@itwin/core-common 4.0.0-dev.7 → 4.0.0-dev.70

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (970) hide show
  1. package/CHANGELOG.md +35 -17
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/BackendTypes.d.ts +13 -12
  10. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  15. package/lib/cjs/BackgroundMapProvider.js +67 -68
  16. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  17. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  18. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  19. package/lib/cjs/BackgroundMapSettings.js +154 -156
  20. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  21. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  22. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  23. package/lib/cjs/Base64EncodedString.js +66 -66
  24. package/lib/cjs/Base64EncodedString.js.map +1 -1
  25. package/lib/cjs/BlobReader.d.ts +31 -31
  26. package/lib/cjs/BlobReader.js +84 -84
  27. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  28. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  29. package/lib/cjs/BriefcaseTypes.js +95 -95
  30. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  31. package/lib/cjs/Camera.d.ts +42 -42
  32. package/lib/cjs/Camera.js +62 -62
  33. package/lib/cjs/Camera.js.map +1 -1
  34. package/lib/cjs/ChangedElements.d.ts +85 -85
  35. package/lib/cjs/ChangedElements.js +23 -23
  36. package/lib/cjs/ChangedEntities.d.ts +45 -45
  37. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  38. package/lib/cjs/ChangedEntities.js +9 -9
  39. package/lib/cjs/ChangesetProps.d.ts +98 -98
  40. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  41. package/lib/cjs/ChangesetProps.js +22 -22
  42. package/lib/cjs/ClipStyle.d.ts +89 -89
  43. package/lib/cjs/ClipStyle.js +121 -123
  44. package/lib/cjs/ClipStyle.js.map +1 -1
  45. package/lib/cjs/Code.d.ts +277 -277
  46. package/lib/cjs/Code.d.ts.map +1 -1
  47. package/lib/cjs/Code.js +268 -269
  48. package/lib/cjs/Code.js.map +1 -1
  49. package/lib/cjs/ColorByName.d.ts +161 -161
  50. package/lib/cjs/ColorByName.js +169 -169
  51. package/lib/cjs/ColorDef.d.ts +210 -208
  52. package/lib/cjs/ColorDef.d.ts.map +1 -1
  53. package/lib/cjs/ColorDef.js +572 -571
  54. package/lib/cjs/ColorDef.js.map +1 -1
  55. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  56. package/lib/cjs/CommonLoggerCategory.js +26 -26
  57. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  58. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  59. package/lib/cjs/ConcurrentQuery.js +552 -552
  60. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  61. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  62. package/lib/cjs/ContextRealityModel.js +371 -373
  63. package/lib/cjs/ContextRealityModel.js.map +1 -1
  64. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  65. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  66. package/lib/cjs/DisplayStyleSettings.js +981 -985
  67. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  68. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  69. package/lib/cjs/ECSchemaProps.js +9 -9
  70. package/lib/cjs/ECSqlReader.d.ts +70 -70
  71. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  72. package/lib/cjs/ECSqlReader.js +280 -280
  73. package/lib/cjs/ECSqlReader.js.map +1 -1
  74. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  75. package/lib/cjs/ECSqlTypes.js +189 -189
  76. package/lib/cjs/ElementMesh.d.ts +39 -39
  77. package/lib/cjs/ElementMesh.js +56 -56
  78. package/lib/cjs/ElementProps.d.ts +483 -483
  79. package/lib/cjs/ElementProps.d.ts.map +1 -1
  80. package/lib/cjs/ElementProps.js +99 -99
  81. package/lib/cjs/ElementProps.js.map +1 -1
  82. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  83. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  84. package/lib/cjs/EntityProps.d.ts +177 -177
  85. package/lib/cjs/EntityProps.d.ts.map +1 -1
  86. package/lib/cjs/EntityProps.js +113 -113
  87. package/lib/cjs/EntityReference.d.ts +51 -51
  88. package/lib/cjs/EntityReference.d.ts.map +1 -1
  89. package/lib/cjs/EntityReference.js +56 -56
  90. package/lib/cjs/Environment.d.ts +61 -61
  91. package/lib/cjs/Environment.d.ts.map +1 -1
  92. package/lib/cjs/Environment.js +70 -73
  93. package/lib/cjs/Environment.js.map +1 -1
  94. package/lib/cjs/FeatureIndex.d.ts +39 -39
  95. package/lib/cjs/FeatureIndex.js +63 -63
  96. package/lib/cjs/FeatureIndex.js.map +1 -1
  97. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  98. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  99. package/lib/cjs/FeatureSymbology.js +618 -614
  100. package/lib/cjs/FeatureSymbology.js.map +1 -1
  101. package/lib/cjs/FeatureTable.d.ts +248 -141
  102. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  103. package/lib/cjs/FeatureTable.js +470 -278
  104. package/lib/cjs/FeatureTable.js.map +1 -1
  105. package/lib/cjs/Fonts.d.ts +51 -51
  106. package/lib/cjs/Fonts.d.ts.map +1 -1
  107. package/lib/cjs/Fonts.js +53 -53
  108. package/lib/cjs/Frustum.d.ts +114 -114
  109. package/lib/cjs/Frustum.js +292 -292
  110. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  111. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  112. package/lib/cjs/GeoCoordinateServices.js +81 -80
  113. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  114. package/lib/cjs/GeometryContainment.d.ts +28 -28
  115. package/lib/cjs/GeometryContainment.js +9 -9
  116. package/lib/cjs/GeometryParams.d.ts +130 -130
  117. package/lib/cjs/GeometryParams.js +174 -174
  118. package/lib/cjs/GeometrySummary.d.ts +45 -45
  119. package/lib/cjs/GeometrySummary.js +23 -23
  120. package/lib/cjs/Gradient.d.ts +139 -139
  121. package/lib/cjs/Gradient.js +453 -455
  122. package/lib/cjs/Gradient.js.map +1 -1
  123. package/lib/cjs/GraphicParams.d.ts +58 -58
  124. package/lib/cjs/GraphicParams.js +85 -85
  125. package/lib/cjs/GraphicParams.js.map +1 -1
  126. package/lib/cjs/GroundPlane.d.ts +52 -52
  127. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  128. package/lib/cjs/GroundPlane.js +63 -64
  129. package/lib/cjs/GroundPlane.js.map +1 -1
  130. package/lib/cjs/HSLColor.d.ts +20 -20
  131. package/lib/cjs/HSLColor.js +32 -32
  132. package/lib/cjs/HSLColor.js.map +1 -1
  133. package/lib/cjs/HSVColor.d.ts +30 -30
  134. package/lib/cjs/HSVColor.js +59 -59
  135. package/lib/cjs/HSVColor.js.map +1 -1
  136. package/lib/cjs/HiddenLine.d.ts +97 -97
  137. package/lib/cjs/HiddenLine.js +160 -162
  138. package/lib/cjs/HiddenLine.js.map +1 -1
  139. package/lib/cjs/Hilite.d.ts +50 -50
  140. package/lib/cjs/Hilite.js +64 -64
  141. package/lib/cjs/Hilite.js.map +1 -1
  142. package/lib/cjs/IModel.d.ts +358 -359
  143. package/lib/cjs/IModel.d.ts.map +1 -1
  144. package/lib/cjs/IModel.js +347 -347
  145. package/lib/cjs/IModel.js.map +1 -1
  146. package/lib/cjs/IModelError.d.ts +42 -42
  147. package/lib/cjs/IModelError.d.ts.map +1 -1
  148. package/lib/cjs/IModelError.js +71 -71
  149. package/lib/cjs/IModelVersion.d.ts +68 -68
  150. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  151. package/lib/cjs/IModelVersion.js +79 -79
  152. package/lib/cjs/Image.d.ts +86 -86
  153. package/lib/cjs/Image.js +128 -128
  154. package/lib/cjs/Image.js.map +1 -1
  155. package/lib/cjs/IpcAppProps.d.ts +141 -141
  156. package/lib/cjs/IpcAppProps.js +23 -23
  157. package/lib/cjs/LightSettings.d.ts +224 -224
  158. package/lib/cjs/LightSettings.js +304 -309
  159. package/lib/cjs/LightSettings.js.map +1 -1
  160. package/lib/cjs/LinePixels.d.ts +34 -34
  161. package/lib/cjs/LinePixels.js +42 -42
  162. package/lib/cjs/Localization.d.ts +113 -113
  163. package/lib/cjs/Localization.js +33 -33
  164. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  165. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  166. package/lib/cjs/MapImagerySettings.js +80 -80
  167. package/lib/cjs/MapImagerySettings.js.map +1 -1
  168. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  169. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  170. package/lib/cjs/MapLayerSettings.js +407 -411
  171. package/lib/cjs/MapLayerSettings.js.map +1 -1
  172. package/lib/cjs/MassProperties.d.ts +64 -64
  173. package/lib/cjs/MassProperties.js +23 -23
  174. package/lib/cjs/MaterialProps.d.ts +153 -153
  175. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  176. package/lib/cjs/MaterialProps.js +35 -35
  177. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  178. package/lib/cjs/ModelClipGroup.js +96 -98
  179. package/lib/cjs/ModelClipGroup.js.map +1 -1
  180. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  181. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  182. package/lib/cjs/ModelGeometryChanges.js +83 -83
  183. package/lib/cjs/ModelProps.d.ts +67 -67
  184. package/lib/cjs/ModelProps.js +9 -9
  185. package/lib/cjs/NativeAppProps.d.ts +122 -122
  186. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  187. package/lib/cjs/NativeAppProps.js +30 -30
  188. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  189. package/lib/cjs/OctEncodedNormal.js +98 -98
  190. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  191. package/lib/cjs/PlanProjectionSettings.js +63 -63
  192. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  193. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  194. package/lib/cjs/PlanarClipMask.js +136 -136
  195. package/lib/cjs/PlanarClipMask.js.map +1 -1
  196. package/lib/cjs/QPoint.d.ts +479 -479
  197. package/lib/cjs/QPoint.js +824 -826
  198. package/lib/cjs/QPoint.js.map +1 -1
  199. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  200. package/lib/cjs/RealityDataAccessProps.js +19 -19
  201. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  202. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  203. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  204. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  205. package/lib/cjs/Render.d.ts +89 -89
  206. package/lib/cjs/Render.js +177 -177
  207. package/lib/cjs/RenderMaterial.d.ts +58 -58
  208. package/lib/cjs/RenderMaterial.js +75 -76
  209. package/lib/cjs/RenderMaterial.js.map +1 -1
  210. package/lib/cjs/RenderSchedule.d.ts +543 -543
  211. package/lib/cjs/RenderSchedule.js +992 -1002
  212. package/lib/cjs/RenderSchedule.js.map +1 -1
  213. package/lib/cjs/RenderTexture.d.ts +70 -70
  214. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  215. package/lib/cjs/RenderTexture.js +59 -59
  216. package/lib/cjs/RenderTexture.js.map +1 -1
  217. package/lib/cjs/RgbColor.d.ts +47 -47
  218. package/lib/cjs/RgbColor.js +77 -77
  219. package/lib/cjs/RpcInterface.d.ts +40 -33
  220. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  221. package/lib/cjs/RpcInterface.js +137 -137
  222. package/lib/cjs/RpcInterface.js.map +1 -1
  223. package/lib/cjs/RpcManager.d.ts +40 -40
  224. package/lib/cjs/RpcManager.js +55 -55
  225. package/lib/cjs/RpcManager.js.map +1 -1
  226. package/lib/cjs/SessionProps.d.ts +16 -16
  227. package/lib/cjs/SessionProps.js +9 -9
  228. package/lib/cjs/SkyBox.d.ts +215 -215
  229. package/lib/cjs/SkyBox.d.ts.map +1 -1
  230. package/lib/cjs/SkyBox.js +209 -210
  231. package/lib/cjs/SkyBox.js.map +1 -1
  232. package/lib/cjs/Snapping.d.ts +49 -49
  233. package/lib/cjs/Snapping.js +9 -9
  234. package/lib/cjs/SolarCalculate.d.ts +27 -27
  235. package/lib/cjs/SolarCalculate.js +211 -211
  236. package/lib/cjs/SolarShadows.d.ts +35 -35
  237. package/lib/cjs/SolarShadows.js +61 -62
  238. package/lib/cjs/SolarShadows.js.map +1 -1
  239. package/lib/cjs/SpatialClassification.d.ts +208 -208
  240. package/lib/cjs/SpatialClassification.js +339 -340
  241. package/lib/cjs/SpatialClassification.js.map +1 -1
  242. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  243. package/lib/cjs/SubCategoryAppearance.js +96 -96
  244. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  245. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  246. package/lib/cjs/SubCategoryOverride.js +104 -104
  247. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  248. package/lib/cjs/TerrainSettings.d.ts +82 -82
  249. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  250. package/lib/cjs/TerrainSettings.js +100 -102
  251. package/lib/cjs/TerrainSettings.js.map +1 -1
  252. package/lib/cjs/TextureMapping.d.ts +151 -118
  253. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  254. package/lib/cjs/TextureMapping.js +180 -174
  255. package/lib/cjs/TextureMapping.js.map +1 -1
  256. package/lib/cjs/TextureProps.d.ts +65 -65
  257. package/lib/cjs/TextureProps.js +28 -28
  258. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  259. package/lib/cjs/ThematicDisplay.js +343 -344
  260. package/lib/cjs/ThematicDisplay.js.map +1 -1
  261. package/lib/cjs/Thumbnail.d.ts +26 -26
  262. package/lib/cjs/Thumbnail.js +9 -9
  263. package/lib/cjs/TileProps.d.ts +88 -82
  264. package/lib/cjs/TileProps.d.ts.map +1 -1
  265. package/lib/cjs/TileProps.js +29 -29
  266. package/lib/cjs/TileProps.js.map +1 -1
  267. package/lib/cjs/Tween.d.ts +191 -191
  268. package/lib/cjs/Tween.d.ts.map +1 -1
  269. package/lib/cjs/Tween.js +570 -570
  270. package/lib/cjs/TxnAction.d.ts +21 -21
  271. package/lib/cjs/TxnAction.js +29 -29
  272. package/lib/cjs/ViewDetails.d.ts +125 -125
  273. package/lib/cjs/ViewDetails.js +166 -166
  274. package/lib/cjs/ViewDetails.js.map +1 -1
  275. package/lib/cjs/ViewFlags.d.ts +287 -287
  276. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  277. package/lib/cjs/ViewFlags.js +367 -368
  278. package/lib/cjs/ViewFlags.js.map +1 -1
  279. package/lib/cjs/ViewProps.d.ts +205 -205
  280. package/lib/cjs/ViewProps.js +9 -9
  281. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  282. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  283. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  284. package/lib/cjs/core-common.d.ts +243 -244
  285. package/lib/cjs/core-common.d.ts.map +1 -1
  286. package/lib/cjs/core-common.js +263 -260
  287. package/lib/cjs/core-common.js.map +1 -1
  288. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  289. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  290. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  291. package/lib/cjs/domains/GenericElementProps.js +9 -9
  292. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  293. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  294. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  295. package/lib/cjs/geometry/AreaPattern.js +203 -204
  296. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  297. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  298. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  299. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  300. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  301. package/lib/cjs/geometry/Cartographic.js +345 -345
  302. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  303. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  304. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  305. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  306. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  307. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  308. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  309. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  310. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  311. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  312. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  313. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  314. package/lib/cjs/geometry/FrustumPlanes.d.ts +83 -81
  315. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  316. package/lib/cjs/geometry/FrustumPlanes.js +227 -193
  317. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  318. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  319. package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
  320. package/lib/cjs/geometry/GeodeticDatum.js +400 -401
  321. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  322. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  323. package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -72
  324. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  325. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  326. package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
  327. package/lib/cjs/geometry/GeometryStream.js +468 -469
  328. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  329. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  330. package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
  331. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  332. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  333. package/lib/cjs/geometry/LineStyle.js +129 -129
  334. package/lib/cjs/geometry/Placement.d.ts +95 -95
  335. package/lib/cjs/geometry/Placement.d.ts.map +1 -1
  336. package/lib/cjs/geometry/Placement.js +131 -131
  337. package/lib/cjs/geometry/Projection.d.ts +251 -251
  338. package/lib/cjs/geometry/Projection.d.ts.map +1 -1
  339. package/lib/cjs/geometry/Projection.js +198 -198
  340. package/lib/cjs/geometry/Projection.js.map +1 -1
  341. package/lib/cjs/geometry/TextString.d.ts +55 -55
  342. package/lib/cjs/geometry/TextString.js +65 -65
  343. package/lib/cjs/geometry/TextString.js.map +1 -1
  344. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  345. package/lib/cjs/ipc/IpcSession.js +27 -27
  346. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  347. package/lib/cjs/ipc/IpcSocket.d.ts.map +1 -1
  348. package/lib/cjs/ipc/IpcSocket.js +16 -16
  349. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
  350. package/lib/cjs/ipc/IpcWebSocket.js +150 -151
  351. package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
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  689. package/lib/esm/RenderTexture.d.ts +70 -70
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  693. package/lib/esm/RgbColor.d.ts +47 -47
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  700. package/lib/esm/RpcManager.js +51 -51
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  702. package/lib/esm/SessionProps.d.ts +16 -16
  703. package/lib/esm/SessionProps.js +8 -8
  704. package/lib/esm/SkyBox.d.ts +215 -215
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  706. package/lib/esm/SkyBox.js +204 -203
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  708. package/lib/esm/Snapping.d.ts +49 -49
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  710. package/lib/esm/SolarCalculate.d.ts +27 -27
  711. package/lib/esm/SolarCalculate.js +204 -204
  712. package/lib/esm/SolarShadows.d.ts +35 -35
  713. package/lib/esm/SolarShadows.js +58 -58
  714. package/lib/esm/SolarShadows.js.map +1 -1
  715. package/lib/esm/SpatialClassification.d.ts +208 -208
  716. package/lib/esm/SpatialClassification.js +333 -334
  717. package/lib/esm/SpatialClassification.js.map +1 -1
  718. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
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  722. package/lib/esm/SubCategoryOverride.js +101 -100
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@@ -1,302 +1,298 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- import { assert, JsonUtils } from "@itwin/core-bentley";
9
- import { Vector3d } from "@itwin/core-geometry";
10
- import { RgbColor } from "./RgbColor";
11
- function extractIntensity(value, defaultValue) {
12
- const maxIntensity = 5;
13
- return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
- }
15
- const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
- /** Describes the solar directional light associated with a [[LightSettings]].
17
- * @see [[SolarLightProps]].
18
- * @public
19
- */
20
- export class SolarLight {
21
- constructor(json) {
22
- json = json || {};
23
- this.intensity = extractIntensity(json.intensity, 1);
24
- this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
- if (json.direction)
26
- this.direction = Vector3d.fromJSON(json.direction);
27
- else
28
- this.direction = defaultSolarDirection.clone();
29
- if (typeof json.timePoint === "number")
30
- this.timePoint = json.timePoint;
31
- }
32
- toJSON() {
33
- const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
- const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
- const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
- const timePoint = this.timePoint;
37
- if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
- return undefined;
39
- const json = {};
40
- if (direction)
41
- json.direction = direction;
42
- if (undefined !== intensity)
43
- json.intensity = intensity;
44
- if (undefined !== alwaysEnabled)
45
- json.alwaysEnabled = alwaysEnabled;
46
- if (undefined !== timePoint)
47
- json.timePoint = timePoint;
48
- return json;
49
- }
50
- /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
- * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
- * copy if `changesProps.direction` is equal to `this.direction`.
53
- */
54
- clone(changedProps) {
55
- var _a;
56
- if (!changedProps)
57
- return this;
58
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
59
- if (undefined !== changedProps.direction)
60
- props.direction = changedProps.direction;
61
- if (undefined !== changedProps.intensity)
62
- props.intensity = changedProps.intensity;
63
- if (undefined !== changedProps.alwaysEnabled)
64
- props.alwaysEnabled = changedProps.alwaysEnabled;
65
- if (undefined !== changedProps.timePoint)
66
- props.timePoint = changedProps.timePoint;
67
- // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
68
- // If caller explicitly supplied a timePoint, trust it.
69
- if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
70
- const newDirection = Vector3d.fromJSON(changedProps.direction);
71
- if (!newDirection.isAlmostEqual(this.direction))
72
- props.timePoint = undefined;
73
- }
74
- return new SolarLight(props);
75
- }
76
- equals(rhs) {
77
- return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
78
- }
79
- }
80
- /** Describes the ambient light associated with a [[LightSettings]].
81
- * @see [[AmbientLightProps]]
82
- * @public
83
- */
84
- export class AmbientLight {
85
- constructor(json) {
86
- json = json || {};
87
- this.intensity = extractIntensity(json.intensity, 0.2);
88
- this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
89
- }
90
- toJSON() {
91
- const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
92
- const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
93
- if (undefined === color && undefined === intensity)
94
- return undefined;
95
- const json = {};
96
- if (color)
97
- json.color = color;
98
- if (undefined !== intensity)
99
- json.intensity = intensity;
100
- return json;
101
- }
102
- /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
103
- clone(changed) {
104
- var _a;
105
- if (!changed)
106
- return this;
107
- const props = (_a = this.toJSON()) !== null && _a !== void 0 ? _a : {};
108
- if (undefined !== changed.intensity)
109
- props.intensity = changed.intensity;
110
- if (undefined !== changed.color)
111
- props.color = changed.color;
112
- return new AmbientLight(props);
113
- }
114
- equals(rhs) {
115
- return this.intensity === rhs.intensity && this.color.equals(rhs.color);
116
- }
117
- }
118
- const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
119
- const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
120
- /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
121
- * @see [[HemisphereLightsProps]]
122
- * @public
123
- */
124
- export class HemisphereLights {
125
- constructor(json) {
126
- json = json || {};
127
- this.intensity = extractIntensity(json.intensity, 0);
128
- this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
129
- this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
130
- }
131
- toJSON() {
132
- const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
133
- const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
134
- const intensity = 0 === this.intensity ? undefined : this.intensity;
135
- if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
136
- return undefined;
137
- const json = {};
138
- if (upperColor)
139
- json.upperColor = upperColor;
140
- if (lowerColor)
141
- json.lowerColor = lowerColor;
142
- if (undefined !== intensity)
143
- json.intensity = intensity;
144
- return json;
145
- }
146
- /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
147
- clone(changed) {
148
- if (!changed)
149
- return this;
150
- const props = this.toJSON() || {};
151
- if (undefined !== changed.upperColor)
152
- props.upperColor = changed.upperColor;
153
- if (undefined !== changed.lowerColor)
154
- props.lowerColor = changed.lowerColor;
155
- if (undefined !== changed.intensity)
156
- props.intensity = changed.intensity;
157
- return new HemisphereLights(props);
158
- }
159
- equals(rhs) {
160
- return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
161
- }
162
- }
163
- function clampIntensity(intensity = 0) {
164
- return Math.max(intensity, 0);
165
- }
166
- /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
167
- * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
168
- * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
169
- * viewed from above; and a sphere will appear more reflective around its edges than at its center.
170
- *
171
- * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
172
- * aesthetically-pleasing results.
173
- * @see [[LightSettings.fresnel]].
174
- * @public
175
- */
176
- export class FresnelSettings {
177
- constructor(intensity, invert) {
178
- assert(intensity >= 0);
179
- this.intensity = intensity;
180
- this.invert = invert;
181
- }
182
- /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
183
- static fromJSON(props) {
184
- const intensity = clampIntensity(JsonUtils.asDouble(props === null || props === void 0 ? void 0 : props.intensity));
185
- const invert = JsonUtils.asBool(props === null || props === void 0 ? void 0 : props.invert);
186
- if (0 === intensity && !invert)
187
- return this._defaults;
188
- return new this(intensity, invert);
189
- }
190
- /** Create a new FresnelSettings.
191
- * @note Intensity values less than zero will be set to zero.
192
- */
193
- static create(intensity = 0, invert = false) {
194
- return this.fromJSON({ intensity, invert });
195
- }
196
- /** Convert to JSON representation.
197
- * @note If all settings match the default values, `undefined` will be returned.
198
- */
199
- toJSON() {
200
- if (0 === this.intensity && !this.invert)
201
- return undefined;
202
- const props = {};
203
- if (0 !== this.intensity)
204
- props.intensity = this.intensity;
205
- if (this.invert)
206
- props.invert = true;
207
- return props;
208
- }
209
- /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
210
- clone(changedProps) {
211
- var _a, _b;
212
- if ((undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) || changedProps.intensity === this.intensity)
213
- && (undefined === (changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) || changedProps.invert === this.invert))
214
- return this;
215
- const intensity = (_a = changedProps === null || changedProps === void 0 ? void 0 : changedProps.intensity) !== null && _a !== void 0 ? _a : this.intensity;
216
- const invert = (_b = changedProps === null || changedProps === void 0 ? void 0 : changedProps.invert) !== null && _b !== void 0 ? _b : this.invert;
217
- return FresnelSettings.fromJSON({ intensity, invert });
218
- }
219
- /** Return true if these settings are equivalent to `rhs`. */
220
- equals(rhs) {
221
- return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
222
- }
223
- }
224
- FresnelSettings._defaults = new FresnelSettings(0, false);
225
- /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
226
- * @see [[LightSettingsProps]]
227
- * @public
228
- */
229
- export class LightSettings {
230
- constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
231
- this.solar = solar;
232
- this.ambient = ambient;
233
- this.hemisphere = hemisphere;
234
- this.portraitIntensity = portraitIntensity;
235
- this.specularIntensity = specularIntensity;
236
- this.numCels = numCels;
237
- this.fresnel = fresnel;
238
- }
239
- static fromJSON(props) {
240
- var _a;
241
- const solar = new SolarLight(props === null || props === void 0 ? void 0 : props.solar);
242
- const ambient = new AmbientLight(props === null || props === void 0 ? void 0 : props.ambient);
243
- const hemisphere = new HemisphereLights(props === null || props === void 0 ? void 0 : props.hemisphere);
244
- const portraitIntensity = extractIntensity((_a = props === null || props === void 0 ? void 0 : props.portrait) === null || _a === void 0 ? void 0 : _a.intensity, 0.3);
245
- const specularIntensity = extractIntensity(props === null || props === void 0 ? void 0 : props.specularIntensity, 1.0);
246
- const numCels = JsonUtils.asInt(props === null || props === void 0 ? void 0 : props.numCels, 0);
247
- const fresnel = FresnelSettings.fromJSON(props === null || props === void 0 ? void 0 : props.fresnel);
248
- return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
249
- }
250
- toJSON() {
251
- const solar = this.solar.toJSON();
252
- const ambient = this.ambient.toJSON();
253
- const hemisphere = this.hemisphere.toJSON();
254
- const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
255
- const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
256
- const numCels = 0 !== this.numCels ? this.numCels : undefined;
257
- const fresnel = this.fresnel.toJSON();
258
- if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
259
- return undefined;
260
- const json = {};
261
- if (solar)
262
- json.solar = solar;
263
- if (ambient)
264
- json.ambient = ambient;
265
- if (hemisphere)
266
- json.hemisphere = hemisphere;
267
- if (portrait)
268
- json.portrait = portrait;
269
- if (undefined !== specularIntensity)
270
- json.specularIntensity = specularIntensity;
271
- if (undefined !== numCels)
272
- json.numCels = numCels;
273
- if (fresnel)
274
- json.fresnel = fresnel;
275
- return json;
276
- }
277
- /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
278
- * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
279
- * ` clone({ ambient: { intensity: 0.5 } })`
280
- * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
281
- */
282
- clone(changed) {
283
- var _a, _b, _c, _d;
284
- if (!changed)
285
- return this;
286
- const solar = this.solar.clone(changed.solar);
287
- const ambient = this.ambient.clone(changed.ambient);
288
- const hemisphere = this.hemisphere.clone(changed.hemisphere);
289
- const portrait = (_b = (_a = changed.portrait) === null || _a === void 0 ? void 0 : _a.intensity) !== null && _b !== void 0 ? _b : this.portraitIntensity;
290
- const specular = (_c = changed.specularIntensity) !== null && _c !== void 0 ? _c : this.specularIntensity;
291
- const numCels = (_d = changed.numCels) !== null && _d !== void 0 ? _d : this.numCels;
292
- const fresnel = this.fresnel.clone(changed.fresnel);
293
- return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
294
- }
295
- equals(rhs) {
296
- if (this === rhs)
297
- return true;
298
- return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
299
- && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
300
- }
301
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ import { assert, JsonUtils } from "@itwin/core-bentley";
9
+ import { Vector3d } from "@itwin/core-geometry";
10
+ import { RgbColor } from "./RgbColor";
11
+ function extractIntensity(value, defaultValue) {
12
+ const maxIntensity = 5;
13
+ return typeof value === "number" ? Math.max(0, Math.min(maxIntensity, value)) : defaultValue;
14
+ }
15
+ const defaultSolarDirection = Vector3d.create(0.272166, 0.680414, 0.680414);
16
+ /** Describes the solar directional light associated with a [[LightSettings]].
17
+ * @see [[SolarLightProps]].
18
+ * @public
19
+ */
20
+ export class SolarLight {
21
+ constructor(json) {
22
+ json = json || {};
23
+ this.intensity = extractIntensity(json.intensity, 1);
24
+ this.alwaysEnabled = JsonUtils.asBool(json.alwaysEnabled);
25
+ if (json.direction)
26
+ this.direction = Vector3d.fromJSON(json.direction);
27
+ else
28
+ this.direction = defaultSolarDirection.clone();
29
+ if (typeof json.timePoint === "number")
30
+ this.timePoint = json.timePoint;
31
+ }
32
+ toJSON() {
33
+ const direction = this.direction.isAlmostEqual(defaultSolarDirection) ? undefined : this.direction.toJSON();
34
+ const intensity = this.intensity !== 1 ? this.intensity : undefined;
35
+ const alwaysEnabled = this.alwaysEnabled ? true : undefined;
36
+ const timePoint = this.timePoint;
37
+ if (undefined === direction && undefined === intensity && undefined === alwaysEnabled && undefined === timePoint)
38
+ return undefined;
39
+ const json = {};
40
+ if (direction)
41
+ json.direction = direction;
42
+ if (undefined !== intensity)
43
+ json.intensity = intensity;
44
+ if (undefined !== alwaysEnabled)
45
+ json.alwaysEnabled = alwaysEnabled;
46
+ if (undefined !== timePoint)
47
+ json.timePoint = timePoint;
48
+ return json;
49
+ }
50
+ /** Create a copy of this SolarLight, identical except in any properties explicitly specified by `changedProps`, with a possible exception for [[timePoint]].
51
+ * If `this.timePoint` is defined and `changedProps` defines `direction` but **doesn't** define `timePoint`, the time point will only be preserved in the
52
+ * copy if `changesProps.direction` is equal to `this.direction`.
53
+ */
54
+ clone(changedProps) {
55
+ if (!changedProps)
56
+ return this;
57
+ const props = this.toJSON() ?? {};
58
+ if (undefined !== changedProps.direction)
59
+ props.direction = changedProps.direction;
60
+ if (undefined !== changedProps.intensity)
61
+ props.intensity = changedProps.intensity;
62
+ if (undefined !== changedProps.alwaysEnabled)
63
+ props.alwaysEnabled = changedProps.alwaysEnabled;
64
+ if (undefined !== changedProps.timePoint)
65
+ props.timePoint = changedProps.timePoint;
66
+ // If our direction was computed from a time point and the caller only supplies a direction, invalidate the time point unless the input direction matches our direction.
67
+ // If caller explicitly supplied a timePoint, trust it.
68
+ if (undefined !== this.timePoint && undefined === changedProps.timePoint && undefined !== changedProps.direction) {
69
+ const newDirection = Vector3d.fromJSON(changedProps.direction);
70
+ if (!newDirection.isAlmostEqual(this.direction))
71
+ props.timePoint = undefined;
72
+ }
73
+ return new SolarLight(props);
74
+ }
75
+ equals(rhs) {
76
+ return this.intensity === rhs.intensity && this.alwaysEnabled === rhs.alwaysEnabled && this.direction.isExactEqual(rhs.direction) && this.timePoint === rhs.timePoint;
77
+ }
78
+ }
79
+ /** Describes the ambient light associated with a [[LightSettings]].
80
+ * @see [[AmbientLightProps]]
81
+ * @public
82
+ */
83
+ export class AmbientLight {
84
+ constructor(json) {
85
+ json = json || {};
86
+ this.intensity = extractIntensity(json.intensity, 0.2);
87
+ this.color = json.color ? RgbColor.fromJSON(json.color) : new RgbColor(0, 0, 0);
88
+ }
89
+ toJSON() {
90
+ const color = this.color.r !== 0 || this.color.g !== 0 || this.color.b !== 0 ? this.color.toJSON() : undefined;
91
+ const intensity = 0.2 !== this.intensity ? this.intensity : undefined;
92
+ if (undefined === color && undefined === intensity)
93
+ return undefined;
94
+ const json = {};
95
+ if (color)
96
+ json.color = color;
97
+ if (undefined !== intensity)
98
+ json.intensity = intensity;
99
+ return json;
100
+ }
101
+ /** Create a copy of this light, identical except for any properties explicitly specified by `changed`. */
102
+ clone(changed) {
103
+ if (!changed)
104
+ return this;
105
+ const props = this.toJSON() ?? {};
106
+ if (undefined !== changed.intensity)
107
+ props.intensity = changed.intensity;
108
+ if (undefined !== changed.color)
109
+ props.color = changed.color;
110
+ return new AmbientLight(props);
111
+ }
112
+ equals(rhs) {
113
+ return this.intensity === rhs.intensity && this.color.equals(rhs.color);
114
+ }
115
+ }
116
+ const defaultUpperHemisphereColor = new RgbColor(143, 205, 255);
117
+ const defaultLowerHemisphereColor = new RgbColor(120, 143, 125);
118
+ /** Describes a pair of hemisphere lights associated with a [[LightSettings]].
119
+ * @see [[HemisphereLightsProps]]
120
+ * @public
121
+ */
122
+ export class HemisphereLights {
123
+ constructor(json) {
124
+ json = json || {};
125
+ this.intensity = extractIntensity(json.intensity, 0);
126
+ this.upperColor = json.upperColor ? RgbColor.fromJSON(json.upperColor) : defaultUpperHemisphereColor;
127
+ this.lowerColor = json.lowerColor ? RgbColor.fromJSON(json.lowerColor) : defaultLowerHemisphereColor;
128
+ }
129
+ toJSON() {
130
+ const upperColor = this.upperColor.equals(defaultUpperHemisphereColor) ? undefined : this.upperColor.toJSON();
131
+ const lowerColor = this.lowerColor.equals(defaultLowerHemisphereColor) ? undefined : this.lowerColor.toJSON();
132
+ const intensity = 0 === this.intensity ? undefined : this.intensity;
133
+ if (undefined === upperColor && undefined === lowerColor && undefined === intensity)
134
+ return undefined;
135
+ const json = {};
136
+ if (upperColor)
137
+ json.upperColor = upperColor;
138
+ if (lowerColor)
139
+ json.lowerColor = lowerColor;
140
+ if (undefined !== intensity)
141
+ json.intensity = intensity;
142
+ return json;
143
+ }
144
+ /** Create a copy of these lights, identical except for any properties explicitly specified by `changed`. */
145
+ clone(changed) {
146
+ if (!changed)
147
+ return this;
148
+ const props = this.toJSON() || {};
149
+ if (undefined !== changed.upperColor)
150
+ props.upperColor = changed.upperColor;
151
+ if (undefined !== changed.lowerColor)
152
+ props.lowerColor = changed.lowerColor;
153
+ if (undefined !== changed.intensity)
154
+ props.intensity = changed.intensity;
155
+ return new HemisphereLights(props);
156
+ }
157
+ equals(rhs) {
158
+ return this.intensity === rhs.intensity && this.upperColor.equals(rhs.upperColor) && this.lowerColor.equals(rhs.lowerColor);
159
+ }
160
+ }
161
+ function clampIntensity(intensity = 0) {
162
+ return Math.max(intensity, 0);
163
+ }
164
+ /** As part of a [[LightSettings]], describes how to apply a Fresnel effect to the contents of the view.
165
+ * The "Fresnel effect" is based on the observation that the reflectivity of a surface varies based on the angle between the surface and
166
+ * the viewer's line of sight. For example, a flat surface will appear more reflective when viewed at a glancing angle than it will when
167
+ * viewed from above; and a sphere will appear more reflective around its edges than at its center.
168
+ *
169
+ * This principle can be used to improve photorealism, but the implementation provided here is intended to produce non-realistic but
170
+ * aesthetically-pleasing results.
171
+ * @see [[LightSettings.fresnel]].
172
+ * @public
173
+ */
174
+ class FresnelSettings {
175
+ constructor(intensity, invert) {
176
+ assert(intensity >= 0);
177
+ this.intensity = intensity;
178
+ this.invert = invert;
179
+ }
180
+ /** Create from JSON representation, using default values for any unspecified or `undefined` properties. */
181
+ static fromJSON(props) {
182
+ const intensity = clampIntensity(JsonUtils.asDouble(props?.intensity));
183
+ const invert = JsonUtils.asBool(props?.invert);
184
+ if (0 === intensity && !invert)
185
+ return this._defaults;
186
+ return new this(intensity, invert);
187
+ }
188
+ /** Create a new FresnelSettings.
189
+ * @note Intensity values less than zero will be set to zero.
190
+ */
191
+ static create(intensity = 0, invert = false) {
192
+ return this.fromJSON({ intensity, invert });
193
+ }
194
+ /** Convert to JSON representation.
195
+ * @note If all settings match the default values, `undefined` will be returned.
196
+ */
197
+ toJSON() {
198
+ if (0 === this.intensity && !this.invert)
199
+ return undefined;
200
+ const props = {};
201
+ if (0 !== this.intensity)
202
+ props.intensity = this.intensity;
203
+ if (this.invert)
204
+ props.invert = true;
205
+ return props;
206
+ }
207
+ /** Create a copy of these settings, modified to match any properties explicitly specified by `changedProps`. */
208
+ clone(changedProps) {
209
+ if ((undefined === changedProps?.intensity || changedProps.intensity === this.intensity)
210
+ && (undefined === changedProps?.invert || changedProps.invert === this.invert))
211
+ return this;
212
+ const intensity = changedProps?.intensity ?? this.intensity;
213
+ const invert = changedProps?.invert ?? this.invert;
214
+ return FresnelSettings.fromJSON({ intensity, invert });
215
+ }
216
+ /** Return true if these settings are equivalent to `rhs`. */
217
+ equals(rhs) {
218
+ return this === rhs || (this.intensity === rhs.intensity && this.invert === rhs.invert);
219
+ }
220
+ }
221
+ FresnelSettings._defaults = new FresnelSettings(0, false);
222
+ export { FresnelSettings };
223
+ /** Describes the lighting for a 3d scene, associated with a [[DisplayStyle3dSettings]] in turn associated with a [DisplayStyle3d]($backend) or [DisplayStyle3dState]($frontend).
224
+ * @see [[LightSettingsProps]]
225
+ * @public
226
+ */
227
+ export class LightSettings {
228
+ constructor(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel) {
229
+ this.solar = solar;
230
+ this.ambient = ambient;
231
+ this.hemisphere = hemisphere;
232
+ this.portraitIntensity = portraitIntensity;
233
+ this.specularIntensity = specularIntensity;
234
+ this.numCels = numCels;
235
+ this.fresnel = fresnel;
236
+ }
237
+ static fromJSON(props) {
238
+ const solar = new SolarLight(props?.solar);
239
+ const ambient = new AmbientLight(props?.ambient);
240
+ const hemisphere = new HemisphereLights(props?.hemisphere);
241
+ const portraitIntensity = extractIntensity(props?.portrait?.intensity, 0.3);
242
+ const specularIntensity = extractIntensity(props?.specularIntensity, 1.0);
243
+ const numCels = JsonUtils.asInt(props?.numCels, 0);
244
+ const fresnel = FresnelSettings.fromJSON(props?.fresnel);
245
+ return new LightSettings(solar, ambient, hemisphere, portraitIntensity, specularIntensity, numCels, fresnel);
246
+ }
247
+ toJSON() {
248
+ const solar = this.solar.toJSON();
249
+ const ambient = this.ambient.toJSON();
250
+ const hemisphere = this.hemisphere.toJSON();
251
+ const portrait = 0.3 !== this.portraitIntensity ? { intensity: this.portraitIntensity } : undefined;
252
+ const specularIntensity = 1 !== this.specularIntensity ? this.specularIntensity : undefined;
253
+ const numCels = 0 !== this.numCels ? this.numCels : undefined;
254
+ const fresnel = this.fresnel.toJSON();
255
+ if (!solar && !ambient && !hemisphere && !portrait && undefined === specularIntensity && undefined === numCels && undefined === fresnel)
256
+ return undefined;
257
+ const json = {};
258
+ if (solar)
259
+ json.solar = solar;
260
+ if (ambient)
261
+ json.ambient = ambient;
262
+ if (hemisphere)
263
+ json.hemisphere = hemisphere;
264
+ if (portrait)
265
+ json.portrait = portrait;
266
+ if (undefined !== specularIntensity)
267
+ json.specularIntensity = specularIntensity;
268
+ if (undefined !== numCels)
269
+ json.numCels = numCels;
270
+ if (fresnel)
271
+ json.fresnel = fresnel;
272
+ return json;
273
+ }
274
+ /** Create a copy of these light settings, identical except for any properties explicitly specified by `changed`.
275
+ * Note that the solar, ambient, and hemisphere lights will also be cloned using their own `clone` methods - so for example, the following:
276
+ * ` clone({ ambient: { intensity: 0.5 } })`
277
+ * will overwrite the ambient light's intensity but preserve its current color, rather than replacing the color with the default color.
278
+ */
279
+ clone(changed) {
280
+ if (!changed)
281
+ return this;
282
+ const solar = this.solar.clone(changed.solar);
283
+ const ambient = this.ambient.clone(changed.ambient);
284
+ const hemisphere = this.hemisphere.clone(changed.hemisphere);
285
+ const portrait = changed.portrait?.intensity ?? this.portraitIntensity;
286
+ const specular = changed.specularIntensity ?? this.specularIntensity;
287
+ const numCels = changed.numCels ?? this.numCels;
288
+ const fresnel = this.fresnel.clone(changed.fresnel);
289
+ return new LightSettings(solar, ambient, hemisphere, portrait, specular, numCels, fresnel);
290
+ }
291
+ equals(rhs) {
292
+ if (this === rhs)
293
+ return true;
294
+ return this.portraitIntensity === rhs.portraitIntensity && this.specularIntensity === rhs.specularIntensity && this.numCels === rhs.numCels
295
+ && this.ambient.equals(rhs.ambient) && this.solar.equals(rhs.solar) && this.hemisphere.equals(rhs.hemisphere) && this.fresnel.equals(rhs.fresnel);
296
+ }
297
+ }
302
298
  //# sourceMappingURL=LightSettings.js.map