@itwin/core-common 4.0.0-dev.52 → 4.0.0-dev.55
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/cjs/AmbientOcclusion.d.ts +49 -49
- package/lib/cjs/AmbientOcclusion.js +55 -55
- package/lib/cjs/AnalysisStyle.d.ts +134 -134
- package/lib/cjs/AnalysisStyle.js +165 -165
- package/lib/cjs/AnalysisStyle.js.map +1 -1
- package/lib/cjs/AuthorizationClient.d.ts +17 -17
- package/lib/cjs/AuthorizationClient.js +9 -9
- package/lib/cjs/BackendTypes.d.ts +13 -12
- package/lib/cjs/BackendTypes.d.ts.map +1 -1
- package/lib/cjs/BackendTypes.js +9 -9
- package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
- package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
- package/lib/cjs/BackgroundMapProvider.js +67 -67
- package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
- package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
- package/lib/cjs/BackgroundMapSettings.js +154 -154
- package/lib/cjs/BackgroundMapSettings.js.map +1 -1
- package/lib/cjs/Base64EncodedString.d.ts +32 -32
- package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
- package/lib/cjs/Base64EncodedString.js +66 -66
- package/lib/cjs/Base64EncodedString.js.map +1 -1
- package/lib/cjs/BlobReader.d.ts +31 -31
- package/lib/cjs/BlobReader.js +84 -84
- package/lib/cjs/BriefcaseTypes.d.ts +191 -191
- package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
- package/lib/cjs/BriefcaseTypes.js +95 -95
- package/lib/cjs/Camera.d.ts +42 -42
- package/lib/cjs/Camera.js +62 -62
- package/lib/cjs/Camera.js.map +1 -1
- package/lib/cjs/ChangedElements.d.ts +85 -85
- package/lib/cjs/ChangedElements.js +23 -23
- package/lib/cjs/ChangedEntities.d.ts +45 -45
- package/lib/cjs/ChangedEntities.d.ts.map +1 -1
- package/lib/cjs/ChangedEntities.js +9 -9
- package/lib/cjs/ChangesetProps.d.ts +98 -98
- package/lib/cjs/ChangesetProps.d.ts.map +1 -1
- package/lib/cjs/ChangesetProps.js +22 -22
- package/lib/cjs/ClipStyle.d.ts +89 -89
- package/lib/cjs/ClipStyle.js +121 -121
- package/lib/cjs/ClipStyle.js.map +1 -1
- package/lib/cjs/CloudStorage.d.ts +62 -62
- package/lib/cjs/CloudStorage.js +113 -113
- package/lib/cjs/CloudStorage.js.map +1 -1
- package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
- package/lib/cjs/CloudStorageTileCache.js +65 -65
- package/lib/cjs/CloudStorageTileCache.js.map +1 -1
- package/lib/cjs/Code.d.ts +277 -277
- package/lib/cjs/Code.d.ts.map +1 -1
- package/lib/cjs/Code.js +268 -268
- package/lib/cjs/Code.js.map +1 -1
- package/lib/cjs/ColorByName.d.ts +161 -161
- package/lib/cjs/ColorByName.js +169 -169
- package/lib/cjs/ColorDef.d.ts +210 -210
- package/lib/cjs/ColorDef.d.ts.map +1 -1
- package/lib/cjs/ColorDef.js +572 -572
- package/lib/cjs/ColorDef.js.map +1 -1
- package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
- package/lib/cjs/CommonLoggerCategory.js +26 -26
- package/lib/cjs/ConcurrentQuery.d.ts +421 -421
- package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
- package/lib/cjs/ConcurrentQuery.js +552 -552
- package/lib/cjs/ContextRealityModel.d.ts +303 -303
- package/lib/cjs/ContextRealityModel.js +371 -371
- package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
- package/lib/cjs/DisplayStyleSettings.js +981 -981
- package/lib/cjs/DisplayStyleSettings.js.map +1 -1
- package/lib/cjs/ECSchemaProps.d.ts +39 -39
- package/lib/cjs/ECSchemaProps.js +9 -9
- package/lib/cjs/ECSqlReader.d.ts +70 -70
- package/lib/cjs/ECSqlReader.d.ts.map +1 -1
- package/lib/cjs/ECSqlReader.js +280 -280
- package/lib/cjs/ECSqlReader.js.map +1 -1
- package/lib/cjs/ECSqlTypes.d.ts +128 -128
- package/lib/cjs/ECSqlTypes.js +189 -189
- package/lib/cjs/ElementMesh.d.ts +39 -39
- package/lib/cjs/ElementMesh.js +56 -56
- package/lib/cjs/ElementProps.d.ts +483 -483
- package/lib/cjs/ElementProps.d.ts.map +1 -1
- package/lib/cjs/ElementProps.js +99 -99
- package/lib/cjs/ElementProps.js.map +1 -1
- package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
- package/lib/cjs/EmphasizeElementsProps.js +25 -25
- package/lib/cjs/EntityProps.d.ts +177 -177
- package/lib/cjs/EntityProps.d.ts.map +1 -1
- package/lib/cjs/EntityProps.js +113 -113
- package/lib/cjs/EntityReference.d.ts +51 -51
- package/lib/cjs/EntityReference.d.ts.map +1 -1
- package/lib/cjs/EntityReference.js +56 -56
- package/lib/cjs/Environment.d.ts +61 -61
- package/lib/cjs/Environment.d.ts.map +1 -1
- package/lib/cjs/Environment.js +70 -70
- package/lib/cjs/Environment.js.map +1 -1
- package/lib/cjs/FeatureIndex.d.ts +39 -39
- package/lib/cjs/FeatureIndex.js +63 -63
- package/lib/cjs/FeatureIndex.js.map +1 -1
- package/lib/cjs/FeatureSymbology.d.ts +449 -449
- package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
- package/lib/cjs/FeatureSymbology.js +618 -618
- package/lib/cjs/FeatureSymbology.js.map +1 -1
- package/lib/cjs/FeatureTable.d.ts +248 -248
- package/lib/cjs/FeatureTable.d.ts.map +1 -1
- package/lib/cjs/FeatureTable.js +470 -470
- package/lib/cjs/FeatureTable.js.map +1 -1
- package/lib/cjs/Fonts.d.ts +51 -51
- package/lib/cjs/Fonts.d.ts.map +1 -1
- package/lib/cjs/Fonts.js +53 -53
- package/lib/cjs/Frustum.d.ts +114 -114
- package/lib/cjs/Frustum.js +292 -292
- package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
- package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
- package/lib/cjs/GeoCoordinateServices.js +81 -80
- package/lib/cjs/GeoCoordinateServices.js.map +1 -1
- package/lib/cjs/GeometryContainment.d.ts +28 -28
- package/lib/cjs/GeometryContainment.js +9 -9
- package/lib/cjs/GeometryParams.d.ts +130 -130
- package/lib/cjs/GeometryParams.js +174 -174
- package/lib/cjs/GeometrySummary.d.ts +45 -45
- package/lib/cjs/GeometrySummary.js +23 -23
- package/lib/cjs/Gradient.d.ts +139 -139
- package/lib/cjs/Gradient.js +453 -453
- package/lib/cjs/Gradient.js.map +1 -1
- package/lib/cjs/GraphicParams.d.ts +58 -58
- package/lib/cjs/GraphicParams.js +85 -85
- package/lib/cjs/GroundPlane.d.ts +52 -52
- package/lib/cjs/GroundPlane.d.ts.map +1 -1
- package/lib/cjs/GroundPlane.js +63 -63
- package/lib/cjs/GroundPlane.js.map +1 -1
- package/lib/cjs/HSLColor.d.ts +20 -20
- package/lib/cjs/HSLColor.js +32 -32
- package/lib/cjs/HSVColor.d.ts +30 -30
- package/lib/cjs/HSVColor.js +59 -59
- package/lib/cjs/HiddenLine.d.ts +97 -97
- package/lib/cjs/HiddenLine.js +160 -160
- package/lib/cjs/HiddenLine.js.map +1 -1
- package/lib/cjs/Hilite.d.ts +50 -50
- package/lib/cjs/Hilite.js +64 -64
- package/lib/cjs/Hilite.js.map +1 -1
- package/lib/cjs/IModel.d.ts +358 -358
- package/lib/cjs/IModel.d.ts.map +1 -1
- package/lib/cjs/IModel.js +347 -347
- package/lib/cjs/IModel.js.map +1 -1
- package/lib/cjs/IModelError.d.ts +42 -42
- package/lib/cjs/IModelError.d.ts.map +1 -1
- package/lib/cjs/IModelError.js +71 -71
- package/lib/cjs/IModelVersion.d.ts +68 -68
- package/lib/cjs/IModelVersion.d.ts.map +1 -1
- package/lib/cjs/IModelVersion.js +79 -79
- package/lib/cjs/Image.d.ts +86 -86
- package/lib/cjs/Image.js +128 -128
- package/lib/cjs/Image.js.map +1 -1
- package/lib/cjs/IpcAppProps.d.ts +141 -141
- package/lib/cjs/IpcAppProps.js +23 -23
- package/lib/cjs/LightSettings.d.ts +224 -224
- package/lib/cjs/LightSettings.js +304 -304
- package/lib/cjs/LightSettings.js.map +1 -1
- package/lib/cjs/LinePixels.d.ts +34 -34
- package/lib/cjs/LinePixels.js +42 -42
- package/lib/cjs/Localization.d.ts +113 -113
- package/lib/cjs/Localization.js +33 -33
- package/lib/cjs/MapImagerySettings.d.ts +62 -62
- package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
- package/lib/cjs/MapImagerySettings.js +80 -80
- package/lib/cjs/MapLayerSettings.d.ts +272 -272
- package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
- package/lib/cjs/MapLayerSettings.js +407 -407
- package/lib/cjs/MapLayerSettings.js.map +1 -1
- package/lib/cjs/MassProperties.d.ts +64 -64
- package/lib/cjs/MassProperties.js +23 -23
- package/lib/cjs/MaterialProps.d.ts +153 -153
- package/lib/cjs/MaterialProps.d.ts.map +1 -1
- package/lib/cjs/MaterialProps.js +35 -35
- package/lib/cjs/ModelClipGroup.d.ts +67 -67
- package/lib/cjs/ModelClipGroup.js +96 -96
- package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
- package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
- package/lib/cjs/ModelGeometryChanges.js +83 -83
- package/lib/cjs/ModelProps.d.ts +67 -67
- package/lib/cjs/ModelProps.js +9 -9
- package/lib/cjs/NativeAppProps.d.ts +122 -122
- package/lib/cjs/NativeAppProps.d.ts.map +1 -1
- package/lib/cjs/NativeAppProps.js +30 -30
- package/lib/cjs/OctEncodedNormal.d.ts +33 -33
- package/lib/cjs/OctEncodedNormal.js +98 -98
- package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
- package/lib/cjs/PlanProjectionSettings.js +63 -63
- package/lib/cjs/PlanProjectionSettings.js.map +1 -1
- package/lib/cjs/PlanarClipMask.d.ts +177 -177
- package/lib/cjs/PlanarClipMask.js +136 -136
- package/lib/cjs/PlanarClipMask.js.map +1 -1
- package/lib/cjs/QPoint.d.ts +479 -479
- package/lib/cjs/QPoint.js +824 -824
- package/lib/cjs/QPoint.js.map +1 -1
- package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
- package/lib/cjs/RealityDataAccessProps.js +19 -19
- package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
- package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
- package/lib/cjs/RealityModelDisplaySettings.js +141 -141
- package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
- package/lib/cjs/Render.d.ts +89 -89
- package/lib/cjs/Render.js +177 -177
- package/lib/cjs/RenderMaterial.d.ts +58 -58
- package/lib/cjs/RenderMaterial.js +75 -75
- package/lib/cjs/RenderMaterial.js.map +1 -1
- package/lib/cjs/RenderSchedule.d.ts +543 -543
- package/lib/cjs/RenderSchedule.js +992 -992
- package/lib/cjs/RenderSchedule.js.map +1 -1
- package/lib/cjs/RenderTexture.d.ts +70 -70
- package/lib/cjs/RenderTexture.d.ts.map +1 -1
- package/lib/cjs/RenderTexture.js +59 -59
- package/lib/cjs/RenderTexture.js.map +1 -1
- package/lib/cjs/RgbColor.d.ts +47 -47
- package/lib/cjs/RgbColor.js +77 -77
- package/lib/cjs/RpcInterface.d.ts +33 -33
- package/lib/cjs/RpcInterface.d.ts.map +1 -1
- package/lib/cjs/RpcInterface.js +137 -137
- package/lib/cjs/RpcInterface.js.map +1 -1
- package/lib/cjs/RpcManager.d.ts +40 -40
- package/lib/cjs/RpcManager.js +55 -55
- package/lib/cjs/SessionProps.d.ts +16 -16
- package/lib/cjs/SessionProps.js +9 -9
- package/lib/cjs/SkyBox.d.ts +215 -215
- package/lib/cjs/SkyBox.d.ts.map +1 -1
- package/lib/cjs/SkyBox.js +209 -209
- package/lib/cjs/SkyBox.js.map +1 -1
- package/lib/cjs/Snapping.d.ts +49 -49
- package/lib/cjs/Snapping.js +9 -9
- package/lib/cjs/SolarCalculate.d.ts +27 -27
- package/lib/cjs/SolarCalculate.js +211 -211
- package/lib/cjs/SolarShadows.d.ts +35 -35
- package/lib/cjs/SolarShadows.js +61 -61
- package/lib/cjs/SolarShadows.js.map +1 -1
- package/lib/cjs/SpatialClassification.d.ts +208 -208
- package/lib/cjs/SpatialClassification.js +339 -339
- package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
- package/lib/cjs/SubCategoryAppearance.js +96 -96
- package/lib/cjs/SubCategoryAppearance.js.map +1 -1
- package/lib/cjs/SubCategoryOverride.d.ts +46 -46
- package/lib/cjs/SubCategoryOverride.js +104 -104
- package/lib/cjs/SubCategoryOverride.js.map +1 -1
- package/lib/cjs/TerrainSettings.d.ts +82 -82
- package/lib/cjs/TerrainSettings.d.ts.map +1 -1
- package/lib/cjs/TerrainSettings.js +100 -100
- package/lib/cjs/TerrainSettings.js.map +1 -1
- package/lib/cjs/TextureMapping.d.ts +118 -118
- package/lib/cjs/TextureMapping.js +173 -173
- package/lib/cjs/TextureProps.d.ts +65 -65
- package/lib/cjs/TextureProps.js +28 -28
- package/lib/cjs/ThematicDisplay.d.ts +230 -230
- package/lib/cjs/ThematicDisplay.js +343 -343
- package/lib/cjs/ThematicDisplay.js.map +1 -1
- package/lib/cjs/Thumbnail.d.ts +26 -26
- package/lib/cjs/Thumbnail.js +9 -9
- package/lib/cjs/TileProps.d.ts +82 -82
- package/lib/cjs/TileProps.js +29 -29
- package/lib/cjs/Tween.d.ts +191 -191
- package/lib/cjs/Tween.d.ts.map +1 -1
- package/lib/cjs/Tween.js +570 -570
- package/lib/cjs/TxnAction.d.ts +21 -21
- package/lib/cjs/TxnAction.js +29 -29
- package/lib/cjs/ViewDetails.d.ts +125 -125
- package/lib/cjs/ViewDetails.js +166 -166
- package/lib/cjs/ViewDetails.js.map +1 -1
- package/lib/cjs/ViewFlags.d.ts +287 -287
- package/lib/cjs/ViewFlags.d.ts.map +1 -1
- package/lib/cjs/ViewFlags.js +367 -367
- package/lib/cjs/ViewFlags.js.map +1 -1
- package/lib/cjs/ViewProps.d.ts +205 -205
- package/lib/cjs/ViewProps.js +9 -9
- package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
- package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
- package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
- package/lib/cjs/core-common.d.ts +245 -245
- package/lib/cjs/core-common.js +265 -261
- package/lib/cjs/core-common.js.map +1 -1
- package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
- package/lib/cjs/domains/FunctionalElementProps.js +9 -9
- package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
- package/lib/cjs/domains/GenericElementProps.js +9 -9
- package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
- package/lib/cjs/geometry/AdditionalTransform.js +85 -85
- package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
- package/lib/cjs/geometry/AreaPattern.js +203 -203
- package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
- package/lib/cjs/geometry/BoundingSphere.js +44 -44
- package/lib/cjs/geometry/Cartographic.d.ts +137 -137
- package/lib/cjs/geometry/Cartographic.js +345 -345
- package/lib/cjs/geometry/Cartographic.js.map +1 -1
- package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
- package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
- package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -260
- package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
- package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
- package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
- package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
- package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
- package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
- package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
- package/lib/cjs/geometry/FrustumPlanes.js +189 -189
- package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
- package/lib/cjs/geometry/GeodeticDatum.d.ts.map +1 -1
- package/lib/cjs/geometry/GeodeticDatum.js +400 -400
- package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
- package/lib/cjs/geometry/GeodeticEllipsoid.js +71 -71
- package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
- package/lib/cjs/geometry/GeometryStream.d.ts.map +1 -1
- package/lib/cjs/geometry/GeometryStream.js +468 -468
- package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
- package/lib/cjs/geometry/ImageGraphic.d.ts.map +1 -1
- package/lib/cjs/geometry/ImageGraphic.js +98 -98
- package/lib/cjs/geometry/LineStyle.d.ts +71 -71
- package/lib/cjs/geometry/LineStyle.js +129 -129
- package/lib/cjs/geometry/Placement.d.ts +95 -95
- package/lib/cjs/geometry/Placement.d.ts.map +1 -1
- package/lib/cjs/geometry/Placement.js +131 -131
- package/lib/cjs/geometry/Projection.d.ts +251 -251
- package/lib/cjs/geometry/Projection.d.ts.map +1 -1
- package/lib/cjs/geometry/Projection.js +198 -198
- package/lib/cjs/geometry/Projection.js.map +1 -1
- package/lib/cjs/geometry/TextString.d.ts +55 -55
- package/lib/cjs/geometry/TextString.js +65 -65
- package/lib/cjs/geometry/TextString.js.map +1 -1
- package/lib/cjs/ipc/IpcSession.d.ts +23 -23
- package/lib/cjs/ipc/IpcSession.js +27 -27
- package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
- package/lib/cjs/ipc/IpcSocket.d.ts.map +1 -1
- package/lib/cjs/ipc/IpcSocket.js +16 -16
- package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
- package/lib/cjs/ipc/IpcWebSocket.js +150 -150
- package/lib/cjs/ipc/IpcWebSocket.js.map +1 -1
- package/lib/cjs/ipc/IpcWebSocketTransport.d.ts +15 -15
- package/lib/cjs/ipc/IpcWebSocketTransport.js +160 -160
- package/lib/cjs/ipc/IpcWebSocketTransport.js.map +1 -1
- package/lib/cjs/rpc/DevToolsRpcInterface.d.ts +32 -32
- package/lib/cjs/rpc/DevToolsRpcInterface.js +52 -52
- package/lib/cjs/rpc/DevToolsRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelReadRpcInterface.d.ts +99 -99
- package/lib/cjs/rpc/IModelReadRpcInterface.js +122 -122
- package/lib/cjs/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/IModelTileRpcInterface.d.ts +61 -61
- package/lib/cjs/rpc/IModelTileRpcInterface.js +97 -96
- package/lib/cjs/rpc/IModelTileRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.d.ts +23 -23
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.js +48 -48
- package/lib/cjs/rpc/SnapshotIModelRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/TestRpcManager.d.ts +20 -20
- package/lib/cjs/rpc/TestRpcManager.js +40 -40
- package/lib/cjs/rpc/WipRpcInterface.d.ts +29 -29
- package/lib/cjs/rpc/WipRpcInterface.js +40 -40
- package/lib/cjs/rpc/WipRpcInterface.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConfiguration.d.ts +111 -111
- package/lib/cjs/rpc/core/RpcConfiguration.d.ts.map +1 -1
- package/lib/cjs/rpc/core/RpcConfiguration.js +191 -191
- package/lib/cjs/rpc/core/RpcConfiguration.js.map +1 -1
- package/lib/cjs/rpc/core/RpcConstants.d.ts +90 -90
- package/lib/cjs/rpc/core/RpcConstants.js +109 -109
- package/lib/cjs/rpc/core/RpcControl.d.ts +54 -54
- package/lib/cjs/rpc/core/RpcControl.js +150 -145
- package/lib/cjs/rpc/core/RpcControl.js.map +1 -1
- package/lib/cjs/rpc/core/RpcInvocation.d.ts +89 -89
- package/lib/cjs/rpc/core/RpcInvocation.d.ts.map +1 -1
- package/lib/cjs/rpc/core/RpcInvocation.js +256 -256
- package/lib/cjs/rpc/core/RpcInvocation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcMarshaling.d.ts +35 -35
- package/lib/cjs/rpc/core/RpcMarshaling.js +156 -156
- package/lib/cjs/rpc/core/RpcOperation.d.ts +67 -67
- package/lib/cjs/rpc/core/RpcOperation.d.ts.map +1 -1
- package/lib/cjs/rpc/core/RpcOperation.js +135 -134
- package/lib/cjs/rpc/core/RpcOperation.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPendingQueue.d.ts +21 -21
- package/lib/cjs/rpc/core/RpcPendingQueue.js +94 -94
- package/lib/cjs/rpc/core/RpcPendingQueue.js.map +1 -1
- package/lib/cjs/rpc/core/RpcProtocol.d.ts +132 -132
- package/lib/cjs/rpc/core/RpcProtocol.d.ts.map +1 -1
- package/lib/cjs/rpc/core/RpcProtocol.js +127 -127
- package/lib/cjs/rpc/core/RpcProtocol.js.map +1 -1
- package/lib/cjs/rpc/core/RpcPush.d.ts +68 -68
- package/lib/cjs/rpc/core/RpcPush.d.ts.map +1 -1
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- package/lib/esm/geometry/Projection.d.ts +251 -251
- package/lib/esm/geometry/Projection.d.ts.map +1 -1
- package/lib/esm/geometry/Projection.js +192 -192
- package/lib/esm/geometry/Projection.js.map +1 -1
- package/lib/esm/geometry/TextString.d.ts +55 -55
- package/lib/esm/geometry/TextString.js +61 -61
- package/lib/esm/geometry/TextString.js.map +1 -1
- package/lib/esm/ipc/IpcSession.d.ts +23 -23
- package/lib/esm/ipc/IpcSession.js +23 -23
- package/lib/esm/ipc/IpcSocket.d.ts +96 -96
- package/lib/esm/ipc/IpcSocket.d.ts.map +1 -1
- package/lib/esm/ipc/IpcSocket.js +12 -12
- package/lib/esm/ipc/IpcWebSocket.d.ts +61 -61
- package/lib/esm/ipc/IpcWebSocket.js +145 -144
- package/lib/esm/ipc/IpcWebSocket.js.map +1 -1
- package/lib/esm/ipc/IpcWebSocketTransport.d.ts +15 -15
- package/lib/esm/ipc/IpcWebSocketTransport.js +156 -156
- package/lib/esm/ipc/IpcWebSocketTransport.js.map +1 -1
- package/lib/esm/rpc/DevToolsRpcInterface.d.ts +32 -32
- package/lib/esm/rpc/DevToolsRpcInterface.js +49 -48
- package/lib/esm/rpc/DevToolsRpcInterface.js.map +1 -1
- package/lib/esm/rpc/IModelReadRpcInterface.d.ts +99 -99
- package/lib/esm/rpc/IModelReadRpcInterface.js +118 -117
- package/lib/esm/rpc/IModelReadRpcInterface.js.map +1 -1
- package/lib/esm/rpc/IModelTileRpcInterface.d.ts +61 -61
- package/lib/esm/rpc/IModelTileRpcInterface.js +94 -92
- package/lib/esm/rpc/IModelTileRpcInterface.js.map +1 -1
- package/lib/esm/rpc/SnapshotIModelRpcInterface.d.ts +23 -23
- package/lib/esm/rpc/SnapshotIModelRpcInterface.js +45 -44
- package/lib/esm/rpc/SnapshotIModelRpcInterface.js.map +1 -1
- package/lib/esm/rpc/TestRpcManager.d.ts +20 -20
- package/lib/esm/rpc/TestRpcManager.js +36 -36
- package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
- package/lib/esm/rpc/WipRpcInterface.js +37 -36
- package/lib/esm/rpc/WipRpcInterface.js.map +1 -1
- package/lib/esm/rpc/core/RpcConfiguration.d.ts +111 -111
- package/lib/esm/rpc/core/RpcConfiguration.d.ts.map +1 -1
- package/lib/esm/rpc/core/RpcConfiguration.js +185 -184
- package/lib/esm/rpc/core/RpcConfiguration.js.map +1 -1
- package/lib/esm/rpc/core/RpcConstants.d.ts +90 -90
- package/lib/esm/rpc/core/RpcConstants.js +106 -106
- package/lib/esm/rpc/core/RpcControl.d.ts +54 -54
- package/lib/esm/rpc/core/RpcControl.js +144 -138
- package/lib/esm/rpc/core/RpcControl.js.map +1 -1
- package/lib/esm/rpc/core/RpcInvocation.d.ts +89 -89
- package/lib/esm/rpc/core/RpcInvocation.d.ts.map +1 -1
- package/lib/esm/rpc/core/RpcInvocation.js +253 -252
- package/lib/esm/rpc/core/RpcInvocation.js.map +1 -1
- package/lib/esm/rpc/core/RpcMarshaling.d.ts +35 -35
- package/lib/esm/rpc/core/RpcMarshaling.js +152 -152
- package/lib/esm/rpc/core/RpcOperation.d.ts +67 -67
- package/lib/esm/rpc/core/RpcOperation.d.ts.map +1 -1
- package/lib/esm/rpc/core/RpcOperation.js +130 -129
- package/lib/esm/rpc/core/RpcOperation.js.map +1 -1
- package/lib/esm/rpc/core/RpcPendingQueue.d.ts +21 -21
- package/lib/esm/rpc/core/RpcPendingQueue.js +90 -90
- package/lib/esm/rpc/core/RpcPendingQueue.js.map +1 -1
- package/lib/esm/rpc/core/RpcProtocol.d.ts +132 -132
- package/lib/esm/rpc/core/RpcProtocol.d.ts.map +1 -1
- package/lib/esm/rpc/core/RpcProtocol.js +124 -123
- package/lib/esm/rpc/core/RpcProtocol.js.map +1 -1
- package/lib/esm/rpc/core/RpcPush.d.ts +68 -68
- package/lib/esm/rpc/core/RpcPush.d.ts.map +1 -1
- package/lib/esm/rpc/core/RpcPush.js +121 -119
- package/lib/esm/rpc/core/RpcPush.js.map +1 -1
- package/lib/esm/rpc/core/RpcRegistry.d.ts +48 -48
- package/lib/esm/rpc/core/RpcRegistry.js +194 -194
- package/lib/esm/rpc/core/RpcRequest.d.ts +186 -186
- package/lib/esm/rpc/core/RpcRequest.d.ts.map +1 -1
- package/lib/esm/rpc/core/RpcRequest.js +474 -473
- package/lib/esm/rpc/core/RpcRequest.js.map +1 -1
- package/lib/esm/rpc/core/RpcRequestContext.d.ts +14 -14
- package/lib/esm/rpc/core/RpcRequestContext.js +1 -1
- package/lib/esm/rpc/core/RpcRoutingToken.d.ts +12 -12
- package/lib/esm/rpc/core/RpcRoutingToken.js +21 -20
- package/lib/esm/rpc/core/RpcRoutingToken.js.map +1 -1
- package/lib/esm/rpc/core/RpcSessionInvocation.d.ts +10 -10
- package/lib/esm/rpc/core/RpcSessionInvocation.js +56 -56
- package/lib/esm/rpc/core/RpcSessionInvocation.js.map +1 -1
- package/lib/esm/rpc/web/BentleyCloudRpcManager.d.ts +46 -46
- package/lib/esm/rpc/web/BentleyCloudRpcManager.js +69 -68
- package/lib/esm/rpc/web/BentleyCloudRpcManager.js.map +1 -1
- package/lib/esm/rpc/web/BentleyCloudRpcProtocol.d.ts +33 -33
- package/lib/esm/rpc/web/BentleyCloudRpcProtocol.js +137 -137
- package/lib/esm/rpc/web/OpenAPI.d.ts +140 -140
- package/lib/esm/rpc/web/OpenAPI.js +56 -56
- package/lib/esm/rpc/web/OpenAPI.js.map +1 -1
- package/lib/esm/rpc/web/RpcMultipart.d.ts +35 -35
- package/lib/esm/rpc/web/RpcMultipart.js +47 -46
- package/lib/esm/rpc/web/RpcMultipart.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcLogging.d.ts +28 -28
- package/lib/esm/rpc/web/WebAppRpcLogging.js +136 -136
- package/lib/esm/rpc/web/WebAppRpcProtocol.d.ts +89 -89
- package/lib/esm/rpc/web/WebAppRpcProtocol.js +112 -112
- package/lib/esm/rpc/web/WebAppRpcProtocol.js.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcRequest.d.ts +67 -67
- package/lib/esm/rpc/web/WebAppRpcRequest.d.ts.map +1 -1
- package/lib/esm/rpc/web/WebAppRpcRequest.js +236 -235
- package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
- package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
- package/lib/esm/rpc/web/multipart/RpcMultipartParser.js +369 -369
- package/lib/esm/tile/B3dmTileIO.d.ts +19 -19
- package/lib/esm/tile/B3dmTileIO.js +62 -62
- package/lib/esm/tile/B3dmTileIO.js.map +1 -1
- package/lib/esm/tile/CompositeTileIO.d.ts +15 -15
- package/lib/esm/tile/CompositeTileIO.js +22 -22
- package/lib/esm/tile/CompositeTileIO.js.map +1 -1
- package/lib/esm/tile/ElementGraphics.d.ts +145 -145
- package/lib/esm/tile/ElementGraphics.d.ts.map +1 -1
- package/lib/esm/tile/ElementGraphics.js +8 -8
- package/lib/esm/tile/GltfTileIO.d.ts +45 -45
- package/lib/esm/tile/GltfTileIO.d.ts.map +1 -1
- package/lib/esm/tile/GltfTileIO.js +105 -105
- package/lib/esm/tile/GltfTileIO.js.map +1 -1
- package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
- package/lib/esm/tile/I3dmTileIO.js +36 -36
- package/lib/esm/tile/I3dmTileIO.js.map +1 -1
- package/lib/esm/tile/IModelTileIO.d.ts +77 -77
- package/lib/esm/tile/IModelTileIO.js +93 -92
- package/lib/esm/tile/IModelTileIO.js.map +1 -1
- package/lib/esm/tile/PntsTileIO.d.ts +17 -17
- package/lib/esm/tile/PntsTileIO.js +22 -22
- package/lib/esm/tile/PntsTileIO.js.map +1 -1
- package/lib/esm/tile/TileIO.d.ts +66 -66
- package/lib/esm/tile/TileIO.js +110 -110
- package/lib/esm/tile/TileMetadata.d.ts +228 -228
- package/lib/esm/tile/TileMetadata.d.ts.map +1 -1
- package/lib/esm/tile/TileMetadata.js +660 -660
- package/lib/esm/tile/TileMetadata.js.map +1 -1
- package/lib/esm/tile/Tileset3dSchema.d.ts +96 -96
- package/lib/esm/tile/Tileset3dSchema.js +8 -8
- package/package.json +8 -8
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"use strict";
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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* See LICENSE.md in the project root for license terms and full copyright notice.
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*--------------------------------------------------------------------------------------------*/
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/** @packageDocumentation
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.TextureMapping = void 0;
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const core_geometry_1 = require("@itwin/core-geometry");
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/** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
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* @public
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*/
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class TextureMapping {
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constructor(tx, params) {
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this.texture = tx;
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this.params = params;
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}
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/** @internal */
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computeUVParams(visitor, transformToImodel) {
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return this.params.computeUVParams(visitor, transformToImodel);
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}
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}
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exports.TextureMapping = TextureMapping;
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/** @public */
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(function (TextureMapping) {
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/** Enumerates the possible texture mapping modes. */
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let Mode;
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(function (Mode) {
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Mode[Mode["None"] = -1] = "None";
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Mode[Mode["Parametric"] = 0] = "Parametric";
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Mode[Mode["ElevationDrape"] = 1] = "ElevationDrape";
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Mode[Mode["Planar"] = 2] = "Planar";
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/** @internal */
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Mode[Mode["DirectionalDrape"] = 3] = "DirectionalDrape";
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/** @internal */
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Mode[Mode["Cubic"] = 4] = "Cubic";
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/** @internal */
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Mode[Mode["Spherical"] = 5] = "Spherical";
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/** @internal */
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Mode[Mode["Cylindrical"] = 6] = "Cylindrical";
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/** @internal */
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Mode[Mode["Solid"] = 7] = "Solid";
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/** @internal Only valid for lights */
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Mode[Mode["FrontProject"] = 8] = "FrontProject";
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})(Mode = TextureMapping.Mode || (TextureMapping.Mode = {}));
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/** A 2x3 matrix for mapping a texture image to a surface. */
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class Trans2x3 {
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/** Construct from the two rows of the matrix:
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* ```
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constructor(m00 = 1, m01 = 0, originX = 0, m10 = 0, m11 = 1, originY = 0) {
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const origin = new core_geometry_1.Point3d(originX, originY, 0);
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const matrix = core_geometry_1.Matrix3d.createRowValues(m00, m01, 0, m10, m11, 0, 0, 0, 1);
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this.transform = core_geometry_1.Transform.createRefs(origin, matrix);
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}
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}
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/** An immutable 2x3 identity matrix. */
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Trans2x3.identity = new Trans2x3();
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TextureMapping.Trans2x3 = Trans2x3;
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/** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
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class Params {
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constructor(props) {
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this.textureMatrix = props?.textureMat2x3 ?? Trans2x3.identity;
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this.weight = props?.textureWeight ?? 1;
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this.mode = props?.mapMode ?? Mode.Parametric;
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this.worldMapping = props?.worldMapping ?? false;
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}
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/**
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* Generates UV parameters for textured surfaces. Returns undefined on failure.
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*/
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computeUVParams(visitor, transformToImodel) {
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switch (this.mode) {
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default: // Fall through to parametric in default case
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case TextureMapping.Mode.Parametric: {
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return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);
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}
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case TextureMapping.Mode.Planar: {
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const normalIndices = visitor.normalIndex;
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// Ignore planar mode unless master or sub units for scaleMode and facet is planar
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return this.computePlanarUVParams(visitor, this.textureMatrix.transform);
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}
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}
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case TextureMapping.Mode.ElevationDrape: {
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return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, transformToImodel);
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}
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}
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}
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/** Computes UV parameters given a texture mapping mode of parametric. */
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computeParametricUVParams(visitor, uvTransform, isRelativeUnits) {
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const params = [];
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for (let i = 0; i < visitor.numEdgesThisFacet; i++) {
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let param = core_geometry_1.Point2d.create();
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if (isRelativeUnits || !visitor.tryGetDistanceParameter(i, param)) {
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if (!visitor.tryGetNormalizedParameter(i, param)) {
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param = visitor.getParam(i);
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}
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}
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params.push(uvTransform.multiplyPoint2d(param));
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}
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return params;
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}
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/** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
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computePlanarUVParams(visitor, uvTransform) {
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const params = [];
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const points = visitor.point;
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let normal;
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if (visitor.normal === undefined)
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normal = points.getPoint3dAtUncheckedPointIndex(0).crossProductToPoints(points.getPoint3dAtUncheckedPointIndex(1), points.getPoint3dAtUncheckedPointIndex(2));
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else
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normal = visitor.normal.getVector3dAtCheckedVectorIndex(0);
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if (!normal.normalize(normal))
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return undefined;
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// adjust U texture coordinate to be a continuous length starting at the
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// origin. V coordinate stays the same. This mode assumes Z is up vector
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// Flipping normal puts us in a planar coordinate system consistent with MicroStation's display system
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normal.scale(-1.0, normal);
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// pick the first vertex normal
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const sideVector = core_geometry_1.Vector3d.create(normal.y, -normal.x, 0.0);
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// if the magnitude of the normal is near zero, the real normal points
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// almost straighten up.. In this case, use Y as the up vector to match QV
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sideVector.normalize(sideVector); // won't remain undefined if failed due to following check..
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if (magnitude < 1e-3) {
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normal.set(0, 0, -1);
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sideVector.set(1, 0, 0);
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}
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const upVector = sideVector.crossProduct(normal).normalize();
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const numEdges = visitor.numEdgesThisFacet;
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for (let i = 0; i < numEdges; i++) {
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const vector = core_geometry_1.Vector3d.createFrom(points.getPoint3dAtUncheckedPointIndex(i));
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params.push(core_geometry_1.Point2d.create(vector.dotProduct(sideVector), vector.dotProduct(upVector)));
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uvTransform.multiplyPoint2d(params[i], params[i]);
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}
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return params;
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}
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/** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
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computeElevationDrapeUVParams(visitor, uvTransform, transformToIModel) {
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const params = [];
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const numEdges = visitor.numEdgesThisFacet;
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for (let i = 0; i < numEdges; i++) {
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const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);
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if (transformToIModel !== undefined)
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transformToIModel.multiplyPoint3d(point, point);
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params.push(core_geometry_1.Point2d.createFrom(point));
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uvTransform.multiplyPoint2d(params[i], params[i]);
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}
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return params;
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}
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}
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TextureMapping.Params = Params;
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})(TextureMapping = exports.TextureMapping || (exports.TextureMapping = {}));
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Object.freeze(TextureMapping.Trans2x3.identity);
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"use strict";
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/*---------------------------------------------------------------------------------------------
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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* See LICENSE.md in the project root for license terms and full copyright notice.
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*--------------------------------------------------------------------------------------------*/
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/** @packageDocumentation
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* @module Rendering
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.TextureMapping = void 0;
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const core_geometry_1 = require("@itwin/core-geometry");
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/** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
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* @public
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*/
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class TextureMapping {
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constructor(tx, params) {
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this.texture = tx;
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this.params = params;
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}
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/** @internal */
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computeUVParams(visitor, transformToImodel) {
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return this.params.computeUVParams(visitor, transformToImodel);
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}
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}
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exports.TextureMapping = TextureMapping;
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/** @public */
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(function (TextureMapping) {
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/** Enumerates the possible texture mapping modes. */
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let Mode;
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(function (Mode) {
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Mode[Mode["None"] = -1] = "None";
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Mode[Mode["Parametric"] = 0] = "Parametric";
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Mode[Mode["ElevationDrape"] = 1] = "ElevationDrape";
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Mode[Mode["Planar"] = 2] = "Planar";
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/** @internal */
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Mode[Mode["DirectionalDrape"] = 3] = "DirectionalDrape";
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/** @internal */
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Mode[Mode["Cubic"] = 4] = "Cubic";
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/** @internal */
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Mode[Mode["Spherical"] = 5] = "Spherical";
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/** @internal */
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Mode[Mode["Cylindrical"] = 6] = "Cylindrical";
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/** @internal */
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Mode[Mode["Solid"] = 7] = "Solid";
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/** @internal Only valid for lights */
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Mode[Mode["FrontProject"] = 8] = "FrontProject";
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})(Mode = TextureMapping.Mode || (TextureMapping.Mode = {}));
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/** A 2x3 matrix for mapping a texture image to a surface. */
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class Trans2x3 {
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/** Construct from the two rows of the matrix:
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* ```
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* | m00 m01 originX |
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* | m10 m11 originY |
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* ```
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* Producing the [Transform]($core-geometry):
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* ```
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* | m00 m01 0 originX |
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* | m10 m11 0 originY |
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* | 0 0 1 0 |
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* ```
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*/
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constructor(m00 = 1, m01 = 0, originX = 0, m10 = 0, m11 = 1, originY = 0) {
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const origin = new core_geometry_1.Point3d(originX, originY, 0);
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const matrix = core_geometry_1.Matrix3d.createRowValues(m00, m01, 0, m10, m11, 0, 0, 0, 1);
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this.transform = core_geometry_1.Transform.createRefs(origin, matrix);
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}
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}
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/** An immutable 2x3 identity matrix. */
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Trans2x3.identity = new Trans2x3();
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TextureMapping.Trans2x3 = Trans2x3;
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/** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
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class Params {
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constructor(props) {
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this.textureMatrix = props?.textureMat2x3 ?? Trans2x3.identity;
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this.weight = props?.textureWeight ?? 1;
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this.mode = props?.mapMode ?? Mode.Parametric;
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this.worldMapping = props?.worldMapping ?? false;
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}
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/**
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* Generates UV parameters for textured surfaces. Returns undefined on failure.
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* @internal
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*/
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computeUVParams(visitor, transformToImodel) {
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switch (this.mode) {
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default: // Fall through to parametric in default case
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case TextureMapping.Mode.Parametric: {
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return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);
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}
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case TextureMapping.Mode.Planar: {
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const normalIndices = visitor.normalIndex;
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if (!normalIndices)
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return undefined;
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// Ignore planar mode unless master or sub units for scaleMode and facet is planar
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if (!this.worldMapping || (visitor.normalIndex !== undefined && (normalIndices[0] !== normalIndices[1] || normalIndices[0] !== normalIndices[2]))) {
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return this.computeParametricUVParams(visitor, this.textureMatrix.transform, !this.worldMapping);
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}
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else {
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return this.computePlanarUVParams(visitor, this.textureMatrix.transform);
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}
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}
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case TextureMapping.Mode.ElevationDrape: {
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return this.computeElevationDrapeUVParams(visitor, this.textureMatrix.transform, transformToImodel);
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}
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}
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}
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/** Computes UV parameters given a texture mapping mode of parametric. */
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computeParametricUVParams(visitor, uvTransform, isRelativeUnits) {
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const params = [];
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for (let i = 0; i < visitor.numEdgesThisFacet; i++) {
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let param = core_geometry_1.Point2d.create();
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if (isRelativeUnits || !visitor.tryGetDistanceParameter(i, param)) {
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if (!visitor.tryGetNormalizedParameter(i, param)) {
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// If mesh does not have facetFaceData, we still want to use the texture coordinates if they are present
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param = visitor.getParam(i);
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}
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}
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params.push(uvTransform.multiplyPoint2d(param));
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}
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return params;
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}
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/** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
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computePlanarUVParams(visitor, uvTransform) {
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const params = [];
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const points = visitor.point;
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let normal;
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if (visitor.normal === undefined)
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normal = points.getPoint3dAtUncheckedPointIndex(0).crossProductToPoints(points.getPoint3dAtUncheckedPointIndex(1), points.getPoint3dAtUncheckedPointIndex(2));
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else
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normal = visitor.normal.getVector3dAtCheckedVectorIndex(0);
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if (!normal.normalize(normal))
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return undefined;
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// adjust U texture coordinate to be a continuous length starting at the
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// origin. V coordinate stays the same. This mode assumes Z is up vector
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// Flipping normal puts us in a planar coordinate system consistent with MicroStation's display system
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normal.scale(-1.0, normal);
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// pick the first vertex normal
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const sideVector = core_geometry_1.Vector3d.create(normal.y, -normal.x, 0.0);
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// if the magnitude of the normal is near zero, the real normal points
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// almost straighten up.. In this case, use Y as the up vector to match QV
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const magnitude = sideVector.magnitude();
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sideVector.normalize(sideVector); // won't remain undefined if failed due to following check..
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if (magnitude < 1e-3) {
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normal.set(0, 0, -1);
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sideVector.set(1, 0, 0);
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}
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const upVector = sideVector.crossProduct(normal).normalize();
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if (!upVector)
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return undefined;
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const numEdges = visitor.numEdgesThisFacet;
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for (let i = 0; i < numEdges; i++) {
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const vector = core_geometry_1.Vector3d.createFrom(points.getPoint3dAtUncheckedPointIndex(i));
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params.push(core_geometry_1.Point2d.create(vector.dotProduct(sideVector), vector.dotProduct(upVector)));
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uvTransform.multiplyPoint2d(params[i], params[i]);
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}
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return params;
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}
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/** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
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computeElevationDrapeUVParams(visitor, uvTransform, transformToIModel) {
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const params = [];
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const numEdges = visitor.numEdgesThisFacet;
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for (let i = 0; i < numEdges; i++) {
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const point = visitor.point.getPoint3dAtUncheckedPointIndex(i);
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if (transformToIModel !== undefined)
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transformToIModel.multiplyPoint3d(point, point);
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params.push(core_geometry_1.Point2d.createFrom(point));
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uvTransform.multiplyPoint2d(params[i], params[i]);
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}
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return params;
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}
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}
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TextureMapping.Params = Params;
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})(TextureMapping = exports.TextureMapping || (exports.TextureMapping = {}));
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Object.freeze(TextureMapping.Trans2x3.identity);
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//# sourceMappingURL=TextureMapping.js.map
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@@ -1,66 +1,66 @@
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/** @packageDocumentation
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* @module Entities
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*/
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import { Id64String } from "@itwin/core-bentley";
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import { DefinitionElementProps } from "./ElementProps";
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import { ImageSourceFormat } from "./Image";
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import { Base64EncodedString } from "./Base64EncodedString";
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/** Properties that define a [Texture]($backend) element.
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* @public
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* @extensions
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*/
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export interface TextureProps extends DefinitionElementProps {
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/** Format of the image data. */
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format: ImageSourceFormat;
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/** The image data stored in a Base64-encoded string according to the specified format.
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* @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.
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* @see [[Base64EncodedString.toUint8Array]] to decode the bytes.
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*/
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data: Base64EncodedString;
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/** An optional description of the texture. */
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description?: string;
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}
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/** Properties that specify what texture should be loaded and how it should be loaded.
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* @public
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* @extensions
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*/
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export interface TextureLoadProps {
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/** A valid Id64 string identifying the texture */
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name: Id64String;
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/** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */
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maxTextureSize?: number;
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}
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/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).
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* Each pixel can be classified as either opaque or translucent.
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* The transparency of the image as a whole is based on the combination of pixel transparencies.
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* If this information is known, it should be supplied when creating a texture for more efficient rendering.
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* @see [TextureImage.transparency]($frontend).
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* @public
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*/
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export declare enum TextureTransparency {
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/** The image contains only opaque pixels. It should not blend with other objects in the scene. */
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Opaque = 0,
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/** The image contains only translucent pixels. It should blend with other objects in the scene. */
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Translucent = 1,
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/** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while
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* the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.
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*/
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Mixed = 2
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}
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/** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].
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* @public
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* @extensions
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*/
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export interface TextureData {
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/** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */
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width: number;
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/** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */
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height: number;
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/** The format of the image (Jpeg or Png). */
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format: ImageSourceFormat;
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/** The encoded image bytes. */
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bytes: Uint8Array;
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/** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */
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transparency?: TextureTransparency;
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}
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/** @packageDocumentation
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* @module Entities
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*/
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import { Id64String } from "@itwin/core-bentley";
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import { DefinitionElementProps } from "./ElementProps";
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import { ImageSourceFormat } from "./Image";
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import { Base64EncodedString } from "./Base64EncodedString";
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/** Properties that define a [Texture]($backend) element.
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* @public
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* @extensions
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*/
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export interface TextureProps extends DefinitionElementProps {
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/** Format of the image data. */
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format: ImageSourceFormat;
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/** The image data stored in a Base64-encoded string according to the specified format.
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* @see [[Base64EncodedString.fromUint8Array]] to produce a well-formed base-64-encoded string.
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* @see [[Base64EncodedString.toUint8Array]] to decode the bytes.
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*/
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data: Base64EncodedString;
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/** An optional description of the texture. */
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description?: string;
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}
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/** Properties that specify what texture should be loaded and how it should be loaded.
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* @public
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* @extensions
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*/
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export interface TextureLoadProps {
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/** A valid Id64 string identifying the texture */
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name: Id64String;
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/** Maximum texture size supported by the client. If specified, the texture will be downsampled so both of its dimensions adhere to this size. */
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maxTextureSize?: number;
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}
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/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).
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* Each pixel can be classified as either opaque or translucent.
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* The transparency of the image as a whole is based on the combination of pixel transparencies.
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* If this information is known, it should be supplied when creating a texture for more efficient rendering.
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* @see [TextureImage.transparency]($frontend).
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* @public
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*/
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export declare enum TextureTransparency {
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/** The image contains only opaque pixels. It should not blend with other objects in the scene. */
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Opaque = 0,
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/** The image contains only translucent pixels. It should blend with other objects in the scene. */
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Translucent = 1,
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/** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while
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* the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.
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*/
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Mixed = 2
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}
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/** Information about [Texture]($backend) data returned by [[IModelReadRpcInterface.queryTextureData]].
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* @public
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* @extensions
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*/
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export interface TextureData {
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/** The width of the image, possibly reduced from the original width based on [[TextureLoadProps.maxTextureSize]]. */
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width: number;
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/** The height of the image, possibly reduced from the original height based on [[TextureLoadProps.maxTextureSize]]. */
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height: number;
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+
/** The format of the image (Jpeg or Png). */
|
|
60
|
+
format: ImageSourceFormat;
|
|
61
|
+
/** The encoded image bytes. */
|
|
62
|
+
bytes: Uint8Array;
|
|
63
|
+
/** Information about the transparency of the texture image. Default: [[TextureTransparency.Mixed]]. */
|
|
64
|
+
transparency?: TextureTransparency;
|
|
65
|
+
}
|
|
66
66
|
//# sourceMappingURL=TextureProps.d.ts.map
|
package/lib/cjs/TextureProps.js
CHANGED
|
@@ -1,29 +1,29 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
/*---------------------------------------------------------------------------------------------
|
|
3
|
-
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
|
|
4
|
-
* See LICENSE.md in the project root for license terms and full copyright notice.
|
|
5
|
-
*--------------------------------------------------------------------------------------------*/
|
|
6
|
-
/** @packageDocumentation
|
|
7
|
-
* @module Entities
|
|
8
|
-
*/
|
|
9
|
-
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
-
exports.TextureTransparency = void 0;
|
|
11
|
-
/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).
|
|
12
|
-
* Each pixel can be classified as either opaque or translucent.
|
|
13
|
-
* The transparency of the image as a whole is based on the combination of pixel transparencies.
|
|
14
|
-
* If this information is known, it should be supplied when creating a texture for more efficient rendering.
|
|
15
|
-
* @see [TextureImage.transparency]($frontend).
|
|
16
|
-
* @public
|
|
17
|
-
*/
|
|
18
|
-
var TextureTransparency;
|
|
19
|
-
(function (TextureTransparency) {
|
|
20
|
-
/** The image contains only opaque pixels. It should not blend with other objects in the scene. */
|
|
21
|
-
TextureTransparency[TextureTransparency["Opaque"] = 0] = "Opaque";
|
|
22
|
-
/** The image contains only translucent pixels. It should blend with other objects in the scene. */
|
|
23
|
-
TextureTransparency[TextureTransparency["Translucent"] = 1] = "Translucent";
|
|
24
|
-
/** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while
|
|
25
|
-
* the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.
|
|
26
|
-
*/
|
|
27
|
-
TextureTransparency[TextureTransparency["Mixed"] = 2] = "Mixed";
|
|
28
|
-
})(TextureTransparency = exports.TextureTransparency || (exports.TextureTransparency = {}));
|
|
1
|
+
"use strict";
|
|
2
|
+
/*---------------------------------------------------------------------------------------------
|
|
3
|
+
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
|
|
4
|
+
* See LICENSE.md in the project root for license terms and full copyright notice.
|
|
5
|
+
*--------------------------------------------------------------------------------------------*/
|
|
6
|
+
/** @packageDocumentation
|
|
7
|
+
* @module Entities
|
|
8
|
+
*/
|
|
9
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
10
|
+
exports.TextureTransparency = void 0;
|
|
11
|
+
/** Describes the type of transparency in the pixels of a [TextureImage]($frontend).
|
|
12
|
+
* Each pixel can be classified as either opaque or translucent.
|
|
13
|
+
* The transparency of the image as a whole is based on the combination of pixel transparencies.
|
|
14
|
+
* If this information is known, it should be supplied when creating a texture for more efficient rendering.
|
|
15
|
+
* @see [TextureImage.transparency]($frontend).
|
|
16
|
+
* @public
|
|
17
|
+
*/
|
|
18
|
+
var TextureTransparency;
|
|
19
|
+
(function (TextureTransparency) {
|
|
20
|
+
/** The image contains only opaque pixels. It should not blend with other objects in the scene. */
|
|
21
|
+
TextureTransparency[TextureTransparency["Opaque"] = 0] = "Opaque";
|
|
22
|
+
/** The image contains only translucent pixels. It should blend with other objects in the scene. */
|
|
23
|
+
TextureTransparency[TextureTransparency["Translucent"] = 1] = "Translucent";
|
|
24
|
+
/** The image contains both opaque and translucent pixels. The translucent pixels should blend with other objects in the scene, while
|
|
25
|
+
* the opaque pixels should not. Rendering this type of transparency is somewhat more expensive.
|
|
26
|
+
*/
|
|
27
|
+
TextureTransparency[TextureTransparency["Mixed"] = 2] = "Mixed";
|
|
28
|
+
})(TextureTransparency = exports.TextureTransparency || (exports.TextureTransparency = {}));
|
|
29
29
|
//# sourceMappingURL=TextureProps.js.map
|