@itwin/core-frontend 3.1.0-dev.8 → 3.2.0-dev.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (789) hide show
  1. package/CHANGELOG.md +163 -35
  2. package/lib/cjs/AccuSnap.js +2 -2
  3. package/lib/cjs/AccuSnap.js.map +1 -1
  4. package/lib/cjs/ApproximateTerrainHeights.d.ts +1 -1
  5. package/lib/cjs/ApproximateTerrainHeights.d.ts.map +1 -1
  6. package/lib/cjs/ApproximateTerrainHeights.js +21 -9
  7. package/lib/cjs/ApproximateTerrainHeights.js.map +1 -1
  8. package/lib/cjs/ApproximateTerrainHeightsProps.d.ts +12 -0
  9. package/lib/cjs/ApproximateTerrainHeightsProps.d.ts.map +1 -0
  10. package/lib/cjs/ApproximateTerrainHeightsProps.js +13 -0
  11. package/lib/cjs/ApproximateTerrainHeightsProps.js.map +1 -0
  12. package/lib/cjs/CategorySelectorState.js +1 -1
  13. package/lib/cjs/CategorySelectorState.js.map +1 -1
  14. package/lib/cjs/DisplayStyleState.d.ts +4 -3
  15. package/lib/cjs/DisplayStyleState.d.ts.map +1 -1
  16. package/lib/cjs/DisplayStyleState.js +32 -8
  17. package/lib/cjs/DisplayStyleState.js.map +1 -1
  18. package/lib/cjs/DrawingViewState.d.ts.map +1 -1
  19. package/lib/cjs/DrawingViewState.js +6 -5
  20. package/lib/cjs/DrawingViewState.js.map +1 -1
  21. package/lib/cjs/FrontendLoggerCategory.d.ts +3 -1
  22. package/lib/cjs/FrontendLoggerCategory.d.ts.map +1 -1
  23. package/lib/cjs/FrontendLoggerCategory.js +2 -0
  24. package/lib/cjs/FrontendLoggerCategory.js.map +1 -1
  25. package/lib/cjs/HitDetail.js.map +1 -1
  26. package/lib/cjs/IModelApp.d.ts +8 -4
  27. package/lib/cjs/IModelApp.d.ts.map +1 -1
  28. package/lib/cjs/IModelApp.js +20 -10
  29. package/lib/cjs/IModelApp.js.map +1 -1
  30. package/lib/cjs/IModelConnection.d.ts +3 -5
  31. package/lib/cjs/IModelConnection.d.ts.map +1 -1
  32. package/lib/cjs/IModelConnection.js +4 -10
  33. package/lib/cjs/IModelConnection.js.map +1 -1
  34. package/lib/cjs/ImageUtil.d.ts.map +1 -1
  35. package/lib/cjs/ImageUtil.js +8 -14
  36. package/lib/cjs/ImageUtil.js.map +1 -1
  37. package/lib/cjs/LocalhostIpcApp.d.ts +2 -0
  38. package/lib/cjs/LocalhostIpcApp.d.ts.map +1 -1
  39. package/lib/cjs/LocalhostIpcApp.js +10 -4
  40. package/lib/cjs/LocalhostIpcApp.js.map +1 -1
  41. package/lib/cjs/RealityDataSource.d.ts +60 -14
  42. package/lib/cjs/RealityDataSource.d.ts.map +1 -1
  43. package/lib/cjs/RealityDataSource.js +36 -235
  44. package/lib/cjs/RealityDataSource.js.map +1 -1
  45. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.d.ts +67 -0
  46. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.d.ts.map +1 -0
  47. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js +166 -0
  48. package/lib/cjs/RealityDataSourceCesiumIonAssetImpl.js.map +1 -0
  49. package/lib/cjs/RealityDataSourceContextShareImpl.d.ts +83 -0
  50. package/lib/cjs/RealityDataSourceContextShareImpl.d.ts.map +1 -0
  51. package/lib/cjs/RealityDataSourceContextShareImpl.js +234 -0
  52. package/lib/cjs/RealityDataSourceContextShareImpl.js.map +1 -0
  53. package/lib/cjs/RealityDataSourceTilesetUrlImpl.d.ts +65 -0
  54. package/lib/cjs/RealityDataSourceTilesetUrlImpl.d.ts.map +1 -0
  55. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js +135 -0
  56. package/lib/cjs/RealityDataSourceTilesetUrlImpl.js.map +1 -0
  57. package/lib/cjs/SheetViewState.js +4 -0
  58. package/lib/cjs/SheetViewState.js.map +1 -1
  59. package/lib/cjs/ViewState.d.ts +8 -0
  60. package/lib/cjs/ViewState.d.ts.map +1 -1
  61. package/lib/cjs/ViewState.js +1 -1
  62. package/lib/cjs/ViewState.js.map +1 -1
  63. package/lib/cjs/Viewport.d.ts +30 -12
  64. package/lib/cjs/Viewport.d.ts.map +1 -1
  65. package/lib/cjs/Viewport.js +43 -1
  66. package/lib/cjs/Viewport.js.map +1 -1
  67. package/lib/cjs/core-frontend.d.ts +6 -4
  68. package/lib/cjs/core-frontend.d.ts.map +1 -1
  69. package/lib/cjs/core-frontend.js +6 -4
  70. package/lib/cjs/core-frontend.js.map +1 -1
  71. package/lib/cjs/extension/Extension.d.ts +48 -0
  72. package/lib/cjs/extension/Extension.d.ts.map +1 -0
  73. package/lib/cjs/extension/Extension.js +18 -0
  74. package/lib/cjs/extension/Extension.js.map +1 -0
  75. package/lib/cjs/extension/ExtensionAdmin.d.ts +64 -0
  76. package/lib/cjs/extension/ExtensionAdmin.d.ts.map +1 -0
  77. package/lib/cjs/extension/ExtensionAdmin.js +106 -0
  78. package/lib/cjs/extension/ExtensionAdmin.js.map +1 -0
  79. package/lib/cjs/extension/ExtensionHost.d.ts +23 -0
  80. package/lib/cjs/extension/ExtensionHost.d.ts.map +1 -0
  81. package/lib/cjs/extension/ExtensionHost.js +26 -0
  82. package/lib/cjs/extension/ExtensionHost.js.map +1 -0
  83. package/lib/cjs/extension/ExtensionImpl.d.ts +21 -0
  84. package/lib/cjs/extension/ExtensionImpl.d.ts.map +1 -0
  85. package/lib/cjs/extension/ExtensionImpl.js +45 -0
  86. package/lib/cjs/extension/ExtensionImpl.js.map +1 -0
  87. package/lib/cjs/extension/ExtensionLoader.d.ts +26 -0
  88. package/lib/cjs/extension/ExtensionLoader.d.ts.map +1 -0
  89. package/lib/cjs/extension/ExtensionLoader.js +10 -0
  90. package/lib/cjs/extension/ExtensionLoader.js.map +1 -0
  91. package/lib/cjs/extension/ExtensionRuntime.d.ts +5 -0
  92. package/lib/cjs/extension/ExtensionRuntime.d.ts.map +1 -0
  93. package/lib/cjs/extension/ExtensionRuntime.js +86 -0
  94. package/lib/cjs/extension/ExtensionRuntime.js.map +1 -0
  95. package/lib/cjs/extension/extensions.d.ts +19 -0
  96. package/lib/cjs/extension/extensions.d.ts.map +1 -0
  97. package/lib/cjs/extension/extensions.js +36 -0
  98. package/lib/cjs/extension/extensions.js.map +1 -0
  99. package/lib/cjs/quantity-formatting/BasicUnitsProvider.d.ts +2 -2
  100. package/lib/cjs/quantity-formatting/BasicUnitsProvider.d.ts.map +1 -1
  101. package/lib/cjs/quantity-formatting/BasicUnitsProvider.js +48 -44
  102. package/lib/cjs/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  103. package/lib/cjs/quantity-formatting/QuantityFormatter.d.ts +90 -80
  104. package/lib/cjs/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
  105. package/lib/cjs/quantity-formatting/QuantityFormatter.js +85 -45
  106. package/lib/cjs/quantity-formatting/QuantityFormatter.js.map +1 -1
  107. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.d.ts +54 -0
  108. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.d.ts.map +1 -0
  109. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.js +32 -0
  110. package/lib/cjs/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -0
  111. package/lib/cjs/quantity-formatting/UnitsData.d.ts +11 -0
  112. package/lib/cjs/quantity-formatting/UnitsData.d.ts.map +1 -0
  113. package/lib/cjs/quantity-formatting/UnitsData.js +59 -0
  114. package/lib/cjs/quantity-formatting/UnitsData.js.map +1 -0
  115. package/lib/cjs/render/GraphicBranch.d.ts +2 -0
  116. package/lib/cjs/render/GraphicBranch.d.ts.map +1 -1
  117. package/lib/cjs/render/GraphicBranch.js.map +1 -1
  118. package/lib/cjs/render/ParticleCollectionBuilder.d.ts.map +1 -1
  119. package/lib/cjs/render/ParticleCollectionBuilder.js +16 -9
  120. package/lib/cjs/render/ParticleCollectionBuilder.js.map +1 -1
  121. package/lib/cjs/render/RenderPlanarClassifier.d.ts +1 -1
  122. package/lib/cjs/render/RenderPlanarClassifier.d.ts.map +1 -1
  123. package/lib/cjs/render/RenderPlanarClassifier.js.map +1 -1
  124. package/lib/cjs/render/RenderSystem.d.ts +12 -7
  125. package/lib/cjs/render/RenderSystem.d.ts.map +1 -1
  126. package/lib/cjs/render/RenderSystem.js +27 -22
  127. package/lib/cjs/render/RenderSystem.js.map +1 -1
  128. package/lib/cjs/render/RenderTarget.d.ts +4 -4
  129. package/lib/cjs/render/RenderTarget.d.ts.map +1 -1
  130. package/lib/cjs/render/RenderTarget.js.map +1 -1
  131. package/lib/cjs/render/Scene.d.ts.map +1 -1
  132. package/lib/cjs/render/Scene.js.map +1 -1
  133. package/lib/cjs/render/primitives/EdgeParams.d.ts.map +1 -1
  134. package/lib/cjs/render/primitives/EdgeParams.js +3 -1
  135. package/lib/cjs/render/primitives/EdgeParams.js.map +1 -1
  136. package/lib/cjs/render/primitives/PolylineParams.d.ts.map +1 -1
  137. package/lib/cjs/render/primitives/PolylineParams.js +10 -5
  138. package/lib/cjs/render/primitives/PolylineParams.js.map +1 -1
  139. package/lib/cjs/render/primitives/VertexKey.d.ts +11 -8
  140. package/lib/cjs/render/primitives/VertexKey.d.ts.map +1 -1
  141. package/lib/cjs/render/primitives/VertexKey.js +24 -6
  142. package/lib/cjs/render/primitives/VertexKey.js.map +1 -1
  143. package/lib/cjs/render/primitives/VertexTable.d.ts +15 -2
  144. package/lib/cjs/render/primitives/VertexTable.d.ts.map +1 -1
  145. package/lib/cjs/render/primitives/VertexTable.js +273 -108
  146. package/lib/cjs/render/primitives/VertexTable.js.map +1 -1
  147. package/lib/cjs/render/primitives/geometry/GeometryAccumulator.d.ts.map +1 -1
  148. package/lib/cjs/render/primitives/geometry/GeometryAccumulator.js +22 -10
  149. package/lib/cjs/render/primitives/geometry/GeometryAccumulator.js.map +1 -1
  150. package/lib/cjs/render/primitives/mesh/MeshBuilder.d.ts +4 -6
  151. package/lib/cjs/render/primitives/mesh/MeshBuilder.d.ts.map +1 -1
  152. package/lib/cjs/render/primitives/mesh/MeshBuilder.js +16 -13
  153. package/lib/cjs/render/primitives/mesh/MeshBuilder.js.map +1 -1
  154. package/lib/cjs/render/primitives/mesh/MeshBuilderMap.d.ts.map +1 -1
  155. package/lib/cjs/render/primitives/mesh/MeshBuilderMap.js +12 -1
  156. package/lib/cjs/render/primitives/mesh/MeshBuilderMap.js.map +1 -1
  157. package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts +45 -28
  158. package/lib/cjs/render/primitives/mesh/MeshPrimitives.d.ts.map +1 -1
  159. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js +107 -146
  160. package/lib/cjs/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  161. package/lib/cjs/render/primitives/mesh/RealityMeshPrimitive.d.ts +17 -2
  162. package/lib/cjs/render/primitives/mesh/RealityMeshPrimitive.d.ts.map +1 -1
  163. package/lib/cjs/render/primitives/mesh/RealityMeshPrimitive.js +39 -2
  164. package/lib/cjs/render/primitives/mesh/RealityMeshPrimitive.js.map +1 -1
  165. package/lib/cjs/render/webgl/BackgroundMapDrape.js +1 -1
  166. package/lib/cjs/render/webgl/BackgroundMapDrape.js.map +1 -1
  167. package/lib/cjs/render/webgl/BranchState.d.ts +2 -0
  168. package/lib/cjs/render/webgl/BranchState.d.ts.map +1 -1
  169. package/lib/cjs/render/webgl/BranchState.js +5 -3
  170. package/lib/cjs/render/webgl/BranchState.js.map +1 -1
  171. package/lib/cjs/render/webgl/CachedGeometry.d.ts +6 -0
  172. package/lib/cjs/render/webgl/CachedGeometry.d.ts.map +1 -1
  173. package/lib/cjs/render/webgl/CachedGeometry.js +6 -0
  174. package/lib/cjs/render/webgl/CachedGeometry.js.map +1 -1
  175. package/lib/cjs/render/webgl/DrawCommand.js +1 -1
  176. package/lib/cjs/render/webgl/DrawCommand.js.map +1 -1
  177. package/lib/cjs/render/webgl/Graphic.d.ts +5 -3
  178. package/lib/cjs/render/webgl/Graphic.d.ts.map +1 -1
  179. package/lib/cjs/render/webgl/Graphic.js +7 -2
  180. package/lib/cjs/render/webgl/Graphic.js.map +1 -1
  181. package/lib/cjs/render/webgl/PlanarClassifier.d.ts +4 -1
  182. package/lib/cjs/render/webgl/PlanarClassifier.d.ts.map +1 -1
  183. package/lib/cjs/render/webgl/PlanarClassifier.js +22 -9
  184. package/lib/cjs/render/webgl/PlanarClassifier.js.map +1 -1
  185. package/lib/cjs/render/webgl/PlanarTextureProjection.d.ts +2 -2
  186. package/lib/cjs/render/webgl/PlanarTextureProjection.d.ts.map +1 -1
  187. package/lib/cjs/render/webgl/PlanarTextureProjection.js +5 -3
  188. package/lib/cjs/render/webgl/PlanarTextureProjection.js.map +1 -1
  189. package/lib/cjs/render/webgl/RealityMesh.d.ts +31 -11
  190. package/lib/cjs/render/webgl/RealityMesh.d.ts.map +1 -1
  191. package/lib/cjs/render/webgl/RealityMesh.js +155 -52
  192. package/lib/cjs/render/webgl/RealityMesh.js.map +1 -1
  193. package/lib/cjs/render/webgl/RenderCommands.d.ts.map +1 -1
  194. package/lib/cjs/render/webgl/RenderCommands.js +4 -0
  195. package/lib/cjs/render/webgl/RenderCommands.js.map +1 -1
  196. package/lib/cjs/render/webgl/SceneCompositor.d.ts +3 -0
  197. package/lib/cjs/render/webgl/SceneCompositor.d.ts.map +1 -1
  198. package/lib/cjs/render/webgl/SceneCompositor.js +45 -19
  199. package/lib/cjs/render/webgl/SceneCompositor.js.map +1 -1
  200. package/lib/cjs/render/webgl/ShaderBuilder.d.ts +8 -7
  201. package/lib/cjs/render/webgl/ShaderBuilder.d.ts.map +1 -1
  202. package/lib/cjs/render/webgl/ShaderBuilder.js +12 -5
  203. package/lib/cjs/render/webgl/ShaderBuilder.js.map +1 -1
  204. package/lib/cjs/render/webgl/ShaderProgram.d.ts +1 -0
  205. package/lib/cjs/render/webgl/ShaderProgram.d.ts.map +1 -1
  206. package/lib/cjs/render/webgl/ShaderProgram.js +1 -0
  207. package/lib/cjs/render/webgl/ShaderProgram.js.map +1 -1
  208. package/lib/cjs/render/webgl/System.d.ts +9 -9
  209. package/lib/cjs/render/webgl/System.d.ts.map +1 -1
  210. package/lib/cjs/render/webgl/System.js +5 -5
  211. package/lib/cjs/render/webgl/System.js.map +1 -1
  212. package/lib/cjs/render/webgl/Target.d.ts.map +1 -1
  213. package/lib/cjs/render/webgl/Target.js.map +1 -1
  214. package/lib/cjs/render/webgl/VertexLUT.d.ts +2 -1
  215. package/lib/cjs/render/webgl/VertexLUT.d.ts.map +1 -1
  216. package/lib/cjs/render/webgl/VertexLUT.js +4 -3
  217. package/lib/cjs/render/webgl/VertexLUT.js.map +1 -1
  218. package/lib/cjs/render/webgl/glsl/Color.js +1 -1
  219. package/lib/cjs/render/webgl/glsl/Color.js.map +1 -1
  220. package/lib/cjs/render/webgl/glsl/Decode.d.ts +6 -0
  221. package/lib/cjs/render/webgl/glsl/Decode.d.ts.map +1 -1
  222. package/lib/cjs/render/webgl/glsl/Decode.js +18 -1
  223. package/lib/cjs/render/webgl/glsl/Decode.js.map +1 -1
  224. package/lib/cjs/render/webgl/glsl/Edge.d.ts.map +1 -1
  225. package/lib/cjs/render/webgl/glsl/Edge.js +15 -6
  226. package/lib/cjs/render/webgl/glsl/Edge.js.map +1 -1
  227. package/lib/cjs/render/webgl/glsl/PlanarClassification.js +1 -1
  228. package/lib/cjs/render/webgl/glsl/PlanarClassification.js.map +1 -1
  229. package/lib/cjs/render/webgl/glsl/PointString.d.ts.map +1 -1
  230. package/lib/cjs/render/webgl/glsl/PointString.js +1 -1
  231. package/lib/cjs/render/webgl/glsl/PointString.js.map +1 -1
  232. package/lib/cjs/render/webgl/glsl/Polyline.d.ts +2 -2
  233. package/lib/cjs/render/webgl/glsl/Polyline.d.ts.map +1 -1
  234. package/lib/cjs/render/webgl/glsl/Polyline.js +24 -9
  235. package/lib/cjs/render/webgl/glsl/Polyline.js.map +1 -1
  236. package/lib/cjs/render/webgl/glsl/RealityMesh.d.ts.map +1 -1
  237. package/lib/cjs/render/webgl/glsl/RealityMesh.js +102 -27
  238. package/lib/cjs/render/webgl/glsl/RealityMesh.js.map +1 -1
  239. package/lib/cjs/render/webgl/glsl/Surface.d.ts.map +1 -1
  240. package/lib/cjs/render/webgl/glsl/Surface.js +18 -19
  241. package/lib/cjs/render/webgl/glsl/Surface.js.map +1 -1
  242. package/lib/cjs/render/webgl/glsl/Thematic.d.ts.map +1 -1
  243. package/lib/cjs/render/webgl/glsl/Thematic.js +1 -6
  244. package/lib/cjs/render/webgl/glsl/Thematic.js.map +1 -1
  245. package/lib/cjs/render/webgl/glsl/Vertex.d.ts.map +1 -1
  246. package/lib/cjs/render/webgl/glsl/Vertex.js +31 -14
  247. package/lib/cjs/render/webgl/glsl/Vertex.js.map +1 -1
  248. package/lib/cjs/tile/ClassifierTileTree.d.ts +4 -2
  249. package/lib/cjs/tile/ClassifierTileTree.d.ts.map +1 -1
  250. package/lib/cjs/tile/ClassifierTileTree.js +31 -16
  251. package/lib/cjs/tile/ClassifierTileTree.js.map +1 -1
  252. package/lib/cjs/tile/GltfReader.d.ts +22 -3
  253. package/lib/cjs/tile/GltfReader.d.ts.map +1 -1
  254. package/lib/cjs/tile/GltfReader.js +231 -45
  255. package/lib/cjs/tile/GltfReader.js.map +1 -1
  256. package/lib/cjs/tile/OPCFormatInterpreter.d.ts +22 -0
  257. package/lib/cjs/tile/OPCFormatInterpreter.d.ts.map +1 -0
  258. package/lib/cjs/tile/OPCFormatInterpreter.js +92 -0
  259. package/lib/cjs/tile/OPCFormatInterpreter.js.map +1 -0
  260. package/lib/cjs/tile/PntsReader.d.ts +1 -1
  261. package/lib/cjs/tile/PntsReader.d.ts.map +1 -1
  262. package/lib/cjs/tile/PntsReader.js +170 -36
  263. package/lib/cjs/tile/PntsReader.js.map +1 -1
  264. package/lib/cjs/tile/PrimaryTileTree.d.ts +18 -2
  265. package/lib/cjs/tile/PrimaryTileTree.d.ts.map +1 -1
  266. package/lib/cjs/tile/PrimaryTileTree.js +53 -2
  267. package/lib/cjs/tile/PrimaryTileTree.js.map +1 -1
  268. package/lib/cjs/tile/RealityModelTileTree.d.ts +24 -3
  269. package/lib/cjs/tile/RealityModelTileTree.d.ts.map +1 -1
  270. package/lib/cjs/tile/RealityModelTileTree.js +36 -11
  271. package/lib/cjs/tile/RealityModelTileTree.js.map +1 -1
  272. package/lib/cjs/tile/RealityTile.d.ts +16 -2
  273. package/lib/cjs/tile/RealityTile.d.ts.map +1 -1
  274. package/lib/cjs/tile/RealityTile.js +32 -0
  275. package/lib/cjs/tile/RealityTile.js.map +1 -1
  276. package/lib/cjs/tile/RealityTileDrawArgs.d.ts +4 -1
  277. package/lib/cjs/tile/RealityTileDrawArgs.d.ts.map +1 -1
  278. package/lib/cjs/tile/RealityTileDrawArgs.js +3 -1
  279. package/lib/cjs/tile/RealityTileDrawArgs.js.map +1 -1
  280. package/lib/cjs/tile/RealityTileLoader.d.ts +7 -4
  281. package/lib/cjs/tile/RealityTileLoader.d.ts.map +1 -1
  282. package/lib/cjs/tile/RealityTileLoader.js +19 -5
  283. package/lib/cjs/tile/RealityTileLoader.js.map +1 -1
  284. package/lib/cjs/tile/RealityTileTree.d.ts +4 -1
  285. package/lib/cjs/tile/RealityTileTree.d.ts.map +1 -1
  286. package/lib/cjs/tile/RealityTileTree.js +11 -3
  287. package/lib/cjs/tile/RealityTileTree.js.map +1 -1
  288. package/lib/cjs/tile/ThreeDTileFormatInterpreter.d.ts +52 -0
  289. package/lib/cjs/tile/ThreeDTileFormatInterpreter.d.ts.map +1 -0
  290. package/lib/cjs/tile/ThreeDTileFormatInterpreter.js +179 -0
  291. package/lib/cjs/tile/ThreeDTileFormatInterpreter.js.map +1 -0
  292. package/lib/cjs/tile/TileDrawArgs.d.ts +2 -0
  293. package/lib/cjs/tile/TileDrawArgs.d.ts.map +1 -1
  294. package/lib/cjs/tile/TileDrawArgs.js +5 -0
  295. package/lib/cjs/tile/TileDrawArgs.js.map +1 -1
  296. package/lib/cjs/tile/TileGeometryCollector.d.ts +80 -0
  297. package/lib/cjs/tile/TileGeometryCollector.d.ts.map +1 -0
  298. package/lib/cjs/tile/TileGeometryCollector.js +71 -0
  299. package/lib/cjs/tile/TileGeometryCollector.js.map +1 -0
  300. package/lib/cjs/tile/TileTree.d.ts +7 -1
  301. package/lib/cjs/tile/TileTree.d.ts.map +1 -1
  302. package/lib/cjs/tile/TileTree.js +7 -0
  303. package/lib/cjs/tile/TileTree.js.map +1 -1
  304. package/lib/cjs/tile/TileTreeReference.d.ts +26 -1
  305. package/lib/cjs/tile/TileTreeReference.d.ts.map +1 -1
  306. package/lib/cjs/tile/TileTreeReference.js +40 -0
  307. package/lib/cjs/tile/TileTreeReference.js.map +1 -1
  308. package/lib/cjs/tile/internal.d.ts +4 -0
  309. package/lib/cjs/tile/internal.d.ts.map +1 -1
  310. package/lib/cjs/tile/internal.js +4 -0
  311. package/lib/cjs/tile/internal.js.map +1 -1
  312. package/lib/cjs/tile/map/BingElevation.d.ts +2 -16
  313. package/lib/cjs/tile/map/BingElevation.d.ts.map +1 -1
  314. package/lib/cjs/tile/map/BingElevation.js +1 -63
  315. package/lib/cjs/tile/map/BingElevation.js.map +1 -1
  316. package/lib/cjs/tile/map/CesiumTerrainProvider.js +2 -2
  317. package/lib/cjs/tile/map/CesiumTerrainProvider.js.map +1 -1
  318. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +5 -3
  319. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
  320. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +45 -12
  321. package/lib/cjs/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  322. package/lib/cjs/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts +2 -2
  323. package/lib/cjs/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts.map +1 -1
  324. package/lib/cjs/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  325. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.d.ts +2 -2
  326. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
  327. package/lib/cjs/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  328. package/lib/cjs/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts +2 -2
  329. package/lib/cjs/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
  330. package/lib/cjs/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js +4 -3
  331. package/lib/cjs/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  332. package/lib/cjs/tile/map/ImageryProviders/TileUrlImageryProvider.d.ts +2 -2
  333. package/lib/cjs/tile/map/ImageryProviders/TileUrlImageryProvider.d.ts.map +1 -1
  334. package/lib/cjs/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  335. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts +2 -2
  336. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
  337. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +1 -1
  338. package/lib/cjs/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  339. package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts +2 -2
  340. package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts.map +1 -1
  341. package/lib/cjs/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  342. package/lib/cjs/tile/map/ImageryTileTree.d.ts +2 -3
  343. package/lib/cjs/tile/map/ImageryTileTree.d.ts.map +1 -1
  344. package/lib/cjs/tile/map/ImageryTileTree.js +4 -3
  345. package/lib/cjs/tile/map/ImageryTileTree.js.map +1 -1
  346. package/lib/cjs/tile/map/MapFeatureInfo.d.ts +26 -0
  347. package/lib/cjs/tile/map/MapFeatureInfo.d.ts.map +1 -0
  348. package/lib/cjs/tile/map/MapFeatureInfo.js +19 -0
  349. package/lib/cjs/tile/map/MapFeatureInfo.js.map +1 -0
  350. package/lib/cjs/tile/map/MapLayerFormatRegistry.d.ts +4 -4
  351. package/lib/cjs/tile/map/MapLayerFormatRegistry.d.ts.map +1 -1
  352. package/lib/cjs/tile/map/MapLayerFormatRegistry.js.map +1 -1
  353. package/lib/cjs/tile/map/MapLayerImageryFormats.d.ts +3 -3
  354. package/lib/cjs/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
  355. package/lib/cjs/tile/map/MapLayerImageryFormats.js.map +1 -1
  356. package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts +5 -4
  357. package/lib/cjs/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
  358. package/lib/cjs/tile/map/MapLayerImageryProvider.js +5 -1
  359. package/lib/cjs/tile/map/MapLayerImageryProvider.js.map +1 -1
  360. package/lib/cjs/tile/map/MapLayerSources.d.ts +2 -2
  361. package/lib/cjs/tile/map/MapLayerSources.d.ts.map +1 -1
  362. package/lib/cjs/tile/map/MapLayerSources.js +6 -4
  363. package/lib/cjs/tile/map/MapLayerSources.js.map +1 -1
  364. package/lib/cjs/tile/map/MapLayerTileTreeReference.d.ts +10 -2
  365. package/lib/cjs/tile/map/MapLayerTileTreeReference.d.ts.map +1 -1
  366. package/lib/cjs/tile/map/MapLayerTileTreeReference.js +26 -3
  367. package/lib/cjs/tile/map/MapLayerTileTreeReference.js.map +1 -1
  368. package/lib/cjs/tile/map/MapTile.d.ts +12 -10
  369. package/lib/cjs/tile/map/MapTile.d.ts.map +1 -1
  370. package/lib/cjs/tile/map/MapTile.js +60 -39
  371. package/lib/cjs/tile/map/MapTile.js.map +1 -1
  372. package/lib/cjs/tile/map/MapTileLoader.d.ts +2 -1
  373. package/lib/cjs/tile/map/MapTileLoader.d.ts.map +1 -1
  374. package/lib/cjs/tile/map/MapTileLoader.js +4 -1
  375. package/lib/cjs/tile/map/MapTileLoader.js.map +1 -1
  376. package/lib/cjs/tile/map/MapTileTree.d.ts +18 -8
  377. package/lib/cjs/tile/map/MapTileTree.d.ts.map +1 -1
  378. package/lib/cjs/tile/map/MapTileTree.js +148 -61
  379. package/lib/cjs/tile/map/MapTileTree.js.map +1 -1
  380. package/lib/cjs/tile/map/MapTiledGraphicsProvider.d.ts.map +1 -1
  381. package/lib/cjs/tile/map/MapTiledGraphicsProvider.js +1 -1
  382. package/lib/cjs/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  383. package/lib/cjs/tools/ToolAdmin.d.ts +2 -3
  384. package/lib/cjs/tools/ToolAdmin.d.ts.map +1 -1
  385. package/lib/cjs/tools/ToolAdmin.js +7 -2
  386. package/lib/cjs/tools/ToolAdmin.js.map +1 -1
  387. package/lib/cjs/tools/ViewTool.d.ts +4 -4
  388. package/lib/cjs/tools/ViewTool.d.ts.map +1 -1
  389. package/lib/cjs/tools/ViewTool.js +1 -1
  390. package/lib/cjs/tools/ViewTool.js.map +1 -1
  391. package/lib/esm/AccuSnap.js +2 -2
  392. package/lib/esm/AccuSnap.js.map +1 -1
  393. package/lib/esm/ApproximateTerrainHeights.d.ts +1 -1
  394. package/lib/esm/ApproximateTerrainHeights.d.ts.map +1 -1
  395. package/lib/esm/ApproximateTerrainHeights.js +2 -9
  396. package/lib/esm/ApproximateTerrainHeights.js.map +1 -1
  397. package/lib/esm/ApproximateTerrainHeightsProps.d.ts +12 -0
  398. package/lib/esm/ApproximateTerrainHeightsProps.d.ts.map +1 -0
  399. package/lib/esm/ApproximateTerrainHeightsProps.js +10 -0
  400. package/lib/esm/ApproximateTerrainHeightsProps.js.map +1 -0
  401. package/lib/esm/CategorySelectorState.js +1 -1
  402. package/lib/esm/CategorySelectorState.js.map +1 -1
  403. package/lib/esm/DisplayStyleState.d.ts +4 -3
  404. package/lib/esm/DisplayStyleState.d.ts.map +1 -1
  405. package/lib/esm/DisplayStyleState.js +34 -10
  406. package/lib/esm/DisplayStyleState.js.map +1 -1
  407. package/lib/esm/DrawingViewState.d.ts.map +1 -1
  408. package/lib/esm/DrawingViewState.js +6 -5
  409. package/lib/esm/DrawingViewState.js.map +1 -1
  410. package/lib/esm/FrontendLoggerCategory.d.ts +3 -1
  411. package/lib/esm/FrontendLoggerCategory.d.ts.map +1 -1
  412. package/lib/esm/FrontendLoggerCategory.js +2 -0
  413. package/lib/esm/FrontendLoggerCategory.js.map +1 -1
  414. package/lib/esm/HitDetail.js.map +1 -1
  415. package/lib/esm/IModelApp.d.ts +8 -4
  416. package/lib/esm/IModelApp.d.ts.map +1 -1
  417. package/lib/esm/IModelApp.js +20 -10
  418. package/lib/esm/IModelApp.js.map +1 -1
  419. package/lib/esm/IModelConnection.d.ts +3 -5
  420. package/lib/esm/IModelConnection.d.ts.map +1 -1
  421. package/lib/esm/IModelConnection.js +5 -11
  422. package/lib/esm/IModelConnection.js.map +1 -1
  423. package/lib/esm/ImageUtil.d.ts.map +1 -1
  424. package/lib/esm/ImageUtil.js +8 -14
  425. package/lib/esm/ImageUtil.js.map +1 -1
  426. package/lib/esm/LocalhostIpcApp.d.ts +2 -0
  427. package/lib/esm/LocalhostIpcApp.d.ts.map +1 -1
  428. package/lib/esm/LocalhostIpcApp.js +10 -4
  429. package/lib/esm/LocalhostIpcApp.js.map +1 -1
  430. package/lib/esm/RealityDataSource.d.ts +60 -14
  431. package/lib/esm/RealityDataSource.d.ts.map +1 -1
  432. package/lib/esm/RealityDataSource.js +37 -237
  433. package/lib/esm/RealityDataSource.js.map +1 -1
  434. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.d.ts +67 -0
  435. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.d.ts.map +1 -0
  436. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js +162 -0
  437. package/lib/esm/RealityDataSourceCesiumIonAssetImpl.js.map +1 -0
  438. package/lib/esm/RealityDataSourceContextShareImpl.d.ts +83 -0
  439. package/lib/esm/RealityDataSourceContextShareImpl.d.ts.map +1 -0
  440. package/lib/esm/RealityDataSourceContextShareImpl.js +230 -0
  441. package/lib/esm/RealityDataSourceContextShareImpl.js.map +1 -0
  442. package/lib/esm/RealityDataSourceTilesetUrlImpl.d.ts +65 -0
  443. package/lib/esm/RealityDataSourceTilesetUrlImpl.d.ts.map +1 -0
  444. package/lib/esm/RealityDataSourceTilesetUrlImpl.js +131 -0
  445. package/lib/esm/RealityDataSourceTilesetUrlImpl.js.map +1 -0
  446. package/lib/esm/SheetViewState.js +4 -0
  447. package/lib/esm/SheetViewState.js.map +1 -1
  448. package/lib/esm/ViewState.d.ts +8 -0
  449. package/lib/esm/ViewState.d.ts.map +1 -1
  450. package/lib/esm/ViewState.js +1 -1
  451. package/lib/esm/ViewState.js.map +1 -1
  452. package/lib/esm/Viewport.d.ts +30 -12
  453. package/lib/esm/Viewport.d.ts.map +1 -1
  454. package/lib/esm/Viewport.js +43 -1
  455. package/lib/esm/Viewport.js.map +1 -1
  456. package/lib/esm/core-frontend.d.ts +6 -4
  457. package/lib/esm/core-frontend.d.ts.map +1 -1
  458. package/lib/esm/core-frontend.js +6 -4
  459. package/lib/esm/core-frontend.js.map +1 -1
  460. package/lib/esm/extension/Extension.d.ts +48 -0
  461. package/lib/esm/extension/Extension.d.ts.map +1 -0
  462. package/lib/esm/extension/Extension.js +15 -0
  463. package/lib/esm/extension/Extension.js.map +1 -0
  464. package/lib/esm/extension/ExtensionAdmin.d.ts +64 -0
  465. package/lib/esm/extension/ExtensionAdmin.d.ts.map +1 -0
  466. package/lib/esm/extension/ExtensionAdmin.js +102 -0
  467. package/lib/esm/extension/ExtensionAdmin.js.map +1 -0
  468. package/lib/esm/extension/ExtensionHost.d.ts +23 -0
  469. package/lib/esm/extension/ExtensionHost.d.ts.map +1 -0
  470. package/lib/esm/extension/ExtensionHost.js +22 -0
  471. package/lib/esm/extension/ExtensionHost.js.map +1 -0
  472. package/lib/esm/extension/ExtensionImpl.d.ts +21 -0
  473. package/lib/esm/extension/ExtensionImpl.d.ts.map +1 -0
  474. package/lib/esm/extension/ExtensionImpl.js +40 -0
  475. package/lib/esm/extension/ExtensionImpl.js.map +1 -0
  476. package/lib/esm/extension/ExtensionLoader.d.ts +26 -0
  477. package/lib/esm/extension/ExtensionLoader.d.ts.map +1 -0
  478. package/lib/esm/extension/ExtensionLoader.js +9 -0
  479. package/lib/esm/extension/ExtensionLoader.js.map +1 -0
  480. package/lib/esm/extension/ExtensionRuntime.d.ts +5 -0
  481. package/lib/esm/extension/ExtensionRuntime.d.ts.map +1 -0
  482. package/lib/esm/extension/ExtensionRuntime.js +84 -0
  483. package/lib/esm/extension/ExtensionRuntime.js.map +1 -0
  484. package/lib/esm/extension/extensions.d.ts +19 -0
  485. package/lib/esm/extension/extensions.d.ts.map +1 -0
  486. package/lib/esm/extension/extensions.js +24 -0
  487. package/lib/esm/extension/extensions.js.map +1 -0
  488. package/lib/esm/quantity-formatting/BasicUnitsProvider.d.ts +2 -2
  489. package/lib/esm/quantity-formatting/BasicUnitsProvider.d.ts.map +1 -1
  490. package/lib/esm/quantity-formatting/BasicUnitsProvider.js +48 -44
  491. package/lib/esm/quantity-formatting/BasicUnitsProvider.js.map +1 -1
  492. package/lib/esm/quantity-formatting/QuantityFormatter.d.ts +90 -80
  493. package/lib/esm/quantity-formatting/QuantityFormatter.d.ts.map +1 -1
  494. package/lib/esm/quantity-formatting/QuantityFormatter.js +85 -42
  495. package/lib/esm/quantity-formatting/QuantityFormatter.js.map +1 -1
  496. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.d.ts +54 -0
  497. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.d.ts.map +1 -0
  498. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.js +26 -0
  499. package/lib/esm/quantity-formatting/QuantityTypesEditorSpecs.js.map +1 -0
  500. package/lib/esm/quantity-formatting/UnitsData.d.ts +11 -0
  501. package/lib/esm/quantity-formatting/UnitsData.d.ts.map +1 -0
  502. package/lib/esm/quantity-formatting/UnitsData.js +56 -0
  503. package/lib/esm/quantity-formatting/UnitsData.js.map +1 -0
  504. package/lib/esm/render/GraphicBranch.d.ts +2 -0
  505. package/lib/esm/render/GraphicBranch.d.ts.map +1 -1
  506. package/lib/esm/render/GraphicBranch.js.map +1 -1
  507. package/lib/esm/render/ParticleCollectionBuilder.d.ts.map +1 -1
  508. package/lib/esm/render/ParticleCollectionBuilder.js +17 -10
  509. package/lib/esm/render/ParticleCollectionBuilder.js.map +1 -1
  510. package/lib/esm/render/RenderPlanarClassifier.d.ts +1 -1
  511. package/lib/esm/render/RenderPlanarClassifier.d.ts.map +1 -1
  512. package/lib/esm/render/RenderPlanarClassifier.js.map +1 -1
  513. package/lib/esm/render/RenderSystem.d.ts +12 -7
  514. package/lib/esm/render/RenderSystem.d.ts.map +1 -1
  515. package/lib/esm/render/RenderSystem.js +25 -20
  516. package/lib/esm/render/RenderSystem.js.map +1 -1
  517. package/lib/esm/render/RenderTarget.d.ts +4 -4
  518. package/lib/esm/render/RenderTarget.d.ts.map +1 -1
  519. package/lib/esm/render/RenderTarget.js.map +1 -1
  520. package/lib/esm/render/Scene.d.ts.map +1 -1
  521. package/lib/esm/render/Scene.js.map +1 -1
  522. package/lib/esm/render/primitives/EdgeParams.d.ts.map +1 -1
  523. package/lib/esm/render/primitives/EdgeParams.js +3 -1
  524. package/lib/esm/render/primitives/EdgeParams.js.map +1 -1
  525. package/lib/esm/render/primitives/PolylineParams.d.ts.map +1 -1
  526. package/lib/esm/render/primitives/PolylineParams.js +11 -6
  527. package/lib/esm/render/primitives/PolylineParams.js.map +1 -1
  528. package/lib/esm/render/primitives/VertexKey.d.ts +11 -8
  529. package/lib/esm/render/primitives/VertexKey.d.ts.map +1 -1
  530. package/lib/esm/render/primitives/VertexKey.js +24 -6
  531. package/lib/esm/render/primitives/VertexKey.js.map +1 -1
  532. package/lib/esm/render/primitives/VertexTable.d.ts +15 -2
  533. package/lib/esm/render/primitives/VertexTable.d.ts.map +1 -1
  534. package/lib/esm/render/primitives/VertexTable.js +274 -109
  535. package/lib/esm/render/primitives/VertexTable.js.map +1 -1
  536. package/lib/esm/render/primitives/geometry/GeometryAccumulator.d.ts.map +1 -1
  537. package/lib/esm/render/primitives/geometry/GeometryAccumulator.js +23 -11
  538. package/lib/esm/render/primitives/geometry/GeometryAccumulator.js.map +1 -1
  539. package/lib/esm/render/primitives/mesh/MeshBuilder.d.ts +4 -6
  540. package/lib/esm/render/primitives/mesh/MeshBuilder.d.ts.map +1 -1
  541. package/lib/esm/render/primitives/mesh/MeshBuilder.js +17 -14
  542. package/lib/esm/render/primitives/mesh/MeshBuilder.js.map +1 -1
  543. package/lib/esm/render/primitives/mesh/MeshBuilderMap.d.ts.map +1 -1
  544. package/lib/esm/render/primitives/mesh/MeshBuilderMap.js +12 -1
  545. package/lib/esm/render/primitives/mesh/MeshBuilderMap.js.map +1 -1
  546. package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts +45 -28
  547. package/lib/esm/render/primitives/mesh/MeshPrimitives.d.ts.map +1 -1
  548. package/lib/esm/render/primitives/mesh/MeshPrimitives.js +108 -144
  549. package/lib/esm/render/primitives/mesh/MeshPrimitives.js.map +1 -1
  550. package/lib/esm/render/primitives/mesh/RealityMeshPrimitive.d.ts +17 -2
  551. package/lib/esm/render/primitives/mesh/RealityMeshPrimitive.d.ts.map +1 -1
  552. package/lib/esm/render/primitives/mesh/RealityMeshPrimitive.js +39 -2
  553. package/lib/esm/render/primitives/mesh/RealityMeshPrimitive.js.map +1 -1
  554. package/lib/esm/render/webgl/BackgroundMapDrape.js +1 -1
  555. package/lib/esm/render/webgl/BackgroundMapDrape.js.map +1 -1
  556. package/lib/esm/render/webgl/BranchState.d.ts +2 -0
  557. package/lib/esm/render/webgl/BranchState.d.ts.map +1 -1
  558. package/lib/esm/render/webgl/BranchState.js +5 -3
  559. package/lib/esm/render/webgl/BranchState.js.map +1 -1
  560. package/lib/esm/render/webgl/CachedGeometry.d.ts +6 -0
  561. package/lib/esm/render/webgl/CachedGeometry.d.ts.map +1 -1
  562. package/lib/esm/render/webgl/CachedGeometry.js +6 -0
  563. package/lib/esm/render/webgl/CachedGeometry.js.map +1 -1
  564. package/lib/esm/render/webgl/DrawCommand.js +1 -1
  565. package/lib/esm/render/webgl/DrawCommand.js.map +1 -1
  566. package/lib/esm/render/webgl/Graphic.d.ts +5 -3
  567. package/lib/esm/render/webgl/Graphic.d.ts.map +1 -1
  568. package/lib/esm/render/webgl/Graphic.js +7 -2
  569. package/lib/esm/render/webgl/Graphic.js.map +1 -1
  570. package/lib/esm/render/webgl/PlanarClassifier.d.ts +4 -1
  571. package/lib/esm/render/webgl/PlanarClassifier.d.ts.map +1 -1
  572. package/lib/esm/render/webgl/PlanarClassifier.js +22 -9
  573. package/lib/esm/render/webgl/PlanarClassifier.js.map +1 -1
  574. package/lib/esm/render/webgl/PlanarTextureProjection.d.ts +2 -2
  575. package/lib/esm/render/webgl/PlanarTextureProjection.d.ts.map +1 -1
  576. package/lib/esm/render/webgl/PlanarTextureProjection.js +5 -3
  577. package/lib/esm/render/webgl/PlanarTextureProjection.js.map +1 -1
  578. package/lib/esm/render/webgl/RealityMesh.d.ts +31 -11
  579. package/lib/esm/render/webgl/RealityMesh.d.ts.map +1 -1
  580. package/lib/esm/render/webgl/RealityMesh.js +155 -52
  581. package/lib/esm/render/webgl/RealityMesh.js.map +1 -1
  582. package/lib/esm/render/webgl/RenderCommands.d.ts.map +1 -1
  583. package/lib/esm/render/webgl/RenderCommands.js +4 -0
  584. package/lib/esm/render/webgl/RenderCommands.js.map +1 -1
  585. package/lib/esm/render/webgl/SceneCompositor.d.ts +3 -0
  586. package/lib/esm/render/webgl/SceneCompositor.d.ts.map +1 -1
  587. package/lib/esm/render/webgl/SceneCompositor.js +45 -19
  588. package/lib/esm/render/webgl/SceneCompositor.js.map +1 -1
  589. package/lib/esm/render/webgl/ShaderBuilder.d.ts +8 -7
  590. package/lib/esm/render/webgl/ShaderBuilder.d.ts.map +1 -1
  591. package/lib/esm/render/webgl/ShaderBuilder.js +12 -5
  592. package/lib/esm/render/webgl/ShaderBuilder.js.map +1 -1
  593. package/lib/esm/render/webgl/ShaderProgram.d.ts +1 -0
  594. package/lib/esm/render/webgl/ShaderProgram.d.ts.map +1 -1
  595. package/lib/esm/render/webgl/ShaderProgram.js +1 -0
  596. package/lib/esm/render/webgl/ShaderProgram.js.map +1 -1
  597. package/lib/esm/render/webgl/System.d.ts +9 -9
  598. package/lib/esm/render/webgl/System.d.ts.map +1 -1
  599. package/lib/esm/render/webgl/System.js +6 -6
  600. package/lib/esm/render/webgl/System.js.map +1 -1
  601. package/lib/esm/render/webgl/Target.d.ts.map +1 -1
  602. package/lib/esm/render/webgl/Target.js.map +1 -1
  603. package/lib/esm/render/webgl/VertexLUT.d.ts +2 -1
  604. package/lib/esm/render/webgl/VertexLUT.d.ts.map +1 -1
  605. package/lib/esm/render/webgl/VertexLUT.js +4 -3
  606. package/lib/esm/render/webgl/VertexLUT.js.map +1 -1
  607. package/lib/esm/render/webgl/glsl/Color.js +1 -1
  608. package/lib/esm/render/webgl/glsl/Color.js.map +1 -1
  609. package/lib/esm/render/webgl/glsl/Decode.d.ts +6 -0
  610. package/lib/esm/render/webgl/glsl/Decode.d.ts.map +1 -1
  611. package/lib/esm/render/webgl/glsl/Decode.js +17 -0
  612. package/lib/esm/render/webgl/glsl/Decode.js.map +1 -1
  613. package/lib/esm/render/webgl/glsl/Edge.d.ts.map +1 -1
  614. package/lib/esm/render/webgl/glsl/Edge.js +15 -6
  615. package/lib/esm/render/webgl/glsl/Edge.js.map +1 -1
  616. package/lib/esm/render/webgl/glsl/PlanarClassification.js +1 -1
  617. package/lib/esm/render/webgl/glsl/PlanarClassification.js.map +1 -1
  618. package/lib/esm/render/webgl/glsl/PointString.d.ts.map +1 -1
  619. package/lib/esm/render/webgl/glsl/PointString.js +1 -1
  620. package/lib/esm/render/webgl/glsl/PointString.js.map +1 -1
  621. package/lib/esm/render/webgl/glsl/Polyline.d.ts +2 -2
  622. package/lib/esm/render/webgl/glsl/Polyline.d.ts.map +1 -1
  623. package/lib/esm/render/webgl/glsl/Polyline.js +24 -9
  624. package/lib/esm/render/webgl/glsl/Polyline.js.map +1 -1
  625. package/lib/esm/render/webgl/glsl/RealityMesh.d.ts.map +1 -1
  626. package/lib/esm/render/webgl/glsl/RealityMesh.js +103 -28
  627. package/lib/esm/render/webgl/glsl/RealityMesh.js.map +1 -1
  628. package/lib/esm/render/webgl/glsl/Surface.d.ts.map +1 -1
  629. package/lib/esm/render/webgl/glsl/Surface.js +18 -19
  630. package/lib/esm/render/webgl/glsl/Surface.js.map +1 -1
  631. package/lib/esm/render/webgl/glsl/Thematic.d.ts.map +1 -1
  632. package/lib/esm/render/webgl/glsl/Thematic.js +1 -6
  633. package/lib/esm/render/webgl/glsl/Thematic.js.map +1 -1
  634. package/lib/esm/render/webgl/glsl/Vertex.d.ts.map +1 -1
  635. package/lib/esm/render/webgl/glsl/Vertex.js +32 -15
  636. package/lib/esm/render/webgl/glsl/Vertex.js.map +1 -1
  637. package/lib/esm/tile/ClassifierTileTree.d.ts +4 -2
  638. package/lib/esm/tile/ClassifierTileTree.d.ts.map +1 -1
  639. package/lib/esm/tile/ClassifierTileTree.js +32 -17
  640. package/lib/esm/tile/ClassifierTileTree.js.map +1 -1
  641. package/lib/esm/tile/GltfReader.d.ts +22 -3
  642. package/lib/esm/tile/GltfReader.d.ts.map +1 -1
  643. package/lib/esm/tile/GltfReader.js +215 -48
  644. package/lib/esm/tile/GltfReader.js.map +1 -1
  645. package/lib/esm/tile/OPCFormatInterpreter.d.ts +22 -0
  646. package/lib/esm/tile/OPCFormatInterpreter.d.ts.map +1 -0
  647. package/lib/esm/tile/OPCFormatInterpreter.js +88 -0
  648. package/lib/esm/tile/OPCFormatInterpreter.js.map +1 -0
  649. package/lib/esm/tile/PntsReader.d.ts +1 -1
  650. package/lib/esm/tile/PntsReader.d.ts.map +1 -1
  651. package/lib/esm/tile/PntsReader.js +154 -39
  652. package/lib/esm/tile/PntsReader.js.map +1 -1
  653. package/lib/esm/tile/PrimaryTileTree.d.ts +18 -2
  654. package/lib/esm/tile/PrimaryTileTree.d.ts.map +1 -1
  655. package/lib/esm/tile/PrimaryTileTree.js +51 -2
  656. package/lib/esm/tile/PrimaryTileTree.js.map +1 -1
  657. package/lib/esm/tile/RealityModelTileTree.d.ts +24 -3
  658. package/lib/esm/tile/RealityModelTileTree.d.ts.map +1 -1
  659. package/lib/esm/tile/RealityModelTileTree.js +36 -12
  660. package/lib/esm/tile/RealityModelTileTree.js.map +1 -1
  661. package/lib/esm/tile/RealityTile.d.ts +16 -2
  662. package/lib/esm/tile/RealityTile.d.ts.map +1 -1
  663. package/lib/esm/tile/RealityTile.js +32 -0
  664. package/lib/esm/tile/RealityTile.js.map +1 -1
  665. package/lib/esm/tile/RealityTileDrawArgs.d.ts +4 -1
  666. package/lib/esm/tile/RealityTileDrawArgs.d.ts.map +1 -1
  667. package/lib/esm/tile/RealityTileDrawArgs.js +3 -1
  668. package/lib/esm/tile/RealityTileDrawArgs.js.map +1 -1
  669. package/lib/esm/tile/RealityTileLoader.d.ts +7 -4
  670. package/lib/esm/tile/RealityTileLoader.d.ts.map +1 -1
  671. package/lib/esm/tile/RealityTileLoader.js +19 -5
  672. package/lib/esm/tile/RealityTileLoader.js.map +1 -1
  673. package/lib/esm/tile/RealityTileTree.d.ts +4 -1
  674. package/lib/esm/tile/RealityTileTree.d.ts.map +1 -1
  675. package/lib/esm/tile/RealityTileTree.js +13 -5
  676. package/lib/esm/tile/RealityTileTree.js.map +1 -1
  677. package/lib/esm/tile/ThreeDTileFormatInterpreter.d.ts +52 -0
  678. package/lib/esm/tile/ThreeDTileFormatInterpreter.d.ts.map +1 -0
  679. package/lib/esm/tile/ThreeDTileFormatInterpreter.js +175 -0
  680. package/lib/esm/tile/ThreeDTileFormatInterpreter.js.map +1 -0
  681. package/lib/esm/tile/TileDrawArgs.d.ts +2 -0
  682. package/lib/esm/tile/TileDrawArgs.d.ts.map +1 -1
  683. package/lib/esm/tile/TileDrawArgs.js +5 -0
  684. package/lib/esm/tile/TileDrawArgs.js.map +1 -1
  685. package/lib/esm/tile/TileGeometryCollector.d.ts +80 -0
  686. package/lib/esm/tile/TileGeometryCollector.d.ts.map +1 -0
  687. package/lib/esm/tile/TileGeometryCollector.js +67 -0
  688. package/lib/esm/tile/TileGeometryCollector.js.map +1 -0
  689. package/lib/esm/tile/TileTree.d.ts +7 -1
  690. package/lib/esm/tile/TileTree.d.ts.map +1 -1
  691. package/lib/esm/tile/TileTree.js +7 -0
  692. package/lib/esm/tile/TileTree.js.map +1 -1
  693. package/lib/esm/tile/TileTreeReference.d.ts +26 -1
  694. package/lib/esm/tile/TileTreeReference.d.ts.map +1 -1
  695. package/lib/esm/tile/TileTreeReference.js +42 -2
  696. package/lib/esm/tile/TileTreeReference.js.map +1 -1
  697. package/lib/esm/tile/internal.d.ts +4 -0
  698. package/lib/esm/tile/internal.d.ts.map +1 -1
  699. package/lib/esm/tile/internal.js +4 -0
  700. package/lib/esm/tile/internal.js.map +1 -1
  701. package/lib/esm/tile/map/BingElevation.d.ts +2 -16
  702. package/lib/esm/tile/map/BingElevation.d.ts.map +1 -1
  703. package/lib/esm/tile/map/BingElevation.js +1 -63
  704. package/lib/esm/tile/map/BingElevation.js.map +1 -1
  705. package/lib/esm/tile/map/CesiumTerrainProvider.js +2 -2
  706. package/lib/esm/tile/map/CesiumTerrainProvider.js.map +1 -1
  707. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts +5 -3
  708. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.d.ts.map +1 -1
  709. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js +46 -13
  710. package/lib/esm/tile/map/ImageryProviders/ArcGISMapLayerImageryProvider.js.map +1 -1
  711. package/lib/esm/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts +2 -2
  712. package/lib/esm/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.d.ts.map +1 -1
  713. package/lib/esm/tile/map/ImageryProviders/AzureMapsLayerImageryProvider.js.map +1 -1
  714. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.d.ts +2 -2
  715. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.d.ts.map +1 -1
  716. package/lib/esm/tile/map/ImageryProviders/BingImageryProvider.js.map +1 -1
  717. package/lib/esm/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts +2 -2
  718. package/lib/esm/tile/map/ImageryProviders/MapBoxLayerImageryProvider.d.ts.map +1 -1
  719. package/lib/esm/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js +4 -3
  720. package/lib/esm/tile/map/ImageryProviders/MapBoxLayerImageryProvider.js.map +1 -1
  721. package/lib/esm/tile/map/ImageryProviders/TileUrlImageryProvider.d.ts +2 -2
  722. package/lib/esm/tile/map/ImageryProviders/TileUrlImageryProvider.d.ts.map +1 -1
  723. package/lib/esm/tile/map/ImageryProviders/TileUrlImageryProvider.js.map +1 -1
  724. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts +2 -2
  725. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.d.ts.map +1 -1
  726. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js +1 -1
  727. package/lib/esm/tile/map/ImageryProviders/WmsMapLayerImageryProvider.js.map +1 -1
  728. package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts +2 -2
  729. package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.d.ts.map +1 -1
  730. package/lib/esm/tile/map/ImageryProviders/WmtsMapLayerImageryProvider.js.map +1 -1
  731. package/lib/esm/tile/map/ImageryTileTree.d.ts +2 -3
  732. package/lib/esm/tile/map/ImageryTileTree.d.ts.map +1 -1
  733. package/lib/esm/tile/map/ImageryTileTree.js +4 -3
  734. package/lib/esm/tile/map/ImageryTileTree.js.map +1 -1
  735. package/lib/esm/tile/map/MapFeatureInfo.d.ts +26 -0
  736. package/lib/esm/tile/map/MapFeatureInfo.d.ts.map +1 -0
  737. package/lib/esm/tile/map/MapFeatureInfo.js +15 -0
  738. package/lib/esm/tile/map/MapFeatureInfo.js.map +1 -0
  739. package/lib/esm/tile/map/MapLayerFormatRegistry.d.ts +4 -4
  740. package/lib/esm/tile/map/MapLayerFormatRegistry.d.ts.map +1 -1
  741. package/lib/esm/tile/map/MapLayerFormatRegistry.js.map +1 -1
  742. package/lib/esm/tile/map/MapLayerImageryFormats.d.ts +3 -3
  743. package/lib/esm/tile/map/MapLayerImageryFormats.d.ts.map +1 -1
  744. package/lib/esm/tile/map/MapLayerImageryFormats.js.map +1 -1
  745. package/lib/esm/tile/map/MapLayerImageryProvider.d.ts +5 -4
  746. package/lib/esm/tile/map/MapLayerImageryProvider.d.ts.map +1 -1
  747. package/lib/esm/tile/map/MapLayerImageryProvider.js +5 -1
  748. package/lib/esm/tile/map/MapLayerImageryProvider.js.map +1 -1
  749. package/lib/esm/tile/map/MapLayerSources.d.ts +2 -2
  750. package/lib/esm/tile/map/MapLayerSources.d.ts.map +1 -1
  751. package/lib/esm/tile/map/MapLayerSources.js +6 -4
  752. package/lib/esm/tile/map/MapLayerSources.js.map +1 -1
  753. package/lib/esm/tile/map/MapLayerTileTreeReference.d.ts +10 -2
  754. package/lib/esm/tile/map/MapLayerTileTreeReference.d.ts.map +1 -1
  755. package/lib/esm/tile/map/MapLayerTileTreeReference.js +25 -3
  756. package/lib/esm/tile/map/MapLayerTileTreeReference.js.map +1 -1
  757. package/lib/esm/tile/map/MapTile.d.ts +12 -10
  758. package/lib/esm/tile/map/MapTile.d.ts.map +1 -1
  759. package/lib/esm/tile/map/MapTile.js +60 -39
  760. package/lib/esm/tile/map/MapTile.js.map +1 -1
  761. package/lib/esm/tile/map/MapTileLoader.d.ts +2 -1
  762. package/lib/esm/tile/map/MapTileLoader.d.ts.map +1 -1
  763. package/lib/esm/tile/map/MapTileLoader.js +4 -1
  764. package/lib/esm/tile/map/MapTileLoader.js.map +1 -1
  765. package/lib/esm/tile/map/MapTileTree.d.ts +18 -8
  766. package/lib/esm/tile/map/MapTileTree.d.ts.map +1 -1
  767. package/lib/esm/tile/map/MapTileTree.js +150 -63
  768. package/lib/esm/tile/map/MapTileTree.js.map +1 -1
  769. package/lib/esm/tile/map/MapTiledGraphicsProvider.d.ts.map +1 -1
  770. package/lib/esm/tile/map/MapTiledGraphicsProvider.js +2 -2
  771. package/lib/esm/tile/map/MapTiledGraphicsProvider.js.map +1 -1
  772. package/lib/esm/tools/ToolAdmin.d.ts +2 -3
  773. package/lib/esm/tools/ToolAdmin.d.ts.map +1 -1
  774. package/lib/esm/tools/ToolAdmin.js +8 -3
  775. package/lib/esm/tools/ToolAdmin.js.map +1 -1
  776. package/lib/esm/tools/ViewTool.d.ts +4 -4
  777. package/lib/esm/tools/ViewTool.d.ts.map +1 -1
  778. package/lib/esm/tools/ViewTool.js +1 -1
  779. package/lib/esm/tools/ViewTool.js.map +1 -1
  780. package/package.json +22 -20
  781. package/lib/cjs/tile/DracoDecoder.d.ts +0 -20
  782. package/lib/cjs/tile/DracoDecoder.d.ts.map +0 -1
  783. package/lib/cjs/tile/DracoDecoder.js +0 -169
  784. package/lib/cjs/tile/DracoDecoder.js.map +0 -1
  785. package/lib/esm/tile/DracoDecoder.d.ts +0 -20
  786. package/lib/esm/tile/DracoDecoder.d.ts.map +0 -1
  787. package/lib/esm/tile/DracoDecoder.js +0 -165
  788. package/lib/esm/tile/DracoDecoder.js.map +0 -1
  789. package/lib/public/assets/approximateTerrainHeights.json +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"TileDrawArgs.js","sourceRoot":"","sources":["../../../src/tile/TileDrawArgs.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,wDAAsI;AACtI,oDAA6G;AAE7G,2DAAwD;AAOxD,gDAA6C;AAG7C,MAAM,YAAY,GAAG,IAAI,uBAAO,EAAE,CAAC;AACnC,MAAM,YAAY,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;AACtC,MAAM,cAAc,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;AACxC,MAAM,aAAa,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC3C,MAAM,aAAa,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC3C,MAAM,eAAe,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;AAoClD;;;;;GAKG;AACH,MAAa,YAAY;IAiLvB,kBAAkB;IAClB,YAAmB,MAAyB;QAvK5C,2CAA2C;QAC3B,aAAQ,GAAkB,IAAI,6BAAa,EAAE,CAAC;QAiB9D,oIAAoI;QACpH,eAAU,GAAG,IAAI,GAAG,EAAQ,CAAC;QAqJ3C,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,OAAO,EAAE,GAAG,EAAE,iBAAiB,EAAE,UAAU,EAAE,2BAA2B,EAAE,kBAAkB,EAAE,GAAG,MAAM,CAAC;QAChI,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QACf,IAAI,CAAC,mBAAmB,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACrD,IAAI,CAAC,kBAAkB,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACpD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,wBAAwB,CAAC;QAChE,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,aAAa,CAAC;QAE1C,kHAAkH;QAClH,IAAI,SAAS,KAAK,UAAU,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,YAAY;YACjG,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAE/B,IAAI,CAAC,QAAQ,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QACtD,IAAI,CAAC,QAAQ,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;QACtD,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC;QAEzC,IAAI,CAAC,YAAY,GAAG,OAAO,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,cAAc,GAAG,IAAI,2BAAa,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE,CAAC,CAAC;QAExE,IAAI,CAAC,gBAAgB,GAAG,OAAO,CAAC,2BAA2B,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC1E,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,uBAAuB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE3D,4EAA4E;QAC5E,IAAI,OAAO,CAAC,SAAS,CAAC,UAAU,IAAI,KAAK,KAAK,iBAAiB,CAAC,UAAU,IAAI,SAAS,KAAK,UAAU,EAAE;YACtG,MAAM,gBAAgB,GAAG,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,YAAY,CAAC;YACvF,IAAI,CAAC,QAAQ,GAAG,SAAS,KAAK,gBAAgB,CAAC,CAAC,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;SAClG;QAED,IAAI,CAAC,2BAA2B,GAAG,2BAA2B,CAAC;QAC/D,IAAI,OAAO,CAAC,QAAQ,CAAC,UAAU;YAC7B,IAAI,CAAC,gBAAgB,GAAG,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAC,yBAAW,CAAC,KAAK,CAAC,CAAC,WAAW,CAAC;QAErF,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACjE,CAAC;IArLD,mFAAmF;IACnF,IAAW,iBAAiB,KAAwB,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,CAAC;IAC7F,sFAAsF;IACtF,IAAW,kBAAkB,KAA6C,OAAO,IAAI,CAAC,QAAQ,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAUpH,kHAAkH;IAC3G,YAAY,CAAC,IAAU;QAC5B,MAAM,kBAAkB,GAAG,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,CAAC;QACjE,IAAI,SAAS,KAAK,kBAAkB;YAClC,OAAO,kBAAkB,CAAC;QAE5B,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,uGAAuG;QAChJ,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAExC,MAAM,aAAa,GAAG,IAAI,CAAC,sCAAsC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAClF,OAAO,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;IACnG,CAAC;IAED,kHAAkH;IAC1G,0BAA0B,CAAC,IAAU;QAC3C,MAAM,qBAAqB,GAAG,IAAI,CAAC,wBAAwB,EAAE,CAAC;QAC9D,IAAI,CAAC,qBAAqB;YACxB,OAAO,SAAS,CAAC;QAEnB,8JAA8J;QAC9J,MAAM,UAAU,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,oBAAoB,CAAC,wBAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,QAAQ,EAAE,eAAe,CAAC,EAAE,eAAe,CAAC,CAAC;QAClJ,aAAa,CAAC,OAAO,EAAE,CAAC;QACxB,aAAa,CAAC,OAAO,EAAE,CAAC;QAExB,IAAI,SAAS,GAAG,KAAK,CAAC;QACtB,KAAK,MAAM,MAAM,IAAI,qBAAqB,EAAE;YAC1C,MAAM,UAAU,GAAG,UAAU,CAAC,eAAe,CAAC,MAAM,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;YACzE,IAAI,UAAU,CAAC,CAAC,GAAG,GAAG,EAAE;gBACtB,SAAS,GAAG,IAAI,CAAC;gBACjB,MAAM;aACP;YAED,aAAa,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACnD,aAAa,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;SACpD;QACD,IAAI,SAAS;YACX,OAAO,SAAS,CAAC;QAEnB,OAAO,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;IACxI,CAAC;IAED,gHAAgH;IACzG,kCAAkC,CAAC,IAAU;QAClD,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,uGAAuG;QAChJ,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAExC,MAAM,aAAa,GAAG,IAAI,CAAC,sCAAsC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAClF,OAAO,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;IAC1F,CAAC;IAED;;OAEG;IACO,sCAAsC,CAAC,MAAe,EAAE,MAAc;QAC9E,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,UAAU,IAAI,IAAI,CAAC,gBAAgB,EAAE;YAClG,MAAM,OAAO,GAAG,wBAAQ,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YACvE,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;YACpD,mHAAmH;YACnH,IAAI,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,MAAM,EAAE;gBACtC,MAAM,GAAG,IAAI,CAAC,gBAAgB,CAAC;aAChC;iBAAM;gBACP,uCAAuC;gBACrC,MAAM,KAAK,GAAG,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;gBAEzE,IAAI,KAAK,EAAE,EAAG,8CAA8C;oBAC1D,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;oBAC3B,MAAM,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;iBAC1B;aACF;SACF;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;QACpF,MAAM,OAAO,GAAG,IAAI,uBAAO,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QAChE,OAAO,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC,CAAC;IAC9J,CAAC;IAED,wDAAwD;IACjD,iBAAiB,CAAC,KAAc;QACrC,MAAM,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;QAC1E,MAAM,MAAM,GAAG,gBAAgB,CAAC,eAAe,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,YAAY,CAAE,CAAC;QAC3E,MAAM,MAAM,GAAG,gBAAgB,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC;QAEvD,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;QACpF,MAAM,OAAO,GAAG,IAAI,uBAAO,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QAChE,MAAM,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC,CAAC;QAC3K,OAAO,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC;IAC/D,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,IAAU;QAC/B,OAAO,IAAI,CAAC,eAAe,EAAE,CAAC;IAChC,CAAC;IAED,mEAAmE;IACnE,IAAW,aAAa;QACtB,OAAO,IAAI,CAAC,cAAc,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC;IAC9F,CAAC;IAED,mFAAmF;IACnF,IAAW,cAAc;QACvB,OAAO,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC;IAC1C,CAAC;IAEO,2BAA2B;QACjC,oFAAoF;QACpF,MAAM,EAAE,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,yBAAS,CAAC,cAAc,EAAE,CAAC,CAAC;QAC9G,MAAM,KAAK,GAAG,EAAE,CAAC;QACjB,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC;QAC9C,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC;QAC9C,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC;QAC9C,IAAI,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,wBAAQ,CAAC,mBAAmB,IAAI,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,wBAAQ,CAAC,mBAAmB;YAChI,OAAO,CAAC,CAAC;QACX,wIAAwI;QACxI,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;QAC7C,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,IAAI,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;YACvB,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SACtC;aAAM;YACL,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SACtC;QACD,IAAI,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,EAAE;YAC7B,IAAI,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5C;aAAM;YACL,IAAI,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5C;QACD,IAAI,IAAI,KAAK,IAAI;YACf,OAAO,KAAK,CAAC,IAAI,CAAC,CAAC;QACrB,OAAO,CAAC,CAAC;IACX,CAAC;IAyCD;;;OAGG;IACH,IAAW,gBAAgB,KAAa,OAAO,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAExF,gBAAgB;IACT,aAAa,CAAC,IAAU,IAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IAEhG,gBAAgB;IACT,aAAa,CAAC,IAAU;QAC7B,IAAI,KAAK,GAAY,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC;QACpD,IAAI,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YAClB,6JAA6J;YAC7J,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;SAChC;QAED,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAClD,OAAO,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IAC9C,CAAC;IAED,gBAAgB;IAChB,IAAW,IAAI;QACb,OAAO,SAAS,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC;IAChF,CAAC;IAED;;;;OAIG;IACI,qBAAqB,CAAC,QAAmC;QAC9D,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,uCAAyB,CAAC,KAAK,CAAC,IAAI,CAAC,mBAAmB,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;IACvI,CAAC;IAED,kFAAkF;IAClF,IAAW,kBAAkB;QAC3B,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,gBAAgB;IACT,eAAe;QACpB,OAAO,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACnD,CAAC;IAED,gBAAgB;IACR,qBAAqB,CAAC,QAAuB;;QACnD,IAAI,QAAQ,CAAC,OAAO;YAClB,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAG;YACX,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM;YACxB,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,iBAAiB,EAAE,MAAA,IAAI,CAAC,gBAAgB,mCAAI,IAAI,CAAC,KAAK;YACtD,kBAAkB,EAAE,IAAI,CAAC,kBAAkB;YAC3C,KAAK,EAAE,IAAI,CAAC,kBAAkB;SAC/B,CAAC;QAEF,IAAI,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QAC9E,IAAI,SAAS,KAAK,IAAI,CAAC,wBAAwB;YAC7C,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,4BAA4B,CAAC,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAE3G,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,iDAAiD;IAC1C,YAAY;QACjB,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,uEAAuE;IAChE,oBAAoB,CAAC,WAA4B,EAAE,QAAuB;QAC/E,MAAM,MAAM,GAAG,IAAI,CAAC,qBAAqB,CAAC,QAAQ,CAAC,CAAC;QACpD,IAAI,SAAS,KAAK,MAAM;YACtB,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,WAAW,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC;IACxF,CAAC;IAED,4JAA4J;IACrJ,aAAa,CAAC,IAAU;QAC7B,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACvC,CAAC;IAED,mEAAmE;IAC5D,mBAAmB;QACxB,IAAI,CAAC,OAAO,CAAC,mBAAmB,EAAE,CAAC;IACrC,CAAC;IAED,oVAAoV;IAC7U,QAAQ,CAAC,IAAU;QACxB,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;IACzD,CAAC;IAED;;OAEG;IACI,SAAS,CAAC,IAAU;QACzB,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACI,oBAAoB,CAAC,MAAc,IAAU,CAAC;IAErD,eAAe;IACf,IAAW,4BAA4B,KAAyB,OAAO,SAAS,CAAC,CAAC,CAAC;CACpF;AApUD,oCAoUC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { BeTimePoint } from \"@itwin/core-bentley\";\r\nimport { ClipVector, Geometry, Map4d, Matrix4d, Point3d, Point4d, Range1d, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { FeatureAppearanceProvider, FrustumPlanes, HiddenLine, ViewFlagOverrides } from \"@itwin/core-common\";\r\nimport { FeatureSymbology } from \"../render/FeatureSymbology\";\r\nimport { GraphicBranch } from \"../render/GraphicBranch\";\r\nimport { RenderClipVolume } from \"../render/RenderClipVolume\";\r\nimport { RenderGraphic } from \"../render/RenderGraphic\";\r\nimport { RenderPlanarClassifier } from \"../render/RenderPlanarClassifier\";\r\nimport { RenderTextureDrape } from \"../render/RenderSystem\";\r\nimport { SceneContext } from \"../ViewContext\";\r\nimport { ViewingSpace } from \"../ViewingSpace\";\r\nimport { CoordSystem } from \"../CoordSystem\";\r\nimport { Tile, TileGraphicType, TileTree } from \"./internal\";\r\n\r\nconst scratchRange = new Range3d();\r\nconst scratchPoint = Point3d.create();\r\nconst scratchPoint4d = Point4d.create();\r\nconst scratchXRange = Range1d.createNull();\r\nconst scratchYRange = Range1d.createNull();\r\nconst scratchMatrix4d = Matrix4d.createIdentity();\r\n\r\n/** Parameters used to construct [[TileDrawArgs]].\r\n * @public\r\n */\r\nexport interface TileDrawArgParams {\r\n /** Context for the scene into which the tiles are to be rendered. */\r\n context: SceneContext;\r\n /** Transform to be applied when drawing the tiles. */\r\n location: Transform;\r\n /** The tile tree from which to obtain tiles. */\r\n tree: TileTree;\r\n /** The time at which these args were created. */\r\n now: BeTimePoint;\r\n /** Overrides to apply to the view's [ViewFlags]($common) when drawing the tiles. */\r\n viewFlagOverrides: ViewFlagOverrides;\r\n /** Clip volume used to clip the tiles. */\r\n clipVolume?: RenderClipVolume;\r\n /** True if a tile and its child tiles should not be drawn simultaneously. */\r\n parentsAndChildrenExclusive: boolean;\r\n /** Symbology overrides to apply to the tiles. */\r\n symbologyOverrides: FeatureSymbology.Overrides | undefined;\r\n /** Optionally customizes the view's symbology overrides for the tiles. */\r\n appearanceProvider?: FeatureAppearanceProvider;\r\n /** Optionally overrides the view's hidden line settings. */\r\n hiddenLineSettings?: HiddenLine.Settings;\r\n /** If defined, tiles should be culled if they do not intersect this clip. */\r\n intersectionClip?: ClipVector;\r\n /** If defined, the Id of a node in the scene's [RenderSchedule.Script]($common) that applies a transform to the graphics;\r\n * or \"0xffffffff\" for any node that does *not* apply a transform.\r\n * @internal\r\n */\r\n animationTransformNodeId?: number;\r\n /** If defined, a bounding range in tile tree coordinates outside of which tiles should not be selected. */\r\n boundingRange?: Range3d;\r\n}\r\n/**\r\n * Provides context used when selecting and drawing [[Tile]]s.\r\n * @see [[TileTree.selectTiles]]\r\n * @see [[TileTree.draw]]\r\n * @public\r\n */\r\nexport class TileDrawArgs {\r\n /** Transform to the location in iModel coordinates at which the tiles are to be drawn. */\r\n public readonly location: Transform;\r\n /** The tile tree being drawn. */\r\n public readonly tree: TileTree;\r\n /** Optional clip volume applied to the tiles. */\r\n public clipVolume: RenderClipVolume | undefined;\r\n /** The context in which the tiles will be drawn, exposing, e.g., the [[Viewport]] and accepting [[RenderGraphic]]s to be drawn. */\r\n public readonly context: SceneContext;\r\n /** Describes the viewed volume. */\r\n public viewingSpace: ViewingSpace;\r\n /** Holds the tile graphics to be drawn. */\r\n public readonly graphics: GraphicBranch = new GraphicBranch();\r\n /** @internal */\r\n public readonly now: BeTimePoint;\r\n /** The planes of the viewing frustum, used for frustum culling. */\r\n protected _frustumPlanes?: FrustumPlanes;\r\n /** @internal */\r\n public planarClassifier?: RenderPlanarClassifier;\r\n /** @internal */\r\n public drape?: RenderTextureDrape;\r\n /** Optional clip volume applied to all tiles in the view. */\r\n public readonly viewClip?: ClipVector;\r\n /** True if a tile and its child tiles should not be drawn simultaneously. */\r\n public parentsAndChildrenExclusive: boolean;\r\n /** @internal */\r\n private _appearanceProvider?: FeatureAppearanceProvider;\r\n /** Optional overrides for the view's hidden line settings. */\r\n public hiddenLineSettings?: HiddenLine.Settings;\r\n /** Tiles that we want to draw and that are ready to draw. May not actually be selected, e.g. if sibling tiles are not yet ready. */\r\n public readonly readyTiles = new Set<Tile>();\r\n /** For perspective views, the view-Z of the near plane. */\r\n private readonly _nearFrontCenter?: Point3d;\r\n /** Overrides applied to the view's [ViewFlags]($common) when drawing the tiles. */\r\n public get viewFlagOverrides(): ViewFlagOverrides { return this.graphics.viewFlagOverrides; }\r\n /** If defined, replaces the view's own symbology overrides when drawing the tiles. */\r\n public get symbologyOverrides(): FeatureSymbology.Overrides | undefined { return this.graphics.symbologyOverrides; }\r\n /** If defined, tiles will be culled if they do not intersect this clip. */\r\n public intersectionClip?: ClipVector;\r\n /** If defined, a bounding range in tile tree coordinates outside of which tiles should not be selected. */\r\n public boundingRange?: Range3d;\r\n /** @internal */\r\n public readonly pixelSizeScaleFactor;\r\n /** @internal */\r\n public readonly animationTransformNodeId?: number;\r\n\r\n /** Compute the size in pixels of the specified tile at the point on its bounding sphere closest to the camera. */\r\n public getPixelSize(tile: Tile): number {\r\n const sizeFromProjection = this.getPixelSizeFromProjection(tile);\r\n if (undefined !== sizeFromProjection)\r\n return sizeFromProjection;\r\n\r\n const radius = this.getTileRadius(tile); // use a sphere to test pixel size. We don't know the orientation of the image within the bounding box.\r\n const center = this.getTileCenter(tile);\r\n\r\n const pixelSizeAtPt = this.computePixelSizeInMetersAtClosestPoint(center, radius);\r\n return 0 !== pixelSizeAtPt ? this.context.adjustPixelSizeForLOD(radius / pixelSizeAtPt) : 1.0e-3;\r\n }\r\n\r\n /** If the tile provides corners (from an OBB) then this produces most accurate representation of the tile size */\r\n private getPixelSizeFromProjection(tile: Tile): number | undefined {\r\n const sizeProjectionCorners = tile.getSizeProjectionCorners();\r\n if (!sizeProjectionCorners)\r\n return undefined;\r\n\r\n /* For maps or global reality models we use the projected screen rectangle rather than sphere to calculate pixel size to avoid excessive tiles at horizon. */\r\n const tileToView = this.worldToViewMap.transform0.multiplyMatrixMatrix(Matrix4d.createTransform(this.location, scratchMatrix4d), scratchMatrix4d);\r\n scratchXRange.setNull();\r\n scratchYRange.setNull();\r\n\r\n let behindEye = false;\r\n for (const corner of sizeProjectionCorners) {\r\n const viewCorner = tileToView.multiplyPoint3d(corner, 1, scratchPoint4d);\r\n if (viewCorner.w < 0.0) {\r\n behindEye = true;\r\n break;\r\n }\r\n\r\n scratchXRange.extendX(viewCorner.x / viewCorner.w);\r\n scratchYRange.extendX(viewCorner.y / viewCorner.w);\r\n }\r\n if (behindEye)\r\n return undefined;\r\n\r\n return scratchXRange.isNull ? 1.0E-3 : this.context.adjustPixelSizeForLOD(Math.sqrt(scratchXRange.length() * scratchYRange.length()));\r\n }\r\n\r\n /** Compute the size in meters of one pixel at the point on the tile's bounding sphere closest to the camera. */\r\n public getPixelSizeInMetersAtClosestPoint(tile: Tile): number {\r\n const radius = this.getTileRadius(tile); // use a sphere to test pixel size. We don't know the orientation of the image within the bounding box.\r\n const center = this.getTileCenter(tile);\r\n\r\n const pixelSizeAtPt = this.computePixelSizeInMetersAtClosestPoint(center, radius);\r\n return 0 !== pixelSizeAtPt ? this.context.adjustPixelSizeForLOD(pixelSizeAtPt) : 1.0e-3;\r\n }\r\n\r\n /** Compute the size in meters of one pixel at the point on a sphere closest to the camera.\r\n * Device scaling is not applied.\r\n */\r\n protected computePixelSizeInMetersAtClosestPoint(center: Point3d, radius: number): number {\r\n if (this.context.viewport.view.is3d() && this.context.viewport.isCameraOn && this._nearFrontCenter) {\r\n const toFront = Vector3d.createStartEnd(center, this._nearFrontCenter);\r\n const viewZ = this.context.viewport.rotation.rowZ();\r\n // If the sphere overlaps the near front plane just use near front point. This also handles behind eye conditions.\r\n if (viewZ.dotProduct(toFront) < radius) {\r\n center = this._nearFrontCenter;\r\n } else {\r\n // Find point on sphere closest to eye.\r\n const toEye = center.unitVectorTo(this.context.viewport.view.camera.eye);\r\n\r\n if (toEye) { // Only if tile is not already behind the eye.\r\n toEye.scaleInPlace(radius);\r\n center.addInPlace(toEye);\r\n }\r\n }\r\n }\r\n\r\n const viewPt = this.worldToViewMap.transform0.multiplyPoint3dQuietNormalize(center);\r\n const viewPt2 = new Point3d(viewPt.x + 1.0, viewPt.y, viewPt.z);\r\n return this.worldToViewMap.transform1.multiplyPoint3dQuietNormalize(viewPt).distance(this.worldToViewMap.transform1.multiplyPoint3dQuietNormalize(viewPt2));\r\n }\r\n\r\n /** Compute this size of a sphere on screen in pixels */\r\n public getRangePixelSize(range: Range3d): number {\r\n const transformedRange = this.location.multiplyRange(range, scratchRange);\r\n const center = transformedRange.localXYZToWorld(.5, .5, .5, scratchPoint)!;\r\n const radius = transformedRange.diagonal().magnitude();\r\n\r\n const viewPt = this.worldToViewMap.transform0.multiplyPoint3dQuietNormalize(center);\r\n const viewPt2 = new Point3d(viewPt.x + 1.0, viewPt.y, viewPt.z);\r\n const pixelSizeAtPt = this.worldToViewMap.transform1.multiplyPoint3dQuietNormalize(viewPt).distance(this.worldToViewMap.transform1.multiplyPoint3dQuietNormalize(viewPt2));\r\n return 0 !== pixelSizeAtPt ? radius / pixelSizeAtPt : 1.0e-3;\r\n }\r\n\r\n /** @internal */\r\n public getTileGraphics(tile: Tile) {\r\n return tile.produceGraphics();\r\n }\r\n\r\n /** The planes of the viewing frustum, used for frustum culling. */\r\n public get frustumPlanes(): FrustumPlanes {\r\n return this._frustumPlanes !== undefined ? this._frustumPlanes : this.context.frustumPlanes;\r\n }\r\n\r\n /** Provides conversions between [[CoordSystem.World]] and [[CoordSystem.View]]. */\r\n public get worldToViewMap(): Map4d {\r\n return this.viewingSpace.worldToViewMap;\r\n }\r\n\r\n private computePixelSizeScaleFactor(): number {\r\n // Check to see if a model display transform with non-uniform scaling is being used.\r\n const tf = this.context.viewport.view.getModelDisplayTransform(this.tree.modelId, Transform.createIdentity());\r\n const scale = [];\r\n scale[0] = tf.matrix.getColumn(0).magnitude();\r\n scale[1] = tf.matrix.getColumn(1).magnitude();\r\n scale[2] = tf.matrix.getColumn(2).magnitude();\r\n if (Math.abs(scale[0] - scale[1]) <= Geometry.smallMetricDistance && Math.abs(scale[0] - scale[2]) <= Geometry.smallMetricDistance)\r\n return 1;\r\n // If the component with the largest scale is not the same as the component with the largest tile range use it to adjust the pixel size.\r\n const rangeDiag = this.tree.range.diagonal();\r\n let maxS = 0;\r\n let maxR = 0;\r\n if (scale[0] > scale[1]) {\r\n maxS = (scale[0] > scale[2] ? 0 : 2);\r\n } else {\r\n maxS = (scale[1] > scale[2] ? 1 : 2);\r\n }\r\n if (rangeDiag.x > rangeDiag.y) {\r\n maxR = (rangeDiag.x > rangeDiag.z ? 0 : 2);\r\n } else {\r\n maxR = (rangeDiag.y > rangeDiag.z ? 1 : 2);\r\n }\r\n if (maxS !== maxR)\r\n return scale[maxS];\r\n return 1;\r\n }\r\n\r\n /** Constructor */\r\n public constructor(params: TileDrawArgParams) {\r\n const { location, tree, context, now, viewFlagOverrides, clipVolume, parentsAndChildrenExclusive, symbologyOverrides } = params;\r\n this.location = location;\r\n this.tree = tree;\r\n this.context = context;\r\n this.now = now;\r\n this._appearanceProvider = params.appearanceProvider;\r\n this.hiddenLineSettings = params.hiddenLineSettings;\r\n this.animationTransformNodeId = params.animationTransformNodeId;\r\n this.boundingRange = params.boundingRange;\r\n\r\n // Do not cull tiles based on clip volume if tiles outside clip are supposed to be drawn but in a different color.\r\n if (undefined !== clipVolume && !context.viewport.view.displayStyle.settings.clipStyle.outsideColor)\r\n this.clipVolume = clipVolume;\r\n\r\n this.graphics.setViewFlagOverrides(viewFlagOverrides);\r\n this.graphics.symbologyOverrides = symbologyOverrides;\r\n this.graphics.animationId = tree.modelId;\r\n\r\n this.viewingSpace = context.viewingSpace;\r\n this._frustumPlanes = new FrustumPlanes(this.viewingSpace.getFrustum());\r\n\r\n this.planarClassifier = context.getPlanarClassifierForModel(tree.modelId);\r\n this.drape = context.getTextureDrapeForModel(tree.modelId);\r\n\r\n // NB: If the tile tree has its own clip, do not also apply the view's clip.\r\n if (context.viewFlags.clipVolume && false !== viewFlagOverrides.clipVolume && undefined === clipVolume) {\r\n const outsideClipColor = context.viewport.displayStyle.settings.clipStyle.outsideColor;\r\n this.viewClip = undefined === outsideClipColor ? context.viewport.view.getViewClip() : undefined;\r\n }\r\n\r\n this.parentsAndChildrenExclusive = parentsAndChildrenExclusive;\r\n if (context.viewport.isCameraOn)\r\n this._nearFrontCenter = context.viewport.getFrustum(CoordSystem.World).frontCenter;\r\n\r\n this.pixelSizeScaleFactor = this.computePixelSizeScaleFactor();\r\n }\r\n\r\n /** A multiplier applied to a [[Tile]]'s `maximumSize` property to adjust level of detail.\r\n * @see [[Viewport.tileSizeModifier]].\r\n * @public\r\n */\r\n public get tileSizeModifier(): number { return this.context.viewport.tileSizeModifier; }\r\n\r\n /** @internal */\r\n public getTileCenter(tile: Tile): Point3d { return this.location.multiplyPoint3d(tile.center); }\r\n\r\n /** @internal */\r\n public getTileRadius(tile: Tile): number {\r\n let range: Range3d = tile.range.clone(scratchRange);\r\n if (tile.tree.is2d) {\r\n // 2d tiles have a fixed Z range of [-1, 1]. Sometimes (e.g., hypermodeling) we draw them within a 3d view. Prevent Z from artificially expanding the radius.\r\n range.low.z = range.high.z = 0;\r\n }\r\n\r\n range = this.location.multiplyRange(range, range);\r\n return 0.5 * range.low.distance(range.high);\r\n }\r\n\r\n /** @internal */\r\n public get clip(): ClipVector | undefined {\r\n return undefined !== this.clipVolume ? this.clipVolume.clipVector : undefined;\r\n }\r\n\r\n /** Add a provider to supplement or override the symbology overrides for the view.\r\n * @note If a provider already exists, the new provider will be chained such that it sees the base overrides\r\n * after they have potentially been modified by the existing provider.\r\n * @public\r\n */\r\n public addAppearanceProvider(provider: FeatureAppearanceProvider): void {\r\n this._appearanceProvider = this._appearanceProvider ? FeatureAppearanceProvider.chain(this._appearanceProvider, provider) : provider;\r\n }\r\n\r\n /** Optionally customizes aspects of the view's [[FeatureSymbology.Overrides]]. */\r\n public get appearanceProvider(): FeatureAppearanceProvider | undefined {\r\n return this._appearanceProvider;\r\n }\r\n\r\n /** @internal */\r\n public produceGraphics(): RenderGraphic | undefined {\r\n return this._produceGraphicBranch(this.graphics);\r\n }\r\n\r\n /** @internal */\r\n private _produceGraphicBranch(graphics: GraphicBranch): RenderGraphic | undefined {\r\n if (graphics.isEmpty)\r\n return undefined;\r\n\r\n const opts = {\r\n iModel: this.tree.iModel,\r\n clipVolume: this.clipVolume,\r\n classifierOrDrape: this.planarClassifier ?? this.drape,\r\n appearanceProvider: this.appearanceProvider,\r\n hline: this.hiddenLineSettings,\r\n };\r\n\r\n let graphic = this.context.createGraphicBranch(graphics, this.location, opts);\r\n if (undefined !== this.animationTransformNodeId)\r\n graphic = this.context.renderSystem.createAnimationTransformNode(graphic, this.animationTransformNodeId);\r\n\r\n return graphic;\r\n }\r\n\r\n /** Output graphics for all accumulated tiles. */\r\n public drawGraphics(): void {\r\n const graphics = this.produceGraphics();\r\n if (undefined !== graphics)\r\n this.context.outputGraphic(graphics);\r\n }\r\n\r\n /** Output graphics of the specified type for all accumulated tiles. */\r\n public drawGraphicsWithType(graphicType: TileGraphicType, graphics: GraphicBranch): void {\r\n const branch = this._produceGraphicBranch(graphics);\r\n if (undefined !== branch)\r\n this.context.withGraphicType(graphicType, () => this.context.outputGraphic(branch));\r\n }\r\n\r\n /** Indicate that graphics for the specified tile are desired but not yet available. Subsequently a request will be enqueued to load the tile's graphics. */\r\n public insertMissing(tile: Tile): void {\r\n this.context.insertMissingTile(tile);\r\n }\r\n\r\n /** Indicate that some requested child tiles are not yet loaded. */\r\n public markChildrenLoading(): void {\r\n this.context.markChildrenLoading();\r\n }\r\n\r\n /** Indicate that the specified tile is being used for some purpose by the [[SceneContext]]'s [[Viewport]]. Typically \"used\" means \"displayed\", but the exact meaning is up to the [[TileTree]] - for example, \"used\" might also mean that the tile's children are being used. A tile that is \"in use\" by any [[Viewport]] will not be discarded. */\r\n public markUsed(tile: Tile): void {\r\n tile.usageMarker.mark(this.context.viewport, this.now);\r\n }\r\n\r\n /** Indicate that the specified tile should be displayed and that its graphics are ready to be displayed. The number of \"ready\" tiles is used in conjunction with the number of \"missing\" tiles to convey to the user how complete the current view is.\r\n * @see [[insertMissing]]\r\n */\r\n public markReady(tile: Tile): void {\r\n this.readyTiles.add(tile);\r\n }\r\n\r\n /** Invoked by [[TileTree.selectTiles]]. This exists chiefly for [[SolarShadowMap]].\r\n * @internal\r\n */\r\n public processSelectedTiles(_tiles: Tile[]): void { }\r\n\r\n /* @internal */\r\n public get maxRealityTreeSelectionCount(): number | undefined { return undefined; }\r\n}\r\n"]}
1
+ {"version":3,"file":"TileDrawArgs.js","sourceRoot":"","sources":["../../../src/tile/TileDrawArgs.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,wDAAsI;AACtI,oDAA6G;AAE7G,2DAAwD;AAOxD,gDAA6C;AAG7C,MAAM,YAAY,GAAG,IAAI,uBAAO,EAAE,CAAC;AACnC,MAAM,YAAY,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;AACtC,MAAM,cAAc,GAAG,uBAAO,CAAC,MAAM,EAAE,CAAC;AACxC,MAAM,aAAa,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC3C,MAAM,aAAa,GAAG,uBAAO,CAAC,UAAU,EAAE,CAAC;AAC3C,MAAM,eAAe,GAAG,wBAAQ,CAAC,cAAc,EAAE,CAAC;AAoClD;;;;;GAKG;AACH,MAAa,YAAY;IAiLvB,kBAAkB;IAClB,YAAmB,MAAyB;QAvK5C,2CAA2C;QAC3B,aAAQ,GAAkB,IAAI,6BAAa,EAAE,CAAC;QAiB9D,oIAAoI;QACpH,eAAU,GAAG,IAAI,GAAG,EAAQ,CAAC;QAqJ3C,MAAM,EAAE,QAAQ,EAAE,IAAI,EAAE,OAAO,EAAE,GAAG,EAAE,iBAAiB,EAAE,UAAU,EAAE,2BAA2B,EAAE,kBAAkB,EAAE,GAAG,MAAM,CAAC;QAChI,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC;QACzB,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC;QACvB,IAAI,CAAC,GAAG,GAAG,GAAG,CAAC;QACf,IAAI,CAAC,mBAAmB,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACrD,IAAI,CAAC,kBAAkB,GAAG,MAAM,CAAC,kBAAkB,CAAC;QACpD,IAAI,CAAC,wBAAwB,GAAG,MAAM,CAAC,wBAAwB,CAAC;QAChE,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,aAAa,CAAC;QAE1C,kHAAkH;QAClH,IAAI,SAAS,KAAK,UAAU,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,YAAY;YACjG,IAAI,CAAC,UAAU,GAAG,UAAU,CAAC;QAE/B,IAAI,CAAC,QAAQ,CAAC,oBAAoB,CAAC,iBAAiB,CAAC,CAAC;QACtD,IAAI,CAAC,QAAQ,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;QACtD,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,OAAO,CAAC;QAEzC,IAAI,CAAC,YAAY,GAAG,OAAO,CAAC,YAAY,CAAC;QACzC,IAAI,CAAC,cAAc,GAAG,IAAI,2BAAa,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,EAAE,CAAC,CAAC;QAExE,IAAI,CAAC,gBAAgB,GAAG,OAAO,CAAC,2BAA2B,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC1E,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC,uBAAuB,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAE3D,4EAA4E;QAC5E,IAAI,OAAO,CAAC,SAAS,CAAC,UAAU,IAAI,KAAK,KAAK,iBAAiB,CAAC,UAAU,IAAI,SAAS,KAAK,UAAU,EAAE;YACtG,MAAM,gBAAgB,GAAG,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,YAAY,CAAC;YACvF,IAAI,CAAC,QAAQ,GAAG,SAAS,KAAK,gBAAgB,CAAC,CAAC,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,SAAS,CAAC;SAClG;QAED,IAAI,CAAC,2BAA2B,GAAG,2BAA2B,CAAC;QAC/D,IAAI,OAAO,CAAC,QAAQ,CAAC,UAAU;YAC7B,IAAI,CAAC,gBAAgB,GAAG,OAAO,CAAC,QAAQ,CAAC,UAAU,CAAC,yBAAW,CAAC,KAAK,CAAC,CAAC,WAAW,CAAC;QAErF,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,2BAA2B,EAAE,CAAC;IACjE,CAAC;IArLD,mFAAmF;IACnF,IAAW,iBAAiB,KAAwB,OAAO,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC,CAAC;IAC7F,sFAAsF;IACtF,IAAW,kBAAkB,KAA6C,OAAO,IAAI,CAAC,QAAQ,CAAC,kBAAkB,CAAC,CAAC,CAAC;IAUpH,kHAAkH;IAC3G,YAAY,CAAC,IAAU;QAC5B,MAAM,kBAAkB,GAAG,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,CAAC;QACjE,IAAI,SAAS,KAAK,kBAAkB;YAClC,OAAO,kBAAkB,CAAC;QAE5B,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,uGAAuG;QAChJ,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAExC,MAAM,aAAa,GAAG,IAAI,CAAC,sCAAsC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAClF,OAAO,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;IACnG,CAAC;IAED,kHAAkH;IAC1G,0BAA0B,CAAC,IAAU;QAC3C,MAAM,qBAAqB,GAAG,IAAI,CAAC,wBAAwB,EAAE,CAAC;QAC9D,IAAI,CAAC,qBAAqB;YACxB,OAAO,SAAS,CAAC;QAEnB,8JAA8J;QAC9J,MAAM,UAAU,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,oBAAoB,CAAC,wBAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,QAAQ,EAAE,eAAe,CAAC,EAAE,eAAe,CAAC,CAAC;QAClJ,aAAa,CAAC,OAAO,EAAE,CAAC;QACxB,aAAa,CAAC,OAAO,EAAE,CAAC;QAExB,IAAI,SAAS,GAAG,KAAK,CAAC;QACtB,KAAK,MAAM,MAAM,IAAI,qBAAqB,EAAE;YAC1C,MAAM,UAAU,GAAG,UAAU,CAAC,eAAe,CAAC,MAAM,EAAE,CAAC,EAAE,cAAc,CAAC,CAAC;YACzE,IAAI,UAAU,CAAC,CAAC,GAAG,GAAG,EAAE;gBACtB,SAAS,GAAG,IAAI,CAAC;gBACjB,MAAM;aACP;YAED,aAAa,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;YACnD,aAAa,CAAC,OAAO,CAAC,UAAU,CAAC,CAAC,GAAG,UAAU,CAAC,CAAC,CAAC,CAAC;SACpD;QACD,IAAI,SAAS;YACX,OAAO,SAAS,CAAC;QAEnB,OAAO,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,GAAG,aAAa,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC;IACxI,CAAC;IAED,gHAAgH;IACzG,kCAAkC,CAAC,IAAU;QAClD,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC,CAAC,uGAAuG;QAChJ,MAAM,MAAM,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,CAAC;QAExC,MAAM,aAAa,GAAG,IAAI,CAAC,sCAAsC,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QAClF,OAAO,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC;IAC1F,CAAC;IAED;;OAEG;IACO,sCAAsC,CAAC,MAAe,EAAE,MAAc;QAC9E,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,EAAE,IAAI,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,UAAU,IAAI,IAAI,CAAC,gBAAgB,EAAE;YAClG,MAAM,OAAO,GAAG,wBAAQ,CAAC,cAAc,CAAC,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;YACvE,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,EAAE,CAAC;YACpD,mHAAmH;YACnH,IAAI,KAAK,CAAC,UAAU,CAAC,OAAO,CAAC,GAAG,MAAM,EAAE;gBACtC,MAAM,GAAG,IAAI,CAAC,gBAAgB,CAAC;aAChC;iBAAM;gBACP,uCAAuC;gBACrC,MAAM,KAAK,GAAG,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;gBAEzE,IAAI,KAAK,EAAE,EAAG,8CAA8C;oBAC1D,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;oBAC3B,MAAM,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;iBAC1B;aACF;SACF;QAED,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;QACpF,MAAM,OAAO,GAAG,IAAI,uBAAO,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QAChE,OAAO,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC,CAAC;IAC9J,CAAC;IAED,wDAAwD;IACjD,iBAAiB,CAAC,KAAc;QACrC,MAAM,gBAAgB,GAAG,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,KAAK,EAAE,YAAY,CAAC,CAAC;QAC1E,MAAM,MAAM,GAAG,gBAAgB,CAAC,eAAe,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,YAAY,CAAE,CAAC;QAC3E,MAAM,MAAM,GAAG,gBAAgB,CAAC,QAAQ,EAAE,CAAC,SAAS,EAAE,CAAC;QAEvD,MAAM,MAAM,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;QACpF,MAAM,OAAO,GAAG,IAAI,uBAAO,CAAC,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;QAChE,MAAM,aAAa,GAAG,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC,CAAC;QAC3K,OAAO,CAAC,KAAK,aAAa,CAAC,CAAC,CAAC,MAAM,GAAG,aAAa,CAAC,CAAC,CAAC,MAAM,CAAC;IAC/D,CAAC;IAED,gBAAgB;IACT,eAAe,CAAC,IAAU;QAC/B,OAAO,IAAI,CAAC,eAAe,EAAE,CAAC;IAChC,CAAC;IAED,mEAAmE;IACnE,IAAW,aAAa;QACtB,OAAO,IAAI,CAAC,cAAc,KAAK,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC;IAC9F,CAAC;IAED,mFAAmF;IACnF,IAAW,cAAc;QACvB,OAAO,IAAI,CAAC,YAAY,CAAC,cAAc,CAAC;IAC1C,CAAC;IAEO,2BAA2B;QACjC,oFAAoF;QACpF,MAAM,EAAE,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,wBAAwB,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,yBAAS,CAAC,cAAc,EAAE,CAAC,CAAC;QAC9G,MAAM,KAAK,GAAG,EAAE,CAAC;QACjB,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC;QAC9C,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC;QAC9C,KAAK,CAAC,CAAC,CAAC,GAAG,EAAE,CAAC,MAAM,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,SAAS,EAAE,CAAC;QAC9C,IAAI,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,wBAAQ,CAAC,mBAAmB,IAAI,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,wBAAQ,CAAC,mBAAmB;YAChI,OAAO,CAAC,CAAC;QACX,wIAAwI;QACxI,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,QAAQ,EAAE,CAAC;QAC7C,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,IAAI,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,EAAE;YACvB,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SACtC;aAAM;YACL,IAAI,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SACtC;QACD,IAAI,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,EAAE;YAC7B,IAAI,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5C;aAAM;YACL,IAAI,GAAG,CAAC,SAAS,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;SAC5C;QACD,IAAI,IAAI,KAAK,IAAI;YACf,OAAO,KAAK,CAAC,IAAI,CAAC,CAAC;QACrB,OAAO,CAAC,CAAC;IACX,CAAC;IAyCD;;;OAGG;IACH,IAAW,gBAAgB,KAAa,OAAO,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC,gBAAgB,CAAC,CAAC,CAAC;IAExF,gBAAgB;IACT,aAAa,CAAC,IAAU,IAAa,OAAO,IAAI,CAAC,QAAQ,CAAC,eAAe,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;IAEhG,gBAAgB;IACT,aAAa,CAAC,IAAU;QAC7B,IAAI,KAAK,GAAY,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC;QACpD,IAAI,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE;YAClB,6JAA6J;YAC7J,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,GAAG,CAAC,CAAC;SAChC;QAED,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC;QAClD,OAAO,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IAC9C,CAAC;IAED,gBAAgB;IAChB,IAAW,IAAI;QACb,OAAO,SAAS,KAAK,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC;IAChF,CAAC;IAED;;;;OAIG;IACI,qBAAqB,CAAC,QAAmC;QAC9D,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,mBAAmB,CAAC,CAAC,CAAC,uCAAyB,CAAC,KAAK,CAAC,IAAI,CAAC,mBAAmB,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC;IACvI,CAAC;IAED,kFAAkF;IAClF,IAAW,kBAAkB;QAC3B,OAAO,IAAI,CAAC,mBAAmB,CAAC;IAClC,CAAC;IAED,gBAAgB;IACT,eAAe;QACpB,OAAO,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACnD,CAAC;IACD,gBAAgB;IAChB,IAAW,oBAAoB;QAC7B,OAAO,SAAS,CAAC;IACnB,CAAC;IAED,gBAAgB;IACR,qBAAqB,CAAC,QAAuB;;QACnD,IAAI,QAAQ,CAAC,OAAO;YAClB,OAAO,SAAS,CAAC;QAEnB,MAAM,IAAI,GAAG;YACX,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,MAAM;YACxB,UAAU,EAAE,IAAI,CAAC,UAAU;YAC3B,iBAAiB,EAAE,MAAA,IAAI,CAAC,gBAAgB,mCAAI,IAAI,CAAC,KAAK;YACtD,kBAAkB,EAAE,IAAI,CAAC,kBAAkB;YAC3C,KAAK,EAAE,IAAI,CAAC,kBAAkB;YAC9B,oBAAoB,EAAE,IAAI,CAAC,oBAAoB;SAChD,CAAC;QAEF,IAAI,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,CAAC;QAC9E,IAAI,SAAS,KAAK,IAAI,CAAC,wBAAwB;YAC7C,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC,4BAA4B,CAAC,OAAO,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAE3G,OAAO,OAAO,CAAC;IACjB,CAAC;IAED,iDAAiD;IAC1C,YAAY;QACjB,MAAM,QAAQ,GAAG,IAAI,CAAC,eAAe,EAAE,CAAC;QACxC,IAAI,SAAS,KAAK,QAAQ;YACxB,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,QAAQ,CAAC,CAAC;IACzC,CAAC;IAED,uEAAuE;IAChE,oBAAoB,CAAC,WAA4B,EAAE,QAAuB;QAC/E,MAAM,MAAM,GAAG,IAAI,CAAC,qBAAqB,CAAC,QAAQ,CAAC,CAAC;QACpD,IAAI,SAAS,KAAK,MAAM;YACtB,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,WAAW,EAAE,GAAG,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,CAAC;IACxF,CAAC;IAED,4JAA4J;IACrJ,aAAa,CAAC,IAAU;QAC7B,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;IACvC,CAAC;IAED,mEAAmE;IAC5D,mBAAmB;QACxB,IAAI,CAAC,OAAO,CAAC,mBAAmB,EAAE,CAAC;IACrC,CAAC;IAED,oVAAoV;IAC7U,QAAQ,CAAC,IAAU;QACxB,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC;IACzD,CAAC;IAED;;OAEG;IACI,SAAS,CAAC,IAAU;QACzB,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAC5B,CAAC;IAED;;OAEG;IACI,oBAAoB,CAAC,MAAc,IAAU,CAAC;IAErD,eAAe;IACf,IAAW,4BAA4B,KAAyB,OAAO,SAAS,CAAC,CAAC,CAAC;CACpF;AAzUD,oCAyUC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { BeTimePoint } from \"@itwin/core-bentley\";\r\nimport { ClipVector, Geometry, Map4d, Matrix4d, Point3d, Point4d, Range1d, Range3d, Transform, Vector3d } from \"@itwin/core-geometry\";\r\nimport { FeatureAppearanceProvider, FrustumPlanes, HiddenLine, ViewFlagOverrides } from \"@itwin/core-common\";\r\nimport { FeatureSymbology } from \"../render/FeatureSymbology\";\r\nimport { GraphicBranch } from \"../render/GraphicBranch\";\r\nimport { RenderClipVolume } from \"../render/RenderClipVolume\";\r\nimport { RenderGraphic } from \"../render/RenderGraphic\";\r\nimport { RenderPlanarClassifier } from \"../render/RenderPlanarClassifier\";\r\nimport { RenderTextureDrape } from \"../render/RenderSystem\";\r\nimport { SceneContext } from \"../ViewContext\";\r\nimport { ViewingSpace } from \"../ViewingSpace\";\r\nimport { CoordSystem } from \"../CoordSystem\";\r\nimport { Tile, TileGraphicType, TileTree } from \"./internal\";\r\n\r\nconst scratchRange = new Range3d();\r\nconst scratchPoint = Point3d.create();\r\nconst scratchPoint4d = Point4d.create();\r\nconst scratchXRange = Range1d.createNull();\r\nconst scratchYRange = Range1d.createNull();\r\nconst scratchMatrix4d = Matrix4d.createIdentity();\r\n\r\n/** Parameters used to construct [[TileDrawArgs]].\r\n * @public\r\n */\r\nexport interface TileDrawArgParams {\r\n /** Context for the scene into which the tiles are to be rendered. */\r\n context: SceneContext;\r\n /** Transform to be applied when drawing the tiles. */\r\n location: Transform;\r\n /** The tile tree from which to obtain tiles. */\r\n tree: TileTree;\r\n /** The time at which these args were created. */\r\n now: BeTimePoint;\r\n /** Overrides to apply to the view's [ViewFlags]($common) when drawing the tiles. */\r\n viewFlagOverrides: ViewFlagOverrides;\r\n /** Clip volume used to clip the tiles. */\r\n clipVolume?: RenderClipVolume;\r\n /** True if a tile and its child tiles should not be drawn simultaneously. */\r\n parentsAndChildrenExclusive: boolean;\r\n /** Symbology overrides to apply to the tiles. */\r\n symbologyOverrides: FeatureSymbology.Overrides | undefined;\r\n /** Optionally customizes the view's symbology overrides for the tiles. */\r\n appearanceProvider?: FeatureAppearanceProvider;\r\n /** Optionally overrides the view's hidden line settings. */\r\n hiddenLineSettings?: HiddenLine.Settings;\r\n /** If defined, tiles should be culled if they do not intersect this clip. */\r\n intersectionClip?: ClipVector;\r\n /** If defined, the Id of a node in the scene's [RenderSchedule.Script]($common) that applies a transform to the graphics;\r\n * or \"0xffffffff\" for any node that does *not* apply a transform.\r\n * @internal\r\n */\r\n animationTransformNodeId?: number;\r\n /** If defined, a bounding range in tile tree coordinates outside of which tiles should not be selected. */\r\n boundingRange?: Range3d;\r\n}\r\n/**\r\n * Provides context used when selecting and drawing [[Tile]]s.\r\n * @see [[TileTree.selectTiles]]\r\n * @see [[TileTree.draw]]\r\n * @public\r\n */\r\nexport class TileDrawArgs {\r\n /** Transform to the location in iModel coordinates at which the tiles are to be drawn. */\r\n public readonly location: Transform;\r\n /** The tile tree being drawn. */\r\n public readonly tree: TileTree;\r\n /** Optional clip volume applied to the tiles. */\r\n public clipVolume: RenderClipVolume | undefined;\r\n /** The context in which the tiles will be drawn, exposing, e.g., the [[Viewport]] and accepting [[RenderGraphic]]s to be drawn. */\r\n public readonly context: SceneContext;\r\n /** Describes the viewed volume. */\r\n public viewingSpace: ViewingSpace;\r\n /** Holds the tile graphics to be drawn. */\r\n public readonly graphics: GraphicBranch = new GraphicBranch();\r\n /** @internal */\r\n public readonly now: BeTimePoint;\r\n /** The planes of the viewing frustum, used for frustum culling. */\r\n protected _frustumPlanes?: FrustumPlanes;\r\n /** @internal */\r\n public planarClassifier?: RenderPlanarClassifier;\r\n /** @internal */\r\n public drape?: RenderTextureDrape;\r\n /** Optional clip volume applied to all tiles in the view. */\r\n public readonly viewClip?: ClipVector;\r\n /** True if a tile and its child tiles should not be drawn simultaneously. */\r\n public parentsAndChildrenExclusive: boolean;\r\n /** @internal */\r\n private _appearanceProvider?: FeatureAppearanceProvider;\r\n /** Optional overrides for the view's hidden line settings. */\r\n public hiddenLineSettings?: HiddenLine.Settings;\r\n /** Tiles that we want to draw and that are ready to draw. May not actually be selected, e.g. if sibling tiles are not yet ready. */\r\n public readonly readyTiles = new Set<Tile>();\r\n /** For perspective views, the view-Z of the near plane. */\r\n private readonly _nearFrontCenter?: Point3d;\r\n /** Overrides applied to the view's [ViewFlags]($common) when drawing the tiles. */\r\n public get viewFlagOverrides(): ViewFlagOverrides { return this.graphics.viewFlagOverrides; }\r\n /** If defined, replaces the view's own symbology overrides when drawing the tiles. */\r\n public get symbologyOverrides(): FeatureSymbology.Overrides | undefined { return this.graphics.symbologyOverrides; }\r\n /** If defined, tiles will be culled if they do not intersect this clip. */\r\n public intersectionClip?: ClipVector;\r\n /** If defined, a bounding range in tile tree coordinates outside of which tiles should not be selected. */\r\n public boundingRange?: Range3d;\r\n /** @internal */\r\n public readonly pixelSizeScaleFactor;\r\n /** @internal */\r\n public readonly animationTransformNodeId?: number;\r\n\r\n /** Compute the size in pixels of the specified tile at the point on its bounding sphere closest to the camera. */\r\n public getPixelSize(tile: Tile): number {\r\n const sizeFromProjection = this.getPixelSizeFromProjection(tile);\r\n if (undefined !== sizeFromProjection)\r\n return sizeFromProjection;\r\n\r\n const radius = this.getTileRadius(tile); // use a sphere to test pixel size. We don't know the orientation of the image within the bounding box.\r\n const center = this.getTileCenter(tile);\r\n\r\n const pixelSizeAtPt = this.computePixelSizeInMetersAtClosestPoint(center, radius);\r\n return 0 !== pixelSizeAtPt ? this.context.adjustPixelSizeForLOD(radius / pixelSizeAtPt) : 1.0e-3;\r\n }\r\n\r\n /** If the tile provides corners (from an OBB) then this produces most accurate representation of the tile size */\r\n private getPixelSizeFromProjection(tile: Tile): number | undefined {\r\n const sizeProjectionCorners = tile.getSizeProjectionCorners();\r\n if (!sizeProjectionCorners)\r\n return undefined;\r\n\r\n /* For maps or global reality models we use the projected screen rectangle rather than sphere to calculate pixel size to avoid excessive tiles at horizon. */\r\n const tileToView = this.worldToViewMap.transform0.multiplyMatrixMatrix(Matrix4d.createTransform(this.location, scratchMatrix4d), scratchMatrix4d);\r\n scratchXRange.setNull();\r\n scratchYRange.setNull();\r\n\r\n let behindEye = false;\r\n for (const corner of sizeProjectionCorners) {\r\n const viewCorner = tileToView.multiplyPoint3d(corner, 1, scratchPoint4d);\r\n if (viewCorner.w < 0.0) {\r\n behindEye = true;\r\n break;\r\n }\r\n\r\n scratchXRange.extendX(viewCorner.x / viewCorner.w);\r\n scratchYRange.extendX(viewCorner.y / viewCorner.w);\r\n }\r\n if (behindEye)\r\n return undefined;\r\n\r\n return scratchXRange.isNull ? 1.0E-3 : this.context.adjustPixelSizeForLOD(Math.sqrt(scratchXRange.length() * scratchYRange.length()));\r\n }\r\n\r\n /** Compute the size in meters of one pixel at the point on the tile's bounding sphere closest to the camera. */\r\n public getPixelSizeInMetersAtClosestPoint(tile: Tile): number {\r\n const radius = this.getTileRadius(tile); // use a sphere to test pixel size. We don't know the orientation of the image within the bounding box.\r\n const center = this.getTileCenter(tile);\r\n\r\n const pixelSizeAtPt = this.computePixelSizeInMetersAtClosestPoint(center, radius);\r\n return 0 !== pixelSizeAtPt ? this.context.adjustPixelSizeForLOD(pixelSizeAtPt) : 1.0e-3;\r\n }\r\n\r\n /** Compute the size in meters of one pixel at the point on a sphere closest to the camera.\r\n * Device scaling is not applied.\r\n */\r\n protected computePixelSizeInMetersAtClosestPoint(center: Point3d, radius: number): number {\r\n if (this.context.viewport.view.is3d() && this.context.viewport.isCameraOn && this._nearFrontCenter) {\r\n const toFront = Vector3d.createStartEnd(center, this._nearFrontCenter);\r\n const viewZ = this.context.viewport.rotation.rowZ();\r\n // If the sphere overlaps the near front plane just use near front point. This also handles behind eye conditions.\r\n if (viewZ.dotProduct(toFront) < radius) {\r\n center = this._nearFrontCenter;\r\n } else {\r\n // Find point on sphere closest to eye.\r\n const toEye = center.unitVectorTo(this.context.viewport.view.camera.eye);\r\n\r\n if (toEye) { // Only if tile is not already behind the eye.\r\n toEye.scaleInPlace(radius);\r\n center.addInPlace(toEye);\r\n }\r\n }\r\n }\r\n\r\n const viewPt = this.worldToViewMap.transform0.multiplyPoint3dQuietNormalize(center);\r\n const viewPt2 = new Point3d(viewPt.x + 1.0, viewPt.y, viewPt.z);\r\n return this.worldToViewMap.transform1.multiplyPoint3dQuietNormalize(viewPt).distance(this.worldToViewMap.transform1.multiplyPoint3dQuietNormalize(viewPt2));\r\n }\r\n\r\n /** Compute this size of a sphere on screen in pixels */\r\n public getRangePixelSize(range: Range3d): number {\r\n const transformedRange = this.location.multiplyRange(range, scratchRange);\r\n const center = transformedRange.localXYZToWorld(.5, .5, .5, scratchPoint)!;\r\n const radius = transformedRange.diagonal().magnitude();\r\n\r\n const viewPt = this.worldToViewMap.transform0.multiplyPoint3dQuietNormalize(center);\r\n const viewPt2 = new Point3d(viewPt.x + 1.0, viewPt.y, viewPt.z);\r\n const pixelSizeAtPt = this.worldToViewMap.transform1.multiplyPoint3dQuietNormalize(viewPt).distance(this.worldToViewMap.transform1.multiplyPoint3dQuietNormalize(viewPt2));\r\n return 0 !== pixelSizeAtPt ? radius / pixelSizeAtPt : 1.0e-3;\r\n }\r\n\r\n /** @internal */\r\n public getTileGraphics(tile: Tile) {\r\n return tile.produceGraphics();\r\n }\r\n\r\n /** The planes of the viewing frustum, used for frustum culling. */\r\n public get frustumPlanes(): FrustumPlanes {\r\n return this._frustumPlanes !== undefined ? this._frustumPlanes : this.context.frustumPlanes;\r\n }\r\n\r\n /** Provides conversions between [[CoordSystem.World]] and [[CoordSystem.View]]. */\r\n public get worldToViewMap(): Map4d {\r\n return this.viewingSpace.worldToViewMap;\r\n }\r\n\r\n private computePixelSizeScaleFactor(): number {\r\n // Check to see if a model display transform with non-uniform scaling is being used.\r\n const tf = this.context.viewport.view.getModelDisplayTransform(this.tree.modelId, Transform.createIdentity());\r\n const scale = [];\r\n scale[0] = tf.matrix.getColumn(0).magnitude();\r\n scale[1] = tf.matrix.getColumn(1).magnitude();\r\n scale[2] = tf.matrix.getColumn(2).magnitude();\r\n if (Math.abs(scale[0] - scale[1]) <= Geometry.smallMetricDistance && Math.abs(scale[0] - scale[2]) <= Geometry.smallMetricDistance)\r\n return 1;\r\n // If the component with the largest scale is not the same as the component with the largest tile range use it to adjust the pixel size.\r\n const rangeDiag = this.tree.range.diagonal();\r\n let maxS = 0;\r\n let maxR = 0;\r\n if (scale[0] > scale[1]) {\r\n maxS = (scale[0] > scale[2] ? 0 : 2);\r\n } else {\r\n maxS = (scale[1] > scale[2] ? 1 : 2);\r\n }\r\n if (rangeDiag.x > rangeDiag.y) {\r\n maxR = (rangeDiag.x > rangeDiag.z ? 0 : 2);\r\n } else {\r\n maxR = (rangeDiag.y > rangeDiag.z ? 1 : 2);\r\n }\r\n if (maxS !== maxR)\r\n return scale[maxS];\r\n return 1;\r\n }\r\n\r\n /** Constructor */\r\n public constructor(params: TileDrawArgParams) {\r\n const { location, tree, context, now, viewFlagOverrides, clipVolume, parentsAndChildrenExclusive, symbologyOverrides } = params;\r\n this.location = location;\r\n this.tree = tree;\r\n this.context = context;\r\n this.now = now;\r\n this._appearanceProvider = params.appearanceProvider;\r\n this.hiddenLineSettings = params.hiddenLineSettings;\r\n this.animationTransformNodeId = params.animationTransformNodeId;\r\n this.boundingRange = params.boundingRange;\r\n\r\n // Do not cull tiles based on clip volume if tiles outside clip are supposed to be drawn but in a different color.\r\n if (undefined !== clipVolume && !context.viewport.view.displayStyle.settings.clipStyle.outsideColor)\r\n this.clipVolume = clipVolume;\r\n\r\n this.graphics.setViewFlagOverrides(viewFlagOverrides);\r\n this.graphics.symbologyOverrides = symbologyOverrides;\r\n this.graphics.animationId = tree.modelId;\r\n\r\n this.viewingSpace = context.viewingSpace;\r\n this._frustumPlanes = new FrustumPlanes(this.viewingSpace.getFrustum());\r\n\r\n this.planarClassifier = context.getPlanarClassifierForModel(tree.modelId);\r\n this.drape = context.getTextureDrapeForModel(tree.modelId);\r\n\r\n // NB: If the tile tree has its own clip, do not also apply the view's clip.\r\n if (context.viewFlags.clipVolume && false !== viewFlagOverrides.clipVolume && undefined === clipVolume) {\r\n const outsideClipColor = context.viewport.displayStyle.settings.clipStyle.outsideColor;\r\n this.viewClip = undefined === outsideClipColor ? context.viewport.view.getViewClip() : undefined;\r\n }\r\n\r\n this.parentsAndChildrenExclusive = parentsAndChildrenExclusive;\r\n if (context.viewport.isCameraOn)\r\n this._nearFrontCenter = context.viewport.getFrustum(CoordSystem.World).frontCenter;\r\n\r\n this.pixelSizeScaleFactor = this.computePixelSizeScaleFactor();\r\n }\r\n\r\n /** A multiplier applied to a [[Tile]]'s `maximumSize` property to adjust level of detail.\r\n * @see [[Viewport.tileSizeModifier]].\r\n * @public\r\n */\r\n public get tileSizeModifier(): number { return this.context.viewport.tileSizeModifier; }\r\n\r\n /** @internal */\r\n public getTileCenter(tile: Tile): Point3d { return this.location.multiplyPoint3d(tile.center); }\r\n\r\n /** @internal */\r\n public getTileRadius(tile: Tile): number {\r\n let range: Range3d = tile.range.clone(scratchRange);\r\n if (tile.tree.is2d) {\r\n // 2d tiles have a fixed Z range of [-1, 1]. Sometimes (e.g., hypermodeling) we draw them within a 3d view. Prevent Z from artificially expanding the radius.\r\n range.low.z = range.high.z = 0;\r\n }\r\n\r\n range = this.location.multiplyRange(range, range);\r\n return 0.5 * range.low.distance(range.high);\r\n }\r\n\r\n /** @internal */\r\n public get clip(): ClipVector | undefined {\r\n return undefined !== this.clipVolume ? this.clipVolume.clipVector : undefined;\r\n }\r\n\r\n /** Add a provider to supplement or override the symbology overrides for the view.\r\n * @note If a provider already exists, the new provider will be chained such that it sees the base overrides\r\n * after they have potentially been modified by the existing provider.\r\n * @public\r\n */\r\n public addAppearanceProvider(provider: FeatureAppearanceProvider): void {\r\n this._appearanceProvider = this._appearanceProvider ? FeatureAppearanceProvider.chain(this._appearanceProvider, provider) : provider;\r\n }\r\n\r\n /** Optionally customizes aspects of the view's [[FeatureSymbology.Overrides]]. */\r\n public get appearanceProvider(): FeatureAppearanceProvider | undefined {\r\n return this._appearanceProvider;\r\n }\r\n\r\n /** @internal */\r\n public produceGraphics(): RenderGraphic | undefined {\r\n return this._produceGraphicBranch(this.graphics);\r\n }\r\n /** @internal */\r\n public get secondaryClassifiers(): Map<number, RenderPlanarClassifier>| undefined {\r\n return undefined;\r\n }\r\n\r\n /** @internal */\r\n private _produceGraphicBranch(graphics: GraphicBranch): RenderGraphic | undefined {\r\n if (graphics.isEmpty)\r\n return undefined;\r\n\r\n const opts = {\r\n iModel: this.tree.iModel,\r\n clipVolume: this.clipVolume,\r\n classifierOrDrape: this.planarClassifier ?? this.drape,\r\n appearanceProvider: this.appearanceProvider,\r\n hline: this.hiddenLineSettings,\r\n secondaryClassifiers: this.secondaryClassifiers,\r\n };\r\n\r\n let graphic = this.context.createGraphicBranch(graphics, this.location, opts);\r\n if (undefined !== this.animationTransformNodeId)\r\n graphic = this.context.renderSystem.createAnimationTransformNode(graphic, this.animationTransformNodeId);\r\n\r\n return graphic;\r\n }\r\n\r\n /** Output graphics for all accumulated tiles. */\r\n public drawGraphics(): void {\r\n const graphics = this.produceGraphics();\r\n if (undefined !== graphics)\r\n this.context.outputGraphic(graphics);\r\n }\r\n\r\n /** Output graphics of the specified type for all accumulated tiles. */\r\n public drawGraphicsWithType(graphicType: TileGraphicType, graphics: GraphicBranch): void {\r\n const branch = this._produceGraphicBranch(graphics);\r\n if (undefined !== branch)\r\n this.context.withGraphicType(graphicType, () => this.context.outputGraphic(branch));\r\n }\r\n\r\n /** Indicate that graphics for the specified tile are desired but not yet available. Subsequently a request will be enqueued to load the tile's graphics. */\r\n public insertMissing(tile: Tile): void {\r\n this.context.insertMissingTile(tile);\r\n }\r\n\r\n /** Indicate that some requested child tiles are not yet loaded. */\r\n public markChildrenLoading(): void {\r\n this.context.markChildrenLoading();\r\n }\r\n\r\n /** Indicate that the specified tile is being used for some purpose by the [[SceneContext]]'s [[Viewport]]. Typically \"used\" means \"displayed\", but the exact meaning is up to the [[TileTree]] - for example, \"used\" might also mean that the tile's children are being used. A tile that is \"in use\" by any [[Viewport]] will not be discarded. */\r\n public markUsed(tile: Tile): void {\r\n tile.usageMarker.mark(this.context.viewport, this.now);\r\n }\r\n\r\n /** Indicate that the specified tile should be displayed and that its graphics are ready to be displayed. The number of \"ready\" tiles is used in conjunction with the number of \"missing\" tiles to convey to the user how complete the current view is.\r\n * @see [[insertMissing]]\r\n */\r\n public markReady(tile: Tile): void {\r\n this.readyTiles.add(tile);\r\n }\r\n\r\n /** Invoked by [[TileTree.selectTiles]]. This exists chiefly for [[SolarShadowMap]].\r\n * @internal\r\n */\r\n public processSelectedTiles(_tiles: Tile[]): void { }\r\n\r\n /* @internal */\r\n public get maxRealityTreeSelectionCount(): number | undefined { return undefined; }\r\n}\r\n"]}
@@ -0,0 +1,80 @@
1
+ /** @packageDocumentation
2
+ * @module Tiles
3
+ */
4
+ import { Polyface, Range3d, Transform } from "@itwin/core-geometry";
5
+ import { Tile, TileTreeReference, TileUser } from "./internal";
6
+ /** Enumerates the statuses returned by [[TileGeometryCollector.collectTile]].
7
+ * - "accept": The tile's geometry should be collected.
8
+ * - "reject": The tile's geometry (and that of all of its child tiles) should be omitted.
9
+ * - "continue": The tile's geometry should be omitted, but that of its child tiles should be evaluated for collection.
10
+ * @beta
11
+ */
12
+ export declare type CollectTileStatus = "accept" | "reject" | "continue";
13
+ /** Options for creating a [[TileGeometryCollector]].
14
+ * @beta
15
+ */
16
+ export interface TileGeometryCollectorOptions {
17
+ /** The chord tolerance in meters describing the minimum level of detail desired of the tile geometry. */
18
+ chordTolerance: number;
19
+ /** The volume in which to collect tiles. Geometry of tiles that do not intersect this volume will not be collected. */
20
+ range: Range3d;
21
+ /** The [[TileUser]] that will make use of the tiles. */
22
+ user: TileUser;
23
+ /** An optional transform to be applied to the tile ranges before testing intersection with [[range]]. Typically this is obtained from [[TileTree.iModelTransform]]. */
24
+ transform?: Transform;
25
+ }
26
+ /** Collects geoemtry from a [[GeometryTileTreeReference]] within a specified volume at a specified level of detail.
27
+ * Subclasses can refine the collection criterion.
28
+ * The tile geometry is obtained asynchronously, so successive collections over multiple frames may be required before all of the geometry
29
+ * is collected.
30
+ * @beta
31
+ */
32
+ export declare class TileGeometryCollector {
33
+ /** The list of accumulated polyfaces, populated during [[GeometryTileTreeReference.collectTileGeometry]].
34
+ * The polyfaces belong to the [[Tile]]s - they should not be modified.
35
+ * If [[isAllGeometryLoaded]] is `false`, then this list is incomplete - another geometry collection should be performed with a new collector on a subsequent frame.
36
+ */
37
+ readonly polyfaces: Polyface[];
38
+ private readonly _missing;
39
+ private _loading;
40
+ /** The options used to construct this collector. */
41
+ protected readonly _options: TileGeometryCollectorOptions;
42
+ /** Create a new collector. */
43
+ constructor(options: TileGeometryCollectorOptions);
44
+ /** Allows an implementation of [[GeometryTileTreeReference.collectTileGeoemtry]] to indicate that further loading is required before
45
+ * the collection can be completed.
46
+ * This will cause [[isAllGeometryLoaded]] to return `false`.
47
+ */
48
+ markLoading(): void;
49
+ /** Enqueues requests to obtain the content of any tiles whose content is required to complete the geometry collection.
50
+ * @see [[isAllGeometryLoaded]] to determine if geometry collection is complete.
51
+ */
52
+ requestMissingTiles(): void;
53
+ /** Allows an implementation of [[GeometryTileTreeReference.collectTileGeometry]] to indicate that the specified tile's content must be loaded
54
+ * before geometry collection can be completed.
55
+ * This will cause [[isAllGeometryLoaded]] to return `false`.
56
+ */
57
+ addMissingTile(tile: Tile): void;
58
+ /** Returns true if [[polyfaces]] has been fully populated with all the geometry satisfying this collector's criteria.
59
+ * If it returns false, another collection using a new collector should be performed on a subsequent frame to load more geometry.
60
+ */
61
+ get isAllGeometryLoaded(): boolean;
62
+ /** Determine whether to collect the specified tile's geometry, reject it, or to evaluate the geometry of its child tiles for collection.
63
+ * This base implementation makes that determination based on the collector's range and chord tolerance. Subclasses should typically call `super.collectTile` and, if
64
+ * it returns "accept" or "continue", apply their own criteria to the tile.
65
+ */
66
+ collectTile(tile: Tile): CollectTileStatus;
67
+ }
68
+ /** A [[TileTreeReference]] that can supply geometry in the form of [Polyface]($core-geometry)s from [[Tile]]s belonging to its [[TileTree]] and satisfying the criteria defined
69
+ * by a [[TileGeometryCollector]].
70
+ * Use [[TileTreeReference.createGeometryTreeReference]] to obtain a GeometryTileTreeReference from an existing TileTreeReference.
71
+ * @beta
72
+ */
73
+ export interface GeometryTileTreeReference extends TileTreeReference {
74
+ /** Populate [[TileGeometryCollector.polyfaces]] with geometry satisfying `collector`'s criteria.
75
+ * Because tile geometry is obtained asynchronously, successive collections over multiple frames may be required before the list of polyfaces is fully populated.
76
+ * @see [[TileGeometryCollector.isAllGeometryLoaded]] to determine if the list of polyfaces is fully populated.
77
+ */
78
+ collectTileGeometry: (collector: TileGeometryCollector) => void;
79
+ }
80
+ //# sourceMappingURL=TileGeometryCollector.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TileGeometryCollector.d.ts","sourceRoot":"","sources":["../../../src/tile/TileGeometryCollector.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAEpE,OAAO,EACL,IAAI,EAAE,iBAAiB,EAAE,QAAQ,EAClC,MAAM,YAAY,CAAC;AAEpB;;;;;GAKG;AACH,oBAAY,iBAAiB,GAAG,QAAQ,GAAG,QAAQ,GAAG,UAAU,CAAC;AAEjE;;GAEG;AACH,MAAM,WAAW,4BAA4B;IAC3C,yGAAyG;IACzG,cAAc,EAAE,MAAM,CAAC;IACvB,uHAAuH;IACvH,KAAK,EAAE,OAAO,CAAC;IACf,wDAAwD;IACxD,IAAI,EAAE,QAAQ,CAAC;IACf,uKAAuK;IACvK,SAAS,CAAC,EAAE,SAAS,CAAC;CACvB;AAED;;;;;GAKG;AACH,qBAAa,qBAAqB;IAChC;;;OAGG;IACH,SAAgB,SAAS,EAAE,QAAQ,EAAE,CAAM;IAC3C,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAmB;IAC5C,OAAO,CAAC,QAAQ,CAAS;IACzB,oDAAoD;IACpD,SAAS,CAAC,QAAQ,CAAC,QAAQ,EAAE,4BAA4B,CAAC;IAE1D,8BAA8B;gBACX,OAAO,EAAE,4BAA4B;IAIxD;;;OAGG;IACI,WAAW,IAAI,IAAI;IAI1B;;OAEG;IACI,mBAAmB,IAAI,IAAI;IAIlC;;;OAGG;IACI,cAAc,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI;IAIvC;;OAEG;IACH,IAAW,mBAAmB,IAAI,OAAO,CAExC;IAED;;;OAGG;IACI,WAAW,CAAC,IAAI,EAAE,IAAI,GAAG,iBAAiB;CAWlD;AAED;;;;GAIG;AACH,MAAM,WAAW,yBAA0B,SAAQ,iBAAiB;IAClE;;;OAGG;IACH,mBAAmB,EAAE,CAAC,SAAS,EAAE,qBAAqB,KAAK,IAAI,CAAC;CACjE"}
@@ -0,0 +1,71 @@
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Tiles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.TileGeometryCollector = void 0;
11
+ const IModelApp_1 = require("../IModelApp");
12
+ /** Collects geoemtry from a [[GeometryTileTreeReference]] within a specified volume at a specified level of detail.
13
+ * Subclasses can refine the collection criterion.
14
+ * The tile geometry is obtained asynchronously, so successive collections over multiple frames may be required before all of the geometry
15
+ * is collected.
16
+ * @beta
17
+ */
18
+ class TileGeometryCollector {
19
+ /** Create a new collector. */
20
+ constructor(options) {
21
+ /** The list of accumulated polyfaces, populated during [[GeometryTileTreeReference.collectTileGeometry]].
22
+ * The polyfaces belong to the [[Tile]]s - they should not be modified.
23
+ * If [[isAllGeometryLoaded]] is `false`, then this list is incomplete - another geometry collection should be performed with a new collector on a subsequent frame.
24
+ */
25
+ this.polyfaces = [];
26
+ this._missing = new Set();
27
+ this._loading = false;
28
+ this._options = options;
29
+ }
30
+ /** Allows an implementation of [[GeometryTileTreeReference.collectTileGeoemtry]] to indicate that further loading is required before
31
+ * the collection can be completed.
32
+ * This will cause [[isAllGeometryLoaded]] to return `false`.
33
+ */
34
+ markLoading() {
35
+ this._loading = true;
36
+ }
37
+ /** Enqueues requests to obtain the content of any tiles whose content is required to complete the geometry collection.
38
+ * @see [[isAllGeometryLoaded]] to determine if geometry collection is complete.
39
+ */
40
+ requestMissingTiles() {
41
+ IModelApp_1.IModelApp.tileAdmin.requestTiles(this._options.user, this._missing);
42
+ }
43
+ /** Allows an implementation of [[GeometryTileTreeReference.collectTileGeometry]] to indicate that the specified tile's content must be loaded
44
+ * before geometry collection can be completed.
45
+ * This will cause [[isAllGeometryLoaded]] to return `false`.
46
+ */
47
+ addMissingTile(tile) {
48
+ this._missing.add(tile);
49
+ }
50
+ /** Returns true if [[polyfaces]] has been fully populated with all the geometry satisfying this collector's criteria.
51
+ * If it returns false, another collection using a new collector should be performed on a subsequent frame to load more geometry.
52
+ */
53
+ get isAllGeometryLoaded() {
54
+ return !this._loading && this._missing.size === 0;
55
+ }
56
+ /** Determine whether to collect the specified tile's geometry, reject it, or to evaluate the geometry of its child tiles for collection.
57
+ * This base implementation makes that determination based on the collector's range and chord tolerance. Subclasses should typically call `super.collectTile` and, if
58
+ * it returns "accept" or "continue", apply their own criteria to the tile.
59
+ */
60
+ collectTile(tile) {
61
+ const range = this._options.transform ? this._options.transform.multiplyRange(tile.range) : tile.range;
62
+ if (!range.intersectsRange(this._options.range))
63
+ return "reject";
64
+ if (tile.maximumSize === 0 || !tile.isDisplayable)
65
+ return "continue";
66
+ const tolerance = tile.radius / tile.maximumSize;
67
+ return tolerance < this._options.chordTolerance ? "accept" : "continue";
68
+ }
69
+ }
70
+ exports.TileGeometryCollector = TileGeometryCollector;
71
+ //# sourceMappingURL=TileGeometryCollector.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TileGeometryCollector.js","sourceRoot":"","sources":["../../../src/tile/TileGeometryCollector.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAGH,4CAAyC;AA2BzC;;;;;GAKG;AACH,MAAa,qBAAqB;IAWhC,8BAA8B;IAC9B,YAAmB,OAAqC;QAXxD;;;WAGG;QACa,cAAS,GAAe,EAAE,CAAC;QAC1B,aAAQ,GAAG,IAAI,GAAG,EAAQ,CAAC;QACpC,aAAQ,GAAG,KAAK,CAAC;QAMvB,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC;IAC1B,CAAC;IAED;;;OAGG;IACI,WAAW;QAChB,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC;IACvB,CAAC;IAED;;OAEG;IACI,mBAAmB;QACxB,qBAAS,CAAC,SAAS,CAAC,YAAY,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;IACtE,CAAC;IAED;;;OAGG;IACI,cAAc,CAAC,IAAU;QAC9B,IAAI,CAAC,QAAQ,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC;IAC1B,CAAC;IAED;;OAEG;IACH,IAAW,mBAAmB;QAC5B,OAAO,CAAC,IAAI,CAAC,QAAQ,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,KAAK,CAAC,CAAC;IACpD,CAAC;IAED;;;OAGG;IACI,WAAW,CAAC,IAAU;QAC3B,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,aAAa,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;QACvG,IAAI,CAAC,KAAK,CAAC,eAAe,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;YAC7C,OAAO,QAAQ,CAAC;QAElB,IAAI,IAAI,CAAC,WAAW,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa;YAC/C,OAAO,UAAU,CAAC;QAEpB,MAAM,SAAS,GAAG,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC;QACjD,OAAO,SAAS,GAAG,IAAI,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,UAAU,CAAC;IAC1E,CAAC;CACF;AA7DD,sDA6DC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { Polyface, Range3d, Transform } from \"@itwin/core-geometry\";\r\nimport { IModelApp } from \"../IModelApp\";\r\nimport {\r\n Tile, TileTreeReference, TileUser,\r\n} from \"./internal\";\r\n\r\n/** Enumerates the statuses returned by [[TileGeometryCollector.collectTile]].\r\n * - \"accept\": The tile's geometry should be collected.\r\n * - \"reject\": The tile's geometry (and that of all of its child tiles) should be omitted.\r\n * - \"continue\": The tile's geometry should be omitted, but that of its child tiles should be evaluated for collection.\r\n * @beta\r\n */\r\nexport type CollectTileStatus = \"accept\" | \"reject\" | \"continue\";\r\n\r\n/** Options for creating a [[TileGeometryCollector]].\r\n * @beta\r\n */\r\nexport interface TileGeometryCollectorOptions {\r\n /** The chord tolerance in meters describing the minimum level of detail desired of the tile geometry. */\r\n chordTolerance: number;\r\n /** The volume in which to collect tiles. Geometry of tiles that do not intersect this volume will not be collected. */\r\n range: Range3d;\r\n /** The [[TileUser]] that will make use of the tiles. */\r\n user: TileUser;\r\n /** An optional transform to be applied to the tile ranges before testing intersection with [[range]]. Typically this is obtained from [[TileTree.iModelTransform]]. */\r\n transform?: Transform;\r\n}\r\n\r\n/** Collects geoemtry from a [[GeometryTileTreeReference]] within a specified volume at a specified level of detail.\r\n * Subclasses can refine the collection criterion.\r\n * The tile geometry is obtained asynchronously, so successive collections over multiple frames may be required before all of the geometry\r\n * is collected.\r\n * @beta\r\n */\r\nexport class TileGeometryCollector {\r\n /** The list of accumulated polyfaces, populated during [[GeometryTileTreeReference.collectTileGeometry]].\r\n * The polyfaces belong to the [[Tile]]s - they should not be modified.\r\n * If [[isAllGeometryLoaded]] is `false`, then this list is incomplete - another geometry collection should be performed with a new collector on a subsequent frame.\r\n */\r\n public readonly polyfaces: Polyface[] = [];\r\n private readonly _missing = new Set<Tile>();\r\n private _loading = false;\r\n /** The options used to construct this collector. */\r\n protected readonly _options: TileGeometryCollectorOptions;\r\n\r\n /** Create a new collector. */\r\n public constructor(options: TileGeometryCollectorOptions) {\r\n this._options = options;\r\n }\r\n\r\n /** Allows an implementation of [[GeometryTileTreeReference.collectTileGeoemtry]] to indicate that further loading is required before\r\n * the collection can be completed.\r\n * This will cause [[isAllGeometryLoaded]] to return `false`.\r\n */\r\n public markLoading(): void {\r\n this._loading = true;\r\n }\r\n\r\n /** Enqueues requests to obtain the content of any tiles whose content is required to complete the geometry collection.\r\n * @see [[isAllGeometryLoaded]] to determine if geometry collection is complete.\r\n */\r\n public requestMissingTiles(): void {\r\n IModelApp.tileAdmin.requestTiles(this._options.user, this._missing);\r\n }\r\n\r\n /** Allows an implementation of [[GeometryTileTreeReference.collectTileGeometry]] to indicate that the specified tile's content must be loaded\r\n * before geometry collection can be completed.\r\n * This will cause [[isAllGeometryLoaded]] to return `false`.\r\n */\r\n public addMissingTile(tile: Tile): void {\r\n this._missing.add(tile);\r\n }\r\n\r\n /** Returns true if [[polyfaces]] has been fully populated with all the geometry satisfying this collector's criteria.\r\n * If it returns false, another collection using a new collector should be performed on a subsequent frame to load more geometry.\r\n */\r\n public get isAllGeometryLoaded(): boolean {\r\n return !this._loading && this._missing.size === 0;\r\n }\r\n\r\n /** Determine whether to collect the specified tile's geometry, reject it, or to evaluate the geometry of its child tiles for collection.\r\n * This base implementation makes that determination based on the collector's range and chord tolerance. Subclasses should typically call `super.collectTile` and, if\r\n * it returns \"accept\" or \"continue\", apply their own criteria to the tile.\r\n */\r\n public collectTile(tile: Tile): CollectTileStatus {\r\n const range = this._options.transform ? this._options.transform.multiplyRange(tile.range) : tile.range;\r\n if (!range.intersectsRange(this._options.range))\r\n return \"reject\";\r\n\r\n if (tile.maximumSize === 0 || !tile.isDisplayable)\r\n return \"continue\";\r\n\r\n const tolerance = tile.radius / tile.maximumSize;\r\n return tolerance < this._options.chordTolerance ? \"accept\" : \"continue\";\r\n }\r\n}\r\n\r\n/** A [[TileTreeReference]] that can supply geometry in the form of [Polyface]($core-geometry)s from [[Tile]]s belonging to its [[TileTree]] and satisfying the criteria defined\r\n * by a [[TileGeometryCollector]].\r\n * Use [[TileTreeReference.createGeometryTreeReference]] to obtain a GeometryTileTreeReference from an existing TileTreeReference.\r\n * @beta\r\n */\r\nexport interface GeometryTileTreeReference extends TileTreeReference {\r\n /** Populate [[TileGeometryCollector.polyfaces]] with geometry satisfying `collector`'s criteria.\r\n * Because tile geometry is obtained asynchronously, successive collections over multiple frames may be required before the list of polyfaces is fully populated.\r\n * @see [[TileGeometryCollector.isAllGeometryLoaded]] to determine if the list of polyfaces is fully populated.\r\n */\r\n collectTileGeometry: (collector: TileGeometryCollector) => void;\r\n}\r\n"]}
@@ -7,7 +7,7 @@ import { ElementAlignedBox3d, FrustumPlanes, ViewFlagOverrides } from "@itwin/co
7
7
  import { IModelConnection } from "../IModelConnection";
8
8
  import { RenderClipVolume } from "../render/RenderClipVolume";
9
9
  import { RenderMemory } from "../render/RenderMemory";
10
- import { Tile, TileDrawArgs, TileLoadPriority, TileTreeParams } from "./internal";
10
+ import { Tile, TileDrawArgs, TileGeometryCollector, TileLoadPriority, TileTreeParams } from "./internal";
11
11
  /** Describes the current state of a [[TileTree]]. TileTrees are loaded asynchronously and may be unloaded after a period of disuse.
12
12
  * @see [[TileTreeOwner]].
13
13
  * @public
@@ -112,5 +112,11 @@ export declare abstract class TileTree {
112
112
  * @beta
113
113
  */
114
114
  getEcefTransform(): Promise<Transform | undefined>;
115
+ /** Populate [[TileGeometryCollector.polyfaces]] with geometry obtained from this tile tree's tiles satisfying the collector's criteria.
116
+ * The base implementation does nothing.
117
+ * @see [[TileTreeReference.createGeometryTreeReference]] to attempt to create a TileTree that can collect geometry.
118
+ * @beta
119
+ */
120
+ collectTileGeometry(_collector: TileGeometryCollector): void;
115
121
  }
116
122
  //# sourceMappingURL=TileTree.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TileTree.d.ts","sourceRoot":"","sources":["../../../src/tile/TileTree.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,UAAU,EAAE,WAAW,EAAW,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACnF,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACpE,OAAO,EAAE,mBAAmB,EAAE,aAAa,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAG3F,OAAO,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,IAAI,EAAE,YAAY,EAAE,gBAAgB,EAAE,cAAc,EAAE,MAAM,YAAY,CAAC;AAElF;;;GAGG;AACH,oBAAY,kBAAkB;IAC5B,0DAA0D;IAC1D,SAAS,IAAA;IACT,uDAAuD;IACvD,OAAO,IAAA;IACP,kDAAkD;IAClD,MAAM,IAAA;IACN,+CAA+C;IAC/C,QAAQ,IAAA;CACT;AAED;;;;;;;;;;;;;;GAcG;AACH,8BAAsB,QAAQ;IAC5B,OAAO,CAAC,WAAW,CAAS;IAC5B,gBAAgB;IAChB,SAAS,CAAC,aAAa,cAAqB;IAC5C,gBAAgB;IAChB,SAAS,CAAC,WAAW,CAAC,EAAE,gBAAgB,CAAC;IACzC,SAAgB,MAAM,EAAE,gBAAgB,CAAC;IACzC,yFAAyF;IACzF,SAAgB,eAAe,EAAE,SAAS,CAAC;IAC3C,2FAA2F;IAC3F,SAAgB,EAAE,EAAE,MAAM,CAAC;IAC3B;;;OAGG;IACH,SAAgB,OAAO,EAAE,UAAU,CAAC;IACpC,qIAAqI;IACrI,SAAgB,cAAc,EAAE,UAAU,CAAC;IAC3C,gBAAgB;IAChB,IAAW,YAAY,IAAI,gBAAgB,CAA+B;IAC1E,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAmB;IACjD,0FAA0F;IAC1F,SAAgB,YAAY,CAAC,EAAE,mBAAmB,CAAC;IAEnD,+CAA+C;IAC/C,aAAoB,QAAQ,IAAI,IAAI,CAAC;IACrC,mDAAmD;IACnD,aAAoB,IAAI,IAAI,OAAO,CAAC;IACpC,sDAAsD;IACtD,aAAoB,QAAQ,IAAI,MAAM,GAAG,SAAS,CAAC;IAEnD,oKAAoK;IACpK,aAAoB,iBAAiB,IAAI,iBAAiB,CAAC;IAE3D,kGAAkG;IAClG,IAAW,kBAAkB,IAAI,OAAO,CAEvC;IAED,uEAAuE;IACvE,SAAS,CAAC,QAAQ,CAAC,YAAY,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI,EAAE;IAE3D,gFAAgF;aAChE,IAAI,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAE9C,gIAAgI;aAChH,KAAK,IAAI,IAAI;IAE7B,mDAAmD;IACnD,IAAW,IAAI,IAAI,OAAO,CAAuB;IACjD,gBAAgB;IAChB,IAAW,YAAY,IAAI,OAAO,CAAkB;IACpD,gBAAgB;IAChB,IAAW,UAAU,IAAI,gBAAgB,GAAG,SAAS,CAA6B;IAElF,sDAAsD;IACtD,IAAW,KAAK,IAAI,mBAAmB,CAAgC;IACvE,sEAAsE;IACtE,IAAW,gBAAgB,IAAI,WAAW,CAA+B;IACzE;;OAEG;IACH,IAAW,2BAA2B,IAAI,OAAO,CAAiB;IAElE,kBAAkB;IAClB,SAAS,aAAa,MAAM,EAAE,cAAc;IAc5C;;OAEG;IACI,WAAW,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI,EAAE;IAQ9C,6DAA6D;IAC7D,IAAW,UAAU,IAAI,OAAO,CAA6B;IAE7D,4GAA4G;IACrG,OAAO,IAAI,IAAI;IAQtB,gBAAgB;IACT,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9D,2GAA2G;IACpG,UAAU,IAAI,MAAM;IAI3B,gBAAgB;IACT,0BAA0B,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,aAAa,CAAC,EAAE,aAAa,GAAG,IAAI;IAI7H;;;;OAIG;IACU,gBAAgB,IAAI,OAAO,CAAC,SAAS,GAAG,SAAS,CAAC;CAiBhE"}
1
+ {"version":3,"file":"TileTree.d.ts","sourceRoot":"","sources":["../../../src/tile/TileTree.ts"],"names":[],"mappings":"AAIA;;GAEG;AAEH,OAAO,EAAE,UAAU,EAAE,WAAW,EAAW,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACnF,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACpE,OAAO,EAAE,mBAAmB,EAAE,aAAa,EAAE,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAG3F,OAAO,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,IAAI,EAAE,YAAY,EAAE,qBAAqB,EAAE,gBAAgB,EAAE,cAAc,EAAE,MAAM,YAAY,CAAC;AAEzG;;;GAGG;AACH,oBAAY,kBAAkB;IAC5B,0DAA0D;IAC1D,SAAS,IAAA;IACT,uDAAuD;IACvD,OAAO,IAAA;IACP,kDAAkD;IAClD,MAAM,IAAA;IACN,+CAA+C;IAC/C,QAAQ,IAAA;CACT;AAED;;;;;;;;;;;;;;GAcG;AACH,8BAAsB,QAAQ;IAC5B,OAAO,CAAC,WAAW,CAAS;IAC5B,gBAAgB;IAChB,SAAS,CAAC,aAAa,cAAqB;IAC5C,gBAAgB;IAChB,SAAS,CAAC,WAAW,CAAC,EAAE,gBAAgB,CAAC;IACzC,SAAgB,MAAM,EAAE,gBAAgB,CAAC;IACzC,yFAAyF;IACzF,SAAgB,eAAe,EAAE,SAAS,CAAC;IAC3C,2FAA2F;IAC3F,SAAgB,EAAE,EAAE,MAAM,CAAC;IAC3B;;;OAGG;IACH,SAAgB,OAAO,EAAE,UAAU,CAAC;IACpC,qIAAqI;IACrI,SAAgB,cAAc,EAAE,UAAU,CAAC;IAC3C,gBAAgB;IAChB,IAAW,YAAY,IAAI,gBAAgB,CAA+B;IAC1E,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAmB;IACjD,0FAA0F;IAC1F,SAAgB,YAAY,CAAC,EAAE,mBAAmB,CAAC;IAEnD,+CAA+C;IAC/C,aAAoB,QAAQ,IAAI,IAAI,CAAC;IACrC,mDAAmD;IACnD,aAAoB,IAAI,IAAI,OAAO,CAAC;IACpC,sDAAsD;IACtD,aAAoB,QAAQ,IAAI,MAAM,GAAG,SAAS,CAAC;IAEnD,oKAAoK;IACpK,aAAoB,iBAAiB,IAAI,iBAAiB,CAAC;IAE3D,kGAAkG;IAClG,IAAW,kBAAkB,IAAI,OAAO,CAEvC;IAED,uEAAuE;IACvE,SAAS,CAAC,QAAQ,CAAC,YAAY,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI,EAAE;IAE3D,gFAAgF;aAChE,IAAI,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAE9C,gIAAgI;aAChH,KAAK,IAAI,IAAI;IAE7B,mDAAmD;IACnD,IAAW,IAAI,IAAI,OAAO,CAAuB;IACjD,gBAAgB;IAChB,IAAW,YAAY,IAAI,OAAO,CAAkB;IACpD,gBAAgB;IAChB,IAAW,UAAU,IAAI,gBAAgB,GAAG,SAAS,CAA6B;IAElF,sDAAsD;IACtD,IAAW,KAAK,IAAI,mBAAmB,CAAgC;IACvE,sEAAsE;IACtE,IAAW,gBAAgB,IAAI,WAAW,CAA+B;IACzE;;OAEG;IACH,IAAW,2BAA2B,IAAI,OAAO,CAAiB;IAElE,kBAAkB;IAClB,SAAS,aAAa,MAAM,EAAE,cAAc;IAc5C;;OAEG;IACI,WAAW,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI,EAAE;IAQ9C,6DAA6D;IAC7D,IAAW,UAAU,IAAI,OAAO,CAA6B;IAE7D,4GAA4G;IACrG,OAAO,IAAI,IAAI;IAQtB,gBAAgB;IACT,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAI9D,2GAA2G;IACpG,UAAU,IAAI,MAAM;IAI3B,gBAAgB;IACT,0BAA0B,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,QAAQ,EAAE,SAAS,EAAE,aAAa,CAAC,EAAE,aAAa,GAAG,IAAI;IAI7H;;;;OAIG;IACU,gBAAgB,IAAI,OAAO,CAAC,SAAS,GAAG,SAAS,CAAC;IAkB/D;;;;OAIG;IACI,mBAAmB,CAAC,UAAU,EAAE,qBAAqB,GAAG,IAAI;CAEpE"}
@@ -130,6 +130,13 @@ class TileTree {
130
130
  dbToEcef = this.iModel.ecefLocation.getTransform();
131
131
  return dbToEcef.multiplyTransformTransform(this.iModelTransform);
132
132
  }
133
+ /** Populate [[TileGeometryCollector.polyfaces]] with geometry obtained from this tile tree's tiles satisfying the collector's criteria.
134
+ * The base implementation does nothing.
135
+ * @see [[TileTreeReference.createGeometryTreeReference]] to attempt to create a TileTree that can collect geometry.
136
+ * @beta
137
+ */
138
+ collectTileGeometry(_collector) {
139
+ }
133
140
  }
134
141
  exports.TileTree = TileTree;
135
142
  //# sourceMappingURL=TileTree.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"TileTree.js","sourceRoot":"","sources":["../../../src/tile/TileTree.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAmF;AAGnF,oEAAgF;AAChF,4CAAyC;AAMzC;;;GAGG;AACH,IAAY,kBASX;AATD,WAAY,kBAAkB;IAC5B,0DAA0D;IAC1D,qEAAS,CAAA;IACT,uDAAuD;IACvD,iEAAO,CAAA;IACP,kDAAkD;IAClD,+DAAM,CAAA;IACN,+CAA+C;IAC/C,mEAAQ,CAAA;AACV,CAAC,EATW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAS7B;AAED;;;;;;;;;;;;;;GAcG;AACH,MAAsB,QAAQ;IAgE5B,kBAAkB;IAClB,YAAsB,MAAsB;;QAhEpC,gBAAW,GAAG,KAAK,CAAC;QAC5B,gBAAgB;QACN,kBAAa,GAAG,0BAAW,CAAC,GAAG,EAAE,CAAC;QA+D1C,IAAI,CAAC,aAAa,GAAG,0BAAW,CAAC,GAAG,EAAE,CAAC;QACvC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,eAAe,GAAG,MAAM,CAAC,QAAQ,CAAC;QACvC,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,UAAU,CAAC;QACrC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,OAAO,CAAC;QAC9B,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;QACpB,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,YAAY,CAAC;QAExC,MAAM,KAAK,GAAG,qBAAS,CAAC,SAAS,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,QAAQ,CAAC;QACrC,IAAI,CAAC,cAAc,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,KAAK,CAAC,kBAAkB,CAAC;IAC1E,CAAC;IA3DD,gBAAgB;IAChB,IAAW,YAAY,KAAuB,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAe1E,kGAAkG;IAClG,IAAW,kBAAkB;QAC3B,OAAO,KAAK,CAAC;IACf,CAAC;IAWD,mDAAmD;IACnD,IAAW,IAAI,KAAc,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IACjD,gBAAgB;IAChB,IAAW,YAAY,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IACpD,gBAAgB;IAChB,IAAW,UAAU,KAAmC,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAElF,sDAAsD;IACtD,IAAW,KAAK,KAA0B,OAAO,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;IACvE,sEAAsE;IACtE,IAAW,gBAAgB,KAAkB,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IACzE;;OAEG;IACH,IAAW,2BAA2B,KAAc,OAAO,IAAI,CAAC,CAAC,CAAC;IAiBlE;;OAEG;IACI,WAAW,CAAC,IAAkB;QACnC,IAAI,CAAC,aAAa,GAAG,0BAAW,CAAC,GAAG,EAAE,CAAC;QACvC,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACtC,qBAAS,CAAC,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QACnF,IAAI,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QACjC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,6DAA6D;IAC7D,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAE7D,4GAA4G;IACrG,OAAO;QACZ,IAAI,IAAI,CAAC,UAAU;YACjB,OAAO;QAET,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzB,CAAC;IAED,gBAAgB;IACT,iBAAiB,CAAC,KAA8B;QACrD,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;IAED,2GAA2G;IACpG,UAAU;QACf,OAAO,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,gBAAgB,EAAE,CAAC;IAC9C,CAAC;IAED,gBAAgB;IACT,0BAA0B,CAAC,KAAc,EAAE,MAAgB,EAAE,QAAmB,EAAE,aAA6B;QACpH,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,aAAa,CAAC,CAAC;IAC9E,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,gBAAgB;QAC3B,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,YAAY;YAC3B,OAAO,SAAS,CAAC;QAEnB,IAAI,QAA+B,CAAC;QACpC,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;QACjE,MAAM,MAAM,GAAG,KAAK,CAAC,eAAe,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QACjD,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YACrD,MAAM,QAAQ,GAAG,MAAM,IAAA,4DAAoC,EAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACjF,QAAQ,GAAG,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,OAAO,EAAE,CAAC;SAChC;QACD,IAAI,CAAC,QAAQ;YACX,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,YAAY,EAAE,CAAC;QAErD,OAAO,QAAQ,CAAC,0BAA0B,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IACnE,CAAC;CACF;AA3ID,4BA2IC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { BeDuration, BeTimePoint, dispose, Id64String } from \"@itwin/core-bentley\";\r\nimport { Matrix4d, Range3d, Transform } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d, FrustumPlanes, ViewFlagOverrides } from \"@itwin/core-common\";\r\nimport { calculateEcefToDbTransformAtLocation } from \"../BackgroundMapGeometry\";\r\nimport { IModelApp } from \"../IModelApp\";\r\nimport { IModelConnection } from \"../IModelConnection\";\r\nimport { RenderClipVolume } from \"../render/RenderClipVolume\";\r\nimport { RenderMemory } from \"../render/RenderMemory\";\r\nimport { Tile, TileDrawArgs, TileLoadPriority, TileTreeParams } from \"./internal\";\r\n\r\n/** Describes the current state of a [[TileTree]]. TileTrees are loaded asynchronously and may be unloaded after a period of disuse.\r\n * @see [[TileTreeOwner]].\r\n * @public\r\n */\r\nexport enum TileTreeLoadStatus {\r\n /** No attempt to load the tile tree has yet been made. */\r\n NotLoaded,\r\n /** The tile tree is in the process of being loaded. */\r\n Loading,\r\n /** The tile tree has been successfully loaded. */\r\n Loaded,\r\n /** An attempt to load the tile tree failed. */\r\n NotFound,\r\n}\r\n\r\n/** A hierarchical level-of-detail tree of [3d Tiles](https://github.com/CesiumGS/3d-tiles) to be rendered in a [[Viewport]].\r\n * Tile trees originate from a variety of sources:\r\n * - Each [[GeometricModelState]] can supply its graphics as a tile tree;\r\n * - A [[DisplayStyleState]]'s map settings or reality models;\r\n * - [ViewAttachment]($backend)s in a [[SheetModelState]];\r\n * - [[TiledGraphicsProvider]]s associated with a viewport.\r\n *\r\n * The same TileTree can be displayed in any number of viewports using multiple [[TileTreeReference]]s.\r\n * A TileTree's lifetime is managed by a [[TileTreeOwner]].\r\n *\r\n * @note Some methods carry a warning that they should **not** be overridden by subclasses; typically a protected method exists that can be\r\n * overridden instead to customize the behavior. For example, [[selectTiles]] should not be overridden; instead, override the[[_selectTiles]] method\r\n * that it calls.\r\n * @public\r\n */\r\nexport abstract class TileTree {\r\n private _isDisposed = false;\r\n /** @internal */\r\n protected _lastSelected = BeTimePoint.now();\r\n /** @internal */\r\n protected _clipVolume?: RenderClipVolume;\r\n public readonly iModel: IModelConnection;\r\n /** Transform from this tile tree's coordinate space to the iModel's coordinate space. */\r\n public readonly iModelTransform: Transform;\r\n /** Uniquely identifies this tree among all other tile trees associated with the iModel. */\r\n public readonly id: string;\r\n /** A 64-bit identifier for this tile tree, unique within the context of its [[IModelConnection]].\r\n * For a tile tree associated with a [[GeometricModelState]], this is the Id of the model. Other types of tile trees\r\n * typically use a transient Id obtained from [[IModelConnection.transientIds]].\r\n */\r\n public readonly modelId: Id64String;\r\n /** The length of time after which tiles belonging to this tree are considered elegible for disposal if they are no longer in use. */\r\n public readonly expirationTime: BeDuration;\r\n /** @internal */\r\n public get loadPriority(): TileLoadPriority { return this._loadPriority; }\r\n private readonly _loadPriority: TileLoadPriority;\r\n /** Optional tight bounding box around the entire contents of all of this tree's tiles. */\r\n public readonly contentRange?: ElementAlignedBox3d;\r\n\r\n /** The lowest-resolution tile in this tree. */\r\n public abstract get rootTile(): Tile;\r\n /** True if this tile tree contains 3d graphics. */\r\n public abstract get is3d(): boolean;\r\n /** Returns the maximum depth of this tree, if any. */\r\n public abstract get maxDepth(): number | undefined;\r\n\r\n /** The overrides that should be applied to the view's [ViewFlags]($common) when this tile tree is drawn. Can be overridden by individual [[TileTreeReference]]s. */\r\n public abstract get viewFlagOverrides(): ViewFlagOverrides;\r\n\r\n /** True if this tile tree has no bounds - e.g., a tile tree representing a globe is unbounded. */\r\n public get isContentUnbounded(): boolean {\r\n return false;\r\n }\r\n\r\n /** Implement this method to select tiles of appropriate resolution. */\r\n protected abstract _selectTiles(args: TileDrawArgs): Tile[];\r\n\r\n /** Produce graphics of appropriate resolution to be drawn in a [[Viewport]]. */\r\n public abstract draw(args: TileDrawArgs): void;\r\n\r\n /** Discard tiles and/or tile contents, presumably based on a least-recently-used and/or least-likely-to-be-needed criterion. */\r\n public abstract prune(): void;\r\n\r\n /** True if this tile tree contains 2d graphics. */\r\n public get is2d(): boolean { return !this.is3d; }\r\n /** @internal */\r\n public get isPointCloud(): boolean { return false; }\r\n /** @internal */\r\n public get clipVolume(): RenderClipVolume | undefined { return this._clipVolume; }\r\n\r\n /** The volume of space occupied by this tile tree. */\r\n public get range(): ElementAlignedBox3d { return this.rootTile.range; }\r\n /** The most recent time at which tiles [[selectTiles]] was called. */\r\n public get lastSelectedTime(): BeTimePoint { return this._lastSelected; }\r\n /** True if a tile and its child tiles should not be drawn simultaneously.\r\n * Default: true.\r\n */\r\n public get parentsAndChildrenExclusive(): boolean { return true; }\r\n\r\n /** Constructor */\r\n protected constructor(params: TileTreeParams) {\r\n this._lastSelected = BeTimePoint.now();\r\n this.iModel = params.iModel;\r\n this.iModelTransform = params.location;\r\n this._clipVolume = params.clipVolume;\r\n this.modelId = params.modelId;\r\n this.id = params.id;\r\n this.contentRange = params.contentRange;\r\n\r\n const admin = IModelApp.tileAdmin;\r\n this._loadPriority = params.priority;\r\n this.expirationTime = params.expirationTime ?? admin.tileExpirationTime;\r\n }\r\n\r\n /** Selects tiles of appropriate resolution for some purpose like drawing to the screen, producing a shadow map, etc.\r\n * @note Do **not** override this method. Implement [[_selectTiles]].\r\n */\r\n public selectTiles(args: TileDrawArgs): Tile[] {\r\n this._lastSelected = BeTimePoint.now();\r\n const tiles = this._selectTiles(args);\r\n IModelApp.tileAdmin.addTilesForUser(args.context.viewport, tiles, args.readyTiles);\r\n args.processSelectedTiles(tiles);\r\n return tiles;\r\n }\r\n\r\n /** True if [[dispose]] has been called on this tile tree. */\r\n public get isDisposed(): boolean { return this._isDisposed; }\r\n\r\n /** Dispose of this tree and any resources owned by it. This is typically invoked by a [[TileTreeOwner]]. */\r\n public dispose(): void {\r\n if (this.isDisposed)\r\n return;\r\n\r\n this._isDisposed = true;\r\n dispose(this.rootTile);\r\n }\r\n\r\n /** @internal */\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n this.rootTile.collectStatistics(stats);\r\n }\r\n\r\n /** Returns the number of [[Tile]]s currently in memory belonging to this tree, primarily for debugging. */\r\n public countTiles(): number {\r\n return 1 + this.rootTile.countDescendants();\r\n }\r\n\r\n /** @internal */\r\n public accumulateTransformedRange(range: Range3d, matrix: Matrix4d, location: Transform, frustumPlanes?: FrustumPlanes): void {\r\n this.rootTile.extendRangeForContent(range, matrix, location, frustumPlanes);\r\n }\r\n\r\n /**\r\n * Return the transform from the tile tree's coordinate space to [ECEF](https://en.wikipedia.org/wiki/ECEF) (Earth Centered Earth Fixed) coordinates.\r\n * If a geographic coordinate system is present then this transform will be calculated at the tile tree center.\r\n * @beta\r\n */\r\n public async getEcefTransform(): Promise<Transform | undefined> {\r\n if (!this.iModel.ecefLocation)\r\n return undefined;\r\n\r\n let dbToEcef: Transform | undefined;\r\n const range = this.contentRange ? this.contentRange : this.range;\r\n const center = range.localXYZToWorld(.5, .5, .5);\r\n if (center) {\r\n this.iModelTransform.multiplyPoint3d(center, center);\r\n const ecefToDb = await calculateEcefToDbTransformAtLocation(center, this.iModel);\r\n dbToEcef = ecefToDb?.inverse();\r\n }\r\n if (!dbToEcef)\r\n dbToEcef = this.iModel.ecefLocation.getTransform();\r\n\r\n return dbToEcef.multiplyTransformTransform(this.iModelTransform);\r\n }\r\n}\r\n\r\n"]}
1
+ {"version":3,"file":"TileTree.js","sourceRoot":"","sources":["../../../src/tile/TileTree.ts"],"names":[],"mappings":";AAAA;;;+FAG+F;AAC/F;;GAEG;;;AAEH,sDAAmF;AAGnF,oEAAgF;AAChF,4CAAyC;AAMzC;;;GAGG;AACH,IAAY,kBASX;AATD,WAAY,kBAAkB;IAC5B,0DAA0D;IAC1D,qEAAS,CAAA;IACT,uDAAuD;IACvD,iEAAO,CAAA;IACP,kDAAkD;IAClD,+DAAM,CAAA;IACN,+CAA+C;IAC/C,mEAAQ,CAAA;AACV,CAAC,EATW,kBAAkB,GAAlB,0BAAkB,KAAlB,0BAAkB,QAS7B;AAED;;;;;;;;;;;;;;GAcG;AACH,MAAsB,QAAQ;IAgE5B,kBAAkB;IAClB,YAAsB,MAAsB;;QAhEpC,gBAAW,GAAG,KAAK,CAAC;QAC5B,gBAAgB;QACN,kBAAa,GAAG,0BAAW,CAAC,GAAG,EAAE,CAAC;QA+D1C,IAAI,CAAC,aAAa,GAAG,0BAAW,CAAC,GAAG,EAAE,CAAC;QACvC,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,eAAe,GAAG,MAAM,CAAC,QAAQ,CAAC;QACvC,IAAI,CAAC,WAAW,GAAG,MAAM,CAAC,UAAU,CAAC;QACrC,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC,OAAO,CAAC;QAC9B,IAAI,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE,CAAC;QACpB,IAAI,CAAC,YAAY,GAAG,MAAM,CAAC,YAAY,CAAC;QAExC,MAAM,KAAK,GAAG,qBAAS,CAAC,SAAS,CAAC;QAClC,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC,QAAQ,CAAC;QACrC,IAAI,CAAC,cAAc,GAAG,MAAA,MAAM,CAAC,cAAc,mCAAI,KAAK,CAAC,kBAAkB,CAAC;IAC1E,CAAC;IA3DD,gBAAgB;IAChB,IAAW,YAAY,KAAuB,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IAe1E,kGAAkG;IAClG,IAAW,kBAAkB;QAC3B,OAAO,KAAK,CAAC;IACf,CAAC;IAWD,mDAAmD;IACnD,IAAW,IAAI,KAAc,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IACjD,gBAAgB;IAChB,IAAW,YAAY,KAAc,OAAO,KAAK,CAAC,CAAC,CAAC;IACpD,gBAAgB;IAChB,IAAW,UAAU,KAAmC,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAElF,sDAAsD;IACtD,IAAW,KAAK,KAA0B,OAAO,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,CAAC;IACvE,sEAAsE;IACtE,IAAW,gBAAgB,KAAkB,OAAO,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC;IACzE;;OAEG;IACH,IAAW,2BAA2B,KAAc,OAAO,IAAI,CAAC,CAAC,CAAC;IAiBlE;;OAEG;IACI,WAAW,CAAC,IAAkB;QACnC,IAAI,CAAC,aAAa,GAAG,0BAAW,CAAC,GAAG,EAAE,CAAC;QACvC,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,IAAI,CAAC,CAAC;QACtC,qBAAS,CAAC,SAAS,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,CAAC,QAAQ,EAAE,KAAK,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QACnF,IAAI,CAAC,oBAAoB,CAAC,KAAK,CAAC,CAAC;QACjC,OAAO,KAAK,CAAC;IACf,CAAC;IAED,6DAA6D;IAC7D,IAAW,UAAU,KAAc,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAE7D,4GAA4G;IACrG,OAAO;QACZ,IAAI,IAAI,CAAC,UAAU;YACjB,OAAO;QAET,IAAI,CAAC,WAAW,GAAG,IAAI,CAAC;QACxB,IAAA,sBAAO,EAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IACzB,CAAC;IAED,gBAAgB;IACT,iBAAiB,CAAC,KAA8B;QACrD,IAAI,CAAC,QAAQ,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;IACzC,CAAC;IAED,2GAA2G;IACpG,UAAU;QACf,OAAO,CAAC,GAAG,IAAI,CAAC,QAAQ,CAAC,gBAAgB,EAAE,CAAC;IAC9C,CAAC;IAED,gBAAgB;IACT,0BAA0B,CAAC,KAAc,EAAE,MAAgB,EAAE,QAAmB,EAAE,aAA6B;QACpH,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,QAAQ,EAAE,aAAa,CAAC,CAAC;IAC9E,CAAC;IAED;;;;OAIG;IACI,KAAK,CAAC,gBAAgB;QAC3B,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,YAAY;YAC3B,OAAO,SAAS,CAAC;QAEnB,IAAI,QAA+B,CAAC;QACpC,MAAM,KAAK,GAAG,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,KAAK,CAAC;QACjE,MAAM,MAAM,GAAG,KAAK,CAAC,eAAe,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QACjD,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,eAAe,CAAC,eAAe,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;YACrD,MAAM,QAAQ,GAAG,MAAM,IAAA,4DAAoC,EAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;YACjF,QAAQ,GAAG,QAAQ,aAAR,QAAQ,uBAAR,QAAQ,CAAE,OAAO,EAAE,CAAC;SAChC;QACD,IAAI,CAAC,QAAQ;YACX,QAAQ,GAAG,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC,YAAY,EAAE,CAAC;QAErD,OAAO,QAAQ,CAAC,0BAA0B,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;IACnE,CAAC;IAED;;;;OAIG;IACI,mBAAmB,CAAC,UAAiC;IAC5D,CAAC;CACF;AAnJD,4BAmJC","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Tiles\r\n */\r\n\r\nimport { BeDuration, BeTimePoint, dispose, Id64String } from \"@itwin/core-bentley\";\r\nimport { Matrix4d, Range3d, Transform } from \"@itwin/core-geometry\";\r\nimport { ElementAlignedBox3d, FrustumPlanes, ViewFlagOverrides } from \"@itwin/core-common\";\r\nimport { calculateEcefToDbTransformAtLocation } from \"../BackgroundMapGeometry\";\r\nimport { IModelApp } from \"../IModelApp\";\r\nimport { IModelConnection } from \"../IModelConnection\";\r\nimport { RenderClipVolume } from \"../render/RenderClipVolume\";\r\nimport { RenderMemory } from \"../render/RenderMemory\";\r\nimport { Tile, TileDrawArgs, TileGeometryCollector, TileLoadPriority, TileTreeParams } from \"./internal\";\r\n\r\n/** Describes the current state of a [[TileTree]]. TileTrees are loaded asynchronously and may be unloaded after a period of disuse.\r\n * @see [[TileTreeOwner]].\r\n * @public\r\n */\r\nexport enum TileTreeLoadStatus {\r\n /** No attempt to load the tile tree has yet been made. */\r\n NotLoaded,\r\n /** The tile tree is in the process of being loaded. */\r\n Loading,\r\n /** The tile tree has been successfully loaded. */\r\n Loaded,\r\n /** An attempt to load the tile tree failed. */\r\n NotFound,\r\n}\r\n\r\n/** A hierarchical level-of-detail tree of [3d Tiles](https://github.com/CesiumGS/3d-tiles) to be rendered in a [[Viewport]].\r\n * Tile trees originate from a variety of sources:\r\n * - Each [[GeometricModelState]] can supply its graphics as a tile tree;\r\n * - A [[DisplayStyleState]]'s map settings or reality models;\r\n * - [ViewAttachment]($backend)s in a [[SheetModelState]];\r\n * - [[TiledGraphicsProvider]]s associated with a viewport.\r\n *\r\n * The same TileTree can be displayed in any number of viewports using multiple [[TileTreeReference]]s.\r\n * A TileTree's lifetime is managed by a [[TileTreeOwner]].\r\n *\r\n * @note Some methods carry a warning that they should **not** be overridden by subclasses; typically a protected method exists that can be\r\n * overridden instead to customize the behavior. For example, [[selectTiles]] should not be overridden; instead, override the[[_selectTiles]] method\r\n * that it calls.\r\n * @public\r\n */\r\nexport abstract class TileTree {\r\n private _isDisposed = false;\r\n /** @internal */\r\n protected _lastSelected = BeTimePoint.now();\r\n /** @internal */\r\n protected _clipVolume?: RenderClipVolume;\r\n public readonly iModel: IModelConnection;\r\n /** Transform from this tile tree's coordinate space to the iModel's coordinate space. */\r\n public readonly iModelTransform: Transform;\r\n /** Uniquely identifies this tree among all other tile trees associated with the iModel. */\r\n public readonly id: string;\r\n /** A 64-bit identifier for this tile tree, unique within the context of its [[IModelConnection]].\r\n * For a tile tree associated with a [[GeometricModelState]], this is the Id of the model. Other types of tile trees\r\n * typically use a transient Id obtained from [[IModelConnection.transientIds]].\r\n */\r\n public readonly modelId: Id64String;\r\n /** The length of time after which tiles belonging to this tree are considered elegible for disposal if they are no longer in use. */\r\n public readonly expirationTime: BeDuration;\r\n /** @internal */\r\n public get loadPriority(): TileLoadPriority { return this._loadPriority; }\r\n private readonly _loadPriority: TileLoadPriority;\r\n /** Optional tight bounding box around the entire contents of all of this tree's tiles. */\r\n public readonly contentRange?: ElementAlignedBox3d;\r\n\r\n /** The lowest-resolution tile in this tree. */\r\n public abstract get rootTile(): Tile;\r\n /** True if this tile tree contains 3d graphics. */\r\n public abstract get is3d(): boolean;\r\n /** Returns the maximum depth of this tree, if any. */\r\n public abstract get maxDepth(): number | undefined;\r\n\r\n /** The overrides that should be applied to the view's [ViewFlags]($common) when this tile tree is drawn. Can be overridden by individual [[TileTreeReference]]s. */\r\n public abstract get viewFlagOverrides(): ViewFlagOverrides;\r\n\r\n /** True if this tile tree has no bounds - e.g., a tile tree representing a globe is unbounded. */\r\n public get isContentUnbounded(): boolean {\r\n return false;\r\n }\r\n\r\n /** Implement this method to select tiles of appropriate resolution. */\r\n protected abstract _selectTiles(args: TileDrawArgs): Tile[];\r\n\r\n /** Produce graphics of appropriate resolution to be drawn in a [[Viewport]]. */\r\n public abstract draw(args: TileDrawArgs): void;\r\n\r\n /** Discard tiles and/or tile contents, presumably based on a least-recently-used and/or least-likely-to-be-needed criterion. */\r\n public abstract prune(): void;\r\n\r\n /** True if this tile tree contains 2d graphics. */\r\n public get is2d(): boolean { return !this.is3d; }\r\n /** @internal */\r\n public get isPointCloud(): boolean { return false; }\r\n /** @internal */\r\n public get clipVolume(): RenderClipVolume | undefined { return this._clipVolume; }\r\n\r\n /** The volume of space occupied by this tile tree. */\r\n public get range(): ElementAlignedBox3d { return this.rootTile.range; }\r\n /** The most recent time at which tiles [[selectTiles]] was called. */\r\n public get lastSelectedTime(): BeTimePoint { return this._lastSelected; }\r\n /** True if a tile and its child tiles should not be drawn simultaneously.\r\n * Default: true.\r\n */\r\n public get parentsAndChildrenExclusive(): boolean { return true; }\r\n\r\n /** Constructor */\r\n protected constructor(params: TileTreeParams) {\r\n this._lastSelected = BeTimePoint.now();\r\n this.iModel = params.iModel;\r\n this.iModelTransform = params.location;\r\n this._clipVolume = params.clipVolume;\r\n this.modelId = params.modelId;\r\n this.id = params.id;\r\n this.contentRange = params.contentRange;\r\n\r\n const admin = IModelApp.tileAdmin;\r\n this._loadPriority = params.priority;\r\n this.expirationTime = params.expirationTime ?? admin.tileExpirationTime;\r\n }\r\n\r\n /** Selects tiles of appropriate resolution for some purpose like drawing to the screen, producing a shadow map, etc.\r\n * @note Do **not** override this method. Implement [[_selectTiles]].\r\n */\r\n public selectTiles(args: TileDrawArgs): Tile[] {\r\n this._lastSelected = BeTimePoint.now();\r\n const tiles = this._selectTiles(args);\r\n IModelApp.tileAdmin.addTilesForUser(args.context.viewport, tiles, args.readyTiles);\r\n args.processSelectedTiles(tiles);\r\n return tiles;\r\n }\r\n\r\n /** True if [[dispose]] has been called on this tile tree. */\r\n public get isDisposed(): boolean { return this._isDisposed; }\r\n\r\n /** Dispose of this tree and any resources owned by it. This is typically invoked by a [[TileTreeOwner]]. */\r\n public dispose(): void {\r\n if (this.isDisposed)\r\n return;\r\n\r\n this._isDisposed = true;\r\n dispose(this.rootTile);\r\n }\r\n\r\n /** @internal */\r\n public collectStatistics(stats: RenderMemory.Statistics): void {\r\n this.rootTile.collectStatistics(stats);\r\n }\r\n\r\n /** Returns the number of [[Tile]]s currently in memory belonging to this tree, primarily for debugging. */\r\n public countTiles(): number {\r\n return 1 + this.rootTile.countDescendants();\r\n }\r\n\r\n /** @internal */\r\n public accumulateTransformedRange(range: Range3d, matrix: Matrix4d, location: Transform, frustumPlanes?: FrustumPlanes): void {\r\n this.rootTile.extendRangeForContent(range, matrix, location, frustumPlanes);\r\n }\r\n\r\n /**\r\n * Return the transform from the tile tree's coordinate space to [ECEF](https://en.wikipedia.org/wiki/ECEF) (Earth Centered Earth Fixed) coordinates.\r\n * If a geographic coordinate system is present then this transform will be calculated at the tile tree center.\r\n * @beta\r\n */\r\n public async getEcefTransform(): Promise<Transform | undefined> {\r\n if (!this.iModel.ecefLocation)\r\n return undefined;\r\n\r\n let dbToEcef: Transform | undefined;\r\n const range = this.contentRange ? this.contentRange : this.range;\r\n const center = range.localXYZToWorld(.5, .5, .5);\r\n if (center) {\r\n this.iModelTransform.multiplyPoint3d(center, center);\r\n const ecefToDb = await calculateEcefToDbTransformAtLocation(center, this.iModel);\r\n dbToEcef = ecefToDb?.inverse();\r\n }\r\n if (!dbToEcef)\r\n dbToEcef = this.iModel.ecefLocation.getTransform();\r\n\r\n return dbToEcef.multiplyTransformTransform(this.iModelTransform);\r\n }\r\n\r\n /** Populate [[TileGeometryCollector.polyfaces]] with geometry obtained from this tile tree's tiles satisfying the collector's criteria.\r\n * The base implementation does nothing.\r\n * @see [[TileTreeReference.createGeometryTreeReference]] to attempt to create a TileTree that can collect geometry.\r\n * @beta\r\n */\r\n public collectTileGeometry(_collector: TileGeometryCollector): void {\r\n }\r\n}\r\n\r\n"]}
@@ -9,7 +9,7 @@ import { RenderClipVolume } from "../render/RenderClipVolume";
9
9
  import { RenderMemory } from "../render/RenderMemory";
10
10
  import { DecorateContext, SceneContext } from "../ViewContext";
11
11
  import { ScreenViewport } from "../Viewport";
12
- import { DisclosedTileTreeSet, TileDrawArgs, TileTree, TileTreeOwner } from "./internal";
12
+ import { DisclosedTileTreeSet, GeometryTileTreeReference, MapLayerFeatureInfo, TileDrawArgs, TileGeometryCollector, TileTree, TileTreeOwner } from "./internal";
13
13
  /** Describes the type of graphics produced by a [[TileTreeReference]].
14
14
  * @public
15
15
  */
@@ -45,6 +45,10 @@ export declare abstract class TileTreeReference {
45
45
  draw(args: TileDrawArgs): void;
46
46
  /** Optionally return a tooltip describing the hit. */
47
47
  getToolTip(_hit: HitDetail): Promise<HTMLElement | string | undefined>;
48
+ /** Optionally return a MapLayerFeatureInfo object describing the hit.].
49
+ * @alpha
50
+ */
51
+ getMapFeatureInfo(_hit: HitDetail): Promise<MapLayerFeatureInfo[] | undefined>;
48
52
  /** Optionally add any decorations specific to this reference. For example, map tile trees may add a logo image and/or copyright attributions.
49
53
  * @note This is currently only invoked for background maps and TiledGraphicsProviders - others have no decorations, but if they did implement this it would not be called.
50
54
  */
@@ -106,5 +110,26 @@ export declare abstract class TileTreeReference {
106
110
  get planarclipMaskPriority(): number;
107
111
  /** Add attribution logo cards for the tile tree source logo cards to the viewport's logo div. */
108
112
  addLogoCards(_cards: HTMLTableElement, _vp: ScreenViewport): void;
113
+ /** Create a tile tree reference equivalent to this one that also supplies an implementation of [[GeometryTileTreeReference.collectTileGeometry]].
114
+ * Return `undefined` if geometry collection is not supported.
115
+ * @see [[createGeometryTreeReference]].
116
+ * @beta
117
+ */
118
+ protected _createGeometryTreeReference(): GeometryTileTreeReference | undefined;
119
+ /** If defined, supplies the implementation of [[GeometryTileTreeReference.collectTileGeometry]].
120
+ * @beta
121
+ */
122
+ collectTileGeometry?: (collector: TileGeometryCollector) => void;
123
+ /** A function that can be assigned to [[collectTileGeometry]] to enable geometry collection for references to tile trees that support geometry collection.
124
+ * @beta
125
+ */
126
+ protected _collectTileGeometry(collector: TileGeometryCollector): void;
127
+ /** Obtain a tile tree reference equivalent to this one that also supplies an implementation of [[GeometryTileTreeReference.collectTileGeometry]], or
128
+ * undefined if geometry collection is not supported.
129
+ * Currently, only terrain and reality model tiles support geometry collection.
130
+ * @note Do not override this method - override [[_createGeometryTreeReference]] instead.
131
+ * @beta
132
+ */
133
+ createGeometryTreeReference(): GeometryTileTreeReference | undefined;
109
134
  }
110
135
  //# sourceMappingURL=TileTreeReference.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"TileTreeReference.d.ts","sourceRoot":"","sources":["../../../src/tile/TileTreeReference.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAC7E,OAAO,EAAE,mBAAmB,EAAE,yBAAyB,EAAE,aAAa,EAAE,UAAU,EAA0B,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAC1J,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,EAAE,gBAAgB,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC/D,OAAO,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AAC7C,OAAO,EAAE,oBAAoB,EAAE,YAAY,EAAE,QAAQ,EAAsB,aAAa,EAAE,MAAM,YAAY,CAAC;AAE7G;;GAEG;AACH,oBAAY,eAAe;IACzB,wDAAwD;IACxD,aAAa,IAAI;IACjB,2CAA2C;IAC3C,KAAK,IAAI;IACT,+CAA+C;IAC/C,OAAO,IAAI;CACZ;AAED;;;;;;;;;GASG;AACH,8BAAsB,iBAAiB;IACrC,uJAAuJ;IACvJ,aAAoB,SAAS,IAAI,aAAa,CAAC;IAE/C;;;OAGG;IACI,iBAAiB,CAAC,KAAK,EAAE,oBAAoB,GAAG,IAAI;IAM3D,qFAAqF;IAC9E,UAAU,CAAC,OAAO,EAAE,YAAY,GAAG,IAAI;IAM9C,0IAA0I;IACnI,IAAI,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAIrC,sDAAsD;IACzC,UAAU,CAAC,IAAI,EAAE,SAAS,GAAG,OAAO,CAAC,WAAW,GAAG,MAAM,GAAG,SAAS,CAAC;IAEnF;;OAEG;IACI,QAAQ,CAAC,QAAQ,EAAE,eAAe,GAAG,IAAI;IAEhD;;OAEG;IACI,aAAa,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAM1C,gBAAgB;IACT,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAM9D;;;;OAIG;IACH,IAAW,iBAAiB,IAAI,OAAO,CAUtC;IAED;;OAEG;IACH,SAAS,KAAK,kBAAkB,IAAI,OAAO,CAE1C;IAED;;;OAGG;IACI,cAAc,CAAC,OAAO,EAAE,YAAY,GAAG,YAAY,GAAG,SAAS;IAoBtE,gBAAgB;IAChB,SAAS,CAAC,2BAA2B,CAAC,KAAK,EAAE,QAAQ,GAAG,MAAM,GAAG,SAAS;IAI1E;;OAEG;IACI,WAAW,IAAI,SAAS,GAAG,SAAS;IAK3C,2HAA2H;IAC3H,SAAS,CAAC,gBAAgB,CAAC,IAAI,EAAE,QAAQ,GAAG,SAAS;IAIrD;;OAEG;IACI,wBAAwB,IAAI,mBAAmB;IAStD,4EAA4E;IAC5E,SAAS,CAAC,aAAa,CAAC,IAAI,EAAE,QAAQ,GAAG,gBAAgB,GAAG,SAAS;IAIrE,iIAAiI;IACjI,SAAS,CAAC,oBAAoB,CAAC,IAAI,EAAE,QAAQ,GAAG,iBAAiB;IAIjE,gEAAgE;IAChE,SAAS,CAAC,qBAAqB,CAAC,KAAK,EAAE,QAAQ,GAAG,gBAAgB,CAAC,SAAS,GAAG,SAAS;IAIxF,4EAA4E;IAC5E,SAAS,CAAC,qBAAqB,CAAC,KAAK,EAAE,QAAQ,GAAG,yBAAyB,GAAG,SAAS;IAIvF,yEAAyE;IACzE,SAAS,CAAC,qBAAqB,CAAC,KAAK,EAAE,QAAQ,GAAG,UAAU,CAAC,QAAQ,GAAG,SAAS;IAO1E,0BAA0B,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,aAAa,CAAC,EAAE,aAAa;IASjG,gBAAgB;IACT,gBAAgB,CAAC,eAAe,EAAE,OAAO,GAAG,IAAI;IAEvD,6GAA6G;IAC7G,IAAW,YAAY,IAAI,OAAO,CAEjC;IAED,iKAAiK;IACjK,IAAW,QAAQ,IAAI,OAAO,CAAkB;IAEhD;;;OAGG;IACH,IAAW,sBAAsB,IAAI,MAAM,CAA+C;IAE1F,iGAAiG;IAC1F,YAAY,CAAC,MAAM,EAAE,gBAAgB,EAAE,GAAG,EAAE,cAAc,GAAG,IAAI;CACzE"}
1
+ {"version":3,"file":"TileTreeReference.d.ts","sourceRoot":"","sources":["../../../src/tile/TileTreeReference.ts"],"names":[],"mappings":"AAIA;;GAEG;AAGH,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAC7E,OAAO,EAAE,mBAAmB,EAAE,yBAAyB,EAAE,aAAa,EAAE,UAAU,EAA0B,iBAAiB,EAAE,MAAM,oBAAoB,CAAC;AAC1J,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,EAAE,gBAAgB,EAAE,MAAM,4BAA4B,CAAC;AAC9D,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAC/D,OAAO,EAAE,cAAc,EAAE,MAAM,aAAa,CAAC;AAC7C,OAAO,EACL,oBAAoB,EAAE,yBAAyB,EAAE,mBAAmB,EAAE,YAAY,EAAE,qBAAqB,EAAE,QAAQ,EAAsB,aAAa,EACvJ,MAAM,YAAY,CAAC;AAEpB;;GAEG;AACH,oBAAY,eAAe;IACzB,wDAAwD;IACxD,aAAa,IAAI;IACjB,2CAA2C;IAC3C,KAAK,IAAI;IACT,+CAA+C;IAC/C,OAAO,IAAI;CACZ;AAED;;;;;;;;;GASG;AACH,8BAAsB,iBAAiB;IACrC,uJAAuJ;IACvJ,aAAoB,SAAS,IAAI,aAAa,CAAC;IAE/C;;;OAGG;IACI,iBAAiB,CAAC,KAAK,EAAE,oBAAoB,GAAG,IAAI;IAM3D,qFAAqF;IAC9E,UAAU,CAAC,OAAO,EAAE,YAAY,GAAG,IAAI;IAM9C,0IAA0I;IACnI,IAAI,CAAC,IAAI,EAAE,YAAY,GAAG,IAAI;IAIrC,sDAAsD;IACzC,UAAU,CAAC,IAAI,EAAE,SAAS,GAAG,OAAO,CAAC,WAAW,GAAG,MAAM,GAAG,SAAS,CAAC;IAEnF;;OAEG;IACU,iBAAiB,CAAC,IAAI,EAAE,SAAS,GAAG,OAAO,CAAC,mBAAmB,EAAE,GAAG,SAAS,CAAC;IAE3F;;OAEG;IACI,QAAQ,CAAC,QAAQ,EAAE,eAAe,GAAG,IAAI;IAEhD;;OAEG;IACI,aAAa,CAAC,KAAK,EAAE,OAAO,GAAG,IAAI;IAM1C,gBAAgB;IACT,iBAAiB,CAAC,KAAK,EAAE,YAAY,CAAC,UAAU,GAAG,IAAI;IAM9D;;;;OAIG;IACH,IAAW,iBAAiB,IAAI,OAAO,CAUtC;IAED;;OAEG;IACH,SAAS,KAAK,kBAAkB,IAAI,OAAO,CAE1C;IAED;;;OAGG;IACI,cAAc,CAAC,OAAO,EAAE,YAAY,GAAG,YAAY,GAAG,SAAS;IAoBtE,gBAAgB;IAChB,SAAS,CAAC,2BAA2B,CAAC,KAAK,EAAE,QAAQ,GAAG,MAAM,GAAG,SAAS;IAI1E;;OAEG;IACI,WAAW,IAAI,SAAS,GAAG,SAAS;IAK3C,2HAA2H;IAC3H,SAAS,CAAC,gBAAgB,CAAC,IAAI,EAAE,QAAQ,GAAG,SAAS;IAIrD;;OAEG;IACI,wBAAwB,IAAI,mBAAmB;IAStD,4EAA4E;IAC5E,SAAS,CAAC,aAAa,CAAC,IAAI,EAAE,QAAQ,GAAG,gBAAgB,GAAG,SAAS;IAIrE,iIAAiI;IACjI,SAAS,CAAC,oBAAoB,CAAC,IAAI,EAAE,QAAQ,GAAG,iBAAiB;IAIjE,gEAAgE;IAChE,SAAS,CAAC,qBAAqB,CAAC,KAAK,EAAE,QAAQ,GAAG,gBAAgB,CAAC,SAAS,GAAG,SAAS;IAIxF,4EAA4E;IAC5E,SAAS,CAAC,qBAAqB,CAAC,KAAK,EAAE,QAAQ,GAAG,yBAAyB,GAAG,SAAS;IAIvF,yEAAyE;IACzE,SAAS,CAAC,qBAAqB,CAAC,KAAK,EAAE,QAAQ,GAAG,UAAU,CAAC,QAAQ,GAAG,SAAS;IAO1E,0BAA0B,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,QAAQ,EAAE,aAAa,CAAC,EAAE,aAAa;IASjG,gBAAgB;IACT,gBAAgB,CAAC,eAAe,EAAE,OAAO,GAAG,IAAI;IAEvD,6GAA6G;IAC7G,IAAW,YAAY,IAAI,OAAO,CAEjC;IAED,iKAAiK;IACjK,IAAW,QAAQ,IAAI,OAAO,CAAkB;IAEhD;;;OAGG;IACH,IAAW,sBAAsB,IAAI,MAAM,CAA+C;IAE1F,iGAAiG;IAC1F,YAAY,CAAC,MAAM,EAAE,gBAAgB,EAAE,GAAG,EAAE,cAAc,GAAG,IAAI;IAExE;;;;OAIG;IACH,SAAS,CAAC,4BAA4B,IAAI,yBAAyB,GAAG,SAAS;IAI/E;;OAEG;IACI,mBAAmB,CAAC,EAAE,CAAC,SAAS,EAAE,qBAAqB,KAAK,IAAI,CAAC;IAExE;;OAEG;IACH,SAAS,CAAC,oBAAoB,CAAC,SAAS,EAAE,qBAAqB,GAAG,IAAI;IAatE;;;;;OAKG;IACI,2BAA2B,IAAI,yBAAyB,GAAG,SAAS;CAQ5E"}
@@ -56,6 +56,10 @@ class TileTreeReference /* implements RenderMemory.Consumer */ {
56
56
  }
57
57
  /** Optionally return a tooltip describing the hit. */
58
58
  async getToolTip(_hit) { return undefined; }
59
+ /** Optionally return a MapLayerFeatureInfo object describing the hit.].
60
+ * @alpha
61
+ */
62
+ async getMapFeatureInfo(_hit) { return undefined; }
59
63
  /** Optionally add any decorations specific to this reference. For example, map tile trees may add a logo image and/or copyright attributions.
60
64
  * @note This is currently only invoked for background maps and TiledGraphicsProviders - others have no decorations, but if they did implement this it would not be called.
61
65
  */
@@ -188,6 +192,42 @@ class TileTreeReference /* implements RenderMemory.Consumer */ {
188
192
  get planarclipMaskPriority() { return core_common_1.PlanarClipMaskPriority.DesignModel; }
189
193
  /** Add attribution logo cards for the tile tree source logo cards to the viewport's logo div. */
190
194
  addLogoCards(_cards, _vp) { }
195
+ /** Create a tile tree reference equivalent to this one that also supplies an implementation of [[GeometryTileTreeReference.collectTileGeometry]].
196
+ * Return `undefined` if geometry collection is not supported.
197
+ * @see [[createGeometryTreeReference]].
198
+ * @beta
199
+ */
200
+ _createGeometryTreeReference() {
201
+ return undefined;
202
+ }
203
+ /** A function that can be assigned to [[collectTileGeometry]] to enable geometry collection for references to tile trees that support geometry collection.
204
+ * @beta
205
+ */
206
+ _collectTileGeometry(collector) {
207
+ const tree = this.treeOwner.load();
208
+ switch (this.treeOwner.loadStatus) {
209
+ case internal_1.TileTreeLoadStatus.Loaded:
210
+ (0, core_bentley_1.assert)(undefined !== tree);
211
+ tree.collectTileGeometry(collector);
212
+ break;
213
+ case internal_1.TileTreeLoadStatus.Loading:
214
+ collector.markLoading();
215
+ break;
216
+ }
217
+ }
218
+ /** Obtain a tile tree reference equivalent to this one that also supplies an implementation of [[GeometryTileTreeReference.collectTileGeometry]], or
219
+ * undefined if geometry collection is not supported.
220
+ * Currently, only terrain and reality model tiles support geometry collection.
221
+ * @note Do not override this method - override [[_createGeometryTreeReference]] instead.
222
+ * @beta
223
+ */
224
+ createGeometryTreeReference() {
225
+ if (this.collectTileGeometry) {
226
+ // Unclear why compiler doesn't detect that `this` satisfies the GeometryTileTreeReference interface...it must be looking only at the types, not this particular instance.
227
+ return this;
228
+ }
229
+ return this._createGeometryTreeReference();
230
+ }
191
231
  }
192
232
  exports.TileTreeReference = TileTreeReference;
193
233
  //# sourceMappingURL=TileTreeReference.js.map