@itwin/core-common 4.0.0-dev.8 → 4.0.0-dev.81

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (986) hide show
  1. package/CHANGELOG.md +52 -1
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/Atmosphere.d.ts +99 -0
  8. package/lib/cjs/Atmosphere.d.ts.map +1 -0
  9. package/lib/cjs/Atmosphere.js +134 -0
  10. package/lib/cjs/Atmosphere.js.map +1 -0
  11. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  12. package/lib/cjs/AuthorizationClient.js +9 -9
  13. package/lib/cjs/BackendTypes.d.ts +13 -12
  14. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  15. package/lib/cjs/BackendTypes.js +9 -9
  16. package/lib/cjs/BackendTypes.js.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  18. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapProvider.js +67 -68
  20. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  22. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  23. package/lib/cjs/BackgroundMapSettings.js +154 -156
  24. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  25. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  26. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  27. package/lib/cjs/Base64EncodedString.js +66 -66
  28. package/lib/cjs/Base64EncodedString.js.map +1 -1
  29. package/lib/cjs/BlobReader.d.ts +31 -31
  30. package/lib/cjs/BlobReader.js +84 -84
  31. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  32. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  33. package/lib/cjs/BriefcaseTypes.js +95 -95
  34. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  35. package/lib/cjs/Camera.d.ts +42 -42
  36. package/lib/cjs/Camera.js +62 -62
  37. package/lib/cjs/Camera.js.map +1 -1
  38. package/lib/cjs/ChangedElements.d.ts +85 -85
  39. package/lib/cjs/ChangedElements.js +23 -23
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ClipStyle.d.ts +89 -89
  47. package/lib/cjs/ClipStyle.js +121 -123
  48. package/lib/cjs/ClipStyle.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +278 -277
  50. package/lib/cjs/Code.d.ts.map +1 -1
  51. package/lib/cjs/Code.js +271 -269
  52. package/lib/cjs/Code.js.map +1 -1
  53. package/lib/cjs/ColorByName.d.ts +161 -161
  54. package/lib/cjs/ColorByName.js +169 -169
  55. package/lib/cjs/ColorDef.d.ts +210 -208
  56. package/lib/cjs/ColorDef.d.ts.map +1 -1
  57. package/lib/cjs/ColorDef.js +572 -571
  58. package/lib/cjs/ColorDef.js.map +1 -1
  59. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  60. package/lib/cjs/CommonLoggerCategory.js +26 -26
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  63. package/lib/cjs/ConcurrentQuery.js +552 -552
  64. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  65. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  66. package/lib/cjs/ContextRealityModel.js +371 -373
  67. package/lib/cjs/ContextRealityModel.js.map +1 -1
  68. package/lib/cjs/DisplayStyleSettings.d.ts +593 -588
  69. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  70. package/lib/cjs/DisplayStyleSettings.js +990 -985
  71. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  72. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  73. package/lib/cjs/ECSchemaProps.js +9 -9
  74. package/lib/cjs/ECSqlReader.d.ts +72 -70
  75. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  76. package/lib/cjs/ECSqlReader.js +297 -280
  77. package/lib/cjs/ECSqlReader.js.map +1 -1
  78. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  79. package/lib/cjs/ECSqlTypes.js +189 -189
  80. package/lib/cjs/ElementMesh.d.ts +39 -39
  81. package/lib/cjs/ElementMesh.js +56 -56
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.d.ts.map +1 -1
  84. package/lib/cjs/ElementProps.js +99 -99
  85. package/lib/cjs/ElementProps.js.map +1 -1
  86. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  87. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.d.ts.map +1 -1
  90. package/lib/cjs/EntityProps.js +113 -113
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.d.ts.map +1 -1
  93. package/lib/cjs/EntityReference.js +56 -56
  94. package/lib/cjs/Environment.d.ts +74 -61
  95. package/lib/cjs/Environment.d.ts.map +1 -1
  96. package/lib/cjs/Environment.js +78 -73
  97. package/lib/cjs/Environment.js.map +1 -1
  98. package/lib/cjs/FeatureIndex.d.ts +39 -39
  99. package/lib/cjs/FeatureIndex.js +63 -63
  100. package/lib/cjs/FeatureIndex.js.map +1 -1
  101. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  102. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  103. package/lib/cjs/FeatureSymbology.js +618 -614
  104. package/lib/cjs/FeatureSymbology.js.map +1 -1
  105. package/lib/cjs/FeatureTable.d.ts +248 -141
  106. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  107. package/lib/cjs/FeatureTable.js +470 -278
  108. package/lib/cjs/FeatureTable.js.map +1 -1
  109. package/lib/cjs/Fonts.d.ts +51 -51
  110. package/lib/cjs/Fonts.d.ts.map +1 -1
  111. package/lib/cjs/Fonts.js +53 -53
  112. package/lib/cjs/Frustum.d.ts +114 -114
  113. package/lib/cjs/Frustum.js +292 -292
  114. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  115. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  116. package/lib/cjs/GeoCoordinateServices.js +81 -80
  117. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  118. package/lib/cjs/GeometryContainment.d.ts +28 -28
  119. package/lib/cjs/GeometryContainment.js +9 -9
  120. package/lib/cjs/GeometryParams.d.ts +130 -130
  121. package/lib/cjs/GeometryParams.js +174 -174
  122. package/lib/cjs/GeometrySummary.d.ts +45 -45
  123. package/lib/cjs/GeometrySummary.js +23 -23
  124. package/lib/cjs/Gradient.d.ts +139 -139
  125. package/lib/cjs/Gradient.js +453 -455
  126. package/lib/cjs/Gradient.js.map +1 -1
  127. package/lib/cjs/GraphicParams.d.ts +58 -58
  128. package/lib/cjs/GraphicParams.js +85 -85
  129. package/lib/cjs/GraphicParams.js.map +1 -1
  130. package/lib/cjs/GroundPlane.d.ts +52 -52
  131. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  132. package/lib/cjs/GroundPlane.js +63 -64
  133. package/lib/cjs/GroundPlane.js.map +1 -1
  134. package/lib/cjs/HSLColor.d.ts +20 -20
  135. package/lib/cjs/HSLColor.js +32 -32
  136. package/lib/cjs/HSLColor.js.map +1 -1
  137. package/lib/cjs/HSVColor.d.ts +30 -30
  138. package/lib/cjs/HSVColor.js +59 -59
  139. package/lib/cjs/HSVColor.js.map +1 -1
  140. package/lib/cjs/HiddenLine.d.ts +97 -97
  141. package/lib/cjs/HiddenLine.js +160 -162
  142. package/lib/cjs/HiddenLine.js.map +1 -1
  143. package/lib/cjs/Hilite.d.ts +50 -50
  144. package/lib/cjs/Hilite.js +64 -64
  145. package/lib/cjs/Hilite.js.map +1 -1
  146. package/lib/cjs/IModel.d.ts +358 -359
  147. package/lib/cjs/IModel.d.ts.map +1 -1
  148. package/lib/cjs/IModel.js +347 -347
  149. package/lib/cjs/IModel.js.map +1 -1
  150. package/lib/cjs/IModelError.d.ts +42 -42
  151. package/lib/cjs/IModelError.d.ts.map +1 -1
  152. package/lib/cjs/IModelError.js +71 -71
  153. package/lib/cjs/IModelError.js.map +1 -1
  154. package/lib/cjs/IModelVersion.d.ts +68 -68
  155. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  156. package/lib/cjs/IModelVersion.js +79 -79
  157. package/lib/cjs/Image.d.ts +86 -86
  158. package/lib/cjs/Image.js +128 -128
  159. package/lib/cjs/Image.js.map +1 -1
  160. package/lib/cjs/IpcAppProps.d.ts +141 -141
  161. package/lib/cjs/IpcAppProps.js +23 -23
  162. package/lib/cjs/LightSettings.d.ts +224 -224
  163. package/lib/cjs/LightSettings.js +304 -309
  164. package/lib/cjs/LightSettings.js.map +1 -1
  165. package/lib/cjs/LinePixels.d.ts +34 -34
  166. package/lib/cjs/LinePixels.js +42 -42
  167. package/lib/cjs/Localization.d.ts +117 -113
  168. package/lib/cjs/Localization.d.ts.map +1 -1
  169. package/lib/cjs/Localization.js +33 -33
  170. package/lib/cjs/Localization.js.map +1 -1
  171. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  172. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  173. package/lib/cjs/MapImagerySettings.js +80 -80
  174. package/lib/cjs/MapImagerySettings.js.map +1 -1
  175. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  176. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  177. package/lib/cjs/MapLayerSettings.js +407 -411
  178. package/lib/cjs/MapLayerSettings.js.map +1 -1
  179. package/lib/cjs/MassProperties.d.ts +64 -64
  180. package/lib/cjs/MassProperties.js +23 -23
  181. package/lib/cjs/MaterialProps.d.ts +153 -153
  182. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  183. package/lib/cjs/MaterialProps.js +35 -35
  184. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  185. package/lib/cjs/ModelClipGroup.js +96 -98
  186. package/lib/cjs/ModelClipGroup.js.map +1 -1
  187. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  188. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  189. package/lib/cjs/ModelGeometryChanges.js +83 -83
  190. package/lib/cjs/ModelProps.d.ts +67 -67
  191. package/lib/cjs/ModelProps.js +9 -9
  192. package/lib/cjs/NativeAppProps.d.ts +122 -122
  193. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  194. package/lib/cjs/NativeAppProps.js +30 -30
  195. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  196. package/lib/cjs/OctEncodedNormal.js +98 -98
  197. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  198. package/lib/cjs/PlanProjectionSettings.js +63 -63
  199. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  200. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  201. package/lib/cjs/PlanarClipMask.js +136 -136
  202. package/lib/cjs/PlanarClipMask.js.map +1 -1
  203. package/lib/cjs/QPoint.d.ts +479 -479
  204. package/lib/cjs/QPoint.js +824 -826
  205. package/lib/cjs/QPoint.js.map +1 -1
  206. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  207. package/lib/cjs/RealityDataAccessProps.js +19 -19
  208. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  209. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  210. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  211. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  212. package/lib/cjs/Render.d.ts +89 -89
  213. package/lib/cjs/Render.js +177 -177
  214. package/lib/cjs/RenderMaterial.d.ts +58 -58
  215. package/lib/cjs/RenderMaterial.js +75 -76
  216. package/lib/cjs/RenderMaterial.js.map +1 -1
  217. package/lib/cjs/RenderSchedule.d.ts +543 -543
  218. package/lib/cjs/RenderSchedule.js +992 -1002
  219. package/lib/cjs/RenderSchedule.js.map +1 -1
  220. package/lib/cjs/RenderTexture.d.ts +70 -70
  221. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  222. package/lib/cjs/RenderTexture.js +59 -59
  223. package/lib/cjs/RenderTexture.js.map +1 -1
  224. package/lib/cjs/RgbColor.d.ts +47 -47
  225. package/lib/cjs/RgbColor.js +77 -77
  226. package/lib/cjs/RpcInterface.d.ts +40 -33
  227. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  228. package/lib/cjs/RpcInterface.js +137 -137
  229. package/lib/cjs/RpcInterface.js.map +1 -1
  230. package/lib/cjs/RpcManager.d.ts +40 -40
  231. package/lib/cjs/RpcManager.js +55 -55
  232. package/lib/cjs/RpcManager.js.map +1 -1
  233. package/lib/cjs/SessionProps.d.ts +16 -16
  234. package/lib/cjs/SessionProps.js +9 -9
  235. package/lib/cjs/SkyBox.d.ts +217 -215
  236. package/lib/cjs/SkyBox.d.ts.map +1 -1
  237. package/lib/cjs/SkyBox.js +209 -210
  238. package/lib/cjs/SkyBox.js.map +1 -1
  239. package/lib/cjs/Snapping.d.ts +49 -49
  240. package/lib/cjs/Snapping.js +9 -9
  241. package/lib/cjs/SolarCalculate.d.ts +27 -27
  242. package/lib/cjs/SolarCalculate.js +211 -211
  243. package/lib/cjs/SolarShadows.d.ts +35 -35
  244. package/lib/cjs/SolarShadows.js +61 -62
  245. package/lib/cjs/SolarShadows.js.map +1 -1
  246. package/lib/cjs/SpatialClassification.d.ts +208 -208
  247. package/lib/cjs/SpatialClassification.js +339 -340
  248. package/lib/cjs/SpatialClassification.js.map +1 -1
  249. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  250. package/lib/cjs/SubCategoryAppearance.js +96 -96
  251. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  252. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  253. package/lib/cjs/SubCategoryOverride.js +104 -104
  254. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  255. package/lib/cjs/TerrainSettings.d.ts +82 -82
  256. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  257. package/lib/cjs/TerrainSettings.js +100 -102
  258. package/lib/cjs/TerrainSettings.js.map +1 -1
  259. package/lib/cjs/TextureMapping.d.ts +151 -118
  260. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  261. package/lib/cjs/TextureMapping.js +180 -174
  262. package/lib/cjs/TextureMapping.js.map +1 -1
  263. package/lib/cjs/TextureProps.d.ts +65 -65
  264. package/lib/cjs/TextureProps.js +28 -28
  265. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  266. package/lib/cjs/ThematicDisplay.js +343 -344
  267. package/lib/cjs/ThematicDisplay.js.map +1 -1
  268. package/lib/cjs/Thumbnail.d.ts +26 -26
  269. package/lib/cjs/Thumbnail.js +9 -9
  270. package/lib/cjs/TileProps.d.ts +88 -82
  271. package/lib/cjs/TileProps.d.ts.map +1 -1
  272. package/lib/cjs/TileProps.js +29 -29
  273. package/lib/cjs/TileProps.js.map +1 -1
  274. package/lib/cjs/Tween.d.ts +191 -191
  275. package/lib/cjs/Tween.d.ts.map +1 -1
  276. package/lib/cjs/Tween.js +570 -570
  277. package/lib/cjs/TxnAction.d.ts +21 -21
  278. package/lib/cjs/TxnAction.js +29 -29
  279. package/lib/cjs/ViewDetails.d.ts +125 -125
  280. package/lib/cjs/ViewDetails.js +166 -166
  281. package/lib/cjs/ViewDetails.js.map +1 -1
  282. package/lib/cjs/ViewFlags.d.ts +287 -287
  283. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  284. package/lib/cjs/ViewFlags.js +367 -368
  285. package/lib/cjs/ViewFlags.js.map +1 -1
  286. package/lib/cjs/ViewProps.d.ts +205 -205
  287. package/lib/cjs/ViewProps.js +9 -9
  288. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  291. package/lib/cjs/core-common.d.ts +244 -244
  292. package/lib/cjs/core-common.d.ts.map +1 -1
  293. package/lib/cjs/core-common.js +264 -260
  294. package/lib/cjs/core-common.js.map +1 -1
  295. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  296. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  297. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  298. package/lib/cjs/domains/GenericElementProps.js +9 -9
  299. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  300. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  301. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  302. package/lib/cjs/geometry/AreaPattern.js +203 -204
  303. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  304. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  305. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  306. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  307. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  308. package/lib/cjs/geometry/Cartographic.js +345 -345
  309. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  310. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  311. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  312. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  314. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  315. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  316. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  317. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  318. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  319. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  320. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  321. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  322. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  323. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  324. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  325. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  326. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  327. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  328. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  329. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  331. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  332. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  333. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  334. package/lib/cjs/geometry/GeometryStream.js +468 -469
  335. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  336. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  337. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  338. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  339. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  340. package/lib/cjs/geometry/LineStyle.js +129 -129
  341. package/lib/cjs/geometry/Placement.d.ts +95 -95
  342. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  343. package/lib/cjs/geometry/Placement.js +131 -131
  344. package/lib/cjs/geometry/Projection.d.ts +251 -251
  345. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  346. package/lib/cjs/geometry/Projection.js +198 -198
  347. package/lib/cjs/geometry/Projection.js.map +1 -1
  348. package/lib/cjs/geometry/TextString.d.ts +55 -55
  349. package/lib/cjs/geometry/TextString.js +65 -65
  350. package/lib/cjs/geometry/TextString.js.map +1 -1
  351. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  352. package/lib/cjs/ipc/IpcSession.js +27 -27
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@@ -1,82 +1,84 @@
1
- /** @packageDocumentation
2
- * @module Geometry
3
- */
4
- import { ClipPlane, Point3d, Vector3d } from "@itwin/core-geometry";
5
- import { Frustum } from "../Frustum";
6
- import { BoundingSphere } from "./BoundingSphere";
7
- /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
8
- * A valid frustum produces six planes. A degenerate frustum produces zero planes.
9
- * @public
10
- * @extensions
11
- */
12
- export declare class FrustumPlanes {
13
- private _planes;
14
- private constructor();
15
- /** Compute the six planes of the specified frustum.
16
- * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
17
- * @see [[isValid]] to test this condition.
18
- */
19
- static fromFrustum(frustum: Frustum): FrustumPlanes;
20
- /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
21
- * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
22
- */
23
- static createEmpty(): FrustumPlanes;
24
- /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
25
- * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
26
- */
27
- get isValid(): boolean;
28
- /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
29
- * right, left, top, bottom, back, front. Otherwise, it will be empty.
30
- */
31
- get planes(): ClipPlane[];
32
- /** Recompute the planes from the specified frustum.
33
- * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
34
- */
35
- init(frustum: Frustum): boolean;
36
- /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
37
- * @param box The frustum to test for containment.
38
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
39
- * @returns the degree to which `box` is contained within the clipping planes.
40
- */
41
- computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment;
42
- /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
43
- * @param box The frustum to test for containment.
44
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
45
- * @returns true if `box` is not entirely outside of the clipping planes.
46
- */
47
- intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean;
48
- /** Determines whether a point is contained within these frustum planes.
49
- * @param point The point to test for containment.
50
- * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
51
- * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
52
- */
53
- containsPoint(point: Point3d, tolerance?: number): boolean;
54
- /** Compute the degree to which a set of points is contained within these frustum planes.
55
- * @param points The points to test for containment.
56
- * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
57
- * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
58
- * @returns the degree to which all of the points are contained within the clipping planes.
59
- */
60
- computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance?: number): FrustumPlanes.Containment;
61
- /** Computes whether a ray intersects these clipping planes.
62
- * @param origin The origin of the ray.
63
- * @param direction The direction of the ray.
64
- * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
65
- */
66
- intersectsRay(origin: Point3d, direction: Vector3d): boolean;
67
- }
68
- /** @public @extensions */
69
- export declare namespace FrustumPlanes {
70
- /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
71
- * @see [[FrustumPlanes.computeContainment]], for example.
72
- */
73
- enum Containment {
74
- /** The object is entirely outside of the frustum, intersecting none of its planes. */
75
- Outside = 0,
76
- /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
77
- Partial = 1,
78
- /** The object is entirely inside of the frustum, intersecting none of its planes. */
79
- Inside = 2
80
- }
81
- }
1
+ /** @packageDocumentation
2
+ * @module Geometry
3
+ */
4
+ import { ClipPlane, Point3d, Vector3d } from "@itwin/core-geometry";
5
+ import { Frustum } from "../Frustum";
6
+ import { BoundingSphere } from "./BoundingSphere";
7
+ /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
8
+ * A valid frustum produces six planes. A degenerate frustum produces zero planes.
9
+ * @public
10
+ * @extensions
11
+ */
12
+ export declare class FrustumPlanes {
13
+ private _planes;
14
+ private constructor();
15
+ /** Compute the six planes of the specified frustum.
16
+ * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
17
+ * @note This method assumes that the front plane is parallel to the back plane.
18
+ * @see [[isValid]] to test this condition.
19
+ */
20
+ static fromFrustum(frustum: Frustum): FrustumPlanes;
21
+ /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
22
+ * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
23
+ */
24
+ static createEmpty(): FrustumPlanes;
25
+ /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
26
+ * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
27
+ */
28
+ get isValid(): boolean;
29
+ /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
30
+ * right, left, top, bottom, back, front. Otherwise, it will be empty.
31
+ */
32
+ get planes(): ClipPlane[];
33
+ /** Recompute the planes from the specified frustum.
34
+ * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
35
+ * @note This method assumes that the front plane is parallel to the back plane.
36
+ */
37
+ init(frustum: Frustum): boolean;
38
+ /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
39
+ * @param box The frustum to test for containment.
40
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
41
+ * @returns the degree to which `box` is contained within the clipping planes.
42
+ */
43
+ computeFrustumContainment(box: Frustum, sphere?: BoundingSphere): FrustumPlanes.Containment;
44
+ /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
45
+ * @param box The frustum to test for containment.
46
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
47
+ * @returns true if `box` is not entirely outside of the clipping planes.
48
+ */
49
+ intersectsFrustum(box: Frustum, sphere?: BoundingSphere): boolean;
50
+ /** Determines whether a point is contained within these frustum planes.
51
+ * @param point The point to test for containment.
52
+ * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
53
+ * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
54
+ */
55
+ containsPoint(point: Point3d, tolerance?: number): boolean;
56
+ /** Compute the degree to which a set of points is contained within these frustum planes.
57
+ * @param points The points to test for containment.
58
+ * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
59
+ * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
60
+ * @returns the degree to which all of the points are contained within the clipping planes.
61
+ */
62
+ computeContainment(points: Point3d[], sphere?: BoundingSphere, tolerance?: number): FrustumPlanes.Containment;
63
+ /** Computes whether a ray intersects these clipping planes.
64
+ * @param origin The origin of the ray.
65
+ * @param direction The direction of the ray.
66
+ * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
67
+ */
68
+ intersectsRay(origin: Point3d, direction: Vector3d): boolean;
69
+ }
70
+ /** @public @extensions */
71
+ export declare namespace FrustumPlanes {
72
+ /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
73
+ * @see [[FrustumPlanes.computeContainment]], for example.
74
+ */
75
+ enum Containment {
76
+ /** The object is entirely outside of the frustum, intersecting none of its planes. */
77
+ Outside = 0,
78
+ /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
79
+ Partial = 1,
80
+ /** The object is entirely inside of the frustum, intersecting none of its planes. */
81
+ Inside = 2
82
+ }
83
+ }
82
84
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@@ -1,190 +1,224 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module Geometry
7
- */
8
- import { assert } from "@itwin/core-bentley";
9
- import { ClipPlane, Vector3d } from "@itwin/core-geometry";
10
- const planePointIndices = [
11
- [1, 3, 5],
12
- [0, 4, 2],
13
- [2, 6, 3],
14
- [0, 1, 4],
15
- [0, 2, 1],
16
- [4, 5, 6], // front
17
- ];
18
- function computeFrustumPlanes(frustum) {
19
- const planes = [];
20
- const points = frustum.points;
21
- const expandPlaneDistance = 1e-6;
22
- for (const indices of planePointIndices) {
23
- const i0 = indices[0], i1 = indices[1], i2 = indices[2];
24
- const normal = Vector3d.createCrossProductToPoints(points[i2], points[i1], points[i0]);
25
- normal.normalizeInPlace();
26
- const plane = ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);
27
- if (!plane)
28
- return [];
29
- planes.push(plane);
30
- }
31
- assert(planes.length === 6);
32
- return planes;
33
- }
34
- // Scratch variable used by FrustumPlanes.computeContainment.
35
- const planesContainingSphere = [false, false, false, false, false, false];
36
- /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
37
- * A valid frustum produces six planes. A degenerate frustum produces zero planes.
38
- * @public
39
- * @extensions
40
- */
41
- export class FrustumPlanes {
42
- constructor(planes) {
43
- this._planes = planes;
44
- }
45
- /** Compute the six planes of the specified frustum.
46
- * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
47
- * @see [[isValid]] to test this condition.
48
- */
49
- static fromFrustum(frustum) {
50
- const planes = computeFrustumPlanes(frustum);
51
- return new FrustumPlanes(planes);
52
- }
53
- /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
54
- * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
55
- */
56
- static createEmpty() {
57
- return new FrustumPlanes([]);
58
- }
59
- /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
60
- * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
61
- */
62
- get isValid() {
63
- return this._planes.length === 6;
64
- }
65
- /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
66
- * right, left, top, bottom, back, front. Otherwise, it will be empty.
67
- */
68
- get planes() {
69
- return this._planes;
70
- }
71
- /** Recompute the planes from the specified frustum.
72
- * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
73
- */
74
- init(frustum) {
75
- this._planes = computeFrustumPlanes(frustum);
76
- return this.isValid;
77
- }
78
- /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
79
- * @param box The frustum to test for containment.
80
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
81
- * @returns the degree to which `box` is contained within the clipping planes.
82
- */
83
- computeFrustumContainment(box, sphere) {
84
- return this.computeContainment(box.points, sphere);
85
- }
86
- /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
87
- * @param box The frustum to test for containment.
88
- * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
89
- * @returns true if `box` is not entirely outside of the clipping planes.
90
- */
91
- intersectsFrustum(box, sphere) {
92
- return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);
93
- }
94
- /** Determines whether a point is contained within these frustum planes.
95
- * @param point The point to test for containment.
96
- * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
97
- * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
98
- */
99
- containsPoint(point, tolerance = 1.0e-8) {
100
- return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);
101
- }
102
- /** Compute the degree to which a set of points is contained within these frustum planes.
103
- * @param points The points to test for containment.
104
- * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
105
- * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
106
- * @returns the degree to which all of the points are contained within the clipping planes.
107
- */
108
- computeContainment(points, sphere, tolerance = 1.0e-8) {
109
- assert(this.isValid);
110
- if (undefined === this._planes)
111
- return FrustumPlanes.Containment.Outside;
112
- // Do the cheap test against bounding sphere first.
113
- if (sphere) {
114
- for (let i = 0; i < this._planes.length; i++) {
115
- const plane = this._planes[i];
116
- const centerDistance = plane.altitude(sphere.center);
117
- const tolerancePlusRadius = tolerance + sphere.radius;
118
- if (centerDistance < -tolerancePlusRadius)
119
- return FrustumPlanes.Containment.Outside;
120
- planesContainingSphere[i] = centerDistance > tolerancePlusRadius;
121
- }
122
- }
123
- // Test against points.
124
- let allInside = true;
125
- for (let i = 0; i < this._planes.length; i++) {
126
- if (sphere && planesContainingSphere[i])
127
- continue;
128
- const plane = this._planes[i];
129
- let nOutside = 0;
130
- for (const point of points) {
131
- if (plane.altitude(point) + tolerance < 0) {
132
- ++nOutside;
133
- allInside = false;
134
- }
135
- }
136
- if (nOutside === points.length)
137
- return FrustumPlanes.Containment.Outside;
138
- }
139
- return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;
140
- }
141
- /** Computes whether a ray intersects these clipping planes.
142
- * @param origin The origin of the ray.
143
- * @param direction The direction of the ray.
144
- * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
145
- */
146
- intersectsRay(origin, direction) {
147
- assert(this.isValid);
148
- if (undefined === this._planes) {
149
- return false;
150
- }
151
- let tFar = 1e37;
152
- let tNear = -tFar;
153
- for (const plane of this._planes) {
154
- const vD = plane.velocity(direction);
155
- const vN = plane.altitude(origin);
156
- if (0.0 === vD) {
157
- // ray is parallel... no need to continue testing if outside halfspace.
158
- if (vN < 0.0) {
159
- return false;
160
- }
161
- }
162
- else {
163
- const rayDistance = -vN / vD;
164
- if (vD < 0.0) {
165
- tFar = Math.min(rayDistance, tFar);
166
- }
167
- else {
168
- tNear = Math.max(rayDistance, tNear);
169
- }
170
- }
171
- }
172
- return tNear <= tFar;
173
- }
174
- }
175
- /** @public @extensions */
176
- (function (FrustumPlanes) {
177
- /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
178
- * @see [[FrustumPlanes.computeContainment]], for example.
179
- */
180
- let Containment;
181
- (function (Containment) {
182
- /** The object is entirely outside of the frustum, intersecting none of its planes. */
183
- Containment[Containment["Outside"] = 0] = "Outside";
184
- /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
185
- Containment[Containment["Partial"] = 1] = "Partial";
186
- /** The object is entirely inside of the frustum, intersecting none of its planes. */
187
- Containment[Containment["Inside"] = 2] = "Inside";
188
- })(Containment = FrustumPlanes.Containment || (FrustumPlanes.Containment = {}));
189
- })(FrustumPlanes || (FrustumPlanes = {}));
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module Geometry
7
+ */
8
+ import { ClipPlane, Vector3d } from "@itwin/core-geometry";
9
+ /*
10
+ The following visualizes the contents of frustum.points, which is sent to computeFrustumPlanes().
11
+ The below numbers are the indices into that array.
12
+
13
+ 2----------3
14
+ /| /|
15
+ / 0--------/-1
16
+ 6----------7 /
17
+ | / | /
18
+ |/ |/
19
+ 4__________5
20
+
21
+ 0 = left bottom rear
22
+ 1 = right bottom rear
23
+ 2 = left top right
24
+ 3 = right top rear
25
+ 4 = left bottom front
26
+ 5 = right bottom front
27
+ 6 = left top front
28
+ 7 = right top front
29
+ */
30
+ // Ordering of sub-arrays is: [origin, a, b]
31
+ const planePointIndices = [
32
+ [1, 5, 3],
33
+ [0, 2, 4],
34
+ [2, 3, 6],
35
+ [0, 4, 1],
36
+ [0, 1, 2], // back
37
+ // Skip front plane because it can be too small. Instead derive it from back plane.
38
+ // Otherwise, it would be: [4, 6, 5]
39
+ ];
40
+ function computeFrustumPlanes(frustum) {
41
+ const planes = [];
42
+ const points = frustum.points;
43
+ const expandPlaneDistance = 1e-6;
44
+ let normal;
45
+ for (const indices of planePointIndices) {
46
+ const i0 = indices[0], i1 = indices[1], i2 = indices[2];
47
+ normal = Vector3d.createCrossProductToPoints(points[i0], points[i1], points[i2]);
48
+ normal.normalizeInPlace();
49
+ const plane = ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[i0]) - expandPlaneDistance);
50
+ if (!plane)
51
+ return [];
52
+ planes.push(plane);
53
+ }
54
+ // Derive front plane from back plane due to fact that front plane can become very tiny and cause precision issues, resulting in zero frustum planes. Deriving the front plane from the rear rect resolves this problem.
55
+ // The back plane was the last plane processed above, so we can just consult the current value of `normal`.
56
+ if (undefined !== normal) {
57
+ normal.negate(normal); // negate the back plane
58
+ // NB: Below, we make sure we calculate the distance based on a point on the front rect, not the rear rect!
59
+ const plane = ClipPlane.createNormalAndDistance(normal, normal.dotProduct(points[4]) - expandPlaneDistance);
60
+ if (!plane)
61
+ return [];
62
+ planes.push(plane);
63
+ }
64
+ else
65
+ return [];
66
+ return planes;
67
+ }
68
+ // Scratch variable used by FrustumPlanes.computeContainment.
69
+ const planesContainingSphere = [false, false, false, false, false, false];
70
+ /** Represents a the planes of a [[Frustum]] for testing containment and intersection.
71
+ * A valid frustum produces six planes. A degenerate frustum produces zero planes.
72
+ * @public
73
+ * @extensions
74
+ */
75
+ export class FrustumPlanes {
76
+ constructor(planes) {
77
+ this._planes = planes;
78
+ }
79
+ /** Compute the six planes of the specified frustum.
80
+ * If the frustum is degenerate - that is, its points do not represent a truncated pyramid - then the returned `FrustumPlanes` will contain zero planes.
81
+ * @note This method assumes that the front plane is parallel to the back plane.
82
+ * @see [[isValid]] to test this condition.
83
+ */
84
+ static fromFrustum(frustum) {
85
+ const planes = computeFrustumPlanes(frustum);
86
+ return new FrustumPlanes(planes);
87
+ }
88
+ /** Create an empty set of frustum planes. [[isValid]] will be `true`. This can be useful when you want to create a `FrustumPlanes` object and initialize it later via [[init]] -
89
+ * for example, if you intend to use the same object repeatedly with different [[Frustum]]s.
90
+ */
91
+ static createEmpty() {
92
+ return new FrustumPlanes([]);
93
+ }
94
+ /** Returns true if [[planes]] consists of six planes. This may return `false` if a degenerate [[Frustum]] was supplied to [[fromFrustum]], or if this object was created
95
+ * via [[createEmpty]] - in either case, [[planes]] will be an empty array.
96
+ */
97
+ get isValid() {
98
+ return this._planes.length === 6;
99
+ }
100
+ /** Obtain the list of planes defining the frustum. If [[isValid]] is `true`, it will have a length of six, with the planes ordered as
101
+ * right, left, top, bottom, back, front. Otherwise, it will be empty.
102
+ */
103
+ get planes() {
104
+ return this._planes;
105
+ }
106
+ /** Recompute the planes from the specified frustum.
107
+ * @returns true upon success, or false if the input frustum was degenerate, in which case [[isValid]] will be `false`.
108
+ * @note This method assumes that the front plane is parallel to the back plane.
109
+ */
110
+ init(frustum) {
111
+ this._planes = computeFrustumPlanes(frustum);
112
+ return this.isValid;
113
+ }
114
+ /** Compute to what degree a [[Frustum]] is contained with these frustum planes.
115
+ * @param box The frustum to test for containment.
116
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
117
+ * @returns the degree to which `box` is contained within the clipping planes.
118
+ */
119
+ computeFrustumContainment(box, sphere) {
120
+ return this.computeContainment(box.points, sphere);
121
+ }
122
+ /** Determines whether a [[Frustum]] intersects with or is fully contained within these frustum planes.
123
+ * @param box The frustum to test for containment.
124
+ * @param sphere An optional spherical bounding volume fully containing `box`. If supplied, this can reduce the amount of computation required.
125
+ * @returns true if `box` is not entirely outside of the clipping planes.
126
+ */
127
+ intersectsFrustum(box, sphere) {
128
+ return FrustumPlanes.Containment.Outside !== this.computeFrustumContainment(box, sphere);
129
+ }
130
+ /** Determines whether a point is contained within these frustum planes.
131
+ * @param point The point to test for containment.
132
+ * @param tolerance The maximum distance from the interior of the frustum planes that will still be considered "contained".
133
+ * @returns true if `point` is no further than `tolerance` meters outside of the clipping planes.
134
+ */
135
+ containsPoint(point, tolerance = 1.0e-8) {
136
+ return FrustumPlanes.Containment.Outside !== this.computeContainment([point], undefined, tolerance);
137
+ }
138
+ /** Compute the degree to which a set of points is contained within these frustum planes.
139
+ * @param points The points to test for containment.
140
+ * @param sphere An optional spherical bounding volume fully containing all of the points. If supplied, this can reduce the amount of computation required.
141
+ * @param tolerance The maximum distance from the interior of the frustum planes a point must be to be considered "contained".
142
+ * @returns the degree to which all of the points are contained within the clipping planes.
143
+ */
144
+ computeContainment(points, sphere, tolerance = 1.0e-8) {
145
+ if (undefined === this._planes)
146
+ return FrustumPlanes.Containment.Outside;
147
+ // Do the cheap test against bounding sphere first.
148
+ if (sphere) {
149
+ for (let i = 0; i < this._planes.length; i++) {
150
+ const plane = this._planes[i];
151
+ const centerDistance = plane.altitude(sphere.center);
152
+ const tolerancePlusRadius = tolerance + sphere.radius;
153
+ if (centerDistance < -tolerancePlusRadius)
154
+ return FrustumPlanes.Containment.Outside;
155
+ planesContainingSphere[i] = centerDistance > tolerancePlusRadius;
156
+ }
157
+ }
158
+ // Test against points.
159
+ let allInside = true;
160
+ for (let i = 0; i < this._planes.length; i++) {
161
+ if (sphere && planesContainingSphere[i])
162
+ continue;
163
+ const plane = this._planes[i];
164
+ let nOutside = 0;
165
+ for (const point of points) {
166
+ if (plane.altitude(point) + tolerance < 0) {
167
+ ++nOutside;
168
+ allInside = false;
169
+ }
170
+ }
171
+ if (nOutside === points.length)
172
+ return FrustumPlanes.Containment.Outside;
173
+ }
174
+ return allInside ? FrustumPlanes.Containment.Inside : FrustumPlanes.Containment.Partial;
175
+ }
176
+ /** Computes whether a ray intersects these clipping planes.
177
+ * @param origin The origin of the ray.
178
+ * @param direction The direction of the ray.
179
+ * @returns true if the ray extending from `origin` in the specified `direction` intersects at least one of the clipping planes.
180
+ */
181
+ intersectsRay(origin, direction) {
182
+ if (undefined === this._planes) {
183
+ return false;
184
+ }
185
+ let tFar = 1e37;
186
+ let tNear = -tFar;
187
+ for (const plane of this._planes) {
188
+ const vD = plane.velocity(direction);
189
+ const vN = plane.altitude(origin);
190
+ if (0.0 === vD) {
191
+ // ray is parallel... no need to continue testing if outside halfspace.
192
+ if (vN < 0.0) {
193
+ return false;
194
+ }
195
+ }
196
+ else {
197
+ const rayDistance = -vN / vD;
198
+ if (vD < 0.0) {
199
+ tFar = Math.min(rayDistance, tFar);
200
+ }
201
+ else {
202
+ tNear = Math.max(rayDistance, tNear);
203
+ }
204
+ }
205
+ }
206
+ return tNear <= tFar;
207
+ }
208
+ }
209
+ /** @public @extensions */
210
+ (function (FrustumPlanes) {
211
+ /** Describes the degree to which an object is contained within the planes of a [[Frustum]].
212
+ * @see [[FrustumPlanes.computeContainment]], for example.
213
+ */
214
+ let Containment;
215
+ (function (Containment) {
216
+ /** The object is entirely outside of the frustum, intersecting none of its planes. */
217
+ Containment[Containment["Outside"] = 0] = "Outside";
218
+ /** The object intersects at least one of the frustum planes. placing it partially inside of the frustum. */
219
+ Containment[Containment["Partial"] = 1] = "Partial";
220
+ /** The object is entirely inside of the frustum, intersecting none of its planes. */
221
+ Containment[Containment["Inside"] = 2] = "Inside";
222
+ })(Containment = FrustumPlanes.Containment || (FrustumPlanes.Containment = {}));
223
+ })(FrustumPlanes || (FrustumPlanes = {}));
190
224
  //# sourceMappingURL=FrustumPlanes.js.map