 -1
- package/lib/esm/tile/GltfReader.d.ts.map +1 -1
- package/lib/esm/tile/GltfReader.js +4 -2
- package/lib/esm/tile/GltfReader.js.map +1 -1
- package/lib/esm/tile/IModelTile.js +1 -1
- package/lib/esm/tile/IModelTile.js.map +1 -1
- package/lib/esm/tile/ImdlReader.d.ts +6 -0
- package/lib/esm/tile/ImdlReader.d.ts.map +1 -1
- package/lib/esm/tile/ImdlReader.js +20 -7
- package/lib/esm/tile/ImdlReader.js.map +1 -1
- package/lib/esm/tile/OrbitGtTileTree.d.ts +14 -1
- package/lib/esm/tile/OrbitGtTileTree.d.ts.map +1 -1
- package/lib/esm/tile/OrbitGtTileTree.js +30 -12
- package/lib/esm/tile/OrbitGtTileTree.js.map +1 -1
- package/lib/esm/tile/PrimaryTileTree.d.ts +0 -3
- package/lib/esm/tile/PrimaryTileTree.d.ts.map +1 -1
- package/lib/esm/tile/PrimaryTileTree.js +8 -30
- package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
- package/lib/esm/tile/RealityModelTileTree.d.ts +4 -3
- package/lib/esm/tile/RealityModelTileTree.d.ts.map +1 -1
- package/lib/esm/tile/RealityModelTileTree.js +62 -54
- package/lib/esm/tile/RealityModelTileTree.js.map +1 -1
- package/lib/esm/tile/RealityTileLoader.js +2 -2
- package/lib/esm/tile/RealityTileLoader.js.map +1 -1
- package/lib/esm/tile/RealityTileTree.d.ts +5 -0
- package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
- package/lib/esm/tile/RealityTileTree.js +8 -4
- package/lib/esm/tile/RealityTileTree.js.map +1 -1
- package/lib/esm/tile/TileAdmin.d.ts.map +1 -1
- package/lib/esm/tile/TileAdmin.js +17 -9
- package/lib/esm/tile/TileAdmin.js.map +1 -1
- package/lib/esm/tile/TileDrawArgs.js +1 -1
- package/lib/esm/tile/TileDrawArgs.js.map +1 -1
- package/lib/esm/tile/TileTreeReference.d.ts +3 -0
- package/lib/esm/tile/TileTreeReference.d.ts.map +1 -1
- package/lib/esm/tile/TileTreeReference.js +3 -0
- package/lib/esm/tile/TileTreeReference.js.map +1 -1
- package/lib/esm/tile/map/ArcGisUtilities.d.ts +14 -1
- package/lib/esm/tile/map/ArcGisUtilities.d.ts.map +1 -1
- package/lib/esm/tile/map/ArcGisUtilities.js +57 -27
- package/lib/esm/tile/map/ArcGisUtilities.js.map +1 -1
- package/lib/esm/tile/map/CesiumTerrainProvider.js +9 -9
- package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.d.ts +14 -2
- package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js +77 -37
- package/lib/esm/tile/map/ImageryProviders/ArcGISImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +2 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +65 -52
- package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts +1 -0
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +2 -0
- package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js +2 -2
- package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.d.ts +28 -3
- package/lib/esm/tile/map/ImageryTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/ImageryTileTree.js +62 -8
- package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryFormats.js +3 -2
- package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.d.ts +12 -2
- package/lib/esm/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/MapLayerImageryProvider.js +16 -4
- package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
- package/lib/esm/tile/map/MapLayerSources.d.ts +3 -1
- package/lib/esm/tile/map/MapLayerSources.d.ts.map +1 -1
- package/lib/esm/tile/map/MapLayerSources.js +2 -0
- package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
- package/lib/esm/tile/map/MapTile.d.ts +13 -0
- package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTile.js +57 -14
- package/lib/esm/tile/map/MapTile.js.map +1 -1
- package/lib/esm/tile/map/MapTileTree.d.ts +44 -4
- package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTileTree.js +131 -11
- package/lib/esm/tile/map/MapTileTree.js.map +1 -1
- package/lib/esm/tile/map/MapTiledGraphicsProvider.d.ts +17 -0
- package/lib/esm/tile/map/MapTiledGraphicsProvider.d.ts.map +1 -1
- package/lib/esm/tile/map/MapTiledGraphicsProvider.js +26 -0
- package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
- package/lib/esm/tile/map/WmtsCapabilities.d.ts +23 -68
- package/lib/esm/tile/map/WmtsCapabilities.d.ts.map +1 -1
- package/lib/esm/tile/map/WmtsCapabilities.js +268 -259
- package/lib/esm/tile/map/WmtsCapabilities.js.map +1 -1
- package/lib/esm/tools/ClipViewTool.js +2 -2
- package/lib/esm/tools/ClipViewTool.js.map +1 -1
- package/lib/esm/tools/MeasureTool.js +2 -2
- package/lib/esm/tools/MeasureTool.js.map +1 -1
- package/lib/public/locales/en/iModelJs.json +2 -2
- package/package.json +20 -21
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DisplayParams.js","sourceRoot":"","sources":["../../../../src/render/primitives/DisplayParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAmI;AACnI,oDAA6I;AAE7I,SAAS,gBAAgB,CAAC,GAAoB,EAAE,GAAoB;IAClE,OAAO,IAAA,uCAAwB,EAAC,CAAC,KAAqB,EAAE,KAAqB,EAAE,EAAE,CAAC,KAAK,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAA,wCAAyB,EAAC,KAAK,CAAC,GAAG,EAAE,KAAK,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AACrK,CAAC;AACD,SAAS,sBAAsB,CAAC,IAAqB,EAAE,IAAqB;IAC1E,UAAU;IACV,sLAAsL;IACtL,OAAO,CAAC,CAAC;AACX,CAAC;AAED;;GAEG;AACH,MAAa,aAAa;IAaxB,YAAmB,IAAwB,EAAE,SAAmB,EAAE,SAAmB,EAAE,QAAgB,CAAC,EAAE,aAAyB,wBAAU,CAAC,KAAK,EACjJ,YAAuB,uBAAS,CAAC,IAAI,EAAE,QAAyB,EAAE,QAAwB,EAAE,iBAA0B,KAAK,EAAE,cAA+B;QAZ9I,SAAI,GAAuB,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC;QAajE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAC7D,IAAI,CAAC,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAC7D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,IAAA,qBAAM,EAAC,SAAS,KAAK,QAAQ,IAAI,SAAS,KAAK,cAAc,CAAC,CAAC;IACjE,CAAC;IAED,sHAAsH;IAC/G,MAAM,CAAC,aAAa,CAAC,IAAwB,EAAE,EAAiB,EAAE,eAAoE,EAAE,cAAc,GAAG,KAAK;QACnK,MAAM,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,EAAE,CAAC,SAAS,CAAC,CAAC;QACjE,QAAQ,IAAI,EAAE;YACZ,KAAK,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC5B,IAAI,eAA2C,CAAC;gBAChD,IAAI,SAAS,KAAK,EAAE,CAAC,QAAQ,IAAI,SAAS,KAAK,eAAe,EAAE;oBAC9D,MAAM,eAAe,GAAG,eAAe,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;oBACrD,IAAI,SAAS,KAAK,eAAe;wBAC/B,eAAe,GAAG,IAAI,4BAAc,CAAC,eAAe,EAAE,IAAI,4BAAc,CAAC,MAAM,EAAE,CAAC,CAAC;iBACtF;gBACD,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,aAAa,CAAC,kBAAkB,CAAC,EAAE,CAAC,SAAS,CAAC,EAAE,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,UAAU,EAAE,EAAE,CAAC,SAAS,EAAE,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC,QAAQ,EAAE,cAAc,EAAE,eAAe,CAAC,CAAC;aACnM;YACD,KAAK,aAAa,CAAC,IAAI,CAAC,MAAM;gBAC5B,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,UAAU,CAAC,CAAC;YACtF,SAAS,0BAA0B;gBACjC,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,CAAC,EAAE,wBAAU,CAAC,KAAK,EAAE,uBAAS,CAAC,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;SAC3H;IACH,CAAC;IAED,wGAAwG;IACjG,MAAM,CAAC,aAAa,CAAC,EAAiB,EAAE,cAAuB,EAAE,eAAoE;QAC1I,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,EAAE,eAAe,EAAE,cAAc,CAAC,CAAC;IACnG,CAAC;IAED,0GAA0G;IACnG,MAAM,CAAC,eAAe,CAAC,EAAiB;QAC7C,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;IACpE,CAAC;IAED,wGAAwG;IACjG,MAAM,CAAC,aAAa,CAAC,EAAiB;QAC3C,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;IAClE,CAAC;IAED,IAAW,cAAc;QACvB,IAAI,IAAI,CAAC,eAAe;YACtB,OAAO,aAAa,CAAC,cAAc,CAAC,IAAI,CAAC;QAE3C,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE;YACpE,4HAA4H;YAC5H,MAAM,SAAS,GAAmB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;YACtD,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,sBAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,uBAAS,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,SAAS,GAAG,uBAAS,CAAC,MAAM,CAAC;gBACtG,OAAO,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC;YAC9C,OAAO,aAAa,CAAC,cAAc,CAAC,IAAI,CAAC;SAC1C;QACD,OAAO,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC;IAChI,CAAC;IAED,IAAW,iBAAiB;QAC1B,OAAO,aAAa,CAAC,cAAc,CAAC,OAAO,KAAK,IAAI,CAAC,cAAc,CAAC;IACtE,CAAC;IAED,IAAW,eAAe,KAAc,OAAO,uBAAS,CAAC,QAAQ,KAAK,CAAC,IAAI,CAAC,SAAS,GAAG,uBAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC9G,IAAW,mBAAmB,KAAc,OAAO,GAAG,KAAK,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;IACvF,IAAW,mBAAmB,KAAc,OAAO,GAAG,KAAK,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;IACvF,IAAW,cAAc,KAAiC,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IACrJ,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAE9E,qHAAqH;IAC9G,MAAM,CAAC,GAAkB,EAAE,UAAwC,aAAa,CAAC,cAAc,CAAC,MAAM;QAC3G,IAAI,aAAa,CAAC,cAAc,CAAC,KAAK,KAAK,OAAO;YAChD,OAAO,CAAC,KAAK,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;aACpC,IAAI,GAAG,KAAK,IAAI;YACnB,OAAO,IAAI,CAAC;QAEd,IAAI,IAAI,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI;YACxB,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,cAAc,KAAK,GAAG,CAAC,cAAc;YAC5C,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,KAAK,KAAK,GAAG,CAAC,KAAK;YAC1B,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,UAAU,KAAK,GAAG,CAAC,UAAU;YACpC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;YAClC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,iBAAiB,KAAK,GAAG,CAAC,iBAAiB;YAClD,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ;YAChC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,cAAc,KAAK,GAAG,CAAC,cAAc;YAC5C,OAAO,KAAK,CAAC;QAEf,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC;YACvC,OAAO,KAAK,CAAC;QACf,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC;YACvC,OAAO,KAAK,CAAC;QAEf,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,eAAe,CAAC,GAAkB;QACvC,IAAI,GAAG,KAAK,IAAI;YACd,OAAO,CAAC,CAAC;QAEX,IAAI,IAAI,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,IAAI,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,KAAK,IAAI,EAAE;YACd,IAAI,GAAG,IAAA,8BAAe,EAAC,IAAI,CAAC,cAAc,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;YAChE,IAAI,CAAC,KAAK,IAAI,EAAE;gBACd,IAAI,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,KAAK,EAAE,GAAG,CAAC,KAAK,CAAC,CAAC;gBAC7C,IAAI,CAAC,KAAK,IAAI,EAAE;oBACd,IAAI,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,UAAU,EAAE,GAAG,CAAC,UAAU,CAAC,CAAC;oBACvD,IAAI,CAAC,KAAK,IAAI,EAAE;wBACd,IAAI,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,SAAS,EAAE,GAAG,CAAC,SAAS,CAAC,CAAC;wBACrD,IAAI,CAAC,KAAK,IAAI,EAAE;4BACd,IAAI,GAAG,IAAA,8BAAe,EAAC,IAAI,CAAC,iBAAiB,EAAE,GAAG,CAAC,iBAAiB,CAAC,CAAC;4BACtE,IAAI,CAAC,KAAK,IAAI,EAAE;gCACd,IAAI,GAAG,IAAA,8BAAe,EAAC,IAAI,CAAC,mBAAmB,EAAE,GAAG,CAAC,mBAAmB,CAAC,CAAC;gCAC1E,IAAI,CAAC,KAAK,IAAI,EAAE;oCACd,IAAI,GAAG,IAAA,8BAAe,EAAC,IAAI,CAAC,mBAAmB,EAAE,GAAG,CAAC,mBAAmB,CAAC,CAAC;oCAC1E,IAAI,CAAC,KAAK,IAAI,EAAE;wCACd,IAAI,GAAG,gBAAgB,CAAC,IAAI,CAAC,QAAQ,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC;wCACrD,IAAI,CAAC,KAAK,IAAI,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE;4CAChE,IAAI,GAAG,sBAAsB,CAAC,IAAI,CAAC,cAAc,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;yCACxE;qCACF;iCACF;6BACF;yBACF;qBACF;iBACF;aACF;SACF;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;OAGG;IACI,MAAM,CAAC,kBAAkB,CAAC,KAAe;QAC9C,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC9F,CAAC;;AAlKH,sCAmKC;AAlKwB,6BAAe,GAAW,EAAE,CAAC,CAAE,yDAAyD;AAoKjH,gBAAgB;AAChB,WAAiB,aAAa;IAC5B,IAAY,IAIX;IAJD,WAAY,IAAI;QACd,+BAAI,CAAA;QACJ,mCAAM,CAAA;QACN,+BAAI,CAAA;IACN,CAAC,EAJW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAIf;IAED,IAAY,cAIX;IAJD,WAAY,cAAc;QACxB,mDAAI,CAAA;QACJ,yDAAO,CAAA;QACP,yDAAO,CAAA;IACT,CAAC,EAJW,cAAc,GAAd,4BAAc,KAAd,4BAAc,QAIzB;IAED,IAAY,cAGX;IAHD,WAAY,cAAc;QACxB,qDAAK,CAAA;QACL,uDAAM,CAAA;IACR,CAAC,EAHW,cAAc,GAAd,4BAAc,KAAd,4BAAc,QAGzB;AACH,CAAC,EAjBgB,aAAa,GAAb,qBAAa,KAAb,qBAAa,QAiB7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, compareBooleans, compareNumbers, comparePossiblyUndefined, compareStringsOrUndefined } from \"@itwin/core-bentley\";\r\nimport { ColorDef, FillFlags, Gradient, GraphicParams, LinePixels, RenderMaterial, RenderTexture, TextureMapping } from \"@itwin/core-common\";\r\n\r\nfunction compareMaterials(lhs?: RenderMaterial, rhs?: RenderMaterial): number {\r\n return comparePossiblyUndefined((lhMat: RenderMaterial, rhMat: RenderMaterial) => lhMat === rhMat ? 0 : compareStringsOrUndefined(lhMat.key, rhMat.key), lhs, rhs);\r\n}\r\nfunction compareTextureMappings(_lhs?: TextureMapping, _rhs?: TextureMapping): number {\r\n // ###TODO\r\n // return comparePossiblyUndefined((lhTex: TextureMapping, rhTex: TextureMapping) => lhTex === rhTex ? 0 : compareStringsOrUndefined(lhTex.texture.key, rhTex.texture.key), lhs, rhs);\r\n return 0;\r\n}\r\n\r\n/** This class is used to determine if things can be batched together for display.\r\n * @internal\r\n */\r\nexport class DisplayParams {\r\n public static readonly minTransparency: number = 15; // Threshold below which we consider a color fully opaque\r\n public readonly type: DisplayParams.Type = DisplayParams.Type.Mesh;\r\n public readonly material?: RenderMaterial; // meshes only\r\n public readonly gradient?: Gradient.Symb;\r\n private readonly _textureMapping?: TextureMapping; // only if material is undefined - e.g. glyphs, gradients\r\n public readonly lineColor: ColorDef; // all types of geometry (edge color for meshes)\r\n public readonly fillColor: ColorDef; // meshes only\r\n public readonly width: number; // linear and mesh (edges)\r\n public readonly linePixels: LinePixels; // linear and mesh (edges)\r\n public readonly fillFlags: FillFlags; // meshes only\r\n public readonly ignoreLighting: boolean; // always true for text and linear geometry; true for meshes only if normals not desired\r\n\r\n public constructor(type: DisplayParams.Type, lineColor: ColorDef, fillColor: ColorDef, width: number = 0, linePixels: LinePixels = LinePixels.Solid,\r\n fillFlags: FillFlags = FillFlags.None, material?: RenderMaterial, gradient?: Gradient.Symb, ignoreLighting: boolean = false, textureMapping?: TextureMapping) {\r\n this.type = type;\r\n this.material = material;\r\n this.gradient = gradient;\r\n this.lineColor = DisplayParams.adjustTransparency(lineColor);\r\n this.fillColor = DisplayParams.adjustTransparency(fillColor);\r\n this.width = width;\r\n this.linePixels = linePixels;\r\n this.fillFlags = fillFlags;\r\n this.ignoreLighting = ignoreLighting;\r\n this._textureMapping = textureMapping;\r\n\r\n assert(undefined === material || undefined === textureMapping);\r\n }\r\n\r\n /** Creates a DisplayParams object for a particular type (mesh, linear, text) based on the specified GraphicParams. */\r\n public static createForType(type: DisplayParams.Type, gf: GraphicParams, resolveGradient?: (grad: Gradient.Symb) => RenderTexture | undefined, ignoreLighting = false): DisplayParams {\r\n const lineColor = DisplayParams.adjustTransparency(gf.lineColor);\r\n switch (type) {\r\n case DisplayParams.Type.Mesh: {\r\n let gradientMapping: TextureMapping | undefined;\r\n if (undefined !== gf.gradient && undefined !== resolveGradient) {\r\n const gradientTexture = resolveGradient(gf.gradient);\r\n if (undefined !== gradientTexture)\r\n gradientMapping = new TextureMapping(gradientTexture, new TextureMapping.Params());\r\n }\r\n return new DisplayParams(type, lineColor, DisplayParams.adjustTransparency(gf.fillColor), gf.rasterWidth, gf.linePixels, gf.fillFlags, gf.material, gf.gradient, ignoreLighting, gradientMapping);\r\n }\r\n case DisplayParams.Type.Linear:\r\n return new DisplayParams(type, lineColor, lineColor, gf.rasterWidth, gf.linePixels);\r\n default: // DisplayParams.Type.Text\r\n return new DisplayParams(type, lineColor, lineColor, 0, LinePixels.Solid, FillFlags.Always, undefined, undefined, true);\r\n }\r\n }\r\n\r\n /** Creates a DisplayParams object that describes mesh geometry based on the specified GraphicParams. */\r\n public static createForMesh(gf: GraphicParams, ignoreLighting: boolean, resolveGradient?: (grad: Gradient.Symb) => RenderTexture | undefined): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Mesh, gf, resolveGradient, ignoreLighting);\r\n }\r\n\r\n /** Creates a DisplayParams object that describes linear geometry based on the specified GraphicParams. */\r\n public static createForLinear(gf: GraphicParams): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Linear, gf);\r\n }\r\n\r\n /** Creates a DisplayParams object that describes text geometry based on the specified GraphicParams. */\r\n public static createForText(gf: GraphicParams): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Text, gf);\r\n }\r\n\r\n public get regionEdgeType(): DisplayParams.RegionEdgeType {\r\n if (this.hasBlankingFill)\r\n return DisplayParams.RegionEdgeType.None;\r\n\r\n if (this.gradient !== undefined && undefined !== this.gradient.flags) {\r\n // Even if the gradient is not outlined, produce an outline to be displayed as the region's edges when fill ViewFlag is off.\r\n const gradFlags: Gradient.Flags = this.gradient.flags;\r\n if (0 !== (gradFlags & Gradient.Flags.Outline) || FillFlags.None === (this.fillFlags & FillFlags.Always))\r\n return DisplayParams.RegionEdgeType.Outline;\r\n return DisplayParams.RegionEdgeType.None;\r\n }\r\n return (!this.fillColor.equals(this.lineColor)) ? DisplayParams.RegionEdgeType.Outline : DisplayParams.RegionEdgeType.Default;\r\n }\r\n\r\n public get wantRegionOutline(): boolean {\r\n return DisplayParams.RegionEdgeType.Outline === this.regionEdgeType;\r\n }\r\n\r\n public get hasBlankingFill(): boolean { return FillFlags.Blanking === (this.fillFlags & FillFlags.Blanking); }\r\n public get hasFillTransparency(): boolean { return 255 !== this.fillColor.getAlpha(); }\r\n public get hasLineTransparency(): boolean { return 255 !== this.lineColor.getAlpha(); }\r\n public get textureMapping(): TextureMapping | undefined { return undefined !== this.material ? this.material.textureMapping : this._textureMapping; }\r\n public get isTextured(): boolean { return undefined !== this.textureMapping; }\r\n\r\n /** Determines if the properties of this DisplayParams object are equal to those of another DisplayParams object. */\r\n public equals(rhs: DisplayParams, purpose: DisplayParams.ComparePurpose = DisplayParams.ComparePurpose.Strict): boolean {\r\n if (DisplayParams.ComparePurpose.Merge === purpose)\r\n return 0 === this.compareForMerge(rhs);\r\n else if (rhs === this)\r\n return true;\r\n\r\n if (this.type !== rhs.type)\r\n return false;\r\n if (this.ignoreLighting !== rhs.ignoreLighting)\r\n return false;\r\n if (this.width !== rhs.width)\r\n return false;\r\n if (this.linePixels !== rhs.linePixels)\r\n return false;\r\n if (this.fillFlags !== rhs.fillFlags)\r\n return false;\r\n if (this.wantRegionOutline !== rhs.wantRegionOutline)\r\n return false;\r\n if (this.material !== rhs.material)\r\n return false;\r\n if (this.textureMapping !== rhs.textureMapping)\r\n return false;\r\n\r\n if (!this.fillColor.equals(rhs.fillColor))\r\n return false;\r\n if (!this.lineColor.equals(rhs.lineColor))\r\n return false;\r\n\r\n return true;\r\n }\r\n\r\n public compareForMerge(rhs: DisplayParams): number {\r\n if (rhs === this)\r\n return 0;\r\n\r\n let diff = compareNumbers(this.type, rhs.type);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.ignoreLighting, rhs.ignoreLighting);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.width, rhs.width);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.linePixels, rhs.linePixels);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.fillFlags, rhs.fillFlags);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.wantRegionOutline, rhs.wantRegionOutline);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.hasFillTransparency, rhs.hasFillTransparency);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.hasLineTransparency, rhs.hasLineTransparency);\r\n if (0 === diff) {\r\n diff = compareMaterials(this.material, rhs.material);\r\n if (0 === diff && undefined === this.material && this.isTextured) {\r\n diff = compareTextureMappings(this.textureMapping, rhs.textureMapping);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n return diff;\r\n }\r\n\r\n /**\r\n * Given a ColorDef object, check its transparency and if it falls below the minimum, mark the color as fully opaque.\r\n * @return The original reference to the color provided, which has possibly been modified.\r\n */\r\n public static adjustTransparency(color: ColorDef): ColorDef {\r\n return (color.colors.t < DisplayParams.minTransparency) ? color.withTransparency(0) : color;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport namespace DisplayParams { // eslint-disable-line no-redeclare\r\n export enum Type {\r\n Mesh,\r\n Linear,\r\n Text,\r\n }\r\n\r\n export enum RegionEdgeType {\r\n None,\r\n Default,\r\n Outline,\r\n }\r\n\r\n export enum ComparePurpose {\r\n Merge, // considers colors equivalent if both have or both lack transparency\r\n Strict, // compares all members\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"DisplayParams.js","sourceRoot":"","sources":["../../../../src/render/primitives/DisplayParams.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAmI;AACnI,oDAA6I;AAE7I,SAAS,gBAAgB,CAAC,GAAoB,EAAE,GAAoB;IAClE,OAAO,IAAA,uCAAwB,EAAC,CAAC,KAAqB,EAAE,KAAqB,EAAE,EAAE,CAAC,KAAK,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAA,wCAAyB,EAAC,KAAK,CAAC,GAAG,EAAE,KAAK,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AACrK,CAAC;AAED,SAAS,sBAAsB,CAAC,IAAqB,EAAE,IAAqB;IAC1E,4HAA4H;IAC5H,6FAA6F;IAC7F,sLAAsL;IACtL,OAAO,CAAC,CAAC;AACX,CAAC;AAED;;GAEG;AACH,MAAa,aAAa;IAaxB,YAAmB,IAAwB,EAAE,SAAmB,EAAE,SAAmB,EAAE,QAAgB,CAAC,EAAE,aAAyB,wBAAU,CAAC,KAAK,EACjJ,YAAuB,uBAAS,CAAC,IAAI,EAAE,QAAyB,EAAE,QAAwB,EAAE,iBAA0B,KAAK,EAAE,cAA+B;QAZ9I,SAAI,GAAuB,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC;QAajE,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAC7D,IAAI,CAAC,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,CAAC;QAC7D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAC7B,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;QAC3B,IAAI,CAAC,cAAc,GAAG,cAAc,CAAC;QACrC,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,IAAA,qBAAM,EAAC,SAAS,KAAK,QAAQ,IAAI,SAAS,KAAK,cAAc,CAAC,CAAC;IACjE,CAAC;IAED,sHAAsH;IAC/G,MAAM,CAAC,aAAa,CAAC,IAAwB,EAAE,EAAiB,EAAE,eAAoE,EAAE,cAAc,GAAG,KAAK;QACnK,MAAM,SAAS,GAAG,aAAa,CAAC,kBAAkB,CAAC,EAAE,CAAC,SAAS,CAAC,CAAC;QACjE,QAAQ,IAAI,EAAE;YACZ,KAAK,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;gBAC5B,IAAI,eAA2C,CAAC;gBAChD,IAAI,SAAS,KAAK,EAAE,CAAC,QAAQ,IAAI,SAAS,KAAK,eAAe,EAAE;oBAC9D,MAAM,eAAe,GAAG,eAAe,CAAC,EAAE,CAAC,QAAQ,CAAC,CAAC;oBACrD,IAAI,SAAS,KAAK,eAAe;wBAC/B,eAAe,GAAG,IAAI,4BAAc,CAAC,eAAe,EAAE,IAAI,4BAAc,CAAC,MAAM,EAAE,CAAC,CAAC;iBACtF;gBACD,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,aAAa,CAAC,kBAAkB,CAAC,EAAE,CAAC,SAAS,CAAC,EAAE,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,UAAU,EAAE,EAAE,CAAC,SAAS,EAAE,EAAE,CAAC,QAAQ,EAAE,EAAE,CAAC,QAAQ,EAAE,cAAc,EAAE,eAAe,CAAC,CAAC;aACnM;YACD,KAAK,aAAa,CAAC,IAAI,CAAC,MAAM;gBAC5B,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,EAAE,CAAC,WAAW,EAAE,EAAE,CAAC,UAAU,CAAC,CAAC;YACtF,SAAS,0BAA0B;gBACjC,OAAO,IAAI,aAAa,CAAC,IAAI,EAAE,SAAS,EAAE,SAAS,EAAE,CAAC,EAAE,wBAAU,CAAC,KAAK,EAAE,uBAAS,CAAC,MAAM,EAAE,SAAS,EAAE,SAAS,EAAE,IAAI,CAAC,CAAC;SAC3H;IACH,CAAC;IAED,wGAAwG;IACjG,MAAM,CAAC,aAAa,CAAC,EAAiB,EAAE,cAAuB,EAAE,eAAoE;QAC1I,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,EAAE,eAAe,EAAE,cAAc,CAAC,CAAC;IACnG,CAAC;IAED,0GAA0G;IACnG,MAAM,CAAC,eAAe,CAAC,EAAiB;QAC7C,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,MAAM,EAAE,EAAE,CAAC,CAAC;IACpE,CAAC;IAED,wGAAwG;IACjG,MAAM,CAAC,aAAa,CAAC,EAAiB;QAC3C,OAAO,aAAa,CAAC,aAAa,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC;IAClE,CAAC;IAED,IAAW,cAAc;QACvB,IAAI,IAAI,CAAC,eAAe;YACtB,OAAO,aAAa,CAAC,cAAc,CAAC,IAAI,CAAC;QAE3C,IAAI,IAAI,CAAC,QAAQ,KAAK,SAAS,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,KAAK,EAAE;YACpE,4HAA4H;YAC5H,MAAM,SAAS,GAAmB,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;YACtD,IAAI,CAAC,KAAK,CAAC,SAAS,GAAG,sBAAQ,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,uBAAS,CAAC,IAAI,KAAK,CAAC,IAAI,CAAC,SAAS,GAAG,uBAAS,CAAC,MAAM,CAAC;gBACtG,OAAO,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC;YAC9C,OAAO,aAAa,CAAC,cAAc,CAAC,IAAI,CAAC;SAC1C;QACD,OAAO,CAAC,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC,CAAC,CAAC,aAAa,CAAC,cAAc,CAAC,OAAO,CAAC;IAChI,CAAC;IAED,IAAW,iBAAiB;QAC1B,OAAO,aAAa,CAAC,cAAc,CAAC,OAAO,KAAK,IAAI,CAAC,cAAc,CAAC;IACtE,CAAC;IAED,IAAW,eAAe,KAAc,OAAO,uBAAS,CAAC,QAAQ,KAAK,CAAC,IAAI,CAAC,SAAS,GAAG,uBAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC9G,IAAW,mBAAmB,KAAc,OAAO,GAAG,KAAK,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;IACvF,IAAW,mBAAmB,KAAc,OAAO,GAAG,KAAK,IAAI,CAAC,SAAS,CAAC,QAAQ,EAAE,CAAC,CAAC,CAAC;IACvF,IAAW,cAAc,KAAiC,OAAO,SAAS,KAAK,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC,CAAC;IACrJ,IAAW,UAAU,KAAc,OAAO,SAAS,KAAK,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC;IAE9E,qHAAqH;IAC9G,MAAM,CAAC,GAAkB,EAAE,UAAwC,aAAa,CAAC,cAAc,CAAC,MAAM;QAC3G,IAAI,aAAa,CAAC,cAAc,CAAC,KAAK,KAAK,OAAO;YAChD,OAAO,CAAC,KAAK,IAAI,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;aACpC,IAAI,GAAG,KAAK,IAAI;YACnB,OAAO,IAAI,CAAC;QAEd,IAAI,IAAI,CAAC,IAAI,KAAK,GAAG,CAAC,IAAI;YACxB,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,cAAc,KAAK,GAAG,CAAC,cAAc;YAC5C,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,KAAK,KAAK,GAAG,CAAC,KAAK;YAC1B,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,UAAU,KAAK,GAAG,CAAC,UAAU;YACpC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,SAAS,KAAK,GAAG,CAAC,SAAS;YAClC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,iBAAiB,KAAK,GAAG,CAAC,iBAAiB;YAClD,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,QAAQ,KAAK,GAAG,CAAC,QAAQ;YAChC,OAAO,KAAK,CAAC;QACf,IAAI,IAAI,CAAC,cAAc,KAAK,GAAG,CAAC,cAAc;YAC5C,OAAO,KAAK,CAAC;QAEf,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC;YACvC,OAAO,KAAK,CAAC;QACf,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,GAAG,CAAC,SAAS,CAAC;YACvC,OAAO,KAAK,CAAC;QAEf,OAAO,IAAI,CAAC;IACd,CAAC;IAEM,eAAe,CAAC,GAAkB;QACvC,IAAI,GAAG,KAAK,IAAI;YACd,OAAO,CAAC,CAAC;QAEX,IAAI,IAAI,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,IAAI,EAAE,GAAG,CAAC,IAAI,CAAC,CAAC;QAC/C,IAAI,CAAC,KAAK,IAAI,EAAE;YACd,IAAI,GAAG,IAAA,8BAAe,EAAC,IAAI,CAAC,cAAc,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;YAChE,IAAI,CAAC,KAAK,IAAI,EAAE;gBACd,IAAI,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,KAAK,EAAE,GAAG,CAAC,KAAK,CAAC,CAAC;gBAC7C,IAAI,CAAC,KAAK,IAAI,EAAE;oBACd,IAAI,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,UAAU,EAAE,GAAG,CAAC,UAAU,CAAC,CAAC;oBACvD,IAAI,CAAC,KAAK,IAAI,EAAE;wBACd,IAAI,GAAG,IAAA,6BAAc,EAAC,IAAI,CAAC,SAAS,EAAE,GAAG,CAAC,SAAS,CAAC,CAAC;wBACrD,IAAI,CAAC,KAAK,IAAI,EAAE;4BACd,IAAI,GAAG,IAAA,8BAAe,EAAC,IAAI,CAAC,iBAAiB,EAAE,GAAG,CAAC,iBAAiB,CAAC,CAAC;4BACtE,IAAI,CAAC,KAAK,IAAI,EAAE;gCACd,IAAI,GAAG,IAAA,8BAAe,EAAC,IAAI,CAAC,mBAAmB,EAAE,GAAG,CAAC,mBAAmB,CAAC,CAAC;gCAC1E,IAAI,CAAC,KAAK,IAAI,EAAE;oCACd,IAAI,GAAG,IAAA,8BAAe,EAAC,IAAI,CAAC,mBAAmB,EAAE,GAAG,CAAC,mBAAmB,CAAC,CAAC;oCAC1E,IAAI,CAAC,KAAK,IAAI,EAAE;wCACd,IAAI,GAAG,gBAAgB,CAAC,IAAI,CAAC,QAAQ,EAAE,GAAG,CAAC,QAAQ,CAAC,CAAC;wCACrD,IAAI,CAAC,KAAK,IAAI,IAAI,SAAS,KAAK,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,UAAU,EAAE;4CAChE,IAAI,GAAG,sBAAsB,CAAC,IAAI,CAAC,cAAc,EAAE,GAAG,CAAC,cAAc,CAAC,CAAC;yCACxE;qCACF;iCACF;6BACF;yBACF;qBACF;iBACF;aACF;SACF;QAED,OAAO,IAAI,CAAC;IACd,CAAC;IAED;;;OAGG;IACI,MAAM,CAAC,kBAAkB,CAAC,KAAe;QAC9C,OAAO,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,GAAG,aAAa,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,gBAAgB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC;IAC9F,CAAC;;AAlKH,sCAmKC;AAlKwB,6BAAe,GAAW,EAAE,CAAC,CAAE,yDAAyD;AAoKjH,gBAAgB;AAChB,WAAiB,aAAa;IAC5B,IAAY,IAIX;IAJD,WAAY,IAAI;QACd,+BAAI,CAAA;QACJ,mCAAM,CAAA;QACN,+BAAI,CAAA;IACN,CAAC,EAJW,IAAI,GAAJ,kBAAI,KAAJ,kBAAI,QAIf;IAED,IAAY,cAIX;IAJD,WAAY,cAAc;QACxB,mDAAI,CAAA;QACJ,yDAAO,CAAA;QACP,yDAAO,CAAA;IACT,CAAC,EAJW,cAAc,GAAd,4BAAc,KAAd,4BAAc,QAIzB;IAED,IAAY,cAGX;IAHD,WAAY,cAAc;QACxB,qDAAK,CAAA;QACL,uDAAM,CAAA;IACR,CAAC,EAHW,cAAc,GAAd,4BAAc,KAAd,4BAAc,QAGzB;AACH,CAAC,EAjBgB,aAAa,GAAb,qBAAa,KAAb,qBAAa,QAiB7B","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { assert, compareBooleans, compareNumbers, comparePossiblyUndefined, compareStringsOrUndefined } from \"@itwin/core-bentley\";\r\nimport { ColorDef, FillFlags, Gradient, GraphicParams, LinePixels, RenderMaterial, RenderTexture, TextureMapping } from \"@itwin/core-common\";\r\n\r\nfunction compareMaterials(lhs?: RenderMaterial, rhs?: RenderMaterial): number {\r\n return comparePossiblyUndefined((lhMat: RenderMaterial, rhMat: RenderMaterial) => lhMat === rhMat ? 0 : compareStringsOrUndefined(lhMat.key, rhMat.key), lhs, rhs);\r\n}\r\n\r\nfunction compareTextureMappings(_lhs?: TextureMapping, _rhs?: TextureMapping): number {\r\n // ###TODO we don't have a way of ordering the textures from the pattern/normal map(s) - not all textures have keys defined.\r\n // For now this will only work if the GraphicBuilder uses a single material for all geometry.\r\n // return comparePossiblyUndefined((lhTex: TextureMapping, rhTex: TextureMapping) => lhTex === rhTex ? 0 : compareStringsOrUndefined(lhTex.texture.key, rhTex.texture.key), lhs, rhs);\r\n return 0;\r\n}\r\n\r\n/** This class is used to determine if things can be batched together for display.\r\n * @internal\r\n */\r\nexport class DisplayParams {\r\n public static readonly minTransparency: number = 15; // Threshold below which we consider a color fully opaque\r\n public readonly type: DisplayParams.Type = DisplayParams.Type.Mesh;\r\n public readonly material?: RenderMaterial; // meshes only\r\n public readonly gradient?: Gradient.Symb;\r\n private readonly _textureMapping?: TextureMapping; // only if material is undefined - e.g. glyphs, gradients\r\n public readonly lineColor: ColorDef; // all types of geometry (edge color for meshes)\r\n public readonly fillColor: ColorDef; // meshes only\r\n public readonly width: number; // linear and mesh (edges)\r\n public readonly linePixels: LinePixels; // linear and mesh (edges)\r\n public readonly fillFlags: FillFlags; // meshes only\r\n public readonly ignoreLighting: boolean; // always true for text and linear geometry; true for meshes only if normals not desired\r\n\r\n public constructor(type: DisplayParams.Type, lineColor: ColorDef, fillColor: ColorDef, width: number = 0, linePixels: LinePixels = LinePixels.Solid,\r\n fillFlags: FillFlags = FillFlags.None, material?: RenderMaterial, gradient?: Gradient.Symb, ignoreLighting: boolean = false, textureMapping?: TextureMapping) {\r\n this.type = type;\r\n this.material = material;\r\n this.gradient = gradient;\r\n this.lineColor = DisplayParams.adjustTransparency(lineColor);\r\n this.fillColor = DisplayParams.adjustTransparency(fillColor);\r\n this.width = width;\r\n this.linePixels = linePixels;\r\n this.fillFlags = fillFlags;\r\n this.ignoreLighting = ignoreLighting;\r\n this._textureMapping = textureMapping;\r\n\r\n assert(undefined === material || undefined === textureMapping);\r\n }\r\n\r\n /** Creates a DisplayParams object for a particular type (mesh, linear, text) based on the specified GraphicParams. */\r\n public static createForType(type: DisplayParams.Type, gf: GraphicParams, resolveGradient?: (grad: Gradient.Symb) => RenderTexture | undefined, ignoreLighting = false): DisplayParams {\r\n const lineColor = DisplayParams.adjustTransparency(gf.lineColor);\r\n switch (type) {\r\n case DisplayParams.Type.Mesh: {\r\n let gradientMapping: TextureMapping | undefined;\r\n if (undefined !== gf.gradient && undefined !== resolveGradient) {\r\n const gradientTexture = resolveGradient(gf.gradient);\r\n if (undefined !== gradientTexture)\r\n gradientMapping = new TextureMapping(gradientTexture, new TextureMapping.Params());\r\n }\r\n return new DisplayParams(type, lineColor, DisplayParams.adjustTransparency(gf.fillColor), gf.rasterWidth, gf.linePixels, gf.fillFlags, gf.material, gf.gradient, ignoreLighting, gradientMapping);\r\n }\r\n case DisplayParams.Type.Linear:\r\n return new DisplayParams(type, lineColor, lineColor, gf.rasterWidth, gf.linePixels);\r\n default: // DisplayParams.Type.Text\r\n return new DisplayParams(type, lineColor, lineColor, 0, LinePixels.Solid, FillFlags.Always, undefined, undefined, true);\r\n }\r\n }\r\n\r\n /** Creates a DisplayParams object that describes mesh geometry based on the specified GraphicParams. */\r\n public static createForMesh(gf: GraphicParams, ignoreLighting: boolean, resolveGradient?: (grad: Gradient.Symb) => RenderTexture | undefined): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Mesh, gf, resolveGradient, ignoreLighting);\r\n }\r\n\r\n /** Creates a DisplayParams object that describes linear geometry based on the specified GraphicParams. */\r\n public static createForLinear(gf: GraphicParams): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Linear, gf);\r\n }\r\n\r\n /** Creates a DisplayParams object that describes text geometry based on the specified GraphicParams. */\r\n public static createForText(gf: GraphicParams): DisplayParams {\r\n return DisplayParams.createForType(DisplayParams.Type.Text, gf);\r\n }\r\n\r\n public get regionEdgeType(): DisplayParams.RegionEdgeType {\r\n if (this.hasBlankingFill)\r\n return DisplayParams.RegionEdgeType.None;\r\n\r\n if (this.gradient !== undefined && undefined !== this.gradient.flags) {\r\n // Even if the gradient is not outlined, produce an outline to be displayed as the region's edges when fill ViewFlag is off.\r\n const gradFlags: Gradient.Flags = this.gradient.flags;\r\n if (0 !== (gradFlags & Gradient.Flags.Outline) || FillFlags.None === (this.fillFlags & FillFlags.Always))\r\n return DisplayParams.RegionEdgeType.Outline;\r\n return DisplayParams.RegionEdgeType.None;\r\n }\r\n return (!this.fillColor.equals(this.lineColor)) ? DisplayParams.RegionEdgeType.Outline : DisplayParams.RegionEdgeType.Default;\r\n }\r\n\r\n public get wantRegionOutline(): boolean {\r\n return DisplayParams.RegionEdgeType.Outline === this.regionEdgeType;\r\n }\r\n\r\n public get hasBlankingFill(): boolean { return FillFlags.Blanking === (this.fillFlags & FillFlags.Blanking); }\r\n public get hasFillTransparency(): boolean { return 255 !== this.fillColor.getAlpha(); }\r\n public get hasLineTransparency(): boolean { return 255 !== this.lineColor.getAlpha(); }\r\n public get textureMapping(): TextureMapping | undefined { return undefined !== this.material ? this.material.textureMapping : this._textureMapping; }\r\n public get isTextured(): boolean { return undefined !== this.textureMapping; }\r\n\r\n /** Determines if the properties of this DisplayParams object are equal to those of another DisplayParams object. */\r\n public equals(rhs: DisplayParams, purpose: DisplayParams.ComparePurpose = DisplayParams.ComparePurpose.Strict): boolean {\r\n if (DisplayParams.ComparePurpose.Merge === purpose)\r\n return 0 === this.compareForMerge(rhs);\r\n else if (rhs === this)\r\n return true;\r\n\r\n if (this.type !== rhs.type)\r\n return false;\r\n if (this.ignoreLighting !== rhs.ignoreLighting)\r\n return false;\r\n if (this.width !== rhs.width)\r\n return false;\r\n if (this.linePixels !== rhs.linePixels)\r\n return false;\r\n if (this.fillFlags !== rhs.fillFlags)\r\n return false;\r\n if (this.wantRegionOutline !== rhs.wantRegionOutline)\r\n return false;\r\n if (this.material !== rhs.material)\r\n return false;\r\n if (this.textureMapping !== rhs.textureMapping)\r\n return false;\r\n\r\n if (!this.fillColor.equals(rhs.fillColor))\r\n return false;\r\n if (!this.lineColor.equals(rhs.lineColor))\r\n return false;\r\n\r\n return true;\r\n }\r\n\r\n public compareForMerge(rhs: DisplayParams): number {\r\n if (rhs === this)\r\n return 0;\r\n\r\n let diff = compareNumbers(this.type, rhs.type);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.ignoreLighting, rhs.ignoreLighting);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.width, rhs.width);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.linePixels, rhs.linePixels);\r\n if (0 === diff) {\r\n diff = compareNumbers(this.fillFlags, rhs.fillFlags);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.wantRegionOutline, rhs.wantRegionOutline);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.hasFillTransparency, rhs.hasFillTransparency);\r\n if (0 === diff) {\r\n diff = compareBooleans(this.hasLineTransparency, rhs.hasLineTransparency);\r\n if (0 === diff) {\r\n diff = compareMaterials(this.material, rhs.material);\r\n if (0 === diff && undefined === this.material && this.isTextured) {\r\n diff = compareTextureMappings(this.textureMapping, rhs.textureMapping);\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n return diff;\r\n }\r\n\r\n /**\r\n * Given a ColorDef object, check its transparency and if it falls below the minimum, mark the color as fully opaque.\r\n * @return The original reference to the color provided, which has possibly been modified.\r\n */\r\n public static adjustTransparency(color: ColorDef): ColorDef {\r\n return (color.colors.t < DisplayParams.minTransparency) ? color.withTransparency(0) : color;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport namespace DisplayParams { // eslint-disable-line no-redeclare\r\n export enum Type {\r\n Mesh,\r\n Linear,\r\n Text,\r\n }\r\n\r\n export enum RegionEdgeType {\r\n None,\r\n Default,\r\n Outline,\r\n }\r\n\r\n export enum ComparePurpose {\r\n Merge, // considers colors equivalent if both have or both lack transparency\r\n Strict, // compares all members\r\n }\r\n}\r\n"]}
|
|
@@ -48,77 +48,25 @@ export declare namespace BufferParameters {
|
|
|
48
48
|
* An abstract class which specifies an interface for binding and unbinding vertex buffers and their associated state.
|
|
49
49
|
* @internal
|
|
50
50
|
*/
|
|
51
|
-
export declare
|
|
52
|
-
|
|
53
|
-
protected
|
|
54
|
-
|
|
55
|
-
abstract bind(): void;
|
|
56
|
-
abstract unbind(): void;
|
|
57
|
-
abstract addBuffer(buffer: BufferHandle, params: BufferParameters[]): void;
|
|
58
|
-
abstract appendLinkages(linkages: BufferHandleLinkage[]): void;
|
|
59
|
-
abstract get isDisposed(): boolean;
|
|
60
|
-
abstract dispose(): void;
|
|
51
|
+
export declare class BuffersContainer implements WebGLDisposable {
|
|
52
|
+
readonly linkages: BufferHandleLinkage[];
|
|
53
|
+
protected readonly _vao: VAOHandle;
|
|
54
|
+
private readonly _context;
|
|
61
55
|
static create(): BuffersContainer;
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
* @internal
|
|
66
|
-
*/
|
|
67
|
-
export declare abstract class VAOContainer extends BuffersContainer {
|
|
68
|
-
constructor();
|
|
69
|
-
bind(): void;
|
|
70
|
-
unbind(): void;
|
|
56
|
+
private constructor();
|
|
57
|
+
dispose(): void;
|
|
58
|
+
get isDisposed(): boolean;
|
|
71
59
|
addBuffer(buffer: BufferHandle, params: BufferParameters[]): void;
|
|
72
60
|
appendLinkages(linkages: BufferHandleLinkage[]): void;
|
|
73
61
|
private _bindLinkage;
|
|
74
|
-
get isDisposed(): boolean;
|
|
75
|
-
dispose(): void;
|
|
76
|
-
}
|
|
77
|
-
/**
|
|
78
|
-
* A BuffersContainer implementation for WebGL1 which uses VAOs for binding and unbinding buffer state.
|
|
79
|
-
* @internal
|
|
80
|
-
*/
|
|
81
|
-
export declare class VAOContainerWebGL1 extends VAOContainer {
|
|
82
|
-
protected _vao: VertexArrayObjectHandle;
|
|
83
|
-
private _vaoExt;
|
|
84
|
-
constructor(context: OES_vertex_array_object);
|
|
85
62
|
bind(): void;
|
|
86
63
|
unbind(): void;
|
|
87
|
-
get isDisposed(): boolean;
|
|
88
|
-
dispose(): void;
|
|
89
64
|
}
|
|
90
|
-
/**
|
|
91
|
-
* A BuffersContainer implementation for WebGL2 which uses VAOs for binding and unbinding buffer state.
|
|
92
|
-
* @internal
|
|
93
|
-
*/
|
|
94
|
-
export declare class VAOContainerWebGL2 extends VAOContainer {
|
|
95
|
-
protected _vao: VertexArrayObjectHandleWebGL2;
|
|
96
|
-
private _context;
|
|
97
|
-
constructor(context: WebGL2RenderingContext);
|
|
98
|
-
bind(): void;
|
|
99
|
-
unbind(): void;
|
|
100
|
-
get isDisposed(): boolean;
|
|
101
|
-
dispose(): void;
|
|
102
|
-
}
|
|
103
|
-
/**
|
|
104
|
-
* A BuffersContainer implementation which uses only VBOs (no VAOs) for binding and unbinding buffer state.
|
|
105
|
-
* @internal
|
|
106
|
-
*/
|
|
107
|
-
export declare class VBOContainer extends BuffersContainer {
|
|
108
|
-
bind(): void;
|
|
109
|
-
unbind(): void;
|
|
110
|
-
addBuffer(buffer: BufferHandle, params: BufferParameters[]): void;
|
|
111
|
-
appendLinkages(linkages: BufferHandleLinkage[]): void;
|
|
112
|
-
private _isDisposed;
|
|
113
|
-
get isDisposed(): boolean;
|
|
114
|
-
dispose(): void;
|
|
115
|
-
}
|
|
116
|
-
/**
|
|
117
|
-
* A handle to a WebGLVertexArrayObjectOES for WebGL2.
|
|
65
|
+
/** A handle to a WebGLVertexArrayObjectOES.
|
|
118
66
|
* The WebGLVertexArrayObjectOES is allocated by the constructor and should be freed by a call to dispose().
|
|
119
67
|
* @internal
|
|
120
68
|
*/
|
|
121
|
-
export declare class
|
|
69
|
+
export declare class VAOHandle implements WebGLDisposable {
|
|
122
70
|
private _context;
|
|
123
71
|
private _arrayObject?;
|
|
124
72
|
/** Allocates the WebGLVertexArrayObjectOES using the supplied context. Free the WebGLVertexArrayObjectOES using dispose() */
|
|
@@ -131,24 +79,6 @@ export declare class VertexArrayObjectHandleWebGL2 implements WebGLDisposable {
|
|
|
131
79
|
/** Ensures no vertex array object is bound */
|
|
132
80
|
static unbind(context: WebGL2RenderingContext): void;
|
|
133
81
|
}
|
|
134
|
-
/**
|
|
135
|
-
* A handle to a WebGLVertexArrayObjectOES.
|
|
136
|
-
* The WebGLVertexArrayObjectOES is allocated by the constructor and should be freed by a call to dispose().
|
|
137
|
-
* @internal
|
|
138
|
-
*/
|
|
139
|
-
export declare class VertexArrayObjectHandle implements WebGLDisposable {
|
|
140
|
-
private _vaoExt;
|
|
141
|
-
private _arrayObject?;
|
|
142
|
-
/** Allocates the WebGLVertexArrayObjectOES using the supplied context. Free the WebGLVertexArrayObjectOES using dispose() */
|
|
143
|
-
constructor(vaoExt: OES_vertex_array_object);
|
|
144
|
-
get isDisposed(): boolean;
|
|
145
|
-
/** Frees the WebGL vertex array object */
|
|
146
|
-
dispose(): void;
|
|
147
|
-
/** Binds this vertex array object */
|
|
148
|
-
bind(): void;
|
|
149
|
-
/** Ensures no vertex array object is bound */
|
|
150
|
-
static unbind(vaoExt: OES_vertex_array_object): void;
|
|
151
|
-
}
|
|
152
82
|
/**
|
|
153
83
|
* A handle to a WebGLBuffer, such as a vertex or index buffer.
|
|
154
84
|
* The WebGLBuffer is allocated by the constructor and should be freed by a call to dispose().
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"AttributeBuffers.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/AttributeBuffers.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAC/C,OAAO,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAC1D,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC/C,OAAO,EAAE,EAAE,EAAE,MAAM,MAAM,CAAC;AAG1B,6HAA6H;AAC7H,UAAU,mBAAmB;IAC3B,MAAM,EAAE,YAAY,CAAC;IACrB,MAAM,EAAE,gBAAgB,EAAE,CAAC;CAC5B;AAED,iFAAiF;AACjF,cAAM,mBAAmB;IACvB,OAAO;WACO,MAAM,CAAC,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,gBAAgB,EAAE,GAAG,mBAAmB;WAG7E,KAAK,CAAC,OAAO,EAAE,mBAAmB,GAAG,mBAAmB;CAOvE;AAED;;;GAGG;AACH,MAAM,WAAW,gBAAgB;IAC/B,iFAAiF;IACjF,WAAW,EAAE,MAAM,CAAC;IACpB,8DAA8D;IAC9D,MAAM,EAAE,MAAM,CAAC;IACf,mCAAmC;IACnC,MAAM,EAAE,MAAM,CAAC;IACf,4GAA4G;IAC5G,YAAY,EAAE,OAAO,CAAC;IACtB,8EAA8E;IAC9E,QAAQ,EAAE,MAAM,CAAC;IACjB,4EAA4E;IAC5E,QAAQ,EAAE,MAAM,CAAC;IACjB,0IAA0I;IAC1I,WAAW,EAAE,OAAO,CAAC;CACtB;AAED;;;GAGG;AACH,yBAAiB,gBAAgB,CAAC;IAChC,SAAgB,MAAM,CAAC,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,GAAG,gBAAgB,CAE7K;IAED,SAAgB,KAAK,CAAC,MAAM,EAAE,gBAAgB,GAAG,gBAAgB,CAEhE;CACF;AAED;;;GAGG;AACH,
|
|
1
|
+
{"version":3,"file":"AttributeBuffers.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/AttributeBuffers.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAC/C,OAAO,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAC1D,OAAO,EAAE,eAAe,EAAE,MAAM,cAAc,CAAC;AAC/C,OAAO,EAAE,EAAE,EAAE,MAAM,MAAM,CAAC;AAG1B,6HAA6H;AAC7H,UAAU,mBAAmB;IAC3B,MAAM,EAAE,YAAY,CAAC;IACrB,MAAM,EAAE,gBAAgB,EAAE,CAAC;CAC5B;AAED,iFAAiF;AACjF,cAAM,mBAAmB;IACvB,OAAO;WACO,MAAM,CAAC,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,gBAAgB,EAAE,GAAG,mBAAmB;WAG7E,KAAK,CAAC,OAAO,EAAE,mBAAmB,GAAG,mBAAmB;CAOvE;AAED;;;GAGG;AACH,MAAM,WAAW,gBAAgB;IAC/B,iFAAiF;IACjF,WAAW,EAAE,MAAM,CAAC;IACpB,8DAA8D;IAC9D,MAAM,EAAE,MAAM,CAAC;IACf,mCAAmC;IACnC,MAAM,EAAE,MAAM,CAAC;IACf,4GAA4G;IAC5G,YAAY,EAAE,OAAO,CAAC;IACtB,8EAA8E;IAC9E,QAAQ,EAAE,MAAM,CAAC;IACjB,4EAA4E;IAC5E,QAAQ,EAAE,MAAM,CAAC;IACjB,0IAA0I;IAC1I,WAAW,EAAE,OAAO,CAAC;CACtB;AAED;;;GAGG;AACH,yBAAiB,gBAAgB,CAAC;IAChC,SAAgB,MAAM,CAAC,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,WAAW,EAAE,OAAO,GAAG,gBAAgB,CAE7K;IAED,SAAgB,KAAK,CAAC,MAAM,EAAE,gBAAgB,GAAG,gBAAgB,CAEhE;CACF;AAED;;;GAGG;AACH,qBAAa,gBAAiB,YAAW,eAAe;IACtD,SAAgB,QAAQ,EAAE,mBAAmB,EAAE,CAAM;IACrD,SAAS,CAAC,QAAQ,CAAC,IAAI,EAAE,SAAS,CAAC;IACnC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAyB;WAEpC,MAAM,IAAI,gBAAgB;IAIxC,OAAO;IAMA,OAAO,IAAI,IAAI;IAItB,IAAW,UAAU,IAAI,OAAO,CAE/B;IAEM,SAAS,CAAC,MAAM,EAAE,YAAY,EAAE,MAAM,EAAE,gBAAgB,EAAE,GAAG,IAAI;IAMjE,cAAc,CAAC,QAAQ,EAAE,mBAAmB,EAAE,GAAG,IAAI;IAO5D,OAAO,CAAC,YAAY;IAab,IAAI,IAAI,IAAI;IAIZ,MAAM,IAAI,IAAI;CAGtB;AAED;;;GAGG;AACH,qBAAa,SAAU,YAAW,eAAe;IAC/C,OAAO,CAAC,QAAQ,CAAyB;IACzC,OAAO,CAAC,YAAY,CAAC,CAA4B;IAEjD,6HAA6H;gBAC1G,OAAO,EAAE,sBAAsB;IAclD,IAAW,UAAU,IAAI,OAAO,CAA4C;IAE5E,0CAA0C;IACnC,OAAO,IAAI,IAAI;IAOtB,qCAAqC;IAC9B,IAAI,IAAI,IAAI;IAMnB,8CAA8C;WAChC,MAAM,CAAC,OAAO,EAAE,sBAAsB,GAAG,IAAI;CAG5D;AAED;;;;GAIG;AACH,qBAAa,YAAa,YAAW,eAAe;IAClD,OAAO,CAAC,OAAO,CAAmB;IAClC,OAAO,CAAC,SAAS,CAAC,CAAc;IAChC,OAAO,CAAC,UAAU,CAAK;IAEvB,iGAAiG;gBAC9E,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM;IAc3C,IAAW,UAAU,IAAI,OAAO,CAAyC;IACzE,IAAW,SAAS,IAAI,MAAM,CAA4B;IAE1D,6BAA6B;IACtB,OAAO,IAAI,IAAI;IAQtB,oEAAoE;IAC7D,IAAI,IAAI,IAAI;IAMnB,yDAAyD;IAClD,MAAM,IAAI,IAAI;IAErB,kGAAkG;IAC3F,QAAQ,CAAC,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,EAAE,CAAC,MAAM,CAAC,KAAkC,GAAG,IAAI;IAO9F,gDAAgD;WAClC,YAAY,CAAC,MAAM,EAAE,EAAE,CAAC,MAAM,CAAC,MAAM,EAAE,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,EAAE,CAAC,MAAM,CAAC,KAAkC,GAAG,YAAY,GAAG,SAAS;IASvJ,gDAAgD;WAClC,iBAAiB,CAAC,IAAI,EAAE,YAAY,EAAE,KAAK,GAAE,EAAE,CAAC,MAAM,CAAC,KAAkC;IAIhG,OAAO,CAAC,OAAO,EAAE,EAAE,CAAC,MAAM,CAAC,OAAO;CAC1C;AAMD;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,SAAS,GAAG,YAAY,CAShE;AAED,gBAAgB;AAChB,wBAAgB,gBAAgB,CAAC,OAAO,EAAE,OAAO,GAAG,YAAY,CAM/D;AAED,gBAAgB;AAChB,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,GAAG,YAAY,CAM7D;AAED;;GAEG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,SAAS,GAAG;IAAE,MAAM,EAAE,YAAY,CAAC;IAAC,KAAK,EAAE,YAAY,CAAA;CAAE,CAIjG;AAED;;GAEG;AACH,qBAAa,eAAgB,SAAQ,YAAY;IAC/C,SAAgB,MAAM,EAAE,YAAY,CAAC;gBAElB,OAAO,EAAE,SAAS;WAKvB,MAAM,CAAC,OAAO,EAAE,SAAS,EAAE,IAAI,EAAE,WAAW,GAAG,eAAe,GAAG,SAAS;CASzF;AAKD,qBAAa,eAAgB,SAAQ,YAAY;IAC/C,6CAA6C;IAC7C,SAAgB,MAAM,EAAE,YAAY,CAAC;IACrC,4CAA4C;IAC5C,SAAgB,KAAK,EAAE,YAAY,CAAC;gBAEjB,OAAO,EAAE,SAAS;WAMvB,MAAM,CAAC,OAAO,EAAE,SAAS,EAAE,IAAI,EAAE,WAAW,GAAG,UAAU,GAAG,eAAe,GAAG,SAAS;CAStG"}
|
|
@@ -7,7 +7,7 @@
|
|
|
7
7
|
* @module WebGL
|
|
8
8
|
*/
|
|
9
9
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.QBufferHandle3d = exports.QBufferHandle2d = exports.qparams3dToArray = exports.qscale3dToArray = exports.qorigin3dToArray = exports.qparams2dToArray = exports.BufferHandle = exports.
|
|
10
|
+
exports.QBufferHandle3d = exports.QBufferHandle2d = exports.qparams3dToArray = exports.qscale3dToArray = exports.qorigin3dToArray = exports.qparams2dToArray = exports.BufferHandle = exports.VAOHandle = exports.BuffersContainer = exports.BufferParameters = void 0;
|
|
11
11
|
const core_bentley_1 = require("@itwin/core-bentley");
|
|
12
12
|
const GL_1 = require("./GL");
|
|
13
13
|
const System_1 = require("./System");
|
|
@@ -45,43 +45,29 @@ var BufferParameters;
|
|
|
45
45
|
* @internal
|
|
46
46
|
*/
|
|
47
47
|
class BuffersContainer {
|
|
48
|
-
constructor() {
|
|
49
|
-
this.
|
|
48
|
+
constructor(context) {
|
|
49
|
+
this.linkages = [];
|
|
50
|
+
this._context = context;
|
|
51
|
+
this._vao = new VAOHandle(this._context);
|
|
50
52
|
}
|
|
51
|
-
get linkages() { return this._linkages; }
|
|
52
53
|
static create() {
|
|
53
|
-
|
|
54
|
-
return new VAOContainerWebGL2(System_1.System.instance.context);
|
|
55
|
-
else {
|
|
56
|
-
const vaoExt = System_1.System.instance.capabilities.queryExtensionObject("OES_vertex_array_object");
|
|
57
|
-
if (undefined !== vaoExt) {
|
|
58
|
-
return new VAOContainerWebGL1(vaoExt);
|
|
59
|
-
}
|
|
60
|
-
else {
|
|
61
|
-
return new VBOContainer();
|
|
62
|
-
}
|
|
63
|
-
}
|
|
54
|
+
return new BuffersContainer(System_1.System.instance.context);
|
|
64
55
|
}
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
71
|
-
class VAOContainer extends BuffersContainer {
|
|
72
|
-
constructor() {
|
|
73
|
-
super();
|
|
56
|
+
// NB: BufferHandle objects contained within BufferHandleLinkage entries are disposed where they are created because they could be shared among multiple BuffersContainer objects.
|
|
57
|
+
dispose() {
|
|
58
|
+
this._vao.dispose();
|
|
59
|
+
}
|
|
60
|
+
get isDisposed() {
|
|
61
|
+
return this._vao.isDisposed;
|
|
74
62
|
}
|
|
75
|
-
bind() { }
|
|
76
|
-
unbind() { }
|
|
77
63
|
addBuffer(buffer, params) {
|
|
78
64
|
const linkage = BufferHandleLinkage.create(buffer, params);
|
|
79
|
-
this.
|
|
65
|
+
this.linkages.push(linkage);
|
|
80
66
|
this._bindLinkage(linkage);
|
|
81
67
|
}
|
|
82
68
|
appendLinkages(linkages) {
|
|
83
69
|
for (const linkage of linkages) {
|
|
84
|
-
this.
|
|
70
|
+
this.linkages.push(BufferHandleLinkage.clone(linkage));
|
|
85
71
|
this._bindLinkage(linkage);
|
|
86
72
|
}
|
|
87
73
|
}
|
|
@@ -97,99 +83,19 @@ class VAOContainer extends BuffersContainer {
|
|
|
97
83
|
}
|
|
98
84
|
this.unbind();
|
|
99
85
|
}
|
|
100
|
-
get isDisposed() { return false; }
|
|
101
|
-
dispose() { }
|
|
102
|
-
}
|
|
103
|
-
exports.VAOContainer = VAOContainer;
|
|
104
|
-
/**
|
|
105
|
-
* A BuffersContainer implementation for WebGL1 which uses VAOs for binding and unbinding buffer state.
|
|
106
|
-
* @internal
|
|
107
|
-
*/
|
|
108
|
-
class VAOContainerWebGL1 extends VAOContainer {
|
|
109
|
-
constructor(context) {
|
|
110
|
-
super();
|
|
111
|
-
this._vaoExt = context;
|
|
112
|
-
this._vao = new VertexArrayObjectHandle(this._vaoExt);
|
|
113
|
-
}
|
|
114
|
-
bind() {
|
|
115
|
-
this._vao.bind();
|
|
116
|
-
}
|
|
117
|
-
unbind() {
|
|
118
|
-
VertexArrayObjectHandle.unbind(this._vaoExt);
|
|
119
|
-
}
|
|
120
|
-
get isDisposed() { return this._vao.isDisposed; }
|
|
121
|
-
dispose() {
|
|
122
|
-
this._vao.dispose();
|
|
123
|
-
}
|
|
124
|
-
}
|
|
125
|
-
exports.VAOContainerWebGL1 = VAOContainerWebGL1;
|
|
126
|
-
/**
|
|
127
|
-
* A BuffersContainer implementation for WebGL2 which uses VAOs for binding and unbinding buffer state.
|
|
128
|
-
* @internal
|
|
129
|
-
*/
|
|
130
|
-
class VAOContainerWebGL2 extends VAOContainer {
|
|
131
|
-
constructor(context) {
|
|
132
|
-
super();
|
|
133
|
-
this._context = context;
|
|
134
|
-
this._vao = new VertexArrayObjectHandleWebGL2(this._context);
|
|
135
|
-
}
|
|
136
86
|
bind() {
|
|
137
87
|
this._vao.bind();
|
|
138
88
|
}
|
|
139
89
|
unbind() {
|
|
140
|
-
|
|
141
|
-
}
|
|
142
|
-
get isDisposed() { return this._vao.isDisposed; }
|
|
143
|
-
dispose() {
|
|
144
|
-
this._vao.dispose();
|
|
90
|
+
VAOHandle.unbind(this._context);
|
|
145
91
|
}
|
|
146
92
|
}
|
|
147
|
-
exports.
|
|
148
|
-
/**
|
|
149
|
-
* A BuffersContainer implementation which uses only VBOs (no VAOs) for binding and unbinding buffer state.
|
|
150
|
-
* @internal
|
|
151
|
-
*/
|
|
152
|
-
class VBOContainer extends BuffersContainer {
|
|
153
|
-
constructor() {
|
|
154
|
-
super(...arguments);
|
|
155
|
-
this._isDisposed = false;
|
|
156
|
-
}
|
|
157
|
-
bind() {
|
|
158
|
-
const system = System_1.System.instance;
|
|
159
|
-
for (const linkage of this._linkages) {
|
|
160
|
-
const buffer = linkage.buffer;
|
|
161
|
-
const params = linkage.params;
|
|
162
|
-
buffer.bind();
|
|
163
|
-
for (const p of params) {
|
|
164
|
-
system.enableVertexAttribArray(p.glAttribLoc, p.glInstanced);
|
|
165
|
-
system.context.vertexAttribPointer(p.glAttribLoc, p.glSize, p.glType, p.glNormalized, p.glStride, p.glOffset);
|
|
166
|
-
}
|
|
167
|
-
}
|
|
168
|
-
system.updateVertexAttribArrays();
|
|
169
|
-
}
|
|
170
|
-
unbind() {
|
|
171
|
-
for (const linkage of this._linkages) {
|
|
172
|
-
linkage.buffer.unbind();
|
|
173
|
-
}
|
|
174
|
-
}
|
|
175
|
-
addBuffer(buffer, params) {
|
|
176
|
-
this._linkages.push(BufferHandleLinkage.create(buffer, params));
|
|
177
|
-
}
|
|
178
|
-
appendLinkages(linkages) {
|
|
179
|
-
for (const linkage of linkages) {
|
|
180
|
-
this._linkages.push(BufferHandleLinkage.clone(linkage));
|
|
181
|
-
}
|
|
182
|
-
}
|
|
183
|
-
get isDisposed() { return this._isDisposed; }
|
|
184
|
-
dispose() { this._isDisposed = true; }
|
|
185
|
-
}
|
|
186
|
-
exports.VBOContainer = VBOContainer;
|
|
187
|
-
/**
|
|
188
|
-
* A handle to a WebGLVertexArrayObjectOES for WebGL2.
|
|
93
|
+
exports.BuffersContainer = BuffersContainer;
|
|
94
|
+
/** A handle to a WebGLVertexArrayObjectOES.
|
|
189
95
|
* The WebGLVertexArrayObjectOES is allocated by the constructor and should be freed by a call to dispose().
|
|
190
96
|
* @internal
|
|
191
97
|
*/
|
|
192
|
-
class
|
|
98
|
+
class VAOHandle {
|
|
193
99
|
/** Allocates the WebGLVertexArrayObjectOES using the supplied context. Free the WebGLVertexArrayObjectOES using dispose() */
|
|
194
100
|
constructor(context) {
|
|
195
101
|
this._context = context;
|
|
@@ -222,46 +128,7 @@ class VertexArrayObjectHandleWebGL2 {
|
|
|
222
128
|
context.bindVertexArray(null);
|
|
223
129
|
}
|
|
224
130
|
}
|
|
225
|
-
exports.
|
|
226
|
-
/**
|
|
227
|
-
* A handle to a WebGLVertexArrayObjectOES.
|
|
228
|
-
* The WebGLVertexArrayObjectOES is allocated by the constructor and should be freed by a call to dispose().
|
|
229
|
-
* @internal
|
|
230
|
-
*/
|
|
231
|
-
class VertexArrayObjectHandle {
|
|
232
|
-
/** Allocates the WebGLVertexArrayObjectOES using the supplied context. Free the WebGLVertexArrayObjectOES using dispose() */
|
|
233
|
-
constructor(vaoExt) {
|
|
234
|
-
this._vaoExt = vaoExt;
|
|
235
|
-
const arrayObject = this._vaoExt.createVertexArrayOES();
|
|
236
|
-
// vaoExt.createVertexArrayOES() returns WebGLVertexArrayObjectOES | null...
|
|
237
|
-
if (null !== arrayObject) {
|
|
238
|
-
this._arrayObject = arrayObject;
|
|
239
|
-
}
|
|
240
|
-
else {
|
|
241
|
-
this._arrayObject = undefined;
|
|
242
|
-
}
|
|
243
|
-
(0, core_bentley_1.assert)(!this.isDisposed);
|
|
244
|
-
}
|
|
245
|
-
get isDisposed() { return this._arrayObject === undefined; }
|
|
246
|
-
/** Frees the WebGL vertex array object */
|
|
247
|
-
dispose() {
|
|
248
|
-
if (!this.isDisposed) {
|
|
249
|
-
this._vaoExt.deleteVertexArrayOES(this._arrayObject);
|
|
250
|
-
this._arrayObject = undefined;
|
|
251
|
-
}
|
|
252
|
-
}
|
|
253
|
-
/** Binds this vertex array object */
|
|
254
|
-
bind() {
|
|
255
|
-
if (undefined !== this._arrayObject) {
|
|
256
|
-
this._vaoExt.bindVertexArrayOES(this._arrayObject);
|
|
257
|
-
}
|
|
258
|
-
}
|
|
259
|
-
/** Ensures no vertex array object is bound */
|
|
260
|
-
static unbind(vaoExt) {
|
|
261
|
-
vaoExt.bindVertexArrayOES(null);
|
|
262
|
-
}
|
|
263
|
-
}
|
|
264
|
-
exports.VertexArrayObjectHandle = VertexArrayObjectHandle;
|
|
131
|
+
exports.VAOHandle = VAOHandle;
|
|
265
132
|
/**
|
|
266
133
|
* A handle to a WebGLBuffer, such as a vertex or index buffer.
|
|
267
134
|
* The WebGLBuffer is allocated by the constructor and should be freed by a call to dispose().
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"AttributeBuffers.js","sourceRoot":"","sources":["../../../../src/render/webgl/AttributeBuffers.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AAI7C,6BAA0B;AAC1B,qCAAkC;AAQlC,iFAAiF;AACjF,MAAM,mBAAmB;IACvB,gBAAwB,CAAC;IAClB,MAAM,CAAC,MAAM,CAAC,MAAoB,EAAE,MAA0B;QACnE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC;IAC5B,CAAC;IACM,MAAM,CAAC,KAAK,CAAC,OAA4B;QAC9C,MAAM,YAAY,GAAuB,EAAE,CAAC;QAC5C,KAAK,MAAM,KAAK,IAAI,OAAO,CAAC,MAAM,EAAE;YAClC,YAAY,CAAC,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;SAClD;QACD,OAAO,mBAAmB,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;IAClE,CAAC;CACF;AAuBD;;;GAGG;AACH,IAAiB,gBAAgB,CAQhC;AARD,WAAiB,gBAAgB;IAC/B,SAAgB,MAAM,CAAC,WAAmB,EAAE,MAAc,EAAE,MAAc,EAAE,YAAqB,EAAE,QAAgB,EAAE,QAAgB,EAAE,WAAoB;QACzJ,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,QAAQ,EAAE,QAAQ,EAAE,WAAW,EAAE,CAAC;IACxF,CAAC;IAFe,uBAAM,SAErB,CAAA;IAED,SAAgB,KAAK,CAAC,MAAwB;QAC5C,OAAO,gBAAgB,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;IAC9J,CAAC;IAFe,sBAAK,QAEpB,CAAA;AACH,CAAC,EARgB,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAQhC;AAED;;;GAGG;AACH,MAAsB,gBAAgB;IAGpC;QAFU,cAAS,GAA0B,EAAE,CAAC;IAEtB,CAAC;IAE3B,IAAW,QAAQ,KAA4B,OAAO,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;IAUhE,MAAM,CAAC,MAAM;QAClB,IAAI,eAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,QAAQ;YACvC,OAAO,IAAI,kBAAkB,CAAC,eAAM,CAAC,QAAQ,CAAC,OAAiC,CAAC,CAAC;aAC9E;YACH,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC,YAAY,CAAC,oBAAoB,CAA0B,yBAAyB,CAAC,CAAC;YACrH,IAAI,SAAS,KAAK,MAAM,EAAE;gBACxB,OAAO,IAAI,kBAAkB,CAAC,MAAM,CAAC,CAAC;aACvC;iBAAM;gBACL,OAAO,IAAI,YAAY,EAAE,CAAC;aAC3B;SACF;IACH,CAAC;CACF;AA3BD,4CA2BC;AAED;;;GAGG;AACH,MAAsB,YAAa,SAAQ,gBAAgB;IACzD;QACE,KAAK,EAAE,CAAC;IACV,CAAC;IAEM,IAAI,KAAW,CAAC;IAEhB,MAAM,KAAW,CAAC;IAElB,SAAS,CAAC,MAAoB,EAAE,MAA0B;QAC/D,MAAM,OAAO,GAAG,mBAAmB,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC3D,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC7B,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;IAC7B,CAAC;IAEM,cAAc,CAAC,QAA+B;QACnD,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC;YACxD,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;SAC5B;IACH,CAAC;IAEO,YAAY,CAAC,OAA4B;QAC/C,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;QACtB,KAAK,MAAM,CAAC,IAAI,OAAO,CAAC,MAAM,EAAE;YAC9B,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,uBAAuB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC;YAC/D,IAAI,CAAC,CAAC,WAAW,EAAE;gBACjB,eAAM,CAAC,QAAQ,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;aACvD;YACD,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,YAAY,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC;SACxH;QACD,IAAI,CAAC,MAAM,EAAE,CAAC;IAChB,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IAE3C,OAAO,KAAW,CAAC;CAC3B;AAtCD,oCAsCC;AAED;;;GAGG;AACH,MAAa,kBAAmB,SAAQ,YAAY;IAIlD,YAAmB,OAAgC;QACjD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,IAAI,GAAG,IAAI,uBAAuB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IACxD,CAAC;IAEe,IAAI;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC;IACnB,CAAC;IAEe,MAAM;QACpB,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC/C,CAAC;IAED,IAAoB,UAAU,KAAc,OAAO,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE1D,OAAO;QACrB,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;IACtB,CAAC;CACF;AAvBD,gDAuBC;AAED;;;GAGG;AACH,MAAa,kBAAmB,SAAQ,YAAY;IAIlD,YAAmB,OAA+B;QAChD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,IAAI,GAAG,IAAI,6BAA6B,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAC/D,CAAC;IAEe,IAAI;QAClB,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC;IACnB,CAAC;IAEe,MAAM;QACpB,6BAA6B,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACtD,CAAC;IAED,IAAoB,UAAU,KAAc,OAAO,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE1D,OAAO;QACrB,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;IACtB,CAAC;CACF;AAvBD,gDAuBC;AAED;;;GAGG;AACH,MAAa,YAAa,SAAQ,gBAAgB;IAAlD;;QAgCU,gBAAW,GAAG,KAAK,CAAC;IAG9B,CAAC;IAlCQ,IAAI;QACT,MAAM,MAAM,GAAG,eAAM,CAAC,QAAQ,CAAC;QAC/B,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,SAAS,EAAE;YACpC,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;YAC9B,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;YAC9B,MAAM,CAAC,IAAI,EAAE,CAAC;YACd,KAAK,MAAM,CAAC,IAAI,MAAM,EAAE;gBACtB,MAAM,CAAC,uBAAuB,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,WAAW,CAAC,CAAC;gBAC7D,MAAM,CAAC,OAAO,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,YAAY,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC;aAC/G;SACF;QAED,MAAM,CAAC,wBAAwB,EAAE,CAAC;IACpC,CAAC;IAEM,MAAM;QACX,KAAK,MAAM,OAAO,IAAI,IAAI,CAAC,SAAS,EAAE;YACpC,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC;SACzB;IACH,CAAC;IAEM,SAAS,CAAC,MAAoB,EAAE,MAA0B;QAC/D,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,mBAAmB,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;IAClE,CAAC;IAEM,cAAc,CAAC,QAA+B;QACnD,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC;SACzD;IACH,CAAC;IAGD,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IACtD,OAAO,KAAK,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC,CAAC,CAAC;CAC9C;AAnCD,oCAmCC;AAED;;;;GAIG;AACH,MAAa,6BAA6B;IAIxC,6HAA6H;IAC7H,YAAmB,OAA+B;QAChD,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,MAAM,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,iBAAiB,EAAE,CAAC;QAEtD,4EAA4E;QAC5E,IAAI,IAAI,KAAK,WAAW,EAAE;YACxB,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC;SACjC;aAAM;YACL,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;SAC/B;QAED,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC3B,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,YAAY,KAAK,SAAS,CAAC,CAAC,CAAC;IAE5E,0CAA0C;IACnC,OAAO;QACZ,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,IAAI,CAAC,YAAa,CAAC,CAAC;YACpD,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;SAC/B;IACH,CAAC;IAED,qCAAqC;IAC9B,IAAI;QACT,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,EAAE;YACnC,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAClD;IACH,CAAC;IAED,8CAA8C;IACvC,MAAM,CAAC,MAAM,CAAC,OAA+B;QAClD,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAChC,CAAC;CACF;AAxCD,sEAwCC;AAED;;;;GAIG;AACH,MAAa,uBAAuB;IAIlC,6HAA6H;IAC7H,YAAmB,MAA+B;QAChD,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,MAAM,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC,oBAAoB,EAAE,CAAC;QAExD,4EAA4E;QAC5E,IAAI,IAAI,KAAK,WAAW,EAAE;YACxB,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC;SACjC;aAAM;YACL,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;SAC/B;QAED,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC3B,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,YAAY,KAAK,SAAS,CAAC,CAAC,CAAC;IAE5E,0CAA0C;IACnC,OAAO;QACZ,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,IAAI,CAAC,YAAa,CAAC,CAAC;YACtD,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;SAC/B;IACH,CAAC;IAED,qCAAqC;IAC9B,IAAI;QACT,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,EAAE;YACnC,IAAI,CAAC,OAAO,CAAC,kBAAkB,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SACpD;IACH,CAAC;IAED,8CAA8C;IACvC,MAAM,CAAC,MAAM,CAAC,MAA+B;QAClD,MAAM,CAAC,kBAAkB,CAAC,IAAI,CAAC,CAAC;IAClC,CAAC;CACF;AAxCD,0DAwCC;AAED;;;;GAIG;AACH,MAAa,YAAY;IAKvB,iGAAiG;IACjG,YAAmB,MAAwB;QAHnC,eAAU,GAAG,CAAC,CAAC;QAIrB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,MAAM,QAAQ,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC;QAExD,kDAAkD;QAClD,IAAI,IAAI,KAAK,QAAQ,EAAE;YACrB,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;SAC3B;aAAM;YACL,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;SAC5B;QAED,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC3B,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC;IACzE,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE1D,6BAA6B;IACtB,OAAO;QACZ,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,SAAU,CAAC,CAAC;YACtD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;YAC3B,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;SACrB;IACH,CAAC;IAED,oEAAoE;IAC7D,IAAI;QACT,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS,EAAE;YAChC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;SAClE;IACH,CAAC;IAED,yDAAyD;IAClD,MAAM,KAAW,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;IAEjF,kGAAkG;IAC3F,QAAQ,CAAC,IAAkB,EAAE,QAAyB,OAAE,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU;QACrF,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;QAC9D,IAAI,CAAC,MAAM,EAAE,CAAC;QACd,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;IACpC,CAAC;IAED,gDAAgD;IACzC,MAAM,CAAC,YAAY,CAAC,MAAwB,EAAE,IAAkB,EAAE,QAAyB,OAAE,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU;QAC1H,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,CAAC;QACxC,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,CAAC,QAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAC7B,OAAO,MAAM,CAAC;IAChB,CAAC;IACD,gDAAgD;IACzC,MAAM,CAAC,iBAAiB,CAAC,IAAkB,EAAE,QAAyB,OAAE,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU;QACrG,OAAO,YAAY,CAAC,YAAY,CAAC,OAAE,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IAC9E,CAAC;IAEM,OAAO,CAAC,OAA0B,IAAI,OAAO,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;CACxH;AAlED,oCAkEC;AAED,SAAS,QAAQ,CAAC,KAAa,EAAE,KAAa,EAAE,KAAmB;IACjE,KAAK,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC;AACrD,CAAC;AAED;;;;;;;GAOG;AACH,SAAgB,gBAAgB,CAAC,MAAiB;IAChD,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAEhC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;IACzB,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;IACzB,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;IACjC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;IAEjC,OAAO,GAAG,CAAC;AACb,CAAC;AATD,4CASC;AAED,gBAAgB;AAChB,SAAgB,gBAAgB,CAAC,OAAgB;IAC/C,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;IACtB,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;IACtB,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;IACtB,OAAO,MAAM,CAAC;AAChB,CAAC;AAND,4CAMC;AAED,gBAAgB;AAChB,SAAgB,eAAe,CAAC,MAAe;IAC7C,MAAM,KAAK,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAClC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;IAC7B,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;IAC7B,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;IAC7B,OAAO,KAAK,CAAC;AACf,CAAC;AAND,0CAMC;AAED;;GAEG;AACH,SAAgB,gBAAgB,CAAC,MAAiB;IAChD,MAAM,MAAM,GAAG,gBAAgB,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/C,MAAM,KAAK,GAAG,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAC5C,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;AAC3B,CAAC;AAJD,4CAIC;AAED;;GAEG;AACH,MAAa,eAAgB,SAAQ,YAAY;IAG/C,YAAmB,OAAkB;QACnC,KAAK,CAAC,OAAE,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;QACpC,IAAI,CAAC,MAAM,GAAG,gBAAgB,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,OAAkB,EAAE,IAAiB;QACxD,MAAM,MAAM,GAAG,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;QAC5C,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACtB,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAjBD,0CAiBC;AAED;;GAEG;AACH,MAAa,eAAgB,SAAQ,YAAY;IAM/C,YAAmB,OAAkB;QACnC,KAAK,CAAC,OAAE,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;QACpC,IAAI,CAAC,MAAM,GAAG,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,KAAK,GAAG,eAAe,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;IAC9C,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,OAAkB,EAAE,IAA8B;QACrE,MAAM,MAAM,GAAG,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;QAC5C,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACtB,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AArBD,0CAqBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { Point3d } from \"@itwin/core-geometry\";\r\nimport { QParams2d, QParams3d } from \"@itwin/core-common\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { System } from \"./System\";\r\n\r\n/** Describes a connection between a BufferHandle and an arbitrary number of attributes associated with that BufferHandle. */\r\ninterface BufferHandleLinkage {\r\n buffer: BufferHandle;\r\n params: BufferParameters[]; // If empty, means no vertex attrib details are necessary (index buffer probably)\r\n}\r\n\r\n/** Provides convenience methods for creating a BufferHandleLinkage interface. */\r\nclass BufferHandleLinkage {\r\n private constructor() { }\r\n public static create(buffer: BufferHandle, params: BufferParameters[]): BufferHandleLinkage {\r\n return { buffer, params };\r\n }\r\n public static clone(linkage: BufferHandleLinkage): BufferHandleLinkage {\r\n const clonedParams: BufferParameters[] = [];\r\n for (const param of linkage.params) {\r\n clonedParams.push(BufferParameters.clone(param));\r\n }\r\n return BufferHandleLinkage.create(linkage.buffer, clonedParams);\r\n }\r\n}\r\n\r\n/**\r\n * Describes the binding state of a BufferHandle when added to a BuffersContainer. See the WebGL function 'vertexAttribPointer'.\r\n * @internal\r\n */\r\nexport interface BufferParameters {\r\n /** Index used for binding attribute location for the associated BufferHandle. */\r\n glAttribLoc: number;\r\n /** Number of components for the attribute (1, 2, 3, or 4). */\r\n glSize: number;\r\n /** Data type of each component. */\r\n glType: number;\r\n /** If true, WebGL will normalize integer data values into a certain range (see WebGL specs for details). */\r\n glNormalized: boolean;\r\n /** Offset in bytes between the beginning of consecutive vertex attributes. */\r\n glStride: number;\r\n /** Offset in bytes of the first component in the vertex attribute array. */\r\n glOffset: number;\r\n /** Specifies whether the attribute is instanced. If so, the WebGL instancing extension function 'vertexAttribDivisor' will be called. */\r\n glInstanced: boolean;\r\n}\r\n\r\n/**\r\n * Provides convenience methods for creating a BuffersParameter interface.\r\n * @internal\r\n */\r\nexport namespace BufferParameters {\r\n export function create(glAttribLoc: number, glSize: number, glType: number, glNormalized: boolean, glStride: number, glOffset: number, glInstanced: boolean): BufferParameters {\r\n return { glAttribLoc, glSize, glType, glNormalized, glStride, glOffset, glInstanced };\r\n }\r\n\r\n export function clone(params: BufferParameters): BufferParameters {\r\n return BufferParameters.create(params.glAttribLoc, params.glSize, params.glType, params.glNormalized, params.glStride, params.glOffset, params.glInstanced);\r\n }\r\n}\r\n\r\n/**\r\n * An abstract class which specifies an interface for binding and unbinding vertex buffers and their associated state.\r\n * @internal\r\n */\r\nexport abstract class BuffersContainer implements WebGLDisposable {\r\n protected _linkages: BufferHandleLinkage[] = [];\r\n\r\n protected constructor() { }\r\n\r\n public get linkages(): BufferHandleLinkage[] { return this._linkages; }\r\n\r\n public abstract bind(): void;\r\n public abstract unbind(): void;\r\n public abstract addBuffer(buffer: BufferHandle, params: BufferParameters[]): void;\r\n public abstract appendLinkages(linkages: BufferHandleLinkage[]): void;\r\n\r\n public abstract get isDisposed(): boolean;\r\n public abstract dispose(): void; // NB: BufferHandle objects contained within BufferHandleLinkage entries are disposed where they are created because they could be shared among multiple BuffersContainer objects.\r\n\r\n public static create(): BuffersContainer {\r\n if (System.instance.capabilities.isWebGL2)\r\n return new VAOContainerWebGL2(System.instance.context as WebGL2RenderingContext);\r\n else {\r\n const vaoExt = System.instance.capabilities.queryExtensionObject<OES_vertex_array_object>(\"OES_vertex_array_object\");\r\n if (undefined !== vaoExt) {\r\n return new VAOContainerWebGL1(vaoExt);\r\n } else {\r\n return new VBOContainer();\r\n }\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * A BuffersContainer implementation which uses VAOs for binding and unbinding buffer state.\r\n * @internal\r\n */\r\nexport abstract class VAOContainer extends BuffersContainer {\r\n public constructor() {\r\n super();\r\n }\r\n\r\n public bind(): void { }\r\n\r\n public unbind(): void { }\r\n\r\n public addBuffer(buffer: BufferHandle, params: BufferParameters[]): void {\r\n const linkage = BufferHandleLinkage.create(buffer, params);\r\n this._linkages.push(linkage);\r\n this._bindLinkage(linkage);\r\n }\r\n\r\n public appendLinkages(linkages: BufferHandleLinkage[]): void {\r\n for (const linkage of linkages) {\r\n this._linkages.push(BufferHandleLinkage.clone(linkage));\r\n this._bindLinkage(linkage);\r\n }\r\n }\r\n\r\n private _bindLinkage(linkage: BufferHandleLinkage) {\r\n this.bind();\r\n linkage.buffer.bind();\r\n for (const p of linkage.params) {\r\n System.instance.context.enableVertexAttribArray(p.glAttribLoc);\r\n if (p.glInstanced) {\r\n System.instance.vertexAttribDivisor(p.glAttribLoc, 1);\r\n }\r\n System.instance.context.vertexAttribPointer(p.glAttribLoc, p.glSize, p.glType, p.glNormalized, p.glStride, p.glOffset);\r\n }\r\n this.unbind();\r\n }\r\n\r\n public get isDisposed(): boolean { return false; }\r\n\r\n public dispose(): void { }\r\n}\r\n\r\n/**\r\n * A BuffersContainer implementation for WebGL1 which uses VAOs for binding and unbinding buffer state.\r\n * @internal\r\n */\r\nexport class VAOContainerWebGL1 extends VAOContainer {\r\n protected _vao: VertexArrayObjectHandle;\r\n private _vaoExt: OES_vertex_array_object;\r\n\r\n public constructor(context: OES_vertex_array_object) {\r\n super();\r\n this._vaoExt = context;\r\n this._vao = new VertexArrayObjectHandle(this._vaoExt);\r\n }\r\n\r\n public override bind(): void {\r\n this._vao.bind();\r\n }\r\n\r\n public override unbind(): void {\r\n VertexArrayObjectHandle.unbind(this._vaoExt);\r\n }\r\n\r\n public override get isDisposed(): boolean { return this._vao.isDisposed; }\r\n\r\n public override dispose(): void {\r\n this._vao.dispose();\r\n }\r\n}\r\n\r\n/**\r\n * A BuffersContainer implementation for WebGL2 which uses VAOs for binding and unbinding buffer state.\r\n * @internal\r\n */\r\nexport class VAOContainerWebGL2 extends VAOContainer {\r\n protected _vao: VertexArrayObjectHandleWebGL2;\r\n private _context: WebGL2RenderingContext;\r\n\r\n public constructor(context: WebGL2RenderingContext) {\r\n super();\r\n this._context = context;\r\n this._vao = new VertexArrayObjectHandleWebGL2(this._context);\r\n }\r\n\r\n public override bind(): void {\r\n this._vao.bind();\r\n }\r\n\r\n public override unbind(): void {\r\n VertexArrayObjectHandleWebGL2.unbind(this._context);\r\n }\r\n\r\n public override get isDisposed(): boolean { return this._vao.isDisposed; }\r\n\r\n public override dispose(): void {\r\n this._vao.dispose();\r\n }\r\n}\r\n\r\n/**\r\n * A BuffersContainer implementation which uses only VBOs (no VAOs) for binding and unbinding buffer state.\r\n * @internal\r\n */\r\nexport class VBOContainer extends BuffersContainer {\r\n public bind(): void {\r\n const system = System.instance;\r\n for (const linkage of this._linkages) {\r\n const buffer = linkage.buffer;\r\n const params = linkage.params;\r\n buffer.bind();\r\n for (const p of params) {\r\n system.enableVertexAttribArray(p.glAttribLoc, p.glInstanced);\r\n system.context.vertexAttribPointer(p.glAttribLoc, p.glSize, p.glType, p.glNormalized, p.glStride, p.glOffset);\r\n }\r\n }\r\n\r\n system.updateVertexAttribArrays();\r\n }\r\n\r\n public unbind(): void {\r\n for (const linkage of this._linkages) {\r\n linkage.buffer.unbind();\r\n }\r\n }\r\n\r\n public addBuffer(buffer: BufferHandle, params: BufferParameters[]): void {\r\n this._linkages.push(BufferHandleLinkage.create(buffer, params));\r\n }\r\n\r\n public appendLinkages(linkages: BufferHandleLinkage[]): void {\r\n for (const linkage of linkages) {\r\n this._linkages.push(BufferHandleLinkage.clone(linkage));\r\n }\r\n }\r\n\r\n private _isDisposed = false;\r\n public get isDisposed(): boolean { return this._isDisposed; }\r\n public dispose() { this._isDisposed = true; }\r\n}\r\n\r\n/**\r\n * A handle to a WebGLVertexArrayObjectOES for WebGL2.\r\n * The WebGLVertexArrayObjectOES is allocated by the constructor and should be freed by a call to dispose().\r\n * @internal\r\n */\r\nexport class VertexArrayObjectHandleWebGL2 implements WebGLDisposable {\r\n private _context: WebGL2RenderingContext;\r\n private _arrayObject?: WebGLVertexArrayObjectOES;\r\n\r\n /** Allocates the WebGLVertexArrayObjectOES using the supplied context. Free the WebGLVertexArrayObjectOES using dispose() */\r\n public constructor(context: WebGL2RenderingContext) {\r\n this._context = context;\r\n const arrayObject = this._context.createVertexArray();\r\n\r\n // vaoExt.createVertexArrayOES() returns WebGLVertexArrayObjectOES | null...\r\n if (null !== arrayObject) {\r\n this._arrayObject = arrayObject;\r\n } else {\r\n this._arrayObject = undefined;\r\n }\r\n\r\n assert(!this.isDisposed);\r\n }\r\n\r\n public get isDisposed(): boolean { return this._arrayObject === undefined; }\r\n\r\n /** Frees the WebGL vertex array object */\r\n public dispose(): void {\r\n if (!this.isDisposed) {\r\n this._context.deleteVertexArray(this._arrayObject!);\r\n this._arrayObject = undefined;\r\n }\r\n }\r\n\r\n /** Binds this vertex array object */\r\n public bind(): void {\r\n if (undefined !== this._arrayObject) {\r\n this._context.bindVertexArray(this._arrayObject);\r\n }\r\n }\r\n\r\n /** Ensures no vertex array object is bound */\r\n public static unbind(context: WebGL2RenderingContext): void {\r\n context.bindVertexArray(null);\r\n }\r\n}\r\n\r\n/**\r\n * A handle to a WebGLVertexArrayObjectOES.\r\n * The WebGLVertexArrayObjectOES is allocated by the constructor and should be freed by a call to dispose().\r\n * @internal\r\n */\r\nexport class VertexArrayObjectHandle implements WebGLDisposable {\r\n private _vaoExt: OES_vertex_array_object;\r\n private _arrayObject?: WebGLVertexArrayObjectOES;\r\n\r\n /** Allocates the WebGLVertexArrayObjectOES using the supplied context. Free the WebGLVertexArrayObjectOES using dispose() */\r\n public constructor(vaoExt: OES_vertex_array_object) {\r\n this._vaoExt = vaoExt;\r\n const arrayObject = this._vaoExt.createVertexArrayOES();\r\n\r\n // vaoExt.createVertexArrayOES() returns WebGLVertexArrayObjectOES | null...\r\n if (null !== arrayObject) {\r\n this._arrayObject = arrayObject;\r\n } else {\r\n this._arrayObject = undefined;\r\n }\r\n\r\n assert(!this.isDisposed);\r\n }\r\n\r\n public get isDisposed(): boolean { return this._arrayObject === undefined; }\r\n\r\n /** Frees the WebGL vertex array object */\r\n public dispose(): void {\r\n if (!this.isDisposed) {\r\n this._vaoExt.deleteVertexArrayOES(this._arrayObject!);\r\n this._arrayObject = undefined;\r\n }\r\n }\r\n\r\n /** Binds this vertex array object */\r\n public bind(): void {\r\n if (undefined !== this._arrayObject) {\r\n this._vaoExt.bindVertexArrayOES(this._arrayObject);\r\n }\r\n }\r\n\r\n /** Ensures no vertex array object is bound */\r\n public static unbind(vaoExt: OES_vertex_array_object): void {\r\n vaoExt.bindVertexArrayOES(null);\r\n }\r\n}\r\n\r\n/**\r\n * A handle to a WebGLBuffer, such as a vertex or index buffer.\r\n * The WebGLBuffer is allocated by the constructor and should be freed by a call to dispose().\r\n * @internal\r\n */\r\nexport class BufferHandle implements WebGLDisposable {\r\n private _target: GL.Buffer.Target;\r\n private _glBuffer?: WebGLBuffer;\r\n private _bytesUsed = 0;\r\n\r\n /** Allocates the WebGLBuffer using the supplied context. Free the WebGLBuffer using dispose() */\r\n public constructor(target: GL.Buffer.Target) {\r\n this._target = target;\r\n const glBuffer = System.instance.context.createBuffer();\r\n\r\n // gl.createBuffer() returns WebGLBuffer | null...\r\n if (null !== glBuffer) {\r\n this._glBuffer = glBuffer;\r\n } else {\r\n this._glBuffer = undefined;\r\n }\r\n\r\n assert(!this.isDisposed);\r\n }\r\n\r\n public get isDisposed(): boolean { return this._glBuffer === undefined; }\r\n public get bytesUsed(): number { return this._bytesUsed; }\r\n\r\n /** Frees the WebGL buffer */\r\n public dispose(): void {\r\n if (!this.isDisposed) {\r\n System.instance.context.deleteBuffer(this._glBuffer!);\r\n this._glBuffer = undefined;\r\n this._bytesUsed = 0;\r\n }\r\n }\r\n\r\n /** Binds this buffer to the target specified during construction */\r\n public bind(): void {\r\n if (undefined !== this._glBuffer) {\r\n System.instance.context.bindBuffer(this._target, this._glBuffer);\r\n }\r\n }\r\n\r\n /** Sets the specified target to be bound to no buffer */\r\n public unbind(): void { System.instance.context.bindBuffer(this._target, null); }\r\n\r\n /** Binds this buffer to the target specified at construction and sets the buffer's data store. */\r\n public bindData(data: BufferSource, usage: GL.Buffer.Usage = GL.Buffer.Usage.StaticDraw): void {\r\n this.bind();\r\n System.instance.context.bufferData(this._target, data, usage);\r\n this.unbind();\r\n this._bytesUsed = data.byteLength;\r\n }\r\n\r\n /** Creates a BufferHandle and binds its data */\r\n public static createBuffer(target: GL.Buffer.Target, data: BufferSource, usage: GL.Buffer.Usage = GL.Buffer.Usage.StaticDraw): BufferHandle | undefined {\r\n const handle = new BufferHandle(target);\r\n if (handle.isDisposed) {\r\n return undefined;\r\n }\r\n\r\n handle.bindData(data, usage);\r\n return handle;\r\n }\r\n /** Creates a BufferHandle and binds its data */\r\n public static createArrayBuffer(data: BufferSource, usage: GL.Buffer.Usage = GL.Buffer.Usage.StaticDraw) {\r\n return BufferHandle.createBuffer(GL.Buffer.Target.ArrayBuffer, data, usage);\r\n }\r\n\r\n public isBound(binding: GL.Buffer.Binding) { return System.instance.context.getParameter(binding) === this._glBuffer; }\r\n}\r\n\r\nfunction setScale(index: number, value: number, array: Float32Array) {\r\n array[index] = 0.0 !== value ? 1.0 / value : value;\r\n}\r\n\r\n/**\r\n * Converts 2d quantization parameters to a format appropriate for submittal to the GPU.\r\n * params[0] = origin.x\r\n * params[1] = origin.y\r\n * params[2] = scale.x\r\n * params[3] = scale.y\r\n * @internal\r\n */\r\nexport function qparams2dToArray(params: QParams2d): Float32Array {\r\n const arr = new Float32Array(4);\r\n\r\n arr[0] = params.origin.x;\r\n arr[1] = params.origin.y;\r\n setScale(2, params.scale.x, arr);\r\n setScale(3, params.scale.y, arr);\r\n\r\n return arr;\r\n}\r\n\r\n/** @internal */\r\nexport function qorigin3dToArray(qorigin: Point3d): Float32Array {\r\n const origin = new Float32Array(3);\r\n origin[0] = qorigin.x;\r\n origin[1] = qorigin.y;\r\n origin[2] = qorigin.z;\r\n return origin;\r\n}\r\n\r\n/** @internal */\r\nexport function qscale3dToArray(qscale: Point3d): Float32Array {\r\n const scale = new Float32Array(3);\r\n setScale(0, qscale.x, scale);\r\n setScale(1, qscale.y, scale);\r\n setScale(2, qscale.z, scale);\r\n return scale;\r\n}\r\n\r\n/** Converts 3d quantization params to a pair of Float32Arrays\r\n * @internal\r\n */\r\nexport function qparams3dToArray(params: QParams3d): { origin: Float32Array, scale: Float32Array } {\r\n const origin = qorigin3dToArray(params.origin);\r\n const scale = qscale3dToArray(params.scale);\r\n return { origin, scale };\r\n}\r\n\r\n/** A handle to a WebGLBuffer intended to hold quantized 2d points\r\n * @internal\r\n */\r\nexport class QBufferHandle2d extends BufferHandle {\r\n public readonly params: Float32Array;\r\n\r\n public constructor(qParams: QParams2d) {\r\n super(GL.Buffer.Target.ArrayBuffer);\r\n this.params = qparams2dToArray(qParams);\r\n }\r\n\r\n public static create(qParams: QParams2d, data: Uint16Array): QBufferHandle2d | undefined {\r\n const handle = new QBufferHandle2d(qParams);\r\n if (handle.isDisposed) {\r\n return undefined;\r\n }\r\n\r\n handle.bindData(data);\r\n return handle;\r\n }\r\n}\r\n\r\n/* A handle to a WebGLBuffer intended to hold quantized 3d points\r\n * @internal\r\n */\r\nexport class QBufferHandle3d extends BufferHandle {\r\n /** The quantization origin in x, y, and z */\r\n public readonly origin: Float32Array;\r\n /** The quantization scale in x, y, and z */\r\n public readonly scale: Float32Array;\r\n\r\n public constructor(qParams: QParams3d) {\r\n super(GL.Buffer.Target.ArrayBuffer);\r\n this.origin = qorigin3dToArray(qParams.origin);\r\n this.scale = qscale3dToArray(qParams.scale);\r\n }\r\n\r\n public static create(qParams: QParams3d, data: Uint16Array | Uint8Array): QBufferHandle3d | undefined {\r\n const handle = new QBufferHandle3d(qParams);\r\n if (handle.isDisposed) {\r\n return undefined;\r\n }\r\n\r\n handle.bindData(data);\r\n return handle;\r\n }\r\n}\r\n"]}
|
|
1
|
+
{"version":3,"file":"AttributeBuffers.js","sourceRoot":"","sources":["../../../../src/render/webgl/AttributeBuffers.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAA6C;AAI7C,6BAA0B;AAC1B,qCAAkC;AAQlC,iFAAiF;AACjF,MAAM,mBAAmB;IACvB,gBAAwB,CAAC;IAClB,MAAM,CAAC,MAAM,CAAC,MAAoB,EAAE,MAA0B;QACnE,OAAO,EAAE,MAAM,EAAE,MAAM,EAAE,CAAC;IAC5B,CAAC;IACM,MAAM,CAAC,KAAK,CAAC,OAA4B;QAC9C,MAAM,YAAY,GAAuB,EAAE,CAAC;QAC5C,KAAK,MAAM,KAAK,IAAI,OAAO,CAAC,MAAM,EAAE;YAClC,YAAY,CAAC,IAAI,CAAC,gBAAgB,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC;SAClD;QACD,OAAO,mBAAmB,CAAC,MAAM,CAAC,OAAO,CAAC,MAAM,EAAE,YAAY,CAAC,CAAC;IAClE,CAAC;CACF;AAuBD;;;GAGG;AACH,IAAiB,gBAAgB,CAQhC;AARD,WAAiB,gBAAgB;IAC/B,SAAgB,MAAM,CAAC,WAAmB,EAAE,MAAc,EAAE,MAAc,EAAE,YAAqB,EAAE,QAAgB,EAAE,QAAgB,EAAE,WAAoB;QACzJ,OAAO,EAAE,WAAW,EAAE,MAAM,EAAE,MAAM,EAAE,YAAY,EAAE,QAAQ,EAAE,QAAQ,EAAE,WAAW,EAAE,CAAC;IACxF,CAAC;IAFe,uBAAM,SAErB,CAAA;IAED,SAAgB,KAAK,CAAC,MAAwB;QAC5C,OAAO,gBAAgB,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,YAAY,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC;IAC9J,CAAC;IAFe,sBAAK,QAEpB,CAAA;AACH,CAAC,EARgB,gBAAgB,GAAhB,wBAAgB,KAAhB,wBAAgB,QAQhC;AAED;;;GAGG;AACH,MAAa,gBAAgB;IAS3B,YAAoB,OAA+B;QARnC,aAAQ,GAA0B,EAAE,CAAC;QASnD,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,IAAI,CAAC,IAAI,GAAG,IAAI,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAC3C,CAAC;IAPM,MAAM,CAAC,MAAM;QAClB,OAAO,IAAI,gBAAgB,CAAC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC;IACvD,CAAC;IAOD,kLAAkL;IAC3K,OAAO;QACZ,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;IACtB,CAAC;IAED,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC;IAC9B,CAAC;IAEM,SAAS,CAAC,MAAoB,EAAE,MAA0B;QAC/D,MAAM,OAAO,GAAG,mBAAmB,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAC3D,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC5B,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;IAC7B,CAAC;IAEM,cAAc,CAAC,QAA+B;QACnD,KAAK,MAAM,OAAO,IAAI,QAAQ,EAAE;YAC9B,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC;YACvD,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;SAC5B;IACH,CAAC;IAEO,YAAY,CAAC,OAA4B;QAC/C,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,OAAO,CAAC,MAAM,CAAC,IAAI,EAAE,CAAC;QACtB,KAAK,MAAM,CAAC,IAAI,OAAO,CAAC,MAAM,EAAE;YAC9B,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,uBAAuB,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC;YAC/D,IAAI,CAAC,CAAC,WAAW,EAAE;gBACjB,eAAM,CAAC,QAAQ,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC;aACvD;YACD,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,mBAAmB,CAAC,CAAC,CAAC,WAAW,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,MAAM,EAAE,CAAC,CAAC,YAAY,EAAE,CAAC,CAAC,QAAQ,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC;SACxH;QACD,IAAI,CAAC,MAAM,EAAE,CAAC;IAChB,CAAC;IAEM,IAAI;QACT,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,CAAC;IACnB,CAAC;IAEM,MAAM;QACX,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAClC,CAAC;CACF;AAxDD,4CAwDC;AAED;;;GAGG;AACH,MAAa,SAAS;IAIpB,6HAA6H;IAC7H,YAAmB,OAA+B;QAChD,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;QACxB,MAAM,WAAW,GAAG,IAAI,CAAC,QAAQ,CAAC,iBAAiB,EAAE,CAAC;QAEtD,4EAA4E;QAC5E,IAAI,IAAI,KAAK,WAAW,EAAE;YACxB,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC;SACjC;aAAM;YACL,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;SAC/B;QAED,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC3B,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,YAAY,KAAK,SAAS,CAAC,CAAC,CAAC;IAE5E,0CAA0C;IACnC,OAAO;QACZ,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,IAAI,CAAC,YAAa,CAAC,CAAC;YACpD,IAAI,CAAC,YAAY,GAAG,SAAS,CAAC;SAC/B;IACH,CAAC;IAED,qCAAqC;IAC9B,IAAI;QACT,IAAI,SAAS,KAAK,IAAI,CAAC,YAAY,EAAE;YACnC,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;SAClD;IACH,CAAC;IAED,8CAA8C;IACvC,MAAM,CAAC,MAAM,CAAC,OAA+B;QAClD,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAChC,CAAC;CACF;AAxCD,8BAwCC;AAED;;;;GAIG;AACH,MAAa,YAAY;IAKvB,iGAAiG;IACjG,YAAmB,MAAwB;QAHnC,eAAU,GAAG,CAAC,CAAC;QAIrB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,MAAM,QAAQ,GAAG,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,YAAY,EAAE,CAAC;QAExD,kDAAkD;QAClD,IAAI,IAAI,KAAK,QAAQ,EAAE;YACrB,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;SAC3B;aAAM;YACL,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;SAC5B;QAED,IAAA,qBAAM,EAAC,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;IAC3B,CAAC;IAED,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,SAAS,KAAK,SAAS,CAAC,CAAC,CAAC;IACzE,IAAW,SAAS,KAAa,OAAO,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC;IAE1D,6BAA6B;IACtB,OAAO;QACZ,IAAI,CAAC,IAAI,CAAC,UAAU,EAAE;YACpB,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,SAAU,CAAC,CAAC;YACtD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC;YAC3B,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;SACrB;IACH,CAAC;IAED,oEAAoE;IAC7D,IAAI;QACT,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS,EAAE;YAChC,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;SAClE;IACH,CAAC;IAED,yDAAyD;IAClD,MAAM,KAAW,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC;IAEjF,kGAAkG;IAC3F,QAAQ,CAAC,IAAkB,EAAE,QAAyB,OAAE,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU;QACrF,IAAI,CAAC,IAAI,EAAE,CAAC;QACZ,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;QAC9D,IAAI,CAAC,MAAM,EAAE,CAAC;QACd,IAAI,CAAC,UAAU,GAAG,IAAI,CAAC,UAAU,CAAC;IACpC,CAAC;IAED,gDAAgD;IACzC,MAAM,CAAC,YAAY,CAAC,MAAwB,EAAE,IAAkB,EAAE,QAAyB,OAAE,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU;QAC1H,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,MAAM,CAAC,CAAC;QACxC,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,CAAC,QAAQ,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAC7B,OAAO,MAAM,CAAC;IAChB,CAAC;IACD,gDAAgD;IACzC,MAAM,CAAC,iBAAiB,CAAC,IAAkB,EAAE,QAAyB,OAAE,CAAC,MAAM,CAAC,KAAK,CAAC,UAAU;QACrG,OAAO,YAAY,CAAC,YAAY,CAAC,OAAE,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;IAC9E,CAAC;IAEM,OAAO,CAAC,OAA0B,IAAI,OAAO,eAAM,CAAC,QAAQ,CAAC,OAAO,CAAC,YAAY,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;CACxH;AAlED,oCAkEC;AAED,SAAS,QAAQ,CAAC,KAAa,EAAE,KAAa,EAAE,KAAmB;IACjE,KAAK,CAAC,KAAK,CAAC,GAAG,GAAG,KAAK,KAAK,CAAC,CAAC,CAAC,GAAG,GAAG,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC;AACrD,CAAC;AAED;;;;;;;GAOG;AACH,SAAgB,gBAAgB,CAAC,MAAiB;IAChD,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAEhC,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;IACzB,GAAG,CAAC,CAAC,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC;IACzB,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;IACjC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,KAAK,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;IAEjC,OAAO,GAAG,CAAC;AACb,CAAC;AATD,4CASC;AAED,gBAAgB;AAChB,SAAgB,gBAAgB,CAAC,OAAgB;IAC/C,MAAM,MAAM,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IACnC,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;IACtB,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;IACtB,MAAM,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC;IACtB,OAAO,MAAM,CAAC;AAChB,CAAC;AAND,4CAMC;AAED,gBAAgB;AAChB,SAAgB,eAAe,CAAC,MAAe;IAC7C,MAAM,KAAK,GAAG,IAAI,YAAY,CAAC,CAAC,CAAC,CAAC;IAClC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;IAC7B,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;IAC7B,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;IAC7B,OAAO,KAAK,CAAC;AACf,CAAC;AAND,0CAMC;AAED;;GAEG;AACH,SAAgB,gBAAgB,CAAC,MAAiB;IAChD,MAAM,MAAM,GAAG,gBAAgB,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC;IAC/C,MAAM,KAAK,GAAG,eAAe,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;IAC5C,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;AAC3B,CAAC;AAJD,4CAIC;AAED;;GAEG;AACH,MAAa,eAAgB,SAAQ,YAAY;IAG/C,YAAmB,OAAkB;QACnC,KAAK,CAAC,OAAE,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;QACpC,IAAI,CAAC,MAAM,GAAG,gBAAgB,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,OAAkB,EAAE,IAAiB;QACxD,MAAM,MAAM,GAAG,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;QAC5C,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACtB,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AAjBD,0CAiBC;AAED;;GAEG;AACH,MAAa,eAAgB,SAAQ,YAAY;IAM/C,YAAmB,OAAkB;QACnC,KAAK,CAAC,OAAE,CAAC,MAAM,CAAC,MAAM,CAAC,WAAW,CAAC,CAAC;QACpC,IAAI,CAAC,MAAM,GAAG,gBAAgB,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/C,IAAI,CAAC,KAAK,GAAG,eAAe,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC;IAC9C,CAAC;IAEM,MAAM,CAAC,MAAM,CAAC,OAAkB,EAAE,IAA8B;QACrE,MAAM,MAAM,GAAG,IAAI,eAAe,CAAC,OAAO,CAAC,CAAC;QAC5C,IAAI,MAAM,CAAC,UAAU,EAAE;YACrB,OAAO,SAAS,CAAC;SAClB;QAED,MAAM,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;QACtB,OAAO,MAAM,CAAC;IAChB,CAAC;CACF;AArBD,0CAqBC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module WebGL\r\n */\r\n\r\nimport { assert } from \"@itwin/core-bentley\";\r\nimport { Point3d } from \"@itwin/core-geometry\";\r\nimport { QParams2d, QParams3d } from \"@itwin/core-common\";\r\nimport { WebGLDisposable } from \"./Disposable\";\r\nimport { GL } from \"./GL\";\r\nimport { System } from \"./System\";\r\n\r\n/** Describes a connection between a BufferHandle and an arbitrary number of attributes associated with that BufferHandle. */\r\ninterface BufferHandleLinkage {\r\n buffer: BufferHandle;\r\n params: BufferParameters[]; // If empty, means no vertex attrib details are necessary (index buffer probably)\r\n}\r\n\r\n/** Provides convenience methods for creating a BufferHandleLinkage interface. */\r\nclass BufferHandleLinkage {\r\n private constructor() { }\r\n public static create(buffer: BufferHandle, params: BufferParameters[]): BufferHandleLinkage {\r\n return { buffer, params };\r\n }\r\n public static clone(linkage: BufferHandleLinkage): BufferHandleLinkage {\r\n const clonedParams: BufferParameters[] = [];\r\n for (const param of linkage.params) {\r\n clonedParams.push(BufferParameters.clone(param));\r\n }\r\n return BufferHandleLinkage.create(linkage.buffer, clonedParams);\r\n }\r\n}\r\n\r\n/**\r\n * Describes the binding state of a BufferHandle when added to a BuffersContainer. See the WebGL function 'vertexAttribPointer'.\r\n * @internal\r\n */\r\nexport interface BufferParameters {\r\n /** Index used for binding attribute location for the associated BufferHandle. */\r\n glAttribLoc: number;\r\n /** Number of components for the attribute (1, 2, 3, or 4). */\r\n glSize: number;\r\n /** Data type of each component. */\r\n glType: number;\r\n /** If true, WebGL will normalize integer data values into a certain range (see WebGL specs for details). */\r\n glNormalized: boolean;\r\n /** Offset in bytes between the beginning of consecutive vertex attributes. */\r\n glStride: number;\r\n /** Offset in bytes of the first component in the vertex attribute array. */\r\n glOffset: number;\r\n /** Specifies whether the attribute is instanced. If so, the WebGL instancing extension function 'vertexAttribDivisor' will be called. */\r\n glInstanced: boolean;\r\n}\r\n\r\n/**\r\n * Provides convenience methods for creating a BuffersParameter interface.\r\n * @internal\r\n */\r\nexport namespace BufferParameters {\r\n export function create(glAttribLoc: number, glSize: number, glType: number, glNormalized: boolean, glStride: number, glOffset: number, glInstanced: boolean): BufferParameters {\r\n return { glAttribLoc, glSize, glType, glNormalized, glStride, glOffset, glInstanced };\r\n }\r\n\r\n export function clone(params: BufferParameters): BufferParameters {\r\n return BufferParameters.create(params.glAttribLoc, params.glSize, params.glType, params.glNormalized, params.glStride, params.glOffset, params.glInstanced);\r\n }\r\n}\r\n\r\n/**\r\n * An abstract class which specifies an interface for binding and unbinding vertex buffers and their associated state.\r\n * @internal\r\n */\r\nexport class BuffersContainer implements WebGLDisposable {\r\n public readonly linkages: BufferHandleLinkage[] = [];\r\n protected readonly _vao: VAOHandle;\r\n private readonly _context: WebGL2RenderingContext;\r\n\r\n public static create(): BuffersContainer {\r\n return new BuffersContainer(System.instance.context);\r\n }\r\n\r\n private constructor(context: WebGL2RenderingContext) {\r\n this._context = context;\r\n this._vao = new VAOHandle(this._context);\r\n }\r\n\r\n // NB: BufferHandle objects contained within BufferHandleLinkage entries are disposed where they are created because they could be shared among multiple BuffersContainer objects.\r\n public dispose(): void {\r\n this._vao.dispose();\r\n }\r\n\r\n public get isDisposed(): boolean {\r\n return this._vao.isDisposed;\r\n }\r\n\r\n public addBuffer(buffer: BufferHandle, params: BufferParameters[]): void {\r\n const linkage = BufferHandleLinkage.create(buffer, params);\r\n this.linkages.push(linkage);\r\n this._bindLinkage(linkage);\r\n }\r\n\r\n public appendLinkages(linkages: BufferHandleLinkage[]): void {\r\n for (const linkage of linkages) {\r\n this.linkages.push(BufferHandleLinkage.clone(linkage));\r\n this._bindLinkage(linkage);\r\n }\r\n }\r\n\r\n private _bindLinkage(linkage: BufferHandleLinkage) {\r\n this.bind();\r\n linkage.buffer.bind();\r\n for (const p of linkage.params) {\r\n System.instance.context.enableVertexAttribArray(p.glAttribLoc);\r\n if (p.glInstanced) {\r\n System.instance.vertexAttribDivisor(p.glAttribLoc, 1);\r\n }\r\n System.instance.context.vertexAttribPointer(p.glAttribLoc, p.glSize, p.glType, p.glNormalized, p.glStride, p.glOffset);\r\n }\r\n this.unbind();\r\n }\r\n\r\n public bind(): void {\r\n this._vao.bind();\r\n }\r\n\r\n public unbind(): void {\r\n VAOHandle.unbind(this._context);\r\n }\r\n}\r\n\r\n/** A handle to a WebGLVertexArrayObjectOES.\r\n * The WebGLVertexArrayObjectOES is allocated by the constructor and should be freed by a call to dispose().\r\n * @internal\r\n */\r\nexport class VAOHandle implements WebGLDisposable {\r\n private _context: WebGL2RenderingContext;\r\n private _arrayObject?: WebGLVertexArrayObjectOES;\r\n\r\n /** Allocates the WebGLVertexArrayObjectOES using the supplied context. Free the WebGLVertexArrayObjectOES using dispose() */\r\n public constructor(context: WebGL2RenderingContext) {\r\n this._context = context;\r\n const arrayObject = this._context.createVertexArray();\r\n\r\n // vaoExt.createVertexArrayOES() returns WebGLVertexArrayObjectOES | null...\r\n if (null !== arrayObject) {\r\n this._arrayObject = arrayObject;\r\n } else {\r\n this._arrayObject = undefined;\r\n }\r\n\r\n assert(!this.isDisposed);\r\n }\r\n\r\n public get isDisposed(): boolean { return this._arrayObject === undefined; }\r\n\r\n /** Frees the WebGL vertex array object */\r\n public dispose(): void {\r\n if (!this.isDisposed) {\r\n this._context.deleteVertexArray(this._arrayObject!);\r\n this._arrayObject = undefined;\r\n }\r\n }\r\n\r\n /** Binds this vertex array object */\r\n public bind(): void {\r\n if (undefined !== this._arrayObject) {\r\n this._context.bindVertexArray(this._arrayObject);\r\n }\r\n }\r\n\r\n /** Ensures no vertex array object is bound */\r\n public static unbind(context: WebGL2RenderingContext): void {\r\n context.bindVertexArray(null);\r\n }\r\n}\r\n\r\n/**\r\n * A handle to a WebGLBuffer, such as a vertex or index buffer.\r\n * The WebGLBuffer is allocated by the constructor and should be freed by a call to dispose().\r\n * @internal\r\n */\r\nexport class BufferHandle implements WebGLDisposable {\r\n private _target: GL.Buffer.Target;\r\n private _glBuffer?: WebGLBuffer;\r\n private _bytesUsed = 0;\r\n\r\n /** Allocates the WebGLBuffer using the supplied context. Free the WebGLBuffer using dispose() */\r\n public constructor(target: GL.Buffer.Target) {\r\n this._target = target;\r\n const glBuffer = System.instance.context.createBuffer();\r\n\r\n // gl.createBuffer() returns WebGLBuffer | null...\r\n if (null !== glBuffer) {\r\n this._glBuffer = glBuffer;\r\n } else {\r\n this._glBuffer = undefined;\r\n }\r\n\r\n assert(!this.isDisposed);\r\n }\r\n\r\n public get isDisposed(): boolean { return this._glBuffer === undefined; }\r\n public get bytesUsed(): number { return this._bytesUsed; }\r\n\r\n /** Frees the WebGL buffer */\r\n public dispose(): void {\r\n if (!this.isDisposed) {\r\n System.instance.context.deleteBuffer(this._glBuffer!);\r\n this._glBuffer = undefined;\r\n this._bytesUsed = 0;\r\n }\r\n }\r\n\r\n /** Binds this buffer to the target specified during construction */\r\n public bind(): void {\r\n if (undefined !== this._glBuffer) {\r\n System.instance.context.bindBuffer(this._target, this._glBuffer);\r\n }\r\n }\r\n\r\n /** Sets the specified target to be bound to no buffer */\r\n public unbind(): void { System.instance.context.bindBuffer(this._target, null); }\r\n\r\n /** Binds this buffer to the target specified at construction and sets the buffer's data store. */\r\n public bindData(data: BufferSource, usage: GL.Buffer.Usage = GL.Buffer.Usage.StaticDraw): void {\r\n this.bind();\r\n System.instance.context.bufferData(this._target, data, usage);\r\n this.unbind();\r\n this._bytesUsed = data.byteLength;\r\n }\r\n\r\n /** Creates a BufferHandle and binds its data */\r\n public static createBuffer(target: GL.Buffer.Target, data: BufferSource, usage: GL.Buffer.Usage = GL.Buffer.Usage.StaticDraw): BufferHandle | undefined {\r\n const handle = new BufferHandle(target);\r\n if (handle.isDisposed) {\r\n return undefined;\r\n }\r\n\r\n handle.bindData(data, usage);\r\n return handle;\r\n }\r\n /** Creates a BufferHandle and binds its data */\r\n public static createArrayBuffer(data: BufferSource, usage: GL.Buffer.Usage = GL.Buffer.Usage.StaticDraw) {\r\n return BufferHandle.createBuffer(GL.Buffer.Target.ArrayBuffer, data, usage);\r\n }\r\n\r\n public isBound(binding: GL.Buffer.Binding) { return System.instance.context.getParameter(binding) === this._glBuffer; }\r\n}\r\n\r\nfunction setScale(index: number, value: number, array: Float32Array) {\r\n array[index] = 0.0 !== value ? 1.0 / value : value;\r\n}\r\n\r\n/**\r\n * Converts 2d quantization parameters to a format appropriate for submittal to the GPU.\r\n * params[0] = origin.x\r\n * params[1] = origin.y\r\n * params[2] = scale.x\r\n * params[3] = scale.y\r\n * @internal\r\n */\r\nexport function qparams2dToArray(params: QParams2d): Float32Array {\r\n const arr = new Float32Array(4);\r\n\r\n arr[0] = params.origin.x;\r\n arr[1] = params.origin.y;\r\n setScale(2, params.scale.x, arr);\r\n setScale(3, params.scale.y, arr);\r\n\r\n return arr;\r\n}\r\n\r\n/** @internal */\r\nexport function qorigin3dToArray(qorigin: Point3d): Float32Array {\r\n const origin = new Float32Array(3);\r\n origin[0] = qorigin.x;\r\n origin[1] = qorigin.y;\r\n origin[2] = qorigin.z;\r\n return origin;\r\n}\r\n\r\n/** @internal */\r\nexport function qscale3dToArray(qscale: Point3d): Float32Array {\r\n const scale = new Float32Array(3);\r\n setScale(0, qscale.x, scale);\r\n setScale(1, qscale.y, scale);\r\n setScale(2, qscale.z, scale);\r\n return scale;\r\n}\r\n\r\n/** Converts 3d quantization params to a pair of Float32Arrays\r\n * @internal\r\n */\r\nexport function qparams3dToArray(params: QParams3d): { origin: Float32Array, scale: Float32Array } {\r\n const origin = qorigin3dToArray(params.origin);\r\n const scale = qscale3dToArray(params.scale);\r\n return { origin, scale };\r\n}\r\n\r\n/** A handle to a WebGLBuffer intended to hold quantized 2d points\r\n * @internal\r\n */\r\nexport class QBufferHandle2d extends BufferHandle {\r\n public readonly params: Float32Array;\r\n\r\n public constructor(qParams: QParams2d) {\r\n super(GL.Buffer.Target.ArrayBuffer);\r\n this.params = qparams2dToArray(qParams);\r\n }\r\n\r\n public static create(qParams: QParams2d, data: Uint16Array): QBufferHandle2d | undefined {\r\n const handle = new QBufferHandle2d(qParams);\r\n if (handle.isDisposed) {\r\n return undefined;\r\n }\r\n\r\n handle.bindData(data);\r\n return handle;\r\n }\r\n}\r\n\r\n/* A handle to a WebGLBuffer intended to hold quantized 3d points\r\n * @internal\r\n */\r\nexport class QBufferHandle3d extends BufferHandle {\r\n /** The quantization origin in x, y, and z */\r\n public readonly origin: Float32Array;\r\n /** The quantization scale in x, y, and z */\r\n public readonly scale: Float32Array;\r\n\r\n public constructor(qParams: QParams3d) {\r\n super(GL.Buffer.Target.ArrayBuffer);\r\n this.origin = qorigin3dToArray(qParams.origin);\r\n this.scale = qscale3dToArray(qParams.scale);\r\n }\r\n\r\n public static create(qParams: QParams3d, data: Uint16Array | Uint8Array): QBufferHandle3d | undefined {\r\n const handle = new QBufferHandle3d(qParams);\r\n if (handle.isDisposed) {\r\n return undefined;\r\n }\r\n\r\n handle.bindData(data);\r\n return handle;\r\n }\r\n}\r\n"]}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BackgroundMapDrape.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/BackgroundMapDrape.ts"],"names":[],"mappings":"AAYA,OAAO,EAA6B,oBAAoB,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACzG,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAGjD,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AASjD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAE9C,gBAAgB;AAChB,qBAAa,kBAAmB,SAAQ,YAAY;IAClD,OAAO,CAAC,IAAI,CAAC,CAAc;IAC3B,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAuB;IACjD,OAAO,CAAC,QAAQ,CAAC,CAAU;IAC3B,OAAO,CAAC,MAAM,CAAK;IACnB,OAAO,CAAC,OAAO,CAAK;IACpB,OAAO,CAAC,QAAQ,CAAuB;IACvC,OAAO,CAAC,WAAW,CAAoB;IACvC,OAAO,CAAC,MAAM,CAAC,qBAAqB,CAItB;IACd,OAAO,CAAC,aAAa,CAAC,CAAU;IAChC,OAAO,CAAC,oBAAoB,CAAC,CAA4B;IACzD,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAoC;IACxE,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA+B;IACxD,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAwF;IAE/G,OAAO;IAMP,IAAoB,UAAU,IAAI,OAAO,CAAwD;IAEjF,OAAO;IAKhB,UAAU,CAAC,OAAO,EAAE,aAAa;WAI1B,MAAM,CAAC,MAAM,EAAE,iBAAiB,EAAE,GAAG,EAAE,oBAAoB,GAAG,kBAAkB;IAIvF,eAAe,CAAC,OAAO,EAAE,YAAY;IAsDrC,IAAI,CAAC,MAAM,EAAE,MAAM;
|
|
1
|
+
{"version":3,"file":"BackgroundMapDrape.d.ts","sourceRoot":"","sources":["../../../../src/render/webgl/BackgroundMapDrape.ts"],"names":[],"mappings":"AAYA,OAAO,EAA6B,oBAAoB,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACzG,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAGjD,OAAO,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AASjD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAE9C,gBAAgB;AAChB,qBAAa,kBAAmB,SAAQ,YAAY;IAClD,OAAO,CAAC,IAAI,CAAC,CAAc;IAC3B,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAuB;IACjD,OAAO,CAAC,QAAQ,CAAC,CAAU;IAC3B,OAAO,CAAC,MAAM,CAAK;IACnB,OAAO,CAAC,OAAO,CAAK;IACpB,OAAO,CAAC,QAAQ,CAAuB;IACvC,OAAO,CAAC,WAAW,CAAoB;IACvC,OAAO,CAAC,MAAM,CAAC,qBAAqB,CAItB;IACd,OAAO,CAAC,aAAa,CAAC,CAAU;IAChC,OAAO,CAAC,oBAAoB,CAAC,CAA4B;IACzD,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAoC;IACxE,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAA+B;IACxD,OAAO,CAAC,QAAQ,CAAC,MAAM,CAAwF;IAE/G,OAAO;IAMP,IAAoB,UAAU,IAAI,OAAO,CAAwD;IAEjF,OAAO;IAKhB,UAAU,CAAC,OAAO,EAAE,aAAa;WAI1B,MAAM,CAAC,MAAM,EAAE,iBAAiB,EAAE,GAAG,EAAE,oBAAoB,GAAG,kBAAkB;IAIvF,eAAe,CAAC,OAAO,EAAE,YAAY;IAsDrC,IAAI,CAAC,MAAM,EAAE,MAAM;CAiE3B"}
|
|
@@ -74,7 +74,7 @@ class BackgroundMapDrape extends TextureDrape_1.TextureDrape {
|
|
|
74
74
|
this._frustum = projection.textureFrustum;
|
|
75
75
|
this._debugFrustum = projection.debugFrustum;
|
|
76
76
|
this._projectionMatrix = projection.projectionMatrix;
|
|
77
|
-
const drawArgs = internal_1.GraphicsCollectorDrawArgs.create(context, this, this._mapTree,
|
|
77
|
+
const drawArgs = internal_1.GraphicsCollectorDrawArgs.create(context, this, this._mapTree, core_common_1.FrustumPlanes.fromFrustum(this._frustum), projection.worldToViewMap);
|
|
78
78
|
if (undefined !== drawArgs)
|
|
79
79
|
tileTree.draw(drawArgs);
|
|
80
80
|
if (context.target.debugControl && context.target.debugControl.displayDrapeFrustum) {
|
|
@@ -123,16 +123,13 @@ class BackgroundMapDrape extends TextureDrape_1.TextureDrape {
|
|
|
123
123
|
target.uniforms.frustum.changeProjectionMatrix(BackgroundMapDrape._postProjectionMatrix.multiplyMatrixMatrix(prevProjMatrix));
|
|
124
124
|
target.uniforms.branch.pushState(stack.top);
|
|
125
125
|
const renderCommands = new RenderCommands_1.RenderCommands(target, stack, batchState);
|
|
126
|
-
renderCommands.addGraphics(this._graphics,
|
|
126
|
+
renderCommands.addGraphics(this._graphics, 5 /* OpaqueGeneral */);
|
|
127
127
|
const system = System_1.System.instance;
|
|
128
128
|
const gl = system.context;
|
|
129
|
-
const useMRT = System_1.System.instance.capabilities.supportsDrawBuffers;
|
|
130
129
|
system.frameBufferStack.execute(this._fbo, true, false, () => {
|
|
131
130
|
gl.clearColor(0, 0, 0, 0);
|
|
132
131
|
gl.clear(GL_1.GL.BufferBit.Color);
|
|
133
|
-
|
|
134
|
-
target.compositor.currentRenderTargetIndex = 0;
|
|
135
|
-
target.techniques.execute(target, renderCommands.getCommands(4 /* OpaqueGeneral */), 18 /* PlanarClassification */); // Draw these with RenderPass.PlanarClassification (rather than Opaque...) so that the pick ordering is avoided.
|
|
132
|
+
target.techniques.execute(target, renderCommands.getCommands(5 /* OpaqueGeneral */), 19 /* PlanarClassification */); // Draw these with RenderPass.PlanarClassification (rather than Opaque...) so that the pick ordering is avoided.
|
|
136
133
|
});
|
|
137
134
|
target.uniforms.branch.pop();
|
|
138
135
|
batchState.reset(); // Reset the batch Ids...
|