@itwin/core-common 4.0.0-dev.51 → 4.0.0-dev.54

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1057) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +13 -12
  11. package/lib/cjs/BackendTypes.d.ts.map +1 -1
  12. package/lib/cjs/BackendTypes.js +9 -9
  13. package/lib/cjs/BackendTypes.js.map +1 -1
  14. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  15. package/lib/cjs/BackgroundMapProvider.d.ts.map +1 -1
  16. package/lib/cjs/BackgroundMapProvider.js +67 -67
  17. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  18. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  19. package/lib/cjs/BackgroundMapSettings.d.ts.map +1 -1
  20. package/lib/cjs/BackgroundMapSettings.js +154 -154
  21. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  22. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  23. package/lib/cjs/Base64EncodedString.d.ts.map +1 -1
  24. package/lib/cjs/Base64EncodedString.js +66 -66
  25. package/lib/cjs/Base64EncodedString.js.map +1 -1
  26. package/lib/cjs/BlobReader.d.ts +31 -31
  27. package/lib/cjs/BlobReader.js +84 -84
  28. package/lib/cjs/BlobReader.js.map +1 -1
  29. package/lib/cjs/BriefcaseTypes.d.ts +191 -191
  30. package/lib/cjs/BriefcaseTypes.d.ts.map +1 -1
  31. package/lib/cjs/BriefcaseTypes.js +95 -95
  32. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  33. package/lib/cjs/Camera.d.ts +42 -42
  34. package/lib/cjs/Camera.js +62 -62
  35. package/lib/cjs/Camera.js.map +1 -1
  36. package/lib/cjs/ChangedElements.d.ts +85 -85
  37. package/lib/cjs/ChangedElements.js +23 -23
  38. package/lib/cjs/ChangedElements.js.map +1 -1
  39. package/lib/cjs/ChangedEntities.d.ts +45 -45
  40. package/lib/cjs/ChangedEntities.d.ts.map +1 -1
  41. package/lib/cjs/ChangedEntities.js +9 -9
  42. package/lib/cjs/ChangedEntities.js.map +1 -1
  43. package/lib/cjs/ChangesetProps.d.ts +98 -98
  44. package/lib/cjs/ChangesetProps.d.ts.map +1 -1
  45. package/lib/cjs/ChangesetProps.js +22 -22
  46. package/lib/cjs/ChangesetProps.js.map +1 -1
  47. package/lib/cjs/ClipStyle.d.ts +89 -89
  48. package/lib/cjs/ClipStyle.js +121 -121
  49. package/lib/cjs/ClipStyle.js.map +1 -1
  50. package/lib/cjs/CloudStorage.d.ts +62 -62
  51. package/lib/cjs/CloudStorage.js +113 -113
  52. package/lib/cjs/CloudStorage.js.map +1 -1
  53. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  54. package/lib/cjs/CloudStorageTileCache.js +65 -65
  55. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  56. package/lib/cjs/Code.d.ts +277 -277
  57. package/lib/cjs/Code.d.ts.map +1 -1
  58. package/lib/cjs/Code.js +268 -268
  59. package/lib/cjs/Code.js.map +1 -1
  60. package/lib/cjs/ColorByName.d.ts +161 -161
  61. package/lib/cjs/ColorByName.js +169 -169
  62. package/lib/cjs/ColorByName.js.map +1 -1
  63. package/lib/cjs/ColorDef.d.ts +210 -208
  64. package/lib/cjs/ColorDef.d.ts.map +1 -1
  65. package/lib/cjs/ColorDef.js +572 -570
  66. package/lib/cjs/ColorDef.js.map +1 -1
  67. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  68. package/lib/cjs/CommonLoggerCategory.js +26 -26
  69. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  70. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  71. package/lib/cjs/ConcurrentQuery.d.ts.map +1 -1
  72. package/lib/cjs/ConcurrentQuery.js +552 -552
  73. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  74. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  75. package/lib/cjs/ContextRealityModel.js +371 -371
  76. package/lib/cjs/ContextRealityModel.js.map +1 -1
  77. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  78. package/lib/cjs/DisplayStyleSettings.d.ts.map +1 -1
  79. package/lib/cjs/DisplayStyleSettings.js +981 -981
  80. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  81. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  82. package/lib/cjs/ECSchemaProps.js +9 -9
  83. package/lib/cjs/ECSchemaProps.js.map +1 -1
  84. package/lib/cjs/ECSqlReader.d.ts +70 -70
  85. package/lib/cjs/ECSqlReader.d.ts.map +1 -1
  86. package/lib/cjs/ECSqlReader.js +280 -280
  87. package/lib/cjs/ECSqlReader.js.map +1 -1
  88. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  89. package/lib/cjs/ECSqlTypes.js +189 -189
  90. package/lib/cjs/ECSqlTypes.js.map +1 -1
  91. package/lib/cjs/ElementMesh.d.ts +39 -39
  92. package/lib/cjs/ElementMesh.js +56 -56
  93. package/lib/cjs/ElementMesh.js.map +1 -1
  94. package/lib/cjs/ElementProps.d.ts +483 -483
  95. package/lib/cjs/ElementProps.d.ts.map +1 -1
  96. package/lib/cjs/ElementProps.js +99 -99
  97. package/lib/cjs/ElementProps.js.map +1 -1
  98. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  99. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  100. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  101. package/lib/cjs/EntityProps.d.ts +177 -177
  102. package/lib/cjs/EntityProps.d.ts.map +1 -1
  103. package/lib/cjs/EntityProps.js +113 -113
  104. package/lib/cjs/EntityProps.js.map +1 -1
  105. package/lib/cjs/EntityReference.d.ts +51 -51
  106. package/lib/cjs/EntityReference.d.ts.map +1 -1
  107. package/lib/cjs/EntityReference.js +56 -56
  108. package/lib/cjs/EntityReference.js.map +1 -1
  109. package/lib/cjs/Environment.d.ts +61 -61
  110. package/lib/cjs/Environment.d.ts.map +1 -1
  111. package/lib/cjs/Environment.js +70 -70
  112. package/lib/cjs/Environment.js.map +1 -1
  113. package/lib/cjs/FeatureIndex.d.ts +39 -39
  114. package/lib/cjs/FeatureIndex.js +63 -63
  115. package/lib/cjs/FeatureIndex.js.map +1 -1
  116. package/lib/cjs/FeatureSymbology.d.ts +449 -444
  117. package/lib/cjs/FeatureSymbology.d.ts.map +1 -1
  118. package/lib/cjs/FeatureSymbology.js +618 -613
  119. package/lib/cjs/FeatureSymbology.js.map +1 -1
  120. package/lib/cjs/FeatureTable.d.ts +248 -248
  121. package/lib/cjs/FeatureTable.d.ts.map +1 -1
  122. package/lib/cjs/FeatureTable.js +470 -470
  123. package/lib/cjs/FeatureTable.js.map +1 -1
  124. package/lib/cjs/Fonts.d.ts +51 -51
  125. package/lib/cjs/Fonts.d.ts.map +1 -1
  126. package/lib/cjs/Fonts.js +53 -53
  127. package/lib/cjs/Fonts.js.map +1 -1
  128. package/lib/cjs/Frustum.d.ts +114 -114
  129. package/lib/cjs/Frustum.js +292 -292
  130. package/lib/cjs/Frustum.js.map +1 -1
  131. package/lib/cjs/GeoCoordinateServices.d.ts +123 -119
  132. package/lib/cjs/GeoCoordinateServices.d.ts.map +1 -1
  133. package/lib/cjs/GeoCoordinateServices.js +81 -80
  134. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  135. package/lib/cjs/GeometryContainment.d.ts +28 -28
  136. package/lib/cjs/GeometryContainment.js +9 -9
  137. package/lib/cjs/GeometryContainment.js.map +1 -1
  138. package/lib/cjs/GeometryParams.d.ts +130 -130
  139. package/lib/cjs/GeometryParams.js +174 -174
  140. package/lib/cjs/GeometryParams.js.map +1 -1
  141. package/lib/cjs/GeometrySummary.d.ts +45 -45
  142. package/lib/cjs/GeometrySummary.js +23 -23
  143. package/lib/cjs/GeometrySummary.js.map +1 -1
  144. package/lib/cjs/Gradient.d.ts +139 -139
  145. package/lib/cjs/Gradient.js +453 -453
  146. package/lib/cjs/Gradient.js.map +1 -1
  147. package/lib/cjs/GraphicParams.d.ts +58 -58
  148. package/lib/cjs/GraphicParams.js +85 -85
  149. package/lib/cjs/GraphicParams.js.map +1 -1
  150. package/lib/cjs/GroundPlane.d.ts +52 -52
  151. package/lib/cjs/GroundPlane.d.ts.map +1 -1
  152. package/lib/cjs/GroundPlane.js +63 -63
  153. package/lib/cjs/GroundPlane.js.map +1 -1
  154. package/lib/cjs/HSLColor.d.ts +20 -20
  155. package/lib/cjs/HSLColor.js +32 -32
  156. package/lib/cjs/HSLColor.js.map +1 -1
  157. package/lib/cjs/HSVColor.d.ts +30 -30
  158. package/lib/cjs/HSVColor.js +59 -59
  159. package/lib/cjs/HSVColor.js.map +1 -1
  160. package/lib/cjs/HiddenLine.d.ts +97 -97
  161. package/lib/cjs/HiddenLine.js +160 -160
  162. package/lib/cjs/HiddenLine.js.map +1 -1
  163. package/lib/cjs/Hilite.d.ts +50 -50
  164. package/lib/cjs/Hilite.js +64 -64
  165. package/lib/cjs/Hilite.js.map +1 -1
  166. package/lib/cjs/IModel.d.ts +358 -358
  167. package/lib/cjs/IModel.d.ts.map +1 -1
  168. package/lib/cjs/IModel.js +347 -347
  169. package/lib/cjs/IModel.js.map +1 -1
  170. package/lib/cjs/IModelError.d.ts +42 -42
  171. package/lib/cjs/IModelError.d.ts.map +1 -1
  172. package/lib/cjs/IModelError.js +71 -71
  173. package/lib/cjs/IModelError.js.map +1 -1
  174. package/lib/cjs/IModelVersion.d.ts +68 -68
  175. package/lib/cjs/IModelVersion.d.ts.map +1 -1
  176. package/lib/cjs/IModelVersion.js +79 -79
  177. package/lib/cjs/IModelVersion.js.map +1 -1
  178. package/lib/cjs/Image.d.ts +86 -86
  179. package/lib/cjs/Image.js +128 -128
  180. package/lib/cjs/Image.js.map +1 -1
  181. package/lib/cjs/IpcAppProps.d.ts +141 -141
  182. package/lib/cjs/IpcAppProps.js +23 -23
  183. package/lib/cjs/IpcAppProps.js.map +1 -1
  184. package/lib/cjs/LightSettings.d.ts +224 -224
  185. package/lib/cjs/LightSettings.js +304 -304
  186. package/lib/cjs/LightSettings.js.map +1 -1
  187. package/lib/cjs/LinePixels.d.ts +34 -34
  188. package/lib/cjs/LinePixels.js +42 -42
  189. package/lib/cjs/LinePixels.js.map +1 -1
  190. package/lib/cjs/Localization.d.ts +113 -113
  191. package/lib/cjs/Localization.js +33 -33
  192. package/lib/cjs/Localization.js.map +1 -1
  193. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  194. package/lib/cjs/MapImagerySettings.d.ts.map +1 -1
  195. package/lib/cjs/MapImagerySettings.js +80 -80
  196. package/lib/cjs/MapImagerySettings.js.map +1 -1
  197. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  198. package/lib/cjs/MapLayerSettings.d.ts.map +1 -1
  199. package/lib/cjs/MapLayerSettings.js +407 -407
  200. package/lib/cjs/MapLayerSettings.js.map +1 -1
  201. package/lib/cjs/MassProperties.d.ts +64 -64
  202. package/lib/cjs/MassProperties.js +23 -23
  203. package/lib/cjs/MassProperties.js.map +1 -1
  204. package/lib/cjs/MaterialProps.d.ts +153 -153
  205. package/lib/cjs/MaterialProps.d.ts.map +1 -1
  206. package/lib/cjs/MaterialProps.js +35 -35
  207. package/lib/cjs/MaterialProps.js.map +1 -1
  208. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  209. package/lib/cjs/ModelClipGroup.js +96 -96
  210. package/lib/cjs/ModelClipGroup.js.map +1 -1
  211. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  212. package/lib/cjs/ModelGeometryChanges.d.ts.map +1 -1
  213. package/lib/cjs/ModelGeometryChanges.js +83 -83
  214. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  215. package/lib/cjs/ModelProps.d.ts +67 -67
  216. package/lib/cjs/ModelProps.js +9 -9
  217. package/lib/cjs/ModelProps.js.map +1 -1
  218. package/lib/cjs/NativeAppProps.d.ts +122 -122
  219. package/lib/cjs/NativeAppProps.d.ts.map +1 -1
  220. package/lib/cjs/NativeAppProps.js +30 -30
  221. package/lib/cjs/NativeAppProps.js.map +1 -1
  222. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  223. package/lib/cjs/OctEncodedNormal.js +98 -98
  224. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  225. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  226. package/lib/cjs/PlanProjectionSettings.js +63 -63
  227. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  228. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  229. package/lib/cjs/PlanarClipMask.js +136 -136
  230. package/lib/cjs/PlanarClipMask.js.map +1 -1
  231. package/lib/cjs/QPoint.d.ts +479 -479
  232. package/lib/cjs/QPoint.js +824 -824
  233. package/lib/cjs/QPoint.js.map +1 -1
  234. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  235. package/lib/cjs/RealityDataAccessProps.js +19 -19
  236. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  237. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  238. package/lib/cjs/RealityModelDisplaySettings.d.ts.map +1 -1
  239. package/lib/cjs/RealityModelDisplaySettings.js +141 -141
  240. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  241. package/lib/cjs/Render.d.ts +89 -89
  242. package/lib/cjs/Render.js +177 -177
  243. package/lib/cjs/Render.js.map +1 -1
  244. package/lib/cjs/RenderMaterial.d.ts +58 -58
  245. package/lib/cjs/RenderMaterial.js +75 -75
  246. package/lib/cjs/RenderMaterial.js.map +1 -1
  247. package/lib/cjs/RenderSchedule.d.ts +543 -543
  248. package/lib/cjs/RenderSchedule.js +992 -992
  249. package/lib/cjs/RenderSchedule.js.map +1 -1
  250. package/lib/cjs/RenderTexture.d.ts +70 -70
  251. package/lib/cjs/RenderTexture.d.ts.map +1 -1
  252. package/lib/cjs/RenderTexture.js +59 -59
  253. package/lib/cjs/RenderTexture.js.map +1 -1
  254. package/lib/cjs/RgbColor.d.ts +47 -47
  255. package/lib/cjs/RgbColor.js +77 -77
  256. package/lib/cjs/RgbColor.js.map +1 -1
  257. package/lib/cjs/RpcInterface.d.ts +33 -33
  258. package/lib/cjs/RpcInterface.d.ts.map +1 -1
  259. package/lib/cjs/RpcInterface.js +137 -137
  260. package/lib/cjs/RpcInterface.js.map +1 -1
  261. package/lib/cjs/RpcManager.d.ts +40 -40
  262. package/lib/cjs/RpcManager.js +55 -55
  263. package/lib/cjs/RpcManager.js.map +1 -1
  264. package/lib/cjs/SessionProps.d.ts +16 -16
  265. package/lib/cjs/SessionProps.js +9 -9
  266. package/lib/cjs/SessionProps.js.map +1 -1
  267. package/lib/cjs/SkyBox.d.ts +215 -215
  268. package/lib/cjs/SkyBox.d.ts.map +1 -1
  269. package/lib/cjs/SkyBox.js +209 -209
  270. package/lib/cjs/SkyBox.js.map +1 -1
  271. package/lib/cjs/Snapping.d.ts +49 -49
  272. package/lib/cjs/Snapping.js +9 -9
  273. package/lib/cjs/Snapping.js.map +1 -1
  274. package/lib/cjs/SolarCalculate.d.ts +27 -27
  275. package/lib/cjs/SolarCalculate.js +211 -211
  276. package/lib/cjs/SolarCalculate.js.map +1 -1
  277. package/lib/cjs/SolarShadows.d.ts +35 -35
  278. package/lib/cjs/SolarShadows.js +61 -61
  279. package/lib/cjs/SolarShadows.js.map +1 -1
  280. package/lib/cjs/SpatialClassification.d.ts +208 -208
  281. package/lib/cjs/SpatialClassification.js +339 -339
  282. package/lib/cjs/SpatialClassification.js.map +1 -1
  283. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  284. package/lib/cjs/SubCategoryAppearance.js +96 -96
  285. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  286. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  287. package/lib/cjs/SubCategoryOverride.js +104 -104
  288. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  289. package/lib/cjs/TerrainSettings.d.ts +82 -82
  290. package/lib/cjs/TerrainSettings.d.ts.map +1 -1
  291. package/lib/cjs/TerrainSettings.js +100 -100
  292. package/lib/cjs/TerrainSettings.js.map +1 -1
  293. package/lib/cjs/TextureMapping.d.ts +118 -118
  294. package/lib/cjs/TextureMapping.js +173 -173
  295. package/lib/cjs/TextureMapping.js.map +1 -1
  296. package/lib/cjs/TextureProps.d.ts +65 -65
  297. package/lib/cjs/TextureProps.js +28 -28
  298. package/lib/cjs/TextureProps.js.map +1 -1
  299. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  300. package/lib/cjs/ThematicDisplay.js +343 -343
  301. package/lib/cjs/ThematicDisplay.js.map +1 -1
  302. package/lib/cjs/Thumbnail.d.ts +26 -26
  303. package/lib/cjs/Thumbnail.js +9 -9
  304. package/lib/cjs/Thumbnail.js.map +1 -1
  305. package/lib/cjs/TileProps.d.ts +82 -82
  306. package/lib/cjs/TileProps.js +29 -29
  307. package/lib/cjs/TileProps.js.map +1 -1
  308. package/lib/cjs/Tween.d.ts +191 -191
  309. package/lib/cjs/Tween.d.ts.map +1 -1
  310. package/lib/cjs/Tween.js +570 -570
  311. package/lib/cjs/Tween.js.map +1 -1
  312. package/lib/cjs/TxnAction.d.ts +21 -21
  313. package/lib/cjs/TxnAction.js +29 -29
  314. package/lib/cjs/TxnAction.js.map +1 -1
  315. package/lib/cjs/ViewDetails.d.ts +125 -125
  316. package/lib/cjs/ViewDetails.js +166 -166
  317. package/lib/cjs/ViewDetails.js.map +1 -1
  318. package/lib/cjs/ViewFlags.d.ts +287 -287
  319. package/lib/cjs/ViewFlags.d.ts.map +1 -1
  320. package/lib/cjs/ViewFlags.js +367 -367
  321. package/lib/cjs/ViewFlags.js.map +1 -1
  322. package/lib/cjs/ViewProps.d.ts +205 -205
  323. package/lib/cjs/ViewProps.js +9 -9
  324. package/lib/cjs/ViewProps.js.map +1 -1
  325. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  326. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  327. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  328. package/lib/cjs/core-common.d.ts +245 -245
  329. package/lib/cjs/core-common.js +265 -261
  330. package/lib/cjs/core-common.js.map +1 -1
  331. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  332. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  333. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  334. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  335. package/lib/cjs/domains/GenericElementProps.js +9 -9
  336. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  337. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  338. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  339. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  340. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  341. package/lib/cjs/geometry/AreaPattern.js +203 -203
  342. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  343. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  344. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  345. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  346. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  347. package/lib/cjs/geometry/Cartographic.js +345 -345
  348. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  349. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  350. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts.map +1 -1
  351. package/lib/cjs/geometry/CoordinateReferenceSystem.js +260 -260
  352. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  353. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  354. package/lib/cjs/geometry/ElementGeometry.d.ts.map +1 -1
  355. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
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  1017. package/lib/esm/rpc/web/WebAppRpcRequest.d.ts +67 -67
  1018. package/lib/esm/rpc/web/WebAppRpcRequest.d.ts.map +1 -1
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  1020. package/lib/esm/rpc/web/WebAppRpcRequest.js.map +1 -1
  1021. package/lib/esm/rpc/web/multipart/RpcMultipartParser.d.ts +32 -32
  1022. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js +369 -369
  1023. package/lib/esm/rpc/web/multipart/RpcMultipartParser.js.map +1 -1
  1024. package/lib/esm/tile/B3dmTileIO.d.ts +19 -19
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  1026. package/lib/esm/tile/B3dmTileIO.js.map +1 -1
  1027. package/lib/esm/tile/CompositeTileIO.d.ts +15 -15
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  1029. package/lib/esm/tile/CompositeTileIO.js.map +1 -1
  1030. package/lib/esm/tile/ElementGraphics.d.ts +145 -145
  1031. package/lib/esm/tile/ElementGraphics.d.ts.map +1 -1
  1032. package/lib/esm/tile/ElementGraphics.js +8 -8
  1033. package/lib/esm/tile/ElementGraphics.js.map +1 -1
  1034. package/lib/esm/tile/GltfTileIO.d.ts +45 -45
  1035. package/lib/esm/tile/GltfTileIO.d.ts.map +1 -1
  1036. package/lib/esm/tile/GltfTileIO.js +105 -105
  1037. package/lib/esm/tile/GltfTileIO.js.map +1 -1
  1038. package/lib/esm/tile/I3dmTileIO.d.ts +20 -20
  1039. package/lib/esm/tile/I3dmTileIO.js +36 -36
  1040. package/lib/esm/tile/I3dmTileIO.js.map +1 -1
  1041. package/lib/esm/tile/IModelTileIO.d.ts +77 -77
  1042. package/lib/esm/tile/IModelTileIO.js +93 -92
  1043. package/lib/esm/tile/IModelTileIO.js.map +1 -1
  1044. package/lib/esm/tile/PntsTileIO.d.ts +17 -17
  1045. package/lib/esm/tile/PntsTileIO.js +22 -22
  1046. package/lib/esm/tile/PntsTileIO.js.map +1 -1
  1047. package/lib/esm/tile/TileIO.d.ts +66 -66
  1048. package/lib/esm/tile/TileIO.js +110 -110
  1049. package/lib/esm/tile/TileIO.js.map +1 -1
  1050. package/lib/esm/tile/TileMetadata.d.ts +228 -228
  1051. package/lib/esm/tile/TileMetadata.d.ts.map +1 -1
  1052. package/lib/esm/tile/TileMetadata.js +660 -660
  1053. package/lib/esm/tile/TileMetadata.js.map +1 -1
  1054. package/lib/esm/tile/Tileset3dSchema.d.ts +96 -96
  1055. package/lib/esm/tile/Tileset3dSchema.js +8 -8
  1056. package/lib/esm/tile/Tileset3dSchema.js.map +1 -1
  1057. package/package.json +8 -8
@@ -1,97 +1,97 @@
1
- /*---------------------------------------------------------------------------------------------
2
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
- * See LICENSE.md in the project root for license terms and full copyright notice.
4
- *--------------------------------------------------------------------------------------------*/
5
- /** @packageDocumentation
6
- * @module DisplayStyles
7
- */
8
- /** Correction modes for terrain height
9
- * @see [[TerrainProps]]
10
- * @public
11
- * @extensions
12
- */
13
- export var TerrainHeightOriginMode;
14
- (function (TerrainHeightOriginMode) {
15
- /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
16
- TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
17
- /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
18
- TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
19
- /** Height value indicates the height of the IModel origin relative to ground level at project center. */
20
- TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
21
- })(TerrainHeightOriginMode || (TerrainHeightOriginMode = {}));
22
- /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
23
- * @public
24
- */
25
- export class TerrainSettings {
26
- constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
27
- this.providerName = providerName;
28
- this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
29
- this.applyLighting = applyLighting;
30
- this.heightOrigin = heightOrigin;
31
- switch (heightOriginMode) {
32
- case TerrainHeightOriginMode.Ground:
33
- case TerrainHeightOriginMode.Geoid:
34
- this.heightOriginMode = heightOriginMode;
35
- break;
36
- default:
37
- this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
38
- break;
39
- }
40
- }
41
- /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
42
- * @see [[TerrainProps.nonLocatable]].
43
- * @internal
44
- */
45
- get nonLocatable() {
46
- return this._nonLocatable;
47
- }
48
- static fromJSON(json) {
49
- if (undefined === json)
50
- return new TerrainSettings();
51
- const providerName = json?.providerName ?? "CesiumWorldTerrain";
52
- const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
53
- if (true === json.nonLocatable)
54
- settings._nonLocatable = true;
55
- return settings;
56
- }
57
- toJSON() {
58
- const props = { heightOriginMode: this.heightOriginMode };
59
- if ("CesiumWorldTerrain" !== this.providerName)
60
- props.providerName = this.providerName;
61
- if (1 !== this.exaggeration)
62
- props.exaggeration = this.exaggeration;
63
- if (this.nonLocatable)
64
- props.nonLocatable = true;
65
- if (this.applyLighting)
66
- props.applyLighting = true;
67
- if (0 !== this.heightOrigin)
68
- props.heightOrigin = this.heightOrigin;
69
- return props;
70
- }
71
- equals(other) {
72
- return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
73
- && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
74
- }
75
- /** Returns true if these settings are equivalent to the supplied JSON settings. */
76
- equalsJSON(json) {
77
- return this.equals(TerrainSettings.fromJSON(json));
78
- }
79
- /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
80
- * @param changedProps JSON representation of the properties to change.
81
- * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
82
- */
83
- clone(changedProps) {
84
- if (undefined === changedProps)
85
- return this;
86
- const props = {
87
- providerName: changedProps.providerName ?? this.providerName,
88
- exaggeration: changedProps.exaggeration ?? this.exaggeration,
89
- nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,
90
- applyLighting: changedProps.applyLighting ?? this.applyLighting,
91
- heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,
92
- heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,
93
- };
94
- return TerrainSettings.fromJSON(props);
95
- }
96
- }
1
+ /*---------------------------------------------------------------------------------------------
2
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
3
+ * See LICENSE.md in the project root for license terms and full copyright notice.
4
+ *--------------------------------------------------------------------------------------------*/
5
+ /** @packageDocumentation
6
+ * @module DisplayStyles
7
+ */
8
+ /** Correction modes for terrain height
9
+ * @see [[TerrainProps]]
10
+ * @public
11
+ * @extensions
12
+ */
13
+ export var TerrainHeightOriginMode;
14
+ (function (TerrainHeightOriginMode) {
15
+ /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */
16
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geodetic"] = 0] = "Geodetic";
17
+ /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */
18
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Geoid"] = 1] = "Geoid";
19
+ /** Height value indicates the height of the IModel origin relative to ground level at project center. */
20
+ TerrainHeightOriginMode[TerrainHeightOriginMode["Ground"] = 2] = "Ground";
21
+ })(TerrainHeightOriginMode || (TerrainHeightOriginMode = {}));
22
+ /** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.
23
+ * @public
24
+ */
25
+ export class TerrainSettings {
26
+ /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.
27
+ * @see [[TerrainProps.nonLocatable]].
28
+ * @internal
29
+ */
30
+ get nonLocatable() {
31
+ return this._nonLocatable;
32
+ }
33
+ constructor(providerName = "CesiumWorldTerrain", exaggeration = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {
34
+ this.providerName = providerName;
35
+ this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));
36
+ this.applyLighting = applyLighting;
37
+ this.heightOrigin = heightOrigin;
38
+ switch (heightOriginMode) {
39
+ case TerrainHeightOriginMode.Ground:
40
+ case TerrainHeightOriginMode.Geoid:
41
+ this.heightOriginMode = heightOriginMode;
42
+ break;
43
+ default:
44
+ this.heightOriginMode = TerrainHeightOriginMode.Geodetic;
45
+ break;
46
+ }
47
+ }
48
+ static fromJSON(json) {
49
+ if (undefined === json)
50
+ return new TerrainSettings();
51
+ const providerName = json?.providerName ?? "CesiumWorldTerrain";
52
+ const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);
53
+ if (true === json.nonLocatable)
54
+ settings._nonLocatable = true;
55
+ return settings;
56
+ }
57
+ toJSON() {
58
+ const props = { heightOriginMode: this.heightOriginMode };
59
+ if ("CesiumWorldTerrain" !== this.providerName)
60
+ props.providerName = this.providerName;
61
+ if (1 !== this.exaggeration)
62
+ props.exaggeration = this.exaggeration;
63
+ if (this.nonLocatable)
64
+ props.nonLocatable = true;
65
+ if (this.applyLighting)
66
+ props.applyLighting = true;
67
+ if (0 !== this.heightOrigin)
68
+ props.heightOrigin = this.heightOrigin;
69
+ return props;
70
+ }
71
+ equals(other) {
72
+ return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting
73
+ && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;
74
+ }
75
+ /** Returns true if these settings are equivalent to the supplied JSON settings. */
76
+ equalsJSON(json) {
77
+ return this.equals(TerrainSettings.fromJSON(json));
78
+ }
79
+ /** Create a copy of this TerrainSettings, optionally modifying some of its properties.
80
+ * @param changedProps JSON representation of the properties to change.
81
+ * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.
82
+ */
83
+ clone(changedProps) {
84
+ if (undefined === changedProps)
85
+ return this;
86
+ const props = {
87
+ providerName: changedProps.providerName ?? this.providerName,
88
+ exaggeration: changedProps.exaggeration ?? this.exaggeration,
89
+ nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,
90
+ applyLighting: changedProps.applyLighting ?? this.applyLighting,
91
+ heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,
92
+ heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,
93
+ };
94
+ return TerrainSettings.fromJSON(props);
95
+ }
96
+ }
97
97
  //# sourceMappingURL=TerrainSettings.js.map
@@ -1 +1 @@
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\r\n\r\n/** Identifies a [TerrainProvider]($frontend).\r\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\r\n * @public\r\n * @extensions\r\n * @deprecated in 3.x. Use string instead.\r\n */\r\nexport type TerrainProviderName = string;\r\n\r\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\r\n * @see [[DisplayStyleSettingsProps]]\r\n * @see [[BackgroundMapProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport interface TerrainProps {\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * If omitted, it defaults to \"CesiumWorldTerrain\".\r\n */\r\n providerName?: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\r\n exaggeration?: number;\r\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\r\n applyLighting?: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\r\n heightOrigin?: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n heightOriginMode?: TerrainHeightOriginMode;\r\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\r\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\r\n */\r\n nonLocatable?: boolean;\r\n}\r\n\r\n/** Correction modes for terrain height\r\n * @see [[TerrainProps]]\r\n * @public\r\n * @extensions\r\n */\r\nexport enum TerrainHeightOriginMode {\r\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\r\n Geodetic = 0,\r\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\r\n Geoid = 1,\r\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\r\n Ground = 2,\r\n}\r\n\r\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\r\n * @public\r\n */\r\nexport class TerrainSettings {\r\n private _nonLocatable: true | undefined;\r\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\r\n * Defaults to \"CesiumWorldTerrain\".\r\n */\r\n public readonly providerName: string;\r\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\r\n public readonly exaggeration: number;\r\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\r\n public readonly applyLighting: boolean;\r\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\r\n public readonly heightOrigin: number;\r\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\r\n public readonly heightOriginMode: TerrainHeightOriginMode;\r\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\r\n * @see [[TerrainProps.nonLocatable]].\r\n * @internal\r\n */\r\n public get nonLocatable(): true | undefined {\r\n return this._nonLocatable;\r\n }\r\n\r\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\r\n this.providerName = providerName;\r\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\r\n this.applyLighting = applyLighting;\r\n this.heightOrigin = heightOrigin;\r\n switch (heightOriginMode) {\r\n case TerrainHeightOriginMode.Ground:\r\n case TerrainHeightOriginMode.Geoid:\r\n this.heightOriginMode = heightOriginMode;\r\n break;\r\n default:\r\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\r\n break;\r\n }\r\n }\r\n\r\n public static fromJSON(json?: TerrainProps) {\r\n if (undefined === json)\r\n return new TerrainSettings();\r\n\r\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\r\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\r\n if (true === json.nonLocatable)\r\n settings._nonLocatable = true;\r\n\r\n return settings;\r\n }\r\n\r\n public toJSON(): TerrainProps {\r\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\r\n if (\"CesiumWorldTerrain\" !== this.providerName)\r\n props.providerName = this.providerName;\r\n if (1 !== this.exaggeration)\r\n props.exaggeration = this.exaggeration;\r\n if (this.nonLocatable)\r\n props.nonLocatable = true;\r\n if (this.applyLighting)\r\n props.applyLighting = true;\r\n if (0 !== this.heightOrigin)\r\n props.heightOrigin = this.heightOrigin;\r\n\r\n return props;\r\n }\r\n\r\n public equals(other: TerrainSettings): boolean {\r\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\r\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\r\n }\r\n\r\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\r\n public equalsJSON(json?: BackgroundMapProps): boolean {\r\n return this.equals(TerrainSettings.fromJSON(json));\r\n }\r\n\r\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: TerrainProps): TerrainSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props = {\r\n providerName: changedProps.providerName ?? this.providerName,\r\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\r\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\r\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\r\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\r\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\r\n };\r\n\r\n return TerrainSettings.fromJSON(props);\r\n }\r\n}\r\n"]}
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\nimport { BackgroundMapProps } from \"./BackgroundMapSettings\";\n\n/** Identifies a [TerrainProvider]($frontend).\n * @see [[TerrainSettings.providerName]] and [[TerrainProps.providerName]].\n * @public\n * @extensions\n * @deprecated in 3.x. Use string instead.\n */\nexport type TerrainProviderName = string;\n\n/** JSON representation of the settings of the terrain applied to background map display by a [[DisplayStyle]].\n * @see [[DisplayStyleSettingsProps]]\n * @see [[BackgroundMapProps]]\n * @public\n * @extensions\n */\nexport interface TerrainProps {\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * If omitted, it defaults to \"CesiumWorldTerrain\".\n */\n providerName?: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled.false (or 1.0) indicate no exaggeration. Default value: 1.0 */\n exaggeration?: number;\n /** Applying lighting can help to visualize subtle terrain variation. Default value: true */\n applyLighting?: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value: 0.0 */\n heightOrigin?: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n heightOriginMode?: TerrainHeightOriginMode;\n /** If true, the terrain will not be locatable. Otherwise, [[BackgroundMapProps.nonLocatable]] will determine whether terrain is locatable.\n * @internal use [[BackgroundMapProps.nonLocatable]]. Retained for backwards compatibility only.\n */\n nonLocatable?: boolean;\n}\n\n/** Correction modes for terrain height\n * @see [[TerrainProps]]\n * @public\n * @extensions\n */\nexport enum TerrainHeightOriginMode {\n /** Height value indicates the geodetic height of the IModel origin (also referred to as ellipsoidal or GPS height) */\n Geodetic = 0,\n /** Height value indicates the geoidal height of the IModel origin (commonly referred to as sea level). */\n Geoid = 1,\n /** Height value indicates the height of the IModel origin relative to ground level at project center. */\n Ground = 2,\n}\n\n/** Normalized version of [[TerrainProps]] for which provider has been validated and default values of all members are used.\n * @public\n */\nexport class TerrainSettings {\n private _nonLocatable: true | undefined;\n /** Identifies the [TerrainProvider]($frontend) that will supply terrain meshes.\n * Defaults to \"CesiumWorldTerrain\".\n */\n public readonly providerName: string;\n /** A value greater than one will cause terrain height to be exaggerated/scaled. 1.0 indicates no exaggeration. Default value: 1.0 */\n public readonly exaggeration: number;\n /** Applying lighting can help to visualize subtle terrain variations. Default value: false */\n public readonly applyLighting: boolean;\n /** Origin value - height of the IModel origin at the project center as defined by heightOriginMode. Default value 0.0 */\n public readonly heightOrigin: number;\n /** Determines how/if the heightOrigin is applied to the terrain height. Default value: Geodetic */\n public readonly heightOriginMode: TerrainHeightOriginMode;\n /** Optionally overrides [[BackgroundMapSettings.locatable]]. For backwards compatibility only.\n * @see [[TerrainProps.nonLocatable]].\n * @internal\n */\n public get nonLocatable(): true | undefined {\n return this._nonLocatable;\n }\n\n constructor(providerName: string = \"CesiumWorldTerrain\", exaggeration: number = 1.0, applyLighting = false, heightOrigin = 0.0, heightOriginMode = TerrainHeightOriginMode.Geodetic) {\n this.providerName = providerName;\n this.exaggeration = Math.min(100, Math.max(0.1, exaggeration));\n this.applyLighting = applyLighting;\n this.heightOrigin = heightOrigin;\n switch (heightOriginMode) {\n case TerrainHeightOriginMode.Ground:\n case TerrainHeightOriginMode.Geoid:\n this.heightOriginMode = heightOriginMode;\n break;\n default:\n this.heightOriginMode = TerrainHeightOriginMode.Geodetic;\n break;\n }\n }\n\n public static fromJSON(json?: TerrainProps) {\n if (undefined === json)\n return new TerrainSettings();\n\n const providerName = json?.providerName ?? \"CesiumWorldTerrain\";\n const settings = new TerrainSettings(providerName, json.exaggeration, json.applyLighting, json.heightOrigin, json.heightOriginMode);\n if (true === json.nonLocatable)\n settings._nonLocatable = true;\n\n return settings;\n }\n\n public toJSON(): TerrainProps {\n const props: TerrainProps = { heightOriginMode: this.heightOriginMode };\n if (\"CesiumWorldTerrain\" !== this.providerName)\n props.providerName = this.providerName;\n if (1 !== this.exaggeration)\n props.exaggeration = this.exaggeration;\n if (this.nonLocatable)\n props.nonLocatable = true;\n if (this.applyLighting)\n props.applyLighting = true;\n if (0 !== this.heightOrigin)\n props.heightOrigin = this.heightOrigin;\n\n return props;\n }\n\n public equals(other: TerrainSettings): boolean {\n return this.providerName === other.providerName && this.exaggeration === other.exaggeration && this.applyLighting === other.applyLighting\n && this.heightOrigin === other.heightOrigin && this.heightOriginMode === other.heightOriginMode && this.nonLocatable === other.nonLocatable;\n }\n\n /** Returns true if these settings are equivalent to the supplied JSON settings. */\n public equalsJSON(json?: BackgroundMapProps): boolean {\n return this.equals(TerrainSettings.fromJSON(json));\n }\n\n /** Create a copy of this TerrainSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A TerrainSettings with all of its properties set to match those of`this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: TerrainProps): TerrainSettings {\n if (undefined === changedProps)\n return this;\n\n const props = {\n providerName: changedProps.providerName ?? this.providerName,\n exaggeration: changedProps.exaggeration ?? this.exaggeration,\n nonLocatable: changedProps.nonLocatable ?? this.nonLocatable,\n applyLighting: changedProps.applyLighting ?? this.applyLighting,\n heightOrigin: changedProps.heightOrigin ?? this.heightOrigin,\n heightOriginMode: changedProps.heightOriginMode ?? this.heightOriginMode,\n };\n\n return TerrainSettings.fromJSON(props);\n }\n}\n"]}
@@ -1,119 +1,119 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
- import { RenderTexture } from "./RenderTexture";
6
- /** Defines normal map parameters.
7
- * @beta
8
- */
9
- export interface NormalMapParams {
10
- /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */
11
- normalMap?: RenderTexture;
12
- /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some
13
- * normal maps are created with positive Y pointing upward.
14
- */
15
- greenUp?: boolean;
16
- /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */
17
- scale?: number;
18
- }
19
- /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
20
- * @public
21
- */
22
- export declare class TextureMapping {
23
- /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */
24
- readonly texture: RenderTexture;
25
- /** The parameters for normal mapping.
26
- * @beta
27
- */
28
- normalMapParams?: NormalMapParams;
29
- /** The parameters describing how the textures are mapped to the surface. */
30
- readonly params: TextureMapping.Params;
31
- constructor(tx: RenderTexture, params: TextureMapping.Params);
32
- /** @internal */
33
- computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
34
- }
35
- /** @public */
36
- export declare namespace TextureMapping {
37
- /** Enumerates the possible texture mapping modes. */
38
- enum Mode {
39
- None = -1,
40
- Parametric = 0,
41
- ElevationDrape = 1,
42
- Planar = 2,
43
- /** @internal */
44
- DirectionalDrape = 3,
45
- /** @internal */
46
- Cubic = 4,
47
- /** @internal */
48
- Spherical = 5,
49
- /** @internal */
50
- Cylindrical = 6,
51
- /** @internal */
52
- Solid = 7,
53
- /** @internal Only valid for lights */
54
- FrontProject = 8
55
- }
56
- /** A 2x3 matrix for mapping a texture image to a surface. */
57
- class Trans2x3 {
58
- /** The 3x4 transform produced from the 2x3 matrix. */
59
- readonly transform: Transform;
60
- /** Construct from the two rows of the matrix:
61
- * ```
62
- * | m00 m01 originX |
63
- * | m10 m11 originY |
64
- * ```
65
- * Producing the [Transform]($core-geometry):
66
- * ```
67
- * | m00 m01 0 originX |
68
- * | m10 m11 0 originY |
69
- * | 0 0 1 0 |
70
- * ```
71
- */
72
- constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
73
- /** An immutable 2x3 identity matrix. */
74
- static readonly identity: Trans2x3;
75
- }
76
- /** Properties used to construct a [[TextureMapping.Params]]. */
77
- interface ParamProps {
78
- /** The matrix used to map the image to a surface. */
79
- textureMat2x3?: TextureMapping.Trans2x3;
80
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
81
- * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
82
- * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
83
- * @note Defaults to 1.0
84
- */
85
- textureWeight?: number;
86
- /** The mode by which to map the image to a surface.
87
- * @note Defaults to [[TextureMapping.Mode.Parametric]].
88
- */
89
- mapMode?: TextureMapping.Mode;
90
- /** @internal */
91
- worldMapping?: boolean;
92
- }
93
- /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
94
- class Params {
95
- /** The matrix used to map the image to a surface. */
96
- textureMatrix: TextureMapping.Trans2x3;
97
- /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
98
- * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
99
- */
100
- weight: number;
101
- /** The mode by which to map the image to a surface. */
102
- mode: TextureMapping.Mode;
103
- /** @internal */
104
- worldMapping: boolean;
105
- constructor(props?: TextureMapping.ParamProps);
106
- /**
107
- * Generates UV parameters for textured surfaces. Returns undefined on failure.
108
- * @internal
109
- */
110
- computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
111
- /** Computes UV parameters given a texture mapping mode of parametric. */
112
- private computeParametricUVParams;
113
- /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
114
- private computePlanarUVParams;
115
- /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
116
- private computeElevationDrapeUVParams;
117
- }
118
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { IndexedPolyfaceVisitor, Point2d, PolyfaceVisitor, Transform } from "@itwin/core-geometry";
5
+ import { RenderTexture } from "./RenderTexture";
6
+ /** Defines normal map parameters.
7
+ * @beta
8
+ */
9
+ export interface NormalMapParams {
10
+ /** The texture to use as a normal map. If not present then the pattern map texture will be used as a normal map. */
11
+ normalMap?: RenderTexture;
12
+ /** True if the Y component stored in the green channel should be negated. By default, positive Y points downward, but some
13
+ * normal maps are created with positive Y pointing upward.
14
+ */
15
+ greenUp?: boolean;
16
+ /** Scale factor by which to multiply the components of the normal extracted from [[normalMap]]. */
17
+ scale?: number;
18
+ }
19
+ /** Describes how to map a [[RenderTexture]]'s image onto a surface as part of a [[RenderMaterial]].
20
+ * @public
21
+ */
22
+ export declare class TextureMapping {
23
+ /** The texture to be mapped to the surface. If normalMapParams is present but does not contain a normal map, then texture is used as a normal map rather than a pattern map. */
24
+ readonly texture: RenderTexture;
25
+ /** The parameters for normal mapping.
26
+ * @beta
27
+ */
28
+ normalMapParams?: NormalMapParams;
29
+ /** The parameters describing how the textures are mapped to the surface. */
30
+ readonly params: TextureMapping.Params;
31
+ constructor(tx: RenderTexture, params: TextureMapping.Params);
32
+ /** @internal */
33
+ computeUVParams(visitor: PolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
34
+ }
35
+ /** @public */
36
+ export declare namespace TextureMapping {
37
+ /** Enumerates the possible texture mapping modes. */
38
+ enum Mode {
39
+ None = -1,
40
+ Parametric = 0,
41
+ ElevationDrape = 1,
42
+ Planar = 2,
43
+ /** @internal */
44
+ DirectionalDrape = 3,
45
+ /** @internal */
46
+ Cubic = 4,
47
+ /** @internal */
48
+ Spherical = 5,
49
+ /** @internal */
50
+ Cylindrical = 6,
51
+ /** @internal */
52
+ Solid = 7,
53
+ /** @internal Only valid for lights */
54
+ FrontProject = 8
55
+ }
56
+ /** A 2x3 matrix for mapping a texture image to a surface. */
57
+ class Trans2x3 {
58
+ /** The 3x4 transform produced from the 2x3 matrix. */
59
+ readonly transform: Transform;
60
+ /** Construct from the two rows of the matrix:
61
+ * ```
62
+ * | m00 m01 originX |
63
+ * | m10 m11 originY |
64
+ * ```
65
+ * Producing the [Transform]($core-geometry):
66
+ * ```
67
+ * | m00 m01 0 originX |
68
+ * | m10 m11 0 originY |
69
+ * | 0 0 1 0 |
70
+ * ```
71
+ */
72
+ constructor(m00?: number, m01?: number, originX?: number, m10?: number, m11?: number, originY?: number);
73
+ /** An immutable 2x3 identity matrix. */
74
+ static readonly identity: Trans2x3;
75
+ }
76
+ /** Properties used to construct a [[TextureMapping.Params]]. */
77
+ interface ParamProps {
78
+ /** The matrix used to map the image to a surface. */
79
+ textureMat2x3?: TextureMapping.Trans2x3;
80
+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the surface's color.
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+ * A value of 0.0 uses only the surface color. A value of 1.0 uses only the texture color. A value of 0.5 uses an even mix of both.
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+ * @note This affects only the red, green, and blue components of the color. The alpha sampled from the texture is always multiplied by the surface color's alpha.
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+ * @note Defaults to 1.0
84
+ */
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+ textureWeight?: number;
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+ /** The mode by which to map the image to a surface.
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+ * @note Defaults to [[TextureMapping.Mode.Parametric]].
88
+ */
89
+ mapMode?: TextureMapping.Mode;
90
+ /** @internal */
91
+ worldMapping?: boolean;
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+ }
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+ /** Parameters describing how a [[RenderTexture]]'s image is mapped to a surface. */
94
+ class Params {
95
+ /** The matrix used to map the image to a surface. */
96
+ textureMatrix: TextureMapping.Trans2x3;
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+ /** The ratio in [0, 1] with which to mix the color sampled from the texture with the element's color.
98
+ * A value of 0.0 uses only the element color. A value of 1.0 uses only the texture color.
99
+ */
100
+ weight: number;
101
+ /** The mode by which to map the image to a surface. */
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+ mode: TextureMapping.Mode;
103
+ /** @internal */
104
+ worldMapping: boolean;
105
+ constructor(props?: TextureMapping.ParamProps);
106
+ /**
107
+ * Generates UV parameters for textured surfaces. Returns undefined on failure.
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+ * @internal
109
+ */
110
+ computeUVParams(visitor: IndexedPolyfaceVisitor, transformToImodel: Transform): Point2d[] | undefined;
111
+ /** Computes UV parameters given a texture mapping mode of parametric. */
112
+ private computeParametricUVParams;
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+ /** Computes UV parameters given a texture mapping mode of planar. The result is stored in the Point2d array given. */
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+ private computePlanarUVParams;
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+ /** Computes UV parameters given a texture mapping mode of elevation drape. The result is stored in the Point2d array given. */
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+ private computeElevationDrapeUVParams;
117
+ }
118
+ }
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  //# sourceMappingURL=TextureMapping.d.ts.map