@itwin/core-common 4.0.0-dev.17 → 4.0.0-dev.18

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (945) hide show
  1. package/lib/cjs/AmbientOcclusion.d.ts +49 -49
  2. package/lib/cjs/AmbientOcclusion.js +55 -55
  3. package/lib/cjs/AmbientOcclusion.js.map +1 -1
  4. package/lib/cjs/AnalysisStyle.d.ts +134 -134
  5. package/lib/cjs/AnalysisStyle.js +165 -165
  6. package/lib/cjs/AnalysisStyle.js.map +1 -1
  7. package/lib/cjs/AuthorizationClient.d.ts +17 -17
  8. package/lib/cjs/AuthorizationClient.js +9 -9
  9. package/lib/cjs/AuthorizationClient.js.map +1 -1
  10. package/lib/cjs/BackendTypes.d.ts +12 -12
  11. package/lib/cjs/BackendTypes.js +9 -9
  12. package/lib/cjs/BackendTypes.js.map +1 -1
  13. package/lib/cjs/BackgroundMapProvider.d.ts +51 -51
  14. package/lib/cjs/BackgroundMapProvider.js +68 -68
  15. package/lib/cjs/BackgroundMapProvider.js.map +1 -1
  16. package/lib/cjs/BackgroundMapSettings.d.ts +136 -136
  17. package/lib/cjs/BackgroundMapSettings.js +156 -156
  18. package/lib/cjs/BackgroundMapSettings.js.map +1 -1
  19. package/lib/cjs/Base64EncodedString.d.ts +32 -32
  20. package/lib/cjs/Base64EncodedString.js +66 -66
  21. package/lib/cjs/Base64EncodedString.js.map +1 -1
  22. package/lib/cjs/BlobReader.d.ts +31 -31
  23. package/lib/cjs/BlobReader.js +84 -84
  24. package/lib/cjs/BlobReader.js.map +1 -1
  25. package/lib/cjs/BriefcaseTypes.d.ts +189 -189
  26. package/lib/cjs/BriefcaseTypes.js +95 -95
  27. package/lib/cjs/BriefcaseTypes.js.map +1 -1
  28. package/lib/cjs/Camera.d.ts +42 -42
  29. package/lib/cjs/Camera.js +62 -62
  30. package/lib/cjs/Camera.js.map +1 -1
  31. package/lib/cjs/ChangedElements.d.ts +85 -85
  32. package/lib/cjs/ChangedElements.js +23 -23
  33. package/lib/cjs/ChangedElements.js.map +1 -1
  34. package/lib/cjs/ChangedEntities.d.ts +45 -45
  35. package/lib/cjs/ChangedEntities.js +9 -9
  36. package/lib/cjs/ChangedEntities.js.map +1 -1
  37. package/lib/cjs/ChangesetProps.d.ts +98 -98
  38. package/lib/cjs/ChangesetProps.js +22 -22
  39. package/lib/cjs/ChangesetProps.js.map +1 -1
  40. package/lib/cjs/ClipStyle.d.ts +89 -89
  41. package/lib/cjs/ClipStyle.js +123 -123
  42. package/lib/cjs/ClipStyle.js.map +1 -1
  43. package/lib/cjs/CloudStorage.d.ts +62 -62
  44. package/lib/cjs/CloudStorage.js +113 -113
  45. package/lib/cjs/CloudStorage.js.map +1 -1
  46. package/lib/cjs/CloudStorageTileCache.d.ts +27 -27
  47. package/lib/cjs/CloudStorageTileCache.js +66 -66
  48. package/lib/cjs/CloudStorageTileCache.js.map +1 -1
  49. package/lib/cjs/Code.d.ts +277 -277
  50. package/lib/cjs/Code.js +269 -269
  51. package/lib/cjs/Code.js.map +1 -1
  52. package/lib/cjs/ColorByName.d.ts +161 -161
  53. package/lib/cjs/ColorByName.js +169 -169
  54. package/lib/cjs/ColorByName.js.map +1 -1
  55. package/lib/cjs/ColorDef.d.ts +208 -208
  56. package/lib/cjs/ColorDef.js +571 -571
  57. package/lib/cjs/ColorDef.js.map +1 -1
  58. package/lib/cjs/CommonLoggerCategory.d.ts +18 -18
  59. package/lib/cjs/CommonLoggerCategory.js +26 -26
  60. package/lib/cjs/CommonLoggerCategory.js.map +1 -1
  61. package/lib/cjs/ConcurrentQuery.d.ts +421 -421
  62. package/lib/cjs/ConcurrentQuery.js +552 -552
  63. package/lib/cjs/ConcurrentQuery.js.map +1 -1
  64. package/lib/cjs/ContextRealityModel.d.ts +303 -303
  65. package/lib/cjs/ContextRealityModel.js +373 -373
  66. package/lib/cjs/ContextRealityModel.js.map +1 -1
  67. package/lib/cjs/DisplayStyleSettings.d.ts +588 -588
  68. package/lib/cjs/DisplayStyleSettings.js +985 -985
  69. package/lib/cjs/DisplayStyleSettings.js.map +1 -1
  70. package/lib/cjs/ECSchemaProps.d.ts +39 -39
  71. package/lib/cjs/ECSchemaProps.js +9 -9
  72. package/lib/cjs/ECSchemaProps.js.map +1 -1
  73. package/lib/cjs/ECSqlReader.d.ts +70 -70
  74. package/lib/cjs/ECSqlReader.js +280 -280
  75. package/lib/cjs/ECSqlReader.js.map +1 -1
  76. package/lib/cjs/ECSqlTypes.d.ts +128 -128
  77. package/lib/cjs/ECSqlTypes.js +189 -189
  78. package/lib/cjs/ECSqlTypes.js.map +1 -1
  79. package/lib/cjs/ElementMesh.d.ts +39 -39
  80. package/lib/cjs/ElementMesh.js +56 -56
  81. package/lib/cjs/ElementMesh.js.map +1 -1
  82. package/lib/cjs/ElementProps.d.ts +483 -483
  83. package/lib/cjs/ElementProps.js +99 -99
  84. package/lib/cjs/ElementProps.js.map +1 -1
  85. package/lib/cjs/EmphasizeElementsProps.d.ts +55 -55
  86. package/lib/cjs/EmphasizeElementsProps.js +25 -25
  87. package/lib/cjs/EmphasizeElementsProps.js.map +1 -1
  88. package/lib/cjs/EntityProps.d.ts +177 -177
  89. package/lib/cjs/EntityProps.js +113 -113
  90. package/lib/cjs/EntityProps.js.map +1 -1
  91. package/lib/cjs/EntityReference.d.ts +51 -51
  92. package/lib/cjs/EntityReference.js +56 -56
  93. package/lib/cjs/EntityReference.js.map +1 -1
  94. package/lib/cjs/Environment.d.ts +61 -61
  95. package/lib/cjs/Environment.js +73 -73
  96. package/lib/cjs/Environment.js.map +1 -1
  97. package/lib/cjs/FeatureIndex.d.ts +39 -39
  98. package/lib/cjs/FeatureIndex.js +63 -63
  99. package/lib/cjs/FeatureIndex.js.map +1 -1
  100. package/lib/cjs/FeatureSymbology.d.ts +444 -444
  101. package/lib/cjs/FeatureSymbology.js +614 -614
  102. package/lib/cjs/FeatureSymbology.js.map +1 -1
  103. package/lib/cjs/FeatureTable.d.ts +141 -141
  104. package/lib/cjs/FeatureTable.js +278 -278
  105. package/lib/cjs/FeatureTable.js.map +1 -1
  106. package/lib/cjs/Fonts.d.ts +51 -51
  107. package/lib/cjs/Fonts.js +53 -53
  108. package/lib/cjs/Fonts.js.map +1 -1
  109. package/lib/cjs/Frustum.d.ts +114 -114
  110. package/lib/cjs/Frustum.js +292 -292
  111. package/lib/cjs/Frustum.js.map +1 -1
  112. package/lib/cjs/GeoCoordinateServices.d.ts +119 -119
  113. package/lib/cjs/GeoCoordinateServices.js +80 -80
  114. package/lib/cjs/GeoCoordinateServices.js.map +1 -1
  115. package/lib/cjs/GeometryContainment.d.ts +28 -28
  116. package/lib/cjs/GeometryContainment.js +9 -9
  117. package/lib/cjs/GeometryContainment.js.map +1 -1
  118. package/lib/cjs/GeometryParams.d.ts +130 -130
  119. package/lib/cjs/GeometryParams.js +174 -174
  120. package/lib/cjs/GeometryParams.js.map +1 -1
  121. package/lib/cjs/GeometrySummary.d.ts +45 -45
  122. package/lib/cjs/GeometrySummary.js +23 -23
  123. package/lib/cjs/GeometrySummary.js.map +1 -1
  124. package/lib/cjs/Gradient.d.ts +139 -139
  125. package/lib/cjs/Gradient.js +455 -455
  126. package/lib/cjs/Gradient.js.map +1 -1
  127. package/lib/cjs/GraphicParams.d.ts +58 -58
  128. package/lib/cjs/GraphicParams.js +85 -85
  129. package/lib/cjs/GraphicParams.js.map +1 -1
  130. package/lib/cjs/GroundPlane.d.ts +52 -52
  131. package/lib/cjs/GroundPlane.js +64 -64
  132. package/lib/cjs/GroundPlane.js.map +1 -1
  133. package/lib/cjs/HSLColor.d.ts +20 -20
  134. package/lib/cjs/HSLColor.js +32 -32
  135. package/lib/cjs/HSLColor.js.map +1 -1
  136. package/lib/cjs/HSVColor.d.ts +30 -30
  137. package/lib/cjs/HSVColor.js +59 -59
  138. package/lib/cjs/HSVColor.js.map +1 -1
  139. package/lib/cjs/HiddenLine.d.ts +97 -97
  140. package/lib/cjs/HiddenLine.js +162 -162
  141. package/lib/cjs/HiddenLine.js.map +1 -1
  142. package/lib/cjs/Hilite.d.ts +50 -50
  143. package/lib/cjs/Hilite.js +64 -64
  144. package/lib/cjs/Hilite.js.map +1 -1
  145. package/lib/cjs/IModel.d.ts +358 -358
  146. package/lib/cjs/IModel.js +347 -347
  147. package/lib/cjs/IModel.js.map +1 -1
  148. package/lib/cjs/IModelError.d.ts +42 -42
  149. package/lib/cjs/IModelError.js +71 -71
  150. package/lib/cjs/IModelError.js.map +1 -1
  151. package/lib/cjs/IModelVersion.d.ts +68 -68
  152. package/lib/cjs/IModelVersion.js +79 -79
  153. package/lib/cjs/IModelVersion.js.map +1 -1
  154. package/lib/cjs/Image.d.ts +86 -86
  155. package/lib/cjs/Image.js +128 -128
  156. package/lib/cjs/Image.js.map +1 -1
  157. package/lib/cjs/IpcAppProps.d.ts +141 -141
  158. package/lib/cjs/IpcAppProps.js +23 -23
  159. package/lib/cjs/IpcAppProps.js.map +1 -1
  160. package/lib/cjs/LightSettings.d.ts +224 -224
  161. package/lib/cjs/LightSettings.js +309 -309
  162. package/lib/cjs/LightSettings.js.map +1 -1
  163. package/lib/cjs/LinePixels.d.ts +34 -34
  164. package/lib/cjs/LinePixels.js +42 -42
  165. package/lib/cjs/LinePixels.js.map +1 -1
  166. package/lib/cjs/Localization.d.ts +113 -113
  167. package/lib/cjs/Localization.js +33 -33
  168. package/lib/cjs/Localization.js.map +1 -1
  169. package/lib/cjs/MapImagerySettings.d.ts +62 -62
  170. package/lib/cjs/MapImagerySettings.js +80 -80
  171. package/lib/cjs/MapImagerySettings.js.map +1 -1
  172. package/lib/cjs/MapLayerSettings.d.ts +272 -272
  173. package/lib/cjs/MapLayerSettings.js +411 -411
  174. package/lib/cjs/MapLayerSettings.js.map +1 -1
  175. package/lib/cjs/MassProperties.d.ts +64 -64
  176. package/lib/cjs/MassProperties.js +23 -23
  177. package/lib/cjs/MassProperties.js.map +1 -1
  178. package/lib/cjs/MaterialProps.d.ts +153 -153
  179. package/lib/cjs/MaterialProps.js +35 -35
  180. package/lib/cjs/MaterialProps.js.map +1 -1
  181. package/lib/cjs/ModelClipGroup.d.ts +67 -67
  182. package/lib/cjs/ModelClipGroup.js +98 -98
  183. package/lib/cjs/ModelClipGroup.js.map +1 -1
  184. package/lib/cjs/ModelGeometryChanges.d.ts +107 -107
  185. package/lib/cjs/ModelGeometryChanges.js +83 -83
  186. package/lib/cjs/ModelGeometryChanges.js.map +1 -1
  187. package/lib/cjs/ModelProps.d.ts +67 -67
  188. package/lib/cjs/ModelProps.js +9 -9
  189. package/lib/cjs/ModelProps.js.map +1 -1
  190. package/lib/cjs/NativeAppProps.d.ts +122 -122
  191. package/lib/cjs/NativeAppProps.js +30 -30
  192. package/lib/cjs/NativeAppProps.js.map +1 -1
  193. package/lib/cjs/OctEncodedNormal.d.ts +33 -33
  194. package/lib/cjs/OctEncodedNormal.js +98 -98
  195. package/lib/cjs/OctEncodedNormal.js.map +1 -1
  196. package/lib/cjs/PlanProjectionSettings.d.ts +47 -47
  197. package/lib/cjs/PlanProjectionSettings.js +63 -63
  198. package/lib/cjs/PlanProjectionSettings.js.map +1 -1
  199. package/lib/cjs/PlanarClipMask.d.ts +177 -177
  200. package/lib/cjs/PlanarClipMask.js +136 -136
  201. package/lib/cjs/PlanarClipMask.js.map +1 -1
  202. package/lib/cjs/QPoint.d.ts +479 -479
  203. package/lib/cjs/QPoint.js +826 -826
  204. package/lib/cjs/QPoint.js.map +1 -1
  205. package/lib/cjs/RealityDataAccessProps.d.ts +41 -41
  206. package/lib/cjs/RealityDataAccessProps.js +19 -19
  207. package/lib/cjs/RealityDataAccessProps.js.map +1 -1
  208. package/lib/cjs/RealityModelDisplaySettings.d.ts +183 -183
  209. package/lib/cjs/RealityModelDisplaySettings.js +142 -142
  210. package/lib/cjs/RealityModelDisplaySettings.js.map +1 -1
  211. package/lib/cjs/Render.d.ts +89 -89
  212. package/lib/cjs/Render.js +177 -177
  213. package/lib/cjs/Render.js.map +1 -1
  214. package/lib/cjs/RenderMaterial.d.ts +58 -58
  215. package/lib/cjs/RenderMaterial.js +76 -76
  216. package/lib/cjs/RenderMaterial.js.map +1 -1
  217. package/lib/cjs/RenderSchedule.d.ts +543 -543
  218. package/lib/cjs/RenderSchedule.js +1002 -1002
  219. package/lib/cjs/RenderTexture.d.ts +70 -70
  220. package/lib/cjs/RenderTexture.js +59 -59
  221. package/lib/cjs/RenderTexture.js.map +1 -1
  222. package/lib/cjs/RgbColor.d.ts +47 -47
  223. package/lib/cjs/RgbColor.js +77 -77
  224. package/lib/cjs/RgbColor.js.map +1 -1
  225. package/lib/cjs/RpcInterface.d.ts +33 -33
  226. package/lib/cjs/RpcInterface.js +137 -137
  227. package/lib/cjs/RpcInterface.js.map +1 -1
  228. package/lib/cjs/RpcManager.d.ts +40 -40
  229. package/lib/cjs/RpcManager.js +55 -55
  230. package/lib/cjs/RpcManager.js.map +1 -1
  231. package/lib/cjs/SessionProps.d.ts +16 -16
  232. package/lib/cjs/SessionProps.js +9 -9
  233. package/lib/cjs/SessionProps.js.map +1 -1
  234. package/lib/cjs/SkyBox.d.ts +215 -215
  235. package/lib/cjs/SkyBox.js +210 -210
  236. package/lib/cjs/SkyBox.js.map +1 -1
  237. package/lib/cjs/Snapping.d.ts +49 -49
  238. package/lib/cjs/Snapping.js +9 -9
  239. package/lib/cjs/Snapping.js.map +1 -1
  240. package/lib/cjs/SolarCalculate.d.ts +27 -27
  241. package/lib/cjs/SolarCalculate.js +211 -211
  242. package/lib/cjs/SolarCalculate.js.map +1 -1
  243. package/lib/cjs/SolarShadows.d.ts +35 -35
  244. package/lib/cjs/SolarShadows.js +62 -62
  245. package/lib/cjs/SolarShadows.js.map +1 -1
  246. package/lib/cjs/SpatialClassification.d.ts +208 -208
  247. package/lib/cjs/SpatialClassification.js +340 -340
  248. package/lib/cjs/SpatialClassification.js.map +1 -1
  249. package/lib/cjs/SubCategoryAppearance.d.ts +91 -91
  250. package/lib/cjs/SubCategoryAppearance.js +96 -96
  251. package/lib/cjs/SubCategoryAppearance.js.map +1 -1
  252. package/lib/cjs/SubCategoryOverride.d.ts +46 -46
  253. package/lib/cjs/SubCategoryOverride.js +104 -104
  254. package/lib/cjs/SubCategoryOverride.js.map +1 -1
  255. package/lib/cjs/TerrainSettings.d.ts +82 -82
  256. package/lib/cjs/TerrainSettings.js +102 -102
  257. package/lib/cjs/TerrainSettings.js.map +1 -1
  258. package/lib/cjs/TextureMapping.d.ts +118 -118
  259. package/lib/cjs/TextureMapping.js +174 -174
  260. package/lib/cjs/TextureMapping.js.map +1 -1
  261. package/lib/cjs/TextureProps.d.ts +65 -65
  262. package/lib/cjs/TextureProps.js +28 -28
  263. package/lib/cjs/TextureProps.js.map +1 -1
  264. package/lib/cjs/ThematicDisplay.d.ts +230 -230
  265. package/lib/cjs/ThematicDisplay.js +344 -344
  266. package/lib/cjs/ThematicDisplay.js.map +1 -1
  267. package/lib/cjs/Thumbnail.d.ts +26 -26
  268. package/lib/cjs/Thumbnail.js +9 -9
  269. package/lib/cjs/Thumbnail.js.map +1 -1
  270. package/lib/cjs/TileProps.d.ts +82 -82
  271. package/lib/cjs/TileProps.js +29 -29
  272. package/lib/cjs/TileProps.js.map +1 -1
  273. package/lib/cjs/Tween.d.ts +191 -191
  274. package/lib/cjs/Tween.js +570 -570
  275. package/lib/cjs/Tween.js.map +1 -1
  276. package/lib/cjs/TxnAction.d.ts +21 -21
  277. package/lib/cjs/TxnAction.js +29 -29
  278. package/lib/cjs/TxnAction.js.map +1 -1
  279. package/lib/cjs/ViewDetails.d.ts +125 -125
  280. package/lib/cjs/ViewDetails.js +166 -166
  281. package/lib/cjs/ViewDetails.js.map +1 -1
  282. package/lib/cjs/ViewFlags.d.ts +287 -287
  283. package/lib/cjs/ViewFlags.js +368 -368
  284. package/lib/cjs/ViewFlags.js.map +1 -1
  285. package/lib/cjs/ViewProps.d.ts +205 -205
  286. package/lib/cjs/ViewProps.js +9 -9
  287. package/lib/cjs/ViewProps.js.map +1 -1
  288. package/lib/cjs/WhiteOnWhiteReversalSettings.d.ts +36 -36
  289. package/lib/cjs/WhiteOnWhiteReversalSettings.js +37 -37
  290. package/lib/cjs/WhiteOnWhiteReversalSettings.js.map +1 -1
  291. package/lib/cjs/core-common.d.ts +244 -244
  292. package/lib/cjs/core-common.js +260 -260
  293. package/lib/cjs/core-common.js.map +1 -1
  294. package/lib/cjs/domains/FunctionalElementProps.d.ts +11 -11
  295. package/lib/cjs/domains/FunctionalElementProps.js +9 -9
  296. package/lib/cjs/domains/FunctionalElementProps.js.map +1 -1
  297. package/lib/cjs/domains/GenericElementProps.d.ts +18 -18
  298. package/lib/cjs/domains/GenericElementProps.js +9 -9
  299. package/lib/cjs/domains/GenericElementProps.js.map +1 -1
  300. package/lib/cjs/geometry/AdditionalTransform.d.ts +84 -84
  301. package/lib/cjs/geometry/AdditionalTransform.js +85 -85
  302. package/lib/cjs/geometry/AdditionalTransform.js.map +1 -1
  303. package/lib/cjs/geometry/AreaPattern.d.ts +82 -82
  304. package/lib/cjs/geometry/AreaPattern.js +204 -204
  305. package/lib/cjs/geometry/AreaPattern.js.map +1 -1
  306. package/lib/cjs/geometry/BoundingSphere.d.ts +27 -27
  307. package/lib/cjs/geometry/BoundingSphere.js +44 -44
  308. package/lib/cjs/geometry/BoundingSphere.js.map +1 -1
  309. package/lib/cjs/geometry/Cartographic.d.ts +137 -137
  310. package/lib/cjs/geometry/Cartographic.js +345 -345
  311. package/lib/cjs/geometry/Cartographic.js.map +1 -1
  312. package/lib/cjs/geometry/CoordinateReferenceSystem.d.ts +269 -269
  313. package/lib/cjs/geometry/CoordinateReferenceSystem.js +261 -261
  314. package/lib/cjs/geometry/CoordinateReferenceSystem.js.map +1 -1
  315. package/lib/cjs/geometry/ElementGeometry.d.ts +402 -402
  316. package/lib/cjs/geometry/ElementGeometry.js +1719 -1719
  317. package/lib/cjs/geometry/ElementGeometry.js.map +1 -1
  318. package/lib/cjs/geometry/ElementGeometryFB.d.ts +2372 -2372
  319. package/lib/cjs/geometry/ElementGeometryFB.js +3814 -3814
  320. package/lib/cjs/geometry/ElementGeometryFB.js.map +1 -1
  321. package/lib/cjs/geometry/FrustumPlanes.d.ts +81 -81
  322. package/lib/cjs/geometry/FrustumPlanes.d.ts.map +1 -1
  323. package/lib/cjs/geometry/FrustumPlanes.js +189 -193
  324. package/lib/cjs/geometry/FrustumPlanes.js.map +1 -1
  325. package/lib/cjs/geometry/GeodeticDatum.d.ts +409 -409
  326. package/lib/cjs/geometry/GeodeticDatum.js +401 -401
  327. package/lib/cjs/geometry/GeodeticDatum.js.map +1 -1
  328. package/lib/cjs/geometry/GeodeticEllipsoid.d.ts +72 -72
  329. package/lib/cjs/geometry/GeodeticEllipsoid.js +72 -72
  330. package/lib/cjs/geometry/GeodeticEllipsoid.js.map +1 -1
  331. package/lib/cjs/geometry/GeometryStream.d.ts +347 -347
  332. package/lib/cjs/geometry/GeometryStream.js +469 -469
  333. package/lib/cjs/geometry/GeometryStream.js.map +1 -1
  334. package/lib/cjs/geometry/ImageGraphic.d.ts +74 -74
  335. package/lib/cjs/geometry/ImageGraphic.js +98 -98
  336. package/lib/cjs/geometry/ImageGraphic.js.map +1 -1
  337. package/lib/cjs/geometry/LineStyle.d.ts +71 -71
  338. package/lib/cjs/geometry/LineStyle.js +129 -129
  339. package/lib/cjs/geometry/LineStyle.js.map +1 -1
  340. package/lib/cjs/geometry/Placement.d.ts +95 -95
  341. package/lib/cjs/geometry/Placement.js +131 -131
  342. package/lib/cjs/geometry/Placement.js.map +1 -1
  343. package/lib/cjs/geometry/Projection.d.ts +251 -251
  344. package/lib/cjs/geometry/Projection.js +198 -198
  345. package/lib/cjs/geometry/Projection.js.map +1 -1
  346. package/lib/cjs/geometry/TextString.d.ts +55 -55
  347. package/lib/cjs/geometry/TextString.js +65 -65
  348. package/lib/cjs/geometry/TextString.js.map +1 -1
  349. package/lib/cjs/ipc/IpcSession.d.ts +23 -23
  350. package/lib/cjs/ipc/IpcSession.js +27 -27
  351. package/lib/cjs/ipc/IpcSession.js.map +1 -1
  352. package/lib/cjs/ipc/IpcSocket.d.ts +96 -96
  353. package/lib/cjs/ipc/IpcSocket.js +16 -16
  354. package/lib/cjs/ipc/IpcSocket.js.map +1 -1
  355. package/lib/cjs/ipc/IpcWebSocket.d.ts +61 -61
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  699. package/lib/esm/RpcInterface.js.map +1 -1
  700. package/lib/esm/RpcManager.d.ts +40 -40
  701. package/lib/esm/RpcManager.js +51 -51
  702. package/lib/esm/RpcManager.js.map +1 -1
  703. package/lib/esm/SessionProps.d.ts +16 -16
  704. package/lib/esm/SessionProps.js +8 -8
  705. package/lib/esm/SessionProps.js.map +1 -1
  706. package/lib/esm/SkyBox.d.ts +215 -215
  707. package/lib/esm/SkyBox.js +203 -203
  708. package/lib/esm/SkyBox.js.map +1 -1
  709. package/lib/esm/Snapping.d.ts +49 -49
  710. package/lib/esm/Snapping.js +8 -8
  711. package/lib/esm/Snapping.js.map +1 -1
  712. package/lib/esm/SolarCalculate.d.ts +27 -27
  713. package/lib/esm/SolarCalculate.js +204 -204
  714. package/lib/esm/SolarCalculate.js.map +1 -1
  715. package/lib/esm/SolarShadows.d.ts +35 -35
  716. package/lib/esm/SolarShadows.js +58 -58
  717. package/lib/esm/SolarShadows.js.map +1 -1
  718. package/lib/esm/SpatialClassification.d.ts +208 -208
  719. package/lib/esm/SpatialClassification.js +334 -334
  720. package/lib/esm/SpatialClassification.js.map +1 -1
  721. package/lib/esm/SubCategoryAppearance.d.ts +91 -91
  722. package/lib/esm/SubCategoryAppearance.js +92 -92
  723. package/lib/esm/SubCategoryAppearance.js.map +1 -1
  724. package/lib/esm/SubCategoryOverride.d.ts +46 -46
  725. package/lib/esm/SubCategoryOverride.js +100 -100
  726. package/lib/esm/SubCategoryOverride.js.map +1 -1
  727. package/lib/esm/TerrainSettings.d.ts +82 -82
  728. package/lib/esm/TerrainSettings.js +98 -98
  729. package/lib/esm/TerrainSettings.js.map +1 -1
  730. package/lib/esm/TextureMapping.d.ts +118 -118
  731. package/lib/esm/TextureMapping.js +170 -170
  732. package/lib/esm/TextureMapping.js.map +1 -1
  733. package/lib/esm/TextureProps.d.ts +65 -65
  734. package/lib/esm/TextureProps.js +25 -25
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  736. package/lib/esm/ThematicDisplay.d.ts +230 -230
  737. package/lib/esm/ThematicDisplay.js +337 -337
  738. package/lib/esm/ThematicDisplay.js.map +1 -1
  739. package/lib/esm/Thumbnail.d.ts +26 -26
  740. package/lib/esm/Thumbnail.js +8 -8
  741. package/lib/esm/Thumbnail.js.map +1 -1
  742. package/lib/esm/TileProps.d.ts +82 -82
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  745. package/lib/esm/Tween.d.ts +191 -191
  746. package/lib/esm/Tween.js +565 -565
  747. package/lib/esm/Tween.js.map +1 -1
  748. package/lib/esm/TxnAction.d.ts +21 -21
  749. package/lib/esm/TxnAction.js +26 -26
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  754. package/lib/esm/ViewFlags.d.ts +287 -287
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  764. package/lib/esm/core-common.js +248 -248
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  767. package/lib/esm/domains/FunctionalElementProps.js +8 -8
  768. package/lib/esm/domains/FunctionalElementProps.js.map +1 -1
  769. package/lib/esm/domains/GenericElementProps.d.ts +18 -18
  770. package/lib/esm/domains/GenericElementProps.js +8 -8
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  773. package/lib/esm/geometry/AdditionalTransform.js +80 -80
  774. package/lib/esm/geometry/AdditionalTransform.js.map +1 -1
  775. package/lib/esm/geometry/AreaPattern.d.ts +82 -82
  776. package/lib/esm/geometry/AreaPattern.js +201 -201
  777. package/lib/esm/geometry/AreaPattern.js.map +1 -1
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  779. package/lib/esm/geometry/BoundingSphere.js +40 -40
  780. package/lib/esm/geometry/BoundingSphere.js.map +1 -1
  781. package/lib/esm/geometry/Cartographic.d.ts +137 -137
  782. package/lib/esm/geometry/Cartographic.js +340 -340
  783. package/lib/esm/geometry/Cartographic.js.map +1 -1
  784. package/lib/esm/geometry/CoordinateReferenceSystem.d.ts +269 -269
  785. package/lib/esm/geometry/CoordinateReferenceSystem.js +254 -254
  786. package/lib/esm/geometry/CoordinateReferenceSystem.js.map +1 -1
  787. package/lib/esm/geometry/ElementGeometry.d.ts +402 -402
  788. package/lib/esm/geometry/ElementGeometry.js +1716 -1716
  789. package/lib/esm/geometry/ElementGeometry.js.map +1 -1
  790. package/lib/esm/geometry/ElementGeometryFB.d.ts +2372 -2372
  791. package/lib/esm/geometry/ElementGeometryFB.js +3811 -3811
  792. package/lib/esm/geometry/ElementGeometryFB.js.map +1 -1
  793. package/lib/esm/geometry/FrustumPlanes.d.ts +81 -81
  794. package/lib/esm/geometry/FrustumPlanes.d.ts.map +1 -1
  795. package/lib/esm/geometry/FrustumPlanes.js +185 -189
  796. package/lib/esm/geometry/FrustumPlanes.js.map +1 -1
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  798. package/lib/esm/geometry/GeodeticDatum.js +390 -390
  799. package/lib/esm/geometry/GeodeticDatum.js.map +1 -1
  800. package/lib/esm/geometry/GeodeticEllipsoid.d.ts +72 -72
  801. package/lib/esm/geometry/GeodeticEllipsoid.js +68 -68
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  804. package/lib/esm/geometry/GeometryStream.js +464 -464
  805. package/lib/esm/geometry/GeometryStream.js.map +1 -1
  806. package/lib/esm/geometry/ImageGraphic.d.ts +74 -74
  807. package/lib/esm/geometry/ImageGraphic.js +93 -93
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  815. package/lib/esm/geometry/Projection.d.ts +251 -251
  816. package/lib/esm/geometry/Projection.js +192 -192
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  818. package/lib/esm/geometry/TextString.d.ts +55 -55
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  820. package/lib/esm/geometry/TextString.js.map +1 -1
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  824. package/lib/esm/ipc/IpcSocket.d.ts +96 -96
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  827. package/lib/esm/ipc/IpcWebSocket.d.ts +61 -61
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  830. package/lib/esm/ipc/IpcWebSocketTransport.d.ts +15 -15
  831. package/lib/esm/ipc/IpcWebSocketTransport.js +156 -156
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  837. package/lib/esm/rpc/IModelReadRpcInterface.d.ts +99 -99
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  849. package/lib/esm/rpc/WipRpcInterface.d.ts +29 -29
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  864. package/lib/esm/rpc/core/RpcMarshaling.d.ts +35 -35
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  945. package/package.json +7 -7
@@ -1,34 +1,34 @@
1
- /** @packageDocumentation
2
- * @module Rendering
3
- */
4
- import { Vector3d, XYAndZ } from "@itwin/core-geometry";
5
- /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
6
- * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
7
- * @public
8
- */
9
- export declare class OctEncodedNormal {
10
- /** The encoded normal. */
11
- readonly value: number;
12
- /** Construct directly from a 16-bit encoded value.
13
- * @see [[encode]] to compute the encoded value.
14
- * @see [[fromVector]] to construct from a vector.
15
- */
16
- constructor(val: number);
17
- /** Compute the encoded 16-bit value of the supplied normalized vector. */
18
- static encode(vec: XYAndZ): number;
19
- /** Compute the encoded 16-bit value of the supplied normalized vector components. */
20
- static encodeXYZ(nx: number, ny: number, nz: number): number;
21
- /** Create an OctEncodedNormal from a normalized vector. */
22
- static fromVector(val: XYAndZ): OctEncodedNormal;
23
- /** Decode this oct-encoded normal into a normalized vector. */
24
- decode(): Vector3d;
25
- /** Decode a 16-bit encoded value into a normalized vector. */
26
- static decodeValue(val: number, result?: Vector3d): Vector3d;
27
- }
28
- /** @internal */
29
- export declare class OctEncodedNormalPair {
30
- first: OctEncodedNormal;
31
- second: OctEncodedNormal;
32
- constructor(first: OctEncodedNormal, second: OctEncodedNormal);
33
- }
1
+ /** @packageDocumentation
2
+ * @module Rendering
3
+ */
4
+ import { Vector3d, XYAndZ } from "@itwin/core-geometry";
5
+ /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
6
+ * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
7
+ * @public
8
+ */
9
+ export declare class OctEncodedNormal {
10
+ /** The encoded normal. */
11
+ readonly value: number;
12
+ /** Construct directly from a 16-bit encoded value.
13
+ * @see [[encode]] to compute the encoded value.
14
+ * @see [[fromVector]] to construct from a vector.
15
+ */
16
+ constructor(val: number);
17
+ /** Compute the encoded 16-bit value of the supplied normalized vector. */
18
+ static encode(vec: XYAndZ): number;
19
+ /** Compute the encoded 16-bit value of the supplied normalized vector components. */
20
+ static encodeXYZ(nx: number, ny: number, nz: number): number;
21
+ /** Create an OctEncodedNormal from a normalized vector. */
22
+ static fromVector(val: XYAndZ): OctEncodedNormal;
23
+ /** Decode this oct-encoded normal into a normalized vector. */
24
+ decode(): Vector3d;
25
+ /** Decode a 16-bit encoded value into a normalized vector. */
26
+ static decodeValue(val: number, result?: Vector3d): Vector3d;
27
+ }
28
+ /** @internal */
29
+ export declare class OctEncodedNormalPair {
30
+ first: OctEncodedNormal;
31
+ second: OctEncodedNormal;
32
+ constructor(first: OctEncodedNormal, second: OctEncodedNormal);
33
+ }
34
34
  //# sourceMappingURL=OctEncodedNormal.d.ts.map
@@ -1,99 +1,99 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module Rendering
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.OctEncodedNormalPair = exports.OctEncodedNormal = void 0;
11
- const core_geometry_1 = require("@itwin/core-geometry");
12
- const scratchUInt16 = new Uint16Array(1);
13
- function clamp(val, minVal, maxVal) {
14
- return val < minVal ? minVal : (val > maxVal ? maxVal : val);
15
- }
16
- function clampUint8(val) {
17
- return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);
18
- }
19
- function roundUint16(val) {
20
- scratchUInt16[0] = val;
21
- return scratchUInt16[0];
22
- }
23
- function signNotZero(val) {
24
- return val < 0.0 ? -1.0 : 1.0;
25
- }
26
- /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
27
- * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
28
- * @public
29
- */
30
- class OctEncodedNormal {
31
- /** Construct directly from a 16-bit encoded value.
32
- * @see [[encode]] to compute the encoded value.
33
- * @see [[fromVector]] to construct from a vector.
34
- */
35
- constructor(val) {
36
- this.value = roundUint16(val);
37
- }
38
- /** Compute the encoded 16-bit value of the supplied normalized vector. */
39
- static encode(vec) {
40
- return this.encodeXYZ(vec.x, vec.y, vec.z);
41
- }
42
- /** Compute the encoded 16-bit value of the supplied normalized vector components. */
43
- static encodeXYZ(nx, ny, nz) {
44
- const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);
45
- let rx = nx / denom;
46
- let ry = ny / denom;
47
- if (nz < 0) {
48
- const x = rx;
49
- const y = ry;
50
- rx = (1 - Math.abs(y)) * signNotZero(x);
51
- ry = (1 - Math.abs(x)) * signNotZero(y);
52
- }
53
- return clampUint8(ry) << 8 | clampUint8(rx);
54
- }
55
- /** Create an OctEncodedNormal from a normalized vector. */
56
- static fromVector(val) {
57
- return new OctEncodedNormal(this.encode(val));
58
- }
59
- /** Decode this oct-encoded normal into a normalized vector. */
60
- decode() {
61
- return OctEncodedNormal.decodeValue(this.value);
62
- }
63
- /** Decode a 16-bit encoded value into a normalized vector. */
64
- static decodeValue(val, result) {
65
- let ex = val & 0xff;
66
- let ey = val >> 8;
67
- ex = ex / 255.0 * 2.0 - 1.0;
68
- ey = ey / 255.0 * 2.0 - 1.0;
69
- const ez = 1 - (Math.abs(ex) + Math.abs(ey));
70
- let n;
71
- if (result === undefined) {
72
- n = new core_geometry_1.Vector3d(ex, ey, ez);
73
- }
74
- else {
75
- n = result;
76
- n.x = ex;
77
- n.y = ey;
78
- n.z = ez;
79
- }
80
- if (n.z < 0) {
81
- const x = n.x;
82
- const y = n.y;
83
- n.x = (1 - Math.abs(y)) * signNotZero(x);
84
- n.y = (1 - Math.abs(x)) * signNotZero(y);
85
- }
86
- n.normalizeInPlace();
87
- return n;
88
- }
89
- }
90
- exports.OctEncodedNormal = OctEncodedNormal;
91
- /** @internal */
92
- class OctEncodedNormalPair {
93
- constructor(first, second) {
94
- this.first = first;
95
- this.second = second;
96
- }
97
- }
98
- exports.OctEncodedNormalPair = OctEncodedNormalPair;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module Rendering
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.OctEncodedNormalPair = exports.OctEncodedNormal = void 0;
11
+ const core_geometry_1 = require("@itwin/core-geometry");
12
+ const scratchUInt16 = new Uint16Array(1);
13
+ function clamp(val, minVal, maxVal) {
14
+ return val < minVal ? minVal : (val > maxVal ? maxVal : val);
15
+ }
16
+ function clampUint8(val) {
17
+ return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);
18
+ }
19
+ function roundUint16(val) {
20
+ scratchUInt16[0] = val;
21
+ return scratchUInt16[0];
22
+ }
23
+ function signNotZero(val) {
24
+ return val < 0.0 ? -1.0 : 1.0;
25
+ }
26
+ /** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).
27
+ * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.
28
+ * @public
29
+ */
30
+ class OctEncodedNormal {
31
+ /** Construct directly from a 16-bit encoded value.
32
+ * @see [[encode]] to compute the encoded value.
33
+ * @see [[fromVector]] to construct from a vector.
34
+ */
35
+ constructor(val) {
36
+ this.value = roundUint16(val);
37
+ }
38
+ /** Compute the encoded 16-bit value of the supplied normalized vector. */
39
+ static encode(vec) {
40
+ return this.encodeXYZ(vec.x, vec.y, vec.z);
41
+ }
42
+ /** Compute the encoded 16-bit value of the supplied normalized vector components. */
43
+ static encodeXYZ(nx, ny, nz) {
44
+ const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);
45
+ let rx = nx / denom;
46
+ let ry = ny / denom;
47
+ if (nz < 0) {
48
+ const x = rx;
49
+ const y = ry;
50
+ rx = (1 - Math.abs(y)) * signNotZero(x);
51
+ ry = (1 - Math.abs(x)) * signNotZero(y);
52
+ }
53
+ return clampUint8(ry) << 8 | clampUint8(rx);
54
+ }
55
+ /** Create an OctEncodedNormal from a normalized vector. */
56
+ static fromVector(val) {
57
+ return new OctEncodedNormal(this.encode(val));
58
+ }
59
+ /** Decode this oct-encoded normal into a normalized vector. */
60
+ decode() {
61
+ return OctEncodedNormal.decodeValue(this.value);
62
+ }
63
+ /** Decode a 16-bit encoded value into a normalized vector. */
64
+ static decodeValue(val, result) {
65
+ let ex = val & 0xff;
66
+ let ey = val >> 8;
67
+ ex = ex / 255.0 * 2.0 - 1.0;
68
+ ey = ey / 255.0 * 2.0 - 1.0;
69
+ const ez = 1 - (Math.abs(ex) + Math.abs(ey));
70
+ let n;
71
+ if (result === undefined) {
72
+ n = new core_geometry_1.Vector3d(ex, ey, ez);
73
+ }
74
+ else {
75
+ n = result;
76
+ n.x = ex;
77
+ n.y = ey;
78
+ n.z = ez;
79
+ }
80
+ if (n.z < 0) {
81
+ const x = n.x;
82
+ const y = n.y;
83
+ n.x = (1 - Math.abs(y)) * signNotZero(x);
84
+ n.y = (1 - Math.abs(x)) * signNotZero(y);
85
+ }
86
+ n.normalizeInPlace();
87
+ return n;
88
+ }
89
+ }
90
+ exports.OctEncodedNormal = OctEncodedNormal;
91
+ /** @internal */
92
+ class OctEncodedNormalPair {
93
+ constructor(first, second) {
94
+ this.first = first;
95
+ this.second = second;
96
+ }
97
+ }
98
+ exports.OctEncodedNormalPair = OctEncodedNormalPair;
99
99
  //# sourceMappingURL=OctEncodedNormal.js.map
@@ -1 +1 @@
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module Rendering\n */\n\nimport { Vector3d, XYAndZ } from \"@itwin/core-geometry\";\n\nconst scratchUInt16 = new Uint16Array(1);\n\nfunction clamp(val: number, minVal: number, maxVal: number): number {\n return val < minVal ? minVal : (val > maxVal ? maxVal : val);\n}\n\nfunction clampUint8(val: number): number {\n return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);\n}\n\nfunction roundUint16(val: number): number {\n scratchUInt16[0] = val;\n return scratchUInt16[0];\n}\n\nfunction signNotZero(val: number): number {\n return val < 0.0 ? -1.0 : 1.0;\n}\n\n/** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).\n * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.\n * @public\n */\nexport class OctEncodedNormal {\n /** The encoded normal. */\n public readonly value: number;\n\n /** Construct directly from a 16-bit encoded value.\n * @see [[encode]] to compute the encoded value.\n * @see [[fromVector]] to construct from a vector.\n */\n public constructor(val: number) {\n this.value = roundUint16(val);\n }\n\n /** Compute the encoded 16-bit value of the supplied normalized vector. */\n public static encode(vec: XYAndZ): number {\n return this.encodeXYZ(vec.x, vec.y, vec.z);\n }\n\n /** Compute the encoded 16-bit value of the supplied normalized vector components. */\n public static encodeXYZ(nx: number, ny: number, nz: number): number {\n const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);\n let rx = nx / denom;\n let ry = ny / denom;\n if (nz < 0) {\n const x = rx;\n const y = ry;\n rx = (1 - Math.abs(y)) * signNotZero(x);\n ry = (1 - Math.abs(x)) * signNotZero(y);\n }\n return clampUint8(ry) << 8 | clampUint8(rx);\n }\n\n /** Create an OctEncodedNormal from a normalized vector. */\n public static fromVector(val: XYAndZ): OctEncodedNormal {\n return new OctEncodedNormal(this.encode(val));\n }\n\n /** Decode this oct-encoded normal into a normalized vector. */\n public decode(): Vector3d {\n return OctEncodedNormal.decodeValue(this.value);\n }\n\n /** Decode a 16-bit encoded value into a normalized vector. */\n public static decodeValue(val: number, result?: Vector3d): Vector3d {\n let ex = val & 0xff;\n let ey = val >> 8;\n ex = ex / 255.0 * 2.0 - 1.0;\n ey = ey / 255.0 * 2.0 - 1.0;\n const ez = 1 - (Math.abs(ex) + Math.abs(ey));\n let n;\n if (result === undefined) {\n n = new Vector3d(ex, ey, ez);\n } else {\n n = result;\n n.x = ex;\n n.y = ey;\n n.z = ez;\n }\n\n if (n.z < 0) {\n const x = n.x;\n const y = n.y;\n n.x = (1 - Math.abs(y)) * signNotZero(x);\n n.y = (1 - Math.abs(x)) * signNotZero(y);\n }\n\n n.normalizeInPlace();\n return n;\n }\n}\n\n/** @internal */\nexport class OctEncodedNormalPair {\n constructor(public first: OctEncodedNormal, public second: OctEncodedNormal) { }\n}\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module Rendering\r\n */\r\n\r\nimport { Vector3d, XYAndZ } from \"@itwin/core-geometry\";\r\n\r\nconst scratchUInt16 = new Uint16Array(1);\r\n\r\nfunction clamp(val: number, minVal: number, maxVal: number): number {\r\n return val < minVal ? minVal : (val > maxVal ? maxVal : val);\r\n}\r\n\r\nfunction clampUint8(val: number): number {\r\n return roundUint16(0.5 + (clamp(val, -1, 1) * 0.5 + 0.5) * 255);\r\n}\r\n\r\nfunction roundUint16(val: number): number {\r\n scratchUInt16[0] = val;\r\n return scratchUInt16[0];\r\n}\r\n\r\nfunction signNotZero(val: number): number {\r\n return val < 0.0 ? -1.0 : 1.0;\r\n}\r\n\r\n/** Represents a 3d normal vector compressed into a single 16-bit integer using [oct-encoding](http://jcgt.org/published/0003/02/01/paper.pdf).\r\n * These are chiefly used to reduce the space required to store normal vectors for [RenderGraphic]($frontend)s.\r\n * @public\r\n */\r\nexport class OctEncodedNormal {\r\n /** The encoded normal. */\r\n public readonly value: number;\r\n\r\n /** Construct directly from a 16-bit encoded value.\r\n * @see [[encode]] to compute the encoded value.\r\n * @see [[fromVector]] to construct from a vector.\r\n */\r\n public constructor(val: number) {\r\n this.value = roundUint16(val);\r\n }\r\n\r\n /** Compute the encoded 16-bit value of the supplied normalized vector. */\r\n public static encode(vec: XYAndZ): number {\r\n return this.encodeXYZ(vec.x, vec.y, vec.z);\r\n }\r\n\r\n /** Compute the encoded 16-bit value of the supplied normalized vector components. */\r\n public static encodeXYZ(nx: number, ny: number, nz: number): number {\r\n const denom = Math.abs(nx) + Math.abs(ny) + Math.abs(nz);\r\n let rx = nx / denom;\r\n let ry = ny / denom;\r\n if (nz < 0) {\r\n const x = rx;\r\n const y = ry;\r\n rx = (1 - Math.abs(y)) * signNotZero(x);\r\n ry = (1 - Math.abs(x)) * signNotZero(y);\r\n }\r\n return clampUint8(ry) << 8 | clampUint8(rx);\r\n }\r\n\r\n /** Create an OctEncodedNormal from a normalized vector. */\r\n public static fromVector(val: XYAndZ): OctEncodedNormal {\r\n return new OctEncodedNormal(this.encode(val));\r\n }\r\n\r\n /** Decode this oct-encoded normal into a normalized vector. */\r\n public decode(): Vector3d {\r\n return OctEncodedNormal.decodeValue(this.value);\r\n }\r\n\r\n /** Decode a 16-bit encoded value into a normalized vector. */\r\n public static decodeValue(val: number, result?: Vector3d): Vector3d {\r\n let ex = val & 0xff;\r\n let ey = val >> 8;\r\n ex = ex / 255.0 * 2.0 - 1.0;\r\n ey = ey / 255.0 * 2.0 - 1.0;\r\n const ez = 1 - (Math.abs(ex) + Math.abs(ey));\r\n let n;\r\n if (result === undefined) {\r\n n = new Vector3d(ex, ey, ez);\r\n } else {\r\n n = result;\r\n n.x = ex;\r\n n.y = ey;\r\n n.z = ez;\r\n }\r\n\r\n if (n.z < 0) {\r\n const x = n.x;\r\n const y = n.y;\r\n n.x = (1 - Math.abs(y)) * signNotZero(x);\r\n n.y = (1 - Math.abs(x)) * signNotZero(y);\r\n }\r\n\r\n n.normalizeInPlace();\r\n return n;\r\n }\r\n}\r\n\r\n/** @internal */\r\nexport class OctEncodedNormalPair {\r\n constructor(public first: OctEncodedNormal, public second: OctEncodedNormal) { }\r\n}\r\n"]}
@@ -1,48 +1,48 @@
1
- /** @packageDocumentation
2
- * @module DisplayStyles
3
- */
4
- /** Wire format describing [[PlanProjectionSettings]].
5
- * @public
6
- * @extensions
7
- */
8
- export interface PlanProjectionSettingsProps {
9
- /** If defined, the absolute height in meters at which to display the model. */
10
- elevation?: number;
11
- /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */
12
- transparency?: number;
13
- /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */
14
- overlay?: boolean;
15
- /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority
16
- * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using
17
- * [FeatureSymbology.Overrides]($frontend). Note that subcategory "layers" cross model boundaries; that is, geometry belonging to the same subcategory in different models
18
- * are drawn as part of the same layer.
19
- */
20
- enforceDisplayPriority?: boolean;
21
- }
22
- /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
23
- * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
24
- * and drawn as "layers" with relative priorities.
25
- * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
26
- * @see [GeometricModel3d.isPlanProjection]($backend).
27
- * @public
28
- */
29
- export declare class PlanProjectionSettings {
30
- /** See [[PlanProjectionSettingsProps.elevation]] */
31
- readonly elevation?: number;
32
- /** See [[PlanProjectionSettingsProps.transparency]] */
33
- readonly transparency?: number;
34
- /** See [[PlanProjectionSettingsProps.overlay]] */
35
- readonly overlay: boolean;
36
- /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */
37
- readonly enforceDisplayPriority?: boolean;
38
- toJSON(): PlanProjectionSettingsProps;
39
- static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined;
40
- /** @internal */
41
- constructor(props: PlanProjectionSettingsProps);
42
- /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
43
- * @param changedProps JSON representation of the properties to change.
44
- * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
45
- */
46
- clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings;
47
- }
1
+ /** @packageDocumentation
2
+ * @module DisplayStyles
3
+ */
4
+ /** Wire format describing [[PlanProjectionSettings]].
5
+ * @public
6
+ * @extensions
7
+ */
8
+ export interface PlanProjectionSettingsProps {
9
+ /** If defined, the absolute height in meters at which to display the model. */
10
+ elevation?: number;
11
+ /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */
12
+ transparency?: number;
13
+ /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */
14
+ overlay?: boolean;
15
+ /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority
16
+ * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using
17
+ * [FeatureSymbology.Overrides]($frontend). Note that subcategory "layers" cross model boundaries; that is, geometry belonging to the same subcategory in different models
18
+ * are drawn as part of the same layer.
19
+ */
20
+ enforceDisplayPriority?: boolean;
21
+ }
22
+ /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
23
+ * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
24
+ * and drawn as "layers" with relative priorities.
25
+ * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
26
+ * @see [GeometricModel3d.isPlanProjection]($backend).
27
+ * @public
28
+ */
29
+ export declare class PlanProjectionSettings {
30
+ /** See [[PlanProjectionSettingsProps.elevation]] */
31
+ readonly elevation?: number;
32
+ /** See [[PlanProjectionSettingsProps.transparency]] */
33
+ readonly transparency?: number;
34
+ /** See [[PlanProjectionSettingsProps.overlay]] */
35
+ readonly overlay: boolean;
36
+ /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */
37
+ readonly enforceDisplayPriority?: boolean;
38
+ toJSON(): PlanProjectionSettingsProps;
39
+ static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined;
40
+ /** @internal */
41
+ constructor(props: PlanProjectionSettingsProps);
42
+ /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
43
+ * @param changedProps JSON representation of the properties to change.
44
+ * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
45
+ */
46
+ clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings;
47
+ }
48
48
  //# sourceMappingURL=PlanProjectionSettings.d.ts.map
@@ -1,64 +1,64 @@
1
- "use strict";
2
- /*---------------------------------------------------------------------------------------------
3
- * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
- * See LICENSE.md in the project root for license terms and full copyright notice.
5
- *--------------------------------------------------------------------------------------------*/
6
- /** @packageDocumentation
7
- * @module DisplayStyles
8
- */
9
- Object.defineProperty(exports, "__esModule", { value: true });
10
- exports.PlanProjectionSettings = void 0;
11
- /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
12
- * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
13
- * and drawn as "layers" with relative priorities.
14
- * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
15
- * @see [GeometricModel3d.isPlanProjection]($backend).
16
- * @public
17
- */
18
- class PlanProjectionSettings {
19
- /** @internal */
20
- constructor(props) {
21
- this.elevation = props.elevation;
22
- this.overlay = true === props.overlay;
23
- this.enforceDisplayPriority = true === props.enforceDisplayPriority;
24
- let transparency = props.transparency;
25
- if (undefined !== transparency)
26
- transparency = Math.max(0, Math.min(1, transparency));
27
- this.transparency = transparency;
28
- }
29
- toJSON() {
30
- return {
31
- elevation: this.elevation,
32
- transparency: this.transparency,
33
- overlay: true === this.overlay ? true : undefined,
34
- enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,
35
- };
36
- }
37
- static fromJSON(props) {
38
- if (undefined === props)
39
- return undefined;
40
- if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)
41
- return undefined;
42
- return new PlanProjectionSettings(props);
43
- }
44
- /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
45
- * @param changedProps JSON representation of the properties to change.
46
- * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
47
- */
48
- clone(changedProps) {
49
- if (undefined === changedProps)
50
- return this;
51
- const props = this.toJSON();
52
- if (undefined !== changedProps.elevation)
53
- props.elevation = changedProps.elevation;
54
- if (undefined !== changedProps.transparency)
55
- props.transparency = changedProps.transparency;
56
- if (undefined !== changedProps.overlay)
57
- props.overlay = changedProps.overlay;
58
- if (undefined !== changedProps.enforceDisplayPriority)
59
- props.enforceDisplayPriority = changedProps.enforceDisplayPriority;
60
- return new PlanProjectionSettings(props);
61
- }
62
- }
63
- exports.PlanProjectionSettings = PlanProjectionSettings;
1
+ "use strict";
2
+ /*---------------------------------------------------------------------------------------------
3
+ * Copyright (c) Bentley Systems, Incorporated. All rights reserved.
4
+ * See LICENSE.md in the project root for license terms and full copyright notice.
5
+ *--------------------------------------------------------------------------------------------*/
6
+ /** @packageDocumentation
7
+ * @module DisplayStyles
8
+ */
9
+ Object.defineProperty(exports, "__esModule", { value: true });
10
+ exports.PlanProjectionSettings = void 0;
11
+ /** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in
12
+ * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view
13
+ * and drawn as "layers" with relative priorities.
14
+ * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).
15
+ * @see [GeometricModel3d.isPlanProjection]($backend).
16
+ * @public
17
+ */
18
+ class PlanProjectionSettings {
19
+ /** @internal */
20
+ constructor(props) {
21
+ this.elevation = props.elevation;
22
+ this.overlay = true === props.overlay;
23
+ this.enforceDisplayPriority = true === props.enforceDisplayPriority;
24
+ let transparency = props.transparency;
25
+ if (undefined !== transparency)
26
+ transparency = Math.max(0, Math.min(1, transparency));
27
+ this.transparency = transparency;
28
+ }
29
+ toJSON() {
30
+ return {
31
+ elevation: this.elevation,
32
+ transparency: this.transparency,
33
+ overlay: true === this.overlay ? true : undefined,
34
+ enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,
35
+ };
36
+ }
37
+ static fromJSON(props) {
38
+ if (undefined === props)
39
+ return undefined;
40
+ if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)
41
+ return undefined;
42
+ return new PlanProjectionSettings(props);
43
+ }
44
+ /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.
45
+ * @param changedProps JSON representation of the properties to change.
46
+ * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.
47
+ */
48
+ clone(changedProps) {
49
+ if (undefined === changedProps)
50
+ return this;
51
+ const props = this.toJSON();
52
+ if (undefined !== changedProps.elevation)
53
+ props.elevation = changedProps.elevation;
54
+ if (undefined !== changedProps.transparency)
55
+ props.transparency = changedProps.transparency;
56
+ if (undefined !== changedProps.overlay)
57
+ props.overlay = changedProps.overlay;
58
+ if (undefined !== changedProps.enforceDisplayPriority)
59
+ props.enforceDisplayPriority = changedProps.enforceDisplayPriority;
60
+ return new PlanProjectionSettings(props);
61
+ }
62
+ }
63
+ exports.PlanProjectionSettings = PlanProjectionSettings;
64
64
  //# sourceMappingURL=PlanProjectionSettings.js.map
@@ -1 +1 @@
1
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All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module DisplayStyles\n */\n\n/** Wire format describing [[PlanProjectionSettings]].\n * @public\n * @extensions\n */\nexport interface PlanProjectionSettingsProps {\n /** If defined, the absolute height in meters at which to display the model. */\n elevation?: number;\n /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */\n transparency?: number;\n /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */\n overlay?: boolean;\n /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority\n * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using\n * [FeatureSymbology.Overrides]($frontend). Note that subcategory \"layers\" cross model boundaries; that is, geometry belonging to the same subcategory in different models\n * are drawn as part of the same layer.\n */\n enforceDisplayPriority?: boolean;\n}\n\n/** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in\n * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view\n * and drawn as \"layers\" with relative priorities.\n * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).\n * @see [GeometricModel3d.isPlanProjection]($backend).\n * @public\n */\nexport class PlanProjectionSettings {\n /** See [[PlanProjectionSettingsProps.elevation]] */\n public readonly elevation?: number;\n /** See [[PlanProjectionSettingsProps.transparency]] */\n public readonly transparency?: number;\n /** See [[PlanProjectionSettingsProps.overlay]] */\n public readonly overlay: boolean;\n /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */\n public readonly enforceDisplayPriority?: boolean;\n\n public toJSON(): PlanProjectionSettingsProps {\n return {\n elevation: this.elevation,\n transparency: this.transparency,\n overlay: true === this.overlay ? true : undefined,\n enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,\n };\n }\n\n public static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined {\n if (undefined === props)\n return undefined;\n\n if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)\n return undefined;\n\n return new PlanProjectionSettings(props);\n }\n\n /** @internal */\n public constructor(props: PlanProjectionSettingsProps) {\n this.elevation = props.elevation;\n this.overlay = true === props.overlay;\n this.enforceDisplayPriority = true === props.enforceDisplayPriority;\n\n let transparency = props.transparency;\n if (undefined !== transparency)\n transparency = Math.max(0, Math.min(1, transparency));\n\n this.transparency = transparency;\n }\n\n /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.\n * @param changedProps JSON representation of the properties to change.\n * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\n */\n public clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings {\n if (undefined === changedProps)\n return this;\n\n const props: PlanProjectionSettingsProps = this.toJSON();\n if (undefined !== changedProps.elevation)\n props.elevation = changedProps.elevation;\n\n if (undefined !== changedProps.transparency)\n props.transparency = changedProps.transparency;\n\n if (undefined !== changedProps.overlay)\n props.overlay = changedProps.overlay;\n\n if (undefined !== changedProps.enforceDisplayPriority)\n props.enforceDisplayPriority = changedProps.enforceDisplayPriority;\n\n return new PlanProjectionSettings(props);\n }\n}\n"]}
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All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module DisplayStyles\r\n */\r\n\r\n/** Wire format describing [[PlanProjectionSettings]].\r\n * @public\r\n * @extensions\r\n */\r\nexport interface PlanProjectionSettingsProps {\r\n /** If defined, the absolute height in meters at which to display the model. */\r\n elevation?: number;\r\n /** If defined, specifies a uniform transparency applied to all of the geometry in the model, in the range 0.0 (fully opaque) to 1.0 (fully transparent). */\r\n transparency?: number;\r\n /** If defined and true, the model is displayed as an overlay in the view (without depth testing) so that it is always visible behind other geometry. */\r\n overlay?: boolean;\r\n /** If defined and true, subcategory display priority is used to specify the draw order of portions of the model. Geometry belonging to a subcategory with a higher priority\r\n * value is drawn on top of coincident geometry belonging to a subcategory with a lower priority value. The priorities can be modified at display time using\r\n * [FeatureSymbology.Overrides]($frontend). Note that subcategory \"layers\" cross model boundaries; that is, geometry belonging to the same subcategory in different models\r\n * are drawn as part of the same layer.\r\n */\r\n enforceDisplayPriority?: boolean;\r\n}\r\n\r\n/** Describes how to draw a plan projection model. A plan projection model is a [GeometricModel3d]($backend) whose geometry all lies in\r\n * a single XY plane, wherein the Z coordinate of the plane may be arbitrary or flexible. Multiple plan projection models can be combined into one view\r\n * and drawn as \"layers\" with relative priorities.\r\n * @see [[DisplayStyle3dSettings.setPlanProjectionSettings]] to define plan projection settings for a [DisplayStyle3dState]($frontend).\r\n * @see [GeometricModel3d.isPlanProjection]($backend).\r\n * @public\r\n */\r\nexport class PlanProjectionSettings {\r\n /** See [[PlanProjectionSettingsProps.elevation]] */\r\n public readonly elevation?: number;\r\n /** See [[PlanProjectionSettingsProps.transparency]] */\r\n public readonly transparency?: number;\r\n /** See [[PlanProjectionSettingsProps.overlay]] */\r\n public readonly overlay: boolean;\r\n /** See [[PlanProjectionSettingsProps.enforceDisplayPriority]] */\r\n public readonly enforceDisplayPriority?: boolean;\r\n\r\n public toJSON(): PlanProjectionSettingsProps {\r\n return {\r\n elevation: this.elevation,\r\n transparency: this.transparency,\r\n overlay: true === this.overlay ? true : undefined,\r\n enforceDisplayPriority: true === this.enforceDisplayPriority ? true : undefined,\r\n };\r\n }\r\n\r\n public static fromJSON(props: PlanProjectionSettingsProps | undefined): PlanProjectionSettings | undefined {\r\n if (undefined === props)\r\n return undefined;\r\n\r\n if (undefined === props.elevation && undefined === props.transparency && undefined === props.overlay && undefined === props.enforceDisplayPriority)\r\n return undefined;\r\n\r\n return new PlanProjectionSettings(props);\r\n }\r\n\r\n /** @internal */\r\n public constructor(props: PlanProjectionSettingsProps) {\r\n this.elevation = props.elevation;\r\n this.overlay = true === props.overlay;\r\n this.enforceDisplayPriority = true === props.enforceDisplayPriority;\r\n\r\n let transparency = props.transparency;\r\n if (undefined !== transparency)\r\n transparency = Math.max(0, Math.min(1, transparency));\r\n\r\n this.transparency = transparency;\r\n }\r\n\r\n /** Create a copy of this PlanProjectionSettings, optionally modifying some of its properties.\r\n * @param changedProps JSON representation of the properties to change.\r\n * @returns A PlanProjectionSettings with all of its properties set to match those of `this`, except those explicitly defined in `changedProps`.\r\n */\r\n public clone(changedProps?: PlanProjectionSettingsProps): PlanProjectionSettings {\r\n if (undefined === changedProps)\r\n return this;\r\n\r\n const props: PlanProjectionSettingsProps = this.toJSON();\r\n if (undefined !== changedProps.elevation)\r\n props.elevation = changedProps.elevation;\r\n\r\n if (undefined !== changedProps.transparency)\r\n props.transparency = changedProps.transparency;\r\n\r\n if (undefined !== changedProps.overlay)\r\n props.overlay = changedProps.overlay;\r\n\r\n if (undefined !== changedProps.enforceDisplayPriority)\r\n props.enforceDisplayPriority = changedProps.enforceDisplayPriority;\r\n\r\n return new PlanProjectionSettings(props);\r\n }\r\n}\r\n"]}