@itwin/core-common 4.0.0-dev.6 → 4.0.0-dev.60

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1084) hide show
  1. package/CHANGELOG.md +35 -17
  2. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  3. package/lib/cjs/AmbientOcclusion.js +55 -55
  4. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  5. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  6. package/lib/cjs/AnalysisStyle.js +165 -165
  7. package/lib/cjs/AnalysisStyle.js.map +1 -1
  8. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  9. package/lib/cjs/AuthorizationClient.js +9 -9
  10. package/lib/cjs/AuthorizationClient.js.map +1 -1
  11. package/lib/cjs/BackendTypes.d.ts +13 -12
  12. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  13. package/lib/cjs/BackendTypes.js +9 -9
  14. package/lib/cjs/BackendTypes.js.map +1 -1
  15. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  16. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  17. package/lib/cjs/BackgroundMapProvider.js +67 -68
  18. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  19. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  20. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  21. package/lib/cjs/BackgroundMapSettings.js +154 -156
  22. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  23. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  24. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  25. package/lib/cjs/Base64EncodedString.js +66 -66
  26. package/lib/cjs/Base64EncodedString.js.map +1 -1
  27. package/lib/cjs/BlobReader.d.ts +31 -31
  28. package/lib/cjs/BlobReader.js +84 -84
  29. package/lib/cjs/BlobReader.js.map +1 -1
  30. package/lib/cjs/BriefcaseTypes.d.ts +191 -189
  31. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  32. package/lib/cjs/BriefcaseTypes.js +95 -95
  33. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  34. package/lib/cjs/Camera.d.ts +42 -42
  35. package/lib/cjs/Camera.js +62 -62
  36. package/lib/cjs/Camera.js.map +1 -1
  37. package/lib/cjs/ChangedElements.d.ts +85 -85
  38. package/lib/cjs/ChangedElements.js +23 -23
  39. package/lib/cjs/ChangedElements.js.map +1 -1
  40. package/lib/cjs/ChangedEntities.d.ts +45 -45
  41. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  42. package/lib/cjs/ChangedEntities.js +9 -9
  43. package/lib/cjs/ChangedEntities.js.map +1 -1
  44. package/lib/cjs/ChangesetProps.d.ts +98 -98
  45. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  46. package/lib/cjs/ChangesetProps.js +22 -22
  47. package/lib/cjs/ChangesetProps.js.map +1 -1
  48. package/lib/cjs/ClipStyle.d.ts +89 -89
  49. package/lib/cjs/ClipStyle.js +121 -123
  50. package/lib/cjs/ClipStyle.js.map +1 -1
  51. package/lib/cjs/Code.d.ts +277 -277
  52. package/lib/cjs/Code.d.ts.map +1 -1
  53. package/lib/cjs/Code.js +268 -269
  54. package/lib/cjs/Code.js.map +1 -1
  55. package/lib/cjs/ColorByName.d.ts +161 -161
  56. package/lib/cjs/ColorByName.js +169 -169
  57. package/lib/cjs/ColorByName.js.map +1 -1
  58. package/lib/cjs/ColorDef.d.ts +210 -208
  59. package/lib/cjs/ColorDef.d.ts.map +1 -1
  60. package/lib/cjs/ColorDef.js +572 -571
  61. package/lib/cjs/ColorDef.js.map +1 -1
  62. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  63. package/lib/cjs/CommonLoggerCategory.js +26 -26
  64. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  65. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  66. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  67. package/lib/cjs/ConcurrentQuery.js +552 -552
  68. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  69. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  70. package/lib/cjs/ContextRealityModel.js +371 -373
  71. package/lib/cjs/ContextRealityModel.js.map +1 -1
  72. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  73. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  74. package/lib/cjs/DisplayStyleSettings.js +981 -985
  75. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  76. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  77. package/lib/cjs/ECSchemaProps.js +9 -9
  78. package/lib/cjs/ECSchemaProps.js.map +1 -1
  79. package/lib/cjs/ECSqlReader.d.ts +70 -70
  80. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  81. package/lib/cjs/ECSqlReader.js +280 -280
  82. package/lib/cjs/ECSqlReader.js.map +1 -1
  83. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  84. package/lib/cjs/ECSqlTypes.js +189 -189
  85. package/lib/cjs/ECSqlTypes.js.map +1 -1
  86. package/lib/cjs/ElementMesh.d.ts +39 -39
  87. package/lib/cjs/ElementMesh.js +56 -56
  88. package/lib/cjs/ElementMesh.js.map +1 -1
  89. package/lib/cjs/ElementProps.d.ts +483 -483
  90. package/lib/cjs/ElementProps.d.ts.map +1 -1
  91. package/lib/cjs/ElementProps.js +99 -99
  92. package/lib/cjs/ElementProps.js.map +1 -1
  93. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  94. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  95. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  96. package/lib/cjs/EntityProps.d.ts +177 -177
  97. package/lib/cjs/EntityProps.d.ts.map +1 -1
  98. package/lib/cjs/EntityProps.js +113 -113
  99. package/lib/cjs/EntityProps.js.map +1 -1
  100. package/lib/cjs/EntityReference.d.ts +51 -51
  101. package/lib/cjs/EntityReference.d.ts.map +1 -1
  102. package/lib/cjs/EntityReference.js +56 -56
  103. package/lib/cjs/EntityReference.js.map +1 -1
  104. package/lib/cjs/Environment.d.ts +61 -61
  105. package/lib/cjs/Environment.d.ts.map +1 -1
  106. package/lib/cjs/Environment.js +70 -73
  107. package/lib/cjs/Environment.js.map +1 -1
  108. package/lib/cjs/FeatureIndex.d.ts +39 -39
  109. package/lib/cjs/FeatureIndex.js +63 -63
  110. package/lib/cjs/FeatureIndex.js.map +1 -1
  111. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  112. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  113. package/lib/cjs/FeatureSymbology.js +618 -614
  114. package/lib/cjs/FeatureSymbology.js.map +1 -1
  115. package/lib/cjs/FeatureTable.d.ts +248 -141
  116. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  117. package/lib/cjs/FeatureTable.js +470 -278
  118. package/lib/cjs/FeatureTable.js.map +1 -1
  119. package/lib/cjs/Fonts.d.ts +51 -51
  120. package/lib/cjs/Fonts.d.ts.map +1 -1
  121. package/lib/cjs/Fonts.js +53 -53
  122. package/lib/cjs/Fonts.js.map +1 -1
  123. package/lib/cjs/Frustum.d.ts +114 -114
  124. package/lib/cjs/Frustum.js +292 -292
  125. package/lib/cjs/Frustum.js.map +1 -1
  126. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  127. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  128. package/lib/cjs/GeoCoordinateServices.js +81 -80
  129. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  130. package/lib/cjs/GeometryContainment.d.ts +28 -28
  131. package/lib/cjs/GeometryContainment.js +9 -9
  132. package/lib/cjs/GeometryContainment.js.map +1 -1
  133. package/lib/cjs/GeometryParams.d.ts +130 -130
  134. package/lib/cjs/GeometryParams.js +174 -174
  135. package/lib/cjs/GeometryParams.js.map +1 -1
  136. package/lib/cjs/GeometrySummary.d.ts +45 -45
  137. package/lib/cjs/GeometrySummary.js +23 -23
  138. package/lib/cjs/GeometrySummary.js.map +1 -1
  139. package/lib/cjs/Gradient.d.ts +139 -139
  140. package/lib/cjs/Gradient.js +453 -455
  141. package/lib/cjs/Gradient.js.map +1 -1
  142. package/lib/cjs/GraphicParams.d.ts +58 -58
  143. package/lib/cjs/GraphicParams.js +85 -85
  144. package/lib/cjs/GraphicParams.js.map +1 -1
  145. package/lib/cjs/GroundPlane.d.ts +52 -52
  146. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  147. package/lib/cjs/GroundPlane.js +63 -64
  148. package/lib/cjs/GroundPlane.js.map +1 -1
  149. package/lib/cjs/HSLColor.d.ts +20 -20
  150. package/lib/cjs/HSLColor.js +32 -32
  151. package/lib/cjs/HSLColor.js.map +1 -1
  152. package/lib/cjs/HSVColor.d.ts +30 -30
  153. package/lib/cjs/HSVColor.js +59 -59
  154. package/lib/cjs/HSVColor.js.map +1 -1
  155. package/lib/cjs/HiddenLine.d.ts +97 -97
  156. package/lib/cjs/HiddenLine.js +160 -162
  157. package/lib/cjs/HiddenLine.js.map +1 -1
  158. package/lib/cjs/Hilite.d.ts +50 -50
  159. package/lib/cjs/Hilite.js +64 -64
  160. package/lib/cjs/Hilite.js.map +1 -1
  161. package/lib/cjs/IModel.d.ts +358 -359
  162. package/lib/cjs/IModel.d.ts.map +1 -1
  163. package/lib/cjs/IModel.js +347 -347
  164. package/lib/cjs/IModel.js.map +1 -1
  165. package/lib/cjs/IModelError.d.ts +42 -42
  166. package/lib/cjs/IModelError.d.ts.map +1 -1
  167. package/lib/cjs/IModelError.js +71 -71
  168. package/lib/cjs/IModelError.js.map +1 -1
  169. package/lib/cjs/IModelVersion.d.ts +68 -68
  170. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  171. package/lib/cjs/IModelVersion.js +79 -79
  172. package/lib/cjs/IModelVersion.js.map +1 -1
  173. package/lib/cjs/Image.d.ts +86 -86
  174. package/lib/cjs/Image.js +128 -128
  175. package/lib/cjs/Image.js.map +1 -1
  176. package/lib/cjs/IpcAppProps.d.ts +141 -141
  177. package/lib/cjs/IpcAppProps.js +23 -23
  178. package/lib/cjs/IpcAppProps.js.map +1 -1
  179. package/lib/cjs/LightSettings.d.ts +224 -224
  180. package/lib/cjs/LightSettings.js +304 -309
  181. package/lib/cjs/LightSettings.js.map +1 -1
  182. package/lib/cjs/LinePixels.d.ts +34 -34
  183. package/lib/cjs/LinePixels.js +42 -42
  184. package/lib/cjs/LinePixels.js.map +1 -1
  185. package/lib/cjs/Localization.d.ts +113 -113
  186. package/lib/cjs/Localization.js +33 -33
  187. package/lib/cjs/Localization.js.map +1 -1
  188. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  189. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  190. package/lib/cjs/MapImagerySettings.js +80 -80
  191. package/lib/cjs/MapImagerySettings.js.map +1 -1
  192. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  193. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  194. package/lib/cjs/MapLayerSettings.js +407 -411
  195. package/lib/cjs/MapLayerSettings.js.map +1 -1
  196. package/lib/cjs/MassProperties.d.ts +64 -64
  197. package/lib/cjs/MassProperties.js +23 -23
  198. package/lib/cjs/MassProperties.js.map +1 -1
  199. package/lib/cjs/MaterialProps.d.ts +153 -153
  200. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  201. package/lib/cjs/MaterialProps.js +35 -35
  202. package/lib/cjs/MaterialProps.js.map +1 -1
  203. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  204. package/lib/cjs/ModelClipGroup.js +96 -98
  205. package/lib/cjs/ModelClipGroup.js.map +1 -1
  206. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  207. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  208. package/lib/cjs/ModelGeometryChanges.js +83 -83
  209. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  210. package/lib/cjs/ModelProps.d.ts +67 -67
  211. package/lib/cjs/ModelProps.js +9 -9
  212. package/lib/cjs/ModelProps.js.map +1 -1
  213. package/lib/cjs/NativeAppProps.d.ts +122 -122
  214. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  215. package/lib/cjs/NativeAppProps.js +30 -30
  216. package/lib/cjs/NativeAppProps.js.map +1 -1
  217. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  218. package/lib/cjs/OctEncodedNormal.js +98 -98
  219. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  220. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  221. package/lib/cjs/PlanProjectionSettings.js +63 -63
  222. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  223. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  224. package/lib/cjs/PlanarClipMask.js +136 -136
  225. package/lib/cjs/PlanarClipMask.js.map +1 -1
  226. package/lib/cjs/QPoint.d.ts +479 -479
  227. package/lib/cjs/QPoint.js +824 -826
  228. package/lib/cjs/QPoint.js.map +1 -1
  229. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  230. package/lib/cjs/RealityDataAccessProps.js +19 -19
  231. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  232. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  233. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  234. package/lib/cjs/RealityModelDisplaySettings.js +141 -142
  235. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  236. package/lib/cjs/Render.d.ts +89 -89
  237. package/lib/cjs/Render.js +177 -177
  238. package/lib/cjs/Render.js.map +1 -1
  239. package/lib/cjs/RenderMaterial.d.ts +58 -58
  240. package/lib/cjs/RenderMaterial.js +75 -76
  241. package/lib/cjs/RenderMaterial.js.map +1 -1
  242. package/lib/cjs/RenderSchedule.d.ts +543 -543
  243. package/lib/cjs/RenderSchedule.js +992 -1002
  244. package/lib/cjs/RenderSchedule.js.map +1 -1
  245. package/lib/cjs/RenderTexture.d.ts +70 -70
  246. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  247. package/lib/cjs/RenderTexture.js +59 -59
  248. package/lib/cjs/RenderTexture.js.map +1 -1
  249. package/lib/cjs/RgbColor.d.ts +47 -47
  250. package/lib/cjs/RgbColor.js +77 -77
  251. package/lib/cjs/RgbColor.js.map +1 -1
  252. package/lib/cjs/RpcInterface.d.ts +40 -33
  253. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  254. package/lib/cjs/RpcInterface.js +137 -137
  255. package/lib/cjs/RpcInterface.js.map +1 -1
  256. package/lib/cjs/RpcManager.d.ts +40 -40
  257. package/lib/cjs/RpcManager.js +55 -55
  258. package/lib/cjs/RpcManager.js.map +1 -1
  259. package/lib/cjs/SessionProps.d.ts +16 -16
  260. package/lib/cjs/SessionProps.js +9 -9
  261. package/lib/cjs/SessionProps.js.map +1 -1
  262. package/lib/cjs/SkyBox.d.ts +215 -215
  263. package/lib/cjs/SkyBox.d.ts.map +1 -1
  264. package/lib/cjs/SkyBox.js +209 -210
  265. package/lib/cjs/SkyBox.js.map +1 -1
  266. package/lib/cjs/Snapping.d.ts +49 -49
  267. package/lib/cjs/Snapping.js +9 -9
  268. package/lib/cjs/Snapping.js.map +1 -1
  269. package/lib/cjs/SolarCalculate.d.ts +27 -27
  270. package/lib/cjs/SolarCalculate.js +211 -211
  271. package/lib/cjs/SolarCalculate.js.map +1 -1
  272. package/lib/cjs/SolarShadows.d.ts +35 -35
  273. package/lib/cjs/SolarShadows.js +61 -62
  274. package/lib/cjs/SolarShadows.js.map +1 -1
  275. package/lib/cjs/SpatialClassification.d.ts +208 -208
  276. package/lib/cjs/SpatialClassification.js +339 -340
  277. package/lib/cjs/SpatialClassification.js.map +1 -1
  278. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  279. package/lib/cjs/SubCategoryAppearance.js +96 -96
  280. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  281. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  282. package/lib/cjs/SubCategoryOverride.js +104 -104
  283. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  284. package/lib/cjs/TerrainSettings.d.ts +82 -82
  285. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  286. package/lib/cjs/TerrainSettings.js +100 -102
  287. package/lib/cjs/TerrainSettings.js.map +1 -1
  288. package/lib/cjs/TextureMapping.d.ts +151 -118
  289. package/lib/cjs/TextureMapping.d.ts.map +1 -1
  290. package/lib/cjs/TextureMapping.js +180 -174
  291. package/lib/cjs/TextureMapping.js.map +1 -1
  292. package/lib/cjs/TextureProps.d.ts +65 -65
  293. package/lib/cjs/TextureProps.js +28 -28
  294. package/lib/cjs/TextureProps.js.map +1 -1
  295. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  296. package/lib/cjs/ThematicDisplay.js +343 -344
  297. package/lib/cjs/ThematicDisplay.js.map +1 -1
  298. package/lib/cjs/Thumbnail.d.ts +26 -26
  299. package/lib/cjs/Thumbnail.js +9 -9
  300. package/lib/cjs/Thumbnail.js.map +1 -1
  301. package/lib/cjs/TileProps.d.ts +88 -82
  302. package/lib/cjs/TileProps.d.ts.map +1 -1
  303. package/lib/cjs/TileProps.js +29 -29
  304. package/lib/cjs/TileProps.js.map +1 -1
  305. package/lib/cjs/Tween.d.ts +191 -191
  306. package/lib/cjs/Tween.d.ts.map +1 -1
  307. package/lib/cjs/Tween.js +570 -570
  308. package/lib/cjs/Tween.js.map +1 -1
  309. package/lib/cjs/TxnAction.d.ts +21 -21
  310. package/lib/cjs/TxnAction.js +29 -29
  311. package/lib/cjs/TxnAction.js.map +1 -1
  312. package/lib/cjs/ViewDetails.d.ts +125 -125
  313. package/lib/cjs/ViewDetails.js +166 -166
  314. package/lib/cjs/ViewDetails.js.map +1 -1
  315. package/lib/cjs/ViewFlags.d.ts +287 -287
  316. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  317. package/lib/cjs/ViewFlags.js +367 -368
  318. package/lib/cjs/ViewFlags.js.map +1 -1
  319. package/lib/cjs/ViewProps.d.ts +205 -205
  320. package/lib/cjs/ViewProps.js +9 -9
  321. package/lib/cjs/ViewProps.js.map +1 -1
  322. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  323. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  324. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  325. package/lib/cjs/core-common.d.ts +243 -244
  326. package/lib/cjs/core-common.d.ts.map +1 -1
  327. package/lib/cjs/core-common.js +263 -260
  328. package/lib/cjs/core-common.js.map +1 -1
  329. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  330. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  331. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  332. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  333. package/lib/cjs/domains/GenericElementProps.js +9 -9
  334. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  335. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  336. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  337. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  338. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  339. package/lib/cjs/geometry/AreaPattern.js +203 -204
  340. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  341. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  342. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  343. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  344. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  345. package/lib/cjs/geometry/Cartographic.js +345 -345
  346. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  347. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  348. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  349. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -261
  350. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  351. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  352. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  353. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  354. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  355. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
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  1015. package/lib/esm/rpc/web/OpenAPI.js +56 -56
  1016. package/lib/esm/rpc/web/OpenAPI.js.map +1 -1
  1017. package/lib/esm/rpc/web/RpcMultipart.d.ts +35 -35
  1018. package/lib/esm/rpc/web/RpcMultipart.js +47 -46
  1019. package/lib/esm/rpc/web/RpcMultipart.js.map +1 -1
  1020. package/lib/esm/rpc/web/WebAppRpcLogging.d.ts +28 -28
  1021. package/lib/esm/rpc/web/WebAppRpcLogging.js +136 -136
  1022. package/lib/esm/rpc/web/WebAppRpcLogging.js.map +1 -1
  1023. package/lib/esm/rpc/web/WebAppRpcProtocol.d.ts +89 -89
  1024. package/lib/esm/rpc/web/WebAppRpcProtocol.js +112 -112
  1025. package/lib/esm/rpc/web/WebAppRpcProtocol.js.map +1 -1
  1026. package/lib/esm/rpc/web/WebAppRpcRequest.d.ts +67 -67
  1027. package/lib/esm/rpc/web/WebAppRpcRequest.d.ts.map +1 -1
  1028. package/lib/esm/rpc/web/WebAppRpcRequest.js +236 -235
  1029. package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
  1030. package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
  1031. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js +369 -369
  1032. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
  1033. package/lib/esm/tile/B3dmTileIO.d.ts +19 -19
  1034. package/lib/esm/tile/B3dmTileIO.js +62 -62
  1035. package/lib/esm/tile/B3dmTileIO.js.map +1 -1
  1036. package/lib/esm/tile/CompositeTileIO.d.ts +15 -15
  1037. package/lib/esm/tile/CompositeTileIO.js +22 -22
  1038. package/lib/esm/tile/CompositeTileIO.js.map +1 -1
  1039. package/lib/esm/tile/ElementGraphics.d.ts +145 -145
  1040. package/lib/esm/tile/ElementGraphics.d.ts.map +1 -1
  1041. package/lib/esm/tile/ElementGraphics.js +8 -8
  1042. package/lib/esm/tile/ElementGraphics.js.map +1 -1
  1043. package/lib/esm/tile/GltfTileIO.d.ts +45 -45
  1044. package/lib/esm/tile/GltfTileIO.d.ts.map +1 -1
  1045. package/lib/esm/tile/GltfTileIO.js +105 -105
  1046. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  1047. package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
  1048. package/lib/esm/tile/I3dmTileIO.js +36 -36
  1049. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  1050. package/lib/esm/tile/IModelTileIO.d.ts +77 -75
  1051. package/lib/esm/tile/IModelTileIO.d.ts.map +1 -1
  1052. package/lib/esm/tile/IModelTileIO.js +93 -90
  1053. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  1054. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
  1055. package/lib/esm/tile/PntsTileIO.js +22 -22
  1056. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  1057. package/lib/esm/tile/TileIO.d.ts +66 -66
  1058. package/lib/esm/tile/TileIO.js +110 -110
  1059. package/lib/esm/tile/TileIO.js.map +1 -1
  1060. package/lib/esm/tile/TileMetadata.d.ts +228 -228
  1061. package/lib/esm/tile/TileMetadata.d.ts.map +1 -1
  1062. package/lib/esm/tile/TileMetadata.js +660 -661
  1063. package/lib/esm/tile/TileMetadata.js.map +1 -1
  1064. package/lib/esm/tile/Tileset3dSchema.d.ts +97 -0
  1065. package/lib/esm/tile/Tileset3dSchema.d.ts.map +1 -0
  1066. package/lib/esm/tile/Tileset3dSchema.js +9 -0
  1067. package/lib/esm/tile/Tileset3dSchema.js.map +1 -0
  1068. package/package.json +11 -11
  1069. package/lib/cjs/CloudStorage.d.ts +0 -63
  1070. package/lib/cjs/CloudStorage.d.ts.map +0 -1
  1071. package/lib/cjs/CloudStorage.js +0 -114
  1072. package/lib/cjs/CloudStorage.js.map +0 -1
  1073. package/lib/cjs/CloudStorageTileCache.d.ts +0 -28
  1074. package/lib/cjs/CloudStorageTileCache.d.ts.map +0 -1
  1075. package/lib/cjs/CloudStorageTileCache.js +0 -67
  1076. package/lib/cjs/CloudStorageTileCache.js.map +0 -1
  1077. package/lib/esm/CloudStorage.d.ts +0 -63
  1078. package/lib/esm/CloudStorage.d.ts.map +0 -1
  1079. package/lib/esm/CloudStorage.js +0 -110
  1080. package/lib/esm/CloudStorage.js.map +0 -1
  1081. package/lib/esm/CloudStorageTileCache.d.ts +0 -28
  1082. package/lib/esm/CloudStorageTileCache.d.ts.map +0 -1
  1083. package/lib/esm/CloudStorageTileCache.js +0 -63
  1084. package/lib/esm/CloudStorageTileCache.js.map +0 -1
@@ -1,293 +1,293 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Views
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.Frustum = exports.NpcCenter = exports.NpcCorners = exports.Npc = void 0;
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- /** The 8 corners of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
13
- * @public
14
- * @extensions
15
- */
16
- var Npc;
17
- (function (Npc) {
18
- /** Left bottom rear */
19
- Npc[Npc["_000"] = 0] = "_000";
20
- /** Right bottom rear */
21
- Npc[Npc["_100"] = 1] = "_100";
22
- /** Left top rear */
23
- Npc[Npc["_010"] = 2] = "_010";
24
- /** Right top rear */
25
- Npc[Npc["_110"] = 3] = "_110";
26
- /** Left bottom front */
27
- Npc[Npc["_001"] = 4] = "_001";
28
- /** Right bottom front */
29
- Npc[Npc["_101"] = 5] = "_101";
30
- /** Left top front */
31
- Npc[Npc["_011"] = 6] = "_011";
32
- /** Right top front */
33
- Npc[Npc["_111"] = 7] = "_111";
34
- Npc[Npc["LeftBottomRear"] = 0] = "LeftBottomRear";
35
- Npc[Npc["RightBottomRear"] = 1] = "RightBottomRear";
36
- Npc[Npc["LeftTopRear"] = 2] = "LeftTopRear";
37
- Npc[Npc["RightTopRear"] = 3] = "RightTopRear";
38
- Npc[Npc["LeftBottomFront"] = 4] = "LeftBottomFront";
39
- Npc[Npc["RightBottomFront"] = 5] = "RightBottomFront";
40
- Npc[Npc["LeftTopFront"] = 6] = "LeftTopFront";
41
- Npc[Npc["RightTopFront"] = 7] = "RightTopFront";
42
- /** useful for sizing arrays */
43
- Npc[Npc["CORNER_COUNT"] = 8] = "CORNER_COUNT";
44
- })(Npc = exports.Npc || (exports.Npc = {}));
45
- /** The 8 corners of an [[Npc]] Frustum.
46
- * @public
47
- */
48
- exports.NpcCorners = [
49
- new core_geometry_1.Point3d(0.0, 0.0, 0.0),
50
- new core_geometry_1.Point3d(1.0, 0.0, 0.0),
51
- new core_geometry_1.Point3d(0.0, 1.0, 0.0),
52
- new core_geometry_1.Point3d(1.0, 1.0, 0.0),
53
- new core_geometry_1.Point3d(0.0, 0.0, 1.0),
54
- new core_geometry_1.Point3d(1.0, 0.0, 1.0),
55
- new core_geometry_1.Point3d(0.0, 1.0, 1.0),
56
- new core_geometry_1.Point3d(1.0, 1.0, 1.0),
57
- ];
58
- exports.NpcCorners.forEach((corner) => Object.freeze(corner));
59
- Object.freeze(exports.NpcCorners);
60
- /** The center point of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
61
- * @public
62
- */
63
- exports.NpcCenter = new core_geometry_1.Point3d(.5, .5, .5); // eslint-disable-line @typescript-eslint/naming-convention
64
- Object.freeze(exports.NpcCenter);
65
- /** The region of physical (3d) space that appears in a view. It forms the field-of-view of a camera.
66
- * It is stored as 8 points, in [[Npc]] order, that must define a truncated pyramid.
67
- * @public
68
- */
69
- class Frustum {
70
- /** Constructor for Frustum. Members are initialized to the Npc cube. */
71
- constructor() {
72
- /** Array of the 8 points of this Frustum. */
73
- this.points = [];
74
- for (let i = 0; i < 8; ++i)
75
- this.points[i] = exports.NpcCorners[i].clone();
76
- }
77
- /** Initialize this Frustum to the 8 corners of the NPC cube. */
78
- initNpc() {
79
- for (let i = 0; i < 8; ++i)
80
- core_geometry_1.Point3d.createFrom(exports.NpcCorners[i], this.points[i]);
81
- return this;
82
- }
83
- /** Get a corner Point from this Frustum. */
84
- getCorner(i) { return this.points[i]; }
85
- /** Get the point at the center of this Frustum (halfway between RightTopFront and LeftBottomRear. */
86
- getCenter() {
87
- return this.getCorner(Npc.RightTopFront).interpolate(0.5, this.getCorner(Npc.LeftBottomRear));
88
- }
89
- /** Get the distance between two corners of this Frustum. */
90
- distance(corner1, corner2) {
91
- return this.getCorner(corner1).distance(this.getCorner(corner2));
92
- }
93
- /** Get the ratio of the length of the diagonal of the front plane to the diagonal of the back plane. */
94
- getFraction() {
95
- return core_geometry_1.Geometry.safeDivideFraction(this.distance(Npc.LeftTopFront, Npc.RightBottomFront), this.distance(Npc.LeftTopRear, Npc.RightBottomRear), 0);
96
- }
97
- /** Multiply all the points of this Frustum by a Transform, in place. */
98
- multiply(trans) {
99
- trans.multiplyPoint3dArrayInPlace(this.points);
100
- }
101
- /** Offset all of the points of this Frustum by a vector. */
102
- translate(offset) {
103
- for (const pt of this.points)
104
- pt.plus(offset, pt);
105
- }
106
- /** Transform all the points of this Frustum and return the result in another Frustum. */
107
- transformBy(trans, result) {
108
- result = result ? result : new Frustum();
109
- trans.multiplyPoint3dArray(this.points, result.points);
110
- return result;
111
- }
112
- /** Calculate a bounding range from the 8 points in this Frustum. */
113
- toRange(range) {
114
- return core_geometry_1.Range3d.createArray(this.points, range);
115
- }
116
- /** Make a copy of this Frustum.
117
- * @param result Optional Frustum for copy. If undefined allocate a new Frustum.
118
- */
119
- clone(result) {
120
- result = result ? result : new Frustum();
121
- result.setFrom(this);
122
- return result;
123
- }
124
- /** Set the points of this Frustum to be copies of the points in another Frustum. */
125
- setFrom(other) { this.setFromCorners(other.points); }
126
- /** Set the points of this frustum from array of corner points in NPC order. */
127
- setFromCorners(corners) {
128
- for (let i = 0; i < 8; ++i)
129
- this.points[i].setFrom(corners[i]);
130
- }
131
- /** Scale this Frustum, in place, about its center by a scale factor. */
132
- scaleAboutCenter(scale) {
133
- const orig = this.clone();
134
- const f = 0.5 * (1.0 + scale);
135
- orig.points[Npc._111].interpolate(f, orig.points[Npc._000], this.points[Npc._000]);
136
- orig.points[Npc._011].interpolate(f, orig.points[Npc._100], this.points[Npc._100]);
137
- orig.points[Npc._101].interpolate(f, orig.points[Npc._010], this.points[Npc._010]);
138
- orig.points[Npc._001].interpolate(f, orig.points[Npc._110], this.points[Npc._110]);
139
- orig.points[Npc._110].interpolate(f, orig.points[Npc._001], this.points[Npc._001]);
140
- orig.points[Npc._010].interpolate(f, orig.points[Npc._101], this.points[Npc._101]);
141
- orig.points[Npc._100].interpolate(f, orig.points[Npc._011], this.points[Npc._011]);
142
- orig.points[Npc._000].interpolate(f, orig.points[Npc._111], this.points[Npc._111]);
143
- }
144
- /** The point at the center of the front face of this frustum */
145
- get frontCenter() {
146
- return this.getCorner(Npc.LeftBottomFront).interpolate(.5, this.getCorner(Npc.RightTopFront));
147
- }
148
- /** The point at the center of the rear face of this frustum */
149
- get rearCenter() {
150
- return this.getCorner(Npc.LeftBottomRear).interpolate(.5, this.getCorner(Npc.RightTopRear));
151
- }
152
- /** Scale this frustum's XY (viewing) plane about its center */
153
- scaleXYAboutCenter(scale) {
154
- const frontCenter = this.frontCenter, rearCenter = this.rearCenter;
155
- frontCenter.interpolate(scale, this.points[Npc.LeftTopFront], this.points[Npc.LeftTopFront]);
156
- frontCenter.interpolate(scale, this.points[Npc.RightTopFront], this.points[Npc.RightTopFront]);
157
- frontCenter.interpolate(scale, this.points[Npc.LeftBottomFront], this.points[Npc.LeftBottomFront]);
158
- frontCenter.interpolate(scale, this.points[Npc.RightBottomFront], this.points[Npc.RightBottomFront]);
159
- rearCenter.interpolate(scale, this.points[Npc.LeftTopRear], this.points[Npc.LeftTopRear]);
160
- rearCenter.interpolate(scale, this.points[Npc.RightTopRear], this.points[Npc.RightTopRear]);
161
- rearCenter.interpolate(scale, this.points[Npc.LeftBottomRear], this.points[Npc.LeftBottomRear]);
162
- rearCenter.interpolate(scale, this.points[Npc.RightBottomRear], this.points[Npc.RightBottomRear]);
163
- }
164
- /** Create a Map4d that converts world coordinates to/from [[Npc]] coordinates of this Frustum. */
165
- toMap4d() {
166
- const org = this.getCorner(Npc.LeftBottomRear);
167
- const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
168
- const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
169
- const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
170
- return core_geometry_1.Map4d.createVectorFrustum(org, xVec, yVec, zVec, this.getFraction());
171
- }
172
- /** Get the rotation matrix to the frame of this frustum. This is equivalent to the view rotation matrix. */
173
- getRotation(result) {
174
- const org = this.getCorner(Npc.LeftBottomRear);
175
- const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
176
- const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
177
- const matrix = core_geometry_1.Matrix3d.createRigidFromColumns(xVec, yVec, core_geometry_1.AxisOrder.XYZ, result);
178
- if (matrix)
179
- matrix.transposeInPlace();
180
- return matrix;
181
- }
182
- /** Get the eye point - undefined if parallel projection */
183
- getEyePoint(result) {
184
- const fraction = this.getFraction();
185
- if (Math.abs(fraction - 1) < 1E-8)
186
- return undefined; // Parallel.
187
- const org = this.getCorner(Npc.LeftBottomRear);
188
- const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
189
- return org.plusScaled(zVec, 1 / (1 - fraction), result);
190
- }
191
- /** Invalidate this Frustum by setting all 8 points to zero. */
192
- invalidate() {
193
- for (let i = 0; i < 8; ++i)
194
- this.points[i].set(0, 0, 0);
195
- }
196
- /** Return true if this Frustum is equal to another Frustum */
197
- equals(rhs) {
198
- for (let i = 0; i < 8; ++i) {
199
- if (!this.points[i].isExactEqual(rhs.points[i]))
200
- return false;
201
- }
202
- return true;
203
- }
204
- /** Return true if all of the points in this Frustum are *almost* the same as the points in another Frustum.
205
- * @see [[equals]], [XYZ.isAlmostEqual]($geometry)
206
- */
207
- isSame(other) {
208
- for (let i = 0; i < 8; ++i) {
209
- if (!this.points[i].isAlmostEqual(other.points[i]))
210
- return false;
211
- }
212
- return true;
213
- }
214
- /** Initialize this Frustum from a Range */
215
- initFromRange(range) {
216
- const getZ = (arg) => arg.z !== undefined ? arg.z : 0;
217
- const pts = this.points;
218
- pts[0].x = pts[2].x = pts[4].x = pts[6].x = range.low.x;
219
- pts[1].x = pts[3].x = pts[5].x = pts[7].x = range.high.x;
220
- pts[0].y = pts[1].y = pts[4].y = pts[5].y = range.low.y;
221
- pts[2].y = pts[3].y = pts[6].y = pts[7].y = range.high.y;
222
- pts[0].z = pts[1].z = pts[2].z = pts[3].z = getZ(range.low);
223
- pts[4].z = pts[5].z = pts[6].z = pts[7].z = getZ(range.high);
224
- }
225
- /** Create a new Frustum from a Range3d */
226
- static fromRange(range, out) {
227
- const frustum = undefined !== out ? out : new Frustum();
228
- frustum.initFromRange(range);
229
- return frustum;
230
- }
231
- /** Return true if this Frustum has a mirror (is not in the correct order.) */
232
- get hasMirror() {
233
- const pts = this.points;
234
- const u = pts[Npc._000].vectorTo(pts[Npc._001]);
235
- const v = pts[Npc._000].vectorTo(pts[Npc._010]);
236
- const w = pts[Npc._000].vectorTo(pts[Npc._100]);
237
- return (u.tripleProduct(v, w) > 0);
238
- }
239
- /** Make sure the frustum point order does not include mirroring. If so, reverse the order. */
240
- fixPointOrder() {
241
- if (!this.hasMirror)
242
- return;
243
- // frustum has mirroring, reverse points
244
- const pts = this.points;
245
- for (let i = 0; i < 8; i += 2) {
246
- const tmpPoint = pts[i];
247
- pts[i] = pts[i + 1];
248
- pts[i + 1] = tmpPoint;
249
- }
250
- }
251
- /** Get a convex set of clipping planes bounding the region contained by this Frustum. */
252
- getRangePlanes(clipFront, clipBack, expandPlaneDistance) {
253
- const convexSet = core_geometry_1.ConvexClipPlaneSet.createEmpty();
254
- const scratchNormal = core_geometry_1.Vector3d.create();
255
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[5], this.points[3], this.points[1], scratchNormal);
256
- if (scratchNormal.normalizeInPlace())
257
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[1]) - expandPlaneDistance));
258
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[2], this.points[4], this.points[0], scratchNormal);
259
- if (scratchNormal.normalizeInPlace())
260
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
261
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[3], this.points[6], this.points[2], scratchNormal);
262
- if (scratchNormal.normalizeInPlace())
263
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[2]) - expandPlaneDistance));
264
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[4], this.points[1], this.points[0], scratchNormal);
265
- if (scratchNormal.normalizeInPlace())
266
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
267
- if (clipBack) {
268
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[1], this.points[2], this.points[0], scratchNormal);
269
- if (scratchNormal.normalizeInPlace())
270
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
271
- }
272
- if (clipFront) {
273
- core_geometry_1.Vector3d.createCrossProductToPoints(this.points[6], this.points[5], this.points[4], scratchNormal);
274
- if (scratchNormal.normalizeInPlace())
275
- convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[4]) - expandPlaneDistance));
276
- }
277
- return convexSet;
278
- }
279
- /** Get a (convex) polygon that represents the intersection of this frustum with a plane, or undefined if no intersection exists */
280
- getIntersectionWithPlane(plane) {
281
- const clipPlane = core_geometry_1.ClipPlane.createPlane(plane);
282
- const loopPoints = clipPlane.intersectRange(this.toRange(), true);
283
- if (undefined === loopPoints)
284
- return undefined;
285
- const convexSet = this.getRangePlanes(false, false, 0);
286
- const workPoints = new core_geometry_1.GrowableXYZArray();
287
- const outPoints = new core_geometry_1.GrowableXYZArray();
288
- convexSet.polygonClip(loopPoints, outPoints, workPoints);
289
- return outPoints.length < 4 ? undefined : outPoints.getPoint3dArray();
290
- }
291
- }
292
- exports.Frustum = Frustum;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Views
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.Frustum = exports.NpcCenter = exports.NpcCorners = exports.Npc = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ /** The 8 corners of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
13
+ * @public
14
+ * @extensions
15
+ */
16
+ var Npc;
17
+ (function (Npc) {
18
+ /** Left bottom rear */
19
+ Npc[Npc["_000"] = 0] = "_000";
20
+ /** Right bottom rear */
21
+ Npc[Npc["_100"] = 1] = "_100";
22
+ /** Left top rear */
23
+ Npc[Npc["_010"] = 2] = "_010";
24
+ /** Right top rear */
25
+ Npc[Npc["_110"] = 3] = "_110";
26
+ /** Left bottom front */
27
+ Npc[Npc["_001"] = 4] = "_001";
28
+ /** Right bottom front */
29
+ Npc[Npc["_101"] = 5] = "_101";
30
+ /** Left top front */
31
+ Npc[Npc["_011"] = 6] = "_011";
32
+ /** Right top front */
33
+ Npc[Npc["_111"] = 7] = "_111";
34
+ Npc[Npc["LeftBottomRear"] = 0] = "LeftBottomRear";
35
+ Npc[Npc["RightBottomRear"] = 1] = "RightBottomRear";
36
+ Npc[Npc["LeftTopRear"] = 2] = "LeftTopRear";
37
+ Npc[Npc["RightTopRear"] = 3] = "RightTopRear";
38
+ Npc[Npc["LeftBottomFront"] = 4] = "LeftBottomFront";
39
+ Npc[Npc["RightBottomFront"] = 5] = "RightBottomFront";
40
+ Npc[Npc["LeftTopFront"] = 6] = "LeftTopFront";
41
+ Npc[Npc["RightTopFront"] = 7] = "RightTopFront";
42
+ /** useful for sizing arrays */
43
+ Npc[Npc["CORNER_COUNT"] = 8] = "CORNER_COUNT";
44
+ })(Npc = exports.Npc || (exports.Npc = {}));
45
+ /** The 8 corners of an [[Npc]] Frustum.
46
+ * @public
47
+ */
48
+ exports.NpcCorners = [
49
+ new core_geometry_1.Point3d(0.0, 0.0, 0.0),
50
+ new core_geometry_1.Point3d(1.0, 0.0, 0.0),
51
+ new core_geometry_1.Point3d(0.0, 1.0, 0.0),
52
+ new core_geometry_1.Point3d(1.0, 1.0, 0.0),
53
+ new core_geometry_1.Point3d(0.0, 0.0, 1.0),
54
+ new core_geometry_1.Point3d(1.0, 0.0, 1.0),
55
+ new core_geometry_1.Point3d(0.0, 1.0, 1.0),
56
+ new core_geometry_1.Point3d(1.0, 1.0, 1.0),
57
+ ];
58
+ exports.NpcCorners.forEach((corner) => Object.freeze(corner));
59
+ Object.freeze(exports.NpcCorners);
60
+ /** The center point of the [Normalized Plane Coordinate]($docs/learning/glossary.md#npc) cube.
61
+ * @public
62
+ */
63
+ exports.NpcCenter = new core_geometry_1.Point3d(.5, .5, .5); // eslint-disable-line @typescript-eslint/naming-convention
64
+ Object.freeze(exports.NpcCenter);
65
+ /** The region of physical (3d) space that appears in a view. It forms the field-of-view of a camera.
66
+ * It is stored as 8 points, in [[Npc]] order, that must define a truncated pyramid.
67
+ * @public
68
+ */
69
+ class Frustum {
70
+ /** Constructor for Frustum. Members are initialized to the Npc cube. */
71
+ constructor() {
72
+ /** Array of the 8 points of this Frustum. */
73
+ this.points = [];
74
+ for (let i = 0; i < 8; ++i)
75
+ this.points[i] = exports.NpcCorners[i].clone();
76
+ }
77
+ /** Initialize this Frustum to the 8 corners of the NPC cube. */
78
+ initNpc() {
79
+ for (let i = 0; i < 8; ++i)
80
+ core_geometry_1.Point3d.createFrom(exports.NpcCorners[i], this.points[i]);
81
+ return this;
82
+ }
83
+ /** Get a corner Point from this Frustum. */
84
+ getCorner(i) { return this.points[i]; }
85
+ /** Get the point at the center of this Frustum (halfway between RightTopFront and LeftBottomRear. */
86
+ getCenter() {
87
+ return this.getCorner(Npc.RightTopFront).interpolate(0.5, this.getCorner(Npc.LeftBottomRear));
88
+ }
89
+ /** Get the distance between two corners of this Frustum. */
90
+ distance(corner1, corner2) {
91
+ return this.getCorner(corner1).distance(this.getCorner(corner2));
92
+ }
93
+ /** Get the ratio of the length of the diagonal of the front plane to the diagonal of the back plane. */
94
+ getFraction() {
95
+ return core_geometry_1.Geometry.safeDivideFraction(this.distance(Npc.LeftTopFront, Npc.RightBottomFront), this.distance(Npc.LeftTopRear, Npc.RightBottomRear), 0);
96
+ }
97
+ /** Multiply all the points of this Frustum by a Transform, in place. */
98
+ multiply(trans) {
99
+ trans.multiplyPoint3dArrayInPlace(this.points);
100
+ }
101
+ /** Offset all of the points of this Frustum by a vector. */
102
+ translate(offset) {
103
+ for (const pt of this.points)
104
+ pt.plus(offset, pt);
105
+ }
106
+ /** Transform all the points of this Frustum and return the result in another Frustum. */
107
+ transformBy(trans, result) {
108
+ result = result ? result : new Frustum();
109
+ trans.multiplyPoint3dArray(this.points, result.points);
110
+ return result;
111
+ }
112
+ /** Calculate a bounding range from the 8 points in this Frustum. */
113
+ toRange(range) {
114
+ return core_geometry_1.Range3d.createArray(this.points, range);
115
+ }
116
+ /** Make a copy of this Frustum.
117
+ * @param result Optional Frustum for copy. If undefined allocate a new Frustum.
118
+ */
119
+ clone(result) {
120
+ result = result ? result : new Frustum();
121
+ result.setFrom(this);
122
+ return result;
123
+ }
124
+ /** Set the points of this Frustum to be copies of the points in another Frustum. */
125
+ setFrom(other) { this.setFromCorners(other.points); }
126
+ /** Set the points of this frustum from array of corner points in NPC order. */
127
+ setFromCorners(corners) {
128
+ for (let i = 0; i < 8; ++i)
129
+ this.points[i].setFrom(corners[i]);
130
+ }
131
+ /** Scale this Frustum, in place, about its center by a scale factor. */
132
+ scaleAboutCenter(scale) {
133
+ const orig = this.clone();
134
+ const f = 0.5 * (1.0 + scale);
135
+ orig.points[Npc._111].interpolate(f, orig.points[Npc._000], this.points[Npc._000]);
136
+ orig.points[Npc._011].interpolate(f, orig.points[Npc._100], this.points[Npc._100]);
137
+ orig.points[Npc._101].interpolate(f, orig.points[Npc._010], this.points[Npc._010]);
138
+ orig.points[Npc._001].interpolate(f, orig.points[Npc._110], this.points[Npc._110]);
139
+ orig.points[Npc._110].interpolate(f, orig.points[Npc._001], this.points[Npc._001]);
140
+ orig.points[Npc._010].interpolate(f, orig.points[Npc._101], this.points[Npc._101]);
141
+ orig.points[Npc._100].interpolate(f, orig.points[Npc._011], this.points[Npc._011]);
142
+ orig.points[Npc._000].interpolate(f, orig.points[Npc._111], this.points[Npc._111]);
143
+ }
144
+ /** The point at the center of the front face of this frustum */
145
+ get frontCenter() {
146
+ return this.getCorner(Npc.LeftBottomFront).interpolate(.5, this.getCorner(Npc.RightTopFront));
147
+ }
148
+ /** The point at the center of the rear face of this frustum */
149
+ get rearCenter() {
150
+ return this.getCorner(Npc.LeftBottomRear).interpolate(.5, this.getCorner(Npc.RightTopRear));
151
+ }
152
+ /** Scale this frustum's XY (viewing) plane about its center */
153
+ scaleXYAboutCenter(scale) {
154
+ const frontCenter = this.frontCenter, rearCenter = this.rearCenter;
155
+ frontCenter.interpolate(scale, this.points[Npc.LeftTopFront], this.points[Npc.LeftTopFront]);
156
+ frontCenter.interpolate(scale, this.points[Npc.RightTopFront], this.points[Npc.RightTopFront]);
157
+ frontCenter.interpolate(scale, this.points[Npc.LeftBottomFront], this.points[Npc.LeftBottomFront]);
158
+ frontCenter.interpolate(scale, this.points[Npc.RightBottomFront], this.points[Npc.RightBottomFront]);
159
+ rearCenter.interpolate(scale, this.points[Npc.LeftTopRear], this.points[Npc.LeftTopRear]);
160
+ rearCenter.interpolate(scale, this.points[Npc.RightTopRear], this.points[Npc.RightTopRear]);
161
+ rearCenter.interpolate(scale, this.points[Npc.LeftBottomRear], this.points[Npc.LeftBottomRear]);
162
+ rearCenter.interpolate(scale, this.points[Npc.RightBottomRear], this.points[Npc.RightBottomRear]);
163
+ }
164
+ /** Create a Map4d that converts world coordinates to/from [[Npc]] coordinates of this Frustum. */
165
+ toMap4d() {
166
+ const org = this.getCorner(Npc.LeftBottomRear);
167
+ const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
168
+ const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
169
+ const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
170
+ return core_geometry_1.Map4d.createVectorFrustum(org, xVec, yVec, zVec, this.getFraction());
171
+ }
172
+ /** Get the rotation matrix to the frame of this frustum. This is equivalent to the view rotation matrix. */
173
+ getRotation(result) {
174
+ const org = this.getCorner(Npc.LeftBottomRear);
175
+ const xVec = org.vectorTo(this.getCorner(Npc.RightBottomRear));
176
+ const yVec = org.vectorTo(this.getCorner(Npc.LeftTopRear));
177
+ const matrix = core_geometry_1.Matrix3d.createRigidFromColumns(xVec, yVec, core_geometry_1.AxisOrder.XYZ, result);
178
+ if (matrix)
179
+ matrix.transposeInPlace();
180
+ return matrix;
181
+ }
182
+ /** Get the eye point - undefined if parallel projection */
183
+ getEyePoint(result) {
184
+ const fraction = this.getFraction();
185
+ if (Math.abs(fraction - 1) < 1E-8)
186
+ return undefined; // Parallel.
187
+ const org = this.getCorner(Npc.LeftBottomRear);
188
+ const zVec = org.vectorTo(this.getCorner(Npc.LeftBottomFront));
189
+ return org.plusScaled(zVec, 1 / (1 - fraction), result);
190
+ }
191
+ /** Invalidate this Frustum by setting all 8 points to zero. */
192
+ invalidate() {
193
+ for (let i = 0; i < 8; ++i)
194
+ this.points[i].set(0, 0, 0);
195
+ }
196
+ /** Return true if this Frustum is equal to another Frustum */
197
+ equals(rhs) {
198
+ for (let i = 0; i < 8; ++i) {
199
+ if (!this.points[i].isExactEqual(rhs.points[i]))
200
+ return false;
201
+ }
202
+ return true;
203
+ }
204
+ /** Return true if all of the points in this Frustum are *almost* the same as the points in another Frustum.
205
+ * @see [[equals]], [XYZ.isAlmostEqual]($geometry)
206
+ */
207
+ isSame(other) {
208
+ for (let i = 0; i < 8; ++i) {
209
+ if (!this.points[i].isAlmostEqual(other.points[i]))
210
+ return false;
211
+ }
212
+ return true;
213
+ }
214
+ /** Initialize this Frustum from a Range */
215
+ initFromRange(range) {
216
+ const getZ = (arg) => arg.z !== undefined ? arg.z : 0;
217
+ const pts = this.points;
218
+ pts[0].x = pts[2].x = pts[4].x = pts[6].x = range.low.x;
219
+ pts[1].x = pts[3].x = pts[5].x = pts[7].x = range.high.x;
220
+ pts[0].y = pts[1].y = pts[4].y = pts[5].y = range.low.y;
221
+ pts[2].y = pts[3].y = pts[6].y = pts[7].y = range.high.y;
222
+ pts[0].z = pts[1].z = pts[2].z = pts[3].z = getZ(range.low);
223
+ pts[4].z = pts[5].z = pts[6].z = pts[7].z = getZ(range.high);
224
+ }
225
+ /** Create a new Frustum from a Range3d */
226
+ static fromRange(range, out) {
227
+ const frustum = undefined !== out ? out : new Frustum();
228
+ frustum.initFromRange(range);
229
+ return frustum;
230
+ }
231
+ /** Return true if this Frustum has a mirror (is not in the correct order.) */
232
+ get hasMirror() {
233
+ const pts = this.points;
234
+ const u = pts[Npc._000].vectorTo(pts[Npc._001]);
235
+ const v = pts[Npc._000].vectorTo(pts[Npc._010]);
236
+ const w = pts[Npc._000].vectorTo(pts[Npc._100]);
237
+ return (u.tripleProduct(v, w) > 0);
238
+ }
239
+ /** Make sure the frustum point order does not include mirroring. If so, reverse the order. */
240
+ fixPointOrder() {
241
+ if (!this.hasMirror)
242
+ return;
243
+ // frustum has mirroring, reverse points
244
+ const pts = this.points;
245
+ for (let i = 0; i < 8; i += 2) {
246
+ const tmpPoint = pts[i];
247
+ pts[i] = pts[i + 1];
248
+ pts[i + 1] = tmpPoint;
249
+ }
250
+ }
251
+ /** Get a convex set of clipping planes bounding the region contained by this Frustum. */
252
+ getRangePlanes(clipFront, clipBack, expandPlaneDistance) {
253
+ const convexSet = core_geometry_1.ConvexClipPlaneSet.createEmpty();
254
+ const scratchNormal = core_geometry_1.Vector3d.create();
255
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[5], this.points[3], this.points[1], scratchNormal);
256
+ if (scratchNormal.normalizeInPlace())
257
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[1]) - expandPlaneDistance));
258
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[2], this.points[4], this.points[0], scratchNormal);
259
+ if (scratchNormal.normalizeInPlace())
260
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
261
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[3], this.points[6], this.points[2], scratchNormal);
262
+ if (scratchNormal.normalizeInPlace())
263
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[2]) - expandPlaneDistance));
264
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[4], this.points[1], this.points[0], scratchNormal);
265
+ if (scratchNormal.normalizeInPlace())
266
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
267
+ if (clipBack) {
268
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[1], this.points[2], this.points[0], scratchNormal);
269
+ if (scratchNormal.normalizeInPlace())
270
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[0]) - expandPlaneDistance));
271
+ }
272
+ if (clipFront) {
273
+ core_geometry_1.Vector3d.createCrossProductToPoints(this.points[6], this.points[5], this.points[4], scratchNormal);
274
+ if (scratchNormal.normalizeInPlace())
275
+ convexSet.addPlaneToConvexSet(core_geometry_1.ClipPlane.createNormalAndDistance(scratchNormal, scratchNormal.dotProduct(this.points[4]) - expandPlaneDistance));
276
+ }
277
+ return convexSet;
278
+ }
279
+ /** Get a (convex) polygon that represents the intersection of this frustum with a plane, or undefined if no intersection exists */
280
+ getIntersectionWithPlane(plane) {
281
+ const clipPlane = core_geometry_1.ClipPlane.createPlane(plane);
282
+ const loopPoints = clipPlane.intersectRange(this.toRange(), true);
283
+ if (undefined === loopPoints)
284
+ return undefined;
285
+ const convexSet = this.getRangePlanes(false, false, 0);
286
+ const workPoints = new core_geometry_1.GrowableXYZArray();
287
+ const outPoints = new core_geometry_1.GrowableXYZArray();
288
+ convexSet.polygonClip(loopPoints, outPoints, workPoints);
289
+ return outPoints.length < 4 ? undefined : outPoints.getPoint3dArray();
290
+ }
291
+ }
292
+ exports.Frustum = Frustum;
293
293
  //# sourceMappingURL=Frustum.js.map